mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 17:33:22 +08:00
Merge remote-tracking branch 'origin/master' into pr/n1202_2yangk23
This commit is contained in:
commit
c72a9b1301
@ -1 +1 @@
|
||||
Subproject commit 3db7e231653ec6ffe28b5dcd1a86230ec754cc1c
|
||||
Subproject commit 2bd341b29d6a7ed864aa9c1c5fad4668dafe03a4
|
@ -69,28 +69,28 @@ namespace osu.Desktop.Tests.Visual
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public ContextMenuItem[] ContextMenuItems => new ContextMenuItem[]
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuContextMenuItem(@"Some option"),
|
||||
new OsuContextMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuContextMenuItem(@"Another option"),
|
||||
new OsuContextMenuItem(@"Choose me please"),
|
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new OsuContextMenuItem(@"And me too"),
|
||||
new OsuContextMenuItem(@"Trying to fill"),
|
||||
new OsuContextMenuItem(@"Destructive option", MenuItemType.Destructive),
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Choose me please"),
|
||||
new OsuMenuItem(@"And me too"),
|
||||
new OsuMenuItem(@"Trying to fill"),
|
||||
new OsuMenuItem(@"Destructive option", MenuItemType.Destructive),
|
||||
};
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public ContextMenuItem[] ContextMenuItems => new ContextMenuItem[]
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuContextMenuItem(@"Simple option"),
|
||||
new OsuContextMenuItem(@"Simple very very long option"),
|
||||
new OsuContextMenuItem(@"Change width", MenuItemType.Highlighted) { Action = () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change height", MenuItemType.Highlighted) { Action = () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change width back", MenuItemType.Destructive) { Action = () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change height back", MenuItemType.Destructive) { Action = () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint) },
|
||||
new OsuMenuItem(@"Simple option"),
|
||||
new OsuMenuItem(@"Simple very very long option"),
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -52,6 +52,8 @@ namespace osu.Game.Beatmaps
|
||||
[JsonProperty("file_sha2")]
|
||||
public string Hash { get; set; }
|
||||
|
||||
public bool Hidden { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// MD5 is kept for legacy support (matching against replays, osu-web-10 etc.).
|
||||
/// </summary>
|
||||
|
@ -33,11 +33,21 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public event Action<BeatmapSetInfo> BeatmapSetAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a single difficulty has been hidden.
|
||||
/// </summary>
|
||||
public event Action<BeatmapInfo> BeatmapHidden;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="BeatmapSetInfo"/> is removed from the database.
|
||||
/// </summary>
|
||||
public event Action<BeatmapSetInfo> BeatmapSetRemoved;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a single difficulty has been restored.
|
||||
/// </summary>
|
||||
public event Action<BeatmapInfo> BeatmapRestored;
|
||||
|
||||
/// <summary>
|
||||
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
||||
/// </summary>
|
||||
@ -71,6 +81,8 @@ namespace osu.Game.Beatmaps
|
||||
beatmaps = new BeatmapStore(connection);
|
||||
beatmaps.BeatmapSetAdded += s => BeatmapSetAdded?.Invoke(s);
|
||||
beatmaps.BeatmapSetRemoved += s => BeatmapSetRemoved?.Invoke(s);
|
||||
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
|
||||
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
|
||||
|
||||
this.storage = storage;
|
||||
this.files = files;
|
||||
@ -162,24 +174,34 @@ namespace osu.Game.Beatmaps
|
||||
// If we have an ID then we already exist in the database.
|
||||
if (beatmapSetInfo.ID != 0) return;
|
||||
|
||||
lock (beatmaps)
|
||||
beatmaps.Add(beatmapSetInfo);
|
||||
beatmaps.Add(beatmapSetInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a beatmap from the manager.
|
||||
/// Is a no-op for already deleted beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="beatmapSet">The beatmap to delete.</param>
|
||||
/// <param name="beatmapSet">The beatmap set to delete.</param>
|
||||
public void Delete(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
lock (beatmaps)
|
||||
if (!beatmaps.Delete(beatmapSet)) return;
|
||||
if (!beatmaps.Delete(beatmapSet)) return;
|
||||
|
||||
if (!beatmapSet.Protected)
|
||||
files.Dereference(beatmapSet.Files.Select(f => f.FileInfo).ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a beatmap difficulty.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap difficulty to hide.</param>
|
||||
public void Hide(BeatmapInfo beatmap) => beatmaps.Hide(beatmap);
|
||||
|
||||
/// <summary>
|
||||
/// Restore a beatmap difficulty.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap difficulty to restore.</param>
|
||||
public void Restore(BeatmapInfo beatmap) => beatmaps.Restore(beatmap);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a <see cref="BeatmapSetInfo"/> to a usable state if it has previously been deleted but not yet purged.
|
||||
/// Is a no-op for already usable beatmaps.
|
||||
@ -187,8 +209,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <param name="beatmapSet">The beatmap to restore.</param>
|
||||
public void Undelete(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
lock (beatmaps)
|
||||
if (!beatmaps.Undelete(beatmapSet)) return;
|
||||
if (!beatmaps.Undelete(beatmapSet)) return;
|
||||
|
||||
if (!beatmapSet.Protected)
|
||||
files.Reference(beatmapSet.Files.Select(f => f.FileInfo).ToArray());
|
||||
@ -248,6 +269,13 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Refresh an existing instance of a <see cref="BeatmapSetInfo"/> from the store.
|
||||
/// </summary>
|
||||
/// <param name="beatmapSet">A stale instance.</param>
|
||||
/// <returns>A fresh instance.</returns>
|
||||
public BeatmapSetInfo Refresh(BeatmapSetInfo beatmapSet) => QueryBeatmapSet(s => s.ID == beatmapSet.ID);
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup query on available <see cref="BeatmapSetInfo"/>s.
