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@ -82,7 +82,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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{
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{
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beatmap = new ManiaBeatmap(new StageDefinition { Columns = TargetColumns });
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beatmap = new ManiaBeatmap(new StageDefinition { Columns = TargetColumns });
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if(Dual)
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if (Dual)
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beatmap.Stages.Add(new StageDefinition { Columns = TargetColumns });
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beatmap.Stages.Add(new StageDefinition { Columns = TargetColumns });
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return beatmap;
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return beatmap;
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