diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyTaikoScroller.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyTaikoScroller.cs index b3a325ea68..28114ac74f 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyTaikoScroller.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyTaikoScroller.cs @@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning { // add the x coordinates and perform re-layout on all sprites as spacing may change with gameplay scale. sprite.X = currentX; - currentX += sprite.DrawWidth - 1; + currentX += sprite.DrawWidth; } if (first.ScreenSpaceDrawQuad.TopLeft.X >= ScreenSpaceDrawQuad.TopLeft.X)