From c9f069d7edd6add1e6625f0e28921acbd9ffa610 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 8 Oct 2020 18:17:57 +0900 Subject: [PATCH] Fix taiko's HitObjectComposer not allowing movement o f selected hitobjects --- osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs b/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs index d5dd758e10..ac14e6131a 100644 --- a/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs +++ b/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs @@ -89,6 +89,8 @@ namespace osu.Game.Rulesets.Taiko.Edit yield return new TernaryStateMenuItem("Strong") { State = { BindTarget = selectionStrongState } }; } + public override bool HandleMovement(MoveSelectionEvent moveEvent) => true; + protected override void UpdateTernaryStates() { base.UpdateTernaryStates();