diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaPlacementBlueprintTestScene.cs b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs similarity index 97% rename from osu.Game.Rulesets.Mania.Tests/ManiaPlacementBlueprintTestScene.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs index 0fe4a3c669..ece523e84c 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaPlacementBlueprintTestScene.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs @@ -16,7 +16,7 @@ using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Tests.Visual; using osuTK.Graphics; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public abstract class ManiaPlacementBlueprintTestScene : PlacementBlueprintTestScene { diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaSelectionBlueprintTestScene.cs b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaSelectionBlueprintTestScene.cs similarity index 95% rename from osu.Game.Rulesets.Mania.Tests/ManiaSelectionBlueprintTestScene.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/ManiaSelectionBlueprintTestScene.cs index 149f6582ab..176fbba921 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaSelectionBlueprintTestScene.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaSelectionBlueprintTestScene.cs @@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.UI; using osu.Game.Tests.Visual; using osuTK.Graphics; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene { diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneEditor.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs similarity index 96% rename from osu.Game.Rulesets.Mania.Tests/TestSceneEditor.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs index 3b9c03b86a..d3afbc63eb 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneEditor.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs @@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.UI; using osu.Game.Tests.Visual; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { [TestFixture] public class TestSceneEditor : EditorTestScene diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNotePlacementBlueprint.cs similarity index 93% rename from osu.Game.Rulesets.Mania.Tests/TestSceneHoldNotePlacementBlueprint.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNotePlacementBlueprint.cs index b4332264b9..87c74a12cf 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNotePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNotePlacementBlueprint.cs @@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public class TestSceneHoldNotePlacementBlueprint : ManiaPlacementBlueprintTestScene { diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs similarity index 97% rename from osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs index 90394f3d1b..24f4c6858e 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Tests.Visual; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public class TestSceneHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene { diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaBeatSnapGrid.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaBeatSnapGrid.cs similarity index 98% rename from osu.Game.Rulesets.Mania.Tests/TestSceneManiaBeatSnapGrid.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaBeatSnapGrid.cs index 639be0bc11..654b752001 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaBeatSnapGrid.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaBeatSnapGrid.cs @@ -20,7 +20,7 @@ using osu.Game.Screens.Edit; using osu.Game.Tests.Visual; using osuTK; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public class TestSceneManiaBeatSnapGrid : EditorClockTestScene { diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaHitObjectComposer.cs similarity index 99% rename from osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectComposer.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaHitObjectComposer.cs index 1a3fa29d4a..c9551ee79e 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaHitObjectComposer.cs @@ -23,7 +23,7 @@ using osu.Game.Tests.Visual; using osuTK; using osuTK.Input; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public class TestSceneManiaHitObjectComposer : EditorClockTestScene { diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNotePlacementBlueprint.cs similarity index 97% rename from osu.Game.Rulesets.Mania.Tests/TestSceneNotePlacementBlueprint.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNotePlacementBlueprint.cs index 2d97e61aa5..36c34a8fb9 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneNotePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNotePlacementBlueprint.cs @@ -18,7 +18,7 @@ using osu.Game.Tests.Visual; using osuTK; using osuTK.Input; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public class TestSceneNotePlacementBlueprint : ManiaPlacementBlueprintTestScene { diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs similarity index 96% rename from osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs rename to osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs index 1514bdf0bd..0e47a12a8e 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Tests.Visual; using osuTK; -namespace osu.Game.Rulesets.Mania.Tests +namespace osu.Game.Rulesets.Mania.Tests.Editor { public class TestSceneNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCirclePlacementBlueprint.cs similarity index 94% rename from osu.Game.Rulesets.Osu.Tests/TestSceneHitCirclePlacementBlueprint.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCirclePlacementBlueprint.cs index 4c6abc45f7..7bccec6c97 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCirclePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCirclePlacementBlueprint.cs @@ -9,7 +9,7 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Tests.Visual; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestSceneHitCirclePlacementBlueprint : PlacementBlueprintTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCircleSelectionBlueprint.cs similarity index 98% rename from osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCircleSelectionBlueprint.cs index 0ecce42e88..66cd405195 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCircleSelectionBlueprint.cs @@ -11,7 +11,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Tests.Visual; using osuTK; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestSceneHitCircleSelectionBlueprint : SelectionBlueprintTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs similarity index 99% rename from osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs index 0d0be2953b..1232369a0b 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs @@ -19,7 +19,7 @@ using osu.Game.Tests.Visual; using osuTK; using osuTK.Graphics; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestSceneOsuDistanceSnapGrid : OsuManualInputManagerTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestScenePathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestScenePathControlPointVisualiser.cs similarity index 97% rename from osu.Game.Rulesets.Osu.Tests/TestScenePathControlPointVisualiser.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestScenePathControlPointVisualiser.cs index 21fa283b6d..738a21b17e 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestScenePathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestScenePathControlPointVisualiser.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Tests.Visual; using osuTK; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestScenePathControlPointVisualiser : OsuTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs similarity index 99% rename from osu.Game.Rulesets.Osu.Tests/TestSceneSliderPlacementBlueprint.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs index fe9973f4d8..49d7d9249c 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs @@ -14,7 +14,7 @@ using osu.Game.Tests.Visual; using osuTK; using osuTK.Input; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestSceneSliderPlacementBlueprint : PlacementBlueprintTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSelectionBlueprint.cs similarity index 99% rename from osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSelectionBlueprint.cs index d5be538d94..f6e1be693b 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSelectionBlueprint.cs @@ -16,7 +16,7 @@ using osu.Game.Tests.Visual; using osuTK; using osuTK.Input; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestSceneSliderSelectionBlueprint : SelectionBlueprintTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerPlacementBlueprint.cs similarity index 94% rename from osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerPlacementBlueprint.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerPlacementBlueprint.cs index d74d072857..fa6c660b01 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerPlacementBlueprint.cs @@ -9,7 +9,7 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Tests.Visual; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestSceneSpinnerPlacementBlueprint : PlacementBlueprintTestScene { diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerSelectionBlueprint.cs similarity index 96% rename from osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs rename to osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerSelectionBlueprint.cs index 011463ab14..4248f68a60 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerSelectionBlueprint.cs @@ -11,7 +11,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Tests.Visual; using osuTK; -namespace osu.Game.Rulesets.Osu.Tests +namespace osu.Game.Rulesets.Osu.Tests.Editor { public class TestSceneSpinnerSelectionBlueprint : SelectionBlueprintTestScene { diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneEditor.cs b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs similarity index 88% rename from osu.Game.Rulesets.Taiko.Tests/TestSceneEditor.cs rename to osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs index 411fe08bcf..e3c1613bd9 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneEditor.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs @@ -4,7 +4,7 @@ using NUnit.Framework; using osu.Game.Tests.Visual; -namespace osu.Game.Rulesets.Taiko.Tests +namespace osu.Game.Rulesets.Taiko.Tests.Editor { [TestFixture] public class TestSceneEditor : EditorTestScene diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectComposer.cs b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoHitObjectComposer.cs similarity index 97% rename from osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectComposer.cs rename to osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoHitObjectComposer.cs index 34d5fdf857..626537053a 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectComposer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoHitObjectComposer.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Screens.Edit; using osu.Game.Tests.Visual; -namespace osu.Game.Rulesets.Taiko.Tests +namespace osu.Game.Rulesets.Taiko.Tests.Editor { public class TestSceneTaikoHitObjectComposer : EditorClockTestScene {