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Merge pull request #17631 from bdach/mod-overlay/full-screen
Implement basic layout & behaviour of new mod select screen
This commit is contained in:
commit
c997d0fcf0
@ -52,7 +52,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.405.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.404.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.405.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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|
140
osu.Game.Tests/Visual/UserInterface/TestSceneModSelectScreen.cs
Normal file
140
osu.Game.Tests/Visual/UserInterface/TestSceneModSelectScreen.cs
Normal file
@ -0,0 +1,140 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestSceneModSelectScreen : OsuManualInputManagerTestScene
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{
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[Resolved]
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private RulesetStore rulesetStore { get; set; }
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private ModSelectScreen modSelectScreen;
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("clear contents", Clear);
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AddStep("reset ruleset", () => Ruleset.Value = rulesetStore.GetRuleset(0));
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AddStep("reset mods", () => SelectedMods.SetDefault());
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}
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private void createScreen()
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{
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AddStep("create screen", () => Child = modSelectScreen = new ModSelectScreen
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{
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RelativeSizeAxes = Axes.Both,
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State = { Value = Visibility.Visible },
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SelectedMods = { BindTarget = SelectedMods }
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});
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waitForColumnLoad();
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}
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[Test]
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public void TestStateChange()
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{
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createScreen();
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AddStep("toggle state", () => modSelectScreen.ToggleVisibility());
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}
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[Test]
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public void TestPreexistingSelection()
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{
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AddStep("set mods", () => SelectedMods.Value = new Mod[] { new OsuModAlternate(), new OsuModDaycore() });
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createScreen();
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AddUntilStep("two panels active", () => modSelectScreen.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
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AddAssert("mod multiplier correct", () =>
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{
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double multiplier = SelectedMods.Value.Aggregate(1d, (m, mod) => m * mod.ScoreMultiplier);
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return Precision.AlmostEquals(multiplier, modSelectScreen.ChildrenOfType<DifficultyMultiplierDisplay>().Single().Current.Value);
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});
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assertCustomisationToggleState(disabled: false, active: false);
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}
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[Test]
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public void TestExternalSelection()
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{
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createScreen();
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AddStep("set mods", () => SelectedMods.Value = new Mod[] { new OsuModAlternate(), new OsuModDaycore() });
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AddUntilStep("two panels active", () => modSelectScreen.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
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AddAssert("mod multiplier correct", () =>
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{
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double multiplier = SelectedMods.Value.Aggregate(1d, (m, mod) => m * mod.ScoreMultiplier);
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return Precision.AlmostEquals(multiplier, modSelectScreen.ChildrenOfType<DifficultyMultiplierDisplay>().Single().Current.Value);
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});
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assertCustomisationToggleState(disabled: false, active: false);
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}
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[Test]
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public void TestRulesetChange()
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{
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createScreen();
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changeRuleset(0);
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changeRuleset(1);
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changeRuleset(2);
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changeRuleset(3);
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}
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[Test]
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public void TestCustomisationToggleState()
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{
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createScreen();
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assertCustomisationToggleState(disabled: true, active: false);
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AddStep("select customisable mod", () => SelectedMods.Value = new[] { new OsuModDoubleTime() });
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assertCustomisationToggleState(disabled: false, active: false);
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AddStep("select mod requiring configuration", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() });
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assertCustomisationToggleState(disabled: false, active: true);
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AddStep("dismiss mod customisation", () =>
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{
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InputManager.MoveMouseTo(modSelectScreen.ChildrenOfType<ShearedToggleButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddStep("append another mod not requiring config", () => SelectedMods.Value = SelectedMods.Value.Append(new OsuModFlashlight()).ToArray());
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assertCustomisationToggleState(disabled: false, active: false);
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AddStep("select mod without configuration", () => SelectedMods.Value = new[] { new OsuModAutoplay() });
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assertCustomisationToggleState(disabled: true, active: false);
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AddStep("select mod requiring configuration", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() });
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assertCustomisationToggleState(disabled: false, active: true);
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AddStep("select mod without configuration", () => SelectedMods.Value = new[] { new OsuModAutoplay() });
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assertCustomisationToggleState(disabled: true, active: false); // config was dismissed without explicit user action.