|
||||
/// </summary>
|
||||
@ -255,7 +283,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>Results from the provided query.</returns>
|
||||
public List<BeatmapSetInfo> QueryBeatmapSets(Expression<Func<BeatmapSetInfo, bool>> query)
|
||||
{
|
||||
lock (beatmaps) return beatmaps.QueryAndPopulate(query);
|
||||
return beatmaps.QueryAndPopulate(query);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -265,15 +293,12 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
||||
public BeatmapInfo QueryBeatmap(Func<BeatmapInfo, bool> query)
|
||||
{
|
||||
lock (beatmaps)
|
||||
{
|
||||
BeatmapInfo set = beatmaps.Query<BeatmapInfo>().FirstOrDefault(query);
|
||||
BeatmapInfo set = beatmaps.Query<BeatmapInfo>().FirstOrDefault(query);
|
||||
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
|
||||
return set;
|
||||
}
|
||||
return set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -16,11 +16,14 @@ namespace osu.Game.Beatmaps
|
||||
public event Action<BeatmapSetInfo> BeatmapSetAdded;
|
||||
public event Action<BeatmapSetInfo> BeatmapSetRemoved;
|
||||
|
||||
public event Action<BeatmapInfo> BeatmapHidden;
|
||||
public event Action<BeatmapInfo> BeatmapRestored;
|
||||
|
||||
/// <summary>
|
||||
/// The current version of this store. Used for migrations (see <see cref="PerformMigration(int, int)"/>).
|
||||
/// The initial version is 1.
|
||||
/// </summary>
|
||||
protected override int StoreVersion => 3;
|
||||
protected override int StoreVersion => 4;
|
||||
|
||||
public BeatmapStore(SQLiteConnection connection)
|
||||
: base(connection)
|
||||
@ -81,6 +84,10 @@ namespace osu.Game.Beatmaps
|
||||
// Added MD5Hash column to BeatmapInfo
|
||||
Connection.MigrateTable<BeatmapInfo>();
|
||||
break;
|
||||
case 4:
|
||||
// Added Hidden column to BeatmapInfo
|
||||
Connection.MigrateTable<BeatmapInfo>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -100,7 +107,7 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a <see cref="BeatmapSetInfo"/> to the database.
|
||||
/// Delete a <see cref="BeatmapSetInfo"/> from the database.
|
||||
/// </summary>
|
||||
/// <param name="beatmapSet">The beatmap to delete.</param>
|
||||
/// <returns>Whether the beatmap's <see cref="BeatmapSetInfo.DeletePending"/> was changed.</returns>
|
||||
@ -131,6 +138,38 @@ namespace osu.Game.Beatmaps
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hide a <see cref="BeatmapInfo"/> in the database.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to hide.</param>
|
||||
/// <returns>Whether the beatmap's <see cref="BeatmapInfo.Hidden"/> was changed.</returns>
|
||||
public bool Hide(BeatmapInfo beatmap)
|
||||
{
|
||||
if (beatmap.Hidden) return false;
|
||||
|
||||
beatmap.Hidden = true;
|
||||
Connection.Update(beatmap);
|
||||
|
||||
BeatmapHidden?.Invoke(beatmap);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Restore a previously hidden <see cref="BeatmapInfo"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to restore.</param>
|
||||
/// <returns>Whether the beatmap's <see cref="BeatmapInfo.Hidden"/> was changed.</returns>
|
||||
public bool Restore(BeatmapInfo beatmap)
|
||||
{
|
||||
if (!beatmap.Hidden) return false;
|
||||
|
||||
beatmap.Hidden = false;
|
||||
Connection.Update(beatmap);
|
||||
|
||||
BeatmapRestored?.Invoke(beatmap);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void cleanupPendingDeletions()
|
||||
{
|
||||
Connection.RunInTransaction(() =>
|
||||
|
@ -23,6 +23,12 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
/// </summary>
|
||||
public Action<BeatmapInfo> StartRequested;
|
||||
|
||||
public Action<BeatmapSetInfo> DeleteRequested;
|
||||
|
||||
public Action<BeatmapSetInfo> RestoreHiddenRequested;
|
||||
|
||||
public Action<BeatmapInfo> HideDifficultyRequested;
|
||||
|
||||
public BeatmapSetHeader Header;
|
||||
|
||||
private BeatmapGroupState state;
|
||||
@ -66,14 +72,17 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Header = new BeatmapSetHeader(beatmap)
|
||||
{
|
||||
GainedSelection = headerGainedSelection,
|
||||
DeleteRequested = b => DeleteRequested(b),
|
||||
RestoreHiddenRequested = b => RestoreHiddenRequested(b),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
};
|
||||
|
||||
BeatmapSet.Beatmaps = BeatmapSet.Beatmaps.OrderBy(b => b.StarDifficulty).ToList();
|
||||
BeatmapSet.Beatmaps = BeatmapSet.Beatmaps.Where(b => !b.Hidden).OrderBy(b => b.StarDifficulty).ToList();
|
||||
BeatmapPanels = BeatmapSet.Beatmaps.Select(b => new BeatmapPanel(b)
|
||||
{
|
||||
Alpha = 0,
|
||||
GainedSelection = panelGainedSelection,
|
||||
HideRequested = p => HideDifficultyRequested?.Invoke(p),
|
||||
StartRequested = p => { StartRequested?.Invoke(p.Beatmap); },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
}).ToList();
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
@ -14,16 +15,20 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class BeatmapPanel : Panel
|
||||
public class BeatmapPanel : Panel, IHasContextMenu
|
||||
{
|
||||
public BeatmapInfo Beatmap;
|
||||
private readonly Sprite background;
|
||||
|
||||
public Action<BeatmapPanel> GainedSelection;
|
||||
public Action<BeatmapPanel> StartRequested;
|
||||
public Action<BeatmapPanel> EditRequested;
|
||||
public Action<BeatmapInfo> HideRequested;
|
||||
|
||||
private readonly Triangles triangles;
|
||||
private readonly StarCounter starCounter;
|
||||
|
||||
@ -148,5 +153,12 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem("Play", MenuItemType.Highlighted, () => StartRequested?.Invoke(this)),
|
||||
new OsuMenuItem("Edit", MenuItemType.Standard, () => EditRequested?.Invoke(this)),
|
||||
new OsuMenuItem("Hide", MenuItemType.Destructive, () => HideRequested?.Invoke(Beatmap)),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -3,22 +3,31 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class BeatmapSetHeader : Panel
|
||||
public class BeatmapSetHeader : Panel, IHasContextMenu
|
||||
{
|
||||
public Action<BeatmapSetHeader> GainedSelection;
