1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:17:27 +08:00

Fix formatting

This commit is contained in:
Bartłomiej Dach 2024-05-17 11:50:23 +02:00
parent a4f8ed2a0e
commit c9b7aaf442
No known key found for this signature in database

View File

@ -143,7 +143,7 @@ namespace osu.Game.Screens.Menu
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), _ => OnEditBeatmap?.Invoke(), Key.B, Key.E) buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), _ => OnEditBeatmap?.Invoke(), Key.B, Key.E)
{ {
Padding = new MarginPadding { Left = WEDGE_WIDTH}, Padding = new MarginPadding { Left = WEDGE_WIDTH },
}); });
buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), _ => OnEditSkin?.Invoke(), Key.S)); buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), _ => OnEditSkin?.Invoke(), Key.S));
buttonsEdit.ForEach(b => b.VisibleState = ButtonSystemState.Edit); buttonsEdit.ForEach(b => b.VisibleState = ButtonSystemState.Edit);