From aab3277024a58e58cc8a31ed2a42c7ce73575413 Mon Sep 17 00:00:00 2001 From: emu1337 Date: Mon, 11 Oct 2021 03:12:57 +0200 Subject: [PATCH 001/982] changed speed acc scaling to be closer to worst case scenario --- .../Difficulty/OsuDifficultyAttributes.cs | 1 + .../Difficulty/OsuDifficultyCalculator.cs | 2 ++ .../Difficulty/OsuPerformanceCalculator.cs | 9 ++++++++- osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 16 +++++++++++++++- 4 files changed, 26 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index bd4c0f2ad5..1f8b66edb7 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty { public double AimStrain { get; set; } public double SpeedStrain { get; set; } + public double SpeedNoteCount { get; set; } public double FlashlightRating { get; set; } public double ApproachRate { get; set; } public double OverallDifficulty { get; set; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 790aa0eb7d..4160da9d5e 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -36,6 +36,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; double flashlightRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier; + double speedNotes = (skills[1] as Speed).RelevantNoteCount(); if (mods.Any(h => h is OsuModRelax)) speedRating = 0.0; @@ -72,6 +73,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty Mods = mods, AimStrain = aimRating, SpeedStrain = speedRating, + SpeedNoteCount = speedNotes, FlashlightRating = flashlightRating, ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5, OverallDifficulty = (80 - hitWindowGreat) / 6, diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index 4e4dbc02a1..140c49393b 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -168,8 +168,15 @@ namespace osu.Game.Rulesets.Osu.Difficulty speedValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate); } + // Calculate accuracy assuming the worst case scenario + double relevantTotalDiff = totalHits - Attributes.SpeedNoteCount; + double relevantCountGreat = Math.Max(0, countGreat - relevantTotalDiff); + double relevantCountOk = Math.Max(0, countOk - Math.Max(0, relevantTotalDiff - countGreat)); + double relevantCountMeh = Math.Max(0, countMeh - Math.Max(0, relevantTotalDiff - countGreat - countOk)); + double relevantAccuracy = (relevantCountGreat * 6.0 + relevantCountOk * 2.0 + relevantCountMeh) / (Attributes.SpeedNoteCount * 6.0); + // Scale the speed value with accuracy and OD. - speedValue *= (0.95 + Math.Pow(Attributes.OverallDifficulty, 2) / 750) * Math.Pow(accuracy, (14.5 - Math.Max(Attributes.OverallDifficulty, 8)) / 2); + speedValue *= (0.95 + Math.Pow(Attributes.OverallDifficulty, 2) / 750) * Math.Pow((accuracy + relevantAccuracy) / 2.0, (14.5 - Math.Max(Attributes.OverallDifficulty, 8)) / 2); // Scale the speed value with # of 50s to punish doubletapping. speedValue *= Math.Pow(0.98, countMeh < totalHits / 500.0 ? 0 : countMeh - totalHits / 500.0); diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index cae6b8e01c..f8c1042a10 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -7,6 +7,8 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; using osu.Game.Rulesets.Osu.Objects; using osu.Framework.Utils; +using System.Collections.Generic; +using System.Linq; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -33,6 +35,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private readonly double greatWindow; + private List objectStrains = new List(); + public Speed(Mod[] mods, double hitWindowGreat) : base(mods) { @@ -170,7 +174,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills currentRhythm = calculateRhythmBonus(current); - return currentStrain * currentRhythm; + double totalStrain = currentStrain * currentRhythm; + + objectStrains.Add(totalStrain); + + return totalStrain; + } + + public double RelevantNoteCount() + { + double maxStrain = objectStrains.Max(); + return objectStrains.Aggregate((total, next) => total + (1.0 / (1.0 + Math.Pow(Math.E, -(next/maxStrain * 12.0 - 6.0))))); } } } From d7483a6c5da7ace483c9e6cac31edf4f3ca0a67c Mon Sep 17 00:00:00 2001 From: emu1337 Date: Mon, 11 Oct 2021 19:58:03 +0200 Subject: [PATCH 002/982] changed pow to exp function --- osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index f8c1042a10..f477f8e17d 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -184,7 +184,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills public double RelevantNoteCount() { double maxStrain = objectStrains.Max(); - return objectStrains.Aggregate((total, next) => total + (1.0 / (1.0 + Math.Pow(Math.E, -(next/maxStrain * 12.0 - 6.0))))); + return objectStrains.Aggregate((total, next) => total + (1.0 / (1.0 + Math.Exp(-(next/maxStrain * 12.0 - 6.0))))); } } } From abbc13c60feeaf42ddb57d21d160020fcd5c6cf7 Mon Sep 17 00:00:00 2001 From: David Paiva Date: Sat, 20 Nov 2021 12:41:01 +0000 Subject: [PATCH 003/982] Added Beatmap Link button to Discord Rich Presence --- osu.Desktop/DiscordRichPresence.cs | 31 +++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index e1e7e6ad18..f58633ae9e 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -47,6 +47,8 @@ namespace osu.Desktop SkipIdenticalPresence = false // handles better on discord IPC loss, see updateStatus call in onReady. }; + client.RegisterUriScheme(); + client.OnReady += onReady; // safety measure for now, until we performance test / improve backoff for failed connections. @@ -90,10 +92,22 @@ namespace osu.Desktop return; } - if (status.Value is UserStatusOnline && activity.Value != null) + if (/*status.Value is UserStatusOnline &&*/ activity.Value != null) { presence.State = truncate(activity.Value.Status); presence.Details = truncate(getDetails(activity.Value)); + + if (getOnlineID(activity.Value) != string.Empty) + { + presence.Buttons = new Button[] + { + new Button() { Label = "Beatmap Link", Url = $"https://osu.ppy.sh/b/{getOnlineID(activity.Value)}" } + }; + } + else + { + presence.Buttons = null; + } } else { @@ -109,6 +123,7 @@ namespace osu.Desktop // update ruleset presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom"; + presence.Assets.SmallImageText = ruleset.Value.Name; client.SetPresence(presence); @@ -152,6 +167,20 @@ namespace osu.Desktop return string.Empty; } + private string getOnlineID(UserActivity activity) + { + switch (activity) + { + case UserActivity.InGame game: + if (!(game.BeatmapInfo.OnlineID < 1)) + return game.BeatmapInfo.OnlineID.ToString(); + + return string.Empty; + } + + return string.Empty; + } + protected override void Dispose(bool isDisposing) { client.Dispose(); From e65826979e8162c92613e19df322fb3546e3c0bb Mon Sep 17 00:00:00 2001 From: David Paiva Date: Sat, 20 Nov 2021 12:41:31 +0000 Subject: [PATCH 004/982] Whoops, forgot that comment --- osu.Desktop/DiscordRichPresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index f58633ae9e..dd3fca095e 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -92,7 +92,7 @@ namespace osu.Desktop return; } - if (/*status.Value is UserStatusOnline &&*/ activity.Value != null) + if (status.Value is UserStatusOnline && activity.Value != null) { presence.State = truncate(activity.Value.Status); presence.Details = truncate(getDetails(activity.Value)); From 5276300c081ce7d3cfd2042d89c7189fa9866e33 Mon Sep 17 00:00:00 2001 From: David Paiva Date: Sat, 20 Nov 2021 14:11:02 +0000 Subject: [PATCH 005/982] Added required changes. --- osu.Desktop/DiscordRichPresence.cs | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index dd3fca095e..d72774e96f 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -97,7 +97,7 @@ namespace osu.Desktop presence.State = truncate(activity.Value.Status); presence.Details = truncate(getDetails(activity.Value)); - if (getOnlineID(activity.Value) != string.Empty) + if (getOnlineID(activity.Value) != null) { presence.Buttons = new Button[] { @@ -167,18 +167,14 @@ namespace osu.Desktop return string.Empty; } - private string getOnlineID(UserActivity activity) + private int? getOnlineID(UserActivity activity) { - switch (activity) + if (activity is UserActivity.InGame game && game.BeatmapInfo.OnlineID > 0) { - case UserActivity.InGame game: - if (!(game.BeatmapInfo.OnlineID < 1)) - return game.BeatmapInfo.OnlineID.ToString(); - - return string.Empty; + return game.BeatmapInfo.OnlineID; } - return string.Empty; + return null; } protected override void Dispose(bool isDisposing) From 58d3e66d8b194a07a83d52e6953a99d9c52261c4 Mon Sep 17 00:00:00 2001 From: David Paiva Date: Sun, 21 Nov 2021 09:36:05 +0000 Subject: [PATCH 006/982] Update osu.Desktop/DiscordRichPresence.cs Co-authored-by: Salman Ahmed --- osu.Desktop/DiscordRichPresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index d72774e96f..46aa080dfe 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -101,7 +101,7 @@ namespace osu.Desktop { presence.Buttons = new Button[] { - new Button() { Label = "Beatmap Link", Url = $"https://osu.ppy.sh/b/{getOnlineID(activity.Value)}" } + new Button() { Label = "Open Beatmap", Url = $"https://osu.ppy.sh/b/{getOnlineID(activity.Value)}" } }; } else From f3eaa950416971ccfd10f8e492c4b8b61b53e92d Mon Sep 17 00:00:00 2001 From: Susko3 <16479013+Susko3@users.noreply.github.com> Date: Fri, 14 Jan 2022 23:16:07 +0100 Subject: [PATCH 007/982] Move input handler settings creation to `OsuGameBase` --- osu.Desktop/OsuGameDesktop.cs | 25 +++++++++++ osu.Game/OsuGameBase.cs | 21 ++++++++++ .../Settings/Sections/InputSection.cs | 41 ++----------------- 3 files changed, 49 insertions(+), 38 deletions(-) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index b234207848..a0c2a80bb8 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -20,8 +20,15 @@ using osu.Framework.Screens; using osu.Game.Screens.Menu; using osu.Game.Updater; using osu.Desktop.Windows; +using osu.Framework.Input.Handlers; +using osu.Framework.Input.Handlers.Joystick; +using osu.Framework.Input.Handlers.Mouse; +using osu.Framework.Input.Handlers.Tablet; using osu.Framework.Threading; using osu.Game.IO; +using osu.Game.Overlays.Settings; +using osu.Game.Overlays.Settings.Sections; +using osu.Game.Overlays.Settings.Sections.Input; namespace osu.Desktop { @@ -156,6 +163,24 @@ namespace osu.Desktop desktopWindow.DragDrop += f => fileDrop(new[] { f }); } + public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler) + { + switch (handler) + { + case ITabletHandler th: + return new TabletSettings(th); + + case MouseHandler mh: + return new MouseSettings(mh); + + case JoystickHandler _: + return new InputSection.HandlerSection(handler); + + default: + return base.CreateSettingsSubsectionFor(handler); + } + } + private readonly List importableFiles = new List(); private ScheduledDelegate importSchedule; diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 9256514a0a..0059fc2204 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -17,6 +17,8 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Performance; using osu.Framework.Graphics.Textures; using osu.Framework.Input; +using osu.Framework.Input.Handlers; +using osu.Framework.Input.Handlers.Midi; using osu.Framework.IO.Stores; using osu.Framework.Logging; using osu.Framework.Platform; @@ -35,6 +37,8 @@ using osu.Game.Online.Chat; using osu.Game.Online.Multiplayer; using osu.Game.Online.Spectator; using osu.Game.Overlays; +using osu.Game.Overlays.Settings; +using osu.Game.Overlays.Settings.Sections; using osu.Game.Resources; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; @@ -448,6 +452,23 @@ namespace osu.Game protected override Storage CreateStorage(GameHost host, Storage defaultStorage) => new OsuStorage(host, defaultStorage); + /// + /// Creates an input settings subsection for an . + /// + /// Should be overriden per-platform to provide settings for platform-specific handlers. + public virtual SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler) + { + switch (handler) + { + case MidiHandler _: + return new InputSection.HandlerSection(handler); + + // return null for handlers that shouldn't have settings. + default: + return null; + } + } + private void onRulesetChanged(ValueChangedEvent r) { if (r.NewValue?.Available != true) diff --git a/osu.Game/Overlays/Settings/Sections/InputSection.cs b/osu.Game/Overlays/Settings/Sections/InputSection.cs index d282ba5318..77076ae920 100644 --- a/osu.Game/Overlays/Settings/Sections/InputSection.cs +++ b/osu.Game/Overlays/Settings/Sections/InputSection.cs @@ -5,10 +5,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Handlers; -using osu.Framework.Input.Handlers.Joystick; -using osu.Framework.Input.Handlers.Midi; -using osu.Framework.Input.Handlers.Mouse; -using osu.Framework.Input.Handlers.Tablet; using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Game.Localisation; @@ -22,9 +18,6 @@ namespace osu.Game.Overlays.Settings.Sections public override LocalisableString Header => InputSettingsStrings.InputSectionHeader; - [Resolved] - private GameHost host { get; set; } - public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.Keyboard @@ -36,7 +29,7 @@ namespace osu.Game.Overlays.Settings.Sections } [BackgroundDependencyLoader] - private void load() + private void load(GameHost host, OsuGameBase game) { Children = new Drawable[] { @@ -45,42 +38,14 @@ namespace osu.Game.Overlays.Settings.Sections foreach (var handler in host.AvailableInputHandlers) { - var handlerSection = createSectionFor(handler); + var handlerSection = game.CreateSettingsSubsectionFor(handler); if (handlerSection != null) Add(handlerSection); } } - private SettingsSubsection createSectionFor(InputHandler handler) - { - SettingsSubsection section; - - switch (handler) - { - // ReSharper disable once SuspiciousTypeConversion.Global (net standard fuckery) - case ITabletHandler th: - section = new TabletSettings(th); - break; - - case MouseHandler mh: - section = new MouseSettings(mh); - break; - - // whitelist the handlers which should be displayed to avoid any weird cases of users touching settings they shouldn't. - case JoystickHandler _: - case MidiHandler _: - section = new HandlerSection(handler); - break; - - default: - return null; - } - - return section; - } - - private class HandlerSection : SettingsSubsection + public class HandlerSection : SettingsSubsection { private readonly InputHandler handler; From 037e56f13eca292e9b8b4a43a0eb4da262ac0fa8 Mon Sep 17 00:00:00 2001 From: Susko3 <16479013+Susko3@users.noreply.github.com> Date: Sat, 15 Jan 2022 14:38:38 +0100 Subject: [PATCH 008/982] Add Android mouse settings --- osu.Android/AndroidMouseSettings.cs | 97 +++++++++++++++++++ osu.Android/OsuGameAndroid.cs | 22 +++++ osu.Android/osu.Android.csproj | 1 + .../Settings/Sections/Input/MouseSettings.cs | 4 +- 4 files changed, 122 insertions(+), 2 deletions(-) create mode 100644 osu.Android/AndroidMouseSettings.cs diff --git a/osu.Android/AndroidMouseSettings.cs b/osu.Android/AndroidMouseSettings.cs new file mode 100644 index 0000000000..7dff929cd4 --- /dev/null +++ b/osu.Android/AndroidMouseSettings.cs @@ -0,0 +1,97 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.OS; +using osu.Framework.Allocation; +using osu.Framework.Android.Input; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Localisation; +using osu.Game.Configuration; +using osu.Game.Localisation; +using osu.Game.Overlays.Settings; +using osu.Game.Overlays.Settings.Sections.Input; + +namespace osu.Android +{ + public class AndroidMouseSettings : SettingsSubsection + { + private readonly AndroidMouseHandler mouseHandler; + + protected override LocalisableString Header => MouseSettingsStrings.Mouse; + + private Bindable handlerSensitivity; + + private Bindable localSensitivity; + + private Bindable relativeMode; + + public AndroidMouseSettings(AndroidMouseHandler mouseHandler) + { + this.mouseHandler = mouseHandler; + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager osuConfig) + { + // use local bindable to avoid changing enabled state of game host's bindable. + handlerSensitivity = mouseHandler.Sensitivity.GetBoundCopy(); + localSensitivity = handlerSensitivity.GetUnboundCopy(); + + relativeMode = mouseHandler.UseRelativeMode.GetBoundCopy(); + + // High precision/pointer capture is only available on Android 8.0 and up + if (Build.VERSION.SdkInt >= BuildVersionCodes.O) + { + AddRange(new Drawable[] + { + new SettingsCheckbox + { + LabelText = MouseSettingsStrings.HighPrecisionMouse, + TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip, + Current = relativeMode, + Keywords = new[] { @"raw", @"input", @"relative", @"cursor", @"captured", @"pointer" }, + }, + new MouseSettings.SensitivitySetting + { + LabelText = MouseSettingsStrings.CursorSensitivity, + Current = localSensitivity, + }, + }); + } + + AddRange(new Drawable[] + { + new SettingsCheckbox + { + LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust, + TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip, + Current = osuConfig.GetBindable(OsuSetting.MouseDisableWheel), + }, + new SettingsCheckbox + { + LabelText = MouseSettingsStrings.DisableMouseButtons, + Current = osuConfig.GetBindable(OsuSetting.MouseDisableButtons), + }, + }); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + relativeMode.BindValueChanged(relative => localSensitivity.Disabled = !relative.NewValue, true); + + handlerSensitivity.BindValueChanged(val => + { + bool disabled = localSensitivity.Disabled; + + localSensitivity.Disabled = false; + localSensitivity.Value = val.NewValue; + localSensitivity.Disabled = disabled; + }, true); + + localSensitivity.BindValueChanged(val => handlerSensitivity.Value = val.NewValue); + } + } +} diff --git a/osu.Android/OsuGameAndroid.cs b/osu.Android/OsuGameAndroid.cs index 050bf2b787..ba2527d71e 100644 --- a/osu.Android/OsuGameAndroid.cs +++ b/osu.Android/OsuGameAndroid.cs @@ -5,7 +5,11 @@ using System; using Android.App; using Android.OS; using osu.Framework.Allocation; +using osu.Framework.Android.Input; +using osu.Framework.Input.Handlers; +using osu.Framework.Platform; using osu.Game; +using osu.Game.Overlays.Settings; using osu.Game.Updater; using osu.Game.Utils; using Xamarin.Essentials; @@ -73,10 +77,28 @@ namespace osu.Android LoadComponentAsync(new GameplayScreenRotationLocker(), Add); } + public override void SetHost(GameHost host) + { + base.SetHost(host); + host.Window.CursorState |= CursorState.Hidden; + } + protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager(); protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo(); + public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler) + { + switch (handler) + { + case AndroidMouseHandler mh: + return new AndroidMouseSettings(mh); + + default: + return base.CreateSettingsSubsectionFor(handler); + } + } + private class AndroidBatteryInfo : BatteryInfo { public override double ChargeLevel => Battery.ChargeLevel; diff --git a/osu.Android/osu.Android.csproj b/osu.Android/osu.Android.csproj index fc50ca9fa1..90b02c527b 100644 --- a/osu.Android/osu.Android.csproj +++ b/osu.Android/osu.Android.csproj @@ -26,6 +26,7 @@ true + diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index 4235dc0a05..6bb97c1137 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -124,7 +124,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input }, true); } - private class SensitivitySetting : SettingsSlider + public class SensitivitySetting : SettingsSlider { public SensitivitySetting() { @@ -133,7 +133,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input } } - private class SensitivitySlider : OsuSliderBar + public class SensitivitySlider : OsuSliderBar { public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x"; } From d4af8498af6795213d648844d1c11da99f65f4e6 Mon Sep 17 00:00:00 2001 From: Susko3 <16479013+Susko3@users.noreply.github.com> Date: Sat, 15 Jan 2022 14:48:41 +0100 Subject: [PATCH 009/982] Add iOS mouse settings Functionality is currently limited to some OsuSettings, but will expand in the future when high precision mouse is added. --- osu.iOS/IOSMouseSettings.cs | 36 ++++++++++++++++++++++++++++++++++++ osu.iOS/OsuGameIOS.cs | 15 +++++++++++++++ osu.iOS/osu.iOS.csproj | 1 + 3 files changed, 52 insertions(+) create mode 100644 osu.iOS/IOSMouseSettings.cs diff --git a/osu.iOS/IOSMouseSettings.cs b/osu.iOS/IOSMouseSettings.cs new file mode 100644 index 0000000000..1979a881f7 --- /dev/null +++ b/osu.iOS/IOSMouseSettings.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Localisation; +using osu.Game.Configuration; +using osu.Game.Localisation; +using osu.Game.Overlays.Settings; + +namespace osu.iOS +{ + public class IOSMouseSettings : SettingsSubsection + { + protected override LocalisableString Header => MouseSettingsStrings.Mouse; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager osuConfig) + { + Children = new Drawable[] + { + new SettingsCheckbox + { + LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust, + TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip, + Current = osuConfig.GetBindable(OsuSetting.MouseDisableWheel), + }, + new SettingsCheckbox + { + LabelText = MouseSettingsStrings.DisableMouseButtons, + Current = osuConfig.GetBindable(OsuSetting.MouseDisableButtons), + }, + }; + } + } +} diff --git a/osu.iOS/OsuGameIOS.cs b/osu.iOS/OsuGameIOS.cs index 702aef45f5..c3f7033752 100644 --- a/osu.iOS/OsuGameIOS.cs +++ b/osu.iOS/OsuGameIOS.cs @@ -3,7 +3,10 @@ using System; using Foundation; +using osu.Framework.Input.Handlers; +using osu.Framework.iOS.Input; using osu.Game; +using osu.Game.Overlays.Settings; using osu.Game.Updater; using osu.Game.Utils; using Xamarin.Essentials; @@ -18,6 +21,18 @@ namespace osu.iOS protected override BatteryInfo CreateBatteryInfo() => new IOSBatteryInfo(); + public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler) + { + switch (handler) + { + case IOSMouseHandler _: + return new IOSMouseSettings(); + + default: + return base.CreateSettingsSubsectionFor(handler); + } + } + private class IOSBatteryInfo : BatteryInfo { public override double ChargeLevel => Battery.ChargeLevel; diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj index 1203c3659b..b9da874f30 100644 --- a/osu.iOS/osu.iOS.csproj +++ b/osu.iOS/osu.iOS.csproj @@ -23,6 +23,7 @@ + From ac329664276eeaec1a41b2284e69dfefc065ac9c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 3 Apr 2022 01:31:51 +0300 Subject: [PATCH 010/982] Replicate osu!(stable)'s hit target position with "Classic" mod --- osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs | 3 +++ osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 8 +++++++- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs index 5a6f57bc36..d18b88761d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs @@ -16,6 +16,9 @@ namespace osu.Game.Rulesets.Taiko.Mods { drawableTaikoRuleset = (DrawableTaikoRuleset)drawableRuleset; drawableTaikoRuleset.LockPlayfieldAspect.Value = false; + + var playfield = (TaikoPlayfield)drawableRuleset.Playfield; + playfield.ClassicHitTargetPosition.Value = true; } public void Update(Playfield playfield) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 504b10e9bc..f2fa63c99e 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Pooling; @@ -31,6 +32,11 @@ namespace osu.Game.Rulesets.Taiko.UI /// public const float DEFAULT_HEIGHT = 200; + /// + /// Whether the hit target should be nudged further towards the left area, matching the stable "classic" position. + /// + public Bindable ClassicHitTargetPosition = new BindableBool(); + private Container hitExplosionContainer; private Container kiaiExplosionContainer; private JudgementContainer judgementContainer; @@ -190,7 +196,7 @@ namespace osu.Game.Rulesets.Taiko.UI // Padding is required to be updated for elements which are based on "absolute" X sized elements. // This is basically allowing for correct alignment as relative pieces move around them. - rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth }; + rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth - (ClassicHitTargetPosition.Value ? 45 : 0) }; hitTargetOffsetContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; mascot.Scale = new Vector2(DrawHeight / DEFAULT_HEIGHT); From 16f626fb646a637cc908a7d1733457008b7d10ad Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 01:21:19 +0300 Subject: [PATCH 011/982] Add legacy classic taiko player test scene --- .../TestSceneLegacyTaikoPlayer.cs | 28 +++++++++++++++++++ .../TestSceneTaikoPlayer.cs | 9 ++++++ 2 files changed, 37 insertions(+) create mode 100644 osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs new file mode 100644 index 0000000000..d1f80768b6 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Database; +using osu.Game.Rulesets.Taiko.Mods; +using osu.Game.Skinning; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + public class TestSceneLegacyTaikoPlayer : PlayerTestScene + { + protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); + + [BackgroundDependencyLoader] + private void load(SkinManager skins) + { + skins.CurrentSkinInfo.Value = DefaultLegacySkin.CreateInfo().ToLiveUnmanaged(); + } + + protected override TestPlayer CreatePlayer(Ruleset ruleset) + { + SelectedMods.Value = new[] { new TaikoModClassic() }; + return base.CreatePlayer(ruleset); + } + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs index cd7511241a..8b7a2d0c13 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs @@ -1,6 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; +using osu.Game.Database; +using osu.Game.Skinning; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests @@ -8,5 +11,11 @@ namespace osu.Game.Rulesets.Taiko.Tests public class TestSceneTaikoPlayer : PlayerTestScene { protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); + + [BackgroundDependencyLoader] + private void load(SkinManager skins) + { + skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged(); + } } } From 55c56c03a59837e6265174c80085ec62c61b0771 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:34:07 +0300 Subject: [PATCH 012/982] Propagate legacy input drum size to main piece --- .../Skinning/Legacy/LegacyInputDrum.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs index 43c5c07f80..0d5ce6201b 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs @@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy public LegacyInputDrum() { - RelativeSizeAxes = Axes.Both; + Size = new Vector2(180, 200); } [BackgroundDependencyLoader] @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy { Child = content = new Container { - Size = new Vector2(180, 200), + RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Sprite @@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy const float ratio = 1.6f; // because the right half is flipped, we need to position using width - position to get the true "topleft" origin position - float negativeScaleAdjust = content.Width / ratio; + float negativeScaleAdjust = Width / ratio; if (skin.GetConfig(SkinConfiguration.LegacySetting.Version)?.Value >= 2.1m) { @@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy // Relying on RelativeSizeAxes.Both + FillMode.Fit doesn't work due to the precise pixel layout requirements. // This is a bit ugly but makes the non-legacy implementations a lot cleaner to implement. - content.Scale = new Vector2(DrawHeight / content.Size.Y); + Scale = new Vector2(Parent.DrawHeight / Size.Y); } /// From e4f6e842b045b6bf09be49dc1821554aa0ed70cc Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:34:35 +0300 Subject: [PATCH 013/982] Expose input drum `SkinnableDrawable` in `InputDrum` for width consumption This is probably not a good way to approach this, but I'm unsure about any other way. --- osu.Game.Rulesets.Taiko/UI/InputDrum.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs index 16be20f7f3..1c76a214ed 100644 --- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs +++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs @@ -24,6 +24,8 @@ namespace osu.Game.Rulesets.Taiko.UI { private const float middle_split = 0.025f; + public SkinnableDrawable Skinnable { get; private set; } + [Cached] private DrumSampleTriggerSource sampleTriggerSource; @@ -39,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.UI { Children = new Drawable[] { - new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new Container + Skinnable = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new Container { RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, @@ -69,7 +71,10 @@ namespace osu.Game.Rulesets.Taiko.UI CentreAction = TaikoAction.RightCentre } } - }), + }) + { + CentreComponent = false, + }, sampleTriggerSource }; } From ec5ad995f830bd74b8f4ecae8d8e5f7898250948 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:37:51 +0300 Subject: [PATCH 014/982] Reorder taiko playfield elements to fix hit explosion Z-ordering --- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 95 +++++++++++--------- 1 file changed, 54 insertions(+), 41 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index f2fa63c99e..63b9d4d9ad 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -48,8 +48,8 @@ namespace osu.Game.Rulesets.Taiko.UI private readonly IDictionary explosionPools = new Dictionary(); private ProxyContainer topLevelHitContainer; + private InputDrum inputDrum; private Container rightArea; - private Container leftArea; /// /// is purposefully not called on this to prevent i.e. being able to interact @@ -57,14 +57,36 @@ namespace osu.Game.Rulesets.Taiko.UI /// private BarLinePlayfield barLinePlayfield; - private Container hitTargetOffsetContent; + private Container playfieldContent; + private Container playfieldOverlay; [BackgroundDependencyLoader] private void load(OsuColour colours) { + Container leftArea = null; + InternalChildren = new[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()), + leftArea = new Container + { + Name = "Left overlay", + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit, + BorderColour = colours.Gray0, + Children = new Drawable[] + { + new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), + } + }, + mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) + { + Origin = Anchor.BottomLeft, + Anchor = Anchor.TopLeft, + RelativePositionAxes = Axes.Y, + RelativeSizeAxes = Axes.None, + Y = 0.2f + }, rightArea = new Container { Name = "Right area", @@ -74,7 +96,7 @@ namespace osu.Game.Rulesets.Taiko.UI { new Container { - Name = "Masked elements before hit objects", + Name = "Elements before hit objects", RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, Children = new[] @@ -89,22 +111,28 @@ namespace osu.Game.Rulesets.Taiko.UI } } }, - hitTargetOffsetContent = new Container + new Container { + Name = "Masked hit objects content", + RelativeSizeAxes = Axes.Both, + Masking = true, + Child = playfieldContent = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + barLinePlayfield = new BarLinePlayfield(), + HitObjectContainer, + } + } + }, + playfieldOverlay = new Container + { + Name = "Elements after hit objects", RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - barLinePlayfield = new BarLinePlayfield(), - new Container - { - Name = "Hit objects", - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - HitObjectContainer, - drumRollHitContainer = new DrumRollHitContainer() - } - }, + drumRollHitContainer = new DrumRollHitContainer(), kiaiExplosionContainer = new Container { Name = "Kiai hit explosions", @@ -120,38 +148,21 @@ namespace osu.Game.Rulesets.Taiko.UI }, } }, - leftArea = new Container - { - Name = "Left overlay", - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - BorderColour = colours.Gray0, - Children = new Drawable[] - { - new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), - new InputDrum(HitObjectContainer) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - }, - } - }, - mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) - { - Origin = Anchor.BottomLeft, - Anchor = Anchor.TopLeft, - RelativePositionAxes = Axes.Y, - RelativeSizeAxes = Axes.None, - Y = 0.2f - }, topLevelHitContainer = new ProxyContainer { Name = "Top level hit objects", RelativeSizeAxes = Axes.Both, }, drumRollHitContainer.CreateProxy(), + inputDrum = new InputDrum(HitObjectContainer) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }, }; + leftArea.Add(inputDrum.CreateProxy()); + RegisterPool(50); RegisterPool(50); @@ -196,8 +207,10 @@ namespace osu.Game.Rulesets.Taiko.UI // Padding is required to be updated for elements which are based on "absolute" X sized elements. // This is basically allowing for correct alignment as relative pieces move around them. - rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth - (ClassicHitTargetPosition.Value ? 45 : 0) }; - hitTargetOffsetContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; + var inputDrumSize = inputDrum.Skinnable.Drawable.ToSpaceOfOtherDrawable(inputDrum.Skinnable.Drawable.DrawSize, this); + rightArea.Padding = new MarginPadding { Left = inputDrumSize.X }; + playfieldContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; + playfieldOverlay.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; mascot.Scale = new Vector2(DrawHeight / DEFAULT_HEIGHT); } From ce70957fbfa0d9b6d0d78d3c96e886c98b052cd9 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Apr 2022 02:38:56 +0300 Subject: [PATCH 015/982] Remove redundant code --- osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs | 3 +-- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs index 0d5ce6201b..5ff952f929 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs @@ -22,7 +22,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy { private LegacyHalfDrum left; private LegacyHalfDrum right; - private Container content; public LegacyInputDrum() { @@ -32,7 +31,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy [BackgroundDependencyLoader] private void load(ISkinSource skin) { - Child = content = new Container + Child = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 63b9d4d9ad..610078600a 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.UI [BackgroundDependencyLoader] private void load(OsuColour colours) { - Container leftArea = null; + Container leftArea; InternalChildren = new[] { From c1693e4387c51be66faf53d38bf0e1706d0a54a1 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Apr 2022 00:12:40 +0300 Subject: [PATCH 016/982] Use `LegacySkinPlayerTestScene` instead of reimplementing --- osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs | 9 --------- ...ikoPlayer.cs => TestSceneTaikoPlayerLegacySkin.cs} | 11 +---------- 2 files changed, 1 insertion(+), 19 deletions(-) rename osu.Game.Rulesets.Taiko.Tests/{TestSceneLegacyTaikoPlayer.cs => TestSceneTaikoPlayerLegacySkin.cs} (62%) diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs index 8b7a2d0c13..cd7511241a 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs @@ -1,9 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; -using osu.Game.Database; -using osu.Game.Skinning; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests @@ -11,11 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Tests public class TestSceneTaikoPlayer : PlayerTestScene { protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); - - [BackgroundDependencyLoader] - private void load(SkinManager skins) - { - skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged(); - } } } diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerLegacySkin.cs similarity index 62% rename from osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs rename to osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerLegacySkin.cs index d1f80768b6..13df24c988 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneLegacyTaikoPlayer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerLegacySkin.cs @@ -1,24 +1,15 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; -using osu.Game.Database; using osu.Game.Rulesets.Taiko.Mods; -using osu.Game.Skinning; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests { - public class TestSceneLegacyTaikoPlayer : PlayerTestScene + public class TestSceneTaikoPlayerLegacySkin : LegacySkinPlayerTestScene { protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); - [BackgroundDependencyLoader] - private void load(SkinManager skins) - { - skins.CurrentSkinInfo.Value = DefaultLegacySkin.CreateInfo().ToLiveUnmanaged(); - } - protected override TestPlayer CreatePlayer(Ruleset ruleset) { SelectedMods.Value = new[] { new TaikoModClassic() }; From b84a3b7834df1604a60e928b4dd211be67904049 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Apr 2022 21:39:53 +0300 Subject: [PATCH 017/982] Rewrite input drum measurements to autosize on X axis --- .../Skinning/Legacy/LegacyInputDrum.cs | 12 +- osu.Game.Rulesets.Taiko/UI/InputDrum.cs | 252 ++++++++++-------- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 20 +- 3 files changed, 154 insertions(+), 130 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs index 5ff952f929..476ad4a75d 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs @@ -20,20 +20,22 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy /// internal class LegacyInputDrum : Container { + private Container content; private LegacyHalfDrum left; private LegacyHalfDrum right; public LegacyInputDrum() { - Size = new Vector2(180, 200); + RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; } [BackgroundDependencyLoader] private void load(ISkinSource skin) { - Child = new Container + Child = content = new Container { - RelativeSizeAxes = Axes.Both, + Size = new Vector2(180, 200), Children = new Drawable[] { new Sprite @@ -66,7 +68,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy const float ratio = 1.6f; // because the right half is flipped, we need to position using width - position to get the true "topleft" origin position - float negativeScaleAdjust = Width / ratio; + float negativeScaleAdjust = content.Width / ratio; if (skin.GetConfig(SkinConfiguration.LegacySetting.Version)?.Value >= 2.1m) { @@ -90,7 +92,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy // Relying on RelativeSizeAxes.Both + FillMode.Fit doesn't work due to the precise pixel layout requirements. // This is a bit ugly but makes the non-legacy implementations a lot cleaner to implement. - Scale = new Vector2(Parent.DrawHeight / Size.Y); + content.Scale = new Vector2(DrawHeight / content.Size.Y); } /// diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs index 1c76a214ed..ad77eb100b 100644 --- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs +++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs @@ -12,6 +12,7 @@ using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.UI; +using osu.Game.Screens.Ranking; using osu.Game.Skinning; using osuTK; @@ -24,8 +25,6 @@ namespace osu.Game.Rulesets.Taiko.UI { private const float middle_split = 0.025f; - public SkinnableDrawable Skinnable { get; private set; } - [Cached] private DrumSampleTriggerSource sampleTriggerSource; @@ -33,7 +32,8 @@ namespace osu.Game.Rulesets.Taiko.UI { sampleTriggerSource = new DrumSampleTriggerSource(hitObjectContainer); - RelativeSizeAxes = Axes.Both; + AutoSizeAxes = Axes.X; + RelativeSizeAxes = Axes.Y; } [BackgroundDependencyLoader] @@ -41,12 +41,32 @@ namespace osu.Game.Rulesets.Taiko.UI { Children = new Drawable[] { - Skinnable = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new Container + new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.InputDrum), _ => new DefaultInputDrum()) { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + }, + sampleTriggerSource + }; + } + + private class DefaultInputDrum : AspectContainer + { + public DefaultInputDrum() + { + RelativeSizeAxes = Axes.Y; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChild = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, Scale = new Vector2(0.9f), - Children = new Drawable[] + Children = new[] { new TaikoHalfDrum(false) { @@ -71,134 +91,130 @@ namespace osu.Game.Rulesets.Taiko.UI CentreAction = TaikoAction.RightCentre } } - }) - { - CentreComponent = false, - }, - sampleTriggerSource - }; - } - - /// - /// A half-drum. Contains one centre and one rim hit. - /// - private class TaikoHalfDrum : Container, IKeyBindingHandler - { - /// - /// The key to be used for the rim of the half-drum. - /// - public TaikoAction RimAction; - - /// - /// The key to be used for the centre of the half-drum. - /// - public TaikoAction CentreAction; - - private readonly Sprite rim; - private readonly Sprite rimHit; - private readonly Sprite centre; - private readonly Sprite centreHit; - - [Resolved] - private DrumSampleTriggerSource sampleTriggerSource { get; set; } - - public TaikoHalfDrum(bool flipped) - { - Masking = true; - - Children = new Drawable[] - { - rim = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both - }, - rimHit = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Alpha = 0, - Blending = BlendingParameters.Additive, - }, - centre = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Size = new Vector2(0.7f) - }, - centreHit = new Sprite - { - Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Size = new Vector2(0.7f), - Alpha = 0, - Blending = BlendingParameters.Additive - } }; } - [BackgroundDependencyLoader] - private void load(TextureStore textures, OsuColour colours) + /// + /// A half-drum. Contains one centre and one rim hit. + /// + private class TaikoHalfDrum : Container, IKeyBindingHandler { - rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer"); - rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit"); - centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner"); - centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit"); + /// + /// The key to be used for the rim of the half-drum. + /// + public TaikoAction RimAction; - rimHit.Colour = colours.Blue; - centreHit.Colour = colours.Pink; - } + /// + /// The key to be used for the centre of the half-drum. + /// + public TaikoAction CentreAction; - public bool OnPressed(KeyBindingPressEvent e) - { - Drawable target = null; - Drawable back = null; + private readonly Sprite rim; + private readonly Sprite rimHit; + private readonly Sprite centre; + private readonly Sprite centreHit; - if (e.Action == CentreAction) + [Resolved] + private DrumSampleTriggerSource sampleTriggerSource { get; set; } + + public TaikoHalfDrum(bool flipped) { - target = centreHit; - back = centre; + Masking = true; - sampleTriggerSource.Play(HitType.Centre); - } - else if (e.Action == RimAction) - { - target = rimHit; - back = rim; - - sampleTriggerSource.Play(HitType.Rim); + Children = new Drawable[] + { + rim = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both + }, + rimHit = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Alpha = 0, + Blending = BlendingParameters.Additive, + }, + centre = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Size = new Vector2(0.7f) + }, + centreHit = new Sprite + { + Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Size = new Vector2(0.7f), + Alpha = 0, + Blending = BlendingParameters.Additive + } + }; } - if (target != null) + [BackgroundDependencyLoader] + private void load(TextureStore textures, OsuColour colours) { - const float scale_amount = 0.05f; - const float alpha_amount = 0.5f; + rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer"); + rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit"); + centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner"); + centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit"); - const float down_time = 40; - const float up_time = 1000; - - back.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint) - .Then() - .ScaleTo(1, up_time, Easing.OutQuint); - - target.Animate( - t => t.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint), - t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.OutQuint) - ).Then( - t => t.ScaleTo(1, up_time, Easing.OutQuint), - t => t.FadeOut(up_time, Easing.OutQuint) - ); + rimHit.Colour = colours.Blue; + centreHit.Colour = colours.Pink; } - return false; - } + public bool OnPressed(KeyBindingPressEvent e) + { + Drawable target = null; + Drawable back = null; - public void OnReleased(KeyBindingReleaseEvent e) - { + if (e.Action == CentreAction) + { + target = centreHit; + back = centre; + + sampleTriggerSource.Play(HitType.Centre); + } + else if (e.Action == RimAction) + { + target = rimHit; + back = rim; + + sampleTriggerSource.Play(HitType.Rim); + } + + if (target != null) + { + const float scale_amount = 0.05f; + const float alpha_amount = 0.5f; + + const float down_time = 40; + const float up_time = 1000; + + back.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint) + .Then() + .ScaleTo(1, up_time, Easing.OutQuint); + + target.Animate( + t => t.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint), + t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.OutQuint) + ).Then( + t => t.ScaleTo(1, up_time, Easing.OutQuint), + t => t.FadeOut(up_time, Easing.OutQuint) + ); + } + + return false; + } + + public void OnReleased(KeyBindingReleaseEvent e) + { + } } } } diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 610078600a..5891672f29 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -77,6 +77,13 @@ namespace osu.Game.Rulesets.Taiko.UI Children = new Drawable[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), + inputDrum = new InputDrum(HitObjectContainer) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + }, } }, mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) @@ -154,13 +161,13 @@ namespace osu.Game.Rulesets.Taiko.UI RelativeSizeAxes = Axes.Both, }, drumRollHitContainer.CreateProxy(), - inputDrum = new InputDrum(HitObjectContainer) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - }, }; + // to prioritise receiving key presses on input drum before objects, move input drum to the end of the hierarchy... + leftArea.Remove(inputDrum); + AddInternal(inputDrum); + + // ...and create a proxy to keep the input drum displayed behind the playfield elements. leftArea.Add(inputDrum.CreateProxy()); RegisterPool(50); @@ -207,8 +214,7 @@ namespace osu.Game.Rulesets.Taiko.UI // Padding is required to be updated for elements which are based on "absolute" X sized elements. // This is basically allowing for correct alignment as relative pieces move around them. - var inputDrumSize = inputDrum.Skinnable.Drawable.ToSpaceOfOtherDrawable(inputDrum.Skinnable.Drawable.DrawSize, this); - rightArea.Padding = new MarginPadding { Left = inputDrumSize.X }; + rightArea.Padding = new MarginPadding { Left = inputDrum.Width }; playfieldContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; playfieldOverlay.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 }; From f48533b8a292d95202f1a3833e1569391c5a160a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 13 Apr 2022 04:38:07 +0300 Subject: [PATCH 018/982] Inline input drum proxying logic --- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 30 +++++++++----------- 1 file changed, 13 insertions(+), 17 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 5891672f29..d75e3fb303 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -63,27 +63,27 @@ namespace osu.Game.Rulesets.Taiko.UI [BackgroundDependencyLoader] private void load(OsuColour colours) { - Container leftArea; + inputDrum = new InputDrum(HitObjectContainer) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + }; InternalChildren = new[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()), - leftArea = new Container + new Container { Name = "Left overlay", RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, BorderColour = colours.Gray0, - Children = new Drawable[] + Children = new[] { new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), - inputDrum = new InputDrum(HitObjectContainer) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - AutoSizeAxes = Axes.X, - RelativeSizeAxes = Axes.Y, - }, + inputDrum.CreateProxy(), } }, mascot = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.Mascot), _ => Empty()) @@ -161,15 +161,11 @@ namespace osu.Game.Rulesets.Taiko.UI RelativeSizeAxes = Axes.Both, }, drumRollHitContainer.CreateProxy(), + // this is added at the end of the hierarchy to receive input before taiko objects. + // but is proxied below everything to not cover visual effects such as hit explosions. + inputDrum, }; - // to prioritise receiving key presses on input drum before objects, move input drum to the end of the hierarchy... - leftArea.Remove(inputDrum); - AddInternal(inputDrum); - - // ...and create a proxy to keep the input drum displayed behind the playfield elements. - leftArea.Add(inputDrum.CreateProxy()); - RegisterPool(50); RegisterPool(50); From 26985ca8afa855658cd32c7eb0c5669c5b32687f Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Sun, 22 May 2022 16:26:22 +0100 Subject: [PATCH 019/982] Store hitobject history in the hitobject --- .../Difficulty/CatchDifficultyCalculator.cs | 10 ++++++++- .../Preprocessing/CatchDifficultyHitObject.cs | 5 +++-- .../Difficulty/ManiaDifficultyCalculator.cs | 6 ++++- .../Preprocessing/ManiaDifficultyHitObject.cs | 5 +++-- .../Difficulty/Skills/Strain.cs | 6 ++--- .../Difficulty/OsuDifficultyCalculator.cs | 10 ++++----- .../Preprocessing/OsuDifficultyHitObject.cs | 9 ++++---- .../Difficulty/Skills/Aim.cs | 10 ++++----- .../Difficulty/Skills/Flashlight.cs | 7 +++--- .../Difficulty/Skills/Speed.cs | 22 +++++++++---------- .../Preprocessing/StaminaCheeseDetector.cs | 15 +++++++------ .../Preprocessing/TaikoDifficultyHitObject.cs | 15 +++++-------- .../Difficulty/Skills/Rhythm.cs | 2 +- .../Difficulty/Skills/Stamina.cs | 4 ++-- .../Difficulty/TaikoDifficultyCalculator.cs | 4 ++-- .../Preprocessing/DifficultyHitObject.cs | 18 ++++++++++++++- osu.Game/Rulesets/Difficulty/Skills/Skill.cs | 20 +---------------- .../Difficulty/Skills/StrainDecaySkill.cs | 2 +- .../Rulesets/Difficulty/Skills/StrainSkill.cs | 12 +++++----- 19 files changed, 94 insertions(+), 88 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 0054047573..3826e4cec4 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -49,6 +49,9 @@ namespace osu.Game.Rulesets.Catch.Difficulty { CatchHitObject lastObject = null; + List objects = new List(); + int index = 0; + // In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream. foreach (var hitObject in beatmap.HitObjects .SelectMany(obj => obj is JuiceStream stream ? stream.NestedHitObjects.AsEnumerable() : new[] { obj }) @@ -60,10 +63,15 @@ namespace osu.Game.Rulesets.Catch.Difficulty continue; if (lastObject != null) - yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth); + { + objects.Add(new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth, objects, index)); + index++; + } lastObject = hitObject; } + + return objects; } protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index b22ec93b43..8c229cf6c5 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Objects; @@ -24,8 +25,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing /// public readonly double StrainTime; - public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth) - : base(hitObject, lastObject, clockRate) + public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. float scalingFactor = normalized_hitobject_radius / halfCatcherWidth; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index b17aa7fc4d..7ce73c98d1 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -62,8 +62,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty LegacySortHelper.Sort(sortedObjects, Comparer.Create((a, b) => (int)Math.Round(a.StartTime) - (int)Math.Round(b.StartTime))); + List objects = new List(); + for (int i = 1; i < sortedObjects.Length; i++) - yield return new ManiaDifficultyHitObject(sortedObjects[i], sortedObjects[i - 1], clockRate); + objects.Add(new ManiaDifficultyHitObject(sortedObjects[i], sortedObjects[i - 1], clockRate, objects, i - 1)); + + return objects; } // Sorting is done in CreateDifficultyHitObjects, since the full list of hitobjects is required. diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs index 29ba934e9f..5c9b3b9b54 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Objects; @@ -11,8 +12,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing { public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject; - public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) - : base(hitObject, lastObject, clockRate) + public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { } } diff --git a/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs index 31550a8105..626f1bebbd 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs @@ -84,9 +84,9 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills return individualStrain + overallStrain - CurrentStrain; } - protected override double CalculateInitialStrain(double offset) - => applyDecay(individualStrain, offset - Previous[0].StartTime, individual_decay_base) - + applyDecay(overallStrain, offset - Previous[0].StartTime, overall_decay_base); + protected override double CalculateInitialStrain(double offset, DifficultyHitObject current) + => applyDecay(individualStrain, offset - current.Previous(0).StartTime, individual_decay_base) + + applyDecay(overallStrain, offset - current.Previous(0).StartTime, overall_decay_base); private double applyDecay(double value, double deltaTime, double decayBase) => value * Math.Pow(decayBase, deltaTime / 1000); diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 4eb5c79808..3b21ab49c2 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -87,16 +87,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { + List objects = new List(); + // The first jump is formed by the first two hitobjects of the map. // If the map has less than two OsuHitObjects, the enumerator will not return anything. for (int i = 1; i < beatmap.HitObjects.Count; i++) - { - var lastLast = i > 1 ? beatmap.HitObjects[i - 2] : null; - var last = beatmap.HitObjects[i - 1]; - var current = beatmap.HitObjects[i]; + objects.Add(new OsuDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate, objects, i - 1)); - yield return new OsuDifficultyHitObject(current, lastLast, last, clockRate); - } + return objects; } protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index cf4802d282..0598cbe4c9 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Mods; @@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing { public class OsuDifficultyHitObject : DifficultyHitObject { - private const int normalised_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths. + private const int normalised_radius = 50; private const int min_delta_time = 25; private const float maximum_slider_radius = normalised_radius * 2.4f; private const float assumed_slider_radius = normalised_radius * 1.8f; @@ -74,10 +75,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - public OsuDifficultyHitObject(HitObject hitObject, HitObject lastLastObject, HitObject lastObject, double clockRate) - : base(hitObject, lastObject, clockRate) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { - this.lastLastObject = (OsuHitObject)lastLastObject; + lastLastObject = position > 1 ? (OsuHitObject)Previous(1).BaseObject : null; this.lastObject = (OsuHitObject)lastObject; // Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects. diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index a6301aed6d..e3ec997740 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -22,8 +22,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private readonly bool withSliders; - protected override int HistoryLength => 2; - private const double wide_angle_multiplier = 1.5; private const double acute_angle_multiplier = 2.0; private const double slider_multiplier = 1.5; @@ -36,12 +34,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double strainValueOf(DifficultyHitObject current) { - if (current.BaseObject is Spinner || Previous.Count <= 1 || Previous[0].BaseObject is Spinner) + if (current.BaseObject is Spinner || current.Position <= 1 || current.Previous(0).BaseObject is Spinner) return 0; var osuCurrObj = (OsuDifficultyHitObject)current; - var osuLastObj = (OsuDifficultyHitObject)Previous[0]; - var osuLastLastObj = (OsuDifficultyHitObject)Previous[1]; + var osuLastObj = (OsuDifficultyHitObject)current.Previous(0); + var osuLastLastObj = (OsuDifficultyHitObject)current.Previous(1); // Calculate the velocity to the current hitobject, which starts with a base distance / time assuming the last object is a hitcircle. double currVelocity = osuCurrObj.LazyJumpDistance / osuCurrObj.StrainTime; @@ -152,7 +150,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000); - protected override double CalculateInitialStrain(double time) => currentStrain * strainDecay(time - Previous[0].StartTime); + protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => currentStrain * strainDecay(time - current.Previous(0).StartTime); protected override double StrainValueAt(DifficultyHitObject current) { diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index d93007fae5..75796a5993 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -25,7 +25,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double skillMultiplier => 0.05; private double strainDecayBase => 0.15; protected override double DecayWeight => 1.0; - protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations. private readonly bool hidden; @@ -51,9 +50,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills OsuDifficultyHitObject lastObj = osuCurrent; // This is iterating backwards in time from the current object. - for (int i = 0; i < Previous.Count; i++) + for (int i = 0; i < Math.Min(current.Position, 10); i++) { - var currentObj = (OsuDifficultyHitObject)Previous[i]; + var currentObj = (OsuDifficultyHitObject)current.Previous(i); var currentHitObject = (OsuHitObject)(currentObj.BaseObject); if (!(currentObj.BaseObject is Spinner)) @@ -89,7 +88,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000); - protected override double CalculateInitialStrain(double time) => currentStrain * strainDecay(time - Previous[0].StartTime); + protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => currentStrain * strainDecay(time - current.Previous(0).StartTime); protected override double StrainValueAt(DifficultyHitObject current) { diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 06d1ef7346..f8905664f4 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -29,8 +29,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override int ReducedSectionCount => 5; protected override double DifficultyMultiplier => 1.04; - protected override int HistoryLength => 32; - private readonly double greatWindow; public Speed(Mod[] mods, double hitWindowGreat) @@ -55,20 +53,22 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills bool firstDeltaSwitch = false; + int historicalNoteCount = Math.Min(current.Position, 32); + int rhythmStart = 0; - while (rhythmStart < Previous.Count - 2 && current.StartTime - Previous[rhythmStart].StartTime < history_time_max) + while (rhythmStart < historicalNoteCount - 2 && current.StartTime - current.Previous(rhythmStart).StartTime < history_time_max) rhythmStart++; for (int i = rhythmStart; i > 0; i--) { - OsuDifficultyHitObject currObj = (OsuDifficultyHitObject)Previous[i - 1]; - OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)Previous[i]; - OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)Previous[i + 1]; + OsuDifficultyHitObject currObj = (OsuDifficultyHitObject)current.Previous(i - 1); + OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(i); + OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(i + 1); double currHistoricalDecay = (history_time_max - (current.StartTime - currObj.StartTime)) / history_time_max; // scales note 0 to 1 from history to now - currHistoricalDecay = Math.Min((double)(Previous.Count - i) / Previous.Count, currHistoricalDecay); // either we're limited by time or limited by object count. + currHistoricalDecay = Math.Min((double)(historicalNoteCount - i) / historicalNoteCount, currHistoricalDecay); // either we're limited by time or limited by object count. double currDelta = currObj.StrainTime; double prevDelta = prevObj.StrainTime; @@ -90,10 +90,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills } else { - if (Previous[i - 1].BaseObject is Slider) // bpm change is into slider, this is easy acc window + if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window effectiveRatio *= 0.125; - if (Previous[i].BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle + if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle effectiveRatio *= 0.25; if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet) @@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills // derive strainTime for calculation var osuCurrObj = (OsuDifficultyHitObject)current; - var osuPrevObj = Previous.Count > 0 ? (OsuDifficultyHitObject)Previous[0] : null; + var osuPrevObj = current.Position > 0 ? (OsuDifficultyHitObject)current.Previous(0) : null; double strainTime = osuCurrObj.StrainTime; double greatWindowFull = greatWindow * 2; @@ -164,7 +164,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000); - protected override double CalculateInitialStrain(double time) => (currentStrain * currentRhythm) * strainDecay(time - Previous[0].StartTime); + protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => (currentStrain * currentRhythm) * strainDecay(time - current.Previous(0).StartTime); protected override double StrainValueAt(DifficultyHitObject current) { diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/StaminaCheeseDetector.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/StaminaCheeseDetector.cs index 3b1a9ad777..586a7fb6a7 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/StaminaCheeseDetector.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/StaminaCheeseDetector.cs @@ -3,6 +3,7 @@ using System; using System.Collections.Generic; +using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Utils; using osu.Game.Rulesets.Taiko.Objects; @@ -34,9 +35,9 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// /// The list of all s in the map. /// - private readonly List hitObjects; + private readonly List hitObjects; - public StaminaCheeseDetector(List hitObjects) + public StaminaCheeseDetector(List hitObjects) { this.hitObjects = hitObjects; } @@ -62,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// The length of a single repeating pattern to consider (triplets/quadruplets). private void findRolls(int patternLength) { - var history = new LimitedCapacityQueue(2 * patternLength); + var history = new LimitedCapacityQueue(2 * patternLength); // for convenience, we're tracking the index of the item *before* our suspected repeat's start, // as that index can be simply subtracted from the current index to get the number of elements in between @@ -97,11 +98,11 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// /// Determines whether the objects stored in contain a repetition of a pattern of length . /// - private static bool containsPatternRepeat(LimitedCapacityQueue history, int patternLength) + private static bool containsPatternRepeat(LimitedCapacityQueue history, int patternLength) { for (int j = 0; j < patternLength; j++) { - if (history[j].HitType != history[j + patternLength].HitType) + if (((TaikoDifficultyHitObject)history[j]).HitType != ((TaikoDifficultyHitObject)history[j + patternLength]).HitType) return false; } @@ -120,7 +121,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing for (int i = parity; i < hitObjects.Count; i += 2) { - if (hitObjects[i].HitType == type) + if (((TaikoDifficultyHitObject)hitObjects[i]).HitType == type) tlLength += 2; else tlLength = -2; @@ -139,7 +140,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing private void markObjectsAsCheese(int start, int end) { for (int i = start; i <= end; i++) - hitObjects[i].StaminaCheese = true; + ((TaikoDifficultyHitObject)hitObjects[i]).StaminaCheese = true; } } } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs index ae33c184d0..79e760d149 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Objects; @@ -24,11 +25,6 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// public readonly HitType? HitType; - /// - /// The index of the object in the beatmap. - /// - public readonly int ObjectIndex; - /// /// Whether the object should carry a penalty due to being hittable using special techniques /// making it easier to do so. @@ -42,16 +38,15 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// The gameplay preceding . /// The gameplay preceding . /// The rate of the gameplay clock. Modified by speed-changing mods. - /// The index of the object in the beatmap. - public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, int objectIndex) - : base(hitObject, lastObject, clockRate) + /// The list of s in the current beatmap. + /// The index of the object in the beatmap. + public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { var currentHit = hitObject as Hit; Rhythm = getClosestRhythm(lastObject, lastLastObject, clockRate); HitType = currentHit?.Type; - - ObjectIndex = objectIndex; } /// diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs index 973e55f4b4..9150b6980b 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs @@ -106,7 +106,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills if (!samePattern(start, mostRecentPatternsToCompare)) continue; - int notesSince = hitObject.ObjectIndex - rhythmHistory[start].ObjectIndex; + int notesSince = hitObject.Position - rhythmHistory[start].Position; penalty *= repetitionPenalty(notesSince); break; } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs index 54cf233d69..6922f57060 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs @@ -66,11 +66,11 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills TaikoDifficultyHitObject hitObject = (TaikoDifficultyHitObject)current; - if (hitObject.ObjectIndex % 2 == hand) + if (hitObject.Position % 2 == hand) { double objectStrain = 1; - if (hitObject.ObjectIndex == 1) + if (hitObject.Position == 1) return 1; notePairDurationHistory.Enqueue(hitObject.DeltaTime + offhandObjectDuration); diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index a9d512f076..f14765a925 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -47,13 +47,13 @@ namespace osu.Game.Rulesets.Taiko.Difficulty protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { - List taikoDifficultyHitObjects = new List(); + List taikoDifficultyHitObjects = new List(); for (int i = 2; i < beatmap.HitObjects.Count; i++) { taikoDifficultyHitObjects.Add( new TaikoDifficultyHitObject( - beatmap.HitObjects[i], beatmap.HitObjects[i - 1], beatmap.HitObjects[i - 2], clockRate, i + beatmap.HitObjects[i], beatmap.HitObjects[i - 1], beatmap.HitObjects[i - 2], clockRate, taikoDifficultyHitObjects, i - 2 ) ); } diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index 5edfb2207b..4f001a520c 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Difficulty.Preprocessing @@ -10,6 +11,13 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing /// public class DifficultyHitObject { + private readonly List difficultyHitObjects; + + /// + /// The position of this in the list. + /// + public int Position; + /// /// The this wraps. /// @@ -41,13 +49,21 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing /// The which this wraps. /// The last which occurs before in the beatmap. /// The rate at which the gameplay clock is run at. - public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) + /// The list of s in the current beatmap. + /// The position of this in the list. + public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) { + difficultyHitObjects = objects; + Position = position; BaseObject = hitObject; LastObject = lastObject; DeltaTime = (hitObject.StartTime - lastObject.StartTime) / clockRate; StartTime = hitObject.StartTime / clockRate; EndTime = hitObject.GetEndTime() / clockRate; } + + public DifficultyHitObject Previous(int backwardsIndex) => difficultyHitObjects[Position - (backwardsIndex + 1)]; + + public DifficultyHitObject Next(int forwardsIndex) => difficultyHitObjects[Position + (forwardsIndex + 1)]; } } diff --git a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs index b5c94ad806..f23f3b5f2a 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs @@ -3,7 +3,6 @@ using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Preprocessing; -using osu.Game.Rulesets.Difficulty.Utils; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Difficulty.Skills @@ -12,21 +11,10 @@ namespace osu.Game.Rulesets.Difficulty.Skills /// A bare minimal abstract skill for fully custom skill implementations. /// /// - /// This class should be considered a "processing" class and not persisted, as it keeps references to - /// gameplay objects after processing is run (see ). + /// This class should be considered a "processing" class and not persisted. /// public abstract class Skill { - /// - /// s that were processed previously. They can affect the strain values of the following objects. - /// - protected readonly ReverseQueue Previous; - - /// - /// Number of previous s to keep inside the queue. - /// - protected virtual int HistoryLength => 1; - /// /// Mods for use in skill calculations. /// @@ -37,17 +25,11 @@ namespace osu.Game.Rulesets.Difficulty.Skills protected Skill(Mod[] mods) { this.mods = mods; - Previous = new ReverseQueue(HistoryLength + 1); } internal void ProcessInternal(DifficultyHitObject current) { - while (Previous.Count > HistoryLength) - Previous.Dequeue(); - Process(current); - - Previous.Enqueue(current); } /// diff --git a/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs b/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs index d8babf2f32..3f3d57938b 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Difficulty.Skills { } - protected override double CalculateInitialStrain(double time) => CurrentStrain * strainDecay(time - Previous[0].StartTime); + protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => CurrentStrain * strainDecay(time - current.Previous(0).StartTime); protected override double StrainValueAt(DifficultyHitObject current) { diff --git a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs index 97266562e4..eb3203e9ec 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs @@ -47,13 +47,13 @@ namespace osu.Game.Rulesets.Difficulty.Skills protected sealed override void Process(DifficultyHitObject current) { // The first object doesn't generate a strain, so we begin with an incremented section end - if (Previous.Count == 0) + if (current.Position == 0) currentSectionEnd = Math.Ceiling(current.StartTime / SectionLength) * SectionLength; while (current.StartTime > currentSectionEnd) { saveCurrentPeak(); - startNewSectionFrom(currentSectionEnd); + startNewSectionFrom(currentSectionEnd, current); currentSectionEnd += SectionLength; } @@ -72,19 +72,21 @@ namespace osu.Game.Rulesets.Difficulty.Skills /// Sets the initial strain level for a new section. /// /// The beginning of the new section in milliseconds. - private void startNewSectionFrom(double time) + /// The current hit object. + private void startNewSectionFrom(double time, DifficultyHitObject current) { // The maximum strain of the new section is not zero by default // This means we need to capture the strain level at the beginning of the new section, and use that as the initial peak level. - currentSectionPeak = CalculateInitialStrain(time); + currentSectionPeak = CalculateInitialStrain(time, current); } /// /// Retrieves the peak strain at a point in time. /// /// The time to retrieve the peak strain at. + /// The current hit object. /// The peak strain. - protected abstract double CalculateInitialStrain(double time); + protected abstract double CalculateInitialStrain(double time, DifficultyHitObject current); /// /// Returns a live enumerable of the peak strains for each section of the beatmap, From 40f560d7d0022c9882c0571e40d34658600e447d Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Sun, 22 May 2022 21:45:27 +0100 Subject: [PATCH 020/982] Remove internal process method --- osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs | 4 ++-- osu.Game/Rulesets/Difficulty/Skills/Skill.cs | 7 +------ osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs | 2 +- 3 files changed, 4 insertions(+), 9 deletions(-) diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index b5aec0d659..b030c0c560 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Difficulty foreach (var skill in skills) { cancellationToken.ThrowIfCancellationRequested(); - skill.ProcessInternal(hitObject); + skill.Process(hitObject); } } @@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Difficulty foreach (var skill in skills) { cancellationToken.ThrowIfCancellationRequested(); - skill.ProcessInternal(hitObject); + skill.Process(hitObject); } attribs.Add(new TimedDifficultyAttributes(hitObject.EndTime * clockRate, CreateDifficultyAttributes(progressiveBeatmap, playableMods, skills, clockRate))); diff --git a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs index f23f3b5f2a..770754f304 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs @@ -27,16 +27,11 @@ namespace osu.Game.Rulesets.Difficulty.Skills this.mods = mods; } - internal void ProcessInternal(DifficultyHitObject current) - { - Process(current); - } - /// /// Process a . /// /// The to process. - protected abstract void Process(DifficultyHitObject current); + public abstract void Process(DifficultyHitObject current); /// /// Returns the calculated difficulty value representing all s that have been processed up to this point. diff --git a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs index eb3203e9ec..6be10db8b3 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs @@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Difficulty.Skills /// /// Process a and update current strain values accordingly. /// - protected sealed override void Process(DifficultyHitObject current) + public sealed override void Process(DifficultyHitObject current) { // The first object doesn't generate a strain, so we begin with an incremented section end if (current.Position == 0) From d054e404dab139e3ec6a0d76cadb89f4cc6667a7 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Mon, 23 May 2022 13:10:42 +0100 Subject: [PATCH 021/982] Set object list to read-only --- .../Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index 4f001a520c..e082e077cf 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing /// public class DifficultyHitObject { - private readonly List difficultyHitObjects; + private readonly IReadOnlyList difficultyHitObjects; /// /// The position of this in the list. From 5dbec92d9e9973b144028edd8e72671f1635ea73 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Mon, 23 May 2022 22:17:29 +0100 Subject: [PATCH 022/982] Update comments --- .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 2 +- .../Difficulty/Preprocessing/TaikoDifficultyHitObject.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 0598cbe4c9..591a6e4aa2 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing { public class OsuDifficultyHitObject : DifficultyHitObject { - private const int normalised_radius = 50; + private const int normalised_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths. private const int min_delta_time = 25; private const float maximum_slider_radius = normalised_radius * 2.4f; private const float assumed_slider_radius = normalised_radius * 1.8f; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs index 79e760d149..a4b7609328 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// The gameplay preceding . /// The rate of the gameplay clock. Modified by speed-changing mods. /// The list of s in the current beatmap. - /// The index of the object in the beatmap. + /// The position of this in the list. public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects, int position) : base(hitObject, lastObject, clockRate, objects, position) { From 30b9e0e7abdc59c69c8ee9192b60c2a2430af263 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Tue, 24 May 2022 16:30:25 +0100 Subject: [PATCH 023/982] Use object list size for object position --- .../Difficulty/CatchDifficultyCalculator.cs | 6 +----- .../Difficulty/Preprocessing/CatchDifficultyHitObject.cs | 4 ++-- .../Difficulty/ManiaDifficultyCalculator.cs | 2 +- .../Difficulty/Preprocessing/ManiaDifficultyHitObject.cs | 4 ++-- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 6 +++--- .../Difficulty/Preprocessing/TaikoDifficultyHitObject.cs | 5 ++--- .../Difficulty/TaikoDifficultyCalculator.cs | 2 +- .../Difficulty/Preprocessing/DifficultyHitObject.cs | 5 ++--- 9 files changed, 15 insertions(+), 21 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 3826e4cec4..da85840171 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -50,7 +50,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty CatchHitObject lastObject = null; List objects = new List(); - int index = 0; // In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream. foreach (var hitObject in beatmap.HitObjects @@ -63,10 +62,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty continue; if (lastObject != null) - { - objects.Add(new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth, objects, index)); - index++; - } + objects.Add(new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth, objects)); lastObject = hitObject; } diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index 8c229cf6c5..60d6213525 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -25,8 +25,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing /// public readonly double StrainTime; - public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth, List objects) + : base(hitObject, lastObject, clockRate, objects) { // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. float scalingFactor = normalized_hitobject_radius / halfCatcherWidth; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 7ce73c98d1..68c2acb2ed 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty List objects = new List(); for (int i = 1; i < sortedObjects.Length; i++) - objects.Add(new ManiaDifficultyHitObject(sortedObjects[i], sortedObjects[i - 1], clockRate, objects, i - 1)); + objects.Add(new ManiaDifficultyHitObject(sortedObjects[i], sortedObjects[i - 1], clockRate, objects)); return objects; } diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs index 5c9b3b9b54..68f14ed128 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -12,8 +12,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing { public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject; - public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects) + : base(hitObject, lastObject, clockRate, objects) { } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 3b21ab49c2..da9fb2bb08 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty // The first jump is formed by the first two hitobjects of the map. // If the map has less than two OsuHitObjects, the enumerator will not return anything. for (int i = 1; i < beatmap.HitObjects.Count; i++) - objects.Add(new OsuDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate, objects, i - 1)); + objects.Add(new OsuDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate, objects)); return objects; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 591a6e4aa2..c0d5f56cb5 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -75,10 +75,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects) + : base(hitObject, lastObject, clockRate, objects) { - lastLastObject = position > 1 ? (OsuHitObject)Previous(1).BaseObject : null; + lastLastObject = Position > 1 ? (OsuHitObject)Previous(1).BaseObject : null; this.lastObject = (OsuHitObject)lastObject; // Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects. diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs index a4b7609328..6dbaab44cf 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -39,9 +39,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// The gameplay preceding . /// The rate of the gameplay clock. Modified by speed-changing mods. /// The list of s in the current beatmap. - /// The position of this in the list. - public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects) + : base(hitObject, lastObject, clockRate, objects) { var currentHit = hitObject as Hit; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index 54cf0ae4fd..d6792f7227 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { taikoDifficultyHitObjects.Add( new TaikoDifficultyHitObject( - beatmap.HitObjects[i], beatmap.HitObjects[i - 1], beatmap.HitObjects[i - 2], clockRate, taikoDifficultyHitObjects, i - 2 + beatmap.HitObjects[i], beatmap.HitObjects[i - 1], beatmap.HitObjects[i - 2], clockRate, taikoDifficultyHitObjects ) ); } diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index e082e077cf..2891434e01 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -50,11 +50,10 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing /// The last which occurs before in the beatmap. /// The rate at which the gameplay clock is run at. /// The list of s in the current beatmap. - /// The position of this in the list. - public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) + public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects) { difficultyHitObjects = objects; - Position = position; + Position = objects.Count; BaseObject = hitObject; LastObject = lastObject; DeltaTime = (hitObject.StartTime - lastObject.StartTime) / clockRate; From 1ef711de411008ee7c1d76f538921aeafc8bc6ed Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Tue, 24 May 2022 16:40:24 +0100 Subject: [PATCH 024/982] Return null for out of range objects --- .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 2 +- .../Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index c0d5f56cb5..f599d2e32d 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects) : base(hitObject, lastObject, clockRate, objects) { - lastLastObject = Position > 1 ? (OsuHitObject)Previous(1).BaseObject : null; + lastLastObject = (OsuHitObject)Previous(1)?.BaseObject; this.lastObject = (OsuHitObject)lastObject; // Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects. diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index 2891434e01..7e9c28f73c 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Linq; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Difficulty.Preprocessing @@ -61,8 +62,8 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing EndTime = hitObject.GetEndTime() / clockRate; } - public DifficultyHitObject Previous(int backwardsIndex) => difficultyHitObjects[Position - (backwardsIndex + 1)]; + public DifficultyHitObject Previous(int backwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Position - (backwardsIndex + 1)); - public DifficultyHitObject Next(int forwardsIndex) => difficultyHitObjects[Position + (forwardsIndex + 1)]; + public DifficultyHitObject Next(int forwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Position - (forwardsIndex + 1)); } } From bf35ded8711e0ccb439e80f7d09b3eff3aa3a085 Mon Sep 17 00:00:00 2001 From: apollo <83023433+apollo-dw@users.noreply.github.com> Date: Tue, 24 May 2022 17:06:11 +0100 Subject: [PATCH 025/982] Correct operation Co-authored-by: Salman Ahmed --- .../Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index 7e9c28f73c..e067b0bb2f 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -64,6 +64,6 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing public DifficultyHitObject Previous(int backwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Position - (backwardsIndex + 1)); - public DifficultyHitObject Next(int forwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Position - (forwardsIndex + 1)); + public DifficultyHitObject Next(int forwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Position + (forwardsIndex + 1)); } } From 10287e01505880f236667a636968c814f250c137 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 26 May 2022 00:08:00 -0400 Subject: [PATCH 026/982] initial implementation --- .../Mods/OsuEaseHitObjectPositionsMod.cs | 75 +++++++++++++++++++ .../Mods/OsuModMagnetised.cs | 59 ++------------- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 39 ++++++++++ osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- 4 files changed, 121 insertions(+), 54 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs create mode 100644 osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs diff --git a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs new file mode 100644 index 0000000000..d81d86dc65 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs @@ -0,0 +1,75 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Bindables; +using osu.Framework.Utils; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Rulesets.Osu.UI; +using osu.Game.Rulesets.UI; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public abstract class OsuEaseHitObjectPositionsMod : Mod, IUpdatableByPlayfield, IApplicableToDrawableRuleset + { + public override ModType Type => ModType.Fun; + public override double ScoreMultiplier => 1; + public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay) }; + + protected BindableFloat EasementStrength = new BindableFloat(0.5f); + protected Vector2 CursorPosition; + protected DrawableHitObject WorkingHitObject; + protected abstract Vector2 DestinationVector { get; } + + private IFrameStableClock gameplayClock; + + public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + gameplayClock = drawableRuleset.FrameStableClock; + + // Hide judgment displays and follow points as they won't make any sense. + // Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart. + drawableRuleset.Playfield.DisplayJudgements.Value = false; + (drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide(); + } + + public void Update(Playfield playfield) + { + CursorPosition = playfield.Cursor.ActiveCursor.DrawPosition; + + foreach (var drawable in playfield.HitObjectContainer.AliveObjects) + { + WorkingHitObject = drawable; + switch (drawable) + { + case DrawableHitCircle circle: + easeHitObjectPositionToVector(circle, DestinationVector); + break; + + case DrawableSlider slider: + + if (!slider.HeadCircle.Result.HasResult) + easeHitObjectPositionToVector(slider, DestinationVector); + else + easeHitObjectPositionToVector(slider, DestinationVector - slider.Ball.DrawPosition); + + break; + } + } + } + + private void easeHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) + { + double dampLength = Interpolation.Lerp(3000, 40, EasementStrength.Value); + + float x = (float)Interpolation.DampContinuously(hitObject.X, Math.Clamp(destination.X, 0, OsuPlayfield.BASE_SIZE.X), dampLength, gameplayClock.ElapsedFrameTime); + float y = (float)Interpolation.DampContinuously(hitObject.Y, Math.Clamp(destination.Y, 0, OsuPlayfield.BASE_SIZE.Y), dampLength, gameplayClock.ElapsedFrameTime); + + hitObject.Position = new Vector2(x, y); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs index ca6e9cfb1d..ca69085e31 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs @@ -2,31 +2,23 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; -using osu.Framework.Utils; using osu.Game.Configuration; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.UI; -using osu.Game.Rulesets.UI; using osuTK; namespace osu.Game.Rulesets.Osu.Mods { - internal class OsuModMagnetised : Mod, IUpdatableByPlayfield, IApplicableToDrawableRuleset + internal class OsuModMagnetised : OsuEaseHitObjectPositionsMod { public override string Name => "Magnetised"; public override string Acronym => "MG"; public override IconUsage? Icon => FontAwesome.Solid.Magnet; - public override ModType Type => ModType.Fun; public override string Description => "No need to chase the circles – your cursor is a magnet!"; - public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax) }; + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModRelax), typeof(OsuModRepel) }).ToArray(); - private IFrameStableClock gameplayClock; + protected override Vector2 DestinationVector => CursorPosition; [SettingSource("Attraction strength", "How strong the pull is.", 0)] public BindableFloat AttractionStrength { get; } = new BindableFloat(0.5f) @@ -36,48 +28,9 @@ namespace osu.Game.Rulesets.Osu.Mods MaxValue = 1.0f, }; - public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + public OsuModMagnetised() { - gameplayClock = drawableRuleset.FrameStableClock; - - // Hide judgment displays and follow points as they won't make any sense. - // Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart. - drawableRuleset.Playfield.DisplayJudgements.Value = false; - (drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide(); - } - - public void Update(Playfield playfield) - { - var cursorPos = playfield.Cursor.ActiveCursor.DrawPosition; - - foreach (var drawable in playfield.HitObjectContainer.AliveObjects) - { - switch (drawable) - { - case DrawableHitCircle circle: - easeTo(circle, cursorPos); - break; - - case DrawableSlider slider: - - if (!slider.HeadCircle.Result.HasResult) - easeTo(slider, cursorPos); - else - easeTo(slider, cursorPos - slider.Ball.DrawPosition); - - break; - } - } - } - - private void easeTo(DrawableHitObject hitObject, Vector2 destination) - { - double dampLength = Interpolation.Lerp(3000, 40, AttractionStrength.Value); - - float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); - float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); - - hitObject.Position = new Vector2(x, y); + EasementStrength.BindTo(AttractionStrength); } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs new file mode 100644 index 0000000000..35f369d9c5 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -0,0 +1,39 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Sprites; +using osu.Game.Configuration; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Mods +{ + internal class OsuModRepel : OsuEaseHitObjectPositionsMod + { + public override string Name => "Repel"; + public override string Acronym => "RP"; + public override IconUsage? Icon => FontAwesome.Solid.ExpandArrowsAlt; + public override string Description => "Run away!"; + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModMagnetised)).ToArray(); + + [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] + public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f) + { + Precision = 0.05f, + MinValue = 0.05f, + MaxValue = 1.0f, + }; + + protected override Vector2 DestinationVector => new Vector2( + 2 * WorkingHitObject.X - CursorPosition.X, + 2 * WorkingHitObject.Y - CursorPosition.Y + ); + + public OsuModRepel() + { + EasementStrength.BindTo(RepulsionStrength); + } + } +} diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 207e7a4ab0..09b85726ca 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -195,7 +195,7 @@ namespace osu.Game.Rulesets.Osu new OsuModApproachDifferent(), new OsuModMuted(), new OsuModNoScope(), - new OsuModMagnetised(), + new MultiMod(new OsuModMagnetised(), new OsuModRepel()), new ModAdaptiveSpeed() }; From 66a6467403d195013590f117eb362f249a692631 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Thu, 26 May 2022 19:26:14 +0100 Subject: [PATCH 027/982] Pass object position to the object --- .../Difficulty/CatchDifficultyCalculator.cs | 2 +- .../Difficulty/Preprocessing/CatchDifficultyHitObject.cs | 4 ++-- .../Difficulty/ManiaDifficultyCalculator.cs | 2 +- .../Difficulty/Preprocessing/ManiaDifficultyHitObject.cs | 4 ++-- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 4 ++-- .../Difficulty/Preprocessing/TaikoDifficultyHitObject.cs | 5 +++-- .../Difficulty/TaikoDifficultyCalculator.cs | 2 +- .../Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs | 5 +++-- 9 files changed, 16 insertions(+), 14 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index da85840171..8140ea6eaa 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty continue; if (lastObject != null) - objects.Add(new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth, objects)); + objects.Add(new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth, objects, objects.Count)); lastObject = hitObject; } diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index 60d6213525..8c229cf6c5 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -25,8 +25,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing /// public readonly double StrainTime; - public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth, List objects) - : base(hitObject, lastObject, clockRate, objects) + public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. float scalingFactor = normalized_hitobject_radius / halfCatcherWidth; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 68c2acb2ed..d1f6c2b5db 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty List objects = new List(); for (int i = 1; i < sortedObjects.Length; i++) - objects.Add(new ManiaDifficultyHitObject(sortedObjects[i], sortedObjects[i - 1], clockRate, objects)); + objects.Add(new ManiaDifficultyHitObject(sortedObjects[i], sortedObjects[i - 1], clockRate, objects, objects.Count)); return objects; } diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs index 68f14ed128..5c9b3b9b54 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -12,8 +12,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing { public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject; - public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects) - : base(hitObject, lastObject, clockRate, objects) + public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index da9fb2bb08..f074783ccf 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty // The first jump is formed by the first two hitobjects of the map. // If the map has less than two OsuHitObjects, the enumerator will not return anything. for (int i = 1; i < beatmap.HitObjects.Count; i++) - objects.Add(new OsuDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate, objects)); + objects.Add(new OsuDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate, objects, objects.Count)); return objects; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index f599d2e32d..0400dd0db1 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -75,8 +75,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects) - : base(hitObject, lastObject, clockRate, objects) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { lastLastObject = (OsuHitObject)Previous(1)?.BaseObject; this.lastObject = (OsuHitObject)lastObject; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs index 6dbaab44cf..450eb63636 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -39,8 +39,9 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// The gameplay preceding . /// The rate of the gameplay clock. Modified by speed-changing mods. /// The list of s in the current beatmap. - public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects) - : base(hitObject, lastObject, clockRate, objects) + /// /// The position of this in the list. + public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects, int position) + : base(hitObject, lastObject, clockRate, objects, position) { var currentHit = hitObject as Hit; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index d6792f7227..ce5b1d2236 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { taikoDifficultyHitObjects.Add( new TaikoDifficultyHitObject( - beatmap.HitObjects[i], beatmap.HitObjects[i - 1], beatmap.HitObjects[i - 2], clockRate, taikoDifficultyHitObjects + beatmap.HitObjects[i], beatmap.HitObjects[i - 1], beatmap.HitObjects[i - 2], clockRate, taikoDifficultyHitObjects, taikoDifficultyHitObjects.Count ) ); } diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index e067b0bb2f..a886a0d992 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -51,10 +51,11 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing /// The last which occurs before in the beatmap. /// The rate at which the gameplay clock is run at. /// The list of s in the current beatmap. - public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects) + /// The position of this in the list. + public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) { difficultyHitObjects = objects; - Position = objects.Count; + Position = position; BaseObject = hitObject; LastObject = lastObject; DeltaTime = (hitObject.StartTime - lastObject.StartTime) / clockRate; From 5d838628d7e49df3b3ce3e1768e6c19c68e366fe Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Fri, 27 May 2022 23:15:19 -0400 Subject: [PATCH 028/982] add test, fix formatting, expose easing function --- .../Mods/TestSceneOsuModRepel.cs | 27 +++++++++++++++++++ .../Mods/OsuEaseHitObjectPositionsMod.cs | 12 ++++----- 2 files changed, 33 insertions(+), 6 deletions(-) create mode 100644 osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs new file mode 100644 index 0000000000..6bd41e2fa5 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Rulesets.Osu.Mods; + +namespace osu.Game.Rulesets.Osu.Tests.Mods +{ + public class TestSceneOsuModRepel : OsuModTestScene + { + [TestCase(0.1f)] + [TestCase(0.5f)] + [TestCase(1)] + public void TestRepel(float strength) + { + CreateModTest(new ModTestData + { + Mod = new OsuModRepel + { + RepulsionStrength = { Value = strength }, + }, + PassCondition = () => true, + Autoplay = false, + }); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs index d81d86dc65..2c344b7a68 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs @@ -23,8 +23,8 @@ namespace osu.Game.Rulesets.Osu.Mods protected BindableFloat EasementStrength = new BindableFloat(0.5f); protected Vector2 CursorPosition; protected DrawableHitObject WorkingHitObject; - protected abstract Vector2 DestinationVector { get; } - + protected virtual Vector2 DestinationVector => WorkingHitObject.Position; + private IFrameStableClock gameplayClock; public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) @@ -47,22 +47,22 @@ namespace osu.Game.Rulesets.Osu.Mods switch (drawable) { case DrawableHitCircle circle: - easeHitObjectPositionToVector(circle, DestinationVector); + EaseHitObjectPositionToVector(circle, DestinationVector); break; case DrawableSlider slider: if (!slider.HeadCircle.Result.HasResult) - easeHitObjectPositionToVector(slider, DestinationVector); + EaseHitObjectPositionToVector(slider, DestinationVector); else - easeHitObjectPositionToVector(slider, DestinationVector - slider.Ball.DrawPosition); + EaseHitObjectPositionToVector(slider, DestinationVector - slider.Ball.DrawPosition); break; } } } - private void easeHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) + protected void EaseHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) { double dampLength = Interpolation.Lerp(3000, 40, EasementStrength.Value); From 777d9af0f50082f24862d462aa891416ceef7235 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Sat, 28 May 2022 13:28:04 +0100 Subject: [PATCH 029/982] Move object difficulty calculation to evaluator methods --- .../Difficulty/Evaluators/AimEvaluator.cs | 10 ++++++++++ .../Difficulty/Evaluators/FlashlightEvaluator.cs | 10 ++++++++++ .../Difficulty/Evaluators/RhythmEvaluator.cs | 10 ++++++++++ .../Difficulty/Evaluators/SpeedEvaluator.cs | 10 ++++++++++ 4 files changed, 40 insertions(+) create mode 100644 osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs create mode 100644 osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs create mode 100644 osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs create mode 100644 osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs new file mode 100644 index 0000000000..a573dd492c --- /dev/null +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators +{ + public class AimEvaluator + { + + } +} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs new file mode 100644 index 0000000000..83b6cc75dd --- /dev/null +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators +{ + public class FlashlightEvaluator + { + + } +} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs new file mode 100644 index 0000000000..0dd16f7313 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators +{ + public class RhythmEvaluator + { + + } +} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs new file mode 100644 index 0000000000..84a39d8f9b --- /dev/null +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators +{ + public class SpeedEvaluator + { + + } +} From b631cefc55c0f42f8528a9a92068ecb89c5c143a Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Sat, 28 May 2022 13:29:09 +0100 Subject: [PATCH 030/982] Move object difficulty calculation to evaluator methods --- .../Difficulty/Evaluators/AimEvaluator.cs | 129 +++++++++++++++- .../Evaluators/FlashlightEvaluator.cs | 63 +++++++- .../Difficulty/Evaluators/RhythmEvaluator.cs | 102 ++++++++++++- .../Difficulty/Evaluators/SpeedEvaluator.cs | 45 +++++- .../Difficulty/Skills/Aim.cs | 126 +--------------- .../Difficulty/Skills/Flashlight.cs | 64 +------- .../Difficulty/Skills/Speed.cs | 139 +----------------- 7 files changed, 338 insertions(+), 330 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs index a573dd492c..fb9ac0cafb 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs @@ -1,10 +1,135 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; + namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators { - public class AimEvaluator + public static class AimEvaluator { - + private const double wide_angle_multiplier = 1.5; + private const double acute_angle_multiplier = 2.0; + private const double slider_multiplier = 1.5; + private const double velocity_change_multiplier = 0.75; + + /// + /// Evaluates the difficulty of aiming the current object. + /// + public static double EvaluateDifficultyOf(DifficultyHitObject current, bool withSliders) + { + if (current.BaseObject is Spinner || current.Position <= 1 || current.Previous(0).BaseObject is Spinner) + return 0; + + var osuCurrObj = (OsuDifficultyHitObject)current; + var osuLastObj = (OsuDifficultyHitObject)current.Previous(0); + var osuLastLastObj = (OsuDifficultyHitObject)current.Previous(1); + + // Calculate the velocity to the current hitobject, which starts with a base distance / time assuming the last object is a hitcircle. + double currVelocity = osuCurrObj.LazyJumpDistance / osuCurrObj.StrainTime; + + // But if the last object is a slider, then we extend the travel velocity through the slider into the current object. + if (osuLastObj.BaseObject is Slider && withSliders) + { + double travelVelocity = osuLastObj.TravelDistance / osuLastObj.TravelTime; // calculate the slider velocity from slider head to slider end. + double movementVelocity = osuCurrObj.MinimumJumpDistance / osuCurrObj.MinimumJumpTime; // calculate the movement velocity from slider end to current object + + currVelocity = Math.Max(currVelocity, movementVelocity + travelVelocity); // take the larger total combined velocity. + } + + // As above, do the same for the previous hitobject. + double prevVelocity = osuLastObj.LazyJumpDistance / osuLastObj.StrainTime; + + if (osuLastLastObj.BaseObject is Slider && withSliders) + { + double travelVelocity = osuLastLastObj.TravelDistance / osuLastLastObj.TravelTime; + double movementVelocity = osuLastObj.MinimumJumpDistance / osuLastObj.MinimumJumpTime; + + prevVelocity = Math.Max(prevVelocity, movementVelocity + travelVelocity); + } + + double wideAngleBonus = 0; + double acuteAngleBonus = 0; + double sliderBonus = 0; + double velocityChangeBonus = 0; + + double aimStrain = currVelocity; // Start strain with regular velocity. + + if (Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime) < 1.25 * Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime)) // If rhythms are the same. + { + if (osuCurrObj.Angle != null && osuLastObj.Angle != null && osuLastLastObj.Angle != null) + { + double currAngle = osuCurrObj.Angle.Value; + double lastAngle = osuLastObj.Angle.Value; + double lastLastAngle = osuLastLastObj.Angle.Value; + + // Rewarding angles, take the smaller velocity as base. + double angleBonus = Math.Min(currVelocity, prevVelocity); + + wideAngleBonus = calcWideAngleBonus(currAngle); + acuteAngleBonus = calcAcuteAngleBonus(currAngle); + + if (osuCurrObj.StrainTime > 100) // Only buff deltaTime exceeding 300 bpm 1/2. + acuteAngleBonus = 0; + else + { + acuteAngleBonus *= calcAcuteAngleBonus(lastAngle) // Multiply by previous angle, we don't want to buff unless this is a wiggle type pattern. + * Math.Min(angleBonus, 125 / osuCurrObj.StrainTime) // The maximum velocity we buff is equal to 125 / strainTime + * Math.Pow(Math.Sin(Math.PI / 2 * Math.Min(1, (100 - osuCurrObj.StrainTime) / 25)), 2) // scale buff from 150 bpm 1/4 to 200 bpm 1/4 + * Math.Pow(Math.Sin(Math.PI / 2 * (Math.Clamp(osuCurrObj.LazyJumpDistance, 50, 100) - 50) / 50), 2); // Buff distance exceeding 50 (radius) up to 100 (diameter). + } + + // Penalize wide angles if they're repeated, reducing the penalty as the lastAngle gets more acute. + wideAngleBonus *= angleBonus * (1 - Math.Min(wideAngleBonus, Math.Pow(calcWideAngleBonus(lastAngle), 3))); + // Penalize acute angles if they're repeated, reducing the penalty as the lastLastAngle gets more obtuse. + acuteAngleBonus *= 0.5 + 0.5 * (1 - Math.Min(acuteAngleBonus, Math.Pow(calcAcuteAngleBonus(lastLastAngle), 3))); + } + } + + if (Math.Max(prevVelocity, currVelocity) != 0) + { + // We want to use the average velocity over the whole object when awarding differences, not the individual jump and slider path velocities. + prevVelocity = (osuLastObj.LazyJumpDistance + osuLastLastObj.TravelDistance) / osuLastObj.StrainTime; + currVelocity = (osuCurrObj.LazyJumpDistance + osuLastObj.TravelDistance) / osuCurrObj.StrainTime; + + // Scale with ratio of difference compared to 0.5 * max dist. + double distRatio = Math.Pow(Math.Sin(Math.PI / 2 * Math.Abs(prevVelocity - currVelocity) / Math.Max(prevVelocity, currVelocity)), 2); + + // Reward for % distance up to 125 / strainTime for overlaps where velocity is still changing. + double overlapVelocityBuff = Math.Min(125 / Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime), Math.Abs(prevVelocity - currVelocity)); + + // Reward for % distance slowed down compared to previous, paying attention to not award overlap + double nonOverlapVelocityBuff = Math.Abs(prevVelocity - currVelocity) + // do not award overlap + * Math.Pow(Math.Sin(Math.PI / 2 * Math.Min(1, Math.Min(osuCurrObj.LazyJumpDistance, osuLastObj.LazyJumpDistance) / 100)), 2); + + // Choose the largest bonus, multiplied by ratio. + velocityChangeBonus = Math.Max(overlapVelocityBuff, nonOverlapVelocityBuff) * distRatio; + + // Penalize for rhythm changes. + velocityChangeBonus *= Math.Pow(Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime) / Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime), 2); + } + + if (osuLastObj.TravelTime != 0) + { + // Reward sliders based on velocity. + sliderBonus = osuLastObj.TravelDistance / osuLastObj.TravelTime; + } + + // Add in acute angle bonus or wide angle bonus + velocity change bonus, whichever is larger. + aimStrain += Math.Max(acuteAngleBonus * acute_angle_multiplier, wideAngleBonus * wide_angle_multiplier + velocityChangeBonus * velocity_change_multiplier); + + // Add in additional slider velocity bonus. + if (withSliders) + aimStrain += sliderBonus * slider_multiplier; + + return aimStrain; + } + + private static double calcWideAngleBonus(double angle) => Math.Pow(Math.Sin(3.0 / 4 * (Math.Min(5.0 / 6 * Math.PI, Math.Max(Math.PI / 6, angle)) - Math.PI / 6)), 2); + + private static double calcAcuteAngleBonus(double angle) => 1 - calcWideAngleBonus(angle); } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs index 83b6cc75dd..d606527a1c 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs @@ -1,10 +1,69 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; + namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators { - public class FlashlightEvaluator + public static class FlashlightEvaluator { - + private const double max_opacity_bonus = 0.4; + private const double hidden_bonus = 0.2; + + public static double EvaluateDifficultyOf(DifficultyHitObject current, bool hidden) + { + if (current.BaseObject is Spinner) + return 0; + + var osuCurrent = (OsuDifficultyHitObject)current; + var osuHitObject = (OsuHitObject)(osuCurrent.BaseObject); + + double scalingFactor = 52.0 / osuHitObject.Radius; + double smallDistNerf = 1.0; + double cumulativeStrainTime = 0.0; + + double result = 0.0; + + OsuDifficultyHitObject lastObj = osuCurrent; + + // This is iterating backwards in time from the current object. + for (int i = 0; i < Math.Min(current.Position, 10); i++) + { + var currentObj = (OsuDifficultyHitObject)current.Previous(i); + var currentHitObject = (OsuHitObject)(currentObj.BaseObject); + + if (!(currentObj.BaseObject is Spinner)) + { + double jumpDistance = (osuHitObject.StackedPosition - currentHitObject.EndPosition).Length; + + cumulativeStrainTime += lastObj.StrainTime; + + // We want to nerf objects that can be easily seen within the Flashlight circle radius. + if (i == 0) + smallDistNerf = Math.Min(1.0, jumpDistance / 75.0); + + // We also want to nerf stacks so that only the first object of the stack is accounted for. + double stackNerf = Math.Min(1.0, (currentObj.LazyJumpDistance / scalingFactor) / 25.0); + + // Bonus based on how visible the object is. + double opacityBonus = 1.0 + max_opacity_bonus * (1.0 - osuCurrent.OpacityAt(currentHitObject.StartTime, hidden)); + + result += stackNerf * opacityBonus * scalingFactor * jumpDistance / cumulativeStrainTime; + } + + lastObj = currentObj; + } + + result = Math.Pow(smallDistNerf * result, 2.0); + + // Additional bonus for Hidden due to there being no approach circles. + if (hidden) + result *= 1.0 + hidden_bonus; + + return result; + } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs index 0dd16f7313..1da5dd52d9 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs @@ -1,10 +1,108 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; + namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators { - public class RhythmEvaluator + public static class RhythmEvaluator { - + private const int history_time_max = 5000; // 5 seconds of calculatingRhythmBonus max. + private const double rhythm_multiplier = 0.75; + + /// + /// Calculates a rhythm multiplier for the difficulty of the tap associated with historic data of the current . + /// + public static double EvaluateDifficultyOf(DifficultyHitObject current, double greatWindow) + { + if (current.BaseObject is Spinner) + return 0; + + int previousIslandSize = 0; + + double rhythmComplexitySum = 0; + int islandSize = 1; + double startRatio = 0; // store the ratio of the current start of an island to buff for tighter rhythms + + bool firstDeltaSwitch = false; + + int historicalNoteCount = Math.Min(current.Position, 32); + + int rhythmStart = 0; + + while (rhythmStart < historicalNoteCount - 2 && current.StartTime - current.Previous(rhythmStart).StartTime < history_time_max) + rhythmStart++; + + for (int i = rhythmStart; i > 0; i--) + { + OsuDifficultyHitObject currObj = (OsuDifficultyHitObject)current.Previous(i - 1); + OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(i); + OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(i + 1); + + double currHistoricalDecay = (history_time_max - (current.StartTime - currObj.StartTime)) / history_time_max; // scales note 0 to 1 from history to now + + currHistoricalDecay = Math.Min((double)(historicalNoteCount - i) / historicalNoteCount, currHistoricalDecay); // either we're limited by time or limited by object count. + + double currDelta = currObj.StrainTime; + double prevDelta = prevObj.StrainTime; + double lastDelta = lastObj.StrainTime; + double currRatio = 1.0 + 6.0 * Math.Min(0.5, Math.Pow(Math.Sin(Math.PI / (Math.Min(prevDelta, currDelta) / Math.Max(prevDelta, currDelta))), 2)); // fancy function to calculate rhythmbonuses. + + double windowPenalty = Math.Min(1, Math.Max(0, Math.Abs(prevDelta - currDelta) - greatWindow * 0.6) / (greatWindow * 0.6)); + + windowPenalty = Math.Min(1, windowPenalty); + + double effectiveRatio = windowPenalty * currRatio; + + if (firstDeltaSwitch) + { + if (!(prevDelta > 1.25 * currDelta || prevDelta * 1.25 < currDelta)) + { + if (islandSize < 7) + islandSize++; // island is still progressing, count size. + } + else + { + if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window + effectiveRatio *= 0.125; + + if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle + effectiveRatio *= 0.25; + + if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet) + effectiveRatio *= 0.25; + + if (previousIslandSize % 2 == islandSize % 2) // repeated island polartiy (2 -> 4, 3 -> 5) + effectiveRatio *= 0.50; + + if (lastDelta > prevDelta + 10 && prevDelta > currDelta + 10) // previous increase happened a note ago, 1/1->1/2-1/4, dont want to buff this. + effectiveRatio *= 0.125; + + rhythmComplexitySum += Math.Sqrt(effectiveRatio * startRatio) * currHistoricalDecay * Math.Sqrt(4 + islandSize) / 2 * Math.Sqrt(4 + previousIslandSize) / 2; + + startRatio = effectiveRatio; + + previousIslandSize = islandSize; // log the last island size. + + if (prevDelta * 1.25 < currDelta) // we're slowing down, stop counting + firstDeltaSwitch = false; // if we're speeding up, this stays true and we keep counting island size. + + islandSize = 1; + } + } + else if (prevDelta > 1.25 * currDelta) // we want to be speeding up. + { + // Begin counting island until we change speed again. + firstDeltaSwitch = true; + startRatio = effectiveRatio; + islandSize = 1; + } + } + + return Math.Sqrt(4 + rhythmComplexitySum * rhythm_multiplier) / 2; //produces multiplier that can be applied to strain. range [1, infinity) (not really though) + } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs index 84a39d8f9b..bf0f3e2a69 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -1,10 +1,51 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using osu.Framework.Utils; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; + namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators { - public class SpeedEvaluator + public static class SpeedEvaluator { - + private const double single_spacing_threshold = 125; + private const double min_speed_bonus = 75; // ~200BPM + private const double speed_balancing_factor = 40; + + public static double EvaluateDifficultyOf(DifficultyHitObject current, double greatWindow) + { + if (current.BaseObject is Spinner) + return 0; + + // derive strainTime for calculation + var osuCurrObj = (OsuDifficultyHitObject)current; + var osuPrevObj = current.Position > 0 ? (OsuDifficultyHitObject)current.Previous(0) : null; + + double strainTime = osuCurrObj.StrainTime; + double greatWindowFull = greatWindow * 2; + double speedWindowRatio = strainTime / greatWindowFull; + + // Aim to nerf cheesy rhythms (Very fast consecutive doubles with large deltatimes between) + if (osuPrevObj != null && strainTime < greatWindowFull && osuPrevObj.StrainTime > strainTime) + strainTime = Interpolation.Lerp(osuPrevObj.StrainTime, strainTime, speedWindowRatio); + + // Cap deltatime to the OD 300 hitwindow. + // 0.93 is derived from making sure 260bpm OD8 streams aren't nerfed harshly, whilst 0.92 limits the effect of the cap. + strainTime /= Math.Clamp((strainTime / greatWindowFull) / 0.93, 0.92, 1); + + // derive speedBonus for calculation + double speedBonus = 1.0; + + if (strainTime < min_speed_bonus) + speedBonus = 1 + 0.75 * Math.Pow((min_speed_bonus - strainTime) / speed_balancing_factor, 2); + + double travelDistance = osuPrevObj?.TravelDistance ?? 0; + double distance = Math.Min(single_spacing_threshold, travelDistance + osuCurrObj.MinimumJumpDistance); + + return (speedBonus + speedBonus * Math.Pow(distance / single_spacing_threshold, 3.5)) / strainTime; + } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index e3ec997740..df6a5e3d00 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -4,8 +4,7 @@ using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; -using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Difficulty.Evaluators; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -22,132 +21,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private readonly bool withSliders; - private const double wide_angle_multiplier = 1.5; - private const double acute_angle_multiplier = 2.0; - private const double slider_multiplier = 1.5; - private const double velocity_change_multiplier = 0.75; - private double currentStrain; private double skillMultiplier => 23.25; private double strainDecayBase => 0.15; - private double strainValueOf(DifficultyHitObject current) - { - if (current.BaseObject is Spinner || current.Position <= 1 || current.Previous(0).BaseObject is Spinner) - return 0; - - var osuCurrObj = (OsuDifficultyHitObject)current; - var osuLastObj = (OsuDifficultyHitObject)current.Previous(0); - var osuLastLastObj = (OsuDifficultyHitObject)current.Previous(1); - - // Calculate the velocity to the current hitobject, which starts with a base distance / time assuming the last object is a hitcircle. - double currVelocity = osuCurrObj.LazyJumpDistance / osuCurrObj.StrainTime; - - // But if the last object is a slider, then we extend the travel velocity through the slider into the current object. - if (osuLastObj.BaseObject is Slider && withSliders) - { - double travelVelocity = osuLastObj.TravelDistance / osuLastObj.TravelTime; // calculate the slider velocity from slider head to slider end. - double movementVelocity = osuCurrObj.MinimumJumpDistance / osuCurrObj.MinimumJumpTime; // calculate the movement velocity from slider end to current object - - currVelocity = Math.Max(currVelocity, movementVelocity + travelVelocity); // take the larger total combined velocity. - } - - // As above, do the same for the previous hitobject. - double prevVelocity = osuLastObj.LazyJumpDistance / osuLastObj.StrainTime; - - if (osuLastLastObj.BaseObject is Slider && withSliders) - { - double travelVelocity = osuLastLastObj.TravelDistance / osuLastLastObj.TravelTime; - double movementVelocity = osuLastObj.MinimumJumpDistance / osuLastObj.MinimumJumpTime; - - prevVelocity = Math.Max(prevVelocity, movementVelocity + travelVelocity); - } - - double wideAngleBonus = 0; - double acuteAngleBonus = 0; - double sliderBonus = 0; - double velocityChangeBonus = 0; - - double aimStrain = currVelocity; // Start strain with regular velocity. - - if (Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime) < 1.25 * Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime)) // If rhythms are the same. - { - if (osuCurrObj.Angle != null && osuLastObj.Angle != null && osuLastLastObj.Angle != null) - { - double currAngle = osuCurrObj.Angle.Value; - double lastAngle = osuLastObj.Angle.Value; - double lastLastAngle = osuLastLastObj.Angle.Value; - - // Rewarding angles, take the smaller velocity as base. - double angleBonus = Math.Min(currVelocity, prevVelocity); - - wideAngleBonus = calcWideAngleBonus(currAngle); - acuteAngleBonus = calcAcuteAngleBonus(currAngle); - - if (osuCurrObj.StrainTime > 100) // Only buff deltaTime exceeding 300 bpm 1/2. - acuteAngleBonus = 0; - else - { - acuteAngleBonus *= calcAcuteAngleBonus(lastAngle) // Multiply by previous angle, we don't want to buff unless this is a wiggle type pattern. - * Math.Min(angleBonus, 125 / osuCurrObj.StrainTime) // The maximum velocity we buff is equal to 125 / strainTime - * Math.Pow(Math.Sin(Math.PI / 2 * Math.Min(1, (100 - osuCurrObj.StrainTime) / 25)), 2) // scale buff from 150 bpm 1/4 to 200 bpm 1/4 - * Math.Pow(Math.Sin(Math.PI / 2 * (Math.Clamp(osuCurrObj.LazyJumpDistance, 50, 100) - 50) / 50), 2); // Buff distance exceeding 50 (radius) up to 100 (diameter). - } - - // Penalize wide angles if they're repeated, reducing the penalty as the lastAngle gets more acute. - wideAngleBonus *= angleBonus * (1 - Math.Min(wideAngleBonus, Math.Pow(calcWideAngleBonus(lastAngle), 3))); - // Penalize acute angles if they're repeated, reducing the penalty as the lastLastAngle gets more obtuse. - acuteAngleBonus *= 0.5 + 0.5 * (1 - Math.Min(acuteAngleBonus, Math.Pow(calcAcuteAngleBonus(lastLastAngle), 3))); - } - } - - if (Math.Max(prevVelocity, currVelocity) != 0) - { - // We want to use the average velocity over the whole object when awarding differences, not the individual jump and slider path velocities. - prevVelocity = (osuLastObj.LazyJumpDistance + osuLastLastObj.TravelDistance) / osuLastObj.StrainTime; - currVelocity = (osuCurrObj.LazyJumpDistance + osuLastObj.TravelDistance) / osuCurrObj.StrainTime; - - // Scale with ratio of difference compared to 0.5 * max dist. - double distRatio = Math.Pow(Math.Sin(Math.PI / 2 * Math.Abs(prevVelocity - currVelocity) / Math.Max(prevVelocity, currVelocity)), 2); - - // Reward for % distance up to 125 / strainTime for overlaps where velocity is still changing. - double overlapVelocityBuff = Math.Min(125 / Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime), Math.Abs(prevVelocity - currVelocity)); - - // Reward for % distance slowed down compared to previous, paying attention to not award overlap - double nonOverlapVelocityBuff = Math.Abs(prevVelocity - currVelocity) - // do not award overlap - * Math.Pow(Math.Sin(Math.PI / 2 * Math.Min(1, Math.Min(osuCurrObj.LazyJumpDistance, osuLastObj.LazyJumpDistance) / 100)), 2); - - // Choose the largest bonus, multiplied by ratio. - velocityChangeBonus = Math.Max(overlapVelocityBuff, nonOverlapVelocityBuff) * distRatio; - - // Penalize for rhythm changes. - velocityChangeBonus *= Math.Pow(Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime) / Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime), 2); - } - - if (osuLastObj.TravelTime != 0) - { - // Reward sliders based on velocity. - sliderBonus = osuLastObj.TravelDistance / osuLastObj.TravelTime; - } - - // Add in acute angle bonus or wide angle bonus + velocity change bonus, whichever is larger. - aimStrain += Math.Max(acuteAngleBonus * acute_angle_multiplier, wideAngleBonus * wide_angle_multiplier + velocityChangeBonus * velocity_change_multiplier); - - // Add in additional slider velocity bonus. - if (withSliders) - aimStrain += sliderBonus * slider_multiplier; - - return aimStrain; - } - - private double calcWideAngleBonus(double angle) => Math.Pow(Math.Sin(3.0 / 4 * (Math.Min(5.0 / 6 * Math.PI, Math.Max(Math.PI / 6, angle)) - Math.PI / 6)), 2); - - private double calcAcuteAngleBonus(double angle) => 1 - calcWideAngleBonus(angle); - - private double applyDiminishingExp(double val) => Math.Pow(val, 0.99); - private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000); protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => currentStrain * strainDecay(time - current.Previous(0).StartTime); @@ -155,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueAt(DifficultyHitObject current) { currentStrain *= strainDecay(current.DeltaTime); - currentStrain += strainValueOf(current) * skillMultiplier; + currentStrain += AimEvaluator.EvaluateDifficultyOf(current, withSliders) * skillMultiplier; return currentStrain; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 75796a5993..bd8e962122 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -5,9 +5,8 @@ using System; using System.Linq; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Difficulty.Evaluators; using osu.Game.Rulesets.Osu.Mods; -using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; -using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -19,73 +18,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills public Flashlight(Mod[] mods) : base(mods) { - hidden = mods.Any(m => m is OsuModHidden); } private double skillMultiplier => 0.05; private double strainDecayBase => 0.15; protected override double DecayWeight => 1.0; - private readonly bool hidden; - - private const double max_opacity_bonus = 0.4; - private const double hidden_bonus = 0.2; - private double currentStrain; - private double strainValueOf(DifficultyHitObject current) - { - if (current.BaseObject is Spinner) - return 0; - - var osuCurrent = (OsuDifficultyHitObject)current; - var osuHitObject = (OsuHitObject)(osuCurrent.BaseObject); - - double scalingFactor = 52.0 / osuHitObject.Radius; - double smallDistNerf = 1.0; - double cumulativeStrainTime = 0.0; - - double result = 0.0; - - OsuDifficultyHitObject lastObj = osuCurrent; - - // This is iterating backwards in time from the current object. - for (int i = 0; i < Math.Min(current.Position, 10); i++) - { - var currentObj = (OsuDifficultyHitObject)current.Previous(i); - var currentHitObject = (OsuHitObject)(currentObj.BaseObject); - - if (!(currentObj.BaseObject is Spinner)) - { - double jumpDistance = (osuHitObject.StackedPosition - currentHitObject.EndPosition).Length; - - cumulativeStrainTime += lastObj.StrainTime; - - // We want to nerf objects that can be easily seen within the Flashlight circle radius. - if (i == 0) - smallDistNerf = Math.Min(1.0, jumpDistance / 75.0); - - // We also want to nerf stacks so that only the first object of the stack is accounted for. - double stackNerf = Math.Min(1.0, (currentObj.LazyJumpDistance / scalingFactor) / 25.0); - - // Bonus based on how visible the object is. - double opacityBonus = 1.0 + max_opacity_bonus * (1.0 - osuCurrent.OpacityAt(currentHitObject.StartTime, hidden)); - - result += stackNerf * opacityBonus * scalingFactor * jumpDistance / cumulativeStrainTime; - } - - lastObj = currentObj; - } - - result = Math.Pow(smallDistNerf * result, 2.0); - - // Additional bonus for Hidden due to there being no approach circles. - if (hidden) - result *= 1.0 + hidden_bonus; - - return result; - } - private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000); protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => currentStrain * strainDecay(time - current.Previous(0).StartTime); @@ -93,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueAt(DifficultyHitObject current) { currentStrain *= strainDecay(current.DeltaTime); - currentStrain += strainValueOf(current) * skillMultiplier; + currentStrain += currentStrain += FlashlightEvaluator.EvaluateDifficultyOf(current, Mods.Any(m => m is OsuModHidden)) * skillMultiplier; return currentStrain; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index f8905664f4..055e1cb66e 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -4,9 +4,7 @@ using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; -using osu.Game.Rulesets.Osu.Objects; -using osu.Framework.Utils; +using osu.Game.Rulesets.Osu.Difficulty.Evaluators; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -15,12 +13,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// public class Speed : OsuStrainSkill { - private const double single_spacing_threshold = 125; - private const double rhythm_multiplier = 0.75; - private const int history_time_max = 5000; // 5 seconds of calculatingRhythmBonus max. - private const double min_speed_bonus = 75; // ~200BPM - private const double speed_balancing_factor = 40; - private double skillMultiplier => 1375; private double strainDecayBase => 0.3; @@ -37,131 +29,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills greatWindow = hitWindowGreat; } - /// - /// Calculates a rhythm multiplier for the difficulty of the tap associated with historic data of the current . - /// - private double calculateRhythmBonus(DifficultyHitObject current) - { - if (current.BaseObject is Spinner) - return 0; - - int previousIslandSize = 0; - - double rhythmComplexitySum = 0; - int islandSize = 1; - double startRatio = 0; // store the ratio of the current start of an island to buff for tighter rhythms - - bool firstDeltaSwitch = false; - - int historicalNoteCount = Math.Min(current.Position, 32); - - int rhythmStart = 0; - - while (rhythmStart < historicalNoteCount - 2 && current.StartTime - current.Previous(rhythmStart).StartTime < history_time_max) - rhythmStart++; - - for (int i = rhythmStart; i > 0; i--) - { - OsuDifficultyHitObject currObj = (OsuDifficultyHitObject)current.Previous(i - 1); - OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(i); - OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(i + 1); - - double currHistoricalDecay = (history_time_max - (current.StartTime - currObj.StartTime)) / history_time_max; // scales note 0 to 1 from history to now - - currHistoricalDecay = Math.Min((double)(historicalNoteCount - i) / historicalNoteCount, currHistoricalDecay); // either we're limited by time or limited by object count. - - double currDelta = currObj.StrainTime; - double prevDelta = prevObj.StrainTime; - double lastDelta = lastObj.StrainTime; - double currRatio = 1.0 + 6.0 * Math.Min(0.5, Math.Pow(Math.Sin(Math.PI / (Math.Min(prevDelta, currDelta) / Math.Max(prevDelta, currDelta))), 2)); // fancy function to calculate rhythmbonuses. - - double windowPenalty = Math.Min(1, Math.Max(0, Math.Abs(prevDelta - currDelta) - greatWindow * 0.6) / (greatWindow * 0.6)); - - windowPenalty = Math.Min(1, windowPenalty); - - double effectiveRatio = windowPenalty * currRatio; - - if (firstDeltaSwitch) - { - if (!(prevDelta > 1.25 * currDelta || prevDelta * 1.25 < currDelta)) - { - if (islandSize < 7) - islandSize++; // island is still progressing, count size. - } - else - { - if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window - effectiveRatio *= 0.125; - - if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle - effectiveRatio *= 0.25; - - if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet) - effectiveRatio *= 0.25; - - if (previousIslandSize % 2 == islandSize % 2) // repeated island polartiy (2 -> 4, 3 -> 5) - effectiveRatio *= 0.50; - - if (lastDelta > prevDelta + 10 && prevDelta > currDelta + 10) // previous increase happened a note ago, 1/1->1/2-1/4, dont want to buff this. - effectiveRatio *= 0.125; - - rhythmComplexitySum += Math.Sqrt(effectiveRatio * startRatio) * currHistoricalDecay * Math.Sqrt(4 + islandSize) / 2 * Math.Sqrt(4 + previousIslandSize) / 2; - - startRatio = effectiveRatio; - - previousIslandSize = islandSize; // log the last island size. - - if (prevDelta * 1.25 < currDelta) // we're slowing down, stop counting - firstDeltaSwitch = false; // if we're speeding up, this stays true and we keep counting island size. - - islandSize = 1; - } - } - else if (prevDelta > 1.25 * currDelta) // we want to be speeding up. - { - // Begin counting island until we change speed again. - firstDeltaSwitch = true; - startRatio = effectiveRatio; - islandSize = 1; - } - } - - return Math.Sqrt(4 + rhythmComplexitySum * rhythm_multiplier) / 2; //produces multiplier that can be applied to strain. range [1, infinity) (not really though) - } - - private double strainValueOf(DifficultyHitObject current) - { - if (current.BaseObject is Spinner) - return 0; - - // derive strainTime for calculation - var osuCurrObj = (OsuDifficultyHitObject)current; - var osuPrevObj = current.Position > 0 ? (OsuDifficultyHitObject)current.Previous(0) : null; - - double strainTime = osuCurrObj.StrainTime; - double greatWindowFull = greatWindow * 2; - double speedWindowRatio = strainTime / greatWindowFull; - - // Aim to nerf cheesy rhythms (Very fast consecutive doubles with large deltatimes between) - if (osuPrevObj != null && strainTime < greatWindowFull && osuPrevObj.StrainTime > strainTime) - strainTime = Interpolation.Lerp(osuPrevObj.StrainTime, strainTime, speedWindowRatio); - - // Cap deltatime to the OD 300 hitwindow. - // 0.93 is derived from making sure 260bpm OD8 streams aren't nerfed harshly, whilst 0.92 limits the effect of the cap. - strainTime /= Math.Clamp((strainTime / greatWindowFull) / 0.93, 0.92, 1); - - // derive speedBonus for calculation - double speedBonus = 1.0; - - if (strainTime < min_speed_bonus) - speedBonus = 1 + 0.75 * Math.Pow((min_speed_bonus - strainTime) / speed_balancing_factor, 2); - - double travelDistance = osuPrevObj?.TravelDistance ?? 0; - double distance = Math.Min(single_spacing_threshold, travelDistance + osuCurrObj.MinimumJumpDistance); - - return (speedBonus + speedBonus * Math.Pow(distance / single_spacing_threshold, 3.5)) / strainTime; - } - private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000); protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => (currentStrain * currentRhythm) * strainDecay(time - current.Previous(0).StartTime); @@ -169,9 +36,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueAt(DifficultyHitObject current) { currentStrain *= strainDecay(current.DeltaTime); - currentStrain += strainValueOf(current) * skillMultiplier; + currentStrain += SpeedEvaluator.EvaluateDifficultyOf(current, greatWindow) * skillMultiplier; - currentRhythm = calculateRhythmBonus(current); + currentRhythm = RhythmEvaluator.EvaluateDifficultyOf(current, greatWindow); return currentStrain * currentRhythm; } From 774ac13900677cdfe4c7de61e69dfa4ebde63ff3 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Sat, 28 May 2022 14:09:08 +0100 Subject: [PATCH 031/982] Add xmldocs --- .../Difficulty/Evaluators/AimEvaluator.cs | 8 +++++++- .../Difficulty/Evaluators/FlashlightEvaluator.cs | 8 ++++++++ .../Difficulty/Evaluators/SpeedEvaluator.cs | 8 ++++++++ 3 files changed, 23 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs index fb9ac0cafb..f16e62d2a7 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs @@ -16,7 +16,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators private const double velocity_change_multiplier = 0.75; /// - /// Evaluates the difficulty of aiming the current object. + /// Evaluates the difficulty of aiming the current object, based on: + /// + /// cursor velocity to the current object, + /// angle difficulty, + /// sharp velocity increases, + /// and slider difficulty. + /// /// public static double EvaluateDifficultyOf(DifficultyHitObject current, bool withSliders) { diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs index d606527a1c..b13b641c6b 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs @@ -13,6 +13,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators private const double max_opacity_bonus = 0.4; private const double hidden_bonus = 0.2; + /// + /// Evaluates the difficulty of memorising and hitting an object, based on: + /// + /// distance between the previous and current object, + /// the visual opacity of the current object, + /// and whether the hidden mod is enabled. + /// + /// public static double EvaluateDifficultyOf(DifficultyHitObject current, bool hidden) { if (current.BaseObject is Spinner) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs index bf0f3e2a69..17d4246c72 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -15,6 +15,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators private const double min_speed_bonus = 75; // ~200BPM private const double speed_balancing_factor = 40; + /// + /// Evaluates the difficulty of tapping the current object, based on: + /// + /// time between pressing the previous and current object, + /// distance between those objects, + /// and how easily they can be cheesed. + /// + /// public static double EvaluateDifficultyOf(DifficultyHitObject current, double greatWindow) { if (current.BaseObject is Spinner) From 0d7fa3b55cd0b7e1822b1d73e42969ee3e4d5be6 Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Mon, 30 May 2022 22:38:47 +0200 Subject: [PATCH 032/982] Added rulesets rankings updating for Discord RPC --- osu.Desktop/DiscordRichPresence.cs | 57 ++++++++++++++++++++++++++++-- 1 file changed, 54 insertions(+), 3 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index d87b25a4c7..9f3a5b2f07 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Text; using DiscordRPC; using DiscordRPC.Message; @@ -12,6 +13,7 @@ using osu.Framework.Logging; using osu.Game.Configuration; using osu.Game.Extensions; using osu.Game.Online.API; +using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; using osu.Game.Users; @@ -30,6 +32,9 @@ namespace osu.Desktop private IBindable user; + [Resolved] + private IAPIProvider api { get; set; } + private readonly IBindable status = new Bindable(); private readonly IBindable activity = new Bindable(); @@ -66,7 +71,7 @@ namespace osu.Desktop activity.BindTo(u.NewValue.Activity); }, true); - ruleset.BindValueChanged(_ => updateStatus()); + ruleset.BindValueChanged(_ => requestUserRulesetsRankings()); status.BindValueChanged(_ => updateStatus()); activity.BindValueChanged(_ => updateStatus()); privacyMode.BindValueChanged(_ => updateStatus()); @@ -77,7 +82,7 @@ namespace osu.Desktop private void onReady(object _, ReadyMessage __) { Logger.Log("Discord RPC Client ready.", LoggingTarget.Network, LogLevel.Debug); - updateStatus(); + requestUserRulesetsRankings(); } private void updateStatus() @@ -106,7 +111,12 @@ namespace osu.Desktop if (privacyMode.Value == DiscordRichPresenceMode.Limited) presence.Assets.LargeImageText = string.Empty; else - presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty); + { + if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics statistics)) + presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty); + else + presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty); + } // update ruleset presence.Assets.SmallImageKey = ruleset.Value.IsLegacyRuleset() ? $"mode_{ruleset.Value.OnlineID}" : "mode_custom"; @@ -115,6 +125,47 @@ namespace osu.Desktop client.SetPresence(presence); } + private void requestUserRulesetsRankings() + { + RulesetInfo cachedRuleset = ruleset.Value; + + // When first logging in, we can't send a request with an empty id + if (api.LocalUser.Value.Id > 1) + { + var req = new GetUsersRequest(new int[] { api.LocalUser.Value.Id }); + req.Success += result => + { + if (result.Users.Count == 1) + { + APIUser apiUser = result.Users[0]; + user.Value.RulesetsStatistics = apiUser.RulesetsStatistics; + } + + updateStatus(); + }; + req.Failure += _ => updateStatus(); + + api.Queue(req); + } + else + { + var req = new GetUserRequest(api.LocalUser.Value.Username, ruleset.Value); + + req.Success += result => + { + user.Value.RulesetsStatistics ??= new Dictionary(); + user.Value.RulesetsStatistics[ruleset.Value.ShortName] = result.Statistics; + updateStatus(); + }; + req.Failure += error => + { + updateStatus(); + }; + + api.Queue(req); + } + } + private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' }); private string truncate(string str) From a3f5e2458dd1a88d8448e157f2d751f9bcc7a2c6 Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Mon, 30 May 2022 22:39:49 +0200 Subject: [PATCH 033/982] Show beatmap star rating in RPC --- osu.Desktop/DiscordRichPresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 9f3a5b2f07..32c6931930 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -192,7 +192,7 @@ namespace osu.Desktop switch (activity) { case UserActivity.InGame game: - return game.BeatmapInfo.ToString(); + return $"[{Math.Round(game.BeatmapInfo.StarRating, 2)}*] {game.BeatmapInfo}"; case UserActivity.Editing edit: return edit.BeatmapInfo.ToString(); From bc1b20291bab23b2532b89985290b64e7fee169f Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Mon, 30 May 2022 23:12:39 +0200 Subject: [PATCH 034/982] Revert "Show beatmap star rating in RPC" This reverts commit a3f5e2458dd1a88d8448e157f2d751f9bcc7a2c6. --- osu.Desktop/DiscordRichPresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 32c6931930..9f3a5b2f07 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -192,7 +192,7 @@ namespace osu.Desktop switch (activity) { case UserActivity.InGame game: - return $"[{Math.Round(game.BeatmapInfo.StarRating, 2)}*] {game.BeatmapInfo}"; + return game.BeatmapInfo.ToString(); case UserActivity.Editing edit: return edit.BeatmapInfo.ToString(); From 80fa90f65d149d806a05a2e616f047616591ae04 Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Mon, 30 May 2022 23:23:54 +0200 Subject: [PATCH 035/982] Removed a useless branch in the statistics request --- osu.Desktop/DiscordRichPresence.cs | 43 ++++++++---------------------- 1 file changed, 11 insertions(+), 32 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 9f3a5b2f07..44a3a1622c 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -71,7 +71,7 @@ namespace osu.Desktop activity.BindTo(u.NewValue.Activity); }, true); - ruleset.BindValueChanged(_ => requestUserRulesetsRankings()); + ruleset.BindValueChanged(_ => updateStatus()); status.BindValueChanged(_ => updateStatus()); activity.BindValueChanged(_ => updateStatus()); privacyMode.BindValueChanged(_ => updateStatus()); @@ -129,41 +129,20 @@ namespace osu.Desktop { RulesetInfo cachedRuleset = ruleset.Value; - // When first logging in, we can't send a request with an empty id - if (api.LocalUser.Value.Id > 1) + var req = new GetUsersRequest(new int[] { api.LocalUser.Value.Id }); + req.Success += result => { - var req = new GetUsersRequest(new int[] { api.LocalUser.Value.Id }); - req.Success += result => + if (result.Users.Count == 1) { - if (result.Users.Count == 1) - { - APIUser apiUser = result.Users[0]; - user.Value.RulesetsStatistics = apiUser.RulesetsStatistics; - } + APIUser apiUser = result.Users[0]; + user.Value.RulesetsStatistics = apiUser.RulesetsStatistics; + } - updateStatus(); - }; - req.Failure += _ => updateStatus(); + updateStatus(); + }; + req.Failure += _ => updateStatus(); - api.Queue(req); - } - else - { - var req = new GetUserRequest(api.LocalUser.Value.Username, ruleset.Value); - - req.Success += result => - { - user.Value.RulesetsStatistics ??= new Dictionary(); - user.Value.RulesetsStatistics[ruleset.Value.ShortName] = result.Statistics; - updateStatus(); - }; - req.Failure += error => - { - updateStatus(); - }; - - api.Queue(req); - } + api.Queue(req); } private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' }); From bcee9ac438cfbf755741279f3c2e9aaee19ec794 Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Mon, 30 May 2022 23:32:55 +0200 Subject: [PATCH 036/982] Removed IAPIProvider from load and unified it's usage --- osu.Desktop/DiscordRichPresence.cs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 44a3a1622c..14fea7a08d 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Collections.Generic; using System.Text; using DiscordRPC; using DiscordRPC.Message; @@ -33,7 +32,7 @@ namespace osu.Desktop private IBindable user; [Resolved] - private IAPIProvider api { get; set; } + private IAPIProvider provider { get; set; } private readonly IBindable status = new Bindable(); private readonly IBindable activity = new Bindable(); @@ -46,7 +45,7 @@ namespace osu.Desktop }; [BackgroundDependencyLoader] - private void load(IAPIProvider provider, OsuConfigManager config) + private void load(OsuConfigManager config) { client = new DiscordRpcClient(client_id) { @@ -129,7 +128,7 @@ namespace osu.Desktop { RulesetInfo cachedRuleset = ruleset.Value; - var req = new GetUsersRequest(new int[] { api.LocalUser.Value.Id }); + var req = new GetUsersRequest(new int[] { provider.LocalUser.Value.Id }); req.Success += result => { if (result.Users.Count == 1) @@ -142,7 +141,7 @@ namespace osu.Desktop }; req.Failure += _ => updateStatus(); - api.Queue(req); + provider.Queue(req); } private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' }); From caa29e1f9ecff4c86e973a7ad7309c482d13927d Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Wed, 1 Jun 2022 12:05:24 +0200 Subject: [PATCH 037/982] Removed ruleset rankings request from DiscordRichPresence.cs --- osu.Desktop/DiscordRichPresence.cs | 23 +---------------------- 1 file changed, 1 insertion(+), 22 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 14fea7a08d..0d276d963f 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -12,7 +12,6 @@ using osu.Framework.Logging; using osu.Game.Configuration; using osu.Game.Extensions; using osu.Game.Online.API; -using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; using osu.Game.Users; @@ -81,7 +80,7 @@ namespace osu.Desktop private void onReady(object _, ReadyMessage __) { Logger.Log("Discord RPC Client ready.", LoggingTarget.Network, LogLevel.Debug); - requestUserRulesetsRankings(); + updateStatus(); } private void updateStatus() @@ -124,26 +123,6 @@ namespace osu.Desktop client.SetPresence(presence); } - private void requestUserRulesetsRankings() - { - RulesetInfo cachedRuleset = ruleset.Value; - - var req = new GetUsersRequest(new int[] { provider.LocalUser.Value.Id }); - req.Success += result => - { - if (result.Users.Count == 1) - { - APIUser apiUser = result.Users[0]; - user.Value.RulesetsStatistics = apiUser.RulesetsStatistics; - } - - updateStatus(); - }; - req.Failure += _ => updateStatus(); - - provider.Queue(req); - } - private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' }); private string truncate(string str) From e2cdc66f6d378c20511c3be2fe724aa0f68a3eca Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Wed, 1 Jun 2022 13:31:38 +0200 Subject: [PATCH 038/982] Added user RulesetsStatistics fetching when connecting --- osu.Game/Online/API/APIAccess.cs | 26 +++++++++++++++++++++++--- 1 file changed, 23 insertions(+), 3 deletions(-) diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 62ddd49881..f59bee1065 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -171,12 +171,32 @@ namespace osu.Game.Online.API }; userReq.Success += u => { - localUser.Value = u; - // todo: save/pull from settings - localUser.Value.Status.Value = new UserStatusOnline(); + u.Status.Value = new UserStatusOnline(); failureCount = 0; + + // getting user's full statistics (concerning every ruleset) + // we delay the localUser.Value setting because BindValueChanged won't record two value changes in a row + var statsRequest = new GetUsersRequest(new int[] { u.Id }); + statsRequest.Failure += _ => + { + localUser.Value = u; + failConnectionProcess(); + }; + statsRequest.Success += result => + { + if (result.Users.Count == 1) + { + u.RulesetsStatistics = result.Users[0].RulesetsStatistics; + localUser.Value = u; + return; + } + // Should never... happen ? + statsRequest.Fail(new Exception("Empty response for GetUsersRequest")); + }; + + handleRequest(statsRequest); }; if (!handleRequest(userReq)) From de224e79c79863f268367392574df539d6ddac80 Mon Sep 17 00:00:00 2001 From: Henry Lin Date: Tue, 7 Jun 2022 10:32:51 +0800 Subject: [PATCH 039/982] Limit slider rotation when the slider is too large --- .../OsuHitObjectGenerationUtils_Reposition.cs | 35 +++++++++++++++++++ 1 file changed, 35 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs index a77d1f8b0f..477ef2d55d 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs @@ -198,6 +198,27 @@ namespace osu.Game.Rulesets.Osu.Utils var slider = (Slider)workingObject.HitObject; var possibleMovementBounds = calculatePossibleMovementBounds(slider); + // The slider rotation applied in computeModifiedPosition might make it impossible to fit the slider into the playfield + // For example, a long horizontal slider will be off-screen when rotated by 90 degrees + // In this case, limit the rotation to either 0 or 180 degrees + if (possibleMovementBounds.Width < 0 || possibleMovementBounds.Height < 0) + { + float currentRotation = getSliderRotation(slider); + float diff1 = getAngleDifference(workingObject.RotationOriginal, currentRotation); + float diff2 = getAngleDifference(workingObject.RotationOriginal + MathF.PI, currentRotation); + + if (diff1 < diff2) + { + RotateSlider(slider, workingObject.RotationOriginal - getSliderRotation(slider)); + } + else + { + RotateSlider(slider, workingObject.RotationOriginal + MathF.PI - getSliderRotation(slider)); + } + + possibleMovementBounds = calculatePossibleMovementBounds(slider); + } + var previousPosition = workingObject.PositionModified; // Clamp slider position to the placement area @@ -355,6 +376,18 @@ namespace osu.Game.Rulesets.Osu.Utils return MathF.Atan2(endPositionVector.Y, endPositionVector.X); } + /// + /// Get the absolute difference between 2 angles measured in Radians. + /// + /// The first angle + /// The second angle + /// The absolute difference with interval [0, MathF.PI) + private static float getAngleDifference(float angle1, float angle2) + { + float diff = MathF.Abs(angle1 - angle2) % (MathF.PI * 2); + return MathF.Min(diff, MathF.PI * 2 - diff); + } + public class ObjectPositionInfo { /// @@ -397,6 +430,7 @@ namespace osu.Game.Rulesets.Osu.Utils private class WorkingObject { + public float RotationOriginal { get; } public Vector2 PositionOriginal { get; } public Vector2 PositionModified { get; set; } public Vector2 EndPositionModified { get; set; } @@ -407,6 +441,7 @@ namespace osu.Game.Rulesets.Osu.Utils public WorkingObject(ObjectPositionInfo positionInfo) { PositionInfo = positionInfo; + RotationOriginal = HitObject is Slider slider ? getSliderRotation(slider) : 0; PositionModified = PositionOriginal = HitObject.Position; EndPositionModified = HitObject.EndPosition; } From 430bacf91722a182472f6ab45a931aea2b808ab9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 13:50:53 +0900 Subject: [PATCH 040/982] Add initial layout of comparison screens --- .../Settings/TestSceneLatencyComparer.cs | 261 ++++++++++++++++++ 1 file changed, 261 insertions(+) create mode 100644 osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs new file mode 100644 index 0000000000..cf9a01f0b1 --- /dev/null +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs @@ -0,0 +1,261 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Configuration; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Framework.Screens; +using osu.Game.Screens; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Settings +{ + public class TestSceneLatencyComparer : ScreenTestScene + { + [Test] + public void TestBasic() + { + AddStep("Load screen", () => LoadScreen(new LatencyComparerScreen())); + } + } + + public class LatencyComparerScreen : OsuScreen + { + private FrameSync previousFrameSyncMode; + + public override bool HideOverlaysOnEnter => true; + + public override bool CursorVisible => false; + + [Resolved] + private FrameworkConfigManager config { get; set; } = null!; + + public LatencyComparerScreen() + { + InternalChildren = new Drawable[] + { + new GridContainer + { + RelativeSizeAxes = Axes.Both, + RowDimensions = new[] + { + new Dimension(GridSizeMode.Absolute, 100), + new Dimension(), + new Dimension(GridSizeMode.Absolute, 100), + }, + Content = new[] + { + new Drawable[] + { + // header content + }, + new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new LatencyArea(10) + { + Width = 0.5f, + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + }, + new LatencyArea(0) + { + Width = 0.5f, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + new Box + { + Colour = Color4.Black, + Width = 50, + RelativeSizeAxes = Axes.Y, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }, + } + }, + }, + new Drawable[] + { + // footer content + }, + } + } + }; + } + + public override void OnEntering(ScreenTransitionEvent e) + { + base.OnEntering(e); + + previousFrameSyncMode = config.Get(FrameworkSetting.FrameSync); + config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited); + // host.AllowBenchmarkUnlimitedFrames = true; + } + + public override bool OnExiting(ScreenExitEvent e) + { + // host.AllowBenchmarkUnlimitedFrames = false; + config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode); + return base.OnExiting(e); + } + + public class LatencyArea : CompositeDrawable + { + private readonly int inducedLatency; + + public LatencyArea(int inducedLatency) + { + this.inducedLatency = inducedLatency; + RelativeSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = Color4.Blue, + RelativeSizeAxes = Axes.Both, + }, + new LatencyMovableBox + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer + { + RelativeSizeAxes = Axes.Both, + } + }; + } + + private long frameCount; + + public override bool UpdateSubTree() + { + if (inducedLatency > 0 && ++frameCount % inducedLatency != 0) + return false; + + return base.UpdateSubTree(); + } + + public class LatencyMovableBox : CompositeDrawable + { + private Box box = null!; + private InputManager inputManager = null!; + + public LatencyMovableBox() + { + Masking = true; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + inputManager = GetContainingInputManager(); + + InternalChild = box = new Box + { + Size = new Vector2(40), + Position = DrawSize / 2, + Origin = Anchor.Centre, + }; + } + + protected override bool OnHover(HoverEvent e) => false; + + private double? lastFrameTime; + + protected override void Update() + { + base.Update(); + + if (!IsHovered) + return; + + if (lastFrameTime != null) + { + float movementAmount = (float)(Clock.CurrentTime - lastFrameTime); + + foreach (var key in inputManager.CurrentState.Keyboard.Keys) + { + switch (key) + { + case Key.Up: + box.Y -= movementAmount; + break; + + case Key.Down: + box.Y += movementAmount; + break; + + case Key.Left: + box.X -= movementAmount; + break; + + case Key.Right: + box.X += movementAmount; + break; + } + } + } + + lastFrameTime = Clock.CurrentTime; + } + } + + public class LatencyCursorContainer : CompositeDrawable + { + private readonly Circle cursor; + private InputManager inputManager = null!; + + public LatencyCursorContainer() + { + Masking = true; + + InternalChild = cursor = new Circle + { + Size = new Vector2(40), + Origin = Anchor.Centre, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + inputManager = GetContainingInputManager(); + } + + protected override bool OnHover(HoverEvent e) => false; + + protected override void Update() + { + if (IsHovered) + { + cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); + cursor.Alpha = 1; + } + else + { + cursor.Alpha = 0; + } + + base.Update(); + } + } + } + } +} From 0adeccbf03fa872b0d937f4a0ce3142324809ede Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 14:40:21 +0900 Subject: [PATCH 041/982] Add full latency testing flow --- .../Settings/TestSceneLatencyComparer.cs | 242 ----------- osu.Game/Screens/LatencyComparerScreen.cs | 385 ++++++++++++++++++ 2 files changed, 385 insertions(+), 242 deletions(-) create mode 100644 osu.Game/Screens/LatencyComparerScreen.cs diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs index cf9a01f0b1..8a5db7bd95 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs @@ -4,18 +4,7 @@ #nullable enable using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Input; -using osu.Framework.Input.Events; -using osu.Framework.Screens; using osu.Game.Screens; -using osuTK; -using osuTK.Graphics; -using osuTK.Input; namespace osu.Game.Tests.Visual.Settings { @@ -27,235 +16,4 @@ namespace osu.Game.Tests.Visual.Settings AddStep("Load screen", () => LoadScreen(new LatencyComparerScreen())); } } - - public class LatencyComparerScreen : OsuScreen - { - private FrameSync previousFrameSyncMode; - - public override bool HideOverlaysOnEnter => true; - - public override bool CursorVisible => false; - - [Resolved] - private FrameworkConfigManager config { get; set; } = null!; - - public LatencyComparerScreen() - { - InternalChildren = new Drawable[] - { - new GridContainer - { - RelativeSizeAxes = Axes.Both, - RowDimensions = new[] - { - new Dimension(GridSizeMode.Absolute, 100), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 100), - }, - Content = new[] - { - new Drawable[] - { - // header content - }, - new Drawable[] - { - new Container - { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new LatencyArea(10) - { - Width = 0.5f, - Anchor = Anchor.TopLeft, - Origin = Anchor.TopLeft, - }, - new LatencyArea(0) - { - Width = 0.5f, - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - }, - new Box - { - Colour = Color4.Black, - Width = 50, - RelativeSizeAxes = Axes.Y, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - }, - } - }, - }, - new Drawable[] - { - // footer content - }, - } - } - }; - } - - public override void OnEntering(ScreenTransitionEvent e) - { - base.OnEntering(e); - - previousFrameSyncMode = config.Get(FrameworkSetting.FrameSync); - config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited); - // host.AllowBenchmarkUnlimitedFrames = true; - } - - public override bool OnExiting(ScreenExitEvent e) - { - // host.AllowBenchmarkUnlimitedFrames = false; - config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode); - return base.OnExiting(e); - } - - public class LatencyArea : CompositeDrawable - { - private readonly int inducedLatency; - - public LatencyArea(int inducedLatency) - { - this.inducedLatency = inducedLatency; - RelativeSizeAxes = Axes.Both; - - InternalChildren = new Drawable[] - { - new Box - { - Colour = Color4.Blue, - RelativeSizeAxes = Axes.Both, - }, - new LatencyMovableBox - { - RelativeSizeAxes = Axes.Both, - }, - new LatencyCursorContainer - { - RelativeSizeAxes = Axes.Both, - } - }; - } - - private long frameCount; - - public override bool UpdateSubTree() - { - if (inducedLatency > 0 && ++frameCount % inducedLatency != 0) - return false; - - return base.UpdateSubTree(); - } - - public class LatencyMovableBox : CompositeDrawable - { - private Box box = null!; - private InputManager inputManager = null!; - - public LatencyMovableBox() - { - Masking = true; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - inputManager = GetContainingInputManager(); - - InternalChild = box = new Box - { - Size = new Vector2(40), - Position = DrawSize / 2, - Origin = Anchor.Centre, - }; - } - - protected override bool OnHover(HoverEvent e) => false; - - private double? lastFrameTime; - - protected override void Update() - { - base.Update(); - - if (!IsHovered) - return; - - if (lastFrameTime != null) - { - float movementAmount = (float)(Clock.CurrentTime - lastFrameTime); - - foreach (var key in inputManager.CurrentState.Keyboard.Keys) - { - switch (key) - { - case Key.Up: - box.Y -= movementAmount; - break; - - case Key.Down: - box.Y += movementAmount; - break; - - case Key.Left: - box.X -= movementAmount; - break; - - case Key.Right: - box.X += movementAmount; - break; - } - } - } - - lastFrameTime = Clock.CurrentTime; - } - } - - public class LatencyCursorContainer : CompositeDrawable - { - private readonly Circle cursor; - private InputManager inputManager = null!; - - public LatencyCursorContainer() - { - Masking = true; - - InternalChild = cursor = new Circle - { - Size = new Vector2(40), - Origin = Anchor.Centre, - }; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - inputManager = GetContainingInputManager(); - } - - protected override bool OnHover(HoverEvent e) => false; - - protected override void Update() - { - if (IsHovered) - { - cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); - cursor.Alpha = 1; - } - else - { - cursor.Alpha = 0; - } - - base.Update(); - } - } - } - } } diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs new file mode 100644 index 0000000000..b247337e4e --- /dev/null +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -0,0 +1,385 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System; +using osu.Framework.Allocation; +using osu.Framework.Configuration; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Framework.Screens; +using osu.Framework.Utils; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Overlays; +using osu.Game.Overlays.Settings; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Screens +{ + public class LatencyComparerScreen : OsuScreen + { + private FrameSync previousFrameSyncMode; + + private readonly OsuSpriteText statusText; + + public override bool HideOverlaysOnEnter => true; + + public override bool CursorVisible => false; + + public override float BackgroundParallaxAmount => 0; + + private readonly Container latencyAreaContainer; + + [Cached] + private readonly OverlayColourProvider overlayColourProvider = new OverlayColourProvider(OverlayColourScheme.Orange); + + [Resolved] + private FrameworkConfigManager config { get; set; } = null!; + + public LatencyComparerScreen() + { + InternalChildren = new Drawable[] + { + latencyAreaContainer = new Container + { + RelativeSizeAxes = Axes.Both, + }, + // Make sure the edge between the two comparisons can't be used to ascertain latency. + new Box + { + Name = "separator", + Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6, overlayColourProvider.Background6.Opacity(0)), + Width = 50, + RelativeSizeAxes = Axes.Y, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopLeft, + }, + new Box + { + Name = "separator", + Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6.Opacity(0), overlayColourProvider.Background6), + Width = 50, + RelativeSizeAxes = Axes.Y, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopRight, + }, + statusText = new OsuSpriteText + { + Font = OsuFont.Default.With(size: 40), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + }; + } + + public override void OnEntering(ScreenTransitionEvent e) + { + base.OnEntering(e); + + previousFrameSyncMode = config.Get(FrameworkSetting.FrameSync); + config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited); + // host.AllowBenchmarkUnlimitedFrames = true; + } + + public override bool OnExiting(ScreenExitEvent e) + { + // host.AllowBenchmarkUnlimitedFrames = false; + config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode); + return base.OnExiting(e); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + loadNextRound(); + } + + private int round; + + private const int rounds_to_complete = 10; + + private int correctCount; + + private void recordResult(bool correct) + { + if (correct) + correctCount++; + + if (round < rounds_to_complete) + loadNextRound(); + else + { + showResults(); + } + } + + private void loadNextRound() + { + round++; + statusText.Text = $"Round {round} of {rounds_to_complete}"; + + latencyAreaContainer.Clear(); + + const int induced_latency = 1; + + int betterSide = RNG.Next(0, 2); + + latencyAreaContainer.Add(new LatencyArea(betterSide == 1 ? induced_latency : 0) + { + Width = 0.5f, + ReportBetter = () => recordResult(betterSide == 0) + }); + + latencyAreaContainer.Add(new LatencyArea(betterSide == 0 ? induced_latency : 0) + { + Width = 0.5f, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + ReportBetter = () => recordResult(betterSide == 1) + }); + } + + private void showResults() + { + AddInternal(new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + Colour = overlayColourProvider.Background1, + RelativeSizeAxes = Axes.Both, + }, + + new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40)) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + TextAnchor = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Text = $"You scored {correctCount} out of {rounds_to_complete} ({(float)correctCount / rounds_to_complete:P0})!" + } + } + }); + } + + public class LatencyArea : CompositeDrawable + { + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + public Action? ReportBetter { get; set; } + + private Drawable background = null!; + + private readonly int inducedLatency; + + public LatencyArea(int inducedLatency) + { + this.inducedLatency = inducedLatency; + + RelativeSizeAxes = Axes.Both; + Masking = true; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + InternalChildren = new[] + { + background = new Box + { + Colour = overlayColourProvider.Background6, + RelativeSizeAxes = Axes.Both, + }, + new LatencyMovableBox + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer + { + RelativeSizeAxes = Axes.Both, + }, + new Button + { + Text = "Feels better", + Y = 20, + Width = 0.8f, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Action = () => ReportBetter?.Invoke(), + }, + }; + + base.LoadComplete(); + this.FadeInFromZero(500, Easing.OutQuint); + } + + public class Button : SettingsButton + { + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + protected override void LoadComplete() + { + base.LoadComplete(); + + Height = 50; + SpriteText.Colour = overlayColourProvider.Background6; + SpriteText.Font = OsuFont.TorusAlternate.With(size: 34); + } + } + + protected override bool OnHover(HoverEvent e) + { + background.FadeColour(overlayColourProvider.Background4, 200, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + background.FadeColour(overlayColourProvider.Background6, 200, Easing.OutQuint); + base.OnHoverLost(e); + } + + private long frameCount; + + public override bool UpdateSubTree() + { + if (inducedLatency > 0 && ++frameCount % inducedLatency != 0) + return false; + + return base.UpdateSubTree(); + } + + public class LatencyMovableBox : CompositeDrawable + { + private Box box = null!; + private InputManager inputManager = null!; + + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + protected override void LoadComplete() + { + base.LoadComplete(); + + inputManager = GetContainingInputManager(); + + InternalChild = box = new Box + { + Size = new Vector2(40), + RelativePositionAxes = Axes.Both, + Position = new Vector2(0.5f), + Origin = Anchor.Centre, + Colour = overlayColourProvider.Colour1, + }; + } + + protected override bool OnHover(HoverEvent e) => false; + + private double? lastFrameTime; + + protected override void Update() + { + base.Update(); + + if (!IsHovered) + { + lastFrameTime = null; + return; + } + + if (lastFrameTime != null) + { + float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; + + foreach (var key in inputManager.CurrentState.Keyboard.Keys) + { + switch (key) + { + case Key.Up: + box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); + break; + + case Key.Down: + box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); + break; + + case Key.Z: + case Key.Left: + box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f); + break; + + case Key.X: + case Key.Right: + box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f); + break; + } + } + } + + lastFrameTime = Clock.CurrentTime; + } + } + + public class LatencyCursorContainer : CompositeDrawable + { + private Circle cursor = null!; + private InputManager inputManager = null!; + + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + public LatencyCursorContainer() + { + Masking = true; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + InternalChild = cursor = new Circle + { + Size = new Vector2(40), + Origin = Anchor.Centre, + Colour = overlayColourProvider.Colour2, + }; + + inputManager = GetContainingInputManager(); + } + + protected override bool OnHover(HoverEvent e) => false; + + protected override void Update() + { + if (IsHovered) + { + cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); + cursor.Alpha = 1; + } + else + { + cursor.Alpha = 0; + } + + base.Update(); + } + } + } + } +} From 20cfa5d83fbe783e3f0520c216c871ccc27d17c8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 14:40:28 +0900 Subject: [PATCH 042/982] Add button to access latency comparer from game --- .../Sections/DebugSettings/GeneralSettings.cs | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs index 8833420523..318cdbd6a7 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs @@ -30,13 +30,18 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings { LabelText = DebugSettingsStrings.BypassFrontToBackPass, Current = config.GetBindable(DebugSetting.BypassFrontToBackPass) + }, + new SettingsButton + { + Text = DebugSettingsStrings.ImportFiles, + Action = () => performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen())) + }, + new SettingsButton + { + Text = @"Run latency comparer", + Action = () => performer?.PerformFromScreen(menu => menu.Push(new LatencyComparerScreen())) } }; - Add(new SettingsButton - { - Text = DebugSettingsStrings.ImportFiles, - Action = () => performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen())) - }); } } } From c323c67d7d20da709af17d690d4abe52a17edb0b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 14:51:16 +0900 Subject: [PATCH 043/982] Allow increasing confidence by playing longer --- osu.Game/Screens/LatencyComparerScreen.cs | 123 ++++++++++++++-------- 1 file changed, 80 insertions(+), 43 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index b247337e4e..c39760e5be 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -29,7 +29,7 @@ namespace osu.Game.Screens { private FrameSync previousFrameSyncMode; - private readonly OsuSpriteText statusText; + private readonly OsuTextFlowContainer statusText; public override bool HideOverlaysOnEnter => true; @@ -37,7 +37,9 @@ namespace osu.Game.Screens public override float BackgroundParallaxAmount => 0; - private readonly Container latencyAreaContainer; + private readonly Container mainArea; + + private readonly Container resultsArea; [Cached] private readonly OverlayColourProvider overlayColourProvider = new OverlayColourProvider(OverlayColourScheme.Orange); @@ -49,7 +51,12 @@ namespace osu.Game.Screens { InternalChildren = new Drawable[] { - latencyAreaContainer = new Container + new Box + { + Colour = overlayColourProvider.Background6, + RelativeSizeAxes = Axes.Both, + }, + mainArea = new Container { RelativeSizeAxes = Axes.Both, }, @@ -72,11 +79,17 @@ namespace osu.Game.Screens Anchor = Anchor.TopCentre, Origin = Anchor.TopRight, }, - statusText = new OsuSpriteText + statusText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40)) { - Font = OsuFont.Default.With(size: 40), Anchor = Anchor.Centre, Origin = Anchor.Centre, + TextAnchor = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + }, + resultsArea = new Container + { + RelativeSizeAxes = Axes.Both, }, }; } @@ -109,13 +122,14 @@ namespace osu.Game.Screens private const int rounds_to_complete = 10; private int correctCount; + private int targetRoundCount = rounds_to_complete; private void recordResult(bool correct) { if (correct) correctCount++; - if (round < rounds_to_complete) + if (round < targetRoundCount) loadNextRound(); else { @@ -126,21 +140,21 @@ namespace osu.Game.Screens private void loadNextRound() { round++; - statusText.Text = $"Round {round} of {rounds_to_complete}"; + statusText.Text = $"Round {round} of {targetRoundCount}"; - latencyAreaContainer.Clear(); + mainArea.Clear(); const int induced_latency = 1; int betterSide = RNG.Next(0, 2); - latencyAreaContainer.Add(new LatencyArea(betterSide == 1 ? induced_latency : 0) + mainArea.Add(new LatencyArea(betterSide == 1 ? induced_latency : 0) { Width = 0.5f, ReportBetter = () => recordResult(betterSide == 0) }); - latencyAreaContainer.Add(new LatencyArea(betterSide == 0 ? induced_latency : 0) + mainArea.Add(new LatencyArea(betterSide == 0 ? induced_latency : 0) { Width = 0.5f, Anchor = Anchor.TopRight, @@ -151,25 +165,27 @@ namespace osu.Game.Screens private void showResults() { - AddInternal(new Container + mainArea.Clear(); + + statusText.Text = $"You scored {correctCount} out of {targetRoundCount} ({(float)correctCount / targetRoundCount:P0})!"; + + resultsArea.Add(new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - new Box - { - Colour = overlayColourProvider.Background1, - RelativeSizeAxes = Axes.Both, - }, - - new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40)) + new Button { + Text = "Increase confidence", Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextAnchor = Anchor.TopCentre, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Text = $"You scored {correctCount} out of {rounds_to_complete} ({(float)correctCount / rounds_to_complete:P0})!" + Y = 100, + Action = () => + { + resultsArea.Clear(); + targetRoundCount += rounds_to_complete; + loadNextRound(); + } } } }); @@ -186,6 +202,12 @@ namespace osu.Game.Screens private readonly int inducedLatency; + private Container interactivePieces = null!; + + private Button button = null!; + + private long frameCount; + public LatencyArea(int inducedLatency) { this.inducedLatency = inducedLatency; @@ -205,17 +227,26 @@ namespace osu.Game.Screens Colour = overlayColourProvider.Background6, RelativeSizeAxes = Axes.Both, }, - new LatencyMovableBox + interactivePieces = new Container { RelativeSizeAxes = Axes.Both, + Alpha = 0, + Children = new Drawable[] + { + new LatencyMovableBox + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer + { + RelativeSizeAxes = Axes.Both, + }, + } }, - new LatencyCursorContainer - { - RelativeSizeAxes = Axes.Both, - }, - new Button + button = new Button { Text = "Feels better", + Alpha = 0, Y = 20, Width = 0.8f, Anchor = Anchor.TopCentre, @@ -226,20 +257,11 @@ namespace osu.Game.Screens base.LoadComplete(); this.FadeInFromZero(500, Easing.OutQuint); - } - public class Button : SettingsButton - { - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - protected override void LoadComplete() + using (BeginDelayedSequence(500)) { - base.LoadComplete(); - - Height = 50; - SpriteText.Colour = overlayColourProvider.Background6; - SpriteText.Font = OsuFont.TorusAlternate.With(size: 34); + interactivePieces.FadeIn(500, Easing.OutQuint); + button.FadeIn(500, Easing.OutQuint); } } @@ -255,11 +277,9 @@ namespace osu.Game.Screens base.OnHoverLost(e); } - private long frameCount; - public override bool UpdateSubTree() { - if (inducedLatency > 0 && ++frameCount % inducedLatency != 0) + if (background?.Alpha == 1 && inducedLatency > 0 && ++frameCount % inducedLatency != 0) return false; return base.UpdateSubTree(); @@ -367,6 +387,8 @@ namespace osu.Game.Screens protected override void Update() { + cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; + if (IsHovered) { cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); @@ -381,5 +403,20 @@ namespace osu.Game.Screens } } } + + public class Button : SettingsButton + { + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + protected override void LoadComplete() + { + base.LoadComplete(); + + Height = 100; + SpriteText.Colour = overlayColourProvider.Background6; + SpriteText.Font = OsuFont.TorusAlternate.With(size: 34); + } + } } } From 3bd8bbd297b623bc53e1b974afa2067ba92e4005 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 15:21:19 +0900 Subject: [PATCH 044/982] Add explanatory text --- osu.Game/Screens/LatencyComparerScreen.cs | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index c39760e5be..75bf7795ce 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -17,7 +17,6 @@ using osu.Framework.Screens; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osu.Game.Overlays.Settings; using osuTK; @@ -37,6 +36,8 @@ namespace osu.Game.Screens public override float BackgroundParallaxAmount => 0; + private readonly OsuTextFlowContainer explanatoryText; + private readonly Container mainArea; private readonly Container resultsArea; @@ -79,6 +80,20 @@ namespace osu.Game.Screens Anchor = Anchor.TopCentre, Origin = Anchor.TopRight, }, + explanatoryText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + TextAnchor = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Y = 200, + Text = @"Welcome to the latency comparer! +Use the arrow keys or Z/X to move the square. +You can click the targets but you don't have to. +Do whatever you need to try and perceive the difference in latency, then choose your best side. +", + }, statusText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40)) { Anchor = Anchor.Centre, @@ -126,6 +141,8 @@ namespace osu.Game.Screens private void recordResult(bool correct) { + explanatoryText.FadeOut(500, Easing.OutQuint); + if (correct) correctCount++; @@ -198,7 +215,7 @@ namespace osu.Game.Screens public Action? ReportBetter { get; set; } - private Drawable background = null!; + private Drawable? background; private readonly int inducedLatency; From a175defefd3bc40d98d916de5608da9b656742fd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 18:11:54 +0900 Subject: [PATCH 045/982] Add difficulty levels --- osu.Game/Screens/LatencyComparerScreen.cs | 110 ++++++++++++++-------- 1 file changed, 73 insertions(+), 37 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 75bf7795ce..689729fa68 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -4,6 +4,7 @@ #nullable enable using System; +using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; @@ -45,9 +46,20 @@ namespace osu.Game.Screens [Cached] private readonly OverlayColourProvider overlayColourProvider = new OverlayColourProvider(OverlayColourScheme.Orange); + [Resolved] + private OsuColour colours { get; set; } = null!; + [Resolved] private FrameworkConfigManager config { get; set; } = null!; + private const int rounds_to_complete = 5; + + private int round; + private int correctCount; + private int targetRoundCount = rounds_to_complete; + + private int difficulty = 1; + public LatencyComparerScreen() { InternalChildren = new Drawable[] @@ -82,12 +94,11 @@ namespace osu.Game.Screens }, explanatoryText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, TextAnchor = Anchor.TopCentre, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Y = 200, Text = @"Welcome to the latency comparer! Use the arrow keys or Z/X to move the square. You can click the targets but you don't have to. @@ -96,9 +107,10 @@ Do whatever you need to try and perceive the difference in latency, then choose }, statusText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40)) { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, TextAnchor = Anchor.TopCentre, + Y = 200, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }, @@ -132,13 +144,6 @@ Do whatever you need to try and perceive the difference in latency, then choose loadNextRound(); } - private int round; - - private const int rounds_to_complete = 10; - - private int correctCount; - private int targetRoundCount = rounds_to_complete; - private void recordResult(bool correct) { explanatoryText.FadeOut(500, Easing.OutQuint); @@ -157,21 +162,21 @@ Do whatever you need to try and perceive the difference in latency, then choose private void loadNextRound() { round++; - statusText.Text = $"Round {round} of {targetRoundCount}"; + statusText.Text = $"Difficulty {difficulty}\nRound {round} of {targetRoundCount}"; mainArea.Clear(); - const int induced_latency = 1; + const int induced_latency = 500; int betterSide = RNG.Next(0, 2); - mainArea.Add(new LatencyArea(betterSide == 1 ? induced_latency : 0) + mainArea.Add(new LatencyArea(betterSide == 1 ? induced_latency / difficulty : 0) { Width = 0.5f, ReportBetter = () => recordResult(betterSide == 0) }); - mainArea.Add(new LatencyArea(betterSide == 0 ? induced_latency : 0) + mainArea.Add(new LatencyArea(betterSide == 0 ? induced_latency / difficulty : 0) { Width = 0.5f, Anchor = Anchor.TopRight, @@ -186,28 +191,70 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.Text = $"You scored {correctCount} out of {targetRoundCount} ({(float)correctCount / targetRoundCount:P0})!"; - resultsArea.Add(new Container + resultsArea.Add(new FillFlowContainer { RelativeSizeAxes = Axes.Both, + Y = 100, + Spacing = new Vector2(20), Children = new Drawable[] { new Button { - Text = "Increase confidence", + Text = "Increase confidence at current level", Anchor = Anchor.Centre, Origin = Anchor.Centre, - Y = 100, Action = () => { resultsArea.Clear(); targetRoundCount += rounds_to_complete; loadNextRound(); } + }, + new Button + { + Text = "Increase difficulty", + BackgroundColour = colours.Red2, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => + { + changeDifficulty(difficulty + 1); + } + }, + new Button + { + Text = "Decrease difficulty", + BackgroundColour = colours.Green, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Enabled = { Value = difficulty > 1 }, + Action = () => + { + resultsArea.Clear(); + correctCount = 0; + targetRoundCount = rounds_to_complete; + difficulty--; + loadNextRound(); + } } } }); } + private void changeDifficulty(int diff) + { + Debug.Assert(diff > 0); + + resultsArea.Clear(); + + correctCount = 0; + round = 0; + + targetRoundCount = rounds_to_complete; + difficulty = diff; + loadNextRound(); + } + public class LatencyArea : CompositeDrawable { [Resolved] @@ -219,10 +266,6 @@ Do whatever you need to try and perceive the difference in latency, then choose private readonly int inducedLatency; - private Container interactivePieces = null!; - - private Button button = null!; - private long frameCount; public LatencyArea(int inducedLatency) @@ -244,10 +287,9 @@ Do whatever you need to try and perceive the difference in latency, then choose Colour = overlayColourProvider.Background6, RelativeSizeAxes = Axes.Both, }, - interactivePieces = new Container + new Container { RelativeSizeAxes = Axes.Both, - Alpha = 0, Children = new Drawable[] { new LatencyMovableBox @@ -260,10 +302,9 @@ Do whatever you need to try and perceive the difference in latency, then choose }, } }, - button = new Button + new Button { Text = "Feels better", - Alpha = 0, Y = 20, Width = 0.8f, Anchor = Anchor.TopCentre, @@ -271,15 +312,6 @@ Do whatever you need to try and perceive the difference in latency, then choose Action = () => ReportBetter?.Invoke(), }, }; - - base.LoadComplete(); - this.FadeInFromZero(500, Easing.OutQuint); - - using (BeginDelayedSequence(500)) - { - interactivePieces.FadeIn(500, Easing.OutQuint); - button.FadeIn(500, Easing.OutQuint); - } } protected override bool OnHover(HoverEvent e) @@ -344,7 +376,11 @@ Do whatever you need to try and perceive the difference in latency, then choose { float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; - foreach (var key in inputManager.CurrentState.Keyboard.Keys) + var buttons = inputManager.CurrentState.Keyboard.Keys; + + box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1; + + foreach (var key in buttons) { switch (key) { From 3fc8ac0ec72f51c47dab588acbea8679f66b90bd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 18:27:42 +0900 Subject: [PATCH 046/982] Add key bindings everywhere --- osu.Game/Graphics/UserInterface/OsuButton.cs | 2 +- osu.Game/Screens/LatencyComparerScreen.cs | 56 +++++++++++++------- 2 files changed, 38 insertions(+), 20 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 08514d94c3..044df13152 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -20,7 +20,7 @@ namespace osu.Game.Graphics.UserInterface /// public class OsuButton : Button { - public LocalisableString Text + public virtual LocalisableString Text { get => SpriteText?.Text ?? default; set diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 689729fa68..b61905a1e7 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -14,8 +14,10 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Framework.Screens; using osu.Framework.Utils; +using osu.Game.Extensions; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Overlays; @@ -170,13 +172,13 @@ Do whatever you need to try and perceive the difference in latency, then choose int betterSide = RNG.Next(0, 2); - mainArea.Add(new LatencyArea(betterSide == 1 ? induced_latency / difficulty : 0) + mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? induced_latency / difficulty : 0) { Width = 0.5f, ReportBetter = () => recordResult(betterSide == 0) }); - mainArea.Add(new LatencyArea(betterSide == 0 ? induced_latency / difficulty : 0) + mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? induced_latency / difficulty : 0) { Width = 0.5f, Anchor = Anchor.TopRight, @@ -198,7 +200,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Spacing = new Vector2(20), Children = new Drawable[] { - new Button + new Button(Key.R) { Text = "Increase confidence at current level", Anchor = Anchor.Centre, @@ -210,32 +212,22 @@ Do whatever you need to try and perceive the difference in latency, then choose loadNextRound(); } }, - new Button + new Button(Key.I) { Text = "Increase difficulty", BackgroundColour = colours.Red2, Anchor = Anchor.Centre, Origin = Anchor.Centre, - Action = () => - { - changeDifficulty(difficulty + 1); - } + Action = () => changeDifficulty(difficulty + 1) }, - new Button + new Button(Key.D) { Text = "Decrease difficulty", BackgroundColour = colours.Green, Anchor = Anchor.Centre, Origin = Anchor.Centre, + Action = () => changeDifficulty(difficulty - 1), Enabled = { Value = difficulty > 1 }, - Action = () => - { - resultsArea.Clear(); - correctCount = 0; - targetRoundCount = rounds_to_complete; - difficulty--; - loadNextRound(); - } } } }); @@ -264,12 +256,14 @@ Do whatever you need to try and perceive the difference in latency, then choose private Drawable? background; + private readonly Key key; private readonly int inducedLatency; private long frameCount; - public LatencyArea(int inducedLatency) + public LatencyArea(Key key, int inducedLatency) { + this.key = key; this.inducedLatency = inducedLatency; RelativeSizeAxes = Axes.Both; @@ -302,7 +296,7 @@ Do whatever you need to try and perceive the difference in latency, then choose }, } }, - new Button + new Button(key) { Text = "Feels better", Y = 20, @@ -459,6 +453,30 @@ Do whatever you need to try and perceive the difference in latency, then choose public class Button : SettingsButton { + private readonly Key key; + + public Button(Key key) + { + this.key = key; + } + + public override LocalisableString Text + { + get => base.Text; + set => base.Text = $"{value} (Press {key.ToString().Replace("Number", string.Empty)})"; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (!e.Repeat && e.Key == key) + { + TriggerClick(); + return true; + } + + return base.OnKeyDown(e); + } + [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } = null!; From c0e88d957730239a3a7ad6c24bbecaf1e43a0432 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 19:03:26 +0900 Subject: [PATCH 047/982] Add better messaging and pass/fail cutoff --- osu.Game/Screens/LatencyComparerScreen.cs | 89 +++++++++++++++++++++-- 1 file changed, 83 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index b61905a1e7..31d2a56770 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -15,9 +15,10 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Framework.Localisation; +using osu.Framework.Platform; +using osu.Framework.Platform.Windows; using osu.Framework.Screens; using osu.Framework.Utils; -using osu.Game.Extensions; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Overlays; @@ -30,6 +31,7 @@ namespace osu.Game.Screens public class LatencyComparerScreen : OsuScreen { private FrameSync previousFrameSyncMode; + private double previousActiveHz; private readonly OsuTextFlowContainer statusText; @@ -45,6 +47,11 @@ namespace osu.Game.Screens private readonly Container resultsArea; + /// + /// The rate at which the game host should attempt to run. + /// + private const int target_host_update_frames = 4000; + [Cached] private readonly OverlayColourProvider overlayColourProvider = new OverlayColourProvider(OverlayColourScheme.Orange); @@ -62,6 +69,9 @@ namespace osu.Game.Screens private int difficulty = 1; + [Resolved] + private GameHost host { get; set; } = null!; + public LatencyComparerScreen() { InternalChildren = new Drawable[] @@ -128,7 +138,9 @@ Do whatever you need to try and perceive the difference in latency, then choose base.OnEntering(e); previousFrameSyncMode = config.Get(FrameworkSetting.FrameSync); + previousActiveHz = host.UpdateThread.ActiveHz; config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited); + host.UpdateThread.ActiveHz = target_host_update_frames; // host.AllowBenchmarkUnlimitedFrames = true; } @@ -136,6 +148,7 @@ Do whatever you need to try and perceive the difference in latency, then choose { // host.AllowBenchmarkUnlimitedFrames = false; config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode); + host.UpdateThread.ActiveHz = previousActiveHz; return base.OnExiting(e); } @@ -191,7 +204,33 @@ Do whatever you need to try and perceive the difference in latency, then choose { mainArea.Clear(); - statusText.Text = $"You scored {correctCount} out of {targetRoundCount} ({(float)correctCount / targetRoundCount:P0})!"; + var displayMode = host.Window.CurrentDisplayMode.Value; + + string exclusive = "unknown"; + + if (host.Window is WindowsWindow windowsWindow) + exclusive = windowsWindow.FullscreenCapability.ToString(); + + statusText.Clear(); + + float successRate = (float)correctCount / targetRoundCount; + bool isPass = successRate > 0.8f; + + statusText.AddParagraph($"You scored {correctCount} out of {targetRoundCount} ({successRate:P0})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); + + statusText.AddParagraph($"Level {difficulty} (comparing {host.UpdateThread.Clock.FramesPerSecond:N0}hz and {mapDifficultyToTargetFrameRate(difficulty):N0}hz)", + cp => cp.Font = OsuFont.Default.With(size: 15)); + + statusText.AddParagraph($"Refresh rate: {displayMode.RefreshRate:N0} ExclusiveFullscren: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); + + string cannotIncreaseReason = string.Empty; + + if (!isPass) + cannotIncreaseReason = "You didn't score high enough (over 80% required)!"; + else if (mapDifficultyToTargetFrameRate(difficulty + 1) > target_host_update_frames) + cannotIncreaseReason = "You've reached the limits of this comparison mode."; + else if (mapDifficultyToTargetFrameRate(difficulty + 1) < host.UpdateThread.ActiveHz) + cannotIncreaseReason = "Game is not running fast enough to test this level"; resultsArea.Add(new FillFlowContainer { @@ -205,6 +244,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Text = "Increase confidence at current level", Anchor = Anchor.Centre, Origin = Anchor.Centre, + TooltipText = "The longer you chain, the more sure you will be!", Action = () => { resultsArea.Clear(); @@ -218,16 +258,17 @@ Do whatever you need to try and perceive the difference in latency, then choose BackgroundColour = colours.Red2, Anchor = Anchor.Centre, Origin = Anchor.Centre, - Action = () => changeDifficulty(difficulty + 1) + Action = () => changeDifficulty(difficulty + 1), + Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, + TooltipText = cannotIncreaseReason }, new Button(Key.D) { - Text = "Decrease difficulty", + Text = difficulty == 1 ? "Restart" : "Decrease difficulty", BackgroundColour = colours.Green, Anchor = Anchor.Centre, Origin = Anchor.Centre, - Action = () => changeDifficulty(difficulty - 1), - Enabled = { Value = difficulty > 1 }, + Action = () => changeDifficulty(Math.Max(difficulty - 1, 1)), } } }); @@ -247,6 +288,42 @@ Do whatever you need to try and perceive the difference in latency, then choose loadNextRound(); } + private static int mapDifficultyToTargetFrameRate(int difficulty) + { + switch (difficulty) + { + case 1: + return 15; + + case 2: + return 30; + + case 3: + return 45; + + case 4: + return 60; + + case 5: + return 120; + + case 6: + return 240; + + case 7: + return 480; + + case 8: + return 720; + + case 9: + return 960; + + default: + return 1000 + ((difficulty - 10) * 500); + } + } + public class LatencyArea : CompositeDrawable { [Resolved] From 2e7a96621896904db8976b75575ed6700b9a05c3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 19:31:56 +0900 Subject: [PATCH 048/982] Add proper frame rate limiting and fix mouse cursor missing at results --- osu.Game/Screens/LatencyComparerScreen.cs | 50 ++++++++++++----------- 1 file changed, 26 insertions(+), 24 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 31d2a56770..405b13cfc1 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -37,7 +37,7 @@ namespace osu.Game.Screens public override bool HideOverlaysOnEnter => true; - public override bool CursorVisible => false; + public override bool CursorVisible => mainArea.Count == 0; public override float BackgroundParallaxAmount => 0; @@ -181,17 +181,15 @@ Do whatever you need to try and perceive the difference in latency, then choose mainArea.Clear(); - const int induced_latency = 500; - int betterSide = RNG.Next(0, 2); - mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? induced_latency / difficulty : 0) + mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficulty) : 0) { Width = 0.5f, ReportBetter = () => recordResult(betterSide == 0) }); - mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? induced_latency / difficulty : 0) + mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficulty) : 0) { Width = 0.5f, Anchor = Anchor.TopRight, @@ -218,7 +216,7 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.AddParagraph($"You scored {correctCount} out of {targetRoundCount} ({successRate:P0})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); - statusText.AddParagraph($"Level {difficulty} (comparing {host.UpdateThread.Clock.FramesPerSecond:N0}hz and {mapDifficultyToTargetFrameRate(difficulty):N0}hz)", + statusText.AddParagraph($"Level {difficulty} (comparing {mapDifficultyToTargetFrameRate(difficulty):N0}hz with {host.UpdateThread.Clock.FramesPerSecond:N0}hz)", cp => cp.Font = OsuFont.Default.With(size: 15)); statusText.AddParagraph($"Refresh rate: {displayMode.RefreshRate:N0} ExclusiveFullscren: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); @@ -229,7 +227,7 @@ Do whatever you need to try and perceive the difference in latency, then choose cannotIncreaseReason = "You didn't score high enough (over 80% required)!"; else if (mapDifficultyToTargetFrameRate(difficulty + 1) > target_host_update_frames) cannotIncreaseReason = "You've reached the limits of this comparison mode."; - else if (mapDifficultyToTargetFrameRate(difficulty + 1) < host.UpdateThread.ActiveHz) + else if (mapDifficultyToTargetFrameRate(difficulty + 1) > Clock.FramesPerSecond) cannotIncreaseReason = "Game is not running fast enough to test this level"; resultsArea.Add(new FillFlowContainer @@ -244,13 +242,14 @@ Do whatever you need to try and perceive the difference in latency, then choose Text = "Increase confidence at current level", Anchor = Anchor.Centre, Origin = Anchor.Centre, - TooltipText = "The longer you chain, the more sure you will be!", Action = () => { resultsArea.Clear(); targetRoundCount += rounds_to_complete; loadNextRound(); - } + }, + TooltipText = isPass ? "The longer you chain, the more sure you will be!" : "You've reached your limits", + Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, }, new Button(Key.I) { @@ -334,14 +333,12 @@ Do whatever you need to try and perceive the difference in latency, then choose private Drawable? background; private readonly Key key; - private readonly int inducedLatency; + private readonly int targetFrameRate; - private long frameCount; - - public LatencyArea(Key key, int inducedLatency) + public LatencyArea(Key key, int targetFrameRate) { this.key = key; - this.inducedLatency = inducedLatency; + this.targetFrameRate = targetFrameRate; RelativeSizeAxes = Axes.Both; Masking = true; @@ -358,6 +355,15 @@ Do whatever you need to try and perceive the difference in latency, then choose Colour = overlayColourProvider.Background6, RelativeSizeAxes = Axes.Both, }, + new Button(key) + { + Text = "Feels better", + Y = 20, + Width = 0.8f, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Action = () => ReportBetter?.Invoke(), + }, new Container { RelativeSizeAxes = Axes.Both, @@ -373,15 +379,6 @@ Do whatever you need to try and perceive the difference in latency, then choose }, } }, - new Button(key) - { - Text = "Feels better", - Y = 20, - Width = 0.8f, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Action = () => ReportBetter?.Invoke(), - }, }; } @@ -397,11 +394,16 @@ Do whatever you need to try and perceive the difference in latency, then choose base.OnHoverLost(e); } + private double lastFrameTime; + public override bool UpdateSubTree() { - if (background?.Alpha == 1 && inducedLatency > 0 && ++frameCount % inducedLatency != 0) + double elapsed = Clock.CurrentTime - lastFrameTime; + if (targetFrameRate > 0 && elapsed < 1000.0 / targetFrameRate) return false; + lastFrameTime = Clock.CurrentTime; + return base.UpdateSubTree(); } From 43a04010a784c3284a15a1c38afc0a0266b2fc5d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 19:43:33 +0900 Subject: [PATCH 049/982] Add display of polling rate --- osu.Game/Screens/LatencyComparerScreen.cs | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 405b13cfc1..ba3355110d 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -69,6 +69,9 @@ namespace osu.Game.Screens private int difficulty = 1; + private double lastPoll; + private int pollingMax; + [Resolved] private GameHost host { get; set; } = null!; @@ -133,6 +136,14 @@ Do whatever you need to try and perceive the difference in latency, then choose }; } + protected override bool OnMouseMove(MouseMoveEvent e) + { + if (lastPoll > 0) + pollingMax = (int)Math.Max(pollingMax, 1000 / (Clock.CurrentTime - lastPoll)); + lastPoll = Clock.CurrentTime; + return base.OnMouseMove(e); + } + public override void OnEntering(ScreenTransitionEvent e) { base.OnEntering(e); @@ -217,9 +228,9 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.AddParagraph($"You scored {correctCount} out of {targetRoundCount} ({successRate:P0})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); statusText.AddParagraph($"Level {difficulty} (comparing {mapDifficultyToTargetFrameRate(difficulty):N0}hz with {host.UpdateThread.Clock.FramesPerSecond:N0}hz)", - cp => cp.Font = OsuFont.Default.With(size: 15)); + cp => cp.Font = OsuFont.Default.With(size: 24)); - statusText.AddParagraph($"Refresh rate: {displayMode.RefreshRate:N0} ExclusiveFullscren: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); + statusText.AddParagraph($"Input: {pollingMax}hz Monitor: {displayMode.RefreshRate:N0}hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); string cannotIncreaseReason = string.Empty; @@ -281,6 +292,8 @@ Do whatever you need to try and perceive the difference in latency, then choose correctCount = 0; round = 0; + pollingMax = 0; + lastPoll = 0; targetRoundCount = rounds_to_complete; difficulty = diff; From 146225d87eca2222979b892d01074643c2c5b00d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 20:02:26 +0900 Subject: [PATCH 050/982] Fix multiple issues with layout and text --- osu.Game/Screens/LatencyComparerScreen.cs | 27 +++++++++++++++++------ 1 file changed, 20 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index ba3355110d..0af0ab8419 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Framework.Localisation; @@ -125,7 +126,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, TextAnchor = Anchor.TopCentre, - Y = 200, + Y = 150, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }, @@ -225,12 +226,21 @@ Do whatever you need to try and perceive the difference in latency, then choose float successRate = (float)correctCount / targetRoundCount; bool isPass = successRate > 0.8f; - statusText.AddParagraph($"You scored {correctCount} out of {targetRoundCount} ({successRate:P0})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); - - statusText.AddParagraph($"Level {difficulty} (comparing {mapDifficultyToTargetFrameRate(difficulty):N0}hz with {host.UpdateThread.Clock.FramesPerSecond:N0}hz)", + statusText.AddParagraph($"You scored {correctCount} out of {targetRoundCount} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); + statusText.AddParagraph($"Level {difficulty} ({mapDifficultyToTargetFrameRate(difficulty):N0} hz)", cp => cp.Font = OsuFont.Default.With(size: 24)); - statusText.AddParagraph($"Input: {pollingMax}hz Monitor: {displayMode.RefreshRate:N0}hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); + statusText.AddParagraph(string.Empty); + statusText.AddParagraph(string.Empty); + statusText.AddIcon(isPass ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.TimesCircle, cp => cp.Colour = isPass ? colours.Green : colours.Red); + statusText.AddParagraph(string.Empty); + + statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode.RefreshRate:N0} hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); + + statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} hz " + + $"Update: {host.UpdateThread.Clock.FramesPerSecond} hz " + + $"Draw: {host.DrawThread.Clock.FramesPerSecond} hz" + , cp => cp.Font = OsuFont.Default.With(size: 15)); string cannotIncreaseReason = string.Empty; @@ -243,9 +253,12 @@ Do whatever you need to try and perceive the difference in latency, then choose resultsArea.Add(new FillFlowContainer { - RelativeSizeAxes = Axes.Both, - Y = 100, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, Spacing = new Vector2(20), + Padding = new MarginPadding(20), Children = new Drawable[] { new Button(Key.R) From 00a6cbe53f623fc4e1cc058e305ba526895a7813 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 20:03:49 +0900 Subject: [PATCH 051/982] Allow using J/K to move box as well --- osu.Game/Screens/LatencyComparerScreen.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 0af0ab8419..3cbce0e995 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -116,7 +116,7 @@ namespace osu.Game.Screens RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Text = @"Welcome to the latency comparer! -Use the arrow keys or Z/X to move the square. +Use the arrow keys, Z/X/J/K to move the square. You can click the targets but you don't have to. Do whatever you need to try and perceive the difference in latency, then choose your best side. ", @@ -483,10 +483,12 @@ Do whatever you need to try and perceive the difference in latency, then choose { switch (key) { + case Key.K: case Key.Up: box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); break; + case Key.J: case Key.Down: box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); break; From 60d7060baa9737fc05267b7790aec6c7c1f083cb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 20:28:42 +0900 Subject: [PATCH 052/982] Add tab focus support --- osu.Game/Screens/LatencyComparerScreen.cs | 68 ++++++++++++++++++----- 1 file changed, 53 insertions(+), 15 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 3cbce0e995..6758908c3e 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -5,7 +5,9 @@ using System; using System.Diagnostics; +using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -44,7 +46,7 @@ namespace osu.Game.Screens private readonly OsuTextFlowContainer explanatoryText; - private readonly Container mainArea; + private readonly Container mainArea; private readonly Container resultsArea; @@ -85,7 +87,7 @@ namespace osu.Game.Screens Colour = overlayColourProvider.Background6, RelativeSizeAxes = Axes.Both, }, - mainArea = new Container + mainArea = new Container { RelativeSizeAxes = Axes.Both, }, @@ -118,6 +120,7 @@ namespace osu.Game.Screens Text = @"Welcome to the latency comparer! Use the arrow keys, Z/X/J/K to move the square. You can click the targets but you don't have to. +Use the Tab key to change focus. Do whatever you need to try and perceive the difference in latency, then choose your best side. ", }, @@ -171,6 +174,20 @@ Do whatever you need to try and perceive the difference in latency, then choose loadNextRound(); } + protected override bool OnKeyDown(KeyDownEvent e) + { + switch (e.Key) + { + case Key.Tab: + var firstArea = mainArea.FirstOrDefault(a => !a.IsActiveArea.Value); + if (firstArea != null) + firstArea.IsActiveArea.Value = true; + return true; + } + + return base.OnKeyDown(e); + } + private void recordResult(bool correct) { explanatoryText.FadeOut(500, Easing.OutQuint); @@ -198,7 +215,8 @@ Do whatever you need to try and perceive the difference in latency, then choose mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficulty) : 0) { Width = 0.5f, - ReportBetter = () => recordResult(betterSide == 0) + ReportBetter = () => recordResult(betterSide == 0), + IsActiveArea = { Value = true } }); mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficulty) : 0) @@ -208,6 +226,15 @@ Do whatever you need to try and perceive the difference in latency, then choose Origin = Anchor.TopRight, ReportBetter = () => recordResult(betterSide == 1) }); + + foreach (var area in mainArea) + { + area.IsActiveArea.BindValueChanged(active => + { + if (active.NewValue) + mainArea.Children.First(a => a != area).IsActiveArea.Value = false; + }); + } } private void showResults() @@ -361,6 +388,8 @@ Do whatever you need to try and perceive the difference in latency, then choose private readonly Key key; private readonly int targetFrameRate; + public readonly BindableBool IsActiveArea = new BindableBool(); + public LatencyArea(Key key, int targetFrameRate) { this.key = key; @@ -395,31 +424,30 @@ Do whatever you need to try and perceive the difference in latency, then choose RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - new LatencyMovableBox + new LatencyMovableBox(IsActiveArea) { RelativeSizeAxes = Axes.Both, }, - new LatencyCursorContainer + new LatencyCursorContainer(IsActiveArea) { RelativeSizeAxes = Axes.Both, }, } }, }; + + IsActiveArea.BindValueChanged(active => + { + background.FadeColour(active.NewValue ? overlayColourProvider.Background4 : overlayColourProvider.Background6, 200, Easing.OutQuint); + }, true); } protected override bool OnHover(HoverEvent e) { - background.FadeColour(overlayColourProvider.Background4, 200, Easing.OutQuint); + IsActiveArea.Value = true; return base.OnHover(e); } - protected override void OnHoverLost(HoverLostEvent e) - { - background.FadeColour(overlayColourProvider.Background6, 200, Easing.OutQuint); - base.OnHoverLost(e); - } - private double lastFrameTime; public override bool UpdateSubTree() @@ -438,9 +466,16 @@ Do whatever you need to try and perceive the difference in latency, then choose private Box box = null!; private InputManager inputManager = null!; + private readonly BindableBool isActive; + [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } = null!; + public LatencyMovableBox(BindableBool isActive) + { + this.isActive = isActive; + } + protected override void LoadComplete() { base.LoadComplete(); @@ -465,7 +500,7 @@ Do whatever you need to try and perceive the difference in latency, then choose { base.Update(); - if (!IsHovered) + if (!isActive.Value) { lastFrameTime = null; return; @@ -515,11 +550,14 @@ Do whatever you need to try and perceive the difference in latency, then choose private Circle cursor = null!; private InputManager inputManager = null!; + private readonly BindableBool isActive; + [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } = null!; - public LatencyCursorContainer() + public LatencyCursorContainer(BindableBool isActive) { + this.isActive = isActive; Masking = true; } @@ -543,7 +581,7 @@ Do whatever you need to try and perceive the difference in latency, then choose { cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; - if (IsHovered) + if (isActive.Value) { cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); cursor.Alpha = 1; From f2524fc3d7e7ad8515d12cbce8f4a3bf17bbb677 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 20:42:19 +0900 Subject: [PATCH 053/982] Increase separator width --- osu.Game/Screens/LatencyComparerScreen.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 6758908c3e..75e6643e32 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -96,7 +96,7 @@ namespace osu.Game.Screens { Name = "separator", Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6, overlayColourProvider.Background6.Opacity(0)), - Width = 50, + Width = 100, RelativeSizeAxes = Axes.Y, Anchor = Anchor.TopCentre, Origin = Anchor.TopLeft, @@ -105,7 +105,7 @@ namespace osu.Game.Screens { Name = "separator", Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6.Opacity(0), overlayColourProvider.Background6), - Width = 50, + Width = 100, RelativeSizeAxes = Axes.Y, Anchor = Anchor.TopCentre, Origin = Anchor.TopRight, From 0561e9cc751915a5bab9cb6434eff0842e5e7449 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 20:45:37 +0900 Subject: [PATCH 054/982] Fix mouse focus not always working --- osu.Game/Screens/LatencyComparerScreen.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 75e6643e32..0a966502b5 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -442,10 +442,10 @@ Do whatever you need to try and perceive the difference in latency, then choose }, true); } - protected override bool OnHover(HoverEvent e) + protected override bool OnMouseMove(MouseMoveEvent e) { IsActiveArea.Value = true; - return base.OnHover(e); + return base.OnMouseMove(e); } private double lastFrameTime; From b7bdad407486266b5c5446fde71c7108c0adc225 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Tue, 7 Jun 2022 09:36:44 -0400 Subject: [PATCH 055/982] clamp sliders, expose slider bounds function --- .../Mods/OsuEaseHitObjectPositionsMod.cs | 16 ++++----- .../Mods/OsuModMagnetised.cs | 7 +--- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 33 ++++++++++++++----- .../OsuHitObjectGenerationUtils_Reposition.cs | 22 ++++++++----- 4 files changed, 48 insertions(+), 30 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs index 2c344b7a68..74391e53a2 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs @@ -20,10 +20,10 @@ namespace osu.Game.Rulesets.Osu.Mods public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay) }; - protected BindableFloat EasementStrength = new BindableFloat(0.5f); + public abstract BindableFloat EasementStrength { get; } protected Vector2 CursorPosition; protected DrawableHitObject WorkingHitObject; - protected virtual Vector2 DestinationVector => WorkingHitObject.Position; + protected abstract Vector2 DestinationVector { get; } private IFrameStableClock gameplayClock; @@ -47,27 +47,27 @@ namespace osu.Game.Rulesets.Osu.Mods switch (drawable) { case DrawableHitCircle circle: - EaseHitObjectPositionToVector(circle, DestinationVector); + easeHitObjectPositionToVector(circle, DestinationVector); break; case DrawableSlider slider: if (!slider.HeadCircle.Result.HasResult) - EaseHitObjectPositionToVector(slider, DestinationVector); + easeHitObjectPositionToVector(slider, DestinationVector); else - EaseHitObjectPositionToVector(slider, DestinationVector - slider.Ball.DrawPosition); + easeHitObjectPositionToVector(slider, DestinationVector - slider.Ball.DrawPosition); break; } } } - protected void EaseHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) + private void easeHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) { double dampLength = Interpolation.Lerp(3000, 40, EasementStrength.Value); - float x = (float)Interpolation.DampContinuously(hitObject.X, Math.Clamp(destination.X, 0, OsuPlayfield.BASE_SIZE.X), dampLength, gameplayClock.ElapsedFrameTime); - float y = (float)Interpolation.DampContinuously(hitObject.Y, Math.Clamp(destination.Y, 0, OsuPlayfield.BASE_SIZE.Y), dampLength, gameplayClock.ElapsedFrameTime); + float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); + float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); hitObject.Position = new Vector2(x, y); } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs index ca69085e31..1c10d61c99 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs @@ -21,16 +21,11 @@ namespace osu.Game.Rulesets.Osu.Mods protected override Vector2 DestinationVector => CursorPosition; [SettingSource("Attraction strength", "How strong the pull is.", 0)] - public BindableFloat AttractionStrength { get; } = new BindableFloat(0.5f) + public override BindableFloat EasementStrength { get; } = new BindableFloat(0.5f) { Precision = 0.05f, MinValue = 0.05f, MaxValue = 1.0f, }; - - public OsuModMagnetised() - { - EasementStrength.BindTo(AttractionStrength); - } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 35f369d9c5..fec66e3ef1 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -6,6 +6,9 @@ using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; +using osu.Game.Rulesets.Osu.Utils; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.UI; using osuTK; namespace osu.Game.Rulesets.Osu.Mods @@ -19,21 +22,35 @@ namespace osu.Game.Rulesets.Osu.Mods public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModMagnetised)).ToArray(); [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] - public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f) + public override BindableFloat EasementStrength { get; } = new BindableFloat(0.5f) { Precision = 0.05f, MinValue = 0.05f, MaxValue = 1.0f, }; - protected override Vector2 DestinationVector => new Vector2( - 2 * WorkingHitObject.X - CursorPosition.X, - 2 * WorkingHitObject.Y - CursorPosition.Y - ); - - public OsuModRepel() + protected override Vector2 DestinationVector { - EasementStrength.BindTo(RepulsionStrength); + get + { + float x = Math.Clamp(2 * WorkingHitObject.X - CursorPosition.X, 0, OsuPlayfield.BASE_SIZE.X); + float y = Math.Clamp(2 * WorkingHitObject.Y - CursorPosition.Y, 0, OsuPlayfield.BASE_SIZE.Y); + + if (WorkingHitObject.HitObject is Slider slider) + { + var possibleMovementBounds = OsuHitObjectGenerationUtils.CalculatePossibleMovementBounds(slider, false); + + x = possibleMovementBounds.Width < 0 + ? x + : Math.Clamp(x, possibleMovementBounds.Left, possibleMovementBounds.Right); + + y = possibleMovementBounds.Height < 0 + ? y + : Math.Clamp(y, possibleMovementBounds.Top, possibleMovementBounds.Bottom); + } + + return new Vector2(x, y); + } } } } diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs index d1bc3b45df..765477fba2 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs @@ -167,7 +167,7 @@ namespace osu.Game.Rulesets.Osu.Utils private static Vector2 clampSliderToPlayfield(WorkingObject workingObject) { var slider = (Slider)workingObject.HitObject; - var possibleMovementBounds = calculatePossibleMovementBounds(slider); + var possibleMovementBounds = CalculatePossibleMovementBounds(slider); var previousPosition = workingObject.PositionModified; @@ -212,10 +212,13 @@ namespace osu.Game.Rulesets.Osu.Utils /// Calculates a which contains all of the possible movements of the slider (in relative X/Y coordinates) /// such that the entire slider is inside the playfield. /// + /// The for which to calculate a movement bounding box. + /// Whether the movement bounding box should account for the slider's follow circle. Defaults to true. + /// A which contains all of the possible movements of the slider such that the entire slider is inside the playfield. /// /// If the slider is larger than the playfield, the returned may have negative width/height. /// - private static RectangleF calculatePossibleMovementBounds(Slider slider) + public static RectangleF CalculatePossibleMovementBounds(Slider slider, bool accountForFollowCircleRadius = true) { var pathPositions = new List(); slider.Path.GetPathToProgress(pathPositions, 0, 1); @@ -236,14 +239,17 @@ namespace osu.Game.Rulesets.Osu.Utils maxY = MathF.Max(maxY, pos.Y); } - // Take the circle radius into account. - float radius = (float)slider.Radius; + if (accountForFollowCircleRadius) + { + // Take the circle radius into account. + float radius = (float)slider.Radius; - minX -= radius; - minY -= radius; + minX -= radius; + minY -= radius; - maxX += radius; - maxY += radius; + maxX += radius; + maxY += radius; + } // Given the bounding box of the slider (via min/max X/Y), // the amount that the slider can move to the left is minX (with the sign flipped, since positive X is to the right), From e5171aaebf60a7ab17b31f7295a71f4278efde4b Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Tue, 7 Jun 2022 09:48:53 -0400 Subject: [PATCH 056/982] update tests to match new bindable names --- osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs | 2 +- osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs index 9b49e60363..29ec91cda8 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods { Mod = new OsuModMagnetised { - AttractionStrength = { Value = strength }, + EasementStrength = { Value = strength }, }, PassCondition = () => true, Autoplay = false, diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs index 6bd41e2fa5..bdd4ed7fb9 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods { Mod = new OsuModRepel { - RepulsionStrength = { Value = strength }, + EasementStrength = { Value = strength }, }, PassCondition = () => true, Autoplay = false, From c1ef59ab03fa2d4c2e496378dc20a36182e53a46 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 22:52:24 +0900 Subject: [PATCH 057/982] Add more comprehensive certification flow (and remove "difficulty" terminology) --- osu.Game/Screens/LatencyComparerScreen.cs | 122 +++++++++++++++------- 1 file changed, 87 insertions(+), 35 deletions(-) diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index 0a966502b5..c1e514687a 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -13,6 +13,7 @@ using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; @@ -24,6 +25,7 @@ using osu.Framework.Screens; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osu.Game.Overlays.Settings; using osuTK; @@ -66,11 +68,13 @@ namespace osu.Game.Screens private const int rounds_to_complete = 5; + private const int rounds_to_complete_certified = 20; + private int round; private int correctCount; private int targetRoundCount = rounds_to_complete; - private int difficulty = 1; + private int difficultyLevel = 1; private double lastPoll; private int pollingMax; @@ -124,6 +128,10 @@ Use the Tab key to change focus. Do whatever you need to try and perceive the difference in latency, then choose your best side. ", }, + resultsArea = new Container + { + RelativeSizeAxes = Axes.Both, + }, statusText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40)) { Anchor = Anchor.TopCentre, @@ -133,10 +141,6 @@ Do whatever you need to try and perceive the difference in latency, then choose RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }, - resultsArea = new Container - { - RelativeSizeAxes = Axes.Both, - }, }; } @@ -206,20 +210,20 @@ Do whatever you need to try and perceive the difference in latency, then choose private void loadNextRound() { round++; - statusText.Text = $"Difficulty {difficulty}\nRound {round} of {targetRoundCount}"; + statusText.Text = $"Level {difficultyLevel}\nRound {round} of {targetRoundCount}"; mainArea.Clear(); int betterSide = RNG.Next(0, 2); - mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficulty) : 0) + mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) { Width = 0.5f, ReportBetter = () => recordResult(betterSide == 0), IsActiveArea = { Value = true } }); - mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficulty) : 0) + mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) { Width = 0.5f, Anchor = Anchor.TopRight, @@ -251,10 +255,10 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.Clear(); float successRate = (float)correctCount / targetRoundCount; - bool isPass = successRate > 0.8f; + bool isPass = successRate == 1; statusText.AddParagraph($"You scored {correctCount} out of {targetRoundCount} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); - statusText.AddParagraph($"Level {difficulty} ({mapDifficultyToTargetFrameRate(difficulty):N0} hz)", + statusText.AddParagraph($"Level {difficultyLevel} ({mapDifficultyToTargetFrameRate(difficultyLevel):N0} hz)", cp => cp.Font = OsuFont.Default.With(size: 24)); statusText.AddParagraph(string.Empty); @@ -262,6 +266,12 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.AddIcon(isPass ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.TimesCircle, cp => cp.Colour = isPass ? colours.Green : colours.Red); statusText.AddParagraph(string.Empty); + if (!isPass && difficultyLevel > 1) + { + statusText.AddParagraph("To complete certification, decrease the difficulty level until you can get 20 tests correct in a row!", cp => cp.Font = OsuFont.Default.With(size: 24)); + statusText.AddParagraph(string.Empty); + } + statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode.RefreshRate:N0} hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} hz " @@ -269,13 +279,55 @@ Do whatever you need to try and perceive the difference in latency, then choose + $"Draw: {host.DrawThread.Clock.FramesPerSecond} hz" , cp => cp.Font = OsuFont.Default.With(size: 15)); + int certificationRemaining = !isPass ? rounds_to_complete_certified : rounds_to_complete_certified - correctCount; + + if (isPass && certificationRemaining <= 0) + { + Drawable background; + Drawable certifiedText; + + resultsArea.AddRange(new[] + { + background = new Box + { + Colour = overlayColourProvider.Background4, + RelativeSizeAxes = Axes.Both, + }, + (certifiedText = new OsuSpriteText + { + Alpha = 0, + Font = OsuFont.TorusAlternate.With(size: 80, weight: FontWeight.Bold), + Text = "Certified!", + Blending = BlendingParameters.Additive, + }).WithEffect(new GlowEffect + { + Colour = overlayColourProvider.Colour1, + }).With(e => + { + e.Anchor = Anchor.Centre; + e.Origin = Anchor.Centre; + }) + }); + + background.FadeInFromZero(1000, Easing.OutQuint); + + certifiedText.FadeInFromZero(500, Easing.InQuint); + + certifiedText + .ScaleTo(10) + .ScaleTo(1, 600, Easing.InQuad) + .Then() + .ScaleTo(1.05f, 10000, Easing.OutQuint); + return; + } + string cannotIncreaseReason = string.Empty; if (!isPass) - cannotIncreaseReason = "You didn't score high enough (over 80% required)!"; - else if (mapDifficultyToTargetFrameRate(difficulty + 1) > target_host_update_frames) + cannotIncreaseReason = "You didn't get a perfect score."; + else if (mapDifficultyToTargetFrameRate(difficultyLevel + 1) > target_host_update_frames) cannotIncreaseReason = "You've reached the limits of this comparison mode."; - else if (mapDifficultyToTargetFrameRate(difficulty + 1) > Clock.FramesPerSecond) + else if (mapDifficultyToTargetFrameRate(difficultyLevel + 1) > Clock.FramesPerSecond) cannotIncreaseReason = "Game is not running fast enough to test this level"; resultsArea.Add(new FillFlowContainer @@ -288,9 +340,27 @@ Do whatever you need to try and perceive the difference in latency, then choose Padding = new MarginPadding(20), Children = new Drawable[] { + new Button(Key.Enter) + { + Text = "Continue to next level", + BackgroundColour = colours.Red2, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => changeDifficulty(difficultyLevel + 1), + Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, + TooltipText = cannotIncreaseReason + }, + new Button(Key.D) + { + Text = difficultyLevel == 1 ? "Retry" : "Return to last level", + BackgroundColour = colours.Green, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => changeDifficulty(Math.Max(difficultyLevel - 1, 1)), + }, new Button(Key.R) { - Text = "Increase confidence at current level", + Text = $"Continue towards certification at this level ({certificationRemaining} more)", Anchor = Anchor.Centre, Origin = Anchor.Centre, Action = () => @@ -299,27 +369,9 @@ Do whatever you need to try and perceive the difference in latency, then choose targetRoundCount += rounds_to_complete; loadNextRound(); }, - TooltipText = isPass ? "The longer you chain, the more sure you will be!" : "You've reached your limits", - Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, + TooltipText = isPass ? $"Chain {rounds_to_complete_certified} to confirm your perception!" : "You've reached your limits. Go to the previous level to complete certification!", + Enabled = { Value = isPass }, }, - new Button(Key.I) - { - Text = "Increase difficulty", - BackgroundColour = colours.Red2, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Action = () => changeDifficulty(difficulty + 1), - Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, - TooltipText = cannotIncreaseReason - }, - new Button(Key.D) - { - Text = difficulty == 1 ? "Restart" : "Decrease difficulty", - BackgroundColour = colours.Green, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Action = () => changeDifficulty(Math.Max(difficulty - 1, 1)), - } } }); } @@ -336,7 +388,7 @@ Do whatever you need to try and perceive the difference in latency, then choose lastPoll = 0; targetRoundCount = rounds_to_complete; - difficulty = diff; + difficultyLevel = diff; loadNextRound(); } From 058760253a225bcbc90e1248960d0fd3e7696fbc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 23:02:15 +0900 Subject: [PATCH 058/982] Add test coverage of certification flow --- .../Settings/TestSceneLatencyComparer.cs | 44 +++++++++++++++++-- osu.Game/Screens/LatencyComparerScreen.cs | 9 ++-- 2 files changed, 46 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs index 8a5db7bd95..4706ecb149 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs @@ -3,17 +3,55 @@ #nullable enable +using System.Linq; using NUnit.Framework; +using osu.Framework.Testing; +using osu.Game.Graphics.UserInterface; using osu.Game.Screens; +using osuTK.Input; namespace osu.Game.Tests.Visual.Settings { public class TestSceneLatencyComparer : ScreenTestScene { - [Test] - public void TestBasic() + private LatencyComparerScreen latencyComparer = null!; + + public override void SetUpSteps() { - AddStep("Load screen", () => LoadScreen(new LatencyComparerScreen())); + base.SetUpSteps(); + AddStep("Load screen", () => LoadScreen(latencyComparer = new LatencyComparerScreen())); + } + + [Test] + public void TestCertification() + { + for (int i = 0; i < 4; i++) + { + clickCorrectUntilResults(); + AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); + AddStep("hit c to continue", () => InputManager.Key(Key.C)); + } + + AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); + + AddAssert("check no buttons", () => !latencyComparer.ChildrenOfType().Any()); + } + + private void clickCorrectUntilResults() + { + AddUntilStep("click correct button until results", () => + { + var latencyArea = latencyComparer + .ChildrenOfType() + .SingleOrDefault(a => a.TargetFrameRate == 0); + + // reached results + if (latencyArea == null) + return true; + + latencyArea.ChildrenOfType().Single().TriggerClick(); + return false; + }); } } } diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/LatencyComparerScreen.cs index c1e514687a..45e62646b1 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/LatencyComparerScreen.cs @@ -358,7 +358,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Origin = Anchor.Centre, Action = () => changeDifficulty(Math.Max(difficultyLevel - 1, 1)), }, - new Button(Key.R) + new Button(Key.C) { Text = $"Continue towards certification at this level ({certificationRemaining} more)", Anchor = Anchor.Centre, @@ -438,14 +438,15 @@ Do whatever you need to try and perceive the difference in latency, then choose private Drawable? background; private readonly Key key; - private readonly int targetFrameRate; + + public readonly int TargetFrameRate; public readonly BindableBool IsActiveArea = new BindableBool(); public LatencyArea(Key key, int targetFrameRate) { this.key = key; - this.targetFrameRate = targetFrameRate; + TargetFrameRate = targetFrameRate; RelativeSizeAxes = Axes.Both; Masking = true; @@ -505,7 +506,7 @@ Do whatever you need to try and perceive the difference in latency, then choose public override bool UpdateSubTree() { double elapsed = Clock.CurrentTime - lastFrameTime; - if (targetFrameRate > 0 && elapsed < 1000.0 / targetFrameRate) + if (TargetFrameRate > 0 && elapsed < 1000.0 / TargetFrameRate) return false; lastFrameTime = Clock.CurrentTime; From 95dea00725ed8c4c669a54d517a95405449d14f8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 23:10:08 +0900 Subject: [PATCH 059/982] Tidy up code and namespaces --- .../Settings/TestSceneLatencyComparer.cs | 8 +- .../Sections/DebugSettings/GeneralSettings.cs | 1 + osu.Game/Screens/Utility/ButtonWithKeyBind.cs | 53 +++ osu.Game/Screens/Utility/LatencyArea.cs | 239 +++++++++++ .../{ => Utility}/LatencyComparerScreen.cs | 379 +++--------------- 5 files changed, 355 insertions(+), 325 deletions(-) create mode 100644 osu.Game/Screens/Utility/ButtonWithKeyBind.cs create mode 100644 osu.Game/Screens/Utility/LatencyArea.cs rename osu.Game/Screens/{ => Utility}/LatencyComparerScreen.cs (59%) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs index 4706ecb149..e4b9b21470 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs @@ -7,7 +7,7 @@ using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Graphics.UserInterface; -using osu.Game.Screens; +using osu.Game.Screens.Utility; using osuTK.Input; namespace osu.Game.Tests.Visual.Settings @@ -28,11 +28,11 @@ namespace osu.Game.Tests.Visual.Settings for (int i = 0; i < 4; i++) { clickCorrectUntilResults(); - AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); + AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); AddStep("hit c to continue", () => InputManager.Key(Key.C)); } - AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); + AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); AddAssert("check no buttons", () => !latencyComparer.ChildrenOfType().Any()); } @@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Settings AddUntilStep("click correct button until results", () => { var latencyArea = latencyComparer - .ChildrenOfType() + .ChildrenOfType() .SingleOrDefault(a => a.TargetFrameRate == 0); // reached results diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs index 318cdbd6a7..80e5235449 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs @@ -9,6 +9,7 @@ using osu.Framework.Screens; using osu.Game.Localisation; using osu.Game.Screens; using osu.Game.Screens.Import; +using osu.Game.Screens.Utility; namespace osu.Game.Overlays.Settings.Sections.DebugSettings { diff --git a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs new file mode 100644 index 0000000000..20e39ffa6a --- /dev/null +++ b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs @@ -0,0 +1,53 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using osu.Framework.Allocation; +using osu.Framework.Input.Events; +using osu.Framework.Localisation; +using osu.Game.Graphics; +using osu.Game.Overlays; +using osu.Game.Overlays.Settings; +using osuTK.Input; + +namespace osu.Game.Screens.Utility +{ + public class ButtonWithKeyBind : SettingsButton + { + private readonly Key key; + + public ButtonWithKeyBind(Key key) + { + this.key = key; + } + + public override LocalisableString Text + { + get => base.Text; + set => base.Text = $"{value} (Press {key.ToString().Replace("Number", string.Empty)})"; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (!e.Repeat && e.Key == key) + { + TriggerClick(); + return true; + } + + return base.OnKeyDown(e); + } + + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + protected override void LoadComplete() + { + base.LoadComplete(); + + Height = 100; + SpriteText.Colour = overlayColourProvider.Background6; + SpriteText.Font = OsuFont.TorusAlternate.With(size: 34); + } + } +} diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs new file mode 100644 index 0000000000..a82efa1e26 --- /dev/null +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -0,0 +1,239 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Game.Overlays; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Screens.Utility +{ + public class LatencyArea : CompositeDrawable + { + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + public Action? ReportUserBest { get; set; } + + private Drawable? background; + + private readonly Key key; + + public readonly int TargetFrameRate; + + public readonly BindableBool IsActiveArea = new BindableBool(); + + public LatencyArea(Key key, int targetFrameRate) + { + this.key = key; + TargetFrameRate = targetFrameRate; + + RelativeSizeAxes = Axes.Both; + Masking = true; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + InternalChildren = new[] + { + background = new Box + { + Colour = overlayColourProvider.Background6, + RelativeSizeAxes = Axes.Both, + }, + new ButtonWithKeyBind(key) + { + Text = "Feels better", + Y = 20, + Width = 0.8f, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Action = () => ReportUserBest?.Invoke(), + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new LatencyMovableBox(IsActiveArea) + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer(IsActiveArea) + { + RelativeSizeAxes = Axes.Both, + }, + } + }, + }; + + IsActiveArea.BindValueChanged(active => + { + background.FadeColour(active.NewValue ? overlayColourProvider.Background4 : overlayColourProvider.Background6, 200, Easing.OutQuint); + }, true); + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + IsActiveArea.Value = true; + return base.OnMouseMove(e); + } + + private double lastFrameTime; + + public override bool UpdateSubTree() + { + double elapsed = Clock.CurrentTime - lastFrameTime; + if (TargetFrameRate > 0 && elapsed < 1000.0 / TargetFrameRate) + return false; + + lastFrameTime = Clock.CurrentTime; + + return base.UpdateSubTree(); + } + + public class LatencyMovableBox : CompositeDrawable + { + private Box box = null!; + private InputManager inputManager = null!; + + private readonly BindableBool isActive; + + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + public LatencyMovableBox(BindableBool isActive) + { + this.isActive = isActive; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + inputManager = GetContainingInputManager(); + + InternalChild = box = new Box + { + Size = new Vector2(40), + RelativePositionAxes = Axes.Both, + Position = new Vector2(0.5f), + Origin = Anchor.Centre, + Colour = overlayColourProvider.Colour1, + }; + } + + protected override bool OnHover(HoverEvent e) => false; + + private double? lastFrameTime; + + protected override void Update() + { + base.Update(); + + if (!isActive.Value) + { + lastFrameTime = null; + return; + } + + if (lastFrameTime != null) + { + float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; + + var buttons = inputManager.CurrentState.Keyboard.Keys; + + box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1; + + foreach (var key in buttons) + { + switch (key) + { + case Key.K: + case Key.Up: + box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); + break; + + case Key.J: + case Key.Down: + box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); + break; + + case Key.Z: + case Key.Left: + box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f); + break; + + case Key.X: + case Key.Right: + box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f); + break; + } + } + } + + lastFrameTime = Clock.CurrentTime; + } + } + + public class LatencyCursorContainer : CompositeDrawable + { + private Circle cursor = null!; + private InputManager inputManager = null!; + + private readonly BindableBool isActive; + + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + public LatencyCursorContainer(BindableBool isActive) + { + this.isActive = isActive; + Masking = true; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + InternalChild = cursor = new Circle + { + Size = new Vector2(40), + Origin = Anchor.Centre, + Colour = overlayColourProvider.Colour2, + }; + + inputManager = GetContainingInputManager(); + } + + protected override bool OnHover(HoverEvent e) => false; + + protected override void Update() + { + cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; + + if (isActive.Value) + { + cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); + cursor.Alpha = 1; + } + else + { + cursor.Alpha = 0; + } + + base.Update(); + } + } + } +} diff --git a/osu.Game/Screens/LatencyComparerScreen.cs b/osu.Game/Screens/Utility/LatencyComparerScreen.cs similarity index 59% rename from osu.Game/Screens/LatencyComparerScreen.cs rename to osu.Game/Screens/Utility/LatencyComparerScreen.cs index 45e62646b1..1e859a2956 100644 --- a/osu.Game/Screens/LatencyComparerScreen.cs +++ b/osu.Game/Screens/Utility/LatencyComparerScreen.cs @@ -7,7 +7,6 @@ using System; using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -16,9 +15,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; -using osu.Framework.Input; using osu.Framework.Input.Events; -using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Platform.Windows; using osu.Framework.Screens; @@ -27,11 +24,10 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; -using osu.Game.Overlays.Settings; using osuTK; using osuTK.Input; -namespace osu.Game.Screens +namespace osu.Game.Screens.Utility { public class LatencyComparerScreen : OsuScreen { @@ -174,7 +170,6 @@ Do whatever you need to try and perceive the difference in latency, then choose protected override void LoadComplete() { base.LoadComplete(); - loadNextRound(); } @@ -192,55 +187,6 @@ Do whatever you need to try and perceive the difference in latency, then choose return base.OnKeyDown(e); } - private void recordResult(bool correct) - { - explanatoryText.FadeOut(500, Easing.OutQuint); - - if (correct) - correctCount++; - - if (round < targetRoundCount) - loadNextRound(); - else - { - showResults(); - } - } - - private void loadNextRound() - { - round++; - statusText.Text = $"Level {difficultyLevel}\nRound {round} of {targetRoundCount}"; - - mainArea.Clear(); - - int betterSide = RNG.Next(0, 2); - - mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) - { - Width = 0.5f, - ReportBetter = () => recordResult(betterSide == 0), - IsActiveArea = { Value = true } - }); - - mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) - { - Width = 0.5f, - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - ReportBetter = () => recordResult(betterSide == 1) - }); - - foreach (var area in mainArea) - { - area.IsActiveArea.BindValueChanged(active => - { - if (active.NewValue) - mainArea.Children.First(a => a != area).IsActiveArea.Value = false; - }); - } - } - private void showResults() { mainArea.Clear(); @@ -340,7 +286,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Padding = new MarginPadding(20), Children = new Drawable[] { - new Button(Key.Enter) + new ButtonWithKeyBind(Key.Enter) { Text = "Continue to next level", BackgroundColour = colours.Red2, @@ -350,7 +296,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, TooltipText = cannotIncreaseReason }, - new Button(Key.D) + new ButtonWithKeyBind(Key.D) { Text = difficultyLevel == 1 ? "Retry" : "Return to last level", BackgroundColour = colours.Green, @@ -358,7 +304,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Origin = Anchor.Centre, Action = () => changeDifficulty(Math.Max(difficultyLevel - 1, 1)), }, - new Button(Key.C) + new ButtonWithKeyBind(Key.C) { Text = $"Continue towards certification at this level ({certificationRemaining} more)", Anchor = Anchor.Centre, @@ -376,9 +322,9 @@ Do whatever you need to try and perceive the difference in latency, then choose }); } - private void changeDifficulty(int diff) + private void changeDifficulty(int difficulty) { - Debug.Assert(diff > 0); + Debug.Assert(difficulty > 0); resultsArea.Clear(); @@ -388,10 +334,61 @@ Do whatever you need to try and perceive the difference in latency, then choose lastPoll = 0; targetRoundCount = rounds_to_complete; - difficultyLevel = diff; + difficultyLevel = difficulty; + loadNextRound(); } + private void loadNextRound() + { + round++; + statusText.Text = $"Level {difficultyLevel}\nRound {round} of {targetRoundCount}"; + + mainArea.Clear(); + + int betterSide = RNG.Next(0, 2); + + mainArea.AddRange(new[] + { + new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) + { + Width = 0.5f, + IsActiveArea = { Value = true }, + ReportUserBest = () => recordResult(betterSide == 0), + }, + new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) + { + Width = 0.5f, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + ReportUserBest = () => recordResult(betterSide == 1) + } + }); + + foreach (var area in mainArea) + { + area.IsActiveArea.BindValueChanged(active => + { + if (active.NewValue) + mainArea.Children.First(a => a != area).IsActiveArea.Value = false; + }); + } + } + + private void recordResult(bool correct) + { + // Fading this out will improve the frame rate after the first round due to less text on screen. + explanatoryText.FadeOut(500, Easing.OutQuint); + + if (correct) + correctCount++; + + if (round < targetRoundCount) + loadNextRound(); + else + showResults(); + } + private static int mapDifficultyToTargetFrameRate(int difficulty) { switch (difficulty) @@ -427,265 +424,5 @@ Do whatever you need to try and perceive the difference in latency, then choose return 1000 + ((difficulty - 10) * 500); } } - - public class LatencyArea : CompositeDrawable - { - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - public Action? ReportBetter { get; set; } - - private Drawable? background; - - private readonly Key key; - - public readonly int TargetFrameRate; - - public readonly BindableBool IsActiveArea = new BindableBool(); - - public LatencyArea(Key key, int targetFrameRate) - { - this.key = key; - TargetFrameRate = targetFrameRate; - - RelativeSizeAxes = Axes.Both; - Masking = true; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - InternalChildren = new[] - { - background = new Box - { - Colour = overlayColourProvider.Background6, - RelativeSizeAxes = Axes.Both, - }, - new Button(key) - { - Text = "Feels better", - Y = 20, - Width = 0.8f, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Action = () => ReportBetter?.Invoke(), - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new LatencyMovableBox(IsActiveArea) - { - RelativeSizeAxes = Axes.Both, - }, - new LatencyCursorContainer(IsActiveArea) - { - RelativeSizeAxes = Axes.Both, - }, - } - }, - }; - - IsActiveArea.BindValueChanged(active => - { - background.FadeColour(active.NewValue ? overlayColourProvider.Background4 : overlayColourProvider.Background6, 200, Easing.OutQuint); - }, true); - } - - protected override bool OnMouseMove(MouseMoveEvent e) - { - IsActiveArea.Value = true; - return base.OnMouseMove(e); - } - - private double lastFrameTime; - - public override bool UpdateSubTree() - { - double elapsed = Clock.CurrentTime - lastFrameTime; - if (TargetFrameRate > 0 && elapsed < 1000.0 / TargetFrameRate) - return false; - - lastFrameTime = Clock.CurrentTime; - - return base.UpdateSubTree(); - } - - public class LatencyMovableBox : CompositeDrawable - { - private Box box = null!; - private InputManager inputManager = null!; - - private readonly BindableBool isActive; - - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - public LatencyMovableBox(BindableBool isActive) - { - this.isActive = isActive; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - inputManager = GetContainingInputManager(); - - InternalChild = box = new Box - { - Size = new Vector2(40), - RelativePositionAxes = Axes.Both, - Position = new Vector2(0.5f), - Origin = Anchor.Centre, - Colour = overlayColourProvider.Colour1, - }; - } - - protected override bool OnHover(HoverEvent e) => false; - - private double? lastFrameTime; - - protected override void Update() - { - base.Update(); - - if (!isActive.Value) - { - lastFrameTime = null; - return; - } - - if (lastFrameTime != null) - { - float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; - - var buttons = inputManager.CurrentState.Keyboard.Keys; - - box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1; - - foreach (var key in buttons) - { - switch (key) - { - case Key.K: - case Key.Up: - box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); - break; - - case Key.J: - case Key.Down: - box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); - break; - - case Key.Z: - case Key.Left: - box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f); - break; - - case Key.X: - case Key.Right: - box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f); - break; - } - } - } - - lastFrameTime = Clock.CurrentTime; - } - } - - public class LatencyCursorContainer : CompositeDrawable - { - private Circle cursor = null!; - private InputManager inputManager = null!; - - private readonly BindableBool isActive; - - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - public LatencyCursorContainer(BindableBool isActive) - { - this.isActive = isActive; - Masking = true; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - InternalChild = cursor = new Circle - { - Size = new Vector2(40), - Origin = Anchor.Centre, - Colour = overlayColourProvider.Colour2, - }; - - inputManager = GetContainingInputManager(); - } - - protected override bool OnHover(HoverEvent e) => false; - - protected override void Update() - { - cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; - - if (isActive.Value) - { - cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); - cursor.Alpha = 1; - } - else - { - cursor.Alpha = 0; - } - - base.Update(); - } - } - } - - public class Button : SettingsButton - { - private readonly Key key; - - public Button(Key key) - { - this.key = key; - } - - public override LocalisableString Text - { - get => base.Text; - set => base.Text = $"{value} (Press {key.ToString().Replace("Number", string.Empty)})"; - } - - protected override bool OnKeyDown(KeyDownEvent e) - { - if (!e.Repeat && e.Key == key) - { - TriggerClick(); - return true; - } - - return base.OnKeyDown(e); - } - - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - protected override void LoadComplete() - { - base.LoadComplete(); - - Height = 100; - SpriteText.Colour = overlayColourProvider.Background6; - SpriteText.Font = OsuFont.TorusAlternate.With(size: 34); - } - } } } From 1a1dfaeae66628ff4b8a8cab18b6477cade2c0c4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 23:25:45 +0900 Subject: [PATCH 060/982] Update framework --- osu.Android.props | 2 +- osu.Game/Screens/Utility/LatencyComparerScreen.cs | 4 ++-- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 4 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index aad8cf10d0..155a21bacb 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/Screens/Utility/LatencyComparerScreen.cs b/osu.Game/Screens/Utility/LatencyComparerScreen.cs index 1e859a2956..b25e6ee901 100644 --- a/osu.Game/Screens/Utility/LatencyComparerScreen.cs +++ b/osu.Game/Screens/Utility/LatencyComparerScreen.cs @@ -156,12 +156,12 @@ Do whatever you need to try and perceive the difference in latency, then choose previousActiveHz = host.UpdateThread.ActiveHz; config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited); host.UpdateThread.ActiveHz = target_host_update_frames; - // host.AllowBenchmarkUnlimitedFrames = true; + host.AllowBenchmarkUnlimitedFrames = true; } public override bool OnExiting(ScreenExitEvent e) { - // host.AllowBenchmarkUnlimitedFrames = false; + host.AllowBenchmarkUnlimitedFrames = false; config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode); host.UpdateThread.ActiveHz = previousActiveHz; return base.OnExiting(e); diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 63b8cf4cb5..b6218c5950 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index a0fafa635b..ba57aba01b 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 9da99a0ddfe730b96db3375636b903217cfe0e01 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 23:34:19 +0900 Subject: [PATCH 061/982] Rename to latency certifier --- ...parer.cs => TestSceneLatencyCertifierScreen.cs} | 14 +++++++------- .../Sections/DebugSettings/GeneralSettings.cs | 2 +- ...ComparerScreen.cs => LatencyCertifierScreen.cs} | 7 +++---- 3 files changed, 11 insertions(+), 12 deletions(-) rename osu.Game.Tests/Visual/Settings/{TestSceneLatencyComparer.cs => TestSceneLatencyCertifierScreen.cs} (68%) rename osu.Game/Screens/Utility/{LatencyComparerScreen.cs => LatencyCertifierScreen.cs} (98%) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs similarity index 68% rename from osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs rename to osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index e4b9b21470..687d7c490c 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyComparer.