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Merge branch 'master' into import-test-fix
This commit is contained in:
commit
c55ae5049f
@ -10,7 +10,7 @@ using osu.Game.Tests.Visual;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Testing
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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internal class TestCaseManiaHitObjects : OsuTestCase
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@ -17,7 +17,7 @@ using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Testing
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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internal class TestCaseManiaPlayfield : OsuTestCase
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@ -80,8 +80,8 @@
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<Compile Include="Objects\Note.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ManiaInputManager.cs" />
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<Compile Include="Testing\TestCaseManiaHitObjects.cs" />
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<Compile Include="Testing\TestCaseManiaPlayfield.cs" />
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<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
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<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
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<Compile Include="Timing\GravityScrollingContainer.cs" />
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<Compile Include="Timing\ScrollingAlgorithm.cs" />
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<Compile Include="UI\Column.cs" />
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@ -22,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public override bool RemoveWhenNotAlive => false;
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public override bool DisplayJudgement => false;
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public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
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{
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this.sliderTick = sliderTick;
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@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private readonly SpinnerDisc disc;
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private readonly SpinnerTicks ticks;
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private readonly SpinnerSpmCounter spmCounter;
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private readonly Container mainContainer;
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@ -103,6 +104,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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},
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}
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},
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spmCounter = new SpinnerSpmCounter
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Y = 120,
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Alpha = 0
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}
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};
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}
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@ -157,6 +165,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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protected override void Update()
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{
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disc.Tracking = OsuActionInputManager.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton);
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if (!spmCounter.IsPresent && disc.Tracking)
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spmCounter.FadeIn(TIME_FADEIN);
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base.Update();
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}
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@ -167,6 +177,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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circle.Rotation = disc.Rotation;
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ticks.Rotation = disc.Rotation;
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spmCounter.SetRotation(disc.RotationAbsolute);
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float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
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disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
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@ -77,7 +77,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private float lastAngle;
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private float currentRotation;
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public float RotationAbsolute;
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private int completeTick;
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private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
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|
@ -0,0 +1,75 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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public class SpinnerSpmCounter : Container
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{
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private readonly OsuSpriteText spmText;
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public SpinnerSpmCounter()
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{
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Children = new Drawable[]
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{
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spmText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = @"0",
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Font = @"Venera",
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TextSize = 24
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = @"SPINS PER MINUTE",
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Font = @"Venera",
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TextSize = 12,
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Y = 30
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}
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};
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}
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private double spm;
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public double SpinsPerMinute
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{
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get { return spm; }
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private set
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{
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if (value == spm) return;
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spm = value;
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spmText.Text = Math.Truncate(value).ToString(@"#0");
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}
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}
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private struct RotationRecord
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{
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public float Rotation;
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public double Time;
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}
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private readonly Queue<RotationRecord> records = new Queue<RotationRecord>();
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private const double spm_count_duration = 595; // not using hundreds to avoid frame rounding issues
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public void SetRotation(float currentRotation)
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{
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if (records.Count > 0)
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{
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var record = records.Peek();
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while (Time.Current - records.Peek().Time > spm_count_duration)
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record = records.Dequeue();
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SpinsPerMinute = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
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}
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records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current });
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}
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}
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}
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@ -91,6 +91,9 @@ namespace osu.Game.Rulesets.Osu.UI
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var osuJudgement = (OsuJudgement)judgement;
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var osuObject = (OsuHitObject)judgedObject.HitObject;
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if (!judgedObject.DisplayJudgement)
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return;
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DrawableOsuJudgement explosion = new DrawableOsuJudgement(osuJudgement)
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{
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Origin = Anchor.Centre,
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@ -68,6 +68,7 @@
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<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
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<Compile Include="Objects\Drawables\Pieces\SliderBouncer.cs" />
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<Compile Include="Objects\Drawables\Pieces\SpinnerDisc.cs" />
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<Compile Include="Objects\Drawables\Pieces\SpinnerSpmCounter.cs" />
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<Compile Include="Objects\Drawables\Pieces\SpinnerTicks.cs" />
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<Compile Include="Objects\Drawables\Pieces\TrianglesPiece.cs" />
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<Compile Include="Objects\Drawables\Pieces\SliderBall.cs" />
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@ -21,6 +21,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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FillMode = FillMode.Fit;
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}
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public override bool DisplayJudgement => false;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -221,7 +221,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
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{
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if (judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
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if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
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{
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judgementContainer.Add(new DrawableTaikoJudgement(judgedObject, judgement)
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{
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@ -611,9 +611,9 @@ namespace osu.Game.Beatmaps.Formats
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CommandTimelineGroup timelineGroup = null;
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string line;
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while ((line = stream.ReadLine()?.Trim()) != null)
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||||
while ((line = stream.ReadLine()) != null)
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||||
{
|
||||
if (string.IsNullOrEmpty(line))
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if (string.IsNullOrWhiteSpace(line))
|
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continue;
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if (line.StartsWith("//"))
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@ -679,10 +679,12 @@ namespace osu.Game.Beatmaps.Formats
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private KeyValuePair<string, string> splitKeyVal(string line, char separator)
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{
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var split = line.Trim().Split(new[] { separator }, 2);
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return new KeyValuePair<string, string>
|
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(
|
||||
line.Remove(line.IndexOf(separator)).Trim(),
|
||||
line.Substring(line.IndexOf(separator) + 1).Trim()
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split[0].Trim(),
|
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split.Length > 1 ? split[1].Trim() : string.Empty
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);
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}
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|
@ -15,32 +15,76 @@ namespace osu.Game.Graphics.UserInterface
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{
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public class IconButton : OsuClickableContainer
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{
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private readonly SpriteIcon icon;
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private readonly Box hover;
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private readonly Container content;
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private const float button_size = 30;
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private Color4? flashColour;
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/// <summary>
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/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
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/// </summary>
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public Color4 FlashColour
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{
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get { return flashColour ?? Color4.White; }
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set { flashColour = value; }
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}
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/// <summary>
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/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
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/// </summary>
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public Color4 IconColour
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{
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get { return icon.Colour; }
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set { icon.Colour = value; }
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}
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private Color4? hoverColour;
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/// <summary>
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/// The background colour of the <see cref="IconButton"/> while it is hovered.
