From c57e8785e23a01145b395da7fea09854bdb10f4e Mon Sep 17 00:00:00 2001 From: TocoToucan Date: Thu, 15 Feb 2018 23:57:53 +0300 Subject: [PATCH] Move all storyboard loading to Player itself --- osu.Game/Screens/Play/Player.cs | 56 +++++++++-- osu.Game/Screens/Play/PlayerBase.cs | 98 ------------------- osu.Game/Screens/Play/PlayerLoader.cs | 10 +- .../Play/ScreenWithBeatmapBackground.cs | 58 +++++++++++ osu.Game/osu.Game.csproj | 2 +- 5 files changed, 118 insertions(+), 106 deletions(-) delete mode 100644 osu.Game/Screens/Play/PlayerBase.cs create mode 100644 osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 8ebee96bae..38525b18b9 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -5,6 +5,8 @@ using System; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; @@ -14,7 +16,7 @@ using osu.Framework.Screens; using osu.Framework.Threading; using osu.Framework.Timing; using osu.Game.Beatmaps; -using osu.Game.Configuration; +using osu.Game.Graphics; using osu.Game.Graphics.Cursor; using osu.Game.Online.API; using osu.Game.Rulesets; @@ -23,10 +25,11 @@ using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Screens.Play.BreaksOverlay; using osu.Game.Screens.Ranking; +using osu.Game.Storyboards.Drawables; namespace osu.Game.Screens.Play { - public class Player : PlayerBase, IProvideCursor + public class Player : ScreenWithBeatmapBackground, IProvideCursor { public override bool ShowOverlaysOnEnter => false; @@ -53,18 +56,24 @@ namespace osu.Game.Screens.Play private APIAccess api; + private SampleChannel sampleRestart; + private ScoreProcessor scoreProcessor; protected RulesetContainer RulesetContainer; private HUDOverlay hudOverlay; private FailOverlay failOverlay; + private DrawableStoryboard storyboard; + private Container storyboardContainer; + private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true; [BackgroundDependencyLoader] - private void load(OsuConfigManager config, APIAccess api) + private void load(AudioManager audio, APIAccess api) { this.api = api; + sampleRestart = audio.Sample.Get(@"Gameplay/restart"); WorkingBeatmap working = Beatmap.Value; Beatmap beatmap; @@ -123,7 +132,7 @@ namespace osu.Game.Screens.Play Children = new Drawable[] { - StoryboardContainer = new Container + storyboardContainer = new Container { RelativeSizeAxes = Axes.Both, Clock = offsetClock, @@ -185,7 +194,7 @@ namespace osu.Game.Screens.Play }; if (ShowStoryboard) - InitializeStoryboard(false); + initializeStoryboard(false); // Bind ScoreProcessor to ourselves scoreProcessor.AllJudged += onCompletion; @@ -206,7 +215,7 @@ namespace osu.Game.Screens.Play public void Restart() { - SampleRestart?.Play(); + sampleRestart?.Play(); ValidForResume = false; RestartRequested?.Invoke(); Exit(); @@ -330,5 +339,40 @@ namespace osu.Game.Screens.Play } protected override bool OnWheel(InputState state) => MouseWheelDisabled.Value && !pauseContainer.IsPaused; + + private void initializeStoryboard(bool asyncLoad) + { + if (storyboardContainer == null) + return; + + var beatmap = Beatmap.Value; + + storyboard = beatmap.Storyboard.CreateDrawable(Beatmap.Value); + storyboard.Masking = true; + + if (asyncLoad) + LoadComponentAsync(storyboard, storyboardContainer.Add); + else + storyboardContainer.Add(storyboard); + } + + protected override void UpdateBackgroundElements() + { + if (!IsCurrentScreen) return; + + base.UpdateBackgroundElements(); + + if (ShowStoryboard && storyboard == null) + initializeStoryboard(true); + + var beatmap = Beatmap.Value; + var storyboardVisible = ShowStoryboard && beatmap.Storyboard.HasDrawable; + + storyboardContainer? + .FadeColour(OsuColour.Gray(Opacity), Duration, Easing.OutQuint) + .FadeTo(storyboardVisible && Opacity > 0 ? 1 : 0, Duration, Easing.OutQuint); + + Background?.FadeTo(!storyboardVisible || beatmap.Background == null ? Opacity : 0, Duration, Easing.OutQuint); + } } } diff --git a/osu.Game/Screens/Play/PlayerBase.cs b/osu.Game/Screens/Play/PlayerBase.cs deleted file mode 100644 index 5f22645361..0000000000 --- a/osu.Game/Screens/Play/PlayerBase.cs +++ /dev/null @@ -1,98 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Audio; -using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Configuration; -using osu.Game.Graphics; -using osu.Game.Screens.Backgrounds; -using osu.Game.Storyboards.Drawables; -using OpenTK; - -namespace osu.Game.Screens.Play -{ - public abstract class PlayerBase : OsuScreen - { - protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap); - public override bool AllowBeatmapRulesetChange => false; - - #region User Settings - - protected Bindable DimLevel; - protected Bindable BlurLevel; - protected Bindable ShowStoryboard; - protected