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -12,14 +12,14 @@ using osuTK.Input; namespace osu.Game.Tests.Visual.Settings { - public class TestSceneLatencyComparer : ScreenTestScene + public class TestSceneLatencyCertifierScreen : ScreenTestScene { - private LatencyComparerScreen latencyComparer = null!; + private LatencyCertifierScreen latencyCertifier = null!; public override void SetUpSteps() { base.SetUpSteps(); - AddStep("Load screen", () => LoadScreen(latencyComparer = new LatencyComparerScreen())); + AddStep("Load screen", () => LoadScreen(latencyCertifier = new LatencyCertifierScreen())); } [Test] @@ -28,20 +28,20 @@ namespace osu.Game.Tests.Visual.Settings for (int i = 0; i < 4; i++) { clickCorrectUntilResults(); - AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); + AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); AddStep("hit c to continue", () => InputManager.Key(Key.C)); } - AddAssert("check at results", () => !latencyComparer.ChildrenOfType().Any()); + AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); - AddAssert("check no buttons", () => !latencyComparer.ChildrenOfType().Any()); + AddAssert("check no buttons", () => !latencyCertifier.ChildrenOfType().Any()); } private void clickCorrectUntilResults() { AddUntilStep("click correct button until results", () => { - var latencyArea = latencyComparer + var latencyArea = latencyCertifier .ChildrenOfType() .SingleOrDefault(a => a.TargetFrameRate == 0); diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs index 80e5235449..cd8cf8f64f 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs @@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings new SettingsButton { Text = @"Run latency comparer", - Action = () => performer?.PerformFromScreen(menu => menu.Push(new LatencyComparerScreen())) + Action = () => performer?.PerformFromScreen(menu => menu.Push(new LatencyCertifierScreen())) } }; } diff --git a/osu.Game/Screens/Utility/LatencyComparerScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs similarity index 98% rename from osu.Game/Screens/Utility/LatencyComparerScreen.cs rename to osu.Game/Screens/Utility/LatencyCertifierScreen.cs index b25e6ee901..157998184c 100644 --- a/osu.Game/Screens/Utility/LatencyComparerScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -29,7 +29,7 @@ using osuTK.Input; namespace osu.Game.Screens.Utility { - public class LatencyComparerScreen : OsuScreen + public class LatencyCertifierScreen : OsuScreen { private FrameSync previousFrameSyncMode; private double previousActiveHz; @@ -78,7 +78,7 @@ namespace osu.Game.Screens.Utility [Resolved] private GameHost host { get; set; } = null!; - public LatencyComparerScreen() + public LatencyCertifierScreen() { InternalChildren = new Drawable[] { @@ -117,9 +117,8 @@ namespace osu.Game.Screens.Utility TextAnchor = Anchor.TopCentre, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Text = @"Welcome to the latency comparer! + Text = @"Welcome to the latency certifier! Use the arrow keys, Z/X/J/K to move the square. -You can click the targets but you don't have to. Use the Tab key to change focus. Do whatever you need to try and perceive the difference in latency, then choose your best side. ", From b924aa3296bbc6ccb9c6cf0f1f4140580ffc833b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 8 Jun 2022 00:36:19 +0900 Subject: [PATCH 062/982] Fix tests failing when run headless --- .../Visual/Settings/TestSceneLatencyCertifierScreen.cs | 3 ++- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 4 ++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index 687d7c490c..6d8c6d3c54 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -19,7 +19,9 @@ namespace osu.Game.Tests.Visual.Settings public override void SetUpSteps() { base.SetUpSteps(); + AddStep("Load screen", () => LoadScreen(latencyCertifier = new LatencyCertifierScreen())); + AddUntilStep("wait for load", () => latencyCertifier.IsLoaded); } [Test] @@ -33,7 +35,6 @@ namespace osu.Game.Tests.Visual.Settings } AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); - AddAssert("check no buttons", () => !latencyCertifier.ChildrenOfType().Any()); } diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 157998184c..568e477d8f 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -190,7 +190,7 @@ Do whatever you need to try and perceive the difference in latency, then choose { mainArea.Clear(); - var displayMode = host.Window.CurrentDisplayMode.Value; + var displayMode = host.Window?.CurrentDisplayMode.Value; string exclusive = "unknown"; @@ -217,7 +217,7 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.AddParagraph(string.Empty); } - statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode.RefreshRate:N0} hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); + statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode?.RefreshRate ?? 0:N0} hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} hz " + $"Update: {host.UpdateThread.Clock.FramesPerSecond} hz " From f21c9fb520190d51a9e499b57f5410ab16978564 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Tue, 7 Jun 2022 12:05:53 -0400 Subject: [PATCH 063/982] add newline --- osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs index 74391e53a2..d0f115def3 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs @@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Osu.Mods foreach (var drawable in playfield.HitObjectContainer.AliveObjects) { WorkingHitObject = drawable; + switch (drawable) { case DrawableHitCircle circle: From f54a68f6cae2ff193c6ad94b23d11f918ec3197f Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 8 Jun 2022 01:00:47 -0400 Subject: [PATCH 064/982] scale down repulsion strength --- osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 4 +++- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs index d0f115def3..e93863fa96 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs @@ -21,6 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay) }; public abstract BindableFloat EasementStrength { get; } + protected virtual float EasementStrengthMultiplier => 1.0f; protected Vector2 CursorPosition; protected DrawableHitObject WorkingHitObject; protected abstract Vector2 DestinationVector { get; } @@ -65,7 +66,7 @@ namespace osu.Game.Rulesets.Osu.Mods private void easeHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) { - double dampLength = Interpolation.Lerp(3000, 40, EasementStrength.Value); + double dampLength = Interpolation.Lerp(3000, 40, EasementStrength.Value * EasementStrengthMultiplier); float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index fec66e3ef1..95242808af 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -22,13 +22,15 @@ namespace osu.Game.Rulesets.Osu.Mods public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModMagnetised)).ToArray(); [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] - public override BindableFloat EasementStrength { get; } = new BindableFloat(0.5f) + public override BindableFloat EasementStrength { get; } = new BindableFloat(0.6f) { Precision = 0.05f, MinValue = 0.05f, MaxValue = 1.0f, }; + protected override float EasementStrengthMultiplier => 0.8f; + protected override Vector2 DestinationVector { get From cf438b1a44781bfc0bee8597f8945eddec5a2036 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 8 Jun 2022 18:01:54 +0900 Subject: [PATCH 065/982] Add index on `MD5Hash` property Reduces actual query overhead significantly --- osu.Game/Beatmaps/BeatmapInfo.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index abc9020dc6..5925dd7064 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -90,6 +90,7 @@ namespace osu.Game.Beatmaps public double StarRating { get; set; } + [Indexed] public string MD5Hash { get; set; } = string.Empty; [JsonIgnore] From 42cd7d9e6ea9942edad6e2751c008d1281718aec Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 8 Jun 2022 18:23:09 +0900 Subject: [PATCH 066/982] Change `CollectionManager` to only store MD5 hashes instead of full `BeatmapInfo` --- .../TestSceneManageCollectionsDialog.cs | 6 +++--- .../Visual/SongSelect/TestSceneFilterControl.cs | 6 +++--- osu.Game/Collections/BeatmapCollection.cs | 4 ++-- .../Collections/CollectionFilterDropdown.cs | 10 +++++----- osu.Game/Collections/CollectionManager.cs | 17 ++++++----------- osu.Game/Overlays/Music/Playlist.cs | 17 ++++++++++++++++- .../Screens/Select/Carousel/CarouselBeatmap.cs | 2 +- .../Select/Carousel/DrawableCarouselBeatmap.cs | 6 +++--- .../Carousel/DrawableCarouselBeatmapSet.cs | 8 ++++---- 9 files changed, 43 insertions(+), 33 deletions(-) diff --git a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs index 888002eb36..caf3473c45 100644 --- a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs +++ b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs @@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Collections AddStep("add two collections with same name", () => manager.Collections.AddRange(new[] { new BeatmapCollection { Name = { Value = "1" } }, - new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } }, + new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, })); } @@ -162,7 +162,7 @@ namespace osu.Game.Tests.Visual.Collections AddStep("add two collections", () => manager.Collections.AddRange(new[] { new BeatmapCollection { Name = { Value = "1" } }, - new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } }, + new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, })); assertCollectionCount(2); @@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Collections { AddStep("add two collections", () => manager.Collections.AddRange(new[] { - new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } }, + new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, })); assertCollectionCount(1); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs index b7ec128596..db49ec06f8 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs @@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } })); AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare)); - AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo)); + AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo.MD5Hash)); AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare)); AddStep("remove beatmap from collection", () => collectionManager.Collections[0].Beatmaps.Clear()); @@ -169,11 +169,11 @@ namespace osu.Game.Tests.Visual.SongSelect AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare)); addClickAddOrRemoveButtonStep(1); - AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo)); + AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash)); AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare)); addClickAddOrRemoveButtonStep(1); - AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo)); + AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash)); AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare)); } diff --git a/osu.Game/Collections/BeatmapCollection.cs b/osu.Game/Collections/BeatmapCollection.cs index 7e4b15ecf9..ca0f57f638 100644 --- a/osu.Game/Collections/BeatmapCollection.cs +++ b/osu.Game/Collections/BeatmapCollection.cs @@ -23,9 +23,9 @@ namespace osu.Game.Collections public readonly Bindable Name = new Bindable(); /// - /// The beatmaps contained by the collection. + /// The es of beatmaps contained by the collection. /// - public readonly BindableList Beatmaps = new BindableList(); + public readonly BindableList Beatmaps = new BindableList(); /// /// The date when this collection was last modified. diff --git a/osu.Game/Collections/CollectionFilterDropdown.cs b/osu.Game/Collections/CollectionFilterDropdown.cs index c46ba8e06e..97e5711d75 100644 --- a/osu.Game/Collections/CollectionFilterDropdown.cs +++ b/osu.Game/Collections/CollectionFilterDropdown.cs @@ -38,7 +38,7 @@ namespace osu.Game.Collections } private readonly IBindableList collections = new BindableList(); - private readonly IBindableList beatmaps = new BindableList(); + private readonly IBindableList beatmaps = new BindableList(); private readonly BindableList filters = new BindableList(); [Resolved(CanBeNull = true)] @@ -196,7 +196,7 @@ namespace osu.Game.Collections private IBindable beatmap { get; set; } [CanBeNull] - private readonly BindableList collectionBeatmaps; + private readonly BindableList collectionBeatmaps; [NotNull] private readonly Bindable collectionName; @@ -258,7 +258,7 @@ namespace osu.Game.Collections { Debug.Assert(collectionBeatmaps != null); - beatmapInCollection = collectionBeatmaps.Contains(beatmap.Value.BeatmapInfo); + beatmapInCollection = collectionBeatmaps.Contains(beatmap.Value.BeatmapInfo.MD5Hash); addOrRemoveButton.Enabled.Value = !beatmap.IsDefault; addOrRemoveButton.Icon = beatmapInCollection ? FontAwesome.Solid.MinusSquare : FontAwesome.Solid.PlusSquare; @@ -285,8 +285,8 @@ namespace osu.Game.Collections { Debug.Assert(collectionBeatmaps != null); - if (!collectionBeatmaps.Remove(beatmap.Value.BeatmapInfo)) - collectionBeatmaps.Add(beatmap.Value.BeatmapInfo); + if (!collectionBeatmaps.Remove(beatmap.Value.BeatmapInfo.MD5Hash)) + collectionBeatmaps.Add(beatmap.Value.BeatmapInfo.MD5Hash); } protected override Drawable CreateContent() => content = (Content)base.CreateContent(); diff --git a/osu.Game/Collections/CollectionManager.cs b/osu.Game/Collections/CollectionManager.cs index 700b0f5dcb..30171a71af 100644 --- a/osu.Game/Collections/CollectionManager.cs +++ b/osu.Game/Collections/CollectionManager.cs @@ -13,7 +13,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Logging; using osu.Framework.Platform; -using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.IO; using osu.Game.IO.Legacy; @@ -40,9 +39,6 @@ namespace osu.Game.Collections public readonly BindableList Collections = new BindableList(); - [Resolved] - private BeatmapManager beatmaps { get; set; } - private readonly Storage storage; public CollectionManager(Storage storage) @@ -173,7 +169,7 @@ namespace osu.Game.Collections if (existing == null) Collections.Add(existing = new BeatmapCollection { Name = { Value = newCol.Name.Value } }); - foreach (var newBeatmap in newCol.Beatmaps) + foreach (string newBeatmap in newCol.Beatmaps) { if (!existing.Beatmaps.Contains(newBeatmap)) existing.Beatmaps.Add(newBeatmap); @@ -226,9 +222,7 @@ namespace osu.Game.Collections string checksum = sr.ReadString(); - var beatmap = beatmaps.QueryBeatmap(b => b.MD5Hash == checksum); - if (beatmap != null) - collection.Beatmaps.Add(beatmap); + collection.Beatmaps.Add(checksum); } if (notification != null) @@ -299,11 +293,12 @@ namespace osu.Game.Collections { sw.Write(c.Name.Value); - var beatmapsCopy = c.Beatmaps.ToArray(); + string[] beatmapsCopy = c.Beatmaps.ToArray(); + sw.Write(beatmapsCopy.Length); - foreach (var b in beatmapsCopy) - sw.Write(b.MD5Hash); + foreach (string b in beatmapsCopy) + sw.Write(b); } } diff --git a/osu.Game/Overlays/Music/Playlist.cs b/osu.Game/Overlays/Music/Playlist.cs index 24d867141c..4653a65041 100644 --- a/osu.Game/Overlays/Music/Playlist.cs +++ b/osu.Game/Overlays/Music/Playlist.cs @@ -30,7 +30,22 @@ namespace osu.Game.Overlays.Music var items = (SearchContainer>>)ListContainer; foreach (var item in items.OfType()) - item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.ID == b.BeatmapSet?.ID) ?? true; + { + var beatmapHashes = item.Model.Value.Beatmaps.Select(b => b.MD5Hash); + + bool contained = false; + + foreach (string hash in beatmapHashes) + { + if (criteria.Collection?.Beatmaps.Contains(hash) == true) + { + contained = true; + break; + } + } + + item.InSelectedCollection = contained; + } items.SearchTerm = criteria.SearchText; } diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index fd6a869938..de9899f288 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -72,7 +72,7 @@ namespace osu.Game.Screens.Select.Carousel } if (match) - match &= criteria.Collection?.Beatmaps.Contains(BeatmapInfo) ?? true; + match &= criteria.Collection?.Beatmaps.Contains(BeatmapInfo.MD5Hash) ?? true; if (match && criteria.RulesetCriteria != null) match &= criteria.RulesetCriteria.Matches(BeatmapInfo); diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 98b885eb43..79d27e9d9d 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -256,12 +256,12 @@ namespace osu.Game.Screens.Select.Carousel return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s => { if (s) - collection.Beatmaps.Add(beatmapInfo); + collection.Beatmaps.Add(beatmapInfo.MD5Hash); else - collection.Beatmaps.Remove(beatmapInfo); + collection.Beatmaps.Remove(beatmapInfo.MD5Hash); }) { - State = { Value = collection.Beatmaps.Contains(beatmapInfo) } + State = { Value = collection.Beatmaps.Contains(beatmapInfo.MD5Hash) } }; } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 2d70b1aecb..ade89c5b35 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select.Carousel TernaryState state; - int countExisting = beatmapSet.Beatmaps.Count(b => collection.Beatmaps.Contains(b)); + int countExisting = beatmapSet.Beatmaps.Count(b => collection.Beatmaps.Contains(b.MD5Hash)); if (countExisting == beatmapSet.Beatmaps.Count) state = TernaryState.True; @@ -261,14 +261,14 @@ namespace osu.Game.Screens.Select.Carousel switch (s) { case TernaryState.True: - if (collection.Beatmaps.Contains(b)) + if (collection.Beatmaps.Contains(b.MD5Hash)) continue; - collection.Beatmaps.Add(b); + collection.Beatmaps.Add(b.MD5Hash); break; case TernaryState.False: - collection.Beatmaps.Remove(b); + collection.Beatmaps.Remove(b.MD5Hash); break; } } From 3d4d87bcb2194ad2c48aa9d41569170a0d91913a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 8 Jun 2022 18:34:28 +0900 Subject: [PATCH 067/982] Update test expectations --- osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs index 5cbede54f5..db6e93206d 100644 --- a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs +++ b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs @@ -50,10 +50,10 @@ namespace osu.Game.Tests.Collections.IO Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2)); Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First")); - Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.Zero); + Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(1)); Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second")); - Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.Zero); + Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(12)); } finally { From 6aa84425a28eb420c0388d20b93d38cc26f61f17 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 8 Jun 2022 19:26:34 +0900 Subject: [PATCH 068/982] Add comment explaining test expectations --- osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs index db6e93206d..73152c33d9 100644 --- a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs +++ b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs @@ -49,6 +49,11 @@ namespace osu.Game.Tests.Collections.IO Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2)); + // Even with no beatmaps imported, collections are tracking the hashes and will continue to. + // In the future this whole mechanism will be replaced with having the collections in realm, + // but until that happens it makes rough sense that we want to track not-yet-imported beatmaps + // and have them associate with collections if/when they become available. + Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First")); Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(1)); From c22bffaa012ed7750c011fc3796e9ef6d997786b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 8 Jun 2022 19:30:18 +0900 Subject: [PATCH 069/982] Fix filter failure when no collection is selected --- osu.Game/Overlays/Music/Playlist.cs | 29 +++++++++++++++++------------ 1 file changed, 17 insertions(+), 12 deletions(-) diff --git a/osu.Game/Overlays/Music/Playlist.cs b/osu.Game/Overlays/Music/Playlist.cs index 4653a65041..1d8163b57b 100644 --- a/osu.Game/Overlays/Music/Playlist.cs +++ b/osu.Game/Overlays/Music/Playlist.cs @@ -31,20 +31,25 @@ namespace osu.Game.Overlays.Music foreach (var item in items.OfType()) { - var beatmapHashes = item.Model.Value.Beatmaps.Select(b => b.MD5Hash); - - bool contained = false; - - foreach (string hash in beatmapHashes) + if (criteria.Collection == null) + item.InSelectedCollection = true; + else { - if (criteria.Collection?.Beatmaps.Contains(hash) == true) - { - contained = true; - break; - } - } + var beatmapHashes = item.Model.Value.Beatmaps.Select(b => b.MD5Hash); - item.InSelectedCollection = contained; + bool contained = false; + + foreach (string hash in beatmapHashes) + { + if (criteria.Collection?.Beatmaps.Contains(hash) == true) + { + contained = true; + break; + } + } + + item.InSelectedCollection = contained; + } } items.SearchTerm = criteria.SearchText; From dfa31df2af366a5f3cf7e836a80d335151f3ba37 Mon Sep 17 00:00:00 2001 From: Jai Sharma Date: Wed, 8 Jun 2022 13:42:30 +0100 Subject: [PATCH 070/982] Use `#nullable enable` in `ChatLine` --- osu.Game/Overlays/Chat/ChatLine.cs | 69 ++++++++++++++++-------------- 1 file changed, 36 insertions(+), 33 deletions(-) diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 13f66089d9..6cd0b76a49 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.Linq; using System.Collections.Generic; @@ -26,33 +28,6 @@ namespace osu.Game.Overlays.Chat { public class ChatLine : CompositeDrawable { - protected virtual float TextSize => 20; - - protected virtual float Spacing => 15; - - protected virtual float TimestampWidth => 60; - - protected virtual float UsernameWidth => 130; - - private Color4 usernameColour; - - private OsuSpriteText timestamp; - - public ChatLine(Message message) - { - Message = message; - RelativeSizeAxes = Axes.X; - AutoSizeAxes = Axes.Y; - } - - [Resolved(CanBeNull = true)] - private ChannelManager chatManager { get; set; } - - private Message message; - private OsuSpriteText username; - - public LinkFlowContainer ContentFlow { get; private set; } - public Message Message { get => message; @@ -69,10 +44,40 @@ namespace osu.Game.Overlays.Chat } } + public LinkFlowContainer ContentFlow { get; private set; } = null!; + + protected virtual float TextSize => 20; + + protected virtual float Spacing => 15; + + protected virtual float TimestampWidth => 60; + + protected virtual float UsernameWidth => 130; + + private Color4 usernameColour; + + private OsuSpriteText timestamp = null!; + + private Message message = null!; + + private OsuSpriteText username = null!; + + private Container? highlight; + private bool senderHasColour => !string.IsNullOrEmpty(message.Sender.Colour); + [Resolved(CanBeNull = true)] + private ChannelManager? chatManager { get; set; } + [Resolved] - private OsuColour colours { get; set; } + private OsuColour colours { get; set; } = null!; + + public ChatLine(Message message) + { + Message = message; + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + } [BackgroundDependencyLoader] private void load() @@ -151,8 +156,6 @@ namespace osu.Game.Overlays.Chat FinishTransforms(true); } - private Container highlight; - /// /// Performs a highlight animation on this . /// @@ -250,10 +253,10 @@ namespace osu.Game.Overlays.Chat { private readonly APIUser sender; - private Action startChatAction; + private Action startChatAction = null!; [Resolved] - private IAPIProvider api { get; set; } + private IAPIProvider api { get; set; } = null!; public MessageSender(APIUser sender) { @@ -261,7 +264,7 @@ namespace osu.Game.Overlays.Chat } [BackgroundDependencyLoader(true)] - private void load(UserProfileOverlay profile, ChannelManager chatManager) + private void load(UserProfileOverlay? profile, ChannelManager? chatManager) { Action = () => profile?.ShowUser(sender); startChatAction = () => chatManager?.OpenPrivateChannel(sender); From 04b434b8cee80b5d90a290caf766ea7e02287a06 Mon Sep 17 00:00:00 2001 From: Jai Sharma Date: Wed, 8 Jun 2022 13:51:16 +0100 Subject: [PATCH 071/982] Update `ChatLine` timestamp and message colours --- osu.Game/Overlays/Chat/ChatLine.cs | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 6cd0b76a49..a6ea4307ee 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -66,6 +66,8 @@ namespace osu.Game.Overlays.Chat private bool senderHasColour => !string.IsNullOrEmpty(message.Sender.Colour); + private bool messageHasColour => Message.IsAction && senderHasColour; + [Resolved(CanBeNull = true)] private ChannelManager? chatManager { get; set; } @@ -80,7 +82,7 @@ namespace osu.Game.Overlays.Chat } [BackgroundDependencyLoader] - private void load() + private void load(OverlayColourProvider? colourProvider) { usernameColour = senderHasColour ? Color4Extensions.FromHex(message.Sender.Colour) @@ -113,6 +115,7 @@ namespace osu.Game.Overlays.Chat Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(size: TextSize * 0.75f, weight: FontWeight.SemiBold, fixedWidth: true), MaxWidth = TimestampWidth, + Colour = colourProvider?.Background1 ?? Colour4.White, }, new MessageSender(message.Sender) { @@ -128,16 +131,8 @@ namespace osu.Game.Overlays.Chat ContentFlow = new LinkFlowContainer(t => { t.Shadow = false; - - if (Message.IsAction) - { - t.Font = OsuFont.GetFont(italics: true); - - if (senderHasColour) - t.Colour = Color4Extensions.FromHex(message.Sender.Colour); - } - - t.Font = t.Font.With(size: TextSize); + t.Font = t.Font.With(size: TextSize, italics: Message.IsAction); + t.Colour = messageHasColour ? Color4Extensions.FromHex(message.Sender.Colour) : colourProvider?.Content1 ?? Colour4.White; }) { AutoSizeAxes = Axes.Y, From c2ed41d097f67659c684fa8cdb18984ff3db88b5 Mon Sep 17 00:00:00 2001 From: Jai Sharma Date: Wed, 8 Jun 2022 15:10:19 +0100 Subject: [PATCH 072/982] Remove `CanBeNull` specification from DI attributes --- osu.Game/Overlays/Chat/ChatLine.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index a6ea4307ee..56e39f212d 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -68,7 +68,7 @@ namespace osu.Game.Overlays.Chat private bool messageHasColour => Message.IsAction && senderHasColour; - [Resolved(CanBeNull = true)] + [Resolved] private ChannelManager? chatManager { get; set; } [Resolved] @@ -258,7 +258,7 @@ namespace osu.Game.Overlays.Chat this.sender = sender; } - [BackgroundDependencyLoader(true)] + [BackgroundDependencyLoader] private void load(UserProfileOverlay? profile, ChannelManager? chatManager) { Action = () => profile?.ShowUser(sender); From eb33922417f451914a57d763b4a304a501309e63 Mon Sep 17 00:00:00 2001 From: tornac1234 Date: Wed, 8 Jun 2022 18:13:08 +0200 Subject: [PATCH 073/982] Revert "Added user RulesetsStatistics fetching when connecting" This reverts commit e2cdc66f6d378c20511c3be2fe724aa0f68a3eca. --- osu.Game/Online/API/APIAccess.cs | 26 +++----------------------- 1 file changed, 3 insertions(+), 23 deletions(-) diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index f59bee1065..62ddd49881 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -171,32 +171,12 @@ namespace osu.Game.Online.API }; userReq.Success += u => { + localUser.Value = u; + // todo: save/pull from settings - u.Status.Value = new UserStatusOnline(); + localUser.Value.Status.Value = new UserStatusOnline(); failureCount = 0; - - // getting user's full statistics (concerning every ruleset) - // we delay the localUser.Value setting because BindValueChanged won't record two value changes in a row - var statsRequest = new GetUsersRequest(new int[] { u.Id }); - statsRequest.Failure += _ => - { - localUser.Value = u; - failConnectionProcess(); - }; - statsRequest.Success += result => - { - if (result.Users.Count == 1) - { - u.RulesetsStatistics = result.Users[0].RulesetsStatistics; - localUser.Value = u; - return; - } - // Should never... happen ? - statsRequest.Fail(new Exception("Empty response for GetUsersRequest")); - }; - - handleRequest(statsRequest); }; if (!handleRequest(userReq)) From c6264d5b3d5487fac84f94eb8d915e83af20cd68 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Wed, 8 Jun 2022 11:57:20 -0700 Subject: [PATCH 074/982] Split beatmap set overlay tests to online and offline --- .../Online/TestSceneBeatmapSetOverlay.cs | 9 ------- .../TestSceneOnlineBeatmapSetOverlay.cs | 26 +++++++++++++++++++ 2 files changed, 26 insertions(+), 9 deletions(-) create mode 100644 osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index 9d206af40e..417296a1a1 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -18,13 +18,10 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Tests.Visual.Online { - [TestFixture] public class TestSceneBeatmapSetOverlay : OsuTestScene { private readonly TestBeatmapSetOverlay overlay; - protected override bool UseOnlineAPI => true; - private int nextBeatmapSetId = 1; public TestSceneBeatmapSetOverlay() @@ -41,12 +38,6 @@ namespace osu.Game.Tests.Visual.Online AddStep(@"show loading", () => overlay.ShowBeatmapSet(null)); } - [Test] - public void TestOnline() - { - AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55)); - } - [Test] public void TestLocalBeatmaps() { diff --git a/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs new file mode 100644 index 0000000000..4e88570ca0 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Overlays; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneOnlineBeatmapSetOverlay : OsuTestScene + { + private readonly BeatmapSetOverlay overlay; + + protected override bool UseOnlineAPI => true; + + public TestSceneOnlineBeatmapSetOverlay() + { + Add(overlay = new BeatmapSetOverlay()); + } + + [Test] + public void TestOnline() + { + AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55)); + } + } +} From 5c138de446f2fc157a21d977c774d47ab4e0a9b1 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Wed, 8 Jun 2022 12:10:02 -0700 Subject: [PATCH 075/982] Add failing mod selector visibility test --- osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index 417296a1a1..c933e1a54e 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -98,6 +98,7 @@ namespace osu.Game.Tests.Visual.Online AddAssert("status is loved", () => overlay.ChildrenOfType().Single().Status == BeatmapOnlineStatus.Loved); AddAssert("scores container is visible", () => overlay.ChildrenOfType().Single().Alpha == 1); + AddAssert("mod selector is visible", () => overlay.ChildrenOfType().Single().Alpha == 1); AddStep("go to second beatmap", () => overlay.ChildrenOfType().ElementAt(1).TriggerClick()); From f3371e8bc8bd4065c4115ff8ae6200ebbf9869ae Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 29 May 2022 21:13:53 -0700 Subject: [PATCH 076/982] Always show mod selector on beatmap info leaderboards regardless of supporter --- osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index 5f24a6549d..ebfb8f124b 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -242,8 +242,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores modSelector.DeselectAll(); else getScores(); - - modSelector.FadeTo(userIsSupporter ? 1 : 0); } private void getScores() @@ -260,7 +258,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores return; } - if (scope.Value != BeatmapLeaderboardScope.Global && !userIsSupporter) + if ((scope.Value != BeatmapLeaderboardScope.Global || modSelector.SelectedMods.Count > 0) && !userIsSupporter) { Scores = null; notSupporterPlaceholder.Show(); From 3799689c7dd6ac73560f8f24a483b3734a6505e2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 9 Jun 2022 12:32:30 +0900 Subject: [PATCH 077/982] Tidy up variable naming and layout --- osu.Desktop/DiscordRichPresence.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 0d276d963f..bc5763a3b4 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -31,7 +31,7 @@ namespace osu.Desktop private IBindable user; [Resolved] - private IAPIProvider provider { get; set; } + private IAPIProvider api { get; set; } private readonly IBindable status = new Bindable(); private readonly IBindable activity = new Bindable(); @@ -60,7 +60,8 @@ namespace osu.Desktop config.BindWith(OsuSetting.DiscordRichPresence, privacyMode); - (user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u => + user = api.LocalUser.GetBoundCopy(); + user.BindValueChanged(u => { status.UnbindBindings(); status.BindTo(u.NewValue.Status); From bfde334e77f4c297618e161d02654405521279f4 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 9 Jun 2022 14:03:21 +0900 Subject: [PATCH 078/982] Allow beatmaps to load endlessly when entering Player --- osu.Game/Screens/Play/Player.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index dfc0fa1d1d..8151bb452e 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -4,6 +4,7 @@ using System; using System.IO; using System.Linq; +using System.Threading; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; @@ -181,7 +182,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader(true)] - private void load(AudioManager audio, OsuConfigManager config, OsuGameBase game) + private void load(AudioManager audio, OsuConfigManager config, OsuGameBase game, CancellationToken cancellationToken) { var gameplayMods = Mods.Value.Select(m => m.DeepClone()).ToArray(); @@ -194,7 +195,7 @@ namespace osu.Game.Screens.Play if (Beatmap.Value is DummyWorkingBeatmap) return; - IBeatmap playableBeatmap = loadPlayableBeatmap(gameplayMods); + IBeatmap playableBeatmap = loadPlayableBeatmap(gameplayMods, cancellationToken); if (playableBeatmap == null) return; @@ -483,7 +484,7 @@ namespace osu.Game.Screens.Play } } - private IBeatmap loadPlayableBeatmap(Mod[] gameplayMods) + private IBeatmap loadPlayableBeatmap(Mod[] gameplayMods, CancellationToken cancellationToken) { IBeatmap playable; @@ -500,7 +501,7 @@ namespace osu.Game.Screens.Play try { - playable = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, gameplayMods); + playable = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, gameplayMods, cancellationToken); } catch (BeatmapInvalidForRulesetException) { @@ -508,7 +509,7 @@ namespace osu.Game.Screens.Play rulesetInfo = Beatmap.Value.BeatmapInfo.Ruleset; ruleset = rulesetInfo.CreateInstance(); - playable = Beatmap.Value.GetPlayableBeatmap(rulesetInfo, gameplayMods); + playable = Beatmap.Value.GetPlayableBeatmap(rulesetInfo, gameplayMods, cancellationToken); } if (playable.HitObjects.Count == 0) From ec03dc16db09e501fb2c73ab031c32c98faa4e40 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 9 Jun 2022 14:13:13 +0900 Subject: [PATCH 079/982] Don't trigger notification when user quit --- osu.Game/Screens/Play/Player.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 8151bb452e..5548203fe2 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -520,7 +520,8 @@ namespace osu.Game.Screens.Play } catch (Exception e) { - Logger.Error(e, "Could not load beatmap successfully!"); + if (this.IsCurrentScreen()) + Logger.Error(e, "Could not load beatmap successfully!"); //couldn't load, hard abort! return null; } From 6e450b7350ccc570509f343112883b6d473b4ca6 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 9 Jun 2022 14:35:52 +0900 Subject: [PATCH 080/982] Explicitly handle operation cancelled exceptions --- osu.Game/Screens/Play/Player.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 5548203fe2..d6f6a06eb7 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -518,10 +518,14 @@ namespace osu.Game.Screens.Play return null; } } + catch (OperationCanceledException) + { + // Load has been cancelled. No logging is required. + return null; + } catch (Exception e) { - if (this.IsCurrentScreen()) - Logger.Error(e, "Could not load beatmap successfully!"); + Logger.Error(e, "Could not load beatmap successfully!"); //couldn't load, hard abort! return null; } From 6d2a2ba7d6fcb5e22397f13d9755453a3e3678da Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 9 Jun 2022 18:49:11 +0900 Subject: [PATCH 081/982] Rename Position -> Index --- .../Preprocessing/CatchDifficultyHitObject.cs | 4 ++-- .../Preprocessing/ManiaDifficultyHitObject.cs | 4 ++-- .../Preprocessing/OsuDifficultyHitObject.cs | 4 ++-- osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs | 2 +- .../Difficulty/Skills/Flashlight.cs | 2 +- osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 4 ++-- .../Preprocessing/TaikoDifficultyHitObject.cs | 6 +++--- .../Difficulty/Skills/Rhythm.cs | 2 +- .../Preprocessing/DifficultyHitObject.cs | 14 +++++++------- osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs | 2 +- 10 files changed, 22 insertions(+), 22 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index 8c229cf6c5..3bcfce3a56 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -25,8 +25,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing /// public readonly double StrainTime; - public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth, List objects, int index) + : base(hitObject, lastObject, clockRate, objects, index) { // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. float scalingFactor = normalized_hitobject_radius / halfCatcherWidth; diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs index 5c9b3b9b54..1c4204145b 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -12,8 +12,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing { public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject; - public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int index) + : base(hitObject, lastObject, clockRate, objects, index) { } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 0400dd0db1..989d407bd0 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -75,8 +75,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int index) + : base(hitObject, lastObject, clockRate, objects, index) { lastLastObject = (OsuHitObject)Previous(1)?.BaseObject; this.lastObject = (OsuHitObject)lastObject; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index e3ec997740..7e0b9b572b 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double strainValueOf(DifficultyHitObject current) { - if (current.BaseObject is Spinner || current.Position <= 1 || current.Previous(0).BaseObject is Spinner) + if (current.BaseObject is Spinner || current.Index <= 1 || current.Previous(0).BaseObject is Spinner) return 0; var osuCurrObj = (OsuDifficultyHitObject)current; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 75796a5993..cf0a7d3359 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills OsuDifficultyHitObject lastObj = osuCurrent; // This is iterating backwards in time from the current object. - for (int i = 0; i < Math.Min(current.Position, 10); i++) + for (int i = 0; i < Math.Min(current.Index, 10); i++) { var currentObj = (OsuDifficultyHitObject)current.Previous(i); var currentHitObject = (OsuHitObject)(currentObj.BaseObject); diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index f8905664f4..232c9526bc 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills bool firstDeltaSwitch = false; - int historicalNoteCount = Math.Min(current.Position, 32); + int historicalNoteCount = Math.Min(current.Index, 32); int rhythmStart = 0; @@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills // derive strainTime for calculation var osuCurrObj = (OsuDifficultyHitObject)current; - var osuPrevObj = current.Position > 0 ? (OsuDifficultyHitObject)current.Previous(0) : null; + var osuPrevObj = current.Index > 0 ? (OsuDifficultyHitObject)current.Previous(0) : null; double strainTime = osuCurrObj.StrainTime; double greatWindowFull = greatWindow * 2; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs index 450eb63636..d9049c45ea 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -39,9 +39,9 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing /// The gameplay preceding . /// The rate of the gameplay clock. Modified by speed-changing mods. /// The list of s in the current beatmap. - /// /// The position of this in the list. - public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects, int position) - : base(hitObject, lastObject, clockRate, objects, position) + /// /// The position of this in the list. + public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects, int index) + : base(hitObject, lastObject, clockRate, objects, index) { var currentHit = hitObject as Hit; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs index 9150b6980b..46b24af903 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs @@ -106,7 +106,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills if (!samePattern(start, mostRecentPatternsToCompare)) continue; - int notesSince = hitObject.Position - rhythmHistory[start].Position; + int notesSince = hitObject.Index - rhythmHistory[start].Index; penalty *= repetitionPenalty(notesSince); break; } diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index a886a0d992..5a2a40e241 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -15,9 +15,9 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing private readonly IReadOnlyList difficultyHitObjects; /// - /// The position of this in the list. + /// The index of this in the list of all s. /// - public int Position; + public int Index; /// /// The this wraps. @@ -51,11 +51,11 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing /// The last which occurs before in the beatmap. /// The rate at which the gameplay clock is run at. /// The list of s in the current beatmap. - /// The position of this in the list. - public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int position) + /// The index of this in list. + public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int index) { difficultyHitObjects = objects; - Position = position; + Index = index; BaseObject = hitObject; LastObject = lastObject; DeltaTime = (hitObject.StartTime - lastObject.StartTime) / clockRate; @@ -63,8 +63,8 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing EndTime = hitObject.GetEndTime() / clockRate; } - public DifficultyHitObject Previous(int backwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Position - (backwardsIndex + 1)); + public DifficultyHitObject Previous(int backwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Index - (backwardsIndex + 1)); - public DifficultyHitObject Next(int forwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Position + (forwardsIndex + 1)); + public DifficultyHitObject Next(int forwardsIndex) => difficultyHitObjects.ElementAtOrDefault(Index + (forwardsIndex + 1)); } } diff --git a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs index 6be10db8b3..0b327046b3 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs @@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Difficulty.Skills public sealed override void Process(DifficultyHitObject current) { // The first object doesn't generate a strain, so we begin with an incremented section end - if (current.Position == 0) + if (current.Index == 0) currentSectionEnd = Math.Ceiling(current.StartTime / SectionLength) * SectionLength; while (current.StartTime > currentSectionEnd) From 70ebfbcf5e9372658a500a8d861dfa5bc22f7e81 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 9 Jun 2022 19:26:24 +0900 Subject: [PATCH 082/982] Add recommendation text and adjust weightings to read better --- .../Screens/Utility/LatencyCertifierScreen.cs | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 568e477d8f..2fb673c537 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -213,16 +213,16 @@ Do whatever you need to try and perceive the difference in latency, then choose if (!isPass && difficultyLevel > 1) { - statusText.AddParagraph("To complete certification, decrease the difficulty level until you can get 20 tests correct in a row!", cp => cp.Font = OsuFont.Default.With(size: 24)); + statusText.AddParagraph("To complete certification, decrease the difficulty level until you can get 20 tests correct in a row!", cp => cp.Font = OsuFont.Default.With(size: 24, weight: FontWeight.SemiBold)); statusText.AddParagraph(string.Empty); } - statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode?.RefreshRate ?? 0:N0} hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15)); + statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode?.RefreshRate ?? 0:N0} hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} hz " + $"Update: {host.UpdateThread.Clock.FramesPerSecond} hz " + $"Draw: {host.DrawThread.Clock.FramesPerSecond} hz" - , cp => cp.Font = OsuFont.Default.With(size: 15)); + , cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); int certificationRemaining = !isPass ? rounds_to_complete_certified : rounds_to_complete_certified - correctCount; @@ -247,11 +247,20 @@ Do whatever you need to try and perceive the difference in latency, then choose }).WithEffect(new GlowEffect { Colour = overlayColourProvider.Colour1, + PadExtent = true }).With(e => { e.Anchor = Anchor.Centre; e.Origin = Anchor.Centre; - }) + }), + new OsuSpriteText + { + Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(difficultyLevel + 1)} hz (or fps) for best results!", + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold), + Y = 80, + } }); background.FadeInFromZero(1000, Easing.OutQuint); From 6e883a69d9e98947053646d6f166afe0bf4a277a Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 9 Jun 2022 18:07:37 -0400 Subject: [PATCH 083/982] revert slider radius parameter addition --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 2 +- .../OsuHitObjectGenerationUtils_Reposition.cs | 18 +++++++----------- 2 files changed, 8 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 95242808af..3261076084 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Mods if (WorkingHitObject.HitObject is Slider slider) { - var possibleMovementBounds = OsuHitObjectGenerationUtils.CalculatePossibleMovementBounds(slider, false); + var possibleMovementBounds = OsuHitObjectGenerationUtils.CalculatePossibleMovementBounds(slider); x = possibleMovementBounds.Width < 0 ? x diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs index 765477fba2..5e11ede91f 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs @@ -213,12 +213,11 @@ namespace osu.Game.Rulesets.Osu.Utils /// such that the entire slider is inside the playfield. /// /// The for which to calculate a movement bounding box. - /// Whether the movement bounding box should account for the slider's follow circle. Defaults to true. /// A which contains all of the possible movements of the slider such that the entire slider is inside the playfield. /// /// If the slider is larger than the playfield, the returned may have negative width/height. /// - public static RectangleF CalculatePossibleMovementBounds(Slider slider, bool accountForFollowCircleRadius = true) + public static RectangleF CalculatePossibleMovementBounds(Slider slider) { var pathPositions = new List(); slider.Path.GetPathToProgress(pathPositions, 0, 1); @@ -239,17 +238,14 @@ namespace osu.Game.Rulesets.Osu.Utils maxY = MathF.Max(maxY, pos.Y); } - if (accountForFollowCircleRadius) - { - // Take the circle radius into account. - float radius = (float)slider.Radius; + // Take the circle radius into account. + float radius = (float)slider.Radius; - minX -= radius; - minY -= radius; + minX -= radius; + minY -= radius; - maxX += radius; - maxY += radius; - } + maxX += radius; + maxY += radius; // Given the bounding box of the slider (via min/max X/Y), // the amount that the slider can move to the left is minX (with the sign flipped, since positive X is to the right), From 4e01db03bb3a6002590dac58e04005cf9c528193 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 9 Jun 2022 18:25:04 -0400 Subject: [PATCH 084/982] don't specify icon --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 3261076084..da6686d314 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -4,7 +4,6 @@ using System; using System.Linq; using osu.Framework.Bindables; -using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; using osu.Game.Rulesets.Osu.Utils; using osu.Game.Rulesets.Osu.Objects; @@ -17,7 +16,6 @@ namespace osu.Game.Rulesets.Osu.Mods { public override string Name => "Repel"; public override string Acronym => "RP"; - public override IconUsage? Icon => FontAwesome.Solid.ExpandArrowsAlt; public override string Description => "Run away!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModMagnetised)).ToArray(); From 569c39942a5b74ae51847c64e0f230f8973ec994 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 9 Jun 2022 18:26:18 -0400 Subject: [PATCH 085/982] replace easement with easing --- .../Mods/TestSceneOsuModMagnetised.cs | 2 +- osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs | 6 +++--- osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 4 ++-- 5 files changed, 8 insertions(+), 8 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs index 29ec91cda8..bab47fa851 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods { Mod = new OsuModMagnetised { - EasementStrength = { Value = strength }, + EasingStrength = { Value = strength }, }, PassCondition = () => true, Autoplay = false, diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs index bdd4ed7fb9..0462f60991 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods { Mod = new OsuModRepel { - EasementStrength = { Value = strength }, + EasingStrength = { Value = strength }, }, PassCondition = () => true, Autoplay = false, diff --git a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs index e93863fa96..0ba3a204f9 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs @@ -20,8 +20,8 @@ namespace osu.Game.Rulesets.Osu.Mods public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay) }; - public abstract BindableFloat EasementStrength { get; } - protected virtual float EasementStrengthMultiplier => 1.0f; + public abstract BindableFloat EasingStrength { get; } + protected virtual float EasingStrengthMultiplier => 1.0f; protected Vector2 CursorPosition; protected DrawableHitObject WorkingHitObject; protected abstract Vector2 DestinationVector { get; } @@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Osu.Mods private void easeHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) { - double dampLength = Interpolation.Lerp(3000, 40, EasementStrength.Value * EasementStrengthMultiplier); + double dampLength = Interpolation.Lerp(3000, 40, EasingStrength.Value * EasingStrengthMultiplier); float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs index 1c10d61c99..b8c976cf9f 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods protected override Vector2 DestinationVector => CursorPosition; [SettingSource("Attraction strength", "How strong the pull is.", 0)] - public override BindableFloat EasementStrength { get; } = new BindableFloat(0.5f) + public override BindableFloat EasingStrength { get; } = new BindableFloat(0.5f) { Precision = 0.05f, MinValue = 0.05f, diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index da6686d314..1622400eac 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -20,14 +20,14 @@ namespace osu.Game.Rulesets.Osu.Mods public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModMagnetised)).ToArray(); [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] - public override BindableFloat EasementStrength { get; } = new BindableFloat(0.6f) + public override BindableFloat EasingStrength { get; } = new BindableFloat(0.6f) { Precision = 0.05f, MinValue = 0.05f, MaxValue = 1.0f, }; - protected override float EasementStrengthMultiplier => 0.8f; + protected override float EasingStrengthMultiplier => 0.8f; protected override Vector2 DestinationVector { From 2fe34f188f4c6d4294cd98f2f4d18a921f5949a1 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 9 Jun 2022 18:52:10 -0400 Subject: [PATCH 086/982] shamelessly copy osumodmagnetised --- .../Mods/TestSceneOsuModMagnetised.cs | 2 +- .../Mods/TestSceneOsuModRepel.cs | 2 +- .../Mods/OsuEaseHitObjectPositionsMod.cs | 77 ------------------- .../Mods/OsuModMagnetised.cs | 62 +++++++++++++-- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 74 ++++++++++++++---- 5 files changed, 118 insertions(+), 99 deletions(-) delete mode 100644 osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs index bab47fa851..9b49e60363 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods { Mod = new OsuModMagnetised { - EasingStrength = { Value = strength }, + AttractionStrength = { Value = strength }, }, PassCondition = () => true, Autoplay = false, diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs index 0462f60991..6bd41e2fa5 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModRepel.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods { Mod = new OsuModRepel { - EasingStrength = { Value = strength }, + RepulsionStrength = { Value = strength }, }, PassCondition = () => true, Autoplay = false, diff --git a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs deleted file mode 100644 index 0ba3a204f9..0000000000 --- a/osu.Game.Rulesets.Osu/Mods/OsuEaseHitObjectPositionsMod.cs +++ /dev/null @@ -1,77 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using osu.Framework.Bindables; -using osu.Framework.Utils; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.UI; -using osu.Game.Rulesets.UI; -using osuTK; - -namespace osu.Game.Rulesets.Osu.Mods -{ - public abstract class OsuEaseHitObjectPositionsMod : Mod, IUpdatableByPlayfield, IApplicableToDrawableRuleset - { - public override ModType Type => ModType.Fun; - public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay) }; - - public abstract BindableFloat EasingStrength { get; } - protected virtual float EasingStrengthMultiplier => 1.0f; - protected Vector2 CursorPosition; - protected DrawableHitObject WorkingHitObject; - protected abstract Vector2 DestinationVector { get; } - - private IFrameStableClock gameplayClock; - - public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) - { - gameplayClock = drawableRuleset.FrameStableClock; - - // Hide judgment displays and follow points as they won't make any sense. - // Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart. - drawableRuleset.Playfield.DisplayJudgements.Value = false; - (drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide(); - } - - public void Update(Playfield playfield) - { - CursorPosition = playfield.Cursor.ActiveCursor.DrawPosition; - - foreach (var drawable in playfield.HitObjectContainer.AliveObjects) - { - WorkingHitObject = drawable; - - switch (drawable) - { - case DrawableHitCircle circle: - easeHitObjectPositionToVector(circle, DestinationVector); - break; - - case DrawableSlider slider: - - if (!slider.HeadCircle.Result.HasResult) - easeHitObjectPositionToVector(slider, DestinationVector); - else - easeHitObjectPositionToVector(slider, DestinationVector - slider.Ball.DrawPosition); - - break; - } - } - } - - private void easeHitObjectPositionToVector(DrawableHitObject hitObject, Vector2 destination) - { - double dampLength = Interpolation.Lerp(3000, 40, EasingStrength.Value * EasingStrengthMultiplier); - - float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); - float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); - - hitObject.Position = new Vector2(x, y); - } - } -} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs index b8c976cf9f..97a573f1b4 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs @@ -2,30 +2,82 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Utils; using osu.Game.Configuration; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Rulesets.Osu.UI; +using osu.Game.Rulesets.UI; using osuTK; namespace osu.Game.Rulesets.Osu.Mods { - internal class OsuModMagnetised : OsuEaseHitObjectPositionsMod + internal class OsuModMagnetised : Mod, IUpdatableByPlayfield, IApplicableToDrawableRuleset { public override string Name => "Magnetised"; public override string Acronym => "MG"; public override IconUsage? Icon => FontAwesome.Solid.Magnet; + public override ModType Type => ModType.Fun; public override string Description => "No need to chase the circles – your cursor is a magnet!"; - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModRelax), typeof(OsuModRepel) }).ToArray(); + public override double ScoreMultiplier => 1; + public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel) }; - protected override Vector2 DestinationVector => CursorPosition; + private IFrameStableClock gameplayClock; [SettingSource("Attraction strength", "How strong the pull is.", 0)] - public override BindableFloat EasingStrength { get; } = new BindableFloat(0.5f) + public BindableFloat AttractionStrength { get; } = new BindableFloat(0.5f) { Precision = 0.05f, MinValue = 0.05f, MaxValue = 1.0f, }; + + public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + gameplayClock = drawableRuleset.FrameStableClock; + + // Hide judgment displays and follow points as they won't make any sense. + // Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart. + drawableRuleset.Playfield.DisplayJudgements.Value = false; + (drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide(); + } + + public void Update(Playfield playfield) + { + var cursorPos = playfield.Cursor.ActiveCursor.DrawPosition; + + foreach (var drawable in playfield.HitObjectContainer.AliveObjects) + { + switch (drawable) + { + case DrawableHitCircle circle: + easeTo(circle, cursorPos); + break; + + case DrawableSlider slider: + + if (!slider.HeadCircle.Result.HasResult) + easeTo(slider, cursorPos); + else + easeTo(slider, cursorPos - slider.Ball.DrawPosition); + + break; + } + } + } + + private void easeTo(DrawableHitObject hitObject, Vector2 destination) + { + double dampLength = Interpolation.Lerp(3000, 40, AttractionStrength.Value); + + float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); + float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); + + hitObject.Position = new Vector2(x, y); + } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 1622400eac..807be997db 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -2,43 +2,61 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Linq; using osu.Framework.Bindables; +using osu.Framework.Utils; using osu.Game.Configuration; -using osu.Game.Rulesets.Osu.Utils; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; +using osu.Game.Rulesets.Osu.Utils; +using osu.Game.Rulesets.UI; using osuTK; namespace osu.Game.Rulesets.Osu.Mods { - internal class OsuModRepel : OsuEaseHitObjectPositionsMod + internal class OsuModRepel : Mod, IUpdatableByPlayfield, IApplicableToDrawableRuleset { public override string Name => "Repel"; public override string Acronym => "RP"; + public override ModType Type => ModType.Fun; public override string Description => "Run away!"; - public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModMagnetised)).ToArray(); + public override double ScoreMultiplier => 1; + public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised) }; + + private IFrameStableClock gameplayClock; [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] - public override BindableFloat EasingStrength { get; } = new BindableFloat(0.6f) + public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.6f) { Precision = 0.05f, MinValue = 0.05f, MaxValue = 1.0f, }; - protected override float EasingStrengthMultiplier => 0.8f; - - protected override Vector2 DestinationVector + public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { - get - { - float x = Math.Clamp(2 * WorkingHitObject.X - CursorPosition.X, 0, OsuPlayfield.BASE_SIZE.X); - float y = Math.Clamp(2 * WorkingHitObject.Y - CursorPosition.Y, 0, OsuPlayfield.BASE_SIZE.Y); + gameplayClock = drawableRuleset.FrameStableClock; - if (WorkingHitObject.HitObject is Slider slider) + // Hide judgment displays and follow points as they won't make any sense. + // Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart. + drawableRuleset.Playfield.DisplayJudgements.Value = false; + (drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide(); + } + + public void Update(Playfield playfield) + { + var cursorPos = playfield.Cursor.ActiveCursor.DrawPosition; + + foreach (var drawable in playfield.HitObjectContainer.AliveObjects) + { + float x = Math.Clamp(2 * drawable.X - cursorPos.X, 0, OsuPlayfield.BASE_SIZE.X); + float y = Math.Clamp(2 * drawable.Y - cursorPos.Y, 0, OsuPlayfield.BASE_SIZE.Y); + + if (drawable.HitObject is Slider thisSlider) { - var possibleMovementBounds = OsuHitObjectGenerationUtils.CalculatePossibleMovementBounds(slider); + var possibleMovementBounds = OsuHitObjectGenerationUtils.CalculatePossibleMovementBounds(thisSlider); x = possibleMovementBounds.Width < 0 ? x @@ -49,8 +67,34 @@ namespace osu.Game.Rulesets.Osu.Mods : Math.Clamp(y, possibleMovementBounds.Top, possibleMovementBounds.Bottom); } - return new Vector2(x, y); + var destination = new Vector2(x, y); + + switch (drawable) + { + case DrawableHitCircle circle: + easeTo(circle, destination); + break; + + case DrawableSlider slider: + + if (!slider.HeadCircle.Result.HasResult) + easeTo(slider, destination); + else + easeTo(slider, destination - slider.Ball.DrawPosition); + + break; + } } } + + private void easeTo(DrawableHitObject hitObject, Vector2 destination) + { + double dampLength = Interpolation.Lerp(3000, 40, 0.8 * RepulsionStrength.Value); + + float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); + float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); + + hitObject.Position = new Vector2(x, y); + } } } From 3b229624dd2c257b7ccbc85d9b057eb3938a7ed3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:02:58 +0900 Subject: [PATCH 087/982] Simplify contains check to use LINQ the whole way --- osu.Game/Overlays/Music/Playlist.cs | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) diff --git a/osu.Game/Overlays/Music/Playlist.cs b/osu.Game/Overlays/Music/Playlist.cs index 1d8163b57b..9d31af256f 100644 --- a/osu.Game/Overlays/Music/Playlist.cs +++ b/osu.Game/Overlays/Music/Playlist.cs @@ -35,20 +35,8 @@ namespace osu.Game.Overlays.Music item.InSelectedCollection = true; else { - var beatmapHashes = item.Model.Value.Beatmaps.Select(b => b.MD5Hash); - - bool contained = false; - - foreach (string hash in beatmapHashes) - { - if (criteria.Collection?.Beatmaps.Contains(hash) == true) - { - contained = true; - break; - } - } - - item.InSelectedCollection = contained; + item.InSelectedCollection = item.Model.Value.Beatmaps.Select(b => b.MD5Hash) + .Any(criteria.Collection.Beatmaps.Contains); } } From 4a5e86e451733c7b0fe9fdf7622f0392905be4fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:03:51 +0900 Subject: [PATCH 088/982] Rename `Beatmaps` to `BeatmapHashes` for clarity --- .../Collections/IO/ImportCollectionsTest.cs | 16 ++++++++-------- .../TestSceneManageCollectionsDialog.cs | 6 +++--- .../Visual/SongSelect/TestSceneFilterControl.cs | 8 ++++---- osu.Game/Collections/BeatmapCollection.cs | 4 ++-- osu.Game/Collections/CollectionFilterDropdown.cs | 6 +++--- osu.Game/Collections/CollectionManager.cs | 10 +++++----- osu.Game/Collections/DeleteCollectionDialog.cs | 2 +- .../Collections/DrawableCollectionListItem.cs | 2 +- osu.Game/Overlays/Music/Playlist.cs | 2 +- .../Screens/Select/Carousel/CarouselBeatmap.cs | 2 +- .../Select/Carousel/DrawableCarouselBeatmap.cs | 6 +++--- .../Carousel/DrawableCarouselBeatmapSet.cs | 8 ++++---- 12 files changed, 36 insertions(+), 36 deletions(-) diff --git a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs index 73152c33d9..41bc075803 100644 --- a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs +++ b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs @@ -55,10 +55,10 @@ namespace osu.Game.Tests.Collections.IO // and have them associate with collections if/when they become available. Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First")); - Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(1)); + Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(1)); Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second")); - Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(12)); + Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(12)); } finally { @@ -81,10 +81,10 @@ namespace osu.Game.Tests.Collections.IO Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2)); Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First")); - Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(1)); + Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(1)); Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second")); - Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(12)); + Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(12)); } finally { @@ -147,8 +147,8 @@ namespace osu.Game.Tests.Collections.IO await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db")); // Move first beatmap from second collection into the first. - osu.CollectionManager.Collections[0].Beatmaps.Add(osu.CollectionManager.Collections[1].Beatmaps[0]); - osu.CollectionManager.Collections[1].Beatmaps.RemoveAt(0); + osu.CollectionManager.Collections[0].BeatmapHashes.Add(osu.CollectionManager.Collections[1].BeatmapHashes[0]); + osu.CollectionManager.Collections[1].BeatmapHashes.RemoveAt(0); // Rename the second collecction. osu.CollectionManager.Collections[1].Name.Value = "Another"; @@ -169,10 +169,10 @@ namespace osu.Game.Tests.Collections.IO Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2)); Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First")); - Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(2)); + Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(2)); Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Another")); - Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(11)); + Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(11)); } finally { diff --git a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs index caf3473c45..602c7c84b8 100644 --- a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs +++ b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs @@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Collections AddStep("add two collections with same name", () => manager.Collections.AddRange(new[] { new BeatmapCollection { Name = { Value = "1" } }, - new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, + new BeatmapCollection { Name = { Value = "1" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, })); } @@ -162,7 +162,7 @@ namespace osu.Game.Tests.Visual.Collections AddStep("add two collections", () => manager.Collections.AddRange(new[] { new BeatmapCollection { Name = { Value = "1" } }, - new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, + new BeatmapCollection { Name = { Value = "2" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, })); assertCollectionCount(2); @@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Collections { AddStep("add two collections", () => manager.Collections.AddRange(new[] { - new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, + new BeatmapCollection { Name = { Value = "1" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } }, })); assertCollectionCount(1); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs index db49ec06f8..b42ce3ff87 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs @@ -151,10 +151,10 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } })); AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare)); - AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo.MD5Hash)); + AddStep("add beatmap to collection", () => collectionManager.Collections[0].BeatmapHashes.Add(Beatmap.Value.BeatmapInfo.MD5Hash)); AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare)); - AddStep("remove beatmap from collection", () => collectionManager.Collections[0].Beatmaps.Clear()); + AddStep("remove beatmap from collection", () => collectionManager.Collections[0].BeatmapHashes.Clear()); AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare)); } @@ -169,11 +169,11 @@ namespace osu.Game.Tests.Visual.SongSelect AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare)); addClickAddOrRemoveButtonStep(1); - AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash)); + AddAssert("collection contains beatmap", () => collectionManager.Collections[0].BeatmapHashes.Contains(Beatmap.Value.BeatmapInfo.MD5Hash)); AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare)); addClickAddOrRemoveButtonStep(1); - AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash)); + AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].BeatmapHashes.Contains(Beatmap.Value.BeatmapInfo.MD5Hash)); AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare)); } diff --git a/osu.Game/Collections/BeatmapCollection.cs b/osu.Game/Collections/BeatmapCollection.cs index ca0f57f638..cf95c74b46 100644 --- a/osu.Game/Collections/BeatmapCollection.cs +++ b/osu.Game/Collections/BeatmapCollection.cs @@ -25,7 +25,7 @@ namespace osu.Game.Collections /// /// The es of beatmaps contained by the collection. /// - public readonly BindableList Beatmaps = new BindableList(); + public readonly BindableList BeatmapHashes = new BindableList(); /// /// The date when this collection was last modified. @@ -34,7 +34,7 @@ namespace osu.Game.Collections public BeatmapCollection() { - Beatmaps.CollectionChanged += (_, __) => onChange(); + BeatmapHashes.CollectionChanged += (_, __) => onChange(); Name.ValueChanged += _ => onChange(); } diff --git a/osu.Game/Collections/CollectionFilterDropdown.cs b/osu.Game/Collections/CollectionFilterDropdown.cs index 97e5711d75..100074d186 100644 --- a/osu.Game/Collections/CollectionFilterDropdown.cs +++ b/osu.Game/Collections/CollectionFilterDropdown.cs @@ -95,10 +95,10 @@ namespace osu.Game.Collections beatmaps.CollectionChanged -= filterBeatmapsChanged; if (filter.OldValue?.Collection != null) - beatmaps.UnbindFrom(filter.OldValue.Collection.Beatmaps); + beatmaps.UnbindFrom(filter.OldValue.Collection.BeatmapHashes); if (filter.NewValue?.Collection != null) - beatmaps.BindTo(filter.NewValue.Collection.Beatmaps); + beatmaps.BindTo(filter.NewValue.Collection.BeatmapHashes); beatmaps.CollectionChanged += filterBeatmapsChanged; @@ -208,7 +208,7 @@ namespace osu.Game.Collections public CollectionDropdownMenuItem(MenuItem item) : base(item) { - collectionBeatmaps = Item.Collection?.Beatmaps.GetBoundCopy(); + collectionBeatmaps = Item.Collection?.BeatmapHashes.GetBoundCopy(); collectionName = Item.CollectionName.GetBoundCopy(); } diff --git a/osu.Game/Collections/CollectionManager.cs b/osu.Game/Collections/CollectionManager.cs index 30171a71af..104ec4beb2 100644 --- a/osu.Game/Collections/CollectionManager.cs +++ b/osu.Game/Collections/CollectionManager.cs @@ -169,10 +169,10 @@ namespace osu.Game.Collections if (existing == null) Collections.Add(existing = new BeatmapCollection { Name = { Value = newCol.Name.Value } }); - foreach (string newBeatmap in newCol.Beatmaps) + foreach (string newBeatmap in newCol.BeatmapHashes) { - if (!existing.Beatmaps.Contains(newBeatmap)) - existing.Beatmaps.Add(newBeatmap); + if (!existing.BeatmapHashes.Contains(newBeatmap)) + existing.BeatmapHashes.Add(newBeatmap); } } @@ -222,7 +222,7 @@ namespace osu.Game.Collections string checksum = sr.ReadString(); - collection.Beatmaps.Add(checksum); + collection.BeatmapHashes.Add(checksum); } if (notification != null) @@ -293,7 +293,7 @@ namespace osu.Game.Collections { sw.Write(c.Name.Value); - string[] beatmapsCopy = c.Beatmaps.ToArray(); + string[] beatmapsCopy = c.BeatmapHashes.ToArray(); sw.Write(beatmapsCopy.Length); diff --git a/osu.Game/Collections/DeleteCollectionDialog.cs b/osu.Game/Collections/DeleteCollectionDialog.cs index e5a2f6fb81..e59adb14a6 100644 --- a/osu.Game/Collections/DeleteCollectionDialog.cs +++ b/osu.Game/Collections/DeleteCollectionDialog.cs @@ -13,7 +13,7 @@ namespace osu.Game.Collections public DeleteCollectionDialog(BeatmapCollection collection, Action deleteAction) { HeaderText = "Confirm deletion of"; - BodyText = $"{collection.Name.Value} ({"beatmap".ToQuantity(collection.Beatmaps.Count)})"; + BodyText = $"{collection.Name.Value} ({"beatmap".ToQuantity(collection.BeatmapHashes.Count)})"; Icon = FontAwesome.Regular.TrashAlt; diff --git a/osu.Game/Collections/DrawableCollectionListItem.cs b/osu.Game/Collections/DrawableCollectionListItem.cs index 5a20b7e7bd..5064041737 100644 --- a/osu.Game/Collections/DrawableCollectionListItem.cs +++ b/osu.Game/Collections/DrawableCollectionListItem.cs @@ -225,7 +225,7 @@ namespace osu.Game.Collections { background.FlashColour(Color4.White, 150); - if (collection.Beatmaps.Count == 0) + if (collection.BeatmapHashes.Count == 0) deleteCollection(); else dialogOverlay?.Push(new DeleteCollectionDialog(collection, deleteCollection)); diff --git a/osu.Game/Overlays/Music/Playlist.cs b/osu.Game/Overlays/Music/Playlist.cs index 9d31af256f..ff8f3197f9 100644 --- a/osu.Game/Overlays/Music/Playlist.cs +++ b/osu.Game/Overlays/Music/Playlist.cs @@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Music else { item.InSelectedCollection = item.Model.Value.Beatmaps.Select(b => b.MD5Hash) - .Any(criteria.Collection.Beatmaps.Contains); + .Any(criteria.Collection.BeatmapHashes.Contains); } } diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index de9899f288..c3f6b3ad83 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -72,7 +72,7 @@ namespace osu.Game.Screens.Select.Carousel } if (match) - match &= criteria.Collection?.Beatmaps.Contains(BeatmapInfo.MD5Hash) ?? true; + match &= criteria.Collection?.BeatmapHashes.Contains(BeatmapInfo.MD5Hash) ?? true; if (match && criteria.RulesetCriteria != null) match &= criteria.RulesetCriteria.Matches(BeatmapInfo); diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 79d27e9d9d..065a29b53c 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -256,12 +256,12 @@ namespace osu.Game.Screens.Select.Carousel return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s => { if (s) - collection.Beatmaps.Add(beatmapInfo.MD5Hash); + collection.BeatmapHashes.Add(beatmapInfo.MD5Hash); else - collection.Beatmaps.Remove(beatmapInfo.MD5Hash); + collection.BeatmapHashes.Remove(beatmapInfo.MD5Hash); }) { - State = { Value = collection.Beatmaps.Contains(beatmapInfo.MD5Hash) } + State = { Value = collection.BeatmapHashes.Contains(beatmapInfo.MD5Hash) } }; } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index ade89c5b35..80f1231454 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select.Carousel TernaryState state; - int countExisting = beatmapSet.Beatmaps.Count(b => collection.Beatmaps.Contains(b.MD5Hash)); + int countExisting = beatmapSet.Beatmaps.Count(b => collection.BeatmapHashes.Contains(b.MD5Hash)); if (countExisting == beatmapSet.Beatmaps.Count) state = TernaryState.True; @@ -261,14 +261,14 @@ namespace osu.Game.Screens.Select.Carousel switch (s) { case TernaryState.True: - if (collection.Beatmaps.Contains(b.MD5Hash)) + if (collection.BeatmapHashes.Contains(b.MD5Hash)) continue; - collection.Beatmaps.Add(b.MD5Hash); + collection.BeatmapHashes.Add(b.MD5Hash); break; case TernaryState.False: - collection.Beatmaps.Remove(b.MD5Hash); + collection.BeatmapHashes.Remove(b.MD5Hash); break; } } From c625c929e5974f0b544758eb72a422a4cbf2def2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:16:56 +0900 Subject: [PATCH 089/982] Update button text to match new terminology --- .../Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs index cd8cf8f64f..2b845e9d6b 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs @@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings }, new SettingsButton { - Text = @"Run latency comparer", + Text = @"Run latency certifier", Action = () => performer?.PerformFromScreen(menu => menu.Push(new LatencyCertifierScreen())) } }; From 613814c26cbec49a6c8b2952864c560b1a0dd49a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:18:35 +0900 Subject: [PATCH 090/982] Make `TargetFrameRate` nullable --- osu.Game/Screens/Utility/LatencyArea.cs | 7 ++++--- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 4 ++-- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index a82efa1e26..a2991d3fa8 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. #nullable enable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -27,11 +28,11 @@ namespace osu.Game.Screens.Utility private readonly Key key; - public readonly int TargetFrameRate; + public readonly int? TargetFrameRate; public readonly BindableBool IsActiveArea = new BindableBool(); - public LatencyArea(Key key, int targetFrameRate) + public LatencyArea(Key key, int? targetFrameRate) { this.key = key; TargetFrameRate = targetFrameRate; @@ -94,7 +95,7 @@ namespace osu.Game.Screens.Utility public override bool UpdateSubTree() { double elapsed = Clock.CurrentTime - lastFrameTime; - if (TargetFrameRate > 0 && elapsed < 1000.0 / TargetFrameRate) + if (TargetFrameRate.HasValue && elapsed < 1000.0 / TargetFrameRate) return false; lastFrameTime = Clock.CurrentTime; diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 2fb673c537..a5ed573d88 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -358,13 +358,13 @@ Do whatever you need to try and perceive the difference in latency, then choose mainArea.AddRange(new[] { - new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) + new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : (int?)null) { Width = 0.5f, IsActiveArea = { Value = true }, ReportUserBest = () => recordResult(betterSide == 0), }, - new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0) + new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : (int?)null) { Width = 0.5f, Anchor = Anchor.TopRight, From 69b856bd58d37f18433ae95363d5416c5581c7e3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:23:24 +0900 Subject: [PATCH 091/982] Rename rounds variables to hopefully read better --- .../Screens/Utility/LatencyCertifierScreen.cs | 35 ++++++++++--------- 1 file changed, 19 insertions(+), 16 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index a5ed573d88..2602238820 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -66,9 +66,9 @@ namespace osu.Game.Screens.Utility private const int rounds_to_complete_certified = 20; - private int round; - private int correctCount; - private int targetRoundCount = rounds_to_complete; + private int attemptsAtCurrentDifficulty; + private int correctAtCurrentDifficulty; + private int totalRoundForNextResultsScreen = rounds_to_complete; private int difficultyLevel = 1; @@ -199,10 +199,10 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.Clear(); - float successRate = (float)correctCount / targetRoundCount; + float successRate = (float)correctAtCurrentDifficulty / totalRoundForNextResultsScreen; bool isPass = successRate == 1; - statusText.AddParagraph($"You scored {correctCount} out of {targetRoundCount} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); + statusText.AddParagraph($"You scored {correctAtCurrentDifficulty} out of {totalRoundForNextResultsScreen} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); statusText.AddParagraph($"Level {difficultyLevel} ({mapDifficultyToTargetFrameRate(difficultyLevel):N0} hz)", cp => cp.Font = OsuFont.Default.With(size: 24)); @@ -213,18 +213,20 @@ Do whatever you need to try and perceive the difference in latency, then choose if (!isPass && difficultyLevel > 1) { - statusText.AddParagraph("To complete certification, decrease the difficulty level until you can get 20 tests correct in a row!", cp => cp.Font = OsuFont.Default.With(size: 24, weight: FontWeight.SemiBold)); + statusText.AddParagraph("To complete certification, decrease the difficulty level until you can get 20 tests correct in a row!", + cp => cp.Font = OsuFont.Default.With(size: 24, weight: FontWeight.SemiBold)); statusText.AddParagraph(string.Empty); } - statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode?.RefreshRate ?? 0:N0} hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); + statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode?.RefreshRate ?? 0:N0} hz Exclusive: {exclusive}", + cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} hz " + $"Update: {host.UpdateThread.Clock.FramesPerSecond} hz " + $"Draw: {host.DrawThread.Clock.FramesPerSecond} hz" , cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); - int certificationRemaining = !isPass ? rounds_to_complete_certified : rounds_to_complete_certified - correctCount; + int certificationRemaining = !isPass ? rounds_to_complete_certified : rounds_to_complete_certified - correctAtCurrentDifficulty; if (isPass && certificationRemaining <= 0) { @@ -320,7 +322,7 @@ Do whatever you need to try and perceive the difference in latency, then choose Action = () => { resultsArea.Clear(); - targetRoundCount += rounds_to_complete; + totalRoundForNextResultsScreen += rounds_to_complete; loadNextRound(); }, TooltipText = isPass ? $"Chain {rounds_to_complete_certified} to confirm your perception!" : "You've reached your limits. Go to the previous level to complete certification!", @@ -336,12 +338,13 @@ Do whatever you need to try and perceive the difference in latency, then choose resultsArea.Clear(); - correctCount = 0; - round = 0; + correctAtCurrentDifficulty = 0; + attemptsAtCurrentDifficulty = 0; + pollingMax = 0; lastPoll = 0; - targetRoundCount = rounds_to_complete; + totalRoundForNextResultsScreen = rounds_to_complete; difficultyLevel = difficulty; loadNextRound(); @@ -349,8 +352,8 @@ Do whatever you need to try and perceive the difference in latency, then choose private void loadNextRound() { - round++; - statusText.Text = $"Level {difficultyLevel}\nRound {round} of {targetRoundCount}"; + attemptsAtCurrentDifficulty++; + statusText.Text = $"Level {difficultyLevel}\nRound {attemptsAtCurrentDifficulty} of {totalRoundForNextResultsScreen}"; mainArea.Clear(); @@ -389,9 +392,9 @@ Do whatever you need to try and perceive the difference in latency, then choose explanatoryText.FadeOut(500, Easing.OutQuint); if (correct) - correctCount++; + correctAtCurrentDifficulty++; - if (round < targetRoundCount) + if (attemptsAtCurrentDifficulty < totalRoundForNextResultsScreen) loadNextRound(); else showResults(); From 5b8bd24140e08e468e751e5746c65b2349cf2603 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:25:15 +0900 Subject: [PATCH 092/982] Simplify text when reaching maximum supported level MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Bartłomiej Dach --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 2602238820..678a2855a7 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -282,7 +282,7 @@ Do whatever you need to try and perceive the difference in latency, then choose if (!isPass) cannotIncreaseReason = "You didn't get a perfect score."; else if (mapDifficultyToTargetFrameRate(difficultyLevel + 1) > target_host_update_frames) - cannotIncreaseReason = "You've reached the limits of this comparison mode."; + cannotIncreaseReason = "You've reached the maximum level."; else if (mapDifficultyToTargetFrameRate(difficultyLevel + 1) > Clock.FramesPerSecond) cannotIncreaseReason = "Game is not running fast enough to test this level"; From f71343c880294fa905bd728fe288ea8db5fff0fa Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:28:46 +0900 Subject: [PATCH 093/982] Fix box colour getting stuck when changing active mode --- osu.Game/Screens/Utility/LatencyArea.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index a2991d3fa8..2ef48bb571 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -145,6 +145,7 @@ namespace osu.Game.Screens.Utility if (!isActive.Value) { lastFrameTime = null; + box.Colour = overlayColourProvider.Colour1; return; } From eb16de9c718b7374753ba5f8ab55a273f7d40af7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:38:04 +0900 Subject: [PATCH 094/982] Use upper-case "Hz" --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 678a2855a7..41952faf25 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -203,7 +203,7 @@ Do whatever you need to try and perceive the difference in latency, then choose bool isPass = successRate == 1; statusText.AddParagraph($"You scored {correctAtCurrentDifficulty} out of {totalRoundForNextResultsScreen} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); - statusText.AddParagraph($"Level {difficultyLevel} ({mapDifficultyToTargetFrameRate(difficultyLevel):N0} hz)", + statusText.AddParagraph($"Level {difficultyLevel} ({mapDifficultyToTargetFrameRate(difficultyLevel):N0} Hz)", cp => cp.Font = OsuFont.Default.With(size: 24)); statusText.AddParagraph(string.Empty); @@ -218,12 +218,12 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.AddParagraph(string.Empty); } - statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode?.RefreshRate ?? 0:N0} hz Exclusive: {exclusive}", + statusText.AddParagraph($"Polling: {pollingMax} Hz Monitor: {displayMode?.RefreshRate ?? 0:N0} Hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); - statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} hz " - + $"Update: {host.UpdateThread.Clock.FramesPerSecond} hz " - + $"Draw: {host.DrawThread.Clock.FramesPerSecond} hz" + statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} Hz " + + $"Update: {host.UpdateThread.Clock.FramesPerSecond} Hz " + + $"Draw: {host.DrawThread.Clock.FramesPerSecond} Hz" , cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); int certificationRemaining = !isPass ? rounds_to_complete_certified : rounds_to_complete_certified - correctAtCurrentDifficulty; @@ -257,7 +257,7 @@ Do whatever you need to try and perceive the difference in latency, then choose }), new OsuSpriteText { - Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(difficultyLevel + 1)} hz (or fps) for best results!", + Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(difficultyLevel + 1)} Hz (or fps) for best results!", Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold), From 7d8601090336f41df99676b0b8fc79e35be20225 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:41:22 +0900 Subject: [PATCH 095/982] Fix test regression --- .../Visual/Settings/TestSceneLatencyCertifierScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index 6d8c6d3c54..dd287c4f6a 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Settings { var latencyArea = latencyCertifier .ChildrenOfType() - .SingleOrDefault(a => a.TargetFrameRate == 0); + .SingleOrDefault(a => a.TargetFrameRate == null); // reached results if (latencyArea == null) From 5541ebc76b438d0caa56060a73b9e3078b743258 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 15:02:26 +0900 Subject: [PATCH 096/982] Revert `OsuButton` changes --- osu.Game/Graphics/UserInterface/OsuButton.cs | 2 +- osu.Game/Screens/Utility/ButtonWithKeyBind.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 044df13152..08514d94c3 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -20,7 +20,7 @@ namespace osu.Game.Graphics.UserInterface /// public class OsuButton : Button { - public virtual LocalisableString Text + public LocalisableString Text { get => SpriteText?.Text ?? default; set diff --git a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs index 20e39ffa6a..ef87e0bca7 100644 --- a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs +++ b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs @@ -21,7 +21,7 @@ namespace osu.Game.Screens.Utility this.key = key; } - public override LocalisableString Text + public new LocalisableString Text { get => base.Text; set => base.Text = $"{value} (Press {key.ToString().Replace("Number", string.Empty)})"; From e0644f27262daa99187180a74211cfe8dcbf42be Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 15:19:10 +0900 Subject: [PATCH 097/982] Simplify flow of progression to be linear --- .../TestSceneLatencyCertifierScreen.cs | 34 ++- .../Screens/Utility/LatencyCertifierScreen.cs | 204 ++++++++++-------- 2 files changed, 142 insertions(+), 96 deletions(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index dd287c4f6a..81faf31c69 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -29,22 +29,46 @@ namespace osu.Game.Tests.Visual.Settings { for (int i = 0; i < 4; i++) { - clickCorrectUntilResults(); - AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); - AddStep("hit c to continue", () => InputManager.Key(Key.C)); + int difficulty = i + 1; + + checkDifficulty(difficulty); + clickUntilResults(true); + continueFromResults(); } + checkDifficulty(5); + clickUntilResults(false); + continueFromResults(); + checkDifficulty(4); + + clickUntilResults(false); + continueFromResults(); + checkDifficulty(3); + + clickUntilResults(true); AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); AddAssert("check no buttons", () => !latencyCertifier.ChildrenOfType().Any()); + checkDifficulty(3); } - private void clickCorrectUntilResults() + private void continueFromResults() + { + AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); + AddStep("hit enter to continue", () => InputManager.Key(Key.Enter)); + } + + private void checkDifficulty(int difficulty) + { + AddAssert($"difficulty is {difficulty}", () => latencyCertifier.DifficultyLevel == difficulty); + } + + private void clickUntilResults(bool clickCorrect) { AddUntilStep("click correct button until results", () => { var latencyArea = latencyCertifier .ChildrenOfType() - .SingleOrDefault(a => a.TargetFrameRate == null); + .SingleOrDefault(a => clickCorrect ? a.TargetFrameRate == null : a.TargetFrameRate != null); // reached results if (latencyArea == null) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 41952faf25..0a9d98450f 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -66,11 +66,17 @@ namespace osu.Game.Screens.Utility private const int rounds_to_complete_certified = 20; + /// + /// Whether we are now in certification mode and decreasing difficulty. + /// + private bool isCertifying; + + private int totalRoundForNextResultsScreen => isCertifying ? rounds_to_complete_certified : rounds_to_complete; + private int attemptsAtCurrentDifficulty; private int correctAtCurrentDifficulty; - private int totalRoundForNextResultsScreen = rounds_to_complete; - private int difficultyLevel = 1; + public int DifficultyLevel { get; private set; } = 1; private double lastPoll; private int pollingMax; @@ -199,11 +205,11 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.Clear(); - float successRate = (float)correctAtCurrentDifficulty / totalRoundForNextResultsScreen; + float successRate = (float)correctAtCurrentDifficulty / attemptsAtCurrentDifficulty; bool isPass = successRate == 1; - statusText.AddParagraph($"You scored {correctAtCurrentDifficulty} out of {totalRoundForNextResultsScreen} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); - statusText.AddParagraph($"Level {difficultyLevel} ({mapDifficultyToTargetFrameRate(difficultyLevel):N0} Hz)", + statusText.AddParagraph($"You scored {correctAtCurrentDifficulty} out of {attemptsAtCurrentDifficulty} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); + statusText.AddParagraph($"Level {DifficultyLevel} ({mapDifficultyToTargetFrameRate(DifficultyLevel):N0} Hz)", cp => cp.Font = OsuFont.Default.With(size: 24)); statusText.AddParagraph(string.Empty); @@ -211,9 +217,9 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.AddIcon(isPass ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.TimesCircle, cp => cp.Colour = isPass ? colours.Green : colours.Red); statusText.AddParagraph(string.Empty); - if (!isPass && difficultyLevel > 1) + if (!isPass && DifficultyLevel > 1) { - statusText.AddParagraph("To complete certification, decrease the difficulty level until you can get 20 tests correct in a row!", + statusText.AddParagraph("To complete certification, the difficulty level will now decrease until you can get 20 rounds correct in a row!", cp => cp.Font = OsuFont.Default.With(size: 24, weight: FontWeight.SemiBold)); statusText.AddParagraph(string.Empty); } @@ -226,67 +232,22 @@ Do whatever you need to try and perceive the difference in latency, then choose + $"Draw: {host.DrawThread.Clock.FramesPerSecond} Hz" , cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); - int certificationRemaining = !isPass ? rounds_to_complete_certified : rounds_to_complete_certified - correctAtCurrentDifficulty; - - if (isPass && certificationRemaining <= 0) + if (isCertifying && isPass) { - Drawable background; - Drawable certifiedText; - - resultsArea.AddRange(new[] - { - background = new Box - { - Colour = overlayColourProvider.Background4, - RelativeSizeAxes = Axes.Both, - }, - (certifiedText = new OsuSpriteText - { - Alpha = 0, - Font = OsuFont.TorusAlternate.With(size: 80, weight: FontWeight.Bold), - Text = "Certified!", - Blending = BlendingParameters.Additive, - }).WithEffect(new GlowEffect - { - Colour = overlayColourProvider.Colour1, - PadExtent = true - }).With(e => - { - e.Anchor = Anchor.Centre; - e.Origin = Anchor.Centre; - }), - new OsuSpriteText - { - Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(difficultyLevel + 1)} Hz (or fps) for best results!", - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold), - Y = 80, - } - }); - - background.FadeInFromZero(1000, Easing.OutQuint); - - certifiedText.FadeInFromZero(500, Easing.InQuint); - - certifiedText - .ScaleTo(10) - .ScaleTo(1, 600, Easing.InQuad) - .Then() - .ScaleTo(1.05f, 10000, Easing.OutQuint); + showCertifiedScreen(); return; } string cannotIncreaseReason = string.Empty; - if (!isPass) - cannotIncreaseReason = "You didn't get a perfect score."; - else if (mapDifficultyToTargetFrameRate(difficultyLevel + 1) > target_host_update_frames) + if (mapDifficultyToTargetFrameRate(DifficultyLevel + 1) > target_host_update_frames) cannotIncreaseReason = "You've reached the maximum level."; - else if (mapDifficultyToTargetFrameRate(difficultyLevel + 1) > Clock.FramesPerSecond) + else if (mapDifficultyToTargetFrameRate(DifficultyLevel + 1) > Clock.FramesPerSecond) cannotIncreaseReason = "Game is not running fast enough to test this level"; - resultsArea.Add(new FillFlowContainer + FillFlowContainer buttonFlow; + + resultsArea.Add(buttonFlow = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, @@ -294,42 +255,104 @@ Do whatever you need to try and perceive the difference in latency, then choose Origin = Anchor.BottomLeft, Spacing = new Vector2(20), Padding = new MarginPadding(20), - Children = new Drawable[] + }); + + if (isPass) + { + buttonFlow.Add(new ButtonWithKeyBind(Key.Enter) { - new ButtonWithKeyBind(Key.Enter) + Text = "Continue to next level", + BackgroundColour = colours.Green, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => changeDifficulty(DifficultyLevel + 1), + Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, + TooltipText = cannotIncreaseReason + }); + } + else + { + if (DifficultyLevel == 1) + { + buttonFlow.Add(new ButtonWithKeyBind(Key.Enter) { - Text = "Continue to next level", - BackgroundColour = colours.Red2, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Action = () => changeDifficulty(difficultyLevel + 1), - Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, - TooltipText = cannotIncreaseReason - }, - new ButtonWithKeyBind(Key.D) - { - Text = difficultyLevel == 1 ? "Retry" : "Return to last level", - BackgroundColour = colours.Green, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Action = () => changeDifficulty(Math.Max(difficultyLevel - 1, 1)), - }, - new ButtonWithKeyBind(Key.C) - { - Text = $"Continue towards certification at this level ({certificationRemaining} more)", + Text = "Retry", + TooltipText = "Are you even trying..?", + BackgroundColour = colours.Pink2, Anchor = Anchor.Centre, Origin = Anchor.Centre, Action = () => { - resultsArea.Clear(); - totalRoundForNextResultsScreen += rounds_to_complete; - loadNextRound(); + isCertifying = false; + changeDifficulty(1); }, - TooltipText = isPass ? $"Chain {rounds_to_complete_certified} to confirm your perception!" : "You've reached your limits. Go to the previous level to complete certification!", - Enabled = { Value = isPass }, - }, + }); + } + else + { + buttonFlow.Add(new ButtonWithKeyBind(Key.Enter) + { + Text = "Begin certification at last level", + BackgroundColour = colours.Yellow, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => + { + isCertifying = true; + changeDifficulty(DifficultyLevel - 1); + }, + TooltipText = isPass ? $"Chain {rounds_to_complete_certified} rounds to confirm your perception!" : "You've reached your limits. Go to the previous level to complete certification!", + }); + } + } + } + + private void showCertifiedScreen() + { + Drawable background; + Drawable certifiedText; + + resultsArea.AddRange(new[] + { + background = new Box + { + Colour = overlayColourProvider.Background4, + RelativeSizeAxes = Axes.Both, + }, + (certifiedText = new OsuSpriteText + { + Alpha = 0, + Font = OsuFont.TorusAlternate.With(size: 80, weight: FontWeight.Bold), + Text = "Certified!", + Blending = BlendingParameters.Additive, + }).WithEffect(new GlowEffect + { + Colour = overlayColourProvider.Colour1, + PadExtent = true + }).With(e => + { + e.Anchor = Anchor.Centre; + e.Origin = Anchor.Centre; + }), + new OsuSpriteText + { + Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(DifficultyLevel + 1)} Hz (or fps) for best results!", + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold), + Y = 80, } }); + + background.FadeInFromZero(1000, Easing.OutQuint); + + certifiedText.FadeInFromZero(500, Easing.InQuint); + + certifiedText + .ScaleTo(10) + .ScaleTo(1, 600, Easing.InQuad) + .Then() + .ScaleTo(1.05f, 10000, Easing.OutQuint); } private void changeDifficulty(int difficulty) @@ -344,8 +367,7 @@ Do whatever you need to try and perceive the difference in latency, then choose pollingMax = 0; lastPoll = 0; - totalRoundForNextResultsScreen = rounds_to_complete; - difficultyLevel = difficulty; + DifficultyLevel = difficulty; loadNextRound(); } @@ -353,7 +375,7 @@ Do whatever you need to try and perceive the difference in latency, then choose private void loadNextRound() { attemptsAtCurrentDifficulty++; - statusText.Text = $"Level {difficultyLevel}\nRound {attemptsAtCurrentDifficulty} of {totalRoundForNextResultsScreen}"; + statusText.Text = $"Level {DifficultyLevel}\nRound {attemptsAtCurrentDifficulty} of {totalRoundForNextResultsScreen}"; mainArea.Clear(); @@ -361,13 +383,13 @@ Do whatever you need to try and perceive the difference in latency, then choose mainArea.AddRange(new[] { - new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : (int?)null) + new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) { Width = 0.5f, IsActiveArea = { Value = true }, ReportUserBest = () => recordResult(betterSide == 0), }, - new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : (int?)null) + new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) { Width = 0.5f, Anchor = Anchor.TopRight, From 936b38e0c54f878442dae0b670148f16931d0ff0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 16:13:53 +0900 Subject: [PATCH 098/982] Reduce test coverage to a point where headless tests will run correctly --- .../TestSceneLatencyCertifierScreen.cs | 19 +++++-------------- 1 file changed, 5 insertions(+), 14 deletions(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index 81faf31c69..af6681e9cf 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -27,28 +27,19 @@ namespace osu.Game.Tests.Visual.Settings [Test] public void TestCertification() { - for (int i = 0; i < 4; i++) - { - int difficulty = i + 1; - - checkDifficulty(difficulty); - clickUntilResults(true); - continueFromResults(); - } - - checkDifficulty(5); - clickUntilResults(false); + checkDifficulty(1); + clickUntilResults(true); continueFromResults(); - checkDifficulty(4); + checkDifficulty(2); clickUntilResults(false); continueFromResults(); - checkDifficulty(3); + checkDifficulty(1); clickUntilResults(true); AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); AddAssert("check no buttons", () => !latencyCertifier.ChildrenOfType().Any()); - checkDifficulty(3); + checkDifficulty(1); } private void continueFromResults() From e7602563fb770d9f82b92c3bf7b50e7e10753f50 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Fri, 10 Jun 2022 10:28:14 +0100 Subject: [PATCH 099/982] Fetch lastlast object from beatmap, not objects list --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 5 ++++- .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 4 ++-- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index f074783ccf..0fa69c180a 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -92,7 +92,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty // The first jump is formed by the first two hitobjects of the map. // If the map has less than two OsuHitObjects, the enumerator will not return anything. for (int i = 1; i < beatmap.HitObjects.Count; i++) - objects.Add(new OsuDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate, objects, objects.Count)); + { + var lastLast = i > 1 ? beatmap.HitObjects[i - 2] : null; + objects.Add(new OsuDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], lastLast, clockRate, objects, objects.Count)); + } return objects; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 989d407bd0..20921dd282 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -75,10 +75,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List objects, int index) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List objects, int index) : base(hitObject, lastObject, clockRate, objects, index) { - lastLastObject = (OsuHitObject)Previous(1)?.BaseObject; + this.lastLastObject = (OsuHitObject)lastLastObject; this.lastObject = (OsuHitObject)lastObject; // Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects. From 53eb5c176c48fd86677f22a5cf09fe7575ce64e4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 16:22:34 +0900 Subject: [PATCH 100/982] Create setup for adding other visual display modes --- osu.Game/Screens/Utility/CircleGameplay.cs | 12 + osu.Game/Screens/Utility/LatencyArea.cs | 206 +++++------------- .../Screens/Utility/LatencyCertifierScreen.cs | 16 +- osu.Game/Screens/Utility/LatencyVisualMode.cs | 13 ++ .../LatencyCursorContainer.cs | 67 ++++++ .../SampleComponents/LatencyMovableBox.cs | 102 +++++++++ osu.Game/Screens/Utility/ScrollingGameplay.cs | 12 + 7 files changed, 277 insertions(+), 151 deletions(-) create mode 100644 osu.Game/Screens/Utility/CircleGameplay.cs create mode 100644 osu.Game/Screens/Utility/LatencyVisualMode.cs create mode 100644 osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs create mode 100644 osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs create mode 100644 osu.Game/Screens/Utility/ScrollingGameplay.cs diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs new file mode 100644 index 0000000000..0667a54ced --- /dev/null +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Screens.Utility +{ + public class CircleGameplay : CompositeDrawable + { + } +} diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index 2ef48bb571..5b48a10a49 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -9,10 +9,9 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Game.Overlays; -using osuTK; +using osu.Game.Screens.Utility.SampleComponents; using osuTK.Input; namespace osu.Game.Screens.Utility @@ -28,10 +27,14 @@ namespace osu.Game.Screens.Utility private readonly Key key; + private Container visualContent = null!; + public readonly int? TargetFrameRate; public readonly BindableBool IsActiveArea = new BindableBool(); + public readonly Bindable VisualMode = new Bindable(); + public LatencyArea(Key key, int? targetFrameRate) { this.key = key; @@ -61,20 +64,9 @@ namespace osu.Game.Screens.Utility Origin = Anchor.TopCentre, Action = () => ReportUserBest?.Invoke(), }, - new Container + visualContent = new Container { RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new LatencyMovableBox(IsActiveArea) - { - RelativeSizeAxes = Axes.Both, - }, - new LatencyCursorContainer(IsActiveArea) - { - RelativeSizeAxes = Axes.Both, - }, - } }, }; @@ -82,6 +74,57 @@ namespace osu.Game.Screens.Utility { background.FadeColour(active.NewValue ? overlayColourProvider.Background4 : overlayColourProvider.Background6, 200, Easing.OutQuint); }, true); + + VisualMode.BindValueChanged(mode => + { + switch (mode.NewValue) + { + case LatencyVisualMode.Simple: + visualContent.Children = new Drawable[] + { + new LatencyMovableBox(IsActiveArea) + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer(IsActiveArea) + { + RelativeSizeAxes = Axes.Both, + }, + }; + break; + + case LatencyVisualMode.CircleGameplay: + visualContent.Children = new Drawable[] + { + new CircleGameplay + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer(IsActiveArea) + { + RelativeSizeAxes = Axes.Both, + }, + }; + break; + + case LatencyVisualMode.ScrollingGameplay: + visualContent.Children = new Drawable[] + { + new ScrollingGameplay + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer(IsActiveArea) + { + RelativeSizeAxes = Axes.Both, + }, + }; + break; + + default: + throw new ArgumentOutOfRangeException(); + } + }, true); } protected override bool OnMouseMove(MouseMoveEvent e) @@ -102,140 +145,5 @@ namespace osu.Game.Screens.Utility return base.UpdateSubTree(); } - - public class LatencyMovableBox : CompositeDrawable - { - private Box box = null!; - private InputManager inputManager = null!; - - private readonly BindableBool isActive; - - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - public LatencyMovableBox(BindableBool isActive) - { - this.isActive = isActive; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - inputManager = GetContainingInputManager(); - - InternalChild = box = new Box - { - Size = new Vector2(40), - RelativePositionAxes = Axes.Both, - Position = new Vector2(0.5f), - Origin = Anchor.Centre, - Colour = overlayColourProvider.Colour1, - }; - } - - protected override bool OnHover(HoverEvent e) => false; - - private double? lastFrameTime; - - protected override void Update() - { - base.Update(); - - if (!isActive.Value) - { - lastFrameTime = null; - box.Colour = overlayColourProvider.Colour1; - return; - } - - if (lastFrameTime != null) - { - float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; - - var buttons = inputManager.CurrentState.Keyboard.Keys; - - box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1; - - foreach (var key in buttons) - { - switch (key) - { - case Key.K: - case Key.Up: - box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); - break; - - case Key.J: - case Key.Down: - box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); - break; - - case Key.Z: - case Key.Left: - box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f); - break; - - case Key.X: - case Key.Right: - box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f); - break; - } - } - } - - lastFrameTime = Clock.CurrentTime; - } - } - - public class LatencyCursorContainer : CompositeDrawable - { - private Circle cursor = null!; - private InputManager inputManager = null!; - - private readonly BindableBool isActive; - - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - public LatencyCursorContainer(BindableBool isActive) - { - this.isActive = isActive; - Masking = true; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - InternalChild = cursor = new Circle - { - Size = new Vector2(40), - Origin = Anchor.Centre, - Colour = overlayColourProvider.Colour2, - }; - - inputManager = GetContainingInputManager(); - } - - protected override bool OnHover(HoverEvent e) => false; - - protected override void Update() - { - cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; - - if (isActive.Value) - { - cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); - cursor.Alpha = 1; - } - else - { - cursor.Alpha = 0; - } - - base.Update(); - } - } } } diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 0a9d98450f..00821ab773 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -7,6 +7,7 @@ using System; using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -62,6 +63,8 @@ namespace osu.Game.Screens.Utility [Resolved] private FrameworkConfigManager config { get; set; } = null!; + private readonly Bindable visualMode = new Bindable(); + private const int rounds_to_complete = 5; private const int rounds_to_complete_certified = 20; @@ -124,8 +127,9 @@ namespace osu.Game.Screens.Utility RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Text = @"Welcome to the latency certifier! -Use the arrow keys, Z/X/J/K to move the square. +Use the arrow keys, Z/X/F/J to control the display. Use the Tab key to change focus. +Change display modes with Space. Do whatever you need to try and perceive the difference in latency, then choose your best side. ", }, @@ -182,6 +186,10 @@ Do whatever you need to try and perceive the difference in latency, then choose { switch (e.Key) { + case Key.Space: + visualMode.Value = (LatencyVisualMode)(((int)visualMode.Value + 1) % 3); + return true; + case Key.Tab: var firstArea = mainArea.FirstOrDefault(a => !a.IsActiveArea.Value); if (firstArea != null) @@ -301,7 +309,9 @@ Do whatever you need to try and perceive the difference in latency, then choose isCertifying = true; changeDifficulty(DifficultyLevel - 1); }, - TooltipText = isPass ? $"Chain {rounds_to_complete_certified} rounds to confirm your perception!" : "You've reached your limits. Go to the previous level to complete certification!", + TooltipText = isPass + ? $"Chain {rounds_to_complete_certified} rounds to confirm your perception!" + : "You've reached your limits. Go to the previous level to complete certification!", }); } } @@ -386,12 +396,14 @@ Do whatever you need to try and perceive the difference in latency, then choose new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) { Width = 0.5f, + VisualMode = { BindTarget = visualMode }, IsActiveArea = { Value = true }, ReportUserBest = () => recordResult(betterSide == 0), }, new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) { Width = 0.5f, + VisualMode = { BindTarget = visualMode }, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, ReportUserBest = () => recordResult(betterSide == 1) diff --git a/osu.Game/Screens/Utility/LatencyVisualMode.cs b/osu.Game/Screens/Utility/LatencyVisualMode.cs new file mode 100644 index 0000000000..55dab86f9e --- /dev/null +++ b/osu.Game/Screens/Utility/LatencyVisualMode.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +namespace osu.Game.Screens.Utility +{ + public enum LatencyVisualMode + { + Simple, + CircleGameplay, + ScrollingGameplay, + } +} diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs new file mode 100644 index 0000000000..753310c3b3 --- /dev/null +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs @@ -0,0 +1,67 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Game.Overlays; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Screens.Utility.SampleComponents +{ + public class LatencyCursorContainer : CompositeDrawable + { + private Circle cursor = null!; + private InputManager inputManager = null!; + + private readonly BindableBool isActive; + + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + public LatencyCursorContainer(BindableBool isActive) + { + this.isActive = isActive; + Masking = true; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + InternalChild = cursor = new Circle + { + Size = new Vector2(40), + Origin = Anchor.Centre, + Colour = overlayColourProvider.Colour2, + }; + + inputManager = GetContainingInputManager(); + } + + protected override bool OnHover(HoverEvent e) => false; + + protected override void Update() + { + cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; + + if (isActive.Value) + { + cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); + cursor.Alpha = 1; + } + else + { + cursor.Alpha = 0; + } + + base.Update(); + } + } +} diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs new file mode 100644 index 0000000000..418d45489f --- /dev/null +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs @@ -0,0 +1,102 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Game.Overlays; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Screens.Utility.SampleComponents +{ + public class LatencyMovableBox : CompositeDrawable + { + private Box box = null!; + private InputManager inputManager = null!; + + private readonly BindableBool isActive; + + [Resolved] + private OverlayColourProvider overlayColourProvider { get; set; } = null!; + + public LatencyMovableBox(BindableBool isActive) + { + this.isActive = isActive; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + inputManager = GetContainingInputManager(); + + InternalChild = box = new Box + { + Size = new Vector2(40), + RelativePositionAxes = Axes.Both, + Position = new Vector2(0.5f), + Origin = Anchor.Centre, + Colour = overlayColourProvider.Colour1, + }; + } + + protected override bool OnHover(HoverEvent e) => false; + + private double? lastFrameTime; + + protected override void Update() + { + base.Update(); + + if (!isActive.Value) + { + lastFrameTime = null; + box.Colour = overlayColourProvider.Colour1; + return; + } + + if (lastFrameTime != null) + { + float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; + + var buttons = inputManager.CurrentState.Keyboard.Keys; + + box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1; + + foreach (var key in buttons) + { + switch (key) + { + case Key.F: + case Key.Up: + box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); + break; + + case Key.K: + case Key.Down: + box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); + break; + + case Key.Z: + case Key.Left: + box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f); + break; + + case Key.X: + case Key.Right: + box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f); + break; + } + } + } + + lastFrameTime = Clock.CurrentTime; + } + } +} diff --git a/osu.Game/Screens/Utility/ScrollingGameplay.cs b/osu.Game/Screens/Utility/ScrollingGameplay.cs new file mode 100644 index 0000000000..31920d27e7 --- /dev/null +++ b/osu.Game/Screens/Utility/ScrollingGameplay.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Screens.Utility +{ + public class ScrollingGameplay : CompositeDrawable + { + } +} From e9547542ead87b0f2df143f191daf0d4d74009e0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 17:17:09 +0900 Subject: [PATCH 101/982] Add circle gameplay --- osu.Game/Screens/Utility/CircleGameplay.cs | 163 ++++++++++++++++++++- 1 file changed, 162 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 0667a54ced..abd7c40532 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -2,11 +2,172 @@ // See the LICENCE file in the repository root for full licence text. #nullable enable +using System; +using System.Collections.Generic; +using osu.Framework.Audio.Track; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Scoring; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Utility { - public class CircleGameplay : CompositeDrawable + public class CircleGameplay : BeatSyncedContainer { + private int nextLocation; + + private OsuSpriteText unstableRate = null!; + + private readonly List hitEvents = new List(); + + protected override void LoadComplete() + { + base.LoadComplete(); + + InternalChildren = new Drawable[] + { + unstableRate = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.Default.With(size: 24) + } + }; + } + + protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes) + { + base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes); + + nextLocation++; + + Vector2 location; + + switch (nextLocation % 4) + { + default: + location = new Vector2(0.25f, 0.25f); + break; + + case 1: + location = new Vector2(0.75f, 0.75f); + break; + + case 2: + location = new Vector2(0.75f, 0.25f); + break; + + case 3: + location = new Vector2(0.25f, 0.75f); + break; + } + + AddInternal(new SampleHitCircle(Clock.CurrentTime + timingPoint.BeatLength) + { + RelativePositionAxes = Axes.Both, + Position = location, + Hit = hit, + }); + } + + private void hit(HitEvent h) + { + hitEvents.Add(h); + unstableRate.Text = $"{hitEvents.CalculateUnstableRate():N1}"; + } + + public class SampleHitCircle : CompositeDrawable + { + public HitEvent? HitEvent; + + public Action? Hit { get; set; } + + public readonly double HitTime; + + private readonly CircularContainer approach; + private readonly Circle circle; + + private const float size = 100; + + public SampleHitCircle(double hitTime) + { + HitTime = hitTime; + + Origin = Anchor.Centre; + + AutoSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + circle = new Circle + { + Colour = Color4.White, + Size = new Vector2(size), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + approach = new CircularContainer + { + BorderColour = Color4.Yellow, + Size = new Vector2(size), + Masking = true, + BorderThickness = 4, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Children = new Drawable[] + { + new Box + { + Colour = Color4.Black, + Alpha = 0, + AlwaysPresent = true, + RelativeSizeAxes = Axes.Both, + }, + } + }, + }; + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + if (HitEvent != null) + return false; + + approach.Expire(); + + circle + .FadeOut(200) + .ScaleTo(1.5f, 200); + + HitEvent = new HitEvent(Clock.CurrentTime - HitTime, HitResult.Good, new HitObject + { + HitWindows = new HitWindows(), + }, null, null); + + Hit?.Invoke(HitEvent.Value); + + this.Delay(200).Expire(); + + return true; + } + + protected override void Update() + { + base.Update(); + + approach.Scale = new Vector2((float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / 40, 1, 100)); + + if (Clock.CurrentTime > HitTime + 80) + Expire(); + } + } } } From c657ef272287d0c83d57f652363b23abb55eb2cb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 17:27:06 +0900 Subject: [PATCH 102/982] Add ability to adjust spacing --- osu.Game/Screens/Utility/CircleGameplay.cs | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index abd7c40532..c97b5dd7a7 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -51,22 +51,27 @@ namespace osu.Game.Screens.Utility Vector2 location; + const float spacing = 0.1f; + + const float spacing_low = 0.5f - spacing; + const float spacing_high = 0.5f + spacing; + switch (nextLocation % 4) { default: - location = new Vector2(0.25f, 0.25f); + location = new Vector2(spacing_low, spacing_low); break; case 1: - location = new Vector2(0.75f, 0.75f); + location = new Vector2(spacing_high, spacing_high); break; case 2: - location = new Vector2(0.75f, 0.25f); + location = new Vector2(spacing_high, spacing_low); break; case 3: - location = new Vector2(0.25f, 0.75f); + location = new Vector2(spacing_low, spacing_high); break; } @@ -97,6 +102,9 @@ namespace osu.Game.Screens.Utility private const float size = 100; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) + => circle.ReceivePositionalInputAt(screenSpacePos); + public SampleHitCircle(double hitTime) { HitTime = hitTime; @@ -163,7 +171,7 @@ namespace osu.Game.Screens.Utility { base.Update(); - approach.Scale = new Vector2((float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / 40, 1, 100)); + approach.Scale = new Vector2((float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / 60, 1, 100)); if (Clock.CurrentTime > HitTime + 80) Expire(); From d46739ff0bc53f5dc2bceaa3894c3d9509ab99e0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 18:18:18 +0900 Subject: [PATCH 103/982] Add circle gameplay test coverage --- .../Visual/Settings/TestSceneLatencyCertifierScreen.cs | 6 ++++++ osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 8 ++++---- 2 files changed, 10 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index af6681e9cf..079796df2e 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -24,6 +24,12 @@ namespace osu.Game.Tests.Visual.Settings AddUntilStep("wait for load", () => latencyCertifier.IsLoaded); } + [Test] + public void TestCircleGameplay() + { + AddStep("set visual mode to circles", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.CircleGameplay); + } + [Test] public void TestCertification() { diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 00821ab773..658e0537c6 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -63,7 +63,7 @@ namespace osu.Game.Screens.Utility [Resolved] private FrameworkConfigManager config { get; set; } = null!; - private readonly Bindable visualMode = new Bindable(); + public readonly Bindable VisualMode = new Bindable(); private const int rounds_to_complete = 5; @@ -187,7 +187,7 @@ Do whatever you need to try and perceive the difference in latency, then choose switch (e.Key) { case Key.Space: - visualMode.Value = (LatencyVisualMode)(((int)visualMode.Value + 1) % 3); + VisualMode.Value = (LatencyVisualMode)(((int)VisualMode.Value + 1) % 3); return true; case Key.Tab: @@ -396,14 +396,14 @@ Do whatever you need to try and perceive the difference in latency, then choose new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) { Width = 0.5f, - VisualMode = { BindTarget = visualMode }, + VisualMode = { BindTarget = VisualMode }, IsActiveArea = { Value = true }, ReportUserBest = () => recordResult(betterSide == 0), }, new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) { Width = 0.5f, - VisualMode = { BindTarget = visualMode }, + VisualMode = { BindTarget = VisualMode }, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, ReportUserBest = () => recordResult(betterSide == 1) From 5c7d29cd31de5b62ba70cd37ff1904b2747fcd73 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 18:18:24 +0900 Subject: [PATCH 104/982] Remove dependency on game-wide audio --- osu.Game/Screens/Utility/CircleGameplay.cs | 38 +++++++++++++++------- 1 file changed, 27 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index c97b5dd7a7..2847f1b84d 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -4,14 +4,11 @@ #nullable enable using System; using System.Collections.Generic; -using osu.Framework.Audio.Track; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; -using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; -using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; @@ -20,7 +17,7 @@ using osuTK.Graphics; namespace osu.Game.Screens.Utility { - public class CircleGameplay : BeatSyncedContainer + public class CircleGameplay : CompositeDrawable { private int nextLocation; @@ -28,6 +25,12 @@ namespace osu.Game.Screens.Utility private readonly List hitEvents = new List(); + private int? lastGeneratedBeat; + + private const double beat_length = 500; + private const double approach_rate_milliseconds = 100; + private const float spacing = 0.1f; + protected override void LoadComplete() { base.LoadComplete(); @@ -43,16 +46,26 @@ namespace osu.Game.Screens.Utility }; } - protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes) + protected override void Update() { - base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes); + base.Update(); + int nextBeat = (int)(Clock.CurrentTime / beat_length); + + if (lastGeneratedBeat == null || nextBeat != lastGeneratedBeat) + { + // generate four beats ahead to allow time for beats to display. + newBeat(nextBeat + 4); + lastGeneratedBeat = nextBeat; + } + } + + private void newBeat(int index) + { nextLocation++; Vector2 location; - const float spacing = 0.1f; - const float spacing_low = 0.5f - spacing; const float spacing_high = 0.5f + spacing; @@ -75,7 +88,7 @@ namespace osu.Game.Screens.Utility break; } - AddInternal(new SampleHitCircle(Clock.CurrentTime + timingPoint.BeatLength) + AddInternal(new SampleHitCircle(index * beat_length) { RelativePositionAxes = Axes.Both, Position = location, @@ -113,6 +126,8 @@ namespace osu.Game.Screens.Utility AutoSizeAxes = Axes.Both; + AlwaysPresent = true; + InternalChildren = new Drawable[] { circle = new Circle @@ -171,9 +186,10 @@ namespace osu.Game.Screens.Utility { base.Update(); - approach.Scale = new Vector2((float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / 60, 1, 100)); + approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds, 0, 100)); + Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); - if (Clock.CurrentTime > HitTime + 80) + if (Clock.CurrentTime > HitTime + 200) Expire(); } } From 5deaa42e9feaa8b9dfe5610e32225015d2f95df0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 18:20:15 +0900 Subject: [PATCH 105/982] Stop music on entering latency certification screen --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 658e0537c6..2570db0e24 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -87,6 +87,9 @@ namespace osu.Game.Screens.Utility [Resolved] private GameHost host { get; set; } = null!; + [Resolved] + private MusicController musicController { get; set; } = null!; + public LatencyCertifierScreen() { InternalChildren = new Drawable[] @@ -166,6 +169,8 @@ Do whatever you need to try and perceive the difference in latency, then choose config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited); host.UpdateThread.ActiveHz = target_host_update_frames; host.AllowBenchmarkUnlimitedFrames = true; + + musicController.Stop(); } public override bool OnExiting(ScreenExitEvent e) From ba14d646c337a0e31e021a6077a2417e5f3d7729 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 18:27:58 +0900 Subject: [PATCH 106/982] Add static configuration --- osu.Game/Screens/Utility/CircleGameplay.cs | 79 ++++++++++++++++------ 1 file changed, 59 insertions(+), 20 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 2847f1b84d..91bf582fd6 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -4,12 +4,15 @@ #nullable enable using System; using System.Collections.Generic; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; +using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; using osuTK; @@ -25,11 +28,11 @@ namespace osu.Game.Screens.Utility private readonly List hitEvents = new List(); - private int? lastGeneratedBeat; + private double? lastGeneratedBeatTime; - private const double beat_length = 500; - private const double approach_rate_milliseconds = 100; - private const float spacing = 0.1f; + private static readonly BindableDouble beat_length = new BindableDouble(500) { MinValue = 200, MaxValue = 1000 }; + private static readonly BindableDouble approach_rate_milliseconds = new BindableDouble(100) { MinValue = 50, MaxValue = 500 }; + private static readonly BindableFloat spacing = new BindableFloat(0.2f) { MinValue = 0.05f, MaxValue = 0.4f }; protected override void LoadComplete() { @@ -37,12 +40,40 @@ namespace osu.Game.Screens.Utility InternalChildren = new Drawable[] { + new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + Width = 400, + Spacing = new Vector2(2), + Direction = FillDirection.Vertical, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Children = new Drawable[] + { + new SettingsSlider + { + LabelText = "time spacing", + Current = beat_length + }, + new SettingsSlider + { + LabelText = "visual spacing", + Current = spacing + }, + new SettingsSlider + { + LabelText = "approach time", + Current = approach_rate_milliseconds + }, + } + }, unstableRate = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.Default.With(size: 24) - } + Font = OsuFont.Default.With(size: 24), + Y = -100, + }, }; } @@ -50,45 +81,53 @@ namespace osu.Game.Screens.Utility { base.Update(); - int nextBeat = (int)(Clock.CurrentTime / beat_length); + // We want to generate a few hit objects ahead of the current time (to allow them to animate). - if (lastGeneratedBeat == null || nextBeat != lastGeneratedBeat) + int nextBeat = (int)(Clock.CurrentTime / beat_length.Value) + 1; + + double generateUpTo = (nextBeat + 2) * beat_length.Value; + + while (lastGeneratedBeatTime == null || lastGeneratedBeatTime < generateUpTo) { - // generate four beats ahead to allow time for beats to display. - newBeat(nextBeat + 4); - lastGeneratedBeat = nextBeat; + double time = ++nextBeat * beat_length.Value; + + if (time <= lastGeneratedBeatTime) + continue; + + newBeat(time); + lastGeneratedBeatTime = time; } } - private void newBeat(int index) + private void newBeat(double time) { nextLocation++; Vector2 location; - const float spacing_low = 0.5f - spacing; - const float spacing_high = 0.5f + spacing; + float spacingLow = 0.5f - spacing.Value; + float spacingHigh = 0.5f + spacing.Value; switch (nextLocation % 4) { default: - location = new Vector2(spacing_low, spacing_low); + location = new Vector2(spacingLow, spacingLow); break; case 1: - location = new Vector2(spacing_high, spacing_high); + location = new Vector2(spacingHigh, spacingHigh); break; case 2: - location = new Vector2(spacing_high, spacing_low); + location = new Vector2(spacingHigh, spacingLow); break; case 3: - location = new Vector2(spacing_low, spacing_high); + location = new Vector2(spacingLow, spacingHigh); break; } - AddInternal(new SampleHitCircle(index * beat_length) + AddInternal(new SampleHitCircle(time) { RelativePositionAxes = Axes.Both, Position = location, @@ -186,7 +225,7 @@ namespace osu.Game.Screens.Utility { base.Update(); - approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds, 0, 100)); + approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds.Value, 0, 100)); Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); if (Clock.CurrentTime > HitTime + 200) From 7f4a54096f41fef7073153df5bbc8ce8e7bc30af Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 18:37:53 +0900 Subject: [PATCH 107/982] Fix circles in the future being hittable --- osu.Game/Screens/Utility/CircleGameplay.cs | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 91bf582fd6..c55c10dcb8 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -203,6 +203,9 @@ namespace osu.Game.Screens.Utility if (HitEvent != null) return false; + if (Math.Abs(Clock.CurrentTime - HitTime) > 200) + return false; + approach.Expire(); circle @@ -225,11 +228,14 @@ namespace osu.Game.Screens.Utility { base.Update(); - approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds.Value, 0, 100)); - Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); + if (HitEvent == null) + { + approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds.Value, 0, 100)); + Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); - if (Clock.CurrentTime > HitTime + 200) - Expire(); + if (Clock.CurrentTime > HitTime + 200) + Expire(); + } } } } From 2f1c331f65027aed7c3dafaf89d8717521728af9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 19:33:01 +0900 Subject: [PATCH 108/982] Move shared logic to `LatencySampleComponent` and implement key support for circle gameplay --- osu.Game/Screens/Utility/CircleGameplay.cs | 56 ++++++++++++------- osu.Game/Screens/Utility/LatencyArea.cs | 9 +-- .../LatencyCursorContainer.cs | 24 +++----- .../SampleComponents/LatencyMovableBox.cs | 36 +++--------- .../LatencySampleComponent.cs | 43 ++++++++++++++ 5 files changed, 101 insertions(+), 67 deletions(-) create mode 100644 osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index c55c10dcb8..bc3342fa3f 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -8,13 +8,14 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; +using osu.Framework.Input.States; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; +using osu.Game.Screens.Utility.SampleComponents; using osuTK; using osuTK.Graphics; @@ -141,7 +142,7 @@ namespace osu.Game.Screens.Utility unstableRate.Text = $"{hitEvents.CalculateUnstableRate():N1}"; } - public class SampleHitCircle : CompositeDrawable + public class SampleHitCircle : LatencySampleComponent { public HitEvent? HitEvent; @@ -198,6 +199,8 @@ namespace osu.Game.Screens.Utility }; } + protected override bool OnHover(HoverEvent e) => true; + protected override bool OnMouseDown(MouseDownEvent e) { if (HitEvent != null) @@ -206,6 +209,37 @@ namespace osu.Game.Screens.Utility if (Math.Abs(Clock.CurrentTime - HitTime) > 200) return false; + attemptHit(); + return true; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (!IsActive.Value) + return false; + + if (IsHovered) + attemptHit(); + return base.OnKeyDown(e); + } + + protected override void UpdateAtLimitedRate(InputState inputState) + { + if (HitEvent == null) + { + approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds.Value, 0, 100)); + Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); + + if (Clock.CurrentTime > HitTime + 200) + Expire(); + } + } + + private void attemptHit() => Schedule(() => + { + if (HitEvent != null) + return; + approach.Expire(); circle @@ -220,23 +254,7 @@ namespace osu.Game.Screens.Utility Hit?.Invoke(HitEvent.Value); this.Delay(200).Expire(); - - return true; - } - - protected override void Update() - { - base.Update(); - - if (HitEvent == null) - { - approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds.Value, 0, 100)); - Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); - - if (Clock.CurrentTime > HitTime + 200) - Expire(); - } - } + }); } } } diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index 5b48a10a49..21688f0b0c 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -16,6 +16,7 @@ using osuTK.Input; namespace osu.Game.Screens.Utility { + [Cached] public class LatencyArea : CompositeDrawable { [Resolved] @@ -82,11 +83,11 @@ namespace osu.Game.Screens.Utility case LatencyVisualMode.Simple: visualContent.Children = new Drawable[] { - new LatencyMovableBox(IsActiveArea) + new LatencyMovableBox { RelativeSizeAxes = Axes.Both, }, - new LatencyCursorContainer(IsActiveArea) + new LatencyCursorContainer { RelativeSizeAxes = Axes.Both, }, @@ -100,7 +101,7 @@ namespace osu.Game.Screens.Utility { RelativeSizeAxes = Axes.Both, }, - new LatencyCursorContainer(IsActiveArea) + new LatencyCursorContainer { RelativeSizeAxes = Axes.Both, }, @@ -114,7 +115,7 @@ namespace osu.Game.Screens.Utility { RelativeSizeAxes = Axes.Both, }, - new LatencyCursorContainer(IsActiveArea) + new LatencyCursorContainer { RelativeSizeAxes = Axes.Both, }, diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs index 753310c3b3..e4c2b504cb 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs @@ -3,31 +3,25 @@ #nullable enable using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Input; using osu.Framework.Input.Events; +using osu.Framework.Input.States; using osu.Game.Overlays; using osuTK; using osuTK.Input; namespace osu.Game.Screens.Utility.SampleComponents { - public class LatencyCursorContainer : CompositeDrawable + public class LatencyCursorContainer : LatencySampleComponent { private Circle cursor = null!; - private InputManager inputManager = null!; - - private readonly BindableBool isActive; [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } = null!; - public LatencyCursorContainer(BindableBool isActive) + public LatencyCursorContainer() { - this.isActive = isActive; Masking = true; } @@ -41,27 +35,23 @@ namespace osu.Game.Screens.Utility.SampleComponents Origin = Anchor.Centre, Colour = overlayColourProvider.Colour2, }; - - inputManager = GetContainingInputManager(); } protected override bool OnHover(HoverEvent e) => false; - protected override void Update() + protected override void UpdateAtLimitedRate(InputState inputState) { - cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; + cursor.Colour = inputState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; - if (isActive.Value) + if (IsActive.Value) { - cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position); + cursor.Position = ToLocalSpace(inputState.Mouse.Position); cursor.Alpha = 1; } else { cursor.Alpha = 0; } - - base.Update(); } } } diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs index 418d45489f..56c8aa2ed5 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs @@ -2,47 +2,31 @@ // See the LICENCE file in the repository root for full licence text. #nullable enable -using osu.Framework.Allocation; -using osu.Framework.Bindables; + using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Input; using osu.Framework.Input.Events; -using osu.Game.Overlays; +using osu.Framework.Input.States; using osuTK; using osuTK.Input; namespace osu.Game.Screens.Utility.SampleComponents { - public class LatencyMovableBox : CompositeDrawable + public class LatencyMovableBox : LatencySampleComponent { private Box box = null!; - private InputManager inputManager = null!; - - private readonly BindableBool isActive; - - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; - - public LatencyMovableBox(BindableBool isActive) - { - this.isActive = isActive; - } protected override void LoadComplete() { base.LoadComplete(); - inputManager = GetContainingInputManager(); - InternalChild = box = new Box { Size = new Vector2(40), RelativePositionAxes = Axes.Both, Position = new Vector2(0.5f), Origin = Anchor.Centre, - Colour = overlayColourProvider.Colour1, + Colour = OverlayColourProvider.Colour1, }; } @@ -50,14 +34,12 @@ namespace osu.Game.Screens.Utility.SampleComponents private double? lastFrameTime; - protected override void Update() + protected override void UpdateAtLimitedRate(InputState inputState) { - base.Update(); - - if (!isActive.Value) + if (!IsActive.Value) { lastFrameTime = null; - box.Colour = overlayColourProvider.Colour1; + box.Colour = OverlayColourProvider.Colour1; return; } @@ -65,9 +47,9 @@ namespace osu.Game.Screens.Utility.SampleComponents { float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; - var buttons = inputManager.CurrentState.Keyboard.Keys; + var buttons = inputState.Keyboard.Keys; - box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1; + box.Colour = buttons.HasAnyButtonPressed ? OverlayColourProvider.Content1 : OverlayColourProvider.Colour1; foreach (var key in buttons) { diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs b/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs new file mode 100644 index 0000000000..03f6b46852 --- /dev/null +++ b/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs @@ -0,0 +1,43 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input; +using osu.Framework.Input.States; +using osu.Game.Overlays; + +namespace osu.Game.Screens.Utility.SampleComponents +{ + public abstract class LatencySampleComponent : CompositeDrawable + { + protected readonly BindableBool IsActive = new BindableBool(); + + private InputManager inputManager = null!; + + [Resolved] + private LatencyArea latencyArea { get; set; } = null!; + + [Resolved] + protected OverlayColourProvider OverlayColourProvider { get; private set; } = null!; + + protected override void LoadComplete() + { + base.LoadComplete(); + + inputManager = GetContainingInputManager(); + IsActive.BindTo(latencyArea.IsActiveArea); + } + + protected sealed override void Update() + { + base.Update(); + UpdateAtLimitedRate(inputManager.CurrentState); + } + + protected abstract void UpdateAtLimitedRate(InputState inputState); + } +} From 41d16c613da5a93cc48b97f8b62ab00ff480bd11 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 19:35:21 +0900 Subject: [PATCH 109/982] Fix being able to hit way too early using keyboard --- osu.Game/Screens/Utility/CircleGameplay.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index bc3342fa3f..d31b98fe6e 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -218,6 +218,9 @@ namespace osu.Game.Screens.Utility if (!IsActive.Value) return false; + if (Math.Abs(Clock.CurrentTime - HitTime) > 200) + return false; + if (IsHovered) attemptHit(); return base.OnKeyDown(e); @@ -240,6 +243,10 @@ namespace osu.Game.Screens.Utility if (HitEvent != null) return; + // in case it was hit outside of display range, show immediately + // so the user isn't confused. + this.FadeIn(); + approach.Expire(); circle From a6fd61c4448a4e77495f41a95f04a8abcaeb6999 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 19:42:07 +0900 Subject: [PATCH 110/982] Default to circle gameplay mode --- osu.Game/Screens/Utility/LatencyVisualMode.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/LatencyVisualMode.cs b/osu.Game/Screens/Utility/LatencyVisualMode.cs index 55dab86f9e..cc15f79be8 100644 --- a/osu.Game/Screens/Utility/LatencyVisualMode.cs +++ b/osu.Game/Screens/Utility/LatencyVisualMode.cs @@ -6,8 +6,8 @@ namespace osu.Game.Screens.Utility { public enum LatencyVisualMode { - Simple, CircleGameplay, ScrollingGameplay, + Simple, } } From ef5c1a1ecbd51d82b92fc6490c540a4c002d3fd3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 19:42:17 +0900 Subject: [PATCH 111/982] Improve visuals of circle gameplay mode --- osu.Game/Screens/Utility/CircleGameplay.cs | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index d31b98fe6e..9fb8eb2761 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -4,6 +4,7 @@ #nullable enable using System; using System.Collections.Generic; +using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -17,7 +18,6 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Utility.SampleComponents; using osuTK; -using osuTK.Graphics; namespace osu.Game.Screens.Utility { @@ -150,8 +150,8 @@ namespace osu.Game.Screens.Utility public readonly double HitTime; - private readonly CircularContainer approach; - private readonly Circle circle; + private CircularContainer approach = null!; + private Circle circle = null!; private const float size = 100; @@ -163,23 +163,25 @@ namespace osu.Game.Screens.Utility HitTime = hitTime; Origin = Anchor.Centre; - AutoSizeAxes = Axes.Both; - AlwaysPresent = true; + } + [BackgroundDependencyLoader] + private void load() + { InternalChildren = new Drawable[] { circle = new Circle { - Colour = Color4.White, + Colour = OverlayColourProvider.Content1, Size = new Vector2(size), Anchor = Anchor.Centre, Origin = Anchor.Centre, }, approach = new CircularContainer { - BorderColour = Color4.Yellow, + BorderColour = OverlayColourProvider.Colour1, Size = new Vector2(size), Masking = true, BorderThickness = 4, @@ -189,7 +191,6 @@ namespace osu.Game.Screens.Utility { new Box { - Colour = Color4.Black, Alpha = 0, AlwaysPresent = true, RelativeSizeAxes = Axes.Both, From 837958b254943d025914db3c664ba1784137aeba Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 19:43:09 +0900 Subject: [PATCH 112/982] Remove scrolling gameplay mode for now --- osu.Game/Screens/Utility/LatencyArea.cs | 14 -------------- osu.Game/Screens/Utility/LatencyVisualMode.cs | 1 - 2 files changed, 15 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index 21688f0b0c..3b9e95ce16 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -108,20 +108,6 @@ namespace osu.Game.Screens.Utility }; break; - case LatencyVisualMode.ScrollingGameplay: - visualContent.Children = new Drawable[] - { - new ScrollingGameplay - { - RelativeSizeAxes = Axes.Both, - }, - new LatencyCursorContainer - { - RelativeSizeAxes = Axes.Both, - }, - }; - break; - default: throw new ArgumentOutOfRangeException(); } diff --git a/osu.Game/Screens/Utility/LatencyVisualMode.cs b/osu.Game/Screens/Utility/LatencyVisualMode.cs index cc15f79be8..f9f51f0829 100644 --- a/osu.Game/Screens/Utility/LatencyVisualMode.cs +++ b/osu.Game/Screens/Utility/LatencyVisualMode.cs @@ -7,7 +7,6 @@ namespace osu.Game.Screens.Utility public enum LatencyVisualMode { CircleGameplay, - ScrollingGameplay, Simple, } } From 18f74b2840fd2e3ecc8bb8322262e5fa5c3a6a98 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 20:04:51 +0900 Subject: [PATCH 113/982] Move settings and bindables to a sane location --- osu.Game/Screens/Utility/CircleGameplay.cs | 68 +++++++------------ .../Screens/Utility/LatencyCertifierScreen.cs | 60 ++++++++++++++-- .../LatencySampleComponent.cs | 12 ++++ 3 files changed, 90 insertions(+), 50 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 9fb8eb2761..4bfc10548f 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -13,7 +12,6 @@ using osu.Framework.Input.Events; using osu.Framework.Input.States; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Utility.SampleComponents; @@ -21,7 +19,7 @@ using osuTK; namespace osu.Game.Screens.Utility { - public class CircleGameplay : CompositeDrawable + public class CircleGameplay : LatencySampleComponent { private int nextLocation; @@ -31,9 +29,7 @@ namespace osu.Game.Screens.Utility private double? lastGeneratedBeatTime; - private static readonly BindableDouble beat_length = new BindableDouble(500) { MinValue = 200, MaxValue = 1000 }; - private static readonly BindableDouble approach_rate_milliseconds = new BindableDouble(100) { MinValue = 50, MaxValue = 500 }; - private static readonly BindableFloat spacing = new BindableFloat(0.2f) { MinValue = 0.05f, MaxValue = 0.4f }; + private Container circles = null!; protected override void LoadComplete() { @@ -41,33 +37,6 @@ namespace osu.Game.Screens.Utility InternalChildren = new Drawable[] { - new FillFlowContainer - { - AutoSizeAxes = Axes.Y, - Width = 400, - Spacing = new Vector2(2), - Direction = FillDirection.Vertical, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Children = new Drawable[] - { - new SettingsSlider - { - LabelText = "time spacing", - Current = beat_length - }, - new SettingsSlider - { - LabelText = "visual spacing", - Current = spacing - }, - new SettingsSlider - { - LabelText = "approach time", - Current = approach_rate_milliseconds - }, - } - }, unstableRate = new OsuSpriteText { Anchor = Anchor.Centre, @@ -75,22 +44,31 @@ namespace osu.Game.Screens.Utility Font = OsuFont.Default.With(size: 24), Y = -100, }, + circles = new Container + { + RelativeSizeAxes = Axes.Both, + }, }; + + SampleBPM.BindValueChanged(_ => + { + circles.Clear(); + lastGeneratedBeatTime = null; + }); } - protected override void Update() + protected override void UpdateAtLimitedRate(InputState inputState) { - base.Update(); + double beatLength = 60000 / SampleBPM.Value; + + int nextBeat = (int)(Clock.CurrentTime / beatLength) + 1; // We want to generate a few hit objects ahead of the current time (to allow them to animate). - - int nextBeat = (int)(Clock.CurrentTime / beat_length.Value) + 1; - - double generateUpTo = (nextBeat + 2) * beat_length.Value; + double generateUpTo = (nextBeat + 2) * beatLength; while (lastGeneratedBeatTime == null || lastGeneratedBeatTime < generateUpTo) { - double time = ++nextBeat * beat_length.Value; + double time = ++nextBeat * beatLength; if (time <= lastGeneratedBeatTime) continue; @@ -106,8 +84,8 @@ namespace osu.Game.Screens.Utility Vector2 location; - float spacingLow = 0.5f - spacing.Value; - float spacingHigh = 0.5f + spacing.Value; + float spacingLow = 0.5f - SampleVisualSpacing.Value; + float spacingHigh = 0.5f + SampleVisualSpacing.Value; switch (nextLocation % 4) { @@ -128,7 +106,7 @@ namespace osu.Game.Screens.Utility break; } - AddInternal(new SampleHitCircle(time) + circles.Add(new SampleHitCircle(time) { RelativePositionAxes = Axes.Both, Position = location, @@ -139,7 +117,7 @@ namespace osu.Game.Screens.Utility private void hit(HitEvent h) { hitEvents.Add(h); - unstableRate.Text = $"{hitEvents.CalculateUnstableRate():N1}"; + unstableRate.Text = $"UR: {hitEvents.CalculateUnstableRate()}"; } public class SampleHitCircle : LatencySampleComponent @@ -231,7 +209,7 @@ namespace osu.Game.Screens.Utility { if (HitEvent == null) { - approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / approach_rate_milliseconds.Value, 0, 100)); + approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / SampleApproachRate.Value, 0, 100)); Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); if (Clock.CurrentTime > HitTime + 200) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 2570db0e24..79736ea17d 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -25,11 +25,13 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; +using osu.Game.Overlays.Settings; using osuTK; using osuTK.Input; namespace osu.Game.Screens.Utility { + [Cached] public class LatencyCertifierScreen : OsuScreen { private FrameSync previousFrameSyncMode; @@ -49,6 +51,10 @@ namespace osu.Game.Screens.Utility private readonly Container resultsArea; + public readonly BindableDouble SampleBPM = new BindableDouble(120) { MinValue = 60, MaxValue = 300 }; + public readonly BindableDouble SampleApproachRate = new BindableDouble(100) { MinValue = 50, MaxValue = 500 }; + public readonly BindableFloat SampleVisualSpacing = new BindableFloat(0.2f) { MinValue = 0.05f, MaxValue = 0.3f }; + /// /// The rate at which the game host should attempt to run. /// @@ -84,6 +90,8 @@ namespace osu.Game.Screens.Utility private double lastPoll; private int pollingMax; + private readonly FillFlowContainer settings; + [Resolved] private GameHost host { get; set; } = null!; @@ -122,19 +130,30 @@ namespace osu.Game.Screens.Utility Anchor = Anchor.TopCentre, Origin = Anchor.TopRight, }, - explanatoryText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) + settings = new FillFlowContainer { + Name = "Settings", + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Padding = new MarginPadding(10), + Spacing = new Vector2(2), + Direction = FillDirection.Vertical, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - TextAnchor = Anchor.TopCentre, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Text = @"Welcome to the latency certifier! + Child = explanatoryText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + TextAnchor = Anchor.TopCentre, + Text = @"Welcome to the latency certifier! Use the arrow keys, Z/X/F/J to control the display. Use the Tab key to change focus. Change display modes with Space. Do whatever you need to try and perceive the difference in latency, then choose your best side. ", + }, }, resultsArea = new Container { @@ -423,6 +442,37 @@ Do whatever you need to try and perceive the difference in latency, then choose mainArea.Children.First(a => a != area).IsActiveArea.Value = false; }); } + + settings.AddRange(new Drawable[] + { + new SettingsSlider + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.None, + Width = 400, + LabelText = "bpm", + Current = SampleBPM + }, + new SettingsSlider + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.None, + Width = 400, + LabelText = "visual spacing", + Current = SampleVisualSpacing + }, + new SettingsSlider + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.None, + Width = 400, + LabelText = "approach rate", + Current = SampleApproachRate + }, + }); } private void recordResult(bool correct) diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs b/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs index 03f6b46852..c3233d5aa5 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs @@ -14,6 +14,10 @@ namespace osu.Game.Screens.Utility.SampleComponents { public abstract class LatencySampleComponent : CompositeDrawable { + protected readonly BindableDouble SampleBPM = new BindableDouble(); + protected readonly BindableDouble SampleApproachRate = new BindableDouble(); + protected readonly BindableFloat SampleVisualSpacing = new BindableFloat(); + protected readonly BindableBool IsActive = new BindableBool(); private InputManager inputManager = null!; @@ -24,6 +28,14 @@ namespace osu.Game.Screens.Utility.SampleComponents [Resolved] protected OverlayColourProvider OverlayColourProvider { get; private set; } = null!; + [BackgroundDependencyLoader] + private void load(LatencyCertifierScreen latencyCertifierScreen) + { + SampleBPM.BindTo(latencyCertifierScreen.SampleBPM); + SampleApproachRate.BindTo(latencyCertifierScreen.SampleApproachRate); + SampleVisualSpacing.BindTo(latencyCertifierScreen.SampleVisualSpacing); + } + protected override void LoadComplete() { base.LoadComplete(); From 213ccfb74330bc4f7b42068e6be881213cbf25ee Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 20:08:53 +0900 Subject: [PATCH 114/982] Improve explanation text and add link to wiki --- .../Screens/Utility/LatencyCertifierScreen.cs | 18 +++++++++--------- .../SampleComponents/LatencyMovableBox.cs | 2 +- 2 files changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 79736ea17d..bcdba370f5 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -45,7 +45,7 @@ namespace osu.Game.Screens.Utility public override float BackgroundParallaxAmount => 0; - private readonly OsuTextFlowContainer explanatoryText; + private readonly LinkFlowContainer explanatoryText; private readonly Container mainArea; @@ -134,25 +134,19 @@ namespace osu.Game.Screens.Utility { Name = "Settings", AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, + Width = 800, Padding = new MarginPadding(10), Spacing = new Vector2(2), Direction = FillDirection.Vertical, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Child = explanatoryText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) + Child = explanatoryText = new LinkFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, TextAnchor = Anchor.TopCentre, - Text = @"Welcome to the latency certifier! -Use the arrow keys, Z/X/F/J to control the display. -Use the Tab key to change focus. -Change display modes with Space. -Do whatever you need to try and perceive the difference in latency, then choose your best side. -", }, }, resultsArea = new Container @@ -169,6 +163,12 @@ Do whatever you need to try and perceive the difference in latency, then choose AutoSizeAxes = Axes.Y, }, }; + + explanatoryText.AddParagraph(@"Welcome to the latency certifier!"); + explanatoryText.AddParagraph(@"Do whatever you need to try and perceive the difference in latency, then choose your best side. Read more about the methodology "); + explanatoryText.AddLink("here", "https://github.com/ppy/osu/wiki/Latency-and-unlimited-frame-rates"); + explanatoryText.AddParagraph(@"Use the arrow keys or Z/X/F/J to control the display."); + explanatoryText.AddParagraph(@"Tab key to change focus. Space to change display mode"); } protected override bool OnMouseMove(MouseMoveEvent e) diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs index 56c8aa2ed5..a7da05fbb1 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs @@ -60,7 +60,7 @@ namespace osu.Game.Screens.Utility.SampleComponents box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); break; - case Key.K: + case Key.J: case Key.Down: box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); break; From b956a916c1309f3fd599938dfea6fea39c152217 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 20:21:03 +0900 Subject: [PATCH 115/982] Make units sane --- osu.Game/Screens/Utility/CircleGameplay.cs | 11 ++++++++--- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 4 ++-- 2 files changed, 10 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 4bfc10548f..5f08367336 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Input.States; +using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Objects; @@ -84,8 +85,10 @@ namespace osu.Game.Screens.Utility Vector2 location; - float spacingLow = 0.5f - SampleVisualSpacing.Value; - float spacingHigh = 0.5f + SampleVisualSpacing.Value; + float adjust = SampleVisualSpacing.Value * 0.25f; + + float spacingLow = 0.5f - adjust; + float spacingHigh = 0.5f + adjust; switch (nextLocation % 4) { @@ -209,7 +212,9 @@ namespace osu.Game.Screens.Utility { if (HitEvent == null) { - approach.Scale = new Vector2(1 + (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / SampleApproachRate.Value, 0, 100)); + double preempt = (float)IBeatmapDifficultyInfo.DifficultyRange(SampleApproachRate.Value, 1800, 1200, 450); + + approach.Scale = new Vector2(1 + 4 * (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / preempt, 0, 100)); Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); if (Clock.CurrentTime > HitTime + 200) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index bcdba370f5..251a94e705 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -52,8 +52,8 @@ namespace osu.Game.Screens.Utility private readonly Container resultsArea; public readonly BindableDouble SampleBPM = new BindableDouble(120) { MinValue = 60, MaxValue = 300 }; - public readonly BindableDouble SampleApproachRate = new BindableDouble(100) { MinValue = 50, MaxValue = 500 }; - public readonly BindableFloat SampleVisualSpacing = new BindableFloat(0.2f) { MinValue = 0.05f, MaxValue = 0.3f }; + public readonly BindableDouble SampleApproachRate = new BindableDouble(9) { MinValue = 5, MaxValue = 12, Precision = 0.1 }; + public readonly BindableFloat SampleVisualSpacing = new BindableFloat(0.5f) { MinValue = 0f, MaxValue = 1, Precision = 0.1f }; /// /// The rate at which the game host should attempt to run. From 8ce545ff9d87f13706ed77182988b9baeb2dec2c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 20:25:33 +0900 Subject: [PATCH 116/982] Fix visuals in circle gameplay and greedy hover --- osu.Game/Screens/Utility/CircleGameplay.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 5f08367336..47129c7581 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -120,7 +120,7 @@ namespace osu.Game.Screens.Utility private void hit(HitEvent h) { hitEvents.Add(h); - unstableRate.Text = $"UR: {hitEvents.CalculateUnstableRate()}"; + unstableRate.Text = $"UR: {hitEvents.CalculateUnstableRate():N0}"; } public class SampleHitCircle : LatencySampleComponent @@ -149,7 +149,7 @@ namespace osu.Game.Screens.Utility } [BackgroundDependencyLoader] - private void load() + private void load(OsuColour colours) { InternalChildren = new Drawable[] { @@ -162,7 +162,7 @@ namespace osu.Game.Screens.Utility }, approach = new CircularContainer { - BorderColour = OverlayColourProvider.Colour1, + BorderColour = colours.Blue, Size = new Vector2(size), Masking = true, BorderThickness = 4, @@ -181,8 +181,6 @@ namespace osu.Game.Screens.Utility }; } - protected override bool OnHover(HoverEvent e) => true; - protected override bool OnMouseDown(MouseDownEvent e) { if (HitEvent != null) From 096d6df8684d5eda673ef6f081c3c744ee4f5daa Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 20:33:01 +0900 Subject: [PATCH 117/982] Fix regression in testing and setting logic --- .../TestSceneLatencyCertifierScreen.cs | 1 - .../Screens/Utility/LatencyCertifierScreen.cs | 78 +++++++++---------- 2 files changed, 38 insertions(+), 41 deletions(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index 079796df2e..ee18afcbaf 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -44,7 +44,6 @@ namespace osu.Game.Tests.Visual.Settings clickUntilResults(true); AddAssert("check at results", () => !latencyCertifier.ChildrenOfType().Any()); - AddAssert("check no buttons", () => !latencyCertifier.ChildrenOfType().Any()); checkDifficulty(1); } diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 251a94e705..00b6a25ac3 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -90,8 +90,6 @@ namespace osu.Game.Screens.Utility private double lastPoll; private int pollingMax; - private readonly FillFlowContainer settings; - [Resolved] private GameHost host { get; set; } = null!; @@ -130,7 +128,7 @@ namespace osu.Game.Screens.Utility Anchor = Anchor.TopCentre, Origin = Anchor.TopRight, }, - settings = new FillFlowContainer + new FillFlowContainer { Name = "Settings", AutoSizeAxes = Axes.Y, @@ -140,13 +138,43 @@ namespace osu.Game.Screens.Utility Direction = FillDirection.Vertical, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Child = explanatoryText = new LinkFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) + Children = new Drawable[] { - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - TextAnchor = Anchor.TopCentre, + explanatoryText = new LinkFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + TextAnchor = Anchor.TopCentre, + }, + new SettingsSlider + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.None, + Width = 400, + LabelText = "bpm", + Current = SampleBPM + }, + new SettingsSlider + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.None, + Width = 400, + LabelText = "visual spacing", + Current = SampleVisualSpacing + }, + new SettingsSlider + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.None, + Width = 400, + LabelText = "approach rate", + Current = SampleApproachRate + }, }, }, resultsArea = new Container @@ -227,6 +255,7 @@ namespace osu.Game.Screens.Utility private void showResults() { mainArea.Clear(); + resultsArea.Clear(); var displayMode = host.Window?.CurrentDisplayMode.Value; @@ -442,37 +471,6 @@ namespace osu.Game.Screens.Utility mainArea.Children.First(a => a != area).IsActiveArea.Value = false; }); } - - settings.AddRange(new Drawable[] - { - new SettingsSlider - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - RelativeSizeAxes = Axes.None, - Width = 400, - LabelText = "bpm", - Current = SampleBPM - }, - new SettingsSlider - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - RelativeSizeAxes = Axes.None, - Width = 400, - LabelText = "visual spacing", - Current = SampleVisualSpacing - }, - new SettingsSlider - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - RelativeSizeAxes = Axes.None, - Width = 400, - LabelText = "approach rate", - Current = SampleApproachRate - }, - }); } private void recordResult(bool correct) From e3418f570ab76610fb7c4658263e3686b843c2e7 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Mon, 25 Apr 2022 22:48:12 -0700 Subject: [PATCH 118/982] Fix app version not updating on windows uninstaller entry --- osu.Desktop/Program.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 405f0a8006..f95348aa3f 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -113,6 +113,9 @@ namespace osu.Desktop { tools.CreateShortcutForThisExe(); tools.CreateUninstallerRegistryEntry(); + }, onAppUpdate: (version, tools) => + { + tools.CreateUninstallerRegistryEntry(); }, onAppUninstall: (version, tools) => { tools.RemoveShortcutForThisExe(); From 8562641560345f3c000a63ea1c9a15baf9853507 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 12:48:31 +0900 Subject: [PATCH 119/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 155a21bacb..3b70df82c2 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index b6218c5950..19ec7ebcd0 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index ba57aba01b..c971612f62 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 06f070c3ec118a6f1b8df8430c5c046b0c4bed3f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 11 Jun 2022 14:58:16 +0300 Subject: [PATCH 120/982] Fix latency certifier potentially reporting infinite mouse polling rate --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 0a9d98450f..5c12dd3a83 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -147,7 +147,7 @@ Do whatever you need to try and perceive the difference in latency, then choose protected override bool OnMouseMove(MouseMoveEvent e) { - if (lastPoll > 0) + if (lastPoll > 0 && Clock.CurrentTime != lastPoll) pollingMax = (int)Math.Max(pollingMax, 1000 / (Clock.CurrentTime - lastPoll)); lastPoll = Clock.CurrentTime; return base.OnMouseMove(e); From 68da9f038661544f54c3a102e0a13527d3a3945d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 21:27:44 +0900 Subject: [PATCH 121/982] Add explicit precision for BPM adjustment Co-authored-by: Salman Ahmed --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 00b6a25ac3..2195298ff1 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -51,7 +51,7 @@ namespace osu.Game.Screens.Utility private readonly Container resultsArea; - public readonly BindableDouble SampleBPM = new BindableDouble(120) { MinValue = 60, MaxValue = 300 }; + public readonly BindableDouble SampleBPM = new BindableDouble(120) { MinValue = 60, MaxValue = 300, Precision = 1 }; public readonly BindableDouble SampleApproachRate = new BindableDouble(9) { MinValue = 5, MaxValue = 12, Precision = 0.1 }; public readonly BindableFloat SampleVisualSpacing = new BindableFloat(0.5f) { MinValue = 0f, MaxValue = 1, Precision = 0.1f }; From d130e7ebff5167f48f4d39ef108aa33abc98dc80 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 21:30:33 +0900 Subject: [PATCH 122/982] Remove `ScrollingGameplay` class for now --- osu.Game/Screens/Utility/ScrollingGameplay.cs | 12 ------------ 1 file changed, 12 deletions(-) delete mode 100644 osu.Game/Screens/Utility/ScrollingGameplay.cs diff --git a/osu.Game/Screens/Utility/ScrollingGameplay.cs b/osu.Game/Screens/Utility/ScrollingGameplay.cs deleted file mode 100644 index 31920d27e7..0000000000 --- a/osu.Game/Screens/Utility/ScrollingGameplay.cs +++ /dev/null @@ -1,12 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable enable -using osu.Framework.Graphics.Containers; - -namespace osu.Game.Screens.Utility -{ - public class ScrollingGameplay : CompositeDrawable - { - } -} From c697dc90e4ae1fca938104920a3092519aa220b7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 21:32:02 +0900 Subject: [PATCH 123/982] Hide settings at results screen --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 2195298ff1..558a16db6d 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -90,6 +90,8 @@ namespace osu.Game.Screens.Utility private double lastPoll; private int pollingMax; + private readonly FillFlowContainer settings; + [Resolved] private GameHost host { get; set; } = null!; @@ -128,7 +130,7 @@ namespace osu.Game.Screens.Utility Anchor = Anchor.TopCentre, Origin = Anchor.TopRight, }, - new FillFlowContainer + settings = new FillFlowContainer { Name = "Settings", AutoSizeAxes = Axes.Y, @@ -256,6 +258,7 @@ namespace osu.Game.Screens.Utility { mainArea.Clear(); resultsArea.Clear(); + settings.Hide(); var displayMode = host.Window?.CurrentDisplayMode.Value; @@ -437,6 +440,8 @@ namespace osu.Game.Screens.Utility private void loadNextRound() { + settings.Show(); + attemptsAtCurrentDifficulty++; statusText.Text = $"Level {DifficultyLevel}\nRound {attemptsAtCurrentDifficulty} of {totalRoundForNextResultsScreen}"; From 0c333e5c0884ece7e336e1656fafd56a2e5a9650 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 21:34:00 +0900 Subject: [PATCH 124/982] Link directly to methodology section Co-authored-by: Salman Ahmed --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 558a16db6d..6bd07ac1a4 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -196,7 +196,7 @@ namespace osu.Game.Screens.Utility explanatoryText.AddParagraph(@"Welcome to the latency certifier!"); explanatoryText.AddParagraph(@"Do whatever you need to try and perceive the difference in latency, then choose your best side. Read more about the methodology "); - explanatoryText.AddLink("here", "https://github.com/ppy/osu/wiki/Latency-and-unlimited-frame-rates"); + explanatoryText.AddLink("here", "https://github.com/ppy/osu/wiki/Latency-and-unlimited-frame-rates#methodology"); explanatoryText.AddParagraph(@"Use the arrow keys or Z/X/F/J to control the display."); explanatoryText.AddParagraph(@"Tab key to change focus. Space to change display mode"); } From 8d53ed64a3d8da3d3925a8675c9eb590cf878141 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 21:36:41 +0900 Subject: [PATCH 125/982] Fix mode cycling and add test coverage --- .../Visual/Settings/TestSceneLatencyCertifierScreen.cs | 6 ++++++ osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 3 ++- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index ee18afcbaf..151d9236ea 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -30,6 +30,12 @@ namespace osu.Game.Tests.Visual.Settings AddStep("set visual mode to circles", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.CircleGameplay); } + [Test] + public void TestCycleVisualModes() + { + AddRepeatStep("cycle mode", () => InputManager.Key(Key.Space), 6); + } + [Test] public void TestCertification() { diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 6bd07ac1a4..514fa42248 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -241,7 +241,8 @@ namespace osu.Game.Screens.Utility switch (e.Key) { case Key.Space: - VisualMode.Value = (LatencyVisualMode)(((int)VisualMode.Value + 1) % 3); + int availableModes = Enum.GetValues(typeof(LatencyVisualMode)).Length; + VisualMode.Value = (LatencyVisualMode)(((int)VisualMode.Value + 1) % availableModes); return true; case Key.Tab: From 419b5791c968e15889150d24beabd1e971ee9783 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 11 Jun 2022 15:50:34 +0300 Subject: [PATCH 126/982] Move circle duration to constant --- osu.Game/Screens/Utility/CircleGameplay.cs | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 47129c7581..6c7cc0b80b 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -135,6 +135,7 @@ namespace osu.Game.Screens.Utility private Circle circle = null!; private const float size = 100; + private const float duration = 200; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos); @@ -186,7 +187,7 @@ namespace osu.Game.Screens.Utility if (HitEvent != null) return false; - if (Math.Abs(Clock.CurrentTime - HitTime) > 200) + if (Math.Abs(Clock.CurrentTime - HitTime) > duration) return false; attemptHit(); @@ -198,7 +199,7 @@ namespace osu.Game.Screens.Utility if (!IsActive.Value) return false; - if (Math.Abs(Clock.CurrentTime - HitTime) > 200) + if (Math.Abs(Clock.CurrentTime - HitTime) > duration) return false; if (IsHovered) @@ -215,7 +216,7 @@ namespace osu.Game.Screens.Utility approach.Scale = new Vector2(1 + 4 * (float)MathHelper.Clamp((HitTime - Clock.CurrentTime) / preempt, 0, 100)); Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); - if (Clock.CurrentTime > HitTime + 200) + if (Clock.CurrentTime > HitTime + duration) Expire(); } } @@ -232,8 +233,8 @@ namespace osu.Game.Screens.Utility approach.Expire(); circle - .FadeOut(200) - .ScaleTo(1.5f, 200); + .FadeOut(duration) + .ScaleTo(1.5f, duration); HitEvent = new HitEvent(Clock.CurrentTime - HitTime, HitResult.Good, new HitObject { @@ -242,7 +243,7 @@ namespace osu.Game.Screens.Utility Hit?.Invoke(HitEvent.Value); - this.Delay(200).Expire(); + this.Delay(duration).Expire(); }); } } From 5b3b9a2cd34541a20abee4d53f8e12621fff2090 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 11 Jun 2022 16:21:22 +0300 Subject: [PATCH 127/982] Add test coverage for "simple" mode --- .../Visual/Settings/TestSceneLatencyCertifierScreen.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index 151d9236ea..d6e0f995e5 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -24,6 +24,12 @@ namespace osu.Game.Tests.Visual.Settings AddUntilStep("wait for load", () => latencyCertifier.IsLoaded); } + [Test] + public void TestSimple() + { + AddStep("set visual mode to simple", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.Simple); + } + [Test] public void TestCircleGameplay() { From 52c8cea27dc8e0400fd125b80e262378b8a79153 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 22:30:56 +0900 Subject: [PATCH 128/982] Update spectator/multiplayer endpoint in line with new deployment --- osu.Game/Online/ProductionEndpointConfiguration.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/ProductionEndpointConfiguration.cs b/osu.Game/Online/ProductionEndpointConfiguration.cs index e44dad1db5..c6ddc03564 100644 --- a/osu.Game/Online/ProductionEndpointConfiguration.cs +++ b/osu.Game/Online/ProductionEndpointConfiguration.cs @@ -10,8 +10,8 @@ namespace osu.Game.Online WebsiteRootUrl = APIEndpointUrl = @"https://osu.ppy.sh"; APIClientSecret = @"FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk"; APIClientID = "5"; - SpectatorEndpointUrl = "https://spectator2.ppy.sh/spectator"; - MultiplayerEndpointUrl = "https://spectator2.ppy.sh/multiplayer"; + SpectatorEndpointUrl = "https://spectator.ppy.sh/spectator"; + MultiplayerEndpointUrl = "https://spectator.ppy.sh/multiplayer"; } } } From af353c37c0b1a021d409aecfc267799abd0a2023 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 11 Jun 2022 23:54:11 +0900 Subject: [PATCH 129/982] Don't show UR for now --- osu.Game/Screens/Utility/CircleGameplay.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index 6c7cc0b80b..d710b26738 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -120,7 +120,10 @@ namespace osu.Game.Screens.Utility private void hit(HitEvent h) { hitEvents.Add(h); - unstableRate.Text = $"UR: {hitEvents.CalculateUnstableRate():N0}"; + + // Disabled to keep things simple based on internal feedback nothing it's not helpful. + // Can be reconsidered in the future. + // unstableRate.Text = $"UR: {hitEvents.CalculateUnstableRate():N0}"; } public class SampleHitCircle : LatencySampleComponent From 486f762f44cf3d1c7173e01c23cab5135307e388 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Sun, 12 Jun 2022 00:13:35 +0900 Subject: [PATCH 130/982] Fix inspection by removing unstable rate code --- osu.Game/Screens/Utility/CircleGameplay.cs | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index d710b26738..dd59721a65 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. #nullable enable + using System; using System.Collections.Generic; using osu.Framework.Allocation; @@ -12,7 +13,6 @@ using osu.Framework.Input.Events; using osu.Framework.Input.States; using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Utility.SampleComponents; @@ -24,8 +24,6 @@ namespace osu.Game.Screens.Utility { private int nextLocation; - private OsuSpriteText unstableRate = null!; - private readonly List hitEvents = new List(); private double? lastGeneratedBeatTime; @@ -38,13 +36,6 @@ namespace osu.Game.Screens.Utility InternalChildren = new Drawable[] { - unstableRate = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.Default.With(size: 24), - Y = -100, - }, circles = new Container { RelativeSizeAxes = Axes.Both, @@ -120,10 +111,6 @@ namespace osu.Game.Screens.Utility private void hit(HitEvent h) { hitEvents.Add(h); - - // Disabled to keep things simple based on internal feedback nothing it's not helpful. - // Can be reconsidered in the future. - // unstableRate.Text = $"UR: {hitEvents.CalculateUnstableRate():N0}"; } public class SampleHitCircle : LatencySampleComponent From 038021f682c5fcbc9fd4f6a34bda5e5f9db5e659 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 11 Jun 2022 20:24:50 +0300 Subject: [PATCH 131/982] Add failing test case --- .../Visual/Editing/TestSceneComposerSelection.cs | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs index dddd9f07ab..7fe98b9f09 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets; +using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Objects; @@ -61,6 +62,21 @@ namespace osu.Game.Tests.Visual.Editing AddUntilStep("context menu is visible", () => contextMenuContainer.ChildrenOfType().Single().State == MenuState.Open); } + [Test] + public void TestSelectAndShowContextMenuOutsideBounds() + { + var addedObject = new HitCircle { StartTime = 100, Position = OsuPlayfield.BASE_SIZE }; + AddStep("add hitobject", () => EditorBeatmap.Add(addedObject)); + + AddStep("descale blueprint container", () => this.ChildrenOfType().Single().Scale = new Vector2(0.5f)); + AddStep("move mouse to bottom-right", () => InputManager.MoveMouseTo(blueprintContainer.ScreenSpaceDrawQuad.BottomRight + new Vector2(20))); + + AddStep("right click", () => InputManager.Click(MouseButton.Right)); + + AddUntilStep("hitobject selected", () => EditorBeatmap.SelectedHitObjects.Single() == addedObject); + AddUntilStep("context menu is visible", () => contextMenuContainer.ChildrenOfType().Single().State == MenuState.Open); + } + [Test] public void TestNudgeSelection() { From 85fc218edf0d8f2c688af226265ef3e9373c5a4c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 11 Jun 2022 20:53:53 +0300 Subject: [PATCH 132/982] Provide context menu items at `BlueprintContainer` for out-of-bounds support --- .../Compose/Components/BlueprintContainer.cs | 30 ++++++++++++++++++- .../Components/EditorSelectionHandler.cs | 2 +- .../Compose/Components/SelectionHandler.cs | 28 ++--------------- .../Skinning/Editor/SkinSelectionHandler.cs | 2 +- 4 files changed, 34 insertions(+), 28 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index d56dc176f6..5fdd7c0e81 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -11,11 +11,14 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Primitives; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; @@ -26,7 +29,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// A container which provides a "blueprint" display of items. /// Includes selection and manipulation support via a . /// - public abstract class BlueprintContainer : CompositeDrawable, IKeyBindingHandler + public abstract class BlueprintContainer : CompositeDrawable, IKeyBindingHandler, IHasContextMenu where T : class { protected DragBox DragBox { get; private set; } @@ -534,5 +537,30 @@ namespace osu.Game.Screens.Edit.Compose.Components } #endregion + + #region Context Menu + + public MenuItem[] ContextMenuItems + { + get + { + var selectedBlueprints = SelectionHandler.SelectedBlueprints; + if (!selectedBlueprints.Any(b => b.IsHovered)) + return Array.Empty(); + + var items = new List(); + + items.AddRange(SelectionHandler.GetContextMenuItemsForSelection(selectedBlueprints)); + + if (selectedBlueprints.Count == 1) + items.AddRange(selectedBlueprints[0].ContextMenuItems); + + items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, SelectionHandler.DeleteSelected)); + + return items.ToArray(); + } + } + + #endregion } } diff --git a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs index 7f693996a4..5fa98aea01 100644 --- a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs @@ -165,7 +165,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// The current selection. /// The relevant menu items. - protected override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) + protected internal override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) { if (SelectedBlueprints.All(b => b.Item is IHasComboInformation)) { diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 78b98a3649..d4ffb67a51 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -8,7 +8,6 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; @@ -17,7 +16,6 @@ using osu.Framework.Input.Events; using osu.Framework.Utils; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; -using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; @@ -27,7 +25,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// A component which outlines items and handles movement of selections. /// - public abstract class SelectionHandler : CompositeDrawable, IKeyBindingHandler, IKeyBindingHandler, IHasContextMenu + public abstract class SelectionHandler : CompositeDrawable, IKeyBindingHandler, IKeyBindingHandler { /// /// The currently selected blueprints. @@ -292,7 +290,7 @@ namespace osu.Game.Screens.Edit.Compose.Components return true; } - protected void DeleteSelected() + protected internal void DeleteSelected() { DeleteItems(selectedBlueprints.Select(b => b.Item)); } @@ -345,32 +343,12 @@ namespace osu.Game.Screens.Edit.Compose.Components #region Context Menu - public MenuItem[] ContextMenuItems - { - get - { - if (!SelectedBlueprints.Any(b => b.IsHovered)) - return Array.Empty(); - - var items = new List(); - - items.AddRange(GetContextMenuItemsForSelection(SelectedBlueprints)); - - if (SelectedBlueprints.Count == 1) - items.AddRange(SelectedBlueprints[0].ContextMenuItems); - - items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, DeleteSelected)); - - return items.ToArray(); - } - } - /// /// Provide context menu items relevant to current selection. Calling base is not required. /// /// The current selection. /// The relevant menu items. - protected virtual IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) + protected internal virtual IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) => Enumerable.Empty(); #endregion diff --git a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs index 943425e099..3ead8fee17 100644 --- a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs +++ b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs @@ -180,7 +180,7 @@ namespace osu.Game.Skinning.Editor protected override void DeleteItems(IEnumerable items) => skinEditor.DeleteItems(items.ToArray()); - protected override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) + protected internal override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) { var closestItem = new TernaryStateRadioMenuItem("Closest", MenuItemType.Standard, _ => applyClosestAnchors()) { From 20e7f32fd9b495f2437048a0cb1bddb549a3f92d Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 12 Jun 2022 17:53:10 +0300 Subject: [PATCH 133/982] Improve test case to work in headless --- osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs index 7fe98b9f09..17ca9da8f8 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs @@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Editing AddStep("add hitobject", () => EditorBeatmap.Add(addedObject)); AddStep("descale blueprint container", () => this.ChildrenOfType().Single().Scale = new Vector2(0.5f)); - AddStep("move mouse to bottom-right", () => InputManager.MoveMouseTo(blueprintContainer.ScreenSpaceDrawQuad.BottomRight + new Vector2(20))); + AddStep("move mouse to bottom-right", () => InputManager.MoveMouseTo(blueprintContainer.ToScreenSpace(blueprintContainer.LayoutRectangle.BottomRight + new Vector2(10)))); AddStep("right click", () => InputManager.Click(MouseButton.Right)); From 051aa8f028d8235c648331899e72d6cddd971b92 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 13 Jun 2022 04:43:14 +0300 Subject: [PATCH 134/982] Mark family strings as verbatim --- osu.Game/Graphics/OsuFont.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index edb484021c..080d952cbd 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -54,16 +54,16 @@ namespace osu.Game.Graphics switch (typeface) { case Typeface.Venera: - return "Venera"; + return @"Venera"; case Typeface.Torus: - return "Torus"; + return @"Torus"; case Typeface.TorusAlternate: - return "Torus-Alternate"; + return @"Torus-Alternate"; case Typeface.Inter: - return "Inter"; + return @"Inter"; } return null; From 79713556608b60d4e5b80fb23ad3322245dbfe69 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 13 Jun 2022 04:44:28 +0300 Subject: [PATCH 135/982] Fix torus "medium" weight not mapped to "regular" when using `With` --- osu.Game/Graphics/OsuFont.cs | 25 ++++++++++--------------- 1 file changed, 10 insertions(+), 15 deletions(-) diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index 080d952cbd..44303b8527 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -35,7 +35,10 @@ namespace osu.Game.Graphics /// Whether all characters should be spaced the same distance apart. /// The . public static FontUsage GetFont(Typeface typeface = Typeface.Torus, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Medium, bool italics = false, bool fixedWidth = false) - => new FontUsage(GetFamilyString(typeface), size, GetWeightString(typeface, weight), getItalics(italics), fixedWidth); + { + string familyString = GetFamilyString(typeface); + return new FontUsage(familyString, size, GetWeightString(familyString, weight), getItalics(italics), fixedWidth); + } private static bool getItalics(in bool italicsRequested) { @@ -72,25 +75,17 @@ namespace osu.Game.Graphics /// /// Retrieves the string representation of a . /// - /// The . - /// The . - /// The string representation of in the specified . - public static string GetWeightString(Typeface typeface, FontWeight weight) + /// The font family. + /// The font weight. + /// The string representation of in the specified . + public static string GetWeightString(string family, FontWeight weight) { - if (typeface == Typeface.Torus && weight == FontWeight.Medium) + if (family == @"Torus" && weight == FontWeight.Medium) // torus doesn't have a medium; fallback to regular. weight = FontWeight.Regular; - return GetWeightString(GetFamilyString(typeface), weight); + return weight.ToString(); } - - /// - /// Retrieves the string representation of a . - /// - /// The family string. - /// The . - /// The string representation of in the specified . - public static string GetWeightString(string family, FontWeight weight) => weight.ToString(); } public static class OsuFontExtensions From 3aec0fe9b6c07348e71c4b929fe0d0e09a764c66 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 13 Jun 2022 04:45:07 +0300 Subject: [PATCH 136/982] Fix torus alternate not mapping "medium" weight to "regular" --- osu.Game/Graphics/OsuFont.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index 44303b8527..0cd3097af5 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -80,7 +80,7 @@ namespace osu.Game.Graphics /// The string representation of in the specified . public static string GetWeightString(string family, FontWeight weight) { - if (family == @"Torus" && weight == FontWeight.Medium) + if ((family == @"Torus" || family == @"Torus-Alternate") && weight == FontWeight.Medium) // torus doesn't have a medium; fallback to regular. weight = FontWeight.Regular; From dfc643fd8ccce3266ba5a0cd326466e118732e6e Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 12:35:09 +0900 Subject: [PATCH 137/982] Match family string via GetFamilyString() --- osu.Game/Graphics/OsuFont.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index 0cd3097af5..9d4e97b88e 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -80,7 +80,7 @@ namespace osu.Game.Graphics /// The string representation of in the specified . public static string GetWeightString(string family, FontWeight weight) { - if ((family == @"Torus" || family == @"Torus-Alternate") && weight == FontWeight.Medium) + if ((family == GetFamilyString(Typeface.Torus) || family == GetFamilyString(Typeface.TorusAlternate)) && weight == FontWeight.Medium) // torus doesn't have a medium; fallback to regular. weight = FontWeight.Regular; From 77fcf35d1d56211e865fd8e774068cf20bb956d1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 13 Jun 2022 15:40:21 +0900 Subject: [PATCH 138/982] Remove unlimited frame limiter warning This should not be required now that we have a 1,000 Hz limiter in place. --- .../Localisation/GraphicsSettingsStrings.cs | 5 ---- .../Sections/Graphics/RendererSettings.cs | 23 +------------------ 2 files changed, 1 insertion(+), 27 deletions(-) diff --git a/osu.Game/Localisation/GraphicsSettingsStrings.cs b/osu.Game/Localisation/GraphicsSettingsStrings.cs index 1c9aa64df5..38355d9041 100644 --- a/osu.Game/Localisation/GraphicsSettingsStrings.cs +++ b/osu.Game/Localisation/GraphicsSettingsStrings.cs @@ -34,11 +34,6 @@ namespace osu.Game.Localisation /// public static LocalisableString ShowFPS => new TranslatableString(getKey(@"show_fps"), @"Show FPS"); - /// - /// "Using unlimited frame limiter can lead to stutters, bad performance and overheating. It will not improve perceived latency. "2x refresh rate" is recommended." - /// - public static LocalisableString UnlimitedFramesNote => new TranslatableString(getKey(@"unlimited_frames_note"), @"Using unlimited frame limiter can lead to stutters, bad performance and overheating. It will not improve perceived latency. ""2x refresh rate"" is recommended."); - /// /// "Layout" /// diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs index 8c3e45cd62..5ba8e724cf 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs @@ -15,8 +15,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics { protected override LocalisableString Header => GraphicsSettingsStrings.RendererHeader; - private SettingsEnumDropdown frameLimiterDropdown; - [BackgroundDependencyLoader] private void load(FrameworkConfigManager config, OsuConfigManager osuConfig) { @@ -24,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics Children = new Drawable[] { // TODO: this needs to be a custom dropdown at some point - frameLimiterDropdown = new SettingsEnumDropdown + new SettingsEnumDropdown { LabelText = GraphicsSettingsStrings.FrameLimiter, Current = config.GetBindable(FrameworkSetting.FrameSync) @@ -41,24 +39,5 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics }, }; } - - protected override void LoadComplete() - { - base.LoadComplete(); - - frameLimiterDropdown.Current.BindValueChanged(limit => - { - switch (limit.NewValue) - { - case FrameSync.Unlimited: - frameLimiterDropdown.SetNoticeText(GraphicsSettingsStrings.UnlimitedFramesNote, true); - break; - - default: - frameLimiterDropdown.ClearNoticeText(); - break; - } - }, true); - } } } From 7e7716f942a5ef2df2e49c8783c9f1fa829614a3 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 15:40:11 +0900 Subject: [PATCH 139/982] Support undo/redo for control points --- osu.Game/Beatmaps/Formats/LegacyDecoder.cs | 2 +- osu.Game/Screens/Edit/EditorBeatmap.cs | 59 ++++++----- .../Edit/LegacyEditorBeatmapPatcher.cs | 100 ++++++++++++------ 3 files changed, 105 insertions(+), 56 deletions(-) diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index ff13e61360..25551d1ef6 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -143,7 +143,7 @@ namespace osu.Game.Beatmaps.Formats protected string CleanFilename(string path) => path.Trim('"').ToStandardisedPath(); - protected enum Section + public enum Section { General, Editor, diff --git a/osu.Game/Screens/Edit/EditorBeatmap.cs b/osu.Game/Screens/Edit/EditorBeatmap.cs index c9449f3259..577a8291ad 100644 --- a/osu.Game/Screens/Edit/EditorBeatmap.cs +++ b/osu.Game/Screens/Edit/EditorBeatmap.cs @@ -71,31 +71,7 @@ namespace osu.Game.Screens.Edit public EditorBeatmap(IBeatmap playableBeatmap, ISkin beatmapSkin = null, BeatmapInfo beatmapInfo = null) { PlayableBeatmap = playableBeatmap; - - // ensure we are not working with legacy control points. - // if we leave the legacy points around they will be applied over any local changes on - // ApplyDefaults calls. this should eventually be removed once the default logic is moved to the decoder/converter. - if (PlayableBeatmap.ControlPointInfo is LegacyControlPointInfo) - { - var newControlPoints = new ControlPointInfo(); - - foreach (var controlPoint in PlayableBeatmap.ControlPointInfo.AllControlPoints) - { - switch (controlPoint) - { - case DifficultyControlPoint _: - case SampleControlPoint _: - // skip legacy types. - continue; - - default: - newControlPoints.Add(controlPoint.Time, controlPoint); - break; - } - } - - playableBeatmap.ControlPointInfo = newControlPoints; - } + PlayableBeatmap.ControlPointInfo = ConvertControlPoints(PlayableBeatmap.ControlPointInfo); this.beatmapInfo = beatmapInfo ?? playableBeatmap.BeatmapInfo; @@ -108,6 +84,39 @@ namespace osu.Game.Screens.Edit trackStartTime(obj); } + /// + /// Converts a such that the resultant is non-legacy. + /// + /// The to convert. + /// The non-legacy . is returned if already non-legacy. + public static ControlPointInfo ConvertControlPoints(ControlPointInfo incoming) + { + // ensure we are not working with legacy control points. + // if we leave the legacy points around they will be applied over any local changes on + // ApplyDefaults calls. this should eventually be removed once the default logic is moved to the decoder/converter. + if (!(incoming is LegacyControlPointInfo)) + return incoming; + + var newControlPoints = new ControlPointInfo(); + + foreach (var controlPoint in incoming.AllControlPoints) + { + switch (controlPoint) + { + case DifficultyControlPoint _: + case SampleControlPoint _: + // skip legacy types. + continue; + + default: + newControlPoints.Add(controlPoint.Time, controlPoint); + break; + } + } + + return newControlPoints; + } + public BeatmapInfo BeatmapInfo { get => beatmapInfo; diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index 3ed2a7efe2..ba9a7ed1a3 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -7,9 +7,11 @@ using System.Diagnostics; using System.IO; using System.Text; using DiffPlex; +using DiffPlex.Model; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Formats; using osu.Game.IO; using osu.Game.Skinning; using Decoder = osu.Game.Beatmaps.Formats.Decoder; @@ -32,61 +34,99 @@ namespace osu.Game.Screens.Edit { // Diff the beatmaps var result = new Differ().CreateLineDiffs(readString(currentState), readString(newState), true, false); + IBeatmap newBeatmap = null; + + editorBeatmap.BeginChange(); + processHitObjects(result, () => newBeatmap ??= readBeatmap(newState)); + processTimingPoints(result, () => newBeatmap ??= readBeatmap(newState)); + editorBeatmap.EndChange(); + } + + private void processTimingPoints(DiffResult result, Func getNewBeatmap) + { + findChangedIndices(result, LegacyDecoder.Section.TimingPoints, out var removedIndices, out var addedIndices); + + if (removedIndices.Count == 0 && addedIndices.Count == 0) + return; + + // Due to conversion from legacy to non-legacy control points, it becomes difficult to diff control points correctly. + // So instead _all_ control points are reloaded if _any_ control point is changed. + + var newControlPoints = EditorBeatmap.ConvertControlPoints(getNewBeatmap().ControlPointInfo); + + editorBeatmap.ControlPointInfo.Clear(); + foreach (var point in newControlPoints.AllControlPoints) + editorBeatmap.ControlPointInfo.Add(point.Time, point); + } + + private void processHitObjects(DiffResult result, Func getNewBeatmap) + { + findChangedIndices(result, LegacyDecoder.Section.HitObjects, out var removedIndices, out var addedIndices); + + foreach (int removed in removedIndices) + editorBeatmap.RemoveAt(removed); + + if (addedIndices.Count > 0) + { + var newBeatmap = getNewBeatmap(); + + foreach (int i in addedIndices) + editorBeatmap.Insert(i, newBeatmap.HitObjects[i]); + } + } + + private void findChangedIndices(DiffResult result, LegacyDecoder.Section section, out List removedIndices, out List addedIndices) + { + removedIndices = new List(); + addedIndices = new List(); // Find the index of [HitObject] sections. Lines changed prior to this index are ignored. - int oldHitObjectsIndex = Array.IndexOf(result.PiecesOld, "[HitObjects]"); - int newHitObjectsIndex = Array.IndexOf(result.PiecesNew, "[HitObjects]"); + int oldSectionStartIndex = Array.IndexOf(result.PiecesOld, $"[{section}]"); + int oldSectionEndIndex = Array.FindIndex(result.PiecesOld, oldSectionStartIndex + 1, s => s.StartsWith(@"[", StringComparison.Ordinal)); - Debug.Assert(oldHitObjectsIndex >= 0); - Debug.Assert(newHitObjectsIndex >= 0); + if (oldSectionEndIndex == -1) + oldSectionEndIndex = result.PiecesOld.Length; - var toRemove = new List(); - var toAdd = new List(); + int newSectionStartIndex = Array.IndexOf(result.PiecesNew, $"[{section}]"); + int newSectionEndIndex = Array.FindIndex(result.PiecesNew, newSectionStartIndex + 1, s => s.StartsWith(@"[", StringComparison.Ordinal)); + + if (newSectionEndIndex == -1) + newSectionEndIndex = result.PiecesOld.Length; + + Debug.Assert(oldSectionStartIndex >= 0); + Debug.Assert(newSectionStartIndex >= 0); foreach (var block in result.DiffBlocks) { - // Removed hitobjects + // Removed indices for (int i = 0; i < block.DeleteCountA; i++) { - int hoIndex = block.DeleteStartA + i - oldHitObjectsIndex - 1; + int objectIndex = block.DeleteStartA + i; - if (hoIndex < 0) + if (objectIndex <= oldSectionStartIndex || objectIndex >= oldSectionEndIndex) continue; - toRemove.Add(hoIndex); + removedIndices.Add(objectIndex - oldSectionStartIndex - 1); } - // Added hitobjects + // Added indices for (int i = 0; i < block.InsertCountB; i++) { - int hoIndex = block.InsertStartB + i - newHitObjectsIndex - 1; + int objectIndex = block.InsertStartB + i; - if (hoIndex < 0) + if (objectIndex <= newSectionStartIndex || objectIndex >= newSectionEndIndex) continue; - toAdd.Add(hoIndex); + addedIndices.Add(objectIndex - newSectionStartIndex - 1); } } // Sort the indices to ensure that removal + insertion indices don't get jumbled up post-removal or post-insertion. // This isn't strictly required, but the differ makes no guarantees about order. - toRemove.Sort(); - toAdd.Sort(); + removedIndices.Sort(); + addedIndices.Sort(); - editorBeatmap.BeginChange(); - - // Apply the changes. - for (int i = toRemove.Count - 1; i >= 0; i--) - editorBeatmap.RemoveAt(toRemove[i]); - - if (toAdd.Count > 0) - { - IBeatmap newBeatmap = readBeatmap(newState); - foreach (int i in toAdd) - editorBeatmap.Insert(i, newBeatmap.HitObjects[i]); - } - - editorBeatmap.EndChange(); + removedIndices.Reverse(); } private string readString(byte[] state) => Encoding.UTF8.GetString(state); From 776e7c0c718e531874247c5c5dca8c0294cd2a04 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 15:40:18 +0900 Subject: [PATCH 140/982] Work around performance issues --- osu.Game/Screens/Edit/Timing/TimingScreen.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index f498aa917e..015e7f5bc1 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -137,8 +137,12 @@ namespace osu.Game.Screens.Edit.Timing controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups); controlPointGroups.BindCollectionChanged((sender, args) => { - table.ControlGroups = controlPointGroups; - changeHandler?.SaveState(); + // This AddOnce() works around performance issues from the LegacyEditorBeatmapPatcher re-initialising all control points every undo & redo. + Scheduler.AddOnce(() => + { + table.ControlGroups = controlPointGroups; + changeHandler?.SaveState(); + }); }, true); } From 5a18547342d1c7a242052fb28ecc72159e128f0d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 15:58:11 +0900 Subject: [PATCH 141/982] Compare by `char` Co-authored-by: Berkan Diler --- osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index ba9a7ed1a3..c668778be2 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -82,13 +82,13 @@ namespace osu.Game.Screens.Edit // Find the index of [HitObject] sections. Lines changed prior to this index are ignored. int oldSectionStartIndex = Array.IndexOf(result.PiecesOld, $"[{section}]"); - int oldSectionEndIndex = Array.FindIndex(result.PiecesOld, oldSectionStartIndex + 1, s => s.StartsWith(@"[", StringComparison.Ordinal)); + int oldSectionEndIndex = Array.FindIndex(result.PiecesOld, oldSectionStartIndex + 1, s => s.StartsWith('[')); if (oldSectionEndIndex == -1) oldSectionEndIndex = result.PiecesOld.Length; int newSectionStartIndex = Array.IndexOf(result.PiecesNew, $"[{section}]"); - int newSectionEndIndex = Array.FindIndex(result.PiecesNew, newSectionStartIndex + 1, s => s.StartsWith(@"[", StringComparison.Ordinal)); + int newSectionEndIndex = Array.FindIndex(result.PiecesNew, newSectionStartIndex + 1, s => s.StartsWith('[')); if (newSectionEndIndex == -1) newSectionEndIndex = result.PiecesOld.Length; From 17eaf7bb5c2d1041738ccf780c96e1b1214a2e21 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 13 Jun 2022 16:35:46 +0900 Subject: [PATCH 142/982] Add failing test coverage showing hit meters don't update when not visible --- .../Visual/Gameplay/TestSceneHitErrorMeter.cs | 30 +++++++++++++++++++ .../HUD/HitErrorMeters/ColourHitErrorMeter.cs | 12 ++++---- 2 files changed, 36 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs index 7febb54010..cbf9760e21 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs @@ -142,6 +142,36 @@ namespace osu.Game.Tests.Visual.Gameplay AddAssert("no circle added", () => !this.ChildrenOfType().Any()); } + [Test] + public void TestProcessingWhileHidden() + { + AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1)); + + AddStep("hide displays", () => + { + foreach (var hitErrorMeter in this.ChildrenOfType()) + hitErrorMeter.Hide(); + }); + + AddRepeatStep("hit", () => newJudgement(), ColourHitErrorMeter.MAX_DISPLAYED_JUDGEMENTS * 2); + + AddAssert("bars added", () => this.ChildrenOfType().Any()); + AddAssert("circle added", () => this.ChildrenOfType().Any()); + + AddUntilStep("wait for bars to disappear", () => !this.ChildrenOfType().Any()); + AddUntilStep("ensure max circles not exceeded", () => + { + return this.ChildrenOfType() + .All(m => m.ChildrenOfType().Count() <= ColourHitErrorMeter.MAX_DISPLAYED_JUDGEMENTS); + }); + + AddStep("show displays", () => + { + foreach (var hitErrorMeter in this.ChildrenOfType()) + hitErrorMeter.Show(); + }); + } + [Test] public void TestClear() { diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs index 5012be7249..9948b968d1 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs @@ -15,7 +15,11 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters { public class ColourHitErrorMeter : HitErrorMeter { + internal const int MAX_DISPLAYED_JUDGEMENTS = 20; + private const int animation_duration = 200; + private const int drawable_judgement_size = 8; + private const int spacing = 2; private readonly JudgementFlow judgementsFlow; @@ -37,16 +41,12 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters private class JudgementFlow : FillFlowContainer { - private const int max_available_judgements = 20; - private const int drawable_judgement_size = 8; - private const int spacing = 2; - public override IEnumerable FlowingChildren => base.FlowingChildren.Reverse(); public JudgementFlow() { AutoSizeAxes = Axes.X; - Height = max_available_judgements * (drawable_judgement_size + spacing) - spacing; + Height = MAX_DISPLAYED_JUDGEMENTS * (drawable_judgement_size + spacing) - spacing; Spacing = new Vector2(0, spacing); Direction = FillDirection.Vertical; LayoutDuration = animation_duration; @@ -57,7 +57,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters { Add(new HitErrorCircle(colour, drawable_judgement_size)); - if (Children.Count > max_available_judgements) + if (Children.Count > MAX_DISPLAYED_JUDGEMENTS) Children.FirstOrDefault(c => !c.IsRemoved)?.Remove(); } } From 86163d2225157af9c874af5b2dd59208572f8349 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 13 Jun 2022 16:37:26 +0900 Subject: [PATCH 143/982] Fix hit error meters not updating visual state when hidden It is an expectation of users that when the HUD is shown after a period of being hidden, it will visually reflect the state based on recent judgements. To achieve this, I've added `AlwaysPresent` and moved the transform application to the meter level, rather than at a child level. If this is seen as a bad direction, `AlwaysPresent` can be applied to the drawable children and the transforms can be moved back. Also of note, `ColourHitErrorMeter` is pretty weird. The flow class could potentially be removed and reduce `AlwaysPresent` usage by one. Can do that refactor as part of this PR if preferred. Closes #18624. --- .../HUD/HitErrorMeters/BarHitErrorMeter.cs | 35 ++++++++++--------- .../HUD/HitErrorMeters/ColourHitErrorMeter.cs | 34 +++++++----------- .../Play/HUD/HitErrorMeters/HitErrorMeter.cs | 2 ++ 3 files changed, 33 insertions(+), 38 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs index dca50c07ad..79fd22eb0e 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs @@ -400,6 +400,9 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters { const int arrow_move_duration = 800; + const int judgement_fade_in_duration = 100; + const int judgement_fade_out_duration = 5000; + if (!judgement.IsHit || judgement.HitObject.HitWindows?.WindowFor(HitResult.Miss) == 0) return; @@ -420,12 +423,26 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters } } - judgementsContainer.Add(new JudgementLine + var judgementLine = new JudgementLine { JudgementLineThickness = { BindTarget = JudgementLineThickness }, Y = getRelativeJudgementPosition(judgement.TimeOffset), Colour = GetColourForHitResult(judgement.Type), - }); + Alpha = 0, + Width = 0, + }; + + judgementsContainer.Add(judgementLine); + + // Importantly, transforms should be applied in this method rather than constructed drawables + // to ensure that they are applied even when the `HitErrorMeter` is hidden (see `AlwaysPresent` usage). + judgementLine + .FadeTo(0.6f, judgement_fade_in_duration, Easing.OutQuint) + .ResizeWidthTo(1, judgement_fade_in_duration, Easing.OutQuint) + .Then() + .FadeOut(judgement_fade_out_duration) + .ResizeWidthTo(0, judgement_fade_out_duration, Easing.InQuint) + .Expire(); arrow.MoveToY( getRelativeJudgementPosition(floatingAverage = floatingAverage * 0.9 + judgement.TimeOffset * 0.1) @@ -456,23 +473,9 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters protected override void LoadComplete() { - const int judgement_fade_in_duration = 100; - const int judgement_fade_out_duration = 5000; - base.LoadComplete(); - Alpha = 0; - Width = 0; - JudgementLineThickness.BindValueChanged(thickness => Height = thickness.NewValue, true); - - this - .FadeTo(0.6f, judgement_fade_in_duration, Easing.OutQuint) - .ResizeWidthTo(1, judgement_fade_in_duration, Easing.OutQuint) - .Then() - .FadeOut(judgement_fade_out_duration) - .ResizeWidthTo(0, judgement_fade_out_duration, Easing.InQuint) - .Expire(); } } diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs index 9948b968d1..285a2f8251 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs @@ -51,47 +51,37 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters Direction = FillDirection.Vertical; LayoutDuration = animation_duration; LayoutEasing = Easing.OutQuint; + AlwaysPresent = true; } public void Push(Color4 colour) { - Add(new HitErrorCircle(colour, drawable_judgement_size)); + var hitErrorCircle = new HitErrorCircle(colour); + + Add(hitErrorCircle); + + hitErrorCircle.FadeInFromZero(animation_duration, Easing.OutQuint); + hitErrorCircle.MoveToY(-drawable_judgement_size); + hitErrorCircle.MoveToY(0, animation_duration, Easing.OutQuint); if (Children.Count > MAX_DISPLAYED_JUDGEMENTS) Children.FirstOrDefault(c => !c.IsRemoved)?.Remove(); } } - internal class HitErrorCircle : Container + internal class HitErrorCircle : Circle { public bool IsRemoved { get; private set; } - private readonly Circle circle; - - public HitErrorCircle(Color4 colour, int size) + public HitErrorCircle(Color4 colour) { - Size = new Vector2(size); - Child = circle = new Circle - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - Colour = colour - }; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - circle.FadeInFromZero(animation_duration, Easing.OutQuint); - circle.MoveToY(-DrawSize.Y); - circle.MoveToY(0, animation_duration, Easing.OutQuint); + Colour = colour; + Size = new Vector2(drawable_judgement_size); } public void Remove() { IsRemoved = true; - this.FadeOut(animation_duration, Easing.OutQuint).Expire(); } } diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs index 1f08cb8aa7..c4e738de28 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs @@ -37,6 +37,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters { base.LoadComplete(); + AlwaysPresent = true; + if (gameplayClockContainer != null) gameplayClockContainer.OnSeek += Clear; From 285e5abb417e43fb8b95054edeba2d2a05d6e90d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 16:55:46 +0900 Subject: [PATCH 144/982] Fix incorrect fallback value --- osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index c668778be2..939d319405 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -91,7 +91,7 @@ namespace osu.Game.Screens.Edit int newSectionEndIndex = Array.FindIndex(result.PiecesNew, newSectionStartIndex + 1, s => s.StartsWith('[')); if (newSectionEndIndex == -1) - newSectionEndIndex = result.PiecesOld.Length; + newSectionEndIndex = result.PiecesNew.Length; Debug.Assert(oldSectionStartIndex >= 0); Debug.Assert(newSectionStartIndex >= 0); From a8286bdf0486b5c18e480afd2facf77c24714b58 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 16:56:08 +0900 Subject: [PATCH 145/982] Fix assertion failures --- osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index 939d319405..b56d990d75 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -82,14 +82,18 @@ namespace osu.Game.Screens.Edit // Find the index of [HitObject] sections. Lines changed prior to this index are ignored. int oldSectionStartIndex = Array.IndexOf(result.PiecesOld, $"[{section}]"); - int oldSectionEndIndex = Array.FindIndex(result.PiecesOld, oldSectionStartIndex + 1, s => s.StartsWith('[')); + if (oldSectionStartIndex == -1) + return; + int oldSectionEndIndex = Array.FindIndex(result.PiecesOld, oldSectionStartIndex + 1, s => s.StartsWith('[')); if (oldSectionEndIndex == -1) oldSectionEndIndex = result.PiecesOld.Length; int newSectionStartIndex = Array.IndexOf(result.PiecesNew, $"[{section}]"); - int newSectionEndIndex = Array.FindIndex(result.PiecesNew, newSectionStartIndex + 1, s => s.StartsWith('[')); + if (newSectionStartIndex == -1) + return; + int newSectionEndIndex = Array.FindIndex(result.PiecesNew, newSectionStartIndex + 1, s => s.StartsWith('[')); if (newSectionEndIndex == -1) newSectionEndIndex = result.PiecesNew.Length; From c178e5d5923cdbcc6ace0adad7b475c3865f1a66 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 16:58:43 +0900 Subject: [PATCH 146/982] Add explanatory comment --- osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index b56d990d75..66ece8fcfa 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -130,6 +130,8 @@ namespace osu.Game.Screens.Edit removedIndices.Sort(); addedIndices.Sort(); + // The expected usage of this returned list is to iterate from the start to the end of the list, such that + // these indices need to appear in reverse order for the usage to not have to deal with decrementing indices. removedIndices.Reverse(); } From f997886142cf6fcad1e4c20078bb4f45be2f74cb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 13 Jun 2022 17:18:32 +0900 Subject: [PATCH 147/982] Add scrolling gameplay visualisation mode to latency certifier --- .../TestSceneLatencyCertifierScreen.cs | 6 + osu.Game/Screens/Utility/LatencyArea.cs | 14 ++ osu.Game/Screens/Utility/LatencyVisualMode.cs | 1 + osu.Game/Screens/Utility/ScrollingGameplay.cs | 201 ++++++++++++++++++ 4 files changed, 222 insertions(+) create mode 100644 osu.Game/Screens/Utility/ScrollingGameplay.cs diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index d6e0f995e5..fe14935479 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -36,6 +36,12 @@ namespace osu.Game.Tests.Visual.Settings AddStep("set visual mode to circles", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.CircleGameplay); } + [Test] + public void TestScrollingGameplay() + { + AddStep("set visual mode to scrolling", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.ScrollingGameplay); + } + [Test] public void TestCycleVisualModes() { diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index 3b9e95ce16..21688f0b0c 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -108,6 +108,20 @@ namespace osu.Game.Screens.Utility }; break; + case LatencyVisualMode.ScrollingGameplay: + visualContent.Children = new Drawable[] + { + new ScrollingGameplay + { + RelativeSizeAxes = Axes.Both, + }, + new LatencyCursorContainer + { + RelativeSizeAxes = Axes.Both, + }, + }; + break; + default: throw new ArgumentOutOfRangeException(); } diff --git a/osu.Game/Screens/Utility/LatencyVisualMode.cs b/osu.Game/Screens/Utility/LatencyVisualMode.cs index f9f51f0829..cc15f79be8 100644 --- a/osu.Game/Screens/Utility/LatencyVisualMode.cs +++ b/osu.Game/Screens/Utility/LatencyVisualMode.cs @@ -7,6 +7,7 @@ namespace osu.Game.Screens.Utility public enum LatencyVisualMode { CircleGameplay, + ScrollingGameplay, Simple, } } diff --git a/osu.Game/Screens/Utility/ScrollingGameplay.cs b/osu.Game/Screens/Utility/ScrollingGameplay.cs new file mode 100644 index 0000000000..a32fd3b37f --- /dev/null +++ b/osu.Game/Screens/Utility/ScrollingGameplay.cs @@ -0,0 +1,201 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Framework.Input.States; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Scoring; +using osu.Game.Screens.Utility.SampleComponents; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Screens.Utility +{ + public class ScrollingGameplay : LatencySampleComponent + { + private const float judgement_position = 0.8f; + private const float bar_height = 20; + + private int nextLocation; + + private readonly List hitEvents = new List(); + + private double? lastGeneratedBeatTime; + + private Container circles = null!; + + protected override void LoadComplete() + { + base.LoadComplete(); + + InternalChildren = new Drawable[] + { + new Box + { + Name = "judgement bar", + Colour = OverlayColourProvider.Content2, + RelativeSizeAxes = Axes.X, + RelativePositionAxes = Axes.Y, + Y = judgement_position, + Height = bar_height, + }, + circles = new Container + { + RelativeSizeAxes = Axes.Both, + }, + }; + + SampleBPM.BindValueChanged(_ => + { + circles.Clear(); + lastGeneratedBeatTime = null; + }); + } + + protected override void UpdateAtLimitedRate(InputState inputState) + { + double beatLength = 60000 / SampleBPM.Value; + + int nextBeat = (int)(Clock.CurrentTime / beatLength) + 1; + + // We want to generate a few hit objects ahead of the current time (to allow them to animate). + double generateUpTo = (nextBeat + 2) * beatLength; + + while (lastGeneratedBeatTime == null || lastGeneratedBeatTime < generateUpTo) + { + double time = ++nextBeat * beatLength; + + if (time <= lastGeneratedBeatTime) + continue; + + newBeat(time); + lastGeneratedBeatTime = time; + } + } + + private void newBeat(double time) + { + const float columns = 4; + + float adjustedXPos = ((1f + nextLocation++ % columns) - columns / 2) / columns; + + circles.Add(new SampleNote(time) + { + RelativePositionAxes = Axes.Both, + X = 0.5f + SampleVisualSpacing.Value * (adjustedXPos * 0.5f), + Scale = new Vector2(0.4f + (0.8f * SampleVisualSpacing.Value), 1), + Hit = hit, + }); + } + + private void hit(HitEvent h) + { + hitEvents.Add(h); + } + + public class SampleNote : LatencySampleComponent + { + public HitEvent? HitEvent; + + public Action? Hit { get; set; } + + public readonly double HitTime; + + private Box box = null!; + + private const float size = 100; + private const float duration = 200; + + public SampleNote(double hitTime) + { + HitTime = hitTime; + + Origin = Anchor.Centre; + AutoSizeAxes = Axes.Both; + AlwaysPresent = true; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChildren = new Drawable[] + { + box = new Box + { + Colour = OverlayColourProvider.Content1, + Size = new Vector2(size, bar_height), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + }; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (!IsActive.Value) + return false; + + if (Math.Abs(Clock.CurrentTime - HitTime) > duration) + return false; + + // Allow using any key that isn't used by the latency certifier itself. + switch (e.Key) + { + case Key.Space: + case Key.Number1: + case Key.Number2: + case Key.Tab: + return false; + } + + attemptHit(); + return true; + } + + protected override void UpdateAtLimitedRate(InputState inputState) + { + if (HitEvent == null) + { + double preempt = (float)IBeatmapDifficultyInfo.DifficultyRange(SampleApproachRate.Value, 1800, 1200, 450); + + Alpha = (float)MathHelper.Clamp((Clock.CurrentTime - HitTime + 600) / 400, 0, 1); + Y = judgement_position - (float)((HitTime - Clock.CurrentTime) / preempt); + + if (Clock.CurrentTime > HitTime + duration) + Expire(); + } + } + + private void attemptHit() => Schedule(() => + { + if (HitEvent != null) + return; + + // in case it was hit outside of display range, show immediately + // so the user isn't confused. + this.FadeIn(); + + box + .FadeOut(duration / 2) + .ScaleTo(1.5f, duration / 2); + + HitEvent = new HitEvent(Clock.CurrentTime - HitTime, HitResult.Good, new HitObject + { + HitWindows = new HitWindows(), + }, null, null); + + Hit?.Invoke(HitEvent.Value); + + this.Delay(duration).Expire(); + }); + } + } +} From f680f4d26bce5cc1d3fbc07946a8256d200b6aab Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 17:36:32 +0900 Subject: [PATCH 148/982] Apply refactorings from review --- .../Screens/Edit/LegacyEditorBeatmapPatcher.cs | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index 66ece8fcfa..00cb95dd79 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -3,7 +3,6 @@ using System; using System.Collections.Generic; -using System.Diagnostics; using System.IO; using System.Text; using DiffPlex; @@ -63,8 +62,8 @@ namespace osu.Game.Screens.Edit { findChangedIndices(result, LegacyDecoder.Section.HitObjects, out var removedIndices, out var addedIndices); - foreach (int removed in removedIndices) - editorBeatmap.RemoveAt(removed); + for (int i = removedIndices.Count - 1; i >= 0; i--) + editorBeatmap.RemoveAt(removedIndices[i]); if (addedIndices.Count > 0) { @@ -80,7 +79,7 @@ namespace osu.Game.Screens.Edit removedIndices = new List(); addedIndices = new List(); - // Find the index of [HitObject] sections. Lines changed prior to this index are ignored. + // Find the start and end indices of the relevant section headers in both the old and the new beatmap file. Lines changed outside of the modified ranges are ignored. int oldSectionStartIndex = Array.IndexOf(result.PiecesOld, $"[{section}]"); if (oldSectionStartIndex == -1) return; @@ -97,9 +96,6 @@ namespace osu.Game.Screens.Edit if (newSectionEndIndex == -1) newSectionEndIndex = result.PiecesNew.Length; - Debug.Assert(oldSectionStartIndex >= 0); - Debug.Assert(newSectionStartIndex >= 0); - foreach (var block in result.DiffBlocks) { // Removed indices @@ -129,10 +125,6 @@ namespace osu.Game.Screens.Edit // This isn't strictly required, but the differ makes no guarantees about order. removedIndices.Sort(); addedIndices.Sort(); - - // The expected usage of this returned list is to iterate from the start to the end of the list, such that - // these indices need to appear in reverse order for the usage to not have to deal with decrementing indices. - removedIndices.Reverse(); } private string readString(byte[] state) => Encoding.UTF8.GetString(state); From 336df62a1fb0c6d3556db8e348ebbb0f9233d97f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 13 Jun 2022 18:57:29 +0900 Subject: [PATCH 149/982] Remove unnecessary file existence check This is not required due to `createFileInfos` always being run before we get to this point (I believe this was added after the initial code to check existence was added). This flow is covered in `BeatmapImportTests.TestImportThenReimportAfterMissingFiles`, which still passes with the change. While this check isn't doing any harm, as I'm going through the flow for import-skipping, less checks are appreciated. --- osu.Game/Stores/RealmArchiveModelImporter.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index 6d1449a4b4..e7477cfffc 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -521,8 +521,7 @@ namespace osu.Game.Stores // for the best or worst, we copy and import files of a new import before checking whether // it is a duplicate. so to check if anything has changed, we can just compare all File IDs. getIDs(existing.Files).SequenceEqual(getIDs(import.Files)) && - getFilenames(existing.Files).SequenceEqual(getFilenames(import.Files)) && - checkAllFilesExist(existing); + getFilenames(existing.Files).SequenceEqual(getFilenames(import.Files)); private bool checkAllFilesExist(TModel model) => model.Files.All(f => Files.Storage.Exists(f.File.GetStoragePath())); From b300bc1e24d758416e2f6c1e2e27621e44b0cdee Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 20:41:32 +0900 Subject: [PATCH 150/982] Fix ever-increasing flashlight-strain --- osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index bd8e962122..f5b8afb40a 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueAt(DifficultyHitObject current) { currentStrain *= strainDecay(current.DeltaTime); - currentStrain += currentStrain += FlashlightEvaluator.EvaluateDifficultyOf(current, Mods.Any(m => m is OsuModHidden)) * skillMultiplier; + currentStrain += FlashlightEvaluator.EvaluateDifficultyOf(current, Mods.Any(m => m is OsuModHidden)) * skillMultiplier; return currentStrain; } From f73142c50f841711baf3a5354a919cdbb51d97de Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 13 Jun 2022 20:43:54 +0900 Subject: [PATCH 151/982] Remove for loop --- osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index f5b8afb40a..590ab6ea61 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -15,9 +15,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// public class Flashlight : OsuStrainSkill { + private readonly bool hasHiddenMod; + public Flashlight(Mod[] mods) : base(mods) { + hasHiddenMod = mods.Any(m => m is OsuModHidden); } private double skillMultiplier => 0.05; @@ -33,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueAt(DifficultyHitObject current) { currentStrain *= strainDecay(current.DeltaTime); - currentStrain += FlashlightEvaluator.EvaluateDifficultyOf(current, Mods.Any(m => m is OsuModHidden)) * skillMultiplier; + currentStrain += FlashlightEvaluator.EvaluateDifficultyOf(current, hasHiddenMod) * skillMultiplier; return currentStrain; } From bd9ea9bd6fa8f1717e601ef5b7c24076714875e2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 13 Jun 2022 23:54:43 +0900 Subject: [PATCH 152/982] Revert most unnecessary changes Turns out `AlwaysPresent` at top level is actually enough. This reverts commit 86163d2225157af9c874af5b2dd59208572f8349. --- .../HUD/HitErrorMeters/BarHitErrorMeter.cs | 35 +++++++++---------- .../HUD/HitErrorMeters/ColourHitErrorMeter.cs | 34 +++++++++++------- .../Play/HUD/HitErrorMeters/HitErrorMeter.cs | 5 +-- 3 files changed, 41 insertions(+), 33 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs index 79fd22eb0e..dca50c07ad 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs @@ -400,9 +400,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters { const int arrow_move_duration = 800; - const int judgement_fade_in_duration = 100; - const int judgement_fade_out_duration = 5000; - if (!judgement.IsHit || judgement.HitObject.HitWindows?.WindowFor(HitResult.Miss) == 0) return; @@ -423,26 +420,12 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters } } - var judgementLine = new JudgementLine + judgementsContainer.Add(new JudgementLine { JudgementLineThickness = { BindTarget = JudgementLineThickness }, Y = getRelativeJudgementPosition(judgement.TimeOffset), Colour = GetColourForHitResult(judgement.Type), - Alpha = 0, - Width = 0, - }; - - judgementsContainer.Add(judgementLine); - - // Importantly, transforms should be applied in this method rather than constructed drawables - // to ensure that they are applied even when the `HitErrorMeter` is hidden (see `AlwaysPresent` usage). - judgementLine - .FadeTo(0.6f, judgement_fade_in_duration, Easing.OutQuint) - .ResizeWidthTo(1, judgement_fade_in_duration, Easing.OutQuint) - .Then() - .FadeOut(judgement_fade_out_duration) - .ResizeWidthTo(0, judgement_fade_out_duration, Easing.InQuint) - .Expire(); + }); arrow.MoveToY( getRelativeJudgementPosition(floatingAverage = floatingAverage * 0.9 + judgement.TimeOffset * 0.1) @@ -473,9 +456,23 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters protected override void LoadComplete() { + const int judgement_fade_in_duration = 100; + const int judgement_fade_out_duration = 5000; + base.LoadComplete(); + Alpha = 0; + Width = 0; + JudgementLineThickness.BindValueChanged(thickness => Height = thickness.NewValue, true); + + this + .FadeTo(0.6f, judgement_fade_in_duration, Easing.OutQuint) + .ResizeWidthTo(1, judgement_fade_in_duration, Easing.OutQuint) + .Then() + .FadeOut(judgement_fade_out_duration) + .ResizeWidthTo(0, judgement_fade_out_duration, Easing.InQuint) + .Expire(); } } diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs index 285a2f8251..9948b968d1 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs @@ -51,37 +51,47 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters Direction = FillDirection.Vertical; LayoutDuration = animation_duration; LayoutEasing = Easing.OutQuint; - AlwaysPresent = true; } public void Push(Color4 colour) { - var hitErrorCircle = new HitErrorCircle(colour); - - Add(hitErrorCircle); - - hitErrorCircle.FadeInFromZero(animation_duration, Easing.OutQuint); - hitErrorCircle.MoveToY(-drawable_judgement_size); - hitErrorCircle.MoveToY(0, animation_duration, Easing.OutQuint); + Add(new HitErrorCircle(colour, drawable_judgement_size)); if (Children.Count > MAX_DISPLAYED_JUDGEMENTS) Children.FirstOrDefault(c => !c.IsRemoved)?.Remove(); } } - internal class HitErrorCircle : Circle + internal class HitErrorCircle : Container { public bool IsRemoved { get; private set; } - public HitErrorCircle(Color4 colour) + private readonly Circle circle; + + public HitErrorCircle(Color4 colour, int size) { - Colour = colour; - Size = new Vector2(drawable_judgement_size); + Size = new Vector2(size); + Child = circle = new Circle + { + RelativeSizeAxes = Axes.Both, + Alpha = 0, + Colour = colour + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + circle.FadeInFromZero(animation_duration, Easing.OutQuint); + circle.MoveToY(-DrawSize.Y); + circle.MoveToY(0, animation_duration, Easing.OutQuint); } public void Remove() { IsRemoved = true; + this.FadeOut(animation_duration, Easing.OutQuint).Expire(); } } diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs index c4e738de28..e7aaee9fa1 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs @@ -31,14 +31,15 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters private void load(DrawableRuleset drawableRuleset) { HitWindows = drawableRuleset?.FirstAvailableHitWindows ?? HitWindows.Empty; + + // This is to allow the visual state to be correct after HUD comes visible after being hidden. + AlwaysPresent = true; } protected override void LoadComplete() { base.LoadComplete(); - AlwaysPresent = true; - if (gameplayClockContainer != null) gameplayClockContainer.OnSeek += Clear; From 737197591d812d0abdbf733d05bd4e411b050a9a Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Mon, 13 Jun 2022 17:49:56 +0100 Subject: [PATCH 153/982] Change doubletap algorithm --- .../Difficulty/Evaluators/SpeedEvaluator.cs | 18 ++++++++++++------ .../Difficulty/Skills/Speed.cs | 3 ++- 2 files changed, 14 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs index 85203dd157..e68e7a8653 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Utils; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; using osu.Game.Rulesets.Osu.Objects; @@ -31,14 +30,21 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators // derive strainTime for calculation var osuCurrObj = (OsuDifficultyHitObject)current; var osuPrevObj = current.Index > 0 ? (OsuDifficultyHitObject)current.Previous(0) : null; + var osuNextObj = (OsuDifficultyHitObject)current.Next(0); double strainTime = osuCurrObj.StrainTime; double greatWindowFull = greatWindow * 2; - double speedWindowRatio = strainTime / greatWindowFull; + double doubletapness = 1; - // Aim to nerf cheesy rhythms (Very fast consecutive doubles with large deltatimes between) - if (osuPrevObj != null && strainTime < greatWindowFull && osuPrevObj.StrainTime > strainTime) - strainTime = Interpolation.Lerp(osuPrevObj.StrainTime, strainTime, speedWindowRatio); + // Nerf doubletappable doubles. + if (osuNextObj != null) + { + double currDeltaTime = Math.Max(1, osuCurrObj.DeltaTime); + double nextDeltaTime = Math.Max(1, osuNextObj.DeltaTime); + double speedRatio = Math.Min(1, currDeltaTime / nextDeltaTime); + double windowRatio = Math.Min(1, currDeltaTime / greatWindowFull); + doubletapness = Math.Pow(speedRatio, 1 - windowRatio); + } // Cap deltatime to the OD 300 hitwindow. // 0.93 is derived from making sure 260bpm OD8 streams aren't nerfed harshly, whilst 0.92 limits the effect of the cap. @@ -53,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators double travelDistance = osuPrevObj?.TravelDistance ?? 0; double distance = Math.Min(single_spacing_threshold, travelDistance + osuCurrObj.MinimumJumpDistance); - return (speedBonus + speedBonus * Math.Pow(distance / single_spacing_threshold, 3.5)) / strainTime; + return (speedBonus + speedBonus * Math.Pow(distance / single_spacing_threshold, 3.5)) * doubletapness / strainTime; } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 055e1cb66e..3e4e55262c 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -5,6 +5,7 @@ using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Difficulty.Evaluators; +using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -35,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueAt(DifficultyHitObject current) { - currentStrain *= strainDecay(current.DeltaTime); + currentStrain *= strainDecay(((OsuDifficultyHitObject)current).StrainTime); currentStrain += SpeedEvaluator.EvaluateDifficultyOf(current, greatWindow) * skillMultiplier; currentRhythm = RhythmEvaluator.EvaluateDifficultyOf(current, greatWindow); From 9fc04924eba411f1bcdf6794fa694718abac34ff Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 00:02:02 +0300 Subject: [PATCH 154/982] Revert "Provide context menu items at `BlueprintContainer` for out-of-bounds support" This reverts commit 85fc218edf0d8f2c688af226265ef3e9373c5a4c. --- .../Compose/Components/BlueprintContainer.cs | 30 +------------------ .../Components/EditorSelectionHandler.cs | 2 +- .../Compose/Components/SelectionHandler.cs | 28 +++++++++++++++-- .../Skinning/Editor/SkinSelectionHandler.cs | 2 +- 4 files changed, 28 insertions(+), 34 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index 5fdd7c0e81..d56dc176f6 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -11,14 +11,11 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Primitives; -using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; -using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; @@ -29,7 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// A container which provides a "blueprint" display of items. /// Includes selection and manipulation support via a . /// - public abstract class BlueprintContainer : CompositeDrawable, IKeyBindingHandler, IHasContextMenu + public abstract class BlueprintContainer : CompositeDrawable, IKeyBindingHandler where T : class { protected DragBox DragBox { get; private set; } @@ -537,30 +534,5 @@ namespace osu.Game.Screens.Edit.Compose.Components } #endregion - - #region Context Menu - - public MenuItem[] ContextMenuItems - { - get - { - var selectedBlueprints = SelectionHandler.SelectedBlueprints; - if (!selectedBlueprints.Any(b => b.IsHovered)) - return Array.Empty(); - - var items = new List(); - - items.AddRange(SelectionHandler.GetContextMenuItemsForSelection(selectedBlueprints)); - - if (selectedBlueprints.Count == 1) - items.AddRange(selectedBlueprints[0].ContextMenuItems); - - items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, SelectionHandler.DeleteSelected)); - - return items.ToArray(); - } - } - - #endregion } } diff --git a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs index 5fa98aea01..7f693996a4 100644 --- a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs @@ -165,7 +165,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// The current selection. /// The relevant menu items. - protected internal override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) + protected override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) { if (SelectedBlueprints.All(b => b.Item is IHasComboInformation)) { diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index d4ffb67a51..78b98a3649 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -8,6 +8,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; @@ -16,6 +17,7 @@ using osu.Framework.Input.Events; using osu.Framework.Utils; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; @@ -25,7 +27,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// A component which outlines items and handles movement of selections. /// - public abstract class SelectionHandler : CompositeDrawable, IKeyBindingHandler, IKeyBindingHandler + public abstract class SelectionHandler : CompositeDrawable, IKeyBindingHandler, IKeyBindingHandler, IHasContextMenu { /// /// The currently selected blueprints. @@ -290,7 +292,7 @@ namespace osu.Game.Screens.Edit.Compose.Components return true; } - protected internal void DeleteSelected() + protected void DeleteSelected() { DeleteItems(selectedBlueprints.Select(b => b.Item)); } @@ -343,12 +345,32 @@ namespace osu.Game.Screens.Edit.Compose.Components #region Context Menu + public MenuItem[] ContextMenuItems + { + get + { + if (!SelectedBlueprints.Any(b => b.IsHovered)) + return Array.Empty(); + + var items = new List(); + + items.AddRange(GetContextMenuItemsForSelection(SelectedBlueprints)); + + if (SelectedBlueprints.Count == 1) + items.AddRange(SelectedBlueprints[0].ContextMenuItems); + + items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, DeleteSelected)); + + return items.ToArray(); + } + } + /// /// Provide context menu items relevant to current selection. Calling base is not required. /// /// The current selection. /// The relevant menu items. - protected internal virtual IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) + protected virtual IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) => Enumerable.Empty(); #endregion diff --git a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs index 3ead8fee17..943425e099 100644 --- a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs +++ b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs @@ -180,7 +180,7 @@ namespace osu.Game.Skinning.Editor protected override void DeleteItems(IEnumerable items) => skinEditor.DeleteItems(items.ToArray()); - protected internal override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) + protected override IEnumerable GetContextMenuItemsForSelection(IEnumerable> selection) { var closestItem = new TernaryStateRadioMenuItem("Closest", MenuItemType.Standard, _ => applyClosestAnchors()) { From c49b8e4a5cc4ae14c9dd25d2030c7410bb1f1dba Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 00:19:15 +0300 Subject: [PATCH 155/982] Allow `BlueprintContainer` and `SelectionHandler` to receive input outside bounds --- .../Screens/Edit/Compose/Components/BlueprintContainer.cs | 7 +++++++ .../Edit/Compose/Components/ComposeBlueprintContainer.cs | 2 -- .../Screens/Edit/Compose/Components/SelectionHandler.cs | 7 +++++++ 3 files changed, 14 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index d56dc176f6..fbec80a63b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -106,6 +106,13 @@ namespace osu.Game.Screens.Edit.Compose.Components /// protected virtual bool AllowDeselectionDuringDrag => true; + /// + /// Positional input must be received outside the container's bounds, + /// in order to handle blueprints which are partially offscreen. + /// + /// + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + protected override bool OnMouseDown(MouseDownEvent e) { bool selectionPerformed = performMouseDownActions(e); diff --git a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs index 68be20720d..0be2cb4462 100644 --- a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs @@ -30,8 +30,6 @@ namespace osu.Game.Screens.Edit.Compose.Components /// public class ComposeBlueprintContainer : EditorBlueprintContainer { - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; - private readonly Container placementBlueprintContainer; protected new EditorSelectionHandler SelectionHandler => (EditorSelectionHandler)base.SelectionHandler; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 78b98a3649..e5020afcde 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -97,6 +97,13 @@ namespace osu.Game.Screens.Edit.Compose.Components #region User Input Handling + /// + /// Positional input must be received outside the container's bounds, + /// in order to handle blueprints which are partially offscreen. + /// + /// + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + /// /// Handles the selected items being moved. /// From fa4930c5865a414bb3d1d811cbca69b9a08f2c13 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 00:19:47 +0300 Subject: [PATCH 156/982] Remove no longer necessary `ReceivePositionalInputAt` overrides in timeline components --- .../Components/Timeline/TimelineBlueprintContainer.cs | 3 --- .../Components/Timeline/TimelineSelectionHandler.cs | 7 ------- 2 files changed, 10 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs index a9e9ef5001..1c0c2fb215 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs @@ -33,9 +33,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private Bindable placement; private SelectionBlueprint placementBlueprint; - // We want children within the timeline to be interactable - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => timeline.ScreenSpaceDrawQuad.Contains(screenSpacePos); - public TimelineBlueprintContainer(HitObjectComposer composer) : base(composer) { diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs index e98cf8332f..da12ab521f 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs @@ -6,23 +6,16 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; using JetBrains.Annotations; -using osu.Framework.Allocation; using osu.Framework.Input.Events; using osu.Game.Input.Bindings; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; -using osuTK; using osuTK.Input; namespace osu.Game.Screens.Edit.Compose.Components.Timeline { internal class TimelineSelectionHandler : EditorSelectionHandler { - [Resolved] - private Timeline timeline { get; set; } - - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => timeline.ScreenSpaceDrawQuad.Contains(screenSpacePos); - // for now we always allow movement. snapping is provided by the Timeline's "distance" snap implementation public override bool HandleMovement(MoveSelectionEvent moveEvent) => true; From a20e43c2ae9f7fad40736eb8658a2245731b782d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 18:22:23 +0900 Subject: [PATCH 157/982] Ensure containers which are being used to hide HUD elements still update for now I don't think this is necessarily a final solution (as this means all HUD elements are adding overhead even when not visible), but this will make the implementations much easier for the time being. I've checked and can't notice any perceivable overhead in profiling so we should be fine for now. --- osu.Game/Screens/Play/HUDOverlay.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index f6087e0958..6419532221 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -86,7 +86,10 @@ namespace osu.Game.Screens.Play Children = new Drawable[] { CreateFailingLayer(), - mainComponents = new MainComponentsContainer(), + mainComponents = new MainComponentsContainer + { + AlwaysPresent = true, + }, topRightElements = new FillFlowContainer { Anchor = Anchor.TopRight, @@ -108,6 +111,7 @@ namespace osu.Game.Screens.Play Margin = new MarginPadding(10), Spacing = new Vector2(10), AutoSizeAxes = Axes.Both, + AlwaysPresent = true, LayoutDuration = FADE_DURATION / 2, LayoutEasing = FADE_EASING, Direction = FillDirection.Vertical, From 0147a8ecee356c4454dda943ad6f9c5f5bc0bcf2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 18:35:33 +0900 Subject: [PATCH 158/982] Add test coverage of HUD components still getting updated when hidden --- .../Visual/Gameplay/TestSceneHUDOverlay.cs | 23 ++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs index 83c557ee51..949f0f667b 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs @@ -14,6 +14,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Play; +using osu.Game.Screens.Play.HUD.HitErrorMeters; using osu.Game.Skinning; using osu.Game.Tests.Gameplay; using osuTK.Input; @@ -145,6 +146,26 @@ namespace osu.Game.Tests.Visual.Gameplay AddAssert("key counters still hidden", () => !keyCounterFlow.IsPresent); } + [Test] + public void TestHiddenHUDDoesntBlockComponentUpdates() + { + int updateCount = 0; + + AddStep("set hud to never show", () => localConfig.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never)); + + createNew(); + + AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded); + AddUntilStep("wait for components to be hidden", () => hudOverlay.ChildrenOfType().Single().Alpha == 0); + + AddStep("bind on update", () => + { + hudOverlay.ChildrenOfType().First().OnUpdate += _ => updateCount++; + }); + + AddUntilStep("wait for updates", () => updateCount > 0); + } + [Test] public void TestHiddenHUDDoesntBlockSkinnableComponentsLoad() { @@ -153,7 +174,7 @@ namespace osu.Game.Tests.Visual.Gameplay createNew(); AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded); - AddUntilStep("wait for components to be hidden", () => !hudOverlay.ChildrenOfType().Single().IsPresent); + AddUntilStep("wait for components to be hidden", () => hudOverlay.ChildrenOfType().Single().Alpha == 0); AddStep("reload components", () => hudOverlay.ChildrenOfType().Single().Reload()); AddUntilStep("skinnable components loaded", () => hudOverlay.ChildrenOfType().Single().ComponentsLoaded); From aeca138930f7ab95eae73f3fea586c25606d9032 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 18:48:57 +0900 Subject: [PATCH 159/982] Fix ctrl-z in editor also seeking to start in addition to undo --- osu.Game/Screens/Edit/Editor.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 1414644a54..e4a18b8478 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -422,6 +422,8 @@ namespace osu.Game.Screens.Edit protected override bool OnKeyDown(KeyDownEvent e) { + if (e.ControlPressed || e.AltPressed || e.SuperPressed) return false; + switch (e.Key) { case Key.Left: From c30644328cf1a9e855dde91ba4676d73f384cee4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 19:21:02 +0900 Subject: [PATCH 160/982] Fix timing adjustment repeat buttons firing one change per repeat invocation --- osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs | 5 +++++ osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs | 9 ++++++++- 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs b/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs index 595305b20f..3b78402f8a 100644 --- a/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs +++ b/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs @@ -23,6 +23,9 @@ namespace osu.Game.Screens.Edit.Timing private Sample sample; + public Action RepeatBegan; + public Action RepeatEnded; + /// /// An additive modifier for the frequency of the sample played on next actuation. /// This can be adjusted during the button's event to affect the repeat sample playback of that click. @@ -44,6 +47,7 @@ namespace osu.Game.Screens.Edit.Timing protected override bool OnMouseDown(MouseDownEvent e) { + RepeatBegan?.Invoke(); beginRepeat(); return true; } @@ -51,6 +55,7 @@ namespace osu.Game.Screens.Edit.Timing protected override void OnMouseUp(MouseUpEvent e) { adjustDelegate?.Cancel(); + RepeatEnded?.Invoke(); base.OnMouseUp(e); } diff --git a/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs b/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs index 9540547d89..8aa0a88c3b 100644 --- a/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs +++ b/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs @@ -44,6 +44,9 @@ namespace osu.Game.Screens.Edit.Timing [Resolved] private OverlayColourProvider colourProvider { get; set; } + [Resolved] + private EditorBeatmap editorBeatmap { get; set; } + public TimingAdjustButton(double adjustAmount) { this.adjustAmount = adjustAmount; @@ -72,7 +75,11 @@ namespace osu.Game.Screens.Edit.Timing } }); - AddInternal(repeatBehaviour = new RepeatingButtonBehaviour(this)); + AddInternal(repeatBehaviour = new RepeatingButtonBehaviour(this) + { + RepeatBegan = () => editorBeatmap.BeginChange(), + RepeatEnded = () => editorBeatmap.EndChange() + }); } [BackgroundDependencyLoader] From d73c0ca65949fa2bff7f8fb4602a350ac8048856 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 19:38:51 +0900 Subject: [PATCH 161/982] Remove unused methods from `IModelImporter` All the xmldoc is already present in `RealmArchiveModelImporter` so nothing is lost here. --- osu.Game/Database/IModelImporter.cs | 43 +++++++---------------------- 1 file changed, 10 insertions(+), 33 deletions(-) diff --git a/osu.Game/Database/IModelImporter.cs b/osu.Game/Database/IModelImporter.cs index 90df13477e..b59636e88d 100644 --- a/osu.Game/Database/IModelImporter.cs +++ b/osu.Game/Database/IModelImporter.cs @@ -1,14 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using System.Threading; -using System.Threading.Tasks; -using osu.Game.IO.Archives; -using osu.Game.Overlays.Notifications; - #nullable enable +using System.Collections.Generic; +using System.Threading.Tasks; +using osu.Game.Overlays.Notifications; + namespace osu.Game.Database { /// @@ -18,35 +16,14 @@ namespace osu.Game.Database public interface IModelImporter : IPostNotifications, IPostImports, ICanAcceptFiles where TModel : class, IHasGuidPrimaryKey { + /// + /// Process multiple import tasks, updating a tracking notification with progress. + /// + /// The notification to update. + /// The import tasks. + /// The imported models. Task>> Import(ProgressNotification notification, params ImportTask[] tasks); - /// - /// Import one from the filesystem and delete the file on success. - /// Note that this bypasses the UI flow and should only be used for special cases or testing. - /// - /// The containing data about the to import. - /// Whether this is a low priority import. - /// An optional cancellation token. - /// The imported model, if successful. - Task?