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Implement mania note skinning
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parent
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24
osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHoldNote.cs
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24
osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHoldNote.cs
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@ -0,0 +1,24 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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public class TestSceneHoldNote : ManiaHitObjectTestScene
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{
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protected override DrawableManiaHitObject CreateHitObject()
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{
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var note = new HoldNote { Duration = 1000 };
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note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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return new DrawableHoldNote(note)
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{
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Height = 200,
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};
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}
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}
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}
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21
osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneNote.cs
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21
osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneNote.cs
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@ -0,0 +1,21 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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public class TestSceneNote : ManiaHitObjectTestScene
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{
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protected override DrawableManiaHitObject CreateHitObject()
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{
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var note = new Note();
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note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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return new DrawableNote(note);
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}
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}
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}
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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Y,
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RelativePositionAxes = Axes.Y,
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Y = -0.25f,
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Y = -0.25f,
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Size = new Vector2(Column.COLUMN_WIDTH, NotePiece.NOTE_HEIGHT),
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Size = new Vector2(Column.COLUMN_WIDTH, DefaultNotePiece.NOTE_HEIGHT),
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};
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};
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int runcount = 0;
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int runcount = 0;
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@ -12,12 +12,12 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
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{
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{
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public EditNotePiece()
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public EditNotePiece()
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{
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{
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Height = NotePiece.NOTE_HEIGHT;
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Height = DefaultNotePiece.NOTE_HEIGHT;
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CornerRadius = 5;
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CornerRadius = 5;
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Masking = true;
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Masking = true;
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InternalChild = new NotePiece();
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InternalChild = new DefaultNotePiece();
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -122,11 +122,11 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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switch (scrollingInfo.Direction.Value)
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switch (scrollingInfo.Direction.Value)
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{
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{
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case ScrollingDirection.Up:
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case ScrollingDirection.Up:
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mousePosition.Y -= NotePiece.NOTE_HEIGHT / 2;
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mousePosition.Y -= DefaultNotePiece.NOTE_HEIGHT / 2;
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break;
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break;
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case ScrollingDirection.Down:
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case ScrollingDirection.Down:
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mousePosition.Y += NotePiece.NOTE_HEIGHT / 2;
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mousePosition.Y += DefaultNotePiece.NOTE_HEIGHT / 2;
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break;
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break;
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}
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}
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@ -143,11 +143,11 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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switch (scrollingInfo.Direction.Value)
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switch (scrollingInfo.Direction.Value)
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{
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{
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case ScrollingDirection.Up:
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case ScrollingDirection.Up:
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hitObjectPosition.Y += NotePiece.NOTE_HEIGHT / 2;
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hitObjectPosition.Y += DefaultNotePiece.NOTE_HEIGHT / 2;
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break;
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break;
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case ScrollingDirection.Down:
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case ScrollingDirection.Down:
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hitObjectPosition.Y -= NotePiece.NOTE_HEIGHT / 2;
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hitObjectPosition.Y -= DefaultNotePiece.NOTE_HEIGHT / 2;
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break;
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break;
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}
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}
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@ -21,6 +21,9 @@ namespace osu.Game.Rulesets.Mania
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{
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{
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ColumnBackground,
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ColumnBackground,
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HitTarget,
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HitTarget,
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KeyArea
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KeyArea,
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Note,
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HoldNoteHead,
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HoldNoteTail,
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}
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}
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}
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}
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@ -3,13 +3,12 @@
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using System.Diagnostics;
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using System.Diagnostics;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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{
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@ -18,7 +17,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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/// </summary>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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{
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{
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private readonly NotePiece headPiece;
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protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
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private readonly Drawable headPiece;
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public DrawableNote(Note hitObject)
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public DrawableNote(Note hitObject)
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: base(hitObject)
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: base(hitObject)
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@ -26,22 +27,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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CornerRadius = 5;
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AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component), _ => new DefaultNotePiece())
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Masking = true;
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AddInternal(headPiece = new NotePiece());
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AccentColour.BindValueChanged(colour =>
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{
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{
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headPiece.AccentColour = colour.NewValue;
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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EdgeEffect = new EdgeEffectParameters
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});
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{
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Type = EdgeEffectType.Glow,
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Colour = colour.NewValue.Lighten(1f).Opacity(0.2f),
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Radius = 10,
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};
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}, true);
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}
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}
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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@ -7,8 +7,9 @@ using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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@ -16,20 +17,24 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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/// <summary>
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/// <summary>
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/// Represents the static hit markers of notes.