|
||||
|
||||
public Action<BeatmapSetInfo> DeleteRequested;
|
||||
|
||||
public Action<BeatmapSetInfo> RestoreHiddenRequested;
|
||||
|
||||
private readonly SpriteText title;
|
||||
private readonly SpriteText artist;
|
||||
|
||||
@ -148,5 +157,23 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
foreach (var p in panels)
|
||||
difficultyIcons.Add(new DifficultyIcon(p.Beatmap));
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
get
|
||||
{
|
||||
List<MenuItem> items = new List<MenuItem>();
|
||||
|
||||
if (State == PanelSelectedState.NotSelected)
|
||||
items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => State = PanelSelectedState.Selected));
|
||||
|
||||
if (beatmap.BeatmapSetInfo.Beatmaps.Any(b => b.Hidden))
|
||||
items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => RestoreHiddenRequested?.Invoke(beatmap.BeatmapSetInfo)));
|
||||
|
||||
items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => DeleteRequested?.Invoke(beatmap.BeatmapSetInfo)));
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,6 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class OsuContextMenuContainer : ContextMenuContainer
|
||||
{
|
||||
protected override ContextMenu<ContextMenuItem> CreateContextMenu() => new OsuContextMenu<ContextMenuItem>();
|
||||
protected override Menu CreateMenu() => new OsuContextMenu();
|
||||
}
|
||||
}
|
@ -1,52 +1,38 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuContextMenu<TItem> : ContextMenu<TItem>
|
||||
where TItem : ContextMenuItem
|
||||
public class OsuContextMenu : OsuMenu
|
||||
{
|
||||
protected override Menu<TItem> CreateMenu() => new CustomMenu();
|
||||
private const int fade_duration = 250;
|
||||
|
||||
public class CustomMenu : Menu<TItem>
|
||||
public OsuContextMenu()
|
||||
{
|
||||
private const int fade_duration = 250;
|
||||
|
||||
public CustomMenu()
|
||||
CornerRadius = 5;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
CornerRadius = 5;
|
||||
ItemsContainer.Padding = new MarginPadding { Vertical = OsuContextMenuItem.MARGIN_VERTICAL };
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.1f),
|
||||
Radius = 4,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Background.Colour = colours.ContextMenuGray;
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
|
||||
protected override void UpdateContentHeight()
|
||||
{
|
||||
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
|
||||
this.ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, Easing.OutQuint);
|
||||
}
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.1f),
|
||||
Radius = 4,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.ContextMenuGray;
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
|
||||
protected override MarginPadding ItemFlowContainerPadding => new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
|
||||
}
|
||||
}
|
@ -1,114 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuContextMenuItem : ContextMenuItem
|
||||
{
|
||||
private const int transition_length = 80;
|
||||
private const int margin_horizontal = 17;
|
||||
public const int MARGIN_VERTICAL = 4;
|
||||
private const int text_size = 17;
|
||||
|
||||
private OsuSpriteText text;
|
||||
private OsuSpriteText textBold;
|
||||
|
||||
private SampleChannel sampleClick;
|
||||
private SampleChannel sampleHover;
|
||||
|
||||
private readonly MenuItemType type;
|
||||
|
||||
protected override Container CreateTextContainer(string title) => new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = text_size,
|
||||
Text = title,
|
||||
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
|
||||
},
|
||||
textBold = new OsuSpriteText
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = text_size,
|
||||
Text = title,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public OsuContextMenuItem(string title, MenuItemType type = MenuItemType.Standard) : base(title)
|
||||
{
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleHover = audio.Sample.Get(@"UI/generic-hover");
|
||||
sampleClick = audio.Sample.Get(@"UI/generic-click");
|
||||
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = OsuColour.FromHex(@"172023");
|
||||
|
||||
updateTextColour();
|
||||
}
|
||||
|
||||
private void updateTextColour()
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case MenuItemType.Standard:
|
||||
textBold.Colour = text.Colour = Color4.White;
|
||||
break;
|
||||
case MenuItemType.Destructive:
|
||||
textBold.Colour = text.Colour = Color4.Red;
|
||||
break;
|
||||
case MenuItemType.Highlighted:
|
||||
textBold.Colour = text.Colour = OsuColour.FromHex(@"ffcc22");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
sampleHover.Play();
|
||||
textBold.FadeIn(transition_length, Easing.OutQuint);
|
||||
text.FadeOut(transition_length, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
textBold.FadeOut(transition_length, Easing.OutQuint);
|
||||
text.FadeIn(transition_length, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
sampleClick.Play();
|
||||
return base.OnClick(state);
|
||||
}
|
||||
}
|
||||
}
|
@ -14,107 +14,177 @@ using OpenTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuDropdown<T> : Dropdown<T>
|
||||
public class OsuDropdown<T> : Dropdown<T>, IHasAccentColour
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new OsuDropdownHeader { AccentColour = AccentColour };
|
||||
|
||||
protected override Menu CreateMenu() => new OsuMenu();
|
||||
|
||||
private Color4? accentColour;
|
||||
public virtual Color4 AccentColour
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (Header != null)
|
||||
((OsuDropdownHeader)Header).AccentColour = value;
|
||||
foreach (var item in MenuItems.OfType<OsuDropdownMenuItem>())
|
||||
item.AccentColour = value;
|
||||
updateAccentColour();
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
AccentColour = colours.PinkDarker;
|
||||
if (accentColour == default(Color4))
|
||||
accentColour = colours.PinkDarker;
|
||||
updateAccentColour();
|
||||
|
||||
}
|
||||
|
||||