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default); - - /// - /// Silently import an item from an . - /// - /// The archive to be imported. - /// Whether this is a low priority import. - /// An optional cancellation token. - Task?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default); - - /// - /// Silently import an item from a . - /// - /// The model to be imported. - /// An optional archive to use for model population. - /// Whether this is a low priority import. - /// An optional cancellation token. - Live? Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default); - /// /// A user displayable name for the model type associated with this manager. /// From ca0765a9326100a25994df7acee884a913e60170 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 19:46:59 +0900 Subject: [PATCH 162/982] Tidy up various delegation implementations --- osu.Game/Scoring/ScoreManager.cs | 50 +++-------------- osu.Game/Skinning/SkinManager.cs | 88 ++++++++---------------------- osu.Game/Stores/BeatmapImporter.cs | 3 - 3 files changed, 32 insertions(+), 109 deletions(-) diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index fbec6ea1fb..e086135296 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -266,57 +266,23 @@ namespace osu.Game.Scoring }); } - public void Delete(List items, bool silent = false) - { - scoreModelManager.Delete(items, silent); - } + public void Delete(List items, bool silent = false) => scoreModelManager.Delete(items, silent); - public void Undelete(List items, bool silent = false) - { - scoreModelManager.Undelete(items, silent); - } + public void Undelete(List items, bool silent = false) => scoreModelManager.Undelete(items, silent); - public void Undelete(ScoreInfo item) - { - scoreModelManager.Undelete(item); - } + public void Undelete(ScoreInfo item) => scoreModelManager.Undelete(item); - public Task Import(params string[] paths) - { - return scoreModelManager.Import(paths); - } + public Task Import(params string[] paths) => scoreModelManager.Import(paths); - public Task Import(params ImportTask[] tasks) - { - return scoreModelManager.Import(tasks); - } + public Task Import(params ImportTask[] tasks) => scoreModelManager.Import(tasks); public IEnumerable HandledExtensions => scoreModelManager.HandledExtensions; - public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) - { - return scoreModelManager.Import(notification, tasks); - } + public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreModelManager.Import(notification, tasks); - public Task> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return scoreModelManager.Import(task, lowPriority, cancellationToken); - } + public Live Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, lowPriority, cancellationToken); - public Task> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return scoreModelManager.Import(archive, lowPriority, cancellationToken); - } - - public Live Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return scoreModelManager.Import(item, archive, lowPriority, cancellationToken); - } - - public bool IsAvailableLocally(ScoreInfo model) - { - return scoreModelManager.IsAvailableLocally(model); - } + public bool IsAvailableLocally(ScoreInfo model) => scoreModelManager.IsAvailableLocally(model); #endregion diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 5e1902f520..e04bdce5fd 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -268,37 +268,21 @@ namespace osu.Game.Skinning set => skinModelManager.PostImport = value; } - public Task Import(params string[] paths) - { - return skinModelManager.Import(paths); - } + public Task Import(params string[] paths) => skinModelManager.Import(paths); - public Task Import(params ImportTask[] tasks) - { - return skinModelManager.Import(tasks); - } + public Task Import(params ImportTask[] tasks) => skinModelManager.Import(tasks); public IEnumerable HandledExtensions => skinModelManager.HandledExtensions; - public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) - { - return skinModelManager.Import(notification, tasks); - } + public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => skinModelManager.Import(notification, tasks); - public Task> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return skinModelManager.Import(task, lowPriority, cancellationToken); - } + public Task> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) => skinModelManager.Import(task, lowPriority, cancellationToken); - public Task> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return skinModelManager.Import(archive, lowPriority, cancellationToken); - } + public Task> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) => + skinModelManager.Import(archive, lowPriority, cancellationToken); - public Live Import(SkinInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return skinModelManager.Import(item, archive, lowPriority, cancellationToken); - } + public Live Import(SkinInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => + skinModelManager.Import(item, archive, lowPriority, cancellationToken); #endregion @@ -323,46 +307,22 @@ namespace osu.Game.Skinning }); } + public bool Delete(SkinInfo item) => skinModelManager.Delete(item); + + public void Delete(List items, bool silent = false) => skinModelManager.Delete(items, silent); + + public void Undelete(List items, bool silent = false) => skinModelManager.Undelete(items, silent); + + public void Undelete(SkinInfo item) => skinModelManager.Undelete(item); + + public bool IsAvailableLocally(SkinInfo model) => skinModelManager.IsAvailableLocally(model); + + public void ReplaceFile(SkinInfo model, RealmNamedFileUsage file, Stream contents) => skinModelManager.ReplaceFile(model, file, contents); + + public void DeleteFile(SkinInfo model, RealmNamedFileUsage file) => skinModelManager.DeleteFile(model, file); + + public void AddFile(SkinInfo model, Stream contents, string filename) => skinModelManager.AddFile(model, contents, filename); + #endregion - - public bool Delete(SkinInfo item) - { - return skinModelManager.Delete(item); - } - - public void Delete(List items, bool silent = false) - { - skinModelManager.Delete(items, silent); - } - - public void Undelete(List items, bool silent = false) - { - skinModelManager.Undelete(items, silent); - } - - public void Undelete(SkinInfo item) - { - skinModelManager.Undelete(item); - } - - public bool IsAvailableLocally(SkinInfo model) - { - return skinModelManager.IsAvailableLocally(model); - } - - public void ReplaceFile(SkinInfo model, RealmNamedFileUsage file, Stream contents) - { - skinModelManager.ReplaceFile(model, file, contents); - } - - public void DeleteFile(SkinInfo model, RealmNamedFileUsage file) - { - skinModelManager.DeleteFile(model, file); - } - - public void AddFile(SkinInfo model, Stream contents, string filename) - { - skinModelManager.AddFile(model, contents, filename); - } } } diff --git a/osu.Game/Stores/BeatmapImporter.cs b/osu.Game/Stores/BeatmapImporter.cs index f04a0210ef..3d89dfeca9 100644 --- a/osu.Game/Stores/BeatmapImporter.cs +++ b/osu.Game/Stores/BeatmapImporter.cs @@ -39,9 +39,6 @@ namespace osu.Game.Stores protected override string[] HashableFileTypes => new[] { ".osu" }; - // protected override bool CheckLocalAvailability(RealmBeatmapSet model, System.Linq.IQueryable items) - // => base.CheckLocalAvailability(model, items) || (model.OnlineID > -1)); - private readonly BeatmapOnlineLookupQueue? onlineLookupQueue; protected BeatmapImporter(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null) From 9f599a5ab4b32cace5f90cc9eb158a4da90c759f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 19:52:30 +0900 Subject: [PATCH 163/982] Remove unused `lowPriority` flag from one `Import` method --- .../Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs | 4 ++-- osu.Game/Beatmaps/BeatmapManager.cs | 2 +- osu.Game/Scoring/ScoreManager.cs | 2 +- osu.Game/Skinning/SkinManager.cs | 2 +- osu.Game/Stores/RealmArchiveModelImporter.cs | 5 ++--- 5 files changed, 7 insertions(+), 8 deletions(-) diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index db988a544d..278acce3e5 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -225,10 +225,10 @@ namespace osu.Game.Tests.Online this.testBeatmapManager = testBeatmapManager; } - public override Live Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) + public override Live Import(BeatmapSetInfo item, ArchiveReader archive = null, CancellationToken cancellationToken = default) { testBeatmapManager.AllowImport.Task.WaitSafely(); - return (testBeatmapManager.CurrentImport = base.Import(item, archive, lowPriority, cancellationToken)); + return (testBeatmapManager.CurrentImport = base.Import(item, archive, cancellationToken)); } } } diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index dba457c81c..1a536a22b1 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -374,7 +374,7 @@ namespace osu.Game.Beatmaps public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) { - return beatmapModelManager.Import(item, archive, lowPriority, cancellationToken); + return beatmapModelManager.Import(item, archive, cancellationToken); } public IEnumerable HandledExtensions => beatmapModelManager.HandledExtensions; diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index e086135296..d42bf1b454 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -280,7 +280,7 @@ namespace osu.Game.Scoring public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreModelManager.Import(notification, tasks); - public Live Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, lowPriority, cancellationToken); + public Live Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, cancellationToken); public bool IsAvailableLocally(ScoreInfo model) => scoreModelManager.IsAvailableLocally(model); diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index e04bdce5fd..7ec922987b 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -282,7 +282,7 @@ namespace osu.Game.Skinning skinModelManager.Import(archive, lowPriority, cancellationToken); public Live Import(SkinInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => - skinModelManager.Import(item, archive, lowPriority, cancellationToken); + skinModelManager.Import(item, archive, cancellationToken); #endregion diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index e7477cfffc..1ff42130b1 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -250,7 +250,7 @@ namespace osu.Game.Stores return null; } - var scheduledImport = Task.Factory.StartNew(() => Import(model, archive, lowPriority, cancellationToken), + var scheduledImport = Task.Factory.StartNew(() => Import(model, archive, cancellationToken), cancellationToken, TaskCreationOptions.HideScheduler, lowPriority ? import_scheduler_low_priority : import_scheduler); @@ -318,9 +318,8 @@ namespace osu.Game.Stores /// /// The model to be imported. /// An optional archive to use for model population. - /// Whether this is a low priority import. /// An optional cancellation token. - public virtual Live? Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) + public virtual Live? Import(TModel item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) { return Realm.Run(realm => { From 84e526a2d94d7a20fa53c3a84b0bcdda53a4c70f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 20:00:08 +0900 Subject: [PATCH 164/982] Move methods around to make more sense --- osu.Game/Stores/RealmArchiveModelImporter.cs | 110 +++++++++---------- 1 file changed, 55 insertions(+), 55 deletions(-) diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index 1ff42130b1..4ea2a10288 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -258,61 +258,6 @@ namespace osu.Game.Stores return await scheduledImport.ConfigureAwait(false); } - /// - /// Any file extensions which should be included in hash creation. - /// Generally should include all file types which determine the file's uniqueness. - /// Large files should be avoided if possible. - /// - /// - /// This is only used by the default hash implementation. If is overridden, it will not be used. - /// - protected abstract string[] HashableFileTypes { get; } - - internal static void LogForModel(TModel? model, string message, Exception? e = null) - { - string trimmedHash; - if (model == null || !model.IsValid || string.IsNullOrEmpty(model.Hash)) - trimmedHash = "?????"; - else - trimmedHash = model.Hash.Substring(0, 5); - - string prefix = $"[{trimmedHash}]"; - - if (e != null) - Logger.Error(e, $"{prefix} {message}", LoggingTarget.Database); - else - Logger.Log($"{prefix} {message}", LoggingTarget.Database); - } - - /// - /// Whether the implementation overrides with a custom implementation. - /// Custom hash implementations must bypass the early exit in the import flow (see usage). - /// - protected virtual bool HasCustomHashFunction => false; - - /// - /// Create a SHA-2 hash from the provided archive based on file content of all files matching . - /// - /// - /// In the case of no matching files, a hash will be generated from the passed archive's . - /// - protected virtual string ComputeHash(TModel item) - { - // for now, concatenate all hashable files in the set to create a unique hash. - MemoryStream hashable = new MemoryStream(); - - foreach (RealmNamedFileUsage file in item.Files.Where(f => HashableFileTypes.Any(ext => f.Filename.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f.Filename)) - { - using (Stream s = Files.Store.GetStream(file.File.GetStoragePath())) - s.CopyTo(hashable); - } - - if (hashable.Length > 0) - return hashable.ComputeSHA2Hash(); - - return item.Hash; - } - /// /// Silently import an item from a . /// @@ -419,6 +364,61 @@ namespace osu.Game.Stores }); } + /// + /// Any file extensions which should be included in hash creation. + /// Generally should include all file types which determine the file's uniqueness. + /// Large files should be avoided if possible. + /// + /// + /// This is only used by the default hash implementation. If is overridden, it will not be used. + /// + protected abstract string[] HashableFileTypes { get; } + + internal static void LogForModel(TModel? model, string message, Exception? e = null) + { + string trimmedHash; + if (model == null || !model.IsValid || string.IsNullOrEmpty(model.Hash)) + trimmedHash = "?????"; + else + trimmedHash = model.Hash.Substring(0, 5); + + string prefix = $"[{trimmedHash}]"; + + if (e != null) + Logger.Error(e, $"{prefix} {message}", LoggingTarget.Database); + else + Logger.Log($"{prefix} {message}", LoggingTarget.Database); + } + + /// + /// Whether the implementation overrides with a custom implementation. + /// Custom hash implementations must bypass the early exit in the import flow (see usage). + /// + protected virtual bool HasCustomHashFunction => false; + + /// + /// Create a SHA-2 hash from the provided archive based on file content of all files matching . + /// + /// + /// In the case of no matching files, a hash will be generated from the passed archive's . + /// + protected virtual string ComputeHash(TModel item) + { + // for now, concatenate all hashable files in the set to create a unique hash. + MemoryStream hashable = new MemoryStream(); + + foreach (RealmNamedFileUsage file in item.Files.Where(f => HashableFileTypes.Any(ext => f.Filename.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f.Filename)) + { + using (Stream s = Files.Store.GetStream(file.File.GetStoragePath())) + s.CopyTo(hashable); + } + + if (hashable.Length > 0) + return hashable.ComputeSHA2Hash(); + + return item.Hash; + } + private string computeHashFast(ArchiveReader reader) { MemoryStream hashable = new MemoryStream(); From e96c5ce70375a9011da05a4e8bc61a01a7ec16f1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 20:00:16 +0900 Subject: [PATCH 165/982] Move and correct xmldoc to interfaces --- osu.Game/Database/ICanAcceptFiles.cs | 10 +++++++++- osu.Game/Stores/RealmArchiveModelImporter.cs | 8 -------- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/osu.Game/Database/ICanAcceptFiles.cs b/osu.Game/Database/ICanAcceptFiles.cs index 74fd6fcc36..3cec3b8a8e 100644 --- a/osu.Game/Database/ICanAcceptFiles.cs +++ b/osu.Game/Database/ICanAcceptFiles.cs @@ -12,14 +12,22 @@ namespace osu.Game.Database public interface ICanAcceptFiles { /// - /// Import the specified paths. + /// Import one or more items from filesystem . /// + /// + /// This will be treated as a low priority batch import if more than one path is specified. + /// This will post notifications tracking progress. + /// /// The files which should be imported. Task Import(params string[] paths); /// /// Import the specified files from the given import tasks. /// + /// + /// This will be treated as a low priority batch import if more than one path is specified. + /// This will post notifications tracking progress. + /// /// The import tasks from which the files should be imported. Task Import(params ImportTask[] tasks); diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index 4ea2a10288..35ec0c8532 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -78,14 +78,6 @@ namespace osu.Game.Stores Files = new RealmFileStore(realm, storage); } - /// - /// Import one or more items from filesystem . - /// - /// - /// This will be treated as a low priority import if more than one path is specified; use to always import at standard priority. - /// This will post notifications tracking progress. - /// - /// One or more archive locations on disk. public Task Import(params string[] paths) { var notification = new ProgressNotification { State = ProgressNotificationState.Active }; From 6250caca29a086a4d8861c5b8c1a13e2510af1dd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 20:01:11 +0900 Subject: [PATCH 166/982] Remove duplicate implementation of same thing --- osu.Game/Stores/RealmArchiveModelImporter.cs | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index 35ec0c8532..82b77bfb05 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -78,14 +78,7 @@ namespace osu.Game.Stores Files = new RealmFileStore(realm, storage); } - public Task Import(params string[] paths) - { - var notification = new ProgressNotification { State = ProgressNotificationState.Active }; - - PostNotification?.Invoke(notification); - - return Import(notification, paths.Select(p => new ImportTask(p)).ToArray()); - } + public Task Import(params string[] paths) => Import(paths.Select(p => new ImportTask(p)).ToArray()); public Task Import(params ImportTask[] tasks) { From 94ba71aa1323d27ccf97949b914ca15e9b61fd85 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 20:21:28 +0900 Subject: [PATCH 167/982] Remove one more usage of `lowPriority` --- osu.Game/Beatmaps/BeatmapManager.cs | 30 ++++++----------------------- 1 file changed, 6 insertions(+), 24 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 1a536a22b1..51f4d23bb4 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -347,35 +347,17 @@ namespace osu.Game.Beatmaps #region Implementation of ICanAcceptFiles - public Task Import(params string[] paths) - { - return beatmapModelManager.Import(paths); - } + public Task Import(params string[] paths) => beatmapModelManager.Import(paths); - public Task Import(params ImportTask[] tasks) - { - return beatmapModelManager.Import(tasks); - } + public Task Import(params ImportTask[] tasks) => beatmapModelManager.Import(tasks); - public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) - { - return beatmapModelManager.Import(notification, tasks); - } + public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => beatmapModelManager.Import(notification, tasks); - public Task?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return beatmapModelManager.Import(task, lowPriority, cancellationToken); - } + public Task?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(task, lowPriority, cancellationToken); - public Task?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return beatmapModelManager.Import(archive, lowPriority, cancellationToken); - } + public Task?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(archive, lowPriority, cancellationToken); - public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) - { - return beatmapModelManager.Import(item, archive, cancellationToken); - } + public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => beatmapModelManager.Import(item, archive, cancellationToken); public IEnumerable HandledExtensions => beatmapModelManager.HandledExtensions; From 2634e569440d8ada58be6995f07929d5d42a1ae9 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Tue, 14 Jun 2022 16:16:12 +0100 Subject: [PATCH 168/982] Further adjustments --- .../Difficulty/Evaluators/SpeedEvaluator.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs index e68e7a8653..3be4d621eb 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -41,8 +41,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators { double currDeltaTime = Math.Max(1, osuCurrObj.DeltaTime); double nextDeltaTime = Math.Max(1, osuNextObj.DeltaTime); - double speedRatio = Math.Min(1, currDeltaTime / nextDeltaTime); - double windowRatio = Math.Min(1, currDeltaTime / greatWindowFull); + double deltaDifference = Math.Abs(nextDeltaTime - currDeltaTime); + double speedRatio = Math.Min(1, currDeltaTime / deltaDifference); + double windowRatio = Math.Pow(Math.Min(1, currDeltaTime / greatWindowFull), 2); doubletapness = Math.Pow(speedRatio, 1 - windowRatio); } From 7affef75b05ac886b74f7d5580ba8d2ab4714faa Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 20:25:38 +0900 Subject: [PATCH 169/982] Remove unused `Import` method in `SkinManager` --- osu.Game/Skinning/SkinManager.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 7ec922987b..6002bafa8d 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -281,9 +281,6 @@ namespace osu.Game.Skinning public Task> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) => skinModelManager.Import(archive, lowPriority, cancellationToken); - public Live Import(SkinInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => - skinModelManager.Import(item, archive, cancellationToken); - #endregion #region Implementation of IModelManager From 2f8290831a3a370ae2d677b4227a60e9e5589f1c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 14 Jun 2022 20:34:23 +0900 Subject: [PATCH 170/982] Skip quick import clause when importing a single item Closes https://github.com/ppy/osu/issues/18600. --- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 4 +- osu.Game/Beatmaps/BeatmapManager.cs | 2 +- osu.Game/Scoring/ScoreManager.cs | 2 +- osu.Game/Stores/RealmArchiveModelImporter.cs | 156 +++++++++--------- 4 files changed, 81 insertions(+), 83 deletions(-) diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 278acce3e5..5cae576db1 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -225,10 +225,10 @@ namespace osu.Game.Tests.Online this.testBeatmapManager = testBeatmapManager; } - public override Live Import(BeatmapSetInfo item, ArchiveReader archive = null, CancellationToken cancellationToken = default) + public override Live Import(BeatmapSetInfo item, ArchiveReader archive = null, bool quickSkipIfExisting = false, CancellationToken cancellationToken = default) { testBeatmapManager.AllowImport.Task.WaitSafely(); - return (testBeatmapManager.CurrentImport = base.Import(item, archive, cancellationToken)); + return (testBeatmapManager.CurrentImport = base.Import(item, archive, quickSkipIfExisting, cancellationToken)); } } } diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 51f4d23bb4..ab614106cc 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -357,7 +357,7 @@ namespace osu.Game.Beatmaps public Task?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(archive, lowPriority, cancellationToken); - public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => beatmapModelManager.Import(item, archive, cancellationToken); + public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => beatmapModelManager.Import(item, archive, false, cancellationToken); public IEnumerable HandledExtensions => beatmapModelManager.HandledExtensions; diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index d42bf1b454..e086135296 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -280,7 +280,7 @@ namespace osu.Game.Scoring public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreModelManager.Import(notification, tasks); - public Live Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, cancellationToken); + public Live Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, lowPriority, cancellationToken); public bool IsAvailableLocally(ScoreInfo model) => scoreModelManager.IsAvailableLocally(model); diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index 82b77bfb05..ac8a38fe37 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -235,7 +235,7 @@ namespace osu.Game.Stores return null; } - var scheduledImport = Task.Factory.StartNew(() => Import(model, archive, cancellationToken), + var scheduledImport = Task.Factory.StartNew(() => Import(model, archive, lowPriority, cancellationToken), cancellationToken, TaskCreationOptions.HideScheduler, lowPriority ? import_scheduler_low_priority : import_scheduler); @@ -248,106 +248,104 @@ namespace osu.Game.Stores /// /// The model to be imported. /// An optional archive to use for model population. + /// If true, imports will be skipped before they begin, given an existing model matches on hash and filenames. Should generally only be used for large batch imports, as it may defy user expectations when updating an existing model. /// An optional cancellation token. - public virtual Live? Import(TModel item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) + public virtual Live? Import(TModel item, ArchiveReader? archive = null, bool quickSkipIfExisting = false, CancellationToken cancellationToken = default) => Realm.Run(realm => { - return Realm.Run(realm => + cancellationToken.ThrowIfCancellationRequested(); + + bool checkedExisting = false; + TModel? existing = null; + + if (quickSkipIfExisting && archive != null && !HasCustomHashFunction) { - cancellationToken.ThrowIfCancellationRequested(); + // this is a fast bail condition to improve large import performance. + item.Hash = computeHashFast(archive); - bool checkedExisting = false; - TModel? existing = null; + checkedExisting = true; + existing = CheckForExisting(item, realm); - if (archive != null && !HasCustomHashFunction) + if (existing != null) { - // this is a fast bail condition to improve large import performance. - item.Hash = computeHashFast(archive); + // bare minimum comparisons + // + // note that this should really be checking filesizes on disk (of existing files) for some degree of sanity. + // or alternatively doing a faster hash check. either of these require database changes and reprocessing of existing files. + if (CanSkipImport(existing, item) && + getFilenames(existing.Files).SequenceEqual(getShortenedFilenames(archive).Select(p => p.shortened).OrderBy(f => f)) && + checkAllFilesExist(existing)) + { + LogForModel(item, @$"Found existing (optimised) {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import."); - checkedExisting = true; - existing = CheckForExisting(item, realm); + using (var transaction = realm.BeginWrite()) + { + UndeleteForReuse(existing); + transaction.Commit(); + } + + return existing.ToLive(Realm); + } + + LogForModel(item, @"Found existing (optimised) but failed pre-check."); + } + } + + try + { + LogForModel(item, @"Beginning import..."); + + // TODO: do we want to make the transaction this local? not 100% sure, will need further investigation. + using (var transaction = realm.BeginWrite()) + { + if (archive != null) + // TODO: look into rollback of file additions (or delayed commit). + item.Files.AddRange(createFileInfos(archive, Files, realm)); + + item.Hash = ComputeHash(item); + + // TODO: we may want to run this outside of the transaction. + Populate(item, archive, realm, cancellationToken); + + if (!checkedExisting) + existing = CheckForExisting(item, realm); if (existing != null) { - // bare minimum comparisons - // - // note that this should really be checking filesizes on disk (of existing files) for some degree of sanity. - // or alternatively doing a faster hash check. either of these require database changes and reprocessing of existing files. - if (CanSkipImport(existing, item) && - getFilenames(existing.Files).SequenceEqual(getShortenedFilenames(archive).Select(p => p.shortened).OrderBy(f => f)) && - checkAllFilesExist(existing)) + if (CanReuseExisting(existing, item)) { - LogForModel(item, @$"Found existing (optimised) {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import."); + LogForModel(item, @$"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import."); - using (var transaction = realm.BeginWrite()) - { - UndeleteForReuse(existing); - transaction.Commit(); - } + UndeleteForReuse(existing); + transaction.Commit(); return existing.ToLive(Realm); } - LogForModel(item, @"Found existing (optimised) but failed pre-check."); - } - } + LogForModel(item, @"Found existing but failed re-use check."); - try - { - LogForModel(item, @"Beginning import..."); - - // TODO: do we want to make the transaction this local? not 100% sure, will need further investigation. - using (var transaction = realm.BeginWrite()) - { - if (archive != null) - // TODO: look into rollback of file additions (or delayed commit). - item.Files.AddRange(createFileInfos(archive, Files, realm)); - - item.Hash = ComputeHash(item); - - // TODO: we may want to run this outside of the transaction. - Populate(item, archive, realm, cancellationToken); - - if (!checkedExisting) - existing = CheckForExisting(item, realm); - - if (existing != null) - { - if (CanReuseExisting(existing, item)) - { - LogForModel(item, @$"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import."); - - UndeleteForReuse(existing); - transaction.Commit(); - - return existing.ToLive(Realm); - } - - LogForModel(item, @"Found existing but failed re-use check."); - - existing.DeletePending = true; - } - - PreImport(item, realm); - - // import to store - realm.Add(item); - - transaction.Commit(); + existing.DeletePending = true; } - LogForModel(item, @"Import successfully completed!"); - } - catch (Exception e) - { - if (!(e is TaskCanceledException)) - LogForModel(item, @"Database import or population failed and has been rolled back.", e); + PreImport(item, realm); - throw; + // import to store + realm.Add(item); + + transaction.Commit(); } - return (Live?)item.ToLive(Realm); - }); - } + LogForModel(item, @"Import successfully completed!"); + } + catch (Exception e) + { + if (!(e is TaskCanceledException)) + LogForModel(item, @"Database import or population failed and has been rolled back.", e); + + throw; + } + + return (Live?)item.ToLive(Realm); + }); /// /// Any file extensions which should be included in hash creation. From f11fe543859fcefed2a94145e47d399c5d5b14f9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 00:27:09 +0900 Subject: [PATCH 171/982] Remove custom hash function flow --- .../Database/BeatmapImporterTests.cs | 23 +++++-------------- osu.Game/Skinning/SkinModelManager.cs | 2 -- osu.Game/Stores/RealmArchiveModelImporter.cs | 10 ++------ osu.Game/Tests/Visual/EditorTestScene.cs | 13 +---------- 4 files changed, 9 insertions(+), 39 deletions(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index d4956e97e0..ab40ed2453 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.Collections.Generic; using System.Diagnostics; @@ -12,7 +14,6 @@ using NUnit.Framework; using osu.Framework.Extensions; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Logging; -using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Extensions; @@ -28,8 +29,6 @@ using SharpCompress.Archives.Zip; using SharpCompress.Common; using SharpCompress.Writers.Zip; -#nullable enable - namespace osu.Game.Tests.Database { [TestFixture] @@ -622,7 +621,7 @@ namespace osu.Game.Tests.Database using var importer = new BeatmapModelManager(realm, storage); using var store = new RealmRulesetStore(realm, storage); - var imported = await LoadOszIntoStore(importer, realm.Realm); + var imported = await LoadOszIntoStore(importer, realm.Realm, batchImport: true); deleteBeatmapSet(imported, realm.Realm); @@ -678,7 +677,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new NonOptimisedBeatmapImporter(realm, storage); + using var importer = new BeatmapModelManager(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -960,11 +959,11 @@ namespace osu.Game.Tests.Database return realm.All().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID); } - public static async Task LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false) + public static async Task LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false, bool batchImport = false) { string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack); - var importedSet = await importer.Import(new ImportTask(temp)); + var importedSet = await importer.Import(new ImportTask(temp), batchImport); Assert.NotNull(importedSet); Debug.Assert(importedSet != null); @@ -1081,15 +1080,5 @@ namespace osu.Game.Tests.Database Assert.Fail(failureMessage); } - - public class NonOptimisedBeatmapImporter : BeatmapImporter - { - public NonOptimisedBeatmapImporter(RealmAccess realm, Storage storage) - : base(realm, storage) - { - } - - protected override bool HasCustomHashFunction => true; - } } } diff --git a/osu.Game/Skinning/SkinModelManager.cs b/osu.Game/Skinning/SkinModelManager.cs index 23813e8eb2..0a18449800 100644 --- a/osu.Game/Skinning/SkinModelManager.cs +++ b/osu.Game/Skinning/SkinModelManager.cs @@ -46,8 +46,6 @@ namespace osu.Game.Skinning private const string unknown_creator_string = @"Unknown"; - protected override bool HasCustomHashFunction => true; - protected override void Populate(SkinInfo model, ArchiveReader? archive, Realm realm, CancellationToken cancellationToken = default) { var skinInfoFile = model.Files.SingleOrDefault(f => f.Filename == skin_info_file); diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index ac8a38fe37..976b26aac2 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -257,7 +257,7 @@ namespace osu.Game.Stores bool checkedExisting = false; TModel? existing = null; - if (quickSkipIfExisting && archive != null && !HasCustomHashFunction) + if (quickSkipIfExisting && archive != null) { // this is a fast bail condition to improve large import performance. item.Hash = computeHashFast(archive); @@ -373,19 +373,13 @@ namespace osu.Game.Stores Logger.Log($"{prefix} {message}", LoggingTarget.Database); } - /// - /// Whether the implementation overrides with a custom implementation. - /// Custom hash implementations must bypass the early exit in the import flow (see usage). - /// - protected virtual bool HasCustomHashFunction => false; - /// /// Create a SHA-2 hash from the provided archive based on file content of all files matching . /// /// /// In the case of no matching files, a hash will be generated from the passed archive's . /// - protected virtual string ComputeHash(TModel item) + protected string ComputeHash(TModel item) { // for now, concatenate all hashable files in the set to create a unique hash. MemoryStream hashable = new MemoryStream(); diff --git a/osu.Game/Tests/Visual/EditorTestScene.cs b/osu.Game/Tests/Visual/EditorTestScene.cs index 46f31ae53b..8e9bb6ff78 100644 --- a/osu.Game/Tests/Visual/EditorTestScene.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -147,7 +147,7 @@ namespace osu.Game.Tests.Visual protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue) { - return new TestBeatmapModelManager(storage, realm, onlineLookupQueue); + return new BeatmapModelManager(realm, storage, onlineLookupQueue); } protected override WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore resources, IResourceStore storage, WorkingBeatmap defaultBeatmap, GameHost host) @@ -181,17 +181,6 @@ namespace osu.Game.Tests.Visual => testBeatmapManager.TestBeatmap; } - internal class TestBeatmapModelManager : BeatmapModelManager - { - public TestBeatmapModelManager(Storage storage, RealmAccess databaseAccess, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue) - : base(databaseAccess, storage, beatmapOnlineLookupQueue) - { - } - - protected override string ComputeHash(BeatmapSetInfo item) - => string.Empty; - } - public override void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null) { // don't actually care about saving for this context. From 88d5e074a8c6ca4060101ca0747bfc5bf01b4f1a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 00:46:00 +0900 Subject: [PATCH 172/982] Rename `lowPriority` to `batchImport` --- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 4 +-- osu.Game/Beatmaps/BeatmapManager.cs | 4 +-- osu.Game/Scoring/ScoreManager.cs | 2 +- osu.Game/Skinning/SkinManager.cs | 6 ++-- osu.Game/Stores/RealmArchiveModelImporter.cs | 33 ++++++++----------- 5 files changed, 22 insertions(+), 27 deletions(-) diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 5cae576db1..4f255ddd00 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -225,10 +225,10 @@ namespace osu.Game.Tests.Online this.testBeatmapManager = testBeatmapManager; } - public override Live Import(BeatmapSetInfo item, ArchiveReader archive = null, bool quickSkipIfExisting = false, CancellationToken cancellationToken = default) + public override Live Import(BeatmapSetInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) { testBeatmapManager.AllowImport.Task.WaitSafely(); - return (testBeatmapManager.CurrentImport = base.Import(item, archive, quickSkipIfExisting, cancellationToken)); + return (testBeatmapManager.CurrentImport = base.Import(item, archive, batchImport, cancellationToken)); } } } diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index ab614106cc..e156c2b430 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -353,9 +353,9 @@ namespace osu.Game.Beatmaps public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => beatmapModelManager.Import(notification, tasks); - public Task?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(task, lowPriority, cancellationToken); + public Task?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(task, batchImport, cancellationToken); - public Task?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(archive, lowPriority, cancellationToken); + public Task?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(archive, batchImport, cancellationToken); public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => beatmapModelManager.Import(item, archive, false, cancellationToken); diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index e086135296..e857d2109f 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -280,7 +280,7 @@ namespace osu.Game.Scoring public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreModelManager.Import(notification, tasks); - public Live Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, lowPriority, cancellationToken); + public Live Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, batchImport, cancellationToken); public bool IsAvailableLocally(ScoreInfo model) => scoreModelManager.IsAvailableLocally(model); diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 6002bafa8d..f296386d34 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -276,10 +276,10 @@ namespace osu.Game.Skinning public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => skinModelManager.Import(notification, tasks); - public Task> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) => skinModelManager.Import(task, lowPriority, cancellationToken); + public Task> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => skinModelManager.Import(task, batchImport, cancellationToken); - public Task> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) => - skinModelManager.Import(archive, lowPriority, cancellationToken); + public Task> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => + skinModelManager.Import(archive, batchImport, cancellationToken); #endregion diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index 976b26aac2..c6231e5583 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -34,11 +34,6 @@ namespace osu.Game.Stores { private const int import_queue_request_concurrency = 1; - /// - /// The size of a batch import operation before considering it a lower priority operation. - /// - private const int low_priority_import_batch_size = 1; - /// /// A singleton scheduler shared by all . /// @@ -49,11 +44,11 @@ namespace osu.Game.Stores private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter)); /// - /// A second scheduler for lower priority imports. + /// A second scheduler for batch imports. /// For simplicity, these will just run in parallel with normal priority imports, but a future refactor would see this implemented via a custom scheduler/queue. /// See https://gist.github.com/peppy/f0e118a14751fc832ca30dd48ba3876b for an incomplete version of this. /// - private static readonly ThreadedTaskScheduler import_scheduler_low_priority = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter)); + private static readonly ThreadedTaskScheduler import_scheduler_batch = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter)); public virtual IEnumerable HandledExtensions => new[] { @".zip" }; @@ -105,7 +100,7 @@ namespace osu.Game.Stores var imported = new List>(); - bool isLowPriorityImport = tasks.Length > low_priority_import_batch_size; + bool isBatchImport = tasks.Length > 1; try { @@ -115,7 +110,7 @@ namespace osu.Game.Stores try { - var model = await Import(task, isLowPriorityImport, notification.CancellationToken).ConfigureAwait(false); + var model = await Import(task, isBatchImport, notification.CancellationToken).ConfigureAwait(false); lock (imported) { @@ -178,16 +173,16 @@ namespace osu.Game.Stores /// Note that this bypasses the UI flow and should only be used for special cases or testing. /// /// The containing data about the to import. - /// Whether this is a low priority import. + /// Whether this is a low priority import. /// An optional cancellation token. /// The imported model, if successful. - public async Task?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) + public async Task?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) { cancellationToken.ThrowIfCancellationRequested(); Live? import; using (ArchiveReader reader = task.GetReader()) - import = await Import(reader, lowPriority, cancellationToken).ConfigureAwait(false); + import = await Import(reader, batchImport, cancellationToken).ConfigureAwait(false); // We may or may not want to delete the file depending on where it is stored. // e.g. reconstructing/repairing database with items from default storage. @@ -210,9 +205,9 @@ namespace osu.Game.Stores /// Silently import an item from an . /// /// The archive to be imported. - /// Whether this is a low priority import. + /// Whether this is a low priority import. /// An optional cancellation token. - public async Task?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) + public async Task?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) { cancellationToken.ThrowIfCancellationRequested(); @@ -235,10 +230,10 @@ namespace osu.Game.Stores return null; } - var scheduledImport = Task.Factory.StartNew(() => Import(model, archive, lowPriority, cancellationToken), + var scheduledImport = Task.Factory.StartNew(() => Import(model, archive, batchImport, cancellationToken), cancellationToken, TaskCreationOptions.HideScheduler, - lowPriority ? import_scheduler_low_priority : import_scheduler); + batchImport ? import_scheduler_batch : import_scheduler); return await scheduledImport.ConfigureAwait(false); } @@ -248,16 +243,16 @@ namespace osu.Game.Stores /// /// The model to be imported. /// An optional archive to use for model population. - /// If true, imports will be skipped before they begin, given an existing model matches on hash and filenames. Should generally only be used for large batch imports, as it may defy user expectations when updating an existing model. + /// If true, imports will be skipped before they begin, given an existing model matches on hash and filenames. Should generally only be used for large batch imports, as it may defy user expectations when updating an existing model. /// An optional cancellation token. - public virtual Live? Import(TModel item, ArchiveReader? archive = null, bool quickSkipIfExisting = false, CancellationToken cancellationToken = default) => Realm.Run(realm => + public virtual Live? Import(TModel item, ArchiveReader? archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => Realm.Run(realm => { cancellationToken.ThrowIfCancellationRequested(); bool checkedExisting = false; TModel? existing = null; - if (quickSkipIfExisting && archive != null) + if (batchImport && archive != null) { // this is a fast bail condition to improve large import performance. item.Hash = computeHashFast(archive); From cac724f43679950579ba217d3a337d6d96d0d9da Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 00:48:00 +0900 Subject: [PATCH 173/982] Re-enable ignored tests that will work again now --- osu.Game.Tests/Database/BeatmapImporterTests.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index ab40ed2453..de2bbeb791 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -393,7 +393,6 @@ namespace osu.Game.Tests.Database } [Test] - [Ignore("intentionally broken by import optimisations")] public void TestImportThenImportWithChangedFile() { RunTestWithRealmAsync(async (realm, storage) => @@ -490,7 +489,6 @@ namespace osu.Game.Tests.Database } [Test] - [Ignore("intentionally broken by import optimisations")] public void TestImportCorruptThenImport() { RunTestWithRealmAsync(async (realm, storage) => @@ -502,16 +500,18 @@ namespace osu.Game.Tests.Database var firstFile = imported.Files.First(); + var fileStorage = storage.GetStorageForDirectory("files"); + long originalLength; - using (var stream = storage.GetStream(firstFile.File.GetStoragePath())) + using (var stream = fileStorage.GetStream(firstFile.File.GetStoragePath())) originalLength = stream.Length; - using (var stream = storage.CreateFileSafely(firstFile.File.GetStoragePath())) + using (var stream = fileStorage.CreateFileSafely(firstFile.File.GetStoragePath())) stream.WriteByte(0); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm); - using (var stream = storage.GetStream(firstFile.File.GetStoragePath())) + using (var stream = fileStorage.GetStream(firstFile.File.GetStoragePath())) Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import"); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. From 6be42094581b72719011148b8018463ebe4057b8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 01:04:43 +0900 Subject: [PATCH 174/982] Fix `AlwaysPresent` specification in wrong container --- osu.Game/Screens/Play/HUDOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 6419532221..89329bfc65 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -94,6 +94,7 @@ namespace osu.Game.Screens.Play { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, + AlwaysPresent = true, Margin = new MarginPadding(10), Spacing = new Vector2(10), AutoSizeAxes = Axes.Both, @@ -111,7 +112,6 @@ namespace osu.Game.Screens.Play Margin = new MarginPadding(10), Spacing = new Vector2(10), AutoSizeAxes = Axes.Both, - AlwaysPresent = true, LayoutDuration = FADE_DURATION / 2, LayoutEasing = FADE_EASING, Direction = FillDirection.Vertical, From cd74f22e12b67165899120e17edf5456e66e2aae Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 19:04:01 +0300 Subject: [PATCH 175/982] Add failing test case --- .../Visual/Menus/TestSceneToolbar.cs | 27 +++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index dbc7e54b5e..eb77453199 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -6,11 +6,16 @@ using Moq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; +using osu.Game.Graphics.Containers; using osu.Game.Overlays; using osu.Game.Overlays.Toolbar; using osu.Game.Rulesets; +using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Tests.Visual.Menus @@ -95,6 +100,28 @@ namespace osu.Game.Tests.Visual.Menus AddAssert("toolbar is visible", () => toolbar.State.Value == Visibility.Visible); } + [Test] + public void TestScrollInput() + { + OsuScrollContainer scroll = null; + + AddStep("add scroll layer", () => Add(scroll = new OsuScrollContainer + { + Depth = 1f, + RelativeSizeAxes = Axes.Both, + Child = new Box + { + RelativeSizeAxes = Axes.X, + Height = DrawHeight * 2, + Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.DarkGray), + } + })); + + AddStep("hover toolbar", () => InputManager.MoveMouseTo(toolbar)); + AddStep("perform scroll", () => InputManager.ScrollVerticalBy(500)); + AddAssert("not scrolled", () => scroll.Current == 0); + } + public class TestToolbar : Toolbar { public new Bindable OverlayActivationMode => base.OverlayActivationMode as Bindable; From d89c11e49e8cf37a24afbafbfa723166a90d4464 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 19:04:32 +0300 Subject: [PATCH 176/982] Allow `Toolbar` to block scroll input from passing through --- osu.Game/Overlays/Toolbar/Toolbar.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs index b7fb2e45be..3b6e99fe98 100644 --- a/osu.Game/Overlays/Toolbar/Toolbar.cs +++ b/osu.Game/Overlays/Toolbar/Toolbar.cs @@ -41,8 +41,6 @@ namespace osu.Game.Overlays.Toolbar // Toolbar and its components need keyboard input even when hidden. public override bool PropagateNonPositionalInputSubTree => true; - protected override bool BlockScrollInput => false; - public Toolbar() { RelativeSizeAxes = Axes.X; From 49ec2572b8e5bc9eec1d0e929a8bd79878a25da4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 01:43:10 +0900 Subject: [PATCH 177/982] Allow scrolling overflow of ruleset buttons in the toolbar --- osu.Game/Overlays/Toolbar/Toolbar.cs | 141 ++++++++++++++++----- osu.Game/Overlays/Toolbar/ToolbarButton.cs | 2 +- 2 files changed, 107 insertions(+), 36 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs index 3b6e99fe98..1e21e7e16c 100644 --- a/osu.Game/Overlays/Toolbar/Toolbar.cs +++ b/osu.Game/Overlays/Toolbar/Toolbar.cs @@ -14,6 +14,7 @@ using osu.Framework.Bindables; using osu.Framework.Input.Events; using osu.Game.Rulesets; using osu.Framework.Input.Bindings; +using osu.Game.Graphics.Containers; using osu.Game.Input.Bindings; namespace osu.Game.Overlays.Toolbar @@ -65,45 +66,115 @@ namespace osu.Game.Overlays.Toolbar Children = new Drawable[] { new ToolbarBackground(), - new FillFlowContainer + new GridContainer { - Direction = FillDirection.Horizontal, - RelativeSizeAxes = Axes.Y, - AutoSizeAxes = Axes.X, - Children = new Drawable[] + RelativeSizeAxes = Axes.Both, + ColumnDimensions = new[] { - new ToolbarSettingsButton(), - new ToolbarHomeButton + new Dimension(GridSizeMode.AutoSize), + new Dimension(), + new Dimension(GridSizeMode.AutoSize) + }, + Content = new[] + { + new Drawable[] { - Action = () => OnHome?.Invoke() + new Container + { + Name = "Left buttons", + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Depth = float.MinValue, + Children = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.1f), + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + Direction = FillDirection.Horizontal, + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Children = new Drawable[] + { + new ToolbarSettingsButton(), + new ToolbarHomeButton + { + Action = () => OnHome?.Invoke() + }, + }, + }, + } + }, + new Container + { + Name = "Ruleset selector", + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new OsuScrollContainer(Direction.Horizontal) + { + ScrollbarVisible = false, + RelativeSizeAxes = Axes.Both, + Masking = false, + Children = new Drawable[] + { + rulesetSelector = new ToolbarRulesetSelector() + } + }, + new Box + { + Colour = ColourInfo.GradientHorizontal(OsuColour.Gray(0.1f).Opacity(0), OsuColour.Gray(0.1f)), + Width = 50, + RelativeSizeAxes = Axes.Y, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + } + }, + new Container + { + Name = "Right buttons", + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Children = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.1f), + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Direction = FillDirection.Horizontal, + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Children = new Drawable[] + { + new ToolbarNewsButton(), + new ToolbarChangelogButton(), + new ToolbarRankingsButton(), + new ToolbarBeatmapListingButton(), + new ToolbarChatButton(), + new ToolbarSocialButton(), + new ToolbarWikiButton(), + new ToolbarMusicButton(), + //new ToolbarButton + //{ + // Icon = FontAwesome.Solid.search + //}, + userButton = new ToolbarUserButton(), + new ToolbarClock(), + new ToolbarNotificationButton(), + } + }, + } + }, }, - rulesetSelector = new ToolbarRulesetSelector() - } - }, - new FillFlowContainer - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Direction = FillDirection.Horizontal, - RelativeSizeAxes = Axes.Y, - AutoSizeAxes = Axes.X, - Children = new Drawable[] - { - new ToolbarNewsButton(), - new ToolbarChangelogButton(), - new ToolbarRankingsButton(), - new ToolbarBeatmapListingButton(), - new ToolbarChatButton(), - new ToolbarSocialButton(), - new ToolbarWikiButton(), - new ToolbarMusicButton(), - //new ToolbarButton - //{ - // Icon = FontAwesome.Solid.search - //}, - userButton = new ToolbarUserButton(), - new ToolbarClock(), - new ToolbarNotificationButton(), } } }; diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs index b686f11c13..b2b80f0e05 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs @@ -161,7 +161,7 @@ namespace osu.Game.Overlays.Toolbar }; } - protected override bool OnMouseDown(MouseDownEvent e) => true; + protected override bool OnMouseDown(MouseDownEvent e) => false; protected override bool OnClick(ClickEvent e) { From 0d36495cfca7d79a3b81f51550613f82a551823a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 02:25:06 +0900 Subject: [PATCH 178/982] Fix up code quality, use more correct URL and update button text --- osu.Desktop/DiscordRichPresence.cs | 37 +++++++++++++++++++----------- 1 file changed, 24 insertions(+), 13 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 6700184e0b..27c6062bb3 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -9,6 +9,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Logging; +using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Extensions; using osu.Game.Online.API; @@ -102,11 +103,17 @@ namespace osu.Desktop presence.State = truncate(activity.Value.Status); presence.Details = truncate(getDetails(activity.Value)); - if (getOnlineID(activity.Value) != null) + if (getBeatmap(activity.Value) is IBeatmapInfo beatmap && beatmap.OnlineID > 0) { - presence.Buttons = new Button[] + string rulesetShortName = (activity.Value as UserActivity.InGame)?.Ruleset.ShortName ?? string.Empty; + + presence.Buttons = new[] { - new Button() { Label = "Open Beatmap", Url = $"https://osu.ppy.sh/b/{getOnlineID(activity.Value)}" } + new Button + { + Label = "View beatmap", + Url = $@"{api.WebsiteRootUrl}/beatmapsets/{beatmap.BeatmapSet?.OnlineID}#{rulesetShortName}/{beatmap.OnlineID}" + } }; } else @@ -159,6 +166,20 @@ namespace osu.Desktop }); } + private IBeatmapInfo getBeatmap(UserActivity activity) + { + switch (activity) + { + case UserActivity.InGame game: + return game.BeatmapInfo; + + case UserActivity.Editing edit: + return edit.BeatmapInfo; + } + + return null; + } + private string getDetails(UserActivity activity) { switch (activity) @@ -176,16 +197,6 @@ namespace osu.Desktop return string.Empty; } - private int? getOnlineID(UserActivity activity) - { - if (activity is UserActivity.InGame game && game.BeatmapInfo.OnlineID > 0) - { - return game.BeatmapInfo.OnlineID; - } - - return null; - } - protected override void Dispose(bool isDisposing) { client.Dispose(); From 1951eb30bc52d3991125557b76d570d9c5e0cc74 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 02:27:49 +0900 Subject: [PATCH 179/982] Remove call to `RegisterUriScheme` Seems both unnecessary, and crashes the whole came on macOS. --- osu.Desktop/DiscordRichPresence.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 27c6062bb3..82e5932443 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -52,8 +52,6 @@ namespace osu.Desktop SkipIdenticalPresence = false // handles better on discord IPC loss, see updateStatus call in onReady. }; - client.RegisterUriScheme(); - client.OnReady += onReady; // safety measure for now, until we performance test / improve backoff for failed connections. From c55c7becba0bfec5794400ea153cdfb7d403d7d4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 02:38:44 +0900 Subject: [PATCH 180/982] Always use current ruleset to ensure URL is valid --- osu.Desktop/DiscordRichPresence.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 82e5932443..43acac4f3e 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -103,14 +103,12 @@ namespace osu.Desktop if (getBeatmap(activity.Value) is IBeatmapInfo beatmap && beatmap.OnlineID > 0) { - string rulesetShortName = (activity.Value as UserActivity.InGame)?.Ruleset.ShortName ?? string.Empty; - presence.Buttons = new[] { new Button { Label = "View beatmap", - Url = $@"{api.WebsiteRootUrl}/beatmapsets/{beatmap.BeatmapSet?.OnlineID}#{rulesetShortName}/{beatmap.OnlineID}" + Url = $@"{api.WebsiteRootUrl}/beatmapsets/{beatmap.BeatmapSet?.OnlineID}#{ruleset.Value.ShortName}/{beatmap.OnlineID}" } }; } From 6fe5cacd3c5ccc9102a1444ecbeef563f35381d8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 20:05:07 +0300 Subject: [PATCH 181/982] Fix hot reload crashing toolbar test scene --- .../Visual/Menus/TestSceneToolbar.cs | 22 +++++++++++++++++-- 1 file changed, 20 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index eb77453199..7cb467aa19 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; +using JetBrains.Annotations; using Moq; using NUnit.Framework; using osu.Framework.Allocation; @@ -13,6 +14,7 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; using osu.Game.Graphics.Containers; using osu.Game.Overlays; +using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Toolbar; using osu.Game.Rulesets; using osuTK.Graphics; @@ -28,14 +30,14 @@ namespace osu.Game.Tests.Visual.Menus [Resolved] private IRulesetStore rulesets { get; set; } - private readonly Mock notifications = new Mock(); + private readonly Mock notifications = new Mock(); private readonly BindableInt unreadNotificationCount = new BindableInt(); [BackgroundDependencyLoader] private void load() { - Dependencies.CacheAs(notifications.Object); + Dependencies.CacheAs(notifications.Object); notifications.SetupGet(n => n.UnreadCount).Returns(unreadNotificationCount); } @@ -126,5 +128,21 @@ namespace osu.Game.Tests.Visual.Menus { public new Bindable OverlayActivationMode => base.OverlayActivationMode as Bindable; } + + // interface mocks break hot reload, mocking this stub implementation instead works around it. + // see: https://github.com/moq/moq4/issues/1252 + [UsedImplicitly] + public class TestNotificationOverlay : INotificationOverlay + { + public virtual void Post(Notification notification) + { + } + + public virtual void Hide() + { + } + + public virtual IBindable UnreadCount => null; + } } } From 7f23677972b5bfc794eabdfce1361d025fa5bf70 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 20:35:09 +0300 Subject: [PATCH 182/982] Add volume control support via toolbar music button --- .../Visual/Menus/TestSceneToolbar.cs | 38 ++++++++++++++++++- .../Overlays/Toolbar/ToolbarMusicButton.cs | 10 +++++ 2 files changed, 47 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index 7cb467aa19..09fae2fb77 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -30,6 +30,21 @@ namespace osu.Game.Tests.Visual.Menus [Resolved] private IRulesetStore rulesets { get; set; } + [Cached] + private readonly NowPlayingOverlay nowPlayingOverlay = new NowPlayingOverlay + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Y = Toolbar.HEIGHT, + }; + + [Cached] + private readonly VolumeOverlay volumeOverlay = new VolumeOverlay + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }; + private readonly Mock notifications = new Mock(); private readonly BindableInt unreadNotificationCount = new BindableInt(); @@ -44,7 +59,15 @@ namespace osu.Game.Tests.Visual.Menus [SetUp] public void SetUp() => Schedule(() => { - Child = toolbar = new TestToolbar { State = { Value = Visibility.Visible } }; + Remove(nowPlayingOverlay); + Remove(volumeOverlay); + + Children = new Drawable[] + { + nowPlayingOverlay, + volumeOverlay, + toolbar = new TestToolbar { State = { Value = Visibility.Visible } }, + }; }); [Test] @@ -124,6 +147,19 @@ namespace osu.Game.Tests.Visual.Menus AddAssert("not scrolled", () => scroll.Current == 0); } + [Test] + public void TestVolumeControlViaMusicButton() + { + AddStep("hover toolbar music button", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); + + AddStep("reset volume", () => Audio.Volume.Value = 1); + + AddRepeatStep("scroll down", () => InputManager.ScrollVerticalBy(-10), 5); + AddAssert("volume lowered down", () => Audio.Volume.Value < 1); + AddRepeatStep("scroll up", () => InputManager.ScrollVerticalBy(10), 5); + AddAssert("volume raised up", () => Audio.Volume.Value == 1); + } + public class TestToolbar : Toolbar { public new Bindable OverlayActivationMode => base.OverlayActivationMode as Bindable; diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 0f5e8e5456..9804c857bf 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Input.Events; using osu.Game.Input.Bindings; namespace osu.Game.Overlays.Toolbar @@ -21,5 +22,14 @@ namespace osu.Game.Overlays.Toolbar { StateContainer = music; } + + [Resolved(canBeNull: true)] + private VolumeOverlay volume { get; set; } + + protected override bool OnScroll(ScrollEvent e) + { + volume?.Adjust(GlobalAction.IncreaseVolume, e.ScrollDelta.Y, e.IsPrecise); + return true; + } } } From 1f31e3fb5199b646c00ed448fe1ca2b7658752e8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 14 Jun 2022 22:13:26 +0300 Subject: [PATCH 183/982] Add volume UI to toolbar music button --- .../Overlays/Toolbar/ToolbarMusicButton.cs | 49 +++++++++++++++++++ 1 file changed, 49 insertions(+) diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 9804c857bf..34dc3b4080 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -2,30 +2,79 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Input.Bindings; +using osuTK.Graphics; namespace osu.Game.Overlays.Toolbar { public class ToolbarMusicButton : ToolbarOverlayToggleButton { + private Circle volumeBar; + protected override Anchor TooltipAnchor => Anchor.TopRight; public ToolbarMusicButton() { Hotkey = GlobalAction.ToggleNowPlaying; + AutoSizeAxes = Axes.X; } [BackgroundDependencyLoader(true)] private void load(NowPlayingOverlay music) { StateContainer = music; + + Flow.Padding = new MarginPadding { Horizontal = Toolbar.HEIGHT / 4 }; + Flow.Add(new Container + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Width = 3f, + Height = IconContainer.Height, + Margin = new MarginPadding { Horizontal = 2.5f }, + Masking = true, + Children = new[] + { + new Circle + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.White.Opacity(0.25f), + }, + volumeBar = new Circle + { + RelativeSizeAxes = Axes.Both, + Height = 0f, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Colour = Color4.White, + } + } + }); } + [Resolved] + private AudioManager audio { get; set; } + [Resolved(canBeNull: true)] private VolumeOverlay volume { get; set; } + private IBindable globalVolume; + + protected override void LoadComplete() + { + base.LoadComplete(); + + globalVolume = audio.Volume.GetBoundCopy(); + globalVolume.BindValueChanged(v => volumeBar.Height = (float)v.NewValue, true); + } + protected override bool OnScroll(ScrollEvent e) { volume?.Adjust(GlobalAction.IncreaseVolume, e.ScrollDelta.Y, e.IsPrecise); From 1171d44ad972573af689ee469c752f32168017a2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 03:34:08 +0300 Subject: [PATCH 184/982] Add failing test case --- .../Navigation/TestSceneFirstRunGame.cs | 46 +++++++++++++++++++ osu.Game/OsuGame.cs | 8 ++-- osu.Game/Tests/Visual/OsuGameTestScene.cs | 2 + 3 files changed, 52 insertions(+), 4 deletions(-) create mode 100644 osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs b/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs new file mode 100644 index 0000000000..37d7faf1fb --- /dev/null +++ b/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs @@ -0,0 +1,46 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics.Containers; +using osu.Framework.Platform; +using osu.Game.Configuration; +using osu.Game.Online.API; +using osu.Game.Overlays.Notifications; + +namespace osu.Game.Tests.Visual.Navigation +{ + [System.ComponentModel.Description("game with first-run setup overlay")] + public class TestSceneFirstRunGame : OsuGameTestScene + { + public override void SetUpSteps() + { + base.SetUpSteps(); + + AddUntilStep("Wait for first-run setup", () => Game.FirstRunOverlay.State.Value == Visibility.Visible); + } + + [Test] + public void TestImportantNotificationDoesntInterruptSetup() + { + AddStep("post important notification", () => Game.Notifications.Post(new SimpleNotification { Text = "Important notification" })); + AddAssert("first-run setup still visible", () => Game.FirstRunOverlay.State.Value == Visibility.Visible); + } + + protected override TestOsuGame CreateTestGame() => new FirstRunGame(LocalStorage, API); + + private class FirstRunGame : TestOsuGame + { + public FirstRunGame(Storage storage, IAPIProvider api, string[] args = null) + : base(storage, api, args) + { + } + + protected override void LoadComplete() + { + base.LoadComplete(); + LocalConfig.SetValue(OsuSetting.ShowFirstRunSetup, true); + } + } + } +} diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 1f9a1ce938..200f7613a1 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -153,7 +153,7 @@ namespace osu.Game protected SettingsOverlay Settings; - private FirstRunSetupOverlay firstRunOverlay; + protected FirstRunSetupOverlay FirstRunOverlay { get; private set; } private VolumeOverlay volume; @@ -845,7 +845,7 @@ namespace osu.Game loadComponentSingleFile(CreateUpdateManager(), Add, true); // overlay elements - loadComponentSingleFile(firstRunOverlay = new FirstRunSetupOverlay(), overlayContent.Add, true); + loadComponentSingleFile(FirstRunOverlay = new FirstRunSetupOverlay(), overlayContent.Add, true); loadComponentSingleFile(new ManageCollectionsDialog(), overlayContent.Add, true); loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true); loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true); @@ -896,7 +896,7 @@ namespace osu.Game Add(new MusicKeyBindingHandler()); // side overlays which cancel each other. - var singleDisplaySideOverlays = new OverlayContainer[] { Settings, Notifications, firstRunOverlay }; + var singleDisplaySideOverlays = new OverlayContainer[] { Settings, Notifications, FirstRunOverlay }; foreach (var overlay in singleDisplaySideOverlays) { @@ -921,7 +921,7 @@ namespace osu.Game } // ensure only one of these overlays are open at once. - var singleDisplayOverlays = new OverlayContainer[] { firstRunOverlay, chatOverlay, news, dashboard, beatmapListing, changelogOverlay, rankingsOverlay, wikiOverlay }; + var singleDisplayOverlays = new OverlayContainer[] { FirstRunOverlay, chatOverlay, news, dashboard, beatmapListing, changelogOverlay, rankingsOverlay, wikiOverlay }; foreach (var overlay in singleDisplayOverlays) { diff --git a/osu.Game/Tests/Visual/OsuGameTestScene.cs b/osu.Game/Tests/Visual/OsuGameTestScene.cs index 6e4adb4d4c..5995b30b60 100644 --- a/osu.Game/Tests/Visual/OsuGameTestScene.cs +++ b/osu.Game/Tests/Visual/OsuGameTestScene.cs @@ -132,6 +132,8 @@ namespace osu.Game.Tests.Visual public new NotificationOverlay Notifications => base.Notifications; + public new FirstRunSetupOverlay FirstRunOverlay => base.FirstRunOverlay; + public new MusicController MusicController => base.MusicController; public new OsuConfigManager LocalConfig => base.LocalConfig; From ddeee09a5193fd79135540b26c54e81a14590e70 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 03:36:38 +0300 Subject: [PATCH 185/982] Fix important notifications interrupting first-run setup --- osu.Game/Overlays/NotificationOverlay.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index f1ed5c4ba6..e4ee2fe049 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -35,6 +35,9 @@ namespace osu.Game.Overlays [Resolved] private AudioManager audio { get; set; } + [Resolved(canBeNull: true)] + private FirstRunSetupOverlay firstRunSetup { get; set; } + [BackgroundDependencyLoader] private void load() { @@ -130,7 +133,9 @@ namespace osu.Game.Overlays var section = sections.Children.FirstOrDefault(s => s.AcceptTypes.Any(accept => accept.IsAssignableFrom(ourType))); section?.Add(notification, notification.DisplayOnTop ? -runningDepth : runningDepth); - if (notification.IsImportant) + // we don't want important notifications interrupting user on first-run setup. + // (this can happen when importing beatmaps inside setup, which posts import notifications) + if (notification.IsImportant && firstRunSetup?.State.Value != Visibility.Visible) Show(); updateCounts(); From 850afcb1c3f9d8dfb35a39ae85a24458e180f1f2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 05:43:39 +0300 Subject: [PATCH 186/982] Add failing test case --- .../Editing/TestSceneZoomableScrollContainer.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs b/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs index 2d056bafdd..43e3404d98 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs @@ -78,6 +78,21 @@ namespace osu.Game.Tests.Visual.Editing AddAssert("Inner container width matches scroll container", () => innerBox.DrawWidth == scrollContainer.DrawWidth); } + [Test] + public void TestZoomRangeUpdate() + { + AddStep("set zoom to 2", () => scrollContainer.Zoom = 2); + AddStep("set min zoom to 5", () => scrollContainer.MinZoom = 5); + AddAssert("zoom = 5", () => scrollContainer.Zoom == 5); + + AddStep("set max zoom to 10", () => scrollContainer.MaxZoom = 10); + AddAssert("zoom = 5", () => scrollContainer.Zoom == 5); + + AddStep("set min zoom to 20", () => scrollContainer.MinZoom = 20); + AddStep("set max zoom to 40", () => scrollContainer.MaxZoom = 40); + AddAssert("zoom = 20", () => scrollContainer.Zoom == 20); + } + [Test] public void TestZoom0() { From 268a7e13343c13001384ac9a700582f9f81464c9 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 05:19:51 +0300 Subject: [PATCH 187/982] Fix `ZoomableScrollContainer` attempting to update zoom with overlapping range --- .../Components/Timeline/ZoomableScrollContainer.cs | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index d008368b69..d58cb27274 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -66,8 +66,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline minZoom = value; - if (Zoom < value) - Zoom = value; + // ensure zoom range is in valid state before updating zoom. + if (MinZoom < MaxZoom) + Zoom = Zoom; } } @@ -86,8 +87,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline maxZoom = value; - if (Zoom > value) - Zoom = value; + // ensure zoom range is in valid state before updating zoom. + if (MaxZoom > MinZoom) + Zoom = Zoom; } } From ee8045d5079b8cda129910297d00baa26c3420ec Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 06:31:26 +0300 Subject: [PATCH 188/982] Add failing test case --- .../Database/LegacyBeatmapImporterTest.cs | 67 +++++++++++++++++++ osu.Game/IO/StableStorage.cs | 4 +- 2 files changed, 69 insertions(+), 2 deletions(-) create mode 100644 osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs diff --git a/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs b/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs new file mode 100644 index 0000000000..145ba2c730 --- /dev/null +++ b/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs @@ -0,0 +1,67 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.IO; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Platform; +using osu.Framework.Testing; +using osu.Game.Database; +using osu.Game.IO; + +namespace osu.Game.Tests.Database +{ + [TestFixture] + public class LegacyBeatmapImporterTest + { + private readonly TestLegacyBeatmapImporter importer = new TestLegacyBeatmapImporter(); + + [Test] + public void TestSongsSubdirectories() + { + using (var storage = new TemporaryNativeStorage("stable-songs-folder")) + { + var songsStorage = storage.GetStorageForDirectory(StableStorage.STABLE_DEFAULT_SONGS_PATH); + + // normal beatmap folder + var beatmap1 = songsStorage.GetStorageForDirectory("beatmap1"); + beatmap1.CreateFileSafely("beatmap.osu"); + + // songs subdirectory + var subdirectory = songsStorage.GetStorageForDirectory("subdirectory"); + subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("beatmap2", "beatmap.osu"), true)); + subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("beatmap3", "beatmap.osu"), true)); + subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("sub-subdirectory", "beatmap4", "beatmap.osu"), true)); + + // songs subdirectory with system file + var subdirectory2 = songsStorage.GetStorageForDirectory("subdirectory2"); + subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(".DS_Store")); + subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(Path.Combine("beatmap5", "beatmap.osu"), true)); + subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(Path.Combine("beatmap6", "beatmap.osu"), true)); + + // empty songs subdirectory + songsStorage.GetStorageForDirectory("subdirectory3"); + + string[] paths = importer.GetStableImportPaths(songsStorage).ToArray(); + Assert.That(paths.Length, Is.EqualTo(6)); + Assert.That(paths.Contains(songsStorage.GetFullPath("beatmap1"))); + Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "beatmap2")))); + Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "beatmap3")))); + Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "sub-subdirectory", "beatmap4")))); + Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap5")))); + Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap6")))); + } + } + + private class TestLegacyBeatmapImporter : LegacyBeatmapImporter + { + public TestLegacyBeatmapImporter() + : base(null) + { + } + + public new IEnumerable GetStableImportPaths(Storage storage) => base.GetStableImportPaths(storage); + } + } +} diff --git a/osu.Game/IO/StableStorage.cs b/osu.Game/IO/StableStorage.cs index 84b7da91fc..d4ff8fcdda 100644 --- a/osu.Game/IO/StableStorage.cs +++ b/osu.Game/IO/StableStorage.cs @@ -14,7 +14,7 @@ namespace osu.Game.IO /// public class StableStorage : DesktopStorage { - private const string stable_default_songs_path = "Songs"; + public const string STABLE_DEFAULT_SONGS_PATH = "Songs"; private readonly DesktopGameHost host; private readonly Lazy songsPath; @@ -62,7 +62,7 @@ namespace osu.Game.IO } } - return GetFullPath(stable_default_songs_path); + return GetFullPath(STABLE_DEFAULT_SONGS_PATH); } } } From 22c09ec893b184b6a3611eae18a5daa43b85b5a7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 06:53:49 +0300 Subject: [PATCH 189/982] Handle subdirectories during beatmap stable import --- osu.Game/Database/LegacyBeatmapImporter.cs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/osu.Game/Database/LegacyBeatmapImporter.cs b/osu.Game/Database/LegacyBeatmapImporter.cs index 97f6eba6c2..9ce267086d 100644 --- a/osu.Game/Database/LegacyBeatmapImporter.cs +++ b/osu.Game/Database/LegacyBeatmapImporter.cs @@ -1,6 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; +using osu.Framework.IO.Stores; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.IO; @@ -13,6 +16,24 @@ namespace osu.Game.Database protected override Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage.GetSongStorage(); + protected override IEnumerable GetStableImportPaths(Storage storage) + { + foreach (string beatmapDirectory in storage.GetDirectories(string.Empty)) + { + var beatmapStorage = storage.GetStorageForDirectory(beatmapDirectory); + + if (!beatmapStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any()) + { + // if a directory doesn't contain files, attempt looking for beatmaps inside of that directory. + // this is a special behaviour in stable for beatmaps only, see https://github.com/ppy/osu/issues/18615. + foreach (string beatmapInDirectory in GetStableImportPaths(beatmapStorage)) + yield return beatmapStorage.GetFullPath(beatmapInDirectory); + } + else + yield return storage.GetFullPath(beatmapDirectory); + } + } + public LegacyBeatmapImporter(IModelImporter importer) : base(importer) { From d3feb07bc1b6b861ac9db641226eee5c14344469 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 07:57:16 +0300 Subject: [PATCH 190/982] Split zoom updating to named method with value as optional --- .../Timeline/ZoomableScrollContainer.cs | 22 ++++++++++--------- 1 file changed, 12 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index d58cb27274..bc6c66625c 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -68,7 +68,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline // ensure zoom range is in valid state before updating zoom. if (MinZoom < MaxZoom) - Zoom = Zoom; + updateZoom(); } } @@ -89,7 +89,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline // ensure zoom range is in valid state before updating zoom. if (MaxZoom > MinZoom) - Zoom = Zoom; + updateZoom(); } } @@ -99,15 +99,17 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline public float Zoom { get => zoomTarget; - set - { - value = Math.Clamp(value, MinZoom, MaxZoom); + set => updateZoom(value); + } - if (IsLoaded) - setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X); - else - currentZoom = zoomTarget = value; - } + private void updateZoom(float? value = null) + { + float newZoom = Math.Clamp(value ?? Zoom, MinZoom, MaxZoom); + + if (IsLoaded) + setZoomTarget(newZoom, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X); + else + currentZoom = zoomTarget = newZoom; } protected override void Update() From 3d638abc52d39a33b64388610a006f007f413100 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 08:24:18 +0300 Subject: [PATCH 191/982] Fix test files stream not disposed after creation --- .../Database/LegacyBeatmapImporterTest.cs | 20 ++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs b/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs index 145ba2c730..2af46374fe 100644 --- a/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs +++ b/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs @@ -26,19 +26,19 @@ namespace osu.Game.Tests.Database // normal beatmap folder var beatmap1 = songsStorage.GetStorageForDirectory("beatmap1"); - beatmap1.CreateFileSafely("beatmap.osu"); + createFile(beatmap1, "beatmap.osu"); // songs subdirectory var subdirectory = songsStorage.GetStorageForDirectory("subdirectory"); - subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("beatmap2", "beatmap.osu"), true)); - subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("beatmap3", "beatmap.osu"), true)); - subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("sub-subdirectory", "beatmap4", "beatmap.osu"), true)); + createFile(subdirectory, Path.Combine("beatmap2", "beatmap.osu")); + createFile(subdirectory, Path.Combine("beatmap3", "beatmap.osu")); + createFile(subdirectory, Path.Combine("sub-subdirectory", "beatmap4", "beatmap.osu")); // songs subdirectory with system file var subdirectory2 = songsStorage.GetStorageForDirectory("subdirectory2"); - subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(".DS_Store")); - subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(Path.Combine("beatmap5", "beatmap.osu"), true)); - subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(Path.Combine("beatmap6", "beatmap.osu"), true)); + createFile(subdirectory2, ".DS_Store"); + createFile(subdirectory2, Path.Combine("beatmap5", "beatmap.osu")); + createFile(subdirectory2, Path.Combine("beatmap6", "beatmap.osu")); // empty songs subdirectory songsStorage.GetStorageForDirectory("subdirectory3"); @@ -52,6 +52,12 @@ namespace osu.Game.Tests.Database Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap5")))); Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap6")))); } + + static void createFile(Storage storage, string path) + { + using (var stream = storage.CreateFileSafely(path)) + stream.WriteByte(0); + } } private class TestLegacyBeatmapImporter : LegacyBeatmapImporter From f3f0960335303bcdc8a53a491fe02fd12580dff2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 09:02:48 +0300 Subject: [PATCH 192/982] Use unified filename for background and track during editor import --- .../Editing/TestSceneEditorBeatmapCreation.cs | 3 ++ .../Screens/Edit/Setup/ResourcesSection.cs | 29 +++++++++++-------- 2 files changed, 20 insertions(+), 12 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index b109234fec..841f50e7bd 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -101,6 +101,9 @@ namespace osu.Game.Tests.Visual.Editing File.Delete(temp); Directory.Delete(extractedFolder, true); + // ensure audio file is copied to beatmap as "audio.mp3" rather than original filename. + Assert.That(Beatmap.Value.Metadata.AudioFile == "audio.mp3"); + return success; }); diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 1e97218074..9d4e72d1f3 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -64,26 +64,28 @@ namespace osu.Game.Screens.Edit.Setup public bool ChangeBackgroundImage(string path) { - var info = new FileInfo(path); + var source = new FileInfo(path); - if (!info.Exists) + if (!source.Exists) return false; var set = working.Value.BeatmapSetInfo; + var destination = new FileInfo($@"bg{source.Extension}"); + // remove the previous background for now. // in the future we probably want to check if this is being used elsewhere (other difficulties?) - var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.BackgroundFile); + var oldFile = set.Files.FirstOrDefault(f => Path.GetFileNameWithoutExtension(f.Filename) == destination.Name); - using (var stream = info.OpenRead()) + using (var stream = source.OpenRead()) { if (oldFile != null) beatmaps.DeleteFile(set, oldFile); - beatmaps.AddFile(set, stream, info.Name); + beatmaps.AddFile(set, stream, destination.Name); } - working.Value.Metadata.BackgroundFile = info.Name; + working.Value.Metadata.BackgroundFile = destination.Name; header.Background.UpdateBackground(); return true; @@ -91,25 +93,28 @@ namespace osu.Game.Screens.Edit.Setup public bool ChangeAudioTrack(string path) { - var info = new FileInfo(path); + var source = new FileInfo(path); - if (!info.Exists) + if (!source.Exists) return false; var set = working.Value.BeatmapSetInfo; + var destination = new FileInfo($@"audio{source.Extension}"); + // remove the previous audio track for now. // in the future we probably want to check if this is being used elsewhere (other difficulties?) - var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.AudioFile); + var oldFile = set.Files.FirstOrDefault(f => Path.GetFileNameWithoutExtension(f.Filename) == destination.Name); - using (var stream = info.OpenRead()) + using (var stream = source.OpenRead()) { if (oldFile != null) beatmaps.DeleteFile(set, oldFile); - beatmaps.AddFile(set, stream, info.Name); + + beatmaps.AddFile(set, stream, destination.Name); } - working.Value.Metadata.AudioFile = info.Name; + working.Value.Metadata.AudioFile = destination.Name; music.ReloadCurrentTrack(); From cca7633e590700a483d71ed27a3bd3debfb4891d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 15:05:51 +0900 Subject: [PATCH 193/982] Rename variables and remove unnecessary nested call to `GetFullPath` --- osu.Game/Database/LegacyBeatmapImporter.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Database/LegacyBeatmapImporter.cs b/osu.Game/Database/LegacyBeatmapImporter.cs index 9ce267086d..3477312154 100644 --- a/osu.Game/Database/LegacyBeatmapImporter.cs +++ b/osu.Game/Database/LegacyBeatmapImporter.cs @@ -18,19 +18,19 @@ namespace osu.Game.Database protected override IEnumerable GetStableImportPaths(Storage storage) { - foreach (string beatmapDirectory in storage.GetDirectories(string.Empty)) + foreach (string directory in storage.GetDirectories(string.Empty)) { - var beatmapStorage = storage.GetStorageForDirectory(beatmapDirectory); + var directoryStorage = storage.GetStorageForDirectory(directory); - if (!beatmapStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any()) + if (!directoryStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any()) { // if a directory doesn't contain files, attempt looking for beatmaps inside of that directory. // this is a special behaviour in stable for beatmaps only, see https://github.com/ppy/osu/issues/18615. - foreach (string beatmapInDirectory in GetStableImportPaths(beatmapStorage)) - yield return beatmapStorage.GetFullPath(beatmapInDirectory); + foreach (string subDirectory in GetStableImportPaths(directoryStorage)) + yield return subDirectory; } else - yield return storage.GetFullPath(beatmapDirectory); + yield return storage.GetFullPath(directory); } } From abe947bcb07ff67e974b67f580dac0dd07f28d2f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 15:31:45 +0900 Subject: [PATCH 194/982] Update outdated xmldoc comments --- osu.Game/Stores/RealmArchiveModelImporter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index c6231e5583..4bbd6b2264 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -173,7 +173,7 @@ namespace osu.Game.Stores /// Note that this bypasses the UI flow and should only be used for special cases or testing. /// /// The containing data about the to import. - /// Whether this is a low priority import. + /// Whether this import is part of a larger batch. /// An optional cancellation token. /// The imported model, if successful. public async Task?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) @@ -205,7 +205,7 @@ namespace osu.Game.Stores /// Silently import an item from an . /// /// The archive to be imported. - /// Whether this is a low priority import. + /// Whether this import is part of a larger batch. /// An optional cancellation token. public async Task?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) { From 5201057a626f5f5fa6eeff0105df50621e1d03df Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 15:31:58 +0900 Subject: [PATCH 195/982] Change batch import to require at least 10 items --- osu.Game/Stores/RealmArchiveModelImporter.cs | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Stores/RealmArchiveModelImporter.cs index 4bbd6b2264..7f31bc66be 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Stores/RealmArchiveModelImporter.cs @@ -32,8 +32,17 @@ namespace osu.Game.Stores public abstract class RealmArchiveModelImporter : IModelImporter where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete { + /// + /// The maximum number of concurrent imports to run per import scheduler. + /// private const int import_queue_request_concurrency = 1; + /// + /// The minimum number of items in a single import call in order for the import to be processed as a batch. + /// Batch imports will apply optimisations preferring speed over consistency when detecting changes in already-imported items. + /// + private const int minimum_items_considered_batch_import = 10; + /// /// A singleton scheduler shared by all . /// @@ -100,7 +109,7 @@ namespace osu.Game.Stores var imported = new List>(); - bool isBatchImport = tasks.Length > 1; + bool isBatchImport = tasks.Length >= minimum_items_considered_batch_import; try { From 930ec2a19775cc43719dc648a1568f3b6b742df7 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Wed, 15 Jun 2022 12:33:21 +0900 Subject: [PATCH 196/982] Add specific samples for dialog 'Ok' and 'Cancel' buttons --- osu.Game/Graphics/UserInterface/HoverSampleSet.cs | 8 +++++++- osu.Game/Overlays/Dialog/PopupDialogButton.cs | 3 ++- osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs | 6 ++++++ osu.Game/Overlays/Dialog/PopupDialogOkButton.cs | 6 ++++++ 4 files changed, 21 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/HoverSampleSet.cs b/osu.Game/Graphics/UserInterface/HoverSampleSet.cs index b88f81a143..0bf44321dd 100644 --- a/osu.Game/Graphics/UserInterface/HoverSampleSet.cs +++ b/osu.Game/Graphics/UserInterface/HoverSampleSet.cs @@ -20,6 +20,12 @@ namespace osu.Game.Graphics.UserInterface TabSelect, [Description("scrolltotop")] - ScrollToTop + ScrollToTop, + + [Description("dialog-cancel")] + DialogCancel, + + [Description("dialog-ok")] + DialogOk } } diff --git a/osu.Game/Overlays/Dialog/PopupDialogButton.cs b/osu.Game/Overlays/Dialog/PopupDialogButton.cs index 76ee438d6d..9ee1018651 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogButton.cs @@ -8,7 +8,8 @@ namespace osu.Game.Overlays.Dialog { public class PopupDialogButton : DialogButton { - public PopupDialogButton() + public PopupDialogButton(HoverSampleSet sampleSet = HoverSampleSet.Button) + : base(sampleSet) { Height = 50; BackgroundColour = Color4Extensions.FromHex(@"150e14"); diff --git a/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs index 754003c1c1..186099ce23 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Dialog { @@ -13,5 +14,10 @@ namespace osu.Game.Overlays.Dialog { ButtonColour = colours.Blue; } + + public PopupDialogCancelButton() + : base(HoverSampleSet.DialogCancel) + { + } } } diff --git a/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs b/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs index 6c2bf6f1e6..1ac8dd0db6 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Dialog { @@ -13,5 +14,10 @@ namespace osu.Game.Overlays.Dialog { ButtonColour = colours.Pink; } + + public PopupDialogOkButton() + : base(HoverSampleSet.DialogOk) + { + } } } From af87722be8024c8c93a6cc29792af150ff18a48d Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Wed, 15 Jun 2022 12:43:21 +0900 Subject: [PATCH 197/982] Add audio feedback for 'Dangerous' dialog buttons --- .../Dialog/PopupDialogDangerousButton.cs | 63 +++++++++++++++++++ 1 file changed, 63 insertions(+) diff --git a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs index 6239c5e409..9db2589147 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs @@ -2,9 +2,13 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; +using osu.Framework.Utils; +using osu.Game.Audio.Effects; using osu.Game.Graphics; using osu.Game.Graphics.Containers; @@ -47,8 +51,39 @@ namespace osu.Game.Overlays.Dialog { } + private Sample tickSample; + private Sample confirmSample; + private bool isTicking; + private double lastTickPlaybackTime; + private AudioFilter lowPassFilter = null!; + + [BackgroundDependencyLoader] + private void load(AudioManager audio) + { + lowPassFilter = new AudioFilter(audio.SampleMixer); + tickSample = audio.Samples.Get(@"UI/dialog-dangerous-tick"); + confirmSample = audio.Samples.Get(@"UI/dialog-dangerous-select"); + } + + protected override void Update() + { + base.Update(); + + if (!isTicking) return; + + if (Precision.AlmostEquals(Progress.Value, 1)) + { + confirmSample?.Play(); + isTicking = false; + } + + if (Clock.CurrentTime - lastTickPlaybackTime >= 30) + playTick(Progress.Value); + } + protected override bool OnMouseDown(MouseDownEvent e) { + startTickSound(); BeginConfirm(); return true; } @@ -56,7 +91,35 @@ namespace osu.Game.Overlays.Dialog protected override void OnMouseUp(MouseUpEvent e) { if (!e.HasAnyButtonPressed) + { + stopTickSound(); AbortConfirm(); + } + } + + private void playTick(double progress) + { + lowPassFilter.CutoffTo((int)(Progress.Value * AudioFilter.MAX_LOWPASS_CUTOFF * 0.5f)); + + tickSample.Frequency.Value = 1 + progress * 0.5f; + tickSample.Volume.Value = 0.5f + progress / 2f; + tickSample.Play(); + + lastTickPlaybackTime = Clock.CurrentTime; + } + + private void startTickSound() + { + lowPassFilter.CutoffTo(0); + playTick(Progress.Value); + isTicking = true; + } + + private void stopTickSound() + { + isTicking = false; + lastTickPlaybackTime = Clock.CurrentTime; + lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); } } } From 6b744a14b0b7be3c0a0a36764359707cc5f80dab Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Wed, 15 Jun 2022 13:04:08 +0900 Subject: [PATCH 198/982] Move 'back' sample playback from OnResuming to OnExiting --- osu.Game/Screens/Menu/MainMenu.cs | 2 ++ osu.Game/Screens/OsuScreen.cs | 8 ++++---- osu.Game/Screens/Play/PlayerLoader.cs | 2 +- 3 files changed, 7 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index 6fc8039413..bcd4baa818 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -66,6 +66,8 @@ namespace osu.Game.Screens.Menu protected override BackgroundScreen CreateBackground() => background; + protected override bool PlayExitSound => false; + private Bindable holdDelay; private Bindable loginDisplayed; diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index 77db1285bd..e742a2821f 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -77,7 +77,7 @@ namespace osu.Game.Screens private Sample sampleExit; - protected virtual bool PlayResumeSound => true; + protected virtual bool PlayExitSound => true; public virtual float BackgroundParallaxAmount => 1; @@ -173,9 +173,6 @@ namespace osu.Game.Screens public override void OnResuming(ScreenTransitionEvent e) { - if (PlayResumeSound) - sampleExit?.Play(); - applyArrivingDefaults(true); // it's feasible to resume to a screen if the target screen never loaded successfully. @@ -215,6 +212,9 @@ namespace osu.Game.Screens public override bool OnExiting(ScreenExitEvent e) { + if (PlayExitSound) + sampleExit?.Play(); + if (ValidForResume && logo != null) onExitingLogo(); diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index d75466764d..b7b3c6fde1 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -51,7 +51,7 @@ namespace osu.Game.Screens.Play // We show the previous screen status protected override UserActivity? InitialActivity => null; - protected override bool PlayResumeSound => false; + protected override bool PlayExitSound => false; protected BeatmapMetadataDisplay MetadataInfo { get; private set; } = null!; From 5e3ccf7087d3a7ca4c6562eeb1728c98439341d0 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Wed, 15 Jun 2022 13:04:17 +0900 Subject: [PATCH 199/982] Don't play 'back' sample when exiting Editor --- osu.Game/Screens/Edit/Editor.cs | 2 ++ osu.Game/Screens/Edit/EditorLoader.cs | 2 ++ 2 files changed, 4 insertions(+) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index e4a18b8478..2c13fe79b6 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -63,6 +63,8 @@ namespace osu.Game.Screens.Edit public override bool? AllowTrackAdjustments => false; + protected override bool PlayExitSound => false; + protected bool HasUnsavedChanges { get diff --git a/osu.Game/Screens/Edit/EditorLoader.cs b/osu.Game/Screens/Edit/EditorLoader.cs index 0a2b8437fa..94eb6d5e70 100644 --- a/osu.Game/Screens/Edit/EditorLoader.cs +++ b/osu.Game/Screens/Edit/EditorLoader.cs @@ -40,6 +40,8 @@ namespace osu.Game.Screens.Edit public override bool DisallowExternalBeatmapRulesetChanges => true; + protected override bool PlayExitSound => false; + [Resolved] private BeatmapManager beatmapManager { get; set; } From 5eb56ab814a465e0ef52daaeb40b59a626bc4dae Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 15:41:38 +0900 Subject: [PATCH 200/982] Ensure `Master` volume is updated when scrolling on toolbar button --- osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs | 1 + osu.Game/Overlays/VolumeOverlay.cs | 7 ++++++- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 34dc3b4080..0c948990a0 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -77,6 +77,7 @@ namespace osu.Game.Overlays.Toolbar protected override bool OnScroll(ScrollEvent e) { + volume?.FocusMasterVolume(); volume?.Adjust(GlobalAction.IncreaseVolume, e.ScrollDelta.Y, e.IsPrecise); return true; } diff --git a/osu.Game/Overlays/VolumeOverlay.cs b/osu.Game/Overlays/VolumeOverlay.cs index 9d2ed3f837..46ea45491e 100644 --- a/osu.Game/Overlays/VolumeOverlay.cs +++ b/osu.Game/Overlays/VolumeOverlay.cs @@ -140,11 +140,16 @@ namespace osu.Game.Overlays private ScheduledDelegate popOutDelegate; + public void FocusMasterVolume() + { + volumeMeters.Select(volumeMeterMaster); + } + public override void Show() { // Focus on the master meter as a default if previously hidden if (State.Value == Visibility.Hidden) - volumeMeters.Select(volumeMeterMaster); + FocusMasterVolume(); if (State.Value == Visibility.Visible) schedulePopOut(); From 6a8cf514e0f18291d6d136db3f565dadf31740d1 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 09:52:12 +0300 Subject: [PATCH 201/982] Update background/track file chooser to not display filename --- .../UserInterfaceV2/LabelledComponent.cs | 2 +- ...elledTextBox.cs => LabelledFileChooser.cs} | 15 +++++--- .../Screens/Edit/Setup/ResourcesSection.cs | 37 ++++++++++++------- 3 files changed, 35 insertions(+), 19 deletions(-) rename osu.Game/Screens/Edit/Setup/{FileChooserLabelledTextBox.cs => LabelledFileChooser.cs} (86%) diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs index dd6a902989..77267e453c 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs @@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterfaceV2 { } - public Bindable Current + public virtual Bindable Current { get => Component.Current; set => Component.Current = value; diff --git a/osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs similarity index 86% rename from osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs rename to osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs index fd916894ea..745c989b3b 100644 --- a/osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs +++ b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs @@ -21,10 +21,7 @@ using osuTK; namespace osu.Game.Screens.Edit.Setup { - /// - /// A labelled textbox which reveals an inline file chooser when clicked. - /// - internal class FileChooserLabelledTextBox : LabelledTextBoxWithPopover, ICanAcceptFiles + internal class LabelledFileChooser : LabelledTextBoxWithPopover, ICanAcceptFiles { private readonly string[] handledExtensions; @@ -35,7 +32,15 @@ namespace osu.Game.Screens.Edit.Setup [Resolved] private OsuGameBase game { get; set; } = null!; - public FileChooserLabelledTextBox(params string[] handledExtensions) + private readonly BindableWithCurrent current = new BindableWithCurrent(); + + public override Bindable Current + { + get => current.Current; + set => current.Current = value; + } + + public LabelledFileChooser(params string[] handledExtensions) { this.handledExtensions = handledExtensions; } diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 9d4e72d1f3..36edb5dd83 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -8,15 +8,14 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Beatmaps; -using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; namespace osu.Game.Screens.Edit.Setup { internal class ResourcesSection : SetupSection { - private LabelledTextBox audioTrackTextBox; - private LabelledTextBox backgroundTextBox; + private LabelledFileChooser audioTrackChooser; + private LabelledFileChooser backgroundChooser; public override LocalisableString Title => "Resources"; @@ -40,26 +39,24 @@ namespace osu.Game.Screens.Edit.Setup { Children = new Drawable[] { - backgroundTextBox = new FileChooserLabelledTextBox(".jpg", ".jpeg", ".png") + backgroundChooser = new LabelledFileChooser(".jpg", ".jpeg", ".png") { Label = "Background", FixedLabelWidth = LABEL_WIDTH, - PlaceholderText = "Click to select a background image", Current = { Value = working.Value.Metadata.BackgroundFile }, TabbableContentContainer = this }, - audioTrackTextBox = new FileChooserLabelledTextBox(".mp3", ".ogg") + audioTrackChooser = new LabelledFileChooser(".mp3", ".ogg") { Label = "Audio Track", FixedLabelWidth = LABEL_WIDTH, - PlaceholderText = "Click to select a track", Current = { Value = working.Value.Metadata.AudioFile }, TabbableContentContainer = this }, }; - backgroundTextBox.Current.BindValueChanged(backgroundChanged); - audioTrackTextBox.Current.BindValueChanged(audioTrackChanged); + backgroundChooser.Current.BindValueChanged(backgroundChanged, true); + audioTrackChooser.Current.BindValueChanged(audioTrackChanged, true); } public bool ChangeBackgroundImage(string path) @@ -124,14 +121,28 @@ namespace osu.Game.Screens.Edit.Setup private void backgroundChanged(ValueChangedEvent filePath) { - if (!ChangeBackgroundImage(filePath.NewValue)) - backgroundTextBox.Current.Value = filePath.OldValue; + backgroundChooser.PlaceholderText = string.IsNullOrEmpty(filePath.NewValue) + ? "Click to select a background image" + : "Click to replace the background image"; + + if (filePath.NewValue != filePath.OldValue) + { + if (!ChangeBackgroundImage(filePath.NewValue)) + backgroundChooser.Current.Value = filePath.OldValue; + } } private void audioTrackChanged(ValueChangedEvent filePath) { - if (!ChangeAudioTrack(filePath.NewValue)) - audioTrackTextBox.Current.Value = filePath.OldValue; + audioTrackChooser.PlaceholderText = string.IsNullOrEmpty(filePath.NewValue) + ? "Click to select a track" + : "Click to replace the track"; + + if (filePath.NewValue != filePath.OldValue) + { + if (!ChangeAudioTrack(filePath.NewValue)) + audioTrackChooser.Current.Value = filePath.OldValue; + } } } } From 3df9d7c9e1b37d386b43f739eb8f8383122d2d2a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 15:56:59 +0900 Subject: [PATCH 202/982] Add a bit more animation when adjusting --- .../Overlays/Toolbar/ToolbarMusicButton.cs | 34 +++++++++++++++++-- 1 file changed, 31 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 0c948990a0..689b750826 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -8,7 +8,9 @@ using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Transforms; using osu.Framework.Input.Events; +using osu.Framework.Threading; using osu.Game.Input.Bindings; using osuTK.Graphics; @@ -32,7 +34,7 @@ namespace osu.Game.Overlays.Toolbar StateContainer = music; Flow.Padding = new MarginPadding { Horizontal = Toolbar.HEIGHT / 4 }; - Flow.Add(new Container + Flow.Add(volumeDisplay = new Container { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, @@ -66,20 +68,46 @@ namespace osu.Game.Overlays.Toolbar private VolumeOverlay volume { get; set; } private IBindable globalVolume; + private Container volumeDisplay; protected override void LoadComplete() { base.LoadComplete(); globalVolume = audio.Volume.GetBoundCopy(); - globalVolume.BindValueChanged(v => volumeBar.Height = (float)v.NewValue, true); + globalVolume.BindValueChanged(v => volumeBar.ResizeHeightTo((float)v.NewValue, 200, Easing.OutQuint), true); } protected override bool OnScroll(ScrollEvent e) { - volume?.FocusMasterVolume(); + focusForAdjustment(); volume?.Adjust(GlobalAction.IncreaseVolume, e.ScrollDelta.Y, e.IsPrecise); return true; } + + private void focusForAdjustment() + { + volume?.FocusMasterVolume(); + expandVolumeBarTemporarily(); + } + + private TransformSequence expandTransform; + private ScheduledDelegate contractTransform; + + private void expandVolumeBarTemporarily() + { + // avoid starting a new transform if one is already active. + if (expandTransform == null) + { + expandTransform = volumeDisplay.ResizeWidthTo(6, 500, Easing.OutQuint); + expandTransform.Finally(_ => expandTransform = null); + } + + contractTransform?.Cancel(); + contractTransform = Scheduler.AddDelayed(() => + { + volumeDisplay.ResizeWidthTo(3f, 500, Easing.OutQuint); + }, 1000); + } } } From 873806c2ea4112d4ef7510d37933340b7921a1b1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 15:57:09 +0900 Subject: [PATCH 203/982] Add keyboard adjustment support --- .../Visual/Menus/TestSceneToolbar.cs | 15 ++++++++++++++- .../Overlays/Toolbar/ToolbarMusicButton.cs | 19 +++++++++++++++++++ 2 files changed, 33 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index 09fae2fb77..f230e48b11 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual.Menus } [Test] - public void TestVolumeControlViaMusicButton() + public void TestVolumeControlViaMusicButtonScroll() { AddStep("hover toolbar music button", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); @@ -160,6 +160,19 @@ namespace osu.Game.Tests.Visual.Menus AddAssert("volume raised up", () => Audio.Volume.Value == 1); } + [Test] + public void TestVolumeControlViaMusicButtonArrowKeys() + { + AddStep("hover toolbar music button", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); + + AddStep("reset volume", () => Audio.Volume.Value = 1); + + AddRepeatStep("arrow down", () => InputManager.Key(Key.Down), 5); + AddAssert("volume lowered down", () => Audio.Volume.Value < 1); + AddRepeatStep("arrow up", () => InputManager.Key(Key.Up), 5); + AddAssert("volume raised up", () => Audio.Volume.Value == 1); + } + public class TestToolbar : Toolbar { public new Bindable OverlayActivationMode => base.OverlayActivationMode as Bindable; diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 689b750826..2104fcbbfe 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -13,6 +13,7 @@ using osu.Framework.Input.Events; using osu.Framework.Threading; using osu.Game.Input.Bindings; using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Overlays.Toolbar { @@ -78,6 +79,24 @@ namespace osu.Game.Overlays.Toolbar globalVolume.BindValueChanged(v => volumeBar.ResizeHeightTo((float)v.NewValue, 200, Easing.OutQuint), true); } + protected override bool OnKeyDown(KeyDownEvent e) + { + switch (e.Key) + { + case Key.Up: + focusForAdjustment(); + volume?.Adjust(GlobalAction.IncreaseVolume); + return true; + + case Key.Down: + focusForAdjustment(); + volume?.Adjust(GlobalAction.IncreaseVolume, -1); + return true; + } + + return base.OnKeyDown(e); + } + protected override bool OnScroll(ScrollEvent e) { focusForAdjustment(); From eac0ca4db6c4daca0e962802beca715735484549 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 16:14:46 +0900 Subject: [PATCH 204/982] Update resources --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 3b70df82c2..81f1a3e259 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 19ec7ebcd0..f8ff29d58a 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index c971612f62..929df0736b 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From 583619b9151fad54c4abde8c915846fda62b0bd5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 10:21:27 +0300 Subject: [PATCH 205/982] Use `GlobalAction.DecreaseVolume` instead --- osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 2104fcbbfe..d59127d61f 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Toolbar case Key.Down: focusForAdjustment(); - volume?.Adjust(GlobalAction.IncreaseVolume, -1); + volume?.Adjust(GlobalAction.DecreaseVolume); return true; } From 1f1633ddc2260fe6c71ce64e04d3509eb617c377 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 16:50:23 +0900 Subject: [PATCH 206/982] Remove `Update` method processing of samples in `PopupDialogDangerousButton` --- .../Dialog/PopupDialogDangerousButton.cs | 62 ++++++++----------- 1 file changed, 26 insertions(+), 36 deletions(-) diff --git a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs index 9db2589147..1cf8578852 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs @@ -4,10 +4,10 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; -using osu.Framework.Utils; using osu.Game.Audio.Effects; using osu.Game.Graphics; using osu.Game.Graphics.Containers; @@ -53,37 +53,33 @@ namespace osu.Game.Overlays.Dialog private Sample tickSample; private Sample confirmSample; - private bool isTicking; private double lastTickPlaybackTime; private AudioFilter lowPassFilter = null!; [BackgroundDependencyLoader] private void load(AudioManager audio) { - lowPassFilter = new AudioFilter(audio.SampleMixer); tickSample = audio.Samples.Get(@"UI/dialog-dangerous-tick"); confirmSample = audio.Samples.Get(@"UI/dialog-dangerous-select"); + + AddInternal(lowPassFilter = new AudioFilter(audio.SampleMixer)); } - protected override void Update() + protected override void LoadComplete() { - base.Update(); + base.LoadComplete(); + Progress.BindValueChanged(progressChanged); + } - if (!isTicking) return; - - if (Precision.AlmostEquals(Progress.Value, 1)) - { - confirmSample?.Play(); - isTicking = false; - } - - if (Clock.CurrentTime - lastTickPlaybackTime >= 30) - playTick(Progress.Value); + protected override void Confirm() + { + lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); + confirmSample?.Play(); + base.Confirm(); } protected override bool OnMouseDown(MouseDownEvent e) { - startTickSound(); BeginConfirm(); return true; } @@ -92,34 +88,28 @@ namespace osu.Game.Overlays.Dialog { if (!e.HasAnyButtonPressed) { - stopTickSound(); AbortConfirm(); } } - private void playTick(double progress) + private void progressChanged(ValueChangedEvent progress) { - lowPassFilter.CutoffTo((int)(Progress.Value * AudioFilter.MAX_LOWPASS_CUTOFF * 0.5f)); + if (progress.NewValue < progress.OldValue) + { + lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); + return; + } - tickSample.Frequency.Value = 1 + progress * 0.5f; - tickSample.Volume.Value = 0.5f + progress / 2f; - tickSample.Play(); + if (Clock.CurrentTime - lastTickPlaybackTime >= 30) + { + lowPassFilter.CutoffTo((int)(progress.NewValue * AudioFilter.MAX_LOWPASS_CUTOFF * 0.5)); - lastTickPlaybackTime = Clock.CurrentTime; - } + tickSample.Frequency.Value = 1 + progress.NewValue * 0.5f; + tickSample.Volume.Value = 0.5f + progress.NewValue / 2f; + tickSample.Play(); - private void startTickSound() - { - lowPassFilter.CutoffTo(0); - playTick(Progress.Value); - isTicking = true; - } - - private void stopTickSound() - { - isTicking = false; - lastTickPlaybackTime = Clock.CurrentTime; - lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); + lastTickPlaybackTime = Clock.CurrentTime; + } } } } From accd6031bdf041bcee12ffdf7265d3c01616f872 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 16:53:56 +0900 Subject: [PATCH 207/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 3b70df82c2..4d9f86cc64 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 19ec7ebcd0..51950c0bdc 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index c971612f62..a009885458 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 94aa2248cae85c8843fa7f7fe2887c8d2513d0fa Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:31:45 +0900 Subject: [PATCH 208/982] Move filter reset to more appropriate location --- .../Dialog/PopupDialogDangerousButton.cs | 22 ++++++++----------- 1 file changed, 9 insertions(+), 13 deletions(-) diff --git a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs index 1cf8578852..90ac2d8a08 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs @@ -88,28 +88,24 @@ namespace osu.Game.Overlays.Dialog { if (!e.HasAnyButtonPressed) { + lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); AbortConfirm(); } } private void progressChanged(ValueChangedEvent progress) { - if (progress.NewValue < progress.OldValue) - { - lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); - return; - } + if (progress.NewValue < progress.OldValue) return; - if (Clock.CurrentTime - lastTickPlaybackTime >= 30) - { - lowPassFilter.CutoffTo((int)(progress.NewValue * AudioFilter.MAX_LOWPASS_CUTOFF * 0.5)); + if (Clock.CurrentTime - lastTickPlaybackTime < 30) return; - tickSample.Frequency.Value = 1 + progress.NewValue * 0.5f; - tickSample.Volume.Value = 0.5f + progress.NewValue / 2f; - tickSample.Play(); + lowPassFilter.CutoffTo((int)(progress.NewValue * AudioFilter.MAX_LOWPASS_CUTOFF * 0.5)); - lastTickPlaybackTime = Clock.CurrentTime; - } + tickSample.Frequency.Value = 1 + progress.NewValue * 0.5f; + tickSample.Volume.Value = 0.5f + progress.NewValue / 2f; + tickSample.Play(); + + lastTickPlaybackTime = Clock.CurrentTime; } } } From b3aa4fcf02b6b289ea7979135369a0bfdb459791 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:33:05 +0900 Subject: [PATCH 209/982] Adjust a channel rather than the overall sample --- osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs index 90ac2d8a08..d145a1c7da 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs @@ -101,9 +101,12 @@ namespace osu.Game.Overlays.Dialog lowPassFilter.CutoffTo((int)(progress.NewValue * AudioFilter.MAX_LOWPASS_CUTOFF * 0.5)); - tickSample.Frequency.Value = 1 + progress.NewValue * 0.5f; - tickSample.Volume.Value = 0.5f + progress.NewValue / 2f; - tickSample.Play(); + var channel = tickSample.GetChannel(); + + channel.Frequency.Value = 1 + progress.NewValue * 0.5f; + channel.Volume.Value = 0.5f + progress.NewValue / 2f; + + channel.Play(); lastTickPlaybackTime = Clock.CurrentTime; } From 6136e4e27aeb09a69bce778b85362813867d7f05 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:37:14 +0900 Subject: [PATCH 210/982] Don't play exit sound if screen is in a non-resumable state when exiting --- osu.Game/Screens/Edit/EditorLoader.cs | 2 -- osu.Game/Screens/OsuScreen.cs | 2 +- osu.Game/Screens/Play/PlayerLoader.cs | 2 -- 3 files changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game/Screens/Edit/EditorLoader.cs b/osu.Game/Screens/Edit/EditorLoader.cs index 94eb6d5e70..0a2b8437fa 100644 --- a/osu.Game/Screens/Edit/EditorLoader.cs +++ b/osu.Game/Screens/Edit/EditorLoader.cs @@ -40,8 +40,6 @@ namespace osu.Game.Screens.Edit public override bool DisallowExternalBeatmapRulesetChanges => true; - protected override bool PlayExitSound => false; - [Resolved] private BeatmapManager beatmapManager { get; set; } diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index e742a2821f..810aadffad 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -212,7 +212,7 @@ namespace osu.Game.Screens public override bool OnExiting(ScreenExitEvent e) { - if (PlayExitSound) + if (ValidForResume && PlayExitSound) sampleExit?.Play(); if (ValidForResume && logo != null) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index b7b3c6fde1..f3b22c3355 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -51,8 +51,6 @@ namespace osu.Game.Screens.Play // We show the previous screen status protected override UserActivity? InitialActivity => null; - protected override bool PlayExitSound => false; - protected BeatmapMetadataDisplay MetadataInfo { get; private set; } = null!; /// From 7ac5019c0828e78062521afba451bbb2c2f5b8a0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:37:30 +0900 Subject: [PATCH 211/982] Fix intro screens playing exit sounds --- osu.Game/Screens/Menu/IntroScreen.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index d4072d6202..c9b9bb344d 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -63,6 +63,8 @@ namespace osu.Game.Screens.Menu protected virtual string SeeyaSampleName => "Intro/seeya"; + protected override bool PlayExitSound => false; + private LeasedBindable beatmap; private OsuScreen nextScreen; From fd4529aa7c504cf2f820ee75c99bef219189f41f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:37:54 +0900 Subject: [PATCH 212/982] Play editor exit sound if no confirmation buttons were shown during exit process --- osu.Game/Screens/Edit/Editor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 2c13fe79b6..4e35f3c34e 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -63,7 +63,7 @@ namespace osu.Game.Screens.Edit public override bool? AllowTrackAdjustments => false; - protected override bool PlayExitSound => false; + protected override bool PlayExitSound => !HasUnsavedChanges; protected bool HasUnsavedChanges { From 713cff3403d31c628965915262dd7b0a664858b7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:49:09 +0900 Subject: [PATCH 213/982] Don't play editor exit sound when changing difficulties --- osu.Game/Screens/Edit/Editor.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 4e35f3c34e..6c30413d8c 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -63,7 +63,9 @@ namespace osu.Game.Screens.Edit public override bool? AllowTrackAdjustments => false; - protected override bool PlayExitSound => !HasUnsavedChanges; + protected override bool PlayExitSound => !HasUnsavedChanges && !isChangingDifficulties; + + private bool isChangingDifficulties; protected bool HasUnsavedChanges { @@ -859,7 +861,10 @@ namespace osu.Game.Screens.Edit } private void switchToNewDifficulty(RulesetInfo rulesetInfo, bool createCopy) - => loader?.ScheduleSwitchToNewDifficulty(editorBeatmap.BeatmapInfo, rulesetInfo, createCopy, GetState(rulesetInfo)); + { + isChangingDifficulties = true; + loader?.ScheduleSwitchToNewDifficulty(editorBeatmap.BeatmapInfo, rulesetInfo, createCopy, GetState(rulesetInfo)); + } private EditorMenuItem createDifficultySwitchMenu() { From be2b4e68b9e90fb42cc27032015b4885da10293e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:49:18 +0900 Subject: [PATCH 214/982] Don't play player exit sound when restarting --- osu.Game/Screens/Play/Player.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index d6f6a06eb7..33a20ff190 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -53,6 +53,8 @@ namespace osu.Game.Screens.Play public override bool AllowBackButton => false; // handled by HoldForMenuButton + protected override bool PlayExitSound => !isRestarting; + protected override UserActivity InitialActivity => new UserActivity.InSoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value); public override float BackgroundParallaxAmount => 0.1f; @@ -75,6 +77,8 @@ namespace osu.Game.Screens.Play public Action RestartRequested; + private bool isRestarting; + private Bindable mouseWheelDisabled; private readonly Bindable storyboardReplacesBackground = new Bindable(); @@ -643,6 +647,8 @@ namespace osu.Game.Screens.Play if (!Configuration.AllowRestart) return; + isRestarting = true; + // at the point of restarting the track should either already be paused or the volume should be zero. // stopping here is to ensure music doesn't become audible after exiting back to PlayerLoader. musicController.Stop(); From c27e5d1216e7be5f9c149b58e0ff9e42a5206aa4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 18:44:02 +0900 Subject: [PATCH 215/982] Fix editor still playing back sound when exiting with confirmation --- osu.Game/Screens/Edit/Editor.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 6c30413d8c..1fbc1b4bd6 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -63,9 +63,7 @@ namespace osu.Game.Screens.Edit public override bool? AllowTrackAdjustments => false; - protected override bool PlayExitSound => !HasUnsavedChanges && !isChangingDifficulties; - - private bool isChangingDifficulties; + protected override bool PlayExitSound => !ExitConfirmed && !switchingDifficulty; protected bool HasUnsavedChanges { @@ -103,6 +101,8 @@ namespace osu.Game.Screens.Edit protected bool ExitConfirmed { get; private set; } + private bool switchingDifficulty; + private string lastSavedHash; private Container screenContainer; @@ -862,7 +862,7 @@ namespace osu.Game.Screens.Edit private void switchToNewDifficulty(RulesetInfo rulesetInfo, bool createCopy) { - isChangingDifficulties = true; + switchingDifficulty = true; loader?.ScheduleSwitchToNewDifficulty(editorBeatmap.BeatmapInfo, rulesetInfo, createCopy, GetState(rulesetInfo)); } From 1520ccf865a4b019be3191231ee526a29b7882ae Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 18:44:16 +0900 Subject: [PATCH 216/982] Fix double back sound due to sub screen presence in multiplayer/playlists --- osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index f2429c1944..b1c10f4a4a 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -37,6 +37,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge { public override string Title => "Lounge"; + protected override bool PlayExitSound => false; + protected override BackgroundScreen CreateBackground() => new LoungeBackgroundScreen { SelectedRoom = { BindTarget = SelectedRoom } From d89c80ace2df4bdb7e26e5543d692e0ffc053261 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 15 Jun 2022 18:44:15 +0900 Subject: [PATCH 217/982] Block operations during beatmap selection in match --- .../Multiplayer/MultiplayerMatchSongSelect.cs | 43 +++++++++++++------ 1 file changed, 31 insertions(+), 12 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs index 929c3ee321..b2355a9021 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs @@ -1,6 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + +using System; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; @@ -18,11 +21,15 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer public class MultiplayerMatchSongSelect : OnlinePlaySongSelect { [Resolved] - private MultiplayerClient client { get; set; } + private MultiplayerClient client { get; set; } = null!; + + [Resolved] + private OngoingOperationTracker operationTracker { get; set; } = null!; private readonly long? itemToEdit; - private LoadingLayer loadingLayer; + private LoadingLayer loadingLayer = null!; + private IDisposable? selectionOperation; /// /// Construct a new instance of multiplayer song select. @@ -31,7 +38,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer /// The item to be edited. May be null, in which case a new item will be added to the playlist. /// An optional initial beatmap selection to perform. /// An optional initial ruleset selection to perform. - public MultiplayerMatchSongSelect(Room room, long? itemToEdit = null, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null) + public MultiplayerMatchSongSelect(Room room, long? itemToEdit = null, WorkingBeatmap? beatmap = null, RulesetInfo? ruleset = null) : base(room) { this.itemToEdit = itemToEdit; @@ -58,6 +65,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer // Otherwise, update the playlist directly in preparation for it to be submitted to the API on match creation. if (client.Room != null) { + selectionOperation = operationTracker.BeginOperation(); + loadingLayer.Show(); var multiplayerItem = new MultiplayerPlaylistItem @@ -72,18 +81,28 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer Task task = itemToEdit != null ? client.EditPlaylistItem(multiplayerItem) : client.AddPlaylistItem(multiplayerItem); - task.FireAndForget(onSuccess: () => Schedule(() => + task.FireAndForget(onSuccess: () => { - loadingLayer.Hide(); + selectionOperation.Dispose(); - // If an error or server side trigger occurred this screen may have already exited by external means. - if (this.IsCurrentScreen()) - this.Exit(); - }), onError: _ => Schedule(() => + Schedule(() => + { + loadingLayer.Hide(); + + // If an error or server side trigger occurred this screen may have already exited by external means. + if (this.IsCurrentScreen()) + this.Exit(); + }); + }, onError: _ => { - loadingLayer.Hide(); - Carousel.AllowSelection = true; - })); + selectionOperation.Dispose(); + + Schedule(() => + { + loadingLayer.Hide(); + Carousel.AllowSelection = true; + }); + }); } else { From 7a2919975a93bac1279abfc62f3ff61293f1207c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 18:48:22 +0900 Subject: [PATCH 218/982] Fix sound clash when exiting a multiplayer room with confirmation --- .../Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 769873f74c..dc78cb10ef 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -41,6 +41,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer public override string ShortTitle => "room"; + protected override bool PlayExitSound => !exitConfirmed; + [Resolved] private MultiplayerClient client { get; set; } From 9edc4fc181ccf0e4c8e9d276a5adf989f7474b16 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:11:11 +0900 Subject: [PATCH 219/982] Remove unnecessary `ShouldDeleteArchive` override (already done in base implementation) --- osu.Game/Beatmaps/BeatmapModelManager.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapModelManager.cs b/osu.Game/Beatmaps/BeatmapModelManager.cs index 277047348e..c7600bf64c 100644 --- a/osu.Game/Beatmaps/BeatmapModelManager.cs +++ b/osu.Game/Beatmaps/BeatmapModelManager.cs @@ -41,8 +41,6 @@ namespace osu.Game.Beatmaps { } - protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz"; - /// /// Saves an file against a given . /// From 23d7667f39929ee41234510ffdd521f9623b5f60 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:12:01 +0900 Subject: [PATCH 220/982] Move `BeatmapImporter` to correct namespace --- osu.Game/{Stores => Beatmaps}/BeatmapImporter.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) rename osu.Game/{Stores => Beatmaps}/BeatmapImporter.cs (99%) diff --git a/osu.Game/Stores/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs similarity index 99% rename from osu.Game/Stores/BeatmapImporter.cs rename to osu.Game/Beatmaps/BeatmapImporter.cs index 3d89dfeca9..4a50e8da98 100644 --- a/osu.Game/Stores/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.Collections.Generic; using System.IO; @@ -13,7 +15,6 @@ using osu.Framework.Graphics.Textures; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Testing; -using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.Database; using osu.Game.Extensions; @@ -23,11 +24,10 @@ using osu.Game.Models; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Skinning; +using osu.Game.Stores; using Realms; -#nullable enable - -namespace osu.Game.Stores +namespace osu.Game.Beatmaps { /// /// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps. From f23ddfe6ccf7a966773848a61c659aca83454f5b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jun 2022 17:13:32 +0900 Subject: [PATCH 221/982] Move remaining realm classes out of `Stores` namespace --- osu.Game.Tests/Database/BeatmapImporterTests.cs | 1 - osu.Game.Tests/Database/FileStoreTests.cs | 6 +++--- osu.Game/Beatmaps/BeatmapImporter.cs | 1 - osu.Game/Beatmaps/BeatmapManager.cs | 1 - osu.Game/Beatmaps/BeatmapModelManager.cs | 1 - osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 1 - osu.Game/Database/ImportTask.cs | 1 - osu.Game/Database/RealmAccess.cs | 1 - osu.Game/{Stores => Database}/RealmArchiveModelImporter.cs | 7 +++---- osu.Game/{Stores => Database}/RealmArchiveModelManager.cs | 7 +++---- osu.Game/{Stores => Database}/RealmFileStore.cs | 7 +++---- osu.Game/Scoring/ScoreModelManager.cs | 1 - osu.Game/Skinning/SkinModelManager.cs | 1 - osu.Game/Storyboards/Drawables/DrawableStoryboard.cs | 1 - 14 files changed, 12 insertions(+), 25 deletions(-) rename osu.Game/{Stores => Database}/RealmArchiveModelImporter.cs (99%) rename osu.Game/{Stores => Database}/RealmArchiveModelManager.cs (99%) rename osu.Game/{Stores => Database}/RealmFileStore.cs (98%) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index de2bbeb791..a057f893f4 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -21,7 +21,6 @@ using osu.Game.IO.Archives; using osu.Game.Models; using osu.Game.Overlays.Notifications; using osu.Game.Rulesets; -using osu.Game.Stores; using osu.Game.Tests.Resources; using Realms; using SharpCompress.Archives; diff --git a/osu.Game.Tests/Database/FileStoreTests.cs b/osu.Game.Tests/Database/FileStoreTests.cs index 98b0ed99b5..13af05bbbb 100644 --- a/osu.Game.Tests/Database/FileStoreTests.cs +++ b/osu.Game.Tests/Database/FileStoreTests.cs @@ -1,16 +1,16 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System.Diagnostics; using System.IO; using System.Linq; using NUnit.Framework; using osu.Framework.Logging; +using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Models; -using osu.Game.Stores; - -#nullable enable namespace osu.Game.Tests.Database { diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index 4a50e8da98..a2ab70fed8 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -24,7 +24,6 @@ using osu.Game.Models; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Skinning; -using osu.Game.Stores; using Realms; namespace osu.Game.Beatmaps diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index e156c2b430..9397c2f3b2 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -21,7 +21,6 @@ using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Notifications; using osu.Game.Rulesets; using osu.Game.Skinning; -using osu.Game.Stores; using osu.Game.Utils; #nullable enable diff --git a/osu.Game/Beatmaps/BeatmapModelManager.cs b/osu.Game/Beatmaps/BeatmapModelManager.cs index c7600bf64c..055eb36850 100644 --- a/osu.Game/Beatmaps/BeatmapModelManager.cs +++ b/osu.Game/Beatmaps/BeatmapModelManager.cs @@ -15,7 +15,6 @@ using osu.Game.Beatmaps.Formats; using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Skinning; -using osu.Game.Stores; using osu.Game.Overlays.Notifications; #nullable enable diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index fc39887e79..44fa8092fb 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -17,7 +17,6 @@ using osu.Framework.Threading; using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.API.Requests; -using osu.Game.Stores; using SharpCompress.Compressors; using SharpCompress.Compressors.BZip2; diff --git a/osu.Game/Database/ImportTask.cs b/osu.Game/Database/ImportTask.cs index d75c1a73e6..41ce0339a1 100644 --- a/osu.Game/Database/ImportTask.cs +++ b/osu.Game/Database/ImportTask.cs @@ -6,7 +6,6 @@ using System.IO; using osu.Framework.Extensions; using osu.Game.IO.Archives; -using osu.Game.Stores; using osu.Game.Utils; using SharpCompress.Common; diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 086ec52d80..de7e3020c6 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -28,7 +28,6 @@ using osu.Game.Models; using osu.Game.Rulesets; using osu.Game.Scoring; using osu.Game.Skinning; -using osu.Game.Stores; using Realms; using Realms.Exceptions; diff --git a/osu.Game/Stores/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs similarity index 99% rename from osu.Game/Stores/RealmArchiveModelImporter.cs rename to osu.Game/Database/RealmArchiveModelImporter.cs index 7f31bc66be..4153f421ef 100644 --- a/osu.Game/Stores/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.Collections.Generic; using System.IO; @@ -13,16 +15,13 @@ using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Threading; -using osu.Game.Database; using osu.Game.Extensions; using osu.Game.IO.Archives; using osu.Game.Models; using osu.Game.Overlays.Notifications; using Realms; -#nullable enable - -namespace osu.Game.Stores +namespace osu.Game.Database { /// /// Encapsulates a model store class to give it import functionality. diff --git a/osu.Game/Stores/RealmArchiveModelManager.cs b/osu.Game/Database/RealmArchiveModelManager.cs similarity index 99% rename from osu.Game/Stores/RealmArchiveModelManager.cs rename to osu.Game/Database/RealmArchiveModelManager.cs index cc8229b436..371b9be575 100644 --- a/osu.Game/Stores/RealmArchiveModelManager.cs +++ b/osu.Game/Database/RealmArchiveModelManager.cs @@ -1,20 +1,19 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.Collections.Generic; using System.IO; using System.Linq; using osu.Framework.Platform; -using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Models; using osu.Game.Overlays.Notifications; using Realms; -#nullable enable - -namespace osu.Game.Stores +namespace osu.Game.Database { /// /// Class which adds all the missing pieces bridging the gap between and (legacy) ArchiveModelManager. diff --git a/osu.Game/Stores/RealmFileStore.cs b/osu.Game/Database/RealmFileStore.cs similarity index 98% rename from osu.Game/Stores/RealmFileStore.cs rename to osu.Game/Database/RealmFileStore.cs index 457d70f29a..94f04ff0f3 100644 --- a/osu.Game/Stores/RealmFileStore.cs +++ b/osu.Game/Database/RealmFileStore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.IO; using System.Linq; @@ -9,14 +11,11 @@ using osu.Framework.IO.Stores; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Testing; -using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Models; using Realms; -#nullable enable - -namespace osu.Game.Stores +namespace osu.Game.Database { /// /// Handles the storing of files to the file system (and database) backing. diff --git a/osu.Game/Scoring/ScoreModelManager.cs b/osu.Game/Scoring/ScoreModelManager.cs index 59102360f9..c88955c5fd 100644 --- a/osu.Game/Scoring/ScoreModelManager.cs +++ b/osu.Game/Scoring/ScoreModelManager.cs @@ -13,7 +13,6 @@ using osu.Game.Database; using osu.Game.IO.Archives; using osu.Game.Rulesets; using osu.Game.Scoring.Legacy; -using osu.Game.Stores; using Realms; #nullable enable diff --git a/osu.Game/Skinning/SkinModelManager.cs b/osu.Game/Skinning/SkinModelManager.cs index 0a18449800..ca90f41080 100644 --- a/osu.Game/Skinning/SkinModelManager.cs +++ b/osu.Game/Skinning/SkinModelManager.cs @@ -14,7 +14,6 @@ using osu.Game.Database; using osu.Game.Extensions; using osu.Game.IO; using osu.Game.IO.Archives; -using osu.Game.Stores; using Realms; #nullable enable diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs index a0fb7b0b4a..0a5d51f62e 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs @@ -15,7 +15,6 @@ using osu.Framework.Platform; using osu.Game.Database; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Play; -using osu.Game.Stores; namespace osu.Game.Storyboards.Drawables { From 1ff070f5ff3722ee464c1196f987f678b725aa21 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 17:45:31 +0300 Subject: [PATCH 222/982] Decouple `LabelledFileChooser` from `LabelledTextBoxWithPopover` --- .../Screens/Edit/Setup/LabelledFileChooser.cs | 33 +++++++++++++++++-- .../Screens/Edit/Setup/ResourcesSection.cs | 4 +-- 2 files changed, 32 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs index 745c989b3b..2cb3af61c8 100644 --- a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs +++ b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs @@ -14,14 +14,20 @@ using osu.Framework.Extensions; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Localisation; using osu.Game.Database; using osu.Game.Graphics.UserInterfaceV2; using osuTK; namespace osu.Game.Screens.Edit.Setup { - internal class LabelledFileChooser : LabelledTextBoxWithPopover, ICanAcceptFiles + /// + /// A labelled drawable displaying file chooser on click, with placeholder text support. + /// todo: this should probably not use PopoverTextBox just to display placeholder text, but is the best way for now. + /// + internal class LabelledFileChooser : LabelledDrawable, IHasCurrentValue, ICanAcceptFiles, IHasPopover { private readonly string[] handledExtensions; @@ -34,13 +40,25 @@ namespace osu.Game.Screens.Edit.Setup private readonly BindableWithCurrent current = new BindableWithCurrent(); - public override Bindable Current + public Bindable Current { get => current.Current; set => current.Current = value; } + public LocalisableString Text + { + get => Component.PlaceholderText; + set => Component.PlaceholderText = value; + } + + public CompositeDrawable TabbableContentContainer + { + set => Component.TabbableContentContainer = value; + } + public LabelledFileChooser(params string[] handledExtensions) + : base(false) { this.handledExtensions = handledExtensions; } @@ -78,7 +96,16 @@ namespace osu.Game.Screens.Edit.Setup game.UnregisterImportHandler(this); } - public override Popover GetPopover() => new FileChooserPopover(handledExtensions, currentFile); + protected override LabelledTextBoxWithPopover.PopoverTextBox CreateComponent() => new LabelledTextBoxWithPopover.PopoverTextBox + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + CornerRadius = CORNER_RADIUS, + OnFocused = this.ShowPopover, + }; + + public Popover GetPopover() => new FileChooserPopover(handledExtensions, currentFile); private class FileChooserPopover : OsuPopover { diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 36edb5dd83..b4e350b94b 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -121,7 +121,7 @@ namespace osu.Game.Screens.Edit.Setup private void backgroundChanged(ValueChangedEvent filePath) { - backgroundChooser.PlaceholderText = string.IsNullOrEmpty(filePath.NewValue) + backgroundChooser.Text = string.IsNullOrEmpty(filePath.NewValue) ? "Click to select a background image" : "Click to replace the background image"; @@ -134,7 +134,7 @@ namespace osu.Game.Screens.Edit.Setup private void audioTrackChanged(ValueChangedEvent filePath) { - audioTrackChooser.PlaceholderText = string.IsNullOrEmpty(filePath.NewValue) + audioTrackChooser.Text = string.IsNullOrEmpty(filePath.NewValue) ? "Click to select a track" : "Click to replace the track"; From 026bad7fc49bdbd116910514c1c9836eaba30d13 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 18:11:28 +0300 Subject: [PATCH 223/982] Use notification processing mode logic instead --- osu.Game/Overlays/NotificationOverlay.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index e4ee2fe049..b772dffa73 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -38,6 +38,8 @@ namespace osu.Game.Overlays [Resolved(canBeNull: true)] private FirstRunSetupOverlay firstRunSetup { get; set; } + private IBindable firstRunSetupState; + [BackgroundDependencyLoader] private void load() { @@ -84,7 +86,7 @@ namespace osu.Game.Overlays private void updateProcessingMode() { - bool enabled = OverlayActivationMode.Value == OverlayActivation.All || State.Value == Visibility.Visible; + bool enabled = (OverlayActivationMode.Value == OverlayActivation.All && firstRunSetupState?.Value != Visibility.Visible) || State.Value == Visibility.Visible; notificationsEnabler?.Cancel(); @@ -100,6 +102,10 @@ namespace osu.Game.Overlays base.LoadComplete(); State.ValueChanged += _ => updateProcessingMode(); + + firstRunSetupState = firstRunSetup.State.GetBoundCopy(); + firstRunSetupState.ValueChanged += _ => updateProcessingMode(); + OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true); } @@ -133,9 +139,7 @@ namespace osu.Game.Overlays var section = sections.Children.FirstOrDefault(s => s.AcceptTypes.Any(accept => accept.IsAssignableFrom(ourType))); section?.Add(notification, notification.DisplayOnTop ? -runningDepth : runningDepth); - // we don't want important notifications interrupting user on first-run setup. - // (this can happen when importing beatmaps inside setup, which posts import notifications) - if (notification.IsImportant && firstRunSetup?.State.Value != Visibility.Visible) + if (notification.IsImportant) Show(); updateCounts(); From 387c54c25219aea13c8473880823b51e5201ff1f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 18:11:46 +0300 Subject: [PATCH 224/982] Ensure notification is displayed after first-run setup is hidden --- .../Visual/Navigation/TestSceneFirstRunGame.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs b/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs index 37d7faf1fb..18c6e84950 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs @@ -24,7 +24,17 @@ namespace osu.Game.Tests.Visual.Navigation public void TestImportantNotificationDoesntInterruptSetup() { AddStep("post important notification", () => Game.Notifications.Post(new SimpleNotification { Text = "Important notification" })); + AddAssert("no notification posted", () => Game.Notifications.UnreadCount.Value == 0); AddAssert("first-run setup still visible", () => Game.FirstRunOverlay.State.Value == Visibility.Visible); + + AddUntilStep("finish first-run setup", () => + { + Game.FirstRunOverlay.NextButton.TriggerClick(); + return Game.FirstRunOverlay.State.Value == Visibility.Hidden; + }); + AddWaitStep("wait for post delay", 5); + AddAssert("notifications shown", () => Game.Notifications.State.Value == Visibility.Visible); + AddAssert("notification posted", () => Game.Notifications.UnreadCount.Value == 1); } protected override TestOsuGame CreateTestGame() => new FirstRunGame(LocalStorage, API); From 0418d70056c3211ff20b48293bf3e04de64fdafa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 16:38:02 +0200 Subject: [PATCH 225/982] Add test coverage for ignoring null mods returned by rulesets --- .../TestSceneBrokenRulesetHandling.cs | 49 +++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs diff --git a/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs new file mode 100644 index 0000000000..9d27abf0b4 --- /dev/null +++ b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.UI; +using osu.Game.Tests.Visual; + +namespace osu.Game.Tests.Rulesets +{ + [HeadlessTest] + public class TestSceneBrokenRulesetHandling : OsuTestScene + { + [Resolved] + private OsuGameBase gameBase { get; set; } = null!; + + [Test] + public void TestNullModsReturnedByRulesetAreIgnored() + { + AddStep("set ruleset with null mods", () => Ruleset.Value = new TestRulesetWithNullMods().RulesetInfo); + AddAssert("no null mods in available mods", () => gameBase.AvailableMods.Value.SelectMany(kvp => kvp.Value).All(mod => mod != null)); + } + +#nullable disable // purposefully disabling nullability to simulate broken or unannotated API user code. + + private class TestRulesetWithNullMods : Ruleset + { + public override string ShortName => "nullmods"; + public override string Description => "nullmods"; + + public override IEnumerable GetModsFor(ModType type) => new Mod[] { null }; + + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => null; + public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null; + public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null; + } + +#nullable enable + } +} From 6e5e506fb46adca7971089acb75e7a1d446b130e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 16:18:56 +0200 Subject: [PATCH 226/982] Add protection against rulesets returning null mods --- osu.Game/OsuGameBase.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 5dbdf6f602..e6f1452c3f 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -519,7 +519,9 @@ namespace osu.Game foreach (ModType type in Enum.GetValues(typeof(ModType))) { - dict[type] = instance.GetModsFor(type).ToList(); + dict[type] = instance.GetModsFor(type) + .Where(mod => mod != null) + .ToList(); } if (!SelectedMods.Disabled) From 665ef5fdcc06c9d8bcdb8bfb705b1ebee8e61047 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 17:16:17 +0200 Subject: [PATCH 227/982] Add test coverage for API-incompatible rulesets wrt mods --- .../TestSceneBrokenRulesetHandling.cs | 32 +++++++++++++++++++ 1 file changed, 32 insertions(+) diff --git a/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs index 9d27abf0b4..243a93b4e5 100644 --- a/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs +++ b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs @@ -3,6 +3,7 @@ #nullable enable +using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; @@ -12,6 +13,7 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.UI; using osu.Game.Tests.Visual; @@ -23,6 +25,12 @@ namespace osu.Game.Tests.Rulesets [Resolved] private OsuGameBase gameBase { get; set; } = null!; + [SetUpSteps] + public void SetUpSteps() + { + AddStep("reset ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo); + } + [Test] public void TestNullModsReturnedByRulesetAreIgnored() { @@ -30,6 +38,17 @@ namespace osu.Game.Tests.Rulesets AddAssert("no null mods in available mods", () => gameBase.AvailableMods.Value.SelectMany(kvp => kvp.Value).All(mod => mod != null)); } + [Test] + public void TestRulesetRevertedIfModsCannotBeRetrieved() + { + RulesetInfo ruleset = null!; + + AddStep("store current ruleset", () => ruleset = Ruleset.Value); + + AddStep("set API incompatible ruleset", () => Ruleset.Value = new TestAPIIncompatibleRuleset().RulesetInfo); + AddAssert("ruleset not changed", () => Ruleset.Value.Equals(ruleset)); + } + #nullable disable // purposefully disabling nullability to simulate broken or unannotated API user code. private class TestRulesetWithNullMods : Ruleset @@ -44,6 +63,19 @@ namespace osu.Game.Tests.Rulesets public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null; } + private class TestAPIIncompatibleRuleset : Ruleset + { + public override string ShortName => "incompatible"; + public override string Description => "incompatible"; + + // simulate API incompatibility by throwing similar exceptions. + public override IEnumerable GetModsFor(ModType type) => throw new MissingMethodException(); + + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => null; + public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null; + public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null; + } + #nullable enable } } From e74b563b91e1526420363e4c507f19d494e241ed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 17:22:39 +0200 Subject: [PATCH 228/982] Add protection against arbitrary exceptions from `GetModsFor()` --- osu.Game/OsuGameBase.cs | 21 ++++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index e6f1452c3f..2885d9413d 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -511,23 +511,34 @@ namespace osu.Game if (instance == null) { // reject the change if the ruleset is not available. - Ruleset.Value = r.OldValue?.Available == true ? r.OldValue : RulesetStore.AvailableRulesets.First(); + revertRulesetChange(); return; } var dict = new Dictionary>(); - foreach (ModType type in Enum.GetValues(typeof(ModType))) + try { - dict[type] = instance.GetModsFor(type) - .Where(mod => mod != null) - .ToList(); + foreach (ModType type in Enum.GetValues(typeof(ModType))) + { + dict[type] = instance.GetModsFor(type) + .Where(mod => mod != null) + .ToList(); + } + } + catch (Exception e) + { + Logger.Error(e, $"Could not load mods for \"{instance.RulesetInfo.Name}\" ruleset. Current ruleset has been rolled back."); + revertRulesetChange(); + return; } if (!SelectedMods.Disabled) SelectedMods.Value = Array.Empty(); AvailableMods.Value = dict; + + void revertRulesetChange() => Ruleset.Value = r.OldValue?.Available == true ? r.OldValue : RulesetStore.AvailableRulesets.First(); } private int allowableExceptions; From 30382b0445e4676ecf73710c8cfb4d7fcc5fb622 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 17:26:54 +0200 Subject: [PATCH 229/982] Fill out `GetModsFor()` xmldoc and annotate items as non-null --- osu.Game/OsuGameBase.cs | 2 ++ osu.Game/Rulesets/Ruleset.cs | 9 +++++++++ 2 files changed, 11 insertions(+) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 2885d9413d..e34a67fd02 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -522,6 +522,8 @@ namespace osu.Game foreach (ModType type in Enum.GetValues(typeof(ModType))) { dict[type] = instance.GetModsFor(type) + // Rulesets should never return null mods, but let's be defensive just in case. + // ReSharper disable once ConditionIsAlwaysTrueOrFalse .Where(mod => mod != null) .ToList(); } diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index b7c6132bdb..9dec6984ea 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -93,6 +93,15 @@ namespace osu.Game.Rulesets return AllMods.FirstOrDefault(m => m is T)?.CreateInstance() as T; } + /// + /// Creates an enumerable with mods that are supported by the ruleset for the supplied . + /// + /// + /// If there are no applicable mods from the given in this ruleset, + /// then the proper behaviour is to return an empty enumerable. + /// mods should not be present in the returned enumerable. + /// + [ItemNotNull] public abstract IEnumerable GetModsFor(ModType type); /// From 6ee1c35c8f4db78a4c74970618656a424be59a03 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 17:28:31 +0200 Subject: [PATCH 230/982] Fix template projects returning null mods from `GetModsFor()` --- .../osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs | 3 ++- .../osu.Game.Rulesets.Pippidon/PippidonRuleset.cs | 3 ++- .../osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs | 3 ++- .../osu.Game.Rulesets.Pippidon/PippidonRuleset.cs | 3 ++- 4 files changed, 8 insertions(+), 4 deletions(-) diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs index baf503085d..00754c6346 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -41,7 +42,7 @@ namespace osu.Game.Rulesets.EmptyFreeform return new[] { new EmptyFreeformModAutoplay() }; default: - return new Mod[] { null }; + return Array.Empty(); } } diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs index 15e988f466..7dcdac7019 100644 --- a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; @@ -37,7 +38,7 @@ namespace osu.Game.Rulesets.Pippidon return new[] { new PippidonModAutoplay() }; default: - return new Mod[] { null }; + return Array.Empty(); } } diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs index b9bed74c88..c8f0c07724 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; @@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.EmptyScrolling return new[] { new EmptyScrollingModAutoplay() }; default: - return new Mod[] { null }; + return Array.Empty(); } } diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs index ea94ceb4b5..d4566477db 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; @@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Pippidon return new[] { new PippidonModAutoplay() }; default: - return new Mod[] { null }; + return Array.Empty(); } } From 1acbb87aa6d88555f3f783b8f4088c783e82792a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 17:39:30 +0200 Subject: [PATCH 231/982] Ensure `AvailableMods.Value` is never null --- osu.Game/OsuGameBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index e34a67fd02..993ca5b5e8 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -159,7 +159,7 @@ namespace osu.Game /// /// Mods available for the current . /// - public readonly Bindable>> AvailableMods = new Bindable>>(); + public readonly Bindable>> AvailableMods = new Bindable>>(new Dictionary>()); private BeatmapDifficultyCache difficultyCache; From e7dcbddbeb4eb4febf48c79578c3d2595b27e765 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 18:53:49 +0300 Subject: [PATCH 232/982] Fix potential null reference --- osu.Game/Overlays/NotificationOverlay.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index b772dffa73..1fe446454c 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; +using JetBrains.Annotations; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -36,8 +37,10 @@ namespace osu.Game.Overlays private AudioManager audio { get; set; } [Resolved(canBeNull: true)] + [CanBeNull] private FirstRunSetupOverlay firstRunSetup { get; set; } + [CanBeNull] private IBindable firstRunSetupState; [BackgroundDependencyLoader] @@ -103,8 +106,10 @@ namespace osu.Game.Overlays State.ValueChanged += _ => updateProcessingMode(); - firstRunSetupState = firstRunSetup.State.GetBoundCopy(); - firstRunSetupState.ValueChanged += _ => updateProcessingMode(); + firstRunSetupState = firstRunSetup?.State.GetBoundCopy(); + + if (firstRunSetupState != null) + firstRunSetupState.ValueChanged += _ => updateProcessingMode(); OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true); } From 5d74d92fcf030d6c98fb8941ea3159914b09a6dd Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 19:28:43 +0300 Subject: [PATCH 233/982] Revert `virtual` current bindable --- osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs index 77267e453c..dd6a902989 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs @@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterfaceV2 { } - public virtual Bindable Current + public Bindable Current { get => Component.Current; set => Component.Current = value; From 2c35b1404b877767e2c39ac6218a05c3e6b1572c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 15 Jun 2022 19:29:09 +0300 Subject: [PATCH 234/982] Use `FileInfo` as current bindable type --- .../Editing/TestSceneEditorBeatmapCreation.cs | 2 +- .../Screens/Edit/Setup/LabelledFileChooser.cs | 21 +++++------ .../Screens/Edit/Setup/ResourcesSection.cs | 36 +++++++++---------- 3 files changed, 27 insertions(+), 32 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index 841f50e7bd..6bcd947f2f 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Editing using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(extractedFolder); - bool success = setup.ChildrenOfType().First().ChangeAudioTrack(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3")); + bool success = setup.ChildrenOfType().First().ChangeAudioTrack(new FileInfo(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3"))); File.Delete(temp); Directory.Delete(extractedFolder, true); diff --git a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs index 2cb3af61c8..6c56320666 100644 --- a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs +++ b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs @@ -27,20 +27,18 @@ namespace osu.Game.Screens.Edit.Setup /// A labelled drawable displaying file chooser on click, with placeholder text support. /// todo: this should probably not use PopoverTextBox just to display placeholder text, but is the best way for now. /// - internal class LabelledFileChooser : LabelledDrawable, IHasCurrentValue, ICanAcceptFiles, IHasPopover + internal class LabelledFileChooser : LabelledDrawable, IHasCurrentValue, ICanAcceptFiles, IHasPopover { private readonly string[] handledExtensions; public IEnumerable HandledExtensions => handledExtensions; - private readonly Bindable currentFile = new Bindable(); - [Resolved] private OsuGameBase game { get; set; } = null!; - private readonly BindableWithCurrent current = new BindableWithCurrent(); + private readonly BindableWithCurrent current = new BindableWithCurrent(); - public Bindable Current + public Bindable Current { get => current.Current; set => current.Current = value; @@ -68,21 +66,18 @@ namespace osu.Game.Screens.Edit.Setup base.LoadComplete(); game.RegisterImportHandler(this); - currentFile.BindValueChanged(onFileSelected); + Current.BindValueChanged(onFileSelected); } private void onFileSelected(ValueChangedEvent file) { - if (file.NewValue == null) - return; - - this.HidePopover(); - Current.Value = file.NewValue.FullName; + if (file.NewValue != null) + this.HidePopover(); } Task ICanAcceptFiles.Import(params string[] paths) { - Schedule(() => currentFile.Value = new FileInfo(paths.First())); + Schedule(() => Current.Value = new FileInfo(paths.First())); return Task.CompletedTask; } @@ -105,7 +100,7 @@ namespace osu.Game.Screens.Edit.Setup OnFocused = this.ShowPopover, }; - public Popover GetPopover() => new FileChooserPopover(handledExtensions, currentFile); + public Popover GetPopover() => new FileChooserPopover(handledExtensions, Current); private class FileChooserPopover : OsuPopover { diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index b4e350b94b..2471886d9b 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -43,26 +43,28 @@ namespace osu.Game.Screens.Edit.Setup { Label = "Background", FixedLabelWidth = LABEL_WIDTH, - Current = { Value = working.Value.Metadata.BackgroundFile }, TabbableContentContainer = this }, audioTrackChooser = new LabelledFileChooser(".mp3", ".ogg") { Label = "Audio Track", FixedLabelWidth = LABEL_WIDTH, - Current = { Value = working.Value.Metadata.AudioFile }, TabbableContentContainer = this }, }; + if (!string.IsNullOrEmpty(working.Value.Metadata.BackgroundFile)) + backgroundChooser.Current.Value = new FileInfo(working.Value.Metadata.BackgroundFile); + + if (!string.IsNullOrEmpty(working.Value.Metadata.AudioFile)) + audioTrackChooser.Current.Value = new FileInfo(working.Value.Metadata.AudioFile); + backgroundChooser.Current.BindValueChanged(backgroundChanged, true); audioTrackChooser.Current.BindValueChanged(audioTrackChanged, true); } - public bool ChangeBackgroundImage(string path) + public bool ChangeBackgroundImage(FileInfo source) { - var source = new FileInfo(path); - if (!source.Exists) return false; @@ -88,10 +90,8 @@ namespace osu.Game.Screens.Edit.Setup return true; } - public bool ChangeAudioTrack(string path) + public bool ChangeAudioTrack(FileInfo source) { - var source = new FileInfo(path); - if (!source.Exists) return false; @@ -119,29 +119,29 @@ namespace osu.Game.Screens.Edit.Setup return true; } - private void backgroundChanged(ValueChangedEvent filePath) + private void backgroundChanged(ValueChangedEvent file) { - backgroundChooser.Text = string.IsNullOrEmpty(filePath.NewValue) + backgroundChooser.Text = file.NewValue == null ? "Click to select a background image" : "Click to replace the background image"; - if (filePath.NewValue != filePath.OldValue) + if (file.NewValue != file.OldValue) { - if (!ChangeBackgroundImage(filePath.NewValue)) - backgroundChooser.Current.Value = filePath.OldValue; + if (!ChangeBackgroundImage(file.NewValue)) + backgroundChooser.Current.Value = file.OldValue; } } - private void audioTrackChanged(ValueChangedEvent filePath) + private void audioTrackChanged(ValueChangedEvent file) { - audioTrackChooser.Text = string.IsNullOrEmpty(filePath.NewValue) + audioTrackChooser.Text = file.NewValue == null ? "Click to select a track" : "Click to replace the track"; - if (filePath.NewValue != filePath.OldValue) + if (file.NewValue != file.OldValue) { - if (!ChangeAudioTrack(filePath.NewValue)) - audioTrackChooser.Current.Value = filePath.OldValue; + if (!ChangeAudioTrack(file.NewValue)) + audioTrackChooser.Current.Value = file.OldValue; } } } From f88c568c8d684920f72d8b74d617e114de8811e9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 15 Jun 2022 19:53:04 +0200 Subject: [PATCH 235/982] Update flag sizes after switch to twemoji assets The old flags used a size of 150x100, while the new assets based on twemoji use a size of 150x108. Update existing usages to match this new aspect ratio better. --- osu.Game.Tournament/Components/DrawableTeamFlag.cs | 2 +- .../Screens/Drawings/Components/ScrollingTeamContainer.cs | 2 +- osu.Game/Online/Leaderboards/LeaderboardScore.cs | 2 +- osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 +- osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs | 2 +- osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs | 2 +- osu.Game/Overlays/Rankings/CountryPill.cs | 2 +- osu.Game/Overlays/Rankings/Tables/RankingsTable.cs | 2 +- .../OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs | 2 +- osu.Game/Users/ExtendedUserPanel.cs | 2 +- 10 files changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tournament/Components/DrawableTeamFlag.cs b/osu.Game.Tournament/Components/DrawableTeamFlag.cs index 75991a1ab8..f8c2612d71 100644 --- a/osu.Game.Tournament/Components/DrawableTeamFlag.cs +++ b/osu.Game.Tournament/Components/DrawableTeamFlag.cs @@ -32,7 +32,7 @@ namespace osu.Game.Tournament.Components { if (team == null) return; - Size = new Vector2(75, 50); + Size = new Vector2(75, 54); Masking = true; CornerRadius = 5; Child = flagSprite = new Sprite diff --git a/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs index 6fec74f95b..f1022a0402 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs @@ -310,7 +310,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components public class ScrollingTeam : DrawableTournamentTeam { public const float WIDTH = 58; - public const float HEIGHT = 41; + public const float HEIGHT = 44; private readonly Box outline; diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index c75e98cdaa..93a42bffb0 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -183,7 +183,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Size = new Vector2(30f, 20f), + Size = new Vector2(28, 20), }, new DateLabel(Score.Date) { diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 86e72e9faa..4b3407ba4c 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -165,7 +165,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores }, new UpdateableFlag(score.User.Country) { - Size = new Vector2(19, 13), + Size = new Vector2(19, 14), ShowPlaceholderOnNull = false, }, username, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs index 5c3906cb39..1c0fcf0e3c 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs @@ -116,7 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Size = new Vector2(19, 13), + Size = new Vector2(19, 14), Margin = new MarginPadding { Top = 3 }, // makes spacing look more even ShowPlaceholderOnNull = false, }, diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index 6ba5cb2f7f..3b76dc01ee 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -133,7 +133,7 @@ namespace osu.Game.Overlays.Profile.Header { userFlag = new UpdateableFlag { - Size = new Vector2(30, 20), + Size = new Vector2(28, 20), ShowPlaceholderOnNull = false, }, userCountryText = new OsuSpriteText diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index edd7b596d2..3878e2ea4e 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Rankings { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Size = new Vector2(30, 20) + Size = new Vector2(28, 20) }, countryName = new OsuSpriteText { diff --git a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs index fd69b6c80a..9658679067 100644 --- a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs @@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Rankings.Tables { new UpdateableFlag(GetCountry(item)) { - Size = new Vector2(30, 20), + Size = new Vector2(28, 20), ShowPlaceholderOnNull = false, }, CreateFlagContent(item) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index e091559046..498a7d9972 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -125,7 +125,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Size = new Vector2(30, 20), + Size = new Vector2(28, 20), Country = user?.Country }, new OsuSpriteText diff --git a/osu.Game/Users/ExtendedUserPanel.cs b/osu.Game/Users/ExtendedUserPanel.cs index d0f693c37c..6733ff8b05 100644 --- a/osu.Game/Users/ExtendedUserPanel.cs +++ b/osu.Game/Users/ExtendedUserPanel.cs @@ -53,7 +53,7 @@ namespace osu.Game.Users protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.Country) { - Size = new Vector2(39, 26), + Size = new Vector2(36, 26), Action = Action, }; From 88376da2cfc3f8d129e3a87e454ddd4c0a960265 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 16 Jun 2022 13:47:30 +0900 Subject: [PATCH 236/982] Run template tests on CI --- .github/workflows/ci.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 320197b88e..6281357648 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -82,7 +82,7 @@ jobs: run: dotnet build -c Debug -warnaserror osu.Desktop.slnf - name: Test - run: dotnet test $pwd/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" + run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" shell: pwsh # Attempt to upload results even if test fails. From ac554ca51f80f9dc5cddf584793fa6980b8366c1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 15:06:34 +0900 Subject: [PATCH 237/982] Update resources --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index eb5e209e29..8fcd7ef8c0 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index a0bf43e06b..e9bf000109 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 6f76bd654a..dd344b0cd0 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From 89533fa33d32954a889ff0dcc307a16b2a4519bb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 15:40:17 +0900 Subject: [PATCH 238/982] Fix `Disclaimer` screen handling user change events after initial display Unnecessary overhead, but also should resolve a production hard crash. --- osu.Game/Screens/Menu/Disclaimer.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index 24412cd85e..3482b171a3 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -171,6 +171,14 @@ namespace osu.Game.Screens.Menu ((IBindable)currentUser).BindTo(api.LocalUser); } + public override void OnSuspending(ScreenTransitionEvent e) + { + base.OnSuspending(e); + + // Once this screen has finished being displayed, we don't want to unnecessarily handle user change events. + currentUser.UnbindAll(); + } + public override void OnEntering(ScreenTransitionEvent e) { base.OnEntering(e); From ec53d87c307f286c725fd612b2d897100c2b86af Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 16:04:52 +0900 Subject: [PATCH 239/982] Fix unsafe sample playback in `GameplaySampleTriggerSource` Resolves https://github.com/ppy/osu/issues/18727. Added delay from `Schedule` should be minimal as it is always called from the `Update` thread (input propagation) anyway. --- osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs b/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs index c18698f77e..6b5cdc4ddf 100644 --- a/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs +++ b/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs @@ -56,12 +56,12 @@ namespace osu.Game.Rulesets.UI PlaySamples(samples); } - protected void PlaySamples(ISampleInfo[] samples) + protected void PlaySamples(ISampleInfo[] samples) => Schedule(() => { var hitSound = getNextSample(); hitSound.Samples = samples; hitSound.Play(); - } + }); protected HitObject GetMostValidObject() { From 739a69646798bfdcdbd8ab42554cd4c89744eb83 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 16:48:06 +0900 Subject: [PATCH 240/982] Ensure reading of existing databases when making backups doesn't create a file --- osu.Game/Database/DatabaseContextFactory.cs | 2 +- osu.Game/Database/RealmAccess.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Database/DatabaseContextFactory.cs b/osu.Game/Database/DatabaseContextFactory.cs index 45557aa5ec..d222aec6b3 100644 --- a/osu.Game/Database/DatabaseContextFactory.cs +++ b/osu.Game/Database/DatabaseContextFactory.cs @@ -151,7 +151,7 @@ namespace osu.Game.Database { Logger.Log($"Creating full EF database backup at {backupFilename}", LoggingTarget.Database); - using (var source = storage.GetStream(DATABASE_NAME)) + using (var source = storage.GetStream(DATABASE_NAME, mode: FileMode.Open)) using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew)) source.CopyTo(destination); } diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index de7e3020c6..bd47920f82 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -762,7 +762,7 @@ namespace osu.Game.Database { try { - using (var source = storage.GetStream(Filename)) + using (var source = storage.GetStream(Filename, mode: FileMode.Open)) using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew)) source.CopyTo(destination); return; From 17dbb599d145248a013cd639dd4efdf37fcee162 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 16:48:52 +0900 Subject: [PATCH 241/982] Don't backup collection database This is no longer required due to recent changes which mean the collection database will retain beatmap references even if they aren't loaded locally (see https://github.com/ppy/osu/pull/18619). --- osu.Game/OsuGameBase.cs | 9 --------- 1 file changed, 9 deletions(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 5dbdf6f602..3f896ff52e 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -244,15 +244,6 @@ namespace osu.Game EFContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.db")); realm.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.realm")); - - using (var source = Storage.GetStream("collection.db")) - { - if (source != null) - { - using (var destination = Storage.CreateFileSafely(Path.Combine(backup_folder, $"collection.{migration}.db"))) - source.CopyTo(destination); - } - } } dependencies.CacheAs(Storage); From 4526f8c07d79d380a39cda62204b30e15e4c75f1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 16:50:00 +0900 Subject: [PATCH 242/982] Move database backup creation to async thread where possible --- osu.Game/Database/EFToRealmMigrator.cs | 13 ++++++++++++- osu.Game/Database/RealmAccess.cs | 4 ++-- osu.Game/OsuGameBase.cs | 13 ------------- 3 files changed, 14 insertions(+), 16 deletions(-) diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index 4e98b7d3d2..d2f52fa635 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -123,8 +123,18 @@ namespace osu.Game.Database private void beginMigration() { + const string backup_folder = "backups"; + + string backupSuffix = $"before_final_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}"; + + // required for initial backup. + var realmBlockOperations = realm.BlockAllOperations(); + Task.Factory.StartNew(() => { + realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm"), realmBlockOperations); + efContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.db")); + using (var ef = efContextFactory.Get()) { realm.Write(r => @@ -182,7 +192,6 @@ namespace osu.Game.Database true); const string attachment_filename = "attach_me.zip"; - const string backup_folder = "backups"; var backupStorage = storage.GetStorageForDirectory(backup_folder); @@ -209,6 +218,8 @@ namespace osu.Game.Database // If we were to not do this, the migration would run another time the next time the user starts the game. deletePreRealmData(); + realmBlockOperations.Dispose(); + migrationCompleted.SetResult(true); efContextFactory.SetMigrationCompletion(); }); diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index bd47920f82..b144b70574 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -750,9 +750,9 @@ namespace osu.Game.Database private string? getRulesetShortNameFromLegacyID(long rulesetId) => efContextFactory?.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName; - public void CreateBackup(string backupFilename) + public void CreateBackup(string backupFilename, IDisposable? blockAllOperations = null) { - using (BlockAllOperations()) + using (blockAllOperations ?? BlockAllOperations()) { Logger.Log($"Creating full realm database backup at {backupFilename}", LoggingTarget.Database); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 3f896ff52e..a4e6486c46 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -233,19 +233,6 @@ namespace osu.Game Decoder.RegisterDependencies(RulesetStore); - // Backup is taken here rather than in EFToRealmMigrator to avoid recycling realm contexts - // after initial usages below. It can be moved once a direction is established for handling re-subscription. - // See https://github.com/ppy/osu/pull/16547 for more discussion. - if (EFContextFactory != null) - { - const string backup_folder = "backups"; - - string migration = $"before_final_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}"; - - EFContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.db")); - realm.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.realm")); - } - dependencies.CacheAs(Storage); var largeStore = new LargeTextureStore(Host.CreateTextureLoaderStore(new NamespacedResourceStore(Resources, @"Textures"))); From 6b30ee095041719fbeed4149e4e8f4c0325fc78b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 17:26:43 +0900 Subject: [PATCH 243/982] Tidy up DI and binding logic --- osu.Game/Overlays/NotificationOverlay.cs | 25 +++++++++--------------- 1 file changed, 9 insertions(+), 16 deletions(-) diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index 1fe446454c..d50768f43e 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -36,15 +36,10 @@ namespace osu.Game.Overlays [Resolved] private AudioManager audio { get; set; } - [Resolved(canBeNull: true)] - [CanBeNull] - private FirstRunSetupOverlay firstRunSetup { get; set; } + private readonly IBindable firstRunSetupVisibility = new Bindable(); - [CanBeNull] - private IBindable firstRunSetupState; - - [BackgroundDependencyLoader] - private void load() + [BackgroundDependencyLoader(true)] + private void load([CanBeNull] FirstRunSetupOverlay firstRunSetup) { X = WIDTH; Width = WIDTH; @@ -83,13 +78,16 @@ namespace osu.Game.Overlays } } }; + + if (firstRunSetup != null) + firstRunSetupVisibility.BindTo(firstRunSetup.State); } private ScheduledDelegate notificationsEnabler; private void updateProcessingMode() { - bool enabled = (OverlayActivationMode.Value == OverlayActivation.All && firstRunSetupState?.Value != Visibility.Visible) || State.Value == Visibility.Visible; + bool enabled = (OverlayActivationMode.Value == OverlayActivation.All && firstRunSetupVisibility?.Value != Visibility.Visible) || State.Value == Visibility.Visible; notificationsEnabler?.Cancel(); @@ -104,13 +102,8 @@ namespace osu.Game.Overlays { base.LoadComplete(); - State.ValueChanged += _ => updateProcessingMode(); - - firstRunSetupState = firstRunSetup?.State.GetBoundCopy(); - - if (firstRunSetupState != null) - firstRunSetupState.ValueChanged += _ => updateProcessingMode(); - + State.BindValueChanged(_ => updateProcessingMode()); + firstRunSetupVisibility.BindValueChanged(_ => updateProcessingMode()); OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true); } From 251923c1067ab2e5e43c1ea8b4a819dff2187b37 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 17:28:08 +0900 Subject: [PATCH 244/982] Convert `NotificationOverlay` to NRT --- osu.Game/Overlays/NotificationOverlay.cs | 27 ++++++++++++------------ 1 file changed, 14 insertions(+), 13 deletions(-) diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index d50768f43e..d83839fa2c 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -1,21 +1,22 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System.Linq; -using JetBrains.Annotations; -using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Overlays.Notifications; -using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics.Containers; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Framework.Threading; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Overlays.Notifications; using osu.Game.Resources.Localisation.Web; using NotificationsStrings = osu.Game.Localisation.NotificationsStrings; @@ -31,15 +32,15 @@ namespace osu.Game.Overlays public const float TRANSITION_LENGTH = 600; - private FlowContainer sections; + private FlowContainer sections = null!; [Resolved] - private AudioManager audio { get; set; } + private AudioManager audio { get; set; } = null!; private readonly IBindable firstRunSetupVisibility = new Bindable(); - [BackgroundDependencyLoader(true)] - private void load([CanBeNull] FirstRunSetupOverlay firstRunSetup) + [BackgroundDependencyLoader] + private void load(FirstRunSetupOverlay? firstRunSetup) { X = WIDTH; Width = WIDTH; @@ -83,11 +84,11 @@ namespace osu.Game.Overlays firstRunSetupVisibility.BindTo(firstRunSetup.State); } - private ScheduledDelegate notificationsEnabler; + private ScheduledDelegate? notificationsEnabler; private void updateProcessingMode() { - bool enabled = (OverlayActivationMode.Value == OverlayActivation.All && firstRunSetupVisibility?.Value != Visibility.Visible) || State.Value == Visibility.Visible; + bool enabled = (OverlayActivationMode.Value == OverlayActivation.All && firstRunSetupVisibility.Value != Visibility.Visible) || State.Value == Visibility.Visible; notificationsEnabler?.Cancel(); From 4c372539a15fc1be0ff437dc3a007c9019282244 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 17:57:04 +0900 Subject: [PATCH 245/982] Consolidate remaining methods in `BeatmapModelManager` --- osu.Game/Beatmaps/BeatmapModelManager.cs | 30 +++++++----------------- 1 file changed, 9 insertions(+), 21 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapModelManager.cs b/osu.Game/Beatmaps/BeatmapModelManager.cs index 055eb36850..11230caa7d 100644 --- a/osu.Game/Beatmaps/BeatmapModelManager.cs +++ b/osu.Game/Beatmaps/BeatmapModelManager.cs @@ -29,10 +29,6 @@ namespace osu.Game.Beatmaps /// public IWorkingBeatmapCache? WorkingBeatmapCache { private get; set; } - public override IEnumerable HandledExtensions => new[] { ".osz" }; - - protected override string[] HashableFileTypes => new[] { ".osu" }; - public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv" }; public BeatmapModelManager(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null) @@ -71,7 +67,7 @@ namespace osu.Game.Beatmaps // AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity. var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)); - string targetFilename = getFilename(beatmapInfo); + string targetFilename = createBeatmapFilenameFromMetadata(beatmapInfo); // ensure that two difficulties from the set don't point at the same beatmap file. if (setInfo.Beatmaps.Any(b => b.ID != beatmapInfo.ID && string.Equals(b.Path, targetFilename, StringComparison.OrdinalIgnoreCase))) @@ -83,17 +79,18 @@ namespace osu.Game.Beatmaps beatmapInfo.MD5Hash = stream.ComputeMD5Hash(); beatmapInfo.Hash = stream.ComputeSHA2Hash(); - AddFile(setInfo, stream, getFilename(beatmapInfo)); - Update(setInfo); + AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo)); + + Realm.Write(r => setInfo.CopyChangesToRealm(r.Find(setInfo.ID))); } WorkingBeatmapCache?.Invalidate(beatmapInfo); - } - private static string getFilename(BeatmapInfo beatmapInfo) - { - var metadata = beatmapInfo.Metadata; - return $"{metadata.Artist} - {metadata.Title} ({metadata.Author.Username}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename(); + static string createBeatmapFilenameFromMetadata(BeatmapInfo beatmapInfo) + { + var metadata = beatmapInfo.Metadata; + return $"{metadata.Artist} - {metadata.Title} ({metadata.Author.Username}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename(); + } } /// @@ -106,15 +103,6 @@ namespace osu.Game.Beatmaps return Realm.Run(realm => realm.All().FirstOrDefault(query)?.Detach()); } - public void Update(BeatmapSetInfo item) - { - Realm.Write(r => - { - var existing = r.Find(item.ID); - item.CopyChangesToRealm(existing); - }); - } - /// /// Delete videos from a list of beatmaps. /// This will post notifications tracking progress. From 84dba36cf564e49cdf526588d111c2ed28975587 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 17:59:07 +0900 Subject: [PATCH 246/982] Update usages of `BeatmapModelManager` which only require importing to use `BeatmapImporter` --- .../Database/BeatmapImporterTests.cs | 52 +++++++++---------- osu.Game/Beatmaps/BeatmapImporter.cs | 4 +- 2 files changed, 28 insertions(+), 28 deletions(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index a057f893f4..03e388c821 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -38,7 +38,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapModelManager(realm, storage)) + using (var importer = new BeatmapImporter(realm, storage)) using (new RealmRulesetStore(realm, storage)) { Live? beatmapSet; @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapModelManager(realm, storage)) + using (var importer = new BeatmapImporter(realm, storage)) using (new RealmRulesetStore(realm, storage)) { Live? beatmapSet; @@ -141,7 +141,7 @@ namespace osu.Game.Tests.Database { BeatmapSetInfo? detachedSet = null; - using (var importer = new BeatmapModelManager(realm, storage)) + using (var importer = new BeatmapImporter(realm, storage)) using (new RealmRulesetStore(realm, storage)) { Task.Run(async () => @@ -170,7 +170,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapModelManager(realm, storage)) + using (var importer = new BeatmapImporter(realm, storage)) using (new RealmRulesetStore(realm, storage)) { Live? imported; @@ -202,7 +202,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); await LoadOszIntoStore(importer, realm.Realm); @@ -214,7 +214,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -232,7 +232,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -246,7 +246,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? tempPath = TestResources.GetTestBeatmapForImport(); @@ -276,7 +276,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -296,7 +296,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -345,7 +345,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -396,7 +396,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -444,7 +444,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -492,7 +492,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -527,7 +527,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var progressNotification = new ImportProgressNotification(); @@ -565,7 +565,7 @@ namespace osu.Game.Tests.Database Interlocked.Increment(ref loggedExceptionCount); }; - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -617,7 +617,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm, batchImport: true); @@ -644,7 +644,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realmFactory, storage) => { - using var importer = new BeatmapModelManager(realmFactory, storage); + using var importer = new BeatmapImporter(realmFactory, storage); using var store = new RealmRulesetStore(realmFactory, storage); var imported = await LoadOszIntoStore(importer, realmFactory.Realm); @@ -676,7 +676,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -703,7 +703,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -729,7 +729,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealm((realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); var metadata = new BeatmapMetadata @@ -777,7 +777,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -794,7 +794,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -830,7 +830,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -872,7 +872,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -923,7 +923,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapModelManager(realm, storage); + using var importer = new BeatmapImporter(realm, storage); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index a2ab70fed8..eded4cf9d1 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps /// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps. /// [ExcludeFromDynamicCompile] - public abstract class BeatmapImporter : RealmArchiveModelManager, IDisposable + public class BeatmapImporter : RealmArchiveModelManager, IDisposable { public override IEnumerable HandledExtensions => new[] { ".osz" }; @@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps private readonly BeatmapOnlineLookupQueue? onlineLookupQueue; - protected BeatmapImporter(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null) + public BeatmapImporter(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null) : base(storage, realm) { this.onlineLookupQueue = onlineLookupQueue; From 8ea3042435ed60906f01037c1cc36bb312cd5f73 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 18:00:27 +0900 Subject: [PATCH 247/982] Move file extensions specification to common class --- osu.Game/Beatmaps/BeatmapModelManager.cs | 4 +--- osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs | 3 +-- osu.Game/OsuGameBase.cs | 2 ++ 3 files changed, 4 insertions(+), 5 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapModelManager.cs b/osu.Game/Beatmaps/BeatmapModelManager.cs index 11230caa7d..768bed6d67 100644 --- a/osu.Game/Beatmaps/BeatmapModelManager.cs +++ b/osu.Game/Beatmaps/BeatmapModelManager.cs @@ -29,8 +29,6 @@ namespace osu.Game.Beatmaps /// public IWorkingBeatmapCache? WorkingBeatmapCache { private get; set; } - public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv" }; - public BeatmapModelManager(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null) : base(realm, storage, onlineLookupQueue) { @@ -131,7 +129,7 @@ namespace osu.Game.Beatmaps // user requested abort return; - var video = b.Files.FirstOrDefault(f => VIDEO_EXTENSIONS.Any(ex => f.Filename.EndsWith(ex, StringComparison.Ordinal))); + var video = b.Files.FirstOrDefault(f => OsuGameBase.VIDEO_EXTENSIONS.Any(ex => f.Filename.EndsWith(ex, StringComparison.Ordinal))); if (video != null) { diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs b/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs index d9dbf4974b..7c88e12dd3 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs @@ -8,7 +8,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; -using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -67,7 +66,7 @@ namespace osu.Game.Graphics.UserInterfaceV2 { get { - if (BeatmapModelManager.VIDEO_EXTENSIONS.Contains(File.Extension)) + if (OsuGameBase.VIDEO_EXTENSIONS.Contains(File.Extension)) return FontAwesome.Regular.FileVideo; switch (File.Extension) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 993ca5b5e8..5c8620fba4 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -57,6 +57,8 @@ namespace osu.Game /// public partial class OsuGameBase : Framework.Game, ICanAcceptFiles, IBeatSyncProvider { + public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv" }; + public const string OSU_PROTOCOL = "osu://"; public const string CLIENT_STREAM_NAME = @"lazer"; From 1f3e1b2d974f5e4c2fd1383963b744408f99ed9c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 18:07:04 +0900 Subject: [PATCH 248/982] Combine `BeatmapManager` and `BeatmapModelManager` into one class --- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 8 +- osu.Game/Beatmaps/BeatmapManager.cs | 192 ++++++++++++++---- osu.Game/Beatmaps/BeatmapModelManager.cs | 149 -------------- .../Database/RealmArchiveModelImporter.cs | 2 +- osu.Game/Tests/Visual/EditorTestScene.cs | 4 +- 5 files changed, 154 insertions(+), 201 deletions(-) delete mode 100644 osu.Game/Beatmaps/BeatmapModelManager.cs diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 4f255ddd00..915ad50d2b 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -210,16 +210,16 @@ namespace osu.Game.Tests.Online { } - protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue) + protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue) { - return new TestBeatmapModelManager(this, storage, realm, onlineLookupQueue); + return new TestBeatmapImporter(this, storage, realm, onlineLookupQueue); } - internal class TestBeatmapModelManager : BeatmapModelManager + internal class TestBeatmapImporter : BeatmapImporter { private readonly TestBeatmapManager testBeatmapManager; - public TestBeatmapModelManager(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue) + public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue) : base(databaseAccess, storage, beatmapOnlineLookupQueue) { this.testBeatmapManager = testBeatmapManager; diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 9397c2f3b2..63bd7dc710 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -1,19 +1,26 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.Collections.Generic; +using System.Diagnostics; using System.IO; using System.Linq; using System.Linq.Expressions; +using System.Text; using System.Threading; using System.Threading.Tasks; using osu.Framework.Audio; using osu.Framework.Audio.Track; +using osu.Framework.Extensions; using osu.Framework.IO.Stores; using osu.Framework.Platform; using osu.Framework.Testing; +using osu.Game.Beatmaps.Formats; using osu.Game.Database; +using osu.Game.Extensions; using osu.Game.IO.Archives; using osu.Game.Models; using osu.Game.Online.API; @@ -23,8 +30,6 @@ using osu.Game.Rulesets; using osu.Game.Skinning; using osu.Game.Utils; -#nullable enable - namespace osu.Game.Beatmaps { /// @@ -35,14 +40,15 @@ namespace osu.Game.Beatmaps { public ITrackStore BeatmapTrackStore { get; } - private readonly BeatmapModelManager beatmapModelManager; + private readonly BeatmapImporter beatmapImporter; private readonly WorkingBeatmapCache workingBeatmapCache; private readonly BeatmapOnlineLookupQueue? onlineBeatmapLookupQueue; private readonly RealmAccess realm; - public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore gameResources, GameHost? host = null, WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false) + public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore gameResources, GameHost? host = null, + WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false) { this.realm = realm; @@ -58,19 +64,18 @@ namespace osu.Game.Beatmaps BeatmapTrackStore = audioManager.GetTrackStore(userResources); - beatmapModelManager = CreateBeatmapModelManager(storage, realm, rulesets, onlineBeatmapLookupQueue); + beatmapImporter = CreateBeatmapImporter(storage, realm, rulesets, onlineBeatmapLookupQueue); workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, gameResources, userResources, defaultBeatmap, host); - - beatmapModelManager.WorkingBeatmapCache = workingBeatmapCache; } - protected virtual WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore resources, IResourceStore storage, WorkingBeatmap? defaultBeatmap, GameHost? host) + protected virtual WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore resources, IResourceStore storage, WorkingBeatmap? defaultBeatmap, + GameHost? host) { return new WorkingBeatmapCache(BeatmapTrackStore, audioManager, resources, storage, defaultBeatmap, host); } - protected virtual BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue? onlineLookupQueue) => - new BeatmapModelManager(realm, storage, onlineLookupQueue); + protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue? onlineLookupQueue) => + new BeatmapImporter(realm, storage, onlineLookupQueue); /// /// Create a new beatmap set, backed by a model, @@ -99,7 +104,7 @@ namespace osu.Game.Beatmaps foreach (BeatmapInfo b in beatmapSet.Beatmaps) b.BeatmapSet = beatmapSet; - var imported = beatmapModelManager.Import(beatmapSet); + var imported = beatmapImporter.Import(beatmapSet); if (imported == null) throw new InvalidOperationException("Failed to import new beatmap"); @@ -169,12 +174,12 @@ namespace osu.Game.Beatmaps private WorkingBeatmap addDifficultyToSet(BeatmapSetInfo targetBeatmapSet, IBeatmap newBeatmap, ISkin beatmapSkin) { // populate circular beatmap set info <-> beatmap info references manually. - // several places like `BeatmapModelManager.Save()` or `GetWorkingBeatmap()` + // several places like `BeatmapImporter.Save()` or `GetWorkingBeatmap()` // rely on them being freely traversable in both directions for correct operation. targetBeatmapSet.Beatmaps.Add(newBeatmap.BeatmapInfo); newBeatmap.BeatmapInfo.BeatmapSet = targetBeatmapSet; - beatmapModelManager.Save(newBeatmap.BeatmapInfo, newBeatmap, beatmapSkin); + Save(newBeatmap.BeatmapInfo, newBeatmap, beatmapSkin); workingBeatmapCache.Invalidate(targetBeatmapSet); return GetWorkingBeatmap(newBeatmap.BeatmapInfo); @@ -255,23 +260,14 @@ namespace osu.Game.Beatmaps return realm.Run(r => r.All().FirstOrDefault(query)?.ToLive(realm)); } - #region Delegation to BeatmapModelManager (methods which previously existed locally). + #region Delegation to BeatmapImporter (methods which previously existed locally). /// /// Perform a lookup query on available s. /// /// The query. /// The first result for the provided query, or null if no results were found. - public BeatmapInfo? QueryBeatmap(Expression> query) => beatmapModelManager.QueryBeatmap(query)?.Detach(); - - /// - /// Saves an file against a given . - /// - /// The to save the content against. The file referenced by will be replaced. - /// The content to write. - /// The beatmap content to write, null if to be omitted. - public virtual void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin? beatmapSkin = null) => - beatmapModelManager.Save(info, beatmapContent, beatmapSkin); + public BeatmapInfo? QueryBeatmap(Expression> query) => realm.Run(r => r.All().FirstOrDefault(query)?.Detach()); /// /// A default representation of a WorkingBeatmap to use when no beatmap is available. @@ -281,9 +277,10 @@ namespace osu.Game.Beatmaps /// /// Fired when a notification should be presented to the user. /// - public Action PostNotification + public Action? PostNotification { - set => beatmapModelManager.PostNotification = value; + get => beatmapImporter.PostNotification; + set => beatmapImporter.PostNotification = value; } #endregion @@ -292,17 +289,17 @@ namespace osu.Game.Beatmaps public bool IsAvailableLocally(BeatmapSetInfo model) { - return beatmapModelManager.IsAvailableLocally(model); + return beatmapImporter.IsAvailableLocally(model); } public bool Delete(BeatmapSetInfo item) { - return beatmapModelManager.Delete(item); + return beatmapImporter.Delete(item); } public void Delete(List items, bool silent = false) { - beatmapModelManager.Delete(items, silent); + beatmapImporter.Delete(items, silent); } public void Delete(Expression>? filter = null, bool silent = false) @@ -314,51 +311,156 @@ namespace osu.Game.Beatmaps if (filter != null) items = items.Where(filter); - beatmapModelManager.Delete(items.ToList(), silent); + beatmapImporter.Delete(items.ToList(), silent); }); } + /// + /// Saves an file against a given . + /// + /// The to save the content against. The file referenced by will be replaced. + /// The content to write. + /// The beatmap content to write, null if to be omitted. + public virtual void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null) + { + var setInfo = beatmapInfo.BeatmapSet; + Debug.Assert(setInfo != null); + + // Difficulty settings must be copied first due to the clone in `Beatmap<>.BeatmapInfo_Set`. + // This should hopefully be temporary, assuming said clone is eventually removed. + + // Warning: The directionality here is important. Changes have to be copied *from* beatmapContent (which comes from editor and is being saved) + // *to* the beatmapInfo (which is a database model and needs to receive values without the taiko slider velocity multiplier for correct operation). + // CopyTo() will undo such adjustments, while CopyFrom() will not. + beatmapContent.Difficulty.CopyTo(beatmapInfo.Difficulty); + + // All changes to metadata are made in the provided beatmapInfo, so this should be copied to the `IBeatmap` before encoding. + beatmapContent.BeatmapInfo = beatmapInfo; + + using (var stream = new MemoryStream()) + { + using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true)) + new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw); + + stream.Seek(0, SeekOrigin.Begin); + + // AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity. + var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)); + string targetFilename = createBeatmapFilenameFromMetadata(beatmapInfo); + + // ensure that two difficulties from the set don't point at the same beatmap file. + if (setInfo.Beatmaps.Any(b => b.ID != beatmapInfo.ID && string.Equals(b.Path, targetFilename, StringComparison.OrdinalIgnoreCase))) + throw new InvalidOperationException($"{setInfo.GetDisplayString()} already has a difficulty with the name of '{beatmapInfo.DifficultyName}'."); + + if (existingFileInfo != null) + DeleteFile(setInfo, existingFileInfo); + + beatmapInfo.MD5Hash = stream.ComputeMD5Hash(); + beatmapInfo.Hash = stream.ComputeSHA2Hash(); + + AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo)); + + realm.Write(r => setInfo.CopyChangesToRealm(r.Find(setInfo.ID))); + } + + workingBeatmapCache.Invalidate(beatmapInfo); + + static string createBeatmapFilenameFromMetadata(BeatmapInfo beatmapInfo) + { + var metadata = beatmapInfo.Metadata; + return $"{metadata.Artist} - {metadata.Title} ({metadata.Author.Username}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename(); + } + } + public void DeleteAllVideos() { realm.Write(r => { var items = r.All().Where(s => !s.DeletePending && !s.Protected); - beatmapModelManager.DeleteVideos(items.ToList()); + DeleteVideos(items.ToList()); }); } + /// + /// Delete videos from a list of beatmaps. + /// This will post notifications tracking progress. + /// + public void DeleteVideos(List items, bool silent = false) + { + if (items.Count == 0) return; + + var notification = new ProgressNotification + { + Progress = 0, + Text = $"Preparing to delete all {beatmapImporter.HumanisedModelName} videos...", + CompletionText = "No videos found to delete!", + State = ProgressNotificationState.Active, + }; + + if (!silent) + PostNotification?.Invoke(notification); + + int i = 0; + int deleted = 0; + + foreach (var b in items) + { + if (notification.State == ProgressNotificationState.Cancelled) + // user requested abort + return; + + var video = b.Files.FirstOrDefault(f => OsuGameBase.VIDEO_EXTENSIONS.Any(ex => f.Filename.EndsWith(ex, StringComparison.Ordinal))); + + if (video != null) + { + DeleteFile(b, video); + deleted++; + notification.CompletionText = $"Deleted {deleted} {beatmapImporter.HumanisedModelName} video(s)!"; + } + + notification.Text = $"Deleting videos from {beatmapImporter.HumanisedModelName}s ({deleted} deleted)"; + + notification.Progress = (float)++i / items.Count; + } + + notification.State = ProgressNotificationState.Completed; + } + public void UndeleteAll() { - realm.Run(r => beatmapModelManager.Undelete(r.All().Where(s => s.DeletePending).ToList())); + realm.Run(r => beatmapImporter.Undelete(r.All().Where(s => s.DeletePending).ToList())); } public void Undelete(List items, bool silent = false) { - beatmapModelManager.Undelete(items, silent); + beatmapImporter.Undelete(items, silent); } public void Undelete(BeatmapSetInfo item) { - beatmapModelManager.Undelete(item); + beatmapImporter.Undelete(item); } #endregion #region Implementation of ICanAcceptFiles - public Task Import(params string[] paths) => beatmapModelManager.Import(paths); + public Task Import(params string[] paths) => beatmapImporter.Import(paths); - public Task Import(params ImportTask[] tasks) => beatmapModelManager.Import(tasks); + public Task Import(params ImportTask[] tasks) => beatmapImporter.Import(tasks); - public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => beatmapModelManager.Import(notification, tasks); + public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => beatmapImporter.Import(notification, tasks); - public Task?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(task, batchImport, cancellationToken); + public Task?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => + beatmapImporter.Import(task, batchImport, cancellationToken); - public Task?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(archive, batchImport, cancellationToken); + public Task?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => + beatmapImporter.Import(archive, batchImport, cancellationToken); - public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => beatmapModelManager.Import(item, archive, false, cancellationToken); + public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => + beatmapImporter.Import(item, archive, false, cancellationToken); - public IEnumerable HandledExtensions => beatmapModelManager.HandledExtensions; + public IEnumerable HandledExtensions => beatmapImporter.HandledExtensions; #endregion @@ -400,17 +502,17 @@ namespace osu.Game.Beatmaps public void ReplaceFile(BeatmapSetInfo model, RealmNamedFileUsage file, Stream contents) { - beatmapModelManager.ReplaceFile(model, file, contents); + beatmapImporter.ReplaceFile(model, file, contents); } public void DeleteFile(BeatmapSetInfo model, RealmNamedFileUsage file) { - beatmapModelManager.DeleteFile(model, file); + beatmapImporter.DeleteFile(model, file); } public void AddFile(BeatmapSetInfo model, Stream contents, string filename) { - beatmapModelManager.AddFile(model, contents, filename); + beatmapImporter.AddFile(model, contents, filename); } #endregion @@ -428,7 +530,7 @@ namespace osu.Game.Beatmaps public Action>>? PostImport { - set => beatmapModelManager.PostImport = value; + set => beatmapImporter.PostImport = value; } #endregion diff --git a/osu.Game/Beatmaps/BeatmapModelManager.cs b/osu.Game/Beatmaps/BeatmapModelManager.cs deleted file mode 100644 index 768bed6d67..0000000000 --- a/osu.Game/Beatmaps/BeatmapModelManager.cs +++ /dev/null @@ -1,149 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; -using System.Diagnostics; -using System.IO; -using System.Linq; -using System.Linq.Expressions; -using System.Text; -using osu.Framework.Extensions; -using osu.Framework.Platform; -using osu.Framework.Testing; -using osu.Game.Beatmaps.Formats; -using osu.Game.Database; -using osu.Game.Extensions; -using osu.Game.Skinning; -using osu.Game.Overlays.Notifications; - -#nullable enable - -namespace osu.Game.Beatmaps -{ - [ExcludeFromDynamicCompile] - public class BeatmapModelManager : BeatmapImporter - { - /// - /// The game working beatmap cache, used to invalidate entries on changes. - /// - public IWorkingBeatmapCache? WorkingBeatmapCache { private get; set; } - - public BeatmapModelManager(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null) - : base(realm, storage, onlineLookupQueue) - { - } - - /// - /// Saves an file against a given . - /// - /// The to save the content against. The file referenced by will be replaced. - /// The content to write. - /// The beatmap content to write, null if to be omitted. - public void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null) - { - var setInfo = beatmapInfo.BeatmapSet; - Debug.Assert(setInfo != null); - - // Difficulty settings must be copied first due to the clone in `Beatmap<>.BeatmapInfo_Set`. - // This should hopefully be temporary, assuming said clone is eventually removed. - - // Warning: The directionality here is important. Changes have to be copied *from* beatmapContent (which comes from editor and is being saved) - // *to* the beatmapInfo (which is a database model and needs to receive values without the taiko slider velocity multiplier for correct operation). - // CopyTo() will undo such adjustments, while CopyFrom() will not. - beatmapContent.Difficulty.CopyTo(beatmapInfo.Difficulty); - - // All changes to metadata are made in the provided beatmapInfo, so this should be copied to the `IBeatmap` before encoding. - beatmapContent.BeatmapInfo = beatmapInfo; - - using (var stream = new MemoryStream()) - { - using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true)) - new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw); - - stream.Seek(0, SeekOrigin.Begin); - - // AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity. - var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)); - string targetFilename = createBeatmapFilenameFromMetadata(beatmapInfo); - - // ensure that two difficulties from the set don't point at the same beatmap file. - if (setInfo.Beatmaps.Any(b => b.ID != beatmapInfo.ID && string.Equals(b.Path, targetFilename, StringComparison.OrdinalIgnoreCase))) - throw new InvalidOperationException($"{setInfo.GetDisplayString()} already has a difficulty with the name of '{beatmapInfo.DifficultyName}'."); - - if (existingFileInfo != null) - DeleteFile(setInfo, existingFileInfo); - - beatmapInfo.MD5Hash = stream.ComputeMD5Hash(); - beatmapInfo.Hash = stream.ComputeSHA2Hash(); - - AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo)); - - Realm.Write(r => setInfo.CopyChangesToRealm(r.Find(setInfo.ID))); - } - - WorkingBeatmapCache?.Invalidate(beatmapInfo); - - static string createBeatmapFilenameFromMetadata(BeatmapInfo beatmapInfo) - { - var metadata = beatmapInfo.Metadata; - return $"{metadata.Artist} - {metadata.Title} ({metadata.Author.Username}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename(); - } - } - - /// - /// Perform a lookup query on available s. - /// - /// The query. - /// The first result for the provided query, or null if no results were found. - public BeatmapInfo? QueryBeatmap(Expression> query) - { - return Realm.Run(realm => realm.All().FirstOrDefault(query)?.Detach()); - } - - /// - /// Delete videos from a list of beatmaps. - /// This will post notifications tracking progress. - /// - public void DeleteVideos(List items, bool silent = false) - { - if (items.Count == 0) return; - - var notification = new ProgressNotification - { - Progress = 0, - Text = $"Preparing to delete all {HumanisedModelName} videos...", - CompletionText = "No videos found to delete!", - State = ProgressNotificationState.Active, - }; - - if (!silent) - PostNotification?.Invoke(notification); - - int i = 0; - int deleted = 0; - - foreach (var b in items) - { - if (notification.State == ProgressNotificationState.Cancelled) - // user requested abort - return; - - var video = b.Files.FirstOrDefault(f => OsuGameBase.VIDEO_EXTENSIONS.Any(ex => f.Filename.EndsWith(ex, StringComparison.Ordinal))); - - if (video != null) - { - DeleteFile(b, video); - deleted++; - notification.CompletionText = $"Deleted {deleted} {HumanisedModelName} video(s)!"; - } - - notification.Text = $"Deleting videos from {HumanisedModelName}s ({deleted} deleted)"; - - notification.Progress = (float)++i / items.Count; - } - - notification.State = ProgressNotificationState.Completed; - } - } -} diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 4153f421ef..32e71c5521 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -72,7 +72,7 @@ namespace osu.Game.Database /// /// Set an endpoint for notifications to be posted to. /// - public Action? PostNotification { protected get; set; } + public Action? PostNotification { get; set; } protected RealmArchiveModelImporter(Storage storage, RealmAccess realm) { diff --git a/osu.Game/Tests/Visual/EditorTestScene.cs b/osu.Game/Tests/Visual/EditorTestScene.cs index 8e9bb6ff78..fbb5209513 100644 --- a/osu.Game/Tests/Visual/EditorTestScene.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -145,9 +145,9 @@ namespace osu.Game.Tests.Visual { } - protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue) + protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue) { - return new BeatmapModelManager(realm, storage, onlineLookupQueue); + return new BeatmapImporter(realm, storage, onlineLookupQueue); } protected override WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore resources, IResourceStore storage, WorkingBeatmap defaultBeatmap, GameHost host) From 4d9e3d1982b836c7ff4eaf10d6a4b83bc0c1719f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 18:11:50 +0900 Subject: [PATCH 249/982] Rename Score/Skin `ModelManager` classes to `Importer` for now --- ...{ScoreModelManager.cs => ScoreImporter.cs} | 4 +- osu.Game/Scoring/ScoreManager.cs | 34 +++++++-------- .../{SkinModelManager.cs => SkinImporter.cs} | 4 +- osu.Game/Skinning/SkinManager.cs | 42 +++++++++---------- 4 files changed, 42 insertions(+), 42 deletions(-) rename osu.Game/Scoring/{ScoreModelManager.cs => ScoreImporter.cs} (93%) rename osu.Game/Skinning/{SkinModelManager.cs => SkinImporter.cs} (98%) diff --git a/osu.Game/Scoring/ScoreModelManager.cs b/osu.Game/Scoring/ScoreImporter.cs similarity index 93% rename from osu.Game/Scoring/ScoreModelManager.cs rename to osu.Game/Scoring/ScoreImporter.cs index c88955c5fd..76c43ba2e2 100644 --- a/osu.Game/Scoring/ScoreModelManager.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -19,7 +19,7 @@ using Realms; namespace osu.Game.Scoring { - public class ScoreModelManager : RealmArchiveModelManager + public class ScoreImporter : RealmArchiveModelManager { public override IEnumerable HandledExtensions => new[] { ".osr" }; @@ -28,7 +28,7 @@ namespace osu.Game.Scoring private readonly RulesetStore rulesets; private readonly Func beatmaps; - public ScoreModelManager(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm) + public ScoreImporter(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm) : base(storage, realm) { this.rulesets = rulesets; diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index e857d2109f..125746d5dd 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -28,7 +28,7 @@ namespace osu.Game.Scoring private readonly Scheduler scheduler; private readonly Func difficulties; private readonly OsuConfigManager configManager; - private readonly ScoreModelManager scoreModelManager; + private readonly ScoreImporter scoreImporter; public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm, Scheduler scheduler, Func difficulties = null, OsuConfigManager configManager = null) @@ -38,10 +38,10 @@ namespace osu.Game.Scoring this.difficulties = difficulties; this.configManager = configManager; - scoreModelManager = new ScoreModelManager(rulesets, beatmaps, storage, realm); + scoreImporter = new ScoreImporter(rulesets, beatmaps, storage, realm); } - public Score GetScore(ScoreInfo score) => scoreModelManager.GetScore(score); + public Score GetScore(ScoreInfo score) => scoreImporter.GetScore(score); /// /// Perform a lookup query on available s. @@ -231,7 +231,7 @@ namespace osu.Game.Scoring public Action PostNotification { - set => scoreModelManager.PostNotification = value; + set => scoreImporter.PostNotification = value; } #endregion @@ -240,7 +240,7 @@ namespace osu.Game.Scoring public bool Delete(ScoreInfo item) { - return scoreModelManager.Delete(item); + return scoreImporter.Delete(item); } public void Delete([CanBeNull] Expression> filter = null, bool silent = false) @@ -253,7 +253,7 @@ namespace osu.Game.Scoring if (filter != null) items = items.Where(filter); - scoreModelManager.Delete(items.ToList(), silent); + scoreImporter.Delete(items.ToList(), silent); }); } @@ -262,27 +262,27 @@ namespace osu.Game.Scoring realm.Run(r => { var beatmapScores = r.Find(beatmap.ID).Scores.ToList(); - scoreModelManager.Delete(beatmapScores, silent); + scoreImporter.Delete(beatmapScores, silent); }); } - public void Delete(List items, bool silent = false) => scoreModelManager.Delete(items, silent); + public void Delete(List items, bool silent = false) => scoreImporter.Delete(items, silent); - public void Undelete(List items, bool silent = false) => scoreModelManager.Undelete(items, silent); + public void Undelete(List items, bool silent = false) => scoreImporter.Undelete(items, silent); - public void Undelete(ScoreInfo item) => scoreModelManager.Undelete(item); + public void Undelete(ScoreInfo item) => scoreImporter.Undelete(item); - public Task Import(params string[] paths) => scoreModelManager.Import(paths); + public Task Import(params string[] paths) => scoreImporter.Import(paths); - public Task Import(params ImportTask[] tasks) => scoreModelManager.Import(tasks); + public Task Import(params ImportTask[] tasks) => scoreImporter.Import(tasks); - public IEnumerable HandledExtensions => scoreModelManager.HandledExtensions; + public IEnumerable HandledExtensions => scoreImporter.HandledExtensions; - public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreModelManager.Import(notification, tasks); + public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreImporter.Import(notification, tasks); - public Live Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, batchImport, cancellationToken); + public Live Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => scoreImporter.Import(item, archive, batchImport, cancellationToken); - public bool IsAvailableLocally(ScoreInfo model) => scoreModelManager.IsAvailableLocally(model); + public bool IsAvailableLocally(ScoreInfo model) => scoreImporter.IsAvailableLocally(model); #endregion @@ -290,7 +290,7 @@ namespace osu.Game.Scoring public Action>> PostImport { - set => scoreModelManager.PostImport = value; + set => scoreImporter.PostImport = value; } #endregion diff --git a/osu.Game/Skinning/SkinModelManager.cs b/osu.Game/Skinning/SkinImporter.cs similarity index 98% rename from osu.Game/Skinning/SkinModelManager.cs rename to osu.Game/Skinning/SkinImporter.cs index ca90f41080..67626a45a8 100644 --- a/osu.Game/Skinning/SkinModelManager.cs +++ b/osu.Game/Skinning/SkinImporter.cs @@ -20,13 +20,13 @@ using Realms; namespace osu.Game.Skinning { - public class SkinModelManager : RealmArchiveModelManager + public class SkinImporter : RealmArchiveModelManager { private const string skin_info_file = "skininfo.json"; private readonly IStorageResourceProvider skinResources; - public SkinModelManager(Storage storage, RealmAccess realm, IStorageResourceProvider skinResources) + public SkinImporter(Storage storage, RealmAccess realm, IStorageResourceProvider skinResources) : base(storage, realm) { this.skinResources = skinResources; diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index f296386d34..f244657ea3 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -55,7 +55,7 @@ namespace osu.Game.Skinning Default = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged() }; - private readonly SkinModelManager skinModelManager; + private readonly SkinImporter skinImporter; private readonly RealmAccess realm; private readonly IResourceStore userFiles; @@ -80,7 +80,7 @@ namespace osu.Game.Skinning userFiles = new StorageBackedResourceStore(storage.GetStorageForDirectory("files")); - skinModelManager = new SkinModelManager(storage, realm, this); + skinImporter = new SkinImporter(storage, realm, this); var defaultSkins = new[] { @@ -166,7 +166,7 @@ namespace osu.Game.Skinning Name = NamingUtils.GetNextBestName(existingSkinNames, $@"{s.Name} (modified)") }; - var result = skinModelManager.Import(skinInfo); + var result = skinImporter.Import(skinInfo); if (result != null) { @@ -186,7 +186,7 @@ namespace osu.Game.Skinning if (!skin.SkinInfo.IsManaged) throw new InvalidOperationException($"Attempting to save a skin which is not yet tracked. Call {nameof(EnsureMutableSkin)} first."); - skinModelManager.Save(skin); + skinImporter.Save(skin); } /// @@ -260,26 +260,26 @@ namespace osu.Game.Skinning public Action PostNotification { - set => skinModelManager.PostNotification = value; + set => skinImporter.PostNotification = value; } public Action>> PostImport { - set => skinModelManager.PostImport = value; + set => skinImporter.PostImport = value; } - public Task Import(params string[] paths) => skinModelManager.Import(paths); + public Task Import(params string[] paths) => skinImporter.Import(paths); - public Task Import(params ImportTask[] tasks) => skinModelManager.Import(tasks); + public Task Import(params ImportTask[] tasks) => skinImporter.Import(tasks); - public IEnumerable HandledExtensions => skinModelManager.HandledExtensions; + public IEnumerable HandledExtensions => skinImporter.HandledExtensions; - public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => skinModelManager.Import(notification, tasks); + public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => skinImporter.Import(notification, tasks); - public Task> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => skinModelManager.Import(task, batchImport, cancellationToken); + public Task> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => skinImporter.Import(task, batchImport, cancellationToken); public Task> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => - skinModelManager.Import(archive, batchImport, cancellationToken); + skinImporter.Import(archive, batchImport, cancellationToken); #endregion @@ -300,25 +300,25 @@ namespace osu.Game.Skinning if (items.Any(s => s.ID == currentUserSkin)) scheduler.Add(() => CurrentSkinInfo.Value = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged()); - skinModelManager.Delete(items.ToList(), silent); + skinImporter.Delete(items.ToList(), silent); }); } - public bool Delete(SkinInfo item) => skinModelManager.Delete(item); + public bool Delete(SkinInfo item) => skinImporter.Delete(item); - public void Delete(List items, bool silent = false) => skinModelManager.Delete(items, silent); + public void Delete(List items, bool silent = false) => skinImporter.Delete(items, silent); - public void Undelete(List items, bool silent = false) => skinModelManager.Undelete(items, silent); + public void Undelete(List items, bool silent = false) => skinImporter.Undelete(items, silent); - public void Undelete(SkinInfo item) => skinModelManager.Undelete(item); + public void Undelete(SkinInfo item) => skinImporter.Undelete(item); - public bool IsAvailableLocally(SkinInfo model) => skinModelManager.IsAvailableLocally(model); + public bool IsAvailableLocally(SkinInfo model) => skinImporter.IsAvailableLocally(model); - public void ReplaceFile(SkinInfo model, RealmNamedFileUsage file, Stream contents) => skinModelManager.ReplaceFile(model, file, contents); + public void ReplaceFile(SkinInfo model, RealmNamedFileUsage file, Stream contents) => skinImporter.ReplaceFile(model, file, contents); - public void DeleteFile(SkinInfo model, RealmNamedFileUsage file) => skinModelManager.DeleteFile(model, file); + public void DeleteFile(SkinInfo model, RealmNamedFileUsage file) => skinImporter.DeleteFile(model, file); - public void AddFile(SkinInfo model, Stream contents, string filename) => skinModelManager.AddFile(model, contents, filename); + public void AddFile(SkinInfo model, Stream contents, string filename) => skinImporter.AddFile(model, contents, filename); #endregion } From 04e4c5ef8867a043ce722e8067fa27d6fc629d80 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 18:26:13 +0900 Subject: [PATCH 250/982] Move and adjust implementation regions to restore sanity --- osu.Game/Beatmaps/BeatmapManager.cs | 65 ++++++++++------------------- 1 file changed, 23 insertions(+), 42 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 63bd7dc710..a4ac161223 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -260,8 +260,6 @@ namespace osu.Game.Beatmaps return realm.Run(r => r.All().FirstOrDefault(query)?.ToLive(realm)); } - #region Delegation to BeatmapImporter (methods which previously existed locally). - /// /// Perform a lookup query on available s. /// @@ -283,38 +281,6 @@ namespace osu.Game.Beatmaps set => beatmapImporter.PostNotification = value; } - #endregion - - #region Implementation of IModelManager - - public bool IsAvailableLocally(BeatmapSetInfo model) - { - return beatmapImporter.IsAvailableLocally(model); - } - - public bool Delete(BeatmapSetInfo item) - { - return beatmapImporter.Delete(item); - } - - public void Delete(List items, bool silent = false) - { - beatmapImporter.Delete(items, silent); - } - - public void Delete(Expression>? filter = null, bool silent = false) - { - realm.Run(r => - { - var items = r.All().Where(s => !s.DeletePending && !s.Protected); - - if (filter != null) - items = items.Where(filter); - - beatmapImporter.Delete(items.ToList(), silent); - }); - } - /// /// Saves an file against a given . /// @@ -381,6 +347,19 @@ namespace osu.Game.Beatmaps }); } + public void Delete(Expression>? filter = null, bool silent = false) + { + realm.Run(r => + { + var items = r.All().Where(s => !s.DeletePending && !s.Protected); + + if (filter != null) + items = items.Where(filter); + + beatmapImporter.Delete(items.ToList(), silent); + }); + } + /// /// Delete videos from a list of beatmaps. /// This will post notifications tracking progress. @@ -431,15 +410,17 @@ namespace osu.Game.Beatmaps realm.Run(r => beatmapImporter.Undelete(r.All().Where(s => s.DeletePending).ToList())); } - public void Undelete(List items, bool silent = false) - { - beatmapImporter.Undelete(items, silent); - } + #region Implementation of IModelManager - public void Undelete(BeatmapSetInfo item) - { - beatmapImporter.Undelete(item); - } + public bool IsAvailableLocally(BeatmapSetInfo model) => beatmapImporter.IsAvailableLocally(model); + + public bool Delete(BeatmapSetInfo item) => beatmapImporter.Delete(item); + + public void Delete(List items, bool silent = false) => beatmapImporter.Delete(items, silent); + + public void Undelete(List items, bool silent = false) => beatmapImporter.Undelete(items, silent); + + public void Undelete(BeatmapSetInfo item) => beatmapImporter.Undelete(item); #endregion From 8a5755ca527965acbf913611ddb464992d204f88 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 18:27:16 +0900 Subject: [PATCH 251/982] Remove pointless override in test implementation --- osu.Game/Tests/Visual/EditorTestScene.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/osu.Game/Tests/Visual/EditorTestScene.cs b/osu.Game/Tests/Visual/EditorTestScene.cs index fbb5209513..d4a624f26a 100644 --- a/osu.Game/Tests/Visual/EditorTestScene.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -145,11 +145,6 @@ namespace osu.Game.Tests.Visual { } - protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue) - { - return new BeatmapImporter(realm, storage, onlineLookupQueue); - } - protected override WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore resources, IResourceStore storage, WorkingBeatmap defaultBeatmap, GameHost host) { return new TestWorkingBeatmapCache(this, audioManager, resources, storage, defaultBeatmap, host); From f3984d98e654fdf93d011d795672270b9f7692b0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 18:53:13 +0900 Subject: [PATCH 252/982] Remove `RealmArchiveModelManager` from hierarchy --- .../Database/BeatmapImporterTests.cs | 56 ++++++++++--------- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 2 +- osu.Game/Beatmaps/BeatmapImporter.cs | 9 +-- osu.Game/Beatmaps/BeatmapManager.cs | 51 ++--------------- osu.Game/Database/ImportTask.cs | 2 +- osu.Game/Database/RealmArchiveModelManager.cs | 22 ++++---- osu.Game/Scoring/ScoreImporter.cs | 7 +-- osu.Game/Scoring/ScoreManager.cs | 33 ++--------- osu.Game/Skinning/SkinImporter.cs | 20 ++++--- osu.Game/Skinning/SkinManager.cs | 32 +---------- 10 files changed, 69 insertions(+), 165 deletions(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index 03e388c821..53d13f0d4e 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -38,7 +38,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapImporter(realm, storage)) + using (var importer = new BeatmapImporter(storage, realm)) using (new RealmRulesetStore(realm, storage)) { Live? beatmapSet; @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapImporter(realm, storage)) + using (var importer = new BeatmapImporter(storage, realm)) using (new RealmRulesetStore(realm, storage)) { Live? beatmapSet; @@ -141,7 +141,9 @@ namespace osu.Game.Tests.Database { BeatmapSetInfo? detachedSet = null; - using (var importer = new BeatmapImporter(realm, storage)) + var manager = new ModelManager(storage, realm); + + using (var importer = new BeatmapImporter(storage, realm)) using (new RealmRulesetStore(realm, storage)) { Task.Run(async () => @@ -160,7 +162,7 @@ namespace osu.Game.Tests.Database }).WaitSafely(); Debug.Assert(detachedSet != null); - importer.AddFile(detachedSet, new MemoryStream(), "test"); + manager.AddFile(detachedSet, new MemoryStream(), "test"); } }); } @@ -170,7 +172,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapImporter(realm, storage)) + using (var importer = new BeatmapImporter(storage, realm)) using (new RealmRulesetStore(realm, storage)) { Live? imported; @@ -202,7 +204,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); await LoadOszIntoStore(importer, realm.Realm); @@ -214,7 +216,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -232,7 +234,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -246,7 +248,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? tempPath = TestResources.GetTestBeatmapForImport(); @@ -276,7 +278,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -296,7 +298,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -345,7 +347,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -396,7 +398,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -444,7 +446,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -492,7 +494,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -527,7 +529,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var progressNotification = new ImportProgressNotification(); @@ -565,7 +567,7 @@ namespace osu.Game.Tests.Database Interlocked.Increment(ref loggedExceptionCount); }; - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -617,7 +619,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm, batchImport: true); @@ -644,7 +646,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realmFactory, storage) => { - using var importer = new BeatmapImporter(realmFactory, storage); + using var importer = new BeatmapImporter(storage, realmFactory); using var store = new RealmRulesetStore(realmFactory, storage); var imported = await LoadOszIntoStore(importer, realmFactory.Realm); @@ -676,7 +678,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -703,7 +705,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -729,7 +731,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealm((realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var metadata = new BeatmapMetadata @@ -777,7 +779,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -794,7 +796,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -830,7 +832,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -872,7 +874,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -923,7 +925,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(realm, storage); + using var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 915ad50d2b..c26d7937ad 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -220,7 +220,7 @@ namespace osu.Game.Tests.Online private readonly TestBeatmapManager testBeatmapManager; public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue) - : base(databaseAccess, storage, beatmapOnlineLookupQueue) + : base(storage, databaseAccess, beatmapOnlineLookupQueue) { this.testBeatmapManager = testBeatmapManager; } diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index eded4cf9d1..5e3aa434b8 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps /// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps. /// [ExcludeFromDynamicCompile] - public class BeatmapImporter : RealmArchiveModelManager, IDisposable + public class BeatmapImporter : RealmArchiveModelImporter, IDisposable { public override IEnumerable HandledExtensions => new[] { ".osz" }; @@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps private readonly BeatmapOnlineLookupQueue? onlineLookupQueue; - public BeatmapImporter(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null) + public BeatmapImporter(Storage storage, RealmAccess realm, BeatmapOnlineLookupQueue? onlineLookupQueue = null) : base(storage, realm) { this.onlineLookupQueue = onlineLookupQueue; @@ -165,11 +165,6 @@ namespace osu.Game.Beatmaps existing.DateAdded = DateTimeOffset.UtcNow; } - public override bool IsAvailableLocally(BeatmapSetInfo model) - { - return Realm.Run(realm => realm.All().Any(s => s.OnlineID == model.OnlineID)); - } - public override string HumanisedModelName => "beatmap"; protected override BeatmapSetInfo? CreateModel(ArchiveReader reader) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index a4ac161223..662931cd17 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps /// Handles general operations related to global beatmap management. /// [ExcludeFromDynamicCompile] - public class BeatmapManager : IModelManager, IModelFileManager, IModelImporter, IWorkingBeatmapCache, IDisposable + public class BeatmapManager : ModelManager, IModelImporter, IWorkingBeatmapCache, IDisposable { public ITrackStore BeatmapTrackStore { get; } @@ -49,6 +49,7 @@ namespace osu.Game.Beatmaps public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore gameResources, GameHost? host = null, WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false) + : base(storage, realm) { this.realm = realm; @@ -75,7 +76,7 @@ namespace osu.Game.Beatmaps } protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue? onlineLookupQueue) => - new BeatmapImporter(realm, storage, onlineLookupQueue); + new BeatmapImporter(storage, realm, onlineLookupQueue); /// /// Create a new beatmap set, backed by a model, @@ -272,15 +273,6 @@ namespace osu.Game.Beatmaps /// public IWorkingBeatmap DefaultBeatmap => workingBeatmapCache.DefaultBeatmap; - /// - /// Fired when a notification should be presented to the user. - /// - public Action? PostNotification - { - get => beatmapImporter.PostNotification; - set => beatmapImporter.PostNotification = value; - } - /// /// Saves an file against a given . /// @@ -356,7 +348,7 @@ namespace osu.Game.Beatmaps if (filter != null) items = items.Where(filter); - beatmapImporter.Delete(items.ToList(), silent); + Delete(items.ToList(), silent); }); } @@ -407,23 +399,9 @@ namespace osu.Game.Beatmaps public void UndeleteAll() { - realm.Run(r => beatmapImporter.Undelete(r.All().Where(s => s.DeletePending).ToList())); + realm.Run(r => Undelete(r.All().Where(s => s.DeletePending).ToList())); } - #region Implementation of IModelManager - - public bool IsAvailableLocally(BeatmapSetInfo model) => beatmapImporter.IsAvailableLocally(model); - - public bool Delete(BeatmapSetInfo item) => beatmapImporter.Delete(item); - - public void Delete(List items, bool silent = false) => beatmapImporter.Delete(items, silent); - - public void Undelete(List items, bool silent = false) => beatmapImporter.Undelete(items, silent); - - public void Undelete(BeatmapSetInfo item) => beatmapImporter.Undelete(item); - - #endregion - #region Implementation of ICanAcceptFiles public Task Import(params string[] paths) => beatmapImporter.Import(paths); @@ -479,25 +457,6 @@ namespace osu.Game.Beatmaps #endregion - #region Implementation of IModelFileManager - - public void ReplaceFile(BeatmapSetInfo model, RealmNamedFileUsage file, Stream contents) - { - beatmapImporter.ReplaceFile(model, file, contents); - } - - public void DeleteFile(BeatmapSetInfo model, RealmNamedFileUsage file) - { - beatmapImporter.DeleteFile(model, file); - } - - public void AddFile(BeatmapSetInfo model, Stream contents, string filename) - { - beatmapImporter.AddFile(model, contents, filename); - } - - #endregion - #region Implementation of IDisposable public void Dispose() diff --git a/osu.Game/Database/ImportTask.cs b/osu.Game/Database/ImportTask.cs index 41ce0339a1..e34b4c76a9 100644 --- a/osu.Game/Database/ImportTask.cs +++ b/osu.Game/Database/ImportTask.cs @@ -12,7 +12,7 @@ using SharpCompress.Common; namespace osu.Game.Database { /// - /// An encapsulated import task to be imported to an . + /// An encapsulated import task to be imported to an . /// public class ImportTask { diff --git a/osu.Game/Database/RealmArchiveModelManager.cs b/osu.Game/Database/RealmArchiveModelManager.cs index 371b9be575..5056b0d49f 100644 --- a/osu.Game/Database/RealmArchiveModelManager.cs +++ b/osu.Game/Database/RealmArchiveModelManager.cs @@ -15,18 +15,17 @@ using Realms; namespace osu.Game.Database { - /// - /// Class which adds all the missing pieces bridging the gap between and (legacy) ArchiveModelManager. - /// - public abstract class RealmArchiveModelManager : RealmArchiveModelImporter, IModelManager, IModelFileManager + public class ModelManager : IModelManager, IModelFileManager where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete { + protected RealmAccess Realm; + private readonly RealmFileStore realmFileStore; - protected RealmArchiveModelManager(Storage storage, RealmAccess realm) - : base(storage, realm) + public ModelManager(Storage storage, RealmAccess realm) { realmFileStore = new RealmFileStore(realm, storage); + Realm = realm; } public void DeleteFile(TModel item, RealmNamedFileUsage file) => @@ -62,7 +61,7 @@ namespace osu.Game.Database /// /// Delete a file from within an ongoing realm transaction. /// - protected void DeleteFile(TModel item, RealmNamedFileUsage file, Realm realm) + public void DeleteFile(TModel item, RealmNamedFileUsage file, Realm realm) { item.Files.Remove(file); } @@ -70,7 +69,7 @@ namespace osu.Game.Database /// /// Replace a file from within an ongoing realm transaction. /// - protected void ReplaceFile(RealmNamedFileUsage file, Stream contents, Realm realm) + public void ReplaceFile(RealmNamedFileUsage file, Stream contents, Realm realm) { file.File = realmFileStore.Add(contents, realm); } @@ -78,7 +77,7 @@ namespace osu.Game.Database /// /// Add a file from within an ongoing realm transaction. If the file already exists, it is overwritten. /// - protected void AddFile(TModel item, Stream contents, string filename, Realm realm) + public void AddFile(TModel item, Stream contents, string filename, Realm realm) { var existing = item.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase)); @@ -200,6 +199,9 @@ namespace osu.Game.Database }); } - public abstract bool IsAvailableLocally(TModel model); + // TODO: implement + public virtual bool IsAvailableLocally(TModel model) => true; + public Action? PostNotification { get; set; } + public string HumanisedModelName { get; set; } = "wang"; } } diff --git a/osu.Game/Scoring/ScoreImporter.cs b/osu.Game/Scoring/ScoreImporter.cs index 76c43ba2e2..7d1aa4b01d 100644 --- a/osu.Game/Scoring/ScoreImporter.