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}
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private void waitForColumnLoad() => AddUntilStep("all column content loaded",
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() => modSelectScreen.ChildrenOfType<ModColumn>().Any() && modSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
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private void changeRuleset(int id)
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{
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AddStep($"set ruleset to {id}", () => Ruleset.Value = rulesetStore.GetRuleset(id));
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waitForColumnLoad();
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}
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private void assertCustomisationToggleState(bool disabled, bool active)
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{
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ShearedToggleButton getToggle() => modSelectScreen.ChildrenOfType<ShearedToggleButton>().Single();
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AddAssert($"customisation toggle is {(disabled ? "" : "not ")}disabled", () => getToggle().Active.Disabled == disabled);
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AddAssert($"customisation toggle is {(active ? "" : "not ")}active", () => getToggle().Active.Value == active);
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}
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}
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}
|
@ -20,6 +20,8 @@ namespace osu.Game.Overlays.Mods
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{
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public class DifficultyMultiplierDisplay : CompositeDrawable, IHasCurrentValue<double>
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{
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public const float HEIGHT = 42;
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public Bindable<double> Current
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{
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get => current.Current;
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@ -42,13 +44,12 @@ namespace osu.Game.Overlays.Mods
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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private const float height = 42;
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private const float multiplier_value_area_width = 56;
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private const float transition_duration = 200;
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public DifficultyMultiplierDisplay()
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{
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Height = height;
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Height = HEIGHT;
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AutoSizeAxes = Axes.X;
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InternalChild = new Container
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@ -145,8 +146,9 @@ namespace osu.Game.Overlays.Mods
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protected override void LoadComplete()
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{
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base.LoadComplete();
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current.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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// required to prevent the counter initially rolling up from 0 to 1
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// due to `Current.Value` having a nonstandard default value of 1.
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multiplierCounter.SetCountWithoutRolling(Current.Value);
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|
@ -31,6 +31,10 @@ namespace osu.Game.Overlays.Mods
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{
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public class ModColumn : CompositeDrawable
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{
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public readonly Container TopLevelContent;
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public readonly ModType ModType;
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private Func<Mod, bool>? filter;
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/// <summary>
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@ -48,7 +52,8 @@ namespace osu.Game.Overlays.Mods
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}
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}
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private readonly ModType modType;
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public Bindable<IReadOnlyList<Mod>> SelectedMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
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private readonly Key[]? toggleKeys;
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private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
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@ -69,95 +74,103 @@ namespace osu.Game.Overlays.Mods
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public ModColumn(ModType modType, bool allowBulkSelection, Key[]? toggleKeys = null)
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{
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this.modType = modType;
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ModType = modType;
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this.toggleKeys = toggleKeys;
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Width = 320;
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RelativeSizeAxes = Axes.Y;
