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Mark system mods as invalid for selection in mod select overlay

This commit is contained in:
Salman Ahmed 2024-01-13 09:43:20 +03:00
parent 5303023e57
commit c476843a83

View File

@ -447,7 +447,7 @@ namespace osu.Game.Overlays.Mods
private void filterMods()
{
foreach (var modState in AllAvailableMods)
modState.ValidForSelection.Value = modState.Mod.HasImplementation && IsValidMod.Invoke(modState.Mod);
modState.ValidForSelection.Value = modState.Mod.Type != ModType.System && modState.Mod.HasImplementation && IsValidMod.Invoke(modState.Mod);
}
private void updateMultiplier()