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adjust tests
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@ -14,13 +14,13 @@ namespace osu.Game.Rulesets.Taiko.Tests
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{
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
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protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
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[TestCase(3.3172381854905493d, 200, "diffcalc-test")]
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[TestCase(3.3167800835687551d, 200, "diffcalc-test")]
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[TestCase(3.3172381854905493d, 200, "diffcalc-test-strong")]
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[TestCase(3.3167800835687551d, 200, "diffcalc-test-strong")]
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public void Test(double expectedStarRating, int expectedMaxCombo, string name)
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public void Test(double expectedStarRating, int expectedMaxCombo, string name)
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=> base.Test(expectedStarRating, expectedMaxCombo, name);
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=> base.Test(expectedStarRating, expectedMaxCombo, name);
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[TestCase(4.4640702427013101d, 200, "diffcalc-test")]
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[TestCase(4.4631326105105122d, 200, "diffcalc-test")]
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[TestCase(4.4640702427013101d, 200, "diffcalc-test-strong")]
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[TestCase(4.4631326105105122d, 200, "diffcalc-test-strong")]
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public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name)
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public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name)
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=> Test(expectedStarRating, expectedMaxCombo, name, new TaikoModDoubleTime());
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=> Test(expectedStarRating, expectedMaxCombo, name, new TaikoModDoubleTime());
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