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Remove unnecessary local

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Bartłomiej Dach 2022-03-22 19:13:22 +01:00
parent 94c5207f36
commit c8d48f89e8
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@ -269,9 +269,8 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("Enable autoplay", () => { Game.SelectedMods.Value = new[] { osuAutomationMod }; }); AddStep("Enable autoplay", () => { Game.SelectedMods.Value = new[] { osuAutomationMod }; });
Screens.OnlinePlay.Multiplayer.Multiplayer multiplayer = null; PushAndConfirm(() => new Screens.OnlinePlay.Multiplayer.Multiplayer());
PushAndConfirm(() => multiplayer = new Screens.OnlinePlay.Multiplayer.Multiplayer()); AddUntilStep("Mods are removed", () => Game.SelectedMods.Value.Count == 0);
AddUntilStep("Mods are removed", () => multiplayer.Mods.Value.Count == 0);
AddStep("Return to menu", () => Game.ScreenStack.CurrentScreen.Exit()); AddStep("Return to menu", () => Game.ScreenStack.CurrentScreen.Exit());
AddUntilStep("Mods are restored", () => Game.SelectedMods.Value.Contains(osuAutomationMod)); AddUntilStep("Mods are restored", () => Game.SelectedMods.Value.Contains(osuAutomationMod));