protected override DropdownMenuItem<T> CreateMenuItem(string text, T value) => new OsuDropdownMenuItem(text, value) { AccentColour = AccentColour };
|
||||
|
||||
public class OsuDropdownMenuItem : DropdownMenuItem<T>
|
||||
private void updateAccentColour()
|
||||
{
|
||||
public OsuDropdownMenuItem(string text, T current) : base(text, current)
|
||||
var header = Header as IHasAccentColour;
|
||||
if (header != null) header.AccentColour = accentColour;
|
||||
|
||||
var menu = Menu as IHasAccentColour;
|
||||
if (menu != null) menu.AccentColour = accentColour;
|
||||
}
|
||||
|
||||
protected override DropdownHeader CreateHeader() => new OsuDropdownHeader();
|
||||
|
||||
protected override DropdownMenu CreateMenu() => new OsuDropdownMenu();
|
||||
|
||||
#region OsuDropdownMenu
|
||||
protected class OsuDropdownMenu : DropdownMenu, IHasAccentColour
|
||||
{
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
public OsuDropdownMenu()
|
||||
{
|
||||
Foreground.Padding = new MarginPadding(2);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 6;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Chevron = new SpriteIcon
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
Size = new Vector2(8),
|
||||
Margin = new MarginPadding { Left = 3, Right = 3 },
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
},
|
||||
Label = new OsuSpriteText {
|
||||
Text = text,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
CornerRadius = 4;
|
||||
BackgroundColour = Color4.Black.Opacity(0.5f);
|
||||
}
|
||||
|
||||
private Color4? accentColour;
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
|
||||
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
|
||||
|
||||
protected readonly SpriteIcon Chevron;
|
||||
protected readonly OsuSpriteText Label;
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
protected override MarginPadding ItemFlowContainerPadding => new MarginPadding(5);
|
||||
|
||||
protected override void FormatForeground(bool hover = false)
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
protected override void UpdateMenuHeight()
|
||||
{
|
||||
base.FormatForeground(hover);
|
||||
Chevron.Alpha = hover ? 1 : 0;
|
||||
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
|
||||
this.ResizeHeightTo(State == MenuState.Opened ? actualHeight : 0, 300, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
BackgroundColourHover = BackgroundColourSelected = value;
|
||||
FormatBackground();
|
||||
FormatForeground();
|
||||
foreach (var c in Children.OfType<IHasAccentColour>())
|
||||
c.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = accentColour ?? colours.PinkDarker;
|
||||
BackgroundColourSelected = Color4.Black.Opacity(0.5f);
|
||||
}
|
||||
}
|
||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour };
|
||||
|
||||
public class OsuDropdownHeader : DropdownHeader
|
||||
#region DrawableOsuDropdownMenuItem
|
||||
protected class DrawableOsuDropdownMenuItem : DrawableDropdownMenuItem, IHasAccentColour
|
||||
{
|
||||
private Color4? accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour ?? nonAccentSelectedColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
updateColours();
|
||||
}
|
||||
}
|
||||
|
||||
private void updateColours()
|
||||
{
|
||||
BackgroundColourHover = accentColour ?? nonAccentHoverColour;
|
||||
BackgroundColourSelected = accentColour ?? nonAccentSelectedColour;
|
||||
UpdateBackgroundColour();
|
||||
UpdateForegroundColour();
|
||||
}
|
||||
|
||||
private Color4 nonAccentHoverColour;
|
||||
private Color4 nonAccentSelectedColour;
|
||||
|
||||
public DrawableOsuDropdownMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
Foreground.Padding = new MarginPadding(2);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 6;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = Color4.Transparent;
|
||||
|
||||
nonAccentHoverColour = colours.PinkDarker;
|
||||
nonAccentSelectedColour = Color4.Black.Opacity(0.5f);
|
||||
updateColours();
|
||||
}
|
||||
|
||||
protected override void UpdateForegroundColour()
|
||||
{
|
||||
base.UpdateForegroundColour();
|
||||
|
||||
var content = Foreground.Children.FirstOrDefault() as Content;
|
||||
if (content != null) content.Chevron.Alpha = IsHovered ? 1 : 0;
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new Content();
|
||||
|
||||
protected class Content : FillFlowContainer, IHasText
|
||||
{
|
||||
public string Text
|
||||
{
|
||||
get { return Label.Text; }
|
||||
set { Label.Text = value; }
|
||||
}
|
||||
|
||||
public readonly OsuSpriteText Label;
|
||||
public readonly SpriteIcon Chevron;
|
||||
|
||||
public Content()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FillDirection.Horizontal;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Chevron = new SpriteIcon
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
Size = new Vector2(8),
|
||||
Margin = new MarginPadding { Left = 3, Right = 3 },
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
},
|
||||
Label = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
#endregion
|
||||
|
||||
public class OsuDropdownHeader : DropdownHeader, IHasAccentColour
|
||||
{
|
||||
protected readonly SpriteText Text;
|
||||
protected override string Label
|
||||
@ -125,14 +195,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected readonly SpriteIcon Icon;
|
||||
|
||||
private Color4? accentColour;
|
||||
private Color4 accentColour;
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
BackgroundColourHover = value;
|
||||
BackgroundColourHover = accentColour;
|
||||
}
|
||||
}
|
||||
|
||||
@ -167,7 +237,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = Color4.Black.Opacity(0.5f);
|
||||
BackgroundColourHover = accentColour ?? colours.PinkDarker;
|
||||
BackgroundColourHover = colours.PinkDarker;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,11 +1,17 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -14,19 +20,136 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public OsuMenu()
|
||||
{
|
||||