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -19,7 +19,7 @@ using Realms; namespace osu.Game.Scoring { - public class ScoreImporter : RealmArchiveModelManager + public class ScoreImporter : RealmArchiveModelImporter { public override IEnumerable HandledExtensions => new[] { ".osr" }; @@ -70,10 +70,5 @@ namespace osu.Game.Scoring if (string.IsNullOrEmpty(model.StatisticsJson)) model.StatisticsJson = JsonConvert.SerializeObject(model.Statistics); } - - public override bool IsAvailableLocally(ScoreInfo model) - { - return Realm.Run(realm => realm.All().Any(s => s.OnlineID == model.OnlineID)); - } } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 125746d5dd..da77b0bc6c 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -22,7 +22,7 @@ using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring { - public class ScoreManager : IModelManager, IModelImporter + public class ScoreManager : ModelManager, IModelImporter { private readonly RealmAccess realm; private readonly Scheduler scheduler; @@ -32,6 +32,7 @@ namespace osu.Game.Scoring public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm, Scheduler scheduler, Func difficulties = null, OsuConfigManager configManager = null) + : base(storage, realm) { this.realm = realm; this.scheduler = scheduler; @@ -227,22 +228,6 @@ namespace osu.Game.Scoring } } - #region Implementation of IPostNotifications - - public Action PostNotification - { - set => scoreImporter.PostNotification = value; - } - - #endregion - - #region Implementation of IModelManager - - public bool Delete(ScoreInfo item) - { - return scoreImporter.Delete(item); - } - public void Delete([CanBeNull] Expression> filter = null, bool silent = false) { realm.Run(r => @@ -253,7 +238,7 @@ namespace osu.Game.Scoring if (filter != null) items = items.Where(filter); - scoreImporter.Delete(items.ToList(), silent); + Delete(items.ToList(), silent); }); } @@ -262,16 +247,10 @@ namespace osu.Game.Scoring realm.Run(r => { var beatmapScores = r.Find(beatmap.ID).Scores.ToList(); - scoreImporter.Delete(beatmapScores, silent); + Delete(beatmapScores, silent); }); } - public void Delete(List items, bool silent = false) => scoreImporter.Delete(items, silent); - - public void Undelete(List items, bool silent = false) => scoreImporter.Undelete(items, silent); - - public void Undelete(ScoreInfo item) => scoreImporter.Undelete(item); - public Task Import(params string[] paths) => scoreImporter.Import(paths); public Task Import(params ImportTask[] tasks) => scoreImporter.Import(tasks); @@ -282,10 +261,6 @@ namespace osu.Game.Scoring public Live Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => scoreImporter.Import(item, archive, batchImport, cancellationToken); - public bool IsAvailableLocally(ScoreInfo model) => scoreImporter.IsAvailableLocally(model); - - #endregion - #region Implementation of IPresentImports public Action>> PostImport diff --git a/osu.Game/Skinning/SkinImporter.cs b/osu.Game/Skinning/SkinImporter.cs index 67626a45a8..7b82655dca 100644 --- a/osu.Game/Skinning/SkinImporter.cs +++ b/osu.Game/Skinning/SkinImporter.cs @@ -20,17 +20,21 @@ using Realms; namespace osu.Game.Skinning { - public class SkinImporter : RealmArchiveModelManager + public class SkinImporter : RealmArchiveModelImporter { private const string skin_info_file = "skininfo.json"; private readonly IStorageResourceProvider skinResources; + private readonly ModelManager modelManager; + public SkinImporter(Storage storage, RealmAccess realm, IStorageResourceProvider skinResources) : base(storage, realm) { this.skinResources = skinResources; + modelManager = new ModelManager(storage, realm); + // can be removed 20220420. populateMissingHashes(); } @@ -154,7 +158,7 @@ namespace osu.Game.Skinning sw.WriteLine(line); } - ReplaceFile(existingFile, stream, realm); + modelManager.ReplaceFile(existingFile, stream, realm); // can be removed 20220502. if (!ensureIniWasUpdated(item)) @@ -184,7 +188,7 @@ namespace osu.Game.Skinning sw.WriteLine(line); } - AddFile(item, stream, @"skin.ini", realm); + modelManager.AddFile(item, stream, @"skin.ini", realm); } item.Hash = ComputeHash(item); @@ -216,7 +220,7 @@ namespace osu.Game.Skinning } catch (Exception e) { - Delete(skin); + modelManager.Delete(skin); Logger.Error(e, $"Existing skin {skin} has been deleted during hash recomputation due to being invalid"); } } @@ -234,7 +238,7 @@ namespace osu.Game.Skinning using (var streamContent = new MemoryStream(Encoding.UTF8.GetBytes(skinInfoJson))) { - AddFile(s, streamContent, skin_info_file, s.Realm); + modelManager.AddFile(s, streamContent, skin_info_file, s.Realm); } // Then serialise each of the drawable component groups into respective files. @@ -249,16 +253,14 @@ namespace osu.Game.Skinning var oldFile = s.Files.FirstOrDefault(f => f.Filename == filename); if (oldFile != null) - ReplaceFile(oldFile, streamContent, s.Realm); + modelManager.ReplaceFile(oldFile, streamContent, s.Realm); else - AddFile(s, streamContent, filename, s.Realm); + modelManager.AddFile(s, streamContent, filename, s.Realm); } } s.Hash = ComputeHash(s); }); } - - public override bool IsAvailableLocally(SkinInfo model) => true; // skins do not have online download support yet. } } diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index f244657ea3..491de0c152 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -3,7 +3,6 @@ using System; using System.Collections.Generic; -using System.IO; using System.Linq; using System.Linq.Expressions; using System.Threading; @@ -24,7 +23,6 @@ using osu.Game.Audio; using osu.Game.Database; using osu.Game.IO; using osu.Game.IO.Archives; -using osu.Game.Models; using osu.Game.Overlays.Notifications; using osu.Game.Utils; @@ -38,7 +36,7 @@ namespace osu.Game.Skinning /// For gameplay components, see which adds extra legacy and toggle logic that may affect the lookup process. /// [ExcludeFromDynamicCompile] - public class SkinManager : ISkinSource, IStorageResourceProvider, IModelImporter, IModelManager, IModelFileManager + public class SkinManager : ModelManager, ISkinSource, IStorageResourceProvider, IModelImporter { private readonly AudioManager audio; @@ -71,6 +69,7 @@ namespace osu.Game.Skinning public Skin DefaultLegacySkin { get; } public SkinManager(Storage storage, RealmAccess realm, GameHost host, IResourceStore resources, AudioManager audio, Scheduler scheduler) + : base(storage, realm) { this.realm = realm; this.audio = audio; @@ -258,11 +257,6 @@ namespace osu.Game.Skinning #region Implementation of IModelImporter - public Action PostNotification - { - set => skinImporter.PostNotification = value; - } - public Action>> PostImport { set => skinImporter.PostImport = value; @@ -283,8 +277,6 @@ namespace osu.Game.Skinning #endregion - #region Implementation of IModelManager - public void Delete([CanBeNull] Expression> filter = null, bool silent = false) { realm.Run(r => @@ -300,26 +292,8 @@ namespace osu.Game.Skinning if (items.Any(s => s.ID == currentUserSkin)) scheduler.Add(() => CurrentSkinInfo.Value = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged()); - skinImporter.Delete(items.ToList(), silent); + Delete(items.ToList(), silent); }); } - - public bool Delete(SkinInfo item) => skinImporter.Delete(item); - - public void Delete(List items, bool silent = false) => skinImporter.Delete(items, silent); - - public void Undelete(List items, bool silent = false) => skinImporter.Undelete(items, silent); - - public void Undelete(SkinInfo item) => skinImporter.Undelete(item); - - public bool IsAvailableLocally(SkinInfo model) => skinImporter.IsAvailableLocally(model); - - public void ReplaceFile(SkinInfo model, RealmNamedFileUsage file, Stream contents) => skinImporter.ReplaceFile(model, file, contents); - - public void DeleteFile(SkinInfo model, RealmNamedFileUsage file) => skinImporter.DeleteFile(model, file); - - public void AddFile(SkinInfo model, Stream contents, string filename) => skinImporter.AddFile(model, contents, filename); - - #endregion } } From 72c5b9009d6743a4aab0666a5ef919d21e91ccaa Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 18:56:53 +0900 Subject: [PATCH 253/982] Remove local `realm` fields in manager classes --- osu.Game/Beatmaps/BeatmapManager.cs | 26 ++++++++----------- osu.Game/Database/RealmArchiveModelManager.cs | 2 +- osu.Game/Scoring/ScoreManager.cs | 8 +++--- osu.Game/Skinning/SkinManager.cs | 14 +++++----- 4 files changed, 21 insertions(+), 29 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 662931cd17..33e8cea380 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -45,14 +45,10 @@ namespace osu.Game.Beatmaps private readonly WorkingBeatmapCache workingBeatmapCache; private readonly BeatmapOnlineLookupQueue? onlineBeatmapLookupQueue; - private readonly RealmAccess realm; - public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore gameResources, GameHost? host = null, WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false) : base(storage, realm) { - this.realm = realm; - if (performOnlineLookups) { if (api == null) @@ -192,7 +188,7 @@ namespace osu.Game.Beatmaps /// The beatmap difficulty to hide. public void Hide(BeatmapInfo beatmapInfo) { - realm.Run(r => + Realm.Run(r => { using (var transaction = r.BeginWrite()) { @@ -211,7 +207,7 @@ namespace osu.Game.Beatmaps /// The beatmap difficulty to restore. public void Restore(BeatmapInfo beatmapInfo) { - realm.Run(r => + Realm.Run(r => { using (var transaction = r.BeginWrite()) { @@ -226,7 +222,7 @@ namespace osu.Game.Beatmaps public void RestoreAll() { - realm.Run(r => + Realm.Run(r => { using (var transaction = r.BeginWrite()) { @@ -244,7 +240,7 @@ namespace osu.Game.Beatmaps /// A list of available . public List GetAllUsableBeatmapSets() { - return realm.Run(r => + return Realm.Run(r => { r.Refresh(); return r.All().Where(b => !b.DeletePending).Detach(); @@ -258,7 +254,7 @@ namespace osu.Game.Beatmaps /// The first result for the provided query, or null if no results were found. public Live? QueryBeatmapSet(Expression> query) { - return realm.Run(r => r.All().FirstOrDefault(query)?.ToLive(realm)); + return Realm.Run(r => r.All().FirstOrDefault(query)?.ToLive(Realm)); } /// @@ -266,7 +262,7 @@ namespace osu.Game.Beatmaps /// /// The query. /// The first result for the provided query, or null if no results were found. - public BeatmapInfo? QueryBeatmap(Expression> query) => realm.Run(r => r.All().FirstOrDefault(query)?.Detach()); + public BeatmapInfo? QueryBeatmap(Expression> query) => Realm.Run(r => r.All().FirstOrDefault(query)?.Detach()); /// /// A default representation of a WorkingBeatmap to use when no beatmap is available. @@ -318,7 +314,7 @@ namespace osu.Game.Beatmaps AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo)); - realm.Write(r => setInfo.CopyChangesToRealm(r.Find(setInfo.ID))); + Realm.Write(r => setInfo.CopyChangesToRealm(r.Find(setInfo.ID))); } workingBeatmapCache.Invalidate(beatmapInfo); @@ -332,7 +328,7 @@ namespace osu.Game.Beatmaps public void DeleteAllVideos() { - realm.Write(r => + Realm.Write(r => { var items = r.All().Where(s => !s.DeletePending && !s.Protected); DeleteVideos(items.ToList()); @@ -341,7 +337,7 @@ namespace osu.Game.Beatmaps public void Delete(Expression>? filter = null, bool silent = false) { - realm.Run(r => + Realm.Run(r => { var items = r.All().Where(s => !s.DeletePending && !s.Protected); @@ -399,7 +395,7 @@ namespace osu.Game.Beatmaps public void UndeleteAll() { - realm.Run(r => Undelete(r.All().Where(s => s.DeletePending).ToList())); + Realm.Run(r => Undelete(r.All().Where(s => s.DeletePending).ToList())); } #region Implementation of ICanAcceptFiles @@ -431,7 +427,7 @@ namespace osu.Game.Beatmaps // If we seem to be missing files, now is a good time to re-fetch. if (importedBeatmap?.BeatmapSet?.Files.Count == 0) { - realm.Run(r => + Realm.Run(r => { var refetch = r.Find(importedBeatmap.ID)?.Detach(); diff --git a/osu.Game/Database/RealmArchiveModelManager.cs b/osu.Game/Database/RealmArchiveModelManager.cs index 5056b0d49f..bf4a8ca969 100644 --- a/osu.Game/Database/RealmArchiveModelManager.cs +++ b/osu.Game/Database/RealmArchiveModelManager.cs @@ -18,7 +18,7 @@ namespace osu.Game.Database public class ModelManager : IModelManager, IModelFileManager where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete { - protected RealmAccess Realm; + protected RealmAccess Realm { get; } private readonly RealmFileStore realmFileStore; diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index da77b0bc6c..2b13b5cf4e 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -24,7 +24,6 @@ namespace osu.Game.Scoring { public class ScoreManager : ModelManager, IModelImporter { - private readonly RealmAccess realm; private readonly Scheduler scheduler; private readonly Func difficulties; private readonly OsuConfigManager configManager; @@ -34,7 +33,6 @@ namespace osu.Game.Scoring Func difficulties = null, OsuConfigManager configManager = null) : base(storage, realm) { - this.realm = realm; this.scheduler = scheduler; this.difficulties = difficulties; this.configManager = configManager; @@ -51,7 +49,7 @@ namespace osu.Game.Scoring /// The first result for the provided query, or null if no results were found. public ScoreInfo Query(Expression> query) { - return realm.Run(r => r.All().FirstOrDefault(query)?.Detach()); + return Realm.Run(r => r.All().FirstOrDefault(query)?.Detach()); } /// @@ -230,7 +228,7 @@ namespace osu.Game.Scoring public void Delete([CanBeNull] Expression> filter = null, bool silent = false) { - realm.Run(r => + Realm.Run(r => { var items = r.All() .Where(s => !s.DeletePending); @@ -244,7 +242,7 @@ namespace osu.Game.Scoring public void Delete(BeatmapInfo beatmap, bool silent = false) { - realm.Run(r => + Realm.Run(r => { var beatmapScores = r.Find(beatmap.ID).Scores.ToList(); Delete(beatmapScores, silent); diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 491de0c152..33af46bc1c 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -54,7 +54,6 @@ namespace osu.Game.Skinning }; private readonly SkinImporter skinImporter; - private readonly RealmAccess realm; private readonly IResourceStore userFiles; @@ -71,7 +70,6 @@ namespace osu.Game.Skinning public SkinManager(Storage storage, RealmAccess realm, GameHost host, IResourceStore resources, AudioManager audio, Scheduler scheduler) : base(storage, realm) { - this.realm = realm; this.audio = audio; this.scheduler = scheduler; this.host = host; @@ -114,7 +112,7 @@ namespace osu.Game.Skinning public void SelectRandomSkin() { - realm.Run(r => + Realm.Run(r => { // choose from only user skins, removing the current selection to ensure a new one is chosen. var randomChoices = r.All().Where(s => !s.DeletePending && s.ID != CurrentSkinInfo.Value.ID).ToArray(); @@ -127,7 +125,7 @@ namespace osu.Game.Skinning var chosen = randomChoices.ElementAt(RNG.Next(0, randomChoices.Length)); - CurrentSkinInfo.Value = chosen.ToLive(realm); + CurrentSkinInfo.Value = chosen.ToLive(Realm); }); } @@ -152,7 +150,7 @@ namespace osu.Game.Skinning if (!s.Protected) return false; - string[] existingSkinNames = realm.Run(r => r.All() + string[] existingSkinNames = Realm.Run(r => r.All() .Where(skin => !skin.DeletePending) .AsEnumerable() .Select(skin => skin.Name).ToArray()); @@ -195,7 +193,7 @@ namespace osu.Game.Skinning /// The first result for the provided query, or null if no results were found. public Live Query(Expression> query) { - return realm.Run(r => r.All().FirstOrDefault(query)?.ToLive(realm)); + return Realm.Run(r => r.All().FirstOrDefault(query)?.ToLive(Realm)); } public event Action SourceChanged; @@ -250,7 +248,7 @@ namespace osu.Game.Skinning AudioManager IStorageResourceProvider.AudioManager => audio; IResourceStore IStorageResourceProvider.Resources => resources; IResourceStore IStorageResourceProvider.Files => userFiles; - RealmAccess IStorageResourceProvider.RealmAccess => realm; + RealmAccess IStorageResourceProvider.RealmAccess => Realm; IResourceStore IStorageResourceProvider.CreateTextureLoaderStore(IResourceStore underlyingStore) => host.CreateTextureLoaderStore(underlyingStore); #endregion @@ -279,7 +277,7 @@ namespace osu.Game.Skinning public void Delete([CanBeNull] Expression> filter = null, bool silent = false) { - realm.Run(r => + Realm.Run(r => { var items = r.All() .Where(s => !s.Protected && !s.DeletePending); From a635664a86de13d2f46d04daa2bbd8d27f0db238 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 16 Jun 2022 12:01:53 +0200 Subject: [PATCH 254/982] Fix invalid method reference in comment `BeatmapModelManager.Save()` was moved to `BeatmapManager`, not to `BeatmapImporter`. --- osu.Game/Beatmaps/BeatmapManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index a4ac161223..ea804dea72 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -174,7 +174,7 @@ namespace osu.Game.Beatmaps private WorkingBeatmap addDifficultyToSet(BeatmapSetInfo targetBeatmapSet, IBeatmap newBeatmap, ISkin beatmapSkin) { // populate circular beatmap set info <-> beatmap info references manually. - // several places like `BeatmapImporter.Save()` or `GetWorkingBeatmap()` + // several places like `Save()` or `GetWorkingBeatmap()` // rely on them being freely traversable in both directions for correct operation. targetBeatmapSet.Beatmaps.Add(newBeatmap.BeatmapInfo); newBeatmap.BeatmapInfo.BeatmapSet = targetBeatmapSet; From ce3d3a967c6e5a13e34578c8c122a7a81ef5a357 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 19:05:25 +0900 Subject: [PATCH 255/982] Reimplement missing methods --- osu.Game/Beatmaps/BeatmapManager.cs | 10 +++++++--- osu.Game/Database/RealmArchiveModelManager.cs | 5 +++-- osu.Game/Scoring/ScoreManager.cs | 5 ++++- 3 files changed, 14 insertions(+), 6 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 33e8cea380..778829cba8 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -359,7 +359,7 @@ namespace osu.Game.Beatmaps var notification = new ProgressNotification { Progress = 0, - Text = $"Preparing to delete all {beatmapImporter.HumanisedModelName} videos...", + Text = $"Preparing to delete all {HumanisedModelName} videos...", CompletionText = "No videos found to delete!", State = ProgressNotificationState.Active, }; @@ -382,10 +382,10 @@ namespace osu.Game.Beatmaps { DeleteFile(b, video); deleted++; - notification.CompletionText = $"Deleted {deleted} {beatmapImporter.HumanisedModelName} video(s)!"; + notification.CompletionText = $"Deleted {deleted} {HumanisedModelName} video(s)!"; } - notification.Text = $"Deleting videos from {beatmapImporter.HumanisedModelName}s ({deleted} deleted)"; + notification.Text = $"Deleting videos from {HumanisedModelName}s ({deleted} deleted)"; notification.Progress = (float)++i / items.Count; } @@ -451,6 +451,8 @@ namespace osu.Game.Beatmaps void IWorkingBeatmapCache.Invalidate(BeatmapSetInfo beatmapSetInfo) => workingBeatmapCache.Invalidate(beatmapSetInfo); void IWorkingBeatmapCache.Invalidate(BeatmapInfo beatmapInfo) => workingBeatmapCache.Invalidate(beatmapInfo); + public override bool IsAvailableLocally(BeatmapSetInfo model) => Realm.Run(realm => realm.All().Any(s => s.OnlineID == model.OnlineID)); + #endregion #region Implementation of IDisposable @@ -470,5 +472,7 @@ namespace osu.Game.Beatmaps } #endregion + + public override string HumanisedModelName => "beatmap"; } } diff --git a/osu.Game/Database/RealmArchiveModelManager.cs b/osu.Game/Database/RealmArchiveModelManager.cs index bf4a8ca969..795647e94c 100644 --- a/osu.Game/Database/RealmArchiveModelManager.cs +++ b/osu.Game/Database/RealmArchiveModelManager.cs @@ -199,9 +199,10 @@ namespace osu.Game.Database }); } - // TODO: implement public virtual bool IsAvailableLocally(TModel model) => true; + public Action? PostNotification { get; set; } - public string HumanisedModelName { get; set; } = "wang"; + + public virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLower()}"; } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 2b13b5cf4e..9b5eab96e8 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -253,11 +253,14 @@ namespace osu.Game.Scoring public Task Import(params ImportTask[] tasks) => scoreImporter.Import(tasks); + public override bool IsAvailableLocally(ScoreInfo model) => Realm.Run(realm => realm.All().Any(s => s.OnlineID == model.OnlineID)); + public IEnumerable HandledExtensions => scoreImporter.HandledExtensions; public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreImporter.Import(notification, tasks); - public Live Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => scoreImporter.Import(item, archive, batchImport, cancellationToken); + public Live Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => + scoreImporter.Import(item, archive, batchImport, cancellationToken); #region Implementation of IPresentImports From 3860f0b3e5b8e3105501cd89dfddaa6da874334b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 19:08:59 +0900 Subject: [PATCH 256/982] Remove unused `GetWorkingBetamap` method --- osu.Game/Beatmaps/BeatmapManager.cs | 9 --------- 1 file changed, 9 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 778829cba8..583594b152 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -439,15 +439,6 @@ namespace osu.Game.Beatmaps return workingBeatmapCache.GetWorkingBeatmap(importedBeatmap); } - public WorkingBeatmap GetWorkingBeatmap(Live? importedBeatmap) - { - WorkingBeatmap working = workingBeatmapCache.GetWorkingBeatmap(null); - - importedBeatmap?.PerformRead(b => working = workingBeatmapCache.GetWorkingBeatmap(b)); - - return working; - } - void IWorkingBeatmapCache.Invalidate(BeatmapSetInfo beatmapSetInfo) => workingBeatmapCache.Invalidate(beatmapSetInfo); void IWorkingBeatmapCache.Invalidate(BeatmapInfo beatmapInfo) => workingBeatmapCache.Invalidate(beatmapInfo); From 448eee051ad5e727c4c2436c116e3fa61eb62860 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 19:41:14 +0900 Subject: [PATCH 257/982] Update filename to match new class name --- .../Database/{RealmArchiveModelManager.cs => ModelManager.cs} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename osu.Game/Database/{RealmArchiveModelManager.cs => ModelManager.cs} (100%) diff --git a/osu.Game/Database/RealmArchiveModelManager.cs b/osu.Game/Database/ModelManager.cs similarity index 100% rename from osu.Game/Database/RealmArchiveModelManager.cs rename to osu.Game/Database/ModelManager.cs From e66ccfd980e55027a3cd8ae40cd9689babddf401 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 19:48:18 +0900 Subject: [PATCH 258/982] Add back missing notification flow --- osu.Game/Beatmaps/BeatmapManager.cs | 2 ++ osu.Game/Scoring/ScoreManager.cs | 5 ++++- osu.Game/Skinning/SkinManager.cs | 5 ++++- 3 files changed, 10 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 583594b152..fcc78bc34d 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -62,6 +62,8 @@ namespace osu.Game.Beatmaps BeatmapTrackStore = audioManager.GetTrackStore(userResources); beatmapImporter = CreateBeatmapImporter(storage, realm, rulesets, onlineBeatmapLookupQueue); + beatmapImporter.PostNotification = obj => PostNotification?.Invoke(obj); + workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, gameResources, userResources, defaultBeatmap, host); } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 9b5eab96e8..4627ca414a 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -37,7 +37,10 @@ namespace osu.Game.Scoring this.difficulties = difficulties; this.configManager = configManager; - scoreImporter = new ScoreImporter(rulesets, beatmaps, storage, realm); + scoreImporter = new ScoreImporter(rulesets, beatmaps, storage, realm) + { + PostNotification = obj => PostNotification?.Invoke(obj) + }; } public Score GetScore(ScoreInfo score) => scoreImporter.GetScore(score); diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 33af46bc1c..813ed3e066 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -77,7 +77,10 @@ namespace osu.Game.Skinning userFiles = new StorageBackedResourceStore(storage.GetStorageForDirectory("files")); - skinImporter = new SkinImporter(storage, realm, this); + skinImporter = new SkinImporter(storage, realm, this) + { + PostNotification = obj => PostNotification?.Invoke(obj), + }; var defaultSkins = new[] { From 7b0fad6461342948385a75166d68df24b175d18c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 23:29:33 +0900 Subject: [PATCH 259/982] Null disposal token after use --- osu.Game/Database/EFToRealmMigrator.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index d2f52fa635..aa25c76943 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -133,6 +133,8 @@ namespace osu.Game.Database Task.Factory.StartNew(() => { realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm"), realmBlockOperations); + realmBlockOperations = null; + efContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.db")); using (var ef = efContextFactory.Get()) @@ -218,7 +220,7 @@ namespace osu.Game.Database // If we were to not do this, the migration would run another time the next time the user starts the game. deletePreRealmData(); - realmBlockOperations.Dispose(); + realmBlockOperations?.Dispose(); migrationCompleted.SetResult(true); efContextFactory.SetMigrationCompletion(); From 7809566f166e847b80723bf2bab3bc9f6a190f40 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 23:31:38 +0900 Subject: [PATCH 260/982] Add explanatory comments --- osu.Game/Database/EFToRealmMigrator.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index aa25c76943..74a3edc3ee 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -133,6 +133,9 @@ namespace osu.Game.Database Task.Factory.StartNew(() => { realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm"), realmBlockOperations); + + // Above call will dispose of the blocking token when done. + // Clean up here so we don't accidentally dispose twice. realmBlockOperations = null; efContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.db")); @@ -220,6 +223,7 @@ namespace osu.Game.Database // If we were to not do this, the migration would run another time the next time the user starts the game. deletePreRealmData(); + // If something went wrong and the disposal token wasn't invoked above, ensure it is here. realmBlockOperations?.Dispose(); migrationCompleted.SetResult(true); From bf6c6682bcf05ae241bb41d4f60de4960d29acb4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Jun 2022 23:37:24 +0900 Subject: [PATCH 261/982] Move null to finally --- osu.Game/Database/EFToRealmMigrator.cs | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index 74a3edc3ee..2486071c01 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -132,11 +132,16 @@ namespace osu.Game.Database Task.Factory.StartNew(() => { - realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm"), realmBlockOperations); - - // Above call will dispose of the blocking token when done. - // Clean up here so we don't accidentally dispose twice. - realmBlockOperations = null; + try + { + realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm"), realmBlockOperations); + } + finally + { + // Above call will dispose of the blocking token when done. + // Clean up here so we don't accidentally dispose twice. + realmBlockOperations = null; + } efContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.db")); From f1081db953887ba597675c772772d5a8ca94acff Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 18:48:32 +0300 Subject: [PATCH 262/982] Fix background/track implicitly renamed on initial load --- .../Screens/Edit/Setup/ResourcesSection.cs | 35 ++++++++++--------- 1 file changed, 19 insertions(+), 16 deletions(-) diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 2471886d9b..5054f7a393 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -59,8 +59,10 @@ namespace osu.Game.Screens.Edit.Setup if (!string.IsNullOrEmpty(working.Value.Metadata.AudioFile)) audioTrackChooser.Current.Value = new FileInfo(working.Value.Metadata.AudioFile); - backgroundChooser.Current.BindValueChanged(backgroundChanged, true); - audioTrackChooser.Current.BindValueChanged(audioTrackChanged, true); + backgroundChooser.Current.BindValueChanged(backgroundChanged); + audioTrackChooser.Current.BindValueChanged(audioTrackChanged); + + updatePlaceholderText(); } public bool ChangeBackgroundImage(FileInfo source) @@ -121,28 +123,29 @@ namespace osu.Game.Screens.Edit.Setup private void backgroundChanged(ValueChangedEvent file) { - backgroundChooser.Text = file.NewValue == null - ? "Click to select a background image" - : "Click to replace the background image"; + if (!ChangeBackgroundImage(file.NewValue)) + backgroundChooser.Current.Value = file.OldValue; - if (file.NewValue != file.OldValue) - { - if (!ChangeBackgroundImage(file.NewValue)) - backgroundChooser.Current.Value = file.OldValue; - } + updatePlaceholderText(); } private void audioTrackChanged(ValueChangedEvent file) { - audioTrackChooser.Text = file.NewValue == null + if (!ChangeAudioTrack(file.NewValue)) + audioTrackChooser.Current.Value = file.OldValue; + + updatePlaceholderText(); + } + + private void updatePlaceholderText() + { + audioTrackChooser.Text = audioTrackChooser.Current.Value == null ? "Click to select a track" : "Click to replace the track"; - if (file.NewValue != file.OldValue) - { - if (!ChangeAudioTrack(file.NewValue)) - audioTrackChooser.Current.Value = file.OldValue; - } + backgroundChooser.Text = backgroundChooser.Current.Value == null + ? "Click to select a background image" + : "Click to replace the background image"; } } } From 6aee6895863be43435e648161c0c3e831cae5507 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 18:50:28 +0300 Subject: [PATCH 263/982] Fix previous file lookup not using metadata properties --- osu.Game/Screens/Edit/Setup/ResourcesSection.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 5054f7a393..1a37f539e8 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -76,7 +76,7 @@ namespace osu.Game.Screens.Edit.Setup // remove the previous background for now. // in the future we probably want to check if this is being used elsewhere (other difficulties?) - var oldFile = set.Files.FirstOrDefault(f => Path.GetFileNameWithoutExtension(f.Filename) == destination.Name); + var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.BackgroundFile); using (var stream = source.OpenRead()) { @@ -103,7 +103,7 @@ namespace osu.Game.Screens.Edit.Setup // remove the previous audio track for now. // in the future we probably want to check if this is being used elsewhere (other difficulties?) - var oldFile = set.Files.FirstOrDefault(f => Path.GetFileNameWithoutExtension(f.Filename) == destination.Name); + var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.AudioFile); using (var stream = source.OpenRead()) { From 52538dc7083f2063149c8f08a249921c3c429acc Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 19:46:04 +0300 Subject: [PATCH 264/982] Refactor `LatencyCursorContainer` to become a cursor container --- .../LatencyCursorContainer.cs | 48 +++++++++---------- 1 file changed, 22 insertions(+), 26 deletions(-) diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs index e4c2b504cb..ecd3837512 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs @@ -2,55 +2,51 @@ // See the LICENCE file in the repository root for full licence text. #nullable enable -using osu.Framework.Allocation; + using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Input.States; -using osu.Game.Overlays; using osuTK; using osuTK.Input; namespace osu.Game.Screens.Utility.SampleComponents { - public class LatencyCursorContainer : LatencySampleComponent + public class LatencyCursorContainer : CursorContainer { - private Circle cursor = null!; + protected override Drawable CreateCursor() => new LatencyCursor(); - [Resolved] - private OverlayColourProvider overlayColourProvider { get; set; } = null!; + public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; public LatencyCursorContainer() { - Masking = true; + State.Value = Visibility.Hidden; } - protected override void LoadComplete() + protected override bool OnMouseMove(MouseMoveEvent e) { - base.LoadComplete(); - - InternalChild = cursor = new Circle - { - Size = new Vector2(40), - Origin = Anchor.Centre, - Colour = overlayColourProvider.Colour2, - }; + // CursorContainer implements IRequireHighFrequencyMousePosition, which bypasses limited rate updating, therefore scheduling is required. + // We can alternatively solve this by a PassThroughInputManager layer inside LatencyArea, + // but that would mean including input lag to this test, which may not be desired. + Schedule(() => base.OnMouseMove(e)); + return false; } - protected override bool OnHover(HoverEvent e) => false; - - protected override void UpdateAtLimitedRate(InputState inputState) + private class LatencyCursor : LatencySampleComponent { - cursor.Colour = inputState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2; - - if (IsActive.Value) + public LatencyCursor() { - cursor.Position = ToLocalSpace(inputState.Mouse.Position); - cursor.Alpha = 1; + AutoSizeAxes = Axes.Both; + Origin = Anchor.Centre; + + InternalChild = new Circle { Size = new Vector2(40) }; } - else + + protected override void UpdateAtLimitedRate(InputState inputState) { - cursor.Alpha = 0; + Colour = inputState.Mouse.IsPressed(MouseButton.Left) ? OverlayColourProvider.Content1 : OverlayColourProvider.Colour2; } } } From ed6817ae6a68b2385b8f0591453367d88a423459 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 19:46:31 +0300 Subject: [PATCH 265/982] Allow switching between latency and menu cursor using `IProvideCursor` --- osu.Game/Screens/Utility/LatencyArea.cs | 14 ++++++++++---- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 2 -- 2 files changed, 10 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index 21688f0b0c..86cdbd39b9 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -8,8 +8,10 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; +using osu.Game.Graphics.Cursor; using osu.Game.Overlays; using osu.Game.Screens.Utility.SampleComponents; using osuTK.Input; @@ -17,7 +19,7 @@ using osuTK.Input; namespace osu.Game.Screens.Utility { [Cached] - public class LatencyArea : CompositeDrawable + public class LatencyArea : CompositeDrawable, IProvideCursor { [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } = null!; @@ -36,6 +38,10 @@ namespace osu.Game.Screens.Utility public readonly Bindable VisualMode = new Bindable(); + public CursorContainer? Cursor { get; private set; } + + public bool ProvidingUserCursor => IsActiveArea.Value; + public LatencyArea(Key key, int? targetFrameRate) { this.key = key; @@ -87,7 +93,7 @@ namespace osu.Game.Screens.Utility { RelativeSizeAxes = Axes.Both, }, - new LatencyCursorContainer + Cursor = new LatencyCursorContainer { RelativeSizeAxes = Axes.Both, }, @@ -101,7 +107,7 @@ namespace osu.Game.Screens.Utility { RelativeSizeAxes = Axes.Both, }, - new LatencyCursorContainer + Cursor = new LatencyCursorContainer { RelativeSizeAxes = Axes.Both, }, @@ -115,7 +121,7 @@ namespace osu.Game.Screens.Utility { RelativeSizeAxes = Axes.Both, }, - new LatencyCursorContainer + Cursor = new LatencyCursorContainer { RelativeSizeAxes = Axes.Both, }, diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 8210e6825a..f8587e166c 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -41,8 +41,6 @@ namespace osu.Game.Screens.Utility public override bool HideOverlaysOnEnter => true; - public override bool CursorVisible => mainArea.Count == 0; - public override float BackgroundParallaxAmount => 0; private readonly LinkFlowContainer explanatoryText; From beb03316400ddbffecdf84943fb5e6f0a486d165 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 19:56:56 +0300 Subject: [PATCH 266/982] Let latency certifier buttons steal hover from area --- osu.Game/Screens/Utility/ButtonWithKeyBind.cs | 2 ++ osu.Game/Screens/Utility/LatencyArea.cs | 8 ++++---- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs index ef87e0bca7..ad60baafab 100644 --- a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs +++ b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs @@ -38,6 +38,8 @@ namespace osu.Game.Screens.Utility return base.OnKeyDown(e); } + protected override bool OnHover(HoverEvent e) => true; + [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } = null!; diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index 86cdbd39b9..da37cab334 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -62,6 +62,10 @@ namespace osu.Game.Screens.Utility Colour = overlayColourProvider.Background6, RelativeSizeAxes = Axes.Both, }, + visualContent = new Container + { + RelativeSizeAxes = Axes.Both, + }, new ButtonWithKeyBind(key) { Text = "Feels better", @@ -71,10 +75,6 @@ namespace osu.Game.Screens.Utility Origin = Anchor.TopCentre, Action = () => ReportUserBest?.Invoke(), }, - visualContent = new Container - { - RelativeSizeAxes = Axes.Both, - }, }; IsActiveArea.BindValueChanged(active => From 8e088140b2c7709a8e5a49aa1efcec8c19815db9 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 20:09:10 +0300 Subject: [PATCH 267/982] Reword comment since `IRequireHighFrequencyMousePosition` isn't the issue --- .../Screens/Utility/SampleComponents/LatencyCursorContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs index ecd3837512..656aa6a8b3 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs @@ -27,7 +27,7 @@ namespace osu.Game.Screens.Utility.SampleComponents protected override bool OnMouseMove(MouseMoveEvent e) { - // CursorContainer implements IRequireHighFrequencyMousePosition, which bypasses limited rate updating, therefore scheduling is required. + // Scheduling is required to ensure updating of cursor position happens in limited rate. // We can alternatively solve this by a PassThroughInputManager layer inside LatencyArea, // but that would mean including input lag to this test, which may not be desired. Schedule(() => base.OnMouseMove(e)); From 42378dbb88b4ec81863c978e5b27595577341bc8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 20:22:56 +0300 Subject: [PATCH 268/982] Improve test coverage to ensure volume is unaffected when mouse is away --- .../Visual/Menus/TestSceneToolbar.cs | 26 +++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index f230e48b11..0b99c781ef 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -17,6 +17,7 @@ using osu.Game.Overlays; using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Toolbar; using osu.Game.Rulesets; +using osuTK; using osuTK.Graphics; using osuTK.Input; @@ -153,11 +154,23 @@ namespace osu.Game.Tests.Visual.Menus AddStep("hover toolbar music button", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); AddStep("reset volume", () => Audio.Volume.Value = 1); + AddStep("hide volume overlay", () => volumeOverlay.Hide()); AddRepeatStep("scroll down", () => InputManager.ScrollVerticalBy(-10), 5); AddAssert("volume lowered down", () => Audio.Volume.Value < 1); AddRepeatStep("scroll up", () => InputManager.ScrollVerticalBy(10), 5); AddAssert("volume raised up", () => Audio.Volume.Value == 1); + + AddStep("move mouse away", () => InputManager.MoveMouseTo(Vector2.Zero)); + AddAssert("button not hovered", () => !this.ChildrenOfType().Single().IsHovered); + + AddStep("set volume to 0.5", () => Audio.Volume.Value = 0.5); + AddStep("hide volume overlay", () => volumeOverlay.Hide()); + + AddRepeatStep("scroll down", () => InputManager.ScrollVerticalBy(-10), 5); + AddAssert("volume not changed", () => Audio.Volume.Value == 0.5); + AddRepeatStep("scroll up", () => InputManager.ScrollVerticalBy(10), 5); + AddAssert("volume not changed", () => Audio.Volume.Value == 0.5); } [Test] @@ -166,11 +179,24 @@ namespace osu.Game.Tests.Visual.Menus AddStep("hover toolbar music button", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); AddStep("reset volume", () => Audio.Volume.Value = 1); + AddStep("hide volume overlay", () => volumeOverlay.Hide()); AddRepeatStep("arrow down", () => InputManager.Key(Key.Down), 5); AddAssert("volume lowered down", () => Audio.Volume.Value < 1); AddRepeatStep("arrow up", () => InputManager.Key(Key.Up), 5); AddAssert("volume raised up", () => Audio.Volume.Value == 1); + + AddStep("hide volume overlay", () => volumeOverlay.Hide()); + AddStep("move mouse away", () => InputManager.MoveMouseTo(Vector2.Zero)); + AddAssert("button not hovered", () => !this.ChildrenOfType().Single().IsHovered); + + AddStep("set volume", () => Audio.Volume.Value = 0.5); + AddStep("hide volume overlay", () => volumeOverlay.Hide()); + + AddRepeatStep("arrow down", () => InputManager.Key(Key.Down), 5); + AddAssert("volume not changed", () => Audio.Volume.Value == 0.5); + AddRepeatStep("arrow up", () => InputManager.Key(Key.Up), 5); + AddAssert("volume not changed", () => Audio.Volume.Value == 0.5); } public class TestToolbar : Toolbar From e4ddf03ad637f99f581903793bbee45715477f7c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 20:22:25 +0300 Subject: [PATCH 269/982] Fix toolbar music button handling keys while not hovered --- osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index d59127d61f..9590c1aa3b 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -81,6 +81,9 @@ namespace osu.Game.Overlays.Toolbar protected override bool OnKeyDown(KeyDownEvent e) { + if (!IsHovered) + return false; + switch (e.Key) { case Key.Up: From f7a27b412a18e8db958266e49df116c3ebfb8d7f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 20:35:30 +0300 Subject: [PATCH 270/982] Revert "Let latency certifier buttons steal hover from area" This reverts commit beb03316400ddbffecdf84943fb5e6f0a486d165. --- osu.Game/Screens/Utility/ButtonWithKeyBind.cs | 2 -- osu.Game/Screens/Utility/LatencyArea.cs | 8 ++++---- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs index ad60baafab..ef87e0bca7 100644 --- a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs +++ b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs @@ -38,8 +38,6 @@ namespace osu.Game.Screens.Utility return base.OnKeyDown(e); } - protected override bool OnHover(HoverEvent e) => true; - [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } = null!; diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index da37cab334..86cdbd39b9 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -62,10 +62,6 @@ namespace osu.Game.Screens.Utility Colour = overlayColourProvider.Background6, RelativeSizeAxes = Axes.Both, }, - visualContent = new Container - { - RelativeSizeAxes = Axes.Both, - }, new ButtonWithKeyBind(key) { Text = "Feels better", @@ -75,6 +71,10 @@ namespace osu.Game.Screens.Utility Origin = Anchor.TopCentre, Action = () => ReportUserBest?.Invoke(), }, + visualContent = new Container + { + RelativeSizeAxes = Axes.Both, + }, }; IsActiveArea.BindValueChanged(active => From db02cb81c5aac24b82f08986d8c43a28ad24d208 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 16 Jun 2022 20:48:17 +0300 Subject: [PATCH 271/982] Fix file chooser path not opening home directory initially --- osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs index 6c56320666..ab83c2a2e4 100644 --- a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs +++ b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs @@ -36,6 +36,8 @@ namespace osu.Game.Screens.Edit.Setup [Resolved] private OsuGameBase game { get; set; } = null!; + private string? chooserPath; + private readonly BindableWithCurrent current = new BindableWithCurrent(); public Bindable Current @@ -73,6 +75,8 @@ namespace osu.Game.Screens.Edit.Setup { if (file.NewValue != null) this.HidePopover(); + + chooserPath = file.NewValue?.DirectoryName; } Task ICanAcceptFiles.Import(params string[] paths) @@ -100,16 +104,16 @@ namespace osu.Game.Screens.Edit.Setup OnFocused = this.ShowPopover, }; - public Popover GetPopover() => new FileChooserPopover(handledExtensions, Current); + public Popover GetPopover() => new FileChooserPopover(handledExtensions, Current, chooserPath); private class FileChooserPopover : OsuPopover { - public FileChooserPopover(string[] handledExtensions, Bindable currentFile) + public FileChooserPopover(string[] handledExtensions, Bindable currentFile, string? chooserPath) { Child = new Container { Size = new Vector2(600, 400), - Child = new OsuFileSelector(currentFile.Value?.DirectoryName, handledExtensions) + Child = new OsuFileSelector(chooserPath, handledExtensions) { RelativeSizeAxes = Axes.Both, CurrentFile = { BindTarget = currentFile } From 9141a7a907377fd0f005e4f7b30ccc8d9ab27265 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 16 Jun 2022 20:45:55 +0200 Subject: [PATCH 272/982] Revert Xamarin regression workaround in Android CI build definition This commit is a revert of 53e52d2c4b8f32eb7ce07cb7c2ed8a8cae05c5a3. Partially done because the workaround is no longer needed, partially because macOS images have begun to fail after a new image rollout with bumped NuGet versions. --- .github/workflows/ci.yml | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 6281357648..8dd6ae8197 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -96,27 +96,20 @@ jobs: build-only-android: name: Build only (Android) - runs-on: macos-latest + runs-on: windows-latest timeout-minutes: 60 steps: - name: Checkout uses: actions/checkout@v2 - # Pin Xamarin.Android version to 11.2 for now to avoid build failures caused by a Xamarin-side regression. - # See: https://github.com/xamarin/xamarin-android/issues/6284 - # This can be removed/reverted when the fix makes it to upstream and is deployed on github runners. - - name: Set default Xamarin SDK version - run: | - $VM_ASSETS/select-xamarin-sdk-v2.sh --mono=6.12 --android=11.2 - - name: Install .NET 6.0.x uses: actions/setup-dotnet@v1 with: dotnet-version: "6.0.x" - # Contrary to seemingly any other msbuild, msbuild running on macOS/Mono - # cannot accept .sln(f) files as arguments. - # Build just the main game for now. + - name: Setup MSBuild + uses: microsoft/setup-msbuild@v1 + - name: Build run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug From 6ff6a3f5b3395e32288bc04bab964410eb260dbf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 16 Jun 2022 21:51:31 +0200 Subject: [PATCH 273/982] Rename and document `chooserPath` --- osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs index ab83c2a2e4..5a2ac7424c 100644 --- a/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs +++ b/osu.Game/Screens/Edit/Setup/LabelledFileChooser.cs @@ -17,6 +17,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; +using osu.Framework.Platform; using osu.Game.Database; using osu.Game.Graphics.UserInterfaceV2; using osuTK; @@ -36,7 +37,14 @@ namespace osu.Game.Screens.Edit.Setup [Resolved] private OsuGameBase game { get; set; } = null!; - private string? chooserPath; + /// + /// The initial path to use when displaying the . + /// + /// + /// Uses a value before the first selection is made + /// to ensure that the first selection starts at . + /// + private string? initialChooserPath; private readonly BindableWithCurrent current = new BindableWithCurrent(); @@ -76,7 +84,7 @@ namespace osu.Game.Screens.Edit.Setup if (file.NewValue != null) this.HidePopover(); - chooserPath = file.NewValue?.DirectoryName; + initialChooserPath = file.NewValue?.DirectoryName; } Task ICanAcceptFiles.Import(params string[] paths) @@ -104,7 +112,7 @@ namespace osu.Game.Screens.Edit.Setup OnFocused = this.ShowPopover, }; - public Popover GetPopover() => new FileChooserPopover(handledExtensions, Current, chooserPath); + public Popover GetPopover() => new FileChooserPopover(handledExtensions, Current, initialChooserPath); private class FileChooserPopover : OsuPopover { From 968640c95176f4a771ab6208234045f40e4ca281 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 17 Jun 2022 16:34:09 +0900 Subject: [PATCH 274/982] Enable NRT by default --- Directory.Build.props | 1 + 1 file changed, 1 insertion(+) diff --git a/Directory.Build.props b/Directory.Build.props index 73a150d3e3..dbc84fb88f 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -3,6 +3,7 @@ 8.0 true + enable $(MSBuildThisFileDirectory)app.manifest From f8830c6850128456266c82de83273204f8b74ac0 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 17 Jun 2022 16:37:17 +0900 Subject: [PATCH 275/982] Automated #nullable processing --- osu.Android/GameplayScreenRotationLocker.cs | 2 ++ osu.Android/OsuGameActivity.cs | 2 ++ osu.Android/OsuGameAndroid.cs | 2 ++ osu.Android/Properties/AssemblyInfo.cs | 2 ++ osu.Desktop/DiscordRichPresence.cs | 2 ++ .../LegacyIpc/LegacyIpcDifficultyCalculationRequest.cs | 2 ++ .../LegacyIpc/LegacyIpcDifficultyCalculationResponse.cs | 2 ++ osu.Desktop/LegacyIpc/LegacyIpcMessage.cs | 2 ++ osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs | 2 -- osu.Desktop/OsuGameDesktop.cs | 2 ++ osu.Desktop/Program.cs | 2 ++ osu.Desktop/Security/ElevatedPrivilegesChecker.cs | 2 ++ osu.Desktop/Updater/SquirrelUpdateManager.cs | 2 ++ osu.Desktop/Windows/GameplayWinKeyBlocker.cs | 2 ++ osu.Desktop/Windows/WindowsKey.cs | 2 ++ osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs | 2 ++ osu.Game.Benchmarks/BenchmarkMod.cs | 2 ++ osu.Game.Benchmarks/BenchmarkRealmReads.cs | 2 ++ osu.Game.Benchmarks/BenchmarkRuleset.cs | 2 ++ osu.Game.Benchmarks/BenchmarkTest.cs | 2 ++ osu.Game.Benchmarks/Program.cs | 2 ++ osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs | 2 ++ osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs | 2 ++ osu.Game.Rulesets.Catch.Tests.iOS/Application.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs | 2 ++ .../CatchDifficultyCalculatorTest.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/CatchSkinColourDecodingTest.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/CatchSkinnableTestScene.cs | 2 ++ .../Editor/CatchEditorTestSceneContainer.cs | 2 ++ .../Editor/CatchPlacementBlueprintTestScene.cs | 2 ++ .../Editor/CatchSelectionBlueprintTestScene.cs | 2 ++ .../Editor/Checks/TestCheckBananaShowerGap.cs | 2 ++ .../Editor/TestSceneBananaShowerPlacementBlueprint.cs | 2 ++ .../Editor/TestSceneCatchDistanceSnapGrid.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/Editor/TestSceneEditor.cs | 2 ++ .../Editor/TestSceneFruitPlacementBlueprint.cs | 2 ++ .../Editor/TestSceneJuiceStreamPlacementBlueprint.cs | 2 ++ .../Editor/TestSceneJuiceStreamSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs | 2 ++ .../Mods/TestSceneCatchModNoScope.cs | 2 ++ .../Mods/TestSceneCatchModPerfect.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModRelax.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs | 2 ++ .../TestSceneCatchPlayerLegacySkin.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneCatchReplay.cs | 2 ++ .../TestSceneCatchSkinConfiguration.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneComboCounter.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs | 2 ++ .../TestSceneDrawableHitObjectsHidden.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneFruitRandomness.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneFruitVisualChange.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneHyperDashColouring.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneJuiceStream.cs | 2 ++ osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs | 2 ++ osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs | 2 ++ osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs | 2 ++ osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs | 2 ++ osu.Game.Rulesets.Catch/CatchInputManager.cs | 2 ++ osu.Game.Rulesets.Catch/CatchRuleset.cs | 2 ++ osu.Game.Rulesets.Catch/CatchSkinComponent.cs | 2 ++ osu.Game.Rulesets.Catch/CatchSkinComponents.cs | 2 ++ .../Difficulty/CatchDifficultyAttributes.cs | 2 ++ .../Difficulty/CatchDifficultyCalculator.cs | 2 ++ .../Difficulty/CatchPerformanceAttributes.cs | 2 ++ .../Difficulty/CatchPerformanceCalculator.cs | 2 ++ .../Difficulty/Preprocessing/CatchDifficultyHitObject.cs | 2 ++ osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/BananaShowerCompositionTool.cs | 2 ++ .../Edit/Blueprints/BananaShowerPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/BananaShowerSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/CatchPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/CatchSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/Components/EditablePath.cs | 2 ++ .../Edit/Blueprints/Components/FruitOutline.cs | 2 ++ .../Edit/Blueprints/Components/NestedOutlineContainer.cs | 2 ++ .../Edit/Blueprints/Components/PlacementEditablePath.cs | 2 ++ .../Edit/Blueprints/Components/ScrollingPath.cs | 2 ++ .../Edit/Blueprints/Components/SelectionEditablePath.cs | 2 ++ .../Edit/Blueprints/Components/TimeSpanOutline.cs | 2 ++ .../Edit/Blueprints/Components/VertexPiece.cs | 2 ++ .../Edit/Blueprints/Components/VertexState.cs | 2 -- .../Edit/Blueprints/FruitPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/FruitSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/JuiceStreamPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/JuiceStreamSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/CatchBlueprintContainer.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/CatchDistanceSnapGrid.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/CatchEditorPlayfield.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/DrawableCatchEditorRuleset.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/FruitCompositionTool.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/JuiceStreamCompositionTool.cs | 2 ++ osu.Game.Rulesets.Catch/Edit/PositionRange.cs | 2 -- osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs | 2 ++ osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs | 2 ++ osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs | 2 ++ osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs | 2 ++ .../Judgements/CatchTinyDropletJudgement.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModCinema.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModMuted.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs | 2 ++ osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Banana.cs | 2 -- osu.Game.Rulesets.Catch/Objects/BananaShower.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Drawables/CaughtBanana.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Drawables/CaughtDroplet.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Drawables/CaughtFruit.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Drawables/CaughtObject.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBanana.cs | 2 ++ .../Objects/Drawables/DrawableBananaShower.cs | 2 ++ .../Objects/Drawables/DrawableCatchHitObject.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs | 2 ++ .../Objects/Drawables/DrawableJuiceStream.cs | 2 ++ .../Objects/Drawables/DrawablePalpableCatchHitObject.cs | 2 ++ .../Objects/Drawables/DrawableTinyDroplet.cs | 2 ++ .../Objects/Drawables/IHasCatchObjectState.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Droplet.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/Fruit.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/FruitVisualRepresentation.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/JuiceStream.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/JuiceStreamPath.cs | 2 -- osu.Game.Rulesets.Catch/Objects/JuiceStreamPathVertex.cs | 2 -- osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs | 2 ++ osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs | 2 ++ osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs | 2 ++ osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs | 2 ++ .../Replays/CatchFramedReplayInputHandler.cs | 2 ++ osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs | 2 ++ osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/CatchSkinColour.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/BananaPiece.cs | 2 ++ .../Skinning/Default/BananaPulpFormation.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs | 2 ++ .../Skinning/Default/CatchHitObjectPiece.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/DefaultCatcher.cs | 2 ++ .../Skinning/Default/DefaultHitExplosion.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/DropletPiece.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/FruitPiece.cs | 2 ++ .../Skinning/Default/FruitPulpFormation.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs | 2 ++ .../Skinning/Default/HyperDropletBorderPiece.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/Pulp.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Default/PulpFormation.cs | 2 ++ .../Skinning/Legacy/CatchLegacySkinTransformer.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs | 2 ++ .../Skinning/Legacy/LegacyCatchComboCounter.cs | 2 ++ .../Skinning/Legacy/LegacyCatchHitObjectPiece.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherNew.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyDropletPiece.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyFruitPiece.cs | 2 ++ osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyHitExplosion.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs | 2 ++ .../UI/CatchPlayfieldAdjustmentContainer.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatchReplayRecorder.cs | 2 ++ osu.Game.Rulesets.Catch/UI/Catcher.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatcherTrail.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatcherTrailAnimation.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatcherTrailDisplay.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatcherTrailEntry.cs | 2 ++ osu.Game.Rulesets.Catch/UI/Direction.cs | 2 ++ osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs | 2 ++ osu.Game.Rulesets.Catch/UI/DroppedObjectContainer.cs | 2 ++ osu.Game.Rulesets.Catch/UI/HitExplosion.cs | 2 -- osu.Game.Rulesets.Catch/UI/HitExplosionContainer.cs | 2 ++ osu.Game.Rulesets.Catch/UI/HitExplosionEntry.cs | 2 -- osu.Game.Rulesets.Catch/UI/ICatchComboCounter.cs | 2 ++ osu.Game.Rulesets.Catch/UI/IHitExplosion.cs | 2 -- osu.Game.Rulesets.Catch/UI/SkinnableCatcher.cs | 2 ++ osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs | 2 ++ osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs | 2 ++ osu.Game.Rulesets.Mania.Tests.iOS/Application.cs | 2 ++ .../Editor/ManiaPlacementBlueprintTestScene.cs | 2 ++ .../Editor/ManiaSelectionBlueprintTestScene.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs | 2 ++ .../Editor/TestSceneHoldNotePlacementBlueprint.cs | 2 ++ .../Editor/TestSceneHoldNoteSelectionBlueprint.cs | 2 ++ .../Editor/TestSceneManiaBeatSnapGrid.cs | 2 ++ .../Editor/TestSceneManiaComposeScreen.cs | 2 ++ .../Editor/TestSceneManiaHitObjectComposer.cs | 2 ++ .../Editor/TestSceneNotePlacementBlueprint.cs | 2 ++ .../Editor/TestSceneNoteSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs | 2 ++ .../ManiaBeatmapSampleConversionTest.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/ManiaColumnTypeTest.cs | 2 ++ .../ManiaDifficultyCalculatorTest.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/ManiaLegacyReplayTest.cs | 2 ++ .../Mods/TestSceneManiaModConstantSpeed.cs | 2 ++ .../Mods/TestSceneManiaModHoldOff.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModInvert.cs | 2 ++ .../Mods/TestSceneManiaModPerfect.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs | 2 ++ .../Skinning/ManiaHitObjectTestScene.cs | 2 ++ .../Skinning/ManiaSkinnableTestScene.cs | 2 ++ .../Skinning/TestSceneColumnBackground.cs | 2 ++ .../Skinning/TestSceneColumnHitObjectArea.cs | 2 ++ .../Skinning/TestSceneDrawableJudgement.cs | 2 ++ .../Skinning/TestSceneHitExplosion.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHoldNote.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneKeyArea.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneNote.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStage.cs | 2 ++ .../Skinning/TestSceneStageBackground.cs | 2 ++ .../Skinning/TestSceneStageForeground.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs | 2 ++ .../TestSceneDrawableManiaHitObject.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs | 2 ++ .../TestSceneManiaHitObjectSamples.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/TestSceneManiaPlayer.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/TestSceneOutOfOrderHits.cs | 2 ++ .../TestScenePlayfieldCoveringContainer.cs | 2 ++ osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs | 2 ++ .../TestSceneTimingBasedNoteColouring.cs | 2 ++ osu.Game.Rulesets.Mania/Beatmaps/ColumnType.cs | 2 ++ osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs | 2 ++ osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs | 2 ++ .../Patterns/Legacy/DistanceObjectPatternGenerator.cs | 2 ++ .../Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs | 2 ++ .../Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs | 2 ++ .../Beatmaps/Patterns/Legacy/PatternGenerator.cs | 2 ++ .../Beatmaps/Patterns/Legacy/PatternType.cs | 2 ++ osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs | 2 ++ osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs | 2 ++ osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs | 2 ++ .../Configuration/ManiaRulesetConfigManager.cs | 2 ++ .../Difficulty/ManiaDifficultyAttributes.cs | 2 ++ .../Difficulty/ManiaDifficultyCalculator.cs | 2 ++ .../Difficulty/ManiaPerformanceAttributes.cs | 2 ++ .../Difficulty/ManiaPerformanceCalculator.cs | 2 ++ .../Difficulty/Preprocessing/ManiaDifficultyHitObject.cs | 2 ++ osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs | 2 ++ osu.Game.Rulesets.Mania/DualStageVariantGenerator.cs | 2 ++ .../Edit/Blueprints/Components/EditBodyPiece.cs | 2 ++ .../Edit/Blueprints/Components/EditNotePiece.cs | 2 ++ .../Edit/Blueprints/HoldNotePlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/HoldNoteSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/ManiaPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/ManiaSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/NotePlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/NoteSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs | 2 ++ osu.Game.Rulesets.Mania/Edit/Setup/ManiaSetupSection.cs | 2 ++ osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs | 2 ++ osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs | 2 ++ osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs | 2 ++ osu.Game.Rulesets.Mania/ManiaInputManager.cs | 2 ++ osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 ++ osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs | 2 ++ osu.Game.Rulesets.Mania/ManiaSkinComponent.cs | 2 ++ osu.Game.Rulesets.Mania/MathUtils/LegacySortHelper.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModCinema.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModMuted.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs | 2 ++ osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/BarLine.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs | 2 ++ .../Objects/Drawables/DrawableHoldNoteHead.cs | 2 ++ .../Objects/Drawables/DrawableHoldNoteTail.cs | 2 ++ .../Objects/Drawables/DrawableHoldNoteTick.cs | 2 ++ .../Objects/Drawables/DrawableManiaHitObject.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/HeadNote.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/HoldNote.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/Note.cs | 2 ++ osu.Game.Rulesets.Mania/Objects/TailNote.cs | 2 ++ osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs | 2 ++ osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs | 2 ++ .../Replays/ManiaFramedReplayInputHandler.cs | 2 ++ osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs | 2 ++ osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs | 2 ++ osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs | 2 ++ osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs | 2 ++ osu.Game.Rulesets.Mania/SingleStageVariantGenerator.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Default/DefaultBodyPiece.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Default/DefaultNotePiece.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Default/IHoldNoteBody.cs | 2 ++ .../Skinning/Legacy/HitTargetInsetContainer.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs | 2 ++ .../Skinning/Legacy/LegacyColumnBackground.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitExplosion.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitTarget.cs | 2 ++ .../Skinning/Legacy/LegacyHoldNoteHeadPiece.cs | 2 ++ .../Skinning/Legacy/LegacyHoldNoteTailPiece.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyKeyArea.cs | 2 ++ .../Skinning/Legacy/LegacyManiaColumnElement.cs | 2 ++ .../Skinning/Legacy/LegacyManiaJudgementPiece.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyNotePiece.cs | 2 ++ .../Skinning/Legacy/LegacyStageBackground.cs | 2 ++ .../Skinning/Legacy/LegacyStageForeground.cs | 2 ++ .../Skinning/Legacy/ManiaLegacySkinTransformer.cs | 2 ++ osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigExtensions.cs | 2 ++ .../Skinning/ManiaSkinConfigurationLookup.cs | 2 ++ osu.Game.Rulesets.Mania/UI/Column.cs | 2 ++ osu.Game.Rulesets.Mania/UI/ColumnFlow.cs | 2 ++ osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs | 2 ++ osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs | 2 ++ .../UI/Components/DefaultColumnBackground.cs | 2 ++ osu.Game.Rulesets.Mania/UI/Components/DefaultHitTarget.cs | 2 ++ osu.Game.Rulesets.Mania/UI/Components/DefaultKeyArea.cs | 2 ++ .../UI/Components/DefaultStageBackground.cs | 2 ++ osu.Game.Rulesets.Mania/UI/Components/HitObjectArea.cs | 2 ++ osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs | 2 ++ osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs | 2 ++ osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs | 2 ++ osu.Game.Rulesets.Mania/UI/IHitExplosion.cs | 2 ++ osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs | 2 ++ .../UI/ManiaPlayfieldAdjustmentContainer.cs | 2 ++ osu.Game.Rulesets.Mania/UI/ManiaReplayRecorder.cs | 2 ++ osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs | 2 ++ osu.Game.Rulesets.Mania/UI/OrderedHitPolicy.cs | 2 ++ osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs | 2 ++ osu.Game.Rulesets.Mania/UI/PoolableHitExplosion.cs | 2 ++ osu.Game.Rulesets.Mania/UI/Stage.cs | 2 ++ osu.Game.Rulesets.Mania/VariantMappingGenerator.cs | 2 ++ osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs | 2 ++ osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs | 2 ++ osu.Game.Rulesets.Osu.Tests.iOS/Application.cs | 2 ++ .../Editor/Checks/CheckLowDiffOverlapsTest.cs | 2 ++ .../Editor/Checks/CheckOffscreenObjectsTest.cs | 2 ++ .../Editor/Checks/CheckTimeDistanceEqualityTest.cs | 2 ++ .../Editor/Checks/CheckTooShortSlidersTest.cs | 2 ++ .../Editor/Checks/CheckTooShortSpinnersTest.cs | 2 ++ .../Editor/TestSceneHitCirclePlacementBlueprint.cs | 2 ++ .../Editor/TestSceneHitCircleSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectBeatSnap.cs | 2 ++ .../Editor/TestSceneObjectObjectSnap.cs | 2 ++ .../Editor/TestSceneOsuDistanceSnapGrid.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditor.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorGrids.cs | 2 ++ .../Editor/TestSceneOsuEditorSelectInvalidPath.cs | 2 ++ .../Editor/TestScenePathControlPointVisualiser.cs | 2 ++ .../Editor/TestSceneSliderControlPointPiece.cs | 2 ++ .../Editor/TestSceneSliderLengthValidity.cs | 2 ++ .../Editor/TestSceneSliderPlacementBlueprint.cs | 2 ++ .../Editor/TestSceneSliderSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs | 2 ++ .../Editor/TestSceneSliderStreamConversion.cs | 2 ++ .../Editor/TestSceneSliderVelocityAdjust.cs | 2 ++ .../Editor/TestSceneSpinnerPlacementBlueprint.cs | 2 ++ .../Editor/TestSceneSpinnerSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Editor/TestSliderScaling.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs | 2 -- osu.Game.Rulesets.Osu.Tests/Mods/OsuModTestScene.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAlternate.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs | 2 ++ .../Mods/TestSceneOsuModDifficultyAdjust.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDoubleTime.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModHidden.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModPerfect.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/OsuSkinnableTestScene.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/StackingTest.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestPlayfieldBorder.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneAccuracyHeatmap.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneCursorParticles.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleApplication.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleArea.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleKiai.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs | 2 ++ .../TestSceneMissHitWindowJudgements.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneNoSpinnerStacking.cs | 2 ++ .../TestSceneObjectOrderedHitPolicy.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneOsuHitObjectSamples.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSliderComboChange.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerApplication.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs | 2 ++ osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs | 2 ++ .../TestSceneStartTimeOrderedHitPolicy.cs | 2 ++ osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs | 2 ++ osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs | 2 ++ osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs | 2 ++ .../Configuration/OsuRulesetConfigManager.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs | 2 ++ .../Difficulty/Evaluators/FlashlightEvaluator.cs | 2 ++ .../Difficulty/Evaluators/RhythmEvaluator.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs | 2 ++ .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs | 2 ++ osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs | 2 ++ .../HitCircles/Components/HitCircleOverlapMarker.cs | 2 ++ .../Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs | 2 ++ .../Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/OsuSelectionBlueprint.cs | 2 ++ .../Sliders/Components/PathControlPointConnectionPiece.cs | 2 ++ .../Blueprints/Sliders/Components/PathControlPointPiece.cs | 2 ++ .../Sliders/Components/PathControlPointVisualiser.cs | 2 ++ .../Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs | 2 ++ .../Edit/Blueprints/Sliders/SliderCircleOverlay.cs | 2 ++ .../Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/Sliders/SliderPosition.cs | 2 ++ .../Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/Spinners/Components/SpinnerPiece.cs | 2 ++ .../Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/Checks/CheckLowDiffOverlaps.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/Checks/CheckOffscreenObjects.cs | 2 ++ .../Edit/Checks/CheckTimeDistanceEquality.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSliders.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSpinners.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/OsuRectangularPositionSnapGrid.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs | 2 -- osu.Game.Rulesets.Osu/Edit/Setup/OsuSetupSection.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs | 2 ++ osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs | 2 ++ osu.Game.Rulesets.Osu/Judgements/ComboResult.cs | 2 ++ .../Judgements/OsuHitCircleJudgementResult.cs | 2 ++ osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs | 2 ++ osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs | 2 ++ osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs | 2 ++ osu.Game.Rulesets.Osu/Judgements/OsuSpinnerJudgementResult.cs | 2 ++ osu.Game.Rulesets.Osu/Judgements/SliderTickJudgement.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/IHidesApproachCircles.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/IRequiresApproachCircles.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModBarrelRoll.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModMuted.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs | 2 -- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs | 2 ++ osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs | 2 ++ .../Objects/Drawables/Connections/FollowPoint.cs | 2 ++ .../Objects/Drawables/Connections/FollowPointConnection.cs | 2 ++ .../Objects/Drawables/Connections/FollowPointLifetimeEntry.cs | 2 -- .../Objects/Drawables/Connections/FollowPointRenderer.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs | 2 ++ .../Objects/Drawables/DrawableOsuHitObject.cs | 2 ++ .../Objects/Drawables/DrawableOsuJudgement.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs | 2 ++ .../Objects/Drawables/DrawableSliderRepeat.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs | 2 ++ .../Objects/Drawables/DrawableSpinnerBonusTick.cs | 2 ++ .../Objects/Drawables/DrawableSpinnerTick.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Drawables/SkinnableLighting.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/HitCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Slider.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/SliderRepeat.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/SliderTick.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/Spinner.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs | 2 ++ osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs | 2 ++ osu.Game.Rulesets.Osu/OsuInputManager.cs | 2 ++ osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 ++ osu.Game.Rulesets.Osu/OsuSkinComponent.cs | 2 ++ osu.Game.Rulesets.Osu/OsuSkinComponents.cs | 2 ++ osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs | 2 ++ osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs | 2 ++ osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs | 2 ++ osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs | 2 ++ osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs | 2 ++ osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs | 2 ++ osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/CirclePiece.cs | 2 ++ .../Skinning/Default/DefaultApproachCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/DrawableSliderPath.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/ExplodePiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/FlashPiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/GlowPiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/IHasMainCirclePiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/KiaiFlash.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/MainCirclePiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/ManualSliderBody.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/NumberPiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/ReverseArrowPiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/SliderBody.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/SnakingSliderBody.cs | 2 ++ .../Skinning/Default/SpinnerBackgroundLayer.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/SpinnerCentreLayer.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/SpinnerFill.cs | 2 ++ .../Skinning/Default/SpinnerRotationTracker.cs | 2 ++ .../Skinning/Default/SpinnerSpmCalculator.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/SpinnerTicks.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Default/TrianglesPiece.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/IHasApproachCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs | 2 -- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursor.cs | 2 ++ .../Skinning/Legacy/LegacyCursorParticles.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorTrail.cs | 2 ++ .../Skinning/Legacy/LegacyMainCirclePiece.cs | 2 -- .../Skinning/Legacy/LegacyNewStyleSpinner.cs | 2 ++ .../Skinning/Legacy/LegacyOldStyleSpinner.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyReverseArrow.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 2 ++ .../Skinning/Legacy/LegacySliderHeadHitCircle.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs | 2 ++ .../Skinning/Legacy/OsuLegacySkinTransformer.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs | 2 ++ osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs | 2 ++ osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs | 2 ++ osu.Game.Rulesets.Osu/UI/AnyOrderHitPolicy.cs | 2 ++ osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs | 2 ++ osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs | 2 ++ osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs | 2 ++ osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs | 2 ++ osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs | 2 ++ osu.Game.Rulesets.Osu/UI/IHitPolicy.cs | 2 ++ osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs | 2 ++ osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs | 2 ++ osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs | 2 ++ osu.Game.Rulesets.Osu/UI/OsuReplayRecorder.cs | 2 ++ osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs | 2 ++ osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs | 2 ++ osu.Game.Rulesets.Osu/UI/StartTimeOrderedHitPolicy.cs | 2 ++ osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs | 2 ++ .../Utils/OsuHitObjectGenerationUtils_Reposition.cs | 2 -- osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs | 2 ++ .../DrawableTaikoRulesetTestScene.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/DrawableTestHit.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/DrawableTestStrongHit.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs | 2 ++ .../Editor/TestSceneTaikoEditorSaving.cs | 2 ++ .../Editor/TestSceneTaikoHitObjectComposer.cs | 2 ++ .../HitObjectApplicationTestScene.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/Mods/TaikoModTestScene.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModHidden.cs | 2 ++ .../Mods/TestSceneTaikoModPerfect.cs | 2 ++ .../Skinning/TaikoSkinnableTestScene.cs | 2 ++ .../Skinning/TestSceneDrawableBarLine.cs | 2 ++ .../Skinning/TestSceneDrawableDrumRoll.cs | 2 ++ .../Skinning/TestSceneDrawableHit.cs | 2 ++ .../Skinning/TestSceneDrawableTaikoMascot.cs | 2 ++ .../Skinning/TestSceneHitExplosion.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneInputDrum.cs | 2 ++ .../Skinning/TestSceneKiaiHitExplosion.cs | 2 ++ .../Skinning/TestSceneTaikoPlayfield.cs | 2 ++ .../Skinning/TestSceneTaikoScroller.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs | 2 ++ .../TaikoDifficultyCalculatorTest.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineApplication.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollApplication.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneFlyingHits.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneHitApplication.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneSampleOutput.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs | 2 ++ .../TestSceneTaikoHitObjectSamples.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs | 2 ++ osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs | 2 ++ osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs | 2 ++ osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs | 2 ++ .../Difficulty/Preprocessing/TaikoDifficultyHitObject.cs | 2 ++ .../Preprocessing/TaikoDifficultyHitObjectRhythm.cs | 2 ++ osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs | 2 ++ osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs | 2 ++ osu.Game.Rulesets.Taiko/Difficulty/Skills/SingleKeyStamina.cs | 2 ++ osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs | 2 ++ .../Difficulty/TaikoDifficultyAttributes.cs | 2 ++ .../Difficulty/TaikoDifficultyCalculator.cs | 2 ++ .../Difficulty/TaikoPerformanceAttributes.cs | 2 ++ .../Difficulty/TaikoPerformanceCalculator.cs | 2 ++ .../Edit/Blueprints/DrumRollPlacementBlueprint.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPiece.cs | 2 ++ .../Edit/Blueprints/HitPlacementBlueprint.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/Blueprints/LengthPiece.cs | 2 ++ .../Edit/Blueprints/SwellPlacementBlueprint.cs | 2 ++ .../Edit/Blueprints/TaikoSelectionBlueprint.cs | 2 ++ .../Edit/Blueprints/TaikoSpanPlacementBlueprint.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/DrumRollCompositionTool.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/HitCompositionTool.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/SwellCompositionTool.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/TaikoBlueprintContainer.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/TaikoHitObjectComposer.cs | 2 ++ osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs | 2 ++ osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs | 2 ++ .../Judgements/TaikoDrumRollTickJudgement.cs | 2 ++ osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs | 2 ++ osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs | 2 ++ osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModCinema.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModMuted.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs | 2 ++ osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/BarLine.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs | 2 ++ .../Objects/Drawables/DrawableDrumRollTick.cs | 2 ++ .../Objects/Drawables/DrawableFlyingHit.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs | 2 ++ .../Objects/Drawables/DrawableStrongNestedHit.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs | 2 ++ .../Objects/Drawables/DrawableSwellTick.cs | 2 ++ .../Objects/Drawables/DrawableTaikoHitObject.cs | 2 ++ .../Objects/Drawables/DrawableTaikoStrongableHitObject.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/Hit.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/HitType.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/Swell.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/SwellTick.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs | 2 ++ osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs | 2 ++ osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs | 2 ++ osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs | 2 ++ .../Replays/TaikoFramedReplayInputHandler.cs | 2 ++ osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs | 2 ++ osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs | 2 ++ osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs | 2 ++ osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs | 2 ++ .../Skinning/Default/CentreHitCirclePiece.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs | 2 ++ .../Skinning/Default/ElongatedCirclePiece.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Default/RimHitCirclePiece.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Default/SwellSymbolPiece.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Default/TickPiece.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyBarLine.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyCirclePiece.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyDrumRoll.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHit.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs | 2 ++ osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs | 2 ++ .../Skinning/Legacy/LegacyTaikoScroller.cs | 2 ++ .../Skinning/Legacy/TaikoLegacyHitTarget.cs | 2 ++ .../Skinning/Legacy/TaikoLegacyPlayfieldBackgroundRight.cs | 2 ++ .../Skinning/Legacy/TaikoLegacySkinTransformer.cs | 2 ++ osu.Game.Rulesets.Taiko/TaikoInputManager.cs | 2 ++ osu.Game.Rulesets.Taiko/TaikoRuleset.cs | 2 ++ osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs | 2 ++ osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/BarLinePlayfield.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/DefaultHitExplosion.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/DefaultKiaiHitExplosion.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/DrumRollHitContainer.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/DrumSampleTriggerSource.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/HitExplosion.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/HitExplosionPool.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/IAnimatableHitExplosion.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/InputDrum.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimationState.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 2 ++ .../UI/TaikoPlayfieldAdjustmentContainer.cs | 2 ++ osu.Game.Rulesets.Taiko/UI/TaikoReplayRecorder.cs | 2 ++ osu.Game.Tests.Android/MainActivity.cs | 2 ++ osu.Game.Tests.iOS/AppDelegate.cs | 2 ++ osu.Game.Tests.iOS/Application.cs | 2 ++ osu.Game.Tests/Audio/SampleInfoEqualityTest.cs | 2 ++ osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs | 2 ++ osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs | 2 ++ osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs | 2 ++ osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs | 2 ++ .../Beatmaps/Formats/LegacyStoryboardDecoderTest.cs | 2 ++ osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs | 2 ++ osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs | 2 ++ osu.Game.Tests/Beatmaps/IO/BeatmapImportHelper.cs | 2 ++ osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs | 2 ++ osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs | 2 ++ osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs | 2 ++ osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs | 2 ++ osu.Game.Tests/Beatmaps/TestSceneEditorBeatmap.cs | 2 ++ osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs | 2 ++ osu.Game.Tests/Beatmaps/WorkingBeatmapTest.cs | 2 ++ osu.Game.Tests/Chat/MessageFormatterTests.cs | 2 ++ osu.Game.Tests/Chat/TestSceneChannelManager.cs | 2 ++ osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs | 2 ++ osu.Game.Tests/Database/BeatmapImporterTests.cs | 2 -- osu.Game.Tests/Database/FileStoreTests.cs | 2 -- osu.Game.Tests/Database/GeneralUsageTests.cs | 2 -- osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs | 2 ++ osu.Game.Tests/Database/RealmLiveTests.cs | 2 -- osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs | 2 -- osu.Game.Tests/Database/RealmTest.cs | 2 -- osu.Game.Tests/Database/RulesetStoreTests.cs | 2 ++ osu.Game.Tests/Database/TestRealmKeyBindingStore.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckAudioInVideoTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckConcurrentObjectsTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckFewHitsoundsTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckFilePresenceTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckMutedObjectsTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckTestHelpers.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckTooShortAudioFilesTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckUnsnappedObjectsTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckZeroByteFilesTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/CheckZeroLengthObjectsTest.cs | 2 ++ osu.Game.Tests/Editing/Checks/MockNestableHitObject.cs | 2 ++ osu.Game.Tests/Editing/EditorChangeHandlerTest.cs | 2 ++ osu.Game.Tests/Editing/LegacyEditorBeatmapPatcherTest.cs | 2 ++ .../Editing/TestSceneHitObjectComposerDistanceSnapping.cs | 2 ++ .../Editing/TestSceneHitObjectContainerEventBuffer.cs | 2 ++ osu.Game.Tests/Editing/TransactionalCommitComponentTest.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs | 2 ++ .../Gameplay/TestSceneMasterGameplayClockContainer.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneProxyContainer.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs | 2 ++ osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs | 2 ++ osu.Game.Tests/ImportTest.cs | 2 ++ osu.Game.Tests/Input/ConfineMouseTrackerTest.cs | 2 ++ .../Localisation/BeatmapMetadataRomanisationTest.cs | 2 ++ osu.Game.Tests/Models/DisplayStringTest.cs | 2 -- osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs | 2 ++ osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs | 2 ++ osu.Game.Tests/Mods/ModSettingsTest.cs | 2 ++ osu.Game.Tests/Mods/ModUtilsTest.cs | 2 ++ osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs | 2 ++ osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs | 2 ++ osu.Game.Tests/Mods/TestCustomisableModRuleset.cs | 2 ++ osu.Game.Tests/NonVisual/BarLineGeneratorTest.cs | 2 ++ osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs | 2 ++ osu.Game.Tests/NonVisual/ClosestBeatDivisorTest.cs | 2 ++ osu.Game.Tests/NonVisual/ControlPointInfoTest.cs | 2 ++ osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs | 2 ++ .../NonVisual/DifficultyAdjustmentModCombinationsTest.cs | 2 ++ osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs | 2 ++ osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs | 2 ++ osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs | 2 ++ osu.Game.Tests/NonVisual/FormatUtilsTest.cs | 2 ++ osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs | 2 ++ osu.Game.Tests/NonVisual/GameplayClockTest.cs | 2 ++ osu.Game.Tests/NonVisual/LimitedCapacityQueueTest.cs | 2 ++ .../NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs | 2 ++ osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs | 2 ++ osu.Game.Tests/NonVisual/PeriodTrackerTest.cs | 2 ++ osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs | 2 ++ osu.Game.Tests/NonVisual/ReverseQueueTest.cs | 2 ++ osu.Game.Tests/NonVisual/RulesetInfoOrderingTest.cs | 2 ++ osu.Game.Tests/NonVisual/ScoreInfoTest.cs | 2 ++ osu.Game.Tests/NonVisual/SessionStaticsTest.cs | 2 ++ osu.Game.Tests/NonVisual/Skinning/LegacySkinAnimationTest.cs | 2 ++ .../NonVisual/Skinning/LegacySkinTextureFallbackTest.cs | 2 ++ osu.Game.Tests/NonVisual/TaskChainTest.cs | 2 ++ osu.Game.Tests/NonVisual/TimeDisplayExtensionTest.cs | 2 ++ osu.Game.Tests/Online/Chat/MessageNotifierTest.cs | 2 ++ osu.Game.Tests/Online/TestAPIModJsonSerialization.cs | 2 ++ osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs | 2 ++ osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs | 2 ++ .../Online/TestMultiplayerMessagePackSerialization.cs | 2 ++ osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs | 2 ++ .../Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs | 2 ++ .../Online/TestSubmittableScoreJsonSerialization.cs | 2 ++ osu.Game.Tests/OnlinePlay/PlaylistExtensionsTest.cs | 2 ++ osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs | 2 ++ osu.Game.Tests/Resources/TestResources.cs | 2 ++ osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs | 2 ++ osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs | 2 ++ .../Rulesets/TestSceneDrawableRulesetDependencies.cs | 2 ++ .../Rulesets/TestSceneRulesetSkinProvidingContainer.cs | 2 ++ osu.Game.Tests/Scores/IO/ImportScoreTest.cs | 2 ++ osu.Game.Tests/Scores/IO/TestScoreEquality.cs | 2 ++ osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs | 2 ++ osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs | 2 ++ osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs | 2 ++ osu.Game.Tests/Skins/IO/ImportSkinTest.cs | 2 ++ osu.Game.Tests/Skins/LegacyManiaSkinDecoderTest.cs | 2 ++ osu.Game.Tests/Skins/LegacySkinDecoderTest.cs | 2 ++ osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs | 2 ++ osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs | 2 ++ osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs | 2 ++ osu.Game.Tests/Skins/TestSceneSkinProvidingContainer.cs | 2 ++ osu.Game.Tests/Skins/TestSceneSkinResources.cs | 2 ++ osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs | 2 ++ osu.Game.Tests/Utils/NamingUtilsTest.cs | 2 ++ osu.Game.Tests/Visual/Audio/TestSceneAudioFilter.cs | 2 ++ .../Visual/Background/TestSceneBackgroundScreenDefault.cs | 2 ++ .../Visual/Background/TestSceneSeasonalBackgroundLoader.cs | 2 ++ .../Visual/Background/TestSceneUserDimBackgrounds.cs | 2 ++ osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs | 2 ++ osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs | 2 ++ .../Visual/Beatmaps/TestSceneBeatmapCardDifficultyList.cs | 2 ++ .../Visual/Beatmaps/TestSceneBeatmapCardDownloadButton.cs | 2 ++ .../Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs | 2 ++ .../Visual/Beatmaps/TestSceneBeatmapCardThumbnail.cs | 2 ++ .../Visual/Beatmaps/TestSceneBeatmapSetOnlineStatusPill.cs | 2 ++ .../Visual/Beatmaps/TestSceneDifficultySpectrumDisplay.cs | 2 ++ .../Visual/Collections/TestSceneManageCollectionsDialog.cs | 2 ++ .../Visual/Colours/TestSceneStarDifficultyColours.cs | 2 ++ osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs | 2 ++ osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs | 2 ++ .../Visual/Components/TestScenePreviewTrackManager.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneBlueprintOrdering.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneComposeSelectBox.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneDifficultySwitching.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneDistanceSnapGrid.cs | 2 ++ .../Visual/Editing/TestSceneEditorBeatmapCreation.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorChangeStates.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorClipboard.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs | 2 ++ .../Visual/Editing/TestSceneEditorComposeRadioButtons.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorMenuBar.cs | 2 ++ .../Visual/Editing/TestSceneEditorSamplePlayback.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorSeekSnapping.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorSeeking.cs | 2 ++ .../Visual/Editing/TestSceneEditorSummaryTimeline.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs | 2 ++ .../Editing/TestSceneHitObjectDifficultyPointAdjustments.cs | 2 ++ .../Editing/TestSceneHitObjectSamplePointAdjustments.cs | 2 ++ .../Visual/Editing/TestSceneLabelledTimeSignature.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneMetadataSection.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestScenePlaybackControl.cs | 2 ++ .../Visual/Editing/TestSceneRectangularPositionSnapGrid.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneTapButton.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneTapTimingControl.cs | 2 ++ .../Visual/Editing/TestSceneTimelineBlueprintContainer.cs | 2 ++ .../Visual/Editing/TestSceneTimelineHitObjectBlueprint.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneTimelineTickDisplay.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs | 2 ++ osu.Game.Tests/Visual/Editing/TestSceneWaveform.cs | 2 ++ .../Visual/Editing/TestSceneZoomableScrollContainer.cs | 2 ++ osu.Game.Tests/Visual/Editing/TimelineTestScene.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs | 2 ++ .../Visual/Gameplay/SkinnableHUDComponentTestScene.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneAllRulesetPlayers.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs | 2 ++ .../Visual/Gameplay/TestSceneBeatmapOffsetControl.cs | 2 ++ .../Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneBreakTracker.cs | 2 ++ .../Visual/Gameplay/TestSceneCompletionCancellation.cs | 2 ++ .../Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs | 2 ++ .../Visual/Gameplay/TestSceneDrawableStoryboardSprite.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneFailingLayer.cs | 2 ++ .../Visual/Gameplay/TestSceneFrameStabilityContainer.cs | 2 ++ .../Visual/Gameplay/TestSceneGameplayLeaderboard.cs | 2 ++ .../Visual/Gameplay/TestSceneGameplayMenuOverlay.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs | 2 ++ .../Visual/Gameplay/TestSceneGameplaySamplePlayback.cs | 2 ++ .../Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneKeyBindings.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs | 2 ++ .../Visual/Gameplay/TestSceneNightcoreBeatContainer.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneParticleExplosion.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestScenePause.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestScenePauseWhenInactive.cs | 2 ++ .../Visual/Gameplay/TestScenePerformancePointsCounter.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs | 2 ++ .../Visual/Gameplay/TestScenePlayerReferenceLeaking.cs | 2 ++ .../Visual/Gameplay/TestScenePlayerScoreSubmission.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs | 2 ++ .../Visual/Gameplay/TestSceneReplayDownloadButton.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneReplayPlayer.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs | 2 ++ .../Visual/Gameplay/TestSceneScrollingHitObjects.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs | 2 ++ .../Visual/Gameplay/TestSceneSkinEditorComponentsList.cs | 2 ++ .../Visual/Gameplay/TestSceneSkinEditorMultipleSkins.cs | 2 ++ .../Visual/Gameplay/TestSceneSkinnableAccuracyCounter.cs | 2 ++ .../Visual/Gameplay/TestSceneSkinnableComboCounter.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs | 2 ++ .../Visual/Gameplay/TestSceneSkinnableHUDOverlay.cs | 2 ++ .../Visual/Gameplay/TestSceneSkinnableHealthDisplay.cs | 2 ++ .../Visual/Gameplay/TestSceneSkinnableScoreCounter.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSliderPath.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorHost.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs | 2 ++ .../Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs | 2 ++ .../Visual/Gameplay/TestSceneStoryboardWithOutro.cs | 2 ++ osu.Game.Tests/Visual/Gameplay/TestSceneUnknownMod.cs | 2 ++ .../Visual/Gameplay/TestSceneUnstableRateCounter.cs | 2 ++ osu.Game.Tests/Visual/Menus/IntroTestScene.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneLoader.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneLoginPanel.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneSideOverlays.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneSongTicker.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs | 2 ++ osu.Game.Tests/Visual/Menus/TestSceneToolbarClock.cs | 2 ++ osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs | 2 ++ .../Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs | 2 ++ osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs | 2 ++ .../Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs | 2 -- .../Multiplayer/TestSceneCreateMultiplayerMatchButton.cs | 2 ++ .../Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs | 2 ++ osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs | 2 ++ .../Multiplayer/TestSceneDrawableRoomParticipantsList.cs | 2 ++ .../Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs | 2 ++ .../Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs | 2 ++ .../Visual/Multiplayer/TestSceneGameplayChatDisplay.cs | 2 ++ .../Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs | 2 ++ .../Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs | 2 ++ .../Visual/Multiplayer/TestSceneMatchBeatmapDetailArea.cs | 2 ++ .../Visual/Multiplayer/TestSceneMatchLeaderboard.cs | 2 ++ .../Visual/Multiplayer/TestSceneMatchStartControl.cs | 2 ++ osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs | 2 ++ osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs | 2 ++ .../Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs | 2 ++ .../TestSceneMultiplayerGameplayLeaderboardTeams.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerMatchFooter.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs | 2 ++ .../Multiplayer/TestSceneMultiplayerParticipantsList.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerPlayer.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerPlaylist.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerQueueList.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerResults.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs | 2 ++ .../Multiplayer/TestSceneMultiplayerSpectatorPlayerGrid.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs | 2 ++ .../Multiplayer/TestScenePlaylistsRoomSettingsPlaylist.cs | 2 ++ .../Visual/Multiplayer/TestScenePlaylistsSongSelect.cs | 2 ++ osu.Game.Tests/Visual/Multiplayer/TestSceneRankRangePill.cs | 2 ++ .../Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs | 2 ++ osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestEFToRealmMigration.cs | 2 ++ .../Visual/Navigation/TestSceneButtonSystemNavigation.cs | 2 ++ .../Navigation/TestSceneChangeAndUseGameplayBindings.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs | 2 ++ .../Visual/Navigation/TestSceneMouseWheelVolumeAdjust.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs | 2 ++ .../Visual/Navigation/TestScenePerformFromScreen.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs | 2 ++ .../Visual/Navigation/TestSceneSkinEditorNavigation.cs | 2 ++ .../Visual/Navigation/TestSceneStartupBeatmapDisplay.cs | 2 ++ .../Visual/Navigation/TestSceneStartupBeatmapSetDisplay.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestSceneStartupRuleset.cs | 2 ++ osu.Game.Tests/Visual/Navigation/TestSettingsMigration.cs | 2 ++ .../Visual/Online/TestSceneAccountCreationOverlay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs | 2 ++ .../Visual/Online/TestSceneBeatmapDownloadButton.cs | 2 ++ .../Visual/Online/TestSceneBeatmapListingOverlay.cs | 2 ++ .../Visual/Online/TestSceneBeatmapRulesetSelector.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs | 2 ++ .../Visual/Online/TestSceneBeatmapSetOverlayDetails.cs | 2 ++ .../Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs | 2 ++ .../Visual/Online/TestSceneBundledBeatmapDownloader.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs | 2 ++ .../Visual/Online/TestSceneChangelogSupporterPromo.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneChannelList.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneChannelListing.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneChatLink.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneChatTextBox.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs | 2 ++ .../Visual/Online/TestSceneCurrentlyPlayingDisplay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneDashboardOverlay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneGraph.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneHomeNewsPanel.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs | 2 ++ .../Visual/Online/TestSceneLeaderboardModSelector.cs | 2 ++ .../Visual/Online/TestSceneLeaderboardScopeSelector.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneNewsHeader.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs | 2 ++ .../Visual/Online/TestSceneOfflineCommentsContainer.cs | 2 ++ .../Visual/Online/TestSceneOnlineBeatmapListingOverlay.cs | 2 ++ .../Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneOnlineViewContainer.cs | 2 ++ .../Visual/Online/TestScenePlayHistorySubsection.cs | 2 ++ .../Visual/Online/TestSceneProfileRulesetSelector.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs | 2 ++ .../Visual/Online/TestSceneRankingsCountryFilter.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs | 2 ++ .../Visual/Online/TestSceneRankingsSpotlightSelector.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneScoreboardTime.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs | 2 ++ .../Visual/Online/TestSceneStandAloneChatDisplay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneUserHistoryGraph.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs | 2 ++ .../Visual/Online/TestSceneUserProfilePreviousUsernames.cs | 2 ++ .../Visual/Online/TestSceneUserProfileRecentSection.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneVotePill.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneWikiHeader.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneWikiMainPage.cs | 2 ++ .../Visual/Online/TestSceneWikiMarkdownContainer.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs | 2 ++ osu.Game.Tests/Visual/Online/TestSceneWikiSidebar.cs | 2 ++ .../Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs | 2 ++ .../Playlists/TestScenePlaylistsMatchSettingsOverlay.cs | 2 ++ .../Visual/Playlists/TestScenePlaylistsParticipantsList.cs | 2 ++ .../Visual/Playlists/TestScenePlaylistsResultsScreen.cs | 2 ++ .../Visual/Playlists/TestScenePlaylistsRoomCreation.cs | 2 ++ osu.Game.Tests/Visual/Playlists/TestScenePlaylistsScreen.cs | 2 ++ osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs | 2 ++ .../Visual/Ranking/TestSceneContractedPanelMiddleContent.cs | 2 ++ .../Visual/Ranking/TestSceneExpandedPanelMiddleContent.cs | 2 ++ .../Visual/Ranking/TestSceneExpandedPanelTopContent.cs | 2 ++ .../Ranking/TestSceneHitEventTimingDistributionGraph.cs | 2 ++ osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs | 2 ++ osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs | 2 ++ osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs | 2 ++ .../Visual/Ranking/TestSceneSimpleStatisticTable.cs | 2 ++ osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneDirectorySelector.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs | 2 ++ .../Visual/Settings/TestSceneLatencyCertifierScreen.cs | 2 -- osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs | 2 ++ .../Visual/Settings/TestSceneRestoreDefaultValueButton.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneSettingsNumberBox.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs | 2 ++ osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs | 2 ++ .../Visual/SongSelect/TestSceneBeatmapLeaderboard.cs | 2 ++ .../Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs | 2 ++ .../Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs | 2 ++ .../Visual/SongSelect/TestSceneBeatmapRecommendations.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestSceneSongSelectFooter.cs | 2 ++ osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs | 2 ++ .../Visual/SongSelect/TestSceneUserTopScoreContainer.cs | 2 ++ osu.Game.Tests/Visual/TestMultiplayerComponents.cs | 2 ++ osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs | 2 ++ .../Visual/UserInterface/TestSceneBeatSyncedContainer.cs | 2 ++ .../TestSceneBeatmapListingCardSizeTabControl.cs | 2 ++ .../UserInterface/TestSceneBeatmapListingSearchControl.cs | 2 ++ .../UserInterface/TestSceneBeatmapListingSortTabControl.cs | 2 ++ .../Visual/UserInterface/TestSceneBeatmapSearchFilter.cs | 2 ++ .../Visual/UserInterface/TestSceneBreadcrumbControl.cs | 2 ++ .../Visual/UserInterface/TestSceneBreadcrumbControlHeader.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneColourPicker.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs | 2 ++ .../Visual/UserInterface/TestSceneCommentRepliesButton.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs | 2 ++ .../Visual/UserInterface/TestSceneDashboardBeatmapListing.cs | 2 ++ .../Visual/UserInterface/TestSceneDeleteLocalScore.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs | 2 ++ .../UserInterface/TestSceneDifficultyMultiplierDisplay.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneEditorSidebar.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs | 2 ++ .../Visual/UserInterface/TestSceneExpandingContainer.cs | 2 ++ .../Visual/UserInterface/TestSceneFirstRunScreenBehaviour.cs | 2 ++ .../UserInterface/TestSceneFirstRunScreenBundledBeatmaps.cs | 2 ++ .../UserInterface/TestSceneFirstRunScreenImportFromStable.cs | 2 ++ .../Visual/UserInterface/TestSceneFirstRunScreenUIScale.cs | 2 ++ .../Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs | 2 ++ .../Visual/UserInterface/TestSceneFooterButtonMods.cs | 2 ++ .../UserInterface/TestSceneFriendsOnlineStatusControl.cs | 2 ++ .../Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs | 2 ++ .../Visual/UserInterface/TestSceneLabelledColourPalette.cs | 2 ++ .../Visual/UserInterface/TestSceneLabelledDrawable.cs | 2 ++ .../Visual/UserInterface/TestSceneLabelledDropdown.cs | 2 ++ .../Visual/UserInterface/TestSceneLabelledSliderBar.cs | 2 ++ .../Visual/UserInterface/TestSceneLabelledSwitchButton.cs | 2 ++ .../Visual/UserInterface/TestSceneLabelledTextBox.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs | 2 ++ .../Visual/UserInterface/TestSceneLoadingSpinner.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneLogoAnimation.cs | 2 ++ .../Visual/UserInterface/TestSceneLogoTrackingContainer.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs | 2 -- .../UserInterface/TestSceneModDifficultyAdjustSettings.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs | 2 ++ .../Visual/UserInterface/TestSceneModFlowDisplay.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneModPanel.cs | 2 ++ .../Visual/UserInterface/TestSceneModSelectOverlay.cs | 2 ++ .../Visual/UserInterface/TestSceneModSettingsArea.cs | 2 ++ .../Visual/UserInterface/TestSceneModSwitchSmall.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchTiny.cs | 2 ++ .../Visual/UserInterface/TestSceneNotificationOverlay.cs | 2 ++ .../Visual/UserInterface/TestSceneNowPlayingOverlay.cs | 2 ++ .../Visual/UserInterface/TestSceneOnScreenDisplay.cs | 2 ++ .../Visual/UserInterface/TestSceneOsuAnimatedButton.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuFont.cs | 2 ++ .../Visual/UserInterface/TestSceneOsuHoverContainer.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs | 2 ++ .../Visual/UserInterface/TestSceneOsuMarkdownContainer.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuMenu.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOsuTextBox.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs | 2 ++ .../Visual/UserInterface/TestSceneOverlayHeaderBackground.cs | 2 ++ .../Visual/UserInterface/TestSceneOverlayRulesetSelector.cs | 2 ++ .../Visual/UserInterface/TestSceneOverlayScrollContainer.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestScenePageSelector.cs | 2 ++ .../Visual/UserInterface/TestSceneParallaxContainer.cs | 2 ++ .../Visual/UserInterface/TestScenePlaylistOverlay.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs | 2 ++ .../Visual/UserInterface/TestSceneProfileSubsectionHeader.cs | 2 ++ .../Visual/UserInterface/TestSceneRankingsSortTabControl.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneRoundedButton.cs | 2 ++ .../Visual/UserInterface/TestSceneSafeAreaHandling.cs | 2 ++ .../Visual/UserInterface/TestSceneScalingContainer.cs | 2 ++ .../Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs | 2 ++ .../Visual/UserInterface/TestSceneSectionsContainer.cs | 2 ++ .../Visual/UserInterface/TestSceneSettingsCheckbox.cs | 2 ++ .../Visual/UserInterface/TestSceneSettingsToolboxGroup.cs | 2 ++ .../Visual/UserInterface/TestSceneShearedButtons.cs | 2 ++ .../Visual/UserInterface/TestSceneShearedOverlayContainer.cs | 2 ++ .../Visual/UserInterface/TestSceneShearedOverlayHeader.cs | 2 ++ .../Visual/UserInterface/TestSceneShearedSearchTextBox.cs | 2 ++ .../Visual/UserInterface/TestSceneStarRatingDisplay.cs | 2 ++ .../Visual/UserInterface/TestSceneStatefulMenuItem.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs | 2 ++ .../Visual/UserInterface/TestSceneToggleMenuItem.cs | 2 ++ .../Visual/UserInterface/TestSceneToolbarRulesetSelector.cs | 2 ++ .../Visual/UserInterface/TestSceneTwoLayerButton.cs | 2 ++ .../TestSceneUpdateableBeatmapBackgroundSprite.cs | 2 ++ .../UserInterface/TestSceneUpdateableBeatmapSetCover.cs | 2 ++ .../Visual/UserInterface/TestSceneUserListToolbar.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneVolumeOverlay.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs | 2 ++ osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs | 2 ++ .../Visual/UserInterface/ThemeComparisonTestScene.cs | 2 ++ osu.Game.Tests/WaveformTestBeatmap.cs | 2 ++ osu.Game.Tournament.Tests/Components/TestSceneDateTextBox.cs | 2 ++ .../Components/TestSceneDrawableTournamentMatch.cs | 2 ++ .../Components/TestSceneDrawableTournamentTeam.cs | 2 ++ osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs | 2 ++ .../Components/TestSceneMatchScoreDisplay.cs | 2 ++ osu.Game.Tournament.Tests/Components/TestSceneRoundDisplay.cs | 2 ++ osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs | 2 ++ .../Components/TestSceneTournamentBeatmapPanel.cs | 2 ++ .../Components/TestSceneTournamentMatchChatDisplay.cs | 2 ++ .../Components/TestSceneTournamentModDisplay.cs | 2 ++ .../NonVisual/CustomTourneyDirectoryTest.cs | 2 ++ osu.Game.Tournament.Tests/NonVisual/DataLoadTest.cs | 2 ++ osu.Game.Tournament.Tests/NonVisual/IPCLocationTest.cs | 2 ++ .../NonVisual/LadderInfoSerialisationTest.cs | 2 ++ osu.Game.Tournament.Tests/NonVisual/TournamentHostTest.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneDrawingsScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs | 2 ++ .../Screens/TestSceneLadderEditorScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs | 2 ++ .../Screens/TestSceneRoundEditorScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs | 2 ++ .../Screens/TestSceneSeedingEditorScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneSetupScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs | 2 ++ .../Screens/TestSceneStablePathSelectScreen.cs | 2 ++ .../Screens/TestSceneTeamEditorScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs | 2 ++ osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs | 2 ++ osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs | 2 ++ osu.Game.Tournament.Tests/TournamentTestBrowser.cs | 2 ++ osu.Game.Tournament.Tests/TournamentTestRunner.cs | 2 ++ osu.Game.Tournament.Tests/TournamentTestScene.cs | 2 ++ osu.Game.Tournament/Components/ControlPanel.cs | 2 ++ osu.Game.Tournament/Components/DateTextBox.cs | 2 ++ osu.Game.Tournament/Components/DrawableTeamFlag.cs | 2 ++ osu.Game.Tournament/Components/DrawableTeamHeader.cs | 2 ++ osu.Game.Tournament/Components/DrawableTeamTitle.cs | 2 ++ osu.Game.Tournament/Components/DrawableTeamTitleWithHeader.cs | 2 ++ osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs | 2 ++ .../Components/DrawableTournamentHeaderLogo.cs | 2 ++ .../Components/DrawableTournamentHeaderText.cs | 2 ++ osu.Game.Tournament/Components/DrawableTournamentTeam.cs | 2 ++ osu.Game.Tournament/Components/IPCErrorDialog.cs | 2 ++ osu.Game.Tournament/Components/RoundDisplay.cs | 2 ++ osu.Game.Tournament/Components/SongBar.cs | 2 ++ osu.Game.Tournament/Components/TournamentBeatmapPanel.cs | 2 ++ osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs | 2 ++ osu.Game.Tournament/Components/TournamentModIcon.cs | 2 ++ .../Components/TournamentSpriteTextWithBackground.cs | 2 ++ osu.Game.Tournament/Components/TourneyVideo.cs | 2 ++ osu.Game.Tournament/Configuration/TournamentStorageManager.cs | 2 ++ osu.Game.Tournament/IO/TournamentStorage.cs | 2 ++ osu.Game.Tournament/IO/TournamentVideoResourceStore.cs | 2 ++ osu.Game.Tournament/IPC/FileBasedIPC.cs | 2 ++ osu.Game.Tournament/IPC/MatchIPCInfo.cs | 2 ++ osu.Game.Tournament/IPC/TourneyState.cs | 2 ++ osu.Game.Tournament/JsonPointConverter.cs | 2 ++ osu.Game.Tournament/Models/BeatmapChoice.cs | 2 ++ osu.Game.Tournament/Models/LadderEditorInfo.cs | 2 ++ osu.Game.Tournament/Models/LadderInfo.cs | 2 ++ osu.Game.Tournament/Models/RoundBeatmap.cs | 2 ++ osu.Game.Tournament/Models/SeedingBeatmap.cs | 2 ++ osu.Game.Tournament/Models/SeedingResult.cs | 2 ++ osu.Game.Tournament/Models/StableInfo.cs | 2 ++ osu.Game.Tournament/Models/TournamentMatch.cs | 2 ++ osu.Game.Tournament/Models/TournamentProgression.cs | 2 ++ osu.Game.Tournament/Models/TournamentRound.cs | 2 ++ osu.Game.Tournament/Models/TournamentTeam.cs | 2 ++ osu.Game.Tournament/Properties/AssemblyInfo.cs | 2 ++ osu.Game.Tournament/Screens/BeatmapInfoScreen.cs | 2 ++ .../Screens/Drawings/Components/DrawingsConfigManager.cs | 2 ++ osu.Game.Tournament/Screens/Drawings/Components/Group.cs | 2 ++ .../Screens/Drawings/Components/GroupContainer.cs | 2 ++ osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs | 2 ++ osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs | 2 ++ .../Screens/Drawings/Components/ScrollingTeamContainer.cs | 2 ++ .../Screens/Drawings/Components/StorageBackedTeamList.cs | 2 ++ .../Screens/Drawings/Components/VisualiserContainer.cs | 2 ++ osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs | 2 ++ osu.Game.Tournament/Screens/Editors/IModelBacked.cs | 2 ++ osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs | 2 ++ osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs | 2 ++ osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs | 2 ++ osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs | 2 ++ osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs | 2 ++ .../Screens/Gameplay/Components/MatchHeader.cs | 2 ++ .../Screens/Gameplay/Components/MatchRoundDisplay.cs | 2 ++ .../Screens/Gameplay/Components/TeamDisplay.cs | 2 ++ osu.Game.Tournament/Screens/Gameplay/Components/TeamScore.cs | 2 ++ .../Screens/Gameplay/Components/TeamScoreDisplay.cs | 2 ++ .../Gameplay/Components/TournamentMatchScoreDisplay.cs | 2 ++ osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs | 2 ++ osu.Game.Tournament/Screens/IProvideVideo.cs | 2 ++ .../Screens/Ladder/Components/ConditionalTournamentMatch.cs | 2 ++ .../Screens/Ladder/Components/DrawableMatchTeam.cs | 2 ++ .../Screens/Ladder/Components/DrawableTournamentMatch.cs | 2 ++ .../Screens/Ladder/Components/DrawableTournamentRound.cs | 2 ++ .../Screens/Ladder/Components/LadderEditorSettings.cs | 2 ++ .../Screens/Ladder/Components/ProgressionPath.cs | 2 ++ .../Screens/Ladder/Components/SettingsTeamDropdown.cs | 2 ++ osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs | 2 ++ osu.Game.Tournament/Screens/Ladder/LadderScreen.cs | 2 ++ osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs | 2 ++ osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs | 2 ++ osu.Game.Tournament/Screens/Setup/ActionableInfo.cs | 2 ++ osu.Game.Tournament/Screens/Setup/ResolutionSelector.cs | 2 ++ osu.Game.Tournament/Screens/Setup/SetupScreen.cs | 2 ++ osu.Game.Tournament/Screens/Setup/StablePathSelectScreen.cs | 2 ++ osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs | 2 ++ osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs | 2 ++ osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs | 2 ++ osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs | 2 ++ osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs | 2 ++ osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs | 2 ++ osu.Game.Tournament/Screens/TournamentMatchScreen.cs | 2 ++ osu.Game.Tournament/Screens/TournamentScreen.cs | 2 ++ osu.Game.Tournament/TournamentGame.cs | 2 ++ osu.Game.Tournament/TournamentGameBase.cs | 2 ++ osu.Game.Tournament/TournamentSceneManager.cs | 2 ++ osu.Game.Tournament/TournamentSpriteText.cs | 2 ++ osu.Game.Tournament/TourneyButton.cs | 2 ++ osu.Game.Tournament/WarningBox.cs | 2 ++ osu.Game/Audio/Effects/AudioFilter.cs | 2 ++ osu.Game/Audio/Effects/ITransformableFilter.cs | 2 ++ osu.Game/Audio/HitSampleInfo.cs | 2 -- osu.Game/Audio/IPreviewTrackOwner.cs | 2 ++ osu.Game/Audio/ISampleInfo.cs | 2 ++ osu.Game/Audio/ISamplePlaybackDisabler.cs | 2 ++ osu.Game/Audio/PreviewTrack.cs | 2 ++ osu.Game/Audio/PreviewTrackManager.cs | 2 ++ osu.Game/Audio/SampleInfo.cs | 2 ++ osu.Game/Beatmaps/APIFailTimes.cs | 2 ++ osu.Game/Beatmaps/Beatmap.cs | 2 ++ osu.Game/Beatmaps/BeatmapConverter.cs | 2 ++ osu.Game/Beatmaps/BeatmapDifficulty.cs | 2 -- osu.Game/Beatmaps/BeatmapDifficultyCache.cs | 2 ++ osu.Game/Beatmaps/BeatmapImporter.cs | 2 -- osu.Game/Beatmaps/BeatmapInfo.cs | 2 -- osu.Game/Beatmaps/BeatmapInfoExtensions.cs | 2 ++ osu.Game/Beatmaps/BeatmapManager.cs | 2 -- osu.Game/Beatmaps/BeatmapMetadata.cs | 2 -- osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs | 2 ++ osu.Game/Beatmaps/BeatmapModelDownloader.cs | 2 ++ osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 2 ++ osu.Game/Beatmaps/BeatmapOnlineStatus.cs | 2 ++ osu.Game/Beatmaps/BeatmapProcessor.cs | 2 ++ osu.Game/Beatmaps/BeatmapSetFileInfo.cs | 2 ++ osu.Game/Beatmaps/BeatmapSetHypeStatus.cs | 2 ++ osu.Game/Beatmaps/BeatmapSetInfo.cs | 2 -- osu.Game/Beatmaps/BeatmapSetNominationStatus.cs | 2 ++ osu.Game/Beatmaps/BeatmapSetOnlineAvailability.cs | 2 ++ osu.Game/Beatmaps/BeatmapSetOnlineCovers.cs | 2 ++ osu.Game/Beatmaps/BeatmapSetOnlineGenre.cs | 2 ++ osu.Game/Beatmaps/BeatmapSetOnlineLanguage.cs | 2 ++ osu.Game/Beatmaps/BeatmapStatistic.cs | 2 ++ osu.Game/Beatmaps/BeatmapStatisticIcon.cs | 2 ++ osu.Game/Beatmaps/BeatmapUserSettings.cs | 1 - osu.Game/Beatmaps/ControlPoints/ControlPoint.cs | 2 ++ osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs | 2 ++ osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs | 2 ++ osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs | 2 ++ osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs | 2 ++ osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs | 2 ++ osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs | 2 -- osu.Game/Beatmaps/CountdownType.cs | 2 ++ osu.Game/Beatmaps/DifficultyRating.cs | 2 ++ osu.Game/Beatmaps/DifficultyRecommender.cs | 2 ++ osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs | 2 ++ osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs | 2 ++ osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs | 2 -- osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs | 2 -- osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContent.cs | 2 -- .../Beatmaps/Drawables/Cards/BeatmapCardContentBackground.cs | 2 -- .../Beatmaps/Drawables/Cards/BeatmapCardDifficultyList.cs | 2 ++ .../Drawables/Cards/BeatmapCardDownloadProgressBar.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs | 2 -- osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtraInfoRow.cs | 2 -- osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs | 2 -- osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/BeatmapCardThumbnail.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs | 2 ++ .../Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs | 2 -- osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs | 2 ++ .../Beatmaps/Drawables/Cards/Buttons/GoToBeatmapButton.cs | 2 -- osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs | 2 -- .../Beatmaps/Drawables/Cards/CollapsibleButtonContainer.cs | 2 -- .../Drawables/Cards/ExpandedContentScrollContainer.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/HoverHandlingContainer.cs | 2 -- osu.Game/Beatmaps/Drawables/Cards/IconPill.cs | 2 ++ .../Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs | 2 -- .../Drawables/Cards/Statistics/BeatmapCardStatistic.cs | 2 ++ .../Drawables/Cards/Statistics/FavouritesStatistic.cs | 2 ++ .../Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs | 2 -- .../Drawables/Cards/Statistics/NominationsStatistic.cs | 2 -- .../Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/StoryboardIconPill.cs | 2 ++ osu.Game/Beatmaps/Drawables/Cards/VideoIconPill.cs | 2 ++ osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 2 ++ osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs | 2 ++ osu.Game/Beatmaps/Drawables/DifficultySpectrumDisplay.cs | 2 ++ osu.Game/Beatmaps/Drawables/DownloadProgressBar.cs | 2 ++ osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs | 2 ++ osu.Game/Beatmaps/Drawables/OnlineBeatmapSetCover.cs | 2 ++ osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs | 2 ++ .../Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs | 2 ++ .../Beatmaps/Drawables/UpdateableOnlineBeatmapSetCover.cs | 2 ++ osu.Game/Beatmaps/DummyWorkingBeatmap.cs | 2 ++ osu.Game/Beatmaps/EFBeatmapDifficulty.cs | 2 ++ osu.Game/Beatmaps/EFBeatmapInfo.cs | 2 ++ osu.Game/Beatmaps/EFBeatmapMetadata.cs | 2 -- osu.Game/Beatmaps/EFBeatmapSetInfo.cs | 2 ++ osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs | 2 ++ osu.Game/Beatmaps/Formats/Decoder.cs | 2 ++ osu.Game/Beatmaps/Formats/IHasComboColours.cs | 2 ++ osu.Game/Beatmaps/Formats/IHasCustomColours.cs | 2 ++ osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs | 2 ++ osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs | 2 ++ osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs | 2 ++ osu.Game/Beatmaps/Formats/LegacyDecoder.cs | 2 ++ .../Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs | 2 ++ osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs | 2 ++ osu.Game/Beatmaps/Formats/Parsing.cs | 2 ++ osu.Game/Beatmaps/IBeatSyncProvider.cs | 2 -- osu.Game/Beatmaps/IBeatmap.cs | 2 ++ osu.Game/Beatmaps/IBeatmapConverter.cs | 2 ++ osu.Game/Beatmaps/IBeatmapDifficultyInfo.cs | 2 -- osu.Game/Beatmaps/IBeatmapInfo.cs | 2 -- osu.Game/Beatmaps/IBeatmapMetadataInfo.cs | 2 -- osu.Game/Beatmaps/IBeatmapOnlineInfo.cs | 2 -- osu.Game/Beatmaps/IBeatmapProcessor.cs | 2 ++ osu.Game/Beatmaps/IBeatmapResourceProvider.cs | 2 ++ osu.Game/Beatmaps/IBeatmapSetInfo.cs | 2 -- osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs | 2 -- osu.Game/Beatmaps/IWorkingBeatmap.cs | 2 ++ osu.Game/Beatmaps/IWorkingBeatmapCache.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyEffectFlags.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyEventType.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyHitObjectType.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyHitSoundType.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyMods.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyOrigins.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacySampleBank.cs | 2 ++ osu.Game/Beatmaps/Legacy/LegacyStoryLayer.cs | 2 ++ osu.Game/Beatmaps/MetadataUtils.cs | 2 -- osu.Game/Beatmaps/StarDifficulty.cs | 2 ++ osu.Game/Beatmaps/Timing/BreakPeriod.cs | 2 ++ osu.Game/Beatmaps/Timing/TimeSignature.cs | 2 ++ osu.Game/Beatmaps/Timing/TimeSignatures.cs | 2 ++ osu.Game/Beatmaps/WorkingBeatmap.cs | 2 ++ osu.Game/Beatmaps/WorkingBeatmapCache.cs | 2 ++ osu.Game/Collections/BeatmapCollection.cs | 2 ++ osu.Game/Collections/CollectionFilterDropdown.cs | 2 ++ osu.Game/Collections/CollectionFilterMenuItem.cs | 2 ++ osu.Game/Collections/CollectionManager.cs | 2 ++ osu.Game/Collections/DeleteCollectionDialog.cs | 2 ++ osu.Game/Collections/DrawableCollectionList.cs | 2 ++ osu.Game/Collections/DrawableCollectionListItem.cs | 2 ++ osu.Game/Collections/ManageCollectionsDialog.cs | 2 ++ osu.Game/Configuration/BackgroundSource.cs | 2 ++ osu.Game/Configuration/DatabasedSetting.cs | 2 ++ osu.Game/Configuration/DevelopmentOsuConfigManager.cs | 2 ++ osu.Game/Configuration/DiscordRichPresenceMode.cs | 2 ++ osu.Game/Configuration/HUDVisibilityMode.cs | 2 ++ osu.Game/Configuration/InMemoryConfigManager.cs | 2 ++ osu.Game/Configuration/IntroSequence.cs | 2 ++ osu.Game/Configuration/ModSettingChangeTracker.cs | 2 ++ osu.Game/Configuration/OsuConfigManager.cs | 2 ++ osu.Game/Configuration/RandomSelectAlgorithm.cs | 2 ++ osu.Game/Configuration/RealmRulesetSetting.cs | 2 -- osu.Game/Configuration/ReleaseStream.cs | 2 ++ osu.Game/Configuration/ScalingMode.cs | 2 ++ osu.Game/Configuration/ScreenshotFormat.cs | 2 ++ osu.Game/Configuration/ScrollVisualisationMethod.cs | 2 ++ osu.Game/Configuration/SeasonalBackgroundMode.cs | 2 ++ osu.Game/Configuration/SessionStatics.cs | 2 ++ osu.Game/Configuration/SettingSourceAttribute.cs | 2 -- osu.Game/Configuration/SettingsStore.cs | 2 ++ osu.Game/Configuration/StorageConfigManager.cs | 2 ++ osu.Game/Configuration/ToolbarClockDisplayMode.cs | 2 ++ osu.Game/Database/BeatmapLookupCache.cs | 2 ++ osu.Game/Database/DatabaseContextFactory.cs | 2 ++ osu.Game/Database/DatabaseWriteUsage.cs | 2 ++ osu.Game/Database/EFToRealmMigrator.cs | 2 -- osu.Game/Database/EmptyRealmSet.cs | 2 -- osu.Game/Database/ICanAcceptFiles.cs | 2 ++ osu.Game/Database/IDatabaseContextFactory.cs | 2 ++ osu.Game/Database/IHasFiles.cs | 2 ++ osu.Game/Database/IHasGuidPrimaryKey.cs | 2 ++ osu.Game/Database/IHasNamedFiles.cs | 2 ++ osu.Game/Database/IHasOnlineID.cs | 2 -- osu.Game/Database/IHasPrimaryKey.cs | 2 ++ osu.Game/Database/IHasRealmFiles.cs | 2 -- osu.Game/Database/IModelDownloader.cs | 2 ++ osu.Game/Database/IModelFileManager.cs | 2 ++ osu.Game/Database/IModelImporter.cs | 2 -- osu.Game/Database/IModelManager.cs | 2 ++ osu.Game/Database/INamedFile.cs | 2 -- osu.Game/Database/INamedFileInfo.cs | 2 ++ osu.Game/Database/INamedFileUsage.cs | 2 -- osu.Game/Database/IPostImports.cs | 2 -- osu.Game/Database/IPostNotifications.cs | 2 ++ osu.Game/Database/ISoftDelete.cs | 2 ++ osu.Game/Database/ImportProgressNotification.cs | 2 ++ osu.Game/Database/ImportTask.cs | 2 -- osu.Game/Database/LegacyBeatmapExporter.cs | 2 ++ osu.Game/Database/LegacyBeatmapImporter.cs | 2 ++ osu.Game/Database/LegacyExporter.cs | 2 ++ osu.Game/Database/LegacyImportManager.cs | 2 ++ osu.Game/Database/LegacyModelImporter.cs | 2 ++ osu.Game/Database/LegacyScoreExporter.cs | 2 ++ osu.Game/Database/LegacyScoreImporter.cs | 2 ++ osu.Game/Database/LegacySkinExporter.cs | 2 ++ osu.Game/Database/LegacySkinImporter.cs | 2 ++ osu.Game/Database/Live.cs | 2 -- osu.Game/Database/MemoryCachingComponent.cs | 2 ++ osu.Game/Database/ModelDownloader.cs | 2 ++ osu.Game/Database/ModelManager.cs | 2 -- osu.Game/Database/OnlineLookupCache.cs | 2 ++ osu.Game/Database/OsuDbContext.cs | 2 ++ osu.Game/Database/RealmAccess.cs | 2 -- osu.Game/Database/RealmArchiveModelImporter.cs | 2 -- osu.Game/Database/RealmExtensions.cs | 2 -- osu.Game/Database/RealmFileStore.cs | 2 -- osu.Game/Database/RealmLive.cs | 2 -- osu.Game/Database/RealmLiveUnmanaged.cs | 2 -- osu.Game/Database/RealmObjectExtensions.cs | 2 -- osu.Game/Database/UserLookupCache.cs | 2 ++ osu.Game/Extensions/CollectionExtensions.cs | 2 ++ osu.Game/Extensions/DrawableExtensions.cs | 2 ++ osu.Game/Extensions/LanguageExtensions.cs | 2 ++ osu.Game/Extensions/ModelExtensions.cs | 2 -- osu.Game/Extensions/TaskExtensions.cs | 2 -- osu.Game/Extensions/TimeDisplayExtensions.cs | 2 ++ osu.Game/Extensions/TypeExtensions.cs | 2 ++ osu.Game/Extensions/WebRequestExtensions.cs | 2 ++ osu.Game/Graphics/Backgrounds/Background.cs | 2 ++ osu.Game/Graphics/Backgrounds/BeatmapBackground.cs | 2 ++ .../Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs | 2 -- osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs | 2 ++ osu.Game/Graphics/Backgrounds/SkinBackground.cs | 2 ++ osu.Game/Graphics/Backgrounds/Triangles.cs | 2 ++ osu.Game/Graphics/Containers/BeatSyncedContainer.cs | 2 ++ osu.Game/Graphics/Containers/ConstrainedIconContainer.cs | 2 ++ osu.Game/Graphics/Containers/ExpandingButtonContainer.cs | 2 ++ osu.Game/Graphics/Containers/ExpandingContainer.cs | 2 ++ osu.Game/Graphics/Containers/HoldToConfirmContainer.cs | 2 ++ osu.Game/Graphics/Containers/IExpandable.cs | 2 ++ osu.Game/Graphics/Containers/IExpandingContainer.cs | 2 ++ osu.Game/Graphics/Containers/LinkFlowContainer.cs | 2 ++ osu.Game/Graphics/Containers/LogoTrackingContainer.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs | 2 ++ .../Containers/Markdown/OsuMarkdownFencedCodeBlock.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownImage.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownListItem.cs | 2 ++ .../Containers/Markdown/OsuMarkdownOrderedListItem.cs | 2 ++ .../Graphics/Containers/Markdown/OsuMarkdownQuoteBlock.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownSeparator.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownTable.cs | 2 ++ osu.Game/Graphics/Containers/Markdown/OsuMarkdownTableCell.cs | 2 ++ .../Containers/Markdown/OsuMarkdownTextFlowContainer.cs | 2 ++ .../Containers/Markdown/OsuMarkdownUnorderedListItem.cs | 2 ++ osu.Game/Graphics/Containers/OsuClickableContainer.cs | 2 ++ osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs | 2 ++ osu.Game/Graphics/Containers/OsuHoverContainer.cs | 2 ++ osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs | 2 ++ osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs | 2 ++ osu.Game/Graphics/Containers/OsuScrollContainer.cs | 2 -- osu.Game/Graphics/Containers/OsuTextFlowContainer.cs | 2 ++ osu.Game/Graphics/Containers/ParallaxContainer.cs | 2 ++ .../Graphics/Containers/ReverseChildIDFillFlowContainer.cs | 2 ++ osu.Game/Graphics/Containers/ScalingContainer.cs | 2 ++ osu.Game/Graphics/Containers/SectionsContainer.cs | 2 ++ .../Graphics/Containers/SelectionCycleFillFlowContainer.cs | 2 ++ osu.Game/Graphics/Containers/ShakeContainer.cs | 2 ++ osu.Game/Graphics/Containers/UserDimContainer.cs | 2 ++ osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs | 2 ++ osu.Game/Graphics/Containers/WaveContainer.cs | 2 ++ osu.Game/Graphics/Cursor/IProvideCursor.cs | 2 ++ osu.Game/Graphics/Cursor/MenuCursor.cs | 2 ++ osu.Game/Graphics/Cursor/MenuCursorContainer.cs | 2 ++ osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs | 2 ++ osu.Game/Graphics/Cursor/OsuTooltipContainer.cs | 2 ++ osu.Game/Graphics/DateTooltip.cs | 2 ++ osu.Game/Graphics/DrawableDate.cs | 2 ++ osu.Game/Graphics/ErrorTextFlowContainer.cs | 2 ++ osu.Game/Graphics/IHasAccentColour.cs | 2 ++ osu.Game/Graphics/InputBlockingContainer.cs | 1 - osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs | 2 ++ osu.Game/Graphics/OsuColour.cs | 2 ++ osu.Game/Graphics/OsuFont.cs | 2 ++ osu.Game/Graphics/OsuIcon.cs | 2 ++ osu.Game/Graphics/ParticleExplosion.cs | 2 ++ osu.Game/Graphics/ParticleSpewer.cs | 2 ++ osu.Game/Graphics/ScreenshotManager.cs | 2 ++ osu.Game/Graphics/Sprites/GlowingSpriteText.cs | 2 ++ osu.Game/Graphics/Sprites/LogoAnimation.cs | 2 ++ osu.Game/Graphics/Sprites/OsuSpriteText.cs | 2 ++ osu.Game/Graphics/UserInterface/BackButton.cs | 2 ++ osu.Game/Graphics/UserInterface/Bar.cs | 2 ++ osu.Game/Graphics/UserInterface/BarGraph.cs | 2 ++ osu.Game/Graphics/UserInterface/BasicSearchTextBox.cs | 4 +++- osu.Game/Graphics/UserInterface/BreadcrumbControl.cs | 2 ++ osu.Game/Graphics/UserInterface/CommaSeparatedScoreCounter.cs | 2 ++ osu.Game/Graphics/UserInterface/DangerousTriangleButton.cs | 2 ++ osu.Game/Graphics/UserInterface/DialogButton.cs | 2 ++ osu.Game/Graphics/UserInterface/DownloadButton.cs | 2 ++ osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/ExpandableSlider.cs | 2 ++ osu.Game/Graphics/UserInterface/ExpandingBar.cs | 2 ++ osu.Game/Graphics/UserInterface/ExternalLinkButton.cs | 2 ++ osu.Game/Graphics/UserInterface/FocusedTextBox.cs | 2 -- osu.Game/Graphics/UserInterface/GradientLineTabControl.cs | 2 ++ osu.Game/Graphics/UserInterface/GrayButton.cs | 2 ++ osu.Game/Graphics/UserInterface/HoverClickSounds.cs | 2 ++ .../Graphics/UserInterface/HoverSampleDebounceComponent.cs | 2 ++ osu.Game/Graphics/UserInterface/HoverSampleSet.cs | 2 ++ osu.Game/Graphics/UserInterface/HoverSounds.cs | 2 ++ osu.Game/Graphics/UserInterface/IconButton.cs | 2 ++ osu.Game/Graphics/UserInterface/LineGraph.cs | 2 ++ osu.Game/Graphics/UserInterface/LoadingButton.cs | 2 ++ osu.Game/Graphics/UserInterface/LoadingLayer.cs | 2 ++ osu.Game/Graphics/UserInterface/LoadingSpinner.cs | 2 ++ osu.Game/Graphics/UserInterface/MenuItemType.cs | 2 ++ osu.Game/Graphics/UserInterface/Nub.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuButton.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuCheckbox.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuContextMenu.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuDropdown.cs | 2 -- osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuMenu.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuNumberBox.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuSliderBar.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuTabControl.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuTabDropdown.cs | 2 ++ osu.Game/Graphics/UserInterface/OsuTextBox.cs | 2 -- osu.Game/Graphics/UserInterface/PageSelector/PageEllipsis.cs | 2 ++ osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs | 2 ++ .../Graphics/UserInterface/PageSelector/PageSelectorButton.cs | 2 ++ .../UserInterface/PageSelector/PageSelectorPageButton.cs | 2 ++ .../UserInterface/PageSelector/PageSelectorPrevNextButton.cs | 2 ++ osu.Game/Graphics/UserInterface/PageTabControl.cs | 2 ++ osu.Game/Graphics/UserInterface/PercentageCounter.cs | 2 ++ osu.Game/Graphics/UserInterface/ProgressBar.cs | 2 ++ osu.Game/Graphics/UserInterface/RollingCounter.cs | 2 ++ osu.Game/Graphics/UserInterface/ScoreCounter.cs | 2 ++ osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs | 2 ++ osu.Game/Graphics/UserInterface/SearchTextBox.cs | 2 ++ osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs | 2 ++ osu.Game/Graphics/UserInterface/SelectionState.cs | 2 ++ osu.Game/Graphics/UserInterface/ShearedButton.cs | 1 - osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs | 2 -- osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs | 2 ++ osu.Game/Graphics/UserInterface/ShearedToggleButton.cs | 2 -- osu.Game/Graphics/UserInterface/ShowMoreButton.cs | 2 ++ osu.Game/Graphics/UserInterface/SlimEnumDropdown.cs | 2 ++ osu.Game/Graphics/UserInterface/StarCounter.cs | 2 ++ osu.Game/Graphics/UserInterface/StatefulMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/TernaryState.cs | 2 ++ osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/TernaryStateRadioMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/TernaryStateToggleMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/TimeSlider.cs | 2 ++ osu.Game/Graphics/UserInterface/ToggleMenuItem.cs | 2 ++ osu.Game/Graphics/UserInterface/TriangleButton.cs | 2 ++ osu.Game/Graphics/UserInterface/TwoLayerButton.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs | 2 -- osu.Game/Graphics/UserInterfaceV2/LabelledDropdown.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledEnumDropdown.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledSliderBar.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/OsuColourPicker.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelector.cs | 2 ++ .../UserInterfaceV2/OsuDirectorySelectorBreadcrumbDisplay.cs | 2 ++ .../Graphics/UserInterfaceV2/OsuDirectorySelectorDirectory.cs | 2 ++ .../UserInterfaceV2/OsuDirectorySelectorParentDirectory.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/OsuHSVColourPicker.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/OsuHexColourPicker.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/RoundedButton.cs | 2 ++ osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs | 2 -- osu.Game/IO/Archives/ArchiveReader.cs | 2 ++ osu.Game/IO/Archives/LegacyByteArrayReader.cs | 2 ++ osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs | 2 ++ osu.Game/IO/Archives/LegacyFileArchiveReader.cs | 2 ++ osu.Game/IO/Archives/ZipArchiveReader.cs | 2 ++ osu.Game/IO/FileAbstraction/StreamFileAbstraction.cs | 2 ++ osu.Game/IO/FileInfo.cs | 2 ++ osu.Game/IO/IFileInfo.cs | 2 -- osu.Game/IO/IStorageResourceProvider.cs | 2 ++ osu.Game/IO/Legacy/ILegacySerializable.cs | 2 ++ osu.Game/IO/Legacy/SerializationReader.cs | 2 ++ osu.Game/IO/Legacy/SerializationWriter.cs | 2 ++ osu.Game/IO/LineBufferedReader.cs | 2 ++ osu.Game/IO/MigratableStorage.cs | 2 ++ osu.Game/IO/OsuStorage.cs | 2 ++ .../Serialization/Converters/SnakeCaseStringEnumConverter.cs | 2 ++ osu.Game/IO/Serialization/Converters/TypedListConverter.cs | 2 ++ osu.Game/IO/Serialization/JsonSerializableExtensions.cs | 2 ++ osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs | 2 ++ osu.Game/IO/StableStorage.cs | 2 ++ osu.Game/IO/WrappedStorage.cs | 2 ++ osu.Game/IPC/ArchiveImportIPCChannel.cs | 2 ++ osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs | 2 ++ osu.Game/Input/Bindings/GlobalActionContainer.cs | 2 ++ osu.Game/Input/Bindings/RealmKeyBinding.cs | 2 -- osu.Game/Input/ConfineMouseTracker.cs | 2 ++ osu.Game/Input/GameIdleTracker.cs | 2 ++ osu.Game/Input/Handlers/ReplayInputHandler.cs | 2 ++ osu.Game/Input/IdleTracker.cs | 2 ++ osu.Game/Input/OsuConfineMouseMode.cs | 2 ++ osu.Game/Input/OsuUserInputManager.cs | 2 ++ osu.Game/Input/RealmKeyBindingStore.cs | 2 -- osu.Game/Localisation/AudioSettingsStrings.cs | 2 ++ osu.Game/Localisation/BeatmapOffsetControlStrings.cs | 2 ++ osu.Game/Localisation/BindingSettingsStrings.cs | 2 ++ osu.Game/Localisation/ButtonSystemStrings.cs | 2 ++ osu.Game/Localisation/ChatStrings.cs | 2 ++ osu.Game/Localisation/CommonStrings.cs | 4 +++- osu.Game/Localisation/DebugLocalisationStore.cs | 2 ++ osu.Game/Localisation/DebugSettingsStrings.cs | 2 ++ osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs | 4 +++- .../FirstRunOverlayImportFromStableScreenStrings.cs | 2 ++ osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs | 2 ++ osu.Game/Localisation/FirstRunSetupOverlayStrings.cs | 2 ++ osu.Game/Localisation/GameplaySettingsStrings.cs | 2 ++ osu.Game/Localisation/GeneralSettingsStrings.cs | 2 ++ osu.Game/Localisation/GlobalActionKeyBindingStrings.cs | 2 ++ osu.Game/Localisation/GraphicsSettingsStrings.cs | 2 ++ osu.Game/Localisation/InputSettingsStrings.cs | 2 ++ osu.Game/Localisation/JoystickSettingsStrings.cs | 2 ++ osu.Game/Localisation/Language.cs | 2 ++ osu.Game/Localisation/LayoutSettingsStrings.cs | 2 ++ osu.Game/Localisation/LeaderboardStrings.cs | 2 ++ osu.Game/Localisation/MaintenanceSettingsStrings.cs | 2 ++ osu.Game/Localisation/ModSelectOverlayStrings.cs | 2 ++ osu.Game/Localisation/MouseSettingsStrings.cs | 2 ++ osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs | 4 +++- osu.Game/Localisation/NamedOverlayComponentStrings.cs | 2 ++ osu.Game/Localisation/NotificationsStrings.cs | 2 ++ osu.Game/Localisation/NowPlayingStrings.cs | 2 ++ osu.Game/Localisation/OnlineSettingsStrings.cs | 2 ++ osu.Game/Localisation/ResourceManagerLocalisationStore.cs | 2 ++ osu.Game/Localisation/RulesetSettingsStrings.cs | 2 ++ osu.Game/Localisation/SettingsStrings.cs | 2 ++ osu.Game/Localisation/SkinSettingsStrings.cs | 2 ++ osu.Game/Localisation/TabletSettingsStrings.cs | 4 +++- osu.Game/Localisation/ToastStrings.cs | 2 ++ osu.Game/Localisation/UserInterfaceStrings.cs | 2 ++ osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs | 2 ++ osu.Game/Migrations/20171019041408_InitialCreate.cs | 2 ++ .../20171025071459_AddMissingIndexRules.Designer.cs | 2 ++ osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs | 2 ++ ...71119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs | 2 ++ .../20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs | 2 ++ .../20171209034410_AddRulesetInfoShortName.Designer.cs | 2 ++ osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs | 2 ++ osu.Game/Migrations/20180125143340_Settings.Designer.cs | 2 ++ osu.Game/Migrations/20180125143340_Settings.cs | 2 ++ osu.Game/Migrations/20180131154205_AddMuteBinding.cs | 2 ++ osu.Game/Migrations/20180219060912_AddSkins.Designer.cs | 2 ++ osu.Game/Migrations/20180219060912_AddSkins.cs | 2 ++ .../20180529055154_RemoveUniqueHashConstraints.Designer.cs | 2 ++ .../Migrations/20180529055154_RemoveUniqueHashConstraints.cs | 2 ++ .../20180621044111_UpdateTaikoDefaultBindings.Designer.cs | 2 ++ .../Migrations/20180621044111_UpdateTaikoDefaultBindings.cs | 2 ++ .../20180628011956_RemoveNegativeSetIDs.Designer.cs | 2 ++ osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs | 2 ++ osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs | 2 ++ osu.Game/Migrations/20180913080842_AddRankStatus.cs | 2 ++ .../Migrations/20181007180454_StandardizePaths.Designer.cs | 2 ++ osu.Game/Migrations/20181007180454_StandardizePaths.cs | 2 ++ .../Migrations/20181128100659_AddSkinInfoHash.Designer.cs | 2 ++ osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs | 2 ++ .../Migrations/20181130113755_AddScoreInfoTables.Designer.cs | 2 ++ osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs | 2 ++ .../Migrations/20190225062029_AddUserIDColumn.Designer.cs | 2 ++ osu.Game/Migrations/20190225062029_AddUserIDColumn.cs | 2 ++ osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs | 2 ++ osu.Game/Migrations/20190525060824_SkinSettings.cs | 2 ++ .../20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs | 2 ++ .../20190605091246_AddDateAddedColumnToBeatmapSet.cs | 2 ++ .../20190708070844_AddBPMAndLengthColumns.Designer.cs | 2 ++ osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs | 2 ++ .../Migrations/20190913104727_AddBeatmapVideo.Designer.cs | 2 ++ osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs | 2 ++ .../20200302094919_RefreshVolumeBindings.Designer.cs | 2 ++ osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs | 2 ++ .../Migrations/20201019224408_AddEpilepsyWarning.Designer.cs | 2 ++ osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs | 2 ++ .../20210412045700_RefreshVolumeBindingsAgain.Designer.cs | 2 ++ .../Migrations/20210412045700_RefreshVolumeBindingsAgain.cs | 2 ++ .../20210511060743_AddSkinInstantiationInfo.Designer.cs | 2 ++ .../Migrations/20210511060743_AddSkinInstantiationInfo.cs | 2 ++ .../20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs | 2 ++ .../Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs | 2 ++ .../20210824185035_AddCountdownSettings.Designer.cs | 2 ++ osu.Game/Migrations/20210824185035_AddCountdownSettings.cs | 2 ++ .../20210912144011_AddSamplesMatchPlaybackRate.Designer.cs | 2 ++ .../Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs | 2 ++ osu.Game/Migrations/20211020081609_ResetSkinHashes.cs | 2 ++ osu.Game/Migrations/OsuDbContextModelSnapshot.cs | 2 ++ osu.Game/Models/RealmFile.cs | 2 -- osu.Game/Models/RealmNamedFileUsage.cs | 2 -- osu.Game/Models/RealmUser.cs | 2 ++ osu.Game/Online/API/APIAccess.cs | 2 ++ osu.Game/Online/API/APIDownloadRequest.cs | 2 ++ osu.Game/Online/API/APIException.cs | 2 ++ osu.Game/Online/API/APIMessagesRequest.cs | 2 ++ osu.Game/Online/API/APIMod.cs | 2 ++ osu.Game/Online/API/APIRequest.cs | 2 ++ osu.Game/Online/API/APIRequestCompletionState.cs | 2 ++ osu.Game/Online/API/ArchiveDownloadRequest.cs | 2 ++ osu.Game/Online/API/DummyAPIAccess.cs | 2 ++ osu.Game/Online/API/IAPIProvider.cs | 2 -- osu.Game/Online/API/ModSettingsDictionaryFormatter.cs | 2 ++ osu.Game/Online/API/OAuth.cs | 2 ++ osu.Game/Online/API/OAuthToken.cs | 2 ++ osu.Game/Online/API/OsuJsonWebRequest.cs | 2 ++ osu.Game/Online/API/OsuWebRequest.cs | 2 ++ osu.Game/Online/API/RegistrationRequest.cs | 2 ++ osu.Game/Online/API/Requests/CommentVoteRequest.cs | 2 ++ osu.Game/Online/API/Requests/CreateChannelRequest.cs | 2 ++ .../Online/API/Requests/CreateNewPrivateMessageRequest.cs | 2 ++ .../Online/API/Requests/CreateNewPrivateMessageResponse.cs | 2 ++ osu.Game/Online/API/Requests/Cursor.cs | 2 ++ osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs | 2 ++ osu.Game/Online/API/Requests/DownloadReplayRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetBeatmapRequest.cs | 2 -- osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetBeatmapsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetBeatmapsResponse.cs | 2 ++ osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetChangelogRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetCommentsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetCountriesResponse.cs | 2 ++ osu.Game/Online/API/Requests/GetCountryRankingsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetFriendsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetMessagesRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetNewsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetNewsResponse.cs | 2 ++ osu.Game/Online/API/Requests/GetRankingsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetScoresRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetSeasonalBackgroundsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetSpotlightRankingsResponse.cs | 2 ++ osu.Game/Online/API/Requests/GetSpotlightsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetTopUsersRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetTopUsersResponse.cs | 2 ++ osu.Game/Online/API/Requests/GetUpdatesRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetUpdatesResponse.cs | 2 ++ osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs | 2 ++ .../Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetUserRankingsRequest.cs | 2 ++ .../Online/API/Requests/GetUserRecentActivitiesRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetUserRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetUserScoresRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetUsersRequest.cs | 2 ++ osu.Game/Online/API/Requests/GetUsersResponse.cs | 2 ++ osu.Game/Online/API/Requests/GetWikiRequest.cs | 2 ++ osu.Game/Online/API/Requests/JoinChannelRequest.cs | 2 ++ osu.Game/Online/API/Requests/LeaveChannelRequest.cs | 2 ++ osu.Game/Online/API/Requests/ListChannelsRequest.cs | 2 ++ osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs | 2 ++ osu.Game/Online/API/Requests/PaginatedAPIRequest.cs | 2 ++ osu.Game/Online/API/Requests/PaginationParameters.cs | 2 ++ osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs | 2 ++ osu.Game/Online/API/Requests/PostMessageRequest.cs | 2 ++ osu.Game/Online/API/Requests/ResponseWithCursor.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIBeatmap.cs | 2 -- osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs | 2 -- osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIChatChannel.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APINewsPost.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APINewsSidebar.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIRankHistory.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIScore.cs | 2 ++ .../Online/API/Requests/Responses/APIScoreWithPosition.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs | 2 ++ .../Online/API/Requests/Responses/APISeasonalBackgrounds.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APISpotlight.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIUser.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIUserAchievement.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIUserContainer.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIUserHistoryCount.cs | 2 ++ .../Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs | 2 ++ .../Online/API/Requests/Responses/APIUserScoreAggregate.cs | 2 ++ osu.Game/Online/API/Requests/Responses/APIWikiPage.cs | 2 ++ osu.Game/Online/API/Requests/Responses/Comment.cs | 2 ++ osu.Game/Online/API/Requests/Responses/CommentBundle.cs | 2 ++ osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs | 2 ++ osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs | 2 ++ osu.Game/Online/BeatmapDownloadTracker.cs | 2 -- osu.Game/Online/Chat/Channel.cs | 2 ++ osu.Game/Online/Chat/ChannelManager.cs | 2 ++ osu.Game/Online/Chat/ChannelType.cs | 2 ++ osu.Game/Online/Chat/DrawableLinkCompiler.cs | 2 ++ osu.Game/Online/Chat/ErrorMessage.cs | 2 ++ osu.Game/Online/Chat/ExternalLinkOpener.cs | 2 ++ osu.Game/Online/Chat/IChannelPostTarget.cs | 2 ++ osu.Game/Online/Chat/InfoMessage.cs | 2 ++ osu.Game/Online/Chat/LocalEchoMessage.cs | 2 ++ osu.Game/Online/Chat/LocalMessage.cs | 2 ++ osu.Game/Online/Chat/Message.cs | 2 ++ osu.Game/Online/Chat/MessageFormatter.cs | 2 -- osu.Game/Online/Chat/MessageNotifier.cs | 2 ++ osu.Game/Online/Chat/NowPlayingCommand.cs | 2 ++ osu.Game/Online/Chat/StandAloneChatDisplay.cs | 2 ++ osu.Game/Online/DevelopmentEndpointConfiguration.cs | 2 ++ osu.Game/Online/DownloadState.cs | 2 ++ osu.Game/Online/DownloadTracker.cs | 2 -- osu.Game/Online/EndpointConfiguration.cs | 2 ++ osu.Game/Online/HubClientConnector.cs | 2 -- osu.Game/Online/IHubClientConnector.cs | 2 -- osu.Game/Online/Leaderboards/DrawableRank.cs | 2 ++ osu.Game/Online/Leaderboards/Leaderboard.cs | 2 ++ osu.Game/Online/Leaderboards/LeaderboardScore.cs | 2 ++ osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs | 2 -- osu.Game/Online/Leaderboards/LeaderboardState.cs | 2 ++ osu.Game/Online/Leaderboards/UpdateableRank.cs | 2 ++ osu.Game/Online/Leaderboards/UserTopScoreContainer.cs | 2 ++ .../Online/Multiplayer/Countdown/CountdownChangedEvent.cs | 2 -- .../Multiplayer/Countdown/StartMatchCountdownRequest.cs | 2 -- osu.Game/Online/Multiplayer/Countdown/StopCountdownRequest.cs | 2 -- osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs | 2 ++ osu.Game/Online/Multiplayer/IMultiplayerClient.cs | 2 ++ osu.Game/Online/Multiplayer/IMultiplayerLoungeServer.cs | 2 ++ osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs | 2 ++ osu.Game/Online/Multiplayer/IMultiplayerServer.cs | 2 ++ osu.Game/Online/Multiplayer/InvalidPasswordException.cs | 2 ++ osu.Game/Online/Multiplayer/InvalidStateChangeException.cs | 2 ++ osu.Game/Online/Multiplayer/InvalidStateException.cs | 2 ++ osu.Game/Online/Multiplayer/MatchRoomState.cs | 2 -- osu.Game/Online/Multiplayer/MatchServerEvent.cs | 2 -- osu.Game/Online/Multiplayer/MatchStartCountdown.cs | 2 -- .../Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs | 2 -- .../Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs | 2 -- .../Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs | 2 -- .../Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs | 2 -- osu.Game/Online/Multiplayer/MatchUserRequest.cs | 2 ++ osu.Game/Online/Multiplayer/MatchUserState.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerClient.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerClientExtensions.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerCountdown.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerRoom.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerRoomState.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs | 2 -- osu.Game/Online/Multiplayer/MultiplayerUserState.cs | 2 ++ osu.Game/Online/Multiplayer/NotHostException.cs | 2 ++ osu.Game/Online/Multiplayer/NotJoinedRoomException.cs | 2 ++ osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs | 2 -- osu.Game/Online/Multiplayer/QueueMode.cs | 2 ++ osu.Game/Online/OnlineViewContainer.cs | 2 ++ osu.Game/Online/Placeholders/ClickablePlaceholder.cs | 2 ++ osu.Game/Online/Placeholders/LoginPlaceholder.cs | 2 ++ osu.Game/Online/Placeholders/MessagePlaceholder.cs | 2 ++ osu.Game/Online/Placeholders/Placeholder.cs | 2 ++ osu.Game/Online/PollingComponent.cs | 2 ++ osu.Game/Online/ProductionEndpointConfiguration.cs | 2 ++ osu.Game/Online/Rooms/APICreatedRoom.cs | 2 ++ osu.Game/Online/Rooms/APILeaderboard.cs | 2 ++ osu.Game/Online/Rooms/APIScoreToken.cs | 2 ++ osu.Game/Online/Rooms/BeatmapAvailability.cs | 2 ++ osu.Game/Online/Rooms/CreateRoomRequest.cs | 2 ++ osu.Game/Online/Rooms/CreateRoomScoreRequest.cs | 2 ++ osu.Game/Online/Rooms/GetRoomLeaderboardRequest.cs | 2 ++ osu.Game/Online/Rooms/GetRoomRequest.cs | 2 ++ osu.Game/Online/Rooms/GetRoomsRequest.cs | 2 ++ osu.Game/Online/Rooms/IndexPlaylistScoresRequest.cs | 2 ++ osu.Game/Online/Rooms/IndexScoresParams.cs | 2 ++ osu.Game/Online/Rooms/IndexedMultiplayerScores.cs | 2 ++ osu.Game/Online/Rooms/ItemAttemptsCount.cs | 2 ++ osu.Game/Online/Rooms/JoinRoomRequest.cs | 2 ++ osu.Game/Online/Rooms/MatchType.cs | 2 ++ osu.Game/Online/Rooms/MultiplayerPlaylistItem.cs | 2 -- osu.Game/Online/Rooms/MultiplayerScore.cs | 2 ++ osu.Game/Online/Rooms/MultiplayerScores.cs | 2 ++ osu.Game/Online/Rooms/MultiplayerScoresAround.cs | 2 ++ osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs | 2 ++ osu.Game/Online/Rooms/PartRoomRequest.cs | 2 ++ osu.Game/Online/Rooms/PlaylistAggregateScore.cs | 2 ++ osu.Game/Online/Rooms/PlaylistExtensions.cs | 2 -- osu.Game/Online/Rooms/PlaylistItem.cs | 2 -- osu.Game/Online/Rooms/Room.cs | 2 ++ osu.Game/Online/Rooms/RoomAvailability.cs | 2 ++ osu.Game/Online/Rooms/RoomCategory.cs | 2 ++ osu.Game/Online/Rooms/RoomStatus.cs | 2 ++ osu.Game/Online/Rooms/RoomStatuses/RoomStatusEnded.cs | 2 ++ osu.Game/Online/Rooms/RoomStatuses/RoomStatusOpen.cs | 2 ++ osu.Game/Online/Rooms/RoomStatuses/RoomStatusPlaying.cs | 2 ++ osu.Game/Online/Rooms/ShowPlaylistUserScoreRequest.cs | 2 ++ osu.Game/Online/Rooms/SubmitRoomScoreRequest.cs | 2 ++ osu.Game/Online/Rooms/SubmitScoreRequest.cs | 2 ++ osu.Game/Online/ScoreDownloadTracker.cs | 2 -- osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs | 1 - osu.Game/Online/SignalRUnionWorkaroundResolver.cs | 2 ++ osu.Game/Online/SignalRWorkaroundTypes.cs | 2 ++ osu.Game/Online/Solo/CreateSoloScoreRequest.cs | 2 ++ osu.Game/Online/Solo/SubmitSoloScoreRequest.cs | 2 ++ osu.Game/Online/Solo/SubmittableScore.cs | 2 ++ osu.Game/Online/Spectator/FrameDataBundle.cs | 2 -- osu.Game/Online/Spectator/FrameHeader.cs | 2 -- osu.Game/Online/Spectator/ISpectatorClient.cs | 2 ++ osu.Game/Online/Spectator/ISpectatorServer.cs | 2 ++ osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 2 -- osu.Game/Online/Spectator/SpectatedUserState.cs | 2 ++ osu.Game/Online/Spectator/SpectatorClient.cs | 2 -- osu.Game/Online/Spectator/SpectatorScoreProcessor.cs | 2 -- osu.Game/Online/Spectator/SpectatorState.cs | 2 ++ osu.Game/OsuGame.cs | 2 ++ osu.Game/OsuGameBase.cs | 2 ++ osu.Game/OsuGameBase_Importing.cs | 2 ++ .../Overlays/AccountCreation/AccountCreationBackground.cs | 2 ++ osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs | 2 ++ osu.Game/Overlays/AccountCreation/ScreenEntry.cs | 2 ++ osu.Game/Overlays/AccountCreation/ScreenWarning.cs | 2 ++ osu.Game/Overlays/AccountCreation/ScreenWelcome.cs | 2 ++ osu.Game/Overlays/AccountCreationOverlay.cs | 2 ++ .../BeatmapListing/BeatmapListingCardSizeTabControl.cs | 2 ++ .../Overlays/BeatmapListing/BeatmapListingFilterControl.cs | 2 ++ osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs | 2 ++ .../Overlays/BeatmapListing/BeatmapListingSearchControl.cs | 2 ++ .../Overlays/BeatmapListing/BeatmapListingSortTabControl.cs | 2 ++ osu.Game/Overlays/BeatmapListing/BeatmapSearchFilterRow.cs | 2 ++ .../Overlays/BeatmapListing/BeatmapSearchGeneralFilterRow.cs | 2 ++ .../BeatmapListing/BeatmapSearchMultipleSelectionFilterRow.cs | 2 ++ .../Overlays/BeatmapListing/BeatmapSearchRulesetFilterRow.cs | 2 ++ .../Overlays/BeatmapListing/BeatmapSearchScoreFilterRow.cs | 2 ++ osu.Game/Overlays/BeatmapListing/FilterTabItem.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SearchCategory.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SearchExplicit.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SearchExtra.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SearchGeneral.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SearchGenre.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SearchLanguage.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SearchPlayed.cs | 2 ++ osu.Game/Overlays/BeatmapListing/SortCriteria.cs | 2 ++ osu.Game/Overlays/BeatmapListingOverlay.cs | 2 ++ osu.Game/Overlays/BeatmapSet/AuthorInfo.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BasicStats.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BeatmapBadge.cs | 2 -- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs | 2 ++ osu.Game/Overlays/BeatmapSet/BeatmapSetLayoutSection.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Buttons/PlayButton.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Details.cs | 2 ++ osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapBadge.cs | 2 -- osu.Game/Overlays/BeatmapSet/FeaturedArtistBeatmapBadge.cs | 2 -- osu.Game/Overlays/BeatmapSet/Info.cs | 2 ++ osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 2 ++ osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs | 2 ++ osu.Game/Overlays/BeatmapSet/MetadataSection.cs | 2 ++ osu.Game/Overlays/BeatmapSet/MetadataType.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs | 2 ++ .../Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 ++ .../Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Scores/ScoreboardTime.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs | 2 ++ .../Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs | 2 ++ osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs | 2 ++ osu.Game/Overlays/BeatmapSet/SpotlightBeatmapBadge.cs | 2 -- osu.Game/Overlays/BeatmapSet/SuccessRate.cs | 2 ++ osu.Game/Overlays/BeatmapSetOverlay.cs | 2 ++ osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogBuild.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogContent.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogEntry.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogHeader.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogListing.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogUpdateStreamControl.cs | 2 ++ osu.Game/Overlays/Changelog/ChangelogUpdateStreamItem.cs | 2 ++ osu.Game/Overlays/ChangelogOverlay.cs | 2 ++ osu.Game/Overlays/Chat/ChannelList/ChannelList.cs | 2 -- osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs | 2 -- .../Overlays/Chat/ChannelList/ChannelListItemCloseButton.cs | 2 -- .../Overlays/Chat/ChannelList/ChannelListItemMentionPill.cs | 2 -- osu.Game/Overlays/Chat/ChannelScrollContainer.cs | 2 ++ osu.Game/Overlays/Chat/ChatLine.cs | 2 -- osu.Game/Overlays/Chat/ChatOverlayTopBar.cs | 2 -- osu.Game/Overlays/Chat/ChatTextBar.cs | 2 -- osu.Game/Overlays/Chat/ChatTextBox.cs | 2 -- osu.Game/Overlays/Chat/DaySeparator.cs | 2 -- osu.Game/Overlays/Chat/DrawableChannel.cs | 2 ++ osu.Game/Overlays/Chat/ExternalLinkDialog.cs | 2 ++ osu.Game/Overlays/Chat/Listing/ChannelListing.cs | 2 -- osu.Game/Overlays/Chat/Listing/ChannelListingItem.cs | 2 -- osu.Game/Overlays/ChatOverlay.cs | 2 -- osu.Game/Overlays/Comments/Buttons/ChevronButton.cs | 2 ++ osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs | 2 ++ osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs | 2 ++ osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs | 2 ++ osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs | 2 ++ osu.Game/Overlays/Comments/CancellableCommentEditor.cs | 2 ++ osu.Game/Overlays/Comments/CommentEditor.cs | 2 ++ osu.Game/Overlays/Comments/CommentMarkdownContainer.cs | 2 ++ osu.Game/Overlays/Comments/CommentsContainer.cs | 2 ++ osu.Game/Overlays/Comments/CommentsHeader.cs | 2 ++ osu.Game/Overlays/Comments/CommentsShowMoreButton.cs | 2 ++ osu.Game/Overlays/Comments/DeletedCommentsCounter.cs | 2 ++ osu.Game/Overlays/Comments/DrawableComment.cs | 2 ++ osu.Game/Overlays/Comments/HeaderButton.cs | 2 ++ osu.Game/Overlays/Comments/TotalCommentsCounter.cs | 2 ++ osu.Game/Overlays/Comments/VotePill.cs | 2 ++ osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs | 2 ++ osu.Game/Overlays/Dashboard/DashboardOverlayHeader.cs | 2 ++ osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs | 2 ++ .../Overlays/Dashboard/Friends/FriendOnlineStreamControl.cs | 2 ++ osu.Game/Overlays/Dashboard/Friends/FriendStream.cs | 2 ++ .../Overlays/Dashboard/Friends/FriendsOnlineStatusItem.cs | 2 ++ osu.Game/Overlays/Dashboard/Friends/OnlineStatus.cs | 2 ++ osu.Game/Overlays/Dashboard/Friends/UserListToolbar.cs | 2 ++ osu.Game/Overlays/Dashboard/Friends/UserSortTabControl.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/DashboardBeatmapListing.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/DashboardNewBeatmapPanel.cs | 2 ++ .../Overlays/Dashboard/Home/DashboardPopularBeatmapPanel.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs | 2 ++ .../Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/HomePanel.cs | 2 ++ .../Overlays/Dashboard/Home/News/FeaturedNewsItemPanel.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/News/NewsGroupItem.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/News/NewsItemGroupPanel.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/News/NewsTitleLink.cs | 2 ++ osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs | 2 ++ osu.Game/Overlays/DashboardOverlay.cs | 2 ++ osu.Game/Overlays/Dialog/ConfirmDialog.cs | 2 ++ osu.Game/Overlays/Dialog/PopupDialog.cs | 2 ++ osu.Game/Overlays/Dialog/PopupDialogButton.cs | 2 ++ osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs | 2 ++ osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs | 2 ++ osu.Game/Overlays/Dialog/PopupDialogOkButton.cs | 2 ++ osu.Game/Overlays/DialogOverlay.cs | 2 ++ osu.Game/Overlays/FirstRunSetup/FirstRunSetupScreen.cs | 2 ++ osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs | 1 - osu.Game/Overlays/FirstRunSetup/ScreenBeatmaps.cs | 2 -- osu.Game/Overlays/FirstRunSetup/ScreenBehaviour.cs | 2 ++ osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs | 2 -- osu.Game/Overlays/FirstRunSetup/ScreenUIScale.cs | 2 ++ osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs | 2 ++ osu.Game/Overlays/FirstRunSetupOverlay.cs | 2 -- osu.Game/Overlays/FullscreenOverlay.cs | 2 ++ osu.Game/Overlays/HoldToConfirmOverlay.cs | 2 ++ osu.Game/Overlays/IDialogOverlay.cs | 2 -- osu.Game/Overlays/INamedOverlayComponent.cs | 2 ++ osu.Game/Overlays/INotificationOverlay.cs | 2 ++ osu.Game/Overlays/IOverlayManager.cs | 2 ++ osu.Game/Overlays/Login/LoginForm.cs | 2 ++ osu.Game/Overlays/Login/LoginPanel.cs | 2 ++ osu.Game/Overlays/Login/UserAction.cs | 4 +++- osu.Game/Overlays/Login/UserDropdown.cs | 2 ++ osu.Game/Overlays/LoginOverlay.cs | 2 ++ osu.Game/Overlays/MedalOverlay.cs | 2 ++ osu.Game/Overlays/MedalSplash/DrawableMedal.cs | 2 ++ osu.Game/Overlays/Mods/DeselectAllModsButton.cs | 2 ++ osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs | 2 ++ osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs | 2 ++ osu.Game/Overlays/Mods/IncompatibilityDisplayingTooltip.cs | 2 ++ osu.Game/Overlays/Mods/ModButtonTooltip.cs | 2 ++ osu.Game/Overlays/Mods/ModColumn.cs | 2 -- osu.Game/Overlays/Mods/ModPanel.cs | 2 -- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 2 -- osu.Game/Overlays/Mods/ModSettingsArea.cs | 2 ++ osu.Game/Overlays/Mods/ModState.cs | 2 ++ osu.Game/Overlays/Mods/SelectAllModsButton.cs | 2 ++ osu.Game/Overlays/Mods/ShearedOverlayContainer.cs | 2 ++ osu.Game/Overlays/Mods/UserModSelectOverlay.cs | 2 ++ osu.Game/Overlays/Music/CollectionDropdown.cs | 2 ++ osu.Game/Overlays/Music/FilterControl.cs | 2 ++ osu.Game/Overlays/Music/FilterCriteria.cs | 2 ++ osu.Game/Overlays/Music/MusicKeyBindingHandler.cs | 2 ++ osu.Game/Overlays/Music/Playlist.cs | 2 ++ osu.Game/Overlays/Music/PlaylistItem.cs | 2 ++ osu.Game/Overlays/Music/PlaylistOverlay.cs | 2 ++ osu.Game/Overlays/MusicController.cs | 2 ++ osu.Game/Overlays/News/Displays/ArticleListing.cs | 2 ++ osu.Game/Overlays/News/NewsCard.cs | 2 ++ osu.Game/Overlays/News/NewsHeader.cs | 2 ++ osu.Game/Overlays/News/NewsPostBackground.cs | 2 ++ osu.Game/Overlays/News/Sidebar/MonthSection.cs | 2 ++ osu.Game/Overlays/News/Sidebar/NewsSidebar.cs | 2 ++ osu.Game/Overlays/News/Sidebar/YearsPanel.cs | 2 ++ osu.Game/Overlays/NewsOverlay.cs | 2 ++ osu.Game/Overlays/NotificationOverlay.cs | 2 -- osu.Game/Overlays/Notifications/IHasCompletionTarget.cs | 2 ++ osu.Game/Overlays/Notifications/Notification.cs | 2 ++ osu.Game/Overlays/Notifications/NotificationSection.cs | 2 ++ .../Overlays/Notifications/ProgressCompletionNotification.cs | 2 ++ osu.Game/Overlays/Notifications/ProgressNotification.cs | 2 ++ osu.Game/Overlays/Notifications/SimpleErrorNotification.cs | 2 ++ osu.Game/Overlays/Notifications/SimpleNotification.cs | 2 ++ osu.Game/Overlays/NowPlayingOverlay.cs | 2 ++ osu.Game/Overlays/OSD/Toast.cs | 2 ++ osu.Game/Overlays/OSD/TrackedSettingToast.cs | 2 ++ osu.Game/Overlays/OnScreenDisplay.cs | 2 ++ osu.Game/Overlays/OnlineOverlay.cs | 2 ++ osu.Game/Overlays/OverlayActivation.cs | 2 ++ osu.Game/Overlays/OverlayColourProvider.cs | 2 ++ osu.Game/Overlays/OverlayHeader.cs | 2 ++ osu.Game/Overlays/OverlayHeaderBackground.cs | 2 ++ osu.Game/Overlays/OverlayPanelDisplayStyleControl.cs | 2 ++ osu.Game/Overlays/OverlayRulesetSelector.cs | 2 ++ osu.Game/Overlays/OverlayRulesetTabItem.cs | 2 ++ osu.Game/Overlays/OverlayScrollContainer.cs | 2 ++ osu.Game/Overlays/OverlaySidebar.cs | 2 ++ osu.Game/Overlays/OverlaySortTabControl.cs | 2 ++ osu.Game/Overlays/OverlayStreamControl.cs | 2 ++ osu.Game/Overlays/OverlayStreamItem.cs | 2 ++ osu.Game/Overlays/OverlayTabControl.cs | 2 ++ osu.Game/Overlays/OverlayTitle.cs | 2 ++ osu.Game/Overlays/OverlayView.cs | 2 ++ osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs | 2 ++ osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs | 2 ++ osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs | 2 ++ .../Overlays/Profile/Header/Components/ExpandDetailsButton.cs | 2 ++ .../Overlays/Profile/Header/Components/FollowersButton.cs | 2 ++ osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs | 2 ++ .../Overlays/Profile/Header/Components/LevelProgressBar.cs | 2 ++ .../Profile/Header/Components/MappingSubscribersButton.cs | 2 ++ .../Overlays/Profile/Header/Components/MessageUserButton.cs | 2 ++ .../Profile/Header/Components/OverlinedInfoContainer.cs | 2 ++ .../Profile/Header/Components/OverlinedTotalPlayTime.cs | 2 ++ .../Overlays/Profile/Header/Components/PreviousUsernames.cs | 2 ++ .../Overlays/Profile/Header/Components/ProfileHeaderButton.cs | 2 ++ .../Header/Components/ProfileHeaderStatisticsButton.cs | 2 ++ .../Profile/Header/Components/ProfileRulesetSelector.cs | 2 ++ .../Profile/Header/Components/ProfileRulesetTabItem.cs | 2 ++ osu.Game/Overlays/Profile/Header/Components/RankGraph.cs | 2 ++ osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs | 2 ++ osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs | 2 ++ osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs | 2 ++ osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs | 2 ++ osu.Game/Overlays/Profile/ProfileHeader.cs | 2 ++ osu.Game/Overlays/Profile/ProfileSection.cs | 2 ++ osu.Game/Overlays/Profile/Sections/AboutSection.cs | 2 ++ .../Overlays/Profile/Sections/BeatmapMetadataContainer.cs | 2 ++ .../Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs | 2 ++ osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs | 2 ++ osu.Game/Overlays/Profile/Sections/CounterPill.cs | 2 ++ .../Profile/Sections/Historical/ChartProfileSubsection.cs | 2 ++ .../Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs | 2 ++ .../Historical/PaginatedMostPlayedBeatmapContainer.cs | 2 ++ .../Profile/Sections/Historical/PlayHistorySubsection.cs | 2 ++ .../Overlays/Profile/Sections/Historical/ProfileLineChart.cs | 2 ++ .../Overlays/Profile/Sections/Historical/ReplaysSubsection.cs | 2 ++ .../Overlays/Profile/Sections/Historical/UserHistoryGraph.cs | 2 ++ osu.Game/Overlays/Profile/Sections/HistoricalSection.cs | 2 ++ .../Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs | 2 ++ osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs | 2 ++ .../Sections/Kudosu/PaginatedKudosuHistoryContainer.cs | 2 ++ osu.Game/Overlays/Profile/Sections/KudosuSection.cs | 2 ++ osu.Game/Overlays/Profile/Sections/MedalsSection.cs | 2 ++ .../Overlays/Profile/Sections/PaginatedProfileSubsection.cs | 2 ++ osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs | 2 ++ osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs | 2 ++ osu.Game/Overlays/Profile/Sections/ProfileSubsectionHeader.cs | 2 ++ .../Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs | 2 ++ .../Profile/Sections/Ranks/DrawableProfileWeightedScore.cs | 2 ++ .../Profile/Sections/Ranks/PaginatedScoreContainer.cs | 2 ++ osu.Game/Overlays/Profile/Sections/RanksSection.cs | 2 ++ .../Profile/Sections/Recent/DrawableRecentActivity.cs | 2 ++ osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs | 2 ++ .../Sections/Recent/PaginatedRecentActivityContainer.cs | 2 ++ osu.Game/Overlays/Profile/Sections/RecentSection.cs | 2 ++ osu.Game/Overlays/Profile/UserGraph.cs | 2 ++ osu.Game/Overlays/Rankings/CountryFilter.cs | 2 ++ osu.Game/Overlays/Rankings/CountryPill.cs | 2 ++ osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs | 2 ++ osu.Game/Overlays/Rankings/RankingsScope.cs | 2 ++ osu.Game/Overlays/Rankings/RankingsSortTabControl.cs | 2 ++ osu.Game/Overlays/Rankings/SpotlightSelector.cs | 2 ++ osu.Game/Overlays/Rankings/SpotlightsLayout.cs | 2 ++ osu.Game/Overlays/Rankings/Tables/CountriesTable.cs | 2 ++ osu.Game/Overlays/Rankings/Tables/PerformanceTable.cs | 2 ++ osu.Game/Overlays/Rankings/Tables/RankingsTable.cs | 2 ++ osu.Game/Overlays/Rankings/Tables/ScoresTable.cs | 2 ++ osu.Game/Overlays/Rankings/Tables/TableRowBackground.cs | 2 ++ osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs | 2 ++ osu.Game/Overlays/RankingsOverlay.cs | 2 ++ osu.Game/Overlays/RestoreDefaultValueButton.cs | 2 ++ osu.Game/Overlays/Settings/DangerousSettingsButton.cs | 2 ++ osu.Game/Overlays/Settings/ISettingsItem.cs | 2 ++ osu.Game/Overlays/Settings/OutlinedTextBox.cs | 2 ++ osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs | 2 ++ .../Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/AudioSection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/DebugSection.cs | 2 ++ .../Settings/Sections/DebugSettings/GeneralSettings.cs | 2 ++ .../Settings/Sections/DebugSettings/MemorySettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs | 2 ++ .../Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs | 2 ++ .../Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs | 2 ++ .../Overlays/Settings/Sections/Gameplay/GeneralSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/GameplaySection.cs | 2 ++ .../Overlays/Settings/Sections/General/LanguageSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/GeneralSection.cs | 2 ++ .../Overlays/Settings/Sections/Graphics/LayoutSettings.cs | 2 ++ .../Overlays/Settings/Sections/Graphics/RendererSettings.cs | 2 ++ .../Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Graphics/VideoSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/GraphicsSection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs | 2 ++ .../Settings/Sections/Input/GlobalKeyBindingsSection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Input/JoystickSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Input/KeyBindingPanel.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs | 2 ++ .../Overlays/Settings/Sections/Input/KeyBindingsSubsection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs | 2 ++ .../Overlays/Settings/Sections/Input/RotationPresetButtons.cs | 2 ++ .../Settings/Sections/Input/RulesetBindingsSection.cs | 2 ++ .../Overlays/Settings/Sections/Input/TabletAreaSelection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs | 2 ++ .../Settings/Sections/Input/VariantBindingsSubsection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/InputSection.cs | 2 ++ .../Settings/Sections/Maintenance/DirectorySelectScreen.cs | 2 ++ .../Overlays/Settings/Sections/Maintenance/GeneralSettings.cs | 2 ++ .../Sections/Maintenance/MassDeleteConfirmationDialog.cs | 2 ++ .../Sections/Maintenance/MassVideoDeleteConfirmationDialog.cs | 2 ++ .../Settings/Sections/Maintenance/MigrationRunScreen.cs | 2 ++ .../Settings/Sections/Maintenance/MigrationSelectScreen.cs | 2 ++ .../Sections/Maintenance/StableDirectoryLocationDialog.cs | 2 ++ .../Sections/Maintenance/StableDirectorySelectScreen.cs | 2 ++ osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs | 2 ++ .../Settings/Sections/Online/AlertsAndPrivacySettings.cs | 2 ++ .../Overlays/Settings/Sections/Online/IntegrationSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/OnlineSection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/RulesetSection.cs | 2 ++ osu.Game/Overlays/Settings/Sections/SizeSlider.cs | 2 ++ osu.Game/Overlays/Settings/Sections/SkinSection.cs | 2 ++ .../Settings/Sections/UserInterface/GeneralSettings.cs | 2 ++ .../Settings/Sections/UserInterface/MainMenuSettings.cs | 2 ++ .../Settings/Sections/UserInterface/SongSelectSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/UserInterfaceSection.cs | 2 ++ osu.Game/Overlays/Settings/SettingsButton.cs | 2 ++ osu.Game/Overlays/Settings/SettingsCheckbox.cs | 2 ++ osu.Game/Overlays/Settings/SettingsDropdown.cs | 2 ++ osu.Game/Overlays/Settings/SettingsEnumDropdown.cs | 2 ++ osu.Game/Overlays/Settings/SettingsFooter.cs | 2 ++ osu.Game/Overlays/Settings/SettingsHeader.cs | 2 ++ osu.Game/Overlays/Settings/SettingsItem.cs | 2 ++ osu.Game/Overlays/Settings/SettingsNumberBox.cs | 2 ++ osu.Game/Overlays/Settings/SettingsSection.cs | 2 ++ osu.Game/Overlays/Settings/SettingsSidebar.cs | 2 ++ osu.Game/Overlays/Settings/SettingsSlider.cs | 2 ++ osu.Game/Overlays/Settings/SettingsSubsection.cs | 2 ++ osu.Game/Overlays/Settings/SettingsTextBox.cs | 2 ++ osu.Game/Overlays/Settings/SidebarButton.cs | 2 ++ osu.Game/Overlays/Settings/SidebarIconButton.cs | 2 ++ osu.Game/Overlays/SettingsOverlay.cs | 2 ++ osu.Game/Overlays/SettingsPanel.cs | 2 ++ osu.Game/Overlays/SettingsSubPanel.cs | 2 ++ osu.Game/Overlays/SettingsToolboxGroup.cs | 2 ++ osu.Game/Overlays/SortDirection.cs | 2 ++ osu.Game/Overlays/TabControlOverlayHeader.cs | 2 ++ osu.Game/Overlays/TabbableOnlineOverlay.cs | 2 ++ osu.Game/Overlays/Toolbar/AnalogClockDisplay.cs | 2 ++ osu.Game/Overlays/Toolbar/ClockDisplay.cs | 2 ++ osu.Game/Overlays/Toolbar/DigitalClockDisplay.cs | 2 ++ osu.Game/Overlays/Toolbar/Toolbar.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarBeatmapListingButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarChatButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarClock.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarRankingsButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarUserButton.cs | 2 ++ osu.Game/Overlays/Toolbar/ToolbarWikiButton.cs | 2 ++ osu.Game/Overlays/UserProfileOverlay.cs | 2 ++ osu.Game/Overlays/VersionManager.cs | 2 ++ osu.Game/Overlays/Volume/MuteButton.cs | 2 ++ osu.Game/Overlays/Volume/VolumeControlReceptor.cs | 2 ++ osu.Game/Overlays/Volume/VolumeMeter.cs | 2 ++ osu.Game/Overlays/VolumeOverlay.cs | 2 ++ osu.Game/Overlays/WaveOverlayContainer.cs | 2 ++ osu.Game/Overlays/Wiki/Markdown/WikiMarkdownContainer.cs | 2 ++ osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImage.cs | 2 ++ osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs | 2 ++ osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs | 2 ++ osu.Game/Overlays/Wiki/WikiArticlePage.cs | 2 ++ osu.Game/Overlays/Wiki/WikiHeader.cs | 2 ++ osu.Game/Overlays/Wiki/WikiMainPage.cs | 2 ++ osu.Game/Overlays/Wiki/WikiPanelContainer.cs | 2 ++ osu.Game/Overlays/Wiki/WikiSidebar.cs | 2 ++ osu.Game/Overlays/Wiki/WikiTableOfContents.cs | 2 ++ osu.Game/Overlays/WikiOverlay.cs | 2 ++ osu.Game/PerformFromMenuRunner.cs | 2 ++ osu.Game/Performance/HighPerformanceSession.cs | 2 ++ osu.Game/Properties/AssemblyInfo.cs | 2 ++ osu.Game/Replays/Legacy/LegacyReplayFrame.cs | 2 ++ osu.Game/Replays/Legacy/ReplayButtonState.cs | 2 ++ osu.Game/Replays/Replay.cs | 2 ++ osu.Game/Rulesets/AssemblyRulesetStore.cs | 2 -- osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs | 2 ++ osu.Game/Rulesets/Configuration/RulesetConfigManager.cs | 2 ++ osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs | 2 ++ osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs | 2 ++ osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs | 2 ++ osu.Game/Rulesets/Difficulty/PerformanceBreakdown.cs | 2 ++ .../Rulesets/Difficulty/PerformanceBreakdownCalculator.cs | 2 ++ osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs | 2 ++ osu.Game/Rulesets/Difficulty/PerformanceDisplayAttribute.cs | 2 ++ .../Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs | 2 ++ osu.Game/Rulesets/Difficulty/Skills/Skill.cs | 2 ++ osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs | 2 ++ osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs | 2 ++ osu.Game/Rulesets/Difficulty/TimedDifficultyAttributes.cs | 2 ++ osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityQueue.cs | 2 ++ osu.Game/Rulesets/Difficulty/Utils/ReverseQueue.cs | 2 ++ osu.Game/Rulesets/EFRulesetInfo.cs | 2 ++ osu.Game/Rulesets/Edit/BeatmapVerifier.cs | 2 ++ osu.Game/Rulesets/Edit/BeatmapVerifierContext.cs | 2 -- osu.Game/Rulesets/Edit/Checks/CheckAudioInVideo.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckAudioPresence.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckAudioQuality.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckBackgroundPresence.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckFewHitsounds.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckFilePresence.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckZeroByteFiles.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/CheckZeroLengthObjects.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/Components/CheckCategory.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/Components/CheckMetadata.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/Components/ICheck.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/Components/Issue.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/Components/IssueTemplate.cs | 2 ++ osu.Game/Rulesets/Edit/Checks/Components/IssueType.cs | 2 ++ osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs | 2 ++ osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs | 2 ++ osu.Game/Rulesets/Edit/EditorToolboxGroup.cs | 2 ++ osu.Game/Rulesets/Edit/ExpandingToolboxContainer.cs | 2 ++ osu.Game/Rulesets/Edit/HitObjectComposer.cs | 2 ++ osu.Game/Rulesets/Edit/HitObjectSelectionBlueprint.cs | 2 ++ osu.Game/Rulesets/Edit/IBeatSnapProvider.cs | 2 ++ osu.Game/Rulesets/Edit/IBeatmapVerifier.cs | 2 ++ osu.Game/Rulesets/Edit/IDistanceSnapProvider.cs | 2 ++ osu.Game/Rulesets/Edit/IPositionSnapProvider.cs | 2 ++ osu.Game/Rulesets/Edit/PlacementBlueprint.cs | 2 ++ osu.Game/Rulesets/Edit/SelectionBlueprint.cs | 2 ++ osu.Game/Rulesets/Edit/SnapResult.cs | 2 ++ osu.Game/Rulesets/Edit/SnapType.cs | 2 ++ osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs | 2 ++ osu.Game/Rulesets/Edit/Tools/SelectTool.cs | 2 ++ osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs | 2 ++ osu.Game/Rulesets/ILegacyRuleset.cs | 2 ++ osu.Game/Rulesets/IRulesetConfigCache.cs | 2 -- osu.Game/Rulesets/IRulesetInfo.cs | 2 -- osu.Game/Rulesets/IRulesetStore.cs | 2 -- osu.Game/Rulesets/Judgements/DefaultJudgementPiece.cs | 2 ++ osu.Game/Rulesets/Judgements/DrawableJudgement.cs | 2 ++ osu.Game/Rulesets/Judgements/IAnimatableJudgement.cs | 2 ++ osu.Game/Rulesets/Judgements/IgnoreJudgement.cs | 2 ++ osu.Game/Rulesets/Judgements/Judgement.cs | 2 ++ osu.Game/Rulesets/Judgements/JudgementResult.cs | 2 ++ osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs | 2 ++ osu.Game/Rulesets/Mods/DifficultyBindable.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableFailOverride.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableMod.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToAudio.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToHUD.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToHitObject.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToPlayer.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToRate.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToSample.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs | 2 ++ osu.Game/Rulesets/Mods/IApplicableToTrack.cs | 2 ++ osu.Game/Rulesets/Mods/ICreateReplay.cs | 2 ++ osu.Game/Rulesets/Mods/ICreateReplayData.cs | 2 ++ osu.Game/Rulesets/Mods/IHasSeed.cs | 2 ++ osu.Game/Rulesets/Mods/IMod.cs | 2 ++ osu.Game/Rulesets/Mods/IReadFromConfig.cs | 2 ++ osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs | 2 ++ osu.Game/Rulesets/Mods/MetronomeBeat.cs | 2 ++ osu.Game/Rulesets/Mods/Mod.cs | 2 ++ osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs | 2 ++ osu.Game/Rulesets/Mods/ModAutoplay.cs | 2 ++ osu.Game/Rulesets/Mods/ModBarrelRoll.cs | 2 ++ osu.Game/Rulesets/Mods/ModBlockFail.cs | 2 ++ osu.Game/Rulesets/Mods/ModCinema.cs | 2 ++ osu.Game/Rulesets/Mods/ModClassic.cs | 2 ++ osu.Game/Rulesets/Mods/ModDaycore.cs | 2 ++ osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs | 2 ++ osu.Game/Rulesets/Mods/ModDoubleTime.cs | 2 ++ osu.Game/Rulesets/Mods/ModEasy.cs | 2 ++ osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs | 2 ++ osu.Game/Rulesets/Mods/ModExtensions.cs | 2 ++ osu.Game/Rulesets/Mods/ModFailCondition.cs | 2 ++ osu.Game/Rulesets/Mods/ModFlashlight.cs | 2 ++ osu.Game/Rulesets/Mods/ModHalfTime.cs | 2 ++ osu.Game/Rulesets/Mods/ModHardRock.cs | 2 ++ osu.Game/Rulesets/Mods/ModHidden.cs | 2 ++ osu.Game/Rulesets/Mods/ModMirror.cs | 2 ++ osu.Game/Rulesets/Mods/ModMuted.cs | 2 ++ osu.Game/Rulesets/Mods/ModNightcore.cs | 2 ++ osu.Game/Rulesets/Mods/ModNoFail.cs | 2 ++ osu.Game/Rulesets/Mods/ModNoMod.cs | 2 ++ osu.Game/Rulesets/Mods/ModNoScope.cs | 2 ++ osu.Game/Rulesets/Mods/ModPerfect.cs | 2 ++ osu.Game/Rulesets/Mods/ModRandom.cs | 2 ++ osu.Game/Rulesets/Mods/ModRateAdjust.cs | 2 ++ osu.Game/Rulesets/Mods/ModRelax.cs | 2 ++ osu.Game/Rulesets/Mods/ModSuddenDeath.cs | 2 ++ osu.Game/Rulesets/Mods/ModTimeRamp.cs | 2 ++ osu.Game/Rulesets/Mods/ModType.cs | 2 ++ osu.Game/Rulesets/Mods/ModWindDown.cs | 2 ++ osu.Game/Rulesets/Mods/ModWindUp.cs | 2 ++ osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs | 2 ++ osu.Game/Rulesets/Mods/MultiMod.cs | 2 ++ osu.Game/Rulesets/Mods/UnknownMod.cs | 2 ++ osu.Game/Rulesets/Objects/BarLineGenerator.cs | 2 ++ osu.Game/Rulesets/Objects/Drawables/ArmedState.cs | 2 ++ osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs | 2 ++ osu.Game/Rulesets/Objects/HitObject.cs | 2 ++ osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs | 2 ++ osu.Game/Rulesets/Objects/HitObjectParser.cs | 2 ++ osu.Game/Rulesets/Objects/IBarLine.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs | 2 ++ .../Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs | 2 ++ .../Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs | 2 ++ .../Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs | 2 ++ .../Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs | 2 ++ osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs | 2 ++ osu.Game/Rulesets/Objects/PathControlPoint.cs | 2 ++ .../Rulesets/Objects/Pooling/PoolableDrawableWithLifetime.cs | 2 -- .../Objects/Pooling/PooledDrawableWithLifetimeContainer.cs | 2 -- osu.Game/Rulesets/Objects/SliderEventGenerator.cs | 2 ++ osu.Game/Rulesets/Objects/SliderPath.cs | 2 ++ osu.Game/Rulesets/Objects/SliderPathExtensions.cs | 2 -- osu.Game/Rulesets/Objects/SyntheticHitObjectEntry.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasColumn.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasCombo.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasDisplayColour.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasDistance.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasDuration.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasHold.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasPath.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasPathWithRepeats.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasPosition.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasRepeats.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasXPosition.cs | 2 ++ osu.Game/Rulesets/Objects/Types/IHasYPosition.cs | 2 ++ osu.Game/Rulesets/Objects/Types/PathType.cs | 2 ++ osu.Game/Rulesets/RealmRulesetStore.cs | 2 -- osu.Game/Rulesets/Replays/AutoGenerator.cs | 2 ++ osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs | 2 -- osu.Game/Rulesets/Replays/ReplayFrame.cs | 2 -- osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs | 2 ++ osu.Game/Rulesets/Ruleset.cs | 2 ++ osu.Game/Rulesets/RulesetConfigCache.cs | 2 ++ osu.Game/Rulesets/RulesetInfo.cs | 2 -- osu.Game/Rulesets/RulesetLoadException.cs | 2 ++ osu.Game/Rulesets/RulesetSelector.cs | 2 ++ osu.Game/Rulesets/RulesetStore.cs | 2 -- osu.Game/Rulesets/Scoring/AccumulatingHealthProcessor.cs | 2 ++ osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs | 2 ++ osu.Game/Rulesets/Scoring/HealthProcessor.cs | 2 -- osu.Game/Rulesets/Scoring/HitEvent.cs | 2 ++ osu.Game/Rulesets/Scoring/HitEventExtensions.cs | 2 ++ osu.Game/Rulesets/Scoring/HitResult.cs | 2 ++ osu.Game/Rulesets/Scoring/HitWindows.cs | 2 ++ osu.Game/Rulesets/Scoring/JudgementProcessor.cs | 2 -- osu.Game/Rulesets/Scoring/ScoreProcessor.cs | 2 -- osu.Game/Rulesets/Timing/MultiplierControlPoint.cs | 2 ++ osu.Game/Rulesets/UI/DrawableRuleset.cs | 2 ++ osu.Game/Rulesets/UI/DrawableRulesetDependencies.cs | 2 ++ osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 2 ++ osu.Game/Rulesets/UI/GameplayCursorContainer.cs | 2 ++ osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs | 2 ++ osu.Game/Rulesets/UI/HitObjectContainer.cs | 2 ++ osu.Game/Rulesets/UI/IFrameStableClock.cs | 2 ++ osu.Game/Rulesets/UI/IHitObjectContainer.cs | 2 ++ osu.Game/Rulesets/UI/IPooledHitObjectProvider.cs | 2 ++ osu.Game/Rulesets/UI/JudgementContainer.cs | 2 ++ osu.Game/Rulesets/UI/ModIcon.cs | 2 ++ osu.Game/Rulesets/UI/ModSwitchSmall.cs | 2 -- osu.Game/Rulesets/UI/ModSwitchTiny.cs | 2 -- osu.Game/Rulesets/UI/Playfield.cs | 2 ++ osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs | 2 ++ osu.Game/Rulesets/UI/PlayfieldBorder.cs | 2 ++ osu.Game/Rulesets/UI/PlayfieldBorderStyle.cs | 2 ++ osu.Game/Rulesets/UI/ReplayRecorder.cs | 2 ++ osu.Game/Rulesets/UI/RulesetInputManager.cs | 2 ++ .../UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs | 2 ++ osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs | 2 ++ .../UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs | 2 ++ .../UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs | 2 ++ osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs | 2 ++ osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs | 2 ++ osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs | 2 ++ osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs | 2 ++ osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs | 2 ++ osu.Game/Scoring/EFScoreInfo.cs | 2 ++ osu.Game/Scoring/HitResultDisplayStatistic.cs | 2 ++ osu.Game/Scoring/IScoreInfo.cs | 2 ++ osu.Game/Scoring/Legacy/DatabasedLegacyScoreDecoder.cs | 2 ++ osu.Game/Scoring/Legacy/LegacyScoreDecoder.cs | 2 ++ osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs | 2 -- osu.Game/Scoring/Legacy/ScoreInfoExtensions.cs | 2 ++ osu.Game/Scoring/LegacyDatabasedScore.cs | 2 ++ osu.Game/Scoring/Score.cs | 2 ++ osu.Game/Scoring/ScoreFileInfo.cs | 2 ++ osu.Game/Scoring/ScoreImporter.cs | 2 -- osu.Game/Scoring/ScoreInfo.cs | 2 -- osu.Game/Scoring/ScoreInfoExtensions.cs | 2 ++ osu.Game/Scoring/ScoreManager.cs | 2 ++ osu.Game/Scoring/ScoreModelDownloader.cs | 2 ++ osu.Game/Scoring/ScorePerformanceCache.cs | 2 ++ osu.Game/Scoring/ScoreRank.cs | 2 ++ osu.Game/Scoring/ScoringValues.cs | 2 ++ osu.Game/Screens/BackgroundScreen.cs | 2 ++ osu.Game/Screens/BackgroundScreenStack.cs | 2 ++ osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs | 2 ++ osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs | 2 ++ osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs | 2 ++ osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs | 2 ++ osu.Game/Screens/Edit/BindableBeatDivisor.cs | 2 ++ osu.Game/Screens/Edit/BottomBar.cs | 2 ++ osu.Game/Screens/Edit/ClipboardContent.cs | 2 ++ osu.Game/Screens/Edit/Components/BottomBarContainer.cs | 2 ++ osu.Game/Screens/Edit/Components/CircularButton.cs | 2 ++ osu.Game/Screens/Edit/Components/EditorSidebar.cs | 2 ++ osu.Game/Screens/Edit/Components/EditorSidebarSection.cs | 2 ++ osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs | 2 ++ osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs | 2 ++ osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs | 2 ++ .../Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs | 2 ++ .../Edit/Components/Menus/EditorScreenSwitcherControl.cs | 2 ++ osu.Game/Screens/Edit/Components/PlaybackControl.cs | 2 ++ .../Screens/Edit/Components/RadioButtons/EditorRadioButton.cs | 2 ++ .../Components/RadioButtons/EditorRadioButtonCollection.cs | 2 ++ osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs | 2 ++ .../Edit/Components/TernaryButtons/DrawableTernaryButton.cs | 2 ++ .../Screens/Edit/Components/TernaryButtons/TernaryButton.cs | 2 ++ osu.Game/Screens/Edit/Components/TimeInfoContainer.cs | 2 ++ .../Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs | 2 ++ .../Edit/Components/Timelines/Summary/Parts/BreakPart.cs | 2 ++ .../Components/Timelines/Summary/Parts/ControlPointPart.cs | 2 ++ .../Timelines/Summary/Parts/ControlPointVisualisation.cs | 2 ++ .../Timelines/Summary/Parts/EffectPointVisualisation.cs | 2 ++ .../Components/Timelines/Summary/Parts/GroupVisualisation.cs | 2 ++ .../Timelines/Summary/Parts/IControlPointVisualisation.cs | 2 ++ .../Edit/Components/Timelines/Summary/Parts/MarkerPart.cs | 2 ++ .../Edit/Components/Timelines/Summary/Parts/TimelinePart.cs | 2 ++ .../Edit/Components/Timelines/Summary/SummaryTimeline.cs | 2 ++ .../Edit/Components/Timelines/Summary/TestGameplayButton.cs | 2 ++ .../Timelines/Summary/Visualisations/DurationVisualisation.cs | 2 ++ .../Timelines/Summary/Visualisations/PointVisualisation.cs | 2 ++ .../Screens/Edit/Compose/Components/BeatDivisorControl.cs | 2 ++ .../Edit/Compose/Components/BeatDivisorPresetCollection.cs | 2 ++ osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs | 2 ++ .../Screens/Edit/Compose/Components/BlueprintContainer.cs | 2 ++ .../Edit/Compose/Components/CircularDistanceSnapGrid.cs | 2 ++ .../Edit/Compose/Components/ComposeBlueprintContainer.cs | 2 ++ osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs | 2 ++ osu.Game/Screens/Edit/Compose/Components/DragBox.cs | 2 ++ .../Edit/Compose/Components/EditorBlueprintContainer.cs | 2 ++ .../Screens/Edit/Compose/Components/EditorSelectionHandler.cs | 2 ++ .../Compose/Components/HitObjectOrderedSelectionContainer.cs | 2 ++ .../Screens/Edit/Compose/Components/MoveSelectionEvent.cs | 2 ++ .../Edit/Compose/Components/RectangularPositionSnapGrid.cs | 2 ++ osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs | 2 ++ .../Screens/Edit/Compose/Components/SelectionBoxButton.cs | 2 ++ .../Screens/Edit/Compose/Components/SelectionBoxControl.cs | 2 ++ .../Screens/Edit/Compose/Components/SelectionBoxDragHandle.cs | 2 ++ .../Compose/Components/SelectionBoxDragHandleContainer.cs | 2 ++ .../Edit/Compose/Components/SelectionBoxRotationHandle.cs | 2 ++ .../Edit/Compose/Components/SelectionBoxScaleHandle.cs | 2 ++ osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs | 2 ++ .../Screens/Edit/Compose/Components/Timeline/CentreMarker.cs | 2 ++ .../Edit/Compose/Components/Timeline/DifficultyPointPiece.cs | 2 ++ .../Edit/Compose/Components/Timeline/HitObjectPointPiece.cs | 2 ++ .../Edit/Compose/Components/Timeline/SamplePointPiece.cs | 2 -- osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs | 2 ++ .../Screens/Edit/Compose/Components/Timeline/TimelineArea.cs | 2 ++ .../Compose/Components/Timeline/TimelineBlueprintContainer.cs | 2 ++ .../Edit/Compose/Components/Timeline/TimelineButton.cs | 2 ++ .../Components/Timeline/TimelineControlPointDisplay.cs | 2 ++ .../Compose/Components/Timeline/TimelineControlPointGroup.cs | 2 ++ .../Edit/Compose/Components/Timeline/TimelineDragBox.cs | 2 ++ .../Compose/Components/Timeline/TimelineHitObjectBlueprint.cs | 2 ++ .../Compose/Components/Timeline/TimelineSelectionHandler.cs | 2 ++ .../Edit/Compose/Components/Timeline/TimelineTickDisplay.cs | 2 ++ .../Edit/Compose/Components/Timeline/TimingPointPiece.cs | 2 ++ .../Screens/Edit/Compose/Components/Timeline/TopPointPiece.cs | 2 ++ .../Compose/Components/Timeline/ZoomableScrollContainer.cs | 2 ++ osu.Game/Screens/Edit/Compose/ComposeScreen.cs | 2 ++ osu.Game/Screens/Edit/Compose/HitObjectUsageEventBuffer.cs | 2 ++ osu.Game/Screens/Edit/Compose/IPlacementHandler.cs | 2 ++ osu.Game/Screens/Edit/CreateNewDifficultyDialog.cs | 2 ++ osu.Game/Screens/Edit/Design/DesignScreen.cs | 2 ++ osu.Game/Screens/Edit/Editor.cs | 2 ++ osu.Game/Screens/Edit/EditorBeatmap.cs | 2 ++ osu.Game/Screens/Edit/EditorBeatmapSkin.cs | 2 ++ osu.Game/Screens/Edit/EditorChangeHandler.cs | 2 ++ osu.Game/Screens/Edit/EditorClipboard.cs | 2 ++ osu.Game/Screens/Edit/EditorClock.cs | 2 ++ osu.Game/Screens/Edit/EditorLoader.cs | 2 ++ osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs | 2 ++ osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs | 2 ++ osu.Game/Screens/Edit/EditorScreen.cs | 2 ++ osu.Game/Screens/Edit/EditorScreenMode.cs | 2 ++ osu.Game/Screens/Edit/EditorScreenWithTimeline.cs | 2 ++ osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs | 2 -- osu.Game/Screens/Edit/EditorState.cs | 2 -- osu.Game/Screens/Edit/EditorTable.cs | 2 ++ osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs | 2 ++ osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs | 2 ++ .../Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs | 2 ++ osu.Game/Screens/Edit/HitAnimationsMenuItem.cs | 2 ++ osu.Game/Screens/Edit/IEditorChangeHandler.cs | 2 ++ osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs | 2 ++ osu.Game/Screens/Edit/PromptForSaveDialog.cs | 2 ++ osu.Game/Screens/Edit/Setup/ColoursSection.cs | 2 ++ osu.Game/Screens/Edit/Setup/DesignSection.cs | 2 ++ osu.Game/Screens/Edit/Setup/DifficultySection.cs | 2 ++ osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs | 2 -- osu.Game/Screens/Edit/Setup/LabelledRomanisedTextBox.cs | 2 ++ osu.Game/Screens/Edit/Setup/LabelledTextBoxWithPopover.cs | 2 ++ osu.Game/Screens/Edit/Setup/MetadataSection.cs | 2 ++ osu.Game/Screens/Edit/Setup/ResourcesSection.cs | 2 ++ osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs | 2 ++ osu.Game/Screens/Edit/Setup/SetupScreen.cs | 2 ++ osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs | 2 ++ osu.Game/Screens/Edit/Setup/SetupScreenHeaderBackground.cs | 2 ++ osu.Game/Screens/Edit/Setup/SetupSection.cs | 2 ++ osu.Game/Screens/Edit/Timing/ControlPointSettings.cs | 2 ++ osu.Game/Screens/Edit/Timing/ControlPointTable.cs | 2 ++ osu.Game/Screens/Edit/Timing/EffectSection.cs | 2 ++ osu.Game/Screens/Edit/Timing/GroupSection.cs | 2 ++ .../Edit/Timing/IndeterminateSliderWithTextBoxInput.cs | 2 ++ osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs | 2 ++ osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 2 ++ osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs | 2 ++ osu.Game/Screens/Edit/Timing/RowAttribute.cs | 2 ++ .../Screens/Edit/Timing/RowAttributes/AttributeProgressBar.cs | 2 ++ osu.Game/Screens/Edit/Timing/RowAttributes/AttributeText.cs | 2 ++ .../Edit/Timing/RowAttributes/DifficultyRowAttribute.cs | 2 ++ .../Screens/Edit/Timing/RowAttributes/EffectRowAttribute.cs | 2 ++ .../Screens/Edit/Timing/RowAttributes/SampleRowAttribute.cs | 2 ++ .../Screens/Edit/Timing/RowAttributes/TimingRowAttribute.cs | 2 ++ osu.Game/Screens/Edit/Timing/Section.cs | 2 ++ osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs | 2 ++ osu.Game/Screens/Edit/Timing/TapButton.cs | 2 -- osu.Game/Screens/Edit/Timing/TapTimingControl.cs | 2 -- osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs | 2 ++ osu.Game/Screens/Edit/Timing/TimingScreen.cs | 2 ++ osu.Game/Screens/Edit/Timing/TimingSection.cs | 2 ++ osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs | 2 -- osu.Game/Screens/Edit/TransactionalCommitComponent.cs | 2 ++ osu.Game/Screens/Edit/Verify/InterpretationSection.cs | 2 ++ osu.Game/Screens/Edit/Verify/IssueList.cs | 2 ++ osu.Game/Screens/Edit/Verify/IssueSettings.cs | 2 ++ osu.Game/Screens/Edit/Verify/IssueTable.cs | 2 ++ osu.Game/Screens/Edit/Verify/VerifyScreen.cs | 2 ++ osu.Game/Screens/Edit/Verify/VisibilitySection.cs | 2 ++ osu.Game/Screens/Edit/WaveformOpacityMenuItem.cs | 2 ++ osu.Game/Screens/IHandlePresentBeatmap.cs | 2 ++ osu.Game/Screens/IHasSubScreenStack.cs | 2 ++ osu.Game/Screens/IOsuScreen.cs | 2 ++ osu.Game/Screens/IPerformFromScreenRunner.cs | 2 ++ osu.Game/Screens/Import/FileImportScreen.cs | 2 ++ osu.Game/Screens/Loader.cs | 2 ++ osu.Game/Screens/Menu/ButtonArea.cs | 2 ++ osu.Game/Screens/Menu/ButtonSystem.cs | 2 ++ osu.Game/Screens/Menu/ConfirmExitDialog.cs | 2 ++ osu.Game/Screens/Menu/Disclaimer.cs | 2 ++ osu.Game/Screens/Menu/ExitConfirmOverlay.cs | 2 ++ osu.Game/Screens/Menu/FlowContainerWithOrigin.cs | 2 ++ osu.Game/Screens/Menu/IntroCircles.cs | 2 ++ osu.Game/Screens/Menu/IntroScreen.cs | 2 ++ osu.Game/Screens/Menu/IntroSequence.cs | 2 ++ osu.Game/Screens/Menu/IntroTriangles.cs | 2 ++ osu.Game/Screens/Menu/IntroWelcome.cs | 2 ++ osu.Game/Screens/Menu/LogoVisualisation.cs | 2 ++ osu.Game/Screens/Menu/MainMenu.cs | 2 ++ osu.Game/Screens/Menu/MainMenuButton.cs | 2 ++ osu.Game/Screens/Menu/MenuLogoVisualisation.cs | 2 ++ osu.Game/Screens/Menu/MenuSideFlashes.cs | 2 ++ osu.Game/Screens/Menu/OsuLogo.cs | 2 ++ osu.Game/Screens/Menu/SongTicker.cs | 2 ++ osu.Game/Screens/Menu/StorageErrorDialog.cs | 2 ++ .../OnlinePlay/Components/BeatmapDetailAreaPlaylistTabItem.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs | 2 ++ .../Screens/OnlinePlay/Components/DisableableTabControl.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs | 2 ++ .../Screens/OnlinePlay/Components/ListingPollingComponent.cs | 2 ++ .../Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs | 2 ++ .../OnlinePlay/Components/OnlinePlayBackgroundScreen.cs | 2 -- .../OnlinePlay/Components/OnlinePlayBackgroundSprite.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs | 2 ++ .../Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs | 2 ++ .../Screens/OnlinePlay/Components/ParticipantCountDisplay.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/ParticipantsDisplay.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs | 2 ++ .../Screens/OnlinePlay/Components/PlaylistItemBackground.cs | 2 -- osu.Game/Screens/OnlinePlay/Components/ReadyButton.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/RoomLocalUserInfo.cs | 2 ++ osu.Game/Screens/OnlinePlay/Components/RoomManager.cs | 2 ++ .../Screens/OnlinePlay/Components/RoomPollingComponent.cs | 2 ++ .../OnlinePlay/Components/SelectionPollingComponent.cs | 2 ++ .../Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs | 2 ++ .../Screens/OnlinePlay/Components/StatusColouredContainer.cs | 2 ++ osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs | 2 ++ osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs | 2 ++ osu.Game/Screens/OnlinePlay/FooterButtonFreeMods.cs | 2 ++ osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs | 2 ++ osu.Game/Screens/OnlinePlay/Header.cs | 2 ++ osu.Game/Screens/OnlinePlay/IOnlinePlaySubScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/IRoomManager.cs | 2 -- osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs | 2 ++ .../Lounge/Components/DrawableRoomParticipantsList.cs | 2 ++ osu.Game/Screens/OnlinePlay/Lounge/Components/EndDateInfo.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/MatchTypePill.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/PillContainer.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/QueueModePill.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/RankRangePill.cs | 2 ++ .../OnlinePlay/Lounge/Components/RoomSpecialCategoryPill.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/RoomStatusFilter.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/RoomStatusPill.cs | 2 ++ .../Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs | 2 ++ osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs | 2 ++ osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs | 2 -- osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs | 2 ++ .../Screens/OnlinePlay/Match/Components/CreateRoomButton.cs | 2 ++ .../Screens/OnlinePlay/Match/Components/MatchChatDisplay.cs | 2 ++ .../Screens/OnlinePlay/Match/Components/MatchLeaderboard.cs | 2 ++ .../OnlinePlay/Match/Components/MatchLeaderboardScore.cs | 2 ++ .../Screens/OnlinePlay/Match/Components/MatchTypePicker.cs | 2 ++ .../OnlinePlay/Match/Components/PurpleTriangleButton.cs | 2 ++ .../OnlinePlay/Match/Components/RoomAvailabilityPicker.cs | 2 ++ .../OnlinePlay/Match/Components/RoomSettingsOverlay.cs | 2 ++ osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs | 2 ++ osu.Game/Screens/OnlinePlay/Match/RoomBackgroundScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs | 2 ++ .../OnlinePlay/Multiplayer/CreateMultiplayerMatchButton.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs | 2 ++ .../OnlinePlay/Multiplayer/GameplayMatchScoreDisplay.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/Match/MatchStartControl.cs | 2 ++ .../Multiplayer/Match/MultiplayerCountdownButton.cs | 2 ++ .../OnlinePlay/Multiplayer/Match/MultiplayerMatchFooter.cs | 2 ++ .../Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs | 2 ++ .../OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs | 2 ++ .../OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs | 2 ++ .../Multiplayer/Match/Playlist/MultiplayerHistoryList.cs | 2 ++ .../Multiplayer/Match/Playlist/MultiplayerPlaylist.cs | 2 ++ .../Match/Playlist/MultiplayerPlaylistDisplayMode.cs | 2 ++ .../Match/Playlist/MultiplayerPlaylistTabControl.cs | 2 ++ .../Multiplayer/Match/Playlist/MultiplayerQueueList.cs | 2 ++ osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs | 2 ++ .../OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs | 2 ++ .../OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs | 2 ++ .../OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs | 2 ++ .../OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs | 2 ++ .../OnlinePlay/Multiplayer/MultiplayerRoomComposite.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/MultiplayerRoomManager.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/MultiplayerRoomSounds.cs | 2 ++ .../OnlinePlay/Multiplayer/MultiplayerTeamResultsScreen.cs | 2 ++ .../OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs | 2 ++ .../OnlinePlay/Multiplayer/Participants/ParticipantsList.cs | 2 ++ .../Multiplayer/Participants/ParticipantsListHeader.cs | 2 ++ .../OnlinePlay/Multiplayer/Participants/StateDisplay.cs | 2 ++ .../OnlinePlay/Multiplayer/Participants/TeamDisplay.cs | 2 ++ .../Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs | 2 -- .../OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs | 2 ++ .../OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs | 2 ++ .../OnlinePlay/Multiplayer/Spectate/MasterClockState.cs | 2 ++ .../Multiplayer/Spectate/MultiSpectatorLeaderboard.cs | 2 ++ .../OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs | 2 ++ .../Multiplayer/Spectate/MultiSpectatorPlayerLoader.cs | 2 ++ .../OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs | 2 ++ .../Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid.cs | 2 ++ .../OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs | 2 ++ .../OnlinePlay/Multiplayer/Spectate/PlayerGrid_Facade.cs | 2 ++ osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs | 2 ++ osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs | 2 ++ osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs | 2 ++ osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/OnlinePlaySubScreenStack.cs | 2 ++ .../Screens/OnlinePlay/Playlists/CreatePlaylistsRoomButton.cs | 2 ++ osu.Game/Screens/OnlinePlay/Playlists/Playlists.cs | 2 ++ .../Screens/OnlinePlay/Playlists/PlaylistsLoungeSubScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs | 2 ++ osu.Game/Screens/OnlinePlay/Playlists/PlaylistsReadyButton.cs | 2 ++ .../Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomFooter.cs | 2 ++ .../OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs | 2 ++ .../OnlinePlay/Playlists/PlaylistsRoomSettingsPlaylist.cs | 2 ++ .../Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs | 2 ++ osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs | 2 ++ osu.Game/Screens/OsuScreen.cs | 2 ++ osu.Game/Screens/OsuScreenDependencies.cs | 2 ++ osu.Game/Screens/OsuScreenStack.cs | 2 ++ osu.Game/Screens/Play/BeatmapMetadataDisplay.cs | 2 ++ osu.Game/Screens/Play/Break/BlurredIcon.cs | 2 ++ osu.Game/Screens/Play/Break/BreakArrows.cs | 2 ++ osu.Game/Screens/Play/Break/BreakInfo.cs | 2 ++ osu.Game/Screens/Play/Break/BreakInfoLine.cs | 2 ++ osu.Game/Screens/Play/Break/GlowIcon.cs | 2 ++ osu.Game/Screens/Play/Break/LetterboxOverlay.cs | 2 ++ osu.Game/Screens/Play/Break/RemainingTimeCounter.cs | 2 ++ osu.Game/Screens/Play/BreakOverlay.cs | 2 ++ osu.Game/Screens/Play/BreakTracker.cs | 2 ++ osu.Game/Screens/Play/ComboEffects.cs | 2 ++ osu.Game/Screens/Play/DimmableStoryboard.cs | 2 ++ osu.Game/Screens/Play/EpilepsyWarning.cs | 2 ++ osu.Game/Screens/Play/FailAnimation.cs | 2 ++ osu.Game/Screens/Play/FailOverlay.cs | 2 ++ osu.Game/Screens/Play/GameplayClock.cs | 2 ++ osu.Game/Screens/Play/GameplayClockContainer.cs | 2 ++ osu.Game/Screens/Play/GameplayMenuOverlay.cs | 2 ++ osu.Game/Screens/Play/GameplayState.cs | 2 -- osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs | 2 ++ osu.Game/Screens/Play/HUD/DefaultComboCounter.cs | 2 ++ osu.Game/Screens/Play/HUD/DefaultHealthDisplay.cs | 2 ++ osu.Game/Screens/Play/HUD/DefaultScoreCounter.cs | 2 ++ osu.Game/Screens/Play/HUD/FailingLayer.cs | 2 ++ osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs | 2 ++ osu.Game/Screens/Play/HUD/GameplayLeaderboard.cs | 2 ++ osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs | 2 ++ osu.Game/Screens/Play/HUD/GameplayScoreCounter.cs | 2 ++ osu.Game/Screens/Play/HUD/HealthDisplay.cs | 2 ++ osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs | 2 ++ .../Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs | 2 ++ osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs | 2 ++ osu.Game/Screens/Play/HUD/HoldForMenuButton.cs | 2 ++ osu.Game/Screens/Play/HUD/ILeaderboardScore.cs | 2 ++ osu.Game/Screens/Play/HUD/LegacyComboCounter.cs | 2 ++ osu.Game/Screens/Play/HUD/MatchScoreDisplay.cs | 2 ++ osu.Game/Screens/Play/HUD/ModDisplay.cs | 2 ++ osu.Game/Screens/Play/HUD/ModFlowDisplay.cs | 2 ++ osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs | 2 ++ osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs | 2 ++ osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs | 2 ++ osu.Game/Screens/Play/HUD/SkinnableInfo.cs | 2 ++ osu.Game/Screens/Play/HUD/UnstableRateCounter.cs | 2 ++ osu.Game/Screens/Play/HUDOverlay.cs | 2 ++ osu.Game/Screens/Play/HotkeyExitOverlay.cs | 2 ++ osu.Game/Screens/Play/HotkeyRetryOverlay.cs | 2 ++ osu.Game/Screens/Play/ILocalUserPlayInfo.cs | 2 ++ osu.Game/Screens/Play/KeyCounter.cs | 2 ++ osu.Game/Screens/Play/KeyCounterAction.cs | 2 ++ osu.Game/Screens/Play/KeyCounterDisplay.cs | 2 ++ osu.Game/Screens/Play/KeyCounterKeyboard.cs | 2 ++ osu.Game/Screens/Play/KeyCounterMouse.cs | 2 ++ osu.Game/Screens/Play/KeyCounterState.cs | 2 ++ osu.Game/Screens/Play/MasterGameplayClockContainer.cs | 2 ++ osu.Game/Screens/Play/PauseOverlay.cs | 2 ++ osu.Game/Screens/Play/Player.cs | 2 ++ osu.Game/Screens/Play/PlayerConfiguration.cs | 2 ++ osu.Game/Screens/Play/PlayerLoader.cs | 2 -- osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs | 2 ++ osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs | 2 -- osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs | 2 ++ osu.Game/Screens/Play/PlayerSettings/InputSettings.cs | 2 ++ osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs | 2 ++ osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs | 2 ++ osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs | 2 ++ osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs | 2 ++ osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs | 2 ++ osu.Game/Screens/Play/ReplayPlayer.cs | 2 ++ osu.Game/Screens/Play/ReplayPlayerLoader.cs | 2 ++ osu.Game/Screens/Play/ResumeOverlay.cs | 2 ++ osu.Game/Screens/Play/RoomSubmittingPlayer.cs | 2 ++ osu.Game/Screens/Play/ScreenSuspensionHandler.cs | 2 ++ osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs | 2 ++ osu.Game/Screens/Play/SkipOverlay.cs | 2 ++ osu.Game/Screens/Play/SoloPlayer.cs | 2 ++ osu.Game/Screens/Play/SoloSpectator.cs | 2 ++ osu.Game/Screens/Play/SoloSpectatorPlayer.cs | 2 ++ osu.Game/Screens/Play/SongProgress.cs | 2 ++ osu.Game/Screens/Play/SongProgressBar.cs | 2 ++ osu.Game/Screens/Play/SongProgressGraph.cs | 2 ++ osu.Game/Screens/Play/SongProgressInfo.cs | 2 ++ osu.Game/Screens/Play/SpectatorPlayer.cs | 2 ++ osu.Game/Screens/Play/SpectatorPlayerLoader.cs | 2 ++ osu.Game/Screens/Play/SpectatorResultsScreen.cs | 2 ++ osu.Game/Screens/Play/SquareGraph.cs | 2 ++ osu.Game/Screens/Play/SubmittingPlayer.cs | 2 ++ osu.Game/Screens/Ranking/AspectContainer.cs | 2 ++ .../Ranking/Contracted/ContractedPanelMiddleContent.cs | 2 ++ .../Screens/Ranking/Contracted/ContractedPanelTopContent.cs | 2 ++ osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs | 2 ++ osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs | 2 ++ osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs | 2 ++ osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs | 2 ++ .../Ranking/Expanded/Accuracy/SmoothCircularProgress.cs | 2 ++ .../Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs | 2 ++ osu.Game/Screens/Ranking/Expanded/ExpandedPanelTopContent.cs | 2 ++ .../Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs | 2 ++ .../Screens/Ranking/Expanded/Statistics/ComboStatistic.cs | 2 ++ .../Screens/Ranking/Expanded/Statistics/CounterStatistic.cs | 2 ++ .../Screens/Ranking/Expanded/Statistics/HitResultStatistic.cs | 2 ++ .../Ranking/Expanded/Statistics/PerformanceStatistic.cs | 2 ++ .../Screens/Ranking/Expanded/Statistics/StatisticCounter.cs | 2 ++ .../Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs | 2 ++ osu.Game/Screens/Ranking/Expanded/TotalScoreCounter.cs | 2 ++ osu.Game/Screens/Ranking/PanelState.cs | 2 ++ osu.Game/Screens/Ranking/ReplayDownloadButton.cs | 2 ++ osu.Game/Screens/Ranking/ResultsScreen.cs | 2 ++ osu.Game/Screens/Ranking/RetryButton.cs | 2 ++ osu.Game/Screens/Ranking/ScorePanel.cs | 2 ++ osu.Game/Screens/Ranking/ScorePanelList.cs | 2 ++ osu.Game/Screens/Ranking/ScorePanelTrackingContainer.cs | 2 ++ osu.Game/Screens/Ranking/SoloResultsScreen.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/AverageHitError.cs | 2 ++ .../Ranking/Statistics/HitEventTimingDistributionGraph.cs | 2 ++ .../Screens/Ranking/Statistics/PerformanceBreakdownChart.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/SimpleStatisticItem.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/SimpleStatisticTable.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/StatisticItem.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/StatisticRow.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs | 2 ++ osu.Game/Screens/Ranking/Statistics/UnstableRate.cs | 2 ++ osu.Game/Screens/ScorePresentType.cs | 2 ++ osu.Game/Screens/ScreenWhiteBox.cs | 2 ++ osu.Game/Screens/Select/BeatmapCarousel.cs | 2 ++ osu.Game/Screens/Select/BeatmapClearScoresDialog.cs | 2 ++ osu.Game/Screens/Select/BeatmapDeleteDialog.cs | 2 ++ osu.Game/Screens/Select/BeatmapDetailArea.cs | 2 ++ osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs | 2 ++ .../Screens/Select/BeatmapDetailAreaLeaderboardTabItem.cs | 2 ++ osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs | 2 ++ osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs | 2 ++ osu.Game/Screens/Select/BeatmapDetails.cs | 2 ++ osu.Game/Screens/Select/BeatmapInfoWedge.cs | 2 ++ osu.Game/Screens/Select/BeatmapInfoWedgeBackground.cs | 2 ++ osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs | 2 ++ osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 2 ++ osu.Game/Screens/Select/Carousel/CarouselGroup.cs | 2 -- osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs | 2 ++ osu.Game/Screens/Select/Carousel/CarouselHeader.cs | 2 ++ osu.Game/Screens/Select/Carousel/CarouselItem.cs | 2 ++ osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs | 2 ++ .../Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs | 2 ++ osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs | 2 ++ osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs | 2 ++ .../Select/Carousel/FilterableGroupedDifficultyIcon.cs | 2 ++ osu.Game/Screens/Select/Carousel/SetPanelBackground.cs | 2 ++ osu.Game/Screens/Select/Carousel/SetPanelContent.cs | 2 ++ osu.Game/Screens/Select/Carousel/TopLocalRank.cs | 2 ++ osu.Game/Screens/Select/Details/AdvancedStats.cs | 2 ++ osu.Game/Screens/Select/Details/FailRetryGraph.cs | 2 ++ osu.Game/Screens/Select/Details/UserRatings.cs | 2 ++ osu.Game/Screens/Select/Filter/GroupMode.cs | 2 ++ osu.Game/Screens/Select/Filter/Operator.cs | 2 ++ osu.Game/Screens/Select/Filter/SortMode.cs | 2 ++ osu.Game/Screens/Select/FilterControl.cs | 2 ++ osu.Game/Screens/Select/FilterCriteria.cs | 2 ++ osu.Game/Screens/Select/FilterQueryParser.cs | 2 ++ osu.Game/Screens/Select/Footer.cs | 2 ++ osu.Game/Screens/Select/FooterButton.cs | 2 ++ osu.Game/Screens/Select/FooterButtonMods.cs | 2 ++ osu.Game/Screens/Select/FooterButtonOptions.cs | 2 ++ osu.Game/Screens/Select/FooterButtonRandom.cs | 2 ++ osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs | 2 ++ .../Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs | 2 ++ osu.Game/Screens/Select/LocalScoreDeleteDialog.cs | 2 ++ osu.Game/Screens/Select/NoResultsPlaceholder.cs | 2 -- osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs | 2 ++ osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs | 2 ++ osu.Game/Screens/Select/PlayBeatmapDetailArea.cs | 2 ++ osu.Game/Screens/Select/PlaySongSelect.cs | 2 ++ osu.Game/Screens/Select/SkinDeleteDialog.cs | 2 ++ osu.Game/Screens/Select/SongSelect.cs | 2 ++ osu.Game/Screens/Select/WedgeBackground.cs | 2 ++ osu.Game/Screens/Spectate/SpectatorGameplayState.cs | 2 ++ osu.Game/Screens/Spectate/SpectatorScreen.cs | 2 ++ osu.Game/Screens/StartupScreen.cs | 2 ++ osu.Game/Screens/Utility/ButtonWithKeyBind.cs | 1 - osu.Game/Screens/Utility/CircleGameplay.cs | 2 -- osu.Game/Screens/Utility/LatencyArea.cs | 2 -- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 2 -- osu.Game/Screens/Utility/LatencyVisualMode.cs | 1 - .../Utility/SampleComponents/LatencyCursorContainer.cs | 1 - .../Screens/Utility/SampleComponents/LatencyMovableBox.cs | 2 -- .../Utility/SampleComponents/LatencySampleComponent.cs | 2 -- osu.Game/Screens/Utility/ScrollingGameplay.cs | 1 - osu.Game/Skinning/BeatmapSkinProvidingContainer.cs | 2 ++ osu.Game/Skinning/Components/BigBlackBox.cs | 2 ++ osu.Game/Skinning/DefaultLegacySkin.cs | 2 ++ osu.Game/Skinning/DefaultSkin.cs | 2 ++ osu.Game/Skinning/EFSkinInfo.cs | 2 ++ osu.Game/Skinning/Editor/SkinBlueprint.cs | 2 ++ osu.Game/Skinning/Editor/SkinBlueprintContainer.cs | 2 ++ osu.Game/Skinning/Editor/SkinComponentToolbox.cs | 2 ++ osu.Game/Skinning/Editor/SkinEditor.cs | 2 ++ osu.Game/Skinning/Editor/SkinEditorOverlay.cs | 2 ++ osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs | 2 ++ osu.Game/Skinning/Editor/SkinSelectionHandler.cs | 2 ++ osu.Game/Skinning/Editor/SkinSettingsToolbox.cs | 2 ++ osu.Game/Skinning/GameplaySkinComponent.cs | 2 ++ osu.Game/Skinning/GlobalSkinColours.cs | 2 ++ osu.Game/Skinning/HUDSkinComponents.cs | 2 ++ osu.Game/Skinning/IAnimationTimeReference.cs | 2 ++ osu.Game/Skinning/IPooledSampleProvider.cs | 2 ++ osu.Game/Skinning/ISkin.cs | 2 -- osu.Game/Skinning/ISkinComponent.cs | 2 ++ osu.Game/Skinning/ISkinSource.cs | 2 ++ osu.Game/Skinning/ISkinnableDrawable.cs | 2 ++ osu.Game/Skinning/ISkinnableTarget.cs | 2 ++ osu.Game/Skinning/LegacyAccuracyCounter.cs | 2 ++ osu.Game/Skinning/LegacyBeatmapSkin.cs | 2 -- osu.Game/Skinning/LegacyColourCompatibility.cs | 2 ++ osu.Game/Skinning/LegacyFont.cs | 2 ++ osu.Game/Skinning/LegacyHealthDisplay.cs | 2 ++ osu.Game/Skinning/LegacyJudgementPieceNew.cs | 2 ++ osu.Game/Skinning/LegacyJudgementPieceOld.cs | 2 ++ osu.Game/Skinning/LegacyManiaSkinConfiguration.cs | 2 ++ osu.Game/Skinning/LegacyManiaSkinConfigurationLookup.cs | 2 ++ osu.Game/Skinning/LegacyManiaSkinDecoder.cs | 2 ++ osu.Game/Skinning/LegacyRollingCounter.cs | 2 ++ osu.Game/Skinning/LegacyScoreCounter.cs | 2 ++ osu.Game/Skinning/LegacySkin.cs | 2 -- osu.Game/Skinning/LegacySkinDecoder.cs | 2 ++ osu.Game/Skinning/LegacySkinExtensions.cs | 2 -- osu.Game/Skinning/LegacySkinTransformer.cs | 2 ++ osu.Game/Skinning/LegacySpriteText.cs | 2 ++ osu.Game/Skinning/PausableSkinnableSound.cs | 2 ++ osu.Game/Skinning/PoolableSkinnableSample.cs | 2 ++ osu.Game/Skinning/RealmBackedResourceStore.cs | 2 -- osu.Game/Skinning/ResourceStoreBackedSkin.cs | 2 -- osu.Game/Skinning/RulesetSkinProvidingContainer.cs | 2 ++ osu.Game/Skinning/Skin.cs | 2 -- osu.Game/Skinning/SkinComboColourLookup.cs | 2 ++ osu.Game/Skinning/SkinConfigManager.cs | 2 ++ osu.Game/Skinning/SkinConfiguration.cs | 2 ++ osu.Game/Skinning/SkinCustomColourLookup.cs | 2 ++ osu.Game/Skinning/SkinFileInfo.cs | 2 ++ osu.Game/Skinning/SkinImporter.cs | 2 -- osu.Game/Skinning/SkinInfo.cs | 2 -- osu.Game/Skinning/SkinManager.cs | 2 ++ osu.Game/Skinning/SkinProvidingContainer.cs | 2 ++ osu.Game/Skinning/SkinReloadableDrawable.cs | 2 ++ osu.Game/Skinning/SkinUtils.cs | 2 ++ osu.Game/Skinning/SkinnableDrawable.cs | 2 ++ osu.Game/Skinning/SkinnableSound.cs | 2 ++ osu.Game/Skinning/SkinnableSprite.cs | 2 ++ osu.Game/Skinning/SkinnableSpriteText.cs | 2 ++ osu.Game/Skinning/SkinnableTarget.cs | 2 ++ osu.Game/Skinning/SkinnableTargetComponent.cs | 2 ++ osu.Game/Skinning/SkinnableTargetComponentsContainer.cs | 2 ++ osu.Game/Skinning/SkinnableTargetContainer.cs | 2 ++ osu.Game/Skinning/UnsupportedSkinComponentException.cs | 2 ++ osu.Game/Storyboards/CommandLoop.cs | 2 ++ osu.Game/Storyboards/CommandTimeline.cs | 2 ++ osu.Game/Storyboards/CommandTimelineGroup.cs | 2 ++ osu.Game/Storyboards/CommandTrigger.cs | 2 ++ osu.Game/Storyboards/Drawables/DrawableStoryboard.cs | 2 ++ osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs | 2 ++ osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs | 2 ++ osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs | 2 ++ osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs | 2 ++ osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs | 2 ++ osu.Game/Storyboards/Drawables/DrawablesExtensions.cs | 2 ++ osu.Game/Storyboards/Drawables/IFlippable.cs | 2 ++ osu.Game/Storyboards/Drawables/IVectorScalable.cs | 2 ++ osu.Game/Storyboards/IStoryboardElement.cs | 2 ++ osu.Game/Storyboards/IStoryboardElementWithDuration.cs | 2 ++ osu.Game/Storyboards/Storyboard.cs | 2 ++ osu.Game/Storyboards/StoryboardAnimation.cs | 2 ++ osu.Game/Storyboards/StoryboardExtensions.cs | 2 ++ osu.Game/Storyboards/StoryboardLayer.cs | 2 ++ osu.Game/Storyboards/StoryboardSample.cs | 2 ++ osu.Game/Storyboards/StoryboardSprite.cs | 2 ++ osu.Game/Storyboards/StoryboardVideo.cs | 2 ++ osu.Game/Storyboards/StoryboardVideoLayer.cs | 2 ++ osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs | 2 ++ osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs | 2 ++ osu.Game/Tests/Beatmaps/HitObjectSampleTest.cs | 2 ++ osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs | 2 ++ osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs | 2 ++ osu.Game/Tests/Beatmaps/TestBeatmap.cs | 2 ++ osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs | 2 ++ osu.Game/Tests/CleanRunHeadlessGameHost.cs | 2 ++ osu.Game/Tests/Gameplay/TestGameplayState.cs | 2 -- osu.Game/Tests/OsuTestBrowser.cs | 2 ++ osu.Game/Tests/Rulesets/TestRulesetConfigCache.cs | 2 ++ osu.Game/Tests/Visual/DependencyProvidingContainer.cs | 2 ++ osu.Game/Tests/Visual/EditorClockTestScene.cs | 2 ++ osu.Game/Tests/Visual/EditorSavingTestScene.cs | 2 ++ osu.Game/Tests/Visual/EditorTestScene.cs | 2 ++ osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs | 2 ++ osu.Game/Tests/Visual/ModPerfectTestScene.cs | 2 ++ osu.Game/Tests/Visual/ModTestScene.cs | 2 ++ .../Visual/Multiplayer/IMultiplayerTestSceneDependencies.cs | 2 ++ osu.Game/Tests/Visual/Multiplayer/MultiplayerTestScene.cs | 2 ++ .../Visual/Multiplayer/MultiplayerTestSceneDependencies.cs | 2 ++ osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs | 2 -- .../Tests/Visual/Multiplayer/TestMultiplayerRoomManager.cs | 2 ++ .../Visual/OnlinePlay/IOnlinePlayTestSceneDependencies.cs | 2 ++ osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs | 2 ++ .../Visual/OnlinePlay/OnlinePlayTestSceneDependencies.cs | 2 ++ osu.Game/Tests/Visual/OnlinePlay/TestRoomManager.cs | 2 ++ osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs | 2 ++ osu.Game/Tests/Visual/OsuGameTestScene.cs | 2 ++ osu.Game/Tests/Visual/OsuGridTestScene.cs | 2 ++ osu.Game/Tests/Visual/OsuManualInputManagerTestScene.cs | 2 ++ osu.Game/Tests/Visual/OsuTestScene.cs | 2 ++ osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs | 2 ++ osu.Game/Tests/Visual/PlayerTestScene.cs | 2 ++ osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs | 2 ++ osu.Game/Tests/Visual/ScreenTestScene.cs | 2 ++ osu.Game/Tests/Visual/ScrollingTestContainer.cs | 2 ++ osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs | 2 ++ osu.Game/Tests/Visual/SkinnableTestScene.cs | 2 ++ osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs | 2 -- osu.Game/Tests/Visual/TestPlayer.cs | 2 ++ osu.Game/Tests/Visual/TestReplayPlayer.cs | 2 ++ osu.Game/Tests/Visual/TestUserLookupCache.cs | 2 ++ osu.Game/Tests/VisualTestRunner.cs | 2 ++ osu.Game/Updater/GitHubAsset.cs | 2 ++ osu.Game/Updater/GitHubRelease.cs | 2 ++ osu.Game/Updater/NoActionUpdateManager.cs | 2 ++ osu.Game/Updater/SimpleUpdateManager.cs | 2 ++ osu.Game/Updater/UpdateManager.cs | 2 ++ osu.Game/Users/Badge.cs | 2 ++ osu.Game/Users/Country.cs | 2 ++ osu.Game/Users/CountryStatistics.cs | 2 ++ osu.Game/Users/Drawables/ClickableAvatar.cs | 2 ++ osu.Game/Users/Drawables/DrawableAvatar.cs | 2 ++ osu.Game/Users/Drawables/DrawableFlag.cs | 2 ++ osu.Game/Users/Drawables/UpdateableAvatar.cs | 2 ++ osu.Game/Users/Drawables/UpdateableFlag.cs | 2 ++ osu.Game/Users/ExtendedUserPanel.cs | 2 ++ osu.Game/Users/IUser.cs | 2 -- osu.Game/Users/Medal.cs | 2 ++ osu.Game/Users/UserActivity.cs | 2 ++ osu.Game/Users/UserBrickPanel.cs | 2 ++ osu.Game/Users/UserCoverBackground.cs | 2 ++ osu.Game/Users/UserGridPanel.cs | 2 ++ osu.Game/Users/UserListPanel.cs | 2 ++ osu.Game/Users/UserPanel.cs | 2 ++ osu.Game/Users/UserStatistics.cs | 2 ++ osu.Game/Users/UserStatus.cs | 2 ++ osu.Game/Utils/BatteryInfo.cs | 2 ++ osu.Game/Utils/ColourUtils.cs | 2 ++ osu.Game/Utils/FormatUtils.cs | 2 ++ osu.Game/Utils/HumanizerUtils.cs | 2 ++ osu.Game/Utils/IDeepCloneable.cs | 2 ++ osu.Game/Utils/LegacyRandom.cs | 2 ++ osu.Game/Utils/LegacyUtils.cs | 2 ++ osu.Game/Utils/ModUtils.cs | 2 -- osu.Game/Utils/NamingUtils.cs | 2 ++ osu.Game/Utils/Optional.cs | 2 -- osu.Game/Utils/PeriodTracker.cs | 2 ++ osu.Game/Utils/SentryLogger.cs | 2 -- osu.Game/Utils/StatelessRNG.cs | 2 ++ osu.Game/Utils/TaskChain.cs | 2 -- osu.Game/Utils/ZipUtils.cs | 2 ++ osu.iOS/AppDelegate.cs | 2 ++ osu.iOS/Application.cs | 2 ++ osu.iOS/OsuGameIOS.cs | 2 ++ 3500 files changed, 6556 insertions(+), 447 deletions(-) diff --git a/osu.Android/GameplayScreenRotationLocker.cs b/osu.Android/GameplayScreenRotationLocker.cs index 2e83f784d3..9e849bdc7c 100644 --- a/osu.Android/GameplayScreenRotationLocker.cs +++ b/osu.Android/GameplayScreenRotationLocker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Android.Content.PM; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Android/OsuGameActivity.cs b/osu.Android/OsuGameActivity.cs index eebd079f68..be40db7508 100644 --- a/osu.Android/OsuGameActivity.cs +++ b/osu.Android/OsuGameActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Android/OsuGameAndroid.cs b/osu.Android/OsuGameAndroid.cs index 050bf2b787..1edb867e05 100644 --- a/osu.Android/OsuGameAndroid.cs +++ b/osu.Android/OsuGameAndroid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Android.App; using Android.OS; diff --git a/osu.Android/Properties/AssemblyInfo.cs b/osu.Android/Properties/AssemblyInfo.cs index c0ba324d6e..f65b1b239f 100644 --- a/osu.Android/Properties/AssemblyInfo.cs +++ b/osu.Android/Properties/AssemblyInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Android; using Android.App; diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 43acac4f3e..f2531c1cae 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Text; using DiscordRPC; diff --git a/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationRequest.cs b/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationRequest.cs index d6ef390a8f..7b0bd69363 100644 --- a/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationRequest.cs +++ b/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Desktop.LegacyIpc { /// diff --git a/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationResponse.cs b/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationResponse.cs index 7b9fae5797..6d36cbc4b6 100644 --- a/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationResponse.cs +++ b/osu.Desktop/LegacyIpc/LegacyIpcDifficultyCalculationResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Desktop.LegacyIpc { /// diff --git a/osu.Desktop/LegacyIpc/LegacyIpcMessage.cs b/osu.Desktop/LegacyIpc/LegacyIpcMessage.cs index 0fa60e2068..4df477191d 100644 --- a/osu.Desktop/LegacyIpc/LegacyIpcMessage.cs +++ b/osu.Desktop/LegacyIpc/LegacyIpcMessage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Platform; using Newtonsoft.Json.Linq; diff --git a/osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs b/osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs index 10761bc315..5d950eef55 100644 --- a/osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs +++ b/osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs @@ -15,8 +15,6 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Taiko; -#nullable enable - namespace osu.Desktop.LegacyIpc { /// diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index be8159a7cc..6713136343 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index f95348aa3f..4ba9cc6a90 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Runtime.Versioning; diff --git a/osu.Desktop/Security/ElevatedPrivilegesChecker.cs b/osu.Desktop/Security/ElevatedPrivilegesChecker.cs index ba37a14442..f0d95ba194 100644 --- a/osu.Desktop/Security/ElevatedPrivilegesChecker.cs +++ b/osu.Desktop/Security/ElevatedPrivilegesChecker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Security.Principal; using osu.Framework; diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs index c09cce1235..59bc2dabb2 100644 --- a/osu.Desktop/Updater/SquirrelUpdateManager.cs +++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.Versioning; using System.Threading.Tasks; diff --git a/osu.Desktop/Windows/GameplayWinKeyBlocker.cs b/osu.Desktop/Windows/GameplayWinKeyBlocker.cs index 4acaf61cea..0cb4ba9c04 100644 --- a/osu.Desktop/Windows/GameplayWinKeyBlocker.cs +++ b/osu.Desktop/Windows/GameplayWinKeyBlocker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Desktop/Windows/WindowsKey.cs b/osu.Desktop/Windows/WindowsKey.cs index fdca2028d3..c69cce6200 100644 --- a/osu.Desktop/Windows/WindowsKey.cs +++ b/osu.Desktop/Windows/WindowsKey.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.InteropServices; diff --git a/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs b/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs index 1d207d04c7..07ffda4030 100644 --- a/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs +++ b/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using BenchmarkDotNet.Attributes; using osu.Framework.IO.Stores; diff --git a/osu.Game.Benchmarks/BenchmarkMod.cs b/osu.Game.Benchmarks/BenchmarkMod.cs index c5375e9f09..a1d92d9a67 100644 --- a/osu.Game.Benchmarks/BenchmarkMod.cs +++ b/osu.Game.Benchmarks/BenchmarkMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using BenchmarkDotNet.Attributes; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Benchmarks/BenchmarkRealmReads.cs b/osu.Game.Benchmarks/BenchmarkRealmReads.cs index 615e2e964d..bdc24315bf 100644 --- a/osu.Game.Benchmarks/BenchmarkRealmReads.cs +++ b/osu.Game.Benchmarks/BenchmarkRealmReads.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading; using BenchmarkDotNet.Attributes; diff --git a/osu.Game.Benchmarks/BenchmarkRuleset.cs b/osu.Game.Benchmarks/BenchmarkRuleset.cs index 2835ec9499..de8cb13773 100644 --- a/osu.Game.Benchmarks/BenchmarkRuleset.cs +++ b/osu.Game.Benchmarks/BenchmarkRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Engines; using osu.Game.Online.API; diff --git a/osu.Game.Benchmarks/BenchmarkTest.cs b/osu.Game.Benchmarks/BenchmarkTest.cs index 34f5edd084..140696e4a4 100644 --- a/osu.Game.Benchmarks/BenchmarkTest.cs +++ b/osu.Game.Benchmarks/BenchmarkTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Running; using NUnit.Framework; diff --git a/osu.Game.Benchmarks/Program.cs b/osu.Game.Benchmarks/Program.cs index 439ced53ab..603d8aa1b9 100644 --- a/osu.Game.Benchmarks/Program.cs +++ b/osu.Game.Benchmarks/Program.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using BenchmarkDotNet.Configs; using BenchmarkDotNet.Running; diff --git a/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs index d8b729576d..64c71c9ecd 100644 --- a/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs +++ b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Android.App; using osu.Framework.Android; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs index 39fe3dac25..64ff3f7151 100644 --- a/osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs +++ b/osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Foundation; using osu.Framework.iOS; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/Application.cs b/osu.Game.Rulesets.Catch.Tests.iOS/Application.cs index e44868e133..71d943ece1 100644 --- a/osu.Game.Rulesets.Catch.Tests.iOS/Application.cs +++ b/osu.Game.Rulesets.Catch.Tests.iOS/Application.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.iOS; using UIKit; diff --git a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs index baca8166d1..b6cb351c1e 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs index 48d46636df..cf030f6e13 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Difficulty; diff --git a/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs index eae07daa3d..c65c9df9f9 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Beatmaps.Legacy; diff --git a/osu.Game.Rulesets.Catch.Tests/CatchSkinColourDecodingTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchSkinColourDecodingTest.cs index bb3a724b91..f30b216d8d 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchSkinColourDecodingTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchSkinColourDecodingTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.IO.Stores; using osu.Game.Rulesets.Catch.Skinning; diff --git a/osu.Game.Rulesets.Catch.Tests/CatchSkinnableTestScene.cs b/osu.Game.Rulesets.Catch.Tests/CatchSkinnableTestScene.cs index 378772fea3..be6622f06e 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchSkinnableTestScene.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchSkinnableTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Catch.Tests diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/CatchEditorTestSceneContainer.cs b/osu.Game.Rulesets.Catch.Tests/Editor/CatchEditorTestSceneContainer.cs index 158c8edba5..78f56b4937 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/CatchEditorTestSceneContainer.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/CatchEditorTestSceneContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/CatchPlacementBlueprintTestScene.cs b/osu.Game.Rulesets.Catch.Tests/Editor/CatchPlacementBlueprintTestScene.cs index 1d30ae34cd..9060fa5aa0 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/CatchPlacementBlueprintTestScene.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/CatchPlacementBlueprintTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/CatchSelectionBlueprintTestScene.cs b/osu.Game.Rulesets.Catch.Tests/Editor/CatchSelectionBlueprintTestScene.cs index 88fd3b36ba..ea17fa400c 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/CatchSelectionBlueprintTestScene.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/CatchSelectionBlueprintTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/Checks/TestCheckBananaShowerGap.cs b/osu.Game.Rulesets.Catch.Tests/Editor/Checks/TestCheckBananaShowerGap.cs index 055c8429d7..16361d12c6 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/Checks/TestCheckBananaShowerGap.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/Checks/TestCheckBananaShowerGap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneBananaShowerPlacementBlueprint.cs b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneBananaShowerPlacementBlueprint.cs index fec253924f..d08acc90cd 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneBananaShowerPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneBananaShowerPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneCatchDistanceSnapGrid.cs b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneCatchDistanceSnapGrid.cs index 2be0b7e9b2..405bab971c 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneCatchDistanceSnapGrid.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneCatchDistanceSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneEditor.cs b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneEditor.cs index 161c685043..9ecfd5f5c5 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneEditor.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneFruitPlacementBlueprint.cs b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneFruitPlacementBlueprint.cs index 4b1c45ae2f..94574b564d 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneFruitPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneFruitPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamPlacementBlueprint.cs b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamPlacementBlueprint.cs index b1adc4901c..691ebc7efc 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamSelectionBlueprint.cs b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamSelectionBlueprint.cs index 22a839d847..8635a88d79 100644 --- a/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneJuiceStreamSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs b/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs index 5248d5a96a..54d26a0f3d 100644 --- a/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs b/osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs index fbbfee6b60..19321a48b9 100644 --- a/osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs index bbe543e73e..ffc5734f01 100644 --- a/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs +++ b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModPerfect.cs b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModPerfect.cs index 3e06e78dba..886822f9a5 100644 --- a/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModPerfect.cs +++ b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModRelax.cs b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModRelax.cs index c01aff0aa0..3209be12d5 100644 --- a/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModRelax.cs +++ b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModRelax.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs index 1014158fc1..202228c9e7 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Audio; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs index 96ac5c4bf2..0ddc58eb25 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs index 09362929d2..7e1c39f6a8 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs index 31d0831fae..16942f3f35 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs index b7cd6737b1..731cb4e135 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchReplay.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchReplay.cs index a10371b0f7..6e12dacf29 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchReplay.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchReplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs index 8ae2bcca0e..6ecbf58a52 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs index 0a4ef49e19..1405e0018d 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs index 4f527e9a0f..956d0e0c14 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs index 7cae9b18b9..150c1f8406 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneComboCounter.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneComboCounter.cs index b720ab1e97..7f513728af 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneComboCounter.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneComboCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs index 4b8fede369..94c870a444 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs index 62fe5dca2c..868f498e8c 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Catch.Mods; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs index 12b98dc93c..7d72633e34 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitRandomness.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitRandomness.cs index c888dc0a65..c7d130b440 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitRandomness.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitRandomness.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitVisualChange.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitVisualChange.cs index 9446e864a1..f7abd8d519 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitVisualChange.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitVisualChange.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs index a5b44dc605..655edf7e08 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDashColouring.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDashColouring.cs index 14a4d02396..cf49b7fe12 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDashColouring.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDashColouring.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneJuiceStream.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneJuiceStream.cs index 4601234669..81589459c4 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneJuiceStream.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneJuiceStream.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs index bc3daca16f..786353bb00 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs index f009c10a9c..ac39b91f00 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs index 7774a7da09..9f5d007114 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using System.Collections.Generic; diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs index ab61b14ac4..835f7c2d27 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/CatchInputManager.cs b/osu.Game.Rulesets.Catch/CatchInputManager.cs index 021d7a7efe..86f35c8cee 100644 --- a/osu.Game.Rulesets.Catch/CatchInputManager.cs +++ b/osu.Game.Rulesets.Catch/CatchInputManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index 80b9436b2c..f832d99807 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Rulesets.Catch.Mods; diff --git a/osu.Game.Rulesets.Catch/CatchSkinComponent.cs b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs index 8bf53e53e3..0fcdd34ca3 100644 --- a/osu.Game.Rulesets.Catch/CatchSkinComponent.cs +++ b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Skinning; namespace osu.Game.Rulesets.Catch diff --git a/osu.Game.Rulesets.Catch/CatchSkinComponents.cs b/osu.Game.Rulesets.Catch/CatchSkinComponents.cs index 371e901c69..7587de5803 100644 --- a/osu.Game.Rulesets.Catch/CatchSkinComponents.cs +++ b/osu.Game.Rulesets.Catch/CatchSkinComponents.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch { public enum CatchSkinComponents diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs index 8e069d7d16..9951d736c3 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 8140ea6eaa..b64d860417 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceAttributes.cs index 1335fc2d23..ccdfd30200 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Difficulty; namespace osu.Game.Rulesets.Catch.Difficulty diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs index b30b85be2d..2a07b8019e 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index 3bcfce3a56..c44480776f 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index cfb3fe40be..827c28f7de 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Catch/Edit/BananaShowerCompositionTool.cs b/osu.Game.Rulesets.Catch/Edit/BananaShowerCompositionTool.cs index 31075db7d1..e64a51f03a 100644 --- a/osu.Game.Rulesets.Catch/Edit/BananaShowerCompositionTool.cs +++ b/osu.Game.Rulesets.Catch/Edit/BananaShowerCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Edit.Blueprints; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerPlacementBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerPlacementBlueprint.cs index 039008f901..86fdf09a72 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Input.Events; using osu.Game.Rulesets.Catch.Edit.Blueprints.Components; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerSelectionBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerSelectionBlueprint.cs index 9132b1a9e8..7e4aca180c 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/BananaShowerSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Objects; namespace osu.Game.Rulesets.Catch.Edit.Blueprints diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchPlacementBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchPlacementBlueprint.cs index 5a32d241ad..8a1ced7eea 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchSelectionBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchSelectionBlueprint.cs index 7e566c810c..e7c04cd132 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/CatchSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs index e038562b4b..44d14ec330 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/FruitOutline.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/FruitOutline.cs index 0c03068e26..86006a99fc 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/FruitOutline.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/FruitOutline.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/NestedOutlineContainer.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/NestedOutlineContainer.cs index cf916b27a4..431ba331ac 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/NestedOutlineContainer.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/NestedOutlineContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/PlacementEditablePath.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/PlacementEditablePath.cs index 511aec5e5d..27df064be4 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/PlacementEditablePath.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/PlacementEditablePath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Catch.Objects; using osuTK; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/ScrollingPath.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/ScrollingPath.cs index cfaca2f9a4..3a62b07816 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/ScrollingPath.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/ScrollingPath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs index b4c353313c..4576e9f8ee 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/TimeSpanOutline.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/TimeSpanOutline.cs index 65dfce0493..2586a81ef5 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/TimeSpanOutline.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/TimeSpanOutline.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexPiece.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexPiece.cs index 5ef86b6074..236d27753a 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexPiece.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexState.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexState.cs index 3f240c7944..1ddffc10a5 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexState.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexState.cs @@ -3,8 +3,6 @@ using osu.Game.Rulesets.Catch.Objects; -#nullable enable - namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components { /// diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitPlacementBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitPlacementBlueprint.cs index e169e3b75c..686840ae55 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Events; using osu.Game.Rulesets.Catch.Edit.Blueprints.Components; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitSelectionBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitSelectionBlueprint.cs index 150297badb..b5a25dbf62 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Edit.Blueprints.Components; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamPlacementBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamPlacementBlueprint.cs index b5dcb62543..fcdd055b56 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamSelectionBlueprint.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamSelectionBlueprint.cs index 12054a1d16..fc2b5e08fe 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/JuiceStreamSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs b/osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs index c7a41a4e22..6570a19a92 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Catch.Edit.Checks; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchBlueprintContainer.cs b/osu.Game.Rulesets.Catch/Edit/CatchBlueprintContainer.cs index 7f2782a474..58f493b4b8 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchBlueprintContainer.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Edit.Blueprints; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchDistanceSnapGrid.cs b/osu.Game.Rulesets.Catch/Edit/CatchDistanceSnapGrid.cs index 9a78c7ff86..718c76abfc 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchDistanceSnapGrid.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchDistanceSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchEditorPlayfield.cs b/osu.Game.Rulesets.Catch/Edit/CatchEditorPlayfield.cs index 046ba0ebce..b9a875fe8a 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchEditorPlayfield.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchEditorPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.UI; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs index 6f59b3e543..01156ab021 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs index b059926668..4390234b59 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs b/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs index dd5835b4ed..319cb1bfc9 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs b/osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs index 4b2933c0e1..00fd74c9a8 100644 --- a/osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs +++ b/osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/Edit/DrawableCatchEditorRuleset.cs b/osu.Game.Rulesets.Catch/Edit/DrawableCatchEditorRuleset.cs index 9a7528d90c..c81afafae5 100644 --- a/osu.Game.Rulesets.Catch/Edit/DrawableCatchEditorRuleset.cs +++ b/osu.Game.Rulesets.Catch/Edit/DrawableCatchEditorRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.UI; diff --git a/osu.Game.Rulesets.Catch/Edit/FruitCompositionTool.cs b/osu.Game.Rulesets.Catch/Edit/FruitCompositionTool.cs index f776fe39c1..5c13692b51 100644 --- a/osu.Game.Rulesets.Catch/Edit/FruitCompositionTool.cs +++ b/osu.Game.Rulesets.Catch/Edit/FruitCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Edit.Blueprints; diff --git a/osu.Game.Rulesets.Catch/Edit/JuiceStreamCompositionTool.cs b/osu.Game.Rulesets.Catch/Edit/JuiceStreamCompositionTool.cs index cb66e2952e..85cf89f700 100644 --- a/osu.Game.Rulesets.Catch/Edit/JuiceStreamCompositionTool.cs +++ b/osu.Game.Rulesets.Catch/Edit/JuiceStreamCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Edit.Blueprints; diff --git a/osu.Game.Rulesets.Catch/Edit/PositionRange.cs b/osu.Game.Rulesets.Catch/Edit/PositionRange.cs index e61603e5e6..482295a357 100644 --- a/osu.Game.Rulesets.Catch/Edit/PositionRange.cs +++ b/osu.Game.Rulesets.Catch/Edit/PositionRange.cs @@ -3,8 +3,6 @@ using System; -#nullable enable - namespace osu.Game.Rulesets.Catch.Edit { /// diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs index b919102215..15f6e4a64d 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs index 8fd7b93e4c..90aa6f41a1 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Judgements diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs index ccafe0abc4..e5d6429660 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs b/osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs index c09355d59c..6cc79f9619 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs index d957d4171b..c9052e3c39 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Judgements diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs b/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs index 50e48101d3..c5ca595fd6 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Replays; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModCinema.cs b/osu.Game.Rulesets.Catch/Mods/CatchModCinema.cs index 7eda6b37d3..10a0809e05 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModCinema.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModCinema.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs b/osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs index 9624e84018..904656993e 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs index cae19e9468..8d4b57c244 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs index e59a0a0431..6927d7953f 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs index 178909387f..4db0a53005 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs index 16ef56d845..bea9b094fa 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs index d576ea3df8..e05932ca03 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs index 63203dd57c..1fe892c9b5 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs index ce06b841aa..0c7886be10 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs index 68b6ce96a3..7db9bf2dfd 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs index 4b6f79df88..c02eedf936 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs b/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs index a97e940a64..89fc40356d 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModMuted.cs b/osu.Game.Rulesets.Catch/Mods/CatchModMuted.cs index 6d2565440a..6b28d1a127 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModMuted.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModMuted.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs index c07087efaf..365d987794 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs index 3c02646e99..89e7e4bcd6 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs index a24a6227fe..385d4c50c0 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs b/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs index fb92399102..0a74ee4fbb 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs index d0a94767d1..f4d6fb9ab3 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input; using osu.Framework.Input.Bindings; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs b/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs index 68e01391ce..d98829137c 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods diff --git a/osu.Game.Rulesets.Catch/Objects/Banana.cs b/osu.Game.Rulesets.Catch/Objects/Banana.cs index e5a36d08db..af03c9acab 100644 --- a/osu.Game.Rulesets.Catch/Objects/Banana.cs +++ b/osu.Game.Rulesets.Catch/Objects/Banana.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using osu.Game.Audio; diff --git a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs index b45f95a8e6..e5541e49c1 100644 --- a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs +++ b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index ee10cf9711..f5a3426305 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtBanana.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtBanana.cs index 8a91f82437..31a27b6047 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtBanana.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtBanana.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Skinning.Default; namespace osu.Game.Rulesets.Catch.Objects.Drawables diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtDroplet.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtDroplet.cs index 4a3397feff..6d5dd0ed25 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtDroplet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Skinning.Default; namespace osu.Game.Rulesets.Catch.Objects.Drawables diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtFruit.cs index 7c88090a20..89757748ab 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtFruit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Skinning.Default; namespace osu.Game.Rulesets.Catch.Objects.Drawables diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtObject.cs index d8bce9bb6d..fd0ffbd032 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBanana.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBanana.cs index c1b41a7afc..b46a452bd0 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBanana.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBanana.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBananaShower.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBananaShower.cs index 9b2f95e221..f061f206ff 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBananaShower.