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osu!taiko touch implementation syntax formatting cleanup

This commit is contained in:
Aaron Hong 2022-03-11 03:36:03 -08:00
parent 1ed06f30e7
commit c33a661a49

View File

@ -10,13 +10,15 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Taiko.UI namespace osu.Game.Rulesets.Taiko.UI
{ {
internal class DrumSamplePlayer : Container, IKeyBindingHandler<TaikoAction> { internal class DrumSamplePlayer : Container, IKeyBindingHandler<TaikoAction>
{
private DrumSampleTriggerSource leftRimSampleTriggerSource; private DrumSampleTriggerSource leftRimSampleTriggerSource;
private DrumSampleTriggerSource leftCentreSampleTriggerSource; private DrumSampleTriggerSource leftCentreSampleTriggerSource;
private DrumSampleTriggerSource rightCentreSampleTriggerSource; private DrumSampleTriggerSource rightCentreSampleTriggerSource;
private DrumSampleTriggerSource rightRimSampleTriggerSource; private DrumSampleTriggerSource rightRimSampleTriggerSource;
public DrumSamplePlayer(HitObjectContainer hitObjectContainer) { public DrumSamplePlayer(HitObjectContainer hitObjectContainer)
{
Children = new Drawable[] Children = new Drawable[]
{ {
leftRimSampleTriggerSource = new DrumSampleTriggerSource(hitObjectContainer), leftRimSampleTriggerSource = new DrumSampleTriggerSource(hitObjectContainer),