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Shear = new Vector2(ModPanel.SHEAR_X, 0);
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CornerRadius = ModPanel.CORNER_RADIUS;
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Masking = true;
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Container controlContainer;
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InternalChildren = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModPanel.CORNER_RADIUS,
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Children = new Drawable[]
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{
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headerBackground = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModPanel.CORNER_RADIUS
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},
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headerText = new OsuTextFlowContainer(t =>
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{
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t.Font = OsuFont.TorusAlternate.With(size: 17);
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t.Shadow = false;
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t.Colour = Colour4.Black;
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})
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Shear = new Vector2(-ModPanel.SHEAR_X, 0),
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Padding = new MarginPadding
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{
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Horizontal = 17,
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Bottom = ModPanel.CORNER_RADIUS
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}
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}
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}
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},
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new Container
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TopLevelContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = header_height },
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Child = contentContainer = new Container
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CornerRadius = ModPanel.CORNER_RADIUS,
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Masking = true,
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Children = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = ModPanel.CORNER_RADIUS,
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BorderThickness = 3,
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Children = new Drawable[]
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new Container
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{
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contentBackground = new Box
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModPanel.CORNER_RADIUS,
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Children = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both
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},
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new GridContainer
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headerBackground = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModPanel.CORNER_RADIUS
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},
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headerText = new OsuTextFlowContainer(t =>
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{
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t.Font = OsuFont.TorusAlternate.With(size: 17);
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t.Shadow = false;
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t.Colour = Colour4.Black;
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})
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Shear = new Vector2(-ModPanel.SHEAR_X, 0),
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Padding = new MarginPadding
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{
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Horizontal = 17,
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Bottom = ModPanel.CORNER_RADIUS
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}
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}
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = header_height },
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Child = contentContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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Masking = true,
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CornerRadius = ModPanel.CORNER_RADIUS,
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BorderThickness = 3,
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Children = new Drawable[]
|
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{
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new Dimension(GridSizeMode.AutoSize),
|
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new Dimension()
|
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},
|
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Content = new[]
|
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{
|
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new Drawable[]
|
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contentBackground = new Box
|
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{
|
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controlContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
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Padding = new MarginPadding { Horizontal = 14 }
|
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}
|
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RelativeSizeAxes = Axes.Both
|
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},
|
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new Drawable[]