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBananaShower.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs index 0c065948ef..23264edf3d 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs index 2dce9507a5..d367ad0a00 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs index 0af7ee6c30..ce4c7e5aff 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableJuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableJuiceStream.cs index a496a35842..12a44c909e 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableJuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableJuiceStream.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs index 27cd7ed2bc..5de372852b 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableTinyDroplet.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableTinyDroplet.cs index 8f5a04dfda..8c48b62c7e 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableTinyDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableTinyDroplet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; namespace osu.Game.Rulesets.Catch.Objects.Drawables diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/IHasCatchObjectState.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/IHasCatchObjectState.cs index be0ee2821e..93c80b09db 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/IHasCatchObjectState.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/IHasCatchObjectState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osuTK; using osuTK.Graphics; diff --git a/osu.Game.Rulesets.Catch/Objects/Droplet.cs b/osu.Game.Rulesets.Catch/Objects/Droplet.cs index 9c1004a04b..ecaa4bfaf4 100644 --- a/osu.Game.Rulesets.Catch/Objects/Droplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Droplet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Objects/Fruit.cs b/osu.Game.Rulesets.Catch/Objects/Fruit.cs index 4818fe2cad..bdf8b3f28d 100644 --- a/osu.Game.Rulesets.Catch/Objects/Fruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Fruit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Objects/FruitVisualRepresentation.cs b/osu.Game.Rulesets.Catch/Objects/FruitVisualRepresentation.cs index 7ec7050245..e5d013dafc 100644 --- a/osu.Game.Rulesets.Catch/Objects/FruitVisualRepresentation.cs +++ b/osu.Game.Rulesets.Catch/Objects/FruitVisualRepresentation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch.Objects { public enum FruitVisualRepresentation diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs index d34452cdbb..311e15116e 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStreamPath.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStreamPath.cs index 61f4c580ae..0633151ddd 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStreamPath.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStreamPath.cs @@ -9,8 +9,6 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osuTK; -#nullable enable - namespace osu.Game.Rulesets.Catch.Objects { /// diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStreamPathVertex.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStreamPathVertex.cs index afef2e637f..96ed82bca3 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStreamPathVertex.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStreamPathVertex.cs @@ -3,8 +3,6 @@ using System; -#nullable enable - namespace osu.Game.Rulesets.Catch.Objects { /// diff --git a/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs index 4001a4ea76..1ededa1438 100644 --- a/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs index 1bf160b5a6..6bd5f0ac2a 100644 --- a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs index 26f20b223a..6c7f0478a7 100644 --- a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Runtime.CompilerServices; // We publish our internal attributes to other sub-projects of the framework. diff --git a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs index 7c84cb24f3..86c249a7c1 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs index b6af88a771..64a573149f 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; diff --git a/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs b/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs index 1a80adb584..5cf03e4706 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; diff --git a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs index 51b1ccaaba..ba3d529212 100644 --- a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs +++ b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Scoring diff --git a/osu.Game.Rulesets.Catch/Skinning/CatchSkinColour.cs b/osu.Game.Rulesets.Catch/Skinning/CatchSkinColour.cs index 4506111498..d038ccb31c 100644 --- a/osu.Game.Rulesets.Catch/Skinning/CatchSkinColour.cs +++ b/osu.Game.Rulesets.Catch/Skinning/CatchSkinColour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch.Skinning { public enum CatchSkinColour diff --git a/osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs b/osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs index ea8d742b1a..65d6acd88d 100644 --- a/osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs +++ b/osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch.Skinning { public enum CatchSkinConfiguration diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/BananaPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/BananaPiece.cs index 8da18a668a..27252594af 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/BananaPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/BananaPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; namespace osu.Game.Rulesets.Catch.Skinning.Default diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/BananaPulpFormation.cs b/osu.Game.Rulesets.Catch/Skinning/Default/BananaPulpFormation.cs index ee1cc68f7d..ffeed80615 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/BananaPulpFormation.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/BananaPulpFormation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; namespace osu.Game.Rulesets.Catch.Skinning.Default diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs index 8d8ee49af7..60a13bee59 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/CatchHitObjectPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/CatchHitObjectPiece.cs index 2db3bae034..6cc5220699 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/CatchHitObjectPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/CatchHitObjectPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/DefaultCatcher.cs b/osu.Game.Rulesets.Catch/Skinning/Default/DefaultCatcher.cs index e423f21b98..4148fed11c 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/DefaultCatcher.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/DefaultCatcher.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs b/osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs index f6b3c3d665..7ea99b3ed9 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/DropletPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/DropletPiece.cs index 8b1052dfe2..6b7f25eed1 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/DropletPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/DropletPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.Objects; using osuTK; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/FruitPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/FruitPiece.cs index cfe0df0c97..8fb5c8f84a 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/FruitPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/FruitPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.Objects; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/FruitPulpFormation.cs b/osu.Game.Rulesets.Catch/Skinning/Default/FruitPulpFormation.cs index f097361d2a..db51195f11 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/FruitPulpFormation.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/FruitPulpFormation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Catch.Objects; using osuTK; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs index c8895f32f4..42b0b85495 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.UI; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/HyperDropletBorderPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/HyperDropletBorderPiece.cs index 53a487b97f..29cb339625 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/HyperDropletBorderPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/HyperDropletBorderPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch.Skinning.Default { public class HyperDropletBorderPiece : HyperBorderPiece diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/Pulp.cs b/osu.Game.Rulesets.Catch/Skinning/Default/Pulp.cs index 96c6233b41..8ea54617d9 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/Pulp.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/Pulp.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/PulpFormation.cs b/osu.Game.Rulesets.Catch/Skinning/Default/PulpFormation.cs index 8753aa4077..aa5ef5fb66 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Default/PulpFormation.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Default/PulpFormation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs index 04b522b404..c5e5e59dd2 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs index 5bd5b0d4bb..9f64a2129e 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Textures; namespace osu.Game.Rulesets.Catch.Skinning.Legacy diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchComboCounter.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchComboCounter.cs index b4d29988d9..b2dd29841b 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchComboCounter.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchComboCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Catch.UI; diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchHitObjectPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchHitObjectPiece.cs index f78724615a..5a5288105d 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchHitObjectPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatchHitObjectPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherNew.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherNew.cs index 9df87c92ea..93d79f00d3 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherNew.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherNew.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs index 3e679171b2..736e9cfddf 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyDropletPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyDropletPiece.cs index 2c5cbe1e41..f99cedab3f 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyDropletPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyDropletPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Textures; using osuTK; diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyFruitPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyFruitPiece.cs index f002bab219..125a96a446 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyFruitPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyFruitPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Catch.Objects; namespace osu.Game.Rulesets.Catch.Skinning.Legacy diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyHitExplosion.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyHitExplosion.cs index c262b0a4ac..0630de9156 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyHitExplosion.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs b/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs index ad344ff2dd..e9c289e46a 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs index df32d917ce..dad22fbe69 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs index efc1b24ed5..82b85f54e4 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Catch/UI/CatchReplayRecorder.cs b/osu.Game.Rulesets.Catch/UI/CatchReplayRecorder.cs index a7879846df..c118c14e3f 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchReplayRecorder.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchReplayRecorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Replays; diff --git a/osu.Game.Rulesets.Catch/UI/Catcher.cs b/osu.Game.Rulesets.Catch/UI/Catcher.cs index 04708c8796..6a3ec336d1 100644 --- a/osu.Game.Rulesets.Catch/UI/Catcher.cs +++ b/osu.Game.Rulesets.Catch/UI/Catcher.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs b/osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs index 566e9d1911..82591eb47f 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch.UI { public enum CatcherAnimationState diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 37002d1051..a0279b5c83 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Catch/UI/CatcherTrail.cs b/osu.Game.Rulesets.Catch/UI/CatcherTrail.cs index 6d2ac7e488..afaa037574 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherTrail.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherTrail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Timing; using osu.Game.Rulesets.Objects.Pooling; diff --git a/osu.Game.Rulesets.Catch/UI/CatcherTrailAnimation.cs b/osu.Game.Rulesets.Catch/UI/CatcherTrailAnimation.cs index 0a5281cd10..02bc5be863 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherTrailAnimation.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherTrailAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch.UI { public enum CatcherTrailAnimation diff --git a/osu.Game.Rulesets.Catch/UI/CatcherTrailDisplay.cs b/osu.Game.Rulesets.Catch/UI/CatcherTrailDisplay.cs index 0f2530e56a..6ab6a59293 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherTrailDisplay.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherTrailDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Catch/UI/CatcherTrailEntry.cs b/osu.Game.Rulesets.Catch/UI/CatcherTrailEntry.cs index 3a40ab26cc..78d6979b78 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherTrailEntry.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherTrailEntry.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Performance; using osuTK; diff --git a/osu.Game.Rulesets.Catch/UI/Direction.cs b/osu.Game.Rulesets.Catch/UI/Direction.cs index 65f064b7fb..15e4aed86b 100644 --- a/osu.Game.Rulesets.Catch/UI/Direction.cs +++ b/osu.Game.Rulesets.Catch/UI/Direction.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Catch.UI { public enum Direction diff --git a/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs b/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs index a8ec9f1d2f..b6cea92173 100644 --- a/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Input; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Catch/UI/DroppedObjectContainer.cs b/osu.Game.Rulesets.Catch/UI/DroppedObjectContainer.cs index b44b0caae4..1e4da479d2 100644 --- a/osu.Game.Rulesets.Catch/UI/DroppedObjectContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/DroppedObjectContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Catch.Objects.Drawables; diff --git a/osu.Game.Rulesets.Catch/UI/HitExplosion.cs b/osu.Game.Rulesets.Catch/UI/HitExplosion.cs index 955b1e6edb..1ea188d463 100644 --- a/osu.Game.Rulesets.Catch/UI/HitExplosion.cs +++ b/osu.Game.Rulesets.Catch/UI/HitExplosion.cs @@ -6,8 +6,6 @@ using osu.Game.Rulesets.Catch.Skinning.Default; using osu.Game.Rulesets.Objects.Pooling; using osu.Game.Skinning; -#nullable enable - namespace osu.Game.Rulesets.Catch.UI { public class HitExplosion : PoolableDrawableWithLifetime diff --git a/osu.Game.Rulesets.Catch/UI/HitExplosionContainer.cs b/osu.Game.Rulesets.Catch/UI/HitExplosionContainer.cs index 6df13e52ef..2004c971ad 100644 --- a/osu.Game.Rulesets.Catch/UI/HitExplosionContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/HitExplosionContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Pooling; using osu.Game.Rulesets.Objects.Pooling; diff --git a/osu.Game.Rulesets.Catch/UI/HitExplosionEntry.cs b/osu.Game.Rulesets.Catch/UI/HitExplosionEntry.cs index 88871c77f6..f265da149a 100644 --- a/osu.Game.Rulesets.Catch/UI/HitExplosionEntry.cs +++ b/osu.Game.Rulesets.Catch/UI/HitExplosionEntry.cs @@ -6,8 +6,6 @@ using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Judgements; using osuTK.Graphics; -#nullable enable - namespace osu.Game.Rulesets.Catch.UI { public class HitExplosionEntry : LifetimeEntry diff --git a/osu.Game.Rulesets.Catch/UI/ICatchComboCounter.cs b/osu.Game.Rulesets.Catch/UI/ICatchComboCounter.cs index cfb6879067..5d027edbaa 100644 --- a/osu.Game.Rulesets.Catch/UI/ICatchComboCounter.cs +++ b/osu.Game.Rulesets.Catch/UI/ICatchComboCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osuTK.Graphics; diff --git a/osu.Game.Rulesets.Catch/UI/IHitExplosion.cs b/osu.Game.Rulesets.Catch/UI/IHitExplosion.cs index c744c00d9a..4a9d7e8ac0 100644 --- a/osu.Game.Rulesets.Catch/UI/IHitExplosion.cs +++ b/osu.Game.Rulesets.Catch/UI/IHitExplosion.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - namespace osu.Game.Rulesets.Catch.UI { /// diff --git a/osu.Game.Rulesets.Catch/UI/SkinnableCatcher.cs b/osu.Game.Rulesets.Catch/UI/SkinnableCatcher.cs index 8d707a4beb..25bbc814bf 100644 --- a/osu.Game.Rulesets.Catch/UI/SkinnableCatcher.cs +++ b/osu.Game.Rulesets.Catch/UI/SkinnableCatcher.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs index 518071fd49..789fc9e22d 100644 --- a/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs +++ b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Android.App; using osu.Framework.Android; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs index 9cd1e47023..a528634f3b 100644 --- a/osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs +++ b/osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Foundation; using osu.Framework.iOS; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/Application.cs b/osu.Game.Rulesets.Mania.Tests.iOS/Application.cs index ec3db17e97..2d1015387a 100644 --- a/osu.Game.Rulesets.Mania.Tests.iOS/Application.cs +++ b/osu.Game.Rulesets.Mania.Tests.iOS/Application.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.iOS; using UIKit; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs index 94f385bbf1..6e6e83f9cf 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/ManiaSelectionBlueprintTestScene.cs b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaSelectionBlueprintTestScene.cs index 124e1a35f9..679a15e8cb 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/ManiaSelectionBlueprintTestScene.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/ManiaSelectionBlueprintTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs index 5300747633..99850f33b8 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNotePlacementBlueprint.cs index 87c74a12cf..ddec1f3432 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNotePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNotePlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Edit.Blueprints; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs index 9953b8e3c0..b70d4e4fa6 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mania.Edit.Blueprints; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaBeatSnapGrid.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaBeatSnapGrid.cs index 6130a80bb4..ec96205067 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaBeatSnapGrid.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaBeatSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs index 746bdae02e..15b38b39ba 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaHitObjectComposer.cs index 9788dfe844..4ad27348fc 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNotePlacementBlueprint.cs index a162c5ec44..28c002eef8 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNotePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNotePlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs index 3586eecc44..f61d416e3b 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mania.Edit.Blueprints; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs index 837474ad9e..ef6dca620a 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapSampleConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapSampleConversionTest.cs index 9c690f360a..51f35d3c3d 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapSampleConversionTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapSampleConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaColumnTypeTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaColumnTypeTest.cs index 66fe6d8cc5..e53deb5269 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaColumnTypeTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaColumnTypeTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Mania.Beatmaps; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs index a5bd126782..9e4db1f1c9 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs b/osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs index 9049bb3a82..eb380c07a6 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Bindings; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs index a28c188051..accae29ffe 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Beatmaps.Legacy; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaLegacyReplayTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyReplayTest.cs index 40bb83aece..b64006316e 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaLegacyReplayTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyReplayTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Replays; diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModConstantSpeed.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModConstantSpeed.cs index 60363aaeef..538c8b13d1 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModConstantSpeed.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModConstantSpeed.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHoldOff.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHoldOff.cs index 7970d5b594..4222be0359 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHoldOff.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHoldOff.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModInvert.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModInvert.cs index f2cc254e38..4c97f65b07 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModInvert.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModInvert.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Mania.Mods; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModPerfect.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModPerfect.cs index 2e3b21aed7..9612543483 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModPerfect.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Mania.Mods; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs index 8ba58e3af3..1a3513d46c 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaHitObjectTestScene.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaHitObjectTestScene.cs index 68cf3b67df..fd82041ad8 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaHitObjectTestScene.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaHitObjectTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaSkinnableTestScene.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaSkinnableTestScene.cs index ddfd057cd8..9f235689b4 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaSkinnableTestScene.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/ManiaSkinnableTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnBackground.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnBackground.cs index 106b2d188d..cd26e2a9de 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnBackground.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnHitObjectArea.cs index 8034341d15..1fb9d448a9 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneColumnHitObjectArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneDrawableJudgement.cs index d033676ec7..8b12d37fe9 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneDrawableJudgement.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneDrawableJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Extensions; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHitExplosion.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHitExplosion.cs index 9e6e0a7776..744721f1a3 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHitExplosion.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHoldNote.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHoldNote.cs index e88ff8e2ac..0947ddfeb0 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHoldNote.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneHoldNote.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneKeyArea.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneKeyArea.cs index 7564bd84ad..bbbd7edb7b 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneKeyArea.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneKeyArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneNote.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneNote.cs index bc3bdf0bcb..85995e6994 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneNote.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneNote.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs index c7dc5fc8b5..62dadbc3dd 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStage.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStage.cs index 7804261906..f3f1b9416f 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStage.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.UI; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageBackground.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageBackground.cs index 410a43fc73..687b3a747d 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageBackground.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Beatmaps; diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageForeground.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageForeground.cs index 27e97152bc..6cbc172755 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageForeground.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneStageForeground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Beatmaps; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs index cffec3dfd5..21ec85bbe6 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs index d9b1ad22fa..2922d18713 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneDrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneDrawableManiaHitObject.cs index 92c95b8fde..223f8dae44 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneDrawableManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneDrawableManiaHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs index f973cb5ed3..8f776ff507 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectSamples.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectSamples.cs index ea57e51d1c..00f0fcefd9 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectSamples.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectSamples.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Reflection; using NUnit.Framework; using osu.Framework.IO.Stores; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaPlayer.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneManiaPlayer.cs index a399b90585..9abedc22f9 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneManiaPlayer.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneManiaPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs index 706268e478..df831d8c9f 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneOutOfOrderHits.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneOutOfOrderHits.cs index 89e13acad6..a563dc3106 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneOutOfOrderHits.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneOutOfOrderHits.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs b/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs index 8698ba3abd..64e7eafb1b 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs index 7376a90f17..cf8947c1ed 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs index 4c688520ef..e84d02775a 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ColumnType.cs b/osu.Game.Rulesets.Mania/Beatmaps/ColumnType.cs index 8f904530bc..0114987e3c 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ColumnType.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ColumnType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Beatmaps { public enum ColumnType diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs index 0058f6f884..4879ce6748 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index 207c6907c8..2b4f497785 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mania.Objects; using System; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs index dafe65f415..2bdd0e16ad 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs index 2265d3d347..630fdf7ae2 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs index 41d4c9322b..912cac4fe4 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index d5689c047a..308238d87a 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs index e4a28167ec..bf54dc3179 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs index 828f2ec393..4b3902657f 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs index 71b3f6ecf2..b2e89c3410 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs b/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs index 3052fc7d34..54e2d4686f 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Mania.UI; diff --git a/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs index 8e09a01469..35ad21442e 100644 --- a/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs +++ b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Configuration.Tracking; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs index c35a3dcdc2..8a5161be79 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index e90feaf4b4..8002410f70 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs index 17c864a268..f5abb465c4 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index b347cc9ae2..eb58eb7f21 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs index 1c4204145b..df95654319 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs index 626f1bebbd..c2e532430c 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Skills/Strain.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Utils; using osu.Game.Rulesets.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Mania/DualStageVariantGenerator.cs b/osu.Game.Rulesets.Mania/DualStageVariantGenerator.cs index 8d39e08b26..262247e244 100644 --- a/osu.Game.Rulesets.Mania/DualStageVariantGenerator.cs +++ b/osu.Game.Rulesets.Mania/DualStageVariantGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Input.Bindings; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs index f5067ea366..52995b73f4 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditNotePiece.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditNotePiece.cs index 9c9273de3a..23475ef924 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditNotePiece.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditNotePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs index 093a8da24f..7c720b30aa 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs index 35889aea0c..f76f170af0 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs index 7a99565e8a..7c7c802111 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs index 955336db57..5aa3b44f0d 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/NotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/NotePlacementBlueprint.cs index 3db89c8ae6..e3cb830b80 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/NotePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/NotePlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs index e7a03905d2..929fdc29e0 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs index b0af8c503b..a3a9591964 100644 --- a/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs +++ b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; using osuTK; diff --git a/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs b/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs index a5f10ed436..960a08eeeb 100644 --- a/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs +++ b/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs b/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs index 1aa20f4737..b0019d8b6e 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs index c5a109a6d1..ad75afff8e 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Edit.Blueprints; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs b/osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs index 186d50716e..6683ab6bdc 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.UI; using System.Collections.Generic; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index c389e1bced..3585fd4e8c 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs index 9fe1eb7932..7b9742a706 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs b/osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs index 9f54152596..179f920c2f 100644 --- a/osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs +++ b/osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Mania/Edit/Setup/ManiaSetupSection.cs b/osu.Game.Rulesets.Mania/Edit/Setup/ManiaSetupSection.cs index a206aafb8a..b602a67baa 100644 --- a/osu.Game.Rulesets.Mania/Edit/Setup/ManiaSetupSection.cs +++ b/osu.Game.Rulesets.Mania/Edit/Setup/ManiaSetupSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterfaceV2; diff --git a/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs index ee6cbbc828..4b94198c4d 100644 --- a/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs +++ b/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Judgements diff --git a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs index d28b7bdf58..32f9689d7e 100644 --- a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs b/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs index c8832dfdfb..58aef4dbf8 100644 --- a/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs +++ b/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Filter; using osu.Game.Rulesets.Mania.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/ManiaInputManager.cs b/osu.Game.Rulesets.Mania/ManiaInputManager.cs index 14ca27a11a..e8e90d198a 100644 --- a/osu.Game.Rulesets.Mania/ManiaInputManager.cs +++ b/osu.Game.Rulesets.Mania/ManiaInputManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Input.Bindings; diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index bd6a67bf67..98a492450e 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Mods; diff --git a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs index bd3b8c3b10..43d4aa77a2 100644 --- a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs +++ b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs index 9aebf51576..b709f85523 100644 --- a/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs +++ b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.UI; using osu.Game.Skinning; diff --git a/osu.Game.Rulesets.Mania/MathUtils/LegacySortHelper.cs b/osu.Game.Rulesets.Mania/MathUtils/LegacySortHelper.cs index 5c595323c3..1a67117c03 100644 --- a/osu.Game.Rulesets.Mania/MathUtils/LegacySortHelper.cs +++ b/osu.Game.Rulesets.Mania/MathUtils/LegacySortHelper.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.Contracts; diff --git a/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs b/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs index 410386c9d5..0bae893810 100644 --- a/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs +++ b/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs b/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs index 050b302bd8..8f8b7cb091 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs index d444c9b634..f9c51bf6a2 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModCinema.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModCinema.cs index f0db742eac..8d54923e7b 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModCinema.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModCinema.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs index 073dda9de8..603d096ed7 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs index 614ef76a3b..20dfc14f09 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; using osu.Game.Rulesets.Mania.Objects; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs index bec0a6a1d3..b166f3ebc3 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs index 0817f8f9fc..d053e64315 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs index a302f95966..66627e6ed3 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs index c78bf72979..f25a77278b 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs index 4093aeb2a7..ff236d33bf 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs index f80c9e1f7c..ddbd7c5d6a 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Rulesets.Mania.UI; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs index 8ef5bfd94c..58005df561 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs index 014954dd60..87c81c2866 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs index d9de06a811..380edca515 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index e3ac624a6e..698555ddc4 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Rulesets.Mania.UI; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs index a65938184c..8c4fd0a8fc 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs index 4cbdaee323..f202b859b1 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs index 948979505c..9ce4fb6a48 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey1 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs index 684370fc3d..f378ce3435 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey10 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs index de91902ca8..5812df80f5 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey2 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs index 8575a96bde..4116ed5ceb 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey3 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs index 54ea3afa07..9879fec686 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey4 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs index e9a9bba5bd..646386b0d8 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey5 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs index b9606d1cb5..56af9ed589 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey6 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs index b80d794085..a0a7116ed7 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey7 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs index 3462d634a4..fc8ecdb9ea 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey8 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs index 83c505c048..c495a6c82f 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey9 : ManiaKeyMod diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs index 9c3744ea98..6e56981fc8 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModMuted.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModMuted.cs index 33ebcf303a..076f634968 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModMuted.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModMuted.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs index 4cc712060c..9ae664e1f6 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs index e8988be548..487f32dc26 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs index 2e22e23dbd..2789a2a06e 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs index 3c24e91d54..5da29e5a1d 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs index f5d1a34d73..c7c7a6003e 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs index ecc343ecaa..17759d718e 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods diff --git a/osu.Game.Rulesets.Mania/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Objects/BarLine.cs index 09a746042b..3f04a4fafe 100644 --- a/osu.Game.Rulesets.Mania/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Mania/Objects/BarLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs index 074cbf6bd6..0e2d6bce21 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osuTK; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs index 4e9781f336..19792086a7 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteHead.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteHead.cs index 6722ad8ab8..d374e935ec 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteHead.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteHead.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs index 803685363c..a7bdcd047e 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Graphics; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs index cffa79322e..daec5ddbe7 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs index 9ac223a0d7..bcc10ab7bc 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs index 51727908c9..3c8b1b53b7 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Mania/Objects/HeadNote.cs b/osu.Game.Rulesets.Mania/Objects/HeadNote.cs index e69cc62aed..fb5c7b4ddd 100644 --- a/osu.Game.Rulesets.Mania/Objects/HeadNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/HeadNote.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Objects { public class HeadNote : Note diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs index db0d3e2c5a..22fab15c1b 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Threading; using osu.Game.Audio; diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs index ac6697a6dc..9117c60dcd 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs index 6289744df1..0efaeac026 100644 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Mania.Scoring; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Mania/Objects/Note.cs b/osu.Game.Rulesets.Mania/Objects/Note.cs index 0035960c63..578b46a7aa 100644 --- a/osu.Game.Rulesets.Mania/Objects/Note.cs +++ b/osu.Game.Rulesets.Mania/Objects/Note.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Judgements; diff --git a/osu.Game.Rulesets.Mania/Objects/TailNote.cs b/osu.Game.Rulesets.Mania/Objects/TailNote.cs index 5a30fd6a12..cda8e2fa31 100644 --- a/osu.Game.Rulesets.Mania/Objects/TailNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/TailNote.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Judgements; diff --git a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs index ca1f7036c7..1bc20f7ef3 100644 --- a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Runtime.CompilerServices; // We publish our internal attributes to other sub-projects of the framework. diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs index efe144ac03..3814ad84f1 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Mania.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs b/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs index aa164f95da..c786e1db61 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs index dbab54d1d0..66edc87992 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs index 57c2ba9c6d..3f0491e53f 100644 --- a/osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs +++ b/osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs index 289f8a00ef..c46a1b5ab6 100644 --- a/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs +++ b/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Scoring diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs index 02d62a090b..dbf3d02955 100644 --- a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs +++ b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Scoring diff --git a/osu.Game.Rulesets.Mania/SingleStageVariantGenerator.cs b/osu.Game.Rulesets.Mania/SingleStageVariantGenerator.cs index 2069329d9a..765fd11dd5 100644 --- a/osu.Game.Rulesets.Mania/SingleStageVariantGenerator.cs +++ b/osu.Game.Rulesets.Mania/SingleStageVariantGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Input.Bindings; diff --git a/osu.Game.Rulesets.Mania/Skinning/Default/DefaultBodyPiece.cs b/osu.Game.Rulesets.Mania/Skinning/Default/DefaultBodyPiece.cs index 7138421b91..7476af3c3c 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Default/DefaultBodyPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Default/DefaultBodyPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania/Skinning/Default/DefaultNotePiece.cs b/osu.Game.Rulesets.Mania/Skinning/Default/DefaultNotePiece.cs index c9c3cff799..72bb05de49 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Default/DefaultNotePiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Default/DefaultNotePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Mania/Skinning/Default/IHoldNoteBody.cs b/osu.Game.Rulesets.Mania/Skinning/Default/IHoldNoteBody.cs index 1f290f1f1c..9168a96b95 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Default/IHoldNoteBody.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Default/IHoldNoteBody.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mania.Skinning.Default { /// diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/HitTargetInsetContainer.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/HitTargetInsetContainer.cs index 3c89e2c04a..362a265789 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/HitTargetInsetContainer.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/HitTargetInsetContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs index 31db08ce2f..4e6493ba18 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyColumnBackground.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyColumnBackground.cs index 54ddcbd5fe..f35cedab08 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyColumnBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitExplosion.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitExplosion.cs index e4d466dca5..278cf0707c 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitExplosion.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitTarget.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitTarget.cs index 490a03d11a..611dac30b3 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitTarget.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHitTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteHeadPiece.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteHeadPiece.cs index 1e75533442..a653e2ce36 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteHeadPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteHeadPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Skinning; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteTailPiece.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteTailPiece.cs index e6d4291d79..7511b008f0 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteTailPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyHoldNoteTailPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.UI.Scrolling; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyKeyArea.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyKeyArea.cs index 9c339345c4..dfd5af89c1 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyKeyArea.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyKeyArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaColumnElement.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaColumnElement.cs index eb5514ba43..ab953ccfb9 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaColumnElement.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaColumnElement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaJudgementPiece.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaJudgementPiece.cs index 5d662c18d3..d09a73a693 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaJudgementPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyManiaJudgementPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyNotePiece.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyNotePiece.cs index 321a87f8b1..f185c8b99d 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyNotePiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyNotePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageBackground.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageBackground.cs index fdacc75c92..740ccbfe27 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageBackground.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageForeground.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageForeground.cs index 4e1952a670..f7c611d551 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageForeground.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyStageForeground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/ManiaLegacySkinTransformer.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/ManiaLegacySkinTransformer.cs index 315b4444c2..dd5baa8150 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/ManiaLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/ManiaLegacySkinTransformer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigExtensions.cs b/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigExtensions.cs index 2e17a6bef1..4d0c321116 100644 --- a/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigExtensions.cs +++ b/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Skinning; diff --git a/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigurationLookup.cs b/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigurationLookup.cs index f07a5518b7..e9005a3da0 100644 --- a/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigurationLookup.cs +++ b/osu.Game.Rulesets.Mania/Skinning/ManiaSkinConfigurationLookup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mania.UI; using osu.Game.Skinning; diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index a04f5ef98e..deb1b155b5 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania/UI/ColumnFlow.cs b/osu.Game.Rulesets.Mania/UI/ColumnFlow.cs index aef82d4c08..871ec9f1a3 100644 --- a/osu.Game.Rulesets.Mania/UI/ColumnFlow.cs +++ b/osu.Game.Rulesets.Mania/UI/ColumnFlow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs index 77ddc6fbbf..5bd2d3ab48 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs index 51c138f5e1..b26b62f8a5 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Mania/UI/Components/DefaultColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/DefaultColumnBackground.cs index 807f6a77d9..39d17db6be 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/DefaultColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/DefaultColumnBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Mania/UI/Components/DefaultHitTarget.cs b/osu.Game.Rulesets.Mania/UI/Components/DefaultHitTarget.cs index ec6c377a2e..53fa86125f 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/DefaultHitTarget.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/DefaultHitTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Mania/UI/Components/DefaultKeyArea.cs b/osu.Game.Rulesets.Mania/UI/Components/DefaultKeyArea.cs index 15018b464f..5a0fab2ff4 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/DefaultKeyArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/DefaultKeyArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Mania/UI/Components/DefaultStageBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/DefaultStageBackground.cs index f5b542d085..20d80580bf 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/DefaultStageBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/DefaultStageBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania/UI/Components/HitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/HitObjectArea.cs index b75b586ecf..7f4b8eacde 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/HitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/HitObjectArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs b/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs index 562d7b04c4..e83cd10d2d 100644 --- a/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs +++ b/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs index 8581f016b1..923fc6863c 100644 --- a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs index 28e970f397..ea3b438ec8 100644 --- a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/UI/IHitExplosion.cs b/osu.Game.Rulesets.Mania/UI/IHitExplosion.cs index 3252dcc276..74ddceeeef 100644 --- a/osu.Game.Rulesets.Mania/UI/IHitExplosion.cs +++ b/osu.Game.Rulesets.Mania/UI/IHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; namespace osu.Game.Rulesets.Mania.UI diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs index 4cd6624ac6..99b36bd366 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfieldAdjustmentContainer.cs index 30e0aafb7d..8020fcb3cc 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfieldAdjustmentContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Mania/UI/ManiaReplayRecorder.cs b/osu.Game.Rulesets.Mania/UI/ManiaReplayRecorder.cs index b502d1f9e5..87d6c25ac2 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaReplayRecorder.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaReplayRecorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Replays; diff --git a/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs b/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs index 98165fedeb..44fe4b1b30 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.UI.Scrolling; namespace osu.Game.Rulesets.Mania.UI diff --git a/osu.Game.Rulesets.Mania/UI/OrderedHitPolicy.cs b/osu.Game.Rulesets.Mania/UI/OrderedHitPolicy.cs index 961858b62b..c39e21bace 100644 --- a/osu.Game.Rulesets.Mania/UI/OrderedHitPolicy.cs +++ b/osu.Game.Rulesets.Mania/UI/OrderedHitPolicy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Rulesets.Mania.Objects.Drawables; diff --git a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs index 15d216e8c5..d397e7cc18 100644 --- a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs +++ b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Mania/UI/PoolableHitExplosion.cs b/osu.Game.Rulesets.Mania/UI/PoolableHitExplosion.cs index 9f4963b022..28509d1f4e 100644 --- a/osu.Game.Rulesets.Mania/UI/PoolableHitExplosion.cs +++ b/osu.Game.Rulesets.Mania/UI/PoolableHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Pooling; diff --git a/osu.Game.Rulesets.Mania/UI/Stage.cs b/osu.Game.Rulesets.Mania/UI/Stage.cs index 94910bb410..c578bbb703 100644 --- a/osu.Game.Rulesets.Mania/UI/Stage.cs +++ b/osu.Game.Rulesets.Mania/UI/Stage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/VariantMappingGenerator.cs b/osu.Game.Rulesets.Mania/VariantMappingGenerator.cs index 878d1088a6..2742ee087b 100644 --- a/osu.Game.Rulesets.Mania/VariantMappingGenerator.cs +++ b/osu.Game.Rulesets.Mania/VariantMappingGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Input.Bindings; diff --git a/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs index 46c60f06a5..9b4226d5b6 100644 --- a/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs +++ b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Android.App; using osu.Framework.Android; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs index 01e635f09c..fa40a8536e 100644 --- a/osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs +++ b/osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Foundation; using osu.Framework.iOS; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/Application.cs b/osu.Game.Rulesets.Osu.Tests.iOS/Application.cs index be38a883d7..ad23f3ee33 100644 --- a/osu.Game.Rulesets.Osu.Tests.iOS/Application.cs +++ b/osu.Game.Rulesets.Osu.Tests.iOS/Application.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.iOS; using UIKit; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckLowDiffOverlapsTest.cs b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckLowDiffOverlapsTest.cs index fd17d11d10..7a361b0821 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckLowDiffOverlapsTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckLowDiffOverlapsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Moq; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckOffscreenObjectsTest.cs b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckOffscreenObjectsTest.cs index a6873c6de9..a778b76c67 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckOffscreenObjectsTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckOffscreenObjectsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTimeDistanceEqualityTest.cs b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTimeDistanceEqualityTest.cs index 49a6fd12fa..4e8be75779 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTimeDistanceEqualityTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTimeDistanceEqualityTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Moq; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSlidersTest.cs b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSlidersTest.cs index 2eab5a4ce6..39a9d5e798 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSlidersTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSlidersTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSpinnersTest.cs b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSpinnersTest.cs index 1f3d4297f1..d044ae732a 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSpinnersTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckTooShortSpinnersTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCirclePlacementBlueprint.cs index 7bccec6c97..4d84d3e79f 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCirclePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCirclePlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCircleSelectionBlueprint.cs index 315493318d..fde62c7a53 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCircleSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneHitCircleSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectBeatSnap.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectBeatSnap.cs index a652fb32f4..a8829ef88c 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectBeatSnap.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectBeatSnap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs index 7bdf131e0d..6e8c7ff2bd 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs index c50aec40a5..e54ce45ccc 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditor.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditor.cs index e1ca3ddd61..859290dbec 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditor.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorGrids.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorGrids.cs index 47b2d3a098..1e73885540 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorGrids.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorGrids.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorSelectInvalidPath.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorSelectInvalidPath.cs index d0348c1b6b..536739bd48 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorSelectInvalidPath.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuEditorSelectInvalidPath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestScenePathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestScenePathControlPointVisualiser.cs index 5a1aa42ed1..f196353f87 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestScenePathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestScenePathControlPointVisualiser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderControlPointPiece.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderControlPointPiece.cs index e7bcd2cadc..a177079b8c 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderControlPointPiece.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderControlPointPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Humanizer; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderLengthValidity.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderLengthValidity.cs index ce529f2a88..31b593e816 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderLengthValidity.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderLengthValidity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs index e724015905..5c3c537541 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSelectionBlueprint.cs index cc43eb3852..f84204f01c 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs index b43b2b1461..a72f2031c9 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderStreamConversion.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderStreamConversion.cs index 70a9c03e65..51871dd9e5 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderStreamConversion.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderStreamConversion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs index 4750c97566..3d9fe37e0f 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerPlacementBlueprint.cs index fa6c660b01..53ef675cb3 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerSelectionBlueprint.cs index 5007841805..a1b946dd4c 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSpinnerSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSliderScaling.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSliderScaling.cs index e29a67c770..efe195d872 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSliderScaling.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSliderScaling.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs index d8c10b814d..2c4310202e 100644 --- a/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/OsuModTestScene.cs b/osu.Game.Rulesets.Osu.Tests/Mods/OsuModTestScene.cs index d3cb3bcf59..4f005a0c70 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/OsuModTestScene.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/OsuModTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Osu.Tests.Mods diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAlternate.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAlternate.cs index 5e46498aca..3d59e4fb51 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAlternate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs index 37f1a846ad..378b71ccf7 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs index 9d06ff5801..80dc83d7dc 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDoubleTime.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDoubleTime.cs index 335ef31019..e1bed5153b 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDoubleTime.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDoubleTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModHidden.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModHidden.cs index 71b575abe2..5ed25baca3 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModHidden.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs index 9b49e60363..1f1db04c24 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMagnetised.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs index e08d66fa31..99c9036ac0 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs index 44404ca245..47e7ad320c 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModPerfect.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModPerfect.cs index 985baa8cf5..b7669624ff 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs index a8953c1a6f..fe8bba3ed8 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs index 4c11efcc7c..bee46da1ba 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index df577ea8d3..bb593c2fb3 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs index 51da5b85cd..db9872b152 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Beatmaps.Legacy; diff --git a/osu.Game.Rulesets.Osu.Tests/OsuSkinnableTestScene.cs b/osu.Game.Rulesets.Osu.Tests/OsuSkinnableTestScene.cs index 233aaf2ed9..415e4ebedd 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuSkinnableTestScene.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuSkinnableTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Osu.Tests/StackingTest.cs b/osu.Game.Rulesets.Osu.Tests/StackingTest.cs index 871afdb09d..a2ab7b564c 100644 --- a/osu.Game.Rulesets.Osu.Tests/StackingTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/StackingTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/TestPlayfieldBorder.cs b/osu.Game.Rulesets.Osu.Tests/TestPlayfieldBorder.cs index 23d9d265be..106a7f499f 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestPlayfieldBorder.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestPlayfieldBorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneAccuracyHeatmap.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneAccuracyHeatmap.cs index 79150a1941..805f4e6567 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneAccuracyHeatmap.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneAccuracyHeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorParticles.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorParticles.cs index bd39dead34..b5d1c4854c 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorParticles.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorParticles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs index 211b0e8145..c8d2d07be5 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs index 7821ae9cf0..cfa1841fb7 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs index fe67b63252..305678bb62 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs index 496d495b43..2edacee9ac 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs index f6e8a771ed..cc69054e23 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleApplication.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleApplication.cs index 8b3fead366..0bc65ac8e6 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleApplication.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleApplication.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Timing; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleArea.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleArea.cs index 07bbd6379a..0cf2ec6b7e 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleArea.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs index ff600172d2..85951a95a2 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs index 45125204b6..a469f3dd99 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleKiai.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleKiai.cs index 2bce8fa7f2..e694871408 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleKiai.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleKiai.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs index 4e17c4c363..bcf2449e32 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs index 8b51225e98..1767d25e77 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneMissHitWindowJudgements.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneMissHitWindowJudgements.cs index a9325f98f7..0c6afe6c3d 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneMissHitWindowJudgements.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneMissHitWindowJudgements.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneNoSpinnerStacking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneNoSpinnerStacking.cs index 5e92bac986..9e524a1608 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneNoSpinnerStacking.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneNoSpinnerStacking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs index d31e7a31f5..1665c40b40 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneObjectOrderedHitPolicy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs index 19736a7709..e0d1646cb0 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuHitObjectSamples.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuHitObjectSamples.cs index e8d98ce3b8..3bc55278d9 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuHitObjectSamples.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuHitObjectSamples.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Reflection; using NUnit.Framework; using osu.Framework.IO.Stores; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs index f5b28b36c0..6f378fc8b4 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs index a7967c407a..e0d33c0e09 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs index 43900c9a5c..dd767bf5e0 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using osu.Framework.Threading; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs index 0f362851a9..dd110662b2 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs index 03b4254eed..a9ee276a9e 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Audio; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs index a40ae611d8..2981f1164d 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderComboChange.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderComboChange.cs index 13ced3019e..b48789a709 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderComboChange.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderComboChange.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs index b2bd727c6a..f70bdf8aa2 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs index 2368cc7365..e3cf5e9b05 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs index a3aa84d0e7..be2e9c7cb5 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs index 2dea9837f3..8dc8f82b86 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerApplication.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerApplication.cs index 8c97c02049..14fa77245a 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerApplication.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerApplication.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Timing; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs index 91b6a05fe3..b7bc36722a 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs index de795241bf..d1796f2231 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneStartTimeOrderedHitPolicy.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneStartTimeOrderedHitPolicy.cs index 53fa3624b8..96b26403e1 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneStartTimeOrderedHitPolicy.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneStartTimeOrderedHitPolicy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs index a5282877ee..df146a9511 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index d82186fb52..e9518895be 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs index f51f04bf87..da66669550 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs b/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs index 9589fd576f..b8ad61e6dd 100644 --- a/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs +++ b/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Configuration; using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs index 6906c8af86..0694746cbf 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs index 619560f0b3..3b0826394c 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs index 345789b99d..3ffd45b588 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/RhythmEvaluator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs index 85203dd157..4b1e12d5c6 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Utils; using osu.Game.Rulesets.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index 3deed4ea3d..19217015c1 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 0fa69c180a..3b5aaa8116 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs index 0aeaf7669f..efb3ade220 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index d046be9ccb..548a2b8f8a 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 20921dd282..c8646ec456 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index df6a5e3d00..9b1fbf9a2e 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 590ab6ea61..14d13ec785 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Rulesets.Difficulty.Preprocessing; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs index dcd2c7d321..94b5727e3f 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Skills; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 055e1cb66e..695bb2f8d0 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs index b9c77d3f56..55b7efc8af 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs index ad4be2017e..71cdbc276e 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs index 0cfc67cedb..984fbb83a8 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs index c45a04053f..ff4f61986f 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs index 3f9cfe21d4..73756d9326 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs index 2d0c6fe81d..422287918e 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointConnectionPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointConnectionPiece.cs index d66c9ea4bf..0b9ccc5c37 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointConnectionPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointConnectionPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs index 09759aa118..92d83d900e 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index e71bde7357..0506e8ab8a 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs index 6e22c35ab3..bb967a0a76 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleOverlay.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleOverlay.cs index d31d2aed97..d48d43d532 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleOverlay.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs index 501589987d..139bfe7dd3 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs index 616bb17e05..92071d4a57 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders { public enum SliderPosition diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index a019f2fb64..bd11cc826f 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs index 92961b40bc..28690ee0b7 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs index cc4ed0eccf..97d53d8e95 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs index ee573d1a01..5240c0bfeb 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components; using osu.Game.Rulesets.Osu.Objects; using osuTK; diff --git a/osu.Game.Rulesets.Osu/Edit/Checks/CheckLowDiffOverlaps.cs b/osu.Game.Rulesets.Osu/Edit/Checks/CheckLowDiffOverlaps.cs index 084a3e5ea1..57e6a6ad1d 100644 --- a/osu.Game.Rulesets.Osu/Edit/Checks/CheckLowDiffOverlaps.cs +++ b/osu.Game.Rulesets.Osu/Edit/Checks/CheckLowDiffOverlaps.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Osu/Edit/Checks/CheckOffscreenObjects.cs b/osu.Game.Rulesets.Osu/Edit/Checks/CheckOffscreenObjects.cs index a342c2a821..af3521c35c 100644 --- a/osu.Game.Rulesets.Osu/Edit/Checks/CheckOffscreenObjects.cs +++ b/osu.Game.Rulesets.Osu/Edit/Checks/CheckOffscreenObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game.Rulesets.Osu/Edit/Checks/CheckTimeDistanceEquality.cs b/osu.Game.Rulesets.Osu/Edit/Checks/CheckTimeDistanceEquality.cs index 585bd35bd9..753ddba710 100644 --- a/osu.Game.Rulesets.Osu/Edit/Checks/CheckTimeDistanceEquality.cs +++ b/osu.Game.Rulesets.Osu/Edit/Checks/CheckTimeDistanceEquality.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSliders.cs b/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSliders.cs index 159498c479..75eeb91918 100644 --- a/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSliders.cs +++ b/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSliders.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSpinners.cs b/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSpinners.cs index f0aade1b7f..6b4dc01ab1 100644 --- a/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSpinners.cs +++ b/osu.Game.Rulesets.Osu/Edit/Checks/CheckTooShortSpinners.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs index 516b34d807..a5f7707cb3 100644 --- a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs +++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs index 5f7c8b77b0..69187875d7 100644 --- a/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs +++ b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs b/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs index 221723e4cd..2c67f0bf97 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs b/osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs index dc8c3d6107..c0fb0ae7db 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs b/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs index b11929c1e8..23bf67ff29 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index b0d6170190..066a114f66 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuRectangularPositionSnapGrid.cs b/osu.Game.Rulesets.Osu/Edit/OsuRectangularPositionSnapGrid.cs index d1c81b51bc..35dad1a4fb 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuRectangularPositionSnapGrid.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuRectangularPositionSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Input.Bindings; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs index 70c60ab635..4a6d94f303 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu/Edit/Setup/OsuSetupSection.cs b/osu.Game.Rulesets.Osu/Edit/Setup/OsuSetupSection.cs index 8cb778a2e1..d8471aca1a 100644 --- a/osu.Game.Rulesets.Osu/Edit/Setup/OsuSetupSection.cs +++ b/osu.Game.Rulesets.Osu/Edit/Setup/OsuSetupSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Graphics.UserInterfaceV2; diff --git a/osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs index 596224e5c6..0a3fc176ad 100644 --- a/osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs +++ b/osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs index c5e90da3bd..3c0cf34010 100644 --- a/osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs +++ b/osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs b/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs index ad292b0439..9762c676c5 100644 --- a/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs +++ b/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Rulesets.Osu.Judgements diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuHitCircleJudgementResult.cs b/osu.Game.Rulesets.Osu/Judgements/OsuHitCircleJudgementResult.cs index 9b33e746b3..5f9faaceb2 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuHitCircleJudgementResult.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuHitCircleJudgementResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs index 1999785efe..1bdb74cd3b 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Judgements diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs index 1a88e2a8b2..a5503d3273 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs index 15444b847b..50d73fa19d 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuSpinnerJudgementResult.cs b/osu.Game.Rulesets.Osu/Judgements/OsuSpinnerJudgementResult.cs index 9f77175398..4229c87b58 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuSpinnerJudgementResult.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuSpinnerJudgementResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Judgements/SliderTickJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/SliderTickJudgement.cs index a088696784..270c1f31fb 100644 --- a/osu.Game.Rulesets.Osu/Judgements/SliderTickJudgement.cs +++ b/osu.Game.Rulesets.Osu/Judgements/SliderTickJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Judgements diff --git a/osu.Game.Rulesets.Osu/Mods/IHidesApproachCircles.cs b/osu.Game.Rulesets.Osu/Mods/IHidesApproachCircles.cs index 4a3b187e83..affc0bae6a 100644 --- a/osu.Game.Rulesets.Osu/Mods/IHidesApproachCircles.cs +++ b/osu.Game.Rulesets.Osu/Mods/IHidesApproachCircles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Mods { /// diff --git a/osu.Game.Rulesets.Osu/Mods/IRequiresApproachCircles.cs b/osu.Game.Rulesets.Osu/Mods/IRequiresApproachCircles.cs index 1458abfe05..a108f5fd14 100644 --- a/osu.Game.Rulesets.Osu/Mods/IRequiresApproachCircles.cs +++ b/osu.Game.Rulesets.Osu/Mods/IRequiresApproachCircles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Mods { /// diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs index 0832cfb545..622d2df432 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs b/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs index 8b323eefa6..3d4a26b3ff 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs index aaf455e95f..4c9418726c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs index 507b3588bd..d562c37541 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBarrelRoll.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBarrelRoll.cs index 9e71f657ce..71bdd98457 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBarrelRoll.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBarrelRoll.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 7567c96b50..199c735787 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs index 99d7535957..656cf95e77 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs b/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs index 76ff361ce3..8a15d730cd 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs index 371dfe6a1a..c4cc0b4f48 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs index ee6a7815e2..e95e61312e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs index 3a6b232f9f..be159523b7 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Game.Beatmaps; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs index 933c6cde1c..2d19305509 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs index 06b5b6cfb8..90b22e8d9c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index 44d72fae61..c082805a0e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs index 182d6eeb4b..34840de983 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs index 4769e7660b..54c5c56ca6 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs index 007820b016..fdddfed4d5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs index fc04e4d091..f9422e1ff9 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs index ca6e9cfb1d..cee40866b1 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs index 3faca0b01f..1d822a2d4c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMuted.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMuted.cs index 5e3ee37b61..1d4650a379 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMuted.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMuted.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs index 7780e23a26..e9be56fcc5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs index 9f707a5aa6..c20fcf0b1b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs index 8e377ea632..fe415cb967 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs b/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs index 70c075276f..d96724929f 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs index da462eb6e8..c5795177d0 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs index 79ff222a89..4f83154728 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 5f37c6a0ae..2cf8c278ca 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs index 95e7d13ee7..16e7780af0 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs index d9ab749ad3..61028a1ee8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs index 0b34ab28a3..565ff415be 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs index 429fe30fc5..4eb7659152 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs index c58c624f5c..4589a8eca1 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs index 7276cc753c..f8c1e1639d 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs index 07ce009cf8..6e5dd45a7a 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs index 45ce4d555a..51994a3e1a 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs index 693a5bee0b..3fba2cefd2 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs index b989500066..36d8ba0189 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osuTK; using osuTK.Graphics; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointConnection.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointConnection.cs index e88d09e6d9..0306c99fd5 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointConnection.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointConnection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Pooling; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointLifetimeEntry.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointLifetimeEntry.cs index ad656d2085..cbec5efda7 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointLifetimeEntry.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointLifetimeEntry.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs index 011e9fa85d..4949abccab 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index f05aea0df4..23e5cb0ad7 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs index fa2d2ba38c..360b28f69f 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs index e4df41a4fe..e137a503a5 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index c48ab998ba..9e3b762690 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs index 2b026e6840..70b1bd225f 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs index 673211ac6c..1bddc603ac 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs index 64964ed396..df3a12fe33 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs index c7bfdb02fb..3ffbe68b98 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index fa095edafa..53f4d21975 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerBonusTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerBonusTick.cs index ffeb14b0a8..841f74b751 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerBonusTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerBonusTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableSpinnerBonusTick : DrawableSpinnerTick diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs index 39239c8233..6a15463a32 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; namespace osu.Game.Rulesets.Osu.Objects.Drawables diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs index b1815b23c9..55de5a0e8d 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Objects.Drawables { public interface IRequireTracking diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs index cae2a7c36d..9e8035a1ee 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/SkinnableLighting.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/SkinnableLighting.cs index c72080c9e5..4af4767a3e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/SkinnableLighting.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/SkinnableLighting.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Skinning; diff --git a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs index d652db0fd4..5f43e57ed8 100644 --- a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; diff --git a/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs b/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs index 7594f7c2e0..eddd251bda 100644 --- a/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs +++ b/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Objects { public interface ISliderProgress diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 8b7de9e109..387342b4a9 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index a698311bf7..dcb47347ef 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; diff --git a/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs index f893559548..35bec92354 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs index 5672283230..2a84b04030 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; diff --git a/osu.Game.Rulesets.Osu/Objects/SliderRepeat.cs b/osu.Game.Rulesets.Osu/Objects/SliderRepeat.cs index cca86361c2..7b9316f8ac 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderRepeat.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderRepeat.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs index f9450062f4..87c8117b6b 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Judgements; diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs index e7e64954e9..569e9b7c1c 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs index 1a130e96b3..0e1fe56cea 100644 --- a/osu.Game.Rulesets.Osu/Objects/Spinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs b/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs index 2c443cb96b..81cdf5755b 100644 --- a/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Audio; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs b/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs index d715b9a428..650d02c675 100644 --- a/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/OsuInputManager.cs b/osu.Game.Rulesets.Osu/OsuInputManager.cs index 5c6b907e42..12256e93d0 100644 --- a/osu.Game.Rulesets.Osu/OsuInputManager.cs +++ b/osu.Game.Rulesets.Osu/OsuInputManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.ComponentModel; using osu.Framework.Input; diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 207e7a4ab0..8b9dc71a8b 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponent.cs b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs index 1d223f231b..82c4005c5e 100644 --- a/osu.Game.Rulesets.Osu/OsuSkinComponent.cs +++ b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs index 71657ed532..fcf079b6aa 100644 --- a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs +++ b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu { public enum OsuSkinComponents diff --git a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs index c842874635..7fffb1871f 100644 --- a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Runtime.CompilerServices; // We publish our internal attributes to other sub-projects of the framework. diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs index e231550e3e..27029afece 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Utils; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs index 1cb3208c30..b41d123380 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Game.Beatmaps; using System; diff --git a/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs index ea36ecc399..8857bfa32d 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; diff --git a/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs b/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs index 3db81d70da..019d8035ed 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs b/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs index dafe63a6d1..05fbac625e 100644 --- a/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs +++ b/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Scoring diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs index ab0c0850dc..7a71ef6c65 100644 --- a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs +++ b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Judgements; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/CirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/CirclePiece.cs index cb68d4b7a7..40e9f69963 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/CirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/CirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs index a522367fe6..251fd8d948 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs index df33bf52be..a215b3b1f0 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs index 4ea0831627..ab14f939d4 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DrawableSliderPath.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DrawableSliderPath.cs index db077f009d..94f93807d4 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DrawableSliderPath.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DrawableSliderPath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Lines; using osuTK.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/ExplodePiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/ExplodePiece.cs index 510ed225a8..6ee8a12132 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/ExplodePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/ExplodePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/FlashPiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/FlashPiece.cs index 06ee64d8b3..98a8b39f6f 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/FlashPiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/FlashPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/GlowPiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/GlowPiece.cs index f5e01b802e..2360bc2238 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/GlowPiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/GlowPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/IHasMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/IHasMainCirclePiece.cs index 8bb7629542..0ba7998d43 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/IHasMainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/IHasMainCirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Skinning.Default diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/KiaiFlash.cs b/osu.Game.Rulesets.Osu/Skinning/Default/KiaiFlash.cs index 506f679836..a1cfd170a6 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/KiaiFlash.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/KiaiFlash.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Audio.Track; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/MainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/MainCirclePiece.cs index d7ebe9333d..4acc406ae1 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/MainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/MainCirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/ManualSliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Default/ManualSliderBody.cs index d73c94eb9b..8d8d9e0d94 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/ManualSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/ManualSliderBody.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osuTK; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/NumberPiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/NumberPiece.cs index 43d8d1e27f..f6759c1093 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/NumberPiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/NumberPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs index 8602ebc88b..83f7bb8904 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/ReverseArrowPiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/ReverseArrowPiece.cs index 0009ffc586..8f682d02f6 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/ReverseArrowPiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/ReverseArrowPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs index 7f10a7bf56..b941a86171 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs index 710967b741..d2ea8f1660 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SliderBody.cs index 7e6df759f8..9841cc7cdf 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SliderBody.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SnakingSliderBody.cs index 42d3840158..86dd5f5c74 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SnakingSliderBody.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerBackgroundLayer.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerBackgroundLayer.cs index a1184a15cd..a9b7ddf86f 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerBackgroundLayer.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerBackgroundLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerCentreLayer.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerCentreLayer.cs index 67b5ed5410..ef7b4c2c96 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerCentreLayer.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerCentreLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerFill.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerFill.cs index f574ae589e..b7ec9e9799 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerFill.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerFill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerRotationTracker.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerRotationTracker.cs index 4313e99b13..f9ed8b8721 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerRotationTracker.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerRotationTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs index a5205bbb8c..df72223214 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerTicks.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerTicks.cs index e518ae1da8..b66cbe41b6 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerTicks.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerTicks.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/TrianglesPiece.cs b/osu.Game.Rulesets.Osu/Skinning/Default/TrianglesPiece.cs index fa23c60d57..7399ddbd1b 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/TrianglesPiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/TrianglesPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics.Backgrounds; namespace osu.Game.Rulesets.Osu.Skinning.Default diff --git a/osu.Game.Rulesets.Osu/Skinning/IHasApproachCircle.cs b/osu.Game.Rulesets.Osu/Skinning/IHasApproachCircle.cs index 7fbc5b144b..8ebab97503 100644 --- a/osu.Game.Rulesets.Osu/Skinning/IHasApproachCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/IHasApproachCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; namespace osu.Game.Rulesets.Osu.Skinning diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs index 4ee28d05b5..152ed5c3d9 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs @@ -7,8 +7,6 @@ using osu.Framework.Graphics; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.Containers; -#nullable enable - namespace osu.Game.Rulesets.Osu.Skinning.Legacy { internal class KiaiFlashingDrawable : BeatSyncedContainer diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs index 6a2cb871b1..03406d37ff 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursor.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursor.cs index b2ffc171be..4465f9c266 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursor.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Osu.UI.Cursor; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs index b511444c44..ee75b8a857 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorTrail.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorTrail.cs index 75d847d54d..e62754c6ce 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorTrail.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorTrail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs index dd6226e19b..1b2ab82044 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs @@ -16,8 +16,6 @@ using osu.Game.Skinning; using osuTK; using osuTK.Graphics; -#nullable enable - namespace osu.Game.Rulesets.Osu.Skinning.Legacy { public class LegacyMainCirclePiece : CompositeDrawable diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs index a58f62736b..e4ca0d2ea8 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs index ea122d47bb..a5a765fc02 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyReverseArrow.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyReverseArrow.cs index 7a071b5a03..ff384ee7fc 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyReverseArrow.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyReverseArrow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs index e4e1483665..07e60c82d0 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index 29a0745193..dbfec14eb2 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderHeadHitCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderHeadHitCircle.cs index 7de2b8c7fa..ab39d7c6ef 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderHeadHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderHeadHitCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs index 93aba608e6..004222ad7a 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs index 572185e6e1..e7d28a9bd7 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs b/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs index 55257106e2..0b45c770ba 100644 --- a/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs +++ b/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs index 24f9217a5f..5d8a2ff606 100644 --- a/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs +++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Skinning { public enum OsuSkinColour diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs index 7b9cf8e1d1..306a1e38b9 100644 --- a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs +++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Osu.Skinning { public enum OsuSkinConfiguration diff --git a/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs b/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs index 6c76da7925..acf32da73f 100644 --- a/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs +++ b/osu.Game.Rulesets.Osu/Statistics/AccuracyHeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/UI/AnyOrderHitPolicy.cs b/osu.Game.Rulesets.Osu/UI/AnyOrderHitPolicy.cs index b4de91562b..afa54c2dfb 100644 --- a/osu.Game.Rulesets.Osu/UI/AnyOrderHitPolicy.cs +++ b/osu.Game.Rulesets.Osu/UI/AnyOrderHitPolicy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs index 62cab4d6d7..c1d518a843 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Runtime.InteropServices; diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs index 0e7d7cdcf3..15ef7e538b 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs index b60ea5da21..533db3ddfe 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs index 573c408a78..03ef79a262 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs index df3f7c64e4..5f430dc921 100644 --- a/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/UI/IHitPolicy.cs b/osu.Game.Rulesets.Osu/UI/IHitPolicy.cs index 5d8ea035a7..0dac3307c2 100644 --- a/osu.Game.Rulesets.Osu/UI/IHitPolicy.cs +++ b/osu.Game.Rulesets.Osu/UI/IHitPolicy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs b/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs index 83f205deac..fba225d464 100644 --- a/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs +++ b/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index bc1e80cd12..ad27428010 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs index 0d1a5a8304..80f4eb3000 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Osu/UI/OsuReplayRecorder.cs b/osu.Game.Rulesets.Osu/UI/OsuReplayRecorder.cs index 1304dfe416..5964a9b9b6 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuReplayRecorder.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuReplayRecorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Replays; diff --git a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs index 4d4340936d..fc3f89a836 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs index a638019e69..eff4b30362 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game.Rulesets.Osu/UI/StartTimeOrderedHitPolicy.cs b/osu.Game.Rulesets.Osu/UI/StartTimeOrderedHitPolicy.cs index 0173156246..edc3ba0818 100644 --- a/osu.Game.Rulesets.Osu/UI/StartTimeOrderedHitPolicy.cs +++ b/osu.Game.Rulesets.Osu/UI/StartTimeOrderedHitPolicy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs index 266f7d1251..5e827d4782 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs index a77d1f8b0f..c413226e63 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs @@ -10,8 +10,6 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; using osuTK; -#nullable enable - namespace osu.Game.Rulesets.Osu.Utils { public static partial class OsuHitObjectGenerationUtils diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs index e4f4bbfd53..a55b461876 100644 --- a/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs +++ b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Android.App; using osu.Framework.Android; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs index 567220f316..385ba48707 100644 --- a/osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Foundation; using osu.Framework.iOS; using osu.Game.Tests; diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs b/osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs index 9fde65a074..1ebbd61a94 100644 --- a/osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.iOS; using UIKit; diff --git a/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs b/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs index f5e7304c12..a9b7e04caf 100644 --- a/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs +++ b/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko.Tests/DrawableTestHit.cs b/osu.Game.Rulesets.Taiko.Tests/DrawableTestHit.cs index 6d4cac0ebe..6a585b840d 100644 --- a/osu.Game.Rulesets.Taiko.Tests/DrawableTestHit.cs +++ b/osu.Game.Rulesets.Taiko.Tests/DrawableTestHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game.Rulesets.Taiko.Tests/DrawableTestStrongHit.cs b/osu.Game.Rulesets.Taiko.Tests/DrawableTestStrongHit.cs index ea877c9e17..7355e1dbca 100644 --- a/osu.Game.Rulesets.Taiko.Tests/DrawableTestStrongHit.cs +++ b/osu.Game.Rulesets.Taiko.Tests/DrawableTestStrongHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Input.Events; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs index e3c1613bd9..5915b9fdfa 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoEditorSaving.cs b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoEditorSaving.cs index 33c2ba532e..06c06f6e28 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoEditorSaving.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoEditorSaving.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Rulesets.Taiko.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoHitObjectComposer.cs b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoHitObjectComposer.cs index 55eb2fa66b..16f17f4131 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoHitObjectComposer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko.Tests/HitObjectApplicationTestScene.cs b/osu.Game.Rulesets.Taiko.Tests/HitObjectApplicationTestScene.cs index ac01508081..09a6a2f16c 100644 --- a/osu.Game.Rulesets.Taiko.Tests/HitObjectApplicationTestScene.cs +++ b/osu.Game.Rulesets.Taiko.Tests/HitObjectApplicationTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Taiko.Tests/Mods/TaikoModTestScene.cs b/osu.Game.Rulesets.Taiko.Tests/Mods/TaikoModTestScene.cs index 3090facf8c..ca2f8102b7 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Mods/TaikoModTestScene.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Mods/TaikoModTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests.Mods diff --git a/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModHidden.cs b/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModHidden.cs index 7abbb9d186..0b28bfee2e 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Rulesets.Taiko.Mods; diff --git a/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModPerfect.cs b/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModPerfect.cs index a83cc16413..917462c128 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModPerfect.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Mods; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TaikoSkinnableTestScene.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TaikoSkinnableTestScene.cs index 69250a14e1..82be26b422 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TaikoSkinnableTestScene.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TaikoSkinnableTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests.Skinning diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableBarLine.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableBarLine.cs index 16c4148d15..ad6f08dbd4 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableBarLine.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableBarLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableDrumRoll.cs index 26a4e85fe5..2d27e0e40e 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableDrumRoll.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs index c4ee68206c..d5a97f8f88 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs index 920a7cd1a1..1bf6c0560a 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Humanizer; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneHitExplosion.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneHitExplosion.cs index 1cba6c9008..f87e0355ad 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneInputDrum.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneInputDrum.cs index 24db046748..ca3e12cfd5 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneInputDrum.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneInputDrum.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneKiaiHitExplosion.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneKiaiHitExplosion.cs index 419e100296..e1a3c736fe 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneKiaiHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneKiaiHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs index 6f2fcd08f1..52d24b567f 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoScroller.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoScroller.cs index 9882c7bc90..954b4be7f3 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoScroller.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoScroller.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Testing; using osu.Framework.Timing; diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs index b3f6a733d3..796f5721bb 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs index 51332a1ece..579b461624 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs index a039e84106..3553cb27dc 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Beatmaps.Legacy; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineApplication.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineApplication.cs index f33c738b04..867ee13bea 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineApplication.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineApplication.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects.Drawables; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollApplication.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollApplication.cs index c389a05566..eceeaf5083 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollApplication.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollApplication.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects.Drawables; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs index 060c3c9443..82dfaecaa4 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneFlyingHits.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneFlyingHits.cs index 5c7e3954e8..c787683620 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneFlyingHits.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneFlyingHits.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneHitApplication.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneHitApplication.cs index c2f251fcb6..b337519c85 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneHitApplication.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneHitApplication.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects.Drawables; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs index 87c936d386..5350a81f55 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneHits.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneSampleOutput.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneSampleOutput.cs index e5c9358c26..e6c28a532a 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneSampleOutput.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneSampleOutput.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Testing; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs index 75049b7467..bd546b16f2 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs index 221d715a35..674ac5670f 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Reflection; using NUnit.Framework; using osu.Framework.IO.Stores; diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs index cd7511241a..5e984b19f8 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs index eec88d7bf8..51772df4a7 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs index 41fe63a553..6ff5cdf7e5 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs index b1d8575de4..524565a863 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs index d9049c45ea..4c7b140832 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObjectRhythm.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObjectRhythm.cs index ea6a224094..526d20e7d7 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObjectRhythm.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObjectRhythm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing { /// diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs index 0c17ca66b9..3727c0e4b7 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs index 46b24af903..4a2b97a4cb 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Rhythm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/SingleKeyStamina.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/SingleKeyStamina.cs index cabfd231d8..c2e1dd4f82 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/SingleKeyStamina.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/SingleKeyStamina.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs index 61bcbfa59d..67b628a814 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs index 3dc5438072..6c617a22a4 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index ce5b1d2236..228856cbe9 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceAttributes.cs index fa5c0202dd..68d0038b24 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs index 8d99fd3b87..a9cde62f44 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/DrumRollPlacementBlueprint.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/DrumRollPlacementBlueprint.cs index eb07ce7635..dfbcd1cce3 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/DrumRollPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/DrumRollPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Taiko.Objects; namespace osu.Game.Rulesets.Taiko.Edit.Blueprints diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPiece.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPiece.cs index b02e3aa9ba..86f32ca17c 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPiece.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs index 0d0fd136a7..df1450bf77 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Taiko.Objects; diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/LengthPiece.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/LengthPiece.cs index 6b651fd739..e201d58f7a 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/LengthPiece.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/LengthPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/SwellPlacementBlueprint.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/SwellPlacementBlueprint.cs index 95fa82a0f2..1d08af47d3 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/SwellPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/SwellPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Taiko.Objects; namespace osu.Game.Rulesets.Taiko.Edit.Blueprints diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSelectionBlueprint.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSelectionBlueprint.cs index 01b90c4bca..4c67a37417 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSpanPlacementBlueprint.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSpanPlacementBlueprint.cs index 59249e6bf4..e49043e58e 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSpanPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/TaikoSpanPlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Taiko/Edit/DrumRollCompositionTool.cs b/osu.Game.Rulesets.Taiko/Edit/DrumRollCompositionTool.cs index 587a4efecb..acb17fc455 100644 --- a/osu.Game.Rulesets.Taiko/Edit/DrumRollCompositionTool.cs +++ b/osu.Game.Rulesets.Taiko/Edit/DrumRollCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Taiko/Edit/HitCompositionTool.cs b/osu.Game.Rulesets.Taiko/Edit/HitCompositionTool.cs index 3e97b4e322..e52dae4b0c 100644 --- a/osu.Game.Rulesets.Taiko/Edit/HitCompositionTool.cs +++ b/osu.Game.Rulesets.Taiko/Edit/HitCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Taiko/Edit/SwellCompositionTool.cs b/osu.Game.Rulesets.Taiko/Edit/SwellCompositionTool.cs index 918afde1dd..dd0ff61c10 100644 --- a/osu.Game.Rulesets.Taiko/Edit/SwellCompositionTool.cs +++ b/osu.Game.Rulesets.Taiko/Edit/SwellCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; diff --git a/osu.Game.Rulesets.Taiko/Edit/TaikoBlueprintContainer.cs b/osu.Game.Rulesets.Taiko/Edit/TaikoBlueprintContainer.cs index a465638779..6107c8009a 100644 --- a/osu.Game.Rulesets.Taiko/Edit/TaikoBlueprintContainer.cs +++ b/osu.Game.Rulesets.Taiko/Edit/TaikoBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Taiko.Edit.Blueprints; diff --git a/osu.Game.Rulesets.Taiko/Edit/TaikoHitObjectComposer.cs b/osu.Game.Rulesets.Taiko/Edit/TaikoHitObjectComposer.cs index 161799c980..1c1a5c325f 100644 --- a/osu.Game.Rulesets.Taiko/Edit/TaikoHitObjectComposer.cs +++ b/osu.Game.Rulesets.Taiko/Edit/TaikoHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; diff --git a/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs b/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs index ab3b729307..80e4e8f406 100644 --- a/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs +++ b/osu.Game.Rulesets.Taiko/Edit/TaikoSelectionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs index 0d91002f4b..be128d85b5 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Judgements diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs index 647ad7853d..5f2587a5d5 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Judgements diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs index e272c1a4ef..f8e3303752 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs index 06495ad9f4..f2397aba22 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Judgements diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs index 4d61efd3ee..b2ac0b7f03 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Judgements diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs index 4b74b4991e..6c01bae027 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModCinema.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModCinema.cs index fee0cb2744..d1c192f7fa 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModCinema.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModCinema.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs index 5a6f57bc36..6d1a18bb78 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.UI; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs index 84aa5e6bba..873aa7f992 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs index 99a064d35f..564d023c5a 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Game.Beatmaps; using osu.Game.Configuration; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs index bc38213acc..01f1632ae2 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs index ad6fdf59e2..a37e1c6f5c 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs index beec785fe8..2f9cccfe86 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Layout; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs index 68d6305fbf..ddfc2d1174 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs index 8437dfe52e..7fcd925c04 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index 7f565cb82d..69eace4302 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModMuted.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModMuted.cs index 0f1e0b2885..874e15406d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModMuted.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModMuted.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Taiko.Objects; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs index 5377eb1072..f2a57ecf88 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Taiko.Objects; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs index bf1006f1aa..57ecf0224f 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs index b107b14a03..c65dba243b 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs index 307a37bf2e..f58f59aaf2 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs index 7be70d9ac3..a3a644ab99 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs index 7a0f6c7cd1..037e376ad2 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs index 3cb337c41d..c9cba59760 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs index bbfc02f975..382035119e 100644 --- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs index d653f01db6..e4806c4a12 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs index b84db513f7..04ed6d0b87 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs index e24923e482..705a0a8047 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableFlyingHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableFlyingHit.cs index 3253c1ce5a..5ce72028e0 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableFlyingHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableFlyingHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs index 863672b3fa..484f125a09 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs index 9c22e34387..01ee91a5c7 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Taiko.Judgements; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs index 77243218ce..2451c79772 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs index d4ea9ed29f..b2a54176fb 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Graphics; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs index eb64ba72f2..9bbd3670fa 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoStrongableHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoStrongableHitObject.cs index 70d4371e99..4b58cc60e6 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoStrongableHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoStrongableHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs index 0e93ad7e73..e1619e2857 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; using System; using System.Threading; diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs index 9d0336441e..433fdab908 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; diff --git a/osu.Game.Rulesets.Taiko/Objects/Hit.cs b/osu.Game.Rulesets.Taiko/Objects/Hit.cs index 2038da9344..8bc0dc6df0 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Hit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Hit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Rulesets.Taiko/Objects/HitType.cs b/osu.Game.Rulesets.Taiko/Objects/HitType.cs index 17b3fdbd04..eae7fa683a 100644 --- a/osu.Game.Rulesets.Taiko/Objects/HitType.cs +++ b/osu.Game.Rulesets.Taiko/Objects/HitType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Taiko.Objects { /// diff --git a/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs b/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs index 302f940ef4..18f47b7cff 100644 --- a/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; namespace osu.Game.Rulesets.Taiko.Objects diff --git a/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs index 3b427e48c5..628c41d878 100644 --- a/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; diff --git a/osu.Game.Rulesets.Taiko/Objects/Swell.cs b/osu.Game.Rulesets.Taiko/Objects/Swell.cs index eeae6e79f8..cb91c46b4d 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Swell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Swell.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs index bdc0478195..43830cb528 100644 --- a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs index 1a1fde1990..3aba5c571b 100644 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs index 6e0f6a3109..b7bdd98d2a 100644 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs index ca7d04876e..5b66e18a6d 100644 --- a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Runtime.CompilerServices; // We publish our internal attributes to other sub-projects of the framework. diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs index 5fd281f9fa..f7f72df023 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs index 2f9b6c7f60..0090409443 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Replays; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs index d2a7329a28..d8f88785db 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs index 0d6ce44255..a663817aa8 100644 --- a/osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs +++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs index cf806c0c97..896af24772 100644 --- a/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs +++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Scoring diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs index bacc22714e..3b0bb952dd 100644 --- a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs +++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Scoring diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/CentreHitCirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/CentreHitCirclePiece.cs index 25f895708f..b91d5cfe8d 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/CentreHitCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/CentreHitCirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs index f2452ad88c..a7ab1bcd4a 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio.Track; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/ElongatedCirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/ElongatedCirclePiece.cs index 210841bca0..ba2679fe97 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/ElongatedCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/ElongatedCirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/RimHitCirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/RimHitCirclePiece.cs index c6165495d8..63269f1267 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/RimHitCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/RimHitCirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/SwellSymbolPiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/SwellSymbolPiece.cs index 2f59cac3ff..d19dc4c887 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/SwellSymbolPiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/SwellSymbolPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/TickPiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/TickPiece.cs index 09c8243aac..7d3268f777 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/TickPiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/TickPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyBarLine.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyBarLine.cs index 2b528ae8ce..97e0a340dd 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyBarLine.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyBarLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyCirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyCirclePiece.cs index 2b6c14ca63..7f813e7b27 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyCirclePiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyDrumRoll.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyDrumRoll.cs index ea6f813be8..80f139a66b 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyDrumRoll.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHit.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHit.cs index d93317f0e2..b4277f86bb 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHit.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Skinning; using osuTK.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs index 21bd35ad22..87ed2e2e60 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs index 43c5c07f80..f18d8f0537 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyInputDrum.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyTaikoScroller.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyTaikoScroller.cs index fa49242675..bd4a2f8935 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyTaikoScroller.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyTaikoScroller.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyHitTarget.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyHitTarget.cs index c4657fcc49..a48cdf47f6 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyHitTarget.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyHitTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyPlayfieldBackgroundRight.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyPlayfieldBackgroundRight.cs index 02756d57a4..f425a410a4 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyPlayfieldBackgroundRight.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacyPlayfieldBackgroundRight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacySkinTransformer.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacySkinTransformer.cs index af5921b0fb..888271f32d 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/TaikoLegacySkinTransformer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Audio.Sample; diff --git a/osu.Game.Rulesets.Taiko/TaikoInputManager.cs b/osu.Game.Rulesets.Taiko/TaikoInputManager.cs index 058bec5111..1eab133725 100644 --- a/osu.Game.Rulesets.Taiko/TaikoInputManager.cs +++ b/osu.Game.Rulesets.Taiko/TaikoInputManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.UI; diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 615fbf093f..223e268d7f 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs index e6e4bc0dd7..676a3d4bc3 100644 --- a/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs +++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Skinning; namespace osu.Game.Rulesets.Taiko diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs index bf48898dd2..d231dc7e4f 100644 --- a/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs +++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Taiko { public enum TaikoSkinComponents diff --git a/osu.Game.Rulesets.Taiko/UI/BarLinePlayfield.cs b/osu.Game.Rulesets.Taiko/UI/BarLinePlayfield.cs index cb878e8ea0..071808a044 100644 --- a/osu.Game.Rulesets.Taiko/UI/BarLinePlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/BarLinePlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects.Drawables; diff --git a/osu.Game.Rulesets.Taiko/UI/DefaultHitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/DefaultHitExplosion.cs index 91e844187a..687c8f788f 100644 --- a/osu.Game.Rulesets.Taiko/UI/DefaultHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/UI/DefaultHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/UI/DefaultKiaiHitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/DefaultKiaiHitExplosion.cs index 7ce8b016d5..e91475d87b 100644 --- a/osu.Game.Rulesets.Taiko/UI/DefaultKiaiHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/UI/DefaultKiaiHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs index 876fa207bf..264e4db54e 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs index 7ba2618a63..8bedca19d8 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Audio.Track; diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs index 2efc4176f5..b4ea158320 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game.Rulesets.Taiko/UI/DrumRollHitContainer.cs b/osu.Game.Rulesets.Taiko/UI/DrumRollHitContainer.cs index ae37840825..e0d5a3c680 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrumRollHitContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrumRollHitContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Taiko.Objects.Drawables; using osu.Game.Rulesets.UI.Scrolling; diff --git a/osu.Game.Rulesets.Taiko/UI/DrumSampleTriggerSource.cs b/osu.Game.Rulesets.Taiko/UI/DrumSampleTriggerSource.cs index 3279d128d3..ef5bd1d7f0 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrumSampleTriggerSource.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrumSampleTriggerSource.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Audio; using osu.Game.Rulesets.Taiko.Objects; diff --git a/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs index 8f5e9e54ab..046b3a6fd0 100644 --- a/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osuTK; diff --git a/osu.Game.Rulesets.Taiko/UI/HitExplosionPool.cs b/osu.Game.Rulesets.Taiko/UI/HitExplosionPool.cs index badf34554c..8707f7e840 100644 --- a/osu.Game.Rulesets.Taiko/UI/HitExplosionPool.cs +++ b/osu.Game.Rulesets.Taiko/UI/HitExplosionPool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Pooling; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Taiko/UI/IAnimatableHitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/IAnimatableHitExplosion.cs index cf0f5f9fb6..6a9d43a0ab 100644 --- a/osu.Game.Rulesets.Taiko/UI/IAnimatableHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/UI/IAnimatableHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Taiko.UI diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs index 16be20f7f3..55e920ece2 100644 --- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs +++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs index 20900a9352..319d8979ae 100644 --- a/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs index 2a8890a95d..db1094e100 100644 --- a/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs +++ b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs index 44bfdacf37..43252e2e77 100644 --- a/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs +++ b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs b/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs index 6401c6d09f..f48ed2c941 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs b/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs index c496c05236..bacd9b41f8 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio.Track; diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimationState.cs b/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimationState.cs index 02bf245b7b..717f0d725a 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimationState.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimationState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Taiko.UI { public enum TaikoMascotAnimationState diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 2dd332fc13..4e0c8029fb 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs index 9cf530e903..8e99a82b1b 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoReplayRecorder.cs b/osu.Game.Rulesets.Taiko/UI/TaikoReplayRecorder.cs index e6391d1386..a76adc495d 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoReplayRecorder.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoReplayRecorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Taiko.Replays; diff --git a/osu.Game.Tests.Android/MainActivity.cs b/osu.Game.Tests.Android/MainActivity.cs index dbe74a10da..6c4f9bac58 100644 --- a/osu.Game.Tests.Android/MainActivity.cs +++ b/osu.Game.Tests.Android/MainActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Android.App; using osu.Framework.Android; diff --git a/osu.Game.Tests.iOS/AppDelegate.cs b/osu.Game.Tests.iOS/AppDelegate.cs index 1e703e0c0a..b13027459f 100644 --- a/osu.Game.Tests.iOS/AppDelegate.cs +++ b/osu.Game.Tests.iOS/AppDelegate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Foundation; using osu.Framework.iOS; diff --git a/osu.Game.Tests.iOS/Application.cs b/osu.Game.Tests.iOS/Application.cs index 585b495c96..cf36fea139 100644 --- a/osu.Game.Tests.iOS/Application.cs +++ b/osu.Game.Tests.iOS/Application.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.iOS; using UIKit; diff --git a/osu.Game.Tests/Audio/SampleInfoEqualityTest.cs b/osu.Game.Tests/Audio/SampleInfoEqualityTest.cs index 149096608f..d05eb7994b 100644 --- a/osu.Game.Tests/Audio/SampleInfoEqualityTest.cs +++ b/osu.Game.Tests/Audio/SampleInfoEqualityTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Audio; diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs index e2d9910b82..9acd3a6cab 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs index 0d436c1ef7..09130ac57d 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs index 4334c4d7a2..c1c9e0d118 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps.Formats; diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs index 1474f2d277..aa6fc1f309 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Globalization; using System.IO; diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs index 560e2ef894..57dded8ee4 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osuTK; diff --git a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs index 2eb75259d9..3764467047 100644 --- a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using DeepEqual.Syntax; diff --git a/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs b/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs index 669acc3202..f3673b0e7f 100644 --- a/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using NUnit.Framework; diff --git a/osu.Game.Tests/Beatmaps/IO/BeatmapImportHelper.cs b/osu.Game.Tests/Beatmaps/IO/BeatmapImportHelper.cs index 9e440c6bce..055832d753 100644 --- a/osu.Game.Tests/Beatmaps/IO/BeatmapImportHelper.cs +++ b/osu.Game.Tests/Beatmaps/IO/BeatmapImportHelper.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.IO; diff --git a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs index 5e37f01c81..8f20fd7a68 100644 --- a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Text; diff --git a/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs b/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs index 810ea5dbd0..04eb9a3fa2 100644 --- a/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs b/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs index 9fba0f1668..d30ab3dea1 100644 --- a/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs +++ b/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs b/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs index f3456cf8e4..f87e5711a6 100644 --- a/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs +++ b/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game.Tests/Beatmaps/TestSceneEditorBeatmap.cs b/osu.Game.Tests/Beatmaps/TestSceneEditorBeatmap.cs index 153788c2cf..81d0e6f3ef 100644 --- a/osu.Game.Tests/Beatmaps/TestSceneEditorBeatmap.cs +++ b/osu.Game.Tests/Beatmaps/TestSceneEditorBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs b/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs index 10cac4ed9d..b4a205b478 100644 --- a/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs +++ b/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Models; diff --git a/osu.Game.Tests/Beatmaps/WorkingBeatmapTest.cs b/osu.Game.Tests/Beatmaps/WorkingBeatmapTest.cs index 5f70f08413..f4b1028c0e 100644 --- a/osu.Game.Tests/Beatmaps/WorkingBeatmapTest.cs +++ b/osu.Game.Tests/Beatmaps/WorkingBeatmapTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Threading; diff --git a/osu.Game.Tests/Chat/MessageFormatterTests.cs b/osu.Game.Tests/Chat/MessageFormatterTests.cs index cea4d510c1..ebfa9bd8b7 100644 --- a/osu.Game.Tests/Chat/MessageFormatterTests.cs +++ b/osu.Game.Tests/Chat/MessageFormatterTests.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Online.Chat; diff --git a/osu.Game.Tests/Chat/TestSceneChannelManager.cs b/osu.Game.Tests/Chat/TestSceneChannelManager.cs index 2bb6459f20..e7eb06c795 100644 --- a/osu.Game.Tests/Chat/TestSceneChannelManager.cs +++ b/osu.Game.Tests/Chat/TestSceneChannelManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs index 41bc075803..7f466925a4 100644 --- a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs +++ b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Text; diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index 53d13f0d4e..f9cd75d8c3 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Tests/Database/FileStoreTests.cs b/osu.Game.Tests/Database/FileStoreTests.cs index 13af05bbbb..ab9b761b8f 100644 --- a/osu.Game.Tests/Database/FileStoreTests.cs +++ b/osu.Game.Tests/Database/FileStoreTests.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Diagnostics; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/Database/GeneralUsageTests.cs b/osu.Game.Tests/Database/GeneralUsageTests.cs index 8262ef18d4..d10ab2ad2b 100644 --- a/osu.Game.Tests/Database/GeneralUsageTests.cs +++ b/osu.Game.Tests/Database/GeneralUsageTests.cs @@ -8,8 +8,6 @@ using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Database; -#nullable enable - namespace osu.Game.Tests.Database { [TestFixture] diff --git a/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs b/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs index 2af46374fe..1df3d336ee 100644 --- a/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs +++ b/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/Database/RealmLiveTests.cs b/osu.Game.Tests/Database/RealmLiveTests.cs index 4bc1f5078a..416216062e 100644 --- a/osu.Game.Tests/Database/RealmLiveTests.cs +++ b/osu.Game.Tests/Database/RealmLiveTests.cs @@ -12,8 +12,6 @@ using osu.Game.Beatmaps; using osu.Game.Database; using Realms; -#nullable enable - namespace osu.Game.Tests.Database { public class RealmLiveTests : RealmTest diff --git a/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs b/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs index d99bcc092d..b8ce036da1 100644 --- a/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs +++ b/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Database/RealmTest.cs b/osu.Game.Tests/Database/RealmTest.cs index 16072888b9..d6b3c1ff44 100644 --- a/osu.Game.Tests/Database/RealmTest.cs +++ b/osu.Game.Tests/Database/RealmTest.cs @@ -15,8 +15,6 @@ using osu.Game.IO; using osu.Game.Models; using osu.Game.Rulesets; -#nullable enable - namespace osu.Game.Tests.Database { [TestFixture] diff --git a/osu.Game.Tests/Database/RulesetStoreTests.cs b/osu.Game.Tests/Database/RulesetStoreTests.cs index f48b5cba11..795e90f543 100644 --- a/osu.Game.Tests/Database/RulesetStoreTests.cs +++ b/osu.Game.Tests/Database/RulesetStoreTests.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Rulesets; diff --git a/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs b/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs index 891801865f..362b37124d 100644 --- a/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs +++ b/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tests/Editing/Checks/CheckAudioInVideoTest.cs b/osu.Game.Tests/Editing/Checks/CheckAudioInVideoTest.cs index 614b9b4ac1..947e884494 100644 --- a/osu.Game.Tests/Editing/Checks/CheckAudioInVideoTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckAudioInVideoTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs b/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs index e22dfa5f8b..9fdd49823e 100644 --- a/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Moq; using NUnit.Framework; diff --git a/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs b/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs index bb560054a3..af5588f509 100644 --- a/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/Editing/Checks/CheckConcurrentObjectsTest.cs b/osu.Game.Tests/Editing/Checks/CheckConcurrentObjectsTest.cs index 5adb91a22e..9c1dd2c1e8 100644 --- a/osu.Game.Tests/Editing/Checks/CheckConcurrentObjectsTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckConcurrentObjectsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Editing/Checks/CheckFewHitsoundsTest.cs b/osu.Game.Tests/Editing/Checks/CheckFewHitsoundsTest.cs index cf5b3a42a4..82bb2e59c9 100644 --- a/osu.Game.Tests/Editing/Checks/CheckFewHitsoundsTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckFewHitsoundsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Editing/Checks/CheckFilePresenceTest.cs b/osu.Game.Tests/Editing/Checks/CheckFilePresenceTest.cs index 01baaadc7d..2f18720a5b 100644 --- a/osu.Game.Tests/Editing/Checks/CheckFilePresenceTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckFilePresenceTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Editing/Checks/CheckMutedObjectsTest.cs b/osu.Game.Tests/Editing/Checks/CheckMutedObjectsTest.cs index 91d9a8753c..622386405a 100644 --- a/osu.Game.Tests/Editing/Checks/CheckMutedObjectsTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckMutedObjectsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Editing/Checks/CheckTestHelpers.cs b/osu.Game.Tests/Editing/Checks/CheckTestHelpers.cs index 9067714ff9..405738cd55 100644 --- a/osu.Game.Tests/Editing/Checks/CheckTestHelpers.cs +++ b/osu.Game.Tests/Editing/Checks/CheckTestHelpers.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Models; namespace osu.Game.Tests.Editing.Checks diff --git a/osu.Game.Tests/Editing/Checks/CheckTooShortAudioFilesTest.cs b/osu.Game.Tests/Editing/Checks/CheckTooShortAudioFilesTest.cs index 53c85defae..7d33b92dbe 100644 --- a/osu.Game.Tests/Editing/Checks/CheckTooShortAudioFilesTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckTooShortAudioFilesTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/Editing/Checks/CheckUnsnappedObjectsTest.cs b/osu.Game.Tests/Editing/Checks/CheckUnsnappedObjectsTest.cs index 882baba8fa..f647bf8d8e 100644 --- a/osu.Game.Tests/Editing/Checks/CheckUnsnappedObjectsTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckUnsnappedObjectsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Editing/Checks/CheckZeroByteFilesTest.cs b/osu.Game.Tests/Editing/Checks/CheckZeroByteFilesTest.cs index 79d00e6a60..793cc70a3f 100644 --- a/osu.Game.Tests/Editing/Checks/CheckZeroByteFilesTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckZeroByteFilesTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Editing/Checks/CheckZeroLengthObjectsTest.cs b/osu.Game.Tests/Editing/Checks/CheckZeroLengthObjectsTest.cs index 93b20cd166..1c1965ab56 100644 --- a/osu.Game.Tests/Editing/Checks/CheckZeroLengthObjectsTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckZeroLengthObjectsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Editing/Checks/MockNestableHitObject.cs b/osu.Game.Tests/Editing/Checks/MockNestableHitObject.cs index 29938839d3..6c0306d63d 100644 --- a/osu.Game.Tests/Editing/Checks/MockNestableHitObject.cs +++ b/osu.Game.Tests/Editing/Checks/MockNestableHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Threading; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Tests/Editing/EditorChangeHandlerTest.cs b/osu.Game.Tests/Editing/EditorChangeHandlerTest.cs index 2d61948a2a..e1accd5b5f 100644 --- a/osu.Game.Tests/Editing/EditorChangeHandlerTest.cs +++ b/osu.Game.Tests/Editing/EditorChangeHandlerTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Beatmaps; diff --git a/osu.Game.Tests/Editing/LegacyEditorBeatmapPatcherTest.cs b/osu.Game.Tests/Editing/LegacyEditorBeatmapPatcherTest.cs index 44a908b756..5af0366e6e 100644 --- a/osu.Game.Tests/Editing/LegacyEditorBeatmapPatcherTest.cs +++ b/osu.Game.Tests/Editing/LegacyEditorBeatmapPatcherTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Text; using NUnit.Framework; diff --git a/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs b/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs index 82fc7a208b..c2df9e5e09 100644 --- a/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs +++ b/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Editing/TestSceneHitObjectContainerEventBuffer.cs b/osu.Game.Tests/Editing/TestSceneHitObjectContainerEventBuffer.cs index 592971dbaf..c3e171684c 100644 --- a/osu.Game.Tests/Editing/TestSceneHitObjectContainerEventBuffer.cs +++ b/osu.Game.Tests/Editing/TestSceneHitObjectContainerEventBuffer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Editing/TransactionalCommitComponentTest.cs b/osu.Game.Tests/Editing/TransactionalCommitComponentTest.cs index 4ce9115ec4..3d7286c396 100644 --- a/osu.Game.Tests/Editing/TransactionalCommitComponentTest.cs +++ b/osu.Game.Tests/Editing/TransactionalCommitComponentTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Screens.Edit; diff --git a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs index a354464a8e..f9c4985219 100644 --- a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs +++ b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs b/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs index 58f4c4c8db..91e33b759c 100644 --- a/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs +++ b/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs b/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs index 5553c67141..1e10fbb2bc 100644 --- a/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs +++ b/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs b/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs index f2bfccb6de..79e64ba2a2 100644 --- a/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs +++ b/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs b/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs index 153d5b8e36..e25d08f98c 100644 --- a/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs +++ b/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.IO.Stores; using osu.Game.Rulesets; diff --git a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs index 5c04ac88a7..ced397921c 100644 --- a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs +++ b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game.Tests/Gameplay/TestSceneProxyContainer.cs b/osu.Game.Tests/Gameplay/TestSceneProxyContainer.cs index 1264d575a4..1893e43f43 100644 --- a/osu.Game.Tests/Gameplay/TestSceneProxyContainer.cs +++ b/osu.Game.Tests/Gameplay/TestSceneProxyContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs index 97be1dcfaa..9e1d786d87 100644 --- a/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs +++ b/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs index e0a497cf24..a9c6bacc65 100644 --- a/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs +++ b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using System.Threading; diff --git a/osu.Game.Tests/ImportTest.cs b/osu.Game.Tests/ImportTest.cs index a658a0eaeb..32b6dc649c 100644 --- a/osu.Game.Tests/ImportTest.cs +++ b/osu.Game.Tests/ImportTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game.Tests/Input/ConfineMouseTrackerTest.cs b/osu.Game.Tests/Input/ConfineMouseTrackerTest.cs index 28937b2120..a91d4553de 100644 --- a/osu.Game.Tests/Input/ConfineMouseTrackerTest.cs +++ b/osu.Game.Tests/Input/ConfineMouseTrackerTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Configuration; diff --git a/osu.Game.Tests/Localisation/BeatmapMetadataRomanisationTest.cs b/osu.Game.Tests/Localisation/BeatmapMetadataRomanisationTest.cs index 9926acf772..d01eaca714 100644 --- a/osu.Game.Tests/Localisation/BeatmapMetadataRomanisationTest.cs +++ b/osu.Game.Tests/Localisation/BeatmapMetadataRomanisationTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Models/DisplayStringTest.cs b/osu.Game.Tests/Models/DisplayStringTest.cs index 2d0bda88e4..d585a0eb9f 100644 --- a/osu.Game.Tests/Models/DisplayStringTest.cs +++ b/osu.Game.Tests/Models/DisplayStringTest.cs @@ -10,8 +10,6 @@ using osu.Game.Rulesets; using osu.Game.Scoring; using osu.Game.Users; -#nullable enable - namespace osu.Game.Tests.Models { [TestFixture] diff --git a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs index 85b4688eb9..a6f68b2836 100644 --- a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs +++ b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs b/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs index cd6879cf01..e94ee40acd 100644 --- a/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs +++ b/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Online.API; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Mods/ModSettingsTest.cs b/osu.Game.Tests/Mods/ModSettingsTest.cs index b9ea1f2567..607b585d33 100644 --- a/osu.Game.Tests/Mods/ModSettingsTest.cs +++ b/osu.Game.Tests/Mods/ModSettingsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs index 6c9dddf51f..22be1a3f01 100644 --- a/osu.Game.Tests/Mods/ModUtilsTest.cs +++ b/osu.Game.Tests/Mods/ModUtilsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs b/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs index 312b939315..3c69adcb59 100644 --- a/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs +++ b/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs b/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs index dd105787fa..f608d020d4 100644 --- a/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs +++ b/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs index 3992d9abe6..08007503c6 100644 --- a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs +++ b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/NonVisual/BarLineGeneratorTest.cs b/osu.Game.Tests/NonVisual/BarLineGeneratorTest.cs index 6ae8231deb..e7827a7398 100644 --- a/osu.Game.Tests/NonVisual/BarLineGeneratorTest.cs +++ b/osu.Game.Tests/NonVisual/BarLineGeneratorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Utils; diff --git a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs index 1b6049fcb7..de23b012c1 100644 --- a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs +++ b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/NonVisual/ClosestBeatDivisorTest.cs b/osu.Game.Tests/NonVisual/ClosestBeatDivisorTest.cs index 08cd80dcfa..6f3fe875e3 100644 --- a/osu.Game.Tests/NonVisual/ClosestBeatDivisorTest.cs +++ b/osu.Game.Tests/NonVisual/ClosestBeatDivisorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs b/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs index cfda4f6422..554473cf77 100644 --- a/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs +++ b/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs index fd5691a9f4..7d5f0bcd0c 100644 --- a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs +++ b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs index ae8eec2629..8d1c266473 100644 --- a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs +++ b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs index 33204d33a7..2657468b03 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets; diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 460f89528b..500f3159e2 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs b/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs index 8386a10ebb..a779fae510 100644 --- a/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs +++ b/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/osu.Game.Tests/NonVisual/FormatUtilsTest.cs b/osu.Game.Tests/NonVisual/FormatUtilsTest.cs index d69822cdc5..4d2fc53bc3 100644 --- a/osu.Game.Tests/NonVisual/FormatUtilsTest.cs +++ b/osu.Game.Tests/NonVisual/FormatUtilsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Utils; diff --git a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs index 99d394b454..4a5bb6de46 100644 --- a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs +++ b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/NonVisual/GameplayClockTest.cs b/osu.Game.Tests/NonVisual/GameplayClockTest.cs index 3fd7c364b7..5b8aacd281 100644 --- a/osu.Game.Tests/NonVisual/GameplayClockTest.cs +++ b/osu.Game.Tests/NonVisual/GameplayClockTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/NonVisual/LimitedCapacityQueueTest.cs b/osu.Game.Tests/NonVisual/LimitedCapacityQueueTest.cs index e1eaf213d6..8cd26901c5 100644 --- a/osu.Game.Tests/NonVisual/LimitedCapacityQueueTest.cs +++ b/osu.Game.Tests/NonVisual/LimitedCapacityQueueTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Rulesets.Difficulty.Utils; diff --git a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs index 4adb7002a0..9c8b977ad9 100644 --- a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs +++ b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Humanizer; using NUnit.Framework; diff --git a/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs b/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs index 10216c3339..03ca3a0a1a 100644 --- a/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs +++ b/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/NonVisual/PeriodTrackerTest.cs b/osu.Game.Tests/NonVisual/PeriodTrackerTest.cs index 62c7732b66..b589f7c9f1 100644 --- a/osu.Game.Tests/NonVisual/PeriodTrackerTest.cs +++ b/osu.Game.Tests/NonVisual/PeriodTrackerTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs b/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs index 103831822c..27c8270f0f 100644 --- a/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs +++ b/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/NonVisual/ReverseQueueTest.cs b/osu.Game.Tests/NonVisual/ReverseQueueTest.cs index 808c8d14f0..d0ad2e22a4 100644 --- a/osu.Game.Tests/NonVisual/ReverseQueueTest.cs +++ b/osu.Game.Tests/NonVisual/ReverseQueueTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Rulesets.Difficulty.Utils; diff --git a/osu.Game.Tests/NonVisual/RulesetInfoOrderingTest.cs b/osu.Game.Tests/NonVisual/RulesetInfoOrderingTest.cs index ae999d08d5..8654abd49d 100644 --- a/osu.Game.Tests/NonVisual/RulesetInfoOrderingTest.cs +++ b/osu.Game.Tests/NonVisual/RulesetInfoOrderingTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Rulesets; diff --git a/osu.Game.Tests/NonVisual/ScoreInfoTest.cs b/osu.Game.Tests/NonVisual/ScoreInfoTest.cs index 41b08a9e98..dcc4f91dba 100644 --- a/osu.Game.Tests/NonVisual/ScoreInfoTest.cs +++ b/osu.Game.Tests/NonVisual/ScoreInfoTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Online.API; using osu.Game.Rulesets.Mania; diff --git a/osu.Game.Tests/NonVisual/SessionStaticsTest.cs b/osu.Game.Tests/NonVisual/SessionStaticsTest.cs index cd02f15adf..5c8254b947 100644 --- a/osu.Game.Tests/NonVisual/SessionStaticsTest.cs +++ b/osu.Game.Tests/NonVisual/SessionStaticsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Configuration; diff --git a/osu.Game.Tests/NonVisual/Skinning/LegacySkinAnimationTest.cs b/osu.Game.Tests/NonVisual/Skinning/LegacySkinAnimationTest.cs index 4209f188cc..e21a3e636f 100644 --- a/osu.Game.Tests/NonVisual/Skinning/LegacySkinAnimationTest.cs +++ b/osu.Game.Tests/NonVisual/Skinning/LegacySkinAnimationTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs b/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs index 76c49edf78..efab884d37 100644 --- a/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs +++ b/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tests/NonVisual/TaskChainTest.cs b/osu.Game.Tests/NonVisual/TaskChainTest.cs index 3678279035..ad1a3fd63f 100644 --- a/osu.Game.Tests/NonVisual/TaskChainTest.cs +++ b/osu.Game.Tests/NonVisual/TaskChainTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using System.Threading.Tasks; using NUnit.Framework; diff --git a/osu.Game.Tests/NonVisual/TimeDisplayExtensionTest.cs b/osu.Game.Tests/NonVisual/TimeDisplayExtensionTest.cs index 97d7880def..861e342cdb 100644 --- a/osu.Game.Tests/NonVisual/TimeDisplayExtensionTest.cs +++ b/osu.Game.Tests/NonVisual/TimeDisplayExtensionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Extensions; diff --git a/osu.Game.Tests/Online/Chat/MessageNotifierTest.cs b/osu.Game.Tests/Online/Chat/MessageNotifierTest.cs index 855de9b656..13f1ed5c57 100644 --- a/osu.Game.Tests/Online/Chat/MessageNotifierTest.cs +++ b/osu.Game.Tests/Online/Chat/MessageNotifierTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Online.Chat; diff --git a/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs index 0622514783..185f85513b 100644 --- a/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs +++ b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs b/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs index 69e19826fd..a89d68bf15 100644 --- a/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs +++ b/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using MessagePack; using NUnit.Framework; diff --git a/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs b/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs index 91c6b6c008..61fdae0ca1 100644 --- a/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs +++ b/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Online.API; diff --git a/osu.Game.Tests/Online/TestMultiplayerMessagePackSerialization.cs b/osu.Game.Tests/Online/TestMultiplayerMessagePackSerialization.cs index 81475f2fbe..aea579a82d 100644 --- a/osu.Game.Tests/Online/TestMultiplayerMessagePackSerialization.cs +++ b/osu.Game.Tests/Online/TestMultiplayerMessagePackSerialization.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using MessagePack; using NUnit.Framework; using osu.Game.Online; diff --git a/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs b/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs index ad9ea79646..d0176da0e9 100644 --- a/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs +++ b/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index c26d7937ad..e502a71f34 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Tests/Online/TestSubmittableScoreJsonSerialization.cs b/osu.Game.Tests/Online/TestSubmittableScoreJsonSerialization.cs index 662660bce4..f0f6727393 100644 --- a/osu.Game.Tests/Online/TestSubmittableScoreJsonSerialization.cs +++ b/osu.Game.Tests/Online/TestSubmittableScoreJsonSerialization.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using NUnit.Framework; using osu.Game.IO.Serialization; diff --git a/osu.Game.Tests/OnlinePlay/PlaylistExtensionsTest.cs b/osu.Game.Tests/OnlinePlay/PlaylistExtensionsTest.cs index 9e7ea02101..73ed2bb868 100644 --- a/osu.Game.Tests/OnlinePlay/PlaylistExtensionsTest.cs +++ b/osu.Game.Tests/OnlinePlay/PlaylistExtensionsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs b/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs index 6851df3832..6c639ee539 100644 --- a/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs +++ b/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Resources/TestResources.cs b/osu.Game.Tests/Resources/TestResources.cs index 81b624f908..91d4eb70e8 100644 --- a/osu.Game.Tests/Resources/TestResources.cs +++ b/osu.Game.Tests/Resources/TestResources.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs index 51163efd6a..2622db464f 100644 --- a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs +++ b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Audio.Track; using osu.Framework.Timing; diff --git a/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs b/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs index 7ecd509193..ff282fff62 100644 --- a/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs +++ b/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Rulesets/TestSceneDrawableRulesetDependencies.cs b/osu.Game.Tests/Rulesets/TestSceneDrawableRulesetDependencies.cs index 20439ac969..9f732be9e3 100644 --- a/osu.Game.Tests/Rulesets/TestSceneDrawableRulesetDependencies.cs +++ b/osu.Game.Tests/Rulesets/TestSceneDrawableRulesetDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs index 28ad7ed6a7..f1ecd3b526 100644 --- a/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs +++ b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Scores/IO/ImportScoreTest.cs b/osu.Game.Tests/Scores/IO/ImportScoreTest.cs index 8de9f0a292..892ceea185 100644 --- a/osu.Game.Tests/Scores/IO/ImportScoreTest.cs +++ b/osu.Game.Tests/Scores/IO/ImportScoreTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tests/Scores/IO/TestScoreEquality.cs b/osu.Game.Tests/Scores/IO/TestScoreEquality.cs index f898774ce6..d44fd786d7 100644 --- a/osu.Game.Tests/Scores/IO/TestScoreEquality.cs +++ b/osu.Game.Tests/Scores/IO/TestScoreEquality.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Game.Scoring; diff --git a/osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs b/osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs index a6e8622b6f..0994803d83 100644 --- a/osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs +++ b/osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets.UI.Scrolling.Algorithms; diff --git a/osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs b/osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs index 1429d22c1a..c1f647cb07 100644 --- a/osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs +++ b/osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Lists; using osu.Game.Rulesets.Timing; diff --git a/osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs b/osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs index bd578dcbc4..ca6ac63619 100644 --- a/osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs +++ b/osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Lists; using osu.Game.Rulesets.Timing; diff --git a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs index dde8715764..4db88cbe82 100644 --- a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs +++ b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/Skins/LegacyManiaSkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacyManiaSkinDecoderTest.cs index e811979aed..6da335a9b7 100644 --- a/osu.Game.Tests/Skins/LegacyManiaSkinDecoderTest.cs +++ b/osu.Game.Tests/Skins/LegacyManiaSkinDecoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.IO; using osu.Game.Skinning; diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs index cfc140ce39..419eb87b1a 100644 --- a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs +++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Game.IO; diff --git a/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs b/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs index 0c1981b35d..77ceef6402 100644 --- a/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs +++ b/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs b/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs index fe0423dcfc..bd7e1f8ec5 100644 --- a/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs +++ b/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio.Track; diff --git a/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs index d68398236a..5452bfc939 100644 --- a/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs +++ b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tests/Skins/TestSceneSkinProvidingContainer.cs b/osu.Game.Tests/Skins/TestSceneSkinProvidingContainer.cs index ffb3d41d18..1229b63a90 100644 --- a/osu.Game.Tests/Skins/TestSceneSkinProvidingContainer.cs +++ b/osu.Game.Tests/Skins/TestSceneSkinProvidingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Skins/TestSceneSkinResources.cs b/osu.Game.Tests/Skins/TestSceneSkinResources.cs index 0271198049..97588f4053 100644 --- a/osu.Game.Tests/Skins/TestSceneSkinResources.cs +++ b/osu.Game.Tests/Skins/TestSceneSkinResources.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions; diff --git a/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs b/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs index 330d3dd2ae..79b44c109a 100644 --- a/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs +++ b/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Tests/Utils/NamingUtilsTest.cs b/osu.Game.Tests/Utils/NamingUtilsTest.cs index 62e688db90..2195933197 100644 --- a/osu.Game.Tests/Utils/NamingUtilsTest.cs +++ b/osu.Game.Tests/Utils/NamingUtilsTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Utils; diff --git a/osu.Game.Tests/Visual/Audio/TestSceneAudioFilter.cs b/osu.Game.Tests/Visual/Audio/TestSceneAudioFilter.cs index 99be72e958..15903b2074 100644 --- a/osu.Game.Tests/Visual/Audio/TestSceneAudioFilter.cs +++ b/osu.Game.Tests/Visual/Audio/TestSceneAudioFilter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using ManagedBass.Fx; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs b/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs index 884e74346b..5aaaca2b2c 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Background/TestSceneSeasonalBackgroundLoader.cs b/osu.Game.Tests/Visual/Background/TestSceneSeasonalBackgroundLoader.cs index 0bd1263076..a44ab41d03 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneSeasonalBackgroundLoader.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneSeasonalBackgroundLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs index ef115ab66b..aaccea09d4 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs index fede99f450..7cad6f504b 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs index 6cb171974a..6bcc45d97e 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDifficultyList.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDifficultyList.cs index e6fb4372ff..b609b06921 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDifficultyList.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDifficultyList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDownloadButton.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDownloadButton.cs index 068d2bdcbd..3308ffe714 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDownloadButton.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardDownloadButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs index 77c9debef6..2fe2264348 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardThumbnail.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardThumbnail.cs index a5b52f75f6..0af876bfe8 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardThumbnail.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardThumbnail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapSetOnlineStatusPill.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapSetOnlineStatusPill.cs index 8132fe6ab8..ada521f7f6 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapSetOnlineStatusPill.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapSetOnlineStatusPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultySpectrumDisplay.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultySpectrumDisplay.cs index 4063fa1252..94b2d10fcf 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultySpectrumDisplay.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultySpectrumDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs index 602c7c84b8..3f30fa367c 100644 --- a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs +++ b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Colours/TestSceneStarDifficultyColours.cs b/osu.Game.Tests/Visual/Colours/TestSceneStarDifficultyColours.cs index c345320e28..13d7a33600 100644 --- a/osu.Game.Tests/Visual/Colours/TestSceneStarDifficultyColours.cs +++ b/osu.Game.Tests/Visual/Colours/TestSceneStarDifficultyColours.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs b/osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs index 86a9d555a3..9dd75b6e5e 100644 --- a/osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs +++ b/osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs b/osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs index cc8503589d..3c89267610 100644 --- a/osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading.Tasks; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs index 82b6710a17..cb29475ba5 100644 --- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs b/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs index 073a228224..ecd7732862 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneBlueprintOrdering.cs b/osu.Game.Tests/Visual/Editing/TestSceneBlueprintOrdering.cs index 5d8a6dabd7..796a3cf9fc 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneBlueprintOrdering.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneBlueprintOrdering.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs index fa15c00cd4..6b5d9af7af 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposeSelectBox.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposeSelectBox.cs index 87dbb90138..52e44efb30 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposeSelectBox.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposeSelectBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs index 17ca9da8f8..31fc107892 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs b/osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs index 10917df075..1ecbc24d90 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using System.Linq; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneDifficultySwitching.cs b/osu.Game.Tests/Visual/Editing/TestSceneDifficultySwitching.cs index 81cb286058..1f88fa8f35 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneDifficultySwitching.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneDifficultySwitching.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneDistanceSnapGrid.cs b/osu.Game.Tests/Visual/Editing/TestSceneDistanceSnapGrid.cs index ef07c3e411..53b6db2277 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneDistanceSnapGrid.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneDistanceSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index b109234fec..92f07af7b1 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorChangeStates.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorChangeStates.cs index ab53f4fd93..109a49310a 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorChangeStates.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorChangeStates.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorClipboard.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorClipboard.cs index e41f8372b4..23e137865c 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorClipboard.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorClipboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs index 393d3886e7..3be6371f28 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorComposeRadioButtons.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorComposeRadioButtons.cs index 028509ccd4..56435c69a4 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorComposeRadioButtons.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorComposeRadioButtons.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorMenuBar.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorMenuBar.cs index ad6fc55a32..913155aafb 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorMenuBar.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorMenuBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSamplePlayback.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSamplePlayback.cs index 2abc8a8dec..43a3cb1342 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSamplePlayback.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSamplePlayback.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs index e75c7f25a3..cf1246ef07 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs index 2efd125f81..962260e1bd 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSeekSnapping.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSeekSnapping.cs index 863f42520b..c8ca273db5 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSeekSnapping.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSeekSnapping.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSeeking.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSeeking.cs index da28387c4d..6f248f1247 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSeeking.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSeeking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSummaryTimeline.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSummaryTimeline.cs index da0c83bb11..3657878075 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSummaryTimeline.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSummaryTimeline.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs index 79ea866efe..a5d115331d 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs index c9d44fdab7..adb495f3d3 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectDifficultyPointAdjustments.cs b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectDifficultyPointAdjustments.cs index 7c05abc2cd..a429c6f58b 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectDifficultyPointAdjustments.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectDifficultyPointAdjustments.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Humanizer; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectSamplePointAdjustments.cs b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectSamplePointAdjustments.cs index 4501eea88e..6313842dfd 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectSamplePointAdjustments.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectSamplePointAdjustments.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Humanizer; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneLabelledTimeSignature.cs b/osu.Game.Tests/Visual/Editing/TestSceneLabelledTimeSignature.cs index b34974dfc7..328e41ebea 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneLabelledTimeSignature.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneLabelledTimeSignature.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneMetadataSection.cs b/osu.Game.Tests/Visual/Editing/TestSceneMetadataSection.cs index 4ecfb0975b..d87bbd8a10 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneMetadataSection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneMetadataSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Visual/Editing/TestScenePlaybackControl.cs b/osu.Game.Tests/Visual/Editing/TestScenePlaybackControl.cs index bf0a7876a9..78f650f0fa 100644 --- a/osu.Game.Tests/Visual/Editing/TestScenePlaybackControl.cs +++ b/osu.Game.Tests/Visual/Editing/TestScenePlaybackControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneRectangularPositionSnapGrid.cs b/osu.Game.Tests/Visual/Editing/TestSceneRectangularPositionSnapGrid.cs index 85a98eca47..7ad12c37bc 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneRectangularPositionSnapGrid.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneRectangularPositionSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs index 2f6cf46b21..ddb458d570 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTapButton.cs b/osu.Game.Tests/Visual/Editing/TestSceneTapButton.cs index d8141619ab..f36524290a 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTapButton.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTapButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTapTimingControl.cs b/osu.Game.Tests/Visual/Editing/TestSceneTapTimingControl.cs index a1218aa3e7..7d881bc259 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTapTimingControl.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTapTimingControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineBlueprintContainer.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineBlueprintContainer.cs index 6b54bcb4f0..d2984728b0 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineBlueprintContainer.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Screens.Edit.Compose.Components.Timeline; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineHitObjectBlueprint.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineHitObjectBlueprint.cs index d55852ec43..603dbf4c67 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineHitObjectBlueprint.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineHitObjectBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs index 81ab4712ab..7e0981ce69 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineTickDisplay.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineTickDisplay.cs index b78512e469..b02f0b09b4 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineTickDisplay.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineTickDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs index d726bd004e..fd103ff70f 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Utils; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs index a358166477..e262bd756a 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneWaveform.cs b/osu.Game.Tests/Visual/Editing/TestSceneWaveform.cs index eb7e90f0a7..82b0d70cff 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneWaveform.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneWaveform.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs b/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs index 43e3404d98..9dc403814b 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneZoomableScrollContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game.Tests/Visual/Editing/TimelineTestScene.cs b/osu.Game.Tests/Visual/Editing/TimelineTestScene.cs index 93bfb288d2..437f06c47f 100644 --- a/osu.Game.Tests/Visual/Editing/TimelineTestScene.cs +++ b/osu.Game.Tests/Visual/Editing/TimelineTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs b/osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs index cbf8515567..f173170da5 100644 --- a/osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs +++ b/osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Visual/Gameplay/SkinnableHUDComponentTestScene.cs b/osu.Game.Tests/Visual/Gameplay/SkinnableHUDComponentTestScene.cs index 6de9d7c478..3ecf560eb1 100644 --- a/osu.Game.Tests/Visual/Gameplay/SkinnableHUDComponentTestScene.cs +++ b/osu.Game.Tests/Visual/Gameplay/SkinnableHUDComponentTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Rulesets; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneAllRulesetPlayers.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneAllRulesetPlayers.cs index e10ef57a25..a8d7148bd2 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneAllRulesetPlayers.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneAllRulesetPlayers.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Configuration; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs index 346a88a2d5..019bfe322e 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using System.Linq; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs index 8ca49837da..cfd282c404 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs index e9aa85f4ce..d4f3d0f390 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakTracker.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakTracker.cs index be17721b88..e31b325d54 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakTracker.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs index 11bd701e19..6aedc64370 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs index e1755b8fc3..f9a3695d65 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableStoryboardSprite.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableStoryboardSprite.cs index b2f4fa2738..ca7d7b42d8 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableStoryboardSprite.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableStoryboardSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs index 83d7d769df..0b737f5110 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs index bf491db45a..90a4b536bb 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Rulesets; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailingLayer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailingLayer.cs index c335f7c99e..90e36ecae2 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailingLayer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailingLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs index ae0decaee1..97ffbfc796 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayLeaderboard.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayLeaderboard.cs index 74212de210..663e398c01 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayLeaderboard.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs index abd43e7427..f3a6302da0 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs index 814b41cdbc..0a32513834 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs index 815cc09448..f1084bca5f 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs index ac39395567..79e3cf000e 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Audio; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs index 949f0f667b..dd0f965914 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs index cbf9760e21..70d7f6a28b 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs index ddb0872541..50fd1b2a51 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneKeyBindings.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyBindings.cs index 70a43fafb5..c690203f82 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneKeyBindings.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyBindings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs index 87ab42fe60..bfda6f50cb 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs index b90bd93002..7f4276f819 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs index 0ada3cf05f..3fd36d509d 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Overlays; using osu.Game.Users; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneNightcoreBeatContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneNightcoreBeatContainer.cs index 759e4fa4ec..966138c0b3 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneNightcoreBeatContainer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneNightcoreBeatContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Beatmaps.Timing; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs index b308f3d7d8..3e637f1870 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneParticleExplosion.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneParticleExplosion.cs index 82095cb809..bddf051871 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneParticleExplosion.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneParticleExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs index ce5cd629e0..26706d9465 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs index ab5d766609..5bd0a29308 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePauseWhenInactive.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePauseWhenInactive.cs index 49c1163c6c..e1c755b90c 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePauseWhenInactive.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePauseWhenInactive.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs index aefe0db36a..a86e707400 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 950c755cc1..56588e4d4e 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerReferenceLeaking.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerReferenceLeaking.cs index 7c2f1c5bb2..ec0eea62d9 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerReferenceLeaking.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerReferenceLeaking.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Lists; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs index 58b5df2612..e0c8989389 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs index 911fffbe7f..1fa4885b7a 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs index 8622fe8f53..faa6a429c5 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.ComponentModel; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs index e89350de1a..10a6b196b0 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayPlayer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayPlayer.cs index fcd65eaff3..6319b91a38 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayPlayer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs index 8362739d3b..54b2e66f2f 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs index 283fe594ea..8a4818d2f8 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs index 74ce9726e7..3bebf2b68b 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorComponentsList.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorComponentsList.cs index 5385a9983b..f88b4be3d8 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorComponentsList.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorComponentsList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorMultipleSkins.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorMultipleSkins.cs index 5f838b8813..3eb92b3e97 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorMultipleSkins.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorMultipleSkins.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableAccuracyCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableAccuracyCounter.cs index 9c713b4616..1288f2a9f1 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableAccuracyCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableAccuracyCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableComboCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableComboCounter.cs index f507172931..eacab6d34f 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableComboCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableComboCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs index 35130f3109..757a261de6 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Globalization; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHUDOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHUDOverlay.cs index 5f2d9ee9e8..ee2827122d 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHUDOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHUDOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHealthDisplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHealthDisplay.cs index 057798c922..2d6ad28b90 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHealthDisplay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableHealthDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableScoreCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableScoreCounter.cs index a871e37ad4..1b3538cc21 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableScoreCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableScoreCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs index 31abcb6748..36b07043dc 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs index e08e03b789..e1fc65404d 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSliderPath.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSliderPath.cs index 9750838433..7044ddad37 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSliderPath.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSliderPath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs index 733e8f4290..07efb25b46 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs index b5cdd61ee5..a42e86933f 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorHost.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorHost.cs index 034519fbf8..c55e98c1a8 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorHost.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorHost.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Online.API; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs index 2d2e05c4c9..1e517efef2 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs index 717485bcc1..708a5e94de 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Utils; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs index 014ccb1652..30c2790fb4 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs index 909cab5e3d..079d459beb 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs index b87183cbc7..68d024e63f 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading.Tasks; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneUnknownMod.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneUnknownMod.cs index c0f1112905..a31347589b 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneUnknownMod.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneUnknownMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneUnstableRateCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneUnstableRateCounter.cs index ca8ecd490d..60b8691bfb 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneUnstableRateCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneUnstableRateCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Menus/IntroTestScene.cs b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs index c68cd39c65..66e3612113 100644 --- a/osu.Game.Tests/Visual/Menus/IntroTestScene.cs +++ b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs b/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs index db5891bd4e..57f16bbcce 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Online.API; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs index 7ad49b5dcd..85a3a51ddb 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Screens.Menu; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs index abe8936330..7ab04a22e5 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Screens.Menu; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs index 11cea25865..ae63022823 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Screens.Menu; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneLoader.cs b/osu.Game.Tests/Visual/Menus/TestSceneLoader.cs index c44363d9ea..1f2eb57b79 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneLoader.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneLoginPanel.cs b/osu.Game.Tests/Visual/Menus/TestSceneLoginPanel.cs index 642cc68de5..dbe7b9cc74 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneLoginPanel.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneLoginPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs b/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs index 10a82089b3..14b2593fa7 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneSideOverlays.cs b/osu.Game.Tests/Visual/Menus/TestSceneSideOverlays.cs index bbab6380ba..7a2b4d5ca5 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneSideOverlays.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneSideOverlays.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneSongTicker.cs b/osu.Game.Tests/Visual/Menus/TestSceneSongTicker.cs index 4b22af38c5..ba73361566 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneSongTicker.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneSongTicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index 0b99c781ef..90e218675c 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using JetBrains.Annotations; using Moq; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbarClock.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbarClock.cs index 87d836687f..d96f80df40 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbarClock.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbarClock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs b/osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs index af874cec91..91fa09b414 100644 --- a/osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs +++ b/osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs b/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs index a738debecc..43ca47778a 100644 --- a/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs +++ b/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs index bafc579134..074a92f5b0 100644 --- a/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs +++ b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs index 0785315b26..86da9dc33d 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneCreateMultiplayerMatchButton.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneCreateMultiplayerMatchButton.cs index 0674fc7a39..317e410f37 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneCreateMultiplayerMatchButton.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneCreateMultiplayerMatchButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs index ea895a23d2..fc3079cba0 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs index 3172a68b81..23ef440a4d 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomParticipantsList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomParticipantsList.cs index 60f47a01a9..0a59e0e858 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomParticipantsList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomParticipantsList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs index e2b4b2870f..757dfff2b7 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs index a8471edbf8..457af3e4af 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneGameplayChatDisplay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneGameplayChatDisplay.cs index c3487751b9..a08791ecff 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneGameplayChatDisplay.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneGameplayChatDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Moq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs index c3ec7a5369..fe584fe3da 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs index 93cd281bc5..171f8eea52 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapDetailArea.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapDetailArea.cs index 6f43511e8a..8cdcdfdfdf 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapDetailArea.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapDetailArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Online.API; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs index 955710bd50..506d7541a7 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs index ff6c02c4e5..0cdc144b6a 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs index 2244dcfc56..70c6271d24 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs index 60215dc8b3..80c356ec67 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs index c048722804..877c986d61 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index 8e45d99eae..d464527976 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs index cbbd535cee..95fd449dd3 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs index c25884039f..93ccf3977b 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Graphics; using osu.Game.Online.Multiplayer; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs index de3df754a2..1a3fefa603 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchFooter.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchFooter.cs index 111f51675d..a98030e1e3 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchFooter.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchFooter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs index eacd80925d..285258d7c0 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index 7ae81c9800..bb7587ac56 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs index 8da077cd44..75e3da05d3 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs index e05580fed6..042a9297eb 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Screens; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlaylist.cs index 1231866b36..5ee385810b 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlaylist.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs index 117aaeba83..fcd6dd5bd2 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs index cc08135939..a638702ceb 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs index 13917f4eb0..486da48449 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectatorPlayerGrid.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectatorPlayerGrid.cs index c0958c7fe8..089b4a020d 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectatorPlayerGrid.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectatorPlayerGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs index 0237298fa1..56260941a8 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsRoomSettingsPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsRoomSettingsPlaylist.cs index 98dc243ab5..bbccdb0d17 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsRoomSettingsPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsRoomSettingsPlaylist.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs b/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs index f8d62c9840..88afe1ce7c 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneRankRangePill.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneRankRangePill.cs index b0a977dcbb..cb80fb56df 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneRankRangePill.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneRankRangePill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs index 5e4013b0f1..321e0c2c89 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs index 19e1f62fd5..2e39449f64 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Navigation/TestEFToRealmMigration.cs b/osu.Game.Tests/Visual/Navigation/TestEFToRealmMigration.cs index 2ea768b878..c3559589ed 100644 --- a/osu.Game.Tests/Visual/Navigation/TestEFToRealmMigration.cs +++ b/osu.Game.Tests/Visual/Navigation/TestEFToRealmMigration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Runtime.InteropServices; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs index 8c96ec699f..bff30b83f9 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs b/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs index b7a74dcd27..5bd879de14 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs b/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs index 06306ad197..4ca55e8744 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs b/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs index 18c6e84950..f4078676c9 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneFirstRunGame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics.Containers; using osu.Framework.Platform; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneMouseWheelVolumeAdjust.cs b/osu.Game.Tests/Visual/Navigation/TestSceneMouseWheelVolumeAdjust.cs index 2662b3930c..2592936ab6 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneMouseWheelVolumeAdjust.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneMouseWheelVolumeAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Extensions; using osu.Game.Configuration; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs index e4871f611e..cf62c73ad4 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs b/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs index 2ce914ba3d..d1b1ce5c4b 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs b/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs index 63226de750..6469962b08 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs index 6c32171b29..5e76fe1519 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index 51bb27f93e..a61352f954 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs index 68c44f49cc..78ab7947a7 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Extensions; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapDisplay.cs b/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapDisplay.cs index 961b7dedc3..bd3dcb8597 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapDisplay.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapSetDisplay.cs b/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapSetDisplay.cs index 1aa56896d3..1072508e33 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapSetDisplay.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneStartupBeatmapSetDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs b/osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs index bd723eeed6..cd53bf3af5 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneStartupRuleset.cs b/osu.Game.Tests/Visual/Navigation/TestSceneStartupRuleset.cs index 85dd501fd3..1aadff7a20 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneStartupRuleset.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneStartupRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Development; using osu.Game.Configuration; diff --git a/osu.Game.Tests/Visual/Navigation/TestSettingsMigration.cs b/osu.Game.Tests/Visual/Navigation/TestSettingsMigration.cs index 7e3d8290be..f5c7ee2f19 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSettingsMigration.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSettingsMigration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Configuration; diff --git a/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs index 8f0da8d182..b9d800e6fd 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs index f94ae24a14..c78a36d2bd 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapDownloadButton.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapDownloadButton.cs index 8d8879490d..ba600332bb 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapDownloadButton.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapDownloadButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs index 5999125013..8ef120d252 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs index c550c9afda..b73028be5b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index c933e1a54e..416e8aebcc 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs index 629c413d85..31cebc2f0b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs index 82b34c50c2..26e1e49ca3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneBundledBeatmapDownloader.cs b/osu.Game.Tests/Visual/Online/TestSceneBundledBeatmapDownloader.cs index 2af1c9a0f0..08c6914f83 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBundledBeatmapDownloader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBundledBeatmapDownloader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps.Drawables; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs index 8f000afb91..4c39dc34d5 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogSupporterPromo.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogSupporterPromo.cs index 22220a7d9c..018d40d1bc 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChangelogSupporterPromo.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogSupporterPromo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChannelList.cs b/osu.Game.Tests/Visual/Online/TestSceneChannelList.cs index 39a4f1a8a1..8e17c490b1 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChannelList.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChannelList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChannelListing.cs b/osu.Game.Tests/Visual/Online/TestSceneChannelListing.cs index e521db1c9d..214c05e64d 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChannelListing.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChannelListing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs index 444bd7e5fb..79dc17cfa6 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs index 4d227af2cb..a537f0660c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index e3792c0780..1fb0195368 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Collections.Generic; diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatTextBox.cs b/osu.Game.Tests/Visual/Online/TestSceneChatTextBox.cs index a241aa0517..5d28d553a0 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatTextBox.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs index 31e5a9b86c..a94b9e61c0 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs index 03eac5d85b..95b718041e 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs index edee26c081..62f8f72929 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game.Tests/Visual/Online/TestSceneDashboardOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneDashboardOverlay.cs index 960d3fa248..074fea0604 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneDashboardOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneDashboardOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs b/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs index b26850feb2..cab0ffa3ba 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs b/osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs index 31bb276cd4..fdcde0f2a5 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics.UserInterface; using osuTK; diff --git a/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs b/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs index 87458da578..3206640f9a 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs index 471d361c4e..c5c61cdd72 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs index dc468bb62d..b7e918207f 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Tests/Visual/Online/TestSceneGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneGraph.cs index fa433571cf..2f3331b141 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneGraph.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs index 2639a6506c..afc20dedff 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneHomeNewsPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneHomeNewsPanel.cs index a1251ca793..181b086b00 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneHomeNewsPanel.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneHomeNewsPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs b/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs index 8bf2ef34f2..7f0a00c474 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays.Profile.Sections.Kudosu; using System.Collections.Generic; using System; diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs index aa442ded02..8ab8276b9c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays.BeatmapSet; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs index afa559280c..8c38027df3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays.BeatmapSet; using osu.Framework.Graphics; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs b/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs index c7ca3b4457..57514cdf37 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs index 17675bfbc0..8d73165d99 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Overlays.News; diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsHeader.cs index 994c4fce53..cad045623b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNewsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Overlays.News; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs index f94c018b27..3e5dd91b2c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs index 382d76676a..f28eaf5ad0 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs b/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs index b689b85490..2df9089a8a 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneOfflineCommentsContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneOfflineCommentsContainer.cs index 0587e8884f..07ccfcec88 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneOfflineCommentsContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneOfflineCommentsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapListingOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapListingOverlay.cs index fe1701a554..388c0a9d60 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapListingOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapListingOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs index 4e88570ca0..0d9c47db7b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneOnlineBeatmapSetOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/Online/TestSceneOnlineViewContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneOnlineViewContainer.cs index ec183adbbc..b4bac5ee7e 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneOnlineViewContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneOnlineViewContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestScenePlayHistorySubsection.cs b/osu.Game.Tests/Visual/Online/TestScenePlayHistorySubsection.cs index a96fde6c20..118da682a7 100644 --- a/osu.Game.Tests/Visual/Online/TestScenePlayHistorySubsection.cs +++ b/osu.Game.Tests/Visual/Online/TestScenePlayHistorySubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays.Profile.Sections.Historical; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs index ae90872439..3068ba0185 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Rulesets.Catch; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs index 61574a7f23..1b1a5c7c6a 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs index 458ba80712..e7d799222a 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Rankings; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs index 677952681c..c8f08d70be 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs index 027f17fff4..62dad7b458 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs index d60222fa0b..5aafcf3f6b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs index 35e219f839..e357b0fffc 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Rankings.Tables; diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoreboardTime.cs b/osu.Game.Tests/Visual/Online/TestSceneScoreboardTime.cs index 7e33b5240c..8f03f240f7 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoreboardTime.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoreboardTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index 8a304110dd..16a34e996f 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs index d7fa5a1f6d..32262c18a8 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs b/osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs index 266dcb013b..d7feade128 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs index 8d5eebd31f..292facab11 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Online.Chat; diff --git a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs index f168ae5035..d4355d2f11 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Bindables; using osu.Game.Overlays.Comments; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserHistoryGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneUserHistoryGraph.cs index 3f4a5cd420..42a8462604 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserHistoryGraph.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserHistoryGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs index 6c3678b0d2..fff40b3c74 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs index dda9543159..1abe06ed76 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index 78e2ceb45b..ad3215b1ef 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs index 30774689a2..4260fff02d 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileRecentSection.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileRecentSection.cs index 0973076c40..163f0e62df 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileRecentSection.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileRecentSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs index 7dfdca8276..fa28df3061 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs index b9272e7294..d517aaa105 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs index e7b6a94642..32d427ba6d 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs index a9fed7b302..fdc15af73d 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Overlays.Comments; diff --git a/osu.Game.Tests/Visual/Online/TestSceneWikiHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneWikiHeader.cs index 27e989df76..99e301f3ba 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneWikiHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneWikiHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Online/TestSceneWikiMainPage.cs b/osu.Game.Tests/Visual/Online/TestSceneWikiMainPage.cs index 3a2bafb128..03b94aded7 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneWikiMainPage.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneWikiMainPage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Online/TestSceneWikiMarkdownContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneWikiMarkdownContainer.cs index af2e4fc91a..39432ee059 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneWikiMarkdownContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneWikiMarkdownContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using Markdig.Syntax.Inlines; diff --git a/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs index 3506d459ce..8889cb3e37 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net; using NUnit.Framework; using osu.Game.Online.API; diff --git a/osu.Game.Tests/Visual/Online/TestSceneWikiSidebar.cs b/osu.Game.Tests/Visual/Online/TestSceneWikiSidebar.cs index 862b3667b1..33e3ee7023 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneWikiSidebar.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneWikiSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Parsers; using Markdig.Syntax; using Markdig.Syntax.Inlines; diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs index 9ba0da1911..8ca37a241b 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsMatchSettingsOverlay.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsMatchSettingsOverlay.cs index 666e32d1d0..e6882081dd 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsMatchSettingsOverlay.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsMatchSettingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsParticipantsList.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsParticipantsList.cs index 1288b9e765..5961ed74ad 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsParticipantsList.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsParticipantsList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs index c532e8bc05..a46e675370 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs index 14f8c1d6d4..c0cd2d9157 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsScreen.cs index 63bd7c8068..af3d2d9d9a 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsScreen.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; namespace osu.Game.Tests.Visual.Playlists diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs b/osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs index ac736086fd..3e2043cea5 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneContractedPanelMiddleContent.cs b/osu.Game.Tests/Visual/Ranking/TestSceneContractedPanelMiddleContent.cs index 85306b9354..83242fe363 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneContractedPanelMiddleContent.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneContractedPanelMiddleContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelMiddleContent.cs b/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelMiddleContent.cs index 2a31728f87..62e9adcf25 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelMiddleContent.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelMiddleContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using JetBrains.Annotations; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelTopContent.cs b/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelTopContent.cs index a2fa142896..94f6fa8839 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelTopContent.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneExpandedPanelTopContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs b/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs index 7471b6acf2..44cb438a6b 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneHitEventTimingDistributionGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs b/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs index 2a5fc050d3..89d6206fd7 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs b/osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs index 5dbeefd390..77fcd04fbd 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs b/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs index c65587d433..871224f3e4 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneSimpleStatisticTable.cs b/osu.Game.Tests/Visual/Ranking/TestSceneSimpleStatisticTable.cs index 07a0bcc8d8..57a3907b6e 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneSimpleStatisticTable.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneSimpleStatisticTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Humanizer; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs index 1efe6d7380..8214c52edc 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Threading; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneDirectorySelector.cs b/osu.Game.Tests/Visual/Settings/TestSceneDirectorySelector.cs index 227bce0c60..4f05194e08 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneDirectorySelector.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneDirectorySelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterfaceV2; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs b/osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs index 84a0fc6e4c..6f25012bfa 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterfaceV2; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs index 1effe52608..d7d073e908 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs index fe14935479..caffc54d47 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneLatencyCertifierScreen.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs b/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs index ac0956502e..e32757c6f6 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Threading; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneRestoreDefaultValueButton.cs b/osu.Game.Tests/Visual/Settings/TestSceneRestoreDefaultValueButton.cs index 0c46fa439a..289969af3e 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneRestoreDefaultValueButton.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneRestoreDefaultValueButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs index 3e679a7905..b3d1966511 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsNumberBox.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsNumberBox.cs index 334a814688..53e1f0e0bf 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsNumberBox.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsNumberBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs index 97463b7466..abf65602f9 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs index ffaa038930..98de712703 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs b/osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs index dc5b0e0d77..d1d3748c26 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs index 8af70df48a..77670c38f3 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 540b820250..66b9fa990a 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs index bd15c40271..e33cfe280e 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs index ef04baefa2..6490fd822e 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index 3b15ee9c45..1b9b59676b 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs index fb6d9a0b4b..27b485156c 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs index e9742acdde..5ad82f1ffd 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs index a78a8aa028..117515977e 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs index b42ce3ff87..6807180640 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 77f5bd83d6..9fcd470d17 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneSongSelectFooter.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneSongSelectFooter.cs index f27615eea5..cb78fbfe35 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneSongSelectFooter.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneSongSelectFooter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Screens.Select; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs index 7bef7c8fce..8f890b2383 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs index c71e54e9a8..16966e489a 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/TestMultiplayerComponents.cs b/osu.Game.Tests/Visual/TestMultiplayerComponents.cs index 4ab201ef46..0458f41358 100644 --- a/osu.Game.Tests/Visual/TestMultiplayerComponents.cs +++ b/osu.Game.Tests/Visual/TestMultiplayerComponents.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs b/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs index 7729ad0ff3..7588546f42 100644 --- a/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs +++ b/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs index 2440911c11..9b84cf2a9e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs index 3cbb7daf51..27c107a2db 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingCardSizeTabControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingCardSizeTabControl.cs index e3d47f08c6..bc846d8bcb 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingCardSizeTabControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingCardSizeTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs index f17de75f5c..1107fad834 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Humanizer; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSortTabControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSortTabControl.cs index 5364f0bef5..3247461fba 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSortTabControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSortTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapSearchFilter.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapSearchFilter.cs index 37b7b64615..ff1dce1a4e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapSearchFilter.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapSearchFilter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs index 3967b62c95..a387148c2c 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControlHeader.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControlHeader.cs index 7bc75f1c44..8e2502dad1 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControlHeader.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControlHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs index 1a879e2e70..cbd4c69180 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneColourPicker.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneColourPicker.cs index fa9179443d..eba0e8cfed 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneColourPicker.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneColourPicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs index 920b437f57..fd4ec2f3dc 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs index c2ac5179c9..115833b034 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays.Comments.Buttons; using osu.Framework.Graphics; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs index 3b43f8485a..bd77c4725c 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs index 5b74852259..0fa7c5303c 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDashboardBeatmapListing.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDashboardBeatmapListing.cs index 17ac812eb0..2b6a93143f 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDashboardBeatmapListing.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDashboardBeatmapListing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Overlays.Dashboard.Home; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs index 1350052ae6..31406af87a 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs index 54cdeaf956..a8e6142bab 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDifficultyMultiplierDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDifficultyMultiplierDisplay.cs index cd84f8b380..984276b27e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDifficultyMultiplierDisplay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDifficultyMultiplierDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs index 19097f33bb..59e85ae085 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneEditorSidebar.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneEditorSidebar.cs index f2f475e063..ee07acef52 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneEditorSidebar.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneEditorSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs index f92aae43d2..2d97513206 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingContainer.cs index 2bb6e58448..704185b117 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBehaviour.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBehaviour.cs index 9747b5cc53..8fa4f7ec0e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBehaviour.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBehaviour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBundledBeatmaps.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBundledBeatmaps.cs index 51065939f0..6cc4ac709b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBundledBeatmaps.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenBundledBeatmaps.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenImportFromStable.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenImportFromStable.cs index 081b240795..3c3d5933e4 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenImportFromStable.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenImportFromStable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using System.Threading.Tasks; using Moq; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenUIScale.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenUIScale.cs index 64ad4ff119..98ad77fbae 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenUIScale.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunScreenUIScale.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs index d09efdc925..a3ae55670a 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs index 0631059d1a..a4b5faae26 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFriendsOnlineStatusControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFriendsOnlineStatusControl.cs index ea3cfbd497..ad5e498c8b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFriendsOnlineStatusControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFriendsOnlineStatusControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs index cea91d422e..235dbc1fcb 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs index c80b3e6297..35d250c7ac 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledColourPalette.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledColourPalette.cs index e1ea02ba67..d7a69616f3 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledColourPalette.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledColourPalette.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs index d5dda6f6cd..f717bb4dee 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDropdown.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDropdown.cs index a9aaefdf6c..cd14d6bde3 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDropdown.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSliderBar.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSliderBar.cs index 1b7f65f9a0..8ccfe2ee9c 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSliderBar.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSliderBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSwitchButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSwitchButton.cs index 903f1242b4..03434ff0a1 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSwitchButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledSwitchButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs index c11ba0aa59..3f93e60773 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs index d426723f0b..2fc6405b88 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingSpinner.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingSpinner.cs index 47f5bdfe17..8c9b9186b1 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingSpinner.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoAnimation.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoAnimation.cs index 155d043bf9..b565cb359b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoAnimation.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs index b46d35a84d..558ea01a49 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index 331509e10f..50817bf804 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs index 8e1f426f7b..72e503dc33 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs index b8f5ee5e86..c65d1f8c5e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModFlowDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModFlowDisplay.cs index 10eab148de..c45ea3a40c 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModFlowDisplay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModFlowDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs index 513eb2fafc..0a0415789a 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModPanel.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModPanel.cs index f56d9c8a91..9c0b36073b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModPanel.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index 9bb02c3e75..31061dc109 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettingsArea.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettingsArea.cs index ddc1c8c128..a9c3872643 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettingsArea.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettingsArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchSmall.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchSmall.cs index 447352b7a6..ff9cc09806 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchSmall.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchSmall.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchTiny.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchTiny.cs index dbde7ce425..ddb5845df8 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchTiny.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSwitchTiny.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs index a2aa0499d2..cf069a9e34 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs index 475ab0c414..f7f35b8361 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs index 544581082e..2d8d7a5de3 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Configuration; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs index 2eb5a8014e..28599c740e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs index 9d086cce5c..0e31a133ac 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs index cce0295413..2cda95bda4 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuFont.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuFont.cs index eedafce271..f534fc0fac 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuFont.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuFont.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuHoverContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuHoverContainer.cs index 396bec51b6..d4b15c06c5 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuHoverContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuHoverContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs index 0bc4ac12d6..1e1c3b3282 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Reflection; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs index 8b91339479..e23a960a7e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Screens.Menu; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMarkdownContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMarkdownContainer.cs index 82e26cb87d..cdccb817b9 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMarkdownContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMarkdownContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMenu.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMenu.cs index 387deea76c..5349a1b8a0 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMenu.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuMenu.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs index 1848cf6a5e..6cc89a6df8 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuTextBox.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuTextBox.cs index 353f84c546..cc510f007b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuTextBox.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs index 2a76b8e265..a5493559d6 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Game.Overlays; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeaderBackground.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeaderBackground.cs index db414d23a0..11507e561f 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeaderBackground.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeaderBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Game.Overlays; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayRulesetSelector.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayRulesetSelector.cs index f4fa41a3b7..5a1ce9e791 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayRulesetSelector.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Mania; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayScrollContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayScrollContainer.cs index 7fa730e02b..7b3e82ff6d 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayScrollContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayScrollContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Game.Overlays; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePageSelector.cs b/osu.Game.Tests/Visual/UserInterface/TestScenePageSelector.cs index c99ac52cb1..1907a56735 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestScenePageSelector.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestScenePageSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneParallaxContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneParallaxContainer.cs index 588b25c02d..6ab69f32ef 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneParallaxContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneParallaxContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs index 84a06d97df..4c35ec40b5 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs b/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs index b5f2544071..218677fd03 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneProfileSubsectionHeader.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneProfileSubsectionHeader.cs index 4ce684d5af..9738ff33c3 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneProfileSubsectionHeader.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneProfileSubsectionHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Overlays.Profile.Sections; using osu.Framework.Testing; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneRankingsSortTabControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneRankingsSortTabControl.cs index 24bc0dbc97..a95ae190dd 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneRankingsSortTabControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneRankingsSortTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Overlays; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneRoundedButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneRoundedButton.cs index 454a71e6d2..2587960275 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneRoundedButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneRoundedButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs index 8b4e3f6d3a..2ba0fa36c3 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneScalingContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneScalingContainer.cs index 5d554719a5..67c47492b0 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneScalingContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneScalingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs index 77a7d819a9..b3ee0af78b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs index 1f3736bd9b..f71d797363 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsCheckbox.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsCheckbox.cs index fb04c5bad0..466c83b1ac 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsCheckbox.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsCheckbox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsToolboxGroup.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsToolboxGroup.cs index 8ef24e58a0..50e506f82b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsToolboxGroup.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSettingsToolboxGroup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedButtons.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedButtons.cs index 5a4eeef4d9..ba9e1c6366 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedButtons.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedButtons.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayContainer.cs index 4dd64c6536..c0fb315e03 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayHeader.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayHeader.cs index ef2b25cd92..09292ee92b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayHeader.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedSearchTextBox.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedSearchTextBox.cs index e1dbf04133..78e06f7e32 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneShearedSearchTextBox.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedSearchTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneStarRatingDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneStarRatingDisplay.cs index 2806e6d347..1f65b6ec7f 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneStarRatingDisplay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneStarRatingDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs index 18ec631f37..11acb31fef 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs index 37fab75aee..4d90a11405 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs index a884741ff8..b868abcc45 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs index 9fb8e747f3..92cfeef369 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs index cdfbb14cba..de67b85c7d 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Toolbar; using osu.Framework.Graphics; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneTwoLayerButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneTwoLayerButton.cs index 849577186d..a11efb69bd 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneTwoLayerButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneTwoLayerButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs index 7109a55e7e..32f47d77e1 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapSetCover.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapSetCover.cs index 7b6774a6b2..8176871481 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapSetCover.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapSetCover.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneUserListToolbar.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneUserListToolbar.cs index 8f7140ed7c..5e2e2ccff6 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneUserListToolbar.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneUserListToolbar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneVolumeOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneVolumeOverlay.cs index 64708c4858..b5b4542eac 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneVolumeOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneVolumeOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Overlays; using osu.Game.Overlays.Volume; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs index c8478c8eca..9ce71a5347 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Overlays.Volume; using osuTK; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs index 5b130b9224..6a4934cf47 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs b/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs index 7986f14d1d..8fb0fd84a1 100644 --- a/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs +++ b/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tests/WaveformTestBeatmap.cs b/osu.Game.Tests/WaveformTestBeatmap.cs index ab7bf7fb73..5e41392560 100644 --- a/osu.Game.Tests/WaveformTestBeatmap.cs +++ b/osu.Game.Tests/WaveformTestBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDateTextBox.cs b/osu.Game.Tournament.Tests/Components/TestSceneDateTextBox.cs index 33165d385a..0e6e8f54bd 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneDateTextBox.