mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 17:42:54 +08:00
Merge branch 'master' into mania-distance-object-conversion
This commit is contained in:
commit
c9ac574db2
@ -1 +1 @@
|
|||||||
Subproject commit f8e5b10f6883af83ffbc431b03fe4ee3e89797a6
|
Subproject commit d00a7df902074d0b3f1479904b7f322db9d39c1f
|
@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
base.Reset();
|
base.Reset();
|
||||||
|
|
||||||
Add(new BackButton());
|
Add(new BackButton());
|
||||||
Add(new SkipButton());
|
Add(new SkipButton(Clock.CurrentTime + 5000));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,7 @@ using osu.Game.Rulesets.Mods;
|
|||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Mods
|
namespace osu.Game.Overlays.Mods
|
||||||
{
|
{
|
||||||
@ -23,7 +24,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Represents a clickable button which can cycle through one of more mods.
|
/// Represents a clickable button which can cycle through one of more mods.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class ModButton : ModButtonEmpty
|
public class ModButton : ModButtonEmpty, IHasTooltip
|
||||||
{
|
{
|
||||||
private ModIcon foregroundIcon;
|
private ModIcon foregroundIcon;
|
||||||
private readonly SpriteText text;
|
private readonly SpriteText text;
|
||||||
@ -32,6 +33,8 @@ namespace osu.Game.Overlays.Mods
|
|||||||
|
|
||||||
public Action<Mod> Action; // Passed the selected mod or null if none
|
public Action<Mod> Action; // Passed the selected mod or null if none
|
||||||
|
|
||||||
|
public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
|
||||||
|
|
||||||
private int _selectedIndex = -1;
|
private int _selectedIndex = -1;
|
||||||
private int selectedIndex
|
private int selectedIndex
|
||||||
{
|
{
|
||||||
|
@ -7,10 +7,10 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
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||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Music
|
namespace osu.Game.Overlays.Music
|
||||||
{
|
{
|
||||||
@ -19,9 +19,13 @@ namespace osu.Game.Overlays.Music
|
|||||||
private const float fade_duration = 100;
|
private const float fade_duration = 100;
|
||||||
|
|
||||||
private Color4 hoverColour;
|
private Color4 hoverColour;
|
||||||
|
private Color4 artistColour;
|
||||||
|
|
||||||
private TextAwesome handle;
|
private TextAwesome handle;
|
||||||
private OsuSpriteText title;
|
private Paragraph text;
|
||||||
|
private IEnumerable<SpriteText> titleSprites;
|
||||||
|
private UnicodeBindableString titleBind;
|
||||||
|
private UnicodeBindableString artistBind;
|
||||||
|
|
||||||
public readonly BeatmapSetInfo BeatmapSetInfo;
|
public readonly BeatmapSetInfo BeatmapSetInfo;
|
||||||
|
|
||||||
@ -37,7 +41,8 @@ namespace osu.Game.Overlays.Music
|
|||||||
selected = value;
|
selected = value;
|
||||||
|
|
||||||
Flush(true);
|
Flush(true);
|
||||||
title.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
|
foreach (SpriteText s in titleSprites)
|
||||||
|
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -53,8 +58,10 @@ namespace osu.Game.Overlays.Music
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, LocalisationEngine localisation)
|
private void load(OsuColour colours, LocalisationEngine localisation)
|
||||||
{
|
{
|
||||||
BeatmapMetadata metadata = BeatmapSetInfo.Metadata;
|
hoverColour = colours.Yellow;
|
||||||
|
artistColour = colours.Gray9;
|
||||||
|
|
||||||
|
var metadata = BeatmapSetInfo.Metadata;
|
||||||
FilterTerms = metadata.SearchableTerms;
|
FilterTerms = metadata.SearchableTerms;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -70,33 +77,40 @@ namespace osu.Game.Overlays.Music
|
|||||||
Margin = new MarginPadding { Left = 5 },
|
Margin = new MarginPadding { Left = 5 },
|
||||||
Padding = new MarginPadding { Top = 2 },
|
Padding = new MarginPadding { Top = 2 },
|
||||||
},
|
},
|
||||||
new FillFlowContainer<OsuSpriteText>
|
text = new Paragraph
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding { Left = 20 },
|
Padding = new MarginPadding { Left = 20 },
|
||||||
Spacing = new Vector2(5f, 0f),
|
ContentIndent = 10f,
|
||||||
Children = new []
|
|
||||||
{
|
|
||||||
title = new OsuSpriteText
|
|
||||||
{
|
|
||||||
TextSize = 16,
|
|
||||||
Font = @"Exo2.0-Regular",
|
|
||||||
Current = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title),
|
|
||||||
},
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
TextSize = 14,
|
|
||||||
Font = @"Exo2.0-Bold",
|
|
