From c9f611a713916ea36f9a98eb93de4c02c11cbfc0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 22 Aug 2023 14:30:55 +0200 Subject: [PATCH] Enable NRT in `TestSceneObjectOrderedHitPolicy` --- .../TestSceneObjectOrderedHitPolicy.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs index ee70441688..8c2d8ea84e 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -380,7 +378,7 @@ namespace osu.Game.Rulesets.Osu.Tests () => judgementResults.Single(r => r.HitObject == hitObject).Type, () => Is.EqualTo(result)); } - private void addJudgementAssert(string name, Func hitObject, HitResult result) + private void addJudgementAssert(string name, Func hitObject, HitResult result) { AddAssert($"{name} judgement is {result}", () => judgementResults.Single(r => r.HitObject == hitObject()).Type == result); @@ -392,8 +390,8 @@ namespace osu.Game.Rulesets.Osu.Tests () => Precision.AlmostEquals(judgementResults.Single(r => r.HitObject == hitObject).TimeOffset, offset, 100)); } - private ScoreAccessibleReplayPlayer currentPlayer; - private List judgementResults; + private ScoreAccessibleReplayPlayer currentPlayer = null!; + private List judgementResults = null!; private void performTest(List hitObjects, List frames) {