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mirror of https://github.com/ppy/osu.git synced 2025-01-12 20:22:55 +08:00

Add headings

This commit is contained in:
Dean Herbert 2018-09-25 00:57:44 +09:00
parent 1644775f7b
commit c7c55f2139
3 changed files with 93 additions and 14 deletions

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@ -0,0 +1,39 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Screens.Ladder
{
public class DrawableTournamentGrouping : CompositeDrawable
{
public DrawableTournamentGrouping(TournamentGrouping grouping)
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = grouping.Description.ToUpper(),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre
},
new OsuSpriteText
{
Text = grouping.Name.ToUpper(),
Font = "Exo2.0-Bold",
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre
},
}
};
}
}
}

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@ -1,7 +1,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -12,7 +14,6 @@ using osu.Framework.Input.States;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
using OpenTK;
using SixLabors.Primitives; using SixLabors.Primitives;
namespace osu.Game.Tournament.Screens.Ladder namespace osu.Game.Tournament.Screens.Ladder
@ -30,6 +31,7 @@ namespace osu.Game.Tournament.Screens.Ladder
public readonly List<TournamentTeam> Teams; public readonly List<TournamentTeam> Teams;
private readonly Container<DrawableMatchPairing> pairingsContainer; private readonly Container<DrawableMatchPairing> pairingsContainer;
private readonly Container<Path> paths; private readonly Container<Path> paths;
private readonly Container headings;
[Cached] [Cached]
private readonly LadderEditorInfo editorInfo = new LadderEditorInfo(); private readonly LadderEditorInfo editorInfo = new LadderEditorInfo();
@ -52,6 +54,7 @@ namespace osu.Game.Tournament.Screens.Ladder
Children = new Drawable[] Children = new Drawable[]
{ {
paths = new Container<Path> { RelativeSizeAxes = Axes.Both }, paths = new Container<Path> { RelativeSizeAxes = Axes.Both },
headings = new Container() { RelativeSizeAxes = Axes.Both },
pairingsContainer = new Container<DrawableMatchPairing> { RelativeSizeAxes = Axes.Both }, pairingsContainer = new Container<DrawableMatchPairing> { RelativeSizeAxes = Axes.Both },
} }
}, },
@ -81,6 +84,9 @@ namespace osu.Game.Tournament.Screens.Ladder
foreach (var group in info.Groupings) foreach (var group in info.Groupings)
foreach (var id in group.Pairings) foreach (var id in group.Pairings)
info.Pairings.Single(p => p.ID == id).Grouping.Value = group; info.Pairings.Single(p => p.ID == id).Grouping.Value = group;
// todo: fix this
Scheduler.AddDelayed(() => layout.Invalidate(), 100, true);
} }
public LadderInfo CreateInfo() public LadderInfo CreateInfo()
@ -121,11 +127,20 @@ namespace osu.Game.Tournament.Screens.Ladder
} }
} }
private Cached layout = new Cached();
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
if (!layout.IsValid)
updateLayout();
}
private void updateLayout()
{
paths.Clear(); paths.Clear();
headings.Clear();
int id = 1; int id = 1;
foreach (var pairing in pairingsContainer.OrderBy(d => d.Y).ThenBy(d => d.X)) foreach (var pairing in pairingsContainer.OrderBy(d => d.Y).ThenBy(d => d.X))
@ -143,6 +158,22 @@ namespace osu.Game.Tournament.Screens.Ladder
paths.Add(new ProgressionPath(pairing, dest)); paths.Add(new ProgressionPath(pairing, dest));
} }
} }
foreach (var group in editorInfo.Groupings)
{
var topPairing = pairingsContainer.Where(p => p.Pairing.Grouping.Value == group).OrderBy(p => p.Y).FirstOrDefault();
if (topPairing == null) continue;
headings.Add(new DrawableTournamentGrouping(group)
{
Position = headings.ToLocalSpace((topPairing.ScreenSpaceDrawQuad.TopLeft + topPairing.ScreenSpaceDrawQuad.TopRight) / 2),
Margin = new MarginPadding { Bottom = 10 },
Origin = Anchor.BottomCentre,
});
}
layout.Validate();
} }
public void RequestJoin(MatchPairing pairing) => AddInternal(new JoinRequestHandler(pairingsContainer, pairing)); public void RequestJoin(MatchPairing pairing) => AddInternal(new JoinRequestHandler(pairingsContainer, pairing));
@ -201,17 +232,4 @@ namespace osu.Game.Tournament.Screens.Ladder
public void Remove(MatchPairing pairing) => pairingsContainer.FirstOrDefault(p => p.Pairing == pairing)?.Remove(); public void Remove(MatchPairing pairing) => pairingsContainer.FirstOrDefault(p => p.Pairing == pairing)?.Remove();
} }
public class ScrollableContainer : Container
{
protected override bool OnDragStart(InputState state) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
protected override bool OnDrag(InputState state)
{
Position += state.Mouse.Delta;
return base.OnDrag(state);
}
}
} }

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@ -0,0 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.States;
using OpenTK;
namespace osu.Game.Tournament.Screens.Ladder
{
public class ScrollableContainer : Container
{
protected override bool OnDragStart(InputState state) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
protected override bool OnDrag(InputState state)
{
Position += state.Mouse.Delta;
return base.OnDrag(state);
}
}
}