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Fix BeatmapInfo.Clone potentially not cloning if already detached

This commit is contained in:
Dean Herbert 2022-01-10 13:16:39 +09:00
parent 5dd0bb1218
commit c831e9107a

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@ -182,7 +182,7 @@ namespace osu.Game.Beatmaps
public int BeatmapVersion;
public BeatmapInfo Clone() => this.Detach();
public BeatmapInfo Clone() => (BeatmapInfo)this.Detach().MemberwiseClone();
public override string ToString() => this.GetDisplayTitle();