From c97ea3ed606a60d50597198aa4a545f3a59477c7 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 30 Jan 2018 15:49:55 +0900 Subject: [PATCH] Post-process beatmap before applying defaults --- osu.Game/Rulesets/UI/RulesetContainer.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index 8f72644b28..231250e858 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -240,13 +240,13 @@ namespace osu.Game.Rulesets.UI foreach (var mod in Mods.OfType()) mod.ApplyToDifficulty(Beatmap.BeatmapInfo.BaseDifficulty); + // Post-process the beatmap + processor.PostProcess(Beatmap); + // Apply defaults foreach (var h in Beatmap.HitObjects) h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty); - // Post-process the beatmap - processor.PostProcess(Beatmap); - KeyBindingInputManager = CreateInputManager(); KeyBindingInputManager.RelativeSizeAxes = Axes.Both;