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Add failing test
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@ -16,7 +16,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Tests.Online
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namespace osu.Game.Tests.Online
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{
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{
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[TestFixture]
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[TestFixture]
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public class TestAPIModSerialization
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public class TestAPIModJsonSerialization
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{
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{
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[Test]
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[Test]
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public void TestAcronymIsPreserved()
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public void TestAcronymIsPreserved()
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139
osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs
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139
osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs
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@ -0,0 +1,139 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using MessagePack;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Online.API;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Tests.Online
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{
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[TestFixture]
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public class TestAPIModMessagePackSerialization
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{
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[Test]
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public void TestAcronymIsPreserved()
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{
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var apiMod = new APIMod(new TestMod());
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var deserialized = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
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Assert.That(deserialized.Acronym, Is.EqualTo(apiMod.Acronym));
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}
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[Test]
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public void TestRawSettingIsPreserved()
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{
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var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
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var deserialized = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
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Assert.That(deserialized.Settings, Contains.Key("test_setting").With.ContainValue(2.0));
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}
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[Test]
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public void TestConvertedModHasCorrectSetting()
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{
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var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
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var deserialized = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
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var converted = (TestMod)deserialized.ToMod(new TestRuleset());
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Assert.That(converted.TestSetting.Value, Is.EqualTo(2));
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}
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[Test]
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public void TestDeserialiseTimeRampMod()
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{
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// Create the mod with values different from default.
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var apiMod = new APIMod(new TestModTimeRamp
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{
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AdjustPitch = { Value = false },
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InitialRate = { Value = 1.25 },
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FinalRate = { Value = 0.25 }
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});
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var deserialised = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
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var converted = (TestModTimeRamp)deserialised.ToMod(new TestRuleset());
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Assert.That(converted.AdjustPitch.Value, Is.EqualTo(false));
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Assert.That(converted.InitialRate.Value, Is.EqualTo(1.25));
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Assert.That(converted.FinalRate.Value, Is.EqualTo(0.25));
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}
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private class TestRuleset : Ruleset
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{
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public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[]
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{
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new TestMod(),
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new TestModTimeRamp(),
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};
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new System.NotImplementedException();
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
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public override string Description { get; } = string.Empty;
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public override string ShortName { get; } = string.Empty;
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}
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private class TestMod : Mod
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{
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public override string Name => "Test Mod";
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public override string Acronym => "TM";
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public override double ScoreMultiplier => 1;
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[SettingSource("Test")]
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public BindableNumber<double> TestSetting { get; } = new BindableDouble
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{
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MinValue = 0,
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MaxValue = 10,
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Default = 5,
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Precision = 0.01,
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};
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}
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private class TestModTimeRamp : ModTimeRamp
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{
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public override string Name => "Test Mod";
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public override string Acronym => "TMTR";
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public override double ScoreMultiplier => 1;
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[SettingSource("Initial rate", "The starting speed of the track")]
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public override BindableNumber<double> InitialRate { get; } = new BindableDouble
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{
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MinValue = 1,
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MaxValue = 2,
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Default = 1.5,
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Value = 1.5,
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Precision = 0.01,
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};
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[SettingSource("Final rate", "The speed increase to ramp towards")]
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public override BindableNumber<double> FinalRate { get; } = new BindableDouble
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{
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MinValue = 0,
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MaxValue = 1,
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Default = 0.5,
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Value = 0.5,
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Precision = 0.01,
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};
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[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
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public override BindableBool AdjustPitch { get; } = new BindableBool
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{
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Default = true,
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Value = true
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};
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}
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}
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}
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