From c4e378571b40e2231cae70140dacb2a533ae8c94 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Thomas=20M=C3=BCller?= Date: Mon, 10 Jul 2017 11:54:23 +0300 Subject: [PATCH] Update framework --- osu-framework | 2 +- osu.Game/Screens/Play/PlayerInputManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu-framework b/osu-framework index ea243f1fef..870ae62a35 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit ea243f1fef4db2aa044c0d3fc980879dde383a24 +Subproject commit 870ae62a35fc0296009bf6d711922da5b9b5612f diff --git a/osu.Game/Screens/Play/PlayerInputManager.cs b/osu.Game/Screens/Play/PlayerInputManager.cs index b112a02113..f5e57f9e9d 100644 --- a/osu.Game/Screens/Play/PlayerInputManager.cs +++ b/osu.Game/Screens/Play/PlayerInputManager.cs @@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play private const int max_catch_up_updates_per_frame = 50; - protected override bool UpdateSubTree() + public override bool UpdateSubTree() { requireMoreUpdateLoops = true; validState = true;