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synced 2024-11-06 09:07:25 +08:00
Merge branch 'master' into beatmapset-refactor
This commit is contained in:
commit
c3675293fa
@ -17,10 +17,12 @@ using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.UI;
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using osuTK;
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using osuTK.Graphics;
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@ -129,6 +131,31 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("no DHOs shown", () => !this.ChildrenOfType<DrawableTestHitObject>().Any());
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}
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[Test]
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public void TestApplyHitResultOnKilled()
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{
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ManualClock clock = null;
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bool anyJudged = false;
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void onNewResult(JudgementResult _) => anyJudged = true;
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var beatmap = new Beatmap();
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beatmap.HitObjects.Add(new TestKilledHitObject { Duration = 20 });
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createTest(beatmap, 10, () => new FramedClock(clock = new ManualClock()));
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AddStep("subscribe to new result", () =>
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{
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anyJudged = false;
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drawableRuleset.NewResult += onNewResult;
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});
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AddStep("skip past object", () => clock.CurrentTime = beatmap.HitObjects[0].GetEndTime() + 1000);
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AddAssert("object judged", () => anyJudged);
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AddStep("clean up", () => drawableRuleset.NewResult -= onNewResult);
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}
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private void createTest(IBeatmap beatmap, int poolSize, Func<IFrameBasedClock> createClock = null) => AddStep("create test", () =>
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{
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var ruleset = new TestPoolingRuleset();
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@ -192,6 +219,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void load()
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{
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RegisterPool<TestHitObject, DrawableTestHitObject>(poolSize);
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RegisterPool<TestKilledHitObject, DrawableTestKilledHitObject>(poolSize);
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}
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protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new TestHitObjectLifetimeEntry(hitObject);
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@ -220,19 +248,30 @@ namespace osu.Game.Tests.Visual.Gameplay
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protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
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{
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yield return new TestHitObject
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switch (original)
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{
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StartTime = original.StartTime,
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Duration = 250
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};
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case TestKilledHitObject h:
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yield return h;
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break;
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default:
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yield return new TestHitObject
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{
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StartTime = original.StartTime,
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Duration = 250
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};
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break;
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}
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}
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}
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#endregion
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#region HitObject
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#region HitObjects
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private class TestHitObject : ConvertHitObject
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private class TestHitObject : ConvertHitObject, IHasDuration
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{
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public double EndTime => StartTime + Duration;
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@ -287,6 +326,30 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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}
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private class TestKilledHitObject : TestHitObject
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{
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}
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private class DrawableTestKilledHitObject : DrawableHitObject<TestKilledHitObject>
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{
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public DrawableTestKilledHitObject()
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: base(null)
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{
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}
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protected override void UpdateHitStateTransforms(ArmedState state)
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{
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base.UpdateHitStateTransforms(state);
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Expire();
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}
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public override void OnKilled()
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{
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base.OnKilled();
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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}
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}
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#endregion
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}
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}
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@ -11,12 +11,10 @@ using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Users;
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@ -85,8 +83,7 @@ namespace osu.Game.Tests.Visual.Playlists
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AddStep("move mouse to create button", () =>
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{
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var footer = match.ChildrenOfType<Footer>().Single();
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InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
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InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
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});
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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@ -327,6 +327,7 @@ namespace osu.Game
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if (!SelectedMods.Disabled)
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SelectedMods.Value = Array.Empty<Mod>();
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AvailableMods.Value = dict;
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}
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@ -30,6 +30,7 @@ namespace osu.Game.Overlays.Mods
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{
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public class ModSelectOverlay : WaveOverlayContainer
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{
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private readonly Func<Mod, bool> isValidMod;
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public const float HEIGHT = 510;
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protected readonly TriangleButton DeselectAllButton;
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@ -60,8 +61,10 @@ namespace osu.Game.Overlays.Mods
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private SampleChannel sampleOn, sampleOff;
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public ModSelectOverlay()
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public ModSelectOverlay(Func<Mod, bool> isValidMod = null)
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{
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this.isValidMod = isValidMod ?? (m => true);
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Waves.FirstWaveColour = Color4Extensions.FromHex(@"19b0e2");
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Waves.SecondWaveColour = Color4Extensions.FromHex(@"2280a2");
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Waves.ThirdWaveColour = Color4Extensions.FromHex(@"005774");
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@ -403,7 +406,7 @@ namespace osu.Game.Overlays.Mods
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if (mods.NewValue == null) return;
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foreach (var section in ModSectionsContainer.Children)
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section.Mods = mods.NewValue[section.ModType];
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section.Mods = mods.NewValue[section.ModType].Where(isValidMod);
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}
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private void selectedModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
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@ -38,6 +38,18 @@ namespace osu.Game.Overlays.Settings.Sections
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private List<SkinInfo> skinItems;
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private int firstNonDefaultSkinIndex
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{
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get
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{
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var index = skinItems.FindIndex(s => s.ID > 0);
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if (index < 0)
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index = skinItems.Count;
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return index;
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}
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}
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[Resolved]
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private SkinManager skins { get; set; }
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@ -112,21 +124,22 @@ namespace osu.Game.Overlays.Settings.Sections
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private void updateItems()
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{
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skinItems = skins.GetAllUsableSkins();
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// insert after lazer built-in skins