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneDateTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Tests.Visual; using osu.Game.Tournament.Components; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs index f98f55dfbc..66093b80a1 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Tournament.Models; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs index bb47683be1..9ade9965c5 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs b/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs index b29e4964b6..55d58fef6e 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs index 11b5cc7556..53301c34d4 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Utils; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneRoundDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneRoundDisplay.cs index 13bca7bea1..514a797068 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneRoundDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneRoundDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs b/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs index b6004c651b..f90269ae60 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs index b678f69b8f..1030aae903 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Online.API; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs index 05989566c3..4a4def10b5 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs index 9feef36a02..fdd5578228 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament.Tests/NonVisual/CustomTourneyDirectoryTest.cs b/osu.Game.Tournament.Tests/NonVisual/CustomTourneyDirectoryTest.cs index 26fb03bed4..d314f40c30 100644 --- a/osu.Game.Tournament.Tests/NonVisual/CustomTourneyDirectoryTest.cs +++ b/osu.Game.Tournament.Tests/NonVisual/CustomTourneyDirectoryTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tournament.Tests/NonVisual/DataLoadTest.cs b/osu.Game.Tournament.Tests/NonVisual/DataLoadTest.cs index e5c539bbf1..ad776622be 100644 --- a/osu.Game.Tournament.Tests/NonVisual/DataLoadTest.cs +++ b/osu.Game.Tournament.Tests/NonVisual/DataLoadTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Threading.Tasks; diff --git a/osu.Game.Tournament.Tests/NonVisual/IPCLocationTest.cs b/osu.Game.Tournament.Tests/NonVisual/IPCLocationTest.cs index 80cc9be5c1..1bbbcc3661 100644 --- a/osu.Game.Tournament.Tests/NonVisual/IPCLocationTest.cs +++ b/osu.Game.Tournament.Tests/NonVisual/IPCLocationTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using NUnit.Framework; diff --git a/osu.Game.Tournament.Tests/NonVisual/LadderInfoSerialisationTest.cs b/osu.Game.Tournament.Tests/NonVisual/LadderInfoSerialisationTest.cs index 8bdf909af3..f1e0966293 100644 --- a/osu.Game.Tournament.Tests/NonVisual/LadderInfoSerialisationTest.cs +++ b/osu.Game.Tournament.Tests/NonVisual/LadderInfoSerialisationTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using NUnit.Framework; using osu.Game.Tournament.Models; diff --git a/osu.Game.Tournament.Tests/NonVisual/TournamentHostTest.cs b/osu.Game.Tournament.Tests/NonVisual/TournamentHostTest.cs index bf99f69b2a..8dc0946432 100644 --- a/osu.Game.Tournament.Tests/NonVisual/TournamentHostTest.cs +++ b/osu.Game.Tournament.Tests/NonVisual/TournamentHostTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneDrawingsScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneDrawingsScreen.cs index 0e38c777ba..e0c6aaf834 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneDrawingsScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneDrawingsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs index 6879a71f1d..842324d03d 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs index bceb3e6b74..7aade4fb82 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.Cursor; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs index c4c100d506..1f817a1b22 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.Cursor; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs index f732c5582b..e0f91cc359 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneRoundEditorScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneRoundEditorScreen.cs index 5c2b59df3a..656663ece7 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneRoundEditorScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneRoundEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tournament.Screens.Editors; namespace osu.Game.Tournament.Tests.Screens diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs index bd1bacd549..6061314796 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneSeedingEditorScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneSeedingEditorScreen.cs index 2722021216..94321e708f 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneSeedingEditorScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneSeedingEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens.Editors; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs index a18e73e38f..2581ed4b7e 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneSetupScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneSetupScreen.cs index 70b260c84c..9070590b15 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneSetupScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneSetupScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Tournament.Screens.Setup; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs index 8c43e25416..44e7c48887 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Tournament.Screens.Showcase; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneStablePathSelectScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneStablePathSelectScreen.cs index b422227788..27e5c59600 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneStablePathSelectScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneStablePathSelectScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tournament.Screens.Setup; namespace osu.Game.Tournament.Tests.Screens diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamEditorScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamEditorScreen.cs index fc6574ec8a..b38430ece5 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamEditorScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tournament.Screens.Editors; namespace osu.Game.Tournament.Tests.Screens diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs index e89aac73fa..fccc09c14e 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs index d07cc4c431..3b48c2eee5 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs index 53591da07b..e961a3c670 100644 --- a/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs +++ b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; namespace osu.Game.Tournament.Tests diff --git a/osu.Game.Tournament.Tests/TournamentTestBrowser.cs b/osu.Game.Tournament.Tests/TournamentTestBrowser.cs index 50bdcd86c5..1adbe07709 100644 --- a/osu.Game.Tournament.Tests/TournamentTestBrowser.cs +++ b/osu.Game.Tournament.Tests/TournamentTestBrowser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Testing; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; diff --git a/osu.Game.Tournament.Tests/TournamentTestRunner.cs b/osu.Game.Tournament.Tests/TournamentTestRunner.cs index 229ab41a1e..f95fcbf487 100644 --- a/osu.Game.Tournament.Tests/TournamentTestRunner.cs +++ b/osu.Game.Tournament.Tests/TournamentTestRunner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Platform; diff --git a/osu.Game.Tournament.Tests/TournamentTestScene.cs b/osu.Game.Tournament.Tests/TournamentTestScene.cs index 8c05b4e915..d631d028bb 100644 --- a/osu.Game.Tournament.Tests/TournamentTestScene.cs +++ b/osu.Game.Tournament.Tests/TournamentTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament/Components/ControlPanel.cs b/osu.Game.Tournament/Components/ControlPanel.cs index ef8c8767e0..f43d494d5a 100644 --- a/osu.Game.Tournament/Components/ControlPanel.cs +++ b/osu.Game.Tournament/Components/ControlPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Tournament/Components/DateTextBox.cs b/osu.Game.Tournament/Components/DateTextBox.cs index 2237e389d7..8eccb9e0e0 100644 --- a/osu.Game.Tournament/Components/DateTextBox.cs +++ b/osu.Game.Tournament/Components/DateTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game.Tournament/Components/DrawableTeamFlag.cs b/osu.Game.Tournament/Components/DrawableTeamFlag.cs index f8c2612d71..6e9c1120e4 100644 --- a/osu.Game.Tournament/Components/DrawableTeamFlag.cs +++ b/osu.Game.Tournament/Components/DrawableTeamFlag.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Components/DrawableTeamHeader.cs b/osu.Game.Tournament/Components/DrawableTeamHeader.cs index 3d9e8a6e00..ceaf8d5e6e 100644 --- a/osu.Game.Tournament/Components/DrawableTeamHeader.cs +++ b/osu.Game.Tournament/Components/DrawableTeamHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tournament.Models; using osuTK; diff --git a/osu.Game.Tournament/Components/DrawableTeamTitle.cs b/osu.Game.Tournament/Components/DrawableTeamTitle.cs index 6732eb152f..b7e936026c 100644 --- a/osu.Game.Tournament/Components/DrawableTeamTitle.cs +++ b/osu.Game.Tournament/Components/DrawableTeamTitle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Components/DrawableTeamTitleWithHeader.cs b/osu.Game.Tournament/Components/DrawableTeamTitleWithHeader.cs index ceffe3d315..dbc9fa7f16 100644 --- a/osu.Game.Tournament/Components/DrawableTeamTitleWithHeader.cs +++ b/osu.Game.Tournament/Components/DrawableTeamTitleWithHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Tournament.Models; diff --git a/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs b/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs index 4d9afc23ac..21de2bb0eb 100644 --- a/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs +++ b/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs b/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs index 3f5ab42fd7..9f5b825e30 100644 --- a/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs +++ b/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs b/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs index 99d914fed4..67eeee7de4 100644 --- a/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs +++ b/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Components/DrawableTournamentTeam.cs b/osu.Game.Tournament/Components/DrawableTournamentTeam.cs index 367e447947..84cae92a39 100644 --- a/osu.Game.Tournament/Components/DrawableTournamentTeam.cs +++ b/osu.Game.Tournament/Components/DrawableTournamentTeam.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Components/IPCErrorDialog.cs b/osu.Game.Tournament/Components/IPCErrorDialog.cs index dc039cd3bc..a32e01fb48 100644 --- a/osu.Game.Tournament/Components/IPCErrorDialog.cs +++ b/osu.Game.Tournament/Components/IPCErrorDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; diff --git a/osu.Game.Tournament/Components/RoundDisplay.cs b/osu.Game.Tournament/Components/RoundDisplay.cs index c0002e6804..98ef09aa58 100644 --- a/osu.Game.Tournament/Components/RoundDisplay.cs +++ b/osu.Game.Tournament/Components/RoundDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game.Tournament/Components/SongBar.cs b/osu.Game.Tournament/Components/SongBar.cs index a45582a7c0..ecc655da99 100644 --- a/osu.Game.Tournament/Components/SongBar.cs +++ b/osu.Game.Tournament/Components/SongBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs index b064d3dd79..6416abe8a9 100644 --- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs +++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs b/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs index c30250c86a..6a8e4aa951 100644 --- a/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs +++ b/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Components/TournamentModIcon.cs b/osu.Game.Tournament/Components/TournamentModIcon.cs index 57a0390ac2..6697a993c3 100644 --- a/osu.Game.Tournament/Components/TournamentModIcon.cs +++ b/osu.Game.Tournament/Components/TournamentModIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs b/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs index d92b9eb605..0fc3646585 100644 --- a/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs +++ b/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs index 2709580385..c6bbb54f9a 100644 --- a/osu.Game.Tournament/Components/TourneyVideo.cs +++ b/osu.Game.Tournament/Components/TourneyVideo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game.Tournament/Configuration/TournamentStorageManager.cs b/osu.Game.Tournament/Configuration/TournamentStorageManager.cs index e3d0a9e75c..0b9a556296 100644 --- a/osu.Game.Tournament/Configuration/TournamentStorageManager.cs +++ b/osu.Game.Tournament/Configuration/TournamentStorageManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Configuration; using osu.Framework.Platform; diff --git a/osu.Game.Tournament/IO/TournamentStorage.cs b/osu.Game.Tournament/IO/TournamentStorage.cs index b4859d0c91..bd52b6dfed 100644 --- a/osu.Game.Tournament/IO/TournamentStorage.cs +++ b/osu.Game.Tournament/IO/TournamentStorage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/IO/TournamentVideoResourceStore.cs b/osu.Game.Tournament/IO/TournamentVideoResourceStore.cs index 964d03220d..ba584f1d3e 100644 --- a/osu.Game.Tournament/IO/TournamentVideoResourceStore.cs +++ b/osu.Game.Tournament/IO/TournamentVideoResourceStore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Stores; using osu.Framework.Platform; diff --git a/osu.Game.Tournament/IPC/FileBasedIPC.cs b/osu.Game.Tournament/IPC/FileBasedIPC.cs index 5278d538d2..77af3e9b58 100644 --- a/osu.Game.Tournament/IPC/FileBasedIPC.cs +++ b/osu.Game.Tournament/IPC/FileBasedIPC.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tournament/IPC/MatchIPCInfo.cs b/osu.Game.Tournament/IPC/MatchIPCInfo.cs index fa7079b824..ef1e36f871 100644 --- a/osu.Game.Tournament/IPC/MatchIPCInfo.cs +++ b/osu.Game.Tournament/IPC/MatchIPCInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps.Legacy; diff --git a/osu.Game.Tournament/IPC/TourneyState.cs b/osu.Game.Tournament/IPC/TourneyState.cs index ef1c612a53..2c7253dc10 100644 --- a/osu.Game.Tournament/IPC/TourneyState.cs +++ b/osu.Game.Tournament/IPC/TourneyState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Tournament.IPC { public enum TourneyState diff --git a/osu.Game.Tournament/JsonPointConverter.cs b/osu.Game.Tournament/JsonPointConverter.cs index 32bbe2dc18..db48c36c99 100644 --- a/osu.Game.Tournament/JsonPointConverter.cs +++ b/osu.Game.Tournament/JsonPointConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Drawing; diff --git a/osu.Game.Tournament/Models/BeatmapChoice.cs b/osu.Game.Tournament/Models/BeatmapChoice.cs index 384b349b24..ddd4597722 100644 --- a/osu.Game.Tournament/Models/BeatmapChoice.cs +++ b/osu.Game.Tournament/Models/BeatmapChoice.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; using Newtonsoft.Json.Converters; diff --git a/osu.Game.Tournament/Models/LadderEditorInfo.cs b/osu.Game.Tournament/Models/LadderEditorInfo.cs index 70fd115e25..84ebeff3db 100644 --- a/osu.Game.Tournament/Models/LadderEditorInfo.cs +++ b/osu.Game.Tournament/Models/LadderEditorInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; namespace osu.Game.Tournament.Models diff --git a/osu.Game.Tournament/Models/LadderInfo.cs b/osu.Game.Tournament/Models/LadderInfo.cs index 7794019437..0f73b60774 100644 --- a/osu.Game.Tournament/Models/LadderInfo.cs +++ b/osu.Game.Tournament/Models/LadderInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game.Tournament/Models/RoundBeatmap.cs b/osu.Game.Tournament/Models/RoundBeatmap.cs index 2fd79546f1..90e31ba352 100644 --- a/osu.Game.Tournament/Models/RoundBeatmap.cs +++ b/osu.Game.Tournament/Models/RoundBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tournament/Models/SeedingBeatmap.cs b/osu.Game.Tournament/Models/SeedingBeatmap.cs index 26f3016ac8..c854488319 100644 --- a/osu.Game.Tournament/Models/SeedingBeatmap.cs +++ b/osu.Game.Tournament/Models/SeedingBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game.Tournament/Models/SeedingResult.cs b/osu.Game.Tournament/Models/SeedingResult.cs index d37c967762..71e52b3324 100644 --- a/osu.Game.Tournament/Models/SeedingResult.cs +++ b/osu.Game.Tournament/Models/SeedingResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Models/StableInfo.cs b/osu.Game.Tournament/Models/StableInfo.cs index c835b11a4d..1ae80d4596 100644 --- a/osu.Game.Tournament/Models/StableInfo.cs +++ b/osu.Game.Tournament/Models/StableInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using Newtonsoft.Json; diff --git a/osu.Game.Tournament/Models/TournamentMatch.cs b/osu.Game.Tournament/Models/TournamentMatch.cs index bdfb1728f3..2f72dc9257 100644 --- a/osu.Game.Tournament/Models/TournamentMatch.cs +++ b/osu.Game.Tournament/Models/TournamentMatch.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.ObjectModel; diff --git a/osu.Game.Tournament/Models/TournamentProgression.cs b/osu.Game.Tournament/Models/TournamentProgression.cs index 5575b4c29e..6c3ba1922a 100644 --- a/osu.Game.Tournament/Models/TournamentProgression.cs +++ b/osu.Game.Tournament/Models/TournamentProgression.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Tournament.Models diff --git a/osu.Game.Tournament/Models/TournamentRound.cs b/osu.Game.Tournament/Models/TournamentRound.cs index ab39605d07..480d6c37c3 100644 --- a/osu.Game.Tournament/Models/TournamentRound.cs +++ b/osu.Game.Tournament/Models/TournamentRound.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game.Tournament/Models/TournamentTeam.cs b/osu.Game.Tournament/Models/TournamentTeam.cs index 24dee3b372..051f1a6d80 100644 --- a/osu.Game.Tournament/Models/TournamentTeam.cs +++ b/osu.Game.Tournament/Models/TournamentTeam.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using Newtonsoft.Json; diff --git a/osu.Game.Tournament/Properties/AssemblyInfo.cs b/osu.Game.Tournament/Properties/AssemblyInfo.cs index 70e42bcafb..2eb8c3e1d6 100644 --- a/osu.Game.Tournament/Properties/AssemblyInfo.cs +++ b/osu.Game.Tournament/Properties/AssemblyInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Runtime.CompilerServices; // We publish our internal attributes to other sub-projects of the framework. diff --git a/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs index 77b816d24c..296267a4bc 100644 --- a/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs +++ b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/DrawingsConfigManager.cs b/osu.Game.Tournament/Screens/Drawings/Components/DrawingsConfigManager.cs index 1a2f5a1ff4..ac1d599851 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/DrawingsConfigManager.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/DrawingsConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Configuration; using osu.Framework.Platform; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/Group.cs b/osu.Game.Tournament/Screens/Drawings/Components/Group.cs index ece1c431e2..f50abd6e58 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/Group.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/Group.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Text; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/GroupContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/GroupContainer.cs index b9a19090df..62b3c4e8ff 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/GroupContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/GroupContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs b/osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs index cd252392ba..80bdad8b7b 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs b/osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs index 09208818a9..7e0ac89c83 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Tournament.Models; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs index f1022a0402..52c611d323 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/StorageBackedTeamList.cs b/osu.Game.Tournament/Screens/Drawings/Components/StorageBackedTeamList.cs index 5d035a4028..c230607343 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/StorageBackedTeamList.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/StorageBackedTeamList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs index f21f5c9460..15edbb76c1 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 53ac93afea..58ba3c1e8b 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game.Tournament/Screens/Editors/IModelBacked.cs b/osu.Game.Tournament/Screens/Editors/IModelBacked.cs index ed94bd7f45..ca59afa2cb 100644 --- a/osu.Game.Tournament/Screens/Editors/IModelBacked.cs +++ b/osu.Game.Tournament/Screens/Editors/IModelBacked.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Tournament.Screens.Editors { /// diff --git a/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs index ca46c3b050..6052bcdeb7 100644 --- a/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Drawing; using System.Linq; diff --git a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs index 5c12d83d1c..214ae65289 100644 --- a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs index 5cdfe7dc08..1377c11225 100644 --- a/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 6adddb5204..005d8f36bb 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using System.IO; diff --git a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs index a5a2c5c15f..8af5bbe513 100644 --- a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Specialized; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs b/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs index 8048425ce1..91a75bf86f 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/MatchRoundDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/MatchRoundDisplay.cs index 2f0e4b5e87..78206c6d47 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/MatchRoundDisplay.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/MatchRoundDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Tournament.Components; diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs index 33658115cc..bb187c9e67 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/TeamScore.cs b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScore.cs index 36c78c5ac1..3fa06c16b4 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/TeamScore.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs index da55ba53ea..ed11f097ed 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/TournamentMatchScoreDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/TournamentMatchScoreDisplay.cs index db15a46fc8..7454d22aa2 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/TournamentMatchScoreDisplay.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/TournamentMatchScoreDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs index f900dd7eac..86b2c2a4e9 100644 --- a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs +++ b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/IProvideVideo.cs b/osu.Game.Tournament/Screens/IProvideVideo.cs index 61989d8448..aa67a5211f 100644 --- a/osu.Game.Tournament/Screens/IProvideVideo.cs +++ b/osu.Game.Tournament/Screens/IProvideVideo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Tournament.Screens { /// diff --git a/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs index 16224a7fb4..04155fcb89 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Screens.Ladder.Components diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableMatchTeam.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableMatchTeam.cs index ea453a53ca..c005e11efe 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableMatchTeam.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableMatchTeam.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs index 5729e779c4..5204edf3be 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Drawing; diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs index cad0b827c0..ac196130d6 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs b/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs index cf4466a2e3..f0eda5672a 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs index 960c4f41cc..c5f8c3bb51 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Lines; diff --git a/osu.Game.Tournament/Screens/Ladder/Components/SettingsTeamDropdown.cs b/osu.Game.Tournament/Screens/Ladder/Components/SettingsTeamDropdown.cs index 6604e3a313..74424783c6 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/SettingsTeamDropdown.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/SettingsTeamDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs index f98bfd087d..6fae44de35 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs index ad6e304c80..f274503894 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Specialized; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs index 3ae007f955..7ac4510ae5 100644 --- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs +++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs index 84f38170ea..7a11e26794 100644 --- a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs +++ b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament/Screens/Setup/ActionableInfo.cs b/osu.Game.Tournament/Screens/Setup/ActionableInfo.cs index cfdf9c99ae..a9ac21284e 100644 --- a/osu.Game.Tournament/Screens/Setup/ActionableInfo.cs +++ b/osu.Game.Tournament/Screens/Setup/ActionableInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Screens/Setup/ResolutionSelector.cs b/osu.Game.Tournament/Screens/Setup/ResolutionSelector.cs index e53110651b..a387341d66 100644 --- a/osu.Game.Tournament/Screens/Setup/ResolutionSelector.cs +++ b/osu.Game.Tournament/Screens/Setup/ResolutionSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game.Tournament/Screens/Setup/SetupScreen.cs b/osu.Game.Tournament/Screens/Setup/SetupScreen.cs index f6d28c15e0..42eff3565f 100644 --- a/osu.Game.Tournament/Screens/Setup/SetupScreen.cs +++ b/osu.Game.Tournament/Screens/Setup/SetupScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Drawing; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game.Tournament/Screens/Setup/StablePathSelectScreen.cs b/osu.Game.Tournament/Screens/Setup/StablePathSelectScreen.cs index fb9ca46c2d..fac488fcf5 100644 --- a/osu.Game.Tournament/Screens/Setup/StablePathSelectScreen.cs +++ b/osu.Game.Tournament/Screens/Setup/StablePathSelectScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs b/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs index f0aa857769..fb33b3662a 100644 --- a/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs +++ b/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs index 32d458e191..082aa99b0e 100644 --- a/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs +++ b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs b/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs index bd5aa2f5d9..07a632ec72 100644 --- a/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs +++ b/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs index 0003e213e7..b9559015d6 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs index ef6f0b32ff..98dfaa7487 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs index 11db7bfad9..50207547cd 100644 --- a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs +++ b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game.Tournament/Screens/TournamentMatchScreen.cs b/osu.Game.Tournament/Screens/TournamentMatchScreen.cs index 5f00036653..585cdd09c1 100644 --- a/osu.Game.Tournament/Screens/TournamentMatchScreen.cs +++ b/osu.Game.Tournament/Screens/TournamentMatchScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Tournament.Models; diff --git a/osu.Game.Tournament/Screens/TournamentScreen.cs b/osu.Game.Tournament/Screens/TournamentScreen.cs index 5da7c7a5d2..b4641fa45d 100644 --- a/osu.Game.Tournament/Screens/TournamentScreen.cs +++ b/osu.Game.Tournament/Screens/TournamentScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tournament/TournamentGame.cs b/osu.Game.Tournament/TournamentGame.cs index 7967f54b49..c2c6c271cb 100644 --- a/osu.Game.Tournament/TournamentGame.cs +++ b/osu.Game.Tournament/TournamentGame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Drawing; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 6ae0312cce..2d6d5a01e4 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs index 98338244e4..afbfc2d368 100644 --- a/osu.Game.Tournament/TournamentSceneManager.cs +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game.Tournament/TournamentSpriteText.cs b/osu.Game.Tournament/TournamentSpriteText.cs index e550dfbfae..166a8dfaf0 100644 --- a/osu.Game.Tournament/TournamentSpriteText.cs +++ b/osu.Game.Tournament/TournamentSpriteText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics; using osu.Game.Graphics.Sprites; diff --git a/osu.Game.Tournament/TourneyButton.cs b/osu.Game.Tournament/TourneyButton.cs index 12872d3197..f5a82771f5 100644 --- a/osu.Game.Tournament/TourneyButton.cs +++ b/osu.Game.Tournament/TourneyButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics.UserInterface; namespace osu.Game.Tournament diff --git a/osu.Game.Tournament/WarningBox.cs b/osu.Game.Tournament/WarningBox.cs index 814482aea4..123e78113a 100644 --- a/osu.Game.Tournament/WarningBox.cs +++ b/osu.Game.Tournament/WarningBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Audio/Effects/AudioFilter.cs b/osu.Game/Audio/Effects/AudioFilter.cs index 9446967173..5c318eb957 100644 --- a/osu.Game/Audio/Effects/AudioFilter.cs +++ b/osu.Game/Audio/Effects/AudioFilter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using ManagedBass.Fx; using osu.Framework.Audio.Mixing; diff --git a/osu.Game/Audio/Effects/ITransformableFilter.cs b/osu.Game/Audio/Effects/ITransformableFilter.cs index fb6a924f68..02149b362c 100644 --- a/osu.Game/Audio/Effects/ITransformableFilter.cs +++ b/osu.Game/Audio/Effects/ITransformableFilter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Audio/HitSampleInfo.cs b/osu.Game/Audio/HitSampleInfo.cs index 3d90dd0189..6aaf3d5cc2 100644 --- a/osu.Game/Audio/HitSampleInfo.cs +++ b/osu.Game/Audio/HitSampleInfo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Audio/IPreviewTrackOwner.cs b/osu.Game/Audio/IPreviewTrackOwner.cs index 8ab93257a5..6a3acc2059 100644 --- a/osu.Game/Audio/IPreviewTrackOwner.cs +++ b/osu.Game/Audio/IPreviewTrackOwner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Audio { /// diff --git a/osu.Game/Audio/ISampleInfo.cs b/osu.Game/Audio/ISampleInfo.cs index 4f81d37e78..8f58415587 100644 --- a/osu.Game/Audio/ISampleInfo.cs +++ b/osu.Game/Audio/ISampleInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; namespace osu.Game.Audio diff --git a/osu.Game/Audio/ISamplePlaybackDisabler.cs b/osu.Game/Audio/ISamplePlaybackDisabler.cs index 4167316780..250e004b05 100644 --- a/osu.Game/Audio/ISamplePlaybackDisabler.cs +++ b/osu.Game/Audio/ISamplePlaybackDisabler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Skinning; diff --git a/osu.Game/Audio/PreviewTrack.cs b/osu.Game/Audio/PreviewTrack.cs index 5df656e1e0..8ff8cd5c54 100644 --- a/osu.Game/Audio/PreviewTrack.cs +++ b/osu.Game/Audio/PreviewTrack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio.Track; diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index 6d56d152f1..d19fdbd94c 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; diff --git a/osu.Game/Audio/SampleInfo.cs b/osu.Game/Audio/SampleInfo.cs index 5d8240204e..54b380f23a 100644 --- a/osu.Game/Audio/SampleInfo.cs +++ b/osu.Game/Audio/SampleInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/osu.Game/Beatmaps/APIFailTimes.cs b/osu.Game/Beatmaps/APIFailTimes.cs index 7218906b38..441d30d06b 100644 --- a/osu.Game/Beatmaps/APIFailTimes.cs +++ b/osu.Game/Beatmaps/APIFailTimes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs index 2fa5a56042..c499bccb68 100644 --- a/osu.Game/Beatmaps/Beatmap.cs +++ b/osu.Game/Beatmaps/Beatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Beatmaps.Timing; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Beatmaps/BeatmapConverter.cs b/osu.Game/Beatmaps/BeatmapConverter.cs index 627e54c803..4419791e43 100644 --- a/osu.Game/Beatmaps/BeatmapConverter.cs +++ b/osu.Game/Beatmaps/BeatmapConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs index 7e0462f1e8..f4bc5e7b77 100644 --- a/osu.Game/Beatmaps/BeatmapDifficulty.cs +++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs @@ -4,8 +4,6 @@ using osu.Framework.Testing; using Realms; -#nullable enable - namespace osu.Game.Beatmaps { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index f102daeef5..69488277f1 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index 5e3aa434b8..e463492e2b 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 5925dd7064..346bf86818 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Beatmaps/BeatmapInfoExtensions.cs b/osu.Game/Beatmaps/BeatmapInfoExtensions.cs index eab66b9857..e7ff07fa5d 100644 --- a/osu.Game/Beatmaps/BeatmapInfoExtensions.cs +++ b/osu.Game/Beatmaps/BeatmapInfoExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Localisation; diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 192ef0d37d..1dd3f82426 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Beatmaps/BeatmapMetadata.cs b/osu.Game/Beatmaps/BeatmapMetadata.cs index 3a24c4808f..feb9d34f44 100644 --- a/osu.Game/Beatmaps/BeatmapMetadata.cs +++ b/osu.Game/Beatmaps/BeatmapMetadata.cs @@ -10,8 +10,6 @@ using osu.Game.Users; using osu.Game.Utils; using Realms; -#nullable enable - namespace osu.Game.Beatmaps { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs b/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs index 7e7d1babf0..738bdb0839 100644 --- a/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs +++ b/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Localisation; diff --git a/osu.Game/Beatmaps/BeatmapModelDownloader.cs b/osu.Game/Beatmaps/BeatmapModelDownloader.cs index d31730ca15..74d583fe7e 100644 --- a/osu.Game/Beatmaps/BeatmapModelDownloader.cs +++ b/osu.Game/Beatmaps/BeatmapModelDownloader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index 44fa8092fb..a2eb76cafa 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.IO; diff --git a/osu.Game/Beatmaps/BeatmapOnlineStatus.cs b/osu.Game/Beatmaps/BeatmapOnlineStatus.cs index 7ac25b7b75..ced85e0908 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineStatus.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineStatus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Beatmaps/BeatmapProcessor.cs b/osu.Game/Beatmaps/BeatmapProcessor.cs index cdeaab06ed..8f3d0b7445 100644 --- a/osu.Game/Beatmaps/BeatmapProcessor.cs +++ b/osu.Game/Beatmaps/BeatmapProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game/Beatmaps/BeatmapSetFileInfo.cs b/osu.Game/Beatmaps/BeatmapSetFileInfo.cs index 3d41f59b3d..051366fb99 100644 --- a/osu.Game/Beatmaps/BeatmapSetFileInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetFileInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel.DataAnnotations; using osu.Game.Database; using osu.Game.IO; diff --git a/osu.Game/Beatmaps/BeatmapSetHypeStatus.cs b/osu.Game/Beatmaps/BeatmapSetHypeStatus.cs index 8a576e396a..b2d4cac210 100644 --- a/osu.Game/Beatmaps/BeatmapSetHypeStatus.cs +++ b/osu.Game/Beatmaps/BeatmapSetHypeStatus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Beatmaps diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs index 9a4207d5cf..96d95b1a12 100644 --- a/osu.Game/Beatmaps/BeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs @@ -12,8 +12,6 @@ using osu.Game.Extensions; using osu.Game.Models; using Realms; -#nullable enable - namespace osu.Game.Beatmaps { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Beatmaps/BeatmapSetNominationStatus.cs b/osu.Game/Beatmaps/BeatmapSetNominationStatus.cs index 6a19616a97..cea0063814 100644 --- a/osu.Game/Beatmaps/BeatmapSetNominationStatus.cs +++ b/osu.Game/Beatmaps/BeatmapSetNominationStatus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Beatmaps diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineAvailability.cs b/osu.Game/Beatmaps/BeatmapSetOnlineAvailability.cs index 14a63f3279..12424b797c 100644 --- a/osu.Game/Beatmaps/BeatmapSetOnlineAvailability.cs +++ b/osu.Game/Beatmaps/BeatmapSetOnlineAvailability.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Beatmaps diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineCovers.cs b/osu.Game/Beatmaps/BeatmapSetOnlineCovers.cs index aad31befa8..b76496b145 100644 --- a/osu.Game/Beatmaps/BeatmapSetOnlineCovers.cs +++ b/osu.Game/Beatmaps/BeatmapSetOnlineCovers.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Beatmaps diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineGenre.cs b/osu.Game/Beatmaps/BeatmapSetOnlineGenre.cs index e727e2c37f..ad2e994d3e 100644 --- a/osu.Game/Beatmaps/BeatmapSetOnlineGenre.cs +++ b/osu.Game/Beatmaps/BeatmapSetOnlineGenre.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps { public struct BeatmapSetOnlineGenre diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineLanguage.cs b/osu.Game/Beatmaps/BeatmapSetOnlineLanguage.cs index 658e5a4005..c71c279086 100644 --- a/osu.Game/Beatmaps/BeatmapSetOnlineLanguage.cs +++ b/osu.Game/Beatmaps/BeatmapSetOnlineLanguage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps { public struct BeatmapSetOnlineLanguage diff --git a/osu.Game/Beatmaps/BeatmapStatistic.cs b/osu.Game/Beatmaps/BeatmapStatistic.cs index 94ebb56a5c..13e0e4ad5e 100644 --- a/osu.Game/Beatmaps/BeatmapStatistic.cs +++ b/osu.Game/Beatmaps/BeatmapStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Beatmaps/BeatmapStatisticIcon.cs b/osu.Game/Beatmaps/BeatmapStatisticIcon.cs index 181fb540df..58d13a3172 100644 --- a/osu.Game/Beatmaps/BeatmapStatisticIcon.cs +++ b/osu.Game/Beatmaps/BeatmapStatisticIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Beatmaps/BeatmapUserSettings.cs b/osu.Game/Beatmaps/BeatmapUserSettings.cs index 5c71bf34b1..1d993e6d67 100644 --- a/osu.Game/Beatmaps/BeatmapUserSettings.cs +++ b/osu.Game/Beatmaps/BeatmapUserSettings.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using Realms; namespace osu.Game.Beatmaps diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs index 4079a0cd5f..5f06e03509 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; using osu.Game.Graphics; diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs index cb73ce884e..9df38b01ee 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs index af03d639be..eda7ef0bcc 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs index bf7ed8e6f5..8b3d755fb6 100644 --- a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs index 7f550a52fc..35425972da 100644 --- a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs index fb489f73b1..bed499ef3f 100644 --- a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Audio; using osu.Game.Graphics; diff --git a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs index 3a7c8b2ec0..922439fcb8 100644 --- a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Bindables; using osu.Game.Beatmaps.Timing; using osu.Game.Graphics; diff --git a/osu.Game/Beatmaps/CountdownType.cs b/osu.Game/Beatmaps/CountdownType.cs index 73f85bf701..7fb3de74fb 100644 --- a/osu.Game/Beatmaps/CountdownType.cs +++ b/osu.Game/Beatmaps/CountdownType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Beatmaps diff --git a/osu.Game/Beatmaps/DifficultyRating.cs b/osu.Game/Beatmaps/DifficultyRating.cs index f0ee0ad705..478c0e36df 100644 --- a/osu.Game/Beatmaps/DifficultyRating.cs +++ b/osu.Game/Beatmaps/DifficultyRating.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps { public enum DifficultyRating diff --git a/osu.Game/Beatmaps/DifficultyRecommender.cs b/osu.Game/Beatmaps/DifficultyRecommender.cs index 4629b20569..ed2d6cd3a8 100644 --- a/osu.Game/Beatmaps/DifficultyRecommender.cs +++ b/osu.Game/Beatmaps/DifficultyRecommender.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs index 916df429a4..4ba16839f5 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs b/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs index 6ab92a2ba2..4dd3a56244 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs index 19026638ba..88d4991c5d 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs b/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs index 5ebdee0b09..9b97df906b 100644 --- a/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs +++ b/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs index 08aaa8da42..b9e0a4e6cb 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContent.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContent.cs index 1aaa72f5f0..bfec391b1d 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContent.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContent.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContentBackground.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContentBackground.cs index 392f5d1bfa..64a28c5394 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContentBackground.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardContentBackground.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDifficultyList.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDifficultyList.cs index eeb86f4702..9489116530 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDifficultyList.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDifficultyList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDownloadProgressBar.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDownloadProgressBar.cs index ffb4e0c540..d55622d7aa 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDownloadProgressBar.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDownloadProgressBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs index 7826d64296..4b9e5d9ae4 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtraInfoRow.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtraInfoRow.cs index 2d411ad344..7ba677e5dc 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtraInfoRow.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtraInfoRow.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs index c1ba521925..d9ce64879f 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs index 098265506d..1f6538a890 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps.Drawables.Cards { /// diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardThumbnail.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardThumbnail.cs index f11a5916e1..55d3f0b969 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardThumbnail.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardThumbnail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs index 82523cc865..8f8a47c199 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps.Drawables.Cards.Buttons; using osu.Game.Beatmaps.Drawables.Cards.Statistics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs index e362e3abeb..c5b251cc2b 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs index c94e335e8f..fdb43cb47e 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs index 9fed2fde6f..78481ac27a 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/GoToBeatmapButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/GoToBeatmapButton.cs index 9a6a3c01b7..127c5bd903 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Buttons/GoToBeatmapButton.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/GoToBeatmapButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs index f7bab26666..18eab09465 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Beatmaps/Drawables/Cards/CollapsibleButtonContainer.cs b/osu.Game/Beatmaps/Drawables/Cards/CollapsibleButtonContainer.cs index 3a2cb80a8d..107c126eb5 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/CollapsibleButtonContainer.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/CollapsibleButtonContainer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/Cards/ExpandedContentScrollContainer.cs b/osu.Game/Beatmaps/Drawables/Cards/ExpandedContentScrollContainer.cs index adde72d1e8..a80a7998a5 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/ExpandedContentScrollContainer.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/ExpandedContentScrollContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Input.Events; diff --git a/osu.Game/Beatmaps/Drawables/Cards/HoverHandlingContainer.cs b/osu.Game/Beatmaps/Drawables/Cards/HoverHandlingContainer.cs index fe37616755..7d70f3c4cd 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/HoverHandlingContainer.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/HoverHandlingContainer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Beatmaps/Drawables/Cards/IconPill.cs b/osu.Game/Beatmaps/Drawables/Cards/IconPill.cs index 1b2c5d3ffc..aad71610a5 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/IconPill.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/IconPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs index 9dbe5a9114..f6fc3070aa 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardStatistic.cs index f46926284f..89a4687500 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardStatistic.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs index d924fd938b..cef1f630ed 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs index 521d1a5f21..26b90ba0c0 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics.Sprites; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/NominationsStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/NominationsStatistic.cs index 23bd6ef0a9..4f3605c138 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Statistics/NominationsStatistic.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/NominationsStatistic.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics.Sprites; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs index d8f0c36bd9..f66d51de5d 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Beatmaps/Drawables/Cards/StoryboardIconPill.cs b/osu.Game/Beatmaps/Drawables/Cards/StoryboardIconPill.cs index 2ebf9107f5..dcb2c3c760 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/StoryboardIconPill.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/StoryboardIconPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Beatmaps/Drawables/Cards/VideoIconPill.cs b/osu.Game/Beatmaps/Drawables/Cards/VideoIconPill.cs index b81e18b0dd..9ca1e5c4c4 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/VideoIconPill.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/VideoIconPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 82be0559a7..a1b0f04aae 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Threading; diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 5479644772..4732de6e79 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/DifficultySpectrumDisplay.cs b/osu.Game/Beatmaps/Drawables/DifficultySpectrumDisplay.cs index 5b467d67e2..22ca0a9037 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultySpectrumDisplay.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultySpectrumDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Beatmaps/Drawables/DownloadProgressBar.cs b/osu.Game/Beatmaps/Drawables/DownloadProgressBar.cs index ad0ff876e8..50bd7ad48e 100644 --- a/osu.Game/Beatmaps/Drawables/DownloadProgressBar.cs +++ b/osu.Game/Beatmaps/Drawables/DownloadProgressBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs index 799a02579e..15ca4c60d4 100644 --- a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game/Beatmaps/Drawables/OnlineBeatmapSetCover.cs b/osu.Game/Beatmaps/Drawables/OnlineBeatmapSetCover.cs index 0b19c27022..063990c89c 100644 --- a/osu.Game/Beatmaps/Drawables/OnlineBeatmapSetCover.cs +++ b/osu.Game/Beatmaps/Drawables/OnlineBeatmapSetCover.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs b/osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs index dde7680989..44bccd69d0 100644 --- a/osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs +++ b/osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs index 636c568bd0..f37771a74d 100644 --- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Beatmaps/Drawables/UpdateableOnlineBeatmapSetCover.cs b/osu.Game/Beatmaps/Drawables/UpdateableOnlineBeatmapSetCover.cs index 4a6a1b888e..236bb63e24 100644 --- a/osu.Game/Beatmaps/Drawables/UpdateableOnlineBeatmapSetCover.cs +++ b/osu.Game/Beatmaps/Drawables/UpdateableOnlineBeatmapSetCover.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs index 6e879d09d5..9610dbcc78 100644 --- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Beatmaps/EFBeatmapDifficulty.cs b/osu.Game/Beatmaps/EFBeatmapDifficulty.cs index 38371d3b38..8bcac24ca1 100644 --- a/osu.Game/Beatmaps/EFBeatmapDifficulty.cs +++ b/osu.Game/Beatmaps/EFBeatmapDifficulty.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.ComponentModel.DataAnnotations.Schema; using osu.Game.Database; diff --git a/osu.Game/Beatmaps/EFBeatmapInfo.cs b/osu.Game/Beatmaps/EFBeatmapInfo.cs index 740adfd1c7..34311448eb 100644 --- a/osu.Game/Beatmaps/EFBeatmapInfo.cs +++ b/osu.Game/Beatmaps/EFBeatmapInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; diff --git a/osu.Game/Beatmaps/EFBeatmapMetadata.cs b/osu.Game/Beatmaps/EFBeatmapMetadata.cs index 7c27863a7f..c0588f128c 100644 --- a/osu.Game/Beatmaps/EFBeatmapMetadata.cs +++ b/osu.Game/Beatmaps/EFBeatmapMetadata.cs @@ -10,8 +10,6 @@ using osu.Game.Database; using osu.Game.Online.API.Requests.Responses; using osu.Game.Users; -#nullable enable - namespace osu.Game.Beatmaps { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Beatmaps/EFBeatmapSetInfo.cs b/osu.Game/Beatmaps/EFBeatmapSetInfo.cs index 12235abce0..1f41d3727c 100644 --- a/osu.Game/Beatmaps/EFBeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/EFBeatmapSetInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; diff --git a/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs b/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs index cd8aa31ead..02fcde5257 100644 --- a/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using osu.Framework.Audio.Track; diff --git a/osu.Game/Beatmaps/Formats/Decoder.cs b/osu.Game/Beatmaps/Formats/Decoder.cs index c1537d7240..aad29f46fb 100644 --- a/osu.Game/Beatmaps/Formats/Decoder.cs +++ b/osu.Game/Beatmaps/Formats/Decoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Beatmaps/Formats/IHasComboColours.cs b/osu.Game/Beatmaps/Formats/IHasComboColours.cs index 853a590595..d5e96da246 100644 --- a/osu.Game/Beatmaps/Formats/IHasComboColours.cs +++ b/osu.Game/Beatmaps/Formats/IHasComboColours.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osuTK.Graphics; diff --git a/osu.Game/Beatmaps/Formats/IHasCustomColours.cs b/osu.Game/Beatmaps/Formats/IHasCustomColours.cs index dba3a37545..b651ef9515 100644 --- a/osu.Game/Beatmaps/Formats/IHasCustomColours.cs +++ b/osu.Game/Beatmaps/Formats/IHasCustomColours.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osuTK.Graphics; diff --git a/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs index 0d5c48f64d..2f11c18993 100644 --- a/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.IO; using osu.Game.IO.Serialization; diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs index 3a893a1238..89d3465ab6 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs index 3b4200e7a9..984e88d3a9 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Globalization; diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index ff13e61360..f2c5b494de 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Extensions; diff --git a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs index 3420fcf260..bf69100361 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; namespace osu.Game.Beatmaps.Formats diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs index 90a96e2ac8..3021688aaf 100644 --- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Beatmaps/Formats/Parsing.cs b/osu.Game/Beatmaps/Formats/Parsing.cs index 4d512fdeed..ce04f27020 100644 --- a/osu.Game/Beatmaps/Formats/Parsing.cs +++ b/osu.Game/Beatmaps/Formats/Parsing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; diff --git a/osu.Game/Beatmaps/IBeatSyncProvider.cs b/osu.Game/Beatmaps/IBeatSyncProvider.cs index cc1cfc3cb5..362f02f2dd 100644 --- a/osu.Game/Beatmaps/IBeatSyncProvider.cs +++ b/osu.Game/Beatmaps/IBeatSyncProvider.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Timing; diff --git a/osu.Game/Beatmaps/IBeatmap.cs b/osu.Game/Beatmaps/IBeatmap.cs index dec1ef4294..25b147c267 100644 --- a/osu.Game/Beatmaps/IBeatmap.cs +++ b/osu.Game/Beatmaps/IBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.Timing; diff --git a/osu.Game/Beatmaps/IBeatmapConverter.cs b/osu.Game/Beatmaps/IBeatmapConverter.cs index 2833af8ca2..f84188c5e2 100644 --- a/osu.Game/Beatmaps/IBeatmapConverter.cs +++ b/osu.Game/Beatmaps/IBeatmapConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Threading; diff --git a/osu.Game/Beatmaps/IBeatmapDifficultyInfo.cs b/osu.Game/Beatmaps/IBeatmapDifficultyInfo.cs index 339364d442..dad9bbbd0b 100644 --- a/osu.Game/Beatmaps/IBeatmapDifficultyInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapDifficultyInfo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - namespace osu.Game.Beatmaps { /// diff --git a/osu.Game/Beatmaps/IBeatmapInfo.cs b/osu.Game/Beatmaps/IBeatmapInfo.cs index ab096b8897..4f2c08f63d 100644 --- a/osu.Game/Beatmaps/IBeatmapInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapInfo.cs @@ -5,8 +5,6 @@ using System; using osu.Game.Database; using osu.Game.Rulesets; -#nullable enable - namespace osu.Game.Beatmaps { /// diff --git a/osu.Game/Beatmaps/IBeatmapMetadataInfo.cs b/osu.Game/Beatmaps/IBeatmapMetadataInfo.cs index 61adc0ac34..9c96aba85b 100644 --- a/osu.Game/Beatmaps/IBeatmapMetadataInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapMetadataInfo.cs @@ -4,8 +4,6 @@ using System; using osu.Game.Users; -#nullable enable - namespace osu.Game.Beatmaps { /// diff --git a/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs b/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs index 385646eeaa..160b7cf0ae 100644 --- a/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - namespace osu.Game.Beatmaps { /// diff --git a/osu.Game/Beatmaps/IBeatmapProcessor.cs b/osu.Game/Beatmaps/IBeatmapProcessor.cs index 014dccf5e3..0a4a98c606 100644 --- a/osu.Game/Beatmaps/IBeatmapProcessor.cs +++ b/osu.Game/Beatmaps/IBeatmapProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Beatmaps/IBeatmapResourceProvider.cs b/osu.Game/Beatmaps/IBeatmapResourceProvider.cs index dfea0c7a30..22ff7ce8c8 100644 --- a/osu.Game/Beatmaps/IBeatmapResourceProvider.cs +++ b/osu.Game/Beatmaps/IBeatmapResourceProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; using osu.Game.IO; diff --git a/osu.Game/Beatmaps/IBeatmapSetInfo.cs b/osu.Game/Beatmaps/IBeatmapSetInfo.cs index 9755120457..2ecd16cb75 100644 --- a/osu.Game/Beatmaps/IBeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapSetInfo.cs @@ -5,8 +5,6 @@ using System; using System.Collections.Generic; using osu.Game.Database; -#nullable enable - namespace osu.Game.Beatmaps { /// diff --git a/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs b/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs index 33d8929008..3f50b4eaf3 100644 --- a/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs @@ -3,8 +3,6 @@ using System; -#nullable enable - namespace osu.Game.Beatmaps { /// diff --git a/osu.Game/Beatmaps/IWorkingBeatmap.cs b/osu.Game/Beatmaps/IWorkingBeatmap.cs index 3e2868470a..2188bd6a2b 100644 --- a/osu.Game/Beatmaps/IWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/IWorkingBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using System.Threading; diff --git a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs index 3eb33f10d6..ad9cac6957 100644 --- a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps { public interface IWorkingBeatmapCache diff --git a/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs b/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs index 2b0a2e7a4d..19432f0c58 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using JetBrains.Annotations; using Newtonsoft.Json; diff --git a/osu.Game/Beatmaps/Legacy/LegacyEffectFlags.cs b/osu.Game/Beatmaps/Legacy/LegacyEffectFlags.cs index 5bf80c34d7..b3717c81dc 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyEffectFlags.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyEffectFlags.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Beatmaps.Legacy diff --git a/osu.Game/Beatmaps/Legacy/LegacyEventType.cs b/osu.Game/Beatmaps/Legacy/LegacyEventType.cs index 32a7122978..42d21d14f6 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyEventType.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyEventType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps.Legacy { internal enum LegacyEventType diff --git a/osu.Game/Beatmaps/Legacy/LegacyHitObjectType.cs b/osu.Game/Beatmaps/Legacy/LegacyHitObjectType.cs index ec9839b893..ec947c6dc2 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyHitObjectType.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyHitObjectType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Beatmaps.Legacy diff --git a/osu.Game/Beatmaps/Legacy/LegacyHitSoundType.cs b/osu.Game/Beatmaps/Legacy/LegacyHitSoundType.cs index d7743565f8..d1782ec862 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyHitSoundType.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyHitSoundType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Beatmaps.Legacy diff --git a/osu.Game/Beatmaps/Legacy/LegacyMods.cs b/osu.Game/Beatmaps/Legacy/LegacyMods.cs index 0e517ea3df..27b2e313ec 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyMods.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyMods.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Beatmaps.Legacy diff --git a/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs b/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs index 31f67d6dfd..62b0edc384 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps.Legacy { internal enum LegacyOrigins diff --git a/osu.Game/Beatmaps/Legacy/LegacySampleBank.cs b/osu.Game/Beatmaps/Legacy/LegacySampleBank.cs index 8cac29cb87..f8a57c3ac9 100644 --- a/osu.Game/Beatmaps/Legacy/LegacySampleBank.cs +++ b/osu.Game/Beatmaps/Legacy/LegacySampleBank.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps.Legacy { internal enum LegacySampleBank diff --git a/osu.Game/Beatmaps/Legacy/LegacyStoryLayer.cs b/osu.Game/Beatmaps/Legacy/LegacyStoryLayer.cs index ea23c49c4a..69d0c96b57 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyStoryLayer.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyStoryLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Beatmaps.Legacy { internal enum LegacyStoryLayer diff --git a/osu.Game/Beatmaps/MetadataUtils.cs b/osu.Game/Beatmaps/MetadataUtils.cs index b27c59b4de..89c821c16c 100644 --- a/osu.Game/Beatmaps/MetadataUtils.cs +++ b/osu.Game/Beatmaps/MetadataUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using System.Text; diff --git a/osu.Game/Beatmaps/StarDifficulty.cs b/osu.Game/Beatmaps/StarDifficulty.cs index f438b6f0bc..91bc3aacf6 100644 --- a/osu.Game/Beatmaps/StarDifficulty.cs +++ b/osu.Game/Beatmaps/StarDifficulty.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Difficulty; diff --git a/osu.Game/Beatmaps/Timing/BreakPeriod.cs b/osu.Game/Beatmaps/Timing/BreakPeriod.cs index 4c90b16745..274b56a862 100644 --- a/osu.Game/Beatmaps/Timing/BreakPeriod.cs +++ b/osu.Game/Beatmaps/Timing/BreakPeriod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Screens.Play; namespace osu.Game.Beatmaps.Timing diff --git a/osu.Game/Beatmaps/Timing/TimeSignature.cs b/osu.Game/Beatmaps/Timing/TimeSignature.cs index eebbcc34cd..7499a725dc 100644 --- a/osu.Game/Beatmaps/Timing/TimeSignature.cs +++ b/osu.Game/Beatmaps/Timing/TimeSignature.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Beatmaps.Timing diff --git a/osu.Game/Beatmaps/Timing/TimeSignatures.cs b/osu.Game/Beatmaps/Timing/TimeSignatures.cs index d783d3f9ec..95c971eebf 100644 --- a/osu.Game/Beatmaps/Timing/TimeSignatures.cs +++ b/osu.Game/Beatmaps/Timing/TimeSignatures.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.ComponentModel; diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 09072ec897..16464932e0 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index bc810ee35e..4495fb8318 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game/Collections/BeatmapCollection.cs b/osu.Game/Collections/BeatmapCollection.cs index cf95c74b46..23b2ef60dd 100644 --- a/osu.Game/Collections/BeatmapCollection.cs +++ b/osu.Game/Collections/BeatmapCollection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game/Collections/CollectionFilterDropdown.cs b/osu.Game/Collections/CollectionFilterDropdown.cs index 100074d186..46d90b930c 100644 --- a/osu.Game/Collections/CollectionFilterDropdown.cs +++ b/osu.Game/Collections/CollectionFilterDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Specialized; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Collections/CollectionFilterMenuItem.cs b/osu.Game/Collections/CollectionFilterMenuItem.cs index 0617996872..031f05c0b4 100644 --- a/osu.Game/Collections/CollectionFilterMenuItem.cs +++ b/osu.Game/Collections/CollectionFilterMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Bindables; diff --git a/osu.Game/Collections/CollectionManager.cs b/osu.Game/Collections/CollectionManager.cs index 104ec4beb2..c6e52a1b75 100644 --- a/osu.Game/Collections/CollectionManager.cs +++ b/osu.Game/Collections/CollectionManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Collections/DeleteCollectionDialog.cs b/osu.Game/Collections/DeleteCollectionDialog.cs index e59adb14a6..1da2870913 100644 --- a/osu.Game/Collections/DeleteCollectionDialog.cs +++ b/osu.Game/Collections/DeleteCollectionDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Humanizer; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Collections/DrawableCollectionList.cs b/osu.Game/Collections/DrawableCollectionList.cs index 3c664a11d9..4fe5733c2f 100644 --- a/osu.Game/Collections/DrawableCollectionList.cs +++ b/osu.Game/Collections/DrawableCollectionList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Collections/DrawableCollectionListItem.cs b/osu.Game/Collections/DrawableCollectionListItem.cs index 5064041737..4596fc0e52 100644 --- a/osu.Game/Collections/DrawableCollectionListItem.cs +++ b/osu.Game/Collections/DrawableCollectionListItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Collections/ManageCollectionsDialog.cs b/osu.Game/Collections/ManageCollectionsDialog.cs index cb350bca33..a9d699bc9f 100644 --- a/osu.Game/Collections/ManageCollectionsDialog.cs +++ b/osu.Game/Collections/ManageCollectionsDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Configuration/BackgroundSource.cs b/osu.Game/Configuration/BackgroundSource.cs index 18e0603860..b4a1fd78c3 100644 --- a/osu.Game/Configuration/BackgroundSource.cs +++ b/osu.Game/Configuration/BackgroundSource.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/DatabasedSetting.cs b/osu.Game/Configuration/DatabasedSetting.cs index 65d9f7799d..0c1b4021a1 100644 --- a/osu.Game/Configuration/DatabasedSetting.cs +++ b/osu.Game/Configuration/DatabasedSetting.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel.DataAnnotations.Schema; using osu.Game.Database; diff --git a/osu.Game/Configuration/DevelopmentOsuConfigManager.cs b/osu.Game/Configuration/DevelopmentOsuConfigManager.cs index ff19dd874c..dda30c1d00 100644 --- a/osu.Game/Configuration/DevelopmentOsuConfigManager.cs +++ b/osu.Game/Configuration/DevelopmentOsuConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Platform; using osu.Framework.Testing; diff --git a/osu.Game/Configuration/DiscordRichPresenceMode.cs b/osu.Game/Configuration/DiscordRichPresenceMode.cs index 2e58e3554b..935619920a 100644 --- a/osu.Game/Configuration/DiscordRichPresenceMode.cs +++ b/osu.Game/Configuration/DiscordRichPresenceMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/HUDVisibilityMode.cs b/osu.Game/Configuration/HUDVisibilityMode.cs index 10f3f65355..ec54bfcb71 100644 --- a/osu.Game/Configuration/HUDVisibilityMode.cs +++ b/osu.Game/Configuration/HUDVisibilityMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/InMemoryConfigManager.cs b/osu.Game/Configuration/InMemoryConfigManager.cs index ccf697f680..d8879daa3f 100644 --- a/osu.Game/Configuration/InMemoryConfigManager.cs +++ b/osu.Game/Configuration/InMemoryConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Configuration; diff --git a/osu.Game/Configuration/IntroSequence.cs b/osu.Game/Configuration/IntroSequence.cs index 5672c44bbe..8327ea2f57 100644 --- a/osu.Game/Configuration/IntroSequence.cs +++ b/osu.Game/Configuration/IntroSequence.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Configuration { public enum IntroSequence diff --git a/osu.Game/Configuration/ModSettingChangeTracker.cs b/osu.Game/Configuration/ModSettingChangeTracker.cs index e2ade7dc6a..0061746425 100644 --- a/osu.Game/Configuration/ModSettingChangeTracker.cs +++ b/osu.Game/Configuration/ModSettingChangeTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 20d555c16c..a0e1d9ddc4 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Configuration/RandomSelectAlgorithm.cs b/osu.Game/Configuration/RandomSelectAlgorithm.cs index b22f2ae485..9a02aaee60 100644 --- a/osu.Game/Configuration/RandomSelectAlgorithm.cs +++ b/osu.Game/Configuration/RandomSelectAlgorithm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/RealmRulesetSetting.cs b/osu.Game/Configuration/RealmRulesetSetting.cs index 3fea35ee9d..2e8ccc6b0c 100644 --- a/osu.Game/Configuration/RealmRulesetSetting.cs +++ b/osu.Game/Configuration/RealmRulesetSetting.cs @@ -3,8 +3,6 @@ using Realms; -#nullable enable - namespace osu.Game.Configuration { [MapTo(@"RulesetSetting")] diff --git a/osu.Game/Configuration/ReleaseStream.cs b/osu.Game/Configuration/ReleaseStream.cs index ed0bee1dd8..9cdd91bfd0 100644 --- a/osu.Game/Configuration/ReleaseStream.cs +++ b/osu.Game/Configuration/ReleaseStream.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Configuration { public enum ReleaseStream diff --git a/osu.Game/Configuration/ScalingMode.cs b/osu.Game/Configuration/ScalingMode.cs index 0bcc908f71..25c3692a1a 100644 --- a/osu.Game/Configuration/ScalingMode.cs +++ b/osu.Game/Configuration/ScalingMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/ScreenshotFormat.cs b/osu.Game/Configuration/ScreenshotFormat.cs index 6d4c96bfa9..57c08538b8 100644 --- a/osu.Game/Configuration/ScreenshotFormat.cs +++ b/osu.Game/Configuration/ScreenshotFormat.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/ScrollVisualisationMethod.cs b/osu.Game/Configuration/ScrollVisualisationMethod.cs index 5f48fe8bfd..111bb95e67 100644 --- a/osu.Game/Configuration/ScrollVisualisationMethod.cs +++ b/osu.Game/Configuration/ScrollVisualisationMethod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/SeasonalBackgroundMode.cs b/osu.Game/Configuration/SeasonalBackgroundMode.cs index 6ef835ce5f..909798fe97 100644 --- a/osu.Game/Configuration/SeasonalBackgroundMode.cs +++ b/osu.Game/Configuration/SeasonalBackgroundMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Configuration { public enum SeasonalBackgroundMode diff --git a/osu.Game/Configuration/SessionStatics.cs b/osu.Game/Configuration/SessionStatics.cs index 837ee7e634..12a30a0c84 100644 --- a/osu.Game/Configuration/SessionStatics.cs +++ b/osu.Game/Configuration/SessionStatics.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; diff --git a/osu.Game/Configuration/SettingSourceAttribute.cs b/osu.Game/Configuration/SettingSourceAttribute.cs index 89f0e73f4f..21e67363c3 100644 --- a/osu.Game/Configuration/SettingSourceAttribute.cs +++ b/osu.Game/Configuration/SettingSourceAttribute.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Concurrent; using System.Collections.Generic; diff --git a/osu.Game/Configuration/SettingsStore.cs b/osu.Game/Configuration/SettingsStore.cs index e5d2d572c8..fda7193fea 100644 --- a/osu.Game/Configuration/SettingsStore.cs +++ b/osu.Game/Configuration/SettingsStore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Database; namespace osu.Game.Configuration diff --git a/osu.Game/Configuration/StorageConfigManager.cs b/osu.Game/Configuration/StorageConfigManager.cs index 90ea42b638..c8781918e1 100644 --- a/osu.Game/Configuration/StorageConfigManager.cs +++ b/osu.Game/Configuration/StorageConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Configuration; using osu.Framework.Platform; diff --git a/osu.Game/Configuration/ToolbarClockDisplayMode.cs b/osu.Game/Configuration/ToolbarClockDisplayMode.cs index 2f42f7a9b5..682e221ef8 100644 --- a/osu.Game/Configuration/ToolbarClockDisplayMode.cs +++ b/osu.Game/Configuration/ToolbarClockDisplayMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Configuration { public enum ToolbarClockDisplayMode diff --git a/osu.Game/Database/BeatmapLookupCache.cs b/osu.Game/Database/BeatmapLookupCache.cs index 06edc3e2da..53cb7d72fc 100644 --- a/osu.Game/Database/BeatmapLookupCache.cs +++ b/osu.Game/Database/BeatmapLookupCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading; diff --git a/osu.Game/Database/DatabaseContextFactory.cs b/osu.Game/Database/DatabaseContextFactory.cs index d222aec6b3..8af649fbfa 100644 --- a/osu.Game/Database/DatabaseContextFactory.cs +++ b/osu.Game/Database/DatabaseContextFactory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game/Database/DatabaseWriteUsage.cs b/osu.Game/Database/DatabaseWriteUsage.cs index 84c39e3532..b5f25eae20 100644 --- a/osu.Game/Database/DatabaseWriteUsage.cs +++ b/osu.Game/Database/DatabaseWriteUsage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index 2486071c01..896d111989 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.IO; using System.Linq; diff --git a/osu.Game/Database/EmptyRealmSet.cs b/osu.Game/Database/EmptyRealmSet.cs index b7f27ba035..7db946d79f 100644 --- a/osu.Game/Database/EmptyRealmSet.cs +++ b/osu.Game/Database/EmptyRealmSet.cs @@ -9,8 +9,6 @@ using System.ComponentModel; using Realms; using Realms.Schema; -#nullable enable - namespace osu.Game.Database { public class EmptyRealmSet : IRealmCollection diff --git a/osu.Game/Database/ICanAcceptFiles.cs b/osu.Game/Database/ICanAcceptFiles.cs index 3cec3b8a8e..3ce343249b 100644 --- a/osu.Game/Database/ICanAcceptFiles.cs +++ b/osu.Game/Database/ICanAcceptFiles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Threading.Tasks; diff --git a/osu.Game/Database/IDatabaseContextFactory.cs b/osu.Game/Database/IDatabaseContextFactory.cs index 72b70a208f..bddabad586 100644 --- a/osu.Game/Database/IDatabaseContextFactory.cs +++ b/osu.Game/Database/IDatabaseContextFactory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Database { public interface IDatabaseContextFactory diff --git a/osu.Game/Database/IHasFiles.cs b/osu.Game/Database/IHasFiles.cs index 3f6531832f..9f8ce05218 100644 --- a/osu.Game/Database/IHasFiles.cs +++ b/osu.Game/Database/IHasFiles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game/Database/IHasGuidPrimaryKey.cs b/osu.Game/Database/IHasGuidPrimaryKey.cs index f52dc5c8ef..9cf7cf0683 100644 --- a/osu.Game/Database/IHasGuidPrimaryKey.cs +++ b/osu.Game/Database/IHasGuidPrimaryKey.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; using Realms; diff --git a/osu.Game/Database/IHasNamedFiles.cs b/osu.Game/Database/IHasNamedFiles.cs index 08906aaa08..3524eb4c99 100644 --- a/osu.Game/Database/IHasNamedFiles.cs +++ b/osu.Game/Database/IHasNamedFiles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; namespace osu.Game.Database diff --git a/osu.Game/Database/IHasOnlineID.cs b/osu.Game/Database/IHasOnlineID.cs index 7a720989cd..e703ce58b8 100644 --- a/osu.Game/Database/IHasOnlineID.cs +++ b/osu.Game/Database/IHasOnlineID.cs @@ -3,8 +3,6 @@ using System; -#nullable enable - namespace osu.Game.Database { public interface IHasOnlineID diff --git a/osu.Game/Database/IHasPrimaryKey.cs b/osu.Game/Database/IHasPrimaryKey.cs index 51a49948fe..84709ccd26 100644 --- a/osu.Game/Database/IHasPrimaryKey.cs +++ b/osu.Game/Database/IHasPrimaryKey.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel.DataAnnotations.Schema; using Newtonsoft.Json; diff --git a/osu.Game/Database/IHasRealmFiles.cs b/osu.Game/Database/IHasRealmFiles.cs index 024d9f2a89..2adfe73d1e 100644 --- a/osu.Game/Database/IHasRealmFiles.cs +++ b/osu.Game/Database/IHasRealmFiles.cs @@ -4,8 +4,6 @@ using System.Collections.Generic; using osu.Game.Models; -#nullable enable - namespace osu.Game.Database { /// diff --git a/osu.Game/Database/IModelDownloader.cs b/osu.Game/Database/IModelDownloader.cs index 81fba14244..6f30dd207e 100644 --- a/osu.Game/Database/IModelDownloader.cs +++ b/osu.Game/Database/IModelDownloader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Online.API; diff --git a/osu.Game/Database/IModelFileManager.cs b/osu.Game/Database/IModelFileManager.cs index 390be4a69d..c40b57f663 100644 --- a/osu.Game/Database/IModelFileManager.cs +++ b/osu.Game/Database/IModelFileManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; namespace osu.Game.Database diff --git a/osu.Game/Database/IModelImporter.cs b/osu.Game/Database/IModelImporter.cs index b59636e88d..bf9f2f9c75 100644 --- a/osu.Game/Database/IModelImporter.cs +++ b/osu.Game/Database/IModelImporter.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using System.Threading.Tasks; using osu.Game.Overlays.Notifications; diff --git a/osu.Game/Database/IModelManager.cs b/osu.Game/Database/IModelManager.cs index 187ac86a59..988178818d 100644 --- a/osu.Game/Database/IModelManager.cs +++ b/osu.Game/Database/IModelManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; namespace osu.Game.Database diff --git a/osu.Game/Database/INamedFile.cs b/osu.Game/Database/INamedFile.cs index 2bd45d4e42..5378d15a75 100644 --- a/osu.Game/Database/INamedFile.cs +++ b/osu.Game/Database/INamedFile.cs @@ -3,8 +3,6 @@ using osu.Game.Models; -#nullable enable - namespace osu.Game.Database { /// diff --git a/osu.Game/Database/INamedFileInfo.cs b/osu.Game/Database/INamedFileInfo.cs index d95f228440..9df4a0869c 100644 --- a/osu.Game/Database/INamedFileInfo.cs +++ b/osu.Game/Database/INamedFileInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.IO; namespace osu.Game.Database diff --git a/osu.Game/Database/INamedFileUsage.cs b/osu.Game/Database/INamedFileUsage.cs index e558ffe0fb..e2721f17bf 100644 --- a/osu.Game/Database/INamedFileUsage.cs +++ b/osu.Game/Database/INamedFileUsage.cs @@ -3,8 +3,6 @@ using osu.Game.IO; -#nullable enable - namespace osu.Game.Database { /// diff --git a/osu.Game/Database/IPostImports.cs b/osu.Game/Database/IPostImports.cs index 6f047098da..83a211f6e6 100644 --- a/osu.Game/Database/IPostImports.cs +++ b/osu.Game/Database/IPostImports.cs @@ -4,8 +4,6 @@ using System; using System.Collections.Generic; -#nullable enable - namespace osu.Game.Database { public interface IPostImports diff --git a/osu.Game/Database/IPostNotifications.cs b/osu.Game/Database/IPostNotifications.cs index d4fd64e79e..8bb2c54945 100644 --- a/osu.Game/Database/IPostNotifications.cs +++ b/osu.Game/Database/IPostNotifications.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Overlays.Notifications; diff --git a/osu.Game/Database/ISoftDelete.cs b/osu.Game/Database/ISoftDelete.cs index afa42c2002..b07c8db2de 100644 --- a/osu.Game/Database/ISoftDelete.cs +++ b/osu.Game/Database/ISoftDelete.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Database { /// diff --git a/osu.Game/Database/ImportProgressNotification.cs b/osu.Game/Database/ImportProgressNotification.cs index aaee3e117f..46f9936bc2 100644 --- a/osu.Game/Database/ImportProgressNotification.cs +++ b/osu.Game/Database/ImportProgressNotification.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays.Notifications; namespace osu.Game.Database diff --git a/osu.Game/Database/ImportTask.cs b/osu.Game/Database/ImportTask.cs index e34b4c76a9..0643300fc5 100644 --- a/osu.Game/Database/ImportTask.cs +++ b/osu.Game/Database/ImportTask.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.IO; using osu.Framework.Extensions; using osu.Game.IO.Archives; diff --git a/osu.Game/Database/LegacyBeatmapExporter.cs b/osu.Game/Database/LegacyBeatmapExporter.cs index fb8ee8f5f5..d064b9ed58 100644 --- a/osu.Game/Database/LegacyBeatmapExporter.cs +++ b/osu.Game/Database/LegacyBeatmapExporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Platform; using osu.Game.Beatmaps; diff --git a/osu.Game/Database/LegacyBeatmapImporter.cs b/osu.Game/Database/LegacyBeatmapImporter.cs index 3477312154..6805cb36b8 100644 --- a/osu.Game/Database/LegacyBeatmapImporter.cs +++ b/osu.Game/Database/LegacyBeatmapImporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.IO.Stores; diff --git a/osu.Game/Database/LegacyExporter.cs b/osu.Game/Database/LegacyExporter.cs index 992d1854e7..d9fdc40abc 100644 --- a/osu.Game/Database/LegacyExporter.cs +++ b/osu.Game/Database/LegacyExporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Platform; using osu.Game.Extensions; diff --git a/osu.Game/Database/LegacyImportManager.cs b/osu.Game/Database/LegacyImportManager.cs index af9db1b6ec..f40e0d33c2 100644 --- a/osu.Game/Database/LegacyImportManager.cs +++ b/osu.Game/Database/LegacyImportManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Threading; diff --git a/osu.Game/Database/LegacyModelImporter.cs b/osu.Game/Database/LegacyModelImporter.cs index 9b2a54dada..df354a856e 100644 --- a/osu.Game/Database/LegacyModelImporter.cs +++ b/osu.Game/Database/LegacyModelImporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; diff --git a/osu.Game/Database/LegacyScoreExporter.cs b/osu.Game/Database/LegacyScoreExporter.cs index 336f50bc3d..6fa02b957d 100644 --- a/osu.Game/Database/LegacyScoreExporter.cs +++ b/osu.Game/Database/LegacyScoreExporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using osu.Framework.Platform; diff --git a/osu.Game/Database/LegacyScoreImporter.cs b/osu.Game/Database/LegacyScoreImporter.cs index 131b4ffb0e..f61241141e 100644 --- a/osu.Game/Database/LegacyScoreImporter.cs +++ b/osu.Game/Database/LegacyScoreImporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Database/LegacySkinExporter.cs b/osu.Game/Database/LegacySkinExporter.cs index 9432a1b5fc..1d5364fb8d 100644 --- a/osu.Game/Database/LegacySkinExporter.cs +++ b/osu.Game/Database/LegacySkinExporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Platform; using osu.Game.Skinning; diff --git a/osu.Game/Database/LegacySkinImporter.cs b/osu.Game/Database/LegacySkinImporter.cs index 2f05ccae45..42b2f2e1d8 100644 --- a/osu.Game/Database/LegacySkinImporter.cs +++ b/osu.Game/Database/LegacySkinImporter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Skinning; namespace osu.Game.Database diff --git a/osu.Game/Database/Live.cs b/osu.Game/Database/Live.cs index 6256902e17..e9f99e1e44 100644 --- a/osu.Game/Database/Live.cs +++ b/osu.Game/Database/Live.cs @@ -3,8 +3,6 @@ using System; -#nullable enable - namespace osu.Game.Database { /// diff --git a/osu.Game/Database/MemoryCachingComponent.cs b/osu.Game/Database/MemoryCachingComponent.cs index a1a1279d71..6e6d928dcc 100644 --- a/osu.Game/Database/MemoryCachingComponent.cs +++ b/osu.Game/Database/MemoryCachingComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Concurrent; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game/Database/ModelDownloader.cs b/osu.Game/Database/ModelDownloader.cs index 2fa3357b06..76717fd46f 100644 --- a/osu.Game/Database/ModelDownloader.cs +++ b/osu.Game/Database/ModelDownloader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Database/ModelManager.cs b/osu.Game/Database/ModelManager.cs index 795647e94c..e0c3dccf57 100644 --- a/osu.Game/Database/ModelManager.cs +++ b/osu.Game/Database/ModelManager.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Database/OnlineLookupCache.cs b/osu.Game/Database/OnlineLookupCache.cs index 506103a2c0..317c37bbfb 100644 --- a/osu.Game/Database/OnlineLookupCache.cs +++ b/osu.Game/Database/OnlineLookupCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs index 79183b6f0e..118a8ee469 100644 --- a/osu.Game/Database/OsuDbContext.cs +++ b/osu.Game/Database/OsuDbContext.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index b144b70574..865a8b5021 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.ComponentModel; diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 32e71c5521..c5e04a8a0f 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Database/RealmExtensions.cs b/osu.Game/Database/RealmExtensions.cs index 551b84f7b6..73e9f16d33 100644 --- a/osu.Game/Database/RealmExtensions.cs +++ b/osu.Game/Database/RealmExtensions.cs @@ -4,8 +4,6 @@ using System; using Realms; -#nullable enable - namespace osu.Game.Database { public static class RealmExtensions diff --git a/osu.Game/Database/RealmFileStore.cs b/osu.Game/Database/RealmFileStore.cs index 94f04ff0f3..ecb152c45c 100644 --- a/osu.Game/Database/RealmFileStore.cs +++ b/osu.Game/Database/RealmFileStore.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.IO; using System.Linq; diff --git a/osu.Game/Database/RealmLive.cs b/osu.Game/Database/RealmLive.cs index ecfececaa4..72de747807 100644 --- a/osu.Game/Database/RealmLive.cs +++ b/osu.Game/Database/RealmLive.cs @@ -7,8 +7,6 @@ using osu.Framework.Development; using osu.Framework.Statistics; using Realms; -#nullable enable - namespace osu.Game.Database { /// diff --git a/osu.Game/Database/RealmLiveUnmanaged.cs b/osu.Game/Database/RealmLiveUnmanaged.cs index 1080f3b8c7..5ab66cac7b 100644 --- a/osu.Game/Database/RealmLiveUnmanaged.cs +++ b/osu.Game/Database/RealmLiveUnmanaged.cs @@ -4,8 +4,6 @@ using System; using Realms; -#nullable enable - namespace osu.Game.Database { /// diff --git a/osu.Game/Database/RealmObjectExtensions.cs b/osu.Game/Database/RealmObjectExtensions.cs index 6dc18df9e0..25416c7fa2 100644 --- a/osu.Game/Database/RealmObjectExtensions.cs +++ b/osu.Game/Database/RealmObjectExtensions.cs @@ -14,8 +14,6 @@ using osu.Game.Rulesets; using osu.Game.Scoring; using Realms; -#nullable enable - namespace osu.Game.Database { public static class RealmObjectExtensions diff --git a/osu.Game/Database/UserLookupCache.cs b/osu.Game/Database/UserLookupCache.cs index 5fdd80892d..87f08d36ae 100644 --- a/osu.Game/Database/UserLookupCache.cs +++ b/osu.Game/Database/UserLookupCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading; diff --git a/osu.Game/Extensions/CollectionExtensions.cs b/osu.Game/Extensions/CollectionExtensions.cs index 473dc4b8f4..c573d169f1 100644 --- a/osu.Game/Extensions/CollectionExtensions.cs +++ b/osu.Game/Extensions/CollectionExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; namespace osu.Game.Extensions diff --git a/osu.Game/Extensions/DrawableExtensions.cs b/osu.Game/Extensions/DrawableExtensions.cs index d1aba2bfe3..c2c00e342b 100644 --- a/osu.Game/Extensions/DrawableExtensions.cs +++ b/osu.Game/Extensions/DrawableExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Extensions/LanguageExtensions.cs b/osu.Game/Extensions/LanguageExtensions.cs index b67e7fb6fc..3b1e9c7719 100644 --- a/osu.Game/Extensions/LanguageExtensions.cs +++ b/osu.Game/Extensions/LanguageExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using osu.Game.Localisation; diff --git a/osu.Game/Extensions/ModelExtensions.cs b/osu.Game/Extensions/ModelExtensions.cs index 13c25e45c8..b10071bb45 100644 --- a/osu.Game/Extensions/ModelExtensions.cs +++ b/osu.Game/Extensions/ModelExtensions.cs @@ -11,8 +11,6 @@ using osu.Game.Rulesets; using osu.Game.Scoring; using osu.Game.Users; -#nullable enable - namespace osu.Game.Extensions { public static class ModelExtensions diff --git a/osu.Game/Extensions/TaskExtensions.cs b/osu.Game/Extensions/TaskExtensions.cs index 17f1a491f8..5165ae59b5 100644 --- a/osu.Game/Extensions/TaskExtensions.cs +++ b/osu.Game/Extensions/TaskExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game/Extensions/TimeDisplayExtensions.cs b/osu.Game/Extensions/TimeDisplayExtensions.cs index 98633958ee..94871233ed 100644 --- a/osu.Game/Extensions/TimeDisplayExtensions.cs +++ b/osu.Game/Extensions/TimeDisplayExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Humanizer; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Extensions/TypeExtensions.cs b/osu.Game/Extensions/TypeExtensions.cs index 2e93c81758..6f160b0479 100644 --- a/osu.Game/Extensions/TypeExtensions.cs +++ b/osu.Game/Extensions/TypeExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; diff --git a/osu.Game/Extensions/WebRequestExtensions.cs b/osu.Game/Extensions/WebRequestExtensions.cs index 50837a648d..79115c6023 100644 --- a/osu.Game/Extensions/WebRequestExtensions.cs +++ b/osu.Game/Extensions/WebRequestExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Globalization; using Newtonsoft.Json.Linq; using osu.Framework.IO.Network; diff --git a/osu.Game/Graphics/Backgrounds/Background.cs b/osu.Game/Graphics/Backgrounds/Background.cs index b09ec1d9b9..2dd96bcb09 100644 --- a/osu.Game/Graphics/Backgrounds/Background.cs +++ b/osu.Game/Graphics/Backgrounds/Background.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs index e0c15dd52a..543bfe2bac 100644 --- a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs +++ b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; diff --git a/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs b/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs index 7aed442800..0dcfa4e9aa 100644 --- a/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs +++ b/osu.Game/Graphics/Backgrounds/BeatmapBackgroundWithStoryboard.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs b/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs index f01a26a3a8..f2caf10e91 100644 --- a/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs +++ b/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/Backgrounds/SkinBackground.cs b/osu.Game/Graphics/Backgrounds/SkinBackground.cs index 9266e7b17b..e4bf3b94c5 100644 --- a/osu.Game/Graphics/Backgrounds/SkinBackground.cs +++ b/osu.Game/Graphics/Backgrounds/SkinBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Skinning; diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs index 450c93f37c..b83df45bd7 100644 --- a/osu.Game/Graphics/Backgrounds/Triangles.cs +++ b/osu.Game/Graphics/Backgrounds/Triangles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Utils; using osuTK; diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 953731244d..4146bbcc5e 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs b/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs index 9e1af1944c..f34a856707 100644 --- a/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs +++ b/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/ExpandingButtonContainer.cs b/osu.Game/Graphics/Containers/ExpandingButtonContainer.cs index 859850e771..f66afb27c4 100644 --- a/osu.Game/Graphics/Containers/ExpandingButtonContainer.cs +++ b/osu.Game/Graphics/Containers/ExpandingButtonContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Graphics.Containers { /// diff --git a/osu.Game/Graphics/Containers/ExpandingContainer.cs b/osu.Game/Graphics/Containers/ExpandingContainer.cs index b50e008362..debc068220 100644 --- a/osu.Game/Graphics/Containers/ExpandingContainer.cs +++ b/osu.Game/Graphics/Containers/ExpandingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs index 28afd082c3..7d38478b81 100644 --- a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs +++ b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Graphics/Containers/IExpandable.cs b/osu.Game/Graphics/Containers/IExpandable.cs index 593564a2f9..05d569775c 100644 --- a/osu.Game/Graphics/Containers/IExpandable.cs +++ b/osu.Game/Graphics/Containers/IExpandable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/IExpandingContainer.cs b/osu.Game/Graphics/Containers/IExpandingContainer.cs index eb186c96a8..dbd9274ae7 100644 --- a/osu.Game/Graphics/Containers/IExpandingContainer.cs +++ b/osu.Game/Graphics/Containers/IExpandingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/LinkFlowContainer.cs b/osu.Game/Graphics/Containers/LinkFlowContainer.cs index 1d286d3487..a67e5ae66f 100644 --- a/osu.Game/Graphics/Containers/LinkFlowContainer.cs +++ b/osu.Game/Graphics/Containers/LinkFlowContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.Chat; using System; using System.Linq; diff --git a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs index f89f3a5e76..bf8d70a200 100644 --- a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs +++ b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs index 296c600771..aa156efee9 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig; using Markdig.Extensions.AutoIdentifiers; using Markdig.Extensions.Tables; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownFencedCodeBlock.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownFencedCodeBlock.cs index 0d67849060..fc7401046f 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownFencedCodeBlock.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownFencedCodeBlock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs index e4685a2935..0c70952222 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers.Markdown; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownImage.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownImage.cs index ce8a9c8f9f..9ad501fdff 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownImage.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownImage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax.Inlines; using osu.Framework.Graphics.Containers.Markdown; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs index 82e556f653..dca9e3de6e 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Markdig.Syntax.Inlines; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownListItem.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownListItem.cs index 8c4c3e1da2..153c4f9f93 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownListItem.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownListItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownOrderedListItem.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownOrderedListItem.cs index 8fedb189b2..116a8e2872 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownOrderedListItem.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownOrderedListItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownQuoteBlock.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownQuoteBlock.cs index 9935c81537..3ef67df7a9 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownQuoteBlock.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownQuoteBlock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownSeparator.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownSeparator.cs index 28a87c9f21..abbc10a7e2 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownSeparator.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownSeparator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers.Markdown; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTable.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTable.cs index e0a1ab1220..ee851045f9 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTable.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Extensions.Tables; using osu.Framework.Graphics.Containers.Markdown; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTableCell.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTableCell.cs index ac7d07e283..3863beb133 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTableCell.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTableCell.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Extensions.Tables; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTextFlowContainer.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTextFlowContainer.cs index a7cd6b3905..db8abfb269 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTextFlowContainer.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTextFlowContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax.Inlines; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownUnorderedListItem.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownUnorderedListItem.cs index 5d1e114781..f8e8571557 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownUnorderedListItem.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownUnorderedListItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/Containers/OsuClickableContainer.cs b/osu.Game/Graphics/Containers/OsuClickableContainer.cs index bf397e4251..61ec9dfc24 100644 --- a/osu.Game/Graphics/Containers/OsuClickableContainer.cs +++ b/osu.Game/Graphics/Containers/OsuClickableContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index 512602d120..e8a0c0cd25 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Graphics/Containers/OsuHoverContainer.cs b/osu.Game/Graphics/Containers/OsuHoverContainer.cs index ac66fd658a..93205e0d03 100644 --- a/osu.Game/Graphics/Containers/OsuHoverContainer.cs +++ b/osu.Game/Graphics/Containers/OsuHoverContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs index 1048fd094c..84d0d1eb32 100644 --- a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs +++ b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs b/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs index d43c3a608b..e6183ea837 100644 --- a/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs +++ b/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/OsuScrollContainer.cs b/osu.Game/Graphics/Containers/OsuScrollContainer.cs index 817b8409e6..7e5d5e53d3 100644 --- a/osu.Game/Graphics/Containers/OsuScrollContainer.cs +++ b/osu.Game/Graphics/Containers/OsuScrollContainer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs b/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs index b8237832a3..5cdccee01d 100644 --- a/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs +++ b/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index b501e68ba1..f70abc16dd 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs b/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs index 6360e41bef..db265d6d64 100644 --- a/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs +++ b/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index 5c6e315225..5c8579a144 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Containers/SectionsContainer.cs b/osu.Game/Graphics/Containers/SectionsContainer.cs index 6ad538959e..c04a5add89 100644 --- a/osu.Game/Graphics/Containers/SectionsContainer.cs +++ b/osu.Game/Graphics/Containers/SectionsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Graphics/Containers/SelectionCycleFillFlowContainer.cs b/osu.Game/Graphics/Containers/SelectionCycleFillFlowContainer.cs index 4ddaa09be6..94505d2310 100644 --- a/osu.Game/Graphics/Containers/SelectionCycleFillFlowContainer.cs +++ b/osu.Game/Graphics/Containers/SelectionCycleFillFlowContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Framework; diff --git a/osu.Game/Graphics/Containers/ShakeContainer.cs b/osu.Game/Graphics/Containers/ShakeContainer.cs index 8a0ce287db..7b6fc22cc0 100644 --- a/osu.Game/Graphics/Containers/ShakeContainer.cs +++ b/osu.Game/Graphics/Containers/ShakeContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Game.Extensions; diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs index 4e555ac1eb..d52fb7c60a 100644 --- a/osu.Game/Graphics/Containers/UserDimContainer.cs +++ b/osu.Game/Graphics/Containers/UserDimContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs index 44afaf77ea..2bb9d7261d 100644 --- a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs +++ b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; namespace osu.Game.Graphics.Containers diff --git a/osu.Game/Graphics/Containers/WaveContainer.cs b/osu.Game/Graphics/Containers/WaveContainer.cs index 8b87ddaa20..ba85ef0aab 100644 --- a/osu.Game/Graphics/Containers/WaveContainer.cs +++ b/osu.Game/Graphics/Containers/WaveContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Cursor/IProvideCursor.cs b/osu.Game/Graphics/Cursor/IProvideCursor.cs index 3a920ba976..9f01e5da6d 100644 --- a/osu.Game/Graphics/Cursor/IProvideCursor.cs +++ b/osu.Game/Graphics/Cursor/IProvideCursor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 03fad00e41..4544633318 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs index 4c7f7957e9..746f1b5d5e 100644 --- a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs +++ b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs b/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs index 171ad4ee65..fbaefe24b0 100644 --- a/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs +++ b/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs index 35d7b4e795..8bf4dfcd24 100644 --- a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs +++ b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/DateTooltip.cs b/osu.Game/Graphics/DateTooltip.cs index 2dca8719e9..77bf78b213 100644 --- a/osu.Game/Graphics/DateTooltip.cs +++ b/osu.Game/Graphics/DateTooltip.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/DrawableDate.cs b/osu.Game/Graphics/DrawableDate.cs index 567a39b4f4..0008d0fcaa 100644 --- a/osu.Game/Graphics/DrawableDate.cs +++ b/osu.Game/Graphics/DrawableDate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/ErrorTextFlowContainer.cs b/osu.Game/Graphics/ErrorTextFlowContainer.cs index dafc363973..0d47245e8c 100644 --- a/osu.Game/Graphics/ErrorTextFlowContainer.cs +++ b/osu.Game/Graphics/ErrorTextFlowContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Containers; diff --git a/osu.Game/Graphics/IHasAccentColour.cs b/osu.Game/Graphics/IHasAccentColour.cs index af497da70f..fc722375ce 100644 --- a/osu.Game/Graphics/IHasAccentColour.cs +++ b/osu.Game/Graphics/IHasAccentColour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Graphics/InputBlockingContainer.cs b/osu.Game/Graphics/InputBlockingContainer.cs index d8387b1401..66caa57c1a 100644 --- a/osu.Game/Graphics/InputBlockingContainer.cs +++ b/osu.Game/Graphics/InputBlockingContainer.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs b/osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs index 8714138322..a53b665857 100644 --- a/osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs +++ b/osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.InteropServices; using osu.Framework.Graphics.OpenGL.Vertices; diff --git a/osu.Game/Graphics/OsuColour.cs b/osu.Game/Graphics/OsuColour.cs index 7fd94b57f3..0e411876d3 100644 --- a/osu.Game/Graphics/OsuColour.cs +++ b/osu.Game/Graphics/OsuColour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Beatmaps; diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index 9d4e97b88e..038ea0f5d7 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; namespace osu.Game.Graphics diff --git a/osu.Game/Graphics/OsuIcon.cs b/osu.Game/Graphics/OsuIcon.cs index e8267edab0..0a099f1fcc 100644 --- a/osu.Game/Graphics/OsuIcon.cs +++ b/osu.Game/Graphics/OsuIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; namespace osu.Game.Graphics diff --git a/osu.Game/Graphics/ParticleExplosion.cs b/osu.Game/Graphics/ParticleExplosion.cs index ec1077eb81..c6f9c1343b 100644 --- a/osu.Game/Graphics/ParticleExplosion.cs +++ b/osu.Game/Graphics/ParticleExplosion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/ParticleSpewer.cs b/osu.Game/Graphics/ParticleSpewer.cs index 369a4b21c7..06c9882d72 100644 --- a/osu.Game/Graphics/ParticleSpewer.cs +++ b/osu.Game/Graphics/ParticleSpewer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Extensions.EnumExtensions; diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index 53f7d5791b..7147f89dd0 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game/Graphics/Sprites/GlowingSpriteText.cs b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs index 9c43383a29..dca6b7158b 100644 --- a/osu.Game/Graphics/Sprites/GlowingSpriteText.cs +++ b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Graphics/Sprites/LogoAnimation.cs b/osu.Game/Graphics/Sprites/LogoAnimation.cs index 36fcd39b54..13733bb3ad 100644 --- a/osu.Game/Graphics/Sprites/LogoAnimation.cs +++ b/osu.Game/Graphics/Sprites/LogoAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs index 76e46513ba..a46ed27b9b 100644 --- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs +++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; namespace osu.Game.Graphics.Sprites diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs index 2b59ee0282..d2ed71dfc6 100644 --- a/osu.Game/Graphics/UserInterface/BackButton.cs +++ b/osu.Game/Graphics/UserInterface/BackButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs index 0be928cf83..3c87b166ac 100644 --- a/osu.Game/Graphics/UserInterface/Bar.cs +++ b/osu.Game/Graphics/UserInterface/Bar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Graphics/UserInterface/BarGraph.cs b/osu.Game/Graphics/UserInterface/BarGraph.cs index 407bf6a923..00ed6c1c92 100644 --- a/osu.Game/Graphics/UserInterface/BarGraph.cs +++ b/osu.Game/Graphics/UserInterface/BarGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/BasicSearchTextBox.cs b/osu.Game/Graphics/UserInterface/BasicSearchTextBox.cs index aa101d7e08..e0efa1d81c 100644 --- a/osu.Game/Graphics/UserInterface/BasicSearchTextBox.cs +++ b/osu.Game/Graphics/UserInterface/BasicSearchTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osuTK; @@ -23,4 +25,4 @@ namespace osu.Game.Graphics.UserInterface TextFlow.Padding = new MarginPadding { Right = 35 }; } } -} \ No newline at end of file +} diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs index d06c227d4b..b6ae4d6dc5 100644 --- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK; using osu.Framework; diff --git a/osu.Game/Graphics/UserInterface/CommaSeparatedScoreCounter.cs b/osu.Game/Graphics/UserInterface/CommaSeparatedScoreCounter.cs index 4e1c612f09..bec78c68d3 100644 --- a/osu.Game/Graphics/UserInterface/CommaSeparatedScoreCounter.cs +++ b/osu.Game/Graphics/UserInterface/CommaSeparatedScoreCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Graphics/UserInterface/DangerousTriangleButton.cs b/osu.Game/Graphics/UserInterface/DangerousTriangleButton.cs index 89a4c28c8c..1414979531 100644 --- a/osu.Game/Graphics/UserInterface/DangerousTriangleButton.cs +++ b/osu.Game/Graphics/UserInterface/DangerousTriangleButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs index 69fbd744c9..52ad5c6b80 100644 --- a/osu.Game/Graphics/UserInterface/DialogButton.cs +++ b/osu.Game/Graphics/UserInterface/DialogButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Graphics/UserInterface/DownloadButton.cs b/osu.Game/Graphics/UserInterface/DownloadButton.cs index af270f30ae..dfbe6bd44d 100644 --- a/osu.Game/Graphics/UserInterface/DownloadButton.cs +++ b/osu.Game/Graphics/UserInterface/DownloadButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs index 4ecc543ffd..b469c21ab0 100644 --- a/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs index 3dc99f2dbe..5a7cf0d73e 100644 --- a/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/UserInterface/ExpandableSlider.cs b/osu.Game/Graphics/UserInterface/ExpandableSlider.cs index a05c0cfab0..92b0059157 100644 --- a/osu.Game/Graphics/UserInterface/ExpandableSlider.cs +++ b/osu.Game/Graphics/UserInterface/ExpandableSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Graphics/UserInterface/ExpandingBar.cs b/osu.Game/Graphics/UserInterface/ExpandingBar.cs index 60cb35b4c4..b2ffb4da7d 100644 --- a/osu.Game/Graphics/UserInterface/ExpandingBar.cs +++ b/osu.Game/Graphics/UserInterface/ExpandingBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osuTK; diff --git a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs index 1730e1478f..ae286f5092 100644 --- a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs +++ b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs index d3a76a0f1a..fce4221c87 100644 --- a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs +++ b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Input.Events; diff --git a/osu.Game/Graphics/UserInterface/GradientLineTabControl.cs b/osu.Game/Graphics/UserInterface/GradientLineTabControl.cs index 1d67c4e033..e16f1ee897 100644 --- a/osu.Game/Graphics/UserInterface/GradientLineTabControl.cs +++ b/osu.Game/Graphics/UserInterface/GradientLineTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/GrayButton.cs b/osu.Game/Graphics/UserInterface/GrayButton.cs index 0a2c83d5a8..d95032bce6 100644 --- a/osu.Game/Graphics/UserInterface/GrayButton.cs +++ b/osu.Game/Graphics/UserInterface/GrayButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Graphics/UserInterface/HoverClickSounds.cs b/osu.Game/Graphics/UserInterface/HoverClickSounds.cs index ba253a7c71..dab4390ede 100644 --- a/osu.Game/Graphics/UserInterface/HoverClickSounds.cs +++ b/osu.Game/Graphics/UserInterface/HoverClickSounds.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Graphics/UserInterface/HoverSampleDebounceComponent.cs b/osu.Game/Graphics/UserInterface/HoverSampleDebounceComponent.cs index 34ab7626c9..20715309a2 100644 --- a/osu.Game/Graphics/UserInterface/HoverSampleDebounceComponent.cs +++ b/osu.Game/Graphics/UserInterface/HoverSampleDebounceComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/HoverSampleSet.cs b/osu.Game/Graphics/UserInterface/HoverSampleSet.cs index 0bf44321dd..6358317e9d 100644 --- a/osu.Game/Graphics/UserInterface/HoverSampleSet.cs +++ b/osu.Game/Graphics/UserInterface/HoverSampleSet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/HoverSounds.cs b/osu.Game/Graphics/UserInterface/HoverSounds.cs index 7db1efc75f..dd03e83ab1 100644 --- a/osu.Game/Graphics/UserInterface/HoverSounds.cs +++ b/osu.Game/Graphics/UserInterface/HoverSounds.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Graphics/UserInterface/IconButton.cs b/osu.Game/Graphics/UserInterface/IconButton.cs index 858f517985..e0b5999c4d 100644 --- a/osu.Game/Graphics/UserInterface/IconButton.cs +++ b/osu.Game/Graphics/UserInterface/IconButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/LineGraph.cs b/osu.Game/Graphics/UserInterface/LineGraph.cs index 70db26c817..fe634390a2 100644 --- a/osu.Game/Graphics/UserInterface/LineGraph.cs +++ b/osu.Game/Graphics/UserInterface/LineGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Graphics/UserInterface/LoadingButton.cs b/osu.Game/Graphics/UserInterface/LoadingButton.cs index a75cf0639c..8be50a4b43 100644 --- a/osu.Game/Graphics/UserInterface/LoadingButton.cs +++ b/osu.Game/Graphics/UserInterface/LoadingButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/LoadingLayer.cs b/osu.Game/Graphics/UserInterface/LoadingLayer.cs index 47ba5fce4d..407823fc2a 100644 --- a/osu.Game/Graphics/UserInterface/LoadingLayer.cs +++ b/osu.Game/Graphics/UserInterface/LoadingLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/LoadingSpinner.cs b/osu.Game/Graphics/UserInterface/LoadingSpinner.cs index 8174c4d5fe..864dd0a65e 100644 --- a/osu.Game/Graphics/UserInterface/LoadingSpinner.cs +++ b/osu.Game/Graphics/UserInterface/LoadingSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Graphics/UserInterface/MenuItemType.cs b/osu.Game/Graphics/UserInterface/MenuItemType.cs index 0269f2cb57..1eb45d6b1c 100644 --- a/osu.Game/Graphics/UserInterface/MenuItemType.cs +++ b/osu.Game/Graphics/UserInterface/MenuItemType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Graphics.UserInterface { public enum MenuItemType diff --git a/osu.Game/Graphics/UserInterface/Nub.cs b/osu.Game/Graphics/UserInterface/Nub.cs index 8f0fed580f..249fa2fbb2 100644 --- a/osu.Game/Graphics/UserInterface/Nub.cs +++ b/osu.Game/Graphics/UserInterface/Nub.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osuTK; diff --git a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs index 13b42c0f13..f720678a93 100644 --- a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 08514d94c3..291ff644fd 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs index da511d8212..bbd8f8ecea 100644 --- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs index e0946fd9e1..cc5ce8f46d 100644 --- a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs b/osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs index 921fef7951..c329974e28 100644 --- a/osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs +++ b/osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Graphics/UserInterface/OsuDropdown.cs b/osu.Game/Graphics/UserInterface/OsuDropdown.cs index 23e05c7ccc..ce2a690e92 100644 --- a/osu.Game/Graphics/UserInterface/OsuDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuDropdown.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs b/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs index 528d7d60f8..3d4a8cf359 100644 --- a/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/OsuMenu.cs b/osu.Game/Graphics/UserInterface/OsuMenu.cs index a16adcbd57..a11bffd05d 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenu.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs index 1da60415ba..9d65d6b8b9 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; diff --git a/osu.Game/Graphics/UserInterface/OsuNumberBox.cs b/osu.Game/Graphics/UserInterface/OsuNumberBox.cs index 8a3b77d3c2..93d47792c8 100644 --- a/osu.Game/Graphics/UserInterface/OsuNumberBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuNumberBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs index b276159558..305b1b6687 100644 --- a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osuTK.Input; diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 21c8dfcfa4..3356153e17 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using JetBrains.Annotations; diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 3572ea5c31..3cfe401bb9 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osuTK; diff --git a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs index c6121dcd17..6e6296c24b 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/UserInterface/OsuTabDropdown.cs b/osu.Game/Graphics/UserInterface/OsuTabDropdown.cs index b7e25ae4e7..d9d9a21401 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Graphics/UserInterface/OsuTextBox.cs b/osu.Game/Graphics/UserInterface/OsuTextBox.cs index 6db3068d84..1650d2b274 100644 --- a/osu.Game/Graphics/UserInterface/OsuTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTextBox.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Graphics/UserInterface/PageSelector/PageEllipsis.cs b/osu.Game/Graphics/UserInterface/PageSelector/PageEllipsis.cs index d73d9f5824..b750abcd2b 100644 --- a/osu.Game/Graphics/UserInterface/PageSelector/PageEllipsis.cs +++ b/osu.Game/Graphics/UserInterface/PageSelector/PageEllipsis.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs b/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs index 5c6d087279..7c5d38b91b 100644 --- a/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs +++ b/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorButton.cs b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorButton.cs index a2c6e8532b..adeae4fc8d 100644 --- a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorButton.cs +++ b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPageButton.cs b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPageButton.cs index 247a003492..7696087195 100644 --- a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPageButton.cs +++ b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPageButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Bindables; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs index 889917c397..a96cc892d4 100644 --- a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs +++ b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs index a218c7bf52..13654fac85 100644 --- a/osu.Game/Graphics/UserInterface/PageTabControl.cs +++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Graphics/UserInterface/PercentageCounter.cs b/osu.Game/Graphics/UserInterface/PercentageCounter.cs index 0ebf2849fe..e5b0f0cbee 100644 --- a/osu.Game/Graphics/UserInterface/PercentageCounter.cs +++ b/osu.Game/Graphics/UserInterface/PercentageCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Graphics/UserInterface/ProgressBar.cs b/osu.Game/Graphics/UserInterface/ProgressBar.cs index 50367e600e..774704223b 100644 --- a/osu.Game/Graphics/UserInterface/ProgressBar.cs +++ b/osu.Game/Graphics/UserInterface/ProgressBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index 16555075d1..2f8c8414e2 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs index 25f19aa0a9..e46e2b31ac 100644 --- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs +++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs index d7bd7d7e01..edd705ca00 100644 --- a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Graphics/UserInterface/SearchTextBox.cs b/osu.Game/Graphics/UserInterface/SearchTextBox.cs index cc0bc2dc46..2c2597f149 100644 --- a/osu.Game/Graphics/UserInterface/SearchTextBox.cs +++ b/osu.Game/Graphics/UserInterface/SearchTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs b/osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs index 0b76ff658f..f64f455f6b 100644 --- a/osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs +++ b/osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Graphics.UserInterface { /// diff --git a/osu.Game/Graphics/UserInterface/SelectionState.cs b/osu.Game/Graphics/UserInterface/SelectionState.cs index c85b2ad3ab..edabf0547b 100644 --- a/osu.Game/Graphics/UserInterface/SelectionState.cs +++ b/osu.Game/Graphics/UserInterface/SelectionState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Graphics.UserInterface { public enum SelectionState diff --git a/osu.Game/Graphics/UserInterface/ShearedButton.cs b/osu.Game/Graphics/UserInterface/ShearedButton.cs index 66c6eedd0c..259c0646f3 100644 --- a/osu.Game/Graphics/UserInterface/ShearedButton.cs +++ b/osu.Game/Graphics/UserInterface/ShearedButton.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs b/osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs index 452a1dd394..deb2374e88 100644 --- a/osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs +++ b/osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs b/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs index 0c34a04a65..d7e027b3f9 100644 --- a/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs +++ b/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs b/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs index ee59da7279..50682ddfe0 100644 --- a/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs +++ b/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Graphics/UserInterface/ShowMoreButton.cs b/osu.Game/Graphics/UserInterface/ShowMoreButton.cs index 05dda324d4..ed64a31412 100644 --- a/osu.Game/Graphics/UserInterface/ShowMoreButton.cs +++ b/osu.Game/Graphics/UserInterface/ShowMoreButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/SlimEnumDropdown.cs b/osu.Game/Graphics/UserInterface/SlimEnumDropdown.cs index c01ee1a059..534fcf76e5 100644 --- a/osu.Game/Graphics/UserInterface/SlimEnumDropdown.cs +++ b/osu.Game/Graphics/UserInterface/SlimEnumDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs index b66f371801..a8051a94d9 100644 --- a/osu.Game/Graphics/UserInterface/StarCounter.cs +++ b/osu.Game/Graphics/UserInterface/StarCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs b/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs index 0d7b36e51b..17266e876c 100644 --- a/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/UserInterface/TernaryState.cs b/osu.Game/Graphics/UserInterface/TernaryState.cs index d4de28044f..effbe624c3 100644 --- a/osu.Game/Graphics/UserInterface/TernaryState.cs +++ b/osu.Game/Graphics/UserInterface/TernaryState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Graphics.UserInterface { /// diff --git a/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs b/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs index 5c623150b7..d2b6ff2dba 100644 --- a/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/UserInterface/TernaryStateRadioMenuItem.cs b/osu.Game/Graphics/UserInterface/TernaryStateRadioMenuItem.cs index 46eda06294..133362d3e6 100644 --- a/osu.Game/Graphics/UserInterface/TernaryStateRadioMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/TernaryStateRadioMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/TernaryStateToggleMenuItem.cs b/osu.Game/Graphics/UserInterface/TernaryStateToggleMenuItem.cs index ce951984fd..ec776f5cc4 100644 --- a/osu.Game/Graphics/UserInterface/TernaryStateToggleMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/TernaryStateToggleMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/TimeSlider.cs b/osu.Game/Graphics/UserInterface/TimeSlider.cs index 82b02f1b48..d45c6614aa 100644 --- a/osu.Game/Graphics/UserInterface/TimeSlider.cs +++ b/osu.Game/Graphics/UserInterface/TimeSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs index f9ff9859dd..9d1650c970 100644 --- a/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/UserInterface/TriangleButton.cs b/osu.Game/Graphics/UserInterface/TriangleButton.cs index 5ae6130039..60d1824e5a 100644 --- a/osu.Game/Graphics/UserInterface/TriangleButton.cs +++ b/osu.Game/Graphics/UserInterface/TriangleButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs index 1f5d29571d..144b51d3e8 100644 --- a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs +++ b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs b/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs index cec319f28e..93852f19c4 100644 --- a/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs +++ b/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs b/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs index a966f61b74..001ccc7f87 100644 --- a/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs +++ b/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs index 8970ef1115..7b9684e3ef 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs index dd6a902989..977ef5d7bc 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs index 2353d9e0e8..8c98a3e0a7 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledDropdown.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledDropdown.cs index 44f09f13eb..bfb009658d 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledDropdown.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledEnumDropdown.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledEnumDropdown.cs index b818c394ae..594f132154 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledEnumDropdown.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledEnumDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs index ca247ab679..cb032698ef 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics.UserInterface; namespace osu.Game.Graphics.UserInterfaceV2 diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledSliderBar.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledSliderBar.cs index cba94e314b..50b6834f01 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledSliderBar.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledSliderBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Game.Overlays.Settings; diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs index c374d80830..99a1a98d5b 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Graphics.UserInterfaceV2 { public class LabelledSwitchButton : LabelledComponent diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs index 82b9fe559f..97bc845766 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuColourPicker.cs b/osu.Game/Graphics/UserInterfaceV2/OsuColourPicker.cs index 5394e5d0aa..f4ae2f0fd7 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuColourPicker.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuColourPicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.UserInterface; namespace osu.Game.Graphics.UserInterfaceV2 diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelector.cs b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelector.cs index 1ce4d97fdf..42e1073baf 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelector.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorBreadcrumbDisplay.cs b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorBreadcrumbDisplay.cs index cb5ff242a1..0833c7eb8b 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorBreadcrumbDisplay.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorBreadcrumbDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorDirectory.cs b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorDirectory.cs index 456bde6d1b..1896d7ee4d 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorDirectory.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorDirectory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorParentDirectory.cs b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorParentDirectory.cs index 481d811adb..7d2b28e803 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorParentDirectory.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorParentDirectory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs b/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs index 7c88e12dd3..3e8b7dc209 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuFileSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuHSVColourPicker.cs b/osu.Game/Graphics/UserInterfaceV2/OsuHSVColourPicker.cs index 0189b30aad..1a8fa435cb 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuHSVColourPicker.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuHSVColourPicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuHexColourPicker.cs b/osu.Game/Graphics/UserInterfaceV2/OsuHexColourPicker.cs index 5368a800bc..12313791f0 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuHexColourPicker.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuHexColourPicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs b/osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs index 085541b3ef..e468e14f45 100644 --- a/osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs +++ b/osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/RoundedButton.cs b/osu.Game/Graphics/UserInterfaceV2/RoundedButton.cs index cb8c63371d..4477633da1 100644 --- a/osu.Game/Graphics/UserInterfaceV2/RoundedButton.cs +++ b/osu.Game/Graphics/UserInterfaceV2/RoundedButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs b/osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs index f483e67b27..b5c1c0a854 100644 --- a/osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs +++ b/osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/IO/Archives/ArchiveReader.cs b/osu.Game/IO/Archives/ArchiveReader.cs index dab70eaf70..91165261b0 100644 --- a/osu.Game/IO/Archives/ArchiveReader.cs +++ b/osu.Game/IO/Archives/ArchiveReader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using System.Threading; diff --git a/osu.Game/IO/Archives/LegacyByteArrayReader.cs b/osu.Game/IO/Archives/LegacyByteArrayReader.cs index ea8ff3bbe0..e58dbb48ce 100644 --- a/osu.Game/IO/Archives/LegacyByteArrayReader.cs +++ b/osu.Game/IO/Archives/LegacyByteArrayReader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs b/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs index dfae58aed7..e26f6af081 100644 --- a/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs +++ b/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using System.Linq; diff --git a/osu.Game/IO/Archives/LegacyFileArchiveReader.cs b/osu.Game/IO/Archives/LegacyFileArchiveReader.cs index 72e5a21079..aee1add2f6 100644 --- a/osu.Game/IO/Archives/LegacyFileArchiveReader.cs +++ b/osu.Game/IO/Archives/LegacyFileArchiveReader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IO/Archives/ZipArchiveReader.cs b/osu.Game/IO/Archives/ZipArchiveReader.cs index ae2b85da51..1fca8aa055 100644 --- a/osu.Game/IO/Archives/ZipArchiveReader.cs +++ b/osu.Game/IO/Archives/ZipArchiveReader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Buffers; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IO/FileAbstraction/StreamFileAbstraction.cs b/osu.Game/IO/FileAbstraction/StreamFileAbstraction.cs index f5709b5158..8e6c3e5f3d 100644 --- a/osu.Game/IO/FileAbstraction/StreamFileAbstraction.cs +++ b/osu.Game/IO/FileAbstraction/StreamFileAbstraction.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; diff --git a/osu.Game/IO/FileInfo.cs b/osu.Game/IO/FileInfo.cs index 148afba40d..3d32e7fb6d 100644 --- a/osu.Game/IO/FileInfo.cs +++ b/osu.Game/IO/FileInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Database; namespace osu.Game.IO diff --git a/osu.Game/IO/IFileInfo.cs b/osu.Game/IO/IFileInfo.cs index 080d8e57f5..932ea31e25 100644 --- a/osu.Game/IO/IFileInfo.cs +++ b/osu.Game/IO/IFileInfo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - namespace osu.Game.IO { /// diff --git a/osu.Game/IO/IStorageResourceProvider.cs b/osu.Game/IO/IStorageResourceProvider.cs index b381ac70b0..1cb6509cac 100644 --- a/osu.Game/IO/IStorageResourceProvider.cs +++ b/osu.Game/IO/IStorageResourceProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio; using osu.Framework.Graphics.Textures; using osu.Framework.IO.Stores; diff --git a/osu.Game/IO/Legacy/ILegacySerializable.cs b/osu.Game/IO/Legacy/ILegacySerializable.cs index 0124ea756a..f21e67a34b 100644 --- a/osu.Game/IO/Legacy/ILegacySerializable.cs +++ b/osu.Game/IO/Legacy/ILegacySerializable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.IO.Legacy { public interface ILegacySerializable diff --git a/osu.Game/IO/Legacy/SerializationReader.cs b/osu.Game/IO/Legacy/SerializationReader.cs index 5423485c95..2d3d5bffd5 100644 --- a/osu.Game/IO/Legacy/SerializationReader.cs +++ b/osu.Game/IO/Legacy/SerializationReader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IO/Legacy/SerializationWriter.cs b/osu.Game/IO/Legacy/SerializationWriter.cs index c9fff05bcc..10572a6478 100644 --- a/osu.Game/IO/Legacy/SerializationWriter.cs +++ b/osu.Game/IO/Legacy/SerializationWriter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IO/LineBufferedReader.cs b/osu.Game/IO/LineBufferedReader.cs index a6b8c9492a..db435576bf 100644 --- a/osu.Game/IO/LineBufferedReader.cs +++ b/osu.Game/IO/LineBufferedReader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IO/MigratableStorage.cs b/osu.Game/IO/MigratableStorage.cs index e478144294..30e74adca4 100644 --- a/osu.Game/IO/MigratableStorage.cs +++ b/osu.Game/IO/MigratableStorage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game/IO/OsuStorage.cs b/osu.Game/IO/OsuStorage.cs index c49365a9de..89bdd09f0d 100644 --- a/osu.Game/IO/OsuStorage.cs +++ b/osu.Game/IO/OsuStorage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/IO/Serialization/Converters/SnakeCaseStringEnumConverter.cs b/osu.Game/IO/Serialization/Converters/SnakeCaseStringEnumConverter.cs index 1d82a5bc87..65283d0d82 100644 --- a/osu.Game/IO/Serialization/Converters/SnakeCaseStringEnumConverter.cs +++ b/osu.Game/IO/Serialization/Converters/SnakeCaseStringEnumConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json.Converters; using Newtonsoft.Json.Serialization; diff --git a/osu.Game/IO/Serialization/Converters/TypedListConverter.cs b/osu.Game/IO/Serialization/Converters/TypedListConverter.cs index 715c83b07e..176e4e240d 100644 --- a/osu.Game/IO/Serialization/Converters/TypedListConverter.cs +++ b/osu.Game/IO/Serialization/Converters/TypedListConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/IO/Serialization/JsonSerializableExtensions.cs b/osu.Game/IO/Serialization/JsonSerializableExtensions.cs index 68b2110ede..bdf42205d4 100644 --- a/osu.Game/IO/Serialization/JsonSerializableExtensions.cs +++ b/osu.Game/IO/Serialization/JsonSerializableExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Framework.IO.Serialization; diff --git a/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs b/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs index 68cb66d0dc..4808ac1384 100644 --- a/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs +++ b/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using Newtonsoft.Json.Serialization; diff --git a/osu.Game/IO/StableStorage.cs b/osu.Game/IO/StableStorage.cs index d4ff8fcdda..41c7495b42 100644 --- a/osu.Game/IO/StableStorage.cs +++ b/osu.Game/IO/StableStorage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game/IO/WrappedStorage.cs b/osu.Game/IO/WrappedStorage.cs index 7205ea3adb..95ff26db6a 100644 --- a/osu.Game/IO/WrappedStorage.cs +++ b/osu.Game/IO/WrappedStorage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IPC/ArchiveImportIPCChannel.cs b/osu.Game/IPC/ArchiveImportIPCChannel.cs index f381aad39a..02b1f72700 100644 --- a/osu.Game/IPC/ArchiveImportIPCChannel.cs +++ b/osu.Game/IPC/ArchiveImportIPCChannel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.IO; using System.Linq; diff --git a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs index ba129b93e5..974abc4036 100644 --- a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs +++ b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index 3da5f3212e..21b49286ea 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game/Input/Bindings/RealmKeyBinding.cs b/osu.Game/Input/Bindings/RealmKeyBinding.cs index c941319ddb..4af0357535 100644 --- a/osu.Game/Input/Bindings/RealmKeyBinding.cs +++ b/osu.Game/Input/Bindings/RealmKeyBinding.cs @@ -7,8 +7,6 @@ using osu.Framework.Input.Bindings; using osu.Game.Database; using Realms; -#nullable enable - namespace osu.Game.Input.Bindings { [MapTo(nameof(KeyBinding))] diff --git a/osu.Game/Input/ConfineMouseTracker.cs b/osu.Game/Input/ConfineMouseTracker.cs index d2bf953dbc..7e8ace5693 100644 --- a/osu.Game/Input/ConfineMouseTracker.cs +++ b/osu.Game/Input/ConfineMouseTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Configuration; diff --git a/osu.Game/Input/GameIdleTracker.cs b/osu.Game/Input/GameIdleTracker.cs index 260be7e5c9..d82cc25851 100644 --- a/osu.Game/Input/GameIdleTracker.cs +++ b/osu.Game/Input/GameIdleTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input; namespace osu.Game.Input diff --git a/osu.Game/Input/Handlers/ReplayInputHandler.cs b/osu.Game/Input/Handlers/ReplayInputHandler.cs index 205a1ea1ac..712e0acb60 100644 --- a/osu.Game/Input/Handlers/ReplayInputHandler.cs +++ b/osu.Game/Input/Handlers/ReplayInputHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Input/IdleTracker.cs b/osu.Game/Input/IdleTracker.cs index e2f13309cf..279cfb5a4e 100644 --- a/osu.Game/Input/IdleTracker.cs +++ b/osu.Game/Input/IdleTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Input/OsuConfineMouseMode.cs b/osu.Game/Input/OsuConfineMouseMode.cs index a4a1c9eb46..2a93ac1cd6 100644 --- a/osu.Game/Input/OsuConfineMouseMode.cs +++ b/osu.Game/Input/OsuConfineMouseMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Input; diff --git a/osu.Game/Input/OsuUserInputManager.cs b/osu.Game/Input/OsuUserInputManager.cs index 621f1e1fc9..7a9002a004 100644 --- a/osu.Game/Input/OsuUserInputManager.cs +++ b/osu.Game/Input/OsuUserInputManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input; using osuTK.Input; diff --git a/osu.Game/Input/RealmKeyBindingStore.cs b/osu.Game/Input/RealmKeyBindingStore.cs index 20971ffca5..10ad731037 100644 --- a/osu.Game/Input/RealmKeyBindingStore.cs +++ b/osu.Game/Input/RealmKeyBindingStore.cs @@ -10,8 +10,6 @@ using osu.Game.Input.Bindings; using osu.Game.Rulesets; using Realms; -#nullable enable - namespace osu.Game.Input { public class RealmKeyBindingStore diff --git a/osu.Game/Localisation/AudioSettingsStrings.cs b/osu.Game/Localisation/AudioSettingsStrings.cs index 0f0f560df9..0dc95da2f4 100644 --- a/osu.Game/Localisation/AudioSettingsStrings.cs +++ b/osu.Game/Localisation/AudioSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/BeatmapOffsetControlStrings.cs b/osu.Game/Localisation/BeatmapOffsetControlStrings.cs index 632a1ad0ea..417cf335e0 100644 --- a/osu.Game/Localisation/BeatmapOffsetControlStrings.cs +++ b/osu.Game/Localisation/BeatmapOffsetControlStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/BindingSettingsStrings.cs b/osu.Game/Localisation/BindingSettingsStrings.cs index ad4a650a1f..39b5ac0d21 100644 --- a/osu.Game/Localisation/BindingSettingsStrings.cs +++ b/osu.Game/Localisation/BindingSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ButtonSystemStrings.cs b/osu.Game/Localisation/ButtonSystemStrings.cs index ba4abf63a6..c71a99711b 100644 --- a/osu.Game/Localisation/ButtonSystemStrings.cs +++ b/osu.Game/Localisation/ButtonSystemStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ChatStrings.cs b/osu.Game/Localisation/ChatStrings.cs index 7bd284a94e..b07ed18f7b 100644 --- a/osu.Game/Localisation/ChatStrings.cs +++ b/osu.Game/Localisation/ChatStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/CommonStrings.cs b/osu.Game/Localisation/CommonStrings.cs index 1fd677034d..39dc7cf518 100644 --- a/osu.Game/Localisation/CommonStrings.cs +++ b/osu.Game/Localisation/CommonStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation @@ -91,4 +93,4 @@ namespace osu.Game.Localisation private static string getKey(string key) => $@"{prefix}:{key}"; } -} \ No newline at end of file +} diff --git a/osu.Game/Localisation/DebugLocalisationStore.cs b/osu.Game/Localisation/DebugLocalisationStore.cs index 2b114b1bd8..83ae4581a8 100644 --- a/osu.Game/Localisation/DebugLocalisationStore.cs +++ b/osu.Game/Localisation/DebugLocalisationStore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Globalization; diff --git a/osu.Game/Localisation/DebugSettingsStrings.cs b/osu.Game/Localisation/DebugSettingsStrings.cs index 74b2c8d892..e6de4ddee9 100644 --- a/osu.Game/Localisation/DebugSettingsStrings.cs +++ b/osu.Game/Localisation/DebugSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs b/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs index c281d90190..4bcbdcff7b 100644 --- a/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs +++ b/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation @@ -16,4 +18,4 @@ namespace osu.Game.Localisation private static string getKey(string key) => $@"{prefix}:{key}"; } -} \ No newline at end of file +} diff --git a/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs b/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs index deac7d8628..38f5860cc5 100644 --- a/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs +++ b/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs b/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs index 3a7fe4bb12..331a8c6764 100644 --- a/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs +++ b/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs b/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs index 91b427e2ca..0c73d7a85b 100644 --- a/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs +++ b/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GameplaySettingsStrings.cs b/osu.Game/Localisation/GameplaySettingsStrings.cs index 8a0f773551..1719b7d6e8 100644 --- a/osu.Game/Localisation/GameplaySettingsStrings.cs +++ b/osu.Game/Localisation/GameplaySettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GeneralSettingsStrings.cs b/osu.Game/Localisation/GeneralSettingsStrings.cs index 2aa91f5245..8cf26a930d 100644 --- a/osu.Game/Localisation/GeneralSettingsStrings.cs +++ b/osu.Game/Localisation/GeneralSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs index 82d03dbb5b..d45fba6f17 100644 --- a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs +++ b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GraphicsSettingsStrings.cs b/osu.Game/Localisation/GraphicsSettingsStrings.cs index 38355d9041..a73d67067e 100644 --- a/osu.Game/Localisation/GraphicsSettingsStrings.cs +++ b/osu.Game/Localisation/GraphicsSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/InputSettingsStrings.cs b/osu.Game/Localisation/InputSettingsStrings.cs index e46b4cecf3..a16dcd998a 100644 --- a/osu.Game/Localisation/InputSettingsStrings.cs +++ b/osu.Game/Localisation/InputSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/JoystickSettingsStrings.cs b/osu.Game/Localisation/JoystickSettingsStrings.cs index 976ec1adde..efda1afd48 100644 --- a/osu.Game/Localisation/JoystickSettingsStrings.cs +++ b/osu.Game/Localisation/JoystickSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/Language.cs b/osu.Game/Localisation/Language.cs index c13a1a10cb..f9094b9540 100644 --- a/osu.Game/Localisation/Language.cs +++ b/osu.Game/Localisation/Language.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/LayoutSettingsStrings.cs b/osu.Game/Localisation/LayoutSettingsStrings.cs index b4326b8e39..1a0b015050 100644 --- a/osu.Game/Localisation/LayoutSettingsStrings.cs +++ b/osu.Game/Localisation/LayoutSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/LeaderboardStrings.cs b/osu.Game/Localisation/LeaderboardStrings.cs index 8e53f8e88c..14bc5b7af4 100644 --- a/osu.Game/Localisation/LeaderboardStrings.cs +++ b/osu.Game/Localisation/LeaderboardStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/MaintenanceSettingsStrings.cs b/osu.Game/Localisation/MaintenanceSettingsStrings.cs index 7a04bcd1ca..4cb514feb0 100644 --- a/osu.Game/Localisation/MaintenanceSettingsStrings.cs +++ b/osu.Game/Localisation/MaintenanceSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ModSelectOverlayStrings.cs b/osu.Game/Localisation/ModSelectOverlayStrings.cs index e9af7147e3..3d99075922 100644 --- a/osu.Game/Localisation/ModSelectOverlayStrings.cs +++ b/osu.Game/Localisation/ModSelectOverlayStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/MouseSettingsStrings.cs b/osu.Game/Localisation/MouseSettingsStrings.cs index fd7225ad2e..563d6f7637 100644 --- a/osu.Game/Localisation/MouseSettingsStrings.cs +++ b/osu.Game/Localisation/MouseSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs b/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs index 111c068bbd..956d5195e7 100644 --- a/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs +++ b/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation @@ -21,4 +23,4 @@ namespace osu.Game.Localisation private static string getKey(string key) => $@"{prefix}:{key}"; } -} \ No newline at end of file +} diff --git a/osu.Game/Localisation/NamedOverlayComponentStrings.cs b/osu.Game/Localisation/NamedOverlayComponentStrings.cs index 475bea2a4a..f6a50460dc 100644 --- a/osu.Game/Localisation/NamedOverlayComponentStrings.cs +++ b/osu.Game/Localisation/NamedOverlayComponentStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/NotificationsStrings.cs b/osu.Game/Localisation/NotificationsStrings.cs index 382e0d81f4..c60e5d3415 100644 --- a/osu.Game/Localisation/NotificationsStrings.cs +++ b/osu.Game/Localisation/NotificationsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/NowPlayingStrings.cs b/osu.Game/Localisation/NowPlayingStrings.cs index f334637338..75d9b28ea6 100644 --- a/osu.Game/Localisation/NowPlayingStrings.cs +++ b/osu.Game/Localisation/NowPlayingStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/OnlineSettingsStrings.cs b/osu.Game/Localisation/OnlineSettingsStrings.cs index 6862f4ac2c..ebb21afeb7 100644 --- a/osu.Game/Localisation/OnlineSettingsStrings.cs +++ b/osu.Game/Localisation/OnlineSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ResourceManagerLocalisationStore.cs b/osu.Game/Localisation/ResourceManagerLocalisationStore.cs index 0fb85e4a19..d2ff783413 100644 --- a/osu.Game/Localisation/ResourceManagerLocalisationStore.cs +++ b/osu.Game/Localisation/ResourceManagerLocalisationStore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Globalization; diff --git a/osu.Game/Localisation/RulesetSettingsStrings.cs b/osu.Game/Localisation/RulesetSettingsStrings.cs index a356c9e20b..08901a641e 100644 --- a/osu.Game/Localisation/RulesetSettingsStrings.cs +++ b/osu.Game/Localisation/RulesetSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/SettingsStrings.cs b/osu.Game/Localisation/SettingsStrings.cs index aa2e2740eb..5dcab39e10 100644 --- a/osu.Game/Localisation/SettingsStrings.cs +++ b/osu.Game/Localisation/SettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/SkinSettingsStrings.cs b/osu.Game/Localisation/SkinSettingsStrings.cs index 81035c5a5e..42b72fdbb8 100644 --- a/osu.Game/Localisation/SkinSettingsStrings.cs +++ b/osu.Game/Localisation/SkinSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/TabletSettingsStrings.cs b/osu.Game/Localisation/TabletSettingsStrings.cs index 5bdca09e4a..8d2bc21652 100644 --- a/osu.Game/Localisation/TabletSettingsStrings.cs +++ b/osu.Game/Localisation/TabletSettingsStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation @@ -56,4 +58,4 @@ namespace osu.Game.Localisation private static string getKey(string key) => $@"{prefix}:{key}"; } -} \ No newline at end of file +} diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 52e75425bf..00a0031293 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/UserInterfaceStrings.cs b/osu.Game/Localisation/UserInterfaceStrings.cs index 4be403edb4..4e7af99ce9 100644 --- a/osu.Game/Localisation/UserInterfaceStrings.cs +++ b/osu.Game/Localisation/UserInterfaceStrings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs b/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs index c751530bf4..7104245d9e 100644 --- a/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs +++ b/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs @@ -1,5 +1,7 @@ // using Microsoft.EntityFrameworkCore; + +#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171019041408_InitialCreate.cs b/osu.Game/Migrations/20171019041408_InitialCreate.cs index 08ab64fd08..f1c7c94638 100644 --- a/osu.Game/Migrations/20171019041408_InitialCreate.cs +++ b/osu.Game/Migrations/20171019041408_InitialCreate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs index 4cd234f2ef..b464c15ce2 100644 --- a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs +++ b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs @@ -1,5 +1,7 @@ // using Microsoft.EntityFrameworkCore; + +#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs index 4ec3952941..1d0164a1d9 100644 --- a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs +++ b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs index 006acf12cd..53e8b887d8 100644 --- a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs +++ b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs @@ -1,5 +1,7 @@ // using Microsoft.EntityFrameworkCore; + +#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs index 6aba12f86f..765a6a5b58 100644 --- a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs +++ b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs index fc2496bc24..4da20141bc 100644 --- a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs +++ b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs @@ -1,5 +1,7 @@ // using Microsoft.EntityFrameworkCore; + +#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs index 5688455f79..3379efa68e 100644 --- a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs +++ b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180125143340_Settings.Designer.cs b/osu.Game/Migrations/20180125143340_Settings.Designer.cs index 4bb599eec1..68054d6404 100644 --- a/osu.Game/Migrations/20180125143340_Settings.Designer.cs +++ b/osu.Game/Migrations/20180125143340_Settings.Designer.cs @@ -1,5 +1,7 @@ // using Microsoft.EntityFrameworkCore; + +#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180125143340_Settings.cs b/osu.Game/Migrations/20180125143340_Settings.cs index 1feb37531f..8f7d0a6ed3 100644 --- a/osu.Game/Migrations/20180125143340_Settings.cs +++ b/osu.Game/Migrations/20180125143340_Settings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180131154205_AddMuteBinding.cs b/osu.Game/Migrations/20180131154205_AddMuteBinding.cs index 8646d1d76b..3e97e78e61 100644 --- a/osu.Game/Migrations/20180131154205_AddMuteBinding.cs +++ b/osu.Game/Migrations/20180131154205_AddMuteBinding.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Infrastructure; using osu.Game.Database; diff --git a/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs b/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs index cdc4ef2e66..7d95a702b8 100644 --- a/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs +++ b/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs @@ -1,5 +1,7 @@ // using Microsoft.EntityFrameworkCore; + +#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180219060912_AddSkins.cs b/osu.Game/Migrations/20180219060912_AddSkins.cs index 319748bed6..df9d267a14 100644 --- a/osu.Game/Migrations/20180219060912_AddSkins.cs +++ b/osu.Game/Migrations/20180219060912_AddSkins.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs index f28408bfb3..7e490c7833 100644 --- a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs +++ b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs @@ -1,5 +1,7 @@ // using Microsoft.EntityFrameworkCore; + +#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs index 91eabe8868..62c341b0c6 100644 --- a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs +++ b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs index aaa11e88b6..a103cdad20 100644 --- a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs +++ b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs index d888ccd5a2..b08fa7a899 100644 --- a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs +++ b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs index 7eeacd56d7..5b1734554a 100644 --- a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs +++ b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs index fdea636ac6..4ba0a4d0e6 100644 --- a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs +++ b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs b/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs index 5ab43da046..ceef5b6948 100644 --- a/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs +++ b/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180913080842_AddRankStatus.cs b/osu.Game/Migrations/20180913080842_AddRankStatus.cs index bb147dff84..ec82925b03 100644 --- a/osu.Game/Migrations/20180913080842_AddRankStatus.cs +++ b/osu.Game/Migrations/20180913080842_AddRankStatus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs b/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs index b387a45ecf..d1185ef186 100644 --- a/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs +++ b/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20181007180454_StandardizePaths.cs b/osu.Game/Migrations/20181007180454_StandardizePaths.cs index 30f27043a0..f9323c0b9b 100644 --- a/osu.Game/Migrations/20181007180454_StandardizePaths.cs +++ b/osu.Game/Migrations/20181007180454_StandardizePaths.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs index 120674671a..0797090c7b 100644 --- a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs +++ b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs index ee825a1e9c..43689f2a3c 100644 --- a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs +++ b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs index eee53182ce..3b70ad8d45 100644 --- a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs +++ b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs index 58980132f3..f52edacc7f 100644 --- a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs +++ b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs b/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs index 8e1e3a59f3..51b63bd9eb 100644 --- a/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs +++ b/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs b/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs index f2eef600dc..00d807d5c4 100644 --- a/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs +++ b/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs b/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs index 348c42adb9..9d6515e5c6 100644 --- a/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs +++ b/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190525060824_SkinSettings.cs b/osu.Game/Migrations/20190525060824_SkinSettings.cs index 7779b55bb7..463d4fe1ad 100644 --- a/osu.Game/Migrations/20190525060824_SkinSettings.cs +++ b/osu.Game/Migrations/20190525060824_SkinSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs index 9477369aa0..1bc2e76ae5 100644 --- a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs +++ b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs index 0620a0624f..61925a4cb4 100644 --- a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs +++ b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs index c5fcc16f84..c51b8739bc 100644 --- a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs +++ b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs index f8ce354aa1..19a2464157 100644 --- a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs +++ b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs index 826233a2b0..95583e7587 100644 --- a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs +++ b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs index af82b4db20..c1208e0bf1 100644 --- a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs +++ b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs index 22316b0380..3c7de0602b 100644 --- a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs +++ b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs index 3d2ddbf6fc..73cfb1725b 100644 --- a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs +++ b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs index 1c05de832e..24acc3195f 100644 --- a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs +++ b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs index 58a35a7bf3..eaca8785f9 100644 --- a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs +++ b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs index 2c100d39b9..704af354c9 100644 --- a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs +++ b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs index 4d3941dd20..7772c0e86b 100644 --- a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs +++ b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs index b808c648da..097bd6a244 100644 --- a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs +++ b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs index 887635fa85..1cc9ab6120 100644 --- a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs +++ b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs index 89bab3a0fa..ca9502422b 100644 --- a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs +++ b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs index 7b579e27b9..82c5b27769 100644 --- a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs +++ b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs b/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs index afeb42130d..2a4e370649 100644 --- a/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs +++ b/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs b/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs index d1b09e2c1d..dd6fa23387 100644 --- a/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs +++ b/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs index 6e53d7fae0..9e09f2c69e 100644 --- a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs +++ b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs index f6fc1f4420..0598a41f09 100644 --- a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs +++ b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs b/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs index 6d53c019ec..0f7a2a5702 100644 --- a/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs +++ b/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using osu.Game.Database; diff --git a/osu.Game/Migrations/OsuDbContextModelSnapshot.cs b/osu.Game/Migrations/OsuDbContextModelSnapshot.cs index 036c26cb0a..7e38889fa6 100644 --- a/osu.Game/Migrations/OsuDbContextModelSnapshot.cs +++ b/osu.Game/Migrations/OsuDbContextModelSnapshot.cs @@ -1,5 +1,7 @@ // using System; + +#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; diff --git a/osu.Game/Models/RealmFile.cs b/osu.Game/Models/RealmFile.cs index 9e8da7cdc4..f96b717937 100644 --- a/osu.Game/Models/RealmFile.cs +++ b/osu.Game/Models/RealmFile.cs @@ -5,8 +5,6 @@ using osu.Framework.Testing; using osu.Game.IO; using Realms; -#nullable enable - namespace osu.Game.Models { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Models/RealmNamedFileUsage.cs b/osu.Game/Models/RealmNamedFileUsage.cs index 17e32510a8..0f6f439d73 100644 --- a/osu.Game/Models/RealmNamedFileUsage.cs +++ b/osu.Game/Models/RealmNamedFileUsage.cs @@ -7,8 +7,6 @@ using osu.Game.Database; using osu.Game.IO; using Realms; -#nullable enable - namespace osu.Game.Models { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Models/RealmUser.cs b/osu.Game/Models/RealmUser.cs index 18c849cf0a..58fd7ff2a3 100644 --- a/osu.Game/Models/RealmUser.cs +++ b/osu.Game/Models/RealmUser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Database; using osu.Game.Users; diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 62ddd49881..088dc56701 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Online/API/APIDownloadRequest.cs b/osu.Game/Online/API/APIDownloadRequest.cs index 11753e05ba..c48372278a 100644 --- a/osu.Game/Online/API/APIDownloadRequest.cs +++ b/osu.Game/Online/API/APIDownloadRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/API/APIException.cs b/osu.Game/Online/API/APIException.cs index 54d68d8f0d..21a9c761c7 100644 --- a/osu.Game/Online/API/APIException.cs +++ b/osu.Game/Online/API/APIException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Online.API diff --git a/osu.Game/Online/API/APIMessagesRequest.cs b/osu.Game/Online/API/APIMessagesRequest.cs index 3ad6b1d7c8..5bb3e29621 100644 --- a/osu.Game/Online/API/APIMessagesRequest.cs +++ b/osu.Game/Online/API/APIMessagesRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.IO.Network; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs index 524f7b7108..dc1db08174 100644 --- a/osu.Game/Online/API/APIMod.cs +++ b/osu.Game/Online/API/APIMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs index 451ea117d5..dc6a3fe3d5 100644 --- a/osu.Game/Online/API/APIRequest.cs +++ b/osu.Game/Online/API/APIRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using JetBrains.Annotations; diff --git a/osu.Game/Online/API/APIRequestCompletionState.cs b/osu.Game/Online/API/APIRequestCompletionState.cs index 84c9974dd8..52eb669a7d 100644 --- a/osu.Game/Online/API/APIRequestCompletionState.cs +++ b/osu.Game/Online/API/APIRequestCompletionState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.API { public enum APIRequestCompletionState diff --git a/osu.Game/Online/API/ArchiveDownloadRequest.cs b/osu.Game/Online/API/ArchiveDownloadRequest.cs index 0bf238109e..ff96b39e08 100644 --- a/osu.Game/Online/API/ArchiveDownloadRequest.cs +++ b/osu.Game/Online/API/ArchiveDownloadRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Online.API diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs index d3707d977c..245760a00a 100644 --- a/osu.Game/Online/API/DummyAPIAccess.cs +++ b/osu.Game/Online/API/DummyAPIAccess.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game/Online/API/IAPIProvider.cs b/osu.Game/Online/API/IAPIProvider.cs index 470d46cd7f..812aa7f09f 100644 --- a/osu.Game/Online/API/IAPIProvider.cs +++ b/osu.Game/Online/API/IAPIProvider.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Threading.Tasks; using osu.Framework.Bindables; diff --git a/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs b/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs index a7c63c17f9..df64984c7a 100644 --- a/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs +++ b/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Buffers; using System.Collections.Generic; using System.Text; diff --git a/osu.Game/Online/API/OAuth.cs b/osu.Game/Online/API/OAuth.cs index 1feb3076d1..58306c1938 100644 --- a/osu.Game/Online/API/OAuth.cs +++ b/osu.Game/Online/API/OAuth.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Net.Http; diff --git a/osu.Game/Online/API/OAuthToken.cs b/osu.Game/Online/API/OAuthToken.cs index f103d0917d..63c88b875b 100644 --- a/osu.Game/Online/API/OAuthToken.cs +++ b/osu.Game/Online/API/OAuthToken.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/OsuJsonWebRequest.cs b/osu.Game/Online/API/OsuJsonWebRequest.cs index 4a45a8b261..2d402edd3f 100644 --- a/osu.Game/Online/API/OsuJsonWebRequest.cs +++ b/osu.Game/Online/API/OsuJsonWebRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; namespace osu.Game.Online.API diff --git a/osu.Game/Online/API/OsuWebRequest.cs b/osu.Game/Online/API/OsuWebRequest.cs index 1d27899473..9a7cf45a2f 100644 --- a/osu.Game/Online/API/OsuWebRequest.cs +++ b/osu.Game/Online/API/OsuWebRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; namespace osu.Game.Online.API diff --git a/osu.Game/Online/API/RegistrationRequest.cs b/osu.Game/Online/API/RegistrationRequest.cs index f650e5c93b..6dc867481a 100644 --- a/osu.Game/Online/API/RegistrationRequest.cs +++ b/osu.Game/Online/API/RegistrationRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.API diff --git a/osu.Game/Online/API/Requests/CommentVoteRequest.cs b/osu.Game/Online/API/Requests/CommentVoteRequest.cs index 06a3b1126e..a835b0365c 100644 --- a/osu.Game/Online/API/Requests/CommentVoteRequest.cs +++ b/osu.Game/Online/API/Requests/CommentVoteRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using osu.Game.Online.API.Requests.Responses; using System.Net.Http; diff --git a/osu.Game/Online/API/Requests/CreateChannelRequest.cs b/osu.Game/Online/API/Requests/CreateChannelRequest.cs index 041ad26267..130210b1c3 100644 --- a/osu.Game/Online/API/Requests/CreateChannelRequest.cs +++ b/osu.Game/Online/API/Requests/CreateChannelRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Net.Http; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/API/Requests/CreateNewPrivateMessageRequest.cs b/osu.Game/Online/API/Requests/CreateNewPrivateMessageRequest.cs index e5761149e7..dea94bfce2 100644 --- a/osu.Game/Online/API/Requests/CreateNewPrivateMessageRequest.cs +++ b/osu.Game/Online/API/Requests/CreateNewPrivateMessageRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/CreateNewPrivateMessageResponse.cs b/osu.Game/Online/API/Requests/CreateNewPrivateMessageResponse.cs index f749b27114..1af61770df 100644 --- a/osu.Game/Online/API/Requests/CreateNewPrivateMessageResponse.cs +++ b/osu.Game/Online/API/Requests/CreateNewPrivateMessageResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/Cursor.cs b/osu.Game/Online/API/Requests/Cursor.cs index 3de8db770c..c7bb119bd8 100644 --- a/osu.Game/Online/API/Requests/Cursor.cs +++ b/osu.Game/Online/API/Requests/Cursor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using JetBrains.Annotations; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs b/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs index 5254dc3cf8..f190b6e821 100644 --- a/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs +++ b/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using osu.Game.Beatmaps; diff --git a/osu.Game/Online/API/Requests/DownloadReplayRequest.cs b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs index 77174f0bb5..5635c4728e 100644 --- a/osu.Game/Online/API/Requests/DownloadReplayRequest.cs +++ b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Scoring; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/GetBeatmapRequest.cs b/osu.Game/Online/API/Requests/GetBeatmapRequest.cs index 671f543422..efecc0fc25 100644 --- a/osu.Game/Online/API/Requests/GetBeatmapRequest.cs +++ b/osu.Game/Online/API/Requests/GetBeatmapRequest.cs @@ -5,8 +5,6 @@ using osu.Framework.IO.Network; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; -#nullable enable - namespace osu.Game.Online.API.Requests { public class GetBeatmapRequest : APIRequest diff --git a/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs b/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs index 158ae03b8d..f3690c934d 100644 --- a/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs +++ b/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/GetBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetBeatmapsRequest.cs index 22af022659..e118d1bddc 100644 --- a/osu.Game/Online/API/Requests/GetBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetBeatmapsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; diff --git a/osu.Game/Online/API/Requests/GetBeatmapsResponse.cs b/osu.Game/Online/API/Requests/GetBeatmapsResponse.cs index c450c3269c..c91aa5002c 100644 --- a/osu.Game/Online/API/Requests/GetBeatmapsResponse.cs +++ b/osu.Game/Online/API/Requests/GetBeatmapsResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs b/osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs index baa15c70c4..2d2d241b86 100644 --- a/osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs +++ b/osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/GetChangelogRequest.cs b/osu.Game/Online/API/Requests/GetChangelogRequest.cs index 97799ff66a..82ed42615f 100644 --- a/osu.Game/Online/API/Requests/GetChangelogRequest.cs +++ b/osu.Game/Online/API/Requests/GetChangelogRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/GetCommentsRequest.cs b/osu.Game/Online/API/Requests/GetCommentsRequest.cs index 24dae4adf1..c63c574124 100644 --- a/osu.Game/Online/API/Requests/GetCommentsRequest.cs +++ b/osu.Game/Online/API/Requests/GetCommentsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using Humanizer; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetCountriesResponse.cs b/osu.Game/Online/API/Requests/GetCountriesResponse.cs index 6624344b44..117993b98c 100644 --- a/osu.Game/Online/API/Requests/GetCountriesResponse.cs +++ b/osu.Game/Online/API/Requests/GetCountriesResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Users; diff --git a/osu.Game/Online/API/Requests/GetCountryRankingsRequest.cs b/osu.Game/Online/API/Requests/GetCountryRankingsRequest.cs index d8a1198627..9d037ab116 100644 --- a/osu.Game/Online/API/Requests/GetCountryRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetCountryRankingsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/GetFriendsRequest.cs b/osu.Game/Online/API/Requests/GetFriendsRequest.cs index 63a221d91a..640ddcbb9e 100644 --- a/osu.Game/Online/API/Requests/GetFriendsRequest.cs +++ b/osu.Game/Online/API/Requests/GetFriendsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetMessagesRequest.cs b/osu.Game/Online/API/Requests/GetMessagesRequest.cs index 651f8a06c5..2f9879c63f 100644 --- a/osu.Game/Online/API/Requests/GetMessagesRequest.cs +++ b/osu.Game/Online/API/Requests/GetMessagesRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/GetNewsRequest.cs b/osu.Game/Online/API/Requests/GetNewsRequest.cs index 992ccc6d59..e1c9eefe30 100644 --- a/osu.Game/Online/API/Requests/GetNewsRequest.cs +++ b/osu.Game/Online/API/Requests/GetNewsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using osu.Game.Extensions; diff --git a/osu.Game/Online/API/Requests/GetNewsResponse.cs b/osu.Game/Online/API/Requests/GetNewsResponse.cs index 98f76d105c..b62d83557e 100644 --- a/osu.Game/Online/API/Requests/GetNewsResponse.cs +++ b/osu.Game/Online/API/Requests/GetNewsResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetRankingsRequest.cs b/osu.Game/Online/API/Requests/GetRankingsRequest.cs index ddc3298ca7..f42da69dcc 100644 --- a/osu.Game/Online/API/Requests/GetRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetRankingsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using osu.Game.Rulesets; diff --git a/osu.Game/Online/API/Requests/GetScoresRequest.cs b/osu.Game/Online/API/Requests/GetScoresRequest.cs index 8e447390e6..a6cd9a52c7 100644 --- a/osu.Game/Online/API/Requests/GetScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetScoresRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Beatmaps; using osu.Game.Rulesets; diff --git a/osu.Game/Online/API/Requests/GetSeasonalBackgroundsRequest.cs b/osu.Game/Online/API/Requests/GetSeasonalBackgroundsRequest.cs index 941b47244a..0ecce90749 100644 --- a/osu.Game/Online/API/Requests/GetSeasonalBackgroundsRequest.cs +++ b/osu.Game/Online/API/Requests/GetSeasonalBackgroundsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs index 20856c2768..75b0cf8027 100644 --- a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using osu.Game.Overlays.Rankings; using osu.Game.Rulesets; diff --git a/osu.Game/Online/API/Requests/GetSpotlightRankingsResponse.cs b/osu.Game/Online/API/Requests/GetSpotlightRankingsResponse.cs index 2259314a9f..5bc7bd5e08 100644 --- a/osu.Game/Online/API/Requests/GetSpotlightRankingsResponse.cs +++ b/osu.Game/Online/API/Requests/GetSpotlightRankingsResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetSpotlightsRequest.cs b/osu.Game/Online/API/Requests/GetSpotlightsRequest.cs index 6fafb3933c..93a63afcaa 100644 --- a/osu.Game/Online/API/Requests/GetSpotlightsRequest.cs +++ b/osu.Game/Online/API/Requests/GetSpotlightsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetTopUsersRequest.cs b/osu.Game/Online/API/Requests/GetTopUsersRequest.cs index dbbd2119db..7f05cd5eab 100644 --- a/osu.Game/Online/API/Requests/GetTopUsersRequest.cs +++ b/osu.Game/Online/API/Requests/GetTopUsersRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.API.Requests { public class GetTopUsersRequest : APIRequest diff --git a/osu.Game/Online/API/Requests/GetTopUsersResponse.cs b/osu.Game/Online/API/Requests/GetTopUsersResponse.cs index b37b8b3499..6e0e8f11ae 100644 --- a/osu.Game/Online/API/Requests/GetTopUsersResponse.cs +++ b/osu.Game/Online/API/Requests/GetTopUsersResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Users; diff --git a/osu.Game/Online/API/Requests/GetUpdatesRequest.cs b/osu.Game/Online/API/Requests/GetUpdatesRequest.cs index 488bb8bbf4..ce2689d262 100644 --- a/osu.Game/Online/API/Requests/GetUpdatesRequest.cs +++ b/osu.Game/Online/API/Requests/GetUpdatesRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.IO.Network; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/GetUpdatesResponse.cs b/osu.Game/Online/API/Requests/GetUpdatesResponse.cs index 4ac806bedc..61f6a8664d 100644 --- a/osu.Game/Online/API/Requests/GetUpdatesResponse.cs +++ b/osu.Game/Online/API/Requests/GetUpdatesResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs index 205fdc9f2b..3ec60cd06c 100644 --- a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs index 67d3ad26b0..3d0ee23080 100644 --- a/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs index bef3df42fb..e5e65415f7 100644 --- a/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs index bccc3bc0c3..ab0cc3a56d 100644 --- a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using osu.Game.Rulesets; diff --git a/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs b/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs index 79f0549d4a..82cf0a508a 100644 --- a/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetUserRequest.cs b/osu.Game/Online/API/Requests/GetUserRequest.cs index 28da5222f9..ab45e8e48f 100644 --- a/osu.Game/Online/API/Requests/GetUserRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs index 7250929f11..9bd78b7be1 100644 --- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.IO.Network; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetUsersRequest.cs b/osu.Game/Online/API/Requests/GetUsersRequest.cs index 969d7fdba3..bbaf241384 100644 --- a/osu.Game/Online/API/Requests/GetUsersRequest.cs +++ b/osu.Game/Online/API/Requests/GetUsersRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/GetUsersResponse.cs b/osu.Game/Online/API/Requests/GetUsersResponse.cs index 022050de5c..b49bef589a 100644 --- a/osu.Game/Online/API/Requests/GetUsersResponse.cs +++ b/osu.Game/Online/API/Requests/GetUsersResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetWikiRequest.cs b/osu.Game/Online/API/Requests/GetWikiRequest.cs index 09571ab0a8..e0f967ec15 100644 --- a/osu.Game/Online/API/Requests/GetWikiRequest.cs +++ b/osu.Game/Online/API/Requests/GetWikiRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Extensions; using osu.Game.Localisation; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/JoinChannelRequest.cs b/osu.Game/Online/API/Requests/JoinChannelRequest.cs index 33eab7e355..30b8fafd57 100644 --- a/osu.Game/Online/API/Requests/JoinChannelRequest.cs +++ b/osu.Game/Online/API/Requests/JoinChannelRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs index 7dfc9a0aed..4e77055e67 100644 --- a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs +++ b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/ListChannelsRequest.cs b/osu.Game/Online/API/Requests/ListChannelsRequest.cs index 9660695c14..6f8fb427dc 100644 --- a/osu.Game/Online/API/Requests/ListChannelsRequest.cs +++ b/osu.Game/Online/API/Requests/ListChannelsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs b/osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs index b24669e6d5..afdc8a47f4 100644 --- a/osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs +++ b/osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs b/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs index 3d719de958..4af1f58180 100644 --- a/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs +++ b/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Globalization; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/API/Requests/PaginationParameters.cs b/osu.Game/Online/API/Requests/PaginationParameters.cs index 3593a4fe83..6dacb009bd 100644 --- a/osu.Game/Online/API/Requests/PaginationParameters.cs +++ b/osu.Game/Online/API/Requests/PaginationParameters.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.API.Requests { /// diff --git a/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs index 9fdc3382aa..1438c9c436 100644 --- a/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs +++ b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.IO.Network; using System.Net.Http; diff --git a/osu.Game/Online/API/Requests/PostMessageRequest.cs b/osu.Game/Online/API/Requests/PostMessageRequest.cs index 5d508a4cdf..7b20bd9ad5 100644 --- a/osu.Game/Online/API/Requests/PostMessageRequest.cs +++ b/osu.Game/Online/API/Requests/PostMessageRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/ResponseWithCursor.cs b/osu.Game/Online/API/Requests/ResponseWithCursor.cs index d52e999722..66e8094442 100644 --- a/osu.Game/Online/API/Requests/ResponseWithCursor.cs +++ b/osu.Game/Online/API/Requests/ResponseWithCursor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs index f5795141c5..258708de2b 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs @@ -7,8 +7,6 @@ using osu.Game.Beatmaps; using osu.Game.Extensions; using osu.Game.Rulesets; -#nullable enable - namespace osu.Game.Online.API.Requests.Responses { public class APIBeatmap : IBeatmapInfo, IBeatmapOnlineInfo diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs index 79c65fa79e..238f41e53d 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs @@ -9,8 +9,6 @@ using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Models; -#nullable enable - namespace osu.Game.Online.API.Requests.Responses { public class APIBeatmapSet : IBeatmapSetOnlineInfo, IBeatmapSetInfo diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs index 56005e15f8..38c727396a 100644 --- a/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using System; using System.Collections.Generic; diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs index 1ff7523ba6..2355de8f3c 100644 --- a/osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs index 778e8754fe..0728fc1c7e 100644 --- a/osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs index 024e1ce048..071f9f8517 100644 --- a/osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.API.Requests.Responses diff --git a/osu.Game/Online/API/Requests/Responses/APIChatChannel.cs b/osu.Game/Online/API/Requests/Responses/APIChatChannel.cs index fc3b2a8e31..a04dc89986 100644 --- a/osu.Game/Online/API/Requests/Responses/APIChatChannel.cs +++ b/osu.Game/Online/API/Requests/Responses/APIChatChannel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs b/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs index d596ddc560..583def8eda 100644 --- a/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs +++ b/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APINewsPost.cs b/osu.Game/Online/API/Requests/Responses/APINewsPost.cs index ced08f0bf2..ff12a83af2 100644 --- a/osu.Game/Online/API/Requests/Responses/APINewsPost.cs +++ b/osu.Game/Online/API/Requests/Responses/APINewsPost.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using System; using System.Net; diff --git a/osu.Game/Online/API/Requests/Responses/APINewsSidebar.cs b/osu.Game/Online/API/Requests/Responses/APINewsSidebar.cs index b8d6469a1d..a94dfbd923 100644 --- a/osu.Game/Online/API/Requests/Responses/APINewsSidebar.cs +++ b/osu.Game/Online/API/Requests/Responses/APINewsSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using System.Collections.Generic; diff --git a/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs b/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs index a9d66f3d6a..4a877f392a 100644 --- a/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs +++ b/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Online/API/Requests/Responses/APIRankHistory.cs b/osu.Game/Online/API/Requests/Responses/APIRankHistory.cs index 064badcccb..b3af2e1a3e 100644 --- a/osu.Game/Online/API/Requests/Responses/APIRankHistory.cs +++ b/osu.Game/Online/API/Requests/Responses/APIRankHistory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.API.Requests.Responses diff --git a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs index 8695d09570..8fefe4d9c2 100644 --- a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs +++ b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Humanizer; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APIScore.cs b/osu.Game/Online/API/Requests/Responses/APIScore.cs index d8f4ba835d..1b56362aec 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScore.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs b/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs index d3c9ba0c7e..8bd54f889d 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using osu.Game.Beatmaps; using osu.Game.Rulesets; diff --git a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs index 283ebf2411..9c8a38c63a 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APISeasonalBackgrounds.cs b/osu.Game/Online/API/Requests/Responses/APISeasonalBackgrounds.cs index 8e395f7397..c70dcc0e0b 100644 --- a/osu.Game/Online/API/Requests/Responses/APISeasonalBackgrounds.cs +++ b/osu.Game/Online/API/Requests/Responses/APISeasonalBackgrounds.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APISpotlight.cs b/osu.Game/Online/API/Requests/Responses/APISpotlight.cs index 4f63ebe3df..6eb51a0fb3 100644 --- a/osu.Game/Online/API/Requests/Responses/APISpotlight.cs +++ b/osu.Game/Online/API/Requests/Responses/APISpotlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs b/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs index 5af7d6a01c..76d1941d9d 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 41f486c709..63aaa9b90e 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/API/Requests/Responses/APIUserAchievement.cs b/osu.Game/Online/API/Requests/Responses/APIUserAchievement.cs index cfba9118c2..65001dd6cf 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUserAchievement.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUserAchievement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APIUserContainer.cs b/osu.Game/Online/API/Requests/Responses/APIUserContainer.cs index 9eb4a2a4e3..b2d544c71f 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUserContainer.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUserContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.API.Requests.Responses diff --git a/osu.Game/Online/API/Requests/Responses/APIUserHistoryCount.cs b/osu.Game/Online/API/Requests/Responses/APIUserHistoryCount.cs index 1226c88c08..6eb3c8b8a4 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUserHistoryCount.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUserHistoryCount.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs index 19c581bf95..6d5fd59f9c 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.API.Requests.Responses diff --git a/osu.Game/Online/API/Requests/Responses/APIUserScoreAggregate.cs b/osu.Game/Online/API/Requests/Responses/APIUserScoreAggregate.cs index a298a8625a..30433ab8cd 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUserScoreAggregate.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUserScoreAggregate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Online/API/Requests/Responses/APIWikiPage.cs b/osu.Game/Online/API/Requests/Responses/APIWikiPage.cs index 957396b17a..ea2457bf1b 100644 --- a/osu.Game/Online/API/Requests/Responses/APIWikiPage.cs +++ b/osu.Game/Online/API/Requests/Responses/APIWikiPage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/Responses/Comment.cs b/osu.Game/Online/API/Requests/Responses/Comment.cs index 13379a40a6..500c0566e6 100644 --- a/osu.Game/Online/API/Requests/Responses/Comment.cs +++ b/osu.Game/Online/API/Requests/Responses/Comment.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using System; diff --git a/osu.Game/Online/API/Requests/Responses/CommentBundle.cs b/osu.Game/Online/API/Requests/Responses/CommentBundle.cs index 8436381090..ae8b850723 100644 --- a/osu.Game/Online/API/Requests/Responses/CommentBundle.cs +++ b/osu.Game/Online/API/Requests/Responses/CommentBundle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs index 736024b08b..73f6fce4f9 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Humanizer; diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs index 3c4fb11ed1..abc30e18ea 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/BeatmapDownloadTracker.cs b/osu.Game/Online/BeatmapDownloadTracker.cs index 9f795f007a..1e3add6201 100644 --- a/osu.Game/Online/BeatmapDownloadTracker.cs +++ b/osu.Game/Online/BeatmapDownloadTracker.cs @@ -8,8 +8,6 @@ using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Online.API; -#nullable enable - namespace osu.Game.Online { public class BeatmapDownloadTracker : DownloadTracker diff --git a/osu.Game/Online/Chat/Channel.cs b/osu.Game/Online/Chat/Channel.cs index a37d3084f0..f51ea3e8d6 100644 --- a/osu.Game/Online/Chat/Channel.cs +++ b/osu.Game/Online/Chat/Channel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.ObjectModel; diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index c96e7c4cd3..4c762d002d 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/Chat/ChannelType.cs b/osu.Game/Online/Chat/ChannelType.cs index bd628e90c4..a864e20830 100644 --- a/osu.Game/Online/Chat/ChannelType.cs +++ b/osu.Game/Online/Chat/ChannelType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Chat { public enum ChannelType diff --git a/osu.Game/Online/Chat/DrawableLinkCompiler.cs b/osu.Game/Online/Chat/DrawableLinkCompiler.cs index 3b0d049528..44e66c1a69 100644 --- a/osu.Game/Online/Chat/DrawableLinkCompiler.cs +++ b/osu.Game/Online/Chat/DrawableLinkCompiler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Online/Chat/ErrorMessage.cs b/osu.Game/Online/Chat/ErrorMessage.cs index 87a65fb3f1..9cd91a0927 100644 --- a/osu.Game/Online/Chat/ErrorMessage.cs +++ b/osu.Game/Online/Chat/ErrorMessage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Chat { public class ErrorMessage : InfoMessage diff --git a/osu.Game/Online/Chat/ExternalLinkOpener.cs b/osu.Game/Online/Chat/ExternalLinkOpener.cs index 20d8459132..e557b9933e 100644 --- a/osu.Game/Online/Chat/ExternalLinkOpener.cs +++ b/osu.Game/Online/Chat/ExternalLinkOpener.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Online/Chat/IChannelPostTarget.cs b/osu.Game/Online/Chat/IChannelPostTarget.cs index 5697e918f0..bd8648189a 100644 --- a/osu.Game/Online/Chat/IChannelPostTarget.cs +++ b/osu.Game/Online/Chat/IChannelPostTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; namespace osu.Game.Online.Chat diff --git a/osu.Game/Online/Chat/InfoMessage.cs b/osu.Game/Online/Chat/InfoMessage.cs index e97245df45..d98c67de34 100644 --- a/osu.Game/Online/Chat/InfoMessage.cs +++ b/osu.Game/Online/Chat/InfoMessage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/Chat/LocalEchoMessage.cs b/osu.Game/Online/Chat/LocalEchoMessage.cs index 8a39515575..b226fe6cad 100644 --- a/osu.Game/Online/Chat/LocalEchoMessage.cs +++ b/osu.Game/Online/Chat/LocalEchoMessage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Chat { public class LocalEchoMessage : LocalMessage diff --git a/osu.Game/Online/Chat/LocalMessage.cs b/osu.Game/Online/Chat/LocalMessage.cs index 027edbcca5..5736f5cabf 100644 --- a/osu.Game/Online/Chat/LocalMessage.cs +++ b/osu.Game/Online/Chat/LocalMessage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Chat { /// diff --git a/osu.Game/Online/Chat/Message.cs b/osu.Game/Online/Chat/Message.cs index ad004e2881..86562341eb 100644 --- a/osu.Game/Online/Chat/Message.cs +++ b/osu.Game/Online/Chat/Message.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/Chat/MessageFormatter.cs b/osu.Game/Online/Chat/MessageFormatter.cs index b18daea453..7a040d9446 100644 --- a/osu.Game/Online/Chat/MessageFormatter.cs +++ b/osu.Game/Online/Chat/MessageFormatter.cs @@ -6,8 +6,6 @@ using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; -#nullable enable - namespace osu.Game.Online.Chat { public static class MessageFormatter diff --git a/osu.Game/Online/Chat/MessageNotifier.cs b/osu.Game/Online/Chat/MessageNotifier.cs index fbc5ef79ef..3fc6a008e8 100644 --- a/osu.Game/Online/Chat/MessageNotifier.cs +++ b/osu.Game/Online/Chat/MessageNotifier.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game/Online/Chat/NowPlayingCommand.cs b/osu.Game/Online/Chat/NowPlayingCommand.cs index 2bf35d7973..6a25ceb919 100644 --- a/osu.Game/Online/Chat/NowPlayingCommand.cs +++ b/osu.Game/Online/Chat/NowPlayingCommand.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Online/Chat/StandAloneChatDisplay.cs b/osu.Game/Online/Chat/StandAloneChatDisplay.cs index bbfffea6fd..76fcb80eb4 100644 --- a/osu.Game/Online/Chat/StandAloneChatDisplay.cs +++ b/osu.Game/Online/Chat/StandAloneChatDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Online/DevelopmentEndpointConfiguration.cs b/osu.Game/Online/DevelopmentEndpointConfiguration.cs index 69531dbe1b..83fd02512b 100644 --- a/osu.Game/Online/DevelopmentEndpointConfiguration.cs +++ b/osu.Game/Online/DevelopmentEndpointConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online { public class DevelopmentEndpointConfiguration : EndpointConfiguration diff --git a/osu.Game/Online/DownloadState.cs b/osu.Game/Online/DownloadState.cs index a58c40d16a..3d389d45f9 100644 --- a/osu.Game/Online/DownloadState.cs +++ b/osu.Game/Online/DownloadState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online { public enum DownloadState diff --git a/osu.Game/Online/DownloadTracker.cs b/osu.Game/Online/DownloadTracker.cs index 357c64b6a3..85af9abb33 100644 --- a/osu.Game/Online/DownloadTracker.cs +++ b/osu.Game/Online/DownloadTracker.cs @@ -4,8 +4,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; -#nullable enable - namespace osu.Game.Online { public abstract class DownloadTracker : Component diff --git a/osu.Game/Online/EndpointConfiguration.cs b/osu.Game/Online/EndpointConfiguration.cs index e347d3c653..af4e88a05c 100644 --- a/osu.Game/Online/EndpointConfiguration.cs +++ b/osu.Game/Online/EndpointConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online { /// diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs index 261724e315..f9000c01ef 100644 --- a/osu.Game/Online/HubClientConnector.cs +++ b/osu.Game/Online/HubClientConnector.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Net; diff --git a/osu.Game/Online/IHubClientConnector.cs b/osu.Game/Online/IHubClientConnector.cs index b168e4669f..2afab9091b 100644 --- a/osu.Game/Online/IHubClientConnector.cs +++ b/osu.Game/Online/IHubClientConnector.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Bindables; diff --git a/osu.Game/Online/Leaderboards/DrawableRank.cs b/osu.Game/Online/Leaderboards/DrawableRank.cs index 4d41230799..35bdc4e31f 100644 --- a/osu.Game/Online/Leaderboards/DrawableRank.cs +++ b/osu.Game/Online/Leaderboards/DrawableRank.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs index c94a6d3361..58b1ea62aa 100644 --- a/osu.Game/Online/Leaderboards/Leaderboard.cs +++ b/osu.Game/Online/Leaderboards/Leaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index 93a42bffb0..e32bc63aa1 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs b/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs index c26e9e6802..53a4719050 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs @@ -14,8 +14,6 @@ using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; -#nullable enable - namespace osu.Game.Online.Leaderboards { public class LeaderboardScoreTooltip : VisibilityContainer, ITooltip diff --git a/osu.Game/Online/Leaderboards/LeaderboardState.cs b/osu.Game/Online/Leaderboards/LeaderboardState.cs index 6b07500a98..abc0ef4f19 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardState.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Leaderboards { public enum LeaderboardState diff --git a/osu.Game/Online/Leaderboards/UpdateableRank.cs b/osu.Game/Online/Leaderboards/UpdateableRank.cs index 8f74fd84fe..e4f5f72886 100644 --- a/osu.Game/Online/Leaderboards/UpdateableRank.cs +++ b/osu.Game/Online/Leaderboards/UpdateableRank.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Scoring; diff --git a/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs b/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs index 3db497bd6a..df8717fe6d 100644 --- a/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs +++ b/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using osu.Framework.Bindables; diff --git a/osu.Game/Online/Multiplayer/Countdown/CountdownChangedEvent.cs b/osu.Game/Online/Multiplayer/Countdown/CountdownChangedEvent.cs index b067f3b235..649e3c8389 100644 --- a/osu.Game/Online/Multiplayer/Countdown/CountdownChangedEvent.cs +++ b/osu.Game/Online/Multiplayer/Countdown/CountdownChangedEvent.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using MessagePack; namespace osu.Game.Online.Multiplayer.Countdown diff --git a/osu.Game/Online/Multiplayer/Countdown/StartMatchCountdownRequest.cs b/osu.Game/Online/Multiplayer/Countdown/StartMatchCountdownRequest.cs index 08eab26090..d0de69d3f4 100644 --- a/osu.Game/Online/Multiplayer/Countdown/StartMatchCountdownRequest.cs +++ b/osu.Game/Online/Multiplayer/Countdown/StartMatchCountdownRequest.cs @@ -4,8 +4,6 @@ using System; using MessagePack; -#nullable enable - namespace osu.Game.Online.Multiplayer.Countdown { /// diff --git a/osu.Game/Online/Multiplayer/Countdown/StopCountdownRequest.cs b/osu.Game/Online/Multiplayer/Countdown/StopCountdownRequest.cs index 20a0e32734..bd0c381c0b 100644 --- a/osu.Game/Online/Multiplayer/Countdown/StopCountdownRequest.cs +++ b/osu.Game/Online/Multiplayer/Countdown/StopCountdownRequest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using MessagePack; namespace osu.Game.Online.Multiplayer.Countdown diff --git a/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs b/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs index 4ec5019a07..7f5c0f0a05 100644 --- a/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs +++ b/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using MessagePack; namespace osu.Game.Online.Multiplayer diff --git a/osu.Game/Online/Multiplayer/IMultiplayerClient.cs b/osu.Game/Online/Multiplayer/IMultiplayerClient.cs index 2f454ea835..995bac1af5 100644 --- a/osu.Game/Online/Multiplayer/IMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/IMultiplayerClient.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Threading.Tasks; using osu.Game.Online.API; diff --git a/osu.Game/Online/Multiplayer/IMultiplayerLoungeServer.cs b/osu.Game/Online/Multiplayer/IMultiplayerLoungeServer.cs index 0a618c8f5c..68bf3cfaec 100644 --- a/osu.Game/Online/Multiplayer/IMultiplayerLoungeServer.cs +++ b/osu.Game/Online/Multiplayer/IMultiplayerLoungeServer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; namespace osu.Game.Online.Multiplayer diff --git a/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs b/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs index 073d512f90..a2608f1564 100644 --- a/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs +++ b/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Threading.Tasks; using osu.Game.Online.API; diff --git a/osu.Game/Online/Multiplayer/IMultiplayerServer.cs b/osu.Game/Online/Multiplayer/IMultiplayerServer.cs index d3a070af6d..cc7a474ce7 100644 --- a/osu.Game/Online/Multiplayer/IMultiplayerServer.cs +++ b/osu.Game/Online/Multiplayer/IMultiplayerServer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Multiplayer { /// diff --git a/osu.Game/Online/Multiplayer/InvalidPasswordException.cs b/osu.Game/Online/Multiplayer/InvalidPasswordException.cs index 0441aea287..305c41e69b 100644 --- a/osu.Game/Online/Multiplayer/InvalidPasswordException.cs +++ b/osu.Game/Online/Multiplayer/InvalidPasswordException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.Serialization; using Microsoft.AspNetCore.SignalR; diff --git a/osu.Game/Online/Multiplayer/InvalidStateChangeException.cs b/osu.Game/Online/Multiplayer/InvalidStateChangeException.cs index 69b6d4bc13..ab513e71ee 100644 --- a/osu.Game/Online/Multiplayer/InvalidStateChangeException.cs +++ b/osu.Game/Online/Multiplayer/InvalidStateChangeException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.Serialization; using Microsoft.AspNetCore.SignalR; diff --git a/osu.Game/Online/Multiplayer/InvalidStateException.cs b/osu.Game/Online/Multiplayer/InvalidStateException.cs index 77a3533dd3..ba3b84ffe4 100644 --- a/osu.Game/Online/Multiplayer/InvalidStateException.cs +++ b/osu.Game/Online/Multiplayer/InvalidStateException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.Serialization; using Microsoft.AspNetCore.SignalR; diff --git a/osu.Game/Online/Multiplayer/MatchRoomState.cs b/osu.Game/Online/Multiplayer/MatchRoomState.cs index 30d948f878..cae3aaf7d0 100644 --- a/osu.Game/Online/Multiplayer/MatchRoomState.cs +++ b/osu.Game/Online/Multiplayer/MatchRoomState.cs @@ -5,8 +5,6 @@ using System; using MessagePack; using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus; -#nullable enable - namespace osu.Game.Online.Multiplayer { /// diff --git a/osu.Game/Online/Multiplayer/MatchServerEvent.cs b/osu.Game/Online/Multiplayer/MatchServerEvent.cs index 4ce55e424d..20bf9e5141 100644 --- a/osu.Game/Online/Multiplayer/MatchServerEvent.cs +++ b/osu.Game/Online/Multiplayer/MatchServerEvent.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using MessagePack; using osu.Game.Online.Multiplayer.Countdown; diff --git a/osu.Game/Online/Multiplayer/MatchStartCountdown.cs b/osu.Game/Online/Multiplayer/MatchStartCountdown.cs index 6c1cdd97d3..5d3365c947 100644 --- a/osu.Game/Online/Multiplayer/MatchStartCountdown.cs +++ b/osu.Game/Online/Multiplayer/MatchStartCountdown.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using MessagePack; namespace osu.Game.Online.Multiplayer diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs index a26a2b3fc2..4e425490ec 100644 --- a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs +++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs @@ -3,8 +3,6 @@ using MessagePack; -#nullable enable - namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus { [MessagePackObject] diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs index f952dbc1b5..4ecdfb882f 100644 --- a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs +++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs @@ -4,8 +4,6 @@ using System; using MessagePack; -#nullable enable - namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus { [Serializable] diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs index 91d1aa43d4..3758429643 100644 --- a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs +++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs @@ -4,8 +4,6 @@ using System.Collections.Generic; using MessagePack; -#nullable enable - namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus { [MessagePackObject] diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs index 96a4e2ea99..ac3b9724cc 100644 --- a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs +++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs @@ -3,8 +3,6 @@ using MessagePack; -#nullable enable - namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus { public class TeamVersusUserState : MatchUserState diff --git a/osu.Game/Online/Multiplayer/MatchUserRequest.cs b/osu.Game/Online/Multiplayer/MatchUserRequest.cs index 888b55e428..7fc1790434 100644 --- a/osu.Game/Online/Multiplayer/MatchUserRequest.cs +++ b/osu.Game/Online/Multiplayer/MatchUserRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using MessagePack; using osu.Game.Online.Multiplayer.Countdown; diff --git a/osu.Game/Online/Multiplayer/MatchUserState.cs b/osu.Game/Online/Multiplayer/MatchUserState.cs index 665b64a8b4..92e8c501ed 100644 --- a/osu.Game/Online/Multiplayer/MatchUserState.cs +++ b/osu.Game/Online/Multiplayer/MatchUserState.cs @@ -5,8 +5,6 @@ using System; using MessagePack; using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus; -#nullable enable - namespace osu.Game.Online.Multiplayer { /// diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs index c95f3fa579..22f474ed42 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Online/Multiplayer/MultiplayerClientExtensions.cs b/osu.Game/Online/Multiplayer/MultiplayerClientExtensions.cs index cda313bd0a..2083aa4e28 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClientExtensions.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClientExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using System.Threading.Tasks; diff --git a/osu.Game/Online/Multiplayer/MultiplayerCountdown.cs b/osu.Game/Online/Multiplayer/MultiplayerCountdown.cs index dbf2ab667b..621f9236fd 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerCountdown.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerCountdown.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using MessagePack; using osu.Game.Online.Multiplayer.Countdown; diff --git a/osu.Game/Online/Multiplayer/MultiplayerRoom.cs b/osu.Game/Online/Multiplayer/MultiplayerRoom.cs index e215498ff9..fb05c03256 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerRoom.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerRoom.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using MessagePack; diff --git a/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs b/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs index 5c086066e6..356acb427c 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using MessagePack; using osu.Game.Online.Rooms; diff --git a/osu.Game/Online/Multiplayer/MultiplayerRoomState.cs b/osu.Game/Online/Multiplayer/MultiplayerRoomState.cs index 48f25d7ca2..8e28d958a7 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerRoomState.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerRoomState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - namespace osu.Game.Online.Multiplayer { /// diff --git a/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs b/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs index 50e539e8a6..681a839b89 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/Multiplayer/MultiplayerUserState.cs b/osu.Game/Online/Multiplayer/MultiplayerUserState.cs index d1369a7970..0f7dc6b8cd 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerUserState.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerUserState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Multiplayer { public enum MultiplayerUserState diff --git a/osu.Game/Online/Multiplayer/NotHostException.cs b/osu.Game/Online/Multiplayer/NotHostException.cs index 051cde45a0..9f789f1e81 100644 --- a/osu.Game/Online/Multiplayer/NotHostException.cs +++ b/osu.Game/Online/Multiplayer/NotHostException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.Serialization; using Microsoft.AspNetCore.SignalR; diff --git a/osu.Game/Online/Multiplayer/NotJoinedRoomException.cs b/osu.Game/Online/Multiplayer/NotJoinedRoomException.cs index 0e9902f002..c749e4615a 100644 --- a/osu.Game/Online/Multiplayer/NotJoinedRoomException.cs +++ b/osu.Game/Online/Multiplayer/NotJoinedRoomException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.Serialization; using Microsoft.AspNetCore.SignalR; diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index a3423d4189..c061398209 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Online/Multiplayer/QueueMode.cs b/osu.Game/Online/Multiplayer/QueueMode.cs index 3d113c028e..a7bc4ae00a 100644 --- a/osu.Game/Online/Multiplayer/QueueMode.cs +++ b/osu.Game/Online/Multiplayer/QueueMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Online.Multiplayer diff --git a/osu.Game/Online/OnlineViewContainer.cs b/osu.Game/Online/OnlineViewContainer.cs index 4955aa9058..7af1ac9d5d 100644 --- a/osu.Game/Online/OnlineViewContainer.cs +++ b/osu.Game/Online/OnlineViewContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Online/Placeholders/ClickablePlaceholder.cs b/osu.Game/Online/Placeholders/ClickablePlaceholder.cs index 054a4a3c39..7f9e16399e 100644 --- a/osu.Game/Online/Placeholders/ClickablePlaceholder.cs +++ b/osu.Game/Online/Placeholders/ClickablePlaceholder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Online/Placeholders/LoginPlaceholder.cs b/osu.Game/Online/Placeholders/LoginPlaceholder.cs index d03b3d8ffc..6a4065208e 100644 --- a/osu.Game/Online/Placeholders/LoginPlaceholder.cs +++ b/osu.Game/Online/Placeholders/LoginPlaceholder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Online/Placeholders/MessagePlaceholder.cs b/osu.Game/Online/Placeholders/MessagePlaceholder.cs index 1676ba6cf2..451a4cba85 100644 --- a/osu.Game/Online/Placeholders/MessagePlaceholder.cs +++ b/osu.Game/Online/Placeholders/MessagePlaceholder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Online/Placeholders/Placeholder.cs b/osu.Game/Online/Placeholders/Placeholder.cs index f58282bbd9..3a05ce1365 100644 --- a/osu.Game/Online/Placeholders/Placeholder.cs +++ b/osu.Game/Online/Placeholders/Placeholder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Game.Graphics.Containers; diff --git a/osu.Game/Online/PollingComponent.cs b/osu.Game/Online/PollingComponent.cs index 5eddb3b49d..d54b8ca75d 100644 --- a/osu.Game/Online/PollingComponent.cs +++ b/osu.Game/Online/PollingComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Threading.Tasks; diff --git a/osu.Game/Online/ProductionEndpointConfiguration.cs b/osu.Game/Online/ProductionEndpointConfiguration.cs index c6ddc03564..f431beac1c 100644 --- a/osu.Game/Online/ProductionEndpointConfiguration.cs +++ b/osu.Game/Online/ProductionEndpointConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online { public class ProductionEndpointConfiguration : EndpointConfiguration diff --git a/osu.Game/Online/Rooms/APICreatedRoom.cs b/osu.Game/Online/Rooms/APICreatedRoom.cs index d1062b2306..ca1179efeb 100644 --- a/osu.Game/Online/Rooms/APICreatedRoom.cs +++ b/osu.Game/Online/Rooms/APICreatedRoom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/APILeaderboard.cs b/osu.Game/Online/Rooms/APILeaderboard.cs index c487123906..170cf3684b 100644 --- a/osu.Game/Online/Rooms/APILeaderboard.cs +++ b/osu.Game/Online/Rooms/APILeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/Rooms/APIScoreToken.cs b/osu.Game/Online/Rooms/APIScoreToken.cs index 6b559876de..58a633f3cf 100644 --- a/osu.Game/Online/Rooms/APIScoreToken.cs +++ b/osu.Game/Online/Rooms/APIScoreToken.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/BeatmapAvailability.cs b/osu.Game/Online/Rooms/BeatmapAvailability.cs index a83327aad5..f2b981c075 100644 --- a/osu.Game/Online/Rooms/BeatmapAvailability.cs +++ b/osu.Game/Online/Rooms/BeatmapAvailability.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using MessagePack; using Newtonsoft.Json; diff --git a/osu.Game/Online/Rooms/CreateRoomRequest.cs b/osu.Game/Online/Rooms/CreateRoomRequest.cs index f058eb9ba8..b22780490b 100644 --- a/osu.Game/Online/Rooms/CreateRoomRequest.cs +++ b/osu.Game/Online/Rooms/CreateRoomRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using Newtonsoft.Json; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/Rooms/CreateRoomScoreRequest.cs b/osu.Game/Online/Rooms/CreateRoomScoreRequest.cs index d4303e77df..65731b2b68 100644 --- a/osu.Game/Online/Rooms/CreateRoomScoreRequest.cs +++ b/osu.Game/Online/Rooms/CreateRoomScoreRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.API; diff --git a/osu.Game/Online/Rooms/GetRoomLeaderboardRequest.cs b/osu.Game/Online/Rooms/GetRoomLeaderboardRequest.cs index 67e2a2b27f..6b5ed2d024 100644 --- a/osu.Game/Online/Rooms/GetRoomLeaderboardRequest.cs +++ b/osu.Game/Online/Rooms/GetRoomLeaderboardRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/GetRoomRequest.cs b/osu.Game/Online/Rooms/GetRoomRequest.cs index 853873901e..237d427509 100644 --- a/osu.Game/Online/Rooms/GetRoomRequest.cs +++ b/osu.Game/Online/Rooms/GetRoomRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/GetRoomsRequest.cs b/osu.Game/Online/Rooms/GetRoomsRequest.cs index e45365797a..5ae9d58189 100644 --- a/osu.Game/Online/Rooms/GetRoomsRequest.cs +++ b/osu.Game/Online/Rooms/GetRoomsRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Humanizer; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/Rooms/IndexPlaylistScoresRequest.cs b/osu.Game/Online/Rooms/IndexPlaylistScoresRequest.cs index bd9f254e1a..1e50155623 100644 --- a/osu.Game/Online/Rooms/IndexPlaylistScoresRequest.cs +++ b/osu.Game/Online/Rooms/IndexPlaylistScoresRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using JetBrains.Annotations; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/Rooms/IndexScoresParams.cs b/osu.Game/Online/Rooms/IndexScoresParams.cs index 3df8c8e753..253caa13a1 100644 --- a/osu.Game/Online/Rooms/IndexScoresParams.cs +++ b/osu.Game/Online/Rooms/IndexScoresParams.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using JetBrains.Annotations; using Newtonsoft.Json; diff --git a/osu.Game/Online/Rooms/IndexedMultiplayerScores.cs b/osu.Game/Online/Rooms/IndexedMultiplayerScores.cs index 2008d1aa52..459602f1b4 100644 --- a/osu.Game/Online/Rooms/IndexedMultiplayerScores.cs +++ b/osu.Game/Online/Rooms/IndexedMultiplayerScores.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using Newtonsoft.Json; diff --git a/osu.Game/Online/Rooms/ItemAttemptsCount.cs b/osu.Game/Online/Rooms/ItemAttemptsCount.cs index 298603d778..71f50b9898 100644 --- a/osu.Game/Online/Rooms/ItemAttemptsCount.cs +++ b/osu.Game/Online/Rooms/ItemAttemptsCount.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/JoinRoomRequest.cs b/osu.Game/Online/Rooms/JoinRoomRequest.cs index 2a3480c992..0a687312e7 100644 --- a/osu.Game/Online/Rooms/JoinRoomRequest.cs +++ b/osu.Game/Online/Rooms/JoinRoomRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.API; diff --git a/osu.Game/Online/Rooms/MatchType.cs b/osu.Game/Online/Rooms/MatchType.cs index 278f0693eb..fd2f583f83 100644 --- a/osu.Game/Online/Rooms/MatchType.cs +++ b/osu.Game/Online/Rooms/MatchType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Online/Rooms/MultiplayerPlaylistItem.cs b/osu.Game/Online/Rooms/MultiplayerPlaylistItem.cs index 388a02f798..c45f703b05 100644 --- a/osu.Game/Online/Rooms/MultiplayerPlaylistItem.cs +++ b/osu.Game/Online/Rooms/MultiplayerPlaylistItem.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/Rooms/MultiplayerScore.cs b/osu.Game/Online/Rooms/MultiplayerScore.cs index 85327be037..13f14bca5b 100644 --- a/osu.Game/Online/Rooms/MultiplayerScore.cs +++ b/osu.Game/Online/Rooms/MultiplayerScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/Rooms/MultiplayerScores.cs b/osu.Game/Online/Rooms/MultiplayerScores.cs index 3f970b2f8e..4c13579b3e 100644 --- a/osu.Game/Online/Rooms/MultiplayerScores.cs +++ b/osu.Game/Online/Rooms/MultiplayerScores.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Online/Rooms/MultiplayerScoresAround.cs b/osu.Game/Online/Rooms/MultiplayerScoresAround.cs index a99439312a..eca242bb0c 100644 --- a/osu.Game/Online/Rooms/MultiplayerScoresAround.cs +++ b/osu.Game/Online/Rooms/MultiplayerScoresAround.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using Newtonsoft.Json; diff --git a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs index 4ca6d79b19..032215f5d3 100644 --- a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Online/Rooms/PartRoomRequest.cs b/osu.Game/Online/Rooms/PartRoomRequest.cs index 2f036abc8c..da4e9a44c5 100644 --- a/osu.Game/Online/Rooms/PartRoomRequest.cs +++ b/osu.Game/Online/Rooms/PartRoomRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.API; diff --git a/osu.Game/Online/Rooms/PlaylistAggregateScore.cs b/osu.Game/Online/Rooms/PlaylistAggregateScore.cs index 61e0951cd5..85e7b29a05 100644 --- a/osu.Game/Online/Rooms/PlaylistAggregateScore.cs +++ b/osu.Game/Online/Rooms/PlaylistAggregateScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/PlaylistExtensions.cs b/osu.Game/Online/Rooms/PlaylistExtensions.cs index 34c93bd9e0..cd52a3c6e6 100644 --- a/osu.Game/Online/Rooms/PlaylistExtensions.cs +++ b/osu.Game/Online/Rooms/PlaylistExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using System.Linq; using Humanizer; diff --git a/osu.Game/Online/Rooms/PlaylistItem.cs b/osu.Game/Online/Rooms/PlaylistItem.cs index 12091bae88..a0711d9ded 100644 --- a/osu.Game/Online/Rooms/PlaylistItem.cs +++ b/osu.Game/Online/Rooms/PlaylistItem.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Online/Rooms/Room.cs b/osu.Game/Online/Rooms/Room.cs index 1933267efd..3a24fa02a8 100644 --- a/osu.Game/Online/Rooms/Room.cs +++ b/osu.Game/Online/Rooms/Room.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using Newtonsoft.Json; diff --git a/osu.Game/Online/Rooms/RoomAvailability.cs b/osu.Game/Online/Rooms/RoomAvailability.cs index 3aea0e5948..fada111826 100644 --- a/osu.Game/Online/Rooms/RoomAvailability.cs +++ b/osu.Game/Online/Rooms/RoomAvailability.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/RoomCategory.cs b/osu.Game/Online/Rooms/RoomCategory.cs index bca4d78359..ba17fb2121 100644 --- a/osu.Game/Online/Rooms/RoomCategory.cs +++ b/osu.Game/Online/Rooms/RoomCategory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/RoomStatus.cs b/osu.Game/Online/Rooms/RoomStatus.cs index 87c5aa3fda..4b890b00b7 100644 --- a/osu.Game/Online/Rooms/RoomStatus.cs +++ b/osu.Game/Online/Rooms/RoomStatus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Online/Rooms/RoomStatuses/RoomStatusEnded.cs b/osu.Game/Online/Rooms/RoomStatuses/RoomStatusEnded.cs index 01f3ae368b..9aa6424592 100644 --- a/osu.Game/Online/Rooms/RoomStatuses/RoomStatusEnded.cs +++ b/osu.Game/Online/Rooms/RoomStatuses/RoomStatusEnded.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Online/Rooms/RoomStatuses/RoomStatusOpen.cs b/osu.Game/Online/Rooms/RoomStatuses/RoomStatusOpen.cs index 686d4f4033..c37b93ea1b 100644 --- a/osu.Game/Online/Rooms/RoomStatuses/RoomStatusOpen.cs +++ b/osu.Game/Online/Rooms/RoomStatuses/RoomStatusOpen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Online/Rooms/RoomStatuses/RoomStatusPlaying.cs b/osu.Game/Online/Rooms/RoomStatuses/RoomStatusPlaying.cs index 83f1acf52a..9eb61a82ec 100644 --- a/osu.Game/Online/Rooms/RoomStatuses/RoomStatusPlaying.cs +++ b/osu.Game/Online/Rooms/RoomStatuses/RoomStatusPlaying.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Online/Rooms/ShowPlaylistUserScoreRequest.cs b/osu.Game/Online/Rooms/ShowPlaylistUserScoreRequest.cs index ba3e3c6349..affb2846a2 100644 --- a/osu.Game/Online/Rooms/ShowPlaylistUserScoreRequest.cs +++ b/osu.Game/Online/Rooms/ShowPlaylistUserScoreRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/SubmitRoomScoreRequest.cs b/osu.Game/Online/Rooms/SubmitRoomScoreRequest.cs index 39193be1af..f4cadc3fde 100644 --- a/osu.Game/Online/Rooms/SubmitRoomScoreRequest.cs +++ b/osu.Game/Online/Rooms/SubmitRoomScoreRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Scoring; namespace osu.Game.Online.Rooms diff --git a/osu.Game/Online/Rooms/SubmitScoreRequest.cs b/osu.Game/Online/Rooms/SubmitScoreRequest.cs index b263262d2b..d681938da5 100644 --- a/osu.Game/Online/Rooms/SubmitScoreRequest.cs +++ b/osu.Game/Online/Rooms/SubmitScoreRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Net.Http; using Newtonsoft.Json; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/ScoreDownloadTracker.cs b/osu.Game/Online/ScoreDownloadTracker.cs index ed1c566dbe..cab6bd0722 100644 --- a/osu.Game/Online/ScoreDownloadTracker.cs +++ b/osu.Game/Online/ScoreDownloadTracker.cs @@ -9,8 +9,6 @@ using osu.Game.Extensions; using osu.Game.Online.API; using osu.Game.Scoring; -#nullable enable - namespace osu.Game.Online { public class ScoreDownloadTracker : DownloadTracker diff --git a/osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs b/osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs index ab04e046d3..a999cb47f8 100644 --- a/osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs +++ b/osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using System; using System.Linq; using Newtonsoft.Json; diff --git a/osu.Game/Online/SignalRUnionWorkaroundResolver.cs b/osu.Game/Online/SignalRUnionWorkaroundResolver.cs index c96f93df78..e58cd83477 100644 --- a/osu.Game/Online/SignalRUnionWorkaroundResolver.cs +++ b/osu.Game/Online/SignalRUnionWorkaroundResolver.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Online/SignalRWorkaroundTypes.cs b/osu.Game/Online/SignalRWorkaroundTypes.cs index d1f0ba725f..29e01e13ae 100644 --- a/osu.Game/Online/SignalRWorkaroundTypes.cs +++ b/osu.Game/Online/SignalRWorkaroundTypes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Online.Multiplayer; diff --git a/osu.Game/Online/Solo/CreateSoloScoreRequest.cs b/osu.Game/Online/Solo/CreateSoloScoreRequest.cs index 0d2bea1f2a..e4612b6659 100644 --- a/osu.Game/Online/Solo/CreateSoloScoreRequest.cs +++ b/osu.Game/Online/Solo/CreateSoloScoreRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Globalization; using System.Net.Http; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/Solo/SubmitSoloScoreRequest.cs b/osu.Game/Online/Solo/SubmitSoloScoreRequest.cs index 77fd7b813b..f387e61901 100644 --- a/osu.Game/Online/Solo/SubmitSoloScoreRequest.cs +++ b/osu.Game/Online/Solo/SubmitSoloScoreRequest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.Rooms; using osu.Game.Scoring; diff --git a/osu.Game/Online/Solo/SubmittableScore.cs b/osu.Game/Online/Solo/SubmittableScore.cs index 9b6da1844a..31f0cb1dfb 100644 --- a/osu.Game/Online/Solo/SubmittableScore.cs +++ b/osu.Game/Online/Solo/SubmittableScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game/Online/Spectator/FrameDataBundle.cs b/osu.Game/Online/Spectator/FrameDataBundle.cs index a4c4972989..97ae468875 100644 --- a/osu.Game/Online/Spectator/FrameDataBundle.cs +++ b/osu.Game/Online/Spectator/FrameDataBundle.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using MessagePack; diff --git a/osu.Game/Online/Spectator/FrameHeader.cs b/osu.Game/Online/Spectator/FrameHeader.cs index adfcbcd95a..b6dcd8aaa5 100644 --- a/osu.Game/Online/Spectator/FrameHeader.cs +++ b/osu.Game/Online/Spectator/FrameHeader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using MessagePack; diff --git a/osu.Game/Online/Spectator/ISpectatorClient.cs b/osu.Game/Online/Spectator/ISpectatorClient.cs index 3acc9b2282..ccba280001 100644 --- a/osu.Game/Online/Spectator/ISpectatorClient.cs +++ b/osu.Game/Online/Spectator/ISpectatorClient.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; namespace osu.Game.Online.Spectator diff --git a/osu.Game/Online/Spectator/ISpectatorServer.cs b/osu.Game/Online/Spectator/ISpectatorServer.cs index af0196862a..25785f60a4 100644 --- a/osu.Game/Online/Spectator/ISpectatorServer.cs +++ b/osu.Game/Online/Spectator/ISpectatorServer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; namespace osu.Game.Online.Spectator diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 0f77f723db..cd9f5233a2 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Diagnostics; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR; diff --git a/osu.Game/Online/Spectator/SpectatedUserState.cs b/osu.Game/Online/Spectator/SpectatedUserState.cs index 0f0a3068b8..edf0859a33 100644 --- a/osu.Game/Online/Spectator/SpectatedUserState.cs +++ b/osu.Game/Online/Spectator/SpectatedUserState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Online.Spectator { public enum SpectatedUserState diff --git a/osu.Game/Online/Spectator/SpectatorClient.cs b/osu.Game/Online/Spectator/SpectatorClient.cs index 9bf49364f3..4a43aa6c66 100644 --- a/osu.Game/Online/Spectator/SpectatorClient.cs +++ b/osu.Game/Online/Spectator/SpectatorClient.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Online/Spectator/SpectatorScoreProcessor.cs b/osu.Game/Online/Spectator/SpectatorScoreProcessor.cs index a1e8715c8f..87f25874c5 100644 --- a/osu.Game/Online/Spectator/SpectatorScoreProcessor.cs +++ b/osu.Game/Online/Spectator/SpectatorScoreProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Online/Spectator/SpectatorState.cs b/osu.Game/Online/Spectator/SpectatorState.cs index 64e5f8b3a1..766b274e63 100644 --- a/osu.Game/Online/Spectator/SpectatorState.cs +++ b/osu.Game/Online/Spectator/SpectatorState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 200f7613a1..3041761a6b 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 4a249e8b44..9908697bf1 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/OsuGameBase_Importing.cs b/osu.Game/OsuGameBase_Importing.cs index d712da3553..e34e48f21d 100644 --- a/osu.Game/OsuGameBase_Importing.cs +++ b/osu.Game/OsuGameBase_Importing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using System.Linq; diff --git a/osu.Game/Overlays/AccountCreation/AccountCreationBackground.cs b/osu.Game/Overlays/AccountCreation/AccountCreationBackground.cs index 2e52ca74f3..2b372c18eb 100644 --- a/osu.Game/Overlays/AccountCreation/AccountCreationBackground.cs +++ b/osu.Game/Overlays/AccountCreation/AccountCreationBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs b/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs index 6aef358b2e..299a41f45b 100644 --- a/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs +++ b/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index f4f958e4a4..2120f351a2 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading.Tasks; diff --git a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs index 780a79f8f9..f8070788c2 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs index f6ddb135ec..1936ad533a 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/AccountCreationOverlay.cs b/osu.Game/Overlays/AccountCreationOverlay.cs index a96aff2a5d..c51ed07c38 100644 --- a/osu.Game/Overlays/AccountCreationOverlay.cs +++ b/osu.Game/Overlays/AccountCreationOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingCardSizeTabControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingCardSizeTabControl.cs index 1f9a63e3b9..13da9d335c 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingCardSizeTabControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingCardSizeTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs index e4628e3723..4457705676 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs index 3568fe9e4f..ccab810612 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs index eeaa31a013..86cf3b5588 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingSortTabControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingSortTabControl.cs index 4c77a736ac..454f381c60 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingSortTabControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingSortTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapSearchFilterRow.cs b/osu.Game/Overlays/BeatmapListing/BeatmapSearchFilterRow.cs index 4c831543fe..8ae39aeaca 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapSearchFilterRow.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapSearchFilterRow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapSearchGeneralFilterRow.cs b/osu.Game/Overlays/BeatmapListing/BeatmapSearchGeneralFilterRow.cs index 51dad100c2..c01aa9a1c4 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapSearchGeneralFilterRow.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapSearchGeneralFilterRow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapSearchMultipleSelectionFilterRow.cs b/osu.Game/Overlays/BeatmapListing/BeatmapSearchMultipleSelectionFilterRow.cs index 461a06a634..cca75e9548 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapSearchMultipleSelectionFilterRow.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapSearchMultipleSelectionFilterRow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapSearchRulesetFilterRow.cs b/osu.Game/Overlays/BeatmapListing/BeatmapSearchRulesetFilterRow.cs index e2c84c537c..526c14511e 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapSearchRulesetFilterRow.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapSearchRulesetFilterRow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapSearchScoreFilterRow.cs b/osu.Game/Overlays/BeatmapListing/BeatmapSearchScoreFilterRow.cs index b39934b56f..118ddfb060 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapSearchScoreFilterRow.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapSearchScoreFilterRow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Extensions; diff --git a/osu.Game/Overlays/BeatmapListing/FilterTabItem.cs b/osu.Game/Overlays/BeatmapListing/FilterTabItem.cs index ff43170207..cc131ffc27 100644 --- a/osu.Game/Overlays/BeatmapListing/FilterTabItem.cs +++ b/osu.Game/Overlays/BeatmapListing/FilterTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions; diff --git a/osu.Game/Overlays/BeatmapListing/SearchCategory.cs b/osu.Game/Overlays/BeatmapListing/SearchCategory.cs index b52df6234f..b3e12d00a6 100644 --- a/osu.Game/Overlays/BeatmapListing/SearchCategory.cs +++ b/osu.Game/Overlays/BeatmapListing/SearchCategory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/SearchExplicit.cs b/osu.Game/Overlays/BeatmapListing/SearchExplicit.cs index 80482b32a0..10fea6d5b2 100644 --- a/osu.Game/Overlays/BeatmapListing/SearchExplicit.cs +++ b/osu.Game/Overlays/BeatmapListing/SearchExplicit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/SearchExtra.cs b/osu.Game/Overlays/BeatmapListing/SearchExtra.cs index e54632acd8..d307cd09eb 100644 --- a/osu.Game/Overlays/BeatmapListing/SearchExtra.cs +++ b/osu.Game/Overlays/BeatmapListing/SearchExtra.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/SearchGeneral.cs b/osu.Game/Overlays/BeatmapListing/SearchGeneral.cs index 34ff5b9840..ebcbef1ad9 100644 --- a/osu.Game/Overlays/BeatmapListing/SearchGeneral.cs +++ b/osu.Game/Overlays/BeatmapListing/SearchGeneral.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/SearchGenre.cs b/osu.Game/Overlays/BeatmapListing/SearchGenre.cs index 08855284cb..7746eb50d7 100644 --- a/osu.Game/Overlays/BeatmapListing/SearchGenre.cs +++ b/osu.Game/Overlays/BeatmapListing/SearchGenre.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/SearchLanguage.cs b/osu.Game/Overlays/BeatmapListing/SearchLanguage.cs index 7ffa0282b7..d52f923158 100644 --- a/osu.Game/Overlays/BeatmapListing/SearchLanguage.cs +++ b/osu.Game/Overlays/BeatmapListing/SearchLanguage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/SearchPlayed.cs b/osu.Game/Overlays/BeatmapListing/SearchPlayed.cs index 3b04ac01ca..0c379b3825 100644 --- a/osu.Game/Overlays/BeatmapListing/SearchPlayed.cs +++ b/osu.Game/Overlays/BeatmapListing/SearchPlayed.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListing/SortCriteria.cs b/osu.Game/Overlays/BeatmapListing/SortCriteria.cs index 871b3c162b..ff6e62b274 100644 --- a/osu.Game/Overlays/BeatmapListing/SortCriteria.cs +++ b/osu.Game/Overlays/BeatmapListing/SortCriteria.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapListingOverlay.cs b/osu.Game/Overlays/BeatmapListingOverlay.cs index 3476968ded..cfa53009ef 100644 --- a/osu.Game/Overlays/BeatmapListingOverlay.cs +++ b/osu.Game/Overlays/BeatmapListingOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading; diff --git a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs index 9131f6f74c..2341997626 100644 --- a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs +++ b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/BeatmapSet/BasicStats.cs b/osu.Game/Overlays/BeatmapSet/BasicStats.cs index 8f848edf24..a8bbb9fe1c 100644 --- a/osu.Game/Overlays/BeatmapSet/BasicStats.cs +++ b/osu.Game/Overlays/BeatmapSet/BasicStats.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs b/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs index b6e768d632..d893ef80d8 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapBadge.cs b/osu.Game/Overlays/BeatmapSet/BeatmapBadge.cs index a75fc8e888..52fed99431 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapBadge.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapBadge.cs @@ -10,8 +10,6 @@ using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -#nullable enable - namespace osu.Game.Overlays.BeatmapSet { public abstract class BeatmapBadge : CompositeDrawable diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 031442814d..8d89bb3cc7 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs index 6564ca3d41..0f5eb18c4e 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Game.Rulesets; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs index e8cdc6913b..e9acca5bcd 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs index 102cddfa92..02da7812d1 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs index e0fc7482f6..c9e97d5f2f 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapSetLayoutSection.cs b/osu.Game/Overlays/BeatmapSet/BeatmapSetLayoutSection.cs index e6d433f7bc..797b6716e7 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapSetLayoutSection.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapSetLayoutSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs index 28100e5fff..f7c8aa44ad 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs index 99b0b2ed3b..25d11bd6d7 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs index 74417b0ac6..c2de96f245 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/PlayButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/PlayButton.cs index 63b7a0a062..e840d0e82c 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/PlayButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/PlayButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs index 751299161d..8fc8927c4b 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/Details.cs b/osu.Game/Overlays/BeatmapSet/Details.cs index dfc8d5e680..6db54db811 100644 --- a/osu.Game/Overlays/BeatmapSet/Details.cs +++ b/osu.Game/Overlays/BeatmapSet/Details.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapBadge.cs b/osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapBadge.cs index 2a20d22b61..18dcfc0385 100644 --- a/osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapBadge.cs +++ b/osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapBadge.cs @@ -5,8 +5,6 @@ using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Resources.Localisation.Web; -#nullable enable - namespace osu.Game.Overlays.BeatmapSet { public class ExplicitContentBeatmapBadge : BeatmapBadge diff --git a/osu.Game/Overlays/BeatmapSet/FeaturedArtistBeatmapBadge.cs b/osu.Game/Overlays/BeatmapSet/FeaturedArtistBeatmapBadge.cs index 20ee11c7f6..a0ee0a18ec 100644 --- a/osu.Game/Overlays/BeatmapSet/FeaturedArtistBeatmapBadge.cs +++ b/osu.Game/Overlays/BeatmapSet/FeaturedArtistBeatmapBadge.cs @@ -5,8 +5,6 @@ using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Resources.Localisation.Web; -#nullable enable - namespace osu.Game.Overlays.BeatmapSet { public class FeaturedArtistBeatmapBadge : BeatmapBadge diff --git a/osu.Game/Overlays/BeatmapSet/Info.cs b/osu.Game/Overlays/BeatmapSet/Info.cs index 3ef52d718d..666ceff6cb 100644 --- a/osu.Game/Overlays/BeatmapSet/Info.cs +++ b/osu.Game/Overlays/BeatmapSet/Info.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 25aed4c980..8311368da3 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs index 607355b7bf..db7d04f597 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Screens.Select.Leaderboards; using osu.Game.Graphics.UserInterface; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/BeatmapSet/MetadataSection.cs b/osu.Game/Overlays/BeatmapSet/MetadataSection.cs index f1b9f98528..c6bf94f507 100644 --- a/osu.Game/Overlays/BeatmapSet/MetadataSection.cs +++ b/osu.Game/Overlays/BeatmapSet/MetadataSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/MetadataType.cs b/osu.Game/Overlays/BeatmapSet/MetadataType.cs index f992dca0ef..924e020641 100644 --- a/osu.Game/Overlays/BeatmapSet/MetadataType.cs +++ b/osu.Game/Overlays/BeatmapSet/MetadataType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs index 0ae8a8bef5..06bf9e1d50 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs b/osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs index 82ca3e030f..47690bab1f 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Screens.Select.Leaderboards; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs b/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs index d1a0960a08..b83b4d6b26 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 4b3407ba4c..b2e5be6601 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System.Collections.Generic; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs index b6079b36ab..c17bb70bc2 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreboardTime.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreboardTime.cs index 5018fb8c70..72aa221432 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreboardTime.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreboardTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Extensions; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index ebfb8f124b..2ea94bb412 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Linq; using System.Threading; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs index f528f54cdf..3b5ab811ae 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs index 1c0fcf0e3c..f093c6b53f 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/BeatmapSet/SpotlightBeatmapBadge.cs b/osu.Game/Overlays/BeatmapSet/SpotlightBeatmapBadge.cs index 9c5378a967..44b3acea5f 100644 --- a/osu.Game/Overlays/BeatmapSet/SpotlightBeatmapBadge.cs +++ b/osu.Game/Overlays/BeatmapSet/SpotlightBeatmapBadge.cs @@ -5,8 +5,6 @@ using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Resources.Localisation.Web; -#nullable enable - namespace osu.Game.Overlays.BeatmapSet { public class SpotlightBeatmapBadge : BeatmapBadge diff --git a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs index fed3d7ddaa..cbcef9fcec 100644 --- a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs +++ b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSetOverlay.cs b/osu.Game/Overlays/BeatmapSetOverlay.cs index bd63c997df..823d0023cf 100644 --- a/osu.Game/Overlays/BeatmapSetOverlay.cs +++ b/osu.Game/Overlays/BeatmapSetOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs b/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs index 0d383c374f..5b83f0e62e 100644 --- a/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs +++ b/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Changelog/ChangelogBuild.cs b/osu.Game/Overlays/Changelog/ChangelogBuild.cs index c65eefdee4..575f1a398a 100644 --- a/osu.Game/Overlays/Changelog/ChangelogBuild.cs +++ b/osu.Game/Overlays/Changelog/ChangelogBuild.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Changelog/ChangelogContent.cs b/osu.Game/Overlays/Changelog/ChangelogContent.cs index 49dd9bb835..1e49efb10e 100644 --- a/osu.Game/Overlays/Changelog/ChangelogContent.cs +++ b/osu.Game/Overlays/Changelog/ChangelogContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Overlays/Changelog/ChangelogEntry.cs b/osu.Game/Overlays/Changelog/ChangelogEntry.cs index da062ca617..fdeba3f304 100644 --- a/osu.Game/Overlays/Changelog/ChangelogEntry.cs +++ b/osu.Game/Overlays/Changelog/ChangelogEntry.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Net; using System.Text.RegularExpressions; diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs index 49a33ee5d6..6ce6b82c8f 100644 --- a/osu.Game/Overlays/Changelog/ChangelogHeader.cs +++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Changelog/ChangelogListing.cs b/osu.Game/Overlays/Changelog/ChangelogListing.cs index 9b74a8da6d..e848f26587 100644 --- a/osu.Game/Overlays/Changelog/ChangelogListing.cs +++ b/osu.Game/Overlays/Changelog/ChangelogListing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs index 93486274fc..e4f240f0e7 100644 --- a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs +++ b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs b/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs index e84eee15be..d84ed3c807 100644 --- a/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs +++ b/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Changelog/ChangelogUpdateStreamControl.cs b/osu.Game/Overlays/Changelog/ChangelogUpdateStreamControl.cs index aa36a5c8fd..1db2d2f172 100644 --- a/osu.Game/Overlays/Changelog/ChangelogUpdateStreamControl.cs +++ b/osu.Game/Overlays/Changelog/ChangelogUpdateStreamControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Overlays.Changelog diff --git a/osu.Game/Overlays/Changelog/ChangelogUpdateStreamItem.cs b/osu.Game/Overlays/Changelog/ChangelogUpdateStreamItem.cs index cb144defbf..974b283ccf 100644 --- a/osu.Game/Overlays/Changelog/ChangelogUpdateStreamItem.cs +++ b/osu.Game/Overlays/Changelog/ChangelogUpdateStreamItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Localisation; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/ChangelogOverlay.cs b/osu.Game/Overlays/ChangelogOverlay.cs index ab97ae950d..7e0d5e9432 100644 --- a/osu.Game/Overlays/ChangelogOverlay.cs +++ b/osu.Game/Overlays/ChangelogOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Threading; diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs index 47a2d234d1..b3814ca90c 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using System.Collections.Generic; diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs index 9ab0c2792a..c18e9e11fa 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelListItemCloseButton.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelListItemCloseButton.cs index 65b9c4a79b..46d70b2d67 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelListItemCloseButton.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelListItemCloseButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelListItemMentionPill.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelListItemMentionPill.cs index 5018c8cd64..2ead841f58 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelListItemMentionPill.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelListItemMentionPill.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Chat/ChannelScrollContainer.cs b/osu.Game/Overlays/Chat/ChannelScrollContainer.cs index 139c091f03..dee7730e2c 100644 --- a/osu.Game/Overlays/Chat/ChannelScrollContainer.cs +++ b/osu.Game/Overlays/Chat/ChannelScrollContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.Containers; diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 56e39f212d..5961298485 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using System.Collections.Generic; diff --git a/osu.Game/Overlays/Chat/ChatOverlayTopBar.cs b/osu.Game/Overlays/Chat/ChatOverlayTopBar.cs index 79f22b51f7..ad9ae412da 100644 --- a/osu.Game/Overlays/Chat/ChatOverlayTopBar.cs +++ b/osu.Game/Overlays/Chat/ChatOverlayTopBar.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Chat/ChatTextBar.cs b/osu.Game/Overlays/Chat/ChatTextBar.cs index 5100959eeb..73314c2e44 100644 --- a/osu.Game/Overlays/Chat/ChatTextBar.cs +++ b/osu.Game/Overlays/Chat/ChatTextBar.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Chat/ChatTextBox.cs b/osu.Game/Overlays/Chat/ChatTextBox.cs index 1ee0e8445f..ae8816b009 100644 --- a/osu.Game/Overlays/Chat/ChatTextBox.cs +++ b/osu.Game/Overlays/Chat/ChatTextBox.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Bindables; using osu.Game.Graphics.UserInterface; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Chat/DaySeparator.cs b/osu.Game/Overlays/Chat/DaySeparator.cs index 9ae35b0c38..c7961d1a39 100644 --- a/osu.Game/Overlays/Chat/DaySeparator.cs +++ b/osu.Game/Overlays/Chat/DaySeparator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs index c3a341bca4..c05f456a96 100644 --- a/osu.Game/Overlays/Chat/DrawableChannel.cs +++ b/osu.Game/Overlays/Chat/DrawableChannel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Overlays/Chat/ExternalLinkDialog.cs b/osu.Game/Overlays/Chat/ExternalLinkDialog.cs index dbae091fb0..f0d39346e0 100644 --- a/osu.Game/Overlays/Chat/ExternalLinkDialog.cs +++ b/osu.Game/Overlays/Chat/ExternalLinkDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Overlays/Chat/Listing/ChannelListing.cs b/osu.Game/Overlays/Chat/Listing/ChannelListing.cs index 8a5bc18cbf..44255eb754 100644 --- a/osu.Game/Overlays/Chat/Listing/ChannelListing.cs +++ b/osu.Game/Overlays/Chat/Listing/ChannelListing.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Chat/Listing/ChannelListingItem.cs b/osu.Game/Overlays/Chat/Listing/ChannelListingItem.cs index 2a21d30a4a..ffeab3b380 100644 --- a/osu.Game/Overlays/Chat/Listing/ChannelListingItem.cs +++ b/osu.Game/Overlays/Chat/Listing/ChannelListingItem.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index f04bf76c18..81a408598b 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; diff --git a/osu.Game/Overlays/Comments/Buttons/ChevronButton.cs b/osu.Game/Overlays/Comments/Buttons/ChevronButton.cs index 48f34e8f59..46a455cbb3 100644 --- a/osu.Game/Overlays/Comments/Buttons/ChevronButton.cs +++ b/osu.Game/Overlays/Comments/Buttons/ChevronButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.Containers; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs index 2f7f16dd6f..d24a0cd27b 100644 --- a/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs +++ b/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs index 4bb5b9d66d..42aca2f4a3 100644 --- a/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs +++ b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs index 4908e29b7d..6f3841d52e 100644 --- a/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs +++ b/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs index 04e7e25cc5..845a630d97 100644 --- a/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs +++ b/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Bindables; using osu.Framework.Input.Events; diff --git a/osu.Game/Overlays/Comments/CancellableCommentEditor.cs b/osu.Game/Overlays/Comments/CancellableCommentEditor.cs index 74c221bd82..853171ea4a 100644 --- a/osu.Game/Overlays/Comments/CancellableCommentEditor.cs +++ b/osu.Game/Overlays/Comments/CancellableCommentEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Comments/CommentEditor.cs b/osu.Game/Overlays/Comments/CommentEditor.cs index 3ff4cfad4a..2e8080ba43 100644 --- a/osu.Game/Overlays/Comments/CommentEditor.cs +++ b/osu.Game/Overlays/Comments/CommentEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Comments/CommentMarkdownContainer.cs b/osu.Game/Overlays/Comments/CommentMarkdownContainer.cs index 3971a61363..e94a1b0147 100644 --- a/osu.Game/Overlays/Comments/CommentMarkdownContainer.cs +++ b/osu.Game/Overlays/Comments/CommentMarkdownContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax; using Markdig.Syntax.Inlines; using osu.Framework.Graphics.Containers.Markdown; diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index a28b13fc12..4ab6f4f88d 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Game.Online.API; diff --git a/osu.Game/Overlays/Comments/CommentsHeader.cs b/osu.Game/Overlays/Comments/CommentsHeader.cs index e7d9e72dcc..5684841c37 100644 --- a/osu.Game/Overlays/Comments/CommentsHeader.cs +++ b/osu.Game/Overlays/Comments/CommentsHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs b/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs index b1ca39c3bf..84d1f67486 100644 --- a/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs +++ b/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Comments/DeletedCommentsCounter.cs b/osu.Game/Overlays/Comments/DeletedCommentsCounter.cs index 8c40d79f7a..2c7ed4f5b3 100644 --- a/osu.Game/Overlays/Comments/DeletedCommentsCounter.cs +++ b/osu.Game/Overlays/Comments/DeletedCommentsCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs index 3ec91c8e63..296320ec1b 100644 --- a/osu.Game/Overlays/Comments/DrawableComment.cs +++ b/osu.Game/Overlays/Comments/DrawableComment.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Comments/HeaderButton.cs b/osu.Game/Overlays/Comments/HeaderButton.cs index 65172aa57c..186b892c4d 100644 --- a/osu.Game/Overlays/Comments/HeaderButton.cs +++ b/osu.Game/Overlays/Comments/HeaderButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs index 221a745189..218d8383f6 100644 --- a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs +++ b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index 093cdce66e..7a4b83cc48 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs b/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs index 23f67a06cb..aae4932c22 100644 --- a/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs +++ b/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; diff --git a/osu.Game/Overlays/Dashboard/DashboardOverlayHeader.cs b/osu.Game/Overlays/Dashboard/DashboardOverlayHeader.cs index 2c8db14950..370181a0cb 100644 --- a/osu.Game/Overlays/Dashboard/DashboardOverlayHeader.cs +++ b/osu.Game/Overlays/Dashboard/DashboardOverlayHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Localisation; diff --git a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs index 765f037d70..bfeaf50b53 100644 --- a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs +++ b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading; diff --git a/osu.Game/Overlays/Dashboard/Friends/FriendOnlineStreamControl.cs b/osu.Game/Overlays/Dashboard/Friends/FriendOnlineStreamControl.cs index 7275cdff7c..fc6158e747 100644 --- a/osu.Game/Overlays/Dashboard/Friends/FriendOnlineStreamControl.cs +++ b/osu.Game/Overlays/Dashboard/Friends/FriendOnlineStreamControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Overlays/Dashboard/Friends/FriendStream.cs b/osu.Game/Overlays/Dashboard/Friends/FriendStream.cs index 4abece9a8d..3bb42ec953 100644 --- a/osu.Game/Overlays/Dashboard/Friends/FriendStream.cs +++ b/osu.Game/Overlays/Dashboard/Friends/FriendStream.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Overlays.Dashboard.Friends { public class FriendStream diff --git a/osu.Game/Overlays/Dashboard/Friends/FriendsOnlineStatusItem.cs b/osu.Game/Overlays/Dashboard/Friends/FriendsOnlineStatusItem.cs index 11dcb93e6f..7e2ec3f442 100644 --- a/osu.Game/Overlays/Dashboard/Friends/FriendsOnlineStatusItem.cs +++ b/osu.Game/Overlays/Dashboard/Friends/FriendsOnlineStatusItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Dashboard/Friends/OnlineStatus.cs b/osu.Game/Overlays/Dashboard/Friends/OnlineStatus.cs index 853c94d8ae..21bc5b8203 100644 --- a/osu.Game/Overlays/Dashboard/Friends/OnlineStatus.cs +++ b/osu.Game/Overlays/Dashboard/Friends/OnlineStatus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Dashboard/Friends/UserListToolbar.cs b/osu.Game/Overlays/Dashboard/Friends/UserListToolbar.cs index fb4b938183..25ddb9e704 100644 --- a/osu.Game/Overlays/Dashboard/Friends/UserListToolbar.cs +++ b/osu.Game/Overlays/Dashboard/Friends/UserListToolbar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osuTK; diff --git a/osu.Game/Overlays/Dashboard/Friends/UserSortTabControl.cs b/osu.Game/Overlays/Dashboard/Friends/UserSortTabControl.cs index 7fee5f4668..466e36c1a9 100644 --- a/osu.Game/Overlays/Dashboard/Friends/UserSortTabControl.cs +++ b/osu.Game/Overlays/Dashboard/Friends/UserSortTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapListing.cs b/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapListing.cs index c781aa0cfb..e9c7af3339 100644 --- a/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapListing.cs +++ b/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapListing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs b/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs index 9276e6ce80..1e4ba2ef05 100644 --- a/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Dashboard/Home/DashboardNewBeatmapPanel.cs b/osu.Game/Overlays/Dashboard/Home/DashboardNewBeatmapPanel.cs index 249b355be3..258fd56dd7 100644 --- a/osu.Game/Overlays/Dashboard/Home/DashboardNewBeatmapPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/DashboardNewBeatmapPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Dashboard/Home/DashboardPopularBeatmapPanel.cs b/osu.Game/Overlays/Dashboard/Home/DashboardPopularBeatmapPanel.cs index 4e50cce890..743bd5440f 100644 --- a/osu.Game/Overlays/Dashboard/Home/DashboardPopularBeatmapPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/DashboardPopularBeatmapPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs b/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs index 382bc00b1d..8f140facef 100644 --- a/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs +++ b/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs b/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs index 331fff0aea..c6917b41fb 100644 --- a/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs +++ b/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Localisation; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs b/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs index 154813dea1..9ff12623e0 100644 --- a/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs +++ b/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Localisation; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Overlays/Dashboard/Home/HomePanel.cs b/osu.Game/Overlays/Dashboard/Home/HomePanel.cs index ce053cd4ec..099e16cd55 100644 --- a/osu.Game/Overlays/Dashboard/Home/HomePanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/HomePanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Dashboard/Home/News/FeaturedNewsItemPanel.cs b/osu.Game/Overlays/Dashboard/Home/News/FeaturedNewsItemPanel.cs index 0d166eb858..8f5c942b6e 100644 --- a/osu.Game/Overlays/Dashboard/Home/News/FeaturedNewsItemPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/News/FeaturedNewsItemPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Dashboard/Home/News/NewsGroupItem.cs b/osu.Game/Overlays/Dashboard/Home/News/NewsGroupItem.cs index 77cfbc90b0..9b66e5524b 100644 --- a/osu.Game/Overlays/Dashboard/Home/News/NewsGroupItem.cs +++ b/osu.Game/Overlays/Dashboard/Home/News/NewsGroupItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Dashboard/Home/News/NewsItemGroupPanel.cs b/osu.Game/Overlays/Dashboard/Home/News/NewsItemGroupPanel.cs index c1d5a87ef5..4456a292a5 100644 --- a/osu.Game/Overlays/Dashboard/Home/News/NewsItemGroupPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/News/NewsItemGroupPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Dashboard/Home/News/NewsTitleLink.cs b/osu.Game/Overlays/Dashboard/Home/News/NewsTitleLink.cs index d6a3a69fe0..e384c3e6e5 100644 --- a/osu.Game/Overlays/Dashboard/Home/News/NewsTitleLink.cs +++ b/osu.Game/Overlays/Dashboard/Home/News/NewsTitleLink.