diff --git a/osu.Game/Rulesets/Scoring/HitResult.cs b/osu.Game/Rulesets/Scoring/HitResult.cs
index 3349bcf245..96e13e5861 100644
--- a/osu.Game/Rulesets/Scoring/HitResult.cs
+++ b/osu.Game/Rulesets/Scoring/HitResult.cs
@@ -286,14 +286,11 @@ namespace osu.Game.Rulesets.Scoring
}
///
- /// Ordered index of a . Used for sorting.
+ /// Ordered index of a . Used for consistent order when displaying hit results to the user.
///
/// The to get the index of.
/// The index of .
- public static int OrderingIndex(this HitResult result)
- {
- return order.IndexOf(result);
- }
+ public static int GetIndexForOrderedDisplay(this HitResult result) => order.IndexOf(result);
}
#pragma warning restore CS0618
}
diff --git a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
index 52682c35a0..5335d77243 100644
--- a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
+++ b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
@@ -225,7 +225,7 @@ namespace osu.Game.Screens.Ranking.Statistics
public Bar(IDictionary values, float maxValue, bool isCentre)
{
- this.values = values.OrderBy(v => v.Key.OrderingIndex()).ToList();
+ this.values = values.OrderBy(v => v.Key.GetIndexForOrderedDisplay()).ToList();
this.maxValue = maxValue;
this.isCentre = isCentre;