||||||
Colour = colours.Gray9,
|
|
||||||
Padding = new MarginPadding { Top = 1 },
|
|
||||||
Current = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
hoverColour = colours.Yellow;
|
titleBind = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
|
||||||
|
artistBind = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
|
||||||
|
|
||||||
|
artistBind.ValueChanged += newText => recreateText();
|
||||||
|
artistBind.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void recreateText()
|
||||||
|
{
|
||||||
|
text.Clear();
|
||||||
|
|
||||||
|
//space after the title to put a space between the title and artist
|
||||||
|
titleSprites = text.AddText(titleBind.Value + @" ", sprite =>
|
||||||
|
{
|
||||||
|
sprite.TextSize = 16;
|
||||||
|
sprite.Font = @"Exo2.0-Regular";
|
||||||
|
});
|
||||||
|
|
||||||
|
text.AddText(artistBind.Value, sprite =>
|
||||||
|
{
|
||||||
|
sprite.TextSize = 14;
|
||||||
|
sprite.Font = @"Exo2.0-Bold";
|
||||||
|
sprite.Colour = artistColour;
|
||||||
|
sprite.Padding = new MarginPadding { Top = 1 };
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(Framework.Input.InputState state)
|
protected override bool OnHover(Framework.Input.InputState state)
|
||||||
|
@ -76,6 +76,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
TextSize = 24,
|
TextSize = 24,
|
||||||
Font = @"Exo2.0-Light",
|
Font = @"Exo2.0-Light",
|
||||||
|
Padding = new MarginPadding { Left = 10, Right = 10 },
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
},
|
},
|
||||||
@ -116,7 +117,7 @@ namespace osu.Game.Overlays
|
|||||||
private void load(FrameworkConfigManager frameworkConfig)
|
private void load(FrameworkConfigManager frameworkConfig)
|
||||||
{
|
{
|
||||||
trackSetting(frameworkConfig.GetBindable<FrameSync>(FrameworkSetting.FrameSync), v => display(v, "Frame Limiter", v.GetDescription(), "Ctrl+F7"));
|
trackSetting(frameworkConfig.GetBindable<FrameSync>(FrameworkSetting.FrameSync), v => display(v, "Frame Limiter", v.GetDescription(), "Ctrl+F7"));
|
||||||
trackSetting(frameworkConfig.GetBindable<string>(FrameworkSetting.AudioDevice), v => display(v, "Audio Device", v, v));
|
trackSetting(frameworkConfig.GetBindable<string>(FrameworkSetting.AudioDevice), v => display(v, "Audio Device", string.IsNullOrEmpty(v) ? "Default" : v, v));
|
||||||
trackSetting(frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay), v => display(v, "Debug Logs", v ? "visible" : "hidden", "Ctrl+F10"));
|
trackSetting(frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay), v => display(v, "Debug Logs", v ? "visible" : "hidden", "Ctrl+F10"));
|
||||||
|
|
||||||
Action displayResolution = delegate { display(null, "Screen Resolution", frameworkConfig.Get<int>(FrameworkSetting.Width) + "x" + frameworkConfig.Get<int>(FrameworkSetting.Height)); };
|
Action displayResolution = delegate { display(null, "Screen Resolution", frameworkConfig.Get<int>(FrameworkSetting.Width) + "x" + frameworkConfig.Get<int>(FrameworkSetting.Height)); };
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
|||||||
new SettingsEnumDropdown<GCLatencyMode>
|
new SettingsEnumDropdown<GCLatencyMode>
|
||||||
{
|
{
|
||||||
LabelText = "Active mode",
|
LabelText = "Active mode",
|
||||||
Bindable = config.GetBindable<GCLatencyMode>(FrameworkDebugConfig.ActiveGCMode)
|
Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
|
||||||
},
|
},
|
||||||
new OsuButton
|
new OsuButton
|
||||||
{
|
{
|
||||||
|
@ -12,14 +12,19 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
|||||||
protected override string Header => "General";
|
protected override string Header => "General";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkDebugConfigManager config)
|
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "Bypass caching",
|
LabelText = "Bypass caching",
|
||||||
Bindable = config.GetBindable<bool>(FrameworkDebugConfig.BypassCaching)
|
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
|
||||||
|
},
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = "Debug logs",
|
||||||
|
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -63,8 +63,6 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private SkipButton skipButton;
|
|
||||||
|
|
||||||
private HUDOverlay hudOverlay;
|
private HUDOverlay hudOverlay;
|
||||||
private FailOverlay failOverlay;
|
private FailOverlay failOverlay;
|
||||||
|
|
||||||
@ -162,6 +160,7 @@ namespace osu.Game.Screens.Play
|
|||||||
},
|
},