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int firstNonDefault = skinItems.FindIndex(s => s.ID > 0);
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if (firstNonDefault < 0)
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firstNonDefault = skinItems.Count;
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skinItems.Insert(firstNonDefault, random_skin_info);
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skinItems.Insert(firstNonDefaultSkinIndex, random_skin_info);
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sortUserSkins(skinItems);
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skinDropdown.Items = skinItems;
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}
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private void itemUpdated(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
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{
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if (weakItem.NewValue.TryGetTarget(out var item))
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Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => !i.Equals(item)).Append(item).ToArray());
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{
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Schedule(() =>
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{
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List<SkinInfo> newDropdownItems = skinDropdown.Items.Where(i => !i.Equals(item)).Append(item).ToList();
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sortUserSkins(newDropdownItems);
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skinDropdown.Items = newDropdownItems;
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});
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}
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}
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private void itemRemoved(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
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@ -135,6 +148,13 @@ namespace osu.Game.Overlays.Settings.Sections
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Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray());
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}
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private void sortUserSkins(List<SkinInfo> skinsList)
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{
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// Sort user skins separately from built-in skins
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skinsList.Sort(firstNonDefaultSkinIndex, skinsList.Count - firstNonDefaultSkinIndex,
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Comparer<SkinInfo>.Create((a, b) => string.Compare(a.Name, b.Name, StringComparison.OrdinalIgnoreCase)));
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}
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private class SkinSettingsDropdown : SettingsDropdown<SkinInfo>
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{
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protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl();
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@ -124,9 +124,11 @@ namespace osu.Game.Rulesets.UI
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Debug.Assert(drawableMap.ContainsKey(entry));
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var drawable = drawableMap[entry];
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// OnKilled can potentially change the hitobject's result, so it needs to run first before unbinding.
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drawable.OnKilled();
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drawable.OnNewResult -= onNewResult;
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drawable.OnRevertResult -= onRevertResult;
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drawable.OnKilled();
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drawableMap.Remove(entry);
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@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Select;
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@ -109,5 +110,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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}
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
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protected override ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay(isValidMod);
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private bool isValidMod(Mod mod) => !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
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}
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}
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@ -44,6 +44,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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[CanBeNull]
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private IDisposable readyClickOperation;
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private GridContainer mainContent;
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public MultiplayerMatchSubScreen(Room room)
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{
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Title = room.RoomID.Value == null ? "New room" : room.Name.Value;
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@ -55,7 +57,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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InternalChildren = new Drawable[]
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{
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new GridContainer
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mainContent = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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@ -178,6 +180,19 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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State = { Value = client.Room == null ? Visibility.Visible : Visibility.Hidden }
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}
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};
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if (client.Room == null)
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{
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// A new room is being created.
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// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
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mainContent.Hide();
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settingsOverlay.State.BindValueChanged(visibility =>
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{
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if (visibility.NewValue == Visibility.Hidden)
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mainContent.Show();
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}, true);
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}
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}
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protected override void LoadComplete()
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@ -33,6 +33,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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private OverlinedHeader participantsHeader;
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private GridContainer mainContent;
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public PlaylistsRoomSubScreen(Room room)
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{
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Title = room.RoomID.Value == null ? "New playlist" : room.Name.Value;
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@ -44,7 +46,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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InternalChildren = new Drawable[]
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{
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new GridContainer
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mainContent = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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@ -190,6 +192,19 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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State = { Value = roomId.Value == null ? Visibility.Visible : Visibility.Hidden }
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}
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};
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if (roomId.Value == null)
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{
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// A new room is being created.
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// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
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mainContent.Hide();
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settingsOverlay.State.BindValueChanged(visibility =>
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{
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if (visibility.NewValue == Visibility.Hidden)
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mainContent.Show();
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}, true);
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}
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}
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[Resolved]
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@ -10,6 +10,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Screens.OnlinePlay.Components;
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@ -78,5 +80,9 @@ namespace osu.Game.Screens.Select
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item.RequiredMods.Clear();
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item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
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}
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protected override ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay(isValidMod);
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private bool isValidMod(Mod mod) => !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
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}
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}
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@ -251,11 +251,7 @@ namespace osu.Game.Screens.Select
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Children = new Drawable[]
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{
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BeatmapOptions = new BeatmapOptionsOverlay(),
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ModSelect = new ModSelectOverlay
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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}
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ModSelect = CreateModSelectOverlay()
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}
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}
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}
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@ -305,6 +301,8 @@ namespace osu.Game.Screens.Select
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}
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}
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protected virtual ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay();
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protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
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{
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// if not the current screen, we want to get carousel in a good presentation state before displaying (resume or enter).
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