CornerRadius = 4;
|
||||
Background.Colour = Color4.Black.Opacity(0.5f);
|
||||
|
||||
ItemsContainer.Padding = new MarginPadding(5);
|
||||
BackgroundColour = Color4.Black.Opacity(0.5f);
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
|
||||
|
||||
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
|
||||
|
||||
protected override void UpdateContentHeight()
|
||||
protected override void UpdateMenuHeight()
|
||||
{
|
||||
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
|
||||
this.ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, Easing.OutQuint);
|
||||
this.ResizeHeightTo(State == MenuState.Opened ? actualHeight : 0, 300, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override MarginPadding ItemFlowContainerPadding => new MarginPadding(5);
|
||||
|
||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item);
|
||||
|
||||
protected class DrawableOsuMenuItem : DrawableMenuItem
|
||||
{
|
||||
private const int margin_horizontal = 17;
|
||||
private const int text_size = 17;
|
||||
private const int transition_length = 80;
|
||||
public const int MARGIN_VERTICAL = 4;
|
||||
|
||||
private SampleChannel sampleClick;
|
||||
private SampleChannel sampleHover;
|
||||
|
||||
private TextContainer text;
|
||||
|
||||
public DrawableOsuMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleHover = audio.Sample.Get(@"UI/generic-hover");
|
||||
sampleClick = audio.Sample.Get(@"UI/generic-click");
|
||||
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = OsuColour.FromHex(@"172023");
|
||||
|
||||
updateTextColour();
|
||||
}
|
||||
|
||||
private void updateTextColour()
|
||||
{
|
||||
switch ((Item as OsuMenuItem)?.Type)
|
||||
{
|
||||
default:
|
||||
case MenuItemType.Standard:
|
||||
text.Colour = Color4.White;
|
||||
break;
|
||||
case MenuItemType.Destructive:
|
||||
text.Colour = Color4.Red;
|
||||
break;
|
||||
case MenuItemType.Highlighted:
|
||||
text.Colour = OsuColour.FromHex(@"ffcc22");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
sampleHover.Play();
|
||||
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
|
||||
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
|
||||
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
sampleClick.Play();
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => text = new TextContainer();
|
||||
|
||||
private class TextContainer : Container, IHasText
|
||||
{
|
||||
public string Text
|
||||
{
|
||||
get { return NormalText.Text; }
|
||||
set
|
||||
{
|
||||
NormalText.Text = value;
|
||||
BoldText.Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
public readonly SpriteText NormalText;
|
||||
public readonly SpriteText BoldText;
|
||||
|
||||
public TextContainer()
|
||||
{
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
NormalText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = text_size,
|
||||
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
|
||||
},
|
||||
BoldText = new OsuSpriteText
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = text_size,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
25
osu.Game/Graphics/UserInterface/OsuMenuItem.cs
Normal file
25
osu.Game/Graphics/UserInterface/OsuMenuItem.cs
Normal file
@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuMenuItem : MenuItem
|
||||
{
|
||||
public readonly MenuItemType Type;
|
||||
|
||||
public OsuMenuItem(string text, MenuItemType type = MenuItemType.Standard)
|
||||
: base(text)
|
||||
{
|
||||
Type = type;
|
||||
}
|
||||
|
||||
public OsuMenuItem(string text, MenuItemType type, Action action)
|
||||
: base(text, action)
|
||||
{
|
||||
Type = type;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -15,6 +20,49 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public override bool AllowClipboardExport => false;
|
||||
|
||||
private readonly CapsWarning warning;
|
||||
|
||||
private GameHost host;
|
||||
|
||||
public OsuPasswordTextBox()
|
||||
{
|
||||
Add(warning = new CapsWarning
|
||||
{
|
||||
Size = new Vector2(20),
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
Alpha = 0,
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
this.host = host;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Key == Key.CapsLock)
|
||||
updateCapsWarning(host.CapsLockEnabled);
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
updateCapsWarning(host.CapsLockEnabled);
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
{
|
||||
updateCapsWarning(false);
|
||||
base.OnFocusLost(state);
|
||||
}
|
||||
|
||||
private void updateCapsWarning(bool visible) => warning.FadeTo(visible ? 1 : 0, 250, Easing.OutQuint);
|
||||
|
||||
public class PasswordMaskChar : Container
|
||||
{
|
||||
private readonly CircularContainer circle;
|
||||
@ -51,5 +99,21 @@ namespace osu.Game.Graphics.UserInterface
|
||||
circle.ResizeTo(new Vector2(0.8f), 500, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private class CapsWarning : SpriteIcon, IHasTooltip
|
||||
{
|
||||
public string TooltipText => @"Caps lock is active";
|
||||
|
||||
public CapsWarning()
|
||||
{
|
||||
Icon = FontAwesome.fa_warning;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
Colour = colour.YellowLight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,34 +37,34 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
if (accentColour == default(Color4))
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
private Color4? accentColour;
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
var dropDown = Dropdown as OsuTabDropdown;
|
||||
if (dropDown != null)
|
||||
dropDown.AccentColour = value;
|
||||
foreach (var item in TabContainer.Children.OfType<OsuTabItem>())
|
||||
item.AccentColour = value;
|
||||
var dropdown = Dropdown as IHasAccentColour;
|
||||
if (dropdown != null)
|
||||
dropdown.AccentColour = value;
|
||||
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
|
||||
i.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
public class OsuTabItem : TabItem<T>
|
||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||
