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remove Use Current Mods menu item

This commit is contained in:
cdwcgt 2023-05-03 23:01:31 +09:00
parent 3a15783a3c
commit c609e6345c
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GPG Key ID: 144396D01095C3A2
2 changed files with 4 additions and 61 deletions

View File

@ -392,50 +392,6 @@ namespace osu.Game.Tests.Visual.UserInterface
new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
}
[Test]
public void TestEditPresetModInContextMenu()
{
ModPresetColumn modPresetColumn = null!;
var mods = new Mod[] { new OsuModHidden() };
AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
AddStep("right click first panel", () =>
{
var panel = this.ChildrenOfType<ModPresetPanel>().First();
InputManager.MoveMouseTo(panel);
InputManager.Click(MouseButton.Right);
});
AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
AddAssert("No Use Current Mods", () => this.ChildrenOfType<DrawableOsuMenuItem>().Count() == 2);
AddStep("select mods", () => SelectedMods.Value = mods);
AddStep("right click second panel", () =>
{
var panel = this.ChildrenOfType<ModPresetPanel>().ElementAt(1);
InputManager.MoveMouseTo(panel);
InputManager.Click(MouseButton.Right);
});
AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
AddAssert("Have Use Current Mods", () => this.ChildrenOfType<DrawableOsuMenuItem>().Count() == 3);
AddStep("Click Use Current Mods", () =>
{
var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(1);
InputManager.MoveMouseTo(editItem);
InputManager.Click(MouseButton.Left);
});
AddAssert("present mod is changed", () =>
new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().ElementAt(1).Preset.Value.Mods).SetEquals(mods));
}
private ICollection<ModPreset> createTestPresets() => new[]
{
new ModPreset

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@ -90,24 +90,11 @@ namespace osu.Game.Overlays.Mods
#region IHasContextMenu
public MenuItem[] ContextMenuItems
public MenuItem[] ContextMenuItems => new MenuItem[]
{
get
{
var menu = new List<MenuItem>
{
new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Highlighted, this.ShowPopover),
new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new DeleteModPresetDialog(Preset))),
};
if (CheckCurrentModCanBeSave())
{
menu.Insert(1, new OsuMenuItem("Use Current Mods", MenuItemType.Destructive, () => SaveCurrentMod()));
}
return menu.ToArray();
}
}
new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Highlighted, this.ShowPopover),
new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new DeleteModPresetDialog(Preset))),
};
#endregion