diff --git a/osu.Game/Utils/GeometryUtils.cs b/osu.Game/Utils/GeometryUtils.cs index c4c63903bb..d4968749bf 100644 --- a/osu.Game/Utils/GeometryUtils.cs +++ b/osu.Game/Utils/GeometryUtils.cs @@ -305,11 +305,8 @@ namespace osu.Game.Utils // n represents the number of points in P that are not yet processed. private static (Vector2, float) welzlHelper(List points, ReadOnlySpan r, int n) { - const int max_depth = 4000; - // Base case when all points processed or |R| = 3 - // To prevent stack overflow, we stop at a certain depth and give an approximate answer - if (n == 0 || r.Length == 3 || points.Count - n >= max_depth) + if (n == 0 || r.Length == 3) return minCircleTrivial(r); // Pick a random point randomly