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs b/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs index f6e966957e..9b1d77a8c2 100644 --- a/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/DashboardOverlay.cs b/osu.Game/Overlays/DashboardOverlay.cs index 79d972bdcc..d919022dbb 100644 --- a/osu.Game/Overlays/DashboardOverlay.cs +++ b/osu.Game/Overlays/DashboardOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Overlays.Dashboard; using osu.Game.Overlays.Dashboard.Friends; diff --git a/osu.Game/Overlays/Dialog/ConfirmDialog.cs b/osu.Game/Overlays/Dialog/ConfirmDialog.cs index 58ce84e13a..8be865ee16 100644 --- a/osu.Game/Overlays/Dialog/ConfirmDialog.cs +++ b/osu.Game/Overlays/Dialog/ConfirmDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs index 5959fe656c..864120cc49 100644 --- a/osu.Game/Overlays/Dialog/PopupDialog.cs +++ b/osu.Game/Overlays/Dialog/PopupDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Dialog/PopupDialogButton.cs b/osu.Game/Overlays/Dialog/PopupDialogButton.cs index 9ee1018651..e1cc31da82 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs index 186099ce23..f23a40b7ab 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs index d145a1c7da..bd7cb4ed33 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs b/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs index 1ac8dd0db6..3496627c89 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 5a69562e82..a07cf1608d 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Overlays/FirstRunSetup/FirstRunSetupScreen.cs b/osu.Game/Overlays/FirstRunSetup/FirstRunSetupScreen.cs index b043f05bd8..cef1f1c869 100644 --- a/osu.Game/Overlays/FirstRunSetup/FirstRunSetupScreen.cs +++ b/osu.Game/Overlays/FirstRunSetup/FirstRunSetupScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs b/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs index ee2db1f3d4..95ebb256c4 100644 --- a/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs +++ b/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenBeatmaps.cs b/osu.Game/Overlays/FirstRunSetup/ScreenBeatmaps.cs index ddcee7c040..82f49e0aef 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenBeatmaps.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenBeatmaps.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenBehaviour.cs b/osu.Game/Overlays/FirstRunSetup/ScreenBehaviour.cs index 1a88e6a842..9573b4859f 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenBehaviour.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenBehaviour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs b/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs index 62b517d982..43d68653ad 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenUIScale.cs b/osu.Game/Overlays/FirstRunSetup/ScreenUIScale.cs index f09a26a527..58bfced3ed 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenUIScale.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenUIScale.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs index 420d630857..20ff8f21c8 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/FirstRunSetupOverlay.cs b/osu.Game/Overlays/FirstRunSetupOverlay.cs index a5bece0832..8c9ca7e35b 100644 --- a/osu.Game/Overlays/FirstRunSetupOverlay.cs +++ b/osu.Game/Overlays/FirstRunSetupOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Overlays/FullscreenOverlay.cs b/osu.Game/Overlays/FullscreenOverlay.cs index 58c41c4a4b..63a9ebc750 100644 --- a/osu.Game/Overlays/FullscreenOverlay.cs +++ b/osu.Game/Overlays/FullscreenOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/HoldToConfirmOverlay.cs b/osu.Game/Overlays/HoldToConfirmOverlay.cs index cb6275bd7c..dd03206eab 100644 --- a/osu.Game/Overlays/HoldToConfirmOverlay.cs +++ b/osu.Game/Overlays/HoldToConfirmOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/IDialogOverlay.cs b/osu.Game/Overlays/IDialogOverlay.cs index 1c6a84cd64..6ddb71d5e3 100644 --- a/osu.Game/Overlays/IDialogOverlay.cs +++ b/osu.Game/Overlays/IDialogOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Overlays/INamedOverlayComponent.cs b/osu.Game/Overlays/INamedOverlayComponent.cs index ca0aea041e..e9d01a55e3 100644 --- a/osu.Game/Overlays/INamedOverlayComponent.cs +++ b/osu.Game/Overlays/INamedOverlayComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; namespace osu.Game.Overlays diff --git a/osu.Game/Overlays/INotificationOverlay.cs b/osu.Game/Overlays/INotificationOverlay.cs index 1d8e33ea3a..b9ac466229 100644 --- a/osu.Game/Overlays/INotificationOverlay.cs +++ b/osu.Game/Overlays/INotificationOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Overlays.Notifications; diff --git a/osu.Game/Overlays/IOverlayManager.cs b/osu.Game/Overlays/IOverlayManager.cs index 940ee2d8db..0318b2b3a0 100644 --- a/osu.Game/Overlays/IOverlayManager.cs +++ b/osu.Game/Overlays/IOverlayManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index 502f0cd22e..08522b2921 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/Login/LoginPanel.cs b/osu.Game/Overlays/Login/LoginPanel.cs index 481abd48ab..1d8926b991 100644 --- a/osu.Game/Overlays/Login/LoginPanel.cs +++ b/osu.Game/Overlays/Login/LoginPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Login/UserAction.cs b/osu.Game/Overlays/Login/UserAction.cs index d216670a28..7a18e38109 100644 --- a/osu.Game/Overlays/Login/UserAction.cs +++ b/osu.Game/Overlays/Login/UserAction.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; @@ -21,4 +23,4 @@ namespace osu.Game.Overlays.Login [Description(@"Sign out")] SignOut, } -} \ No newline at end of file +} diff --git a/osu.Game/Overlays/Login/UserDropdown.cs b/osu.Game/Overlays/Login/UserDropdown.cs index 5c3a41aec9..73ccfb3443 100644 --- a/osu.Game/Overlays/Login/UserDropdown.cs +++ b/osu.Game/Overlays/Login/UserDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/LoginOverlay.cs b/osu.Game/Overlays/LoginOverlay.cs index 9b2d7ca1ee..2362b2ad88 100644 --- a/osu.Game/Overlays/LoginOverlay.cs +++ b/osu.Game/Overlays/LoginOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/MedalOverlay.cs b/osu.Game/Overlays/MedalOverlay.cs index e15625a4b3..9b856014f9 100644 --- a/osu.Game/Overlays/MedalOverlay.cs +++ b/osu.Game/Overlays/MedalOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs index 3cf7befb45..53e8452dd1 100644 --- a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs +++ b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osuTK; diff --git a/osu.Game/Overlays/Mods/DeselectAllModsButton.cs b/osu.Game/Overlays/Mods/DeselectAllModsButton.cs index 8288d34c95..61fca9e091 100644 --- a/osu.Game/Overlays/Mods/DeselectAllModsButton.cs +++ b/osu.Game/Overlays/Mods/DeselectAllModsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs b/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs index 4ccec0dd87..c8d55c213a 100644 --- a/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs +++ b/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs b/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs index 34c4458a21..a6f412c00a 100644 --- a/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs +++ b/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Mods/IncompatibilityDisplayingTooltip.cs b/osu.Game/Overlays/Mods/IncompatibilityDisplayingTooltip.cs index d8117c8f00..3f44e82d50 100644 --- a/osu.Game/Overlays/Mods/IncompatibilityDisplayingTooltip.cs +++ b/osu.Game/Overlays/Mods/IncompatibilityDisplayingTooltip.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Mods/ModButtonTooltip.cs b/osu.Game/Overlays/Mods/ModButtonTooltip.cs index 2f50e38a5a..e19f24103f 100644 --- a/osu.Game/Overlays/Mods/ModButtonTooltip.cs +++ b/osu.Game/Overlays/Mods/ModButtonTooltip.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index 42f9daec4d..563e9a8d55 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index 358bdd3202..4d14a31189 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 4bad34d94f..ad02f079a5 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Overlays/Mods/ModSettingsArea.cs b/osu.Game/Overlays/Mods/ModSettingsArea.cs index f44e4bf07f..0932c2c832 100644 --- a/osu.Game/Overlays/Mods/ModSettingsArea.cs +++ b/osu.Game/Overlays/Mods/ModSettingsArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Mods/ModState.cs b/osu.Game/Overlays/Mods/ModState.cs index 8fdd5db00b..79880b85a5 100644 --- a/osu.Game/Overlays/Mods/ModState.cs +++ b/osu.Game/Overlays/Mods/ModState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Overlays/Mods/SelectAllModsButton.cs b/osu.Game/Overlays/Mods/SelectAllModsButton.cs index f7078b2fa5..fc24e99c7e 100644 --- a/osu.Game/Overlays/Mods/SelectAllModsButton.cs +++ b/osu.Game/Overlays/Mods/SelectAllModsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs b/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs index 92e88bfaaf..2585e44e05 100644 --- a/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs +++ b/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Mods/UserModSelectOverlay.cs b/osu.Game/Overlays/Mods/UserModSelectOverlay.cs index 7100446730..b8f4b8a196 100644 --- a/osu.Game/Overlays/Mods/UserModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/UserModSelectOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Overlays/Music/CollectionDropdown.cs b/osu.Game/Overlays/Music/CollectionDropdown.cs index 658eebe67b..c1ba16788e 100644 --- a/osu.Game/Overlays/Music/CollectionDropdown.cs +++ b/osu.Game/Overlays/Music/CollectionDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Music/FilterControl.cs b/osu.Game/Overlays/Music/FilterControl.cs index 46c66b4bae..eb12a62864 100644 --- a/osu.Game/Overlays/Music/FilterControl.cs +++ b/osu.Game/Overlays/Music/FilterControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Music/FilterCriteria.cs b/osu.Game/Overlays/Music/FilterCriteria.cs index f15edff4d0..f435c4e6e4 100644 --- a/osu.Game/Overlays/Music/FilterCriteria.cs +++ b/osu.Game/Overlays/Music/FilterCriteria.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Collections; diff --git a/osu.Game/Overlays/Music/MusicKeyBindingHandler.cs b/osu.Game/Overlays/Music/MusicKeyBindingHandler.cs index 6b33c9200e..8df465e075 100644 --- a/osu.Game/Overlays/Music/MusicKeyBindingHandler.cs +++ b/osu.Game/Overlays/Music/MusicKeyBindingHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/Music/Playlist.cs b/osu.Game/Overlays/Music/Playlist.cs index ff8f3197f9..954c4de493 100644 --- a/osu.Game/Overlays/Music/Playlist.cs +++ b/osu.Game/Overlays/Music/Playlist.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs index 82599d3ec9..b30ae095b1 100644 --- a/osu.Game/Overlays/Music/PlaylistItem.cs +++ b/osu.Game/Overlays/Music/PlaylistItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index ce816f84f0..3c25fc0421 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index aa09ff6b97..bce7e9b797 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/News/Displays/ArticleListing.cs b/osu.Game/Overlays/News/Displays/ArticleListing.cs index dc3b17b323..8465ebf07c 100644 --- a/osu.Game/Overlays/News/Displays/ArticleListing.cs +++ b/osu.Game/Overlays/News/Displays/ArticleListing.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/News/NewsCard.cs b/osu.Game/Overlays/News/NewsCard.cs index 5ce0b9df9c..69094a0df7 100644 --- a/osu.Game/Overlays/News/NewsCard.cs +++ b/osu.Game/Overlays/News/NewsCard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs index 35e3c7755d..d204dfcf2e 100644 --- a/osu.Game/Overlays/News/NewsHeader.cs +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/News/NewsPostBackground.cs b/osu.Game/Overlays/News/NewsPostBackground.cs index 386ef7f669..bddca8f7ec 100644 --- a/osu.Game/Overlays/News/NewsPostBackground.cs +++ b/osu.Game/Overlays/News/NewsPostBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; diff --git a/osu.Game/Overlays/News/Sidebar/MonthSection.cs b/osu.Game/Overlays/News/Sidebar/MonthSection.cs index e2ce25660e..894f8d5667 100644 --- a/osu.Game/Overlays/News/Sidebar/MonthSection.cs +++ b/osu.Game/Overlays/News/Sidebar/MonthSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/News/Sidebar/NewsSidebar.cs b/osu.Game/Overlays/News/Sidebar/NewsSidebar.cs index 829fc5b3eb..884e15c03b 100644 --- a/osu.Game/Overlays/News/Sidebar/NewsSidebar.cs +++ b/osu.Game/Overlays/News/Sidebar/NewsSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/News/Sidebar/YearsPanel.cs b/osu.Game/Overlays/News/Sidebar/YearsPanel.cs index 58c0f6ac82..915ed1817c 100644 --- a/osu.Game/Overlays/News/Sidebar/YearsPanel.cs +++ b/osu.Game/Overlays/News/Sidebar/YearsPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs index 12e3f81ca1..87b7ebbe89 100644 --- a/osu.Game/Overlays/NewsOverlay.cs +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index d83839fa2c..281077bcf6 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs b/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs index 603f53cb53..e4aeb4d6ce 100644 --- a/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs +++ b/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Overlays.Notifications diff --git a/osu.Game/Overlays/Notifications/Notification.cs b/osu.Game/Overlays/Notifications/Notification.cs index ec6e9e09b3..64bf3693c8 100644 --- a/osu.Game/Overlays/Notifications/Notification.cs +++ b/osu.Game/Overlays/Notifications/Notification.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Notifications/NotificationSection.cs b/osu.Game/Overlays/Notifications/NotificationSection.cs index a4851ab365..b7e21822fa 100644 --- a/osu.Game/Overlays/Notifications/NotificationSection.cs +++ b/osu.Game/Overlays/Notifications/NotificationSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs b/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs index 754f9bd600..cb9d54c14c 100644 --- a/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Overlays/Notifications/ProgressNotification.cs b/osu.Game/Overlays/Notifications/ProgressNotification.cs index 4735fcb7c1..d76df5b1ed 100644 --- a/osu.Game/Overlays/Notifications/ProgressNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressNotification.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Notifications/SimpleErrorNotification.cs b/osu.Game/Overlays/Notifications/SimpleErrorNotification.cs index faab4ed472..ffefcb033f 100644 --- a/osu.Game/Overlays/Notifications/SimpleErrorNotification.cs +++ b/osu.Game/Overlays/Notifications/SimpleErrorNotification.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Notifications diff --git a/osu.Game/Overlays/Notifications/SimpleNotification.cs b/osu.Game/Overlays/Notifications/SimpleNotification.cs index b9a1cc6d90..fc594902cf 100644 --- a/osu.Game/Overlays/Notifications/SimpleNotification.cs +++ b/osu.Game/Overlays/Notifications/SimpleNotification.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Overlays/NowPlayingOverlay.cs b/osu.Game/Overlays/NowPlayingOverlay.cs index 4617a91885..6eddc7da83 100644 --- a/osu.Game/Overlays/NowPlayingOverlay.cs +++ b/osu.Game/Overlays/NowPlayingOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading.Tasks; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/OSD/Toast.cs b/osu.Game/Overlays/OSD/Toast.cs index 12e30d8de2..a9fab0a23d 100644 --- a/osu.Game/Overlays/OSD/Toast.cs +++ b/osu.Game/Overlays/OSD/Toast.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/OSD/TrackedSettingToast.cs b/osu.Game/Overlays/OSD/TrackedSettingToast.cs index 9939ba024e..c66811a3e9 100644 --- a/osu.Game/Overlays/OSD/TrackedSettingToast.cs +++ b/osu.Game/Overlays/OSD/TrackedSettingToast.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs index 6b3696ced9..f2836885ce 100644 --- a/osu.Game/Overlays/OnScreenDisplay.cs +++ b/osu.Game/Overlays/OnScreenDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Configuration; diff --git a/osu.Game/Overlays/OnlineOverlay.cs b/osu.Game/Overlays/OnlineOverlay.cs index a610511398..424584fbcf 100644 --- a/osu.Game/Overlays/OnlineOverlay.cs +++ b/osu.Game/Overlays/OnlineOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/OverlayActivation.cs b/osu.Game/Overlays/OverlayActivation.cs index 68d7ee8ea9..354153734e 100644 --- a/osu.Game/Overlays/OverlayActivation.cs +++ b/osu.Game/Overlays/OverlayActivation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Overlays { public enum OverlayActivation diff --git a/osu.Game/Overlays/OverlayColourProvider.cs b/osu.Game/Overlays/OverlayColourProvider.cs index a4f6527024..d7581960f4 100644 --- a/osu.Game/Overlays/OverlayColourProvider.cs +++ b/osu.Game/Overlays/OverlayColourProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Overlays/OverlayHeader.cs b/osu.Game/Overlays/OverlayHeader.cs index fed1e57686..ed8e3849d4 100644 --- a/osu.Game/Overlays/OverlayHeader.cs +++ b/osu.Game/Overlays/OverlayHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/OverlayHeaderBackground.cs b/osu.Game/Overlays/OverlayHeaderBackground.cs index 2fef593285..c47f16272f 100644 --- a/osu.Game/Overlays/OverlayHeaderBackground.cs +++ b/osu.Game/Overlays/OverlayHeaderBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/OverlayPanelDisplayStyleControl.cs b/osu.Game/Overlays/OverlayPanelDisplayStyleControl.cs index d7a3b052ae..14a99cd5bb 100644 --- a/osu.Game/Overlays/OverlayPanelDisplayStyleControl.cs +++ b/osu.Game/Overlays/OverlayPanelDisplayStyleControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/OverlayRulesetSelector.cs b/osu.Game/Overlays/OverlayRulesetSelector.cs index 8c44157f78..a0efb197c2 100644 --- a/osu.Game/Overlays/OverlayRulesetSelector.cs +++ b/osu.Game/Overlays/OverlayRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Overlays/OverlayRulesetTabItem.cs b/osu.Game/Overlays/OverlayRulesetTabItem.cs index 1f11b98881..ba0b81a514 100644 --- a/osu.Game/Overlays/OverlayRulesetTabItem.cs +++ b/osu.Game/Overlays/OverlayRulesetTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Overlays/OverlayScrollContainer.cs b/osu.Game/Overlays/OverlayScrollContainer.cs index 7fe188eb04..95b27665f4 100644 --- a/osu.Game/Overlays/OverlayScrollContainer.cs +++ b/osu.Game/Overlays/OverlayScrollContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/OverlaySidebar.cs b/osu.Game/Overlays/OverlaySidebar.cs index 468b5b6eb3..62f3e1af13 100644 --- a/osu.Game/Overlays/OverlaySidebar.cs +++ b/osu.Game/Overlays/OverlaySidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/OverlaySortTabControl.cs b/osu.Game/Overlays/OverlaySortTabControl.cs index 5f5cfce344..f02d2b388f 100644 --- a/osu.Game/Overlays/OverlaySortTabControl.cs +++ b/osu.Game/Overlays/OverlaySortTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Overlays/OverlayStreamControl.cs b/osu.Game/Overlays/OverlayStreamControl.cs index 8b6aca6d5d..1bd244176e 100644 --- a/osu.Game/Overlays/OverlayStreamControl.cs +++ b/osu.Game/Overlays/OverlayStreamControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input.Events; using System.Collections.Generic; diff --git a/osu.Game/Overlays/OverlayStreamItem.cs b/osu.Game/Overlays/OverlayStreamItem.cs index 56502ff70f..3e09956480 100644 --- a/osu.Game/Overlays/OverlayStreamItem.cs +++ b/osu.Game/Overlays/OverlayStreamItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Overlays/OverlayTabControl.cs b/osu.Game/Overlays/OverlayTabControl.cs index 578cd703c7..35e073a3a1 100644 --- a/osu.Game/Overlays/OverlayTabControl.cs +++ b/osu.Game/Overlays/OverlayTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/OverlayTitle.cs b/osu.Game/Overlays/OverlayTitle.cs index d92979e8d4..f2c42034a3 100644 --- a/osu.Game/Overlays/OverlayTitle.cs +++ b/osu.Game/Overlays/OverlayTitle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/OverlayView.cs b/osu.Game/Overlays/OverlayView.cs index c254cdf290..80df0c695f 100644 --- a/osu.Game/Overlays/OverlayView.cs +++ b/osu.Game/Overlays/OverlayView.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs index a70d57661b..dcc8b19021 100644 --- a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Humanizer; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs index 00a866f1f4..b07817de46 100644 --- a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs b/osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs index 74f3ed846b..cf75818a0c 100644 --- a/osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs +++ b/osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs b/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs index 4cfdf5cc86..62b228c285 100644 --- a/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs +++ b/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Overlays/Profile/Header/Components/FollowersButton.cs b/osu.Game/Overlays/Profile/Header/Components/FollowersButton.cs index 1b21bfc982..6fbfff1dd7 100644 --- a/osu.Game/Overlays/Profile/Header/Components/FollowersButton.cs +++ b/osu.Game/Overlays/Profile/Header/Components/FollowersButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs b/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs index e1302788da..fdf7478834 100644 --- a/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs +++ b/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Header/Components/LevelProgressBar.cs b/osu.Game/Overlays/Profile/Header/Components/LevelProgressBar.cs index d8eb5b65ac..1ba391431f 100644 --- a/osu.Game/Overlays/Profile/Header/Components/LevelProgressBar.cs +++ b/osu.Game/Overlays/Profile/Header/Components/LevelProgressBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/Profile/Header/Components/MappingSubscribersButton.cs b/osu.Game/Overlays/Profile/Header/Components/MappingSubscribersButton.cs index 6d1024ff18..7bfc78cb2d 100644 --- a/osu.Game/Overlays/Profile/Header/Components/MappingSubscribersButton.cs +++ b/osu.Game/Overlays/Profile/Header/Components/MappingSubscribersButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Profile/Header/Components/MessageUserButton.cs b/osu.Game/Overlays/Profile/Header/Components/MessageUserButton.cs index e3dc5f818a..46cb811846 100644 --- a/osu.Game/Overlays/Profile/Header/Components/MessageUserButton.cs +++ b/osu.Game/Overlays/Profile/Header/Components/MessageUserButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs b/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs index 5ef8482b47..7ac472ee00 100644 --- a/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs +++ b/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs b/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs index 1ead2cd2f5..9e5a0f5962 100644 --- a/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs +++ b/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs index 49744e885a..808c814928 100644 --- a/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs +++ b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs index cea63574cf..5bdf9c19e1 100644 --- a/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderStatisticsButton.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderStatisticsButton.cs index b098f9f840..3b3251fc4e 100644 --- a/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderStatisticsButton.cs +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderStatisticsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs index 4d2290266c..3a47570cf7 100644 --- a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs index 4a44e285bf..d75fe1ae84 100644 --- a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs index d195babcbf..85fb5c4e5c 100644 --- a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs +++ b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs index f450754c02..a05d8ba152 100644 --- a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs +++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs index 79e553062d..d65691f531 100644 --- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs index 922f3832e4..deb675df1d 100644 --- a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index 3b76dc01ee..9c957e387a 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index 44e0d9c37f..f84f829f7a 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/ProfileSection.cs b/osu.Game/Overlays/Profile/ProfileSection.cs index fc6fce0d8e..67738943e8 100644 --- a/osu.Game/Overlays/Profile/ProfileSection.cs +++ b/osu.Game/Overlays/Profile/ProfileSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Profile/Sections/AboutSection.cs b/osu.Game/Overlays/Profile/Sections/AboutSection.cs index d0d9362fd2..2b6ce732a2 100644 --- a/osu.Game/Overlays/Profile/Sections/AboutSection.cs +++ b/osu.Game/Overlays/Profile/Sections/AboutSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs index 13465f3bf8..5d36537c3e 100644 --- a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs index 8224cd5eb5..aaaed5ad0a 100644 --- a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs b/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs index 6b93c24a78..e3cff5da05 100644 --- a/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs +++ b/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Online.API.Requests; using osu.Game.Overlays.Profile.Sections.Beatmaps; diff --git a/osu.Game/Overlays/Profile/Sections/CounterPill.cs b/osu.Game/Overlays/Profile/Sections/CounterPill.cs index bd6cb4d09b..e9b55f62ef 100644 --- a/osu.Game/Overlays/Profile/Sections/CounterPill.cs +++ b/osu.Game/Overlays/Profile/Sections/CounterPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/ChartProfileSubsection.cs b/osu.Game/Overlays/Profile/Sections/Historical/ChartProfileSubsection.cs index 4edbdc31bd..f0819c4474 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/ChartProfileSubsection.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/ChartProfileSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs index 3ed4bd9e50..70ab95b848 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs index 06de0f62dc..34c9892f06 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/PlayHistorySubsection.cs b/osu.Game/Overlays/Profile/Sections/Historical/PlayHistorySubsection.cs index 51d704a6b0..73e39a2440 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/PlayHistorySubsection.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/PlayHistorySubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Localisation; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/ProfileLineChart.cs b/osu.Game/Overlays/Profile/Sections/Historical/ProfileLineChart.cs index c049bff7b2..78a28a39d2 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/ProfileLineChart.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/ProfileLineChart.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using JetBrains.Annotations; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/ReplaysSubsection.cs b/osu.Game/Overlays/Profile/Sections/Historical/ReplaysSubsection.cs index 22312afdc9..89e8f51338 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/ReplaysSubsection.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/ReplaysSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Localisation; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/UserHistoryGraph.cs b/osu.Game/Overlays/Profile/Sections/Historical/UserHistoryGraph.cs index f80167f9d3..48d75a4953 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/UserHistoryGraph.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/UserHistoryGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs b/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs index 203844b6b5..f1e1c44734 100644 --- a/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs +++ b/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs index ce05beffd1..44f1af4b72 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index 79a06ecdd4..bb9d48c473 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osuTK; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs index 9af854e6b9..34e6866d25 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Online.API.Requests; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Profile/Sections/KudosuSection.cs b/osu.Game/Overlays/Profile/Sections/KudosuSection.cs index 5b749c78a8..517b4d92cf 100644 --- a/osu.Game/Overlays/Profile/Sections/KudosuSection.cs +++ b/osu.Game/Overlays/Profile/Sections/KudosuSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Overlays.Profile.Sections.Kudosu; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Profile/Sections/MedalsSection.cs b/osu.Game/Overlays/Profile/Sections/MedalsSection.cs index cacdd44b61..a458bc4873 100644 --- a/osu.Game/Overlays/Profile/Sections/MedalsSection.cs +++ b/osu.Game/Overlays/Profile/Sections/MedalsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs b/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs index 33bd155d71..8ed1dc3676 100644 --- a/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs +++ b/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading; diff --git a/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs b/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs index afa6bd9f79..392e35ac05 100644 --- a/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs b/osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs index fdf8cb19ff..8e43519a17 100644 --- a/osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs +++ b/osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Sections/ProfileSubsectionHeader.cs b/osu.Game/Overlays/Profile/Sections/ProfileSubsectionHeader.cs index 408cb00770..f2770d81cd 100644 --- a/osu.Game/Overlays/Profile/Sections/ProfileSubsectionHeader.cs +++ b/osu.Game/Overlays/Profile/Sections/ProfileSubsectionHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 998f5d158e..54a262f6a6 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs index 78ae0a5634..f8f83883fc 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index ef9f4b5ff3..15c7b8f042 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Game.Online.API.Requests; using System; diff --git a/osu.Game/Overlays/Profile/Sections/RanksSection.cs b/osu.Game/Overlays/Profile/Sections/RanksSection.cs index f48e33dc12..581b6e1139 100644 --- a/osu.Game/Overlays/Profile/Sections/RanksSection.cs +++ b/osu.Game/Overlays/Profile/Sections/RanksSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays.Profile.Sections.Ranks; using osu.Game.Online.API.Requests; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs index 7a27c6e4e1..943c105008 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs b/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs index 0c1f8b2e92..e3072f3420 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs index 77008d5f34..2878e0e940 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Online.API.Requests; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Profile/Sections/RecentSection.cs b/osu.Game/Overlays/Profile/Sections/RecentSection.cs index 33d435aa1b..c20594f974 100644 --- a/osu.Game/Overlays/Profile/Sections/RecentSection.cs +++ b/osu.Game/Overlays/Profile/Sections/RecentSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Overlays.Profile.Sections.Recent; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Profile/UserGraph.cs b/osu.Game/Overlays/Profile/UserGraph.cs index 182221eea7..a8a4de68ff 100644 --- a/osu.Game/Overlays/Profile/UserGraph.cs +++ b/osu.Game/Overlays/Profile/UserGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index 9950f36141..9ba2018522 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index 3878e2ea4e..90f8c85557 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs index 417b33ddf6..9b0b75f663 100644 --- a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs +++ b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Rankings/RankingsScope.cs b/osu.Game/Overlays/Rankings/RankingsScope.cs index e660c2898a..2644fee58b 100644 --- a/osu.Game/Overlays/Rankings/RankingsScope.cs +++ b/osu.Game/Overlays/Rankings/RankingsScope.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Rankings/RankingsSortTabControl.cs b/osu.Game/Overlays/Rankings/RankingsSortTabControl.cs index f05795b2a2..905c0fae65 100644 --- a/osu.Game/Overlays/Rankings/RankingsSortTabControl.cs +++ b/osu.Game/Overlays/Rankings/RankingsSortTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Overlays/Rankings/SpotlightSelector.cs b/osu.Game/Overlays/Rankings/SpotlightSelector.cs index c05c160463..234b91de66 100644 --- a/osu.Game/Overlays/Rankings/SpotlightSelector.cs +++ b/osu.Game/Overlays/Rankings/SpotlightSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Rankings/SpotlightsLayout.cs b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs index 7f5d096fe2..c23b9711dd 100644 --- a/osu.Game/Overlays/Rankings/SpotlightsLayout.cs +++ b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs index a908380e95..53d10b3e53 100644 --- a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; diff --git a/osu.Game/Overlays/Rankings/Tables/PerformanceTable.cs b/osu.Game/Overlays/Rankings/Tables/PerformanceTable.cs index 6c85ec2753..a77546d83f 100644 --- a/osu.Game/Overlays/Rankings/Tables/PerformanceTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/PerformanceTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs index 9658679067..56e318637a 100644 --- a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System.Collections.Generic; diff --git a/osu.Game/Overlays/Rankings/Tables/ScoresTable.cs b/osu.Game/Overlays/Rankings/Tables/ScoresTable.cs index 934da4501e..71c78baf3c 100644 --- a/osu.Game/Overlays/Rankings/Tables/ScoresTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/ScoresTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Rankings/Tables/TableRowBackground.cs b/osu.Game/Overlays/Rankings/Tables/TableRowBackground.cs index b49fec65db..fd9f6da749 100644 --- a/osu.Game/Overlays/Rankings/Tables/TableRowBackground.cs +++ b/osu.Game/Overlays/Rankings/Tables/TableRowBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs b/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs index 5d150c9535..2edd1b21ba 100644 --- a/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/RankingsOverlay.cs b/osu.Game/Overlays/RankingsOverlay.cs index 80ce2e038d..a66b8cf2ba 100644 --- a/osu.Game/Overlays/RankingsOverlay.cs +++ b/osu.Game/Overlays/RankingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/RestoreDefaultValueButton.cs b/osu.Game/Overlays/RestoreDefaultValueButton.cs index afc4146199..a5da696f58 100644 --- a/osu.Game/Overlays/RestoreDefaultValueButton.cs +++ b/osu.Game/Overlays/RestoreDefaultValueButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Settings/DangerousSettingsButton.cs b/osu.Game/Overlays/Settings/DangerousSettingsButton.cs index 4ca3ace8a1..bf7c9ccf2b 100644 --- a/osu.Game/Overlays/Settings/DangerousSettingsButton.cs +++ b/osu.Game/Overlays/Settings/DangerousSettingsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Settings/ISettingsItem.cs b/osu.Game/Overlays/Settings/ISettingsItem.cs index 61191dcacf..509fc1ab0d 100644 --- a/osu.Game/Overlays/Settings/ISettingsItem.cs +++ b/osu.Game/Overlays/Settings/ISettingsItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/OutlinedTextBox.cs b/osu.Game/Overlays/Settings/OutlinedTextBox.cs index 93eaf74b77..de7fe75060 100644 --- a/osu.Game/Overlays/Settings/OutlinedTextBox.cs +++ b/osu.Game/Overlays/Settings/OutlinedTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Input.Events; diff --git a/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs b/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs index 3945a410ab..76e75a5b3c 100644 --- a/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Configuration; using osu.Game.Rulesets; diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs index 858d555f06..7cb9efa1b9 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs index eaacb9293f..d25e9490b7 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs index 00c1cb8f43..cea8fdd733 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/AudioSection.cs b/osu.Game/Overlays/Settings/Sections/AudioSection.cs index 7ffa0bd415..70c74cd77c 100644 --- a/osu.Game/Overlays/Settings/Sections/AudioSection.cs +++ b/osu.Game/Overlays/Settings/Sections/AudioSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/DebugSection.cs b/osu.Game/Overlays/Settings/Sections/DebugSection.cs index 2e23d8a22a..a02e28d33a 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSection.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs index 2b845e9d6b..e79d27ad2a 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs index f26326a220..77eede0e46 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs index e2e00813bd..d369c4470b 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs index 94e0c5e494..cc224a4f7f 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs index aaa60ce81b..becb7aa80f 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index 5231ce1211..c16ee39191 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs index 0d31e70880..0893af7d3e 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs index 83ea655601..b5315d5268 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs index ed88d80570..53f7f52212 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/GameplaySection.cs b/osu.Game/Overlays/Settings/Sections/GameplaySection.cs index 120e2d908c..48e76bfeb7 100644 --- a/osu.Game/Overlays/Settings/Sections/GameplaySection.cs +++ b/osu.Game/Overlays/Settings/Sections/GameplaySection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs index cdce187a35..63f0dec953 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Configuration; diff --git a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs index 5bc88b8692..b68a4fed48 100644 --- a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using osu.Framework; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/GeneralSection.cs b/osu.Game/Overlays/Settings/Sections/GeneralSection.cs index ced3116728..59cbd8cd5a 100644 --- a/osu.Game/Overlays/Settings/Sections/GeneralSection.cs +++ b/osu.Game/Overlays/Settings/Sections/GeneralSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 05890ad882..2c8e809379 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Drawing; using System.Linq; diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs index 5ba8e724cf..2e15172e46 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs index dbb9ddc1c1..7f88cc23d2 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/VideoSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/VideoSettings.cs index 921eab63ed..56d0a6421b 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/VideoSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/VideoSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Configuration; diff --git a/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs b/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs index 8cd3b841c2..e094e0e051 100644 --- a/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs +++ b/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs index 3227decc46..b92746a65a 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Input/GlobalKeyBindingsSection.cs b/osu.Game/Overlays/Settings/Sections/Input/GlobalKeyBindingsSection.cs index 3350ff4eaa..a2e07065f1 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/GlobalKeyBindingsSection.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/GlobalKeyBindingsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Input/JoystickSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/JoystickSettings.cs index 60849cd6d4..34be846595 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/JoystickSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/JoystickSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingPanel.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingPanel.cs index 67f1bb8d3e..0830241f2b 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingPanel.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Input.Bindings; diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs index 7312748435..9ff47578e9 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingsSubsection.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingsSubsection.cs index 297af35fb5..628fe08607 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingsSubsection.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingsSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index 1511d53b6b..303fb79d16 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs b/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs index dbdf600002..2172dc175e 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/Input/RulesetBindingsSection.cs b/osu.Game/Overlays/Settings/Sections/Input/RulesetBindingsSection.cs index dae276c711..6f3127a377 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/RulesetBindingsSection.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/RulesetBindingsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs index 58abfab29c..cd6554e52d 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs index 5d31c38ae7..271438ed14 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs b/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs index a0f069b3bb..23f91fba4b 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Rulesets; diff --git a/osu.Game/Overlays/Settings/Sections/InputSection.cs b/osu.Game/Overlays/Settings/Sections/InputSection.cs index d2c5d2fcf7..9a4a2ddb57 100644 --- a/osu.Game/Overlays/Settings/Sections/InputSection.cs +++ b/osu.Game/Overlays/Settings/Sections/InputSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs index c7fd248842..1c9a758c6f 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using System.IO; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs index 054de8dbd7..916c607c1c 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs index c481c80d82..526c096493 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MassVideoDeleteConfirmationDialog.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MassVideoDeleteConfirmationDialog.cs index fc8c9d497b..e3870bc76a 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MassVideoDeleteConfirmationDialog.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MassVideoDeleteConfirmationDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Overlays.Settings.Sections.Maintenance diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs index b7b797936e..d565576d09 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Threading.Tasks; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs index 3cb5521e51..7e6341cd1b 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs index b16fd9a5a1..8aff4520b5 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs index 86934ae514..047d589689 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using System.Threading.Tasks; diff --git a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs index 9410a87848..cfe1961bc1 100644 --- a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs +++ b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs b/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs index 351a32c72e..529f1b5ee4 100644 --- a/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs index 0207f2fd01..17228d6359 100644 --- a/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs index e864260cc6..ba707e2145 100644 --- a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/OnlineSection.cs b/osu.Game/Overlays/Settings/Sections/OnlineSection.cs index 8b523b90b9..feb281f1b8 100644 --- a/osu.Game/Overlays/Settings/Sections/OnlineSection.cs +++ b/osu.Game/Overlays/Settings/Sections/OnlineSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs index b9339d5299..2368459b4e 100644 --- a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs +++ b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Settings/Sections/SizeSlider.cs b/osu.Game/Overlays/Settings/Sections/SizeSlider.cs index c8a46162af..28b4cd6418 100644 --- a/osu.Game/Overlays/Settings/Sections/SizeSlider.cs +++ b/osu.Game/Overlays/Settings/Sections/SizeSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index b83600a16d..6494b59b09 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs index dd1b9cc2a0..85cfdb33d5 100644 --- a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs index fceffa09c5..7ca45bb6b8 100644 --- a/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs index b91b5c5243..8cec7bbb30 100644 --- a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Settings/Sections/UserInterfaceSection.cs b/osu.Game/Overlays/Settings/Sections/UserInterfaceSection.cs index 6228c4c99a..b2711af612 100644 --- a/osu.Game/Overlays/Settings/Sections/UserInterfaceSection.cs +++ b/osu.Game/Overlays/Settings/Sections/UserInterfaceSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Overlays/Settings/SettingsButton.cs b/osu.Game/Overlays/Settings/SettingsButton.cs index 9e4dc763ec..5f2a416f58 100644 --- a/osu.Game/Overlays/Settings/SettingsButton.cs +++ b/osu.Game/Overlays/Settings/SettingsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Overlays/Settings/SettingsCheckbox.cs b/osu.Game/Overlays/Settings/SettingsCheckbox.cs index 8a8fed4d30..efe7fb6d9e 100644 --- a/osu.Game/Overlays/Settings/SettingsCheckbox.cs +++ b/osu.Game/Overlays/Settings/SettingsCheckbox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Settings/SettingsDropdown.cs b/osu.Game/Overlays/Settings/SettingsDropdown.cs index 3c10c084ab..347ef03b42 100644 --- a/osu.Game/Overlays/Settings/SettingsDropdown.cs +++ b/osu.Game/Overlays/Settings/SettingsDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs b/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs index 199ba14b48..9408e4a9ce 100644 --- a/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs +++ b/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Settings/SettingsFooter.cs b/osu.Game/Overlays/Settings/SettingsFooter.cs index 263f2f4829..2f182d537f 100644 --- a/osu.Game/Overlays/Settings/SettingsFooter.cs +++ b/osu.Game/Overlays/Settings/SettingsFooter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Development; diff --git a/osu.Game/Overlays/Settings/SettingsHeader.cs b/osu.Game/Overlays/Settings/SettingsHeader.cs index f9ee8df0bd..56360fc4a1 100644 --- a/osu.Game/Overlays/Settings/SettingsHeader.cs +++ b/osu.Game/Overlays/Settings/SettingsHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index ea076b77ac..c34964fa96 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/Settings/SettingsNumberBox.cs b/osu.Game/Overlays/Settings/SettingsNumberBox.cs index d931c53e73..4f98954289 100644 --- a/osu.Game/Overlays/Settings/SettingsNumberBox.cs +++ b/osu.Game/Overlays/Settings/SettingsNumberBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs index da596e4d9d..dfdc850ed8 100644 --- a/osu.Game/Overlays/Settings/SettingsSection.cs +++ b/osu.Game/Overlays/Settings/SettingsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Overlays/Settings/SettingsSidebar.cs b/osu.Game/Overlays/Settings/SettingsSidebar.cs index 4e6a1eb914..ca6bcae6e4 100644 --- a/osu.Game/Overlays/Settings/SettingsSidebar.cs +++ b/osu.Game/Overlays/Settings/SettingsSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/Settings/SettingsSlider.cs b/osu.Game/Overlays/Settings/SettingsSlider.cs index b95b0af11c..43f007f201 100644 --- a/osu.Game/Overlays/Settings/SettingsSlider.cs +++ b/osu.Game/Overlays/Settings/SettingsSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs index 21391d5ccf..72788c55cd 100644 --- a/osu.Game/Overlays/Settings/SettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Settings/SettingsTextBox.cs b/osu.Game/Overlays/Settings/SettingsTextBox.cs index a724003183..4d0f4253eb 100644 --- a/osu.Game/Overlays/Settings/SettingsTextBox.cs +++ b/osu.Game/Overlays/Settings/SettingsTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/SidebarButton.cs b/osu.Game/Overlays/Settings/SidebarButton.cs index 1a34143e1f..c6a4cbbcaa 100644 --- a/osu.Game/Overlays/Settings/SidebarButton.cs +++ b/osu.Game/Overlays/Settings/SidebarButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Settings/SidebarIconButton.cs b/osu.Game/Overlays/Settings/SidebarIconButton.cs index 6f3d3d5d52..b32337eb2e 100644 --- a/osu.Game/Overlays/Settings/SidebarIconButton.cs +++ b/osu.Game/Overlays/Settings/SidebarIconButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/SettingsOverlay.cs b/osu.Game/Overlays/SettingsOverlay.cs index 7cd8fc6d66..b28ac4ab8b 100644 --- a/osu.Game/Overlays/SettingsOverlay.cs +++ b/osu.Game/Overlays/SettingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/SettingsPanel.cs b/osu.Game/Overlays/SettingsPanel.cs index a5a6f9bce7..eb457032ea 100644 --- a/osu.Game/Overlays/SettingsPanel.cs +++ b/osu.Game/Overlays/SettingsPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Overlays/SettingsSubPanel.cs b/osu.Game/Overlays/SettingsSubPanel.cs index d55c609d3f..4548cdfb5d 100644 --- a/osu.Game/Overlays/SettingsSubPanel.cs +++ b/osu.Game/Overlays/SettingsSubPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/SettingsToolboxGroup.cs b/osu.Game/Overlays/SettingsToolboxGroup.cs index 077762c0d0..548d75c9a9 100644 --- a/osu.Game/Overlays/SettingsToolboxGroup.cs +++ b/osu.Game/Overlays/SettingsToolboxGroup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Caching; using osu.Framework.Extensions.EnumExtensions; diff --git a/osu.Game/Overlays/SortDirection.cs b/osu.Game/Overlays/SortDirection.cs index 3af9614972..98ac31103f 100644 --- a/osu.Game/Overlays/SortDirection.cs +++ b/osu.Game/Overlays/SortDirection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Overlays { public enum SortDirection diff --git a/osu.Game/Overlays/TabControlOverlayHeader.cs b/osu.Game/Overlays/TabControlOverlayHeader.cs index 1b0bd658d9..4e32afb86f 100644 --- a/osu.Game/Overlays/TabControlOverlayHeader.cs +++ b/osu.Game/Overlays/TabControlOverlayHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/TabbableOnlineOverlay.cs b/osu.Game/Overlays/TabbableOnlineOverlay.cs index 9ceab12d3d..a99be4cc18 100644 --- a/osu.Game/Overlays/TabbableOnlineOverlay.cs +++ b/osu.Game/Overlays/TabbableOnlineOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Toolbar/AnalogClockDisplay.cs b/osu.Game/Overlays/Toolbar/AnalogClockDisplay.cs index 9228900e99..477991f599 100644 --- a/osu.Game/Overlays/Toolbar/AnalogClockDisplay.cs +++ b/osu.Game/Overlays/Toolbar/AnalogClockDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/ClockDisplay.cs b/osu.Game/Overlays/Toolbar/ClockDisplay.cs index c1befbb198..0711341445 100644 --- a/osu.Game/Overlays/Toolbar/ClockDisplay.cs +++ b/osu.Game/Overlays/Toolbar/ClockDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Toolbar/DigitalClockDisplay.cs b/osu.Game/Overlays/Toolbar/DigitalClockDisplay.cs index ac6f563336..5592590fd9 100644 --- a/osu.Game/Overlays/Toolbar/DigitalClockDisplay.cs +++ b/osu.Game/Overlays/Toolbar/DigitalClockDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs index 1e21e7e16c..82fa20aa9c 100644 --- a/osu.Game/Overlays/Toolbar/Toolbar.cs +++ b/osu.Game/Overlays/Toolbar/Toolbar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/ToolbarBeatmapListingButton.cs b/osu.Game/Overlays/Toolbar/ToolbarBeatmapListingButton.cs index bfe36a6a0f..a2de186488 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarBeatmapListingButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarBeatmapListingButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Input.Bindings; diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs index b2b80f0e05..96d4da1112 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs b/osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs index 86bc73361a..5ce6387196 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs b/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs index 2d3b33e9bc..86f87deabd 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Input.Bindings; diff --git a/osu.Game/Overlays/Toolbar/ToolbarClock.cs b/osu.Game/Overlays/Toolbar/ToolbarClock.cs index 12529da07f..c5add6eee2 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarClock.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarClock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs b/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs index 76fbd40d66..f170ec84ac 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Input.Bindings; diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 9590c1aa3b..bd56c60582 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs index 9b2573ad07..286cfa20f0 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs index 313a2bc3f4..265eb044e0 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs b/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs index 0dea71cc08..03c365e49e 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/ToolbarRankingsButton.cs b/osu.Game/Overlays/Toolbar/ToolbarRankingsButton.cs index 312fc41aab..1bda6da419 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRankingsButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRankingsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs index 6e5fbf6efb..1ca492f81a 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs index a70a0d8a71..31c6802fda 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.UserInterface; using osu.Game.Rulesets; diff --git a/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs b/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs index c53f4a55d9..c3d48bc60e 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Input.Bindings; diff --git a/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs b/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs index 1e00afc5fd..f8ee39d56e 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Input.Bindings; diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs index d8ba07dc3b..a93ba17c5b 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Overlays/Toolbar/ToolbarWikiButton.cs b/osu.Game/Overlays/Toolbar/ToolbarWikiButton.cs index a521219b4f..5511902fa8 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarWikiButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarWikiButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs index 518a2bf9c8..c0ca63bbd9 100644 --- a/osu.Game/Overlays/UserProfileOverlay.cs +++ b/osu.Game/Overlays/UserProfileOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/VersionManager.cs b/osu.Game/Overlays/VersionManager.cs index fe6613fba2..a1cfdf4594 100644 --- a/osu.Game/Overlays/VersionManager.cs +++ b/osu.Game/Overlays/VersionManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Development; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Volume/MuteButton.cs b/osu.Game/Overlays/Volume/MuteButton.cs index e9d3b31207..744b2bafbd 100644 --- a/osu.Game/Overlays/Volume/MuteButton.cs +++ b/osu.Game/Overlays/Volume/MuteButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Volume/VolumeControlReceptor.cs b/osu.Game/Overlays/Volume/VolumeControlReceptor.cs index c601ce4130..f2b637c104 100644 --- a/osu.Game/Overlays/Volume/VolumeControlReceptor.cs +++ b/osu.Game/Overlays/Volume/VolumeControlReceptor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Containers; using osu.Framework.Input; diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index 24d9f785f2..e01890ddc2 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using osu.Framework; diff --git a/osu.Game/Overlays/VolumeOverlay.cs b/osu.Game/Overlays/VolumeOverlay.cs index 46ea45491e..4cedd87eac 100644 --- a/osu.Game/Overlays/VolumeOverlay.cs +++ b/osu.Game/Overlays/VolumeOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/WaveOverlayContainer.cs b/osu.Game/Overlays/WaveOverlayContainer.cs index 52ae4dbdbb..faf2cca8cf 100644 --- a/osu.Game/Overlays/WaveOverlayContainer.cs +++ b/osu.Game/Overlays/WaveOverlayContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Graphics.Containers; diff --git a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownContainer.cs b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownContainer.cs index 789ed457a4..7754c1d450 100644 --- a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownContainer.cs +++ b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Markdig.Extensions.Yaml; using Markdig.Syntax; diff --git a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImage.cs b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImage.cs index 27d1fe9b2f..1c7a08930b 100644 --- a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImage.cs +++ b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax.Inlines; using osu.Game.Graphics.Containers.Markdown; diff --git a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs index 501e00bc00..5ce3f179a4 100644 --- a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs +++ b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax.Inlines; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs b/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs index 11cab80a57..64d7e20d9b 100644 --- a/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs +++ b/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Extensions.Yaml; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Wiki/WikiArticlePage.cs b/osu.Game/Overlays/Wiki/WikiArticlePage.cs index 0061bff8ea..f4ba0a4d8d 100644 --- a/osu.Game/Overlays/Wiki/WikiArticlePage.cs +++ b/osu.Game/Overlays/Wiki/WikiArticlePage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Markdig.Syntax; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Wiki/WikiHeader.cs b/osu.Game/Overlays/Wiki/WikiHeader.cs index 3e81d2cffe..fc8df03892 100644 --- a/osu.Game/Overlays/Wiki/WikiHeader.cs +++ b/osu.Game/Overlays/Wiki/WikiHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Overlays/Wiki/WikiMainPage.cs b/osu.Game/Overlays/Wiki/WikiMainPage.cs index 9416ec77f1..67e4bdf2e5 100644 --- a/osu.Game/Overlays/Wiki/WikiMainPage.cs +++ b/osu.Game/Overlays/Wiki/WikiMainPage.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Overlays/Wiki/WikiPanelContainer.cs b/osu.Game/Overlays/Wiki/WikiPanelContainer.cs index 7e7e005586..552770f098 100644 --- a/osu.Game/Overlays/Wiki/WikiPanelContainer.cs +++ b/osu.Game/Overlays/Wiki/WikiPanelContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Markdig.Syntax; using osu.Framework.Allocation; diff --git a/osu.Game/Overlays/Wiki/WikiSidebar.cs b/osu.Game/Overlays/Wiki/WikiSidebar.cs index da96885fb5..78ce9c8a24 100644 --- a/osu.Game/Overlays/Wiki/WikiSidebar.cs +++ b/osu.Game/Overlays/Wiki/WikiSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Markdig.Syntax; using Markdig.Syntax.Inlines; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Overlays/Wiki/WikiTableOfContents.cs b/osu.Game/Overlays/Wiki/WikiTableOfContents.cs index c0615dce1f..d60d728aca 100644 --- a/osu.Game/Overlays/Wiki/WikiTableOfContents.cs +++ b/osu.Game/Overlays/Wiki/WikiTableOfContents.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/WikiOverlay.cs b/osu.Game/Overlays/WikiOverlay.cs index 4015d8e196..3c5cb82a88 100644 --- a/osu.Game/Overlays/WikiOverlay.cs +++ b/osu.Game/Overlays/WikiOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game/PerformFromMenuRunner.cs b/osu.Game/PerformFromMenuRunner.cs index ae9879fb5a..eae13fe5d0 100644 --- a/osu.Game/PerformFromMenuRunner.cs +++ b/osu.Game/PerformFromMenuRunner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Performance/HighPerformanceSession.cs b/osu.Game/Performance/HighPerformanceSession.cs index 3ef0e0bf93..dd5de03077 100644 --- a/osu.Game/Performance/HighPerformanceSession.cs +++ b/osu.Game/Performance/HighPerformanceSession.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Properties/AssemblyInfo.cs b/osu.Game/Properties/AssemblyInfo.cs index 1b77e45891..dde1af6461 100644 --- a/osu.Game/Properties/AssemblyInfo.cs +++ b/osu.Game/Properties/AssemblyInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Runtime.CompilerServices; // We publish our internal attributes to other sub-projects of the framework. diff --git a/osu.Game/Replays/Legacy/LegacyReplayFrame.cs b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs index f6abf259e8..d0574d65ab 100644 --- a/osu.Game/Replays/Legacy/LegacyReplayFrame.cs +++ b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using MessagePack; using Newtonsoft.Json; using osu.Framework.Extensions.EnumExtensions; diff --git a/osu.Game/Replays/Legacy/ReplayButtonState.cs b/osu.Game/Replays/Legacy/ReplayButtonState.cs index 4b02cf2cd5..7788918ba9 100644 --- a/osu.Game/Replays/Legacy/ReplayButtonState.cs +++ b/osu.Game/Replays/Legacy/ReplayButtonState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Replays.Legacy diff --git a/osu.Game/Replays/Replay.cs b/osu.Game/Replays/Replay.cs index 30e176b5c7..4903f8c47f 100644 --- a/osu.Game/Replays/Replay.cs +++ b/osu.Game/Replays/Replay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Replays; diff --git a/osu.Game/Rulesets/AssemblyRulesetStore.cs b/osu.Game/Rulesets/AssemblyRulesetStore.cs index 7313a77aa5..03554ef2db 100644 --- a/osu.Game/Rulesets/AssemblyRulesetStore.cs +++ b/osu.Game/Rulesets/AssemblyRulesetStore.cs @@ -7,8 +7,6 @@ using System.Linq; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Platform; -#nullable enable - namespace osu.Game.Rulesets { /// diff --git a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs index 5a3ad5e786..af315bfb28 100644 --- a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Configuration.Tracking; diff --git a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs index 30bb95ba72..6c56f3a912 100644 --- a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index ec3d22b67a..e0844a5c8a 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index b030c0c560..9c58a53b97 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs b/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs index e8c4c71913..15b90e5147 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Rulesets/Difficulty/PerformanceBreakdown.cs b/osu.Game/Rulesets/Difficulty/PerformanceBreakdown.cs index 273d8613c5..bd971db476 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceBreakdown.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceBreakdown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Difficulty { /// diff --git a/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs b/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs index 1e5dda253f..4465f1a328 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading; diff --git a/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs b/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs index 4c55249661..38a35ddb3b 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Scoring; diff --git a/osu.Game/Rulesets/Difficulty/PerformanceDisplayAttribute.cs b/osu.Game/Rulesets/Difficulty/PerformanceDisplayAttribute.cs index 7958bc174e..76dfca3db7 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceDisplayAttribute.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceDisplayAttribute.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Difficulty { /// diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index 5a2a40e241..9ce0906dea 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs index 770754f304..44abbaaf41 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs b/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs index 3f3d57938b..6abde64eb7 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/StrainDecaySkill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs index 0b327046b3..4beba22e05 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Difficulty/TimedDifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/TimedDifficultyAttributes.cs index c07d1cd46e..a07827d50b 100644 --- a/osu.Game/Rulesets/Difficulty/TimedDifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/TimedDifficultyAttributes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Rulesets.Difficulty diff --git a/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityQueue.cs b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityQueue.cs index bc0eb8af88..d20eb5e885 100644 --- a/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityQueue.cs +++ b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityQueue.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/osu.Game/Rulesets/Difficulty/Utils/ReverseQueue.cs b/osu.Game/Rulesets/Difficulty/Utils/ReverseQueue.cs index 57db9df3ca..3dc2d133ba 100644 --- a/osu.Game/Rulesets/Difficulty/Utils/ReverseQueue.cs +++ b/osu.Game/Rulesets/Difficulty/Utils/ReverseQueue.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/osu.Game/Rulesets/EFRulesetInfo.cs b/osu.Game/Rulesets/EFRulesetInfo.cs index 4174aa773c..3c671496de 100644 --- a/osu.Game/Rulesets/EFRulesetInfo.cs +++ b/osu.Game/Rulesets/EFRulesetInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.ComponentModel.DataAnnotations.Schema; using System.Diagnostics.CodeAnalysis; diff --git a/osu.Game/Rulesets/Edit/BeatmapVerifier.cs b/osu.Game/Rulesets/Edit/BeatmapVerifier.cs index 6ed91e983a..a89a0e76a9 100644 --- a/osu.Game/Rulesets/Edit/BeatmapVerifier.cs +++ b/osu.Game/Rulesets/Edit/BeatmapVerifier.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Edit.Checks; diff --git a/osu.Game/Rulesets/Edit/BeatmapVerifierContext.cs b/osu.Game/Rulesets/Edit/BeatmapVerifierContext.cs index 6feee82bda..53bdf3140c 100644 --- a/osu.Game/Rulesets/Edit/BeatmapVerifierContext.cs +++ b/osu.Game/Rulesets/Edit/BeatmapVerifierContext.cs @@ -3,8 +3,6 @@ using osu.Game.Beatmaps; -#nullable enable - namespace osu.Game.Rulesets.Edit { /// diff --git a/osu.Game/Rulesets/Edit/Checks/CheckAudioInVideo.cs b/osu.Game/Rulesets/Edit/Checks/CheckAudioInVideo.cs index a285979fd2..93fb7b9ab8 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckAudioInVideo.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckAudioInVideo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using osu.Game.IO.FileAbstraction; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckAudioPresence.cs b/osu.Game/Rulesets/Edit/Checks/CheckAudioPresence.cs index 94c48c300a..fa3e114c55 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckAudioPresence.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckAudioPresence.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckAudioQuality.cs b/osu.Game/Rulesets/Edit/Checks/CheckAudioQuality.cs index ec2ff68aad..96254ba6fd 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckAudioQuality.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckAudioQuality.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundPresence.cs b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundPresence.cs index 067800b409..96840fd344 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundPresence.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundPresence.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs index 1f65752fa6..b15a9f5331 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs index ba5fbcf58d..02579b675d 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Edit.Checks.Components; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckFewHitsounds.cs b/osu.Game/Rulesets/Edit/Checks/CheckFewHitsounds.cs index 3358e81d5f..b25abb0cfc 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckFewHitsounds.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckFewHitsounds.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Game.Audio; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckFilePresence.cs b/osu.Game/Rulesets/Edit/Checks/CheckFilePresence.cs index a1605a11d0..67d480c28c 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckFilePresence.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckFilePresence.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs index a4ff921b7e..cb6c4a9928 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs b/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs index 6015d0a1b2..a461f63d2d 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using System.Linq; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs index ded1bb54ca..a3c52cf547 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckZeroByteFiles.cs b/osu.Game/Rulesets/Edit/Checks/CheckZeroByteFiles.cs index 75cb08002f..987711188e 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckZeroByteFiles.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckZeroByteFiles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.IO; using osu.Game.Extensions; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckZeroLengthObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckZeroLengthObjects.cs index b9be94736b..3b30fab934 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckZeroLengthObjects.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckZeroLengthObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Edit.Checks.Components; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Rulesets/Edit/Checks/Components/CheckCategory.cs b/osu.Game/Rulesets/Edit/Checks/Components/CheckCategory.cs index ae943cfda9..3e2150fe0b 100644 --- a/osu.Game/Rulesets/Edit/Checks/Components/CheckCategory.cs +++ b/osu.Game/Rulesets/Edit/Checks/Components/CheckCategory.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Edit.Checks.Components { /// diff --git a/osu.Game/Rulesets/Edit/Checks/Components/CheckMetadata.cs b/osu.Game/Rulesets/Edit/Checks/Components/CheckMetadata.cs index cebb2f5455..5c9021ba61 100644 --- a/osu.Game/Rulesets/Edit/Checks/Components/CheckMetadata.cs +++ b/osu.Game/Rulesets/Edit/Checks/Components/CheckMetadata.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Edit.Checks.Components { public class CheckMetadata diff --git a/osu.Game/Rulesets/Edit/Checks/Components/ICheck.cs b/osu.Game/Rulesets/Edit/Checks/Components/ICheck.cs index 141de55f1d..333ec0a810 100644 --- a/osu.Game/Rulesets/Edit/Checks/Components/ICheck.cs +++ b/osu.Game/Rulesets/Edit/Checks/Components/ICheck.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; namespace osu.Game.Rulesets.Edit.Checks.Components diff --git a/osu.Game/Rulesets/Edit/Checks/Components/Issue.cs b/osu.Game/Rulesets/Edit/Checks/Components/Issue.cs index 2bc9930e8f..b3f227f364 100644 --- a/osu.Game/Rulesets/Edit/Checks/Components/Issue.cs +++ b/osu.Game/Rulesets/Edit/Checks/Components/Issue.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Edit/Checks/Components/IssueTemplate.cs b/osu.Game/Rulesets/Edit/Checks/Components/IssueTemplate.cs index 97df79ecd8..9101d83fa7 100644 --- a/osu.Game/Rulesets/Edit/Checks/Components/IssueTemplate.cs +++ b/osu.Game/Rulesets/Edit/Checks/Components/IssueTemplate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Rulesets/Edit/Checks/Components/IssueType.cs b/osu.Game/Rulesets/Edit/Checks/Components/IssueType.cs index 1f708209fe..a957cbc296 100644 --- a/osu.Game/Rulesets/Edit/Checks/Components/IssueType.cs +++ b/osu.Game/Rulesets/Edit/Checks/Components/IssueType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Edit.Checks.Components { /// diff --git a/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs b/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs index aaee15eae8..4726211666 100644 --- a/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; diff --git a/osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs b/osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs index 392a5db9da..9588a092a8 100644 --- a/osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs +++ b/osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Edit/EditorToolboxGroup.cs b/osu.Game/Rulesets/Edit/EditorToolboxGroup.cs index bde426f56a..7dcc90b16d 100644 --- a/osu.Game/Rulesets/Edit/EditorToolboxGroup.cs +++ b/osu.Game/Rulesets/Edit/EditorToolboxGroup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Overlays; diff --git a/osu.Game/Rulesets/Edit/ExpandingToolboxContainer.cs b/osu.Game/Rulesets/Edit/ExpandingToolboxContainer.cs index c6cc09a16c..d3371d3543 100644 --- a/osu.Game/Rulesets/Edit/ExpandingToolboxContainer.cs +++ b/osu.Game/Rulesets/Edit/ExpandingToolboxContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Graphics.Containers; diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index f6fdb228ce..37c66037eb 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Rulesets/Edit/HitObjectSelectionBlueprint.cs b/osu.Game/Rulesets/Edit/HitObjectSelectionBlueprint.cs index 77dc55c6ef..c74fb83d58 100644 --- a/osu.Game/Rulesets/Edit/HitObjectSelectionBlueprint.cs +++ b/osu.Game/Rulesets/Edit/HitObjectSelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Primitives; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs b/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs index 616f854cd7..dbad407b75 100644 --- a/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Edit { public interface IBeatSnapProvider diff --git a/osu.Game/Rulesets/Edit/IBeatmapVerifier.cs b/osu.Game/Rulesets/Edit/IBeatmapVerifier.cs index 06f0abedb0..826bffef5f 100644 --- a/osu.Game/Rulesets/Edit/IBeatmapVerifier.cs +++ b/osu.Game/Rulesets/Edit/IBeatmapVerifier.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Edit.Checks.Components; diff --git a/osu.Game/Rulesets/Edit/IDistanceSnapProvider.cs b/osu.Game/Rulesets/Edit/IDistanceSnapProvider.cs index b12e1437dc..5ad1cc78ff 100644 --- a/osu.Game/Rulesets/Edit/IDistanceSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/IDistanceSnapProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs b/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs index a6a6e39e23..ad129e068d 100644 --- a/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osuTK; diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs index 0c0c5990d1..26dd6db016 100644 --- a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs +++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs index 5e5bc9036d..fc24b55d21 100644 --- a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs +++ b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Edit/SnapResult.cs b/osu.Game/Rulesets/Edit/SnapResult.cs index 31dd2b9496..9a1405b97c 100644 --- a/osu.Game/Rulesets/Edit/SnapResult.cs +++ b/osu.Game/Rulesets/Edit/SnapResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.UI; using osuTK; diff --git a/osu.Game/Rulesets/Edit/SnapType.cs b/osu.Game/Rulesets/Edit/SnapType.cs index 6761356331..6eb46457c8 100644 --- a/osu.Game/Rulesets/Edit/SnapType.cs +++ b/osu.Game/Rulesets/Edit/SnapType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Rulesets.Edit diff --git a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs index 0a01ac4320..707645edeb 100644 --- a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs +++ b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; namespace osu.Game.Rulesets.Edit.Tools diff --git a/osu.Game/Rulesets/Edit/Tools/SelectTool.cs b/osu.Game/Rulesets/Edit/Tools/SelectTool.cs index c050766b23..9640830a09 100644 --- a/osu.Game/Rulesets/Edit/Tools/SelectTool.cs +++ b/osu.Game/Rulesets/Edit/Tools/SelectTool.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs b/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs index dd2ad2cbfa..fa44f81df3 100644 --- a/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs +++ b/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Screens.Select; using osu.Game.Screens.Select.Filter; diff --git a/osu.Game/Rulesets/ILegacyRuleset.cs b/osu.Game/Rulesets/ILegacyRuleset.cs index f4b03baccd..a8cfed4866 100644 --- a/osu.Game/Rulesets/ILegacyRuleset.cs +++ b/osu.Game/Rulesets/ILegacyRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets { public interface ILegacyRuleset diff --git a/osu.Game/Rulesets/IRulesetConfigCache.cs b/osu.Game/Rulesets/IRulesetConfigCache.cs index b946b43905..3943a62e59 100644 --- a/osu.Game/Rulesets/IRulesetConfigCache.cs +++ b/osu.Game/Rulesets/IRulesetConfigCache.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Game.Rulesets.Configuration; namespace osu.Game.Rulesets diff --git a/osu.Game/Rulesets/IRulesetInfo.cs b/osu.Game/Rulesets/IRulesetInfo.cs index 60a02212fc..5af6ef07cf 100644 --- a/osu.Game/Rulesets/IRulesetInfo.cs +++ b/osu.Game/Rulesets/IRulesetInfo.cs @@ -4,8 +4,6 @@ using System; using osu.Game.Database; -#nullable enable - namespace osu.Game.Rulesets { /// diff --git a/osu.Game/Rulesets/IRulesetStore.cs b/osu.Game/Rulesets/IRulesetStore.cs index 08d907810b..f4895118e3 100644 --- a/osu.Game/Rulesets/IRulesetStore.cs +++ b/osu.Game/Rulesets/IRulesetStore.cs @@ -3,8 +3,6 @@ using System.Collections.Generic; -#nullable enable - namespace osu.Game.Rulesets { public interface IRulesetStore diff --git a/osu.Game/Rulesets/Judgements/DefaultJudgementPiece.cs b/osu.Game/Rulesets/Judgements/DefaultJudgementPiece.cs index 29b771a81d..c2b27d4ce8 100644 --- a/osu.Game/Rulesets/Judgements/DefaultJudgementPiece.cs +++ b/osu.Game/Rulesets/Judgements/DefaultJudgementPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs index d25d46c6e2..0d8b8429d8 100644 --- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs +++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using JetBrains.Annotations; diff --git a/osu.Game/Rulesets/Judgements/IAnimatableJudgement.cs b/osu.Game/Rulesets/Judgements/IAnimatableJudgement.cs index b38b83b534..2bc5a62983 100644 --- a/osu.Game/Rulesets/Judgements/IAnimatableJudgement.cs +++ b/osu.Game/Rulesets/Judgements/IAnimatableJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs b/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs index d2a434058d..f08b43e72a 100644 --- a/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs +++ b/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Judgements diff --git a/osu.Game/Rulesets/Judgements/Judgement.cs b/osu.Game/Rulesets/Judgements/Judgement.cs index 99dce82ec2..770f656e8f 100644 --- a/osu.Game/Rulesets/Judgements/Judgement.cs +++ b/osu.Game/Rulesets/Judgements/Judgement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Rulesets/Judgements/JudgementResult.cs b/osu.Game/Rulesets/Judgements/JudgementResult.cs index e3b2501cdc..2685cb4e2a 100644 --- a/osu.Game/Rulesets/Judgements/JudgementResult.cs +++ b/osu.Game/Rulesets/Judgements/JudgementResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs index c8e7284f5d..9307e36b99 100644 --- a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs +++ b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/DifficultyBindable.cs b/osu.Game/Rulesets/Mods/DifficultyBindable.cs index 6cfae0b085..eb5f97bcf7 100644 --- a/osu.Game/Rulesets/Mods/DifficultyBindable.cs +++ b/osu.Game/Rulesets/Mods/DifficultyBindable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs b/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs index d45311675d..9286f682d1 100644 --- a/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs +++ b/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs index 8c99d739cb..d0b54f835b 100644 --- a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs +++ b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableMod.cs b/osu.Game/Rulesets/Mods/IApplicableMod.cs index 8ca1a3f8a5..7675bd89ef 100644 --- a/osu.Game/Rulesets/Mods/IApplicableMod.cs +++ b/osu.Game/Rulesets/Mods/IApplicableMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableToAudio.cs b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs index 901da7af55..de76790aee 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToAudio.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mods { public interface IApplicableToAudio : IApplicableToTrack, IApplicableToSample diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs index cff669bf53..278b4794c5 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs index 8cefb02904..a5ccea1873 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs index e23a5d8d99..c653a674ef 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs index 42b520ab26..1447511de9 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs index c8a9ff2f9a..f559ed04d7 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs index 7f926dd8b8..8bf2c3810e 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs index b012beb0c0..ace3af62a1 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; diff --git a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs index 4fb535a0b3..b5fe299b24 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Screens.Play; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs index 2676060efa..a58f8640fd 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs index f7f81c92c0..d9fa993393 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs b/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs index bf78428470..c28935607f 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Screens.Play; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToRate.cs b/osu.Game/Rulesets/Mods/IApplicableToRate.cs index f613867132..c66c8f49a1 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToRate.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToRate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableToSample.cs b/osu.Game/Rulesets/Mods/IApplicableToSample.cs index efd88f2399..97ed0fbf7e 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToSample.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToSample.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs index b93e50921f..24c1ac9afe 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; diff --git a/osu.Game/Rulesets/Mods/IApplicableToTrack.cs b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs index deecd4bf1f..358ef71cc0 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToTrack.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ICreateReplay.cs b/osu.Game/Rulesets/Mods/ICreateReplay.cs index 1e5eeca92c..e77f4c49b9 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplay.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ICreateReplayData.cs b/osu.Game/Rulesets/Mods/ICreateReplayData.cs index 7d208e9000..6058380eb3 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplayData.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplayData.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Rulesets/Mods/IHasSeed.cs b/osu.Game/Rulesets/Mods/IHasSeed.cs index 001a9d214c..fd2161ac09 100644 --- a/osu.Game/Rulesets/Mods/IHasSeed.cs +++ b/osu.Game/Rulesets/Mods/IHasSeed.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IMod.cs b/osu.Game/Rulesets/Mods/IMod.cs index 30fa1ea8cb..349cc7dd5a 100644 --- a/osu.Game/Rulesets/Mods/IMod.cs +++ b/osu.Game/Rulesets/Mods/IMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/IReadFromConfig.cs b/osu.Game/Rulesets/Mods/IReadFromConfig.cs index d66fabce70..ee6fb6364f 100644 --- a/osu.Game/Rulesets/Mods/IReadFromConfig.cs +++ b/osu.Game/Rulesets/Mods/IReadFromConfig.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Configuration; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs index 7cf480a11b..3aad858af5 100644 --- a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs +++ b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/MetronomeBeat.cs b/osu.Game/Rulesets/Mods/MetronomeBeat.cs index 149af1e30a..b26052a37e 100644 --- a/osu.Game/Rulesets/Mods/MetronomeBeat.cs +++ b/osu.Game/Rulesets/Mods/MetronomeBeat.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index af1550f8a9..17093e3033 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs index fb291fe10f..2f5707562e 100644 --- a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs +++ b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index 0ebe11b393..6d786fc8e2 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs index bacb953f76..bd0f2bfe59 100644 --- a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs +++ b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Extensions; diff --git a/osu.Game/Rulesets/Mods/ModBlockFail.cs b/osu.Game/Rulesets/Mods/ModBlockFail.cs index 8a9b0cddc8..a6a8244480 100644 --- a/osu.Game/Rulesets/Mods/ModBlockFail.cs +++ b/osu.Game/Rulesets/Mods/ModBlockFail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Configuration; using osu.Game.Screens.Play; diff --git a/osu.Game/Rulesets/Mods/ModCinema.cs b/osu.Game/Rulesets/Mods/ModCinema.cs index 99c4e71d1f..6e7bd6350e 100644 --- a/osu.Game/Rulesets/Mods/ModCinema.cs +++ b/osu.Game/Rulesets/Mods/ModCinema.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModClassic.cs b/osu.Game/Rulesets/Mods/ModClassic.cs index 1159955e11..b4885ff16e 100644 --- a/osu.Game/Rulesets/Mods/ModClassic.cs +++ b/osu.Game/Rulesets/Mods/ModClassic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs index 9e8e44229e..262aeb07ac 100644 --- a/osu.Game/Rulesets/Mods/ModDaycore.cs +++ b/osu.Game/Rulesets/Mods/ModDaycore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs index eefa1531c4..c0e2c75aca 100644 --- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index 1c71f5d055..389d0db261 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModEasy.cs b/osu.Game/Rulesets/Mods/ModEasy.cs index 0f51e2a6d5..bc5988174b 100644 --- a/osu.Game/Rulesets/Mods/ModEasy.cs +++ b/osu.Game/Rulesets/Mods/ModEasy.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs index 2ac0f59d84..984892de51 100644 --- a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs +++ b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModExtensions.cs b/osu.Game/Rulesets/Mods/ModExtensions.cs index b22030414b..ad61404972 100644 --- a/osu.Game/Rulesets/Mods/ModExtensions.cs +++ b/osu.Game/Rulesets/Mods/ModExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Rulesets/Mods/ModFailCondition.cs b/osu.Game/Rulesets/Mods/ModFailCondition.cs index 4425ece513..e24746ebd9 100644 --- a/osu.Game/Rulesets/Mods/ModFailCondition.cs +++ b/osu.Game/Rulesets/Mods/ModFailCondition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index b449f3f64d..649d5480bf 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 13d89e30d6..48fa7c13b4 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModHardRock.cs b/osu.Game/Rulesets/Mods/ModHardRock.cs index 0a5348a8cf..030520fccc 100644 --- a/osu.Game/Rulesets/Mods/ModHardRock.cs +++ b/osu.Game/Rulesets/Mods/ModHardRock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index 5a8226115f..35107762aa 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Rulesets/Mods/ModMirror.cs b/osu.Game/Rulesets/Mods/ModMirror.cs index 3c4b7d0c60..00a1d4a9c6 100644 --- a/osu.Game/Rulesets/Mods/ModMirror.cs +++ b/osu.Game/Rulesets/Mods/ModMirror.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mods { public abstract class ModMirror : Mod diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs index 84341faab7..88e49f41b0 100644 --- a/osu.Game/Rulesets/Mods/ModMuted.cs +++ b/osu.Game/Rulesets/Mods/ModMuted.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs index 7997204450..7c2201cd98 100644 --- a/osu.Game/Rulesets/Mods/ModNightcore.cs +++ b/osu.Game/Rulesets/Mods/ModNightcore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; diff --git a/osu.Game/Rulesets/Mods/ModNoFail.cs b/osu.Game/Rulesets/Mods/ModNoFail.cs index 5ebae17228..27dbb53e6c 100644 --- a/osu.Game/Rulesets/Mods/ModNoFail.cs +++ b/osu.Game/Rulesets/Mods/ModNoFail.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModNoMod.cs b/osu.Game/Rulesets/Mods/ModNoMod.cs index 1009c5bc42..cc0b38cbc0 100644 --- a/osu.Game/Rulesets/Mods/ModNoMod.cs +++ b/osu.Game/Rulesets/Mods/ModNoMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ModNoScope.cs b/osu.Game/Rulesets/Mods/ModNoScope.cs index 7a935eb38f..c43ac33b3f 100644 --- a/osu.Game/Rulesets/Mods/ModNoScope.cs +++ b/osu.Game/Rulesets/Mods/ModNoScope.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModPerfect.cs b/osu.Game/Rulesets/Mods/ModPerfect.cs index 9016a24f8d..b6daf54fa0 100644 --- a/osu.Game/Rulesets/Mods/ModPerfect.cs +++ b/osu.Game/Rulesets/Mods/ModPerfect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModRandom.cs b/osu.Game/Rulesets/Mods/ModRandom.cs index 1f7742b075..6654bff04b 100644 --- a/osu.Game/Rulesets/Mods/ModRandom.cs +++ b/osu.Game/Rulesets/Mods/ModRandom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModRateAdjust.cs b/osu.Game/Rulesets/Mods/ModRateAdjust.cs index 7b55ba4ad0..643280623c 100644 --- a/osu.Game/Rulesets/Mods/ModRateAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModRateAdjust.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModRelax.cs b/osu.Game/Rulesets/Mods/ModRelax.cs index e5995ff180..4829d10ddb 100644 --- a/osu.Game/Rulesets/Mods/ModRelax.cs +++ b/osu.Game/Rulesets/Mods/ModRelax.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs index c8b835f78a..48ab888a90 100644 --- a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs +++ b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 98abda872b..a1aad3a6b9 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Audio; diff --git a/osu.Game/Rulesets/Mods/ModType.cs b/osu.Game/Rulesets/Mods/ModType.cs index e3c82e42f5..5a405b7632 100644 --- a/osu.Game/Rulesets/Mods/ModType.cs +++ b/osu.Game/Rulesets/Mods/ModType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mods { public enum ModType diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs index 08bd44f7bd..2150264a0c 100644 --- a/osu.Game/Rulesets/Mods/ModWindDown.cs +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs index df8f781148..d9ee561ef8 100644 --- a/osu.Game/Rulesets/Mods/ModWindUp.cs +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs index b58ee5ff36..d84695fff8 100644 --- a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs +++ b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/MultiMod.cs b/osu.Game/Rulesets/Mods/MultiMod.cs index 1c41c6b8b3..d62dc34d3b 100644 --- a/osu.Game/Rulesets/Mods/MultiMod.cs +++ b/osu.Game/Rulesets/Mods/MultiMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; diff --git a/osu.Game/Rulesets/Mods/UnknownMod.cs b/osu.Game/Rulesets/Mods/UnknownMod.cs index 72de0ad653..e058fba566 100644 --- a/osu.Game/Rulesets/Mods/UnknownMod.cs +++ b/osu.Game/Rulesets/Mods/UnknownMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Mods { public class UnknownMod : Mod diff --git a/osu.Game/Rulesets/Objects/BarLineGenerator.cs b/osu.Game/Rulesets/Objects/BarLineGenerator.cs index d71a499119..dec81d9bbd 100644 --- a/osu.Game/Rulesets/Objects/BarLineGenerator.cs +++ b/osu.Game/Rulesets/Objects/BarLineGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs index b2d9f50602..4faf0920d1 100644 --- a/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs +++ b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Drawables { public enum ArmedState diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 2e573a7f85..39ccaa2e5d 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index 57b897e5b5..30b8fe965a 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Immutable; diff --git a/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs b/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs index 096dad88bd..9af4cf3544 100644 --- a/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs +++ b/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.Performance; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game/Rulesets/Objects/HitObjectParser.cs b/osu.Game/Rulesets/Objects/HitObjectParser.cs index d3c29d90ce..9728a4393b 100644 --- a/osu.Game/Rulesets/Objects/HitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/HitObjectParser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects { public abstract class HitObjectParser diff --git a/osu.Game/Rulesets/Objects/IBarLine.cs b/osu.Game/Rulesets/Objects/IBarLine.cs index 14df80e3b9..8cdead6776 100644 --- a/osu.Game/Rulesets/Objects/IBarLine.cs +++ b/osu.Game/Rulesets/Objects/IBarLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects { /// diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs index 12b4812824..9facfec96f 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; using osuTK; diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs index 2beb6bdbf2..4861e8b3f7 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Game.Audio; using System.Collections.Generic; diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs index fb1afed3b4..62726019bb 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; using osuTK; diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs index 014494ec54..cccb66d92b 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Catch diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs index e3b0d8a498..d95f97624d 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs index 9ff92fcc75..bd2713a7d1 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs index 0b69817c13..639cacb128 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Mania diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs index 386eb8d3ee..6f1968b41d 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Game.Audio; using System.Collections.Generic; diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs index 2fa4766c1d..b6594d0206 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Mania diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs index 84cde5fa95..330ebf72c7 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Mania diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs index c05aaceb9c..dcbaf22c51 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Mania diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs index 069366bad3..33b390e3ba 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; using osuTK; diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs index cb98721be5..7a88a31bd5 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using System.Collections.Generic; using osu.Game.Audio; diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs index e947690668..2f8e9dd352 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; using osuTK; diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs index e9e5ca8c94..d49e9fe9db 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; using osuTK; diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs index cb5178ce48..980d37ccd5 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Legacy.Taiko { /// diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs index 1eafc4e68b..d62e8cd04c 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using System.Collections.Generic; using osu.Game.Audio; diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs index 821554f7ee..a391c8cb43 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Legacy.Taiko { /// diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs index 1d5ecb1ef3..ec8d7971ec 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Taiko diff --git a/osu.Game/Rulesets/Objects/PathControlPoint.cs b/osu.Game/Rulesets/Objects/PathControlPoint.cs index 53eb430fa3..ae9fa08085 100644 --- a/osu.Game/Rulesets/Objects/PathControlPoint.cs +++ b/osu.Game/Rulesets/Objects/PathControlPoint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game/Rulesets/Objects/Pooling/PoolableDrawableWithLifetime.cs b/osu.Game/Rulesets/Objects/Pooling/PoolableDrawableWithLifetime.cs index 9c6097a048..8dc588da9e 100644 --- a/osu.Game/Rulesets/Objects/Pooling/PoolableDrawableWithLifetime.cs +++ b/osu.Game/Rulesets/Objects/Pooling/PoolableDrawableWithLifetime.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Objects/Pooling/PooledDrawableWithLifetimeContainer.cs b/osu.Game/Rulesets/Objects/Pooling/PooledDrawableWithLifetimeContainer.cs index d35933dba8..07a80895e6 100644 --- a/osu.Game/Rulesets/Objects/Pooling/PooledDrawableWithLifetimeContainer.cs +++ b/osu.Game/Rulesets/Objects/Pooling/PooledDrawableWithLifetimeContainer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs index bae5a5e8d9..d32a7cb16d 100644 --- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs +++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index e0c62fe359..2285715564 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Rulesets/Objects/SliderPathExtensions.cs b/osu.Game/Rulesets/Objects/SliderPathExtensions.cs index dd418a1b7b..92a3b570fb 100644 --- a/osu.Game/Rulesets/Objects/SliderPathExtensions.cs +++ b/osu.Game/Rulesets/Objects/SliderPathExtensions.cs @@ -6,8 +6,6 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects.Types; using osuTK; -#nullable enable - namespace osu.Game.Rulesets.Objects { public static class SliderPathExtensions diff --git a/osu.Game/Rulesets/Objects/SyntheticHitObjectEntry.cs b/osu.Game/Rulesets/Objects/SyntheticHitObjectEntry.cs index 76f9eaf25a..ee860e82e2 100644 --- a/osu.Game/Rulesets/Objects/SyntheticHitObjectEntry.cs +++ b/osu.Game/Rulesets/Objects/SyntheticHitObjectEntry.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Objects diff --git a/osu.Game/Rulesets/Objects/Types/IHasColumn.cs b/osu.Game/Rulesets/Objects/Types/IHasColumn.cs index dc07cfbb6a..3978a7e765 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasColumn.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasColumn.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasCombo.cs b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs index d1a4683a1d..d02b97a3e4 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasCombo.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs b/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs index 29a56fc625..b45ea989f3 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Skinning; using osuTK.Graphics; diff --git a/osu.Game/Rulesets/Objects/Types/IHasDisplayColour.cs b/osu.Game/Rulesets/Objects/Types/IHasDisplayColour.cs index 8807b802d8..89ee5022bf 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasDisplayColour.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasDisplayColour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osuTK.Graphics; diff --git a/osu.Game/Rulesets/Objects/Types/IHasDistance.cs b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs index b497ca5da3..549abc046a 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasDistance.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasDuration.cs b/osu.Game/Rulesets/Objects/Types/IHasDuration.cs index ca734da5ad..06ed8eba76 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasDuration.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasDuration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasHold.cs b/osu.Game/Rulesets/Objects/Types/IHasHold.cs index 469b8b7892..91b05dc3fd 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasHold.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasHold.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs b/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs index caf22c3023..dfc526383a 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasPath.cs b/osu.Game/Rulesets/Objects/Types/IHasPath.cs index 567c24a4a2..46834a55dd 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasPath.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasPath.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { public interface IHasPath : IHasDistance diff --git a/osu.Game/Rulesets/Objects/Types/IHasPathWithRepeats.cs b/osu.Game/Rulesets/Objects/Types/IHasPathWithRepeats.cs index 279946b44e..536707e95f 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasPathWithRepeats.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasPathWithRepeats.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; namespace osu.Game.Rulesets.Objects.Types diff --git a/osu.Game/Rulesets/Objects/Types/IHasPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasPosition.cs index 8948fe59a9..281f619ba5 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasPosition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; namespace osu.Game.Rulesets.Objects.Types diff --git a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs index 2a4215b960..821a6de520 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Audio; using System.Collections.Generic; diff --git a/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs index 7e55b21050..f688c783e1 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs index d2561b10a7..3c0cc595fb 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/PathType.cs b/osu.Game/Rulesets/Objects/Types/PathType.cs index 923ce9eba4..266a3de6ec 100644 --- a/osu.Game/Rulesets/Objects/Types/PathType.cs +++ b/osu.Game/Rulesets/Objects/Types/PathType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Objects.Types { public enum PathType diff --git a/osu.Game/Rulesets/RealmRulesetStore.cs b/osu.Game/Rulesets/RealmRulesetStore.cs index f42bf06da4..62a7a13c07 100644 --- a/osu.Game/Rulesets/RealmRulesetStore.cs +++ b/osu.Game/Rulesets/RealmRulesetStore.cs @@ -9,8 +9,6 @@ using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Database; -#nullable enable - namespace osu.Game.Rulesets { public class RealmRulesetStore : RulesetStore diff --git a/osu.Game/Rulesets/Replays/AutoGenerator.cs b/osu.Game/Rulesets/Replays/AutoGenerator.cs index 83e85146d4..7fab84eba8 100644 --- a/osu.Game/Rulesets/Replays/AutoGenerator.cs +++ b/osu.Game/Rulesets/Replays/AutoGenerator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index f889d15485..09a090483d 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Replays/ReplayFrame.cs b/osu.Game/Rulesets/Replays/ReplayFrame.cs index 2b67b60d8f..433be6e4b7 100644 --- a/osu.Game/Rulesets/Replays/ReplayFrame.cs +++ b/osu.Game/Rulesets/Replays/ReplayFrame.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using MessagePack; using osu.Game.Online.Spectator; diff --git a/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs b/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs index d9aa615c6e..6753a23bca 100644 --- a/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs +++ b/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index 9dec6984ea..8bde71dcd7 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Concurrent; using System.Collections.Generic; diff --git a/osu.Game/Rulesets/RulesetConfigCache.cs b/osu.Game/Rulesets/RulesetConfigCache.cs index c4f1933cd8..017214df61 100644 --- a/osu.Game/Rulesets/RulesetConfigCache.cs +++ b/osu.Game/Rulesets/RulesetConfigCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/RulesetInfo.cs b/osu.Game/Rulesets/RulesetInfo.cs index 88e3988431..b5e5fa1561 100644 --- a/osu.Game/Rulesets/RulesetInfo.cs +++ b/osu.Game/Rulesets/RulesetInfo.cs @@ -6,8 +6,6 @@ using JetBrains.Annotations; using osu.Framework.Testing; using Realms; -#nullable enable - namespace osu.Game.Rulesets { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Rulesets/RulesetLoadException.cs b/osu.Game/Rulesets/RulesetLoadException.cs index 7c3a4bb75d..6fee8f446b 100644 --- a/osu.Game/Rulesets/RulesetLoadException.cs +++ b/osu.Game/Rulesets/RulesetLoadException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Rulesets diff --git a/osu.Game/Rulesets/RulesetSelector.cs b/osu.Game/Rulesets/RulesetSelector.cs index 8e6ec556d2..35244eb86e 100644 --- a/osu.Game/Rulesets/RulesetSelector.cs +++ b/osu.Game/Rulesets/RulesetSelector.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.UserInterface; using osu.Framework.Allocation; diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 6f88d97a58..6b3e43cc1c 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -10,8 +10,6 @@ using osu.Framework; using osu.Framework.Logging; using osu.Framework.Platform; -#nullable enable - namespace osu.Game.Rulesets { public abstract class RulesetStore : IDisposable, IRulesetStore diff --git a/osu.Game/Rulesets/Scoring/AccumulatingHealthProcessor.cs b/osu.Game/Rulesets/Scoring/AccumulatingHealthProcessor.cs index 5dfb5167f4..c6b9d227af 100644 --- a/osu.Game/Rulesets/Scoring/AccumulatingHealthProcessor.cs +++ b/osu.Game/Rulesets/Scoring/AccumulatingHealthProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.Scoring { /// diff --git a/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs b/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs index e7bb6d79f8..65af161393 100644 --- a/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs +++ b/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Scoring/HealthProcessor.cs b/osu.Game/Rulesets/Scoring/HealthProcessor.cs index 0f51560476..0a1e6b729f 100644 --- a/osu.Game/Rulesets/Scoring/HealthProcessor.cs +++ b/osu.Game/Rulesets/Scoring/HealthProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Bindables; using osu.Framework.Utils; diff --git a/osu.Game/Rulesets/Scoring/HitEvent.cs b/osu.Game/Rulesets/Scoring/HitEvent.cs index 0ebbec62ba..cabbf40a7d 100644 --- a/osu.Game/Rulesets/Scoring/HitEvent.cs +++ b/osu.Game/Rulesets/Scoring/HitEvent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Objects; using osuTK; diff --git a/osu.Game/Rulesets/Scoring/HitEventExtensions.cs b/osu.Game/Rulesets/Scoring/HitEventExtensions.cs index fea13cf4b6..2fde73d5a2 100644 --- a/osu.Game/Rulesets/Scoring/HitEventExtensions.cs +++ b/osu.Game/Rulesets/Scoring/HitEventExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Scoring/HitResult.cs b/osu.Game/Rulesets/Scoring/HitResult.cs index 9f03c381ee..bfa256fc20 100644 --- a/osu.Game/Rulesets/Scoring/HitResult.cs +++ b/osu.Game/Rulesets/Scoring/HitResult.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.ComponentModel; using System.Diagnostics; diff --git a/osu.Game/Rulesets/Scoring/HitWindows.cs b/osu.Game/Rulesets/Scoring/HitWindows.cs index 2d008b58ba..99129fcf96 100644 --- a/osu.Game/Rulesets/Scoring/HitWindows.cs +++ b/osu.Game/Rulesets/Scoring/HitWindows.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Rulesets/Scoring/JudgementProcessor.cs b/osu.Game/Rulesets/Scoring/JudgementProcessor.cs index bfa67b8c45..12fe0056bb 100644 --- a/osu.Game/Rulesets/Scoring/JudgementProcessor.cs +++ b/osu.Game/Rulesets/Scoring/JudgementProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Bindables; using osu.Framework.Extensions.ObjectExtensions; diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index df094ddb7c..56bbe031e6 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs b/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs index 23325bcd13..1e80bd165b 100644 --- a/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs +++ b/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index be1105e7ff..95cb02c477 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/UI/DrawableRulesetDependencies.cs b/osu.Game/Rulesets/UI/DrawableRulesetDependencies.cs index 53996b6b84..6a7369a150 100644 --- a/osu.Game/Rulesets/UI/DrawableRulesetDependencies.cs +++ b/osu.Game/Rulesets/UI/DrawableRulesetDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index f2dbb1a23f..dcd7141419 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/UI/GameplayCursorContainer.cs b/osu.Game/Rulesets/UI/GameplayCursorContainer.cs index ae5f9c6111..3149b7f890 100644 --- a/osu.Game/Rulesets/UI/GameplayCursorContainer.cs +++ b/osu.Game/Rulesets/UI/GameplayCursorContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs b/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs index 6b5cdc4ddf..fd8fcfddab 100644 --- a/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs +++ b/osu.Game/Rulesets/UI/GameplaySampleTriggerSource.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Graphics.Containers; using osu.Game.Audio; diff --git a/osu.Game/Rulesets/UI/HitObjectContainer.cs b/osu.Game/Rulesets/UI/HitObjectContainer.cs index fee77af0ba..589b585643 100644 --- a/osu.Game/Rulesets/UI/HitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/HitObjectContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/UI/IFrameStableClock.cs b/osu.Game/Rulesets/UI/IFrameStableClock.cs index 569ef5e06c..132605adaf 100644 --- a/osu.Game/Rulesets/UI/IFrameStableClock.cs +++ b/osu.Game/Rulesets/UI/IFrameStableClock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Timing; diff --git a/osu.Game/Rulesets/UI/IHitObjectContainer.cs b/osu.Game/Rulesets/UI/IHitObjectContainer.cs index 4c784132e8..74fd7dee81 100644 --- a/osu.Game/Rulesets/UI/IHitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/IHitObjectContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game/Rulesets/UI/IPooledHitObjectProvider.cs b/osu.Game/Rulesets/UI/IPooledHitObjectProvider.cs index 2d700076d6..b842e708b0 100644 --- a/osu.Game/Rulesets/UI/IPooledHitObjectProvider.cs +++ b/osu.Game/Rulesets/UI/IPooledHitObjectProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game/Rulesets/UI/JudgementContainer.cs b/osu.Game/Rulesets/UI/JudgementContainer.cs index f1a68a0323..4336977aa8 100644 --- a/osu.Game/Rulesets/UI/JudgementContainer.cs +++ b/osu.Game/Rulesets/UI/JudgementContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 79bada0490..0f21a497b0 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK.Graphics; using osu.Framework.Allocation; diff --git a/osu.Game/Rulesets/UI/ModSwitchSmall.cs b/osu.Game/Rulesets/UI/ModSwitchSmall.cs index 676bbac95c..1b777f3e88 100644 --- a/osu.Game/Rulesets/UI/ModSwitchSmall.cs +++ b/osu.Game/Rulesets/UI/ModSwitchSmall.cs @@ -13,8 +13,6 @@ using osu.Game.Rulesets.Mods; using osuTK; using osuTK.Graphics; -#nullable enable - namespace osu.Game.Rulesets.UI { public class ModSwitchSmall : CompositeDrawable diff --git a/osu.Game/Rulesets/UI/ModSwitchTiny.cs b/osu.Game/Rulesets/UI/ModSwitchTiny.cs index b1d453f588..1bb0fe535f 100644 --- a/osu.Game/Rulesets/UI/ModSwitchTiny.cs +++ b/osu.Game/Rulesets/UI/ModSwitchTiny.cs @@ -14,8 +14,6 @@ using osu.Game.Rulesets.Mods; using osuTK; using osuTK.Graphics; -#nullable enable - namespace osu.Game.Rulesets.UI { public class ModSwitchTiny : CompositeDrawable diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs index ea5ffb10c6..60d1555052 100644 --- a/osu.Game/Rulesets/UI/Playfield.cs +++ b/osu.Game/Rulesets/UI/Playfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs b/osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs index fff4a450e5..d0e79281a7 100644 --- a/osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs +++ b/osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Rulesets/UI/PlayfieldBorder.cs b/osu.Game/Rulesets/UI/PlayfieldBorder.cs index 458b88c6db..a129760ef3 100644 --- a/osu.Game/Rulesets/UI/PlayfieldBorder.cs +++ b/osu.Game/Rulesets/UI/PlayfieldBorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/UI/PlayfieldBorderStyle.cs b/osu.Game/Rulesets/UI/PlayfieldBorderStyle.cs index 0a0aad884e..a4a483e930 100644 --- a/osu.Game/Rulesets/UI/PlayfieldBorderStyle.cs +++ b/osu.Game/Rulesets/UI/PlayfieldBorderStyle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.UI { public enum PlayfieldBorderStyle diff --git a/osu.Game/Rulesets/UI/ReplayRecorder.cs b/osu.Game/Rulesets/UI/ReplayRecorder.cs index dcd8f12028..b04807e475 100644 --- a/osu.Game/Rulesets/UI/ReplayRecorder.cs +++ b/osu.Game/Rulesets/UI/ReplayRecorder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index b5390eb6e2..f1ed23bb21 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs index ab6e07f424..0bd8aa64c9 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.UI.Scrolling.Algorithms { public class ConstantScrollAlgorithm : IScrollAlgorithm diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs index c394a05bcc..d2fb9e3531 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.UI.Scrolling.Algorithms { public interface IScrollAlgorithm diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs index 7b827e0c63..d41117bce8 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Lists; using osu.Game.Rulesets.Timing; diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs index 45d3b3bcd4..bfddc22573 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs b/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs index 926f2fd539..d8a8a6ccd8 100644 --- a/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs +++ b/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs b/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs index cd85932599..e00f0ffe5d 100644 --- a/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs +++ b/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI.Scrolling.Algorithms; diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs index 81e1a6c916..58bb80accd 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Rulesets.UI.Scrolling { public enum ScrollingDirection diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs index 3b15bc2cdf..0ed3ca1e63 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs index 782255733f..078f06b745 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game/Scoring/EFScoreInfo.cs b/osu.Game/Scoring/EFScoreInfo.cs index 4161336cfc..8a5bbbf0da 100644 --- a/osu.Game/Scoring/EFScoreInfo.cs +++ b/osu.Game/Scoring/EFScoreInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; diff --git a/osu.Game/Scoring/HitResultDisplayStatistic.cs b/osu.Game/Scoring/HitResultDisplayStatistic.cs index d43d8bf0ba..4603ff053e 100644 --- a/osu.Game/Scoring/HitResultDisplayStatistic.cs +++ b/osu.Game/Scoring/HitResultDisplayStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring diff --git a/osu.Game/Scoring/IScoreInfo.cs b/osu.Game/Scoring/IScoreInfo.cs index b4ad183cd3..289679a724 100644 --- a/osu.Game/Scoring/IScoreInfo.cs +++ b/osu.Game/Scoring/IScoreInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Beatmaps; using osu.Game.Database; diff --git a/osu.Game/Scoring/Legacy/DatabasedLegacyScoreDecoder.cs b/osu.Game/Scoring/Legacy/DatabasedLegacyScoreDecoder.cs index 03e13455f0..8908163646 100644 --- a/osu.Game/Scoring/Legacy/DatabasedLegacyScoreDecoder.cs +++ b/osu.Game/Scoring/Legacy/DatabasedLegacyScoreDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets; diff --git a/osu.Game/Scoring/Legacy/LegacyScoreDecoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreDecoder.cs index 754ace82c5..f64e730c06 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreDecoder.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs index ae9afbf32e..85cf463a13 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.IO; using System.Linq; diff --git a/osu.Game/Scoring/Legacy/ScoreInfoExtensions.cs b/osu.Game/Scoring/Legacy/ScoreInfoExtensions.cs index a11cd5fcbd..0219111e5c 100644 --- a/osu.Game/Scoring/Legacy/ScoreInfoExtensions.cs +++ b/osu.Game/Scoring/Legacy/ScoreInfoExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring.Legacy diff --git a/osu.Game/Scoring/LegacyDatabasedScore.cs b/osu.Game/Scoring/LegacyDatabasedScore.cs index ac444c1bf3..de35cb5faf 100644 --- a/osu.Game/Scoring/LegacyDatabasedScore.cs +++ b/osu.Game/Scoring/LegacyDatabasedScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.IO.Stores; diff --git a/osu.Game/Scoring/Score.cs b/osu.Game/Scoring/Score.cs index 83e4389dc8..06bc3edd37 100644 --- a/osu.Game/Scoring/Score.cs +++ b/osu.Game/Scoring/Score.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Replays; using osu.Game.Utils; diff --git a/osu.Game/Scoring/ScoreFileInfo.cs b/osu.Game/Scoring/ScoreFileInfo.cs index 8acc98eff6..6c3509bccd 100644 --- a/osu.Game/Scoring/ScoreFileInfo.cs +++ b/osu.Game/Scoring/ScoreFileInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel.DataAnnotations; using osu.Game.Database; using osu.Game.IO; diff --git a/osu.Game/Scoring/ScoreImporter.cs b/osu.Game/Scoring/ScoreImporter.cs index 7d1aa4b01d..f59ffc7c94 100644 --- a/osu.Game/Scoring/ScoreImporter.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -15,8 +15,6 @@ using osu.Game.Rulesets; using osu.Game.Scoring.Legacy; using Realms; -#nullable enable - namespace osu.Game.Scoring { public class ScoreImporter : RealmArchiveModelImporter diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index d7185a1677..cbe9615380 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -20,8 +20,6 @@ using osu.Game.Users; using osu.Game.Utils; using Realms; -#nullable enable - namespace osu.Game.Scoring { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Scoring/ScoreInfoExtensions.cs b/osu.Game/Scoring/ScoreInfoExtensions.cs index 2279337fef..7979ca8aaa 100644 --- a/osu.Game/Scoring/ScoreInfoExtensions.cs +++ b/osu.Game/Scoring/ScoreInfoExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; namespace osu.Game.Scoring diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 4627ca414a..7ccf7a58b8 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Scoring/ScoreModelDownloader.cs b/osu.Game/Scoring/ScoreModelDownloader.cs index 514b7a57de..8625c6c5d0 100644 --- a/osu.Game/Scoring/ScoreModelDownloader.cs +++ b/osu.Game/Scoring/ScoreModelDownloader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Online.API; diff --git a/osu.Game/Scoring/ScorePerformanceCache.cs b/osu.Game/Scoring/ScorePerformanceCache.cs index e15d59e648..f51fb41497 100644 --- a/osu.Game/Scoring/ScorePerformanceCache.cs +++ b/osu.Game/Scoring/ScorePerformanceCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs index 64f7da9ba3..9de8561b4a 100644 --- a/osu.Game/Scoring/ScoreRank.cs +++ b/osu.Game/Scoring/ScoreRank.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Scoring/ScoringValues.cs b/osu.Game/Scoring/ScoringValues.cs index d31cd7c68b..9bc4e6e12a 100644 --- a/osu.Game/Scoring/ScoringValues.cs +++ b/osu.Game/Scoring/ScoringValues.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using MessagePack; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Screens/BackgroundScreen.cs b/osu.Game/Screens/BackgroundScreen.cs index 6084ec4b01..8e1fd63040 100644 --- a/osu.Game/Screens/BackgroundScreen.cs +++ b/osu.Game/Screens/BackgroundScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Screens; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/BackgroundScreenStack.cs b/osu.Game/Screens/BackgroundScreenStack.cs index 9f562a618e..bafd1ff348 100644 --- a/osu.Game/Screens/BackgroundScreenStack.cs +++ b/osu.Game/Screens/BackgroundScreenStack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs index 65bc9cfaea..ca05c8af46 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs index d946fd41d9..4b0f262ab1 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs index 49c7934ed9..3dd72685e9 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics.Backgrounds; namespace osu.Game.Screens.Backgrounds diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 452f033dcc..95bcb2ab29 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs index 8f430dce77..a7faf961cf 100644 --- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Edit/BottomBar.cs b/osu.Game/Screens/Edit/BottomBar.cs index 62caaced89..444911cf2d 100644 --- a/osu.Game/Screens/Edit/BottomBar.cs +++ b/osu.Game/Screens/Edit/BottomBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/ClipboardContent.cs b/osu.Game/Screens/Edit/ClipboardContent.cs index 0348a7c15d..a39b24e7bb 100644 --- a/osu.Game/Screens/Edit/ClipboardContent.cs +++ b/osu.Game/Screens/Edit/ClipboardContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; diff --git a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs index 3c63da3a4a..482a0bbe5f 100644 --- a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs +++ b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Components/CircularButton.cs b/osu.Game/Screens/Edit/Components/CircularButton.cs index 40b5ac663a..74e4162102 100644 --- a/osu.Game/Screens/Edit/Components/CircularButton.cs +++ b/osu.Game/Screens/Edit/Components/CircularButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics.UserInterface; using osuTK; diff --git a/osu.Game/Screens/Edit/Components/EditorSidebar.cs b/osu.Game/Screens/Edit/Components/EditorSidebar.cs index 4e9b1d5222..da15512cdc 100644 --- a/osu.Game/Screens/Edit/Components/EditorSidebar.cs +++ b/osu.Game/Screens/Edit/Components/EditorSidebar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Components/EditorSidebarSection.cs b/osu.Game/Screens/Edit/Components/EditorSidebarSection.cs index 3871720562..6782b2f357 100644 --- a/osu.Game/Screens/Edit/Components/EditorSidebarSection.cs +++ b/osu.Game/Screens/Edit/Components/EditorSidebarSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs b/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs index f17fe4c3ce..ec1e621491 100644 --- a/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs +++ b/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs index 20b8bba6da..8321fde171 100644 --- a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs index 0a2c073dcd..1085f2c277 100644 --- a/osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs index 4e75a92e19..6af3b99017 100644 --- a/osu.Game/Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Edit.Components.Menus { public class EditorMenuItemSpacer : EditorMenuItem diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorScreenSwitcherControl.cs b/osu.Game/Screens/Edit/Components/Menus/EditorScreenSwitcherControl.cs index 8b868a4649..0bba5a79ab 100644 --- a/osu.Game/Screens/Edit/Components/Menus/EditorScreenSwitcherControl.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorScreenSwitcherControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index d1a999c2d1..30316cb12c 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButton.cs index d66856ebd8..82e94dc862 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButtonCollection.cs b/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButtonCollection.cs index 6a7b0c9ef7..b8d1cca061 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButtonCollection.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/EditorRadioButtonCollection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs index ca79dd15d7..03745ce19d 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs b/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs index c43561eaa7..82a9db956a 100644 --- a/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs +++ b/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Components/TernaryButtons/TernaryButton.cs b/osu.Game/Screens/Edit/Components/TernaryButtons/TernaryButton.cs index 7f64695bde..8eb781c947 100644 --- a/osu.Game/Screens/Edit/Components/TernaryButtons/TernaryButton.cs +++ b/osu.Game/Screens/Edit/Components/TernaryButtons/TernaryButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs index bd5377e578..7051dd226c 100644 --- a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs +++ b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs index 8298cf4773..058aa83b97 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs index 3d535ec915..4dbec880dc 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Beatmaps.Timing; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs index f1edb7dc7e..4e2c018330 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointVisualisation.cs index 41716f9c23..89c0309222 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs index 7c14152b3d..b2007273e8 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs index 88587399f2..cccb646ba4 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/IControlPointVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/IControlPointVisualisation.cs index c81f1828f7..b9e2a969a5 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/IControlPointVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/IControlPointVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps.ControlPoints; namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs index d551333616..c00ebb32bc 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs index 5aba81aa7d..c1ae2ff8d1 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio.Track; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs index 1706c47c96..afaedee0a9 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/TestGameplayButton.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/TestGameplayButton.cs index 99cdc014aa..d38596b9be 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/TestGameplayButton.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/TestGameplayButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs index ec68bf9c00..88e40cb305 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs index a4b6b0c392..b8e55c8db8 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index bf4d70baa6..6a94fce78a 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorPresetCollection.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorPresetCollection.cs index 4616669c6d..67b346fb64 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorPresetCollection.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorPresetCollection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs index 4a25144881..ebdb030e76 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Edit.Compose.Components { public enum BeatDivisorType diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index fbec80a63b..c7bf23865b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs index 771612fcf1..98079116cd 100644 --- a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs index 0be2cb4462..ba43704a5f 100644 --- a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using Humanizer; diff --git a/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs index 1f64a50c02..69c7fc2775 100644 --- a/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Compose/Components/DragBox.cs b/osu.Game/Screens/Edit/Compose/Components/DragBox.cs index ecbac82db0..838562719d 100644 --- a/osu.Game/Screens/Edit/Compose/Components/DragBox.cs +++ b/osu.Game/Screens/Edit/Compose/Components/DragBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Compose/Components/EditorBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/EditorBlueprintContainer.cs index 22b211f257..6a4fe27f04 100644 --- a/osu.Game/Screens/Edit/Compose/Components/EditorBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/EditorBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs index 7f693996a4..1c9faadda1 100644 --- a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs b/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs index 3fc26fa974..06af232111 100644 --- a/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Compose/Components/MoveSelectionEvent.cs b/osu.Game/Screens/Edit/Compose/Components/MoveSelectionEvent.cs index 2b71bb2f16..46d948f8b6 100644 --- a/osu.Game/Screens/Edit/Compose/Components/MoveSelectionEvent.cs +++ b/osu.Game/Screens/Edit/Compose/Components/MoveSelectionEvent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Edit; using osuTK; diff --git a/osu.Game/Screens/Edit/Compose/Components/RectangularPositionSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/RectangularPositionSnapGrid.cs index f0d26c7b6a..64fb2ccaba 100644 --- a/osu.Game/Screens/Edit/Compose/Components/RectangularPositionSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/RectangularPositionSnapGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs index cda986c7cd..2c4c220ad0 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxButton.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxButton.cs index 346bb2b508..3d6dacc95e 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxButton.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxControl.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxControl.cs index 8f22e67922..c4675685f6 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandle.cs index c37fefeed4..308d0cc893 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs index 397158b9f6..5c7debf57e 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index f13ed0456a..761cd118bf 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs index 1f82f28380..bd1e2f4649 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index e5020afcde..96bd352cf9 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/CentreMarker.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/CentreMarker.cs index 8c8b38d9ea..6c545f8f78 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/CentreMarker.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/CentreMarker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs index eaaa663fe7..b028f67ba1 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/HitObjectPointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/HitObjectPointPiece.cs index 6b62459c97..1091afe226 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/HitObjectPointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/HitObjectPointPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs index 9abea73f6b..847c96b762 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index 89e9fb2404..37fc4b03b2 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio.Track; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index 4cffebc57c..97dc04b9fa 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs index 1c0c2fb215..138e28fa06 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs index e0b21b2e22..0832dc02a9 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs index 8520567fa9..5d5681ea2b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Specialized; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs index 9610f6424c..4017a745e1 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineDragBox.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineDragBox.cs index 8aad8aa6dc..c026c169d6 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineDragBox.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineDragBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs index 33ea137d51..34abe81ae2 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs index da12ab521f..d91b95888b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs index 9904d91653..076ce224f0 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimingPointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimingPointPiece.cs index 2df4ef001c..cf62707839 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimingPointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimingPointPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TopPointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TopPointPiece.cs index 60a9e1ed66..28ae77c931 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TopPointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TopPointPiece.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index bc6c66625c..80cdef38e9 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs index 2cde962b12..ef670c9fcf 100644 --- a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs +++ b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Compose/HitObjectUsageEventBuffer.cs b/osu.Game/Screens/Edit/Compose/HitObjectUsageEventBuffer.cs index 621c901fb9..3df5139924 100644 --- a/osu.Game/Screens/Edit/Compose/HitObjectUsageEventBuffer.cs +++ b/osu.Game/Screens/Edit/Compose/HitObjectUsageEventBuffer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs b/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs index 59eb13cae5..46d9555e0c 100644 --- a/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs +++ b/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Screens/Edit/CreateNewDifficultyDialog.cs b/osu.Game/Screens/Edit/CreateNewDifficultyDialog.cs index aa6ca280ee..36c4e397a7 100644 --- a/osu.Game/Screens/Edit/CreateNewDifficultyDialog.cs +++ b/osu.Game/Screens/Edit/CreateNewDifficultyDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Screens/Edit/Design/DesignScreen.cs b/osu.Game/Screens/Edit/Design/DesignScreen.cs index f15639733c..546a07f17d 100644 --- a/osu.Game/Screens/Edit/Design/DesignScreen.cs +++ b/osu.Game/Screens/Edit/Design/DesignScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Edit.Design { public class DesignScreen : EditorScreen diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 1fbc1b4bd6..d0d4c0ba1e 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/Edit/EditorBeatmap.cs b/osu.Game/Screens/Edit/EditorBeatmap.cs index c9449f3259..fa3cb51473 100644 --- a/osu.Game/Screens/Edit/EditorBeatmap.cs +++ b/osu.Game/Screens/Edit/EditorBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs index f650ffa5a3..244fd5f1e9 100644 --- a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs +++ b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Screens/Edit/EditorChangeHandler.cs b/osu.Game/Screens/Edit/EditorChangeHandler.cs index 333c518d3a..1a93f3f101 100644 --- a/osu.Game/Screens/Edit/EditorChangeHandler.cs +++ b/osu.Game/Screens/Edit/EditorChangeHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Screens/Edit/EditorClipboard.cs b/osu.Game/Screens/Edit/EditorClipboard.cs index f6f0c09e00..f749f4bad6 100644 --- a/osu.Game/Screens/Edit/EditorClipboard.cs +++ b/osu.Game/Screens/Edit/EditorClipboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; namespace osu.Game.Screens.Edit diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index 86e5729196..c7df36be77 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Audio.Track; diff --git a/osu.Game/Screens/Edit/EditorLoader.cs b/osu.Game/Screens/Edit/EditorLoader.cs index 0a2b8437fa..702e22a272 100644 --- a/osu.Game/Screens/Edit/EditorLoader.cs +++ b/osu.Game/Screens/Edit/EditorLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs b/osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs index 94a83a82aa..013971960b 100644 --- a/osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs +++ b/osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs b/osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs index 25d7dfbb4a..be1545cac8 100644 --- a/osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs +++ b/osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/EditorScreen.cs b/osu.Game/Screens/Edit/EditorScreen.cs index 31c34edd7c..92709484ff 100644 --- a/osu.Game/Screens/Edit/EditorScreen.cs +++ b/osu.Game/Screens/Edit/EditorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/EditorScreenMode.cs b/osu.Game/Screens/Edit/EditorScreenMode.cs index ecd39f9b57..81fcf23cdf 100644 --- a/osu.Game/Screens/Edit/EditorScreenMode.cs +++ b/osu.Game/Screens/Edit/EditorScreenMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Screens.Edit diff --git a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs index 0b80af68f2..b3aafb9730 100644 --- a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs +++ b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs b/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs index 694d0253e0..d4387a0263 100644 --- a/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs +++ b/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs @@ -3,8 +3,6 @@ using osu.Game.Skinning; -#nullable enable - namespace osu.Game.Screens.Edit { /// diff --git a/osu.Game/Screens/Edit/EditorState.cs b/osu.Game/Screens/Edit/EditorState.cs index 4690074e3d..1751de4d3e 100644 --- a/osu.Game/Screens/Edit/EditorState.cs +++ b/osu.Game/Screens/Edit/EditorState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - namespace osu.Game.Screens.Edit { /// diff --git a/osu.Game/Screens/Edit/EditorTable.cs b/osu.Game/Screens/Edit/EditorTable.cs index 26819dcfe7..8765dae384 100644 --- a/osu.Game/Screens/Edit/EditorTable.cs +++ b/osu.Game/Screens/Edit/EditorTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs index f7e450b0e2..87e640badc 100644 --- a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs index c16bb8677c..d3260f1e7d 100644 --- a/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs b/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs index 9334c74706..37e1c99d98 100644 --- a/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs +++ b/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Screens/Edit/HitAnimationsMenuItem.cs b/osu.Game/Screens/Edit/HitAnimationsMenuItem.cs index fb7ab39f7a..3e1e0c4cfe 100644 --- a/osu.Game/Screens/Edit/HitAnimationsMenuItem.cs +++ b/osu.Game/Screens/Edit/HitAnimationsMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Bindables; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Screens/Edit/IEditorChangeHandler.cs b/osu.Game/Screens/Edit/IEditorChangeHandler.cs index 0283421b8c..e7abc1c43d 100644 --- a/osu.Game/Screens/Edit/IEditorChangeHandler.cs +++ b/osu.Game/Screens/Edit/IEditorChangeHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index 3ed2a7efe2..4e3b6e0aee 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/Edit/PromptForSaveDialog.cs b/osu.Game/Screens/Edit/PromptForSaveDialog.cs index 4f70491ade..59a697d91c 100644 --- a/osu.Game/Screens/Edit/PromptForSaveDialog.cs +++ b/osu.Game/Screens/Edit/PromptForSaveDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Screens/Edit/Setup/ColoursSection.cs b/osu.Game/Screens/Edit/Setup/ColoursSection.cs index 05d9855a24..621abf5580 100644 --- a/osu.Game/Screens/Edit/Setup/ColoursSection.cs +++ b/osu.Game/Screens/Edit/Setup/ColoursSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; diff --git a/osu.Game/Screens/Edit/Setup/DesignSection.cs b/osu.Game/Screens/Edit/Setup/DesignSection.cs index d5d93db050..12a6843067 100644 --- a/osu.Game/Screens/Edit/Setup/DesignSection.cs +++ b/osu.Game/Screens/Edit/Setup/DesignSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using System.Linq; diff --git a/osu.Game/Screens/Edit/Setup/DifficultySection.cs b/osu.Game/Screens/Edit/Setup/DifficultySection.cs index e799081115..5ce5d05d64 100644 --- a/osu.Game/Screens/Edit/Setup/DifficultySection.cs +++ b/osu.Game/Screens/Edit/Setup/DifficultySection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs b/osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs index fd916894ea..c13026a891 100644 --- a/osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs +++ b/osu.Game/Screens/Edit/Setup/FileChooserLabelledTextBox.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Screens/Edit/Setup/LabelledRomanisedTextBox.cs b/osu.Game/Screens/Edit/Setup/LabelledRomanisedTextBox.cs index c39b4d6f41..a9cf5357c8 100644 --- a/osu.Game/Screens/Edit/Setup/LabelledRomanisedTextBox.cs +++ b/osu.Game/Screens/Edit/Setup/LabelledRomanisedTextBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; diff --git a/osu.Game/Screens/Edit/Setup/LabelledTextBoxWithPopover.cs b/osu.Game/Screens/Edit/Setup/LabelledTextBoxWithPopover.cs index 799311dd2d..0eb74df575 100644 --- a/osu.Game/Screens/Edit/Setup/LabelledTextBoxWithPopover.cs +++ b/osu.Game/Screens/Edit/Setup/LabelledTextBoxWithPopover.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Setup/MetadataSection.cs b/osu.Game/Screens/Edit/Setup/MetadataSection.cs index 6262b4c18b..854dec2001 100644 --- a/osu.Game/Screens/Edit/Setup/MetadataSection.cs +++ b/osu.Game/Screens/Edit/Setup/MetadataSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 1e97218074..7c487d3bf8 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs b/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs index 935842ff99..db0641feba 100644 --- a/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs +++ b/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osu.Game.Rulesets; diff --git a/osu.Game/Screens/Edit/Setup/SetupScreen.cs b/osu.Game/Screens/Edit/Setup/SetupScreen.cs index e0fc5f1aff..036202a503 100644 --- a/osu.Game/Screens/Edit/Setup/SetupScreen.cs +++ b/osu.Game/Screens/Edit/Setup/SetupScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs index 2412f1c4ed..c531f1da90 100644 --- a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs +++ b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Setup/SetupScreenHeaderBackground.cs b/osu.Game/Screens/Edit/Setup/SetupScreenHeaderBackground.cs index 17fb97d41f..5680d75f4e 100644 --- a/osu.Game/Screens/Edit/Setup/SetupScreenHeaderBackground.cs +++ b/osu.Game/Screens/Edit/Setup/SetupScreenHeaderBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Setup/SetupSection.cs b/osu.Game/Screens/Edit/Setup/SetupSection.cs index 02bb05d227..727a94a590 100644 --- a/osu.Game/Screens/Edit/Setup/SetupSection.cs +++ b/osu.Game/Screens/Edit/Setup/SetupSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Timing/ControlPointSettings.cs b/osu.Game/Screens/Edit/Timing/ControlPointSettings.cs index 938c7f9cf0..1f95156aba 100644 --- a/osu.Game/Screens/Edit/Timing/ControlPointSettings.cs +++ b/osu.Game/Screens/Edit/Timing/ControlPointSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs index 77d875b67f..88c738c1d2 100644 --- a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs +++ b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Timing/EffectSection.cs b/osu.Game/Screens/Edit/Timing/EffectSection.cs index c9f73411f1..f7e59a75f1 100644 --- a/osu.Game/Screens/Edit/Timing/EffectSection.cs +++ b/osu.Game/Screens/Edit/Timing/EffectSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Timing/GroupSection.cs b/osu.Game/Screens/Edit/Timing/GroupSection.cs index f613488aae..e78cd18024 100644 --- a/osu.Game/Screens/Edit/Timing/GroupSection.cs +++ b/osu.Game/Screens/Edit/Timing/GroupSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs b/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs index 16a04982f5..ea6c6f31e4 100644 --- a/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs +++ b/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs b/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs index 51b58bd3dc..d05777e793 100644 --- a/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs +++ b/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 2ecd66a05f..270d544dcf 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs b/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs index 3b78402f8a..cd3ced53da 100644 --- a/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs +++ b/osu.Game/Screens/Edit/Timing/RepeatingButtonBehaviour.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Screens/Edit/Timing/RowAttribute.cs b/osu.Game/Screens/Edit/Timing/RowAttribute.cs index 46bb62c9e0..e73a343583 100644 --- a/osu.Game/Screens/Edit/Timing/RowAttribute.cs +++ b/osu.Game/Screens/Edit/Timing/RowAttribute.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeProgressBar.cs b/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeProgressBar.cs index 6f7e790489..a8d2172f58 100644 --- a/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeProgressBar.cs +++ b/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeProgressBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeText.cs b/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeText.cs index d0a51f9faa..d65ef1799a 100644 --- a/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeText.cs +++ b/osu.Game/Screens/Edit/Timing/RowAttributes/AttributeText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game/Screens/Edit/Timing/RowAttributes/DifficultyRowAttribute.cs b/osu.Game/Screens/Edit/Timing/RowAttributes/DifficultyRowAttribute.cs index a8de476d67..17f8b01d07 100644 --- a/osu.Game/Screens/Edit/Timing/RowAttributes/DifficultyRowAttribute.cs +++ b/osu.Game/Screens/Edit/Timing/RowAttributes/DifficultyRowAttribute.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Timing/RowAttributes/EffectRowAttribute.cs b/osu.Game/Screens/Edit/Timing/RowAttributes/EffectRowAttribute.cs index 1b33fd62aa..ef682dd3ad 100644 --- a/osu.Game/Screens/Edit/Timing/RowAttributes/EffectRowAttribute.cs +++ b/osu.Game/Screens/Edit/Timing/RowAttributes/EffectRowAttribute.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Timing/RowAttributes/SampleRowAttribute.cs b/osu.Game/Screens/Edit/Timing/RowAttributes/SampleRowAttribute.cs index ac0797dba1..e06f6b7bfb 100644 --- a/osu.Game/Screens/Edit/Timing/RowAttributes/SampleRowAttribute.cs +++ b/osu.Game/Screens/Edit/Timing/RowAttributes/SampleRowAttribute.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Timing/RowAttributes/TimingRowAttribute.cs b/osu.Game/Screens/Edit/Timing/RowAttributes/TimingRowAttribute.cs index 8a07088545..0b498650d4 100644 --- a/osu.Game/Screens/Edit/Timing/RowAttributes/TimingRowAttribute.cs +++ b/osu.Game/Screens/Edit/Timing/RowAttributes/TimingRowAttribute.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; diff --git a/osu.Game/Screens/Edit/Timing/Section.cs b/osu.Game/Screens/Edit/Timing/Section.cs index 17147c21f4..02789c0cbf 100644 --- a/osu.Game/Screens/Edit/Timing/Section.cs +++ b/osu.Game/Screens/Edit/Timing/Section.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs b/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs index 9f036f0215..6a804c7e3e 100644 --- a/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs +++ b/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Timing/TapButton.cs b/osu.Game/Screens/Edit/Timing/TapButton.cs index a6227cbe27..151c3cea2e 100644 --- a/osu.Game/Screens/Edit/Timing/TapButton.cs +++ b/osu.Game/Screens/Edit/Timing/TapButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Edit/Timing/TapTimingControl.cs b/osu.Game/Screens/Edit/Timing/TapTimingControl.cs index 9b5574d3cb..53c92bac20 100644 --- a/osu.Game/Screens/Edit/Timing/TapTimingControl.cs +++ b/osu.Game/Screens/Edit/Timing/TapTimingControl.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs b/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs index 8aa0a88c3b..16dea328da 100644 --- a/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs +++ b/osu.Game/Screens/Edit/Timing/TimingAdjustButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index f498aa917e..60cb263a79 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Timing/TimingSection.cs b/osu.Game/Screens/Edit/Timing/TimingSection.cs index 1a97058d73..8413409d84 100644 --- a/osu.Game/Screens/Edit/Timing/TimingSection.cs +++ b/osu.Game/Screens/Edit/Timing/TimingSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs b/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs index 0745187e43..67b7abb25b 100644 --- a/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/TransactionalCommitComponent.cs b/osu.Game/Screens/Edit/TransactionalCommitComponent.cs index 3d3539ee2f..78d052702a 100644 --- a/osu.Game/Screens/Edit/TransactionalCommitComponent.cs +++ b/osu.Game/Screens/Edit/TransactionalCommitComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Verify/InterpretationSection.cs b/osu.Game/Screens/Edit/Verify/InterpretationSection.cs index 9548f8aaa9..276c2a3ea9 100644 --- a/osu.Game/Screens/Edit/Verify/InterpretationSection.cs +++ b/osu.Game/Screens/Edit/Verify/InterpretationSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Edit/Verify/IssueList.cs b/osu.Game/Screens/Edit/Verify/IssueList.cs index 84b2609a61..7ce70b4b5f 100644 --- a/osu.Game/Screens/Edit/Verify/IssueList.cs +++ b/osu.Game/Screens/Edit/Verify/IssueList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Verify/IssueSettings.cs b/osu.Game/Screens/Edit/Verify/IssueSettings.cs index ae3ef7e0b0..70065f6f0d 100644 --- a/osu.Game/Screens/Edit/Verify/IssueSettings.cs +++ b/osu.Game/Screens/Edit/Verify/IssueSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Verify/IssueTable.cs b/osu.Game/Screens/Edit/Verify/IssueTable.cs index b38a62d838..f1a76dcbf5 100644 --- a/osu.Game/Screens/Edit/Verify/IssueTable.cs +++ b/osu.Game/Screens/Edit/Verify/IssueTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Edit/Verify/VerifyScreen.cs b/osu.Game/Screens/Edit/Verify/VerifyScreen.cs index 56e16bb746..d5b32760c9 100644 --- a/osu.Game/Screens/Edit/Verify/VerifyScreen.cs +++ b/osu.Game/Screens/Edit/Verify/VerifyScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/Verify/VisibilitySection.cs b/osu.Game/Screens/Edit/Verify/VisibilitySection.cs index 0bdc8c0efd..fbf6982984 100644 --- a/osu.Game/Screens/Edit/Verify/VisibilitySection.cs +++ b/osu.Game/Screens/Edit/Verify/VisibilitySection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Edit/WaveformOpacityMenuItem.cs b/osu.Game/Screens/Edit/WaveformOpacityMenuItem.cs index 7e095f526e..3d3f67e70e 100644 --- a/osu.Game/Screens/Edit/WaveformOpacityMenuItem.cs +++ b/osu.Game/Screens/Edit/WaveformOpacityMenuItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Screens/IHandlePresentBeatmap.cs b/osu.Game/Screens/IHandlePresentBeatmap.cs index 60801fb3eb..62cd2c3d3e 100644 --- a/osu.Game/Screens/IHandlePresentBeatmap.cs +++ b/osu.Game/Screens/IHandlePresentBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets; diff --git a/osu.Game/Screens/IHasSubScreenStack.cs b/osu.Game/Screens/IHasSubScreenStack.cs index c5e2015109..325702313b 100644 --- a/osu.Game/Screens/IHasSubScreenStack.cs +++ b/osu.Game/Screens/IHasSubScreenStack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Screens; namespace osu.Game.Screens diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs index 910a0c7d61..7d8657a3df 100644 --- a/osu.Game/Screens/IOsuScreen.cs +++ b/osu.Game/Screens/IOsuScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Screens; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/IPerformFromScreenRunner.cs b/osu.Game/Screens/IPerformFromScreenRunner.cs index 655bebdeb0..c12a52a784 100644 --- a/osu.Game/Screens/IPerformFromScreenRunner.cs +++ b/osu.Game/Screens/IPerformFromScreenRunner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Import/FileImportScreen.cs b/osu.Game/Screens/Import/FileImportScreen.cs index 32ce54aa29..e3d8de2dfd 100644 --- a/osu.Game/Screens/Import/FileImportScreen.cs +++ b/osu.Game/Screens/Import/FileImportScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using System.Linq; using System.Threading.Tasks; diff --git a/osu.Game/Screens/Loader.cs b/osu.Game/Screens/Loader.cs index 52e83c9e98..dbb1278d76 100644 --- a/osu.Game/Screens/Loader.cs +++ b/osu.Game/Screens/Loader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Menu/ButtonArea.cs b/osu.Game/Screens/Menu/ButtonArea.cs index d59996a4eb..bf6e0cee83 100644 --- a/osu.Game/Screens/Menu/ButtonArea.cs +++ b/osu.Game/Screens/Menu/ButtonArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index b48aef330a..74be02728f 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Menu/ConfirmExitDialog.cs b/osu.Game/Screens/Menu/ConfirmExitDialog.cs index 6488a2fd63..734ff6b23f 100644 --- a/osu.Game/Screens/Menu/ConfirmExitDialog.cs +++ b/osu.Game/Screens/Menu/ConfirmExitDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index 24412cd85e..b004b025d6 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Menu/ExitConfirmOverlay.cs b/osu.Game/Screens/Menu/ExitConfirmOverlay.cs index a90b83c5fe..f82a6c9736 100644 --- a/osu.Game/Screens/Menu/ExitConfirmOverlay.cs +++ b/osu.Game/Screens/Menu/ExitConfirmOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Input.Bindings; diff --git a/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs b/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs index 8310ab06eb..24a365ffd1 100644 --- a/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs +++ b/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osuTK; diff --git a/osu.Game/Screens/Menu/IntroCircles.cs b/osu.Game/Screens/Menu/IntroCircles.cs index 00e2de62f0..faa9a267ce 100644 --- a/osu.Game/Screens/Menu/IntroCircles.cs +++ b/osu.Game/Screens/Menu/IntroCircles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index c9b9bb344d..766b5bf2a4 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Screens/Menu/IntroSequence.cs b/osu.Game/Screens/Menu/IntroSequence.cs index 3a5cd6857a..bc5aa83503 100644 --- a/osu.Game/Screens/Menu/IntroSequence.cs +++ b/osu.Game/Screens/Menu/IntroSequence.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index ba8314f103..d59a07a350 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game/Screens/Menu/IntroWelcome.cs b/osu.Game/Screens/Menu/IntroWelcome.cs index 9a6c949cad..031c8d7902 100644 --- a/osu.Game/Screens/Menu/IntroWelcome.cs +++ b/osu.Game/Screens/Menu/IntroWelcome.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osuTK; diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index 34f1d46067..c66bd3639a 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index bcd4baa818..6a74a6bd6e 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Menu/MainMenuButton.cs b/osu.Game/Screens/Menu/MainMenuButton.cs index c07ada9419..f2b57b185e 100644 --- a/osu.Game/Screens/Menu/MainMenuButton.cs +++ b/osu.Game/Screens/Menu/MainMenuButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Menu/MenuLogoVisualisation.cs b/osu.Game/Screens/Menu/MenuLogoVisualisation.cs index f461136022..4324f02c84 100644 --- a/osu.Game/Screens/Menu/MenuLogoVisualisation.cs +++ b/osu.Game/Screens/Menu/MenuLogoVisualisation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK.Graphics; using osu.Game.Skinning; using osu.Game.Online.API; diff --git a/osu.Game/Screens/Menu/MenuSideFlashes.cs b/osu.Game/Screens/Menu/MenuSideFlashes.cs index cd0c75c1a1..5214d87ee9 100644 --- a/osu.Game/Screens/Menu/MenuSideFlashes.cs +++ b/osu.Game/Screens/Menu/MenuSideFlashes.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index f5743c7d5a..ddeb544bc5 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Screens/Menu/SongTicker.cs b/osu.Game/Screens/Menu/SongTicker.cs index 237fe43168..6574c9a696 100644 --- a/osu.Game/Screens/Menu/SongTicker.cs +++ b/osu.Game/Screens/Menu/SongTicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Menu/StorageErrorDialog.cs b/osu.Game/Screens/Menu/StorageErrorDialog.cs index f4c77d5d8f..28ef413179 100644 --- a/osu.Game/Screens/Menu/StorageErrorDialog.cs +++ b/osu.Game/Screens/Menu/StorageErrorDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Screens/OnlinePlay/Components/BeatmapDetailAreaPlaylistTabItem.cs b/osu.Game/Screens/OnlinePlay/Components/BeatmapDetailAreaPlaylistTabItem.cs index fb927411e6..7c48fc0871 100644 --- a/osu.Game/Screens/OnlinePlay/Components/BeatmapDetailAreaPlaylistTabItem.cs +++ b/osu.Game/Screens/OnlinePlay/Components/BeatmapDetailAreaPlaylistTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Screens.Select; namespace osu.Game.Screens.OnlinePlay.Components diff --git a/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs b/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs index 7cbe1a9017..1dc05def0f 100644 --- a/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Components/DisableableTabControl.cs b/osu.Game/Screens/OnlinePlay/Components/DisableableTabControl.cs index 2b596da361..22839ab4d4 100644 --- a/osu.Game/Screens/OnlinePlay/Components/DisableableTabControl.cs +++ b/osu.Game/Screens/OnlinePlay/Components/DisableableTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs b/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs index f360a80599..c97e52c247 100644 --- a/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs +++ b/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/OnlinePlay/Components/ListingPollingComponent.cs b/osu.Game/Screens/OnlinePlay/Components/ListingPollingComponent.cs index 666d425f62..1ea84b60b9 100644 --- a/osu.Game/Screens/OnlinePlay/Components/ListingPollingComponent.cs +++ b/osu.Game/Screens/OnlinePlay/Components/ListingPollingComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs b/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs index 89842e933b..bed55e8a79 100644 --- a/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs +++ b/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs b/osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs index 8402619ebc..641776a9e8 100644 --- a/osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs +++ b/osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs index 9e964de31e..8c65649cc6 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs @@ -13,8 +13,6 @@ using osu.Game.Online.Rooms; using osuTK; using osuTK.Graphics; -#nullable enable - namespace osu.Game.Screens.OnlinePlay.Components { public abstract class OnlinePlayBackgroundScreen : BackgroundScreen diff --git a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs index 2faa46e622..795f776496 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps.Drawables; diff --git a/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs b/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs index f667a3c1d2..b953136fdd 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs b/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs index 45b822d20a..43ad5e97ec 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.Rooms; namespace osu.Game.Screens.OnlinePlay.Components diff --git a/osu.Game/Screens/OnlinePlay/Components/ParticipantCountDisplay.cs b/osu.Game/Screens/OnlinePlay/Components/ParticipantCountDisplay.cs index 53821da8fd..71b33bf247 100644 --- a/osu.Game/Screens/OnlinePlay/Components/ParticipantCountDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Components/ParticipantCountDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/OnlinePlay/Components/ParticipantsDisplay.cs b/osu.Game/Screens/OnlinePlay/Components/ParticipantsDisplay.cs index c36d1a2e76..c66ae8b6d5 100644 --- a/osu.Game/Screens/OnlinePlay/Components/ParticipantsDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Components/ParticipantsDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs b/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs index 1d5552fa7d..d8515d2bd2 100644 --- a/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs +++ b/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs b/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs index 7e31591389..d882b3d97f 100644 --- a/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs +++ b/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/OnlinePlay/Components/ReadyButton.cs b/osu.Game/Screens/OnlinePlay/Components/ReadyButton.cs index cdaa39d2be..0871fc9a72 100644 --- a/osu.Game/Screens/OnlinePlay/Components/ReadyButton.cs +++ b/osu.Game/Screens/OnlinePlay/Components/ReadyButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Screens/OnlinePlay/Components/RoomLocalUserInfo.cs b/osu.Game/Screens/OnlinePlay/Components/RoomLocalUserInfo.cs index 3bad6cb183..cc517ca080 100644 --- a/osu.Game/Screens/OnlinePlay/Components/RoomLocalUserInfo.cs +++ b/osu.Game/Screens/OnlinePlay/Components/RoomLocalUserInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs b/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs index 4242886e66..35dc251e4d 100644 --- a/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs +++ b/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/OnlinePlay/Components/RoomPollingComponent.cs b/osu.Game/Screens/OnlinePlay/Components/RoomPollingComponent.cs index cd224a7347..039e1d92b7 100644 --- a/osu.Game/Screens/OnlinePlay/Components/RoomPollingComponent.cs +++ b/osu.Game/Screens/OnlinePlay/Components/RoomPollingComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Online; using osu.Game.Online.API; diff --git a/osu.Game/Screens/OnlinePlay/Components/SelectionPollingComponent.cs b/osu.Game/Screens/OnlinePlay/Components/SelectionPollingComponent.cs index e05bdf8c8e..3b8ba739d9 100644 --- a/osu.Game/Screens/OnlinePlay/Components/SelectionPollingComponent.cs +++ b/osu.Game/Screens/OnlinePlay/Components/SelectionPollingComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using osu.Game.Online.Rooms; diff --git a/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs b/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs index 7425e46bd3..4cf785ce60 100644 --- a/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Components/StatusColouredContainer.cs b/osu.Game/Screens/OnlinePlay/Components/StatusColouredContainer.cs index a7ea32ee7c..6122e7ec5e 100644 --- a/osu.Game/Screens/OnlinePlay/Components/StatusColouredContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Components/StatusColouredContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs index 2a72fc6eb1..489bf128e8 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index 39853a5c45..53519b8b00 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/FooterButtonFreeMods.cs b/osu.Game/Screens/OnlinePlay/FooterButtonFreeMods.cs index 834e82fcfd..9e589b362b 100644 --- a/osu.Game/Screens/OnlinePlay/FooterButtonFreeMods.cs +++ b/osu.Game/Screens/OnlinePlay/FooterButtonFreeMods.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs index 7c9184cc0f..c27b78642a 100644 --- a/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Overlays; using System.Collections.Generic; diff --git a/osu.Game/Screens/OnlinePlay/Header.cs b/osu.Game/Screens/OnlinePlay/Header.cs index 2d4b5cc527..06befe0971 100644 --- a/osu.Game/Screens/OnlinePlay/Header.cs +++ b/osu.Game/Screens/OnlinePlay/Header.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Humanizer; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/IOnlinePlaySubScreen.cs b/osu.Game/Screens/OnlinePlay/IOnlinePlaySubScreen.cs index a4762292a9..f32ead5a11 100644 --- a/osu.Game/Screens/OnlinePlay/IOnlinePlaySubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/IOnlinePlaySubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.OnlinePlay { public interface IOnlinePlaySubScreen : IOsuScreen diff --git a/osu.Game/Screens/OnlinePlay/IRoomManager.cs b/osu.Game/Screens/OnlinePlay/IRoomManager.cs index 6e1ffbda74..ed4fb7b15e 100644 --- a/osu.Game/Screens/OnlinePlay/IRoomManager.cs +++ b/osu.Game/Screens/OnlinePlay/IRoomManager.cs @@ -6,8 +6,6 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Online.Rooms; -#nullable enable - namespace osu.Game.Screens.OnlinePlay { [Cached(typeof(IRoomManager))] diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs index 772232f6b4..7e39a52c0a 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Threading; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs index 10bd534b89..995a0d3397 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Specialized; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/EndDateInfo.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/EndDateInfo.cs index 3207d373db..d951b42854 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/EndDateInfo.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/EndDateInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs index 488af5d4de..67e805986a 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets; namespace osu.Game.Screens.OnlinePlay.Lounge.Components diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/MatchTypePill.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/MatchTypePill.cs index d104ede8f7..b2e527766a 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/MatchTypePill.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/MatchTypePill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs index 109851a16b..b17873b1c8 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs index a6bbcd548d..5bdd24221c 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using Humanizer; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/QueueModePill.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/QueueModePill.cs index 7501f0237b..85177ee32c 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/QueueModePill.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/QueueModePill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RankRangePill.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RankRangePill.cs index 42fe0bfecd..fa531a0d14 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RankRangePill.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RankRangePill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomSpecialCategoryPill.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomSpecialCategoryPill.cs index 539af2ebaf..0f9bfb22e8 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomSpecialCategoryPill.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomSpecialCategoryPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusFilter.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusFilter.cs index 0c8dc8832b..463b883f11 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusFilter.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusFilter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Screens.OnlinePlay.Lounge.Components diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusPill.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusPill.cs index 1d43f2dc65..f37ec9d9d4 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusPill.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomStatusPill.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs index 0fd9290880..2c3a2997cc 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs index 0015cf8bf9..9784e5aace 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs index 52a902f5da..d81fee24e0 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Bindables; using osu.Framework.Screens; using osu.Game.Online.Rooms; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index b1c10f4a4a..f7f3c27ede 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Collections.Generic; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/CreateRoomButton.cs b/osu.Game/Screens/OnlinePlay/Match/Components/CreateRoomButton.cs index 81e1cb2406..3d0c181d9d 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/CreateRoomButton.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/CreateRoomButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Input; using osu.Framework.Input.Bindings; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/MatchChatDisplay.cs b/osu.Game/Screens/OnlinePlay/Match/Components/MatchChatDisplay.cs index 0396562959..880bba895a 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/MatchChatDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/MatchChatDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Online.Chat; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboard.cs b/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboard.cs index b92c197f5a..64644be965 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboard.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs b/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs index 799983342b..5bd8f9e066 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/MatchTypePicker.cs b/osu.Game/Screens/OnlinePlay/Match/Components/MatchTypePicker.cs index 216734e55e..91477879c6 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/MatchTypePicker.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/MatchTypePicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/PurpleTriangleButton.cs b/osu.Game/Screens/OnlinePlay/Match/Components/PurpleTriangleButton.cs index 28e8961a9a..5c751f238f 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/PurpleTriangleButton.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/PurpleTriangleButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/RoomAvailabilityPicker.cs b/osu.Game/Screens/OnlinePlay/Match/Components/RoomAvailabilityPicker.cs index 677a5be0d9..408742d8e1 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/RoomAvailabilityPicker.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/RoomAvailabilityPicker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs index c15b5b443a..c295e9f85e 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs b/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs index 1828a072f8..7c444b9bbd 100644 --- a/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomBackgroundScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomBackgroundScreen.cs index 2e5f25370f..74c37b865c 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomBackgroundScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomBackgroundScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Components; diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs index a612b6a0e6..e7d31fbdde 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/CreateMultiplayerMatchButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/CreateMultiplayerMatchButton.cs index e80923ed47..fd535f979d 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/CreateMultiplayerMatchButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/CreateMultiplayerMatchButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Online.Multiplayer; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs index d08a63e21f..270f15a98d 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayMatchScoreDisplay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayMatchScoreDisplay.cs index 20a88545c5..c7fb6a82d5 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayMatchScoreDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayMatchScoreDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Screens.Play.HUD; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MatchStartControl.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MatchStartControl.cs index d048676872..501c76f65b 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MatchStartControl.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MatchStartControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerCountdownButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerCountdownButton.cs index 1a51aebb76..14bf1a8375 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerCountdownButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerCountdownButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Humanizer; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchFooter.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchFooter.cs index a07c95bca8..c28bd4892a 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchFooter.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchFooter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs index a103d71120..3aa879dde0 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.ComponentModel; using System.Diagnostics; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs index 62310bcaac..20762b2f22 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs index d939fbf400..b5bb4a766f 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs index 32d355d149..3def73accb 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs index 41f548a630..bc96bd61d7 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs index cc3dca6a34..1672f98637 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist { /// diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs index 583a05839f..9877c15f2f 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs index d72ce5e960..04342788db 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs index 53d081a108..03a2f00c0d 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Logging; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs index a05f248d3a..ae65e1d969 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs index 929c3ee321..495d3f94e1 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index dc78cb10ef..869548c948 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs index 43b128b971..df0f94688b 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs index e9bf5339a9..f79af664d8 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading.Tasks; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs index 140b3c45d8..d98b837883 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.Rooms; using osu.Game.Scoring; using osu.Game.Screens.OnlinePlay.Playlists; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomComposite.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomComposite.cs index f6f815a3cb..1f80c47d13 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomComposite.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomComposite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Game.Online.Multiplayer; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomManager.cs index 2d94b2328d..7e83d72c77 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomSounds.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomSounds.cs index 49b5b7fed9..1aafcea20c 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomSounds.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomSounds.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerTeamResultsScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerTeamResultsScreen.cs index 3f0f3e043c..6fbed03e44 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerTeamResultsScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerTeamResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index 498a7d9972..f632951f41 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs index 14b930f115..cda86c74bf 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs index ef84c4b4fa..b0acda03df 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Online.Multiplayer; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/StateDisplay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/StateDisplay.cs index 658fc43e8d..9c05c19d1b 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/StateDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/StateDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs index aca2c6073a..5500d96eea 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs index 48d0b063ff..34388bf9b1 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Bindables; using osu.Framework.Timing; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs index b0fdeddd56..663025923c 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs index b2ecb105c2..194a3bdcc2 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Timing; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs index 3c644ccb78..577100d4ba 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Timing; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs index 8982d1669d..92dbde9f08 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate { public enum MasterClockState diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorLeaderboard.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorLeaderboard.cs index 4e9ab07e4c..c7af87a91d 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorLeaderboard.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Timing; using osu.Game.Online.Multiplayer; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs index 29afaf00d8..a0558f97a9 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayerLoader.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayerLoader.cs index 14bd8fa6dc..36a6487289 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayerLoader.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayerLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index d9c19cdfdd..e048c12686 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs index 4979bd906b..5bae4f9ea5 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid.cs index 6638d47dca..82d4cf5caf 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs index 2df05cb5ed..ee213f7be1 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Facade.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Facade.cs index 6b363c6040..f7b8d48d0a 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Facade.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Facade.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate diff --git a/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs b/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs index aabeafe460..c87cf32c73 100644 --- a/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs +++ b/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs b/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs index 88354c8646..1d9ea5f77d 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs b/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs index ff4225e155..61ea7d68ee 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs index fb18a33d66..1552811c74 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs b/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs index 07e0f60011..5c0a158c97 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreenStack.cs b/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreenStack.cs index 7f2a0980c1..ae6988f0d6 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreenStack.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreenStack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Screens; namespace osu.Game.Screens.OnlinePlay diff --git a/osu.Game/Screens/OnlinePlay/Playlists/CreatePlaylistsRoomButton.cs b/osu.Game/Screens/OnlinePlay/Playlists/CreatePlaylistsRoomButton.cs index a9826a72eb..8cdae954ce 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/CreatePlaylistsRoomButton.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/CreatePlaylistsRoomButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Screens.OnlinePlay.Match.Components; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/Playlists.cs b/osu.Game/Screens/OnlinePlay/Playlists/Playlists.cs index 1edeef77df..b84079b955 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/Playlists.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/Playlists.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Screens.OnlinePlay.Lounge; namespace osu.Game.Screens.OnlinePlay.Playlists diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsLoungeSubScreen.cs index b36e162e3d..0827e2031d 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsLoungeSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.ComponentModel; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs index 5cba8676c5..282c1db585 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsReadyButton.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsReadyButton.cs index 24f112ef0c..b8ab514721 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsReadyButton.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsReadyButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs index 1e6722d51e..53b38962ac 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomFooter.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomFooter.cs index 3eb1cde0a4..b1b400713f 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomFooter.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomFooter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs index 6674a37c3c..1e565e298e 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsPlaylist.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsPlaylist.cs index 2fe215eef2..80f38d0cd8 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsPlaylist.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsPlaylist.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs index 338a9c856f..ff657e16fb 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs index 86591c1d6d..65a27a9261 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Screens; using osu.Game.Online.API; diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index 810aadffad..0678a90f71 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game/Screens/OsuScreenDependencies.cs b/osu.Game/Screens/OsuScreenDependencies.cs index 8d54829d49..66176685fd 100644 --- a/osu.Game/Screens/OsuScreenDependencies.cs +++ b/osu.Game/Screens/OsuScreenDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/OsuScreenStack.cs b/osu.Game/Screens/OsuScreenStack.cs index 18b16ba865..49f1255ec7 100644 --- a/osu.Game/Screens/OsuScreenStack.cs +++ b/osu.Game/Screens/OsuScreenStack.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs index e8021d4065..dca9401872 100644 --- a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs +++ b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/Break/BlurredIcon.cs b/osu.Game/Screens/Play/Break/BlurredIcon.cs index 1e974ec916..97eafa01fa 100644 --- a/osu.Game/Screens/Play/Break/BlurredIcon.cs +++ b/osu.Game/Screens/Play/Break/BlurredIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/Break/BreakArrows.cs b/osu.Game/Screens/Play/Break/BreakArrows.cs index 4b96fa666a..f2feda4d76 100644 --- a/osu.Game/Screens/Play/Break/BreakArrows.cs +++ b/osu.Game/Screens/Play/Break/BreakArrows.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Screens/Play/Break/BreakInfo.cs b/osu.Game/Screens/Play/Break/BreakInfo.cs index ead41a826a..5aed8b7df1 100644 --- a/osu.Game/Screens/Play/Break/BreakInfo.cs +++ b/osu.Game/Screens/Play/Break/BreakInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Play/Break/BreakInfoLine.cs b/osu.Game/Screens/Play/Break/BreakInfoLine.cs index 4cae90e50f..690d7c7e63 100644 --- a/osu.Game/Screens/Play/Break/BreakInfoLine.cs +++ b/osu.Game/Screens/Play/Break/BreakInfoLine.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/Break/GlowIcon.cs b/osu.Game/Screens/Play/Break/GlowIcon.cs index 2810389619..9222e8f890 100644 --- a/osu.Game/Screens/Play/Break/GlowIcon.cs +++ b/osu.Game/Screens/Play/Break/GlowIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/Break/LetterboxOverlay.cs b/osu.Game/Screens/Play/Break/LetterboxOverlay.cs index 2d7163b5fe..3eb58da469 100644 --- a/osu.Game/Screens/Play/Break/LetterboxOverlay.cs +++ b/osu.Game/Screens/Play/Break/LetterboxOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs index 2f5e43aebf..4b84f7c69e 100644 --- a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs +++ b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Screens/Play/BreakOverlay.cs b/osu.Game/Screens/Play/BreakOverlay.cs index 1665ee83ae..492c9c27ff 100644 --- a/osu.Game/Screens/Play/BreakOverlay.cs +++ b/osu.Game/Screens/Play/BreakOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/BreakTracker.cs b/osu.Game/Screens/Play/BreakTracker.cs index 8441b7657e..8679db01a0 100644 --- a/osu.Game/Screens/Play/BreakTracker.cs +++ b/osu.Game/Screens/Play/BreakTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/ComboEffects.cs b/osu.Game/Screens/Play/ComboEffects.cs index 5041d07e5d..77681401bb 100644 --- a/osu.Game/Screens/Play/ComboEffects.cs +++ b/osu.Game/Screens/Play/ComboEffects.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/DimmableStoryboard.cs b/osu.Game/Screens/Play/DimmableStoryboard.cs index 5a3ef1e9d3..ae43d3d70d 100644 --- a/osu.Game/Screens/Play/DimmableStoryboard.cs +++ b/osu.Game/Screens/Play/DimmableStoryboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/EpilepsyWarning.cs b/osu.Game/Screens/Play/EpilepsyWarning.cs index ccb2870d78..4f87853158 100644 --- a/osu.Game/Screens/Play/EpilepsyWarning.cs +++ b/osu.Game/Screens/Play/EpilepsyWarning.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/FailAnimation.cs b/osu.Game/Screens/Play/FailAnimation.cs index 17a3e5eb71..ca485aa8ea 100644 --- a/osu.Game/Screens/Play/FailAnimation.cs +++ b/osu.Game/Screens/Play/FailAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Game.Rulesets.UI; diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index b67f45c4f2..1a31b0f462 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Graphics; using osuTK.Graphics; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/GameplayClock.cs b/osu.Game/Screens/Play/GameplayClock.cs index 54aa395f5f..e6248014c5 100644 --- a/osu.Game/Screens/Play/GameplayClock.cs +++ b/osu.Game/Screens/Play/GameplayClock.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/GameplayClockContainer.cs b/osu.Game/Screens/Play/GameplayClockContainer.cs index 721abc66f8..6403943a53 100644 --- a/osu.Game/Screens/Play/GameplayClockContainer.cs +++ b/osu.Game/Screens/Play/GameplayClockContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index 9e3400b09d..99b9362700 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Play/GameplayState.cs b/osu.Game/Screens/Play/GameplayState.cs index 586cdcda51..9fb62106f3 100644 --- a/osu.Game/Screens/Play/GameplayState.cs +++ b/osu.Game/Screens/Play/GameplayState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs b/osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs index 06b53e8426..018720510c 100644 --- a/osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs +++ b/osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Skinning; diff --git a/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs b/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs index 52f86d2bc3..1f14811169 100644 --- a/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Play/HUD/DefaultHealthDisplay.cs b/osu.Game/Screens/Play/HUD/DefaultHealthDisplay.cs index 4f93868a66..37e1d2fb84 100644 --- a/osu.Game/Screens/Play/HUD/DefaultHealthDisplay.cs +++ b/osu.Game/Screens/Play/HUD/DefaultHealthDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Play/HUD/DefaultScoreCounter.cs b/osu.Game/Screens/Play/HUD/DefaultScoreCounter.cs index 6af89404e0..4450ad53d8 100644 --- a/osu.Game/Screens/Play/HUD/DefaultScoreCounter.cs +++ b/osu.Game/Screens/Play/HUD/DefaultScoreCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Play/HUD/FailingLayer.cs b/osu.Game/Screens/Play/HUD/FailingLayer.cs index ceb81f6b8d..10c1d418ee 100644 --- a/osu.Game/Screens/Play/HUD/FailingLayer.cs +++ b/osu.Game/Screens/Play/HUD/FailingLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs b/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs index 7a63084812..afb6749436 100644 --- a/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs +++ b/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Screens/Play/HUD/GameplayLeaderboard.cs b/osu.Game/Screens/Play/HUD/GameplayLeaderboard.cs index 638b2c395f..f21ce5e36a 100644 --- a/osu.Game/Screens/Play/HUD/GameplayLeaderboard.cs +++ b/osu.Game/Screens/Play/HUD/GameplayLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs b/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs index 773ee4a036..0f007cd1cb 100644 --- a/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs +++ b/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUD/GameplayScoreCounter.cs b/osu.Game/Screens/Play/HUD/GameplayScoreCounter.cs index e05eff5f3e..7a6292ccbf 100644 --- a/osu.Game/Screens/Play/HUD/GameplayScoreCounter.cs +++ b/osu.Game/Screens/Play/HUD/GameplayScoreCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUD/HealthDisplay.cs b/osu.Game/Screens/Play/HUD/HealthDisplay.cs index 94f1b99b37..569b37aea5 100644 --- a/osu.Game/Screens/Play/HUD/HealthDisplay.cs +++ b/osu.Game/Screens/Play/HUD/HealthDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs index dca50c07ad..747f4d4a8a 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs index 9948b968d1..335d956e39 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs index e7aaee9fa1..26befd659c 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index 2ba76d0896..aa9a2ab242 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/HUD/ILeaderboardScore.cs b/osu.Game/Screens/Play/HUD/ILeaderboardScore.cs index 83b6f6621b..20bf7045b8 100644 --- a/osu.Game/Screens/Play/HUD/ILeaderboardScore.cs +++ b/osu.Game/Screens/Play/HUD/ILeaderboardScore.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; namespace osu.Game.Screens.Play.HUD diff --git a/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs b/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs index eaca623e39..6e36ffb54e 100644 --- a/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Play/HUD/MatchScoreDisplay.cs b/osu.Game/Screens/Play/HUD/MatchScoreDisplay.cs index 2129000268..00dc586448 100644 --- a/osu.Game/Screens/Play/HUD/MatchScoreDisplay.cs +++ b/osu.Game/Screens/Play/HUD/MatchScoreDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index b4a3eb209a..0badc063ce 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUD/ModFlowDisplay.cs b/osu.Game/Screens/Play/HUD/ModFlowDisplay.cs index ff3ca6460f..86fece84fa 100644 --- a/osu.Game/Screens/Play/HUD/ModFlowDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModFlowDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs b/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs index 5ee6000cf0..ac58325060 100644 --- a/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs +++ b/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Specialized; diff --git a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs index bdc98e53f9..97a120f9bd 100644 --- a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs +++ b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs b/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs index 807b4989c7..5f6f040959 100644 --- a/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs +++ b/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Play/HUD/SkinnableInfo.cs b/osu.Game/Screens/Play/HUD/SkinnableInfo.cs index 1f659fd5bf..f045ab661e 100644 --- a/osu.Game/Screens/Play/HUD/SkinnableInfo.cs +++ b/osu.Game/Screens/Play/HUD/SkinnableInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Play/HUD/UnstableRateCounter.cs b/osu.Game/Screens/Play/HUD/UnstableRateCounter.cs index a71b661965..0ba88c549e 100644 --- a/osu.Game/Screens/Play/HUD/UnstableRateCounter.cs +++ b/osu.Game/Screens/Play/HUD/UnstableRateCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 89329bfc65..fe27e1fc24 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Play/HotkeyExitOverlay.cs b/osu.Game/Screens/Play/HotkeyExitOverlay.cs index 9fe7d17cc7..07595a43c4 100644 --- a/osu.Game/Screens/Play/HotkeyExitOverlay.cs +++ b/osu.Game/Screens/Play/HotkeyExitOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Input.Bindings; diff --git a/osu.Game/Screens/Play/HotkeyRetryOverlay.cs b/osu.Game/Screens/Play/HotkeyRetryOverlay.cs index 2812df8bbe..94c0f0a89d 100644 --- a/osu.Game/Screens/Play/HotkeyRetryOverlay.cs +++ b/osu.Game/Screens/Play/HotkeyRetryOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Input.Bindings; diff --git a/osu.Game/Screens/Play/ILocalUserPlayInfo.cs b/osu.Game/Screens/Play/ILocalUserPlayInfo.cs index 9a2259b12f..e4328b2c78 100644 --- a/osu.Game/Screens/Play/ILocalUserPlayInfo.cs +++ b/osu.Game/Screens/Play/ILocalUserPlayInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Play/KeyCounter.cs b/osu.Game/Screens/Play/KeyCounter.cs index 98df73a5e6..1e5ada5295 100644 --- a/osu.Game/Screens/Play/KeyCounter.cs +++ b/osu.Game/Screens/Play/KeyCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/KeyCounterAction.cs b/osu.Game/Screens/Play/KeyCounterAction.cs index 00eddcc776..f636796436 100644 --- a/osu.Game/Screens/Play/KeyCounterAction.cs +++ b/osu.Game/Screens/Play/KeyCounterAction.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; namespace osu.Game.Screens.Play diff --git a/osu.Game/Screens/Play/KeyCounterDisplay.cs b/osu.Game/Screens/Play/KeyCounterDisplay.cs index 66a44e5314..ef28632d76 100644 --- a/osu.Game/Screens/Play/KeyCounterDisplay.cs +++ b/osu.Game/Screens/Play/KeyCounterDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/KeyCounterKeyboard.cs b/osu.Game/Screens/Play/KeyCounterKeyboard.cs index 187dcc1264..1005de4ea4 100644 --- a/osu.Game/Screens/Play/KeyCounterKeyboard.cs +++ b/osu.Game/Screens/Play/KeyCounterKeyboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Events; using osuTK.Input; diff --git a/osu.Game/Screens/Play/KeyCounterMouse.cs b/osu.Game/Screens/Play/KeyCounterMouse.cs index e55525c5e8..0dc2830665 100644 --- a/osu.Game/Screens/Play/KeyCounterMouse.cs +++ b/osu.Game/Screens/Play/KeyCounterMouse.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Events; using osuTK.Input; using osuTK; diff --git a/osu.Game/Screens/Play/KeyCounterState.cs b/osu.Game/Screens/Play/KeyCounterState.cs index 0bceae9f85..45d027e5ec 100644 --- a/osu.Game/Screens/Play/KeyCounterState.cs +++ b/osu.Game/Screens/Play/KeyCounterState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Play { public class KeyCounterState diff --git a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs index d87d57ec49..0994a7d9bb 100644 --- a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs +++ b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Play/PauseOverlay.cs b/osu.Game/Screens/Play/PauseOverlay.cs index e0b7e5c941..cb98fefcfe 100644 --- a/osu.Game/Screens/Play/PauseOverlay.cs +++ b/osu.Game/Screens/Play/PauseOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 33a20ff190..4a8460ff46 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Linq; diff --git a/osu.Game/Screens/Play/PlayerConfiguration.cs b/osu.Game/Screens/Play/PlayerConfiguration.cs index 3aa424e5d5..d11825baee 100644 --- a/osu.Game/Screens/Play/PlayerConfiguration.cs +++ b/osu.Game/Screens/Play/PlayerConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Play { public class PlayerConfiguration diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index f3b22c3355..5d7319c51f 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using System.Threading.Tasks; diff --git a/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs b/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs index 90caf6f0f3..606b5c198c 100644 --- a/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs index 1662ca399f..75da8e7b9d 100644 --- a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs +++ b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs b/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs index ac040774ee..afbd5caef3 100644 --- a/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; diff --git a/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs b/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs index b1063966da..04cf79873c 100644 --- a/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; diff --git a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs index 16e29ac3c8..12646d656a 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs index 26887327cd..dc09676254 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs index 0bbe6902f4..6c6f62a8ac 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Input.Events; using osu.Game.Overlays; diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs index 3f1a5bc0ac..063056e83e 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs index a999b32cb4..e55af0bba7 100644 --- a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 617374b4fd..2a5e356df8 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Play/ReplayPlayerLoader.cs b/osu.Game/Screens/Play/ReplayPlayerLoader.cs index e78f700af2..a961f90d00 100644 --- a/osu.Game/Screens/Play/ReplayPlayerLoader.cs +++ b/osu.Game/Screens/Play/ReplayPlayerLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Screens; using osu.Game.Scoring; diff --git a/osu.Game/Screens/Play/ResumeOverlay.cs b/osu.Game/Screens/Play/ResumeOverlay.cs index 641d5358ba..2be1f93f80 100644 --- a/osu.Game/Screens/Play/ResumeOverlay.cs +++ b/osu.Game/Screens/Play/ResumeOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Play/RoomSubmittingPlayer.cs b/osu.Game/Screens/Play/RoomSubmittingPlayer.cs index fc96dfa965..3eb659664a 100644 --- a/osu.Game/Screens/Play/RoomSubmittingPlayer.cs +++ b/osu.Game/Screens/Play/RoomSubmittingPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Game.Online.API; using osu.Game.Online.Rooms; diff --git a/osu.Game/Screens/Play/ScreenSuspensionHandler.cs b/osu.Game/Screens/Play/ScreenSuspensionHandler.cs index 30ca15c311..59b92a1b97 100644 --- a/osu.Game/Screens/Play/ScreenSuspensionHandler.cs +++ b/osu.Game/Screens/Play/ScreenSuspensionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs index 88dab88d42..7152fb7473 100644 --- a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs +++ b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Screens.Backgrounds; diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index 84d5507dce..3e2cf9a756 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/SoloPlayer.cs b/osu.Game/Screens/Play/SoloPlayer.cs index a935ce49eb..b65602e7a8 100644 --- a/osu.Game/Screens/Play/SoloPlayer.cs +++ b/osu.Game/Screens/Play/SoloPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Play/SoloSpectator.cs b/osu.Game/Screens/Play/SoloSpectator.cs index 202527f308..7eaba40640 100644 --- a/osu.Game/Screens/Play/SoloSpectator.cs +++ b/osu.Game/Screens/Play/SoloSpectator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs index 5b601083c2..5aa310750b 100644 --- a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Online.Spectator; diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index b38dcb937d..d1510d10c2 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs index 5052b32335..67923f4b6a 100644 --- a/osu.Game/Screens/Play/SongProgressBar.cs +++ b/osu.Game/Screens/Play/SongProgressBar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Screens/Play/SongProgressGraph.cs b/osu.Game/Screens/Play/SongProgressGraph.cs index f96de149ba..c742df67ce 100644 --- a/osu.Game/Screens/Play/SongProgressGraph.cs +++ b/osu.Game/Screens/Play/SongProgressGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/Play/SongProgressInfo.cs b/osu.Game/Screens/Play/SongProgressInfo.cs index 7a458cdde0..40759c3a3b 100644 --- a/osu.Game/Screens/Play/SongProgressInfo.cs +++ b/osu.Game/Screens/Play/SongProgressInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Play/SpectatorPlayer.cs b/osu.Game/Screens/Play/SpectatorPlayer.cs index 09bec9b89f..d5aec055fc 100644 --- a/osu.Game/Screens/Play/SpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SpectatorPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Play/SpectatorPlayerLoader.cs b/osu.Game/Screens/Play/SpectatorPlayerLoader.cs index 9ca5475ee4..6b664a4f96 100644 --- a/osu.Game/Screens/Play/SpectatorPlayerLoader.cs +++ b/osu.Game/Screens/Play/SpectatorPlayerLoader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Screens; using osu.Game.Scoring; diff --git a/osu.Game/Screens/Play/SpectatorResultsScreen.cs b/osu.Game/Screens/Play/SpectatorResultsScreen.cs index fd7af3af85..3d320bd294 100644 --- a/osu.Game/Screens/Play/SpectatorResultsScreen.cs +++ b/osu.Game/Screens/Play/SpectatorResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Online.Spectator; diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs index a7d4454701..00d6ede3bf 100644 --- a/osu.Game/Screens/Play/SquareGraph.cs +++ b/osu.Game/Screens/Play/SquareGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index b62dc1e5a6..1cc0d1853d 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading.Tasks; diff --git a/osu.Game/Screens/Ranking/AspectContainer.cs b/osu.Game/Screens/Ranking/AspectContainer.cs index 84329d2a04..1c93d08474 100644 --- a/osu.Game/Screens/Ranking/AspectContainer.cs +++ b/osu.Game/Screens/Ranking/AspectContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs index bb286f41c0..7b8b4ce608 100644 --- a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Ranking/Contracted/ContractedPanelTopContent.cs b/osu.Game/Screens/Ranking/Contracted/ContractedPanelTopContent.cs index beff509dc6..74b2f4ef93 100644 --- a/osu.Game/Screens/Ranking/Contracted/ContractedPanelTopContent.cs +++ b/osu.Game/Screens/Ranking/Contracted/ContractedPanelTopContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index b9248bd67e..a1879c5c9b 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs index d0b79aa4c7..80415dbbc2 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs index 894790b5b6..573833932f 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs index 5aea0184ee..2d9c1f9d07 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/SmoothCircularProgress.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/SmoothCircularProgress.cs index 106af31cae..b4f41e0f39 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/SmoothCircularProgress.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/SmoothCircularProgress.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs index b924fbd5df..5b8777d2a4 100644 --- a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelTopContent.cs b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelTopContent.cs index bf06bc2227..d2b2a842b8 100644 --- a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelTopContent.cs +++ b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelTopContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs index 25a644d8d9..824156598c 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs index cb25736f6e..5d7b04743e 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs index b1c72173da..17a12a76a5 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/HitResultStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/HitResultStatistic.cs index ada8dfabf0..c23a5e668d 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/HitResultStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/HitResultStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs index c681946a2f..332215e15d 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticCounter.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticCounter.cs index bbcfc43dc8..36d6d6fa7c 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticCounter.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs index c034abc916..0d8dcda895 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Screens/Ranking/Expanded/TotalScoreCounter.cs b/osu.Game/Screens/Ranking/Expanded/TotalScoreCounter.cs index c54bca9e3a..0b06dedc44 100644 --- a/osu.Game/Screens/Ranking/Expanded/TotalScoreCounter.cs +++ b/osu.Game/Screens/Ranking/Expanded/TotalScoreCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Ranking/PanelState.cs b/osu.Game/Screens/Ranking/PanelState.cs index 94e2c7cef4..3af74fe0f3 100644 --- a/osu.Game/Screens/Ranking/PanelState.cs +++ b/osu.Game/Screens/Ranking/PanelState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Ranking { public enum PanelState diff --git a/osu.Game/Screens/Ranking/ReplayDownloadButton.cs b/osu.Game/Screens/Ranking/ReplayDownloadButton.cs index 0c9c909395..954a5159b9 100644 --- a/osu.Game/Screens/Ranking/ReplayDownloadButton.cs +++ b/osu.Game/Screens/Ranking/ReplayDownloadButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Ranking/ResultsScreen.cs b/osu.Game/Screens/Ranking/ResultsScreen.cs index 98514cd846..2f8868c06d 100644 --- a/osu.Game/Screens/Ranking/ResultsScreen.cs +++ b/osu.Game/Screens/Ranking/ResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Ranking/RetryButton.cs b/osu.Game/Screens/Ranking/RetryButton.cs index 59b69bc949..a0ddc98943 100644 --- a/osu.Game/Screens/Ranking/RetryButton.cs +++ b/osu.Game/Screens/Ranking/RetryButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Ranking/ScorePanel.cs b/osu.Game/Screens/Ranking/ScorePanel.cs index bc6eb9e366..babdd4b149 100644 --- a/osu.Game/Screens/Ranking/ScorePanel.cs +++ b/osu.Game/Screens/Ranking/ScorePanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Ranking/ScorePanelList.cs b/osu.Game/Screens/Ranking/ScorePanelList.cs index a5341242e2..4f9e61a4a1 100644 --- a/osu.Game/Screens/Ranking/ScorePanelList.cs +++ b/osu.Game/Screens/Ranking/ScorePanelList.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/Ranking/ScorePanelTrackingContainer.cs b/osu.Game/Screens/Ranking/ScorePanelTrackingContainer.cs index c8010d1c32..e55c4530b4 100644 --- a/osu.Game/Screens/Ranking/ScorePanelTrackingContainer.cs +++ b/osu.Game/Screens/Ranking/ScorePanelTrackingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Ranking/SoloResultsScreen.cs b/osu.Game/Screens/Ranking/SoloResultsScreen.cs index 2ec6c38287..4813cd65db 100644 --- a/osu.Game/Screens/Ranking/SoloResultsScreen.cs +++ b/osu.Game/Screens/Ranking/SoloResultsScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Ranking/Statistics/AverageHitError.cs b/osu.Game/Screens/Ranking/Statistics/AverageHitError.cs index d0e70251e7..a0a9c1c1e2 100644 --- a/osu.Game/Screens/Ranking/Statistics/AverageHitError.cs +++ b/osu.Game/Screens/Ranking/Statistics/AverageHitError.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs index f7c9d36cc4..db69e270f6 100644 --- a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs +++ b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Ranking/Statistics/PerformanceBreakdownChart.cs b/osu.Game/Screens/Ranking/Statistics/PerformanceBreakdownChart.cs index 5b42554716..3462a85e1c 100644 --- a/osu.Game/Screens/Ranking/Statistics/PerformanceBreakdownChart.cs +++ b/osu.Game/Screens/Ranking/Statistics/PerformanceBreakdownChart.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Ranking/Statistics/SimpleStatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/SimpleStatisticItem.cs index 6fe7e4eda8..ecff631c7e 100644 --- a/osu.Game/Screens/Ranking/Statistics/SimpleStatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/SimpleStatisticItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Ranking/Statistics/SimpleStatisticTable.cs b/osu.Game/Screens/Ranking/Statistics/SimpleStatisticTable.cs index 8b503cc04e..f1eb16ca80 100644 --- a/osu.Game/Screens/Ranking/Statistics/SimpleStatisticTable.cs +++ b/osu.Game/Screens/Ranking/Statistics/SimpleStatisticTable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs b/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs index 79f813ef64..078ca97737 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics.CodeAnalysis; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs index b43fbbdeee..0e5cce59f8 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticRow.cs b/osu.Game/Screens/Ranking/Statistics/StatisticRow.cs index e1ca9799a3..9f5f44918e 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticRow.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticRow.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; namespace osu.Game.Screens.Ranking.Statistics diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs b/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs index 898bd69b2c..384f4c4d4f 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Threading; diff --git a/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs b/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs index 0d23490f40..4ab085fa23 100644 --- a/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs +++ b/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Screens/ScorePresentType.cs b/osu.Game/Screens/ScorePresentType.cs index 3216f92091..24105467f1 100644 --- a/osu.Game/Screens/ScorePresentType.cs +++ b/osu.Game/Screens/ScorePresentType.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens { public enum ScorePresentType diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index 3a9e7b8f18..550fda5480 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index e62b285966..87a1fb4ccb 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs b/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs index 4a16be4a3a..84426d230b 100644 --- a/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs +++ b/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading.Tasks; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Select/BeatmapDeleteDialog.cs b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs index b156c2485b..e3b83d5780 100644 --- a/osu.Game/Screens/Select/BeatmapDeleteDialog.cs +++ b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Select/BeatmapDetailArea.cs b/osu.Game/Screens/Select/BeatmapDetailArea.cs index 72c2ba708b..dfcd43189b 100644 --- a/osu.Game/Screens/Select/BeatmapDetailArea.cs +++ b/osu.Game/Screens/Select/BeatmapDetailArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs b/osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs index 7376cb4708..d6b076f30b 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Select { public class BeatmapDetailAreaDetailTabItem : BeatmapDetailAreaTabItem diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaLeaderboardTabItem.cs b/osu.Game/Screens/Select/BeatmapDetailAreaLeaderboardTabItem.cs index 066944e9d2..6efadc77b3 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaLeaderboardTabItem.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaLeaderboardTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Screens.Select diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs index 0fd39db97c..3c0d621abe 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osuTK.Graphics; diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs b/osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs index f28e5a7c22..7b7a93d6ee 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Screens.Select diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index 9ff1574fe4..fdc0d4efdd 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index d98238f518..3ee9a11b24 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Select/BeatmapInfoWedgeBackground.cs b/osu.Game/Screens/Select/BeatmapInfoWedgeBackground.cs index d9b8a20846..68f0c92097 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedgeBackground.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedgeBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index c3f6b3ad83..c57cbcfba4 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index fc4b6c27f3..36ec536780 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs index 6ebe314072..1cd9674b72 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs @@ -4,8 +4,6 @@ using System.Collections.Generic; using System.Linq; -#nullable enable - namespace osu.Game.Screens.Select.Carousel { /// diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index aac0e4ed82..4805c7e2a4 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Select/Carousel/CarouselHeader.cs b/osu.Game/Screens/Select/Carousel/CarouselHeader.cs index ed3aea3445..5cde5f7d5a 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselHeader.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselHeader.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Screens/Select/Carousel/CarouselItem.cs b/osu.Game/Screens/Select/Carousel/CarouselItem.cs index 4bd477412d..a901f72dad 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 065a29b53c..1bea689e7c 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 80f1231454..fc29f509ad 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs index 75bcdedec4..c92a0ac4ac 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs b/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs index ce0cec837b..b0841caa47 100644 --- a/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs +++ b/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Select/Carousel/FilterableGroupedDifficultyIcon.cs b/osu.Game/Screens/Select/Carousel/FilterableGroupedDifficultyIcon.cs index acffdd9f64..f883740fd7 100644 --- a/osu.Game/Screens/Select/Carousel/FilterableGroupedDifficultyIcon.cs +++ b/osu.Game/Screens/Select/Carousel/FilterableGroupedDifficultyIcon.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs b/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs index 2a37969be1..2a435e084c 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index a000cfd5fc..73a835d67f 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs index e1f9c1b508..a948e5b0bd 100644 --- a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs +++ b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index a6f2520472..59eb3fa607 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Select/Details/FailRetryGraph.cs b/osu.Game/Screens/Select/Details/FailRetryGraph.cs index 312c55b242..6fa6d50217 100644 --- a/osu.Game/Screens/Select/Details/FailRetryGraph.cs +++ b/osu.Game/Screens/Select/Details/FailRetryGraph.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Select/Details/UserRatings.cs b/osu.Game/Screens/Select/Details/UserRatings.cs index c2be3528fc..39cb9c3d15 100644 --- a/osu.Game/Screens/Select/Details/UserRatings.cs +++ b/osu.Game/Screens/Select/Details/UserRatings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Screens/Select/Filter/GroupMode.cs b/osu.Game/Screens/Select/Filter/GroupMode.cs index d794c215a3..8e2b9271b0 100644 --- a/osu.Game/Screens/Select/Filter/GroupMode.cs +++ b/osu.Game/Screens/Select/Filter/GroupMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; namespace osu.Game.Screens.Select.Filter diff --git a/osu.Game/Screens/Select/Filter/Operator.cs b/osu.Game/Screens/Select/Filter/Operator.cs index 706daf631f..a6a53f0c3e 100644 --- a/osu.Game/Screens/Select/Filter/Operator.cs +++ b/osu.Game/Screens/Select/Filter/Operator.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Screens.Select.Filter { /// diff --git a/osu.Game/Screens/Select/Filter/SortMode.cs b/osu.Game/Screens/Select/Filter/SortMode.cs index 3dd3381059..48f774393e 100644 --- a/osu.Game/Screens/Select/Filter/SortMode.cs +++ b/osu.Game/Screens/Select/Filter/SortMode.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index 65dde146bb..da764223a3 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Select/FilterCriteria.cs b/osu.Game/Screens/Select/FilterCriteria.cs index 1f6e99f0c6..c7e6e8496a 100644 --- a/osu.Game/Screens/Select/FilterCriteria.cs +++ b/osu.Game/Screens/Select/FilterCriteria.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 94df8addb3..92f707ae3e 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using System.Linq; diff --git a/osu.Game/Screens/Select/Footer.cs b/osu.Game/Screens/Select/Footer.cs index ee13ebda44..86fe76c0c6 100644 --- a/osu.Game/Screens/Select/Footer.cs +++ b/osu.Game/Screens/Select/Footer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osuTK; diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs index 1587f43258..c251e94ef2 100644 --- a/osu.Game/Screens/Select/FooterButton.cs +++ b/osu.Game/Screens/Select/FooterButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs index 5bbca5ca1a..2732b5baa8 100644 --- a/osu.Game/Screens/Select/FooterButtonMods.cs +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Screens.Play.HUD; diff --git a/osu.Game/Screens/Select/FooterButtonOptions.cs b/osu.Game/Screens/Select/FooterButtonOptions.cs index e549656785..764f56e79c 100644 --- a/osu.Game/Screens/Select/FooterButtonOptions.cs +++ b/osu.Game/Screens/Select/FooterButtonOptions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Select/FooterButtonRandom.cs b/osu.Game/Screens/Select/FooterButtonRandom.cs index f855b80f75..1f56915f62 100644 --- a/osu.Game/Screens/Select/FooterButtonRandom.cs +++ b/osu.Game/Screens/Select/FooterButtonRandom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs index 8d1654eb1d..f1f11518ee 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs index 5bcb4c27a7..b8840b124a 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; diff --git a/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs b/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs index cb96e3f23e..3c05a1fa5a 100644 --- a/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs +++ b/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Game.Overlays.Dialog; using osu.Game.Scoring; diff --git a/osu.Game/Screens/Select/NoResultsPlaceholder.cs b/osu.Game/Screens/Select/NoResultsPlaceholder.cs index 28a0541a22..e1a8e3e060 100644 --- a/osu.Game/Screens/Select/NoResultsPlaceholder.cs +++ b/osu.Game/Screens/Select/NoResultsPlaceholder.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs index df7dd47ef3..69800c4e86 100644 --- a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs +++ b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs index 1a8b69d859..8785dac0aa 100644 --- a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs +++ b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs b/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs index 09f75b7658..4d3c844753 100644 --- a/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs +++ b/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index ec8b2e029a..c24ca9a7cf 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Select/SkinDeleteDialog.cs b/osu.Game/Screens/Select/SkinDeleteDialog.cs index 4262118658..8defd6347a 100644 --- a/osu.Game/Screens/Select/SkinDeleteDialog.cs +++ b/osu.Game/Screens/Select/SkinDeleteDialog.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Skinning; diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 3bfdc845ab..a17e7823a6 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Screens/Select/WedgeBackground.cs b/osu.Game/Screens/Select/WedgeBackground.cs index f1337a8119..4a5b9d8911 100644 --- a/osu.Game/Screens/Select/WedgeBackground.cs +++ b/osu.Game/Screens/Select/WedgeBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Spectate/SpectatorGameplayState.cs b/osu.Game/Screens/Spectate/SpectatorGameplayState.cs index 6ca1ac9a0a..498363adef 100644 --- a/osu.Game/Screens/Spectate/SpectatorGameplayState.cs +++ b/osu.Game/Screens/Spectate/SpectatorGameplayState.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Scoring; diff --git a/osu.Game/Screens/Spectate/SpectatorScreen.cs b/osu.Game/Screens/Spectate/SpectatorScreen.cs index 9eb374f0f7..0c1fe56eb6 100644 --- a/osu.Game/Screens/Spectate/SpectatorScreen.cs +++ b/osu.Game/Screens/Spectate/SpectatorScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Screens/StartupScreen.cs b/osu.Game/Screens/StartupScreen.cs index be217d6b1f..89761d80de 100644 --- a/osu.Game/Screens/StartupScreen.cs +++ b/osu.Game/Screens/StartupScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Overlays; namespace osu.Game.Screens diff --git a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs index ef87e0bca7..7df9a22ce4 100644 --- a/osu.Game/Screens/Utility/ButtonWithKeyBind.cs +++ b/osu.Game/Screens/Utility/ButtonWithKeyBind.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using osu.Framework.Allocation; using osu.Framework.Input.Events; using osu.Framework.Localisation; diff --git a/osu.Game/Screens/Utility/CircleGameplay.cs b/osu.Game/Screens/Utility/CircleGameplay.cs index dd59721a65..1ee5567c43 100644 --- a/osu.Game/Screens/Utility/CircleGameplay.cs +++ b/osu.Game/Screens/Utility/CircleGameplay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Utility/LatencyArea.cs b/osu.Game/Screens/Utility/LatencyArea.cs index 21688f0b0c..61a97d92b0 100644 --- a/osu.Game/Screens/Utility/LatencyArea.cs +++ b/osu.Game/Screens/Utility/LatencyArea.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 8210e6825a..8675078a5e 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Screens/Utility/LatencyVisualMode.cs b/osu.Game/Screens/Utility/LatencyVisualMode.cs index cc15f79be8..c4022d09b2 100644 --- a/osu.Game/Screens/Utility/LatencyVisualMode.cs +++ b/osu.Game/Screens/Utility/LatencyVisualMode.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable namespace osu.Game.Screens.Utility { public enum LatencyVisualMode diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs index e4c2b504cb..40911684f8 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs index a7da05fbb1..8b6841caf0 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyMovableBox.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs b/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs index c3233d5aa5..834865d237 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencySampleComponent.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Utility/ScrollingGameplay.cs b/osu.Game/Screens/Utility/ScrollingGameplay.cs index a32fd3b37f..1f40514cd5 100644 --- a/osu.Game/Screens/Utility/ScrollingGameplay.cs +++ b/osu.Game/Screens/Utility/ScrollingGameplay.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs index 2ba301deed..abc7b61036 100644 --- a/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs +++ b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Skinning/Components/BigBlackBox.cs b/osu.Game/Skinning/Components/BigBlackBox.cs index 373e6467e8..5bdee827ca 100644 --- a/osu.Game/Skinning/Components/BigBlackBox.cs +++ b/osu.Game/Skinning/Components/BigBlackBox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Skinning/DefaultLegacySkin.cs b/osu.Game/Skinning/DefaultLegacySkin.cs index f7b415e886..2ebcc98c53 100644 --- a/osu.Game/Skinning/DefaultLegacySkin.cs +++ b/osu.Game/Skinning/DefaultLegacySkin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using JetBrains.Annotations; using osu.Framework.IO.Stores; diff --git a/osu.Game/Skinning/DefaultSkin.cs b/osu.Game/Skinning/DefaultSkin.cs index fb24084659..43b3cb0aa4 100644 --- a/osu.Game/Skinning/DefaultSkin.cs +++ b/osu.Game/Skinning/DefaultSkin.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Skinning/EFSkinInfo.cs b/osu.Game/Skinning/EFSkinInfo.cs index 50588563be..4204364c50 100644 --- a/osu.Game/Skinning/EFSkinInfo.cs +++ b/osu.Game/Skinning/EFSkinInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; diff --git a/osu.Game/Skinning/Editor/SkinBlueprint.cs b/osu.Game/Skinning/Editor/SkinBlueprint.cs index 1860c6006c..ecf1de89da 100644 --- a/osu.Game/Skinning/Editor/SkinBlueprint.cs +++ b/osu.Game/Skinning/Editor/SkinBlueprint.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Skinning/Editor/SkinBlueprintContainer.cs b/osu.Game/Skinning/Editor/SkinBlueprintContainer.cs index ebf3c9c319..46f5c1e67f 100644 --- a/osu.Game/Skinning/Editor/SkinBlueprintContainer.cs +++ b/osu.Game/Skinning/Editor/SkinBlueprintContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; diff --git a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs index 756f229927..7de9cd5108 100644 --- a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs +++ b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 095763de18..f41cd63f2d 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs index a3110ced24..de33d49941 100644 --- a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs +++ b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Diagnostics; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs b/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs index dc5a8aefc0..4efbf58881 100644 --- a/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs +++ b/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs index 943425e099..2e2122f7c2 100644 --- a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs +++ b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Skinning/Editor/SkinSettingsToolbox.cs b/osu.Game/Skinning/Editor/SkinSettingsToolbox.cs index d2823ed0e4..3e19fc3afe 100644 --- a/osu.Game/Skinning/Editor/SkinSettingsToolbox.cs +++ b/osu.Game/Skinning/Editor/SkinSettingsToolbox.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Skinning/GameplaySkinComponent.cs b/osu.Game/Skinning/GameplaySkinComponent.cs index 80f6efc07a..cdd3638375 100644 --- a/osu.Game/Skinning/GameplaySkinComponent.cs +++ b/osu.Game/Skinning/GameplaySkinComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; namespace osu.Game.Skinning diff --git a/osu.Game/Skinning/GlobalSkinColours.cs b/osu.Game/Skinning/GlobalSkinColours.cs index f889371b98..e2b5799048 100644 --- a/osu.Game/Skinning/GlobalSkinColours.cs +++ b/osu.Game/Skinning/GlobalSkinColours.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { public enum GlobalSkinColours diff --git a/osu.Game/Skinning/HUDSkinComponents.cs b/osu.Game/Skinning/HUDSkinComponents.cs index ea39c98635..586882d790 100644 --- a/osu.Game/Skinning/HUDSkinComponents.cs +++ b/osu.Game/Skinning/HUDSkinComponents.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { public enum HUDSkinComponents diff --git a/osu.Game/Skinning/IAnimationTimeReference.cs b/osu.Game/Skinning/IAnimationTimeReference.cs index f627379a57..dcb9e9bbb9 100644 --- a/osu.Game/Skinning/IAnimationTimeReference.cs +++ b/osu.Game/Skinning/IAnimationTimeReference.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.OpenGL.Textures; diff --git a/osu.Game/Skinning/IPooledSampleProvider.cs b/osu.Game/Skinning/IPooledSampleProvider.cs index 40193d1a1a..46cd824e95 100644 --- a/osu.Game/Skinning/IPooledSampleProvider.cs +++ b/osu.Game/Skinning/IPooledSampleProvider.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Game.Audio; diff --git a/osu.Game/Skinning/ISkin.cs b/osu.Game/Skinning/ISkin.cs index 414a316dec..431fc1c0b8 100644 --- a/osu.Game/Skinning/ISkin.cs +++ b/osu.Game/Skinning/ISkin.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Skinning/ISkinComponent.cs b/osu.Game/Skinning/ISkinComponent.cs index 4bd9f21b6b..34922b98b6 100644 --- a/osu.Game/Skinning/ISkinComponent.cs +++ b/osu.Game/Skinning/ISkinComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { public interface ISkinComponent diff --git a/osu.Game/Skinning/ISkinSource.cs b/osu.Game/Skinning/ISkinSource.cs index a5ed0fc990..94940fd549 100644 --- a/osu.Game/Skinning/ISkinSource.cs +++ b/osu.Game/Skinning/ISkinSource.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game/Skinning/ISkinnableDrawable.cs b/osu.Game/Skinning/ISkinnableDrawable.cs index 3fc6a2fdd8..ca643af17a 100644 --- a/osu.Game/Skinning/ISkinnableDrawable.cs +++ b/osu.Game/Skinning/ISkinnableDrawable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Extensions.TypeExtensions; diff --git a/osu.Game/Skinning/ISkinnableTarget.cs b/osu.Game/Skinning/ISkinnableTarget.cs index 8d4f4dd0c3..17279ef178 100644 --- a/osu.Game/Skinning/ISkinnableTarget.cs +++ b/osu.Game/Skinning/ISkinnableTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Skinning/LegacyAccuracyCounter.cs b/osu.Game/Skinning/LegacyAccuracyCounter.cs index bdcb85456a..ffb463faae 100644 --- a/osu.Game/Skinning/LegacyAccuracyCounter.cs +++ b/osu.Game/Skinning/LegacyAccuracyCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Play.HUD; diff --git a/osu.Game/Skinning/LegacyBeatmapSkin.cs b/osu.Game/Skinning/LegacyBeatmapSkin.cs index 70f5b35d00..43ae0a2252 100644 --- a/osu.Game/Skinning/LegacyBeatmapSkin.cs +++ b/osu.Game/Skinning/LegacyBeatmapSkin.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Extensions.ObjectExtensions; diff --git a/osu.Game/Skinning/LegacyColourCompatibility.cs b/osu.Game/Skinning/LegacyColourCompatibility.cs index 38e43432ce..0673d0a8d3 100644 --- a/osu.Game/Skinning/LegacyColourCompatibility.cs +++ b/osu.Game/Skinning/LegacyColourCompatibility.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osuTK.Graphics; diff --git a/osu.Game/Skinning/LegacyFont.cs b/osu.Game/Skinning/LegacyFont.cs index d1971cb84c..f738caf3f3 100644 --- a/osu.Game/Skinning/LegacyFont.cs +++ b/osu.Game/Skinning/LegacyFont.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { /// diff --git a/osu.Game/Skinning/LegacyHealthDisplay.cs b/osu.Game/Skinning/LegacyHealthDisplay.cs index b1cd1f86c0..236e9c355e 100644 --- a/osu.Game/Skinning/LegacyHealthDisplay.cs +++ b/osu.Game/Skinning/LegacyHealthDisplay.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Skinning/LegacyJudgementPieceNew.cs b/osu.Game/Skinning/LegacyJudgementPieceNew.cs index e76f251ce5..b87fc9acb5 100644 --- a/osu.Game/Skinning/LegacyJudgementPieceNew.cs +++ b/osu.Game/Skinning/LegacyJudgementPieceNew.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; diff --git a/osu.Game/Skinning/LegacyJudgementPieceOld.cs b/osu.Game/Skinning/LegacyJudgementPieceOld.cs index 5d74ab9ae3..c47f46ed2b 100644 --- a/osu.Game/Skinning/LegacyJudgementPieceOld.cs +++ b/osu.Game/Skinning/LegacyJudgementPieceOld.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; diff --git a/osu.Game/Skinning/LegacyManiaSkinConfiguration.cs b/osu.Game/Skinning/LegacyManiaSkinConfiguration.cs index 77d390875b..5ed2ddc73c 100644 --- a/osu.Game/Skinning/LegacyManiaSkinConfiguration.cs +++ b/osu.Game/Skinning/LegacyManiaSkinConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Skinning/LegacyManiaSkinConfigurationLookup.cs b/osu.Game/Skinning/LegacyManiaSkinConfigurationLookup.cs index 9db6c8bf66..45454be4a5 100644 --- a/osu.Game/Skinning/LegacyManiaSkinConfigurationLookup.cs +++ b/osu.Game/Skinning/LegacyManiaSkinConfigurationLookup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { public class LegacyManiaSkinConfigurationLookup diff --git a/osu.Game/Skinning/LegacyManiaSkinDecoder.cs b/osu.Game/Skinning/LegacyManiaSkinDecoder.cs index 7214c847a7..2aaf0ba18e 100644 --- a/osu.Game/Skinning/LegacyManiaSkinDecoder.cs +++ b/osu.Game/Skinning/LegacyManiaSkinDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Skinning/LegacyRollingCounter.cs b/osu.Game/Skinning/LegacyRollingCounter.cs index b531ae1e6f..fd17b06a21 100644 --- a/osu.Game/Skinning/LegacyRollingCounter.cs +++ b/osu.Game/Skinning/LegacyRollingCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Skinning/LegacyScoreCounter.cs b/osu.Game/Skinning/LegacyScoreCounter.cs index 0c9a82074f..aee594454f 100644 --- a/osu.Game/Skinning/LegacyScoreCounter.cs +++ b/osu.Game/Skinning/LegacyScoreCounter.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Play.HUD; diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 9524d3f615..34219722a1 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Skinning/LegacySkinDecoder.cs b/osu.Game/Skinning/LegacySkinDecoder.cs index aac343d710..e5f87b3230 100644 --- a/osu.Game/Skinning/LegacySkinDecoder.cs +++ b/osu.Game/Skinning/LegacySkinDecoder.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Globalization; using osu.Game.Beatmaps.Formats; diff --git a/osu.Game/Skinning/LegacySkinExtensions.cs b/osu.Game/Skinning/LegacySkinExtensions.cs index 514a06a4ee..5a537dd57d 100644 --- a/osu.Game/Skinning/LegacySkinExtensions.cs +++ b/osu.Game/Skinning/LegacySkinExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Skinning/LegacySkinTransformer.cs b/osu.Game/Skinning/LegacySkinTransformer.cs index 34714b9dc5..da7da759fc 100644 --- a/osu.Game/Skinning/LegacySkinTransformer.cs +++ b/osu.Game/Skinning/LegacySkinTransformer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using JetBrains.Annotations; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Skinning/LegacySpriteText.cs b/osu.Game/Skinning/LegacySpriteText.cs index 94383834fc..c5d65cb0c7 100644 --- a/osu.Game/Skinning/LegacySpriteText.cs +++ b/osu.Game/Skinning/LegacySpriteText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Skinning/PausableSkinnableSound.cs b/osu.Game/Skinning/PausableSkinnableSound.cs index b34351d4e7..ebcaeaa3ff 100644 --- a/osu.Game/Skinning/PausableSkinnableSound.cs +++ b/osu.Game/Skinning/PausableSkinnableSound.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Skinning/PoolableSkinnableSample.cs b/osu.Game/Skinning/PoolableSkinnableSample.cs index 5db4f00b46..49bc71064c 100644 --- a/osu.Game/Skinning/PoolableSkinnableSample.cs +++ b/osu.Game/Skinning/PoolableSkinnableSample.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Skinning/RealmBackedResourceStore.cs b/osu.Game/Skinning/RealmBackedResourceStore.cs index 7fa24284ee..0cc90f1dcb 100644 --- a/osu.Game/Skinning/RealmBackedResourceStore.cs +++ b/osu.Game/Skinning/RealmBackedResourceStore.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Skinning/ResourceStoreBackedSkin.cs b/osu.Game/Skinning/ResourceStoreBackedSkin.cs index 48286bff59..597eef99d4 100644 --- a/osu.Game/Skinning/ResourceStoreBackedSkin.cs +++ b/osu.Game/Skinning/ResourceStoreBackedSkin.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using osu.Framework.Audio; using osu.Framework.Audio.Sample; diff --git a/osu.Game/Skinning/RulesetSkinProvidingContainer.cs b/osu.Game/Skinning/RulesetSkinProvidingContainer.cs index b884794739..937cf20bc6 100644 --- a/osu.Game/Skinning/RulesetSkinProvidingContainer.cs +++ b/osu.Game/Skinning/RulesetSkinProvidingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Diagnostics; using System.Linq; diff --git a/osu.Game/Skinning/Skin.cs b/osu.Game/Skinning/Skin.cs index b9f9d3bd10..d6aa9cdaad 100644 --- a/osu.Game/Skinning/Skin.cs +++ b/osu.Game/Skinning/Skin.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Skinning/SkinComboColourLookup.cs b/osu.Game/Skinning/SkinComboColourLookup.cs index 33e35a96fb..2eb4af6289 100644 --- a/osu.Game/Skinning/SkinComboColourLookup.cs +++ b/osu.Game/Skinning/SkinComboColourLookup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Skinning diff --git a/osu.Game/Skinning/SkinConfigManager.cs b/osu.Game/Skinning/SkinConfigManager.cs index 682138a2e9..8a34ab3db4 100644 --- a/osu.Game/Skinning/SkinConfigManager.cs +++ b/osu.Game/Skinning/SkinConfigManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Configuration; diff --git a/osu.Game/Skinning/SkinConfiguration.cs b/osu.Game/Skinning/SkinConfiguration.cs index f71f6811e8..0b1159f8fd 100644 --- a/osu.Game/Skinning/SkinConfiguration.cs +++ b/osu.Game/Skinning/SkinConfiguration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Game.Beatmaps.Formats; using osuTK.Graphics; diff --git a/osu.Game/Skinning/SkinCustomColourLookup.cs b/osu.Game/Skinning/SkinCustomColourLookup.cs index b8e5ac9b53..319b071bf5 100644 --- a/osu.Game/Skinning/SkinCustomColourLookup.cs +++ b/osu.Game/Skinning/SkinCustomColourLookup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { public class SkinCustomColourLookup diff --git a/osu.Game/Skinning/SkinFileInfo.cs b/osu.Game/Skinning/SkinFileInfo.cs index 4f1bf68e51..f3243d3f24 100644 --- a/osu.Game/Skinning/SkinFileInfo.cs +++ b/osu.Game/Skinning/SkinFileInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.ComponentModel.DataAnnotations; using osu.Game.Database; using osu.Game.IO; diff --git a/osu.Game/Skinning/SkinImporter.cs b/osu.Game/Skinning/SkinImporter.cs index 7b82655dca..1b5de9abb5 100644 --- a/osu.Game/Skinning/SkinImporter.cs +++ b/osu.Game/Skinning/SkinImporter.cs @@ -16,8 +16,6 @@ using osu.Game.IO; using osu.Game.IO.Archives; using Realms; -#nullable enable - namespace osu.Game.Skinning { public class SkinImporter : RealmArchiveModelImporter diff --git a/osu.Game/Skinning/SkinInfo.cs b/osu.Game/Skinning/SkinInfo.cs index a89725e466..bf3cf77257 100644 --- a/osu.Game/Skinning/SkinInfo.cs +++ b/osu.Game/Skinning/SkinInfo.cs @@ -12,8 +12,6 @@ using osu.Game.IO; using osu.Game.Models; using Realms; -#nullable enable - namespace osu.Game.Skinning { [ExcludeFromDynamicCompile] diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 813ed3e066..be6528db3f 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Skinning/SkinProvidingContainer.cs b/osu.Game/Skinning/SkinProvidingContainer.cs index 24198254a3..d7399b0141 100644 --- a/osu.Game/Skinning/SkinProvidingContainer.cs +++ b/osu.Game/Skinning/SkinProvidingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Skinning/SkinReloadableDrawable.cs b/osu.Game/Skinning/SkinReloadableDrawable.cs index dec546b82d..c6332fc4d2 100644 --- a/osu.Game/Skinning/SkinReloadableDrawable.cs +++ b/osu.Game/Skinning/SkinReloadableDrawable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Pooling; diff --git a/osu.Game/Skinning/SkinUtils.cs b/osu.Game/Skinning/SkinUtils.cs index e3bc5e28b8..8e01bd2853 100644 --- a/osu.Game/Skinning/SkinUtils.cs +++ b/osu.Game/Skinning/SkinUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; namespace osu.Game.Skinning diff --git a/osu.Game/Skinning/SkinnableDrawable.cs b/osu.Game/Skinning/SkinnableDrawable.cs index 45409694b5..480d66c557 100644 --- a/osu.Game/Skinning/SkinnableDrawable.cs +++ b/osu.Game/Skinning/SkinnableDrawable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Caching; using osu.Framework.Graphics; diff --git a/osu.Game/Skinning/SkinnableSound.cs b/osu.Game/Skinning/SkinnableSound.cs index c9e55c09aa..c2696c56f3 100644 --- a/osu.Game/Skinning/SkinnableSound.cs +++ b/osu.Game/Skinning/SkinnableSound.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Skinning/SkinnableSprite.cs b/osu.Game/Skinning/SkinnableSprite.cs index 21b34fcd27..57beb6e803 100644 --- a/osu.Game/Skinning/SkinnableSprite.cs +++ b/osu.Game/Skinning/SkinnableSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Skinning/SkinnableSpriteText.cs b/osu.Game/Skinning/SkinnableSpriteText.cs index 2bde3c4180..3e9462b83e 100644 --- a/osu.Game/Skinning/SkinnableSpriteText.cs +++ b/osu.Game/Skinning/SkinnableSpriteText.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Skinning/SkinnableTarget.cs b/osu.Game/Skinning/SkinnableTarget.cs index 09de8a5d71..bca0d499f7 100644 --- a/osu.Game/Skinning/SkinnableTarget.cs +++ b/osu.Game/Skinning/SkinnableTarget.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { public enum SkinnableTarget diff --git a/osu.Game/Skinning/SkinnableTargetComponent.cs b/osu.Game/Skinning/SkinnableTargetComponent.cs index a17aafe6e7..51af1c23c9 100644 --- a/osu.Game/Skinning/SkinnableTargetComponent.cs +++ b/osu.Game/Skinning/SkinnableTargetComponent.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Skinning { public class SkinnableTargetComponent : ISkinComponent diff --git a/osu.Game/Skinning/SkinnableTargetComponentsContainer.cs b/osu.Game/Skinning/SkinnableTargetComponentsContainer.cs index 67114de948..dd7290a858 100644 --- a/osu.Game/Skinning/SkinnableTargetComponentsContainer.cs +++ b/osu.Game/Skinning/SkinnableTargetComponentsContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; using osu.Framework.Graphics; diff --git a/osu.Game/Skinning/SkinnableTargetContainer.cs b/osu.Game/Skinning/SkinnableTargetContainer.cs index 20c2fcc075..341a881789 100644 --- a/osu.Game/Skinning/SkinnableTargetContainer.cs +++ b/osu.Game/Skinning/SkinnableTargetContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Threading; diff --git a/osu.Game/Skinning/UnsupportedSkinComponentException.cs b/osu.Game/Skinning/UnsupportedSkinComponentException.cs index 7f0dd51d5b..3713b7c200 100644 --- a/osu.Game/Skinning/UnsupportedSkinComponentException.cs +++ b/osu.Game/Skinning/UnsupportedSkinComponentException.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Skinning diff --git a/osu.Game/Storyboards/CommandLoop.cs b/osu.Game/Storyboards/CommandLoop.cs index 0713cb8670..0f26ed2c66 100644 --- a/osu.Game/Storyboards/CommandLoop.cs +++ b/osu.Game/Storyboards/CommandLoop.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; diff --git a/osu.Game/Storyboards/CommandTimeline.cs b/osu.Game/Storyboards/CommandTimeline.cs index 8ded3ee975..4d0da9597b 100644 --- a/osu.Game/Storyboards/CommandTimeline.cs +++ b/osu.Game/Storyboards/CommandTimeline.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using System; using System.Collections.Generic; diff --git a/osu.Game/Storyboards/CommandTimelineGroup.cs b/osu.Game/Storyboards/CommandTimelineGroup.cs index e7de135ce8..20232012f6 100644 --- a/osu.Game/Storyboards/CommandTimelineGroup.cs +++ b/osu.Game/Storyboards/CommandTimelineGroup.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osuTK; using osuTK.Graphics; diff --git a/osu.Game/Storyboards/CommandTrigger.cs b/osu.Game/Storyboards/CommandTrigger.cs index 011f345df2..50f3f0ef49 100644 --- a/osu.Game/Storyboards/CommandTrigger.cs +++ b/osu.Game/Storyboards/CommandTrigger.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Storyboards { public class CommandTrigger : CommandTimelineGroup diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs index 0a5d51f62e..be98ca9a46 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs index 8a14b8b183..9822f36620 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using osu.Framework.Allocation; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs index 1085b52d65..13f116af24 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs index 4e3f72512c..2e7ca31fe9 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs index a6f2b8fcbd..28ed2e65e3 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs index 0625ddaffd..23b1004e74 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardVideo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using osu.Framework.Allocation; diff --git a/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs b/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs index bbc55a336d..779c8384c5 100644 --- a/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs +++ b/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Storyboards/Drawables/IFlippable.cs b/osu.Game/Storyboards/Drawables/IFlippable.cs index 165b3d97cc..aceb5c041c 100644 --- a/osu.Game/Storyboards/Drawables/IFlippable.cs +++ b/osu.Game/Storyboards/Drawables/IFlippable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Storyboards/Drawables/IVectorScalable.cs b/osu.Game/Storyboards/Drawables/IVectorScalable.cs index fcc407d460..3b43a35a90 100644 --- a/osu.Game/Storyboards/Drawables/IVectorScalable.cs +++ b/osu.Game/Storyboards/Drawables/IVectorScalable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; using osuTK; diff --git a/osu.Game/Storyboards/IStoryboardElement.cs b/osu.Game/Storyboards/IStoryboardElement.cs index 9a059991e6..7e83f8b692 100644 --- a/osu.Game/Storyboards/IStoryboardElement.cs +++ b/osu.Game/Storyboards/IStoryboardElement.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; namespace osu.Game.Storyboards diff --git a/osu.Game/Storyboards/IStoryboardElementWithDuration.cs b/osu.Game/Storyboards/IStoryboardElementWithDuration.cs index 55f163ee07..c8daeb3b3d 100644 --- a/osu.Game/Storyboards/IStoryboardElementWithDuration.cs +++ b/osu.Game/Storyboards/IStoryboardElementWithDuration.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Storyboards { /// diff --git a/osu.Game/Storyboards/Storyboard.cs b/osu.Game/Storyboards/Storyboard.cs index 1d21b5dce2..f30c3f7f94 100644 --- a/osu.Game/Storyboards/Storyboard.cs +++ b/osu.Game/Storyboards/Storyboard.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Storyboards/StoryboardAnimation.cs b/osu.Game/Storyboards/StoryboardAnimation.cs index 1a4b6bb923..16deac8e9e 100644 --- a/osu.Game/Storyboards/StoryboardAnimation.cs +++ b/osu.Game/Storyboards/StoryboardAnimation.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Graphics; using osu.Game.Storyboards.Drawables; diff --git a/osu.Game/Storyboards/StoryboardExtensions.cs b/osu.Game/Storyboards/StoryboardExtensions.cs index 4e8251c9e7..e5cafc152b 100644 --- a/osu.Game/Storyboards/StoryboardExtensions.cs +++ b/osu.Game/Storyboards/StoryboardExtensions.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osuTK; diff --git a/osu.Game/Storyboards/StoryboardLayer.cs b/osu.Game/Storyboards/StoryboardLayer.cs index fa9d4ebfea..2ab8d9fc2a 100644 --- a/osu.Game/Storyboards/StoryboardLayer.cs +++ b/osu.Game/Storyboards/StoryboardLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Storyboards.Drawables; using System.Collections.Generic; diff --git a/osu.Game/Storyboards/StoryboardSample.cs b/osu.Game/Storyboards/StoryboardSample.cs index 5d6ce215f5..752d086993 100644 --- a/osu.Game/Storyboards/StoryboardSample.cs +++ b/osu.Game/Storyboards/StoryboardSample.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Audio; diff --git a/osu.Game/Storyboards/StoryboardSprite.cs b/osu.Game/Storyboards/StoryboardSprite.cs index ebd1a941a8..838dc618f2 100644 --- a/osu.Game/Storyboards/StoryboardSprite.cs +++ b/osu.Game/Storyboards/StoryboardSprite.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Storyboards/StoryboardVideo.cs b/osu.Game/Storyboards/StoryboardVideo.cs index 4652e45852..04ff941397 100644 --- a/osu.Game/Storyboards/StoryboardVideo.cs +++ b/osu.Game/Storyboards/StoryboardVideo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Storyboards.Drawables; diff --git a/osu.Game/Storyboards/StoryboardVideoLayer.cs b/osu.Game/Storyboards/StoryboardVideoLayer.cs index 2a01c2274a..339e70d677 100644 --- a/osu.Game/Storyboards/StoryboardVideoLayer.cs +++ b/osu.Game/Storyboards/StoryboardVideoLayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Game.Storyboards.Drawables; using osuTK; diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs index 8d622955b7..c5f6f58b86 100644 --- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs +++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs index ed00c7959b..c7441f68bd 100644 --- a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs +++ b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using System.Reflection; diff --git a/osu.Game/Tests/Beatmaps/HitObjectSampleTest.cs b/osu.Game/Tests/Beatmaps/HitObjectSampleTest.cs index 4667a385b3..3ed3bb65c9 100644 --- a/osu.Game/Tests/Beatmaps/HitObjectSampleTest.cs +++ b/osu.Game/Tests/Beatmaps/HitObjectSampleTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs b/osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs index 597c5e9a2b..06600c4681 100644 --- a/osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs +++ b/osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs b/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs index b7803f3420..921a039065 100644 --- a/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs +++ b/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using NUnit.Framework; diff --git a/osu.Game/Tests/Beatmaps/TestBeatmap.cs b/osu.Game/Tests/Beatmaps/TestBeatmap.cs index ff670e1232..1aa99ceed9 100644 --- a/osu.Game/Tests/Beatmaps/TestBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Diagnostics; using System.IO; diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index 19974701db..2306fd1c3e 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.IO; using osu.Framework.Audio; using osu.Framework.Audio.Track; diff --git a/osu.Game/Tests/CleanRunHeadlessGameHost.cs b/osu.Game/Tests/CleanRunHeadlessGameHost.cs index bdb171c528..d36168d3dd 100644 --- a/osu.Game/Tests/CleanRunHeadlessGameHost.cs +++ b/osu.Game/Tests/CleanRunHeadlessGameHost.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Runtime.CompilerServices; using osu.Framework; diff --git a/osu.Game/Tests/Gameplay/TestGameplayState.cs b/osu.Game/Tests/Gameplay/TestGameplayState.cs index f14f8c44ec..bb82335543 100644 --- a/osu.Game/Tests/Gameplay/TestGameplayState.cs +++ b/osu.Game/Tests/Gameplay/TestGameplayState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Tests/OsuTestBrowser.cs b/osu.Game/Tests/OsuTestBrowser.cs index 71b0b02fa6..064fdeee94 100644 --- a/osu.Game/Tests/OsuTestBrowser.cs +++ b/osu.Game/Tests/OsuTestBrowser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Platform; using osu.Framework.Screens; diff --git a/osu.Game/Tests/Rulesets/TestRulesetConfigCache.cs b/osu.Game/Tests/Rulesets/TestRulesetConfigCache.cs index 537bee6824..a80154c38e 100644 --- a/osu.Game/Tests/Rulesets/TestRulesetConfigCache.cs +++ b/osu.Game/Tests/Rulesets/TestRulesetConfigCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Concurrent; using osu.Game.Rulesets; using osu.Game.Rulesets.Configuration; diff --git a/osu.Game/Tests/Visual/DependencyProvidingContainer.cs b/osu.Game/Tests/Visual/DependencyProvidingContainer.cs index d1290fc5ac..8d9108f376 100644 --- a/osu.Game/Tests/Visual/DependencyProvidingContainer.cs +++ b/osu.Game/Tests/Visual/DependencyProvidingContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Tests/Visual/EditorClockTestScene.cs b/osu.Game/Tests/Visual/EditorClockTestScene.cs index 15e4fc4d8f..91284ae499 100644 --- a/osu.Game/Tests/Visual/EditorClockTestScene.cs +++ b/osu.Game/Tests/Visual/EditorClockTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Tests/Visual/EditorSavingTestScene.cs b/osu.Game/Tests/Visual/EditorSavingTestScene.cs index cc39ead1de..3b7b6780b1 100644 --- a/osu.Game/Tests/Visual/EditorSavingTestScene.cs +++ b/osu.Game/Tests/Visual/EditorSavingTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Input; using osu.Framework.Testing; diff --git a/osu.Game/Tests/Visual/EditorTestScene.cs b/osu.Game/Tests/Visual/EditorTestScene.cs index d4a624f26a..3f5fee5768 100644 --- a/osu.Game/Tests/Visual/EditorTestScene.