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Rename variable and change default to true
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parent
690f2fd482
commit
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@ -91,7 +91,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
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Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
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Set(OsuSetting.KeyOverlay, false);
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Set(OsuSetting.KeyOverlay, false);
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Set(OsuSetting.PositionalHitSounds, true);
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Set(OsuSetting.PositionalHitSounds, true);
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Set(OsuSetting.AlwaysPlayComboBreak, false);
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Set(OsuSetting.AlwaysPlayFirstComboBreak, true);
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Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
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Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
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Set(OsuSetting.FloatingComments, false);
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Set(OsuSetting.FloatingComments, false);
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@ -181,7 +181,7 @@ namespace osu.Game.Configuration
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ShowStoryboard,
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ShowStoryboard,
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KeyOverlay,
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KeyOverlay,
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PositionalHitSounds,
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PositionalHitSounds,
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AlwaysPlayComboBreak,
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AlwaysPlayFirstComboBreak,
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ScoreMeter,
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ScoreMeter,
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FloatingComments,
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FloatingComments,
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ShowInterface,
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ShowInterface,
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@ -71,7 +71,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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{
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LabelText = "Always play first combo break sound",
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LabelText = "Always play first combo break sound",
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Keywords = new[] { "regardless", "combobreak.wav" },
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Keywords = new[] { "regardless", "combobreak.wav" },
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Bindable = config.GetBindable<bool>(OsuSetting.AlwaysPlayComboBreak)
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Bindable = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak)
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},
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},
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new SettingsEnumDropdown<ScoreMeterType>
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new SettingsEnumDropdown<ScoreMeterType>
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{
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{
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@ -29,7 +29,7 @@ namespace osu.Game.Screens.Play
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config)
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{
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{
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InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
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InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
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alwaysPlay = config.GetBindable<bool>(OsuSetting.AlwaysPlayComboBreak);
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alwaysPlay = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak);
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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