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/// Represents the static hit markers of notes.
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/// </summary>
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/// </summary>
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internal class NotePiece : Container, IHasAccentColour
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internal class DefaultNotePiece : CompositeDrawable
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{
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{
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public const float NOTE_HEIGHT = 12;
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public const float NOTE_HEIGHT = 12;
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly Box colouredBox;
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private readonly Box colouredBox;
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public NotePiece()
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public DefaultNotePiece()
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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Height = NOTE_HEIGHT;
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Height = NOTE_HEIGHT;
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Children = new[]
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CornerRadius = 5;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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{
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new Box
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new Box
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{
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{
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@ -45,29 +50,32 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(IScrollingInfo scrollingInfo)
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private void load(IScrollingInfo scrollingInfo, DrawableHitObject drawableObject)
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{
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{
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direction.BindTo(scrollingInfo.Direction);
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(dir =>
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direction.BindValueChanged(onDirectionChanged, true);
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{
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colouredBox.Anchor = colouredBox.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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accentColour.BindTo(drawableObject.AccentColour);
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}, true);
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accentColour.BindValueChanged(onAccentChanged, true);
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}
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}
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private Color4 accentColour;
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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public Color4 AccentColour
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{
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{
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get => accentColour;
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colouredBox.Anchor = colouredBox.Origin = direction.NewValue == ScrollingDirection.Up
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set
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? Anchor.TopCentre
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: Anchor.BottomCentre;
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}
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private void onAccentChanged(ValueChangedEvent<Color4> accent)
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{
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colouredBox.Colour = accent.NewValue.Lighten(0.9f);
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EdgeEffect = new EdgeEffectParameters
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{
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{
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if (accentColour == value)
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Type = EdgeEffectType.Glow,
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return;
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Colour = accent.NewValue.Lighten(1f).Opacity(0.2f),
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Radius = 10,
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accentColour = value;
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};
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colouredBox.Colour = AccentColour.Lighten(0.9f);
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}
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}
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}
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}
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}
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}
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}
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17
osu.Game.Rulesets.Mania/Skinning/LegacyHoldNoteHeadPiece.cs
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17
osu.Game.Rulesets.Mania/Skinning/LegacyHoldNoteHeadPiece.cs
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@ -0,0 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Textures;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyHoldNoteHeadPiece : LegacyNotePiece
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{
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protected override Texture GetTexture(ISkinSource skin)
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{
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return GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage)
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?? GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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}
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}
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}
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27
osu.Game.Rulesets.Mania/Skinning/LegacyHoldNoteTailPiece.cs
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27
osu.Game.Rulesets.Mania/Skinning/LegacyHoldNoteTailPiece.cs
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@ -0,0 +1,27 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyHoldNoteTailPiece : LegacyNotePiece
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{
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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// Invert the direction
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base.OnDirectionChanged(direction.NewValue == ScrollingDirection.Up
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? new ValueChangedEvent<ScrollingDirection>(ScrollingDirection.Down, ScrollingDirection.Down)