|
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new GridContainer
|
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{
|
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new OsuScrollContainer
|
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RelativeSizeAxes = Axes.Both,
|
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RowDimensions = new[]
|
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{
|
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RelativeSizeAxes = Axes.Both,
|
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ScrollbarOverlapsContent = false,
|
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Child = panelFlow = new FillFlowContainer<ModPanel>
|
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new Dimension(GridSizeMode.AutoSize),
|
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new Dimension()
|
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},
|
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Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
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AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0, 7),
|
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Padding = new MarginPadding(7)
|
||||
controlContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Horizontal = 14 }
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new NestedVerticalScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ClampExtension = 100,
|
||||
ScrollbarOverlapsContent = false,
|
||||
Child = panelFlow = new FillFlowContainer<ModPanel>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
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AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0, 7),
|
||||
Padding = new MarginPadding(7)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -193,7 +206,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private void createHeaderText()
|
||||
{
|
||||
IEnumerable<string> headerTextWords = modType.Humanize(LetterCasing.Title).Split(' ');
|
||||
IEnumerable<string> headerTextWords = ModType.Humanize(LetterCasing.Title).Split(' ');
|
||||
|
||||
if (headerTextWords.Count() > 1)
|
||||
{
|
||||
@ -209,7 +222,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
availableMods.BindTo(game.AvailableMods);
|
||||
|
||||
headerBackground.Colour = accentColour = colours.ForModType(modType);
|
||||
headerBackground.Colour = accentColour = colours.ForModType(ModType);
|
||||
|
||||
if (toggleAllCheckbox != null)
|
||||
{
|
||||
@ -225,6 +238,12 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
base.LoadComplete();
|
||||
availableMods.BindValueChanged(_ => Scheduler.AddOnce(updateMods));
|
||||
SelectedMods.BindValueChanged(_ =>
|
||||
{
|
||||
// if a load is in progress, don't try to update the selection - the load flow will do so.
|
||||
if (latestLoadTask == null)
|
||||
updateActiveState();
|
||||
});
|
||||
updateMods();
|
||||
}
|
||||
|
||||
@ -232,7 +251,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private void updateMods()
|
||||
{
|
||||
var newMods = ModUtils.FlattenMods(availableMods.Value.GetValueOrDefault(modType) ?? Array.Empty<Mod>()).ToList();
|
||||
var newMods = ModUtils.FlattenMods(availableMods.Value.GetValueOrDefault(ModType) ?? Array.Empty<Mod>()).ToList();
|
||||
|
||||
if (newMods.SequenceEqual(panelFlow.Children.Select(p => p.Mod)))
|
||||
return;
|
||||
@ -250,11 +269,20 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
panelFlow.ChildrenEnumerable = loaded;
|
||||
|
||||
foreach (var panel in panelFlow)
|
||||
panel.Active.BindValueChanged(_ => updateToggleState());
|
||||
updateToggleState();
|
||||
|
||||
updateActiveState();
|
||||
updateToggleAllState();
|
||||
updateFilter();
|
||||
|
||||
foreach (var panel in panelFlow)
|
||||
{
|
||||
panel.Active.BindValueChanged(_ =>
|
||||
{
|
||||
updateToggleAllState();
|
||||
SelectedMods.Value = panel.Active.Value
|
||||
? SelectedMods.Value.Append(panel.Mod).ToArray()
|
||||
: SelectedMods.Value.Except(new[] { panel.Mod }).ToArray();
|
||||
});
|
||||
}
|
||||
}, (cancellationTokenSource = new CancellationTokenSource()).Token);
|
||||
loadTask.ContinueWith(_ =>
|
||||
{
|
||||
@ -263,6 +291,12 @@ namespace osu.Game.Overlays.Mods
|
||||
});
|
||||
}
|
||||
|
||||
private void updateActiveState()
|
||||
{
|
||||
foreach (var panel in panelFlow)
|
||||
panel.Active.Value = SelectedMods.Value.Contains(panel.Mod, EqualityComparer<Mod>.Default);
|
||||
}
|
||||
|
||||
#region Bulk select / deselect
|
||||
|
||||
private const double initial_multiple_selection_delay = 120;
|
||||
@ -297,7 +331,7 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
private void updateToggleState()
|
||||
private void updateToggleAllState()
|
||||
{
|
||||
if (toggleAllCheckbox != null && !SelectionAnimationRunning)
|
||||
{
|
||||
@ -399,7 +433,7 @@ namespace osu.Game.Overlays.Mods
|
||||
foreach (var modPanel in panelFlow)
|
||||
modPanel.ApplyFilter(Filter);
|
||||
|
||||
updateToggleState();
|
||||
updateToggleAllState();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
392
osu.Game/Overlays/Mods/ModSelectScreen.cs
Normal file
392
osu.Game/Overlays/Mods/ModSelectScreen.cs
Normal file
@ -0,0 +1,392 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class ModSelectScreen : OsuFocusedOverlayContainer
|
||||
{
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
[Cached]
|
||||
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; private set; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
||||
|
||||
protected override bool StartHidden => true;
|
||||
|
||||
private readonly BindableBool customisationVisible = new BindableBool();
|
||||
|
||||
private DifficultyMultiplierDisplay multiplierDisplay;
|
||||
private ModSettingsArea modSettingsArea;
|
||||
private FillFlowContainer<ModColumn> columnFlow;
|
||||
private GridContainer grid;