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
new SkipButton(firstObjectTime) { AudioClock = decoupledClock },
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -169,11 +168,6 @@ namespace osu.Game.Screens.Play
|
|||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
HitRenderer,
|
HitRenderer,
|
||||||
skipButton = new SkipButton
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
Margin = new MarginPadding { Bottom = 140 } // this is temporary
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
hudOverlay = new StandardHUDOverlay
|
hudOverlay = new StandardHUDOverlay
|
||||||
@ -219,33 +213,6 @@ namespace osu.Game.Screens.Play
|
|||||||
scoreProcessor.Failed += onFail;
|
scoreProcessor.Failed += onFail;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void initializeSkipButton()
|
|
||||||
{
|
|
||||||
const double skip_required_cutoff = 3000;
|
|
||||||
const double fade_time = 300;
|
|
||||||
|
|
||||||
double firstHitObject = Beatmap.Beatmap.HitObjects.First().StartTime;
|
|
||||||
|
|
||||||
if (firstHitObject < skip_required_cutoff)
|
|
||||||
{
|
|
||||||
skipButton.Alpha = 0;
|
|
||||||
skipButton.Expire();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
skipButton.FadeInFromZero(fade_time);
|
|
||||||
|
|
||||||
skipButton.Action = () =>
|
|
||||||
{
|
|
||||||
decoupledClock.Seek(firstHitObject - skip_required_cutoff - fade_time);
|
|
||||||
skipButton.Action = null;
|
|
||||||
};
|
|
||||||
|
|
||||||
using (skipButton.BeginDelayedSequence(firstHitObject - skip_required_cutoff - fade_time))
|
|
||||||
skipButton.FadeOut(fade_time);
|
|
||||||
skipButton.Expire();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Restart()
|
public void Restart()
|
||||||
{
|
{
|
||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
@ -312,7 +279,6 @@ namespace osu.Game.Screens.Play
|
|||||||
if (!pauseContainer.IsPaused)
|
if (!pauseContainer.IsPaused)
|
||||||
decoupledClock.Start();
|
decoupledClock.Start();
|
||||||
|
|
||||||
initializeSkipButton();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
pauseContainer.Alpha = 0;
|
pauseContainer.Alpha = 0;
|
||||||
|
@ -1,32 +1,123 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
public class SkipButton : TwoLayerButton
|
public class SkipButton : Container
|
||||||
{
|
{
|
||||||
public SkipButton()
|
private readonly double startTime;
|
||||||
|
public IAdjustableClock AudioClock;
|
||||||
|
|
||||||
|
private Button button;
|
||||||
|
private Box remainingTimeBox;
|
||||||
|
|
||||||
|
private FadeContainer fadeContainer;
|
||||||
|
private double displayTime;
|
||||||
|
|
||||||
|
public SkipButton(double startTime)
|
||||||
{
|
{
|
||||||
Text = @"Skip";
|
AlwaysReceiveInput = true;
|
||||||
Icon = FontAwesome.fa_osu_right_o;
|
|
||||||
Anchor = Anchor.BottomRight;
|
this.startTime = startTime;
|
||||||
Origin = Anchor.BottomRight;
|
|
||||||
|
RelativePositionAxes = Axes.Both;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
Position = new Vector2(0.5f, 0.7f);
|
||||||
|
Size = new Vector2(1, 0.14f);
|
||||||
|
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseMove(InputState state)
|
||||||
|
{
|
||||||
|
fadeContainer.State = Visibility.Visible;
|
||||||
|
return base.OnMouseMove(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
var baseClock = Clock;
|
||||||
BackgroundColour = colours.Yellow;
|
|
||||||
HoverColour = colours.YellowDark;
|
if (AudioClock != null)
|
||||||
|
Clock = new FramedClock(AudioClock) { ProcessSourceClockFrames = false };
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
fadeContainer = new FadeContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
button = new Button
|
||||||
|
{
|
||||||
|
Clock = baseClock,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
remainingTimeBox = new Box
|
||||||
|
{
|
||||||
|
Height = 5,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Colour = colours.Yellow,
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private const double skip_required_cutoff = 3000;
|
||||||
|
private const double fade_time = 300;
|
||||||
|
|
||||||
|
private double beginFadeTime => startTime - skip_required_cutoff - fade_time;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
if (startTime < skip_required_cutoff)
|
||||||
|
{
|
||||||
|
Alpha = 0;
|
||||||
|
Expire();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
FadeInFromZero(fade_time);
|
||||||
|
using (BeginAbsoluteSequence(beginFadeTime))
|
||||||
|
FadeOut(fade_time);
|
||||||
|
|
||||||