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: new ValueChangedEvent<ScrollingDirection>(ScrollingDirection.Up, ScrollingDirection.Up));
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}
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protected override Texture GetTexture(ISkinSource skin)
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{
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return GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteTailImage)
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?? GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage);
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}
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}
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}
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93
osu.Game.Rulesets.Mania/Skinning/LegacyNotePiece.cs
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93
osu.Game.Rulesets.Mania/Skinning/LegacyNotePiece.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyNotePiece : LegacyManiaColumnElement
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private Container directionContainer;
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private Sprite noteSprite;
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public LegacyNotePiece()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
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{
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InternalChild = directionContainer = new Container
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{
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = noteSprite = new Sprite { Texture = GetTexture(skin) }
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};
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(OnDirectionChanged, true);
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}
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protected override void Update()
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{
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base.Update();
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if (noteSprite.Texture != null)
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{
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var scale = DrawWidth / noteSprite.Texture.DisplayWidth;
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noteSprite.Scale = new Vector2(scale);
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}
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}
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protected virtual void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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if (direction.NewValue == ScrollingDirection.Up)
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{
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directionContainer.Origin = Anchor.BottomCentre;
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directionContainer.Scale = new Vector2(1, -1);
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}
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else
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{
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directionContainer.Origin = Anchor.TopCentre;
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||||||
|
directionContainer.Scale = Vector2.One;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual Texture GetTexture(ISkinSource skin) => GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
|
||||||
|
|
||||||
|
protected Texture GetTextureFromLookup(ISkin skin, LegacyManiaSkinConfigurationLookups lookup)
|
||||||
|
{
|
||||||
|
string suffix = string.Empty;
|
||||||
|
|
||||||
|
switch (lookup)
|
||||||
|
{
|
||||||
|
case LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage:
|
||||||
|
suffix = "H";
|
||||||
|
break;
|
||||||
|
|
||||||
|
case LegacyManiaSkinConfigurationLookups.HoldNoteTailImage:
|
||||||
|
suffix = "T";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
string noteImage = skin.GetConfig<LegacyManiaSkinConfigurationLookup, string>(
|
||||||
|
new LegacyManiaSkinConfigurationLookup(Stage?.Columns.Count ?? 4, lookup, Column.Index))?.Value
|
||||||
|
?? $"mania-note{FallbackColumnIndex}{suffix}";
|
||||||
|
|
||||||
|
return skin.GetTexture(noteImage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -52,6 +52,15 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
|
|
||||||
case ManiaSkinComponents.KeyArea:
|
case ManiaSkinComponents.KeyArea:
|
||||||
return new LegacyKeyArea();
|
return new LegacyKeyArea();
|
||||||
|
|
||||||
|
case ManiaSkinComponents.Note:
|
||||||
|
return new LegacyNotePiece();
|
||||||
|
|
||||||
|
case ManiaSkinComponents.HoldNoteHead:
|
||||||
|
return new LegacyHoldNoteHeadPiece();
|
||||||
|
|
||||||
|
case ManiaSkinComponents.HoldNoteTail:
|
||||||
|
return new LegacyHoldNoteTailPiece();
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
@ -64,14 +64,14 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
hitTarget.Anchor = hitTarget.Origin = Anchor.TopLeft;
|
hitTarget.Anchor = hitTarget.Origin = Anchor.TopLeft;
|
||||||
|
|
||||||
Padding = new MarginPadding { Top = hitPosition };
|
Padding = new MarginPadding { Top = hitPosition };
|
||||||
Explosions.Padding = new MarginPadding { Top = NotePiece.NOTE_HEIGHT };
|
Explosions.Padding = new MarginPadding { Top = DefaultNotePiece.NOTE_HEIGHT };
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
hitTarget.Anchor = hitTarget.Origin = Anchor.BottomLeft;
|
hitTarget.Anchor = hitTarget.Origin = Anchor.BottomLeft;
|
||||||
|
|
||||||
Padding = new MarginPadding { Bottom = hitPosition };
|
Padding = new MarginPadding { Bottom = hitPosition };
|
||||||
Explosions.Padding = new MarginPadding { Bottom = NotePiece.NOTE_HEIGHT };
|
Explosions.Padding = new MarginPadding { Bottom = DefaultNotePiece.NOTE_HEIGHT };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
hitTargetBar = new Box
|
hitTargetBar = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = NotePiece.NOTE_HEIGHT,
|
Height = DefaultNotePiece.NOTE_HEIGHT,
|
||||||
Alpha = 0.6f,
|
Alpha = 0.6f,
|
||||||
Colour = Color4.Black
|
Colour = Color4.Black
|
||||||
},
|
},
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
public HitExplosion(Color4 objectColour, bool isSmall = false)
|
public HitExplosion(Color4 objectColour, bool isSmall = false)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = NotePiece.NOTE_HEIGHT;
|
Height = DefaultNotePiece.NOTE_HEIGHT;
|
||||||
|
|
||||||
// scale roughly in-line with visual appearance of notes
|
// scale roughly in-line with visual appearance of notes
|
||||||
Scale = new Vector2(1f, 0.6f);
|
Scale = new Vector2(1f, 0.6f);
|
||||||
|
@ -26,6 +26,9 @@ namespace osu.Game.Skinning
|
|||||||
HitTargetImage,
|
HitTargetImage,
|
||||||
ShowJudgementLine,
|
ShowJudgementLine,
|
||||||
KeyImage,
|
KeyImage,
|
||||||
KeyImageDown
|
KeyImageDown,
|
||||||
|
NoteImage,
|
||||||
|
HoldNoteHeadImage,
|
||||||
|
HoldNoteTailImage
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user