|
||||
private Container mainContent;
|
||||
|
||||
private PopupScreenTitle header;
|
||||
private Container footer;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
mainContent = new Container
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
grid = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 75),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
header = new PopupScreenTitle
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Title = "Mod Select",
|
||||
Description = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.",
|
||||
Close = Hide
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = 0.3f,
|
||||
Height = DifficultyMultiplierDisplay.HEIGHT,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Horizontal = 100,
|
||||
Vertical = 10
|
||||
},
|
||||
Child = multiplierDisplay = new DifficultyMultiplierDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Depth = float.MaxValue,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuScrollContainer(Direction.Horizontal)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = false,
|
||||
ClampExtension = 100,
|
||||
ScrollbarOverlapsContent = false,
|
||||
Child = columnFlow = new ModColumnContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Margin = new MarginPadding { Right = 70 },
|
||||
Children = new[]
|
||||
{
|
||||
new ModColumn(ModType.DifficultyReduction, false, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }),
|
||||
new ModColumn(ModType.DifficultyIncrease, false, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }),
|
||||
new ModColumn(ModType.Automation, false, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }),
|
||||
new ModColumn(ModType.Conversion, false),
|
||||
new ModColumn(ModType.Fun, false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new[] { Empty() }
|
||||
}
|
||||
},
|
||||
footer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 50,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
new ShearedToggleButton(200)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Vertical = 14, Left = 70 },
|
||||
Text = "Mod Customisation",
|
||||
Active = { BindTarget = customisationVisible }
|
||||
}
|
||||
}
|
||||
},
|
||||
new ClickToReturnContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
HandleMouse = { BindTarget = customisationVisible },
|
||||
OnClicked = () => customisationVisible.Value = false
|
||||
}
|
||||
}
|
||||
},
|
||||
modSettingsArea = new ModSettingsArea
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Height = 0
|
||||
}
|
||||
};
|
||||
|
||||
columnFlow.Shear = new Vector2(ModPanel.SHEAR_X, 0);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
((IBindable<IReadOnlyList<Mod>>)modSettingsArea.SelectedMods).BindTo(SelectedMods);
|
||||
|
||||
SelectedMods.BindValueChanged(val =>
|
||||
{
|
||||
updateMultiplier();
|
||||
updateCustomisation(val);
|
||||
updateSelectionFromBindable();
|
||||
}, true);
|
||||
|
||||
foreach (var column in columnFlow)
|
||||
{
|
||||
column.SelectedMods.BindValueChanged(_ => updateBindableFromSelection());
|
||||
}
|
||||
|
||||
customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true);
|
||||
}
|
||||
|
||||
private void updateMultiplier()
|
||||
{
|
||||
double multiplier = 1.0;
|
||||
|
||||
foreach (var mod in SelectedMods.Value)
|
||||
multiplier *= mod.ScoreMultiplier;
|
||||
|
||||
multiplierDisplay.Current.Value = multiplier;
|
||||
}
|
||||
|
||||
private void updateCustomisation(ValueChangedEvent<IReadOnlyList<Mod>> valueChangedEvent)
|
||||
{
|
||||
bool anyCustomisableMod = false;
|
||||
bool anyModWithRequiredCustomisationAdded = false;
|
||||
|
||||
foreach (var mod in SelectedMods.Value)
|
||||
{
|
||||
anyCustomisableMod |= mod.GetSettingsSourceProperties().Any();
|
||||
anyModWithRequiredCustomisationAdded |= !valueChangedEvent.OldValue.Contains(mod) && mod.RequiresConfiguration;
|
||||
}
|
||||
|
||||
if (anyCustomisableMod)
|
||||
{
|
||||
customisationVisible.Disabled = false;
|
||||
|
||||
if (anyModWithRequiredCustomisationAdded && !customisationVisible.Value)
|
||||
customisationVisible.Value = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (customisationVisible.Value)
|
||||
customisationVisible.Value = false;
|
||||
|
||||
customisationVisible.Disabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void updateCustomisationVisualState()
|
||||
{
|
||||
const double transition_duration = 300;
|
||||
|
||||
grid.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic);
|
||||
|
||||
float modAreaHeight = customisationVisible.Value ? ModSettingsArea.HEIGHT : 0;
|
||||
|
||||
modSettingsArea.ResizeHeightTo(modAreaHeight, transition_duration, Easing.InOutCubic);
|
||||
mainContent.TransformTo(nameof(Margin), new MarginPadding { Bottom = modAreaHeight }, transition_duration, Easing.InOutCubic);
|
||||
}
|
||||
|
||||
private bool selectionBindableSyncInProgress;
|
||||
|
||||
private void updateSelectionFromBindable()
|
||||
{
|
||||
if (selectionBindableSyncInProgress)
|
||||
return;
|
||||
|
||||
selectionBindableSyncInProgress = true;
|
||||
|
||||
foreach (var column in columnFlow)
|
||||
column.SelectedMods.Value = SelectedMods.Value.Where(mod => mod.Type == column.ModType).ToArray();
|
||||
|
||||
selectionBindableSyncInProgress = false;
|
||||
}
|
||||
|
||||
private void updateBindableFromSelection()
|
||||
{
|
||||
if (selectionBindableSyncInProgress)
|
||||
return;
|
||||
|
||||
selectionBindableSyncInProgress = true;
|
||||
|
||||
SelectedMods.Value = columnFlow.SelectMany(column => column.SelectedMods.Value).ToArray();
|
||||
|
||||
selectionBindableSyncInProgress = false;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
const double fade_in_duration = 400;
|
||||
|
||||
base.PopIn();
|
||||
this.FadeIn(fade_in_duration, Easing.OutQuint);
|
||||
|
||||
header.MoveToY(0, fade_in_duration, Easing.OutQuint);
|
||||
footer.MoveToY(0, fade_in_duration, Easing.OutQuint);
