mirror of
https://github.com/ppy/osu.git
synced 2025-02-20 01:33:12 +08:00
Rename variable to something slightly better
This commit is contained in:
parent
9daf29fedc
commit
c650cbd2a7
@ -217,9 +217,9 @@ namespace osu.Game.Graphics.Containers
|
|||||||
// scroll offset is our fixed header height if we have it plus 20% of content height
|
// scroll offset is our fixed header height if we have it plus 20% of content height
|
||||||
// plus 5% to fix floating point errors and to not have a section instantly unselect when scrolling upwards
|
// plus 5% to fix floating point errors and to not have a section instantly unselect when scrolling upwards
|
||||||
// but the 5% can't be bigger than our smallest section height, otherwise it won't get selected correctly
|
// but the 5% can't be bigger than our smallest section height, otherwise it won't get selected correctly
|
||||||
float sectionOrContent = Math.Min(smallestSectionHeight / 2.0f, scrollContainer.DisplayableContent * 0.05f);
|
float scrollIntoSectionAmount = Math.Min(smallestSectionHeight / 2.0f, scrollContainer.DisplayableContent * 0.05f);
|
||||||
|
|
||||||
float scrollOffset = fixedHeaderSize + scrollContainer.DisplayableContent * scroll_target_multiplier + sectionOrContent;
|
float scrollOffset = fixedHeaderSize + scrollContainer.DisplayableContent * scroll_target_multiplier + scrollIntoSectionAmount;
|
||||||
|
|
||||||
if (Precision.AlmostBigger(0, scrollContainer.Current))
|
if (Precision.AlmostBigger(0, scrollContainer.Current))
|
||||||
SelectedSection.Value = lastClickedSection as T ?? Children.FirstOrDefault();
|
SelectedSection.Value = lastClickedSection as T ?? Children.FirstOrDefault();
|
||||||
|
Loading…
Reference in New Issue
Block a user