diff --git a/osu.Android.props b/osu.Android.props
index eaedcb7bc3..2a08cb7867 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -52,6 +52,6 @@
-
+
diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs
index 729119fa36..f59b36bc42 100644
--- a/osu.Game/Screens/Play/PlayerLoader.cs
+++ b/osu.Game/Screens/Play/PlayerLoader.cs
@@ -189,7 +189,7 @@ namespace osu.Game.Screens.Play
// after an initial delay, start the debounced load check.
// this will continue to execute even after resuming back on restart.
- Scheduler.Add(new ScheduledDelegate(pushWhenLoaded, 1800, 0));
+ Scheduler.Add(new ScheduledDelegate(pushWhenLoaded, Clock.CurrentTime + 1800, 0));
showMuteWarningIfNeeded();
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index b4c7dca12f..960959f367 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -26,7 +26,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 7542aded86..a5bcb91c74 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -70,7 +70,7 @@
-
+
@@ -88,7 +88,7 @@
-
+