|
button.Action = () => AudioClock?.Seek(startTime - skip_required_cutoff - fade_time);
|
||||||
|
|
||||||
|
displayTime = Time.Current;
|
||||||
|
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
remainingTimeBox.ResizeWidthTo((float)Math.Max(0, 1 - (Time.Current - displayTime) / (beginFadeTime - displayTime)), 120, EasingTypes.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||||
@ -36,11 +127,171 @@ namespace osu.Game.Screens.Play
|
|||||||
switch (args.Key)
|
switch (args.Key)
|
||||||
{
|
{
|
||||||
case Key.Space:
|
case Key.Space:
|
||||||
TriggerClick();
|
button.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return base.OnKeyDown(state, args);
|
return base.OnKeyDown(state, args);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class FadeContainer : Container, IStateful<Visibility>
|
||||||
|
{
|
||||||
|
private Visibility state;
|
||||||
|
private ScheduledDelegate scheduledHide;
|
||||||
|
|
||||||
|
public Visibility State
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
var lastState = state;
|
||||||
|
|
||||||
|
state = value;
|
||||||
|
|
||||||
|
scheduledHide?.Cancel();
|
||||||
|
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case Visibility.Visible:
|
||||||
|
if (lastState == Visibility.Hidden)
|
||||||
|
FadeIn(500, EasingTypes.OutExpo);
|
||||||
|
|
||||||
|
if (!Hovering)
|
||||||
|
using (BeginDelayedSequence(1000))
|
||||||
|
scheduledHide = Schedule(() => State = Visibility.Hidden);
|
||||||
|
break;
|
||||||
|
case Visibility.Hidden:
|
||||||
|
FadeOut(1000, EasingTypes.OutExpo);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
State = Visibility.Visible;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class Button : Container
|
||||||
|
{
|
||||||
|
public Action Action;
|
||||||
|
private Color4 colourNormal;
|
||||||
|
private Color4 colourHover;
|
||||||
|
private Box box;
|
||||||
|
private FillFlowContainer flow;
|
||||||
|
private Box background;
|
||||||
|
private AspectContainer aspect;
|
||||||
|
private SampleChannel activationSound;
|
||||||
|
|
||||||
|
public Button()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, AudioManager audio)
|
||||||
|
{
|
||||||
|
activationSound = audio.Sample.Get(@"Menu/menuhit");
|
||||||
|
|
||||||
|
colourNormal = colours.Yellow;
|
||||||
|
colourHover = colours.YellowDark;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
Alpha = 0.2f,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
aspect = new AspectContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Height = 0.6f,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 15,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
box = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colourNormal,
|
||||||
|
},
|
||||||
|
flow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
RelativePositionAxes = Axes.Y,
|
||||||
|
Y = 0.4f,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new []
|
||||||
|
{
|
||||||
|
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||||
|
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||||
|
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
RelativePositionAxes = Axes.Y,
|
||||||
|
Y = 0.7f,
|
||||||
|
TextSize = 12,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Text = @"SKIP",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
flow.TransformSpacingTo(new Vector2(5), 500, EasingTypes.OutQuint);
|
||||||
|
box.FadeColour(colourHover, 500, EasingTypes.OutQuint);
|
||||||
|
background.FadeTo(0.4f, 500, EasingTypes.OutQuint);
|
||||||
|
return base.OnHover(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
flow.TransformSpacingTo(new Vector2(0), 500, EasingTypes.OutQuint);
|
||||||
|
box.FadeColour(colourNormal, 500, EasingTypes.OutQuint);
|
||||||
|
background.FadeTo(0.2f, 500, EasingTypes.OutQuint);
|
||||||
|
base.OnHoverLost(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||||
|
{
|
||||||
|
aspect.ScaleTo(0.75f, 2000, EasingTypes.OutQuint);
|
||||||
|
return base.OnMouseDown(state, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||||
|
{
|
||||||
|
aspect.ScaleTo(1, 1000, EasingTypes.OutElastic);
|
||||||
|
return base.OnMouseUp(state, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(InputState state)
|
||||||
|
{
|
||||||
|
Action?.Invoke();
|
||||||
|
|
||||||
|
activationSound.Play();
|
||||||
|
|
||||||
|
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
|
||||||
|
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user