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/// </summary>
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public Color4 HoverColour
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{
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get { return hoverColour ?? Color4.White; }
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set
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{
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hoverColour = value;
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hover.Colour = value;
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}
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}
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/// <summary>
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/// The icon.
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/// </summary>
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public FontAwesome Icon
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{
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get { return icon.Icon; }
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set { icon.Icon = value; }
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}
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private const float button_size = 30;
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private Color4 flashColour;
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/// <summary>
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/// The icon scale. This does not affect <see cref="IconButton.Scale"/>.
|
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/// </summary>
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public Vector2 IconScale
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{
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get { return icon.Scale; }
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set { icon.Scale = value; }
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}
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|
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/// <summary>
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/// The size of the <see cref="IconButton"/> while it is not being pressed.
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/// </summary>
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public Vector2 ButtonSize
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{
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get { return content.Size; }
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set { content.Size = value; }
|
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}
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|
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private readonly Container content;
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private readonly SpriteIcon icon;
|
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private readonly Box hover;
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public IconButton()
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{
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AutoSizeAxes = Axes.Both;
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||||
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
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content = new Container
|
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@ -48,7 +92,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2(button_size),
|
||||
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
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@ -78,8 +121,11 @@ namespace osu.Game.Graphics.UserInterface
|
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[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
hover.Colour = colours.Yellow.Opacity(0.6f);
|
||||
flashColour = colours.Yellow;
|
||||
if (hoverColour == null)
|
||||
HoverColour = colours.Yellow.Opacity(0.6f);
|
||||
|
||||
if (flashColour == null)
|
||||
FlashColour = colours.Yellow;
|
||||
|
||||
Enabled.ValueChanged += enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
|
||||
}
|
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@ -98,7 +144,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
hover.FlashColour(flashColour, 800, Easing.OutQuint);
|
||||
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
|
@ -161,11 +161,15 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
prevButton = new IconButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = prev,
|
||||
Icon = FontAwesome.fa_step_backward,
|
||||
},
|
||||
playButton = new IconButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.4f),
|
||||
IconScale = new Vector2(1.4f),
|
||||
Action = play,
|
||||
@ -173,6 +177,8 @@ namespace osu.Game.Overlays
|
||||
},
|
||||
nextButton = new IconButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = next,
|
||||
Icon = FontAwesome.fa_step_forward,
|
||||
},
|
||||
|
@ -25,6 +25,11 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
/// </summary>
|
||||
public virtual Color4 AccentColour { get; set; } = Color4.Gray;
|
||||
|
||||
/// <summary>
|
||||
/// Whether a visible judgement should be displayed when this representation is hit.
|
||||
/// </summary>
|
||||
public virtual bool DisplayJudgement => true;
|
||||
|
||||
protected DrawableHitObject(HitObject hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
109
osu.Game/Tests/Visual/TestCaseIconButton.cs
Normal file
109
osu.Game/Tests/Visual/TestCaseIconButton.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseIconButton : OsuTestCase
|
||||
{
|
||||
public override string Description => "Various display modes of icon buttons";
|
||||
|
||||
public TestCaseIconButton()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10, 10),
|
||||
Children = new[]
|
||||
{
|
||||
new NamedIconButton("No change", new IconButton()),
|
||||
new NamedIconButton("Green colours", new IconButton
|
||||
{
|
||||
IconColour = Color4.LightGreen,
|
||||
FlashColour = Color4.DarkGreen,
|
||||
HoverColour = Color4.Green
|
||||
}),
|
||||
new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }),
|
||||
new NamedIconButton("Unchanging size", new IconButton(), false)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class NamedIconButton : Container
|
||||
{
|
||||
public NamedIconButton(string name, IconButton button, bool allowSizeChange = true)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = 200;
|
||||
|
||||
Container iconContainer;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = name
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.1f,
|
||||
},
|
||||
iconContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Child = button
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (allowSizeChange)
|
||||
iconContainer.AutoSizeAxes = Axes.Both;
|
||||
else
|
||||
{
|
||||
iconContainer.RelativeSizeAxes = Axes.X;
|
||||
iconContainer.Height = 30;
|
||||
}
|
||||
|
||||
button.Anchor = Anchor.Centre;
|
||||
button.Origin = Anchor.Centre;
|
||||
button.Icon = FontAwesome.fa_osu_osu_o;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -759,6 +759,7 @@
|
||||
<Compile Include="Tests\Visual\TestCaseEditorSummaryTimeline.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseIconButton.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseLeaderboard.cs" />
|
||||
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