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Merge remote-tracking branch 'upstream/master' into fix-roomstate-on-cancel

This commit is contained in:
Jamie Taylor 2019-03-07 17:01:24 +09:00
commit c34e110a2c
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GPG Key ID: 2ACFA8B6370B8C8C
4 changed files with 13 additions and 6 deletions

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@ -124,6 +124,7 @@ namespace osu.Game.Online.Multiplayer
if (other.Host.Value != null && Host.Value?.Id != other.Host.Value.Id) if (other.Host.Value != null && Host.Value?.Id != other.Host.Value.Id)
Host.Value = other.Host.Value; Host.Value = other.Host.Value;
ChannelId.Value = other.ChannelId.Value;
Status.Value = other.Status.Value; Status.Value = other.Status.Value;
Availability.Value = other.Availability.Value; Availability.Value = other.Availability.Value;
Type.Value = other.Type.Value; Type.Value = other.Type.Value;

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@ -28,13 +28,15 @@ namespace osu.Game.Screens.Multi.Match.Components
{ {
base.LoadComplete(); base.LoadComplete();
roomId.BindValueChanged(_ => updateChannel(), true); channelId.BindValueChanged(_ => updateChannel(), true);
} }
private void updateChannel() private void updateChannel()
{ {
if (roomId.Value != null) if (roomId.Value == null || channelId.Value == 0)
Channel.Value = channelManager?.JoinChannel(new Channel { Id = channelId.Value, Type = ChannelType.Multiplayer, Name = $"#mp_{roomId.Value}" }); return;
Channel.Value = channelManager?.JoinChannel(new Channel { Id = channelId.Value, Type = ChannelType.Multiplayer, Name = $"#lazermp_{roomId.Value}" });
} }
} }
} }

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@ -61,9 +61,12 @@ namespace osu.Game.Screens.Select
if (base.OnExiting(next)) if (base.OnExiting(next))
return true; return true;
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value?.Beatmap); if (CurrentItem.Value != null)
Beatmap.Value.Mods.Value = selectedMods.Value = CurrentItem.Value?.RequiredMods ?? Enumerable.Empty<Mod>(); {
Ruleset.Value = CurrentItem.Value?.Ruleset; Ruleset.Value = CurrentItem.Value.Ruleset;
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap);
Beatmap.Value.Mods.Value = selectedMods.Value = CurrentItem.Value.RequiredMods ?? Enumerable.Empty<Mod>();
}
Beatmap.Disabled = true; Beatmap.Disabled = true;
Ruleset.Disabled = true; Ruleset.Disabled = true;

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@ -262,6 +262,7 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IL/@EntryIndexedValue">IL</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IL/@EntryIndexedValue">IL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IP/@EntryIndexedValue">IP</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IP/@EntryIndexedValue">IP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IPC/@EntryIndexedValue">IPC</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IPC/@EntryIndexedValue">IPC</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=JIT/@EntryIndexedValue">JIT</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LTRB/@EntryIndexedValue">LTRB</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LTRB/@EntryIndexedValue">LTRB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MD/@EntryIndexedValue">MD5</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MD/@EntryIndexedValue">MD5</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NS/@EntryIndexedValue">NS</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NS/@EntryIndexedValue">NS</s:String>