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Ensure ChannelManager
has access to API from point of construction
Closes https://github.com/ppy/osu/issues/18451.
This commit is contained in:
parent
4df8219c8f
commit
c661f2b059
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Chat
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[SetUp]
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[SetUp]
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public void Setup() => Schedule(() =>
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public void Setup() => Schedule(() =>
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{
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{
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var container = new ChannelManagerContainer();
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var container = new ChannelManagerContainer(API);
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Child = container;
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Child = container;
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channelManager = container.ChannelManager;
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channelManager = container.ChannelManager;
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});
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});
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@ -145,11 +145,11 @@ namespace osu.Game.Tests.Chat
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private class ChannelManagerContainer : CompositeDrawable
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private class ChannelManagerContainer : CompositeDrawable
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{
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{
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[Cached]
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[Cached]
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public ChannelManager ChannelManager { get; } = new ChannelManager();
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public ChannelManager ChannelManager { get; }
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public ChannelManagerContainer()
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public ChannelManagerContainer(IAPIProvider apiProvider)
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{
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{
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InternalChild = ChannelManager;
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InternalChild = ChannelManager = new ChannelManager(apiProvider);
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}
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}
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}
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}
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}
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}
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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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{
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linkColour = colours.Blue;
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linkColour = colours.Blue;
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var chatManager = new ChannelManager();
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var chatManager = new ChannelManager(API);
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BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
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BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
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availableChannels.Add(new Channel { Name = "#english" });
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availableChannels.Add(new Channel { Name = "#english" });
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availableChannels.Add(new Channel { Name = "#japanese" });
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availableChannels.Add(new Channel { Name = "#japanese" });
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@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[]
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CachedDependencies = new (Type, object)[]
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{
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{
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(typeof(ChannelManager), channelManager = new ChannelManager()),
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(typeof(ChannelManager), channelManager = new ChannelManager(API)),
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},
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},
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
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Schedule(() =>
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Schedule(() =>
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{
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{
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Child = testContainer = new TestContainer(new[] { publicChannel, privateMessageChannel })
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Child = testContainer = new TestContainer(API, new[] { publicChannel, privateMessageChannel })
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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};
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};
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@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Online
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private class TestContainer : Container
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private class TestContainer : Container
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{
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{
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[Cached]
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[Cached]
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public ChannelManager ChannelManager { get; } = new ChannelManager();
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public ChannelManager ChannelManager { get; }
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[Cached(typeof(INotificationOverlay))]
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[Cached(typeof(INotificationOverlay))]
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public NotificationOverlay NotificationOverlay { get; } = new NotificationOverlay
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public NotificationOverlay NotificationOverlay { get; } = new NotificationOverlay
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@ -245,9 +245,10 @@ namespace osu.Game.Tests.Visual.Online
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private readonly Channel[] channels;
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private readonly Channel[] channels;
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public TestContainer(Channel[] channels)
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public TestContainer(IAPIProvider api, Channel[] channels)
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{
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{
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this.channels = channels;
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this.channels = channels;
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ChannelManager = new ChannelManager(api);
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -11,6 +11,7 @@ using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Framework.Utils;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Chat;
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using osu.Game.Overlays.Chat;
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using osuTK.Input;
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using osuTK.Input;
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@ -44,17 +45,22 @@ namespace osu.Game.Tests.Visual.Online
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Id = 5,
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Id = 5,
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};
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};
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[Cached]
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private ChannelManager channelManager;
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private ChannelManager channelManager = new ChannelManager();
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private TestStandAloneChatDisplay chatDisplay;
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private TestStandAloneChatDisplay chatDisplay;
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private int messageIdSequence;
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private int messageIdSequence;
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private Channel testChannel;
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private Channel testChannel;
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public TestSceneStandAloneChatDisplay()
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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{
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Add(channelManager);
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Add(channelManager = new ChannelManager(parent.Get<IAPIProvider>()));
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.Cache(channelManager);
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return dependencies;
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}
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}
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[SetUp]
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[SetUp]
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@ -5,6 +5,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays.Chat;
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using osu.Game.Overlays.Chat;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.IPC;
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@ -29,7 +30,7 @@ namespace osu.Game.Tournament.Components
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}
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}
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[BackgroundDependencyLoader(true)]
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[BackgroundDependencyLoader(true)]
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private void load(MatchIPCInfo ipc)
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private void load(MatchIPCInfo ipc, IAPIProvider api)
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{
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{
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if (ipc != null)
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if (ipc != null)
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{
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{
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@ -45,7 +46,7 @@ namespace osu.Game.Tournament.Components
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if (manager == null)
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if (manager == null)
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{
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{
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AddInternal(manager = new ChannelManager { HighPollRate = { Value = true } });
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AddInternal(manager = new ChannelManager(api) { HighPollRate = { Value = true } });
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Channel.BindTo(manager.CurrentChannel);
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Channel.BindTo(manager.CurrentChannel);
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}
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}
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@ -61,8 +61,7 @@ namespace osu.Game.Online.Chat
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/// </summary>
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/// </summary>
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public IBindableList<Channel> AvailableChannels => availableChannels;
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public IBindableList<Channel> AvailableChannels => availableChannels;
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[Resolved]
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private readonly IAPIProvider api;
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private IAPIProvider api { get; set; }
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[Resolved]
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[Resolved]
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private UserLookupCache users { get; set; }
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private UserLookupCache users { get; set; }
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@ -71,8 +70,9 @@ namespace osu.Game.Online.Chat
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private readonly IBindable<bool> isIdle = new BindableBool();
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private readonly IBindable<bool> isIdle = new BindableBool();
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public ChannelManager()
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public ChannelManager(IAPIProvider api)
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{
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{
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this.api = api;
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CurrentChannel.ValueChanged += currentChannelChanged;
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CurrentChannel.ValueChanged += currentChannelChanged;
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}
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}
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@ -851,7 +851,7 @@ namespace osu.Game
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loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
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var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
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var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
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loadComponentSingleFile(channelManager = new ChannelManager(API), AddInternal, true);
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loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
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loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
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loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
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loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
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