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mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:59:35 +08:00

Merge pull request #380 from peppy/updater-fixes

Add resiliency to update process when delta patching fails.
This commit is contained in:
Thomas Müller 2017-02-21 07:55:22 +01:00 committed by GitHub
commit c65569bcbb
4 changed files with 96 additions and 32 deletions

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@ -1,9 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.ComponentModel;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
@ -16,13 +19,14 @@ using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using System.Net.Http;
using osu.Framework.Logging;
namespace osu.Desktop.Overlays
{
public class VersionManager : OverlayContainer
{
private UpdateManager updateManager;
private NotificationManager notification;
private NotificationManager notificationManager;
AssemblyName assembly = Assembly.GetEntryAssembly().GetName();
@ -35,7 +39,7 @@ namespace osu.Desktop.Overlays
[BackgroundDependencyLoader]
private void load(NotificationManager notification, OsuColour colours, TextureStore textures)
{
this.notification = notification;
this.notificationManager = notification;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
@ -114,41 +118,71 @@ namespace osu.Desktop.Overlays
updateManager?.Dispose();
}
private async void updateChecker()
private async void updateChecker(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
{
//should we schedule a retry on completion of this check?
bool scheduleRetry = true;
try
{
updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
if (updateManager == null) updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
var info = await updateManager.CheckForUpdate(!useDeltaPatching);
if (info.ReleasesToApply.Count == 0)
//no updates available. bail and retry later.
return;
if (notification == null)
{
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
Schedule(() => notificationManager.Post(notification));
}
Schedule(() =>
{
notification.Progress = 0;
notification.Text = @"Downloading update...";
});
try
{
await updateManager.DownloadReleases(info.ReleasesToApply, p => Schedule(() => notification.Progress = p / 100f));
Schedule(() =>
{
notification.Progress = 0;
notification.Text = @"Installing update...";
});
await updateManager.ApplyReleases(info, p => Schedule(() => notification.Progress = p / 100f));
Schedule(() => notification.State = ProgressNotificationState.Completed);
}
catch (Exception)
{
if (useDeltaPatching)
{
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
updateChecker(false, notification);
scheduleRetry = false;
}
}
}
catch (HttpRequestException)
{
//check again every 30 minutes.
Scheduler.AddDelayed(updateChecker, 60000 * 30);
return;
//likely have no internet connection.
//we'll ignore this and retry later.
}
if (!updateManager.IsInstalledApp)
return;
var info = await updateManager.CheckForUpdate();
if (info.ReleasesToApply.Count > 0)
finally
{
ProgressNotification n = new UpdateProgressNotification
if (scheduleRetry)
{
Text = @"Downloading update..."
};
Schedule(() => notification.Post(n));
Schedule(() => n.State = ProgressNotificationState.Active);
await updateManager.DownloadReleases(info.ReleasesToApply, (int p) => Schedule(() => n.Progress = p / 100f));
Schedule(() => n.Text = @"Installing update...");
await updateManager.ApplyReleases(info, (int p) => Schedule(() => n.Progress = p / 100f));
Schedule(() => n.State = ProgressNotificationState.Completed);
//check again in 30 minutes.
Scheduler.AddDelayed(() => updateChecker(), 60000 * 30);
if (notification != null)
notification.State = ProgressNotificationState.Cancelled;
}
else
{
//check again every 30 minutes.
Scheduler.AddDelayed(updateChecker, 60000 * 30);
}
}
@ -172,6 +206,25 @@ namespace osu.Desktop.Overlays
return true;
}
};
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconContent.Add(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
},
new TextAwesome
{
Anchor = Anchor.Centre,
Icon = FontAwesome.fa_upload,
Colour = Color4.White,
}
});
}
}
}
}

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@ -89,7 +89,6 @@ namespace osu.Game.Overlays.Notifications
IconContent = new Container
{
Size = new Vector2(40),
Colour = Color4.DarkGray,
Masking = true,
CornerRadius = 5,
},

View File

@ -1,7 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Framework.Graphics.Colour;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Notifications
{
@ -14,5 +18,11 @@ namespace osu.Game.Overlays.Notifications
this.progressNotification = progressNotification;
Icon = FontAwesome.fa_check;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconBackgound.ColourInfo = ColourInfo.GradientVertical(colours.GreenDark, colours.GreenLight);
}
}
}

View File

@ -37,14 +37,16 @@ namespace osu.Game.Overlays.Notifications
private SpriteText textDrawable;
private TextAwesome iconDrawable;
protected Box IconBackgound;
public SimpleNotification()
{
IconContent.Add(new Drawable[]
{
new Box
IconBackgound = new Box
{
RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.5f))
ColourInfo = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.6f))
},
iconDrawable = new TextAwesome
{