Bindable MouseWheelDisabled; - protected Bindable UserAudioOffset; - - protected SampleChannel SampleRestart; - - #endregion - - protected DrawableStoryboard Storyboard; - protected Container StoryboardContainer; - - [BackgroundDependencyLoader] - private void load(AudioManager audio, OsuConfigManager config) - { - DimLevel = config.GetBindable(OsuSetting.DimLevel); - BlurLevel = config.GetBindable(OsuSetting.BlurLevel); - ShowStoryboard = config.GetBindable(OsuSetting.ShowStoryboard); - - MouseWheelDisabled = config.GetBindable(OsuSetting.MouseDisableWheel); - - SampleRestart = audio.Sample.Get(@"Gameplay/restart"); - - UserAudioOffset = config.GetBindable(OsuSetting.AudioOffset); - } - - protected void ConfigureBackgroundUpdate() - { - DimLevel.ValueChanged += _ => UpdateBackgroundElements(); - BlurLevel.ValueChanged += _ => UpdateBackgroundElements(); - ShowStoryboard.ValueChanged += _ => UpdateBackgroundElements(); - UpdateBackgroundElements(); - } - - protected void UpdateBackgroundElements() - { - if (!IsCurrentScreen) return; - - const float duration = 800; - - var opacity = 1 - (float)DimLevel; - - if (ShowStoryboard && Storyboard == null) - InitializeStoryboard(true); - - var beatmap = Beatmap.Value; - var storyboardVisible = ShowStoryboard && beatmap.Storyboard.HasDrawable; - - StoryboardContainer? - .FadeColour(OsuColour.Gray(opacity), duration, Easing.OutQuint) - .FadeTo(storyboardVisible && opacity > 0 ? 1 : 0, duration, Easing.OutQuint); - - (Background as BackgroundScreenBeatmap)?.BlurTo(new Vector2((float)BlurLevel.Value * 25), duration, Easing.OutQuint); - Background?.FadeTo(!storyboardVisible || beatmap.Background == null ? opacity : 0, duration, Easing.OutQuint); - } - - protected void InitializeStoryboard(bool asyncLoad) - { - if (StoryboardContainer == null) - return; - - var beatmap = Beatmap.Value; - - Storyboard = beatmap.Storyboard.CreateDrawable(Beatmap.Value); - Storyboard.Masking = true; - - if (asyncLoad) - LoadComponentAsync(Storyboard, StoryboardContainer.Add); - else - StoryboardContainer.Add(Storyboard); - } - } -} diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index a4284efddb..fa5ed6365f 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -16,7 +16,7 @@ using osu.Game.Screens.Play.PlayerSettings; namespace osu.Game.Screens.Play { - public class PlayerLoader : PlayerBase + public class PlayerLoader : ScreenWithBeatmapBackground { private Player player; @@ -263,5 +263,13 @@ namespace osu.Game.Screens.Play }; } } + + protected override void UpdateBackgroundElements() + { + if (!IsCurrentScreen) return; + + base.UpdateBackgroundElements(); + Background?.FadeTo(Opacity, Duration, Easing.OutQuint); + } } } diff --git a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs new file mode 100644 index 0000000000..83346d677c --- /dev/null +++ b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs @@ -0,0 +1,58 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Configuration; +using osu.Framework.Graphics; +using osu.Game.Configuration; +using osu.Game.Screens.Backgrounds; +using OpenTK; + +namespace osu.Game.Screens.Play +{ + public abstract class ScreenWithBeatmapBackground : OsuScreen + { + protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap); + public override bool AllowBeatmapRulesetChange => false; + + protected float Duration => 800; + protected float Opacity => 1 - (float)DimLevel; + + #region User Settings + + protected Bindable DimLevel; + protected Bindable BlurLevel; + protected Bindable ShowStoryboard; + protected Bindable MouseWheelDisabled; + protected Bindable UserAudioOffset; + + #endregion + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + DimLevel = config.GetBindable(OsuSetting.DimLevel); + BlurLevel = config.GetBindable(OsuSetting.BlurLevel); + ShowStoryboard = config.GetBindable(OsuSetting.ShowStoryboard); + + MouseWheelDisabled = config.GetBindable(OsuSetting.MouseDisableWheel); + + UserAudioOffset = config.GetBindable(OsuSetting.AudioOffset); + } + + protected void ConfigureBackgroundUpdate() + { + DimLevel.ValueChanged += _ => UpdateBackgroundElements(); + BlurLevel.ValueChanged += _ => UpdateBackgroundElements(); + ShowStoryboard.ValueChanged += _ => UpdateBackgroundElements(); + UpdateBackgroundElements(); + } + + protected virtual void UpdateBackgroundElements() + { + if (!IsCurrentScreen) return; + + (Background as BackgroundScreenBeatmap)?.BlurTo(new Vector2((float)BlurLevel.Value * 25), Duration, Easing.OutQuint); + } + } +} diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index cc5f5b92da..b9ab6e7c59 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -340,7 +340,7 @@ - +