{
|
||||
protected readonly SpriteText Text;
|
||||
private readonly Box box;
|
||||
|
||||
private Color4? accentColour;
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
@ -103,7 +103,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
if (accentColour == default(Color4))
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
@ -140,38 +140,55 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void OnDeactivated() => fadeInactive();
|
||||
}
|
||||
|
||||
// todo: this needs to go
|
||||
private class OsuTabDropdown : OsuDropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new OsuTabDropdownHeader
|
||||
{
|
||||
AccentColour = AccentColour,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
};
|
||||
|
||||
protected override DropdownMenuItem<T> CreateMenuItem(string text, T value)
|
||||
{
|
||||
var item = base.CreateMenuItem(text, value);
|
||||
item.ForegroundColourHover = Color4.Black;
|
||||
return item;
|
||||
}
|
||||
|
||||
public OsuTabDropdown()
|
||||
{
|
||||
DropdownMenu.Anchor = Anchor.TopRight;
|
||||
DropdownMenu.Origin = Anchor.TopRight;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
DropdownMenu.Background.Colour = Color4.Black.Opacity(0.7f);
|
||||
DropdownMenu.MaxHeight = 400;
|
||||
}
|
||||
|
||||
protected override DropdownMenu CreateMenu() => new OsuTabDropdownMenu();
|
||||
|
||||
protected override DropdownHeader CreateHeader() => new OsuTabDropdownHeader
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
};
|
||||
|
||||
private class OsuTabDropdownMenu : OsuDropdownMenu
|
||||
{
|
||||
public OsuTabDropdownMenu()
|
||||
{
|
||||
Anchor = Anchor.TopRight;
|
||||
Origin = Anchor.TopRight;
|
||||
|
||||
BackgroundColour = Color4.Black.Opacity(0.7f);
|
||||
MaxHeight = 400;
|
||||
}
|
||||
|
||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour };
|
||||
|
||||
private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem
|
||||
{
|
||||
public DrawableOsuTabDropdownMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
ForegroundColourHover = Color4.Black;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected class OsuTabDropdownHeader : OsuDropdownHeader
|
||||
{
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
get { return base.AccentColour; }
|
||||
get
|
||||
{
|
||||
return base.AccentColour;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
base.AccentColour = value;
|
||||
@ -179,18 +196,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
Foreground.Colour = BackgroundColour;
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
Foreground.Colour = BackgroundColourHover;
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
public OsuTabDropdownHeader()
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
@ -220,6 +225,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Padding = new MarginPadding { Left = 5, Right = 5 };
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
Foreground.Colour = BackgroundColour;
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
Foreground.Colour = BackgroundColourHover;
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,15 +15,37 @@ namespace osu.Game.Overlays.Music
|
||||
{
|
||||
public class CollectionsDropdown<T> : OsuDropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new CollectionsHeader { AccentColour = AccentColour };
|
||||
protected override Menu CreateMenu() => new CollectionsMenu();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Gray6;
|
||||
}
|
||||
|
||||
protected override DropdownHeader CreateHeader() => new CollectionsHeader();
|
||||
|
||||
protected override DropdownMenu CreateMenu() => new CollectionsMenu();
|
||||
|
||||
private class CollectionsMenu : OsuDropdownMenu
|
||||
{
|
||||
public CollectionsMenu()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.Gray4;
|
||||
}
|
||||
}
|
||||
|
||||
private class CollectionsHeader : OsuDropdownHeader
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
@ -48,26 +70,5 @@ namespace osu.Game.Overlays.Music
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class CollectionsMenu : OsuMenu
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
public CollectionsMenu()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,8 +12,9 @@ namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
public class SlimEnumDropdown<T> : OsuEnumDropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new SlimDropdownHeader { AccentColour = AccentColour };
|
||||
protected override Menu CreateMenu() => new SlimMenu();
|
||||
protected override DropdownHeader CreateHeader() => new SlimDropdownHeader();
|
||||
|
||||
protected override DropdownMenu CreateMenu() => new SlimMenu();
|
||||
|
||||
private class SlimDropdownHeader : OsuDropdownHeader
|
||||
{
|
||||
@ -31,11 +32,11 @@ namespace osu.Game.Overlays.SearchableList
|
||||
}
|
||||
}
|
||||
|
||||
private class SlimMenu : OsuMenu
|
||||
private class SlimMenu : OsuDropdownMenu
|
||||
{
|
||||
public SlimMenu()
|
||||
{
|
||||
Background.Colour = Color4.Black.Opacity(0.7f);
|
||||
BackgroundColour = Color4.Black.Opacity(0.7f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -257,9 +257,9 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
|
||||
private class UserDropdown : OsuEnumDropdown<UserAction>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new UserDropdownHeader { AccentColour = AccentColour };
|
||||
protected override Menu CreateMenu() => new UserDropdownMenu();
|
||||
protected override DropdownMenuItem<UserAction> CreateMenuItem(string text, UserAction value) => new UserDropdownMenuItem(text, value) { AccentColour = AccentColour };
|
||||
protected override DropdownHeader CreateHeader() => new UserDropdownHeader();
|
||||
|
||||
protected override DropdownMenu CreateMenu() => new UserDropdownMenu();
|
||||
|
||||
public Color4 StatusColour
|
||||
{
|
||||
@ -277,6 +277,49 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
AccentColour = colours.Gray5;
|
||||
}
|
||||
|
||||
private class UserDropdownMenu : OsuDropdownMenu
