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Rename GetMessagesRequest to GetChannelMessagesRequest
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56de6c1067
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@ -8,12 +8,12 @@ using osu.Game.Online.Chat;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.API.Requests
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{
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{
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public class GetMessagesRequest : APIRequest<List<Message>>
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public class GetChannelMessagesRequest : APIRequest<List<Message>>
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{
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{
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private readonly List<ChannelChat> channels;
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private readonly List<ChannelChat> channels;
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private long? since;
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private long? since;
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public GetMessagesRequest(List<ChannelChat> channels, long? sinceId)
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public GetChannelMessagesRequest(List<ChannelChat> channels, long? sinceId)
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{
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{
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this.channels = channels;
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this.channels = channels;
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since = sinceId;
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since = sinceId;
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@ -49,7 +49,7 @@ namespace osu.Game.Overlays
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public const float TAB_AREA_HEIGHT = 50;
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public const float TAB_AREA_HEIGHT = 50;
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private GetMessagesRequest fetchReq;
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private GetChannelMessagesRequest fetchReq;
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private readonly ChatTabControl channelTabs;
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private readonly ChatTabControl channelTabs;
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@ -422,7 +422,7 @@ namespace osu.Game.Overlays
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private void fetchInitialMessages(ChannelChat channel)
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private void fetchInitialMessages(ChannelChat channel)
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{
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{
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var req = new GetMessagesRequest(new List<ChannelChat> { channel }, null);
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var req = new GetChannelMessagesRequest(new List<ChannelChat> { channel }, null);
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req.Success += delegate (List<Message> messages)
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req.Success += delegate (List<Message> messages)
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{
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{
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@ -442,7 +442,7 @@ namespace osu.Game.Overlays
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{
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{
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if (fetchReq != null) return;
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if (fetchReq != null) return;
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fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
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fetchReq = new GetChannelMessagesRequest(careChannels, lastMessageId);
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fetchReq.Success += delegate (List<Message> messages)
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fetchReq.Success += delegate (List<Message> messages)
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{
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{
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