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Merge pull request #16611 from frenzibyte/isolate-editor-test-beatmap

Recreate working beatmap per-test in `EditorTestScene`
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Dean Herbert 2022-01-25 23:29:20 +09:00 committed by GitHub
commit c32c26dc72
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 14 additions and 23 deletions

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@ -13,6 +13,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
namespace osu.Game.Tests.Visual.Editing namespace osu.Game.Tests.Visual.Editing
@ -37,11 +38,8 @@ namespace osu.Game.Tests.Visual.Editing
base.SetUpSteps(); base.SetUpSteps();
} }
protected override void LoadEditor() protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
{ => beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First());
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First());
base.LoadEditor();
}
[Test] [Test]
public void TestBasicSwitch() public void TestBasicSwitch()

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@ -13,6 +13,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Setup;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using SharpCompress.Archives; using SharpCompress.Archives;
using SharpCompress.Archives.Zip; using SharpCompress.Archives.Zip;
@ -39,11 +40,7 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("make new beatmap unique", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString()); AddStep("make new beatmap unique", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString());
} }
protected override void LoadEditor() protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) => new DummyWorkingBeatmap(Audio, null);
{
Beatmap.Value = new DummyWorkingBeatmap(Audio, null);
base.LoadEditor();
}
[Test] [Test]
public void TestCreateNewBeatmap() public void TestCreateNewBeatmap()

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@ -17,6 +17,7 @@ using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Edit.GameplayTest;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;
@ -43,9 +44,11 @@ namespace osu.Game.Tests.Visual.Editing
base.SetUpSteps(); base.SetUpSteps();
} }
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.RulesetID == 0));
protected override void LoadEditor() protected override void LoadEditor()
{ {
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.RulesetID == 0));
SelectedMods.Value = new[] { new ModCinema() }; SelectedMods.Value = new[] { new ModCinema() };
base.LoadEditor(); base.LoadEditor();
} }

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@ -43,28 +43,16 @@ namespace osu.Game.Tests.Visual
}; };
private TestBeatmapManager testBeatmapManager; private TestBeatmapManager testBeatmapManager;
private WorkingBeatmap working;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio, RulesetStore rulesets) private void load(GameHost host, AudioManager audio, RulesetStore rulesets)
{ {
Add(logo); Add(logo);
working = CreateWorkingBeatmap(Ruleset.Value);
if (IsolateSavingFromDatabase) if (IsolateSavingFromDatabase)
Dependencies.CacheAs<BeatmapManager>(testBeatmapManager = new TestBeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.CacheAs<BeatmapManager>(testBeatmapManager = new TestBeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
} }
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.Value = working;
if (testBeatmapManager != null)
testBeatmapManager.TestBeatmap = working;
}
protected virtual bool EditorComponentsReady => Editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true protected virtual bool EditorComponentsReady => Editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true
&& Editor.ChildrenOfType<TimelineArea>().FirstOrDefault()?.IsLoaded == true; && Editor.ChildrenOfType<TimelineArea>().FirstOrDefault()?.IsLoaded == true;
@ -78,6 +66,11 @@ namespace osu.Game.Tests.Visual
protected virtual void LoadEditor() protected virtual void LoadEditor()
{ {
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
if (testBeatmapManager != null)
testBeatmapManager.TestBeatmap = Beatmap.Value;
LoadScreen(editorLoader = new TestEditorLoader()); LoadScreen(editorLoader = new TestEditorLoader());
} }