diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index e391157b5b..f4ce71b803 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Objects.Drawables HitObject.DefaultsApplied += onDefaultsApplied; startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy(); - startTimeBindable.BindValueChanged(_ => updateState(ArmedState.Idle, true)); + startTimeBindable.BindValueChanged(_ => updateState(State.Value, true)); if (HitObject is IHasComboInformation combo) {