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; diff --git a/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs b/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs index d74be70df8..f6b5d861be 100644 --- a/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs +++ b/osu.Game/Tests/Visual/LegacySkinPlayerTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; diff --git a/osu.Game/Tests/Visual/ModPerfectTestScene.cs b/osu.Game/Tests/Visual/ModPerfectTestScene.cs index 93b38a149c..f1ad2656cd 100644 --- a/osu.Game/Tests/Visual/ModPerfectTestScene.cs +++ b/osu.Game/Tests/Visual/ModPerfectTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Tests/Visual/ModTestScene.cs b/osu.Game/Tests/Visual/ModTestScene.cs index 2505864d59..28778f1ac3 100644 --- a/osu.Game/Tests/Visual/ModTestScene.cs +++ b/osu.Game/Tests/Visual/ModTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using JetBrains.Annotations; diff --git a/osu.Game/Tests/Visual/Multiplayer/IMultiplayerTestSceneDependencies.cs b/osu.Game/Tests/Visual/Multiplayer/IMultiplayerTestSceneDependencies.cs index 62d1c9ceca..0570c4e2f2 100644 --- a/osu.Game/Tests/Visual/Multiplayer/IMultiplayerTestSceneDependencies.cs +++ b/osu.Game/Tests/Visual/Multiplayer/IMultiplayerTestSceneDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Screens.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.Spectator; diff --git a/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestScene.cs b/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestScene.cs index a26c6f9be9..5ea98bdbb1 100644 --- a/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestScene.cs +++ b/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using NUnit.Framework; using osu.Game.Online.Rooms; using osu.Game.Tests.Beatmaps; diff --git a/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestSceneDependencies.cs b/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestSceneDependencies.cs index 6b4e01b673..0f286475bd 100644 --- a/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestSceneDependencies.cs +++ b/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestSceneDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Online.Multiplayer; using osu.Game.Online.Spectator; using osu.Game.Screens.OnlinePlay; diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 725499d0e5..e5a1236abf 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerRoomManager.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerRoomManager.cs index 296db3152d..b2283af9e7 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerRoomManager.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerRoomManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Tests/Visual/OnlinePlay/IOnlinePlayTestSceneDependencies.cs b/osu.Game/Tests/Visual/OnlinePlay/IOnlinePlayTestSceneDependencies.cs index c94e288e11..12d1846ece 100644 --- a/osu.Game/Tests/Visual/OnlinePlay/IOnlinePlayTestSceneDependencies.cs +++ b/osu.Game/Tests/Visual/OnlinePlay/IOnlinePlayTestSceneDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Bindables; using osu.Game.Database; using osu.Game.Online.Rooms; diff --git a/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs b/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs index df3974664e..282312c9c1 100644 --- a/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs +++ b/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Threading.Tasks; using NUnit.Framework; diff --git a/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestSceneDependencies.cs b/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestSceneDependencies.cs index 7c8bc2d535..35bdba0038 100644 --- a/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestSceneDependencies.cs +++ b/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestSceneDependencies.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Tests/Visual/OnlinePlay/TestRoomManager.cs b/osu.Game/Tests/Visual/OnlinePlay/TestRoomManager.cs index 3de4e7afd9..f905eb26d3 100644 --- a/osu.Game/Tests/Visual/OnlinePlay/TestRoomManager.cs +++ b/osu.Game/Tests/Visual/OnlinePlay/TestRoomManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs b/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs index 8fea77833e..e7c83ca1f9 100644 --- a/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs +++ b/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Tests/Visual/OsuGameTestScene.cs b/osu.Game/Tests/Visual/OsuGameTestScene.cs index 5995b30b60..df0bdb0a50 100644 --- a/osu.Game/Tests/Visual/OsuGameTestScene.cs +++ b/osu.Game/Tests/Visual/OsuGameTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Tests/Visual/OsuGridTestScene.cs b/osu.Game/Tests/Visual/OsuGridTestScene.cs index 48f85be6ba..f9a609f663 100644 --- a/osu.Game/Tests/Visual/OsuGridTestScene.cs +++ b/osu.Game/Tests/Visual/OsuGridTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Tests/Visual/OsuManualInputManagerTestScene.cs b/osu.Game/Tests/Visual/OsuManualInputManagerTestScene.cs index 2deb8686cc..eccd2efa96 100644 --- a/osu.Game/Tests/Visual/OsuManualInputManagerTestScene.cs +++ b/osu.Game/Tests/Visual/OsuManualInputManagerTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 1582bdfca4..c13cdff820 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs b/osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs index b981a31bd1..797e8363c3 100644 --- a/osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs +++ b/osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Tests/Visual/PlayerTestScene.cs b/osu.Game/Tests/Visual/PlayerTestScene.cs index b34f7e2d5f..521fd8f21a 100644 --- a/osu.Game/Tests/Visual/PlayerTestScene.cs +++ b/osu.Game/Tests/Visual/PlayerTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs index 1034f208a9..a4f768800c 100644 --- a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs +++ b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Tests.Visual { /// diff --git a/osu.Game/Tests/Visual/ScreenTestScene.cs b/osu.Game/Tests/Visual/ScreenTestScene.cs index 0fa2f3e786..9adf6458cd 100644 --- a/osu.Game/Tests/Visual/ScreenTestScene.cs +++ b/osu.Game/Tests/Visual/ScreenTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Tests/Visual/ScrollingTestContainer.cs b/osu.Game/Tests/Visual/ScrollingTestContainer.cs index 994f23577d..cf7fe6e45d 100644 --- a/osu.Game/Tests/Visual/ScrollingTestContainer.cs +++ b/osu.Game/Tests/Visual/ScrollingTestContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs b/osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs index 5448783f6d..66d79cad1c 100644 --- a/osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs +++ b/osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Tests/Visual/SkinnableTestScene.cs b/osu.Game/Tests/Visual/SkinnableTestScene.cs index 296ed80e37..2e5d0534f6 100644 --- a/osu.Game/Tests/Visual/SkinnableTestScene.cs +++ b/osu.Game/Tests/Visual/SkinnableTestScene.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Text.RegularExpressions; diff --git a/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs b/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs index ac7cb43e02..fc29c5aac5 100644 --- a/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs +++ b/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/osu.Game/Tests/Visual/TestPlayer.cs b/osu.Game/Tests/Visual/TestPlayer.cs index 66a956ca3d..e2ddd1734d 100644 --- a/osu.Game/Tests/Visual/TestPlayer.cs +++ b/osu.Game/Tests/Visual/TestPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Tests/Visual/TestReplayPlayer.cs b/osu.Game/Tests/Visual/TestReplayPlayer.cs index bacb2427b0..a33a6763af 100644 --- a/osu.Game/Tests/Visual/TestReplayPlayer.cs +++ b/osu.Game/Tests/Visual/TestReplayPlayer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Tests/Visual/TestUserLookupCache.cs b/osu.Game/Tests/Visual/TestUserLookupCache.cs index ce1bbd5f15..414166fdd8 100644 --- a/osu.Game/Tests/Visual/TestUserLookupCache.cs +++ b/osu.Game/Tests/Visual/TestUserLookupCache.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading; using System.Threading.Tasks; using osu.Game.Database; diff --git a/osu.Game/Tests/VisualTestRunner.cs b/osu.Game/Tests/VisualTestRunner.cs index 6aa75ec147..bd98482768 100644 --- a/osu.Game/Tests/VisualTestRunner.cs +++ b/osu.Game/Tests/VisualTestRunner.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework; using osu.Framework.Platform; diff --git a/osu.Game/Updater/GitHubAsset.cs b/osu.Game/Updater/GitHubAsset.cs index 4783161859..a5dfd9e1ac 100644 --- a/osu.Game/Updater/GitHubAsset.cs +++ b/osu.Game/Updater/GitHubAsset.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Updater diff --git a/osu.Game/Updater/GitHubRelease.cs b/osu.Game/Updater/GitHubRelease.cs index 363b2b628f..effabdbc04 100644 --- a/osu.Game/Updater/GitHubRelease.cs +++ b/osu.Game/Updater/GitHubRelease.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Updater/NoActionUpdateManager.cs b/osu.Game/Updater/NoActionUpdateManager.cs index 8f9c4c6f16..8a96cdb968 100644 --- a/osu.Game/Updater/NoActionUpdateManager.cs +++ b/osu.Game/Updater/NoActionUpdateManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; diff --git a/osu.Game/Updater/SimpleUpdateManager.cs b/osu.Game/Updater/SimpleUpdateManager.cs index c57a7c768e..fb5794d92e 100644 --- a/osu.Game/Updater/SimpleUpdateManager.cs +++ b/osu.Game/Updater/SimpleUpdateManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Linq; using System.Runtime.InteropServices; diff --git a/osu.Game/Updater/UpdateManager.cs b/osu.Game/Updater/UpdateManager.cs index c17d8304b9..d60f2e4a4b 100644 --- a/osu.Game/Updater/UpdateManager.cs +++ b/osu.Game/Updater/UpdateManager.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Users/Badge.cs b/osu.Game/Users/Badge.cs index 9d46a1992b..c191c25895 100644 --- a/osu.Game/Users/Badge.cs +++ b/osu.Game/Users/Badge.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index a9fcd69286..b38600fa1b 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; diff --git a/osu.Game/Users/CountryStatistics.cs b/osu.Game/Users/CountryStatistics.cs index 000553c32b..e784630d56 100644 --- a/osu.Game/Users/CountryStatistics.cs +++ b/osu.Game/Users/CountryStatistics.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using Newtonsoft.Json; namespace osu.Game.Users diff --git a/osu.Game/Users/Drawables/ClickableAvatar.cs b/osu.Game/Users/Drawables/ClickableAvatar.cs index d85648c078..62e966c48f 100644 --- a/osu.Game/Users/Drawables/ClickableAvatar.cs +++ b/osu.Game/Users/Drawables/ClickableAvatar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Users/Drawables/DrawableAvatar.cs b/osu.Game/Users/Drawables/DrawableAvatar.cs index e6d7bb692d..483106d3f4 100644 --- a/osu.Game/Users/Drawables/DrawableAvatar.cs +++ b/osu.Game/Users/Drawables/DrawableAvatar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs index aea40a01ae..e5ac8fa257 100644 --- a/osu.Game/Users/Drawables/DrawableFlag.cs +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Users/Drawables/UpdateableAvatar.cs b/osu.Game/Users/Drawables/UpdateableAvatar.cs index 8ce6ce3460..dab3dc59f9 100644 --- a/osu.Game/Users/Drawables/UpdateableAvatar.cs +++ b/osu.Game/Users/Drawables/UpdateableAvatar.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index d0ef760e59..fd59bf305d 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Users/ExtendedUserPanel.cs b/osu.Game/Users/ExtendedUserPanel.cs index 6733ff8b05..7d475c545a 100644 --- a/osu.Game/Users/ExtendedUserPanel.cs +++ b/osu.Game/Users/ExtendedUserPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Framework.Allocation; using osu.Framework.Bindables; diff --git a/osu.Game/Users/IUser.cs b/osu.Game/Users/IUser.cs index d9a352872f..7a233b5d8b 100644 --- a/osu.Game/Users/IUser.cs +++ b/osu.Game/Users/IUser.cs @@ -4,8 +4,6 @@ using System; using osu.Game.Database; -#nullable enable - namespace osu.Game.Users { public interface IUser : IHasOnlineID, IEquatable diff --git a/osu.Game/Users/Medal.cs b/osu.Game/Users/Medal.cs index 2e4f6de1d7..75718e714b 100644 --- a/osu.Game/Users/Medal.cs +++ b/osu.Game/Users/Medal.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Users { public class Medal diff --git a/osu.Game/Users/UserActivity.cs b/osu.Game/Users/UserActivity.cs index 2f945d6e1c..6de797ca3a 100644 --- a/osu.Game/Users/UserActivity.cs +++ b/osu.Game/Users/UserActivity.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Online.Rooms; diff --git a/osu.Game/Users/UserBrickPanel.cs b/osu.Game/Users/UserBrickPanel.cs index 3debdb6e72..a214b72795 100644 --- a/osu.Game/Users/UserBrickPanel.cs +++ b/osu.Game/Users/UserBrickPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Users/UserCoverBackground.cs b/osu.Game/Users/UserCoverBackground.cs index 3f1f838b27..c799bbb1ea 100644 --- a/osu.Game/Users/UserCoverBackground.cs +++ b/osu.Game/Users/UserCoverBackground.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; diff --git a/osu.Game/Users/UserGridPanel.cs b/osu.Game/Users/UserGridPanel.cs index c37eeb1cbf..38d8f6fb33 100644 --- a/osu.Game/Users/UserGridPanel.cs +++ b/osu.Game/Users/UserGridPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Users/UserListPanel.cs b/osu.Game/Users/UserListPanel.cs index f06e412315..6d45481dbe 100644 --- a/osu.Game/Users/UserListPanel.cs +++ b/osu.Game/Users/UserListPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs index 40d70ca406..d150b38c45 100644 --- a/osu.Game/Users/UserPanel.cs +++ b/osu.Game/Users/UserPanel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Users/UserStatistics.cs b/osu.Game/Users/UserStatistics.cs index f8d26fe421..918a1b6968 100644 --- a/osu.Game/Users/UserStatistics.cs +++ b/osu.Game/Users/UserStatistics.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Newtonsoft.Json; using osu.Framework.Localisation; diff --git a/osu.Game/Users/UserStatus.cs b/osu.Game/Users/UserStatus.cs index 7f275b3b2a..075463c1e0 100644 --- a/osu.Game/Users/UserStatus.cs +++ b/osu.Game/Users/UserStatus.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.Localisation; using osuTK.Graphics; using osu.Game.Graphics; diff --git a/osu.Game/Utils/BatteryInfo.cs b/osu.Game/Utils/BatteryInfo.cs index dd9b695e1f..be12671b84 100644 --- a/osu.Game/Utils/BatteryInfo.cs +++ b/osu.Game/Utils/BatteryInfo.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Utils { /// diff --git a/osu.Game/Utils/ColourUtils.cs b/osu.Game/Utils/ColourUtils.cs index 515963971d..7e665fd9a7 100644 --- a/osu.Game/Utils/ColourUtils.cs +++ b/osu.Game/Utils/ColourUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using osu.Framework.Utils; using osuTK.Graphics; diff --git a/osu.Game/Utils/FormatUtils.cs b/osu.Game/Utils/FormatUtils.cs index 799dc75ca9..07a1879267 100644 --- a/osu.Game/Utils/FormatUtils.cs +++ b/osu.Game/Utils/FormatUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Humanizer; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Utils/HumanizerUtils.cs b/osu.Game/Utils/HumanizerUtils.cs index 5b7c3630d9..27d3317b80 100644 --- a/osu.Game/Utils/HumanizerUtils.cs +++ b/osu.Game/Utils/HumanizerUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Globalization; using Humanizer; diff --git a/osu.Game/Utils/IDeepCloneable.cs b/osu.Game/Utils/IDeepCloneable.cs index 6877f346c4..a0a2548f6c 100644 --- a/osu.Game/Utils/IDeepCloneable.cs +++ b/osu.Game/Utils/IDeepCloneable.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + namespace osu.Game.Utils { /// A generic interface for a deeply cloneable type. diff --git a/osu.Game/Utils/LegacyRandom.cs b/osu.Game/Utils/LegacyRandom.cs index cf731aa91f..ace8f8f65c 100644 --- a/osu.Game/Utils/LegacyRandom.cs +++ b/osu.Game/Utils/LegacyRandom.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Utils; diff --git a/osu.Game/Utils/LegacyUtils.cs b/osu.Game/Utils/LegacyUtils.cs index 64306adf50..400d3b3865 100644 --- a/osu.Game/Utils/LegacyUtils.cs +++ b/osu.Game/Utils/LegacyUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Utils/ModUtils.cs b/osu.Game/Utils/ModUtils.cs index ea092a8ca3..edf9cc80da 100644 --- a/osu.Game/Utils/ModUtils.cs +++ b/osu.Game/Utils/ModUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/osu.Game/Utils/NamingUtils.cs b/osu.Game/Utils/NamingUtils.cs index 482e3d0954..6b1be8885d 100644 --- a/osu.Game/Utils/NamingUtils.cs +++ b/osu.Game/Utils/NamingUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Collections.Generic; using System.Text.RegularExpressions; diff --git a/osu.Game/Utils/Optional.cs b/osu.Game/Utils/Optional.cs index fdb7623be5..301767ba08 100644 --- a/osu.Game/Utils/Optional.cs +++ b/osu.Game/Utils/Optional.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - namespace osu.Game.Utils { /// diff --git a/osu.Game/Utils/PeriodTracker.cs b/osu.Game/Utils/PeriodTracker.cs index ba77702247..d8251f49ca 100644 --- a/osu.Game/Utils/PeriodTracker.cs +++ b/osu.Game/Utils/PeriodTracker.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Utils/SentryLogger.cs b/osu.Game/Utils/SentryLogger.cs index c12fd607b4..33dc548e9a 100644 --- a/osu.Game/Utils/SentryLogger.cs +++ b/osu.Game/Utils/SentryLogger.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Diagnostics; using System.IO; diff --git a/osu.Game/Utils/StatelessRNG.cs b/osu.Game/Utils/StatelessRNG.cs index 3db632fc42..548aaa887f 100644 --- a/osu.Game/Utils/StatelessRNG.cs +++ b/osu.Game/Utils/StatelessRNG.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; namespace osu.Game.Utils diff --git a/osu.Game/Utils/TaskChain.cs b/osu.Game/Utils/TaskChain.cs index df28faf9fb..7e7d26aa5d 100644 --- a/osu.Game/Utils/TaskChain.cs +++ b/osu.Game/Utils/TaskChain.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Threading; using System.Threading.Tasks; diff --git a/osu.Game/Utils/ZipUtils.cs b/osu.Game/Utils/ZipUtils.cs index eb2d2d3b80..d6ad3e132e 100644 --- a/osu.Game/Utils/ZipUtils.cs +++ b/osu.Game/Utils/ZipUtils.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using System.IO; using SharpCompress.Archives.Zip; diff --git a/osu.iOS/AppDelegate.cs b/osu.iOS/AppDelegate.cs index 14e3627752..1d29d59fff 100644 --- a/osu.iOS/AppDelegate.cs +++ b/osu.iOS/AppDelegate.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System.Threading.Tasks; using Foundation; using osu.Framework.iOS; diff --git a/osu.iOS/Application.cs b/osu.iOS/Application.cs index ffabdb4698..c5b2d0b451 100644 --- a/osu.iOS/Application.cs +++ b/osu.iOS/Application.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osu.Framework.iOS; using UIKit; diff --git a/osu.iOS/OsuGameIOS.cs b/osu.iOS/OsuGameIOS.cs index 9c1795e45e..053bce1618 100644 --- a/osu.iOS/OsuGameIOS.cs +++ b/osu.iOS/OsuGameIOS.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using Foundation; using osu.Framework.Graphics; From fd9902e8162526b93dd2e33bf148a1d104fe2acf Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 17 Jun 2022 16:38:35 +0900 Subject: [PATCH 276/982] Manual #nullable processing --- osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs | 2 -- osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs index 243a93b4e5..ecc4b3ec63 100644 --- a/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs +++ b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs index d3d1196eae..b289299a63 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using osuTK; using osu.Game.Rulesets.Objects.Types; using System; From 11bd87045ef7f18bd7cb5cf88fbd327b15f65257 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 17 Jun 2022 16:49:53 +0900 Subject: [PATCH 277/982] Add automated commit to git-blame-ignore-revs --- .git-blame-ignore-revs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.git-blame-ignore-revs b/.git-blame-ignore-revs index 8be6479043..39fa0f9f6c 100644 --- a/.git-blame-ignore-revs +++ b/.git-blame-ignore-revs @@ -1,2 +1,4 @@ # Normalize all the line endings 32a74f95a5c80a0ed18e693f13a47522099df5c3 +# Enabled NRT globally +f8830c6850128456266c82de83273204f8b74ac0 From 1f78a4fadd36ebfd1145ea162d6b47826cec664c Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Fri, 17 Jun 2022 16:56:09 +0900 Subject: [PATCH 278/982] New audio feedback for metronome --- .../Screens/Edit/Timing/MetronomeDisplay.cs | 39 +++++++++++++------ 1 file changed, 28 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 2ecd66a05f..33325951e5 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -33,7 +33,9 @@ namespace osu.Game.Screens.Edit.Timing private IAdjustableClock metronomeClock; - private Sample clunk; + private Sample tick; + private Sample tickDownbeat; + private Sample latch; [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } @@ -43,7 +45,9 @@ namespace osu.Game.Screens.Edit.Timing [BackgroundDependencyLoader] private void load(AudioManager audio) { - clunk = audio.Samples.Get(@"Multiplayer/countdown-tick"); + tick = audio.Samples.Get(@"UI/metronome-tick"); + tickDownbeat = audio.Samples.Get(@"UI/metronome-tick-downbeat"); + latch = audio.Samples.Get(@"UI/metronome-latch"); const float taper = 25; const float swing_vertical_offset = -23; @@ -248,14 +252,27 @@ namespace osu.Game.Screens.Edit.Timing if (BeatSyncSource.Clock?.IsRunning != true && isSwinging) { swing.ClearTransforms(true); + stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint); + isSwinging = false; + + // instantly latch if pendulum arm is close enough to center (to prevent awkward delayed playback of latch sound) + if (Precision.AlmostEquals(swing.Rotation, 0, 1)) + { + swing.RotateTo(0); + latch?.Play(); + return; + } using (swing.BeginDelayedSequence(350)) { swing.RotateTo(0, 1000, Easing.OutQuint); - stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint); + swing.Delay(250).Schedule(() => + { + // prevent playing latch sound if metronome has started back up again + if (!isSwinging) + latch?.Play(); + }); } - - isSwinging = false; } } @@ -286,13 +303,13 @@ namespace osu.Game.Screens.Edit.Timing if (!EnableClicking) return; - var channel = clunk?.GetChannel(); + var channel = beatIndex % timingPoint.TimeSignature.Numerator == 0 ? tickDownbeat?.GetChannel() : tick?.GetChannel(); - if (channel != null) - { - channel.Frequency.Value = RNG.NextDouble(0.98f, 1.02f); - channel.Play(); - } + if (channel == null) + return; + + channel.Frequency.Value = RNG.NextDouble(0.98f, 1.02f); + channel.Play(); }); } } From e51babdb96f64cf1a75266d69a2814f8653c3175 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 17 Jun 2022 17:01:11 +0900 Subject: [PATCH 279/982] Change heart animation flow to be more correct --- osu.Game/Screens/Menu/Disclaimer.cs | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index 3482b171a3..17064e5abc 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -146,16 +146,17 @@ namespace osu.Game.Screens.Menu supportFlow.AddText(" to help support osu!'s development", formatSemiBold); } - heart = supportFlow.AddIcon(FontAwesome.Solid.Heart, t => + supportFlow.AddIcon(FontAwesome.Solid.Heart, t => { + heart = t; + t.Padding = new MarginPadding { Left = 5, Top = 3 }; t.Font = t.Font.With(size: 20); t.Origin = Anchor.Centre; t.Colour = colours.Pink; - }).Drawables.First(); - if (IsLoaded) - animateHeart(); + Schedule(animateHeart); + }); if (supportFlow.IsPresent) supportFlow.FadeInFromZero(500); @@ -214,8 +215,6 @@ namespace osu.Game.Screens.Menu foreach (var c in textFlow.Children) c.FadeTo(0.001f).Delay(delay += 20).FadeIn(500); - animateHeart(); - this .FadeInFromZero(500) .Then(5500) @@ -255,7 +254,7 @@ namespace osu.Game.Screens.Menu private void animateHeart() { - heart.FlashColour(Color4.White, 750, Easing.OutQuint).Loop(); + heart?.FlashColour(Color4.White, 750, Easing.OutQuint).Loop(); } } } From 869db5254019fcb924ac7bfb8578beb0e02bac20 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 17 Jun 2022 16:55:35 +0900 Subject: [PATCH 280/982] Tie loading layer to ongoing operation state --- .../Multiplayer/OnlineMultiplayerClient.cs | 8 +++--- .../Multiplayer/MultiplayerMatchSongSelect.cs | 26 +++++++++++++++---- 2 files changed, 26 insertions(+), 8 deletions(-) diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index a3423d4189..ae1ac5fa47 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -202,14 +202,16 @@ namespace osu.Game.Online.Multiplayer return connection.InvokeAsync(nameof(IMultiplayerServer.AddPlaylistItem), item); } - public override Task EditPlaylistItem(MultiplayerPlaylistItem item) + public override async Task EditPlaylistItem(MultiplayerPlaylistItem item) { if (!IsConnected.Value) - return Task.CompletedTask; + return; Debug.Assert(connection != null); - return connection.InvokeAsync(nameof(IMultiplayerServer.EditPlaylistItem), item); + await Task.Delay(10000); + + await connection.InvokeAsync(nameof(IMultiplayerServer.EditPlaylistItem), item); } public override Task RemovePlaylistItem(long playlistItemId) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs index b2355a9021..10479054e3 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs @@ -7,6 +7,7 @@ using System; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; @@ -26,6 +27,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer [Resolved] private OngoingOperationTracker operationTracker { get; set; } = null!; + private readonly IBindable operationInProgress = new Bindable(); private readonly long? itemToEdit; private LoadingLayer loadingLayer = null!; @@ -59,16 +61,33 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer AddInternal(loadingLayer = new LoadingLayer(true)); } + protected override void LoadComplete() + { + base.LoadComplete(); + + operationInProgress.BindTo(operationTracker.InProgress); + operationInProgress.BindValueChanged(_ => updateLoadingLayer(), true); + } + + private void updateLoadingLayer() + { + if (operationInProgress.Value) + loadingLayer.Show(); + else + loadingLayer.Hide(); + } + protected override void SelectItem(PlaylistItem item) { + if (operationInProgress.Value) + return; + // If the client is already in a room, update via the client. // Otherwise, update the playlist directly in preparation for it to be submitted to the API on match creation. if (client.Room != null) { selectionOperation = operationTracker.BeginOperation(); - loadingLayer.Show(); - var multiplayerItem = new MultiplayerPlaylistItem { ID = itemToEdit ?? 0, @@ -87,8 +106,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer Schedule(() => { - loadingLayer.Hide(); - // If an error or server side trigger occurred this screen may have already exited by external means. if (this.IsCurrentScreen()) this.Exit(); @@ -99,7 +116,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer Schedule(() => { - loadingLayer.Hide(); Carousel.AllowSelection = true; }); }); From 1900480d51ed5cb47d5f9ac4355e5e055df7fcaf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 17 Jun 2022 17:06:06 +0900 Subject: [PATCH 281/982] Inline animation method --- osu.Game/Screens/Menu/Disclaimer.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index 17064e5abc..7a6d845bf1 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -155,7 +155,7 @@ namespace osu.Game.Screens.Menu t.Origin = Anchor.Centre; t.Colour = colours.Pink; - Schedule(animateHeart); + Schedule(() => heart?.FlashColour(Color4.White, 750, Easing.OutQuint).Loop()); }); if (supportFlow.IsPresent) @@ -251,10 +251,5 @@ namespace osu.Game.Screens.Menu return tips[RNG.Next(0, tips.Length)]; } - - private void animateHeart() - { - heart?.FlashColour(Color4.White, 750, Easing.OutQuint).Loop(); - } } } From 42c97baa9787fbc3041891cd0176d1ddbb53e3e3 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 17 Jun 2022 17:55:58 +0900 Subject: [PATCH 282/982] Cache bust on more files --- .github/workflows/ci.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 8dd6ae8197..ef729a779f 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -31,7 +31,7 @@ jobs: uses: actions/cache@v3 with: path: ${{ github.workspace }}/inspectcode - key: inspectcode-${{ hashFiles('.config/dotnet-tools.json', '.github/workflows/ci.yml', 'osu.sln*', '.editorconfig', '.globalconfig', 'CodeAnalysis/*') }} + key: inspectcode-${{ hashFiles('.config/dotnet-tools.json', '.github/workflows/ci.yml', 'osu.sln*', 'osu*.slnf', '.editorconfig', '.globalconfig', 'CodeAnalysis/*', '**/*.csproj', '**/*.props') }} - name: Dotnet code style run: dotnet build -c Debug -warnaserror osu.Desktop.slnf -p:EnforceCodeStyleInBuild=true From 48ffd6aeb5c131a120a9c82e889348ebf3d21dfb Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Fri, 17 Jun 2022 11:28:58 -0400 Subject: [PATCH 283/982] stop component transform when skineditor is hidden --- .../Skinning/Editor/SkinSelectionHandler.cs | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs index 2e2122f7c2..2496d7c657 100644 --- a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs +++ b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs @@ -11,6 +11,7 @@ using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Graphics.Containers; using osu.Framework.Utils; using osu.Game.Extensions; using osu.Game.Graphics.UserInterface; @@ -25,8 +26,17 @@ namespace osu.Game.Skinning.Editor [Resolved] private SkinEditor skinEditor { get; set; } + /// + /// Whether the 's state allows selected blueprints to undergo transformations. + /// Used to prevent operations from being performed on unloaded blueprints. + /// + private bool allowHandling => skinEditor.State.Value == Visibility.Visible; + public override bool HandleRotation(float angle) { + if (!allowHandling) + return false; + if (SelectedBlueprints.Count == 1) { // for single items, rotate around the origin rather than the selection centre. @@ -53,6 +63,9 @@ namespace osu.Game.Skinning.Editor public override bool HandleScale(Vector2 scale, Anchor anchor) { + if (!allowHandling) + return false; + // convert scale to screen space scale = ToScreenSpace(scale) - ToScreenSpace(Vector2.Zero); @@ -130,6 +143,9 @@ namespace osu.Game.Skinning.Editor public override bool HandleFlip(Direction direction, bool flipOverOrigin) { + if (!allowHandling) + return false; + var selectionQuad = getSelectionQuad(); Vector2 scaleFactor = direction == Direction.Horizontal ? new Vector2(-1, 1) : new Vector2(1, -1); @@ -150,6 +166,9 @@ namespace osu.Game.Skinning.Editor public override bool HandleMovement(MoveSelectionEvent moveEvent) { + if (!allowHandling) + return false; + foreach (var c in SelectedBlueprints) { var item = c.Item; From 9fe763613868c01e6570bb425615446d7aeceb59 Mon Sep 17 00:00:00 2001 From: 63411 <62799417+molneya@users.noreply.github.com> Date: Fri, 17 Jun 2022 23:38:22 +0800 Subject: [PATCH 284/982] Use accuracy for pp calculation --- .../Difficulty/ManiaPerformanceCalculator.cs | 58 +++---------------- 1 file changed, 9 insertions(+), 49 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index eb58eb7f21..02c118ae1f 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -15,15 +15,14 @@ namespace osu.Game.Rulesets.Mania.Difficulty { public class ManiaPerformanceCalculator : PerformanceCalculator { - // Score after being scaled by non-difficulty-increasing mods - private double scaledScore; - + private int countPerfect; private int countGreat; private int countGood; private int countOk; private int countMeh; private int countMiss; + private double scoreAccuracy; public ManiaPerformanceCalculator() : base(new ManiaRuleset()) @@ -34,23 +33,17 @@ namespace osu.Game.Rulesets.Mania.Difficulty { var maniaAttributes = (ManiaDifficultyAttributes)attributes; - scaledScore = score.TotalScore; countPerfect = score.Statistics.GetValueOrDefault(HitResult.Perfect); countGreat = score.Statistics.GetValueOrDefault(HitResult.Great); countGood = score.Statistics.GetValueOrDefault(HitResult.Good); countOk = score.Statistics.GetValueOrDefault(HitResult.Ok); countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh); countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss); - - if (maniaAttributes.ScoreMultiplier > 0) - { - // Scale score up, so it's comparable to other keymods - scaledScore *= 1.0 / maniaAttributes.ScoreMultiplier; - } + scoreAccuracy = customAccuracy; // Arbitrary initial value for scaling pp in order to standardize distributions across game modes. // The specific number has no intrinsic meaning and can be adjusted as needed. - double multiplier = 0.8; + double multiplier = 8.0; if (score.Mods.Any(m => m is ModNoFail)) multiplier *= 0.9; @@ -58,58 +51,25 @@ namespace osu.Game.Rulesets.Mania.Difficulty multiplier *= 0.5; double difficultyValue = computeDifficultyValue(maniaAttributes); - double accValue = computeAccuracyValue(difficultyValue, maniaAttributes); - double totalValue = - Math.Pow( - Math.Pow(difficultyValue, 1.1) + - Math.Pow(accValue, 1.1), 1.0 / 1.1 - ) * multiplier; + double totalValue = difficultyValue * multiplier; return new ManiaPerformanceAttributes { Difficulty = difficultyValue, - Accuracy = accValue, - ScaledScore = scaledScore, Total = totalValue }; } private double computeDifficultyValue(ManiaDifficultyAttributes attributes) { - double difficultyValue = Math.Pow(5 * Math.Max(1, attributes.StarRating / 0.2) - 4.0, 2.2) / 135.0; - - difficultyValue *= 1.0 + 0.1 * Math.Min(1.0, totalHits / 1500.0); - - if (scaledScore <= 500000) - difficultyValue = 0; - else if (scaledScore <= 600000) - difficultyValue *= (scaledScore - 500000) / 100000 * 0.3; - else if (scaledScore <= 700000) - difficultyValue *= 0.3 + (scaledScore - 600000) / 100000 * 0.25; - else if (scaledScore <= 800000) - difficultyValue *= 0.55 + (scaledScore - 700000) / 100000 * 0.20; - else if (scaledScore <= 900000) - difficultyValue *= 0.75 + (scaledScore - 800000) / 100000 * 0.15; - else - difficultyValue *= 0.90 + (scaledScore - 900000) / 100000 * 0.1; + double difficultyValue = Math.Pow(Math.Max(attributes.StarRating - 0.15, 0.05), 2.2) // Star rating to pp curve + * Math.Max(0, 5 * scoreAccuracy - 4) // Accuracy curve + * (1 + 0.1 * Math.Min(1, totalHits / 1500)); // Length bonus return difficultyValue; } - private double computeAccuracyValue(double difficultyValue, ManiaDifficultyAttributes attributes) - { - if (attributes.GreatHitWindow <= 0) - return 0; - - // Lots of arbitrary values from testing. - // Considering to use derivation from perfect accuracy in a probabilistic manner - assume normal distribution - double accuracyValue = Math.Max(0.0, 0.2 - (attributes.GreatHitWindow - 34) * 0.006667) - * difficultyValue - * Math.Pow(Math.Max(0.0, scaledScore - 960000) / 40000, 1.1); - - return accuracyValue; - } - private double totalHits => countPerfect + countOk + countGreat + countGood + countMeh + countMiss; + private double customAccuracy => (countPerfect * 320 + countGreat * 300 + countGood * 200 + countOk * 100 + countMeh * 50) / (totalHits * 320); } } From e238bcc6c635cb7efd04d790cb92cb540002e9da Mon Sep 17 00:00:00 2001 From: 63411 <62799417+molneya@users.noreply.github.com> Date: Fri, 17 Jun 2022 23:44:10 +0800 Subject: [PATCH 285/982] Remove unneeded attributes --- .../Difficulty/ManiaDifficultyAttributes.cs | 8 ------ .../Difficulty/ManiaDifficultyCalculator.cs | 28 ------------------- .../Difficulty/ManiaPerformanceAttributes.cs | 7 ----- 3 files changed, 43 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs index 8a5161be79..ffef8a50ad 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs @@ -20,12 +20,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty [JsonProperty("great_hit_window")] public double GreatHitWindow { get; set; } - /// - /// The score multiplier applied via score-reducing mods. - /// - [JsonProperty("score_multiplier")] - public double ScoreMultiplier { get; set; } - public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes() { foreach (var v in base.ToDatabaseAttributes()) @@ -34,7 +28,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty yield return (ATTRIB_ID_MAX_COMBO, MaxCombo); yield return (ATTRIB_ID_DIFFICULTY, StarRating); yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow); - yield return (ATTRIB_ID_SCORE_MULTIPLIER, ScoreMultiplier); } public override void FromDatabaseAttributes(IReadOnlyDictionary values) @@ -44,7 +37,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO]; StarRating = values[ATTRIB_ID_DIFFICULTY]; GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW]; - ScoreMultiplier = values[ATTRIB_ID_SCORE_MULTIPLIER]; } } } diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 8002410f70..178094476f 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -53,7 +53,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty // In osu-stable mania, rate-adjustment mods don't affect the hit window. // This is done the way it is to introduce fractional differences in order to match osu-stable for the time being. GreatHitWindow = Math.Ceiling((int)(getHitWindow300(mods) * clockRate) / clockRate), - ScoreMultiplier = getScoreMultiplier(mods), MaxCombo = beatmap.HitObjects.Sum(maxComboForObject) }; } @@ -147,32 +146,5 @@ namespace osu.Game.Rulesets.Mania.Difficulty return value; } } - - private double getScoreMultiplier(Mod[] mods) - { - double scoreMultiplier = 1; - - foreach (var m in mods) - { - switch (m) - { - case ManiaModNoFail _: - case ManiaModEasy _: - case ManiaModHalfTime _: - scoreMultiplier *= 0.5; - break; - } - } - - var maniaBeatmap = (ManiaBeatmap)Beatmap; - int diff = maniaBeatmap.TotalColumns - maniaBeatmap.OriginalTotalColumns; - - if (diff > 0) - scoreMultiplier *= 0.9; - else if (diff < 0) - scoreMultiplier *= 0.9 + 0.04 * diff; - - return scoreMultiplier; - } } } diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs index f5abb465c4..01474e6e00 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs @@ -14,19 +14,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty [JsonProperty("difficulty")] public double Difficulty { get; set; } - [JsonProperty("accuracy")] - public double Accuracy { get; set; } - - [JsonProperty("scaled_score")] - public double ScaledScore { get; set; } - public override IEnumerable GetAttributesForDisplay() { foreach (var attribute in base.GetAttributesForDisplay()) yield return attribute; yield return new PerformanceDisplayAttribute(nameof(Difficulty), "Difficulty", Difficulty); - yield return new PerformanceDisplayAttribute(nameof(Accuracy), "Accuracy", Accuracy); } } } From 451d4154f02b80f89c14db5f3f101a1beee3a52e Mon Sep 17 00:00:00 2001 From: 63411 <62799417+molneya@users.noreply.github.com> Date: Sat, 18 Jun 2022 00:45:34 +0800 Subject: [PATCH 286/982] Fix code style --- osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index 02c118ae1f..23a95fe866 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -15,7 +15,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty { public class ManiaPerformanceCalculator : PerformanceCalculator { - private int countPerfect; private int countGreat; private int countGood; From f3793c880911c8049ab645c02e0e38607ec2f5b0 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 17 Jun 2022 21:02:18 +0300 Subject: [PATCH 287/982] Add lightweight `TournamentPlayer` model --- .../Models/TournamentPlayer.cs | 59 +++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 osu.Game.Tournament/Models/TournamentPlayer.cs diff --git a/osu.Game.Tournament/Models/TournamentPlayer.cs b/osu.Game.Tournament/Models/TournamentPlayer.cs new file mode 100644 index 0000000000..6fd2f178e1 --- /dev/null +++ b/osu.Game.Tournament/Models/TournamentPlayer.cs @@ -0,0 +1,59 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Database; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Users; + +namespace osu.Game.Tournament.Models +{ + /// + /// A tournament player, containing simple information about the player. + /// + [Serializable] + public class TournamentPlayer : IUser + { + public int Id { get; set; } + + public string Username { get; set; } = string.Empty; + + /// + /// The player's country. + /// + public Country? Country { get; set; } + + /// + /// The player's global rank, or null if not available. + /// + public int? Rank { get; set; } + + /// + /// A URL to the player's profile cover. + /// + public string CoverUrl { get; set; } = string.Empty; + + public APIUser ToUser() + { + var user = new APIUser + { + Id = Id, + Username = Username, + Country = Country, + CoverUrl = CoverUrl, + }; + + user.Statistics = new UserStatistics + { + User = user, + GlobalRank = Rank + }; + + return user; + } + + int IHasOnlineID.OnlineID => Id; + + bool IUser.IsBot => false; + } +} From b977ce79959fbda38114cc5da3e1703c95eba7e7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 17 Jun 2022 21:03:33 +0300 Subject: [PATCH 288/982] Replace tournament player storage type with lightweight model --- .../TestSceneDrawableTournamentTeam.cs | 15 ++++----- .../TestSceneTournamentMatchChatDisplay.cs | 14 ++++---- .../TournamentTestScene.cs | 22 ++++++------- .../Components/DrawableTeamWithPlayers.cs | 3 +- osu.Game.Tournament/Models/TournamentTeam.cs | 5 ++- .../Screens/Editors/TeamEditorScreen.cs | 33 +++++++++---------- .../Screens/TeamIntro/SeedingScreen.cs | 2 +- osu.Game.Tournament/TournamentGameBase.cs | 23 ++++++------- 8 files changed, 54 insertions(+), 63 deletions(-) diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs index 9ade9965c5..3cf65b1990 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs @@ -5,7 +5,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Tests.Visual; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; @@ -26,13 +25,13 @@ namespace osu.Game.Tournament.Tests.Components FullName = { Value = "Australia" }, Players = { - new APIUser { Username = "ASecretBox" }, - new APIUser { Username = "Dereban" }, - new APIUser { Username = "mReKk" }, - new APIUser { Username = "uyghti" }, - new APIUser { Username = "Parkes" }, - new APIUser { Username = "Shiroha" }, - new APIUser { Username = "Jordan The Bear" }, + new TournamentPlayer { Username = "ASecretBox" }, + new TournamentPlayer { Username = "Dereban" }, + new TournamentPlayer { Username = "mReKk" }, + new TournamentPlayer { Username = "uyghti" }, + new TournamentPlayer { Username = "Parkes" }, + new TournamentPlayer { Username = "Shiroha" }, + new TournamentPlayer { Username = "Jordan The Bear" }, } }; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs index 4a4def10b5..3eac240be5 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs @@ -27,13 +27,13 @@ namespace osu.Game.Tournament.Tests.Components Colour = "f2ca34" }; - private readonly APIUser redUser = new APIUser + private readonly TournamentPlayer redPlayer = new TournamentPlayer { Username = "BanchoBot", Id = 3, }; - private readonly APIUser blueUser = new APIUser + private readonly TournamentPlayer bluePlayer = new TournamentPlayer { Username = "Zallius", Id = 4, @@ -59,11 +59,11 @@ namespace osu.Game.Tournament.Tests.Components { Team1 = { - Value = new TournamentTeam { Players = new BindableList { redUser } } + Value = new TournamentTeam { Players = new BindableList { redPlayer } } }, Team2 = { - Value = new TournamentTeam { Players = new BindableList { blueUser } } + Value = new TournamentTeam { Players = new BindableList { bluePlayer } } } }; @@ -82,19 +82,19 @@ namespace osu.Game.Tournament.Tests.Components AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) { - Sender = redUser, + Sender = redPlayer.ToUser(), Content = "I am team red." })); AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) { - Sender = redUser, + Sender = redPlayer.ToUser(), Content = "I plan to win!" })); AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(nextMessageId()) { - Sender = blueUser, + Sender = bluePlayer.ToUser(), Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand." })); diff --git a/osu.Game.Tournament.Tests/TournamentTestScene.cs b/osu.Game.Tournament.Tests/TournamentTestScene.cs index d631d028bb..47ab3023e4 100644 --- a/osu.Game.Tournament.Tests/TournamentTestScene.cs +++ b/osu.Game.Tournament.Tests/TournamentTestScene.cs @@ -15,8 +15,6 @@ using osu.Game.Tests.Visual; using osu.Game.Tournament.IO; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; -using osu.Game.Users; -using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Tournament.Tests { @@ -123,11 +121,11 @@ namespace osu.Game.Tournament.Tests }, Players = { - new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 12 } }, - new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 16 } }, - new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 20 } }, - new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 24 } }, - new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 30 } }, + new TournamentPlayer { Username = "Hello", Rank = 12 }, + new TournamentPlayer { Username = "Hello", Rank = 16 }, + new TournamentPlayer { Username = "Hello", Rank = 20 }, + new TournamentPlayer { Username = "Hello", Rank = 24 }, + new TournamentPlayer { Username = "Hello", Rank = 30 }, } } }, @@ -140,11 +138,11 @@ namespace osu.Game.Tournament.Tests FullName = { Value = "United States" }, Players = { - new APIUser { Username = "Hello" }, - new APIUser { Username = "Hello" }, - new APIUser { Username = "Hello" }, - new APIUser { Username = "Hello" }, - new APIUser { Username = "Hello" }, + new TournamentPlayer { Username = "Hello" }, + new TournamentPlayer { Username = "Hello" }, + new TournamentPlayer { Username = "Hello" }, + new TournamentPlayer { Username = "Hello" }, + new TournamentPlayer { Username = "Hello" }, } } }, diff --git a/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs b/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs index 21de2bb0eb..fd62c53741 100644 --- a/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs +++ b/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs @@ -7,7 +7,6 @@ using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Tournament.Models; using osuTK; using osuTK.Graphics; @@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Components }, }; - TournamentSpriteText createPlayerText(APIUser p) => + TournamentSpriteText createPlayerText(TournamentPlayer p) => new TournamentSpriteText { Text = p.Username, diff --git a/osu.Game.Tournament/Models/TournamentTeam.cs b/osu.Game.Tournament/Models/TournamentTeam.cs index 051f1a6d80..420b47da66 100644 --- a/osu.Game.Tournament/Models/TournamentTeam.cs +++ b/osu.Game.Tournament/Models/TournamentTeam.cs @@ -7,7 +7,6 @@ using System; using System.Linq; using Newtonsoft.Json; using osu.Framework.Bindables; -using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Tournament.Models { @@ -38,7 +37,7 @@ namespace osu.Game.Tournament.Models { get { - int[] ranks = Players.Select(p => p.Statistics?.GlobalRank) + int[] ranks = Players.Select(p => p.Rank) .Where(i => i.HasValue) .Select(i => i.Value) .ToArray(); @@ -59,7 +58,7 @@ namespace osu.Game.Tournament.Models }; [JsonProperty] - public BindableList Players { get; set; } = new BindableList(); + public BindableList Players { get; set; } = new BindableList(); public TournamentTeam() { diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 005d8f36bb..942f861770 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -15,7 +15,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Online.API; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Settings; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; @@ -202,14 +201,14 @@ namespace osu.Game.Tournament.Screens.Editors public void CreateNew() { - var user = new APIUser(); - team.Players.Add(user); - flow.Add(new PlayerRow(team, user)); + var player = new TournamentPlayer(); + team.Players.Add(player); + flow.Add(new PlayerRow(team, player)); } public class PlayerRow : CompositeDrawable { - private readonly APIUser user; + private readonly TournamentPlayer player; [Resolved] protected IAPIProvider API { get; private set; } @@ -217,13 +216,13 @@ namespace osu.Game.Tournament.Screens.Editors [Resolved] private TournamentGameBase game { get; set; } - private readonly Bindable userId = new Bindable(); + private readonly Bindable playerId = new Bindable(); private readonly Container drawableContainer; - public PlayerRow(TournamentTeam team, APIUser user) + public PlayerRow(TournamentTeam team, TournamentPlayer player) { - this.user = user; + this.player = player; Margin = new MarginPadding(10); @@ -254,7 +253,7 @@ namespace osu.Game.Tournament.Screens.Editors LabelText = "User ID", RelativeSizeAxes = Axes.None, Width = 200, - Current = userId, + Current = playerId, }, drawableContainer = new Container { @@ -272,7 +271,7 @@ namespace osu.Game.Tournament.Screens.Editors Action = () => { Expire(); - team.Players.Remove(user); + team.Players.Remove(player); }, } }; @@ -281,27 +280,27 @@ namespace osu.Game.Tournament.Screens.Editors [BackgroundDependencyLoader] private void load() { - userId.Value = user.Id; - userId.BindValueChanged(id => + playerId.Value = player.Id; + playerId.BindValueChanged(id => { - user.Id = id.NewValue ?? 0; + player.Id = id.NewValue ?? 0; if (id.NewValue != id.OldValue) - user.Username = string.Empty; + player.Username = string.Empty; - if (!string.IsNullOrEmpty(user.Username)) + if (!string.IsNullOrEmpty(player.Username)) { updatePanel(); return; } - game.PopulateUser(user, updatePanel, updatePanel); + game.PopulatePlayer(player, updatePanel, updatePanel); }, true); } private void updatePanel() { - drawableContainer.Child = new UserGridPanel(user) { Width = 300 }; + drawableContainer.Child = new UserGridPanel(player.ToUser()) { Width = 300 }; } } } diff --git a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs index b9559015d6..df6e8e816e 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs @@ -257,7 +257,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro }; foreach (var p in team.Players) - fill.Add(new RowDisplay(p.Username, p.Statistics?.GlobalRank?.ToString("\\##,0") ?? "-")); + fill.Add(new RowDisplay(p.Username, p.Rank?.ToString("\\##,0") ?? "-")); } internal class RowDisplay : CompositeDrawable diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 2d6d5a01e4..3fa6bca0be 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -22,7 +22,6 @@ using osu.Game.Tournament.IO; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; using osuTK.Input; -using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Tournament { @@ -187,9 +186,7 @@ namespace osu.Game.Tournament { var playersRequiringPopulation = ladder.Teams .SelectMany(t => t.Players) - .Where(p => string.IsNullOrEmpty(p.Username) - || p.Statistics?.GlobalRank == null - || p.Statistics?.CountryRank == null).ToList(); + .Where(p => string.IsNullOrEmpty(p.Username) || p.Rank == null).ToList(); if (playersRequiringPopulation.Count == 0) return false; @@ -197,7 +194,7 @@ namespace osu.Game.Tournament for (int i = 0; i < playersRequiringPopulation.Count; i++) { var p = playersRequiringPopulation[i]; - PopulateUser(p, immediate: true); + PopulatePlayer(p, immediate: true); updateLoadProgressMessage($"Populating user stats ({i} / {playersRequiringPopulation.Count})"); } @@ -259,9 +256,9 @@ namespace osu.Game.Tournament private void updateLoadProgressMessage(string s) => Schedule(() => initialisationText.Text = s); - public void PopulateUser(APIUser user, Action success = null, Action failure = null, bool immediate = false) + public void PopulatePlayer(TournamentPlayer player, Action success = null, Action failure = null, bool immediate = false) { - var req = new GetUserRequest(user.Id, ladder.Ruleset.Value); + var req = new GetUserRequest(player.Id, ladder.Ruleset.Value); if (immediate) { @@ -273,7 +270,7 @@ namespace osu.Game.Tournament req.Success += res => { populate(); }; req.Failure += _ => { - user.Id = 1; + player.Id = 1; failure?.Invoke(); }; @@ -287,12 +284,12 @@ namespace osu.Game.Tournament if (res == null) return; - user.Id = res.Id; + player.Id = res.Id; - user.Username = res.Username; - user.Statistics = res.Statistics; - user.Country = res.Country; - user.Cover = res.Cover; + player.Username = res.Username; + player.CoverUrl = res.CoverUrl; + player.Country = res.Country; + player.Rank = res.Statistics?.GlobalRank; success?.Invoke(); } From c4d69405bfd5e38d348cabe89112489b14d51c5b Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Fri, 17 Jun 2022 21:18:16 +0100 Subject: [PATCH 289/982] Adjust speed ratio fraction to avoid division by 0 --- osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs index 3be4d621eb..7782aa90f3 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators double currDeltaTime = Math.Max(1, osuCurrObj.DeltaTime); double nextDeltaTime = Math.Max(1, osuNextObj.DeltaTime); double deltaDifference = Math.Abs(nextDeltaTime - currDeltaTime); - double speedRatio = Math.Min(1, currDeltaTime / deltaDifference); + double speedRatio = currDeltaTime / Math.Max(currDeltaTime, deltaDifference); double windowRatio = Math.Pow(Math.Min(1, currDeltaTime / greatWindowFull), 2); doubletapness = Math.Pow(speedRatio, 1 - windowRatio); } From 200b23c6894b35d5a13b90c62f1ffc82c573be45 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 01:30:54 +0300 Subject: [PATCH 290/982] Add lightweight `TournamentBeatmap` model --- .../Models/TournamentBeatmap.cs | 99 +++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 osu.Game.Tournament/Models/TournamentBeatmap.cs diff --git a/osu.Game.Tournament/Models/TournamentBeatmap.cs b/osu.Game.Tournament/Models/TournamentBeatmap.cs new file mode 100644 index 0000000000..274fddc490 --- /dev/null +++ b/osu.Game.Tournament/Models/TournamentBeatmap.cs @@ -0,0 +1,99 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Extensions.ObjectExtensions; +using osu.Game.Beatmaps; +using osu.Game.Extensions; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets; + +namespace osu.Game.Tournament.Models +{ + public class TournamentBeatmap : IBeatmapInfo, IBeatmapSetOnlineInfo + { + public int OnlineID { get; set; } + + public string DifficultyName { get; set; } = string.Empty; + + public double BPM { get; set; } + + public double Length { get; set; } + + public double StarRating { get; set; } + + public IBeatmapMetadataInfo Metadata { get; set; } = new BeatmapMetadata(); + + public IBeatmapDifficultyInfo Difficulty { get; set; } = new BeatmapDifficulty(); + + public BeatmapSetOnlineCovers Covers { get; set; } + + public TournamentBeatmap() + { + } + + public TournamentBeatmap(APIBeatmap beatmap) + { + OnlineID = beatmap.OnlineID; + DifficultyName = beatmap.DifficultyName; + BPM = beatmap.BPM; + Length = beatmap.Length; + StarRating = beatmap.StarRating; + Metadata = beatmap.Metadata; + Difficulty = beatmap.Difficulty; + Covers = beatmap.BeatmapSet.AsNonNull().Covers; + } + + public bool Equals(IBeatmapInfo? other) => other is TournamentBeatmap b && this.MatchesOnlineID(b); + + #region IBeatmapInfo/IBeatmapSetOnlineInfo explicit implementation + + IBeatmapSetInfo IBeatmapInfo.BeatmapSet => throw new NotImplementedException(); + + string IBeatmapSetOnlineInfo.Preview => throw new NotImplementedException(); + + double IBeatmapSetOnlineInfo.BPM => throw new NotImplementedException(); + + int IBeatmapSetOnlineInfo.PlayCount => throw new NotImplementedException(); + + int IBeatmapSetOnlineInfo.FavouriteCount => throw new NotImplementedException(); + + bool IBeatmapSetOnlineInfo.HasFavourited => throw new NotImplementedException(); + + BeatmapSetOnlineAvailability IBeatmapSetOnlineInfo.Availability => throw new NotImplementedException(); + + BeatmapSetOnlineGenre IBeatmapSetOnlineInfo.Genre => throw new NotImplementedException(); + + BeatmapSetOnlineLanguage IBeatmapSetOnlineInfo.Language => throw new NotImplementedException(); + + int? IBeatmapSetOnlineInfo.TrackId => throw new NotImplementedException(); + + int[] IBeatmapSetOnlineInfo.Ratings => throw new NotImplementedException(); + + BeatmapSetHypeStatus IBeatmapSetOnlineInfo.HypeStatus => throw new NotImplementedException(); + + BeatmapSetNominationStatus IBeatmapSetOnlineInfo.NominationStatus => throw new NotImplementedException(); + + string IBeatmapInfo.Hash => throw new NotImplementedException(); + + string IBeatmapInfo.MD5Hash => throw new NotImplementedException(); + + IRulesetInfo IBeatmapInfo.Ruleset => throw new NotImplementedException(); + + DateTimeOffset IBeatmapSetOnlineInfo.Submitted => throw new NotImplementedException(); + + DateTimeOffset? IBeatmapSetOnlineInfo.Ranked => throw new NotImplementedException(); + + DateTimeOffset? IBeatmapSetOnlineInfo.LastUpdated => throw new NotImplementedException(); + + BeatmapOnlineStatus IBeatmapSetOnlineInfo.Status => throw new NotImplementedException(); + + bool IBeatmapSetOnlineInfo.HasExplicitContent => throw new NotImplementedException(); + + bool IBeatmapSetOnlineInfo.HasVideo => throw new NotImplementedException(); + + bool IBeatmapSetOnlineInfo.HasStoryboard => throw new NotImplementedException(); + + #endregion + } +} From 9f97d1a7db59e119adca33449f960794f1bed0a2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 01:34:09 +0300 Subject: [PATCH 291/982] Replace tournament beatmap storage type with lightweight model --- osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs | 2 +- .../Components/TestSceneTournamentBeatmapPanel.cs | 3 ++- .../Components/TestSceneTournamentModDisplay.cs | 3 ++- osu.Game.Tournament.Tests/TournamentTestScene.cs | 8 ++++---- osu.Game.Tournament/Components/SongBar.cs | 6 +++--- osu.Game.Tournament/Components/TournamentBeatmapPanel.cs | 7 +++---- osu.Game.Tournament/IPC/FileBasedIPC.cs | 2 +- osu.Game.Tournament/IPC/MatchIPCInfo.cs | 4 ++-- osu.Game.Tournament/Models/RoundBeatmap.cs | 3 +-- osu.Game.Tournament/Models/SeedingBeatmap.cs | 3 +-- osu.Game.Tournament/Screens/BeatmapInfoScreen.cs | 4 ++-- osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs | 2 +- .../Screens/Editors/SeedingEditorScreen.cs | 2 +- osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs | 3 +-- osu.Game.Tournament/TournamentGameBase.cs | 8 ++++---- 15 files changed, 29 insertions(+), 31 deletions(-) diff --git a/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs b/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs index f90269ae60..992baa48a3 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneSongBar.cs @@ -42,7 +42,7 @@ namespace osu.Game.Tournament.Tests.Components beatmap.Length = 123456; beatmap.BPM = 133; - songBar.Beatmap = beatmap; + songBar.Beatmap = new TournamentBeatmap(beatmap); }); AddStep("set mods to HR", () => songBar.Mods = LegacyMods.HardRock); AddStep("set mods to DT", () => songBar.Mods = LegacyMods.DoubleTime); diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs index 1030aae903..adfe048ce4 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs @@ -10,6 +10,7 @@ using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Tests.Visual; using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Tests.Components { @@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Tests.Components private void success(APIBeatmap beatmap) { - Add(new TournamentBeatmapPanel(beatmap) + Add(new TournamentBeatmapPanel(new TournamentBeatmap(beatmap)) { Anchor = Anchor.Centre, Origin = Anchor.Centre diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs index fdd5578228..263617ddf7 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs @@ -11,6 +11,7 @@ using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; using osuTK; namespace osu.Game.Tournament.Tests.Components @@ -53,7 +54,7 @@ namespace osu.Game.Tournament.Tests.Components foreach (var mod in mods) { - fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym) + fillFlow.Add(new TournamentBeatmapPanel(new TournamentBeatmap(beatmap), mod.Acronym) { Anchor = Anchor.Centre, Origin = Anchor.Centre diff --git a/osu.Game.Tournament.Tests/TournamentTestScene.cs b/osu.Game.Tournament.Tests/TournamentTestScene.cs index d631d028bb..c30496812f 100644 --- a/osu.Game.Tournament.Tests/TournamentTestScene.cs +++ b/osu.Game.Tournament.Tests/TournamentTestScene.cs @@ -9,7 +9,7 @@ using osu.Framework.Allocation; using osu.Framework.Platform; using osu.Framework.Testing; using osu.Framework.Utils; -using osu.Game.Online.API.Requests.Responses; +using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Tests.Visual; using osu.Game.Tournament.IO; @@ -154,10 +154,10 @@ namespace osu.Game.Tournament.Tests } }; - public static APIBeatmap CreateSampleBeatmap() => - new APIBeatmap + public static TournamentBeatmap CreateSampleBeatmap() => + new TournamentBeatmap { - BeatmapSet = new APIBeatmapSet + Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist", diff --git a/osu.Game.Tournament/Components/SongBar.cs b/osu.Game.Tournament/Components/SongBar.cs index ecc655da99..a9056166be 100644 --- a/osu.Game.Tournament/Components/SongBar.cs +++ b/osu.Game.Tournament/Components/SongBar.cs @@ -14,9 +14,9 @@ using osu.Game.Beatmaps; using osu.Game.Beatmaps.Legacy; using osu.Game.Extensions; using osu.Game.Graphics; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; using osu.Game.Screens.Menu; +using osu.Game.Tournament.Models; using osuTK; using osuTK.Graphics; @@ -24,14 +24,14 @@ namespace osu.Game.Tournament.Components { public class SongBar : CompositeDrawable { - private APIBeatmap beatmap; + private TournamentBeatmap beatmap; public const float HEIGHT = 145 / 2f; [Resolved] private IBindable ruleset { get; set; } - public APIBeatmap Beatmap + public TournamentBeatmap Beatmap { set { diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs index 6416abe8a9..462743cc3d 100644 --- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs +++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs @@ -14,7 +14,6 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Tournament.Models; using osuTK.Graphics; @@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Components { public class TournamentBeatmapPanel : CompositeDrawable { - public readonly APIBeatmap Beatmap; + public readonly TournamentBeatmap Beatmap; private readonly string mod; @@ -31,7 +30,7 @@ namespace osu.Game.Tournament.Components private readonly Bindable currentMatch = new Bindable(); private Box flash; - public TournamentBeatmapPanel(APIBeatmap beatmap, string mod = null) + public TournamentBeatmapPanel(TournamentBeatmap beatmap, string mod = null) { if (beatmap == null) throw new ArgumentNullException(nameof(beatmap)); @@ -61,7 +60,7 @@ namespace osu.Game.Tournament.Components { RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(0.5f), - OnlineInfo = Beatmap.BeatmapSet, + OnlineInfo = Beatmap, }, new FillFlowContainer { diff --git a/osu.Game.Tournament/IPC/FileBasedIPC.cs b/osu.Game.Tournament/IPC/FileBasedIPC.cs index 77af3e9b58..ad564c58c3 100644 --- a/osu.Game.Tournament/IPC/FileBasedIPC.cs +++ b/osu.Game.Tournament/IPC/FileBasedIPC.cs @@ -96,7 +96,7 @@ namespace osu.Game.Tournament.IPC else { beatmapLookupRequest = new GetBeatmapRequest(new APIBeatmap { OnlineID = beatmapId }); - beatmapLookupRequest.Success += b => Beatmap.Value = b; + beatmapLookupRequest.Success += b => Beatmap.Value = new TournamentBeatmap(b); API.Queue(beatmapLookupRequest); } } diff --git a/osu.Game.Tournament/IPC/MatchIPCInfo.cs b/osu.Game.Tournament/IPC/MatchIPCInfo.cs index ef1e36f871..f438923803 100644 --- a/osu.Game.Tournament/IPC/MatchIPCInfo.cs +++ b/osu.Game.Tournament/IPC/MatchIPCInfo.cs @@ -6,13 +6,13 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps.Legacy; -using osu.Game.Online.API.Requests.Responses; +using osu.Game.Tournament.Models; namespace osu.Game.Tournament.IPC { public class MatchIPCInfo : Component { - public Bindable Beatmap { get; } = new Bindable(); + public Bindable Beatmap { get; } = new Bindable(); public Bindable Mods { get; } = new Bindable(); public Bindable State { get; } = new Bindable(); public Bindable ChatChannel { get; } = new Bindable(); diff --git a/osu.Game.Tournament/Models/RoundBeatmap.cs b/osu.Game.Tournament/Models/RoundBeatmap.cs index 90e31ba352..65ef77e53d 100644 --- a/osu.Game.Tournament/Models/RoundBeatmap.cs +++ b/osu.Game.Tournament/Models/RoundBeatmap.cs @@ -4,7 +4,6 @@ #nullable disable using Newtonsoft.Json; -using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Tournament.Models { @@ -14,6 +13,6 @@ namespace osu.Game.Tournament.Models public string Mods; [JsonProperty("BeatmapInfo")] - public APIBeatmap Beatmap; + public TournamentBeatmap Beatmap; } } diff --git a/osu.Game.Tournament/Models/SeedingBeatmap.cs b/osu.Game.Tournament/Models/SeedingBeatmap.cs index c854488319..03beb7ca9a 100644 --- a/osu.Game.Tournament/Models/SeedingBeatmap.cs +++ b/osu.Game.Tournament/Models/SeedingBeatmap.cs @@ -5,7 +5,6 @@ using Newtonsoft.Json; using osu.Framework.Bindables; -using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Tournament.Models { @@ -14,7 +13,7 @@ namespace osu.Game.Tournament.Models public int ID; [JsonProperty("BeatmapInfo")] - public APIBeatmap Beatmap; + public TournamentBeatmap Beatmap; public long Score; diff --git a/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs index 296267a4bc..763f576afe 100644 --- a/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs +++ b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs @@ -7,9 +7,9 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps.Legacy; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Tournament.Components; using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Screens { @@ -39,7 +39,7 @@ namespace osu.Game.Tournament.Screens SongBar.Mods = mods.NewValue; } - private void beatmapChanged(ValueChangedEvent beatmap) + private void beatmapChanged(ValueChangedEvent beatmap) { SongBar.FadeInFromZero(300, Easing.OutQuint); SongBar.Beatmap = beatmap.NewValue; diff --git a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs index 214ae65289..1b670f4b69 100644 --- a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs @@ -239,7 +239,7 @@ namespace osu.Game.Tournament.Screens.Editors req.Success += res => { - Model.Beatmap = res; + Model.Beatmap = new TournamentBeatmap(res); updatePanel(); }; diff --git a/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs index 1377c11225..1bc929604d 100644 --- a/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs @@ -241,7 +241,7 @@ namespace osu.Game.Tournament.Screens.Editors req.Success += res => { - Model.Beatmap = res; + Model.Beatmap = new TournamentBeatmap(res); updatePanel(); }; diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs index 7ac4510ae5..5eb2142fae 100644 --- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs +++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs @@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Framework.Threading; using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Tournament.Components; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; @@ -107,7 +106,7 @@ namespace osu.Game.Tournament.Screens.MapPool ipc.Beatmap.BindValueChanged(beatmapChanged); } - private void beatmapChanged(ValueChangedEvent beatmap) + private void beatmapChanged(ValueChangedEvent beatmap) { if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2) return; diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 2d6d5a01e4..eb04d098f7 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -211,7 +211,7 @@ namespace osu.Game.Tournament { var beatmapsRequiringPopulation = ladder.Rounds .SelectMany(r => r.Beatmaps) - .Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList(); + .Where(b => b.Beatmap?.OnlineID == 0 && b.ID > 0).ToList(); if (beatmapsRequiringPopulation.Count == 0) return false; @@ -222,7 +222,7 @@ namespace osu.Game.Tournament var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID }); API.Perform(req); - b.Beatmap = req.Response ?? new APIBeatmap(); + b.Beatmap = new TournamentBeatmap(req.Response ?? new APIBeatmap()); updateLoadProgressMessage($"Populating round beatmaps ({i} / {beatmapsRequiringPopulation.Count})"); } @@ -238,7 +238,7 @@ namespace osu.Game.Tournament var beatmapsRequiringPopulation = ladder.Teams .SelectMany(r => r.SeedingResults) .SelectMany(r => r.Beatmaps) - .Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList(); + .Where(b => b.Beatmap?.OnlineID == 0 && b.ID > 0).ToList(); if (beatmapsRequiringPopulation.Count == 0) return false; @@ -249,7 +249,7 @@ namespace osu.Game.Tournament var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID }); API.Perform(req); - b.Beatmap = req.Response ?? new APIBeatmap(); + b.Beatmap = new TournamentBeatmap(req.Response ?? new APIBeatmap()); updateLoadProgressMessage($"Populating seeding beatmaps ({i} / {beatmapsRequiringPopulation.Count})"); } From 60903be566c46aeb0481f2b10c1fd5096e8887ac Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 01:46:37 +0300 Subject: [PATCH 292/982] Standardise naming for online ID Rather than continuing with `ID` or `Id`, this should follow the new standards and use `OnlineID` instead. Only updating this since it's a newly introduced class. --- .../Components/TestSceneTournamentMatchChatDisplay.cs | 4 ++-- osu.Game.Tournament/Models/TournamentPlayer.cs | 9 ++++----- osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs | 4 ++-- osu.Game.Tournament/TournamentGameBase.cs | 6 +++--- 4 files changed, 11 insertions(+), 12 deletions(-) diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs index 3eac240be5..a95ae4b8ba 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs @@ -30,13 +30,13 @@ namespace osu.Game.Tournament.Tests.Components private readonly TournamentPlayer redPlayer = new TournamentPlayer { Username = "BanchoBot", - Id = 3, + OnlineID = 3, }; private readonly TournamentPlayer bluePlayer = new TournamentPlayer { Username = "Zallius", - Id = 4, + OnlineID = 4, }; [Cached] diff --git a/osu.Game.Tournament/Models/TournamentPlayer.cs b/osu.Game.Tournament/Models/TournamentPlayer.cs index 6fd2f178e1..976936ab07 100644 --- a/osu.Game.Tournament/Models/TournamentPlayer.cs +++ b/osu.Game.Tournament/Models/TournamentPlayer.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Game.Database; +using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses; using osu.Game.Users; @@ -14,7 +14,8 @@ namespace osu.Game.Tournament.Models [Serializable] public class TournamentPlayer : IUser { - public int Id { get; set; } + [JsonProperty(@"id")] + public int OnlineID { get; set; } public string Username { get; set; } = string.Empty; @@ -37,7 +38,7 @@ namespace osu.Game.Tournament.Models { var user = new APIUser { - Id = Id, + Id = OnlineID, Username = Username, Country = Country, CoverUrl = CoverUrl, @@ -52,8 +53,6 @@ namespace osu.Game.Tournament.Models return user; } - int IHasOnlineID.OnlineID => Id; - bool IUser.IsBot => false; } } diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 942f861770..f29c45c949 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -280,10 +280,10 @@ namespace osu.Game.Tournament.Screens.Editors [BackgroundDependencyLoader] private void load() { - playerId.Value = player.Id; + playerId.Value = player.OnlineID; playerId.BindValueChanged(id => { - player.Id = id.NewValue ?? 0; + player.OnlineID = id.NewValue ?? 0; if (id.NewValue != id.OldValue) player.Username = string.Empty; diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 3fa6bca0be..f53e36a61e 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -258,7 +258,7 @@ namespace osu.Game.Tournament public void PopulatePlayer(TournamentPlayer player, Action success = null, Action failure = null, bool immediate = false) { - var req = new GetUserRequest(player.Id, ladder.Ruleset.Value); + var req = new GetUserRequest(player.OnlineID, ladder.Ruleset.Value); if (immediate) { @@ -270,7 +270,7 @@ namespace osu.Game.Tournament req.Success += res => { populate(); }; req.Failure += _ => { - player.Id = 1; + player.OnlineID = 1; failure?.Invoke(); }; @@ -284,7 +284,7 @@ namespace osu.Game.Tournament if (res == null) return; - player.Id = res.Id; + player.OnlineID = res.Id; player.Username = res.Username; player.CoverUrl = res.CoverUrl; From 4c47996130de73ed0d4f87be47c4e65c064111ed Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 02:33:26 +0300 Subject: [PATCH 293/982] `TournamentPlayer` -> `TournamentUser` --- .../TestSceneDrawableTournamentTeam.cs | 14 ++++++------ .../TestSceneTournamentMatchChatDisplay.cs | 14 ++++++------ .../TournamentTestScene.cs | 20 ++++++++--------- .../Components/DrawableTeamWithPlayers.cs | 2 +- osu.Game.Tournament/Models/TournamentTeam.cs | 2 +- ...{TournamentPlayer.cs => TournamentUser.cs} | 6 ++--- .../Screens/Editors/TeamEditorScreen.cs | 22 +++++++++---------- osu.Game.Tournament/TournamentGameBase.cs | 16 +++++++------- 8 files changed, 48 insertions(+), 48 deletions(-) rename osu.Game.Tournament/Models/{TournamentPlayer.cs => TournamentUser.cs} (89%) diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs index 3cf65b1990..4ea7e8008a 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentTeam.cs @@ -25,13 +25,13 @@ namespace osu.Game.Tournament.Tests.Components FullName = { Value = "Australia" }, Players = { - new TournamentPlayer { Username = "ASecretBox" }, - new TournamentPlayer { Username = "Dereban" }, - new TournamentPlayer { Username = "mReKk" }, - new TournamentPlayer { Username = "uyghti" }, - new TournamentPlayer { Username = "Parkes" }, - new TournamentPlayer { Username = "Shiroha" }, - new TournamentPlayer { Username = "Jordan The Bear" }, + new TournamentUser { Username = "ASecretBox" }, + new TournamentUser { Username = "Dereban" }, + new TournamentUser { Username = "mReKk" }, + new TournamentUser { Username = "uyghti" }, + new TournamentUser { Username = "Parkes" }, + new TournamentUser { Username = "Shiroha" }, + new TournamentUser { Username = "Jordan The Bear" }, } }; diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs index a95ae4b8ba..eb8b0dfbe6 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs @@ -27,13 +27,13 @@ namespace osu.Game.Tournament.Tests.Components Colour = "f2ca34" }; - private readonly TournamentPlayer redPlayer = new TournamentPlayer + private readonly TournamentUser redUser = new TournamentUser { Username = "BanchoBot", OnlineID = 3, }; - private readonly TournamentPlayer bluePlayer = new TournamentPlayer + private readonly TournamentUser blueUser = new TournamentUser { Username = "Zallius", OnlineID = 4, @@ -59,11 +59,11 @@ namespace osu.Game.Tournament.Tests.Components { Team1 = { - Value = new TournamentTeam { Players = new BindableList { redPlayer } } + Value = new TournamentTeam { Players = new BindableList { redUser } } }, Team2 = { - Value = new TournamentTeam { Players = new BindableList { bluePlayer } } + Value = new TournamentTeam { Players = new BindableList { blueUser } } } }; @@ -82,19 +82,19 @@ namespace osu.Game.Tournament.Tests.Components AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) { - Sender = redPlayer.ToUser(), + Sender = redUser.ToAPIUser(), Content = "I am team red." })); AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) { - Sender = redPlayer.ToUser(), + Sender = redUser.ToAPIUser(), Content = "I plan to win!" })); AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(nextMessageId()) { - Sender = bluePlayer.ToUser(), + Sender = blueUser.ToAPIUser(), Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand." })); diff --git a/osu.Game.Tournament.Tests/TournamentTestScene.cs b/osu.Game.Tournament.Tests/TournamentTestScene.cs index 47ab3023e4..ea7d6e7827 100644 --- a/osu.Game.Tournament.Tests/TournamentTestScene.cs +++ b/osu.Game.Tournament.Tests/TournamentTestScene.cs @@ -121,11 +121,11 @@ namespace osu.Game.Tournament.Tests }, Players = { - new TournamentPlayer { Username = "Hello", Rank = 12 }, - new TournamentPlayer { Username = "Hello", Rank = 16 }, - new TournamentPlayer { Username = "Hello", Rank = 20 }, - new TournamentPlayer { Username = "Hello", Rank = 24 }, - new TournamentPlayer { Username = "Hello", Rank = 30 }, + new TournamentUser { Username = "Hello", Rank = 12 }, + new TournamentUser { Username = "Hello", Rank = 16 }, + new TournamentUser { Username = "Hello", Rank = 20 }, + new TournamentUser { Username = "Hello", Rank = 24 }, + new TournamentUser { Username = "Hello", Rank = 30 }, } } }, @@ -138,11 +138,11 @@ namespace osu.Game.Tournament.Tests FullName = { Value = "United States" }, Players = { - new TournamentPlayer { Username = "Hello" }, - new TournamentPlayer { Username = "Hello" }, - new TournamentPlayer { Username = "Hello" }, - new TournamentPlayer { Username = "Hello" }, - new TournamentPlayer { Username = "Hello" }, + new TournamentUser { Username = "Hello" }, + new TournamentUser { Username = "Hello" }, + new TournamentUser { Username = "Hello" }, + new TournamentUser { Username = "Hello" }, + new TournamentUser { Username = "Hello" }, } } }, diff --git a/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs b/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs index fd62c53741..0bb35d534c 100644 --- a/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs +++ b/osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs @@ -55,7 +55,7 @@ namespace osu.Game.Tournament.Components }, }; - TournamentSpriteText createPlayerText(TournamentPlayer p) => + TournamentSpriteText createPlayerText(TournamentUser p) => new TournamentSpriteText { Text = p.Username, diff --git a/osu.Game.Tournament/Models/TournamentTeam.cs b/osu.Game.Tournament/Models/TournamentTeam.cs index 420b47da66..9dbe23b4b3 100644 --- a/osu.Game.Tournament/Models/TournamentTeam.cs +++ b/osu.Game.Tournament/Models/TournamentTeam.cs @@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Models }; [JsonProperty] - public BindableList Players { get; set; } = new BindableList(); + public BindableList Players { get; set; } = new BindableList(); public TournamentTeam() { diff --git a/osu.Game.Tournament/Models/TournamentPlayer.cs b/osu.Game.Tournament/Models/TournamentUser.cs similarity index 89% rename from osu.Game.Tournament/Models/TournamentPlayer.cs rename to osu.Game.Tournament/Models/TournamentUser.cs index 976936ab07..80e58538e5 100644 --- a/osu.Game.Tournament/Models/TournamentPlayer.cs +++ b/osu.Game.Tournament/Models/TournamentUser.cs @@ -9,10 +9,10 @@ using osu.Game.Users; namespace osu.Game.Tournament.Models { /// - /// A tournament player, containing simple information about the player. + /// A tournament player user, containing simple information about the player. /// [Serializable] - public class TournamentPlayer : IUser + public class TournamentUser : IUser { [JsonProperty(@"id")] public int OnlineID { get; set; } @@ -34,7 +34,7 @@ namespace osu.Game.Tournament.Models /// public string CoverUrl { get; set; } = string.Empty; - public APIUser ToUser() + public APIUser ToAPIUser() { var user = new APIUser { diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index f29c45c949..11db37c8b7 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -201,14 +201,14 @@ namespace osu.Game.Tournament.Screens.Editors public void CreateNew() { - var player = new TournamentPlayer(); + var player = new TournamentUser(); team.Players.Add(player); flow.Add(new PlayerRow(team, player)); } public class PlayerRow : CompositeDrawable { - private readonly TournamentPlayer player; + private readonly TournamentUser user; [Resolved] protected IAPIProvider API { get; private set; } @@ -220,9 +220,9 @@ namespace osu.Game.Tournament.Screens.Editors private readonly Container drawableContainer; - public PlayerRow(TournamentTeam team, TournamentPlayer player) + public PlayerRow(TournamentTeam team, TournamentUser user) { - this.player = player; + this.user = user; Margin = new MarginPadding(10); @@ -271,7 +271,7 @@ namespace osu.Game.Tournament.Screens.Editors Action = () => { Expire(); - team.Players.Remove(player); + team.Players.Remove(user); }, } }; @@ -280,27 +280,27 @@ namespace osu.Game.Tournament.Screens.Editors [BackgroundDependencyLoader] private void load() { - playerId.Value = player.OnlineID; + playerId.Value = user.OnlineID; playerId.BindValueChanged(id => { - player.OnlineID = id.NewValue ?? 0; + user.OnlineID = id.NewValue ?? 0; if (id.NewValue != id.OldValue) - player.Username = string.Empty; + user.Username = string.Empty; - if (!string.IsNullOrEmpty(player.Username)) + if (!string.IsNullOrEmpty(user.Username)) { updatePanel(); return; } - game.PopulatePlayer(player, updatePanel, updatePanel); + game.PopulatePlayer(user, updatePanel, updatePanel); }, true); } private void updatePanel() { - drawableContainer.Child = new UserGridPanel(player.ToUser()) { Width = 300 }; + drawableContainer.Child = new UserGridPanel(user.ToAPIUser()) { Width = 300 }; } } } diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index f53e36a61e..a8d4abc5f4 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -256,9 +256,9 @@ namespace osu.Game.Tournament private void updateLoadProgressMessage(string s) => Schedule(() => initialisationText.Text = s); - public void PopulatePlayer(TournamentPlayer player, Action success = null, Action failure = null, bool immediate = false) + public void PopulatePlayer(TournamentUser user, Action success = null, Action failure = null, bool immediate = false) { - var req = new GetUserRequest(player.OnlineID, ladder.Ruleset.Value); + var req = new GetUserRequest(user.OnlineID, ladder.Ruleset.Value); if (immediate) { @@ -270,7 +270,7 @@ namespace osu.Game.Tournament req.Success += res => { populate(); }; req.Failure += _ => { - player.OnlineID = 1; + user.OnlineID = 1; failure?.Invoke(); }; @@ -284,12 +284,12 @@ namespace osu.Game.Tournament if (res == null) return; - player.OnlineID = res.Id; + user.OnlineID = res.Id; - player.Username = res.Username; - player.CoverUrl = res.CoverUrl; - player.Country = res.Country; - player.Rank = res.Statistics?.GlobalRank; + user.Username = res.Username; + user.CoverUrl = res.CoverUrl; + user.Country = res.Country; + user.Rank = res.Statistics?.GlobalRank; success?.Invoke(); } From 14cdb01fd8f90ce77ceedc45d412049457d3b6ce Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Sat, 18 Jun 2022 08:49:48 +0900 Subject: [PATCH 294/982] Revert unintended change --- osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index ae1ac5fa47..a3423d4189 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -202,16 +202,14 @@ namespace osu.Game.Online.Multiplayer return connection.InvokeAsync(nameof(IMultiplayerServer.AddPlaylistItem), item); } - public override async Task EditPlaylistItem(MultiplayerPlaylistItem item) + public override Task EditPlaylistItem(MultiplayerPlaylistItem item) { if (!IsConnected.Value) - return; + return Task.CompletedTask; Debug.Assert(connection != null); - await Task.Delay(10000); - - await connection.InvokeAsync(nameof(IMultiplayerServer.EditPlaylistItem), item); + return connection.InvokeAsync(nameof(IMultiplayerServer.EditPlaylistItem), item); } public override Task RemovePlaylistItem(long playlistItemId) From 8a1d11fefb58e51e27c98e1d31c6d785dfac263b Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 04:07:21 +0300 Subject: [PATCH 295/982] Cancel previous metronome sound playback on pause --- osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 270d544dcf..181f1ecb47 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -4,6 +4,7 @@ #nullable disable using System; +using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; @@ -14,6 +15,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Threading; using osu.Framework.Timing; using osu.Framework.Utils; using osu.Game.Beatmaps.ControlPoints; @@ -37,6 +39,9 @@ namespace osu.Game.Screens.Edit.Timing private Sample clunk; + [CanBeNull] + private ScheduledDelegate clunkDelegate; + [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } @@ -258,6 +263,9 @@ namespace osu.Game.Screens.Edit.Timing } isSwinging = false; + + clunkDelegate?.Cancel(); + clunkDelegate = null; } } @@ -283,7 +291,7 @@ namespace osu.Game.Screens.Edit.Timing { stick.FlashColour(overlayColourProvider.Content1, beatLength, Easing.OutQuint); - Schedule(() => + clunkDelegate = Schedule(() => { if (!EnableClicking) return; From 204348f32777fda80630530017cdb1dc9e4935fe Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 04:39:53 +0300 Subject: [PATCH 296/982] Fix metronome playing mistimed beat sounds on editor clock resume --- osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 181f1ecb47..670b7147b3 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -47,6 +47,11 @@ namespace osu.Game.Screens.Edit.Timing public bool EnableClicking { get; set; } = true; + public MetronomeDisplay() + { + AllowMistimedEventFiring = false; + } + [BackgroundDependencyLoader] private void load(AudioManager audio) { From 8ad96fd94baaf489233f88cad238f6044953a452 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 18 Jun 2022 10:55:24 +0900 Subject: [PATCH 297/982] Update resources --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 8fcd7ef8c0..c82365d750 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index e9bf000109..d820be4bdc 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index dd344b0cd0..a8c59d676d 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From 361a87412bbfc9382e22853a2a659a6450dba677 Mon Sep 17 00:00:00 2001 From: 63411 <62799417+molneya@users.noreply.github.com> Date: Sat, 18 Jun 2022 12:20:47 +0800 Subject: [PATCH 298/982] Update comments --- .../Difficulty/ManiaPerformanceCalculator.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index 23a95fe866..ed2654ceda 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -62,13 +62,17 @@ namespace osu.Game.Rulesets.Mania.Difficulty private double computeDifficultyValue(ManiaDifficultyAttributes attributes) { double difficultyValue = Math.Pow(Math.Max(attributes.StarRating - 0.15, 0.05), 2.2) // Star rating to pp curve - * Math.Max(0, 5 * scoreAccuracy - 4) // Accuracy curve - * (1 + 0.1 * Math.Min(1, totalHits / 1500)); // Length bonus + * Math.Max(0, 5 * scoreAccuracy - 4) // From 80% accuracy, 1/20th of total pp is awarded per additional 1% accuracy + * (1 + 0.1 * Math.Min(1, totalHits / 1500)); // Length bonus, capped at 1500 notes return difficultyValue; } private double totalHits => countPerfect + countOk + countGreat + countGood + countMeh + countMiss; + + /// + /// Accuracy used to weight judgements independently from the score's actual accuracy. + /// private double customAccuracy => (countPerfect * 320 + countGreat * 300 + countGood * 200 + countOk * 100 + countMeh * 50) / (totalHits * 320); } } From bd5037fcad4c94cd5511f4f3146d43f2f3b76c56 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 18 Jun 2022 13:49:57 +0900 Subject: [PATCH 299/982] Fix new hitobject placements not taking on the existing sample settings Similar to velocity / difficulty points, a user expectation is that volume and sample settings will be transferred to newly placed objects from the most recent one. Closes https://github.com/ppy/osu/issues/18742. --- osu.Game/Rulesets/Edit/PlacementBlueprint.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs index 26dd6db016..3e93e576ba 100644 --- a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs +++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs @@ -3,6 +3,7 @@ #nullable disable +using System.Linq; using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -73,6 +74,10 @@ namespace osu.Game.Rulesets.Edit /// Whether this call is committing a value for HitObject.StartTime and continuing with further adjustments. protected void BeginPlacement(bool commitStart = false) { + var nearestSampleControlPoint = beatmap.HitObjects.LastOrDefault(h => h.GetEndTime() < HitObject.StartTime)?.SampleControlPoint?.DeepClone() as SampleControlPoint; + + HitObject.SampleControlPoint = nearestSampleControlPoint ?? new SampleControlPoint(); + placementHandler.BeginPlacement(HitObject); if (commitStart) PlacementActive = PlacementState.Active; From 77e7e4ecb21a67ae685491507959f3e5491f499a Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Sat, 18 Jun 2022 14:28:25 +0900 Subject: [PATCH 300/982] Fix selection being blocked after early return --- .../Multiplayer/MultiplayerMatchSongSelect.cs | 6 ++++-- .../Screens/OnlinePlay/OnlinePlaySongSelect.cs | 14 +++++++++----- .../OnlinePlay/Playlists/PlaylistsSongSelect.cs | 3 ++- 3 files changed, 15 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs index 1f27a831ca..0f589a8b35 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs @@ -75,10 +75,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer loadingLayer.Hide(); } - protected override void SelectItem(PlaylistItem item) + protected override bool SelectItem(PlaylistItem item) { if (operationInProgress.Value) - return; + return false; // If the client is already in a room, update via the client. // Otherwise, update the playlist directly in preparation for it to be submitted to the API on match creation. @@ -124,6 +124,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer Playlist.Add(item); this.Exit(); } + + return true; } protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea(); diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs index 1552811c74..f26480909e 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs @@ -118,8 +118,6 @@ namespace osu.Game.Screens.OnlinePlay protected sealed override bool OnStart() { - itemSelected = true; - var item = new PlaylistItem(Beatmap.Value.BeatmapInfo) { RulesetID = Ruleset.Value.OnlineID, @@ -127,15 +125,21 @@ namespace osu.Game.Screens.OnlinePlay AllowedMods = FreeMods.Value.Select(m => new APIMod(m)).ToArray() }; - SelectItem(item); - return true; + if (SelectItem(item)) + { + itemSelected = true; + return true; + } + + return false; } /// /// Invoked when the user has requested a selection of a beatmap. /// /// The resultant . This item has not yet been added to the 's. - protected abstract void SelectItem(PlaylistItem item); + /// true if a selection occurred. + protected abstract bool SelectItem(PlaylistItem item); public override bool OnBackButton() { diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs index 65a27a9261..73765fc661 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsSongSelect.cs @@ -24,7 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists CreateNewItem = createNewItem }; - protected override void SelectItem(PlaylistItem item) + protected override bool SelectItem(PlaylistItem item) { switch (Playlist.Count) { @@ -39,6 +39,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists } this.Exit(); + return true; } private void createNewItem() From 984634c5802c61ba0ece44e2597411d9e8fc2772 Mon Sep 17 00:00:00 2001 From: 63411 <62799417+molneya@users.noreply.github.com> Date: Sat, 18 Jun 2022 22:27:28 +0800 Subject: [PATCH 301/982] Adjust customAccuracy formula slightly --- .../Difficulty/ManiaPerformanceCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index ed2654ceda..dea02adfbf 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -73,6 +73,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty /// /// Accuracy used to weight judgements independently from the score's actual accuracy. /// - private double customAccuracy => (countPerfect * 320 + countGreat * 300 + countGood * 200 + countOk * 100 + countMeh * 50) / (totalHits * 320); + private double customAccuracy => Math.Max((countPerfect * 320 + countGreat * 300 + countGood * 200 + countOk * 100 + countMeh * 50 - countMiss * 100) / (totalHits * 320), 0); } } From 56abe54fe6331f88c014baf7e34128bc070e8cec Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 18 Jun 2022 22:59:19 +0900 Subject: [PATCH 302/982] Redirect graceful exiting to standard exit flow Rather than doing a completely forced exit as we were, this will now follow a more standard flow with the ability for the user to abort along the way. This is more in line with how I wanted this to work. Note that this means a confirmation is now shown. It has been discussed in the past that this confirmation should only show when there's an ongoing action implies the user may want to cancel the exit. For now I think this is fine. Addresses https://github.com/ppy/osu/discussions/18399#discussioncomment-2811311 --- osu.Game/OsuGame.cs | 6 ++++++ osu.Game/OsuGameBase.cs | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 3041761a6b..06ade5a3c9 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -637,6 +637,12 @@ namespace osu.Game Add(performFromMainMenuTask = new PerformFromMenuRunner(action, validScreens, () => ScreenStack.CurrentScreen)); } + public override void GracefullyExit() + { + // Using PerformFromScreen gives the user a chance to interrupt the exit process if needed. + PerformFromScreen(menu => menu.Exit()); + } + /// /// Wait for the game (and target component) to become loaded and then run an action. /// diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 9908697bf1..dc7513d3c8 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -419,7 +419,7 @@ namespace osu.Game /// Use to programatically exit the game as if the user was triggering via alt-f4. /// Will keep persisting until an exit occurs (exit may be blocked multiple times). /// - public void GracefullyExit() + public virtual void GracefullyExit() { if (!OnExiting()) Exit(); From a5e5172b916a1798f3b131731e48ff1b5a1a965e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 18:28:36 +0300 Subject: [PATCH 303/982] Fix `BlueprintContainer` eating input from skin editor buttons --- .../Screens/Edit/Compose/Components/BlueprintContainer.cs | 7 ------- .../Edit/Compose/Components/ComposeBlueprintContainer.cs | 6 ++++++ .../Screens/Edit/Compose/Components/SelectionHandler.cs | 4 +++- .../Components/Timeline/TimelineBlueprintContainer.cs | 6 ++++++ 4 files changed, 15 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index c7bf23865b..d38aac1173 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -108,13 +108,6 @@ namespace osu.Game.Screens.Edit.Compose.Components /// protected virtual bool AllowDeselectionDuringDrag => true; - /// - /// Positional input must be received outside the container's bounds, - /// in order to handle blueprints which are partially offscreen. - /// - /// - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; - protected override bool OnMouseDown(MouseDownEvent e) { bool selectionPerformed = performMouseDownActions(e); diff --git a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs index ba43704a5f..4c37d200bc 100644 --- a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs @@ -39,6 +39,12 @@ namespace osu.Game.Screens.Edit.Compose.Components private PlacementBlueprint currentPlacement; private InputManager inputManager; + /// + /// Positional input must be received outside the container's bounds, + /// in order to handle composer blueprints which are partially offscreen. + /// + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + public ComposeBlueprintContainer(HitObjectComposer composer) : base(composer) { diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 96bd352cf9..91af3fde16 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -21,6 +21,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Edit; +using osu.Game.Screens.Edit.Compose.Components.Timeline; using osuTK; using osuTK.Input; @@ -103,7 +104,8 @@ namespace osu.Game.Screens.Edit.Compose.Components /// Positional input must be received outside the container's bounds, /// in order to handle blueprints which are partially offscreen. /// - /// + /// + /// public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; /// diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs index 138e28fa06..742e16d5a9 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs @@ -35,6 +35,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private Bindable placement; private SelectionBlueprint placementBlueprint; + /// + /// Positional input must be received outside the container's bounds, + /// in order to handle timeline blueprints which are stacked offscreen. + /// + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => timeline.ReceivePositionalInputAt(screenSpacePos); + public TimelineBlueprintContainer(HitObjectComposer composer) : base(composer) { From 47ce087694fc9c2d0fa3ec81442ed5a171b016f8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 18 Jun 2022 18:32:02 +0300 Subject: [PATCH 304/982] Actually click the gameplay scene button than `TriggerClick` --- .../Visual/Navigation/TestSceneSkinEditorNavigation.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs index 78ab7947a7..7d9c08d3d2 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs @@ -148,7 +148,11 @@ namespace osu.Game.Tests.Visual.Navigation private void switchToGameplayScene() { - AddStep("Click gameplay scene button", () => skinEditor.ChildrenOfType().First(b => b.Text == "Gameplay").TriggerClick()); + AddStep("Click gameplay scene button", () => + { + InputManager.MoveMouseTo(skinEditor.ChildrenOfType().First(b => b.Text == "Gameplay")); + InputManager.Click(MouseButton.Left); + }); AddUntilStep("wait for player", () => { From b2663d9399fd5b9fd75fef0a4bdf13a33ae29632 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 19 Jun 2022 01:14:48 +0900 Subject: [PATCH 305/982] Update xmldoc to suggest that `GracefullyExit` may be overridden --- osu.Game/OsuGameBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index dc7513d3c8..4a9f74d195 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -417,7 +417,7 @@ namespace osu.Game /// /// Use to programatically exit the game as if the user was triggering via alt-f4. - /// Will keep persisting until an exit occurs (exit may be blocked multiple times). + /// By default, will keep persisting until an exit occurs (exit may be blocked multiple times). /// public virtual void GracefullyExit() { From 3902dc64f0fee5a49def28062b769ef370187d0e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 19 Jun 2022 01:34:58 +0900 Subject: [PATCH 306/982] Fix adjusting offset via button seeking to timing point's offset unexpectedly This was added with the intention of tracking the offset when already at the start (the most common case when you're using the tap timing wizard), but was also seeking when the user may be much further beyond or before it. Addresses https://github.com/ppy/osu/discussions/18741#discussioncomment-2975051. --- osu.Game/Screens/Edit/Timing/TapTimingControl.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Timing/TapTimingControl.cs b/osu.Game/Screens/Edit/Timing/TapTimingControl.cs index 53c92bac20..abc73851e4 100644 --- a/osu.Game/Screens/Edit/Timing/TapTimingControl.cs +++ b/osu.Game/Screens/Edit/Timing/TapTimingControl.cs @@ -195,6 +195,8 @@ namespace osu.Game.Screens.Edit.Timing private void adjustOffset(double adjust) { + bool wasAtStart = editorClock.CurrentTimeAccurate == selectedGroup.Value.Time; + // VERY TEMPORARY var currentGroupItems = selectedGroup.Value.ControlPoints.ToArray(); @@ -208,7 +210,7 @@ namespace osu.Game.Screens.Edit.Timing // the control point might not necessarily exist yet, if currentGroupItems was empty. selectedGroup.Value = beatmap.ControlPointInfo.GroupAt(newOffset, true); - if (!editorClock.IsRunning) + if (!editorClock.IsRunning && wasAtStart) editorClock.Seek(newOffset); } From 50e40756c462318ddebb812fe317c57ec1a4de70 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 19 Jun 2022 12:34:14 +0900 Subject: [PATCH 307/982] Rename `GracefullyExit` to `AttemptExit` --- osu.Desktop/Updater/SquirrelUpdateManager.cs | 2 +- osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs | 2 +- osu.Game/OsuGame.cs | 2 +- osu.Game/OsuGameBase.cs | 5 +++-- .../Settings/Sections/Maintenance/MigrationSelectScreen.cs | 2 +- 5 files changed, 7 insertions(+), 6 deletions(-) diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs index 59bc2dabb2..4e5f8d37b1 100644 --- a/osu.Desktop/Updater/SquirrelUpdateManager.cs +++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs @@ -154,7 +154,7 @@ namespace osu.Desktop.Updater Activated = () => { updateManager.PrepareUpdateAsync() - .ContinueWith(_ => updateManager.Schedule(() => game?.GracefullyExit())); + .ContinueWith(_ => updateManager.Schedule(() => game?.AttemptExit())); return true; }; } diff --git a/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs b/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs index fb33b3662a..447d6f44ce 100644 --- a/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs +++ b/osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs @@ -27,7 +27,7 @@ namespace osu.Game.Tournament.Screens.Setup dropdown.Items = storage.ListTournaments(); dropdown.Current.BindValueChanged(v => Button.Enabled.Value = v.NewValue != startupTournament, true); - Action = () => game.GracefullyExit(); + Action = () => game.AttemptExit(); folderButton.Action = () => storage.PresentExternally(); ButtonText = "Close osu!"; diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 06ade5a3c9..97476358b1 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -637,7 +637,7 @@ namespace osu.Game Add(performFromMainMenuTask = new PerformFromMenuRunner(action, validScreens, () => ScreenStack.CurrentScreen)); } - public override void GracefullyExit() + public override void AttemptExit() { // Using PerformFromScreen gives the user a chance to interrupt the exit process if needed. PerformFromScreen(menu => menu.Exit()); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 4a9f74d195..1385c06640 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -418,13 +418,14 @@ namespace osu.Game /// /// Use to programatically exit the game as if the user was triggering via alt-f4. /// By default, will keep persisting until an exit occurs (exit may be blocked multiple times). + /// May be interrupted (see 's override. /// - public virtual void GracefullyExit() + public virtual void AttemptExit() { if (!OnExiting()) Exit(); else - Scheduler.AddDelayed(GracefullyExit, 2000); + Scheduler.AddDelayed(AttemptExit, 2000); } public bool Migrate(string path) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs index 7e6341cd1b..c51a4db71a 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs @@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance dialogOverlay.Push(new ConfirmDialog("To complete this operation, osu! will close. Please open it again to use the new data location.", () => { (storage as OsuStorage)?.ChangeDataPath(target.FullName); - game.GracefullyExit(); + game.AttemptExit(); }, () => { })); }, () => { })); From de61b9e4109e693b96041f2ba0add55fe4e09394 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 17 Jun 2022 22:03:04 -0700 Subject: [PATCH 308/982] Revert "Add automated commit to git-blame-ignore-revs" This reverts commit 11bd87045ef7f18bd7cb5cf88fbd327b15f65257. --- .git-blame-ignore-revs | 2 -- 1 file changed, 2 deletions(-) diff --git a/.git-blame-ignore-revs b/.git-blame-ignore-revs index 39fa0f9f6c..8be6479043 100644 --- a/.git-blame-ignore-revs +++ b/.git-blame-ignore-revs @@ -1,4 +1,2 @@ # Normalize all the line endings 32a74f95a5c80a0ed18e693f13a47522099df5c3 -# Enabled NRT globally -f8830c6850128456266c82de83273204f8b74ac0 From 6515b249ec92964ac2e6c7711f3d336daf3ecc69 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 19 Jun 2022 12:39:58 +0900 Subject: [PATCH 309/982] Change data migration to do an immediate exit, rather than attempted exit --- .../Settings/Sections/Maintenance/MigrationSelectScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs index c51a4db71a..0d32e33d87 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs @@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance dialogOverlay.Push(new ConfirmDialog("To complete this operation, osu! will close. Please open it again to use the new data location.", () => { (storage as OsuStorage)?.ChangeDataPath(target.FullName); - game.AttemptExit(); + game.Exit(); }, () => { })); }, () => { })); From 98d69c846c5e285e5f41984f0465325aec438699 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Sun, 19 Jun 2022 17:12:19 +0900 Subject: [PATCH 310/982] Reset spectator speed at last frame --- osu.Game/Screens/Play/SpectatorPlayer.cs | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/osu.Game/Screens/Play/SpectatorPlayer.cs b/osu.Game/Screens/Play/SpectatorPlayer.cs index d5aec055fc..72a7d3c8a1 100644 --- a/osu.Game/Screens/Play/SpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SpectatorPlayer.cs @@ -83,6 +83,18 @@ namespace osu.Game.Screens.Play SetGameplayStartTime(score.Replay.Frames[0].Time); } + protected override void Update() + { + base.Update(); + + if (HUDOverlay.PlayerSettingsOverlay.PlaybackSettings.UserPlaybackRate.Value > 1 + && score.Replay.Frames.Count > 0 + && DrawableRuleset.FrameStableClock.CurrentTime >= score.Replay.Frames[^1].Time) + { + HUDOverlay.PlayerSettingsOverlay.PlaybackSettings.UserPlaybackRate.Value = 1; + } + } + protected override Score CreateScore(IBeatmap beatmap) => score; protected override ResultsScreen CreateResults(ScoreInfo score) From 495d747da55eab3cbfcc8331ffe5f6e73c6e3618 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 19 Jun 2022 13:42:45 +0200 Subject: [PATCH 311/982] Fix mismatching braces in comment --- osu.Game/OsuGameBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 1385c06640..f0f364314c 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -418,7 +418,7 @@ namespace osu.Game /// /// Use to programatically exit the game as if the user was triggering via alt-f4. /// By default, will keep persisting until an exit occurs (exit may be blocked multiple times). - /// May be interrupted (see 's override. + /// May be interrupted (see 's override). /// public virtual void AttemptExit() { From 9a6f4ef76d052bf11317df92284022cf8f74d42b Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Sun, 19 Jun 2022 23:59:37 +0900 Subject: [PATCH 312/982] Save score button on failed screen --- osu.Game/Screens/Play/FailOverlay.cs | 3 +++ osu.Game/Screens/Play/Player.cs | 16 ++++++++++++++++ 2 files changed, 19 insertions(+) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 1a31b0f462..b09a7de631 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using osu.Game.Graphics; using osuTK.Graphics; using osu.Framework.Allocation; @@ -11,12 +12,14 @@ namespace osu.Game.Screens.Play { public class FailOverlay : GameplayMenuOverlay { + public Action SaveReplay; public override string Header => "failed"; public override string Description => "you're dead, try again?"; [BackgroundDependencyLoader] private void load(OsuColour colours) { + AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 4a8460ff46..c404510487 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -266,6 +266,7 @@ namespace osu.Game.Screens.Play }, FailOverlay = new FailOverlay { + SaveReplay = saveReplay, OnRetry = Restart, OnQuit = () => PerformExit(true), }, @@ -1043,6 +1044,21 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } + // Don't know if prepareScoreForResults useful + private async void saveReplay() + { + var scoreCopy = Score.DeepClone(); + try + { + await ImportScore(scoreCopy).ConfigureAwait(false); + } + catch (Exception ex) + { + Logger.Error(ex, @"Score import failed!"); + } + PerformExit(true); + } + /// /// Creates the player's . /// From def87ed7822031164bebbf3ef474286a3533c91a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 19 Jun 2022 19:18:29 +0200 Subject: [PATCH 313/982] Add failing test for editor gameplay test using wrong ruleset --- .../Editing/TestSceneEditorNavigation.cs | 57 +++++++++++++++++++ 1 file changed, 57 insertions(+) create mode 100644 osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs new file mode 100644 index 0000000000..85b50a9b21 --- /dev/null +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs @@ -0,0 +1,57 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Extensions; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Database; +using osu.Game.Rulesets.Mania; +using osu.Game.Rulesets.Osu; +using osu.Game.Screens.Edit; +using osu.Game.Screens.Edit.Components.Timelines.Summary; +using osu.Game.Screens.Edit.GameplayTest; +using osu.Game.Screens.Select; +using osu.Game.Tests.Resources; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Editing +{ + public class TestSceneEditorNavigation : OsuGameTestScene + { + [Test] + public void TestEditorGameplayTestAlwaysUsesOriginalRuleset() + { + BeatmapSetInfo beatmapSet = null!; + + AddStep("import test beatmap", () => Game.BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).WaitSafely()); + AddStep("retrieve beatmap", () => beatmapSet = Game.BeatmapManager.QueryBeatmapSet(set => !set.Protected).AsNonNull().Value.Detach()); + + AddStep("present beatmap", () => Game.PresentBeatmap(beatmapSet)); + AddUntilStep("wait for song select", + () => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapSet) + && Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect + && songSelect.IsLoaded); + AddStep("switch ruleset", () => Game.Ruleset.Value = new ManiaRuleset().RulesetInfo); + + AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0))); + AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.IsLoaded); + AddStep("test gameplay", () => + { + var testGameplayButton = this.ChildrenOfType().Single(); + InputManager.MoveMouseTo(testGameplayButton); + InputManager.Click(MouseButton.Left); + }); + + AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen is EditorPlayer editorPlayer && editorPlayer.IsLoaded); + AddAssert("current ruleset is osu!", () => Game.Ruleset.Value.Equals(new OsuRuleset().RulesetInfo)); + + AddStep("exit to song select", () => Game.PerformFromScreen(_ => { }, typeof(PlaySongSelect).Yield())); + AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect); + AddAssert("previous ruleset restored", () => Game.Ruleset.Value.Equals(new ManiaRuleset().RulesetInfo)); + } + } +} From 93b3ede2a05f06a3b37ab9ce72249c1a232e0f2d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 19 Jun 2022 19:30:34 +0200 Subject: [PATCH 314/982] Always use beatmap ruleset in editor gameplay test mode Fixes cases where opening a convertible beatmap (so any osu! beatmap) with the game-global ruleset being set to anything but osu! would result in opening the editor gameplay test mode with the game-global ruleset rather than the beatmap's. --- osu.Game/Screens/Edit/EditorLoader.cs | 1 + osu.Game/Screens/Select/SongSelect.cs | 12 +++++++++++- 2 files changed, 12 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/EditorLoader.cs b/osu.Game/Screens/Edit/EditorLoader.cs index 702e22a272..4450367522 100644 --- a/osu.Game/Screens/Edit/EditorLoader.cs +++ b/osu.Game/Screens/Edit/EditorLoader.cs @@ -65,6 +65,7 @@ namespace osu.Game.Screens.Edit base.LoadComplete(); // will be restored via lease, see `DisallowExternalBeatmapRulesetChanges`. + Ruleset.Value = Beatmap.Value.BeatmapInfo.Ruleset; Mods.Value = Array.Empty(); } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index a17e7823a6..41fb55a856 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -786,7 +786,17 @@ namespace osu.Game.Screens.Select Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue); - decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue; + decoupledRuleset.ValueChanged += r => + { + bool wasDisabled = Ruleset.Disabled; + + // a sub-screen may have taken a lease on this decoupled ruleset bindable, + // which would indirectly propagate to the game-global bindable via the `DisabledChanged` callback below. + // to make sure changes sync without crashes, lift the disable for a short while to sync, and then restore the old value. + Ruleset.Disabled = false; + Ruleset.Value = r.NewValue; + Ruleset.Disabled = wasDisabled; + }; decoupledRuleset.DisabledChanged += r => Ruleset.Disabled = r; Beatmap.BindValueChanged(workingBeatmapChanged); From 3ab8158b923d5ae8581c39d9b67b93a804de65b8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 19 Jun 2022 20:08:39 +0200 Subject: [PATCH 315/982] Do not try to set ruleset from beatmap if it's a dummy --- osu.Game/Screens/Edit/EditorLoader.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/EditorLoader.cs b/osu.Game/Screens/Edit/EditorLoader.cs index 4450367522..d6af990b52 100644 --- a/osu.Game/Screens/Edit/EditorLoader.cs +++ b/osu.Game/Screens/Edit/EditorLoader.cs @@ -65,7 +65,8 @@ namespace osu.Game.Screens.Edit base.LoadComplete(); // will be restored via lease, see `DisallowExternalBeatmapRulesetChanges`. - Ruleset.Value = Beatmap.Value.BeatmapInfo.Ruleset; + if (!(Beatmap.Value is DummyWorkingBeatmap)) + Ruleset.Value = Beatmap.Value.BeatmapInfo.Ruleset; Mods.Value = Array.Empty(); } From 36df1da57fda5cbfc8c44d97f24c7d4f0d7346f3 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Sun, 19 Jun 2022 14:26:02 -0400 Subject: [PATCH 316/982] Revert "stop component transform when skineditor is hidden" This reverts commit 48ffd6aeb5c131a120a9c82e889348ebf3d21dfb. --- .../Skinning/Editor/SkinSelectionHandler.cs | 19 ------------------- 1 file changed, 19 deletions(-) diff --git a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs index 2496d7c657..2e2122f7c2 100644 --- a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs +++ b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs @@ -11,7 +11,6 @@ using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.UserInterface; -using osu.Framework.Graphics.Containers; using osu.Framework.Utils; using osu.Game.Extensions; using osu.Game.Graphics.UserInterface; @@ -26,17 +25,8 @@ namespace osu.Game.Skinning.Editor [Resolved] private SkinEditor skinEditor { get; set; } - /// - /// Whether the 's state allows selected blueprints to undergo transformations. - /// Used to prevent operations from being performed on unloaded blueprints. - /// - private bool allowHandling => skinEditor.State.Value == Visibility.Visible; - public override bool HandleRotation(float angle) { - if (!allowHandling) - return false; - if (SelectedBlueprints.Count == 1) { // for single items, rotate around the origin rather than the selection centre. @@ -63,9 +53,6 @@ namespace osu.Game.Skinning.Editor public override bool HandleScale(Vector2 scale, Anchor anchor) { - if (!allowHandling) - return false; - // convert scale to screen space scale = ToScreenSpace(scale) - ToScreenSpace(Vector2.Zero); @@ -143,9 +130,6 @@ namespace osu.Game.Skinning.Editor public override bool HandleFlip(Direction direction, bool flipOverOrigin) { - if (!allowHandling) - return false; - var selectionQuad = getSelectionQuad(); Vector2 scaleFactor = direction == Direction.Horizontal ? new Vector2(-1, 1) : new Vector2(1, -1); @@ -166,9 +150,6 @@ namespace osu.Game.Skinning.Editor public override bool HandleMovement(MoveSelectionEvent moveEvent) { - if (!allowHandling) - return false; - foreach (var c in SelectedBlueprints) { var item = c.Item; From a5bc769243f3b0554805fa57855704a8da3b0ac1 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Sun, 19 Jun 2022 14:34:52 -0400 Subject: [PATCH 317/982] clear skineditor selected components on hide --- osu.Game/Skinning/Editor/SkinEditor.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index f41cd63f2d..7e9f1d0e8e 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -322,6 +322,12 @@ namespace osu.Game.Skinning.Editor protected override bool OnMouseDown(MouseDownEvent e) => true; + public override void Hide() + { + base.Hide(); + SelectedComponents.Clear(); + } + protected override void PopIn() { this From 2b0e82be4004c8c2ca894f1a6666de9adf754296 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Sun, 19 Jun 2022 14:35:05 -0400 Subject: [PATCH 318/982] add test coverage --- .../TestSceneSkinEditorNavigation.cs | 25 +++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs index 78ab7947a7..843d61ca3b 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs @@ -88,6 +88,31 @@ namespace osu.Game.Tests.Visual.Navigation AddAssert("value is less than default", () => hitErrorMeter.JudgementLineThickness.Value < hitErrorMeter.JudgementLineThickness.Default); } + [Test] + public void TestComponentsDeselectedOnSkinEditorHide() + { + advanceToSongSelect(); + openSkinEditor(); + switchToGameplayScene(); + AddStep("select all components", () => + { + InputManager.PressKey(Key.ControlLeft); + InputManager.Key(Key.A); + InputManager.ReleaseKey(Key.ControlLeft); + }); + + AddStep("toggle skin editor", () => + { + InputManager.PressKey(Key.ControlLeft); + InputManager.PressKey(Key.ShiftLeft); + InputManager.Key(Key.S); + InputManager.ReleaseKey(Key.ControlLeft); + InputManager.ReleaseKey(Key.ShiftLeft); + }); + + AddUntilStep("no components selected", () => skinEditor.SelectedComponents.Count == 0); + } + [Test] public void TestAutoplayCompatibleModsRetainedOnEnteringGameplay() { From 26b0815fc862557d4740c79e8fd967643f548a0c Mon Sep 17 00:00:00 2001 From: emu1337 Date: Mon, 20 Jun 2022 04:19:07 +0200 Subject: [PATCH 319/982] fixed casting the wrong skill --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 97899d2db9..fab3fa8425 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier; - double speedNotes = (skills[1] as Speed).RelevantNoteCount(); + double speedNotes = (skills[2] as Speed).RelevantNoteCount(); double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier; double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1; From 5e594e4de0c714ae6855fbf843245c30b40c0ee5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 20 Jun 2022 06:54:15 +0300 Subject: [PATCH 320/982] Work around macOS agent regression affecting iOS CI builds --- .github/workflows/ci.yml | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index ef729a779f..c728d89ed1 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -126,6 +126,12 @@ jobs: with: dotnet-version: "6.0.x" + # macOS agents recently have empty NuGet config files, resulting in restore failures, + # see https://github.com/actions/virtual-environments/issues/5768 + # Add the global nuget package source manually for now. + - name: Setup NuGet.Config + run: echo '' > ~/.config/NuGet/NuGet.Config + # Contrary to seemingly any other msbuild, msbuild running on macOS/Mono # cannot accept .sln(f) files as arguments. # Build just the main game for now. From 243806e810de9304e914c9d1c63d1732cafbe15e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 13:29:43 +0900 Subject: [PATCH 321/982] Move common step of toggling skin editor to own method --- .../TestSceneSkinEditorNavigation.cs | 78 +++++++++++-------- 1 file changed, 47 insertions(+), 31 deletions(-) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs index 843d61ca3b..7185e5ce49 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs @@ -26,29 +26,6 @@ namespace osu.Game.Tests.Visual.Navigation private TestPlaySongSelect songSelect; private SkinEditor skinEditor => Game.ChildrenOfType().FirstOrDefault(); - private void advanceToSongSelect() - { - PushAndConfirm(() => songSelect = new TestPlaySongSelect()); - AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded); - - AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); - - AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); - } - - private void openSkinEditor() - { - AddStep("open skin editor", () => - { - InputManager.PressKey(Key.ControlLeft); - InputManager.PressKey(Key.ShiftLeft); - InputManager.Key(Key.S); - InputManager.ReleaseKey(Key.ControlLeft); - InputManager.ReleaseKey(Key.ShiftLeft); - }); - AddUntilStep("skin editor loaded", () => skinEditor != null); - } - [Test] public void TestEditComponentDuringGameplay() { @@ -88,6 +65,24 @@ namespace osu.Game.Tests.Visual.Navigation AddAssert("value is less than default", () => hitErrorMeter.JudgementLineThickness.Value < hitErrorMeter.JudgementLineThickness.Default); } + [Test] + public void TestHideSkinEditorWhileDragging() + { + advanceToSongSelect(); + openSkinEditor(); + switchToGameplayScene(); + AddStep("select all components", () => + { + InputManager.PressKey(Key.ControlLeft); + InputManager.Key(Key.A); + InputManager.ReleaseKey(Key.ControlLeft); + }); + + toggleSkinEditor(); + + AddUntilStep("no components selected", () => skinEditor.SelectedComponents.Count == 0); + } + [Test] public void TestComponentsDeselectedOnSkinEditorHide() { @@ -101,14 +96,7 @@ namespace osu.Game.Tests.Visual.Navigation InputManager.ReleaseKey(Key.ControlLeft); }); - AddStep("toggle skin editor", () => - { - InputManager.PressKey(Key.ControlLeft); - InputManager.PressKey(Key.ShiftLeft); - InputManager.Key(Key.S); - InputManager.ReleaseKey(Key.ControlLeft); - InputManager.ReleaseKey(Key.ShiftLeft); - }); + toggleSkinEditor(); AddUntilStep("no components selected", () => skinEditor.SelectedComponents.Count == 0); } @@ -171,6 +159,34 @@ namespace osu.Game.Tests.Visual.Navigation AddUntilStep("mod overlay closed", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden); } + private void advanceToSongSelect() + { + PushAndConfirm(() => songSelect = new TestPlaySongSelect()); + AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded); + + AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); + + AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); + } + + private void openSkinEditor() + { + toggleSkinEditor(); + AddUntilStep("skin editor loaded", () => skinEditor != null); + } + + private void toggleSkinEditor() + { + AddStep("toggle skin editor", () => + { + InputManager.PressKey(Key.ControlLeft); + InputManager.PressKey(Key.ShiftLeft); + InputManager.Key(Key.S); + InputManager.ReleaseKey(Key.ControlLeft); + InputManager.ReleaseKey(Key.ShiftLeft); + }); + } + private void switchToGameplayScene() { AddStep("Click gameplay scene button", () => skinEditor.ChildrenOfType().First(b => b.Text == "Gameplay").TriggerClick()); From 329f1a08222c6ac9017025f484c771bc1c45d7aa Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 13:45:50 +0900 Subject: [PATCH 322/982] Add test coverage of original fail case and improve test reliability and code quality --- .../TestSceneSkinEditorNavigation.cs | 47 +++++++++++++++---- .../Skinning/Editor/SkinComponentToolbox.cs | 2 +- 2 files changed, 39 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs index 7185e5ce49..0c99cf15eb 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs @@ -8,7 +8,9 @@ using NUnit.Framework; using osu.Framework.Extensions; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Screens; using osu.Framework.Testing; +using osu.Framework.Threading; using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; @@ -16,6 +18,7 @@ using osu.Game.Screens.Play; using osu.Game.Screens.Play.HUD.HitErrorMeters; using osu.Game.Skinning.Editor; using osu.Game.Tests.Beatmaps.IO; +using osuTK; using osuTK.Input; using static osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation; @@ -66,11 +69,14 @@ namespace osu.Game.Tests.Visual.Navigation } [Test] - public void TestHideSkinEditorWhileDragging() + public void TestComponentsDeselectedOnSkinEditorHide() { advanceToSongSelect(); openSkinEditor(); switchToGameplayScene(); + + AddUntilStep("wait for components", () => skinEditor.ChildrenOfType().Any()); + AddStep("select all components", () => { InputManager.PressKey(Key.ControlLeft); @@ -78,27 +84,50 @@ namespace osu.Game.Tests.Visual.Navigation InputManager.ReleaseKey(Key.ControlLeft); }); + AddUntilStep("components selected", () => skinEditor.SelectedComponents.Count > 0); + toggleSkinEditor(); AddUntilStep("no components selected", () => skinEditor.SelectedComponents.Count == 0); } [Test] - public void TestComponentsDeselectedOnSkinEditorHide() + public void TestSwitchScreenWhileDraggingComponent() { + Vector2 firstBlueprintCentre = Vector2.Zero; + ScheduledDelegate movementDelegate = null; + advanceToSongSelect(); + openSkinEditor(); - switchToGameplayScene(); - AddStep("select all components", () => + + AddStep("add skinnable component", () => { - InputManager.PressKey(Key.ControlLeft); - InputManager.Key(Key.A); - InputManager.ReleaseKey(Key.ControlLeft); + skinEditor.ChildrenOfType().First().TriggerClick(); }); - toggleSkinEditor(); + AddUntilStep("newly added component selected", () => skinEditor.SelectedComponents.Count == 1); - AddUntilStep("no components selected", () => skinEditor.SelectedComponents.Count == 0); + AddStep("start drag", () => + { + firstBlueprintCentre = skinEditor.ChildrenOfType().First().ScreenSpaceDrawQuad.Centre; + + InputManager.MoveMouseTo(firstBlueprintCentre); + InputManager.PressButton(MouseButton.Left); + }); + + AddStep("start movement", () => movementDelegate = Scheduler.AddDelayed(() => { InputManager.MoveMouseTo(firstBlueprintCentre += new Vector2(1)); }, 10, true)); + + toggleSkinEditor(); + AddStep("exit song select", () => songSelect.Exit()); + + AddUntilStep("wait for blueprints removed", () => !skinEditor.ChildrenOfType().Any()); + + AddStep("stop drag", () => + { + InputManager.ReleaseButton(MouseButton.Left); + movementDelegate?.Cancel(); + }); } [Test] diff --git a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs index 7de9cd5108..344a659627 100644 --- a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs +++ b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs @@ -88,7 +88,7 @@ namespace osu.Game.Skinning.Editor } } - private class ToolboxComponentButton : OsuButton + public class ToolboxComponentButton : OsuButton { protected override bool ShouldBeConsideredForInput(Drawable child) => false; From e4d0c7a0fb179ec5f8c56e1885811de7ec8525ce Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 13:59:20 +0900 Subject: [PATCH 323/982] Move beatmap import step to only be required when entering gameplay --- .../Visual/Navigation/TestSceneSkinEditorNavigation.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs index 0c99cf15eb..cc76e530c8 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs @@ -192,10 +192,6 @@ namespace osu.Game.Tests.Visual.Navigation { PushAndConfirm(() => songSelect = new TestPlaySongSelect()); AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded); - - AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); - - AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); } private void openSkinEditor() @@ -218,6 +214,9 @@ namespace osu.Game.Tests.Visual.Navigation private void switchToGameplayScene() { + AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); + AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); + AddStep("Click gameplay scene button", () => skinEditor.ChildrenOfType().First(b => b.Text == "Gameplay").TriggerClick()); AddUntilStep("wait for player", () => From a6c8a832aaf9d9fd4cda147eef6850d1daa8ff37 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 15:14:57 +0900 Subject: [PATCH 324/982] Remove `Import(ArchiveReader)` and redirect existing usages to `Import(ImportTask)` --- .../Database/BeatmapImporterTests.cs | 27 +++------- osu.Game.Tests/Skins/IO/ImportSkinTest.cs | 53 +++++++++---------- .../Skins/TestSceneBeatmapSkinResources.cs | 4 +- .../Skins/TestSceneSkinResources.cs | 4 +- osu.Game/Beatmaps/BeatmapManager.cs | 3 -- .../Database/RealmArchiveModelImporter.cs | 4 +- osu.Game/Screens/Menu/IntroScreen.cs | 3 +- osu.Game/Skinning/SkinManager.cs | 4 -- 8 files changed, 39 insertions(+), 63 deletions(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index f9cd75d8c3..841622f0db 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -15,7 +15,6 @@ using osu.Framework.Logging; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Extensions; -using osu.Game.IO.Archives; using osu.Game.Models; using osu.Game.Overlays.Notifications; using osu.Game.Rulesets; @@ -39,10 +38,7 @@ namespace osu.Game.Tests.Database using (var importer = new BeatmapImporter(storage, realm)) using (new RealmRulesetStore(realm, storage)) { - Live? beatmapSet; - - using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) - beatmapSet = await importer.Import(reader); + var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz")); Assert.NotNull(beatmapSet); Debug.Assert(beatmapSet != null); @@ -83,10 +79,7 @@ namespace osu.Game.Tests.Database using (var importer = new BeatmapImporter(storage, realm)) using (new RealmRulesetStore(realm, storage)) { - Live? beatmapSet; - - using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) - beatmapSet = await importer.Import(reader); + var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz")); Assert.NotNull(beatmapSet); Debug.Assert(beatmapSet != null); @@ -146,11 +139,8 @@ namespace osu.Game.Tests.Database { Task.Run(async () => { - Live? beatmapSet; - - using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) - // ReSharper disable once AccessToDisposedClosure - beatmapSet = await importer.Import(reader); + // ReSharper disable once AccessToDisposedClosure + var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz")); Assert.NotNull(beatmapSet); Debug.Assert(beatmapSet != null); @@ -173,13 +163,8 @@ namespace osu.Game.Tests.Database using (var importer = new BeatmapImporter(storage, realm)) using (new RealmRulesetStore(realm, storage)) { - Live? imported; - - using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) - { - imported = await importer.Import(reader); - EnsureLoaded(realm.Realm); - } + var imported = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz")); + EnsureLoaded(realm.Realm); Assert.AreEqual(1, realm.Realm.All().Count()); diff --git a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs index 4db88cbe82..f3adb85006 100644 --- a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs +++ b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs @@ -15,7 +15,6 @@ using osu.Framework.Platform; using osu.Game.Database; using osu.Game.Extensions; using osu.Game.IO; -using osu.Game.IO.Archives; using osu.Game.Skinning; using SharpCompress.Archives.Zip; @@ -28,7 +27,7 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestSingleImportDifferentFilename() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk")); // When the import filename doesn't match, it should be appended (and update the skin.ini). assertCorrectMetadata(import1, "test skin [skin]", "skinner", osu); @@ -37,7 +36,7 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestSingleImportWeirdIniFileCase() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner", iniFilename: "Skin.InI"), "skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner", iniFilename: "Skin.InI"), "skin.osk")); // When the import filename doesn't match, it should be appended (and update the skin.ini). assertCorrectMetadata(import1, "test skin [skin]", "skinner", osu); @@ -46,7 +45,7 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestSingleImportMissingSectionHeader() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner", includeSectionHeader: false), "skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner", includeSectionHeader: false), "skin.osk")); // When the import filename doesn't match, it should be appended (and update the skin.ini). assertCorrectMetadata(import1, "test skin [skin]", "skinner", osu); @@ -55,7 +54,7 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestSingleImportMatchingFilename() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "test skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "test skin.osk")); // When the import filename matches it shouldn't be appended. assertCorrectMetadata(import1, "test skin", "skinner", osu); @@ -64,7 +63,7 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestSingleImportNoIniFile() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithNonIniFile(), "test skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithNonIniFile(), "test skin.osk")); // When the import filename matches it shouldn't be appended. assertCorrectMetadata(import1, "test skin", "Unknown", osu); @@ -73,7 +72,7 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestEmptyImportImportsWithFilename() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createEmptyOsk(), "test skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createEmptyOsk(), "test skin.osk")); // When the import filename matches it shouldn't be appended. assertCorrectMetadata(import1, "test skin", "Unknown", osu); @@ -86,8 +85,8 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestImportTwiceWithSameMetadataAndFilename() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk")); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk")); assertImportedOnce(import1, import2); }); @@ -96,8 +95,8 @@ namespace osu.Game.Tests.Skins.IO public Task TestImportTwiceWithNoMetadataSameDownloadFilename() => runSkinTest(async osu => { // if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety. - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download.osk")); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download.osk")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download.osk")); assertImportedOnce(import1, import2); }); @@ -105,10 +104,10 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestImportUpperCasedOskArchive() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "name 1.OsK")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "name 1.OsK")); assertCorrectMetadata(import1, "name 1", "author 1", osu); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "name 1.oSK")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "name 1.oSK")); assertImportedOnce(import1, import2); }); @@ -118,7 +117,7 @@ namespace osu.Game.Tests.Skins.IO { MemoryStream exportStream = new MemoryStream(); - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "custom.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "custom.osk")); assertCorrectMetadata(import1, "name 1 [custom]", "author 1", osu); import1.PerformRead(s => @@ -128,7 +127,7 @@ namespace osu.Game.Tests.Skins.IO string exportFilename = import1.GetDisplayString(); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(exportStream, $"{exportFilename}.osk")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(exportStream, $"{exportFilename}.osk")); assertCorrectMetadata(import2, "name 1 [custom]", "author 1", osu); assertImportedOnce(import1, import2); @@ -137,8 +136,8 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestSameMetadataNameSameFolderName() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 1")); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 1")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 1")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 1")); assertImportedOnce(import1, import2); assertCorrectMetadata(import1, "name 1 [my custom skin 1]", "author 1", osu); @@ -151,8 +150,8 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestImportTwiceWithSameMetadataButDifferentFilename() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk")); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin2.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin2.osk")); assertImportedBoth(import1, import2); }); @@ -161,8 +160,8 @@ namespace osu.Game.Tests.Skins.IO public Task TestImportTwiceWithNoMetadataDifferentDownloadFilename() => runSkinTest(async osu => { // if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety. - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download.osk")); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download2.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download.osk")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download2.osk")); assertImportedBoth(import1, import2); }); @@ -170,8 +169,8 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestImportTwiceWithSameFilenameDifferentMetadata() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin v2", "skinner"), "skin.osk")); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin v2.1", "skinner"), "skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin v2", "skinner"), "skin.osk")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin v2.1", "skinner"), "skin.osk")); assertImportedBoth(import1, import2); assertCorrectMetadata(import1, "test skin v2 [skin]", "skinner", osu); @@ -181,8 +180,8 @@ namespace osu.Game.Tests.Skins.IO [Test] public Task TestSameMetadataNameDifferentFolderName() => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 1")); - var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 2")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 1")); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 2")); assertImportedBoth(import1, import2); assertCorrectMetadata(import1, "name 1 [my custom skin 1]", "author 1", osu); @@ -358,10 +357,10 @@ namespace osu.Game.Tests.Skins.IO } } - private async Task> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null) + private async Task> loadSkinIntoOsu(OsuGameBase osu, ImportTask import = null) { var skinManager = osu.Dependencies.Get(); - return await skinManager.Import(archive); + return await skinManager.Import(import); } } } diff --git a/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs b/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs index bd7e1f8ec5..f4cea2c8cc 100644 --- a/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs +++ b/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs @@ -10,7 +10,7 @@ using osu.Framework.Extensions; using osu.Framework.Testing; using osu.Game.Audio; using osu.Game.Beatmaps; -using osu.Game.IO.Archives; +using osu.Game.Database; using osu.Game.Tests.Resources; using osu.Game.Tests.Visual; @@ -27,7 +27,7 @@ namespace osu.Game.Tests.Skins [BackgroundDependencyLoader] private void load() { - var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).GetResultSafely(); + var imported = beatmaps.Import(new ImportTask(TestResources.OpenResource("Archives/ogg-beatmap.osz"), "ogg-beatmap.osz")).GetResultSafely(); imported?.PerformRead(s => { diff --git a/osu.Game.Tests/Skins/TestSceneSkinResources.cs b/osu.Game.Tests/Skins/TestSceneSkinResources.cs index 97588f4053..42c1eeb6d1 100644 --- a/osu.Game.Tests/Skins/TestSceneSkinResources.cs +++ b/osu.Game.Tests/Skins/TestSceneSkinResources.cs @@ -8,7 +8,7 @@ using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Testing; using osu.Game.Audio; -using osu.Game.IO.Archives; +using osu.Game.Database; using osu.Game.Skinning; using osu.Game.Tests.Resources; using osu.Game.Tests.Visual; @@ -26,7 +26,7 @@ namespace osu.Game.Tests.Skins [BackgroundDependencyLoader] private void load() { - var imported = skins.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-skin.osk"))).GetResultSafely(); + var imported = skins.Import(new ImportTask(TestResources.OpenResource("Archives/ogg-skin.osk"), "ogg-skin.osk")).GetResultSafely(); skin = imported.PerformRead(skinInfo => skins.GetSkin(skinInfo)); } diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 1dd3f82426..91e1744258 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -409,9 +409,6 @@ namespace osu.Game.Beatmaps public Task?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => beatmapImporter.Import(task, batchImport, cancellationToken); - public Task?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => - beatmapImporter.Import(archive, batchImport, cancellationToken); - public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => beatmapImporter.Import(item, archive, false, cancellationToken); diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index c5e04a8a0f..84decdb3ef 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -188,7 +188,7 @@ namespace osu.Game.Database Live? import; using (ArchiveReader reader = task.GetReader()) - import = await Import(reader, batchImport, cancellationToken).ConfigureAwait(false); + import = await importFromArchive(reader, batchImport, cancellationToken).ConfigureAwait(false); // We may or may not want to delete the file depending on where it is stored. // e.g. reconstructing/repairing database with items from default storage. @@ -213,7 +213,7 @@ namespace osu.Game.Database /// The archive to be imported. /// Whether this import is part of a larger batch. /// An optional cancellation token. - public async Task?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) + private async Task?> importFromArchive(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) { cancellationToken.ThrowIfCancellationRequested(); diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index 766b5bf2a4..c81195bbd3 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -19,7 +19,6 @@ using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Database; -using osu.Game.IO.Archives; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; @@ -141,7 +140,7 @@ namespace osu.Game.Screens.Menu { // if we detect that the theme track or beatmap is unavailable this is either first startup or things are in a bad state. // this could happen if a user has nuked their files store. for now, reimport to repair this. - var import = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream($"Tracks/{BeatmapFile}"), BeatmapFile)).GetResultSafely(); + var import = beatmaps.Import(new ImportTask(game.Resources.GetStream($"Tracks/{BeatmapFile}"), BeatmapFile)).GetResultSafely(); import?.PerformWrite(b => b.Protected = true); diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index be6528db3f..16a0d84263 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -24,7 +24,6 @@ using osu.Framework.Utils; using osu.Game.Audio; using osu.Game.Database; using osu.Game.IO; -using osu.Game.IO.Archives; using osu.Game.Overlays.Notifications; using osu.Game.Utils; @@ -275,9 +274,6 @@ namespace osu.Game.Skinning public Task> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => skinImporter.Import(task, batchImport, cancellationToken); - public Task> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => - skinImporter.Import(archive, batchImport, cancellationToken); - #endregion public void Delete([CanBeNull] Expression> filter = null, bool silent = false) From 92f1a2958c1645dff914fc3f2b0e2a59d803da77 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 15:18:07 +0900 Subject: [PATCH 325/982] Rename `Import(TModel)` to `ImportModel` to differentiate from other import methods --- osu.Game.Tests/Database/BeatmapImporterTests.cs | 2 +- .../Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs | 4 ++-- osu.Game/Beatmaps/BeatmapManager.cs | 4 ++-- osu.Game/Database/RealmArchiveModelImporter.cs | 4 ++-- osu.Game/Scoring/ScoreManager.cs | 2 +- osu.Game/Skinning/SkinManager.cs | 2 +- 6 files changed, 9 insertions(+), 9 deletions(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index 841622f0db..d8856a2ca7 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -745,7 +745,7 @@ namespace osu.Game.Tests.Database } }; - var imported = importer.Import(toImport); + var imported = importer.ImportModel(toImport); realm.Run(r => r.Refresh()); diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index e502a71f34..1d33a895eb 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -227,10 +227,10 @@ namespace osu.Game.Tests.Online this.testBeatmapManager = testBeatmapManager; } - public override Live Import(BeatmapSetInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) + public override Live ImportModel(BeatmapSetInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) { testBeatmapManager.AllowImport.Task.WaitSafely(); - return (testBeatmapManager.CurrentImport = base.Import(item, archive, batchImport, cancellationToken)); + return (testBeatmapManager.CurrentImport = base.ImportModel(item, archive, batchImport, cancellationToken)); } } } diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 91e1744258..06a8ad5188 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -101,7 +101,7 @@ namespace osu.Game.Beatmaps foreach (BeatmapInfo b in beatmapSet.Beatmaps) b.BeatmapSet = beatmapSet; - var imported = beatmapImporter.Import(beatmapSet); + var imported = beatmapImporter.ImportModel(beatmapSet); if (imported == null) throw new InvalidOperationException("Failed to import new beatmap"); @@ -410,7 +410,7 @@ namespace osu.Game.Beatmaps beatmapImporter.Import(task, batchImport, cancellationToken); public Live? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => - beatmapImporter.Import(item, archive, false, cancellationToken); + beatmapImporter.ImportModel(item, archive, false, cancellationToken); public IEnumerable HandledExtensions => beatmapImporter.HandledExtensions; diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 84decdb3ef..3d61345f34 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -236,7 +236,7 @@ namespace osu.Game.Database return null; } - var scheduledImport = Task.Factory.StartNew(() => Import(model, archive, batchImport, cancellationToken), + var scheduledImport = Task.Factory.StartNew(() => ImportModel(model, archive, batchImport, cancellationToken), cancellationToken, TaskCreationOptions.HideScheduler, batchImport ? import_scheduler_batch : import_scheduler); @@ -251,7 +251,7 @@ namespace osu.Game.Database /// An optional archive to use for model population. /// If true, imports will be skipped before they begin, given an existing model matches on hash and filenames. Should generally only be used for large batch imports, as it may defy user expectations when updating an existing model. /// An optional cancellation token. - public virtual Live? Import(TModel item, ArchiveReader? archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => Realm.Run(realm => + public virtual Live? ImportModel(TModel item, ArchiveReader? archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => Realm.Run(realm => { cancellationToken.ThrowIfCancellationRequested(); diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 7ccf7a58b8..44aafbec74 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -265,7 +265,7 @@ namespace osu.Game.Scoring public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreImporter.Import(notification, tasks); public Live Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => - scoreImporter.Import(item, archive, batchImport, cancellationToken); + scoreImporter.ImportModel(item, archive, batchImport, cancellationToken); #region Implementation of IPresentImports diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 16a0d84263..38eff2f0d6 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -167,7 +167,7 @@ namespace osu.Game.Skinning Name = NamingUtils.GetNextBestName(existingSkinNames, $@"{s.Name} (modified)") }; - var result = skinImporter.Import(skinInfo); + var result = skinImporter.ImportModel(skinInfo); if (result != null) { From dd93c7359e184f1bf630dacfd9dcfaf1b6f6ff7e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 15:25:43 +0900 Subject: [PATCH 326/982] Update xmldoc for `importFromArchive` method --- .../Database/RealmArchiveModelImporter.cs | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 3d61345f34..f3174b46b8 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -208,8 +208,11 @@ namespace osu.Game.Database } /// - /// Silently import an item from an . + /// Create and import a model based off the provided . /// + /// + /// This method also handled queueing the import task on a relevant import thread pool. + /// /// The archive to be imported. /// Whether this import is part of a larger batch. /// An optional cancellation token. @@ -225,6 +228,13 @@ namespace osu.Game.Database if (model == null) return null; + + var scheduledImport = Task.Factory.StartNew(() => ImportModel(model, archive, batchImport, cancellationToken), + cancellationToken, + TaskCreationOptions.HideScheduler, + batchImport ? import_scheduler_batch : import_scheduler); + + return await scheduledImport.ConfigureAwait(false); } catch (TaskCanceledException) { @@ -235,13 +245,6 @@ namespace osu.Game.Database LogForModel(model, @$"Model creation of {archive.Name} failed.", e); return null; } - - var scheduledImport = Task.Factory.StartNew(() => ImportModel(model, archive, batchImport, cancellationToken), - cancellationToken, - TaskCreationOptions.HideScheduler, - batchImport ? import_scheduler_batch : import_scheduler); - - return await scheduledImport.ConfigureAwait(false); } /// From 03ab6fc141ea1931bf877ca55fd5aeac4162cf3a Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 20 Jun 2022 14:56:04 +0900 Subject: [PATCH 327/982] Implement IEquatable on ControlPoint --- .../Beatmaps/ControlPoints/ControlPoint.cs | 15 ++++++++-- .../ControlPoints/ControlPointGroup.cs | 26 +++++++++++++---- .../ControlPoints/DifficultyControlPoint.cs | 15 ++++++++-- .../ControlPoints/EffectControlPoint.cs | 17 +++++++++-- .../ControlPoints/SampleControlPoint.cs | 16 +++++++++-- .../ControlPoints/TimingControlPoint.cs | 14 +++++++++- osu.Game/Beatmaps/Formats/LegacyDecoder.cs | 28 ++++++++++++++++--- 7 files changed, 109 insertions(+), 22 deletions(-) diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs index 5f06e03509..fd06c898ab 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using Newtonsoft.Json; using osu.Game.Graphics; @@ -11,7 +9,7 @@ using osuTK.Graphics; namespace osu.Game.Beatmaps.ControlPoints { - public abstract class ControlPoint : IComparable, IDeepCloneable + public abstract class ControlPoint : IComparable, IDeepCloneable, IEquatable { /// /// The time at which the control point takes effect. @@ -48,5 +46,16 @@ namespace osu.Game.Beatmaps.ControlPoints { Time = other.Time; } + + public sealed override bool Equals(object? obj) + => obj is ControlPoint otherControlPoint + && Equals(otherControlPoint); + + public virtual bool Equals(ControlPoint? other) + => other != null + && Time == other.Time; + + // ReSharper disable once NonReadonlyMemberInGetHashCode + public override int GetHashCode() => Time.GetHashCode(); } } diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs index 9df38b01ee..db479f0e5b 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs @@ -1,18 +1,16 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Bindables; namespace osu.Game.Beatmaps.ControlPoints { - public class ControlPointGroup : IComparable + public class ControlPointGroup : IComparable, IEquatable { - public event Action ItemAdded; - public event Action ItemRemoved; + public event Action? ItemAdded; + public event Action? ItemRemoved; /// /// The time at which the control point takes effect. @@ -48,5 +46,23 @@ namespace osu.Game.Beatmaps.ControlPoints controlPoints.Remove(point); ItemRemoved?.Invoke(point); } + + public sealed override bool Equals(object? obj) + => obj is ControlPointGroup otherGroup + && Equals(otherGroup); + + public virtual bool Equals(ControlPointGroup? other) + => other != null + && Time == other.Time + && ControlPoints.SequenceEqual(other.ControlPoints); + + public override int GetHashCode() + { + HashCode hashCode = new HashCode(); + hashCode.Add(Time); + foreach (var point in controlPoints) + hashCode.Add(point); + return hashCode.ToHashCode(); + } } } diff --git a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs index 8b3d755fb6..6f624d20c9 100644 --- a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs @@ -1,8 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - +using System; using osu.Framework.Bindables; using osu.Game.Graphics; using osuTK.Graphics; @@ -12,7 +11,7 @@ namespace osu.Game.Beatmaps.ControlPoints /// /// Note that going forward, this control point type should always be assigned directly to HitObjects. /// - public class DifficultyControlPoint : ControlPoint + public class DifficultyControlPoint : ControlPoint, IEquatable { public static readonly DifficultyControlPoint DEFAULT = new DifficultyControlPoint { @@ -51,5 +50,15 @@ namespace osu.Game.Beatmaps.ControlPoints base.CopyFrom(other); } + + public override bool Equals(ControlPoint? other) + => other is DifficultyControlPoint otherDifficultyControlPoint + && Equals(otherDifficultyControlPoint); + + public bool Equals(DifficultyControlPoint? other) + => base.Equals(other) + && SliderVelocity == other.SliderVelocity; + + public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), SliderVelocity); } } diff --git a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs index 35425972da..365d024035 100644 --- a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs @@ -1,15 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - +using System; using osu.Framework.Bindables; using osu.Game.Graphics; using osuTK.Graphics; namespace osu.Game.Beatmaps.ControlPoints { - public class EffectControlPoint : ControlPoint + public class EffectControlPoint : ControlPoint, IEquatable { public static readonly EffectControlPoint DEFAULT = new EffectControlPoint { @@ -83,5 +82,17 @@ namespace osu.Game.Beatmaps.ControlPoints base.CopyFrom(other); } + + public override bool Equals(ControlPoint? other) + => other is EffectControlPoint otherEffectControlPoint + && Equals(otherEffectControlPoint); + + public bool Equals(EffectControlPoint? other) + => base.Equals(other) + && OmitFirstBarLine == other.OmitFirstBarLine + && ScrollSpeed == other.ScrollSpeed + && KiaiMode == other.KiaiMode; + + public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), OmitFirstBarLine, ScrollSpeed, KiaiMode); } } diff --git a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs index bed499ef3f..ab575dfeda 100644 --- a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs @@ -1,8 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - +using System; using osu.Framework.Bindables; using osu.Game.Audio; using osu.Game.Graphics; @@ -13,7 +12,7 @@ namespace osu.Game.Beatmaps.ControlPoints /// /// Note that going forward, this control point type should always be assigned directly to HitObjects. /// - public class SampleControlPoint : ControlPoint + public class SampleControlPoint : ControlPoint, IEquatable { public const string DEFAULT_BANK = "normal"; @@ -85,5 +84,16 @@ namespace osu.Game.Beatmaps.ControlPoints base.CopyFrom(other); } + + public override bool Equals(ControlPoint? other) + => other is SampleControlPoint otherSampleControlPoint + && Equals(otherSampleControlPoint); + + public bool Equals(SampleControlPoint? other) + => base.Equals(other) + && SampleBank == other.SampleBank + && SampleVolume == other.SampleVolume; + + public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), SampleBank, SampleVolume); } } diff --git a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs index 922439fcb8..87ef4e86d5 100644 --- a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Bindables; using osu.Game.Beatmaps.Timing; using osu.Game.Graphics; @@ -8,7 +9,7 @@ using osuTK.Graphics; namespace osu.Game.Beatmaps.ControlPoints { - public class TimingControlPoint : ControlPoint + public class TimingControlPoint : ControlPoint, IEquatable { /// /// The time signature at this control point. @@ -77,5 +78,16 @@ namespace osu.Game.Beatmaps.ControlPoints base.CopyFrom(other); } + + public override bool Equals(ControlPoint? other) + => other is TimingControlPoint otherTimingControlPoint + && Equals(otherTimingControlPoint); + + public bool Equals(TimingControlPoint? other) + => base.Equals(other) + && TimeSignature.Equals(other.TimeSignature) + && BeatLength.Equals(other.BeatLength); + + public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), TimeSignature, BeatLength); } } diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index 0865561854..cc6a9126bd 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Extensions; @@ -162,7 +160,7 @@ namespace osu.Game.Beatmaps.Formats } [Obsolete("Do not use unless you're a legacy ruleset and 100% sure.")] - public class LegacyDifficultyControlPoint : DifficultyControlPoint + public class LegacyDifficultyControlPoint : DifficultyControlPoint, IEquatable { /// /// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it. @@ -188,9 +186,20 @@ namespace osu.Game.Beatmaps.Formats BpmMultiplier = ((LegacyDifficultyControlPoint)other).BpmMultiplier; } + + public override bool Equals(ControlPoint? other) + => other is LegacyDifficultyControlPoint otherLegacyDifficultyControlPoint + && Equals(otherLegacyDifficultyControlPoint); + + public bool Equals(LegacyDifficultyControlPoint? other) + => base.Equals(other) + && BpmMultiplier == other.BpmMultiplier; + + // ReSharper disable once NonReadonlyMemberInGetHashCode + public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), BpmMultiplier); } - internal class LegacySampleControlPoint : SampleControlPoint + internal class LegacySampleControlPoint : SampleControlPoint, IEquatable { public int CustomSampleBank; @@ -215,6 +224,17 @@ namespace osu.Game.Beatmaps.Formats CustomSampleBank = ((LegacySampleControlPoint)other).CustomSampleBank; } + + public override bool Equals(ControlPoint? other) + => other is LegacySampleControlPoint otherLegacySampleControlPoint + && Equals(otherLegacySampleControlPoint); + + public bool Equals(LegacySampleControlPoint? other) + => base.Equals(other) + && CustomSampleBank == other.CustomSampleBank; + + // ReSharper disable once NonReadonlyMemberInGetHashCode + public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), CustomSampleBank); } } } From a922ea9b0163a805c5b2108ddecd22cb6d412c4a Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 20 Jun 2022 15:28:36 +0900 Subject: [PATCH 328/982] Fix selection by directly comparing control points Previously, all control points would get replaced, which led to performance issues that was worked around in this PR. By comparing control points, we're able to get good performance without requiring the workaround. --- .../Edit/LegacyEditorBeatmapPatcher.cs | 28 +++++++++++++++---- osu.Game/Screens/Edit/Timing/TimingScreen.cs | 8 ++---- 2 files changed, 24 insertions(+), 12 deletions(-) diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index 6b18855396..01bc01bf5b 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -6,12 +6,14 @@ using System; using System.Collections.Generic; using System.IO; +using System.Linq; using System.Text; using DiffPlex; using DiffPlex.Model; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.Formats; using osu.Game.IO; using osu.Game.Skinning; @@ -50,14 +52,28 @@ namespace osu.Game.Screens.Edit if (removedIndices.Count == 0 && addedIndices.Count == 0) return; - // Due to conversion from legacy to non-legacy control points, it becomes difficult to diff control points correctly. - // So instead _all_ control points are reloaded if _any_ control point is changed. + ControlPointInfo newControlPoints = EditorBeatmap.ConvertControlPoints(getNewBeatmap().ControlPointInfo); - var newControlPoints = EditorBeatmap.ConvertControlPoints(getNewBeatmap().ControlPointInfo); + // Remove all groups from the current beatmap which don't have a corresponding equal group in the new beatmap. + foreach (var oldGroup in editorBeatmap.ControlPointInfo.Groups.ToArray()) + { + var newGroup = newControlPoints.GroupAt(oldGroup.Time); - editorBeatmap.ControlPointInfo.Clear(); - foreach (var point in newControlPoints.AllControlPoints) - editorBeatmap.ControlPointInfo.Add(point.Time, point); + if (!oldGroup.Equals(newGroup)) + editorBeatmap.ControlPointInfo.RemoveGroup(oldGroup); + } + + // Add all groups from the new beatmap which don't have a corresponding equal group in the old beatmap. + foreach (var newGroup in newControlPoints.Groups) + { + var oldGroup = editorBeatmap.ControlPointInfo.GroupAt(newGroup.Time); + + if (!newGroup.Equals(oldGroup)) + { + foreach (var point in newGroup.ControlPoints) + editorBeatmap.ControlPointInfo.Add(newGroup.Time, point); + } + } } private void processHitObjects(DiffResult result, Func getNewBeatmap) diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index 27b62f1104..60cb263a79 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -139,12 +139,8 @@ namespace osu.Game.Screens.Edit.Timing controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups); controlPointGroups.BindCollectionChanged((sender, args) => { - // This AddOnce() works around performance issues from the LegacyEditorBeatmapPatcher re-initialising all control points every undo & redo. - Scheduler.AddOnce(() => - { - table.ControlGroups = controlPointGroups; - changeHandler?.SaveState(); - }); + table.ControlGroups = controlPointGroups; + changeHandler?.SaveState(); }, true); } From 678b18dde68ab4d9ba874edfd6de73bc2b28c2e9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 15:29:56 +0900 Subject: [PATCH 329/982] Ensure any non-`MemoryStream` streams are closed as part of `ImportTask` --- osu.Game/Database/ImportTask.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Database/ImportTask.cs b/osu.Game/Database/ImportTask.cs index 0643300fc5..17ca691be3 100644 --- a/osu.Game/Database/ImportTask.cs +++ b/osu.Game/Database/ImportTask.cs @@ -62,6 +62,7 @@ namespace osu.Game.Database { // This isn't used in any current path. May need to reconsider for performance reasons (ie. if we don't expect the incoming stream to be copied out). memoryStream = new MemoryStream(stream.ReadAllBytesToArray()); + stream.Dispose(); } if (ZipUtils.IsZipArchive(memoryStream)) From 882e1c69e50bd53fe87df0525d3f5122517f10dc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 15:36:44 +0900 Subject: [PATCH 330/982] Move nested task back outside try-catch to avoid double-error --- osu.Game/Database/RealmArchiveModelImporter.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index f3174b46b8..e6956d3184 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -228,13 +228,6 @@ namespace osu.Game.Database if (model == null) return null; - - var scheduledImport = Task.Factory.StartNew(() => ImportModel(model, archive, batchImport, cancellationToken), - cancellationToken, - TaskCreationOptions.HideScheduler, - batchImport ? import_scheduler_batch : import_scheduler); - - return await scheduledImport.ConfigureAwait(false); } catch (TaskCanceledException) { @@ -245,6 +238,13 @@ namespace osu.Game.Database LogForModel(model, @$"Model creation of {archive.Name} failed.", e); return null; } + + var scheduledImport = Task.Factory.StartNew(() => ImportModel(model, archive, batchImport, cancellationToken), + cancellationToken, + TaskCreationOptions.HideScheduler, + batchImport ? import_scheduler_batch : import_scheduler); + + return await scheduledImport.ConfigureAwait(false); } /// From 4aa32038c3572fb648694a1f16302dea510a365e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 15:38:44 +0900 Subject: [PATCH 331/982] Add note about stream provided to `ImportTask` being disposed implicitly --- osu.Game/Database/ImportTask.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Database/ImportTask.cs b/osu.Game/Database/ImportTask.cs index 17ca691be3..e7f599d85f 100644 --- a/osu.Game/Database/ImportTask.cs +++ b/osu.Game/Database/ImportTask.cs @@ -33,7 +33,7 @@ namespace osu.Game.Database } /// - /// Construct a new import task from a stream. + /// Construct a new import task from a stream. The provided stream will be disposed after reading. /// public ImportTask(Stream stream, string filename) { From e82d948acc5d9ead0202f78707ff12d5069d08de Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 16:06:22 +0900 Subject: [PATCH 332/982] Add test coverage of import throwing when no valid `.osu` files are found --- .../Database/BeatmapImporterTests.cs | 36 +++++++++++++++++++ 1 file changed, 36 insertions(+) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index f9cd75d8c3..b018a26aec 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -291,6 +291,42 @@ namespace osu.Game.Tests.Database }); } + [Test] + public void TestImportDirectoryWithEmptyOsuFiles() + { + RunTestWithRealmAsync(async (realm, storage) => + { + using var importer = new BeatmapImporter(storage, realm); + using var store = new RealmRulesetStore(realm, storage); + + string? temp = TestResources.GetTestBeatmapForImport(); + + string extractedFolder = $"{temp}_extracted"; + Directory.CreateDirectory(extractedFolder); + + try + { + using (var zip = ZipArchive.Open(temp)) + zip.WriteToDirectory(extractedFolder); + + foreach (var file in new DirectoryInfo(extractedFolder).GetFiles("*.osu")) + { + using (file.Open(FileMode.Create)) + { + // empty file. + } + } + + var imported = await importer.Import(new ImportTask(extractedFolder)); + Assert.IsNull(imported); + } + finally + { + Directory.Delete(extractedFolder, true); + } + }); + } + [Test] public void TestImportThenImportWithReZip() { From d38defada461430817c8e99d21b49840ef769eb3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 16:07:10 +0900 Subject: [PATCH 333/982] Silence exception and provide more log output when import fails due to empty `.osu` files --- osu.Game/Beatmaps/BeatmapImporter.cs | 9 +++++++++ osu.Game/Beatmaps/Formats/Decoder.cs | 2 +- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index e463492e2b..237088036c 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -177,8 +177,17 @@ namespace osu.Game.Beatmaps } Beatmap beatmap; + using (var stream = new LineBufferedReader(reader.GetStream(mapName))) + { + if (stream.PeekLine() == null) + { + Logger.Log($"No content found in first .osu file of beatmap archive ({reader.Name} / {mapName})", LoggingTarget.Database); + return null; + } + beatmap = Decoder.GetDecoder(stream).Decode(stream); + } return new BeatmapSetInfo { diff --git a/osu.Game/Beatmaps/Formats/Decoder.cs b/osu.Game/Beatmaps/Formats/Decoder.cs index aad29f46fb..ca1bcc97fd 100644 --- a/osu.Game/Beatmaps/Formats/Decoder.cs +++ b/osu.Game/Beatmaps/Formats/Decoder.cs @@ -74,7 +74,7 @@ namespace osu.Game.Beatmaps.Formats } if (line == null) - throw new IOException("Unknown file format (null)"); + throw new IOException("Unknown file format (no content)"); var decoder = typedDecoders.Where(d => line.StartsWith(d.Key, StringComparison.InvariantCulture)).Select(d => d.Value).FirstOrDefault(); From ca287d093621d3997e1f8abb1b1b60e33a026e94 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 20 Jun 2022 16:38:11 +0900 Subject: [PATCH 334/982] Fix group deselected when table is recreated --- osu.Game/Screens/Edit/EditorTable.cs | 5 ++--- osu.Game/Screens/Edit/Timing/ControlPointTable.cs | 1 + 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Edit/EditorTable.cs b/osu.Game/Screens/Edit/EditorTable.cs index 8765dae384..a290cce708 100644 --- a/osu.Game/Screens/Edit/EditorTable.cs +++ b/osu.Game/Screens/Edit/EditorTable.cs @@ -97,7 +97,7 @@ namespace osu.Game.Screens.Edit [BackgroundDependencyLoader] private void load(OverlayColourProvider colours) { - hoveredBackground.Colour = colourHover = colours.Background1; + colourHover = colours.Background1; colourSelected = colours.Colour3; } @@ -105,8 +105,7 @@ namespace osu.Game.Screens.Edit { base.LoadComplete(); - // Reduce flicker of rows when offset is being changed rapidly. - // Probably need to reconsider this. + updateState(); FinishTransforms(true); } diff --git a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs index 88c738c1d2..6d46b429f0 100644 --- a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs +++ b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs @@ -44,6 +44,7 @@ namespace osu.Game.Screens.Edit.Timing { BackgroundFlow.Add(new RowBackground(group) { + Selected = group.Equals(selectedGroup?.Value), Action = () => { selectedGroup.Value = group; From 16281f4a4831cebda36a6bf669ed59ab99408b40 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 20 Jun 2022 16:52:01 +0900 Subject: [PATCH 335/982] Properly annotate method to allow null --- osu.Game/Beatmaps/ControlPoints/ControlPoint.cs | 2 +- osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs | 2 +- osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs | 2 +- osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs | 2 +- osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs | 2 +- osu.Game/Beatmaps/Formats/LegacyDecoder.cs | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs index fd06c898ab..b91d609849 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs @@ -28,7 +28,7 @@ namespace osu.Game.Beatmaps.ControlPoints /// /// An existing control point to compare with. /// Whether this is redundant when placed alongside . - public abstract bool IsRedundant(ControlPoint existing); + public abstract bool IsRedundant(ControlPoint? existing); /// /// Create an unbound copy of this control point. diff --git a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs index 6f624d20c9..c199d1da59 100644 --- a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs @@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps.ControlPoints set => SliderVelocityBindable.Value = value; } - public override bool IsRedundant(ControlPoint existing) + public override bool IsRedundant(ControlPoint? existing) => existing is DifficultyControlPoint existingDifficulty && SliderVelocity == existingDifficulty.SliderVelocity; diff --git a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs index 365d024035..ead07b4eaa 100644 --- a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs @@ -67,7 +67,7 @@ namespace osu.Game.Beatmaps.ControlPoints set => KiaiModeBindable.Value = value; } - public override bool IsRedundant(ControlPoint existing) + public override bool IsRedundant(ControlPoint? existing) => !OmitFirstBarLine && existing is EffectControlPoint existingEffect && KiaiMode == existingEffect.KiaiMode diff --git a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs index ab575dfeda..78dec67937 100644 --- a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs @@ -72,7 +72,7 @@ namespace osu.Game.Beatmaps.ControlPoints public virtual HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo) => hitSampleInfo.With(newBank: hitSampleInfo.Bank ?? SampleBank, newVolume: hitSampleInfo.Volume > 0 ? hitSampleInfo.Volume : SampleVolume); - public override bool IsRedundant(ControlPoint existing) + public override bool IsRedundant(ControlPoint? existing) => existing is SampleControlPoint existingSample && SampleBank == existingSample.SampleBank && SampleVolume == existingSample.SampleVolume; diff --git a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs index 87ef4e86d5..23d4d10fd8 100644 --- a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs @@ -69,7 +69,7 @@ namespace osu.Game.Beatmaps.ControlPoints public double BPM => 60000 / BeatLength; // Timing points are never redundant as they can change the time signature. - public override bool IsRedundant(ControlPoint existing) => false; + public override bool IsRedundant(ControlPoint? existing) => false; public override void CopyFrom(ControlPoint other) { diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index cc6a9126bd..a5e6ac0a1c 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -213,7 +213,7 @@ namespace osu.Game.Beatmaps.Formats return baseInfo; } - public override bool IsRedundant(ControlPoint existing) + public override bool IsRedundant(ControlPoint? existing) => base.IsRedundant(existing) && existing is LegacySampleControlPoint existingSample && CustomSampleBank == existingSample.CustomSampleBank; From e0c82d11ab339009718b880c95697ef74ede594c Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 20 Jun 2022 16:53:03 +0900 Subject: [PATCH 336/982] Convert == usages to ReferenceEquals --- osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs | 2 +- osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs | 8 ++++---- .../Visual/UserInterface/TestSceneBeatSyncedContainer.cs | 4 ++-- osu.Game/Graphics/Containers/BeatSyncedContainer.cs | 2 +- osu.Game/Rulesets/Objects/HitObject.cs | 4 ++-- .../Timelines/Summary/Parts/ControlPointPart.cs | 2 +- .../Components/Timeline/TimelineControlPointDisplay.cs | 2 +- .../Components/Timeline/TimelineHitObjectBlueprint.cs | 6 +++--- osu.Game/Screens/Edit/EditorClock.cs | 2 +- osu.Game/Screens/Edit/Timing/ControlPointTable.cs | 3 ++- osu.Game/Screens/Edit/Timing/TimingScreen.cs | 2 +- osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs | 2 +- 12 files changed, 20 insertions(+), 19 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs index 4589a8eca1..f03bcffdc8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs @@ -374,7 +374,7 @@ namespace osu.Game.Rulesets.Osu.Mods int i = 0; double currentTime = timingPoint.Time; - while (!definitelyBigger(currentTime, mapEndTime) && controlPointInfo.TimingPointAt(currentTime) == timingPoint) + while (!definitelyBigger(currentTime, mapEndTime) && ReferenceEquals(controlPointInfo.TimingPointAt(currentTime), timingPoint)) { beats.Add(Math.Floor(currentTime)); i++; diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs index cf1246ef07..e9bbf1e33d 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs @@ -117,8 +117,8 @@ namespace osu.Game.Tests.Visual.Editing // After placement these must be non-default as defaults are read-only. AddAssert("Placed object has non-default control points", () => - EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT && - EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT); + !ReferenceEquals(EditorBeatmap.HitObjects[0].SampleControlPoint, SampleControlPoint.DEFAULT) && + !ReferenceEquals(EditorBeatmap.HitObjects[0].DifficultyControlPoint, DifficultyControlPoint.DEFAULT)); ReloadEditorToSameBeatmap(); @@ -126,8 +126,8 @@ namespace osu.Game.Tests.Visual.Editing // After placement these must be non-default as defaults are read-only. AddAssert("Placed object still has non-default control points", () => - EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT && - EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT); + !ReferenceEquals(EditorBeatmap.HitObjects[0].SampleControlPoint, SampleControlPoint.DEFAULT) && + !ReferenceEquals(EditorBeatmap.HitObjects[0].DifficultyControlPoint, DifficultyControlPoint.DEFAULT)); } [Test] diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs index 27c107a2db..6cf66963a5 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs @@ -269,7 +269,7 @@ namespace osu.Game.Tests.Visual.UserInterface private TimingControlPoint getNextTimingPoint(TimingControlPoint current) { - if (timingPoints[^1] == current) + if (ReferenceEquals(timingPoints[^1], current)) return current; int index = timingPoints.IndexOf(current); // -1 means that this is a "default beat" @@ -281,7 +281,7 @@ namespace osu.Game.Tests.Visual.UserInterface { if (timingPoints.Count == 0) return 0; - if (timingPoints[^1] == current) + if (ReferenceEquals(timingPoints[^1], current)) { Debug.Assert(BeatSyncSource.Clock != null); diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 4146bbcc5e..45a935d165 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -127,7 +127,7 @@ namespace osu.Game.Graphics.Containers TimeSinceLastBeat = beatLength - TimeUntilNextBeat; - if (timingPoint == lastTimingPoint && beatIndex == lastBeat) + if (ReferenceEquals(timingPoint, lastTimingPoint) && beatIndex == lastBeat) return; // as this event is sometimes used for sound triggers where `BeginDelayedSequence` has no effect, avoid firing it if too far away from the beat. diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index 30b8fe965a..d20e0616e5 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Objects if (legacyInfo != null) DifficultyControlPoint = (DifficultyControlPoint)legacyInfo.DifficultyPointAt(StartTime).DeepClone(); - else if (DifficultyControlPoint == DifficultyControlPoint.DEFAULT) + else if (ReferenceEquals(DifficultyControlPoint, DifficultyControlPoint.DEFAULT)) DifficultyControlPoint = new DifficultyControlPoint(); DifficultyControlPoint.Time = StartTime; @@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Objects // This is done here after ApplyDefaultsToSelf as we may require custom defaults to be applied to have an accurate end time. if (legacyInfo != null) SampleControlPoint = (SampleControlPoint)legacyInfo.SamplePointAt(this.GetEndTime() + control_point_leniency).DeepClone(); - else if (SampleControlPoint == SampleControlPoint.DEFAULT) + else if (ReferenceEquals(SampleControlPoint, SampleControlPoint.DEFAULT)) SampleControlPoint = new SampleControlPoint(); SampleControlPoint.Time = this.GetEndTime() + control_point_leniency; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs index 4e2c018330..ee82ded39d 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs @@ -49,7 +49,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts case NotifyCollectionChangedAction.Remove: foreach (var group in args.OldItems.OfType()) { - var matching = Children.SingleOrDefault(gv => gv.Group == group); + var matching = Children.SingleOrDefault(gv => ReferenceEquals(gv.Group, group)); if (matching != null) matching.Expire(); diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs index 5d5681ea2b..544c3f8369 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs @@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline case NotifyCollectionChangedAction.Remove: foreach (var group in args.OldItems.OfType()) { - var matching = Children.SingleOrDefault(gv => gv.Group == group); + var matching = Children.SingleOrDefault(gv => ReferenceEquals(gv.Group, group)); matching?.Expire(); } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs index 34abe81ae2..32ebc9c3c1 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs @@ -205,7 +205,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline updateRepeats(repeats); } - if (difficultyControlPoint != Item.DifficultyControlPoint) + if (!ReferenceEquals(difficultyControlPoint, Item.DifficultyControlPoint)) { difficultyControlPoint = Item.DifficultyControlPoint; difficultyOverrideDisplay?.Expire(); @@ -220,7 +220,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline } } - if (sampleControlPoint != Item.SampleControlPoint) + if (!ReferenceEquals(sampleControlPoint, Item.SampleControlPoint)) { sampleControlPoint = Item.SampleControlPoint; sampleOverrideDisplay?.Expire(); @@ -393,7 +393,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (e.CurrentState.Keyboard.ShiftPressed) { - if (hitObject.DifficultyControlPoint == DifficultyControlPoint.DEFAULT) + if (ReferenceEquals(hitObject.DifficultyControlPoint, DifficultyControlPoint.DEFAULT)) hitObject.DifficultyControlPoint = new DifficultyControlPoint(); double newVelocity = hitObject.DifficultyControlPoint.SliderVelocity * (repeatHitObject.Duration / proposedDuration); diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index c7df36be77..c3b29afd30 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -141,7 +141,7 @@ namespace osu.Game.Screens.Edit seekTime = timingPoint.Time + closestBeat * seekAmount; } - if (seekTime < timingPoint.Time && timingPoint != ControlPointInfo.TimingPoints.First()) + if (seekTime < timingPoint.Time && !ReferenceEquals(timingPoint, ControlPointInfo.TimingPoints.First())) seekTime = timingPoint.Time; SeekSmoothlyTo(seekTime); diff --git a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs index 6d46b429f0..b6e3e91c98 100644 --- a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs +++ b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs @@ -65,7 +65,8 @@ namespace osu.Game.Screens.Edit.Timing selectedGroup.BindValueChanged(group => { // TODO: This should scroll the selected row into view. - foreach (var b in BackgroundFlow) b.Selected = b.Item == group.NewValue; + foreach (var b in BackgroundFlow) + b.Selected = ReferenceEquals(b.Item, group.NewValue); }, true); } diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index 60cb263a79..c33dcc6e91 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -222,7 +222,7 @@ namespace osu.Game.Screens.Edit.Timing // Try and create matching types from the currently selected control point. var selected = selectedGroup.Value; - if (selected != null && selected != group) + if (selected != null && !ReferenceEquals(selected, group)) { foreach (var controlPoint in selected.ControlPoints) { diff --git a/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs b/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs index 67b7abb25b..1cdcfdf167 100644 --- a/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs @@ -128,7 +128,7 @@ namespace osu.Game.Screens.Edit.Timing double? offsetChange = newStartTime - selectedGroupStartTime; var nextGroup = editorBeatmap.ControlPointInfo.TimingPoints - .SkipWhile(g => g != tcp) + .SkipWhile(g => !ReferenceEquals(g, tcp)) .Skip(1) .FirstOrDefault(); From b0b3ea42ccf6330125d94da23ef26110f2a3a61a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 10:44:14 +0200 Subject: [PATCH 337/982] Remove null default value in `ImportSkinTest` helper method --- osu.Game.Tests/Skins/IO/ImportSkinTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs index f3adb85006..8b7fcae1a9 100644 --- a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs +++ b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs @@ -357,7 +357,7 @@ namespace osu.Game.Tests.Skins.IO } } - private async Task> loadSkinIntoOsu(OsuGameBase osu, ImportTask import = null) + private async Task> loadSkinIntoOsu(OsuGameBase osu, ImportTask import) { var skinManager = osu.Dependencies.Get(); return await skinManager.Import(import); From ebcee21f6f50d640a00badab6013ea332d14338d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 17:52:42 +0900 Subject: [PATCH 338/982] Remove necessity to provide `BeatmapDifficultyCache` as a function to `ScoreManager` --- osu.Game/OsuGameBase.cs | 6 ++++-- osu.Game/Scoring/ScoreManager.cs | 12 +++++------- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index f0f364314c..a09588516d 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -264,14 +264,16 @@ namespace osu.Game var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures); + dependencies.Cache(difficultyCache = new BeatmapDifficultyCache()); + // ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup() - dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realm, Scheduler, () => difficultyCache, LocalConfig)); + dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realm, Scheduler, difficultyCache, LocalConfig)); dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, realm, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, performOnlineLookups: true)); dependencies.Cache(BeatmapDownloader = new BeatmapModelDownloader(BeatmapManager, API)); dependencies.Cache(ScoreDownloader = new ScoreModelDownloader(ScoreManager, API)); - dependencies.Cache(difficultyCache = new BeatmapDifficultyCache()); + // Add after all the above cache operations as it depends on them. AddInternal(difficultyCache); dependencies.Cache(userCache = new UserLookupCache()); diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 44aafbec74..027e25d3b3 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -27,16 +27,16 @@ namespace osu.Game.Scoring public class ScoreManager : ModelManager, IModelImporter { private readonly Scheduler scheduler; - private readonly Func difficulties; + private readonly BeatmapDifficultyCache difficultyCache; private readonly OsuConfigManager configManager; private readonly ScoreImporter scoreImporter; public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm, Scheduler scheduler, - Func difficulties = null, OsuConfigManager configManager = null) + BeatmapDifficultyCache difficultyCache = null, OsuConfigManager configManager = null) : base(storage, realm) { this.scheduler = scheduler; - this.difficulties = difficulties; + this.difficultyCache = difficultyCache; this.configManager = configManager; scoreImporter = new ScoreImporter(rulesets, beatmaps, storage, realm) @@ -65,8 +65,6 @@ namespace osu.Game.Scoring /// The given ordered by decreasing total score. public async Task OrderByTotalScoreAsync(ScoreInfo[] scores, CancellationToken cancellationToken = default) { - var difficultyCache = difficulties?.Invoke(); - if (difficultyCache != null) { // Compute difficulties asynchronously first to prevent blocking via the GetTotalScore() call below. @@ -168,11 +166,11 @@ namespace osu.Game.Scoring return score.BeatmapInfo.MaxCombo.Value; #pragma warning restore CS0618 - if (difficulties == null) + if (difficultyCache == null) return null; // We can compute the max combo locally after the async beatmap difficulty computation. - var difficulty = await difficulties().GetDifficultyAsync(score.BeatmapInfo, score.Ruleset, score.Mods, cancellationToken).ConfigureAwait(false); + var difficulty = await difficultyCache.GetDifficultyAsync(score.BeatmapInfo, score.Ruleset, score.Mods, cancellationToken).ConfigureAwait(false); return difficulty?.MaxCombo; } From dbae4c6f5a9f307bbb4aad65f4fa841b6523e097 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:21:37 +0900 Subject: [PATCH 339/982] `PostImport` -> `PresentImport` --- osu.Game/Beatmaps/BeatmapManager.cs | 4 ++-- osu.Game/Database/IPostImports.cs | 2 +- osu.Game/Database/RealmArchiveModelImporter.cs | 6 +++--- osu.Game/OsuGame.cs | 4 ++-- osu.Game/Scoring/ScoreManager.cs | 4 ++-- osu.Game/Skinning/SkinManager.cs | 4 ++-- 6 files changed, 12 insertions(+), 12 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 06a8ad5188..816808638f 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -454,9 +454,9 @@ namespace osu.Game.Beatmaps #region Implementation of IPostImports - public Action>>? PostImport + public Action>>? PresentImport { - set => beatmapImporter.PostImport = value; + set => beatmapImporter.PresentImport = value; } #endregion diff --git a/osu.Game/Database/IPostImports.cs b/osu.Game/Database/IPostImports.cs index 83a211f6e6..d8493d5e18 100644 --- a/osu.Game/Database/IPostImports.cs +++ b/osu.Game/Database/IPostImports.cs @@ -12,6 +12,6 @@ namespace osu.Game.Database /// /// Fired when the user requests to view the resulting import. /// - public Action>>? PostImport { set; } + public Action>>? PresentImport { set; } } } diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index e6956d3184..6d5a10682f 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -65,7 +65,7 @@ namespace osu.Game.Database /// /// Fired when the user requests to view the resulting import. /// - public Action>>? PostImport { get; set; } + public Action>>? PresentImport { get; set; } /// /// Set an endpoint for notifications to be posted to. @@ -158,12 +158,12 @@ namespace osu.Game.Database ? $"Imported {imported.First().GetDisplayString()}!" : $"Imported {imported.Count} {HumanisedModelName}s!"; - if (imported.Count > 0 && PostImport != null) + if (imported.Count > 0 && PresentImport != null) { notification.CompletionText += " Click to view."; notification.CompletionClickAction = () => { - PostImport?.Invoke(imported); + PresentImport?.Invoke(imported); return true; }; } diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 97476358b1..4732a991a2 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -711,13 +711,13 @@ namespace osu.Game SkinManager.PostNotification = n => Notifications.Post(n); BeatmapManager.PostNotification = n => Notifications.Post(n); - BeatmapManager.PostImport = items => PresentBeatmap(items.First().Value); + BeatmapManager.PresentImport = items => PresentBeatmap(items.First().Value); BeatmapDownloader.PostNotification = n => Notifications.Post(n); ScoreDownloader.PostNotification = n => Notifications.Post(n); ScoreManager.PostNotification = n => Notifications.Post(n); - ScoreManager.PostImport = items => PresentScore(items.First().Value); + ScoreManager.PresentImport = items => PresentScore(items.First().Value); // make config aware of how to lookup skins for on-screen display purposes. // if this becomes a more common thing, tracked settings should be reconsidered to allow local DI. diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 44aafbec74..139675711f 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -269,9 +269,9 @@ namespace osu.Game.Scoring #region Implementation of IPresentImports - public Action>> PostImport + public Action>> PresentImport { - set => scoreImporter.PostImport = value; + set => scoreImporter.PresentImport = value; } #endregion diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 38eff2f0d6..dc0197e613 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -259,9 +259,9 @@ namespace osu.Game.Skinning #region Implementation of IModelImporter - public Action>> PostImport + public Action>> PresentImport { - set => skinImporter.PostImport = value; + set => skinImporter.PresentImport = value; } public Task Import(params string[] paths) => skinImporter.Import(paths); From 45c5013f09d5467d8087e7bd24661cf929aee91d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:38:02 +0900 Subject: [PATCH 340/982] Remove default value of `RealmArchiveModelImporter.HandledExtensions` Not used anywhere and probably not wanted ever. --- osu.Game/Database/RealmArchiveModelImporter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 6d5a10682f..584dda7264 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -56,7 +56,7 @@ namespace osu.Game.Database /// private static readonly ThreadedTaskScheduler import_scheduler_batch = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter)); - public virtual IEnumerable HandledExtensions => new[] { @".zip" }; + public abstract IEnumerable HandledExtensions { get; } protected readonly RealmFileStore Files; From e732c5a2d750ed0ae6687eb3277d0fc44f8c8578 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:38:37 +0900 Subject: [PATCH 341/982] Add `PostImport` method matching `PreImport` --- osu.Game/Database/RealmArchiveModelImporter.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 584dda7264..27bfaf05be 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -338,6 +338,8 @@ namespace osu.Game.Database transaction.Commit(); } + PostImport(item, realm); + LogForModel(item, @"Import successfully completed!"); } catch (Exception e) @@ -473,6 +475,15 @@ namespace osu.Game.Database { } + /// + /// Perform any final actions after the import has been committed to the database. + /// + /// The model prepared for import. + /// The current realm context. + protected virtual void PostImport(TModel model, Realm realm) + { + } + /// /// Check whether an existing model already exists for a new import item. /// From ba394f283111e19ff274bae8cc4cc93a0cd46110 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:53:48 +0900 Subject: [PATCH 342/982] Remove `IPostsImports` interface (and move to `IModelImporter`) --- osu.Game/Database/IModelImporter.cs | 8 +++++++- osu.Game/Database/IPostImports.cs | 17 ----------------- 2 files changed, 7 insertions(+), 18 deletions(-) delete mode 100644 osu.Game/Database/IPostImports.cs diff --git a/osu.Game/Database/IModelImporter.cs b/osu.Game/Database/IModelImporter.cs index bf9f2f9c75..26342cb5fe 100644 --- a/osu.Game/Database/IModelImporter.cs +++ b/osu.Game/Database/IModelImporter.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Threading.Tasks; using osu.Game.Overlays.Notifications; @@ -11,7 +12,7 @@ namespace osu.Game.Database /// A class which handles importing of associated models to the game store. /// /// The model type. - public interface IModelImporter : IPostNotifications, IPostImports, ICanAcceptFiles + public interface IModelImporter : IPostNotifications, ICanAcceptFiles where TModel : class, IHasGuidPrimaryKey { /// @@ -26,5 +27,10 @@ namespace osu.Game.Database /// A user displayable name for the model type associated with this manager. /// string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLower()}"; + + /// + /// Fired when the user requests to view the resulting import. + /// + public Action>>? PresentImport { set; } } } diff --git a/osu.Game/Database/IPostImports.cs b/osu.Game/Database/IPostImports.cs deleted file mode 100644 index d8493d5e18..0000000000 --- a/osu.Game/Database/IPostImports.cs +++ /dev/null @@ -1,17 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; - -namespace osu.Game.Database -{ - public interface IPostImports - where TModel : class, IHasGuidPrimaryKey - { - /// - /// Fired when the user requests to view the resulting import. - /// - public Action>>? PresentImport { set; } - } -} From 58d6fa46453a0787d11ee1fcf02ff26c99ffb9a1 Mon Sep 17 00:00:00 2001 From: 63411 <62799417+molneya@users.noreply.github.com> Date: Mon, 20 Jun 2022 19:55:26 +0800 Subject: [PATCH 343/982] Reduce NoFail pp multiplier --- .../Difficulty/ManiaPerformanceCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index dea02adfbf..216dfe6c47 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty double multiplier = 8.0; if (score.Mods.Any(m => m is ModNoFail)) - multiplier *= 0.9; + multiplier *= 0.75; if (score.Mods.Any(m => m is ModEasy)) multiplier *= 0.5; From 5a5cc523ce78421a32cb18ec84bb9e0c75e12275 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Mon, 20 Jun 2022 23:43:33 +0800 Subject: [PATCH 344/982] Let F to -1 temporary --- osu.Game/Scoring/ScoreRank.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs index 9de8561b4a..dc90e417cd 100644 --- a/osu.Game/Scoring/ScoreRank.cs +++ b/osu.Game/Scoring/ScoreRank.cs @@ -11,6 +11,11 @@ namespace osu.Game.Scoring { public enum ScoreRank { + // TODO: reconsider changing later on + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] + [Description(@"F")] + F = -1, + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] [Description(@"D")] D, From 43ead5820a9db5c1d2403398509f94d7017c4713 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 21 Jun 2022 00:54:50 +0900 Subject: [PATCH 345/982] deal with test --- osu.Game/Screens/Play/FailOverlay.cs | 2 +- osu.Game/Screens/Play/Player.cs | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index b09a7de631..1b9d81d33b 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -19,9 +19,9 @@ namespace osu.Game.Screens.Play [BackgroundDependencyLoader] private void load(OsuColour colours) { - AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); + AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); } } } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index c404510487..d38c10c071 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1044,18 +1044,19 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - // Don't know if prepareScoreForResults useful - private async void saveReplay() + private void saveReplay() { var scoreCopy = Score.DeepClone(); + try { - await ImportScore(scoreCopy).ConfigureAwait(false); + ImportScore(scoreCopy).ConfigureAwait(false); } catch (Exception ex) { Logger.Error(ex, @"Score import failed!"); } + PerformExit(true); } From 34f1c80b7c2dbe6125510f274b42f251be0fb8dd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 20:04:21 +0200 Subject: [PATCH 346/982] Add and use `ILinkHandler` interface --- .../Graphics/Containers/LinkFlowContainer.cs | 7 +++-- .../Markdown/OsuMarkdownLinkText.cs | 5 ++-- osu.Game/Online/ILinkHandler.cs | 30 +++++++++++++++++++ osu.Game/OsuGame.cs | 3 +- 4 files changed, 39 insertions(+), 6 deletions(-) create mode 100644 osu.Game/Online/ILinkHandler.cs diff --git a/osu.Game/Graphics/Containers/LinkFlowContainer.cs b/osu.Game/Graphics/Containers/LinkFlowContainer.cs index a67e5ae66f..bf96695fd3 100644 --- a/osu.Game/Graphics/Containers/LinkFlowContainer.cs +++ b/osu.Game/Graphics/Containers/LinkFlowContainer.cs @@ -13,6 +13,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; using osu.Framework.Platform; +using osu.Game.Online; using osu.Game.Users; namespace osu.Game.Graphics.Containers @@ -25,7 +26,7 @@ namespace osu.Game.Graphics.Containers } [Resolved(CanBeNull = true)] - private OsuGame game { get; set; } + private ILinkHandler linkHandler { get; set; } [Resolved] private GameHost host { get; set; } @@ -81,8 +82,8 @@ namespace osu.Game.Graphics.Containers { if (action != null) action(); - else if (game != null) - game.HandleLink(link); + else if (linkHandler != null) + linkHandler.HandleLink(link); // fallback to handle cases where OsuGame is not available, ie. tournament client. else if (link.Action == LinkAction.External) host.OpenUrlExternally(link.Argument.ToString()); diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs index dca9e3de6e..3a16eb0a0f 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownLinkText.cs @@ -8,6 +8,7 @@ using Markdig.Syntax.Inlines; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers.Markdown; +using osu.Game.Online; using osu.Game.Online.Chat; using osu.Game.Overlays; @@ -16,7 +17,7 @@ namespace osu.Game.Graphics.Containers.Markdown public class OsuMarkdownLinkText : MarkdownLinkText { [Resolved(canBeNull: true)] - private OsuGame game { get; set; } + private ILinkHandler linkHandler { get; set; } private readonly string text; private readonly string title; @@ -51,7 +52,7 @@ namespace osu.Game.Graphics.Containers.Markdown }; } - protected override void OnLinkPressed() => game?.HandleLink(Url); + protected override void OnLinkPressed() => linkHandler?.HandleLink(Url); private class OsuMarkdownLinkCompiler : DrawableLinkCompiler { diff --git a/osu.Game/Online/ILinkHandler.cs b/osu.Game/Online/ILinkHandler.cs new file mode 100644 index 0000000000..1b8fad4bd9 --- /dev/null +++ b/osu.Game/Online/ILinkHandler.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Online.Chat; + +namespace osu.Game.Online +{ + /// + /// Handle an arbitrary URL. Displays via in-game overlays where possible. + /// Methods can be called from a non-thread-safe non-game-loaded state. + /// + [Cached] + public interface ILinkHandler + { + /// + /// Handle an arbitrary URL. Displays via in-game overlays where possible. + /// This can be called from a non-thread-safe non-game-loaded state. + /// + /// The URL to load. + void HandleLink(string url); + + /// + /// Handle a specific . + /// This can be called from a non-thread-safe non-game-loaded state. + /// + /// The link to load. + void HandleLink(LinkDetails link); + } +} diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 4732a991a2..f51a18b36f 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -39,6 +39,7 @@ using osu.Game.Input; using osu.Game.Input.Bindings; using osu.Game.IO; using osu.Game.Localisation; +using osu.Game.Online; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Chat; using osu.Game.Overlays; @@ -69,7 +70,7 @@ namespace osu.Game /// The full osu! experience. Builds on top of to add menus and binding logic /// for initial components that are generally retrieved via DI. /// - public class OsuGame : OsuGameBase, IKeyBindingHandler, ILocalUserPlayInfo, IPerformFromScreenRunner, IOverlayManager + public class OsuGame : OsuGameBase, IKeyBindingHandler, ILocalUserPlayInfo, IPerformFromScreenRunner, IOverlayManager, ILinkHandler { /// /// The amount of global offset to apply when a left/right anchored overlay is displayed (ie. settings or notifications). From 92011124d146be3074b8a1df18e1b0a0f8f5cb35 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 20:08:36 +0200 Subject: [PATCH 347/982] Implement IPC channel for `osu://` scheme links --- osu.Game/IPC/OsuSchemeLinkIPCChannel.cs | 49 +++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 osu.Game/IPC/OsuSchemeLinkIPCChannel.cs diff --git a/osu.Game/IPC/OsuSchemeLinkIPCChannel.cs b/osu.Game/IPC/OsuSchemeLinkIPCChannel.cs new file mode 100644 index 0000000000..33318e329c --- /dev/null +++ b/osu.Game/IPC/OsuSchemeLinkIPCChannel.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Diagnostics; +using System.Threading.Tasks; +using osu.Framework.Platform; +using osu.Game.Online; + +namespace osu.Game.IPC +{ + public class OsuSchemeLinkIPCChannel : IpcChannel + { + private readonly ILinkHandler? linkHandler; + + public OsuSchemeLinkIPCChannel(IIpcHost host, ILinkHandler? linkHandler = null) + : base(host) + { + this.linkHandler = linkHandler; + + MessageReceived += msg => + { + Debug.Assert(linkHandler != null); + linkHandler.HandleLink(msg.Link); + return null; + }; + } + + public async Task HandleLinkAsync(string url) + { + if (linkHandler == null) + { + await SendMessageAsync(new OsuSchemeLinkMessage(url)).ConfigureAwait(false); + return; + } + + linkHandler.HandleLink(url); + } + } + + public class OsuSchemeLinkMessage + { + public string Link { get; } + + public OsuSchemeLinkMessage(string link) + { + Link = link; + } + } +} From 330af7ec7460c0cc49ff7a13f7597c18459650f0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 21:21:16 +0200 Subject: [PATCH 348/982] Handle `osu://` scheme links via IPC in desktop game --- osu.Desktop/OsuGameDesktop.cs | 31 +++++++++++++-------- osu.Desktop/Program.cs | 42 ++++++++++++++++++++--------- osu.Game/IPC/IPCTimeoutException.cs | 15 +++++++++++ 3 files changed, 65 insertions(+), 23 deletions(-) create mode 100644 osu.Game/IPC/IPCTimeoutException.cs diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index 6713136343..873be052d7 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Diagnostics; @@ -22,23 +20,26 @@ using osu.Game.Updater; using osu.Desktop.Windows; using osu.Framework.Threading; using osu.Game.IO; +using osu.Game.IPC; namespace osu.Desktop { internal class OsuGameDesktop : OsuGame { - public OsuGameDesktop(string[] args = null) + private OsuSchemeLinkIPCChannel? osuSchemeLinkIPCChannel; + + public OsuGameDesktop(string[]? args = null) : base(args) { } - public override StableStorage GetStorageForStableInstall() + public override StableStorage? GetStorageForStableInstall() { try { if (Host is DesktopGameHost desktopHost) { - string stablePath = getStableInstallPath(); + string? stablePath = getStableInstallPath(); if (!string.IsNullOrEmpty(stablePath)) return new StableStorage(stablePath, desktopHost); } @@ -51,11 +52,11 @@ namespace osu.Desktop return null; } - private string getStableInstallPath() + private string? getStableInstallPath() { static bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs")) || File.Exists(Path.Combine(p, "osu!.cfg")); - string stableInstallPath; + string? stableInstallPath; if (OperatingSystem.IsWindows()) { @@ -83,15 +84,15 @@ namespace osu.Desktop } [SupportedOSPlatform("windows")] - private string getStableInstallPathFromRegistry() + private string? getStableInstallPathFromRegistry() { - using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu")) + using (RegistryKey? key = Registry.ClassesRoot.OpenSubKey("osu")) return key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", ""); } protected override UpdateManager CreateUpdateManager() { - string packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER"); + string? packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER"); if (!string.IsNullOrEmpty(packageManaged)) return new NoActionUpdateManager(); @@ -118,6 +119,8 @@ namespace osu.Desktop LoadComponentAsync(new GameplayWinKeyBlocker(), Add); LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); + + osuSchemeLinkIPCChannel = new OsuSchemeLinkIPCChannel(Host, this); } public override void SetHost(GameHost host) @@ -135,7 +138,7 @@ namespace osu.Desktop } private readonly List importableFiles = new List(); - private ScheduledDelegate importSchedule; + private ScheduledDelegate? importSchedule; private void fileDrop(string[] filePaths) { @@ -168,5 +171,11 @@ namespace osu.Desktop Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning); } } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + osuSchemeLinkIPCChannel?.Dispose(); + } } } diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 4ba9cc6a90..7a5809e915 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -11,6 +11,7 @@ using osu.Framework; using osu.Framework.Development; using osu.Framework.Logging; using osu.Framework.Platform; +using osu.Game; using osu.Game.IPC; using osu.Game.Tournament; using Squirrel; @@ -65,19 +66,8 @@ namespace osu.Desktop { if (!host.IsPrimaryInstance) { - if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args - { - var importer = new ArchiveImportIPCChannel(host); - - foreach (string file in args) - { - Console.WriteLine(@"Importing {0}", file); - if (!importer.ImportAsync(Path.GetFullPath(file, cwd)).Wait(3000)) - throw new TimeoutException(@"IPC took too long to send"); - } - + if (trySendIPCMessage(host, cwd, args)) return; - } // we want to allow multiple instances to be started when in debug. if (!DebugUtils.IsDebugBuild) @@ -108,6 +98,34 @@ namespace osu.Desktop } } + private static bool trySendIPCMessage(IIpcHost host, string cwd, string[] args) + { + if (args.Length == 1 && args[0].StartsWith(OsuGameBase.OSU_PROTOCOL, StringComparison.Ordinal)) + { + var osuSchemeLinkHandler = new OsuSchemeLinkIPCChannel(host); + if (!osuSchemeLinkHandler.HandleLinkAsync(args[0]).Wait(3000)) + throw new IPCTimeoutException(osuSchemeLinkHandler.GetType()); + + return true; + } + + if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args + { + var importer = new ArchiveImportIPCChannel(host); + + foreach (string file in args) + { + Console.WriteLine(@"Importing {0}", file); + if (!importer.ImportAsync(Path.GetFullPath(file, cwd)).Wait(3000)) + throw new IPCTimeoutException(importer.GetType()); + } + + return true; + } + + return false; + } + [SupportedOSPlatform("windows")] private static void setupSquirrel() { diff --git a/osu.Game/IPC/IPCTimeoutException.cs b/osu.Game/IPC/IPCTimeoutException.cs new file mode 100644 index 0000000000..d820184468 --- /dev/null +++ b/osu.Game/IPC/IPCTimeoutException.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.IPC +{ + public class IPCTimeoutException : TimeoutException + { + public IPCTimeoutException(Type channelType) + : base($@"IPC took too long to send message via channel {channelType}") + { + } + } +} From 21d60231b6eecb087d5d10873e80aaf208115c36 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 22:10:25 +0200 Subject: [PATCH 349/982] Add limited test coverage of `osu://` scheme link IPC flow --- .../TestSceneInterProcessCommunication.cs | 86 +++++++++++++++++++ osu.Game/Tests/Visual/OsuGameTestScene.cs | 2 +- 2 files changed, 87 insertions(+), 1 deletion(-) create mode 100644 osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs b/osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs new file mode 100644 index 0000000000..f5af077696 --- /dev/null +++ b/osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs @@ -0,0 +1,86 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework; +using osu.Framework.Allocation; +using osu.Framework.Extensions; +using osu.Framework.Graphics.Containers; +using osu.Framework.Platform; +using osu.Framework.Testing; +using osu.Game.IPC; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Overlays; + +namespace osu.Game.Tests.Visual.Navigation +{ + [TestFixture] + [Ignore("This test cannot be run headless, as it requires the game host running the nested game to have IPC bound.")] + public class TestSceneInterProcessCommunication : OsuGameTestScene + { + private HeadlessGameHost ipcSenderHost = null!; + + private OsuSchemeLinkIPCChannel osuSchemeLinkIPCReceiver = null!; + private OsuSchemeLinkIPCChannel osuSchemeLinkIPCSender = null!; + + private const int requested_beatmap_set_id = 1; + + [Resolved] + private GameHost gameHost { get; set; } = null!; + + public override void SetUpSteps() + { + base.SetUpSteps(); + AddStep("set up request handling", () => + { + ((DummyAPIAccess)API).HandleRequest = request => + { + switch (request) + { + case GetBeatmapSetRequest gbr: + + var apiBeatmapSet = CreateAPIBeatmapSet(); + apiBeatmapSet.OnlineID = requested_beatmap_set_id; + apiBeatmapSet.Beatmaps = apiBeatmapSet.Beatmaps.Append(new APIBeatmap + { + DifficultyName = "Target difficulty", + OnlineID = 75, + }).ToArray(); + gbr.TriggerSuccess(apiBeatmapSet); + return true; + } + + return false; + }; + }); + AddStep("create IPC receiver channel", () => osuSchemeLinkIPCReceiver = new OsuSchemeLinkIPCChannel(gameHost, Game)); + AddStep("create IPC sender channel", () => + { + ipcSenderHost = new HeadlessGameHost(gameHost.Name, new HostOptions { BindIPC = true }); + osuSchemeLinkIPCSender = new OsuSchemeLinkIPCChannel(ipcSenderHost); + }); + } + + [Test] + public void TestOsuSchemeLinkIPCChannel() + { + AddStep("open beatmap via IPC", () => osuSchemeLinkIPCSender.HandleLinkAsync($@"osu://s/{requested_beatmap_set_id}").WaitSafely()); + AddUntilStep("beatmap overlay displayed", () => Game.ChildrenOfType().FirstOrDefault()?.State.Value == Visibility.Visible); + AddUntilStep("beatmap overlay showing content", () => Game.ChildrenOfType().FirstOrDefault()?.Header.BeatmapSet.Value.OnlineID == requested_beatmap_set_id); + } + + public override void TearDownSteps() + { + AddStep("dispose IPC receiver", () => osuSchemeLinkIPCReceiver.Dispose()); + AddStep("dispose IPC sender", () => + { + osuSchemeLinkIPCReceiver.Dispose(); + ipcSenderHost.Dispose(); + }); + base.TearDownSteps(); + } + } +} diff --git a/osu.Game/Tests/Visual/OsuGameTestScene.cs b/osu.Game/Tests/Visual/OsuGameTestScene.cs index df0bdb0a50..b9f6183869 100644 --- a/osu.Game/Tests/Visual/OsuGameTestScene.cs +++ b/osu.Game/Tests/Visual/OsuGameTestScene.cs @@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual } [TearDownSteps] - public void TearDownSteps() + public virtual void TearDownSteps() { if (DebugUtils.IsNUnitRunning && Game != null) { From 345ae7bbc3ec287f60d5a38fb2202d674aad98b1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 00:46:52 +0200 Subject: [PATCH 350/982] Fix build errors after implicit NRT enable --- osu.Android/AndroidMouseSettings.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android/AndroidMouseSettings.cs b/osu.Android/AndroidMouseSettings.cs index 7dff929cd4..54b787fd17 100644 --- a/osu.Android/AndroidMouseSettings.cs +++ b/osu.Android/AndroidMouseSettings.cs @@ -20,11 +20,11 @@ namespace osu.Android protected override LocalisableString Header => MouseSettingsStrings.Mouse; - private Bindable handlerSensitivity; + private Bindable handlerSensitivity = null!; - private Bindable localSensitivity; + private Bindable localSensitivity = null!; - private Bindable relativeMode; + private Bindable relativeMode = null!; public AndroidMouseSettings(AndroidMouseHandler mouseHandler) { From 6a2646168334d55582a380860aaa6e61270e6f45 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 12:05:28 +0900 Subject: [PATCH 351/982] Compare by reference in ControlPoint.Equals() --- osu.Game/Beatmaps/ControlPoints/ControlPoint.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs index b91d609849..56a432aec4 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs @@ -52,8 +52,12 @@ namespace osu.Game.Beatmaps.ControlPoints && Equals(otherControlPoint); public virtual bool Equals(ControlPoint? other) - => other != null - && Time == other.Time; + { + if (ReferenceEquals(other, null)) return false; + if (ReferenceEquals(other, this)) return true; + + return Time == other.Time; + } // ReSharper disable once NonReadonlyMemberInGetHashCode public override int GetHashCode() => Time.GetHashCode(); From 9763a583924d0a68d3c70e07a144d480f8bf9b01 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 12:05:52 +0900 Subject: [PATCH 352/982] Change to use ReferenceEquals --- osu.Game/Screens/Edit/Timing/ControlPointTable.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs index b6e3e91c98..b923957273 100644 --- a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs +++ b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs @@ -44,7 +44,7 @@ namespace osu.Game.Screens.Edit.Timing { BackgroundFlow.Add(new RowBackground(group) { - Selected = group.Equals(selectedGroup?.Value), + Selected = ReferenceEquals(group, selectedGroup?.Value), Action = () => { selectedGroup.Value = group; From 93ce6fc98149a28ecc45de1a6dfba7be38fc6ec7 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 12:11:44 +0900 Subject: [PATCH 353/982] Remove redundant diff processing --- osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index 01bc01bf5b..b4647c2b64 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -41,17 +41,12 @@ namespace osu.Game.Screens.Edit editorBeatmap.BeginChange(); processHitObjects(result, () => newBeatmap ??= readBeatmap(newState)); - processTimingPoints(result, () => newBeatmap ??= readBeatmap(newState)); + processTimingPoints(() => newBeatmap ??= readBeatmap(newState)); editorBeatmap.EndChange(); } - private void processTimingPoints(DiffResult result, Func getNewBeatmap) + private void processTimingPoints(Func getNewBeatmap) { - findChangedIndices(result, LegacyDecoder.Section.TimingPoints, out var removedIndices, out var addedIndices); - - if (removedIndices.Count == 0 && addedIndices.Count == 0) - return; - ControlPointInfo newControlPoints = EditorBeatmap.ConvertControlPoints(getNewBeatmap().ControlPointInfo); // Remove all groups from the current beatmap which don't have a corresponding equal group in the new beatmap. From b3e5642dfdd7298bebfb51d0a9b17211c940d80c Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 12:23:41 +0900 Subject: [PATCH 354/982] Use WaitingOnFrames instead --- osu.Game/Screens/Play/SpectatorPlayer.cs | 26 +++++++++++++----------- 1 file changed, 14 insertions(+), 12 deletions(-) diff --git a/osu.Game/Screens/Play/SpectatorPlayer.cs b/osu.Game/Screens/Play/SpectatorPlayer.cs index 72a7d3c8a1..797787b194 100644 --- a/osu.Game/Screens/Play/SpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SpectatorPlayer.cs @@ -45,6 +45,20 @@ namespace osu.Game.Screens.Play }); } + protected override void LoadComplete() + { + base.LoadComplete(); + + DrawableRuleset.FrameStableClock.WaitingOnFrames.BindValueChanged(waiting => + { + if (GameplayClockContainer is MasterGameplayClockContainer master) + { + if (master.UserPlaybackRate.Value > 1 && waiting.NewValue) + master.UserPlaybackRate.Value = 1; + } + }, true); + } + protected override void StartGameplay() { base.StartGameplay(); @@ -83,18 +97,6 @@ namespace osu.Game.Screens.Play SetGameplayStartTime(score.Replay.Frames[0].Time); } - protected override void Update() - { - base.Update(); - - if (HUDOverlay.PlayerSettingsOverlay.PlaybackSettings.UserPlaybackRate.Value > 1 - && score.Replay.Frames.Count > 0 - && DrawableRuleset.FrameStableClock.CurrentTime >= score.Replay.Frames[^1].Time) - { - HUDOverlay.PlayerSettingsOverlay.PlaybackSettings.UserPlaybackRate.Value = 1; - } - } - protected override Score CreateScore(IBeatmap beatmap) => score; protected override ResultsScreen CreateResults(ScoreInfo score) From 046b848bcd1c37a18b8ddf2141642a28668f5a6e Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 12:53:06 +0900 Subject: [PATCH 355/982] Split group selection to separate method --- osu.Game/Screens/Edit/Timing/ControlPointTable.cs | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs index b923957273..b5c162ab11 100644 --- a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs +++ b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs @@ -44,7 +44,6 @@ namespace osu.Game.Screens.Edit.Timing { BackgroundFlow.Add(new RowBackground(group) { - Selected = ReferenceEquals(group, selectedGroup?.Value), Action = () => { selectedGroup.Value = group; @@ -55,6 +54,8 @@ namespace osu.Game.Screens.Edit.Timing Columns = createHeaders(); Content = value.Select(createContent).ToArray().ToRectangular(); + + updateSelectedGroup(); } } @@ -65,11 +66,17 @@ namespace osu.Game.Screens.Edit.Timing selectedGroup.BindValueChanged(group => { // TODO: This should scroll the selected row into view. - foreach (var b in BackgroundFlow) - b.Selected = ReferenceEquals(b.Item, group.NewValue); + updateSelectedGroup(); }, true); } + private void updateSelectedGroup() + { + // TODO: This should scroll the selected row into view. + foreach (var b in BackgroundFlow) + b.Selected = ReferenceEquals(b.Item, selectedGroup?.Value); + } + private TableColumn[] createHeaders() { var columns = new List From c61e90d7685a9709a74ebcf077b99f66da09a6a3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 13:07:50 +0900 Subject: [PATCH 356/982] Change editor seek-while-playing modifier to be BPM agnostic --- osu.Game/Screens/Edit/Editor.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index d0d4c0ba1e..7a9dae33b4 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -798,10 +798,11 @@ namespace osu.Game.Screens.Edit if (trackPlaying) { - // generally users are not looking to perform tiny seeks when the track is playing, - // so seeks should always be by one full beat, bypassing the beatDivisor. + // generally users are not looking to perform tiny seeks when the track is playing. // this multiplication undoes the division that will be applied in the underlying seek operation. - amount *= beatDivisor.Value; + // scale by BPM to keep the seek amount constant across all BPMs. + var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(clock.CurrentTimeAccurate); + amount *= beatDivisor.Value * (timingPoint.BPM / 120); } if (direction < 1) From 10efb4bc6c0976866261c584aa10885162727bca Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 14:08:30 +0900 Subject: [PATCH 357/982] Fix incorrect disposal in teardown steps --- .../Visual/Navigation/TestSceneInterProcessCommunication.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs b/osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs index f5af077696..1c2b1fe37d 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneInterProcessCommunication.cs @@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Navigation AddStep("dispose IPC receiver", () => osuSchemeLinkIPCReceiver.Dispose()); AddStep("dispose IPC sender", () => { - osuSchemeLinkIPCReceiver.Dispose(); + osuSchemeLinkIPCSender.Dispose(); ipcSenderHost.Dispose(); }); base.TearDownSteps(); From 88f450e1d0b3e0beb982f74cb1fa4936694098fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 14:40:21 +0900 Subject: [PATCH 358/982] Remove accidental `nullable enable` spec --- .../Screens/Utility/SampleComponents/LatencyCursorContainer.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs index 656aa6a8b3..aaf837eb60 100644 --- a/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs +++ b/osu.Game/Screens/Utility/SampleComponents/LatencyCursorContainer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; From 42701757c340037116441a31b80c2aff9ff2a866 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 14:52:57 +0900 Subject: [PATCH 359/982] Fix latch reset logic --- osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 33325951e5..cdfdc096d4 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Threading; using osu.Framework.Timing; using osu.Framework.Utils; using osu.Game.Beatmaps.ControlPoints; @@ -219,6 +220,8 @@ namespace osu.Game.Screens.Edit.Timing private readonly BindableInt interpolatedBpm = new BindableInt(); + private ScheduledDelegate latchDelegate; + protected override void LoadComplete() { base.LoadComplete(); @@ -266,12 +269,9 @@ namespace osu.Game.Screens.Edit.Timing using (swing.BeginDelayedSequence(350)) { swing.RotateTo(0, 1000, Easing.OutQuint); - swing.Delay(250).Schedule(() => - { - // prevent playing latch sound if metronome has started back up again - if (!isSwinging) - latch?.Play(); - }); + + using (swing.BeginDelayedSequence(250)) + latchDelegate = Schedule(() => latch?.Play()); } } } @@ -287,6 +287,9 @@ namespace osu.Game.Screens.Edit.Timing isSwinging = true; + latchDelegate?.Cancel(); + latchDelegate = null; + float currentAngle = swing.Rotation; float targetAngle = currentAngle > 0 ? -angle : angle; From 7b46d383186eb28e3bfd43cbfd2971fd37cb69a1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 15:02:43 +0900 Subject: [PATCH 360/982] Move colour fade back to where it was --- osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 5a6a478ca1..4aed7527af 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -266,7 +266,6 @@ namespace osu.Game.Screens.Edit.Timing if (BeatSyncSource.Clock?.IsRunning != true && isSwinging) { swing.ClearTransforms(true); - stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint); isSwinging = false; @@ -284,6 +283,7 @@ namespace osu.Game.Screens.Edit.Timing using (swing.BeginDelayedSequence(350)) { swing.RotateTo(0, 1000, Easing.OutQuint); + stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint); using (swing.BeginDelayedSequence(250)) latchDelegate = Schedule(() => latch?.Play()); From 16a9e1881503dbb10f8d4cf885c76ec1a46ef7b6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 15:02:53 +0900 Subject: [PATCH 361/982] Adjust timing of latch to be more in sync with visuals --- osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 4aed7527af..62580ac527 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -280,12 +280,12 @@ namespace osu.Game.Screens.Edit.Timing return; } - using (swing.BeginDelayedSequence(350)) + using (BeginDelayedSequence(350)) { swing.RotateTo(0, 1000, Easing.OutQuint); stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint); - using (swing.BeginDelayedSequence(250)) + using (BeginDelayedSequence(380)) latchDelegate = Schedule(() => latch?.Play()); } } From 82c4d855d493f6a36cba8b2c7436a1ecf92c059e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 15:05:17 +0900 Subject: [PATCH 362/982] Rename sample variable to be easier to discern from other fields --- .../Screens/Edit/Timing/MetronomeDisplay.cs | 26 +++++++++---------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 62580ac527..22a15a291e 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -37,12 +37,12 @@ namespace osu.Game.Screens.Edit.Timing private IAdjustableClock metronomeClock; - private Sample tick; - private Sample tickDownbeat; - private Sample latch; + private Sample sampleTick; + private Sample sampleTickDownbeat; + private Sample sampleLatch; [CanBeNull] - private ScheduledDelegate clunkDelegate; + private ScheduledDelegate tickPlaybackDelegate; [Resolved] private OverlayColourProvider overlayColourProvider { get; set; } @@ -57,9 +57,9 @@ namespace osu.Game.Screens.Edit.Timing [BackgroundDependencyLoader] private void load(AudioManager audio) { - tick = audio.Samples.Get(@"UI/metronome-tick"); - tickDownbeat = audio.Samples.Get(@"UI/metronome-tick-downbeat"); - latch = audio.Samples.Get(@"UI/metronome-latch"); + sampleTick = audio.Samples.Get(@"UI/metronome-tick"); + sampleTickDownbeat = audio.Samples.Get(@"UI/metronome-tick-downbeat"); + sampleLatch = audio.Samples.Get(@"UI/metronome-latch"); const float taper = 25; const float swing_vertical_offset = -23; @@ -269,14 +269,14 @@ namespace osu.Game.Screens.Edit.Timing isSwinging = false; - clunkDelegate?.Cancel(); - clunkDelegate = null; + tickPlaybackDelegate?.Cancel(); + tickPlaybackDelegate = null; // instantly latch if pendulum arm is close enough to center (to prevent awkward delayed playback of latch sound) if (Precision.AlmostEquals(swing.Rotation, 0, 1)) { swing.RotateTo(0); - latch?.Play(); + sampleLatch?.Play(); return; } @@ -286,7 +286,7 @@ namespace osu.Game.Screens.Edit.Timing stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint); using (BeginDelayedSequence(380)) - latchDelegate = Schedule(() => latch?.Play()); + latchDelegate = Schedule(() => sampleLatch?.Play()); } } } @@ -316,12 +316,12 @@ namespace osu.Game.Screens.Edit.Timing { stick.FlashColour(overlayColourProvider.Content1, beatLength, Easing.OutQuint); - clunkDelegate = Schedule(() => + tickPlaybackDelegate = Schedule(() => { if (!EnableClicking) return; - var channel = beatIndex % timingPoint.TimeSignature.Numerator == 0 ? tickDownbeat?.GetChannel() : tick?.GetChannel(); + var channel = beatIndex % timingPoint.TimeSignature.Numerator == 0 ? sampleTickDownbeat?.GetChannel() : sampleTick?.GetChannel(); if (channel == null) return; From a40ad6f784aa5b16722017176e2c221b226b4908 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 15:07:35 +0900 Subject: [PATCH 363/982] Add slight transform when resetting arm from almost-zero --- osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 22a15a291e..37fc38404f 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -275,7 +275,7 @@ namespace osu.Game.Screens.Edit.Timing // instantly latch if pendulum arm is close enough to center (to prevent awkward delayed playback of latch sound) if (Precision.AlmostEquals(swing.Rotation, 0, 1)) { - swing.RotateTo(0); + swing.RotateTo(0, 60, Easing.OutQuint); sampleLatch?.Play(); return; } From 0f6f000188680ec7a375b3b244d7abe8557376ef Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Tue, 21 Jun 2022 09:13:44 +0100 Subject: [PATCH 364/982] Remove difficulty spike nerf --- osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 14d13ec785..71dbc026f2 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -28,6 +28,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double skillMultiplier => 0.05; private double strainDecayBase => 0.15; protected override double DecayWeight => 1.0; + protected override int ReducedSectionCount => -1; private double currentStrain; From f74b4ac2771edbeee3eebae2148db8a0f8a18508 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 17:15:25 +0900 Subject: [PATCH 365/982] Fix blocking overhead when calling `WriteAsync` --- osu.Game/Database/RealmAccess.cs | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 865a8b5021..d02f8fe6b2 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -385,11 +385,22 @@ namespace osu.Game.Database /// Write changes to realm asynchronously, guaranteeing order of execution. /// /// The work to run. - public async Task WriteAsync(Action action) + public Task WriteAsync(Action action) { - total_writes_async.Value++; - using (var realm = getRealmInstance()) - await realm.WriteAsync(() => action(realm)); + // Regardless of calling Realm.GetInstance of Realm.GetInstanceAsync, there is a blocking overhead on retrieval. + // Adding a forced Task.Run resolves this. + + return Task.Run(async () => + { + total_writes_async.Value++; + + // Not attempting to use Realm.GetInstanceAsync as there's seemingly no benefit to us (for now) and it adds complexity due to locking + // concerns in getRealmInstance(). On a quick check, it looks to be more suited to cases where realm is connecting to an online sync + // server, which we don't use. May want to report upstream or revisit in the future. + using (var realm = getRealmInstance()) + // ReSharper disable once AccessToDisposedClosure (WriteAsync should be marked as [InstantHandle]). + await realm.WriteAsync(() => action(realm)); + }); } /// From 630bd244d5af115226bac1a25d3e245c193ea571 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Tue, 21 Jun 2022 10:01:11 +0100 Subject: [PATCH 366/982] Inherit StrainSkill instead --- .../Difficulty/Skills/Flashlight.cs | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 71dbc026f2..f64c218c65 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -6,6 +6,7 @@ using System; using System.Linq; using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Difficulty.Evaluators; using osu.Game.Rulesets.Osu.Mods; @@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// /// Represents the skill required to memorise and hit every object in a map with the Flashlight mod enabled. /// - public class Flashlight : OsuStrainSkill + public class Flashlight : StrainSkill { private readonly bool hasHiddenMod; @@ -27,8 +28,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private double skillMultiplier => 0.05; private double strainDecayBase => 0.15; - protected override double DecayWeight => 1.0; - protected override int ReducedSectionCount => -1; private double currentStrain; @@ -43,5 +42,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills return currentStrain; } + + public override double DifficultyValue() + { + double difficulty = GetCurrentStrainPeaks().Sum(); + + // 1.06 comes from the default DifficultyMultiplier field in OsuStrainSkill, + // and it's added here to keep values the same after Flashlight was converted from OsuStrainSkill. + return difficulty * 1.06; + } } } From 043aa82a3195a9724256332e82b90c6d139493e3 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 18:09:00 +0900 Subject: [PATCH 367/982] Add test --- .../TestSceneSliderFollowCircleInput.cs | 120 ++++++++++++++++++ 1 file changed, 120 insertions(+) create mode 100644 osu.Game.Rulesets.Osu.Tests/TestSceneSliderFollowCircleInput.cs diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderFollowCircleInput.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderFollowCircleInput.cs new file mode 100644 index 0000000000..7a6e19575e --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderFollowCircleInput.cs @@ -0,0 +1,120 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Screens; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Replays; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Replays; +using osu.Game.Rulesets.Replays; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens.Play; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [HeadlessTest] + public class TestSceneSliderFollowCircleInput : RateAdjustedBeatmapTestScene + { + private List? judgementResults; + private ScoreAccessibleReplayPlayer? currentPlayer; + + [Test] + public void TestMaximumDistanceTrackingWithoutMovement( + [Values(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10)] + float circleSize, + [Values(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10)] + double velocity) + { + const double time_slider_start = 1000; + + float circleRadius = OsuHitObject.OBJECT_RADIUS * (1.0f - 0.7f * (circleSize - 5) / 5) / 2; + float followCircleRadius = circleRadius * 1.2f; + + performTest(new Beatmap + { + HitObjects = + { + new Slider + { + StartTime = time_slider_start, + Position = new Vector2(0, 0), + DifficultyControlPoint = new DifficultyControlPoint { SliderVelocity = velocity }, + Path = new SliderPath(PathType.Linear, new[] + { + Vector2.Zero, + new Vector2(followCircleRadius, 0), + }, followCircleRadius), + }, + }, + BeatmapInfo = + { + Difficulty = new BeatmapDifficulty + { + CircleSize = circleSize, + SliderTickRate = 1 + }, + Ruleset = new OsuRuleset().RulesetInfo + }, + }, new List + { + new OsuReplayFrame { Position = new Vector2(-circleRadius + 1, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start }, + }); + + AddAssert("Tracking kept", assertMaxJudge); + } + + private bool assertMaxJudge() => judgementResults?.Any() == true && judgementResults.All(t => t.Type == t.Judgement.MaxResult); + + private void performTest(Beatmap beatmap, List frames) + { + AddStep("load player", () => + { + Beatmap.Value = CreateWorkingBeatmap(beatmap); + + var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } }); + + p.OnLoadComplete += _ => + { + p.ScoreProcessor.NewJudgement += result => + { + if (currentPlayer == p) judgementResults?.Add(result); + }; + }; + + LoadScreen(currentPlayer = p); + judgementResults = new List(); + }); + + AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0); + AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen()); + AddUntilStep("Wait for completion", () => currentPlayer?.ScoreProcessor.HasCompleted.Value == true); + } + + private class ScoreAccessibleReplayPlayer : ReplayPlayer + { + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + + protected override bool PauseOnFocusLost => false; + + public ScoreAccessibleReplayPlayer(Score score) + : base(score, new PlayerConfiguration + { + AllowPause = false, + ShowResults = false, + }) + { + } + } + } +} From ede5ca31a1a40bda61922301f625997ca687ae48 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 18:09:23 +0900 Subject: [PATCH 368/982] Always track final follow circle size --- osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs | 7 ------ .../Skinning/Default/SliderBall.cs | 25 ++++++++----------- 2 files changed, 11 insertions(+), 21 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs b/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs index 8a15d730cd..00009f4c3d 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs @@ -30,9 +30,6 @@ namespace osu.Game.Rulesets.Osu.Mods [SettingSource("Apply classic note lock", "Applies note lock to the full hit window.")] public Bindable ClassicNoteLock { get; } = new BindableBool(true); - [SettingSource("Use fixed slider follow circle hit area", "Makes the slider follow circle track its final size at all times.")] - public Bindable FixedFollowCircleHitArea { get; } = new BindableBool(true); - [SettingSource("Always play a slider's tail sample", "Always plays a slider's tail sample regardless of whether it was hit or not.")] public Bindable AlwaysPlayTailSample { get; } = new BindableBool(true); @@ -62,10 +59,6 @@ namespace osu.Game.Rulesets.Osu.Mods { switch (obj) { - case DrawableSlider slider: - slider.Ball.InputTracksVisualSize = !FixedFollowCircleHitArea.Value; - break; - case DrawableSliderHead head: head.TrackFollowCircle = !NoSliderHeadMovement.Value; break; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs index d2ea8f1660..389e9343e7 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs @@ -34,13 +34,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default set => ball.Colour = value; } - /// - /// Whether to track accurately to the visual size of this . - /// If false, tracking will be performed at the final scale at all times. - /// - public bool InputTracksVisualSize = true; - private readonly Drawable followCircle; + private readonly Drawable fullSizeFollowCircle; private readonly DrawableSlider drawableSlider; private readonly Drawable ball; @@ -62,6 +57,13 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default Alpha = 0, Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()), }, + fullSizeFollowCircle = new CircularContainer + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Masking = true + }, ball = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderBall), _ => new DefaultSliderBall()) { Anchor = Anchor.Centre, @@ -104,14 +106,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default tracking = value; - if (InputTracksVisualSize) - followCircle.ScaleTo(tracking ? 2.4f : 1f, 300, Easing.OutQuint); - else - { - // We need to always be tracking the final size, at both endpoints. For now, this is achieved by removing the scale duration. - followCircle.ScaleTo(tracking ? 2.4f : 1f); - } + fullSizeFollowCircle.Scale = new Vector2(tracking ? 2.4f : 1f); + followCircle.ScaleTo(tracking ? 2.4f : 1f, 300, Easing.OutQuint); followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint); } } @@ -170,7 +167,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default // in valid time range Time.Current >= drawableSlider.HitObject.StartTime && Time.Current < drawableSlider.HitObject.EndTime && // in valid position range - lastScreenSpaceMousePosition.HasValue && followCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) && + lastScreenSpaceMousePosition.HasValue && fullSizeFollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) && // valid action (actions?.Any(isValidTrackingAction) ?? false); From 2e3d8d7e5d347a45e6cf97476beb7444f82dd1fc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jun 2022 18:13:14 +0900 Subject: [PATCH 369/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index c82365d750..caea787e22 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index d820be4bdc..652dc2740f 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index a8c59d676d..0c3c38f9f0 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From a7de43ade6459fe63d85f75d40cb7ea08b7d7e81 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 19:31:44 +0900 Subject: [PATCH 370/982] Add attribute ID --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs | 2 ++ osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs | 1 + 2 files changed, 3 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index 72c9608697..b24ff54b8a 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -101,6 +101,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty yield return (ATTRIB_ID_FLASHLIGHT, FlashlightDifficulty); yield return (ATTRIB_ID_SLIDER_FACTOR, SliderFactor); + yield return (ATTRIB_ID_SPEED_NOTE_COUNT, SpeedNoteCount); } public override void FromDatabaseAttributes(IReadOnlyDictionary values) @@ -115,6 +116,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty StarRating = values[ATTRIB_ID_DIFFICULTY]; FlashlightDifficulty = values.GetValueOrDefault(ATTRIB_ID_FLASHLIGHT); SliderFactor = values[ATTRIB_ID_SLIDER_FACTOR]; + SpeedNoteCount = values[ATTRIB_ID_SPEED_NOTE_COUNT]; } #region Newtonsoft.Json implicit ShouldSerialize() methods diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index e0844a5c8a..90c8f94ed0 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -26,6 +26,7 @@ namespace osu.Game.Rulesets.Difficulty protected const int ATTRIB_ID_SCORE_MULTIPLIER = 15; protected const int ATTRIB_ID_FLASHLIGHT = 17; protected const int ATTRIB_ID_SLIDER_FACTOR = 19; + protected const int ATTRIB_ID_SPEED_NOTE_COUNT = 21; /// /// The mods which were applied to the beatmap. From 73124d2b1fb09523ac8b16ea1d86c6cd1ef3cb1f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 12:49:01 +0200 Subject: [PATCH 371/982] Encapsulate mod hotkey selection logic in strategy pattern --- .../UserInterface/TestSceneModColumn.cs | 2 +- .../Overlays/Mods/Input/IModHotkeyHandler.cs | 22 +++++++ .../Overlays/Mods/Input/ModHotkeyHandler.cs | 30 ++++++++++ .../Mods/Input/NoopModHotkeyHandler.cs | 17 ++++++ .../Mods/Input/SequentialModHotkeyHandler.cs | 58 +++++++++++++++++++ osu.Game/Overlays/Mods/ModColumn.cs | 21 +++---- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 13 ++--- .../Overlays/Mods/UserModSelectOverlay.cs | 10 +--- .../OnlinePlay/FreeModSelectOverlay.cs | 3 +- 9 files changed, 145 insertions(+), 31 deletions(-) create mode 100644 osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs create mode 100644 osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs create mode 100644 osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs create mode 100644 osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index 50817bf804..f98f39d445 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -139,7 +139,7 @@ namespace osu.Game.Tests.Visual.UserInterface { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(30), - Child = column = new ModColumn(ModType.DifficultyReduction, true, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }) + Child = column = new ModColumn(ModType.DifficultyReduction, true) { Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs new file mode 100644 index 0000000000..aec16ff764 --- /dev/null +++ b/osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osuTK.Input; + +namespace osu.Game.Overlays.Mods.Input +{ + /// + /// Encapsulates strategies of handling mod hotkeys on the . + /// + public interface IModHotkeyHandler + { + /// + /// Attempt to handle a press of the supplied as a selection of one of the mods in . + /// + /// The key that was pressed by the user. + /// The list of currently available mods. + /// Whether the was handled as a mod selection/deselection. + bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods); + } +} diff --git a/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs new file mode 100644 index 0000000000..22de557979 --- /dev/null +++ b/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Overlays.Mods.Input +{ + /// + /// Static factory class for s. + /// + public static class ModHotkeyHandler + { + /// + /// Creates an appropriate for the given . + /// + public static IModHotkeyHandler Create(ModType modType) + { + switch (modType) + { + case ModType.DifficultyReduction: + case ModType.DifficultyIncrease: + case ModType.Automation: + return SequentialModHotkeyHandler.Create(modType); + + default: + return new NoopModHotkeyHandler(); + } + } + } +} diff --git a/osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs new file mode 100644 index 0000000000..81152226da --- /dev/null +++ b/osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osuTK.Input; + +namespace osu.Game.Overlays.Mods.Input +{ + /// + /// A no-op implementation of . + /// Used when a column is not handling any hotkeys at all. + /// + public class NoopModHotkeyHandler : IModHotkeyHandler + { + public bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods) => false; + } +} diff --git a/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs new file mode 100644 index 0000000000..45cfa60fff --- /dev/null +++ b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs @@ -0,0 +1,58 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Game.Rulesets.Mods; +using osuTK.Input; + +namespace osu.Game.Overlays.Mods.Input +{ + /// + /// This implementation of receives a sequence of s, + /// and maps the sequence of keys onto the items it is provided in . + /// In this case, particular mods are not bound to particular keys, the hotkeys are a byproduct of mod ordering. + /// + public class SequentialModHotkeyHandler : IModHotkeyHandler + { + public static SequentialModHotkeyHandler Create(ModType modType) + { + switch (modType) + { + case ModType.DifficultyReduction: + return new SequentialModHotkeyHandler(new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }); + + case ModType.DifficultyIncrease: + return new SequentialModHotkeyHandler(new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }); + + case ModType.Automation: + return new SequentialModHotkeyHandler(new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }); + + default: + throw new ArgumentOutOfRangeException(nameof(modType), modType, $"Cannot create {nameof(SequentialModHotkeyHandler)} for provided mod type"); + } + } + + private readonly Key[] toggleKeys; + + private SequentialModHotkeyHandler(Key[] keys) + { + toggleKeys = keys; + } + + public bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods) + { + int index = Array.IndexOf(toggleKeys, hotkey); + if (index < 0) + return false; + + var modState = availableMods.ElementAtOrDefault(index); + if (modState == null || modState.Filtered.Value) + return false; + + modState.Active.Toggle(); + return true; + } + } +} diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index 563e9a8d55..998437a0a0 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -21,10 +21,10 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Localisation; +using osu.Game.Overlays.Mods.Input; using osu.Game.Rulesets.Mods; using osuTK; using osuTK.Graphics; -using osuTK.Input; namespace osu.Game.Overlays.Mods { @@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Mods protected virtual ModPanel CreateModPanel(ModState mod) => new ModPanel(mod); - private readonly Key[]? toggleKeys; + private readonly IModHotkeyHandler hotkeyHandler; private readonly TextFlowContainer headerText; private readonly Box headerBackground; @@ -86,10 +86,10 @@ namespace osu.Game.Overlays.Mods private const float header_height = 42; - public ModColumn(ModType modType, bool allowBulkSelection, Key[]? toggleKeys = null) + public ModColumn(ModType modType, bool allowBulkSelection) { ModType = modType; - this.toggleKeys = toggleKeys; + hotkeyHandler = ModHotkeyHandler.Create(modType); Width = 320; RelativeSizeAxes = Axes.Y; @@ -425,17 +425,10 @@ namespace osu.Game.Overlays.Mods protected override bool OnKeyDown(KeyDownEvent e) { - if (e.ControlPressed || e.AltPressed || e.SuperPressed) return false; - if (toggleKeys == null) return false; + if (e.ControlPressed || e.AltPressed || e.SuperPressed || e.Repeat) + return false; - int index = Array.IndexOf(toggleKeys, e.Key); - if (index < 0) return false; - - var modState = availableMods.ElementAtOrDefault(index); - if (modState == null || modState.Filtered.Value) return false; - - modState.Active.Toggle(); - return true; + return hotkeyHandler.HandleHotkeyPressed(e.Key, availableMods); } #endregion diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index ad02f079a5..811db393d6 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -21,7 +21,6 @@ using osu.Game.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Utils; using osuTK; -using osuTK.Input; namespace osu.Game.Overlays.Mods { @@ -68,7 +67,7 @@ namespace osu.Game.Overlays.Mods /// protected virtual bool AllowCustomisation => true; - protected virtual ModColumn CreateModColumn(ModType modType, Key[]? toggleKeys = null) => new ModColumn(modType, false, toggleKeys); + protected virtual ModColumn CreateModColumn(ModType modType) => new ModColumn(modType, false); protected virtual IReadOnlyList ComputeNewModsFromSelection(IReadOnlyList oldSelection, IReadOnlyList newSelection) => newSelection; @@ -160,9 +159,9 @@ namespace osu.Game.Overlays.Mods Padding = new MarginPadding { Bottom = 10 }, Children = new[] { - createModColumnContent(ModType.DifficultyReduction, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }), - createModColumnContent(ModType.DifficultyIncrease, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }), - createModColumnContent(ModType.Automation, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }), + createModColumnContent(ModType.DifficultyReduction), + createModColumnContent(ModType.DifficultