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Fix tests failing.

This commit is contained in:
Lucas A 2020-09-26 21:50:39 +02:00
parent 4d94bf3163
commit c5cf0d0410

View File

@ -194,7 +194,8 @@ namespace osu.Game.Tests.Visual.Background
AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo
{
User = new User { Username = "osu!" },
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
Ruleset = new OsuRuleset().RulesetInfo,
})));
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());