|
||||
|
||||
multiplierDisplay
|
||||
.Delay(fade_in_duration * 0.65f)
|
||||
.FadeIn(fade_in_duration / 2, Easing.OutQuint)
|
||||
.ScaleTo(1, fade_in_duration, Easing.OutElastic);
|
||||
|
||||
for (int i = 0; i < columnFlow.Count; i++)
|
||||
{
|
||||
columnFlow[i].TopLevelContent
|
||||
.Delay(i * 30)
|
||||
.MoveToY(0, fade_in_duration, Easing.OutQuint)
|
||||
.FadeIn(fade_in_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
const double fade_out_duration = 500;
|
||||
|
||||
base.PopOut();
|
||||
this.FadeOut(fade_out_duration, Easing.OutQuint);
|
||||
|
||||
multiplierDisplay
|
||||
.FadeOut(fade_out_duration / 2, Easing.OutQuint)
|
||||
.ScaleTo(0.75f, fade_out_duration, Easing.OutQuint);
|
||||
|
||||
header.MoveToY(-header.DrawHeight, fade_out_duration, Easing.OutQuint);
|
||||
footer.MoveToY(footer.DrawHeight, fade_out_duration, Easing.OutQuint);
|
||||
|
||||
for (int i = 0; i < columnFlow.Count; i++)
|
||||
{
|
||||
const float distance = 700;
|
||||
|
||||
columnFlow[i].TopLevelContent
|
||||
.MoveToY(i % 2 == 0 ? -distance : distance, fade_out_duration, Easing.OutQuint)
|
||||
.FadeOut(fade_out_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private class ModColumnContainer : FillFlowContainer<ModColumn>
|
||||
{
|
||||
private readonly LayoutValue drawSizeLayout = new LayoutValue(Invalidation.DrawSize);
|
||||
|
||||
public ModColumnContainer()
|
||||
{
|
||||
AddLayout(drawSizeLayout);
|
||||
}
|
||||
|
||||
public override void Add(ModColumn column)
|
||||
{
|
||||
base.Add(column);
|
||||
|
||||
Debug.Assert(column != null);
|
||||
column.Shear = Vector2.Zero;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!drawSizeLayout.IsValid)
|
||||
{
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Left = DrawHeight * ModPanel.SHEAR_X,
|
||||
Bottom = 10
|
||||
};
|
||||
|
||||
drawSizeLayout.Validate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class ClickToReturnContainer : Container
|
||||
{
|
||||
public BindableBool HandleMouse { get; } = new BindableBool();
|
||||
|
||||
public Action OnClicked { get; set; }
|
||||
|
||||
protected override bool Handle(UIEvent e)
|
||||
{
|
||||
if (!HandleMouse.Value)
|
||||
return base.Handle(e);
|
||||
|
||||
switch (e)
|
||||
{
|
||||
case ClickEvent _:
|
||||
OnClicked?.Invoke();
|
||||
return true;
|
||||
|
||||
case MouseEvent _:
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.Handle(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -23,6 +23,8 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; } = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
public const float HEIGHT = 250;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer modSettingsFlow;
|
||||
|
||||
@ -32,7 +34,7 @@ namespace osu.Game.Overlays.Mods
|
||||
public ModSettingsArea()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 250;
|
||||
Height = HEIGHT;
|
||||
|
||||
Anchor = Anchor.BottomRight;
|
||||
Origin = Anchor.BottomRight;
|
||||
@ -52,6 +54,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarOverlapsContent = false,
|
||||
ClampExtension = 100,
|
||||
Child = modSettingsFlow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
@ -155,9 +158,10 @@ namespace osu.Game.Overlays.Mods
|
||||
new[] { Empty() },
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuScrollContainer(Direction.Vertical)
|
||||
new NestedVerticalScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ClampExtension = 100,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
48
osu.Game/Overlays/Mods/NestedVerticalScrollContainer.cs
Normal file
48
osu.Game/Overlays/Mods/NestedVerticalScrollContainer.cs
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// A scroll container that handles the case of vertically scrolling content inside a larger horizontally scrolling parent container.
|
||||
/// </summary>
|
||||
public class NestedVerticalScrollContainer : OsuScrollContainer
|
||||
{
|
||||
private OsuScrollContainer? parentScrollContainer;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
parentScrollContainer = this.FindClosestParent<OsuScrollContainer>();
|
||||
}
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
if (parentScrollContainer == null)
|
||||
return base.OnScroll(e);
|
||||
|
||||
bool topRightInView = parentScrollContainer.ScreenSpaceDrawQuad.Contains(ScreenSpaceDrawQuad.TopRight);
|
||||
bool bottomLeftInView = parentScrollContainer.ScreenSpaceDrawQuad.Contains(ScreenSpaceDrawQuad.BottomLeft);
|
||||
|
||||
// If not completely on-screen, handle scroll but also allow parent to scroll at the same time (to hopefully bring our content into full view).
|
||||
if (!topRightInView || !bottomLeftInView)
|
||||
return false;
|
||||
|
||||
bool scrollingPastEnd = e.ScrollDelta.Y < 0 && IsScrolledToEnd();
|
||||
bool scrollingPastStart = e.ScrollDelta.Y > 0 && Target <= 0;
|
||||
|
||||
// If at either of our extents, delegate scroll to the horizontal parent container.
|
||||
if (scrollingPastStart || scrollingPastEnd)
|
||||
return false;
|
||||
|
||||
return base.OnScroll(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -35,7 +35,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.10.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.404.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.405.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.405.0" />
|
||||
<PackageReference Include="Sentry" Version="3.14.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
|
@ -61,7 +61,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.404.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.405.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.405.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||
@ -84,7 +84,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.404.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.405.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user