|
||||
{
|
||||
public UserDropdownMenu()
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Margin = new MarginPadding { Bottom = 5 };
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Radius = 4,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.Gray3;
|
||||
}
|
||||
|
||||
protected override MarginPadding ItemFlowContainerPadding => new MarginPadding();
|
||||
|
||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item);
|
||||
|
||||
private class DrawableUserDropdownMenuItem : DrawableOsuDropdownMenuItem
|
||||
{
|
||||
public DrawableUserDropdownMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 5 };
|
||||
CornerRadius = 5;
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new Content
|
||||
{
|
||||
Label = { Margin = new MarginPadding { Left = UserDropdownHeader.LABEL_LEFT_MARGIN - 11 } }
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class UserDropdownHeader : OsuDropdownHeader
|
||||
{
|
||||
public const float LABEL_LEFT_MARGIN = 20;
|
||||
@ -324,38 +367,9 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
}
|
||||
}
|
||||
|
||||
private class UserDropdownMenu : OsuMenu
|
||||
{
|
||||
public UserDropdownMenu()
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 5 };
|
||||
CornerRadius = 5;
|
||||
ItemsContainer.Padding = new MarginPadding(0);
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Radius = 4,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Background.Colour = colours.Gray3;
|
||||
}
|
||||
}
|
||||
|
||||
private class UserDropdownMenuItem : OsuDropdownMenuItem
|
||||
{
|
||||
public UserDropdownMenuItem(string text, UserAction current) : base(text, current)
|
||||
{
|
||||
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 5 };
|
||||
Label.Margin = new MarginPadding { Left = UserDropdownHeader.LABEL_LEFT_MARGIN - 11 };
|
||||
CornerRadius = 5;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private enum UserAction
|
||||
|
@ -13,6 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
{
|
||||
private OsuButton importButton;
|
||||
private OsuButton deleteButton;
|
||||
private OsuButton restoreButton;
|
||||
|
||||
protected override string Header => "General";
|
||||
|
||||
@ -41,6 +42,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
Task.Run(() => beatmaps.DeleteAll()).ContinueWith(t => Schedule(() => deleteButton.Enabled.Value = true));
|
||||
}
|
||||
},
|
||||
restoreButton = new OsuButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = "Restore all hidden difficulties",
|
||||
Action = () =>
|
||||
{
|
||||
restoreButton.Enabled.Value = false;
|
||||
Task.Run(() =>
|
||||
{
|
||||
foreach (var b in beatmaps.QueryBeatmaps(b => b.Hidden))
|
||||
beatmaps.Restore(b);
|
||||
}).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true));
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -107,17 +107,44 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
}
|
||||
|
||||
public void RemoveBeatmap(BeatmapSetInfo beatmapSet)
|
||||
public void RemoveBeatmap(BeatmapSetInfo beatmapSet) => removeGroup(groups.Find(b => b.BeatmapSet.ID == beatmapSet.ID));
|
||||
|
||||
internal void UpdateBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
Schedule(delegate
|
||||
// todo: this method should not run more than once for the same BeatmapSetInfo.
|
||||
var set = manager.Refresh(beatmap.BeatmapSet);
|
||||
|
||||
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
||||
var group = groups.Find(b => b.BeatmapSet.ID == set.ID);
|
||||
|
||||
if (group == null)
|
||||
return;
|
||||
|
||||
var newGroup = createGroup(set);
|
||||
|
||||
int i = groups.IndexOf(group);
|
||||
groups.RemoveAt(i);
|
||||
groups.Insert(i, newGroup);
|
||||
|
||||
if (selectedGroup == group && newGroup.BeatmapPanels.Count == 0)
|
||||
selectedGroup = null;
|
||||
|
||||
Filter(null, false);
|
||||
|
||||
//check if we can/need to maintain our current selection.
|
||||
if (selectedGroup == group && newGroup.BeatmapPanels.Count > 0)
|
||||
{
|
||||
removeGroup(groups.Find(b => b.BeatmapSet.ID == beatmapSet.ID));
|
||||
});
|
||||
var newSelection =
|
||||
newGroup.BeatmapPanels.Find(p => p.Beatmap.ID == selectedPanel?.Beatmap.ID) ??
|
||||
newGroup.BeatmapPanels[Math.Min(newGroup.BeatmapPanels.Count - 1, group.BeatmapPanels.IndexOf(selectedPanel))];
|
||||
|
||||
selectGroup(newGroup, newSelection);
|
||||
}
|
||||
}
|
||||
|
||||
public void SelectBeatmap(BeatmapInfo beatmap, bool animated = true)
|
||||
{
|
||||
if (beatmap == null)
|
||||
if (beatmap == null || beatmap.Hidden)
|
||||
{
|
||||
SelectNext();
|
||||
return;
|
||||
@ -140,6 +167,12 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public Action StartRequested;
|
||||
|
||||
public Action<BeatmapSetInfo> DeleteRequested;
|
||||
|
||||
public Action<BeatmapSetInfo> RestoreRequested;
|
||||
|
||||
public Action<BeatmapInfo> HideDifficultyRequested;
|
||||
|
||||
public void SelectNext(int direction = 1, bool skipDifficulties = true)
|
||||
{
|
||||
if (groups.All(g => g.State == BeatmapGroupState.Hidden))
|
||||
@ -191,7 +224,8 @@ namespace osu.Game.Screens.Select
|
||||
if (!visibleGroups.Any())
|
||||
return;
|
||||
|
||||
randomSelectedBeatmaps.Push(new KeyValuePair<BeatmapGroup, BeatmapPanel>(selectedGroup, selectedGroup.SelectedPanel));
|
||||
if (selectedGroup != null)
|
||||
randomSelectedBeatmaps.Push(new KeyValuePair<BeatmapGroup, BeatmapPanel>(selectedGroup, selectedGroup.SelectedPanel));
|
||||
|
||||
BeatmapGroup group;
|
||||
|
||||
@ -305,6 +339,9 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
SelectionChanged = (g, p) => selectGroup(g, p),
|
||||
StartRequested = b => StartRequested?.Invoke(),
|
||||
DeleteRequested = b => DeleteRequested?.Invoke(b),
|
||||
RestoreHiddenRequested = s => RestoreRequested?.Invoke(s),
|
||||
HideDifficultyRequested = b => HideDifficultyRequested?.Invoke(b),
|
||||
State = BeatmapGroupState.Collapsed
|
||||
};
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -19,23 +18,18 @@ namespace osu.Game.Screens.Select
