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mirror of https://github.com/ppy/osu.git synced 2024-12-14 01:42:55 +08:00

Add progressive score multiplier for DT

This commit is contained in:
Dan Balasescu 2023-04-10 13:31:48 +09:00
parent 628c23afae
commit c923482976
5 changed files with 17 additions and 4 deletions

View File

@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModDoubleTime : ModDoubleTime public class CatchModDoubleTime : ModDoubleTime
{ {
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
} }
} }

View File

@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModDoubleTime : ModDoubleTime public class ManiaModDoubleTime : ModDoubleTime
{ {
public override double ScoreMultiplier => 1;
} }
} }

View File

@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public class OsuModDoubleTime : ModDoubleTime public class OsuModDoubleTime : ModDoubleTime
{ {
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
} }
} }

View File

@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModDoubleTime : ModDoubleTime public class TaikoModDoubleTime : ModDoubleTime
{ {
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
} }
} }

View File

@ -24,5 +24,22 @@ namespace osu.Game.Rulesets.Mods
MaxValue = 2, MaxValue = 2,
Precision = 0.01, Precision = 0.01,
}; };
public override double ScoreMultiplier
{
get
{
// Round to the nearest multiple of 0.1.
double value = (int)(SpeedChange.Value * 10) / 10.0;
// Offset back to 0.
value -= 1;
// Each 0.1 multiple changes score multiplier by 0.02.
value /= 5;
return 1 + value;
}
}
} }
} }