|
||||
manager = beatmapManager;
|
||||
}
|
||||
|
||||
public BeatmapDeleteDialog(WorkingBeatmap beatmap)
|
||||
public BeatmapDeleteDialog(BeatmapSetInfo beatmap)
|
||||
{
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}";
|
||||
|
||||
Icon = FontAwesome.fa_trash_o;
|
||||
HeaderText = @"Confirm deletion of";
|
||||
BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}";
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Yes. Totally. Delete it.",
|
||||
Action = () =>
|
||||
{
|
||||
beatmap.Dispose();
|
||||
manager.Delete(beatmap.BeatmapSetInfo);
|
||||
},
|
||||
Action = () => manager.Delete(beatmap),
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
|
@ -54,13 +54,11 @@ namespace osu.Game.Screens.Select
|
||||
ValidForResume = false;
|
||||
Push(new Editor());
|
||||
}, Key.Number3);
|
||||
|
||||
Beatmap.ValueChanged += beatmap_ValueChanged;
|
||||
}
|
||||
|
||||
private void beatmap_ValueChanged(WorkingBeatmap beatmap)
|
||||
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
base.UpdateBeatmap(beatmap);
|
||||
|
||||
beatmap.Mods.BindTo(modSelect.SelectedMods);
|
||||
|
||||
|
@ -106,6 +106,9 @@ namespace osu.Game.Screens.Select
|
||||
Origin = Anchor.CentreRight,
|
||||
SelectionChanged = carouselSelectionChanged,
|
||||
BeatmapsChanged = carouselBeatmapsLoaded,
|
||||
DeleteRequested = b => promptDelete(b),
|
||||
RestoreRequested = s => { foreach (var b in s.Beatmaps) manager.Restore(b); },
|
||||
HideDifficultyRequested = b => manager.Hide(b),
|
||||
StartRequested = () => carouselRaisedStart(),
|
||||
});
|
||||
Add(FilterControl = new FilterControl
|
||||
@ -163,7 +166,7 @@ namespace osu.Game.Screens.Select
|
||||
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
|
||||
Footer.AddButton(@"options", colours.Blue, BeatmapOptions.ToggleVisibility, Key.F3);
|
||||
|
||||
BeatmapOptions.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, colours.Pink, promptDelete, Key.Number4, float.MaxValue);
|
||||
BeatmapOptions.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, colours.Pink, () => promptDelete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
||||
}
|
||||
|
||||
if (manager == null)
|
||||
@ -174,6 +177,8 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
manager.BeatmapSetAdded += onBeatmapSetAdded;
|
||||
manager.BeatmapSetRemoved += onBeatmapSetRemoved;
|
||||
manager.BeatmapHidden += onBeatmapHidden;
|
||||
manager.BeatmapRestored += onBeatmapRestored;
|
||||
|
||||
dialogOverlay = dialog;
|
||||
|
||||
@ -190,6 +195,9 @@ namespace osu.Game.Screens.Select
|
||||
carousel.AllowSelection = !Beatmap.Disabled;
|
||||
}
|
||||
|
||||
private void onBeatmapRestored(BeatmapInfo b) => carousel.UpdateBeatmap(b);
|
||||
private void onBeatmapHidden(BeatmapInfo b) => carousel.UpdateBeatmap(b);
|
||||
|
||||
private void carouselBeatmapsLoaded()
|
||||
{
|
||||
if (Beatmap.Value.BeatmapSetInfo?.DeletePending == false)
|
||||
@ -236,7 +244,7 @@ namespace osu.Game.Screens.Select
|
||||
ensurePlayingSelected(preview);
|
||||
}
|
||||
|
||||
changeBackground(Beatmap.Value);
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
};
|
||||
|
||||
selectionChangedDebounce?.Cancel();
|
||||
@ -304,7 +312,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||
{
|
||||
changeBackground(Beatmap);
|
||||
UpdateBeatmap(Beatmap);
|
||||
ensurePlayingSelected();
|
||||
}
|
||||
|
||||
@ -345,12 +353,19 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
manager.BeatmapSetAdded -= onBeatmapSetAdded;
|
||||
manager.BeatmapSetRemoved -= onBeatmapSetRemoved;
|
||||
manager.BeatmapHidden -= onBeatmapHidden;
|
||||
manager.BeatmapRestored -= onBeatmapRestored;
|
||||
}
|
||||
|
||||
initialAddSetsTask?.Cancel();
|
||||
}
|
||||
|
||||
private void changeBackground(WorkingBeatmap beatmap)
|
||||
/// <summary>
|
||||
/// Allow components in SongSelect to update their loaded beatmap details.
|
||||
/// This is a debounced call (unlike directly binding to WorkingBeatmap.ValueChanged).
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The working beatmap.</param>
|
||||
protected virtual void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
var backgroundModeBeatmap = Background as BackgroundScreenBeatmap;
|
||||
if (backgroundModeBeatmap != null)
|
||||
@ -378,10 +393,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
private void addBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
carousel.AddBeatmap(beatmapSet);
|
||||
}
|
||||
private void addBeatmapSet(BeatmapSetInfo beatmapSet) => carousel.AddBeatmap(beatmapSet);
|
||||
|
||||
private void removeBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
@ -390,10 +402,12 @@ namespace osu.Game.Screens.Select
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
private void promptDelete()
|
||||
private void promptDelete(BeatmapSetInfo beatmap)
|
||||
{
|
||||
if (Beatmap != null && !Beatmap.IsDefault)
|
||||
dialogOverlay?.Push(new BeatmapDeleteDialog(Beatmap));
|
||||
if (beatmap == null)
|
||||
return;
|
||||
|
||||
dialogOverlay?.Push(new BeatmapDeleteDialog(beatmap));
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
@ -409,7 +423,8 @@ namespace osu.Game.Screens.Select
|
||||
case Key.Delete:
|
||||
if (state.Keyboard.ShiftPressed)
|
||||
{
|
||||
promptDelete();
|
||||
if (!Beatmap.IsDefault)
|
||||
promptDelete(Beatmap.Value.BeatmapSetInfo);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
@ -91,7 +91,7 @@
|
||||
<Compile Include="Graphics\UserInterface\LineGraph.cs" />
|
||||
<Compile Include="Graphics\UserInterface\MenuItemType.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuContextMenu.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuContextMenuItem.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuMenuItem.cs" />
|
||||
<Compile Include="Input\Bindings\DatabasedKeyBinding.cs" />
|
||||
<Compile Include="Input\Bindings\DatabasedKeyBindingInputManager.cs" />
|
||||
<Compile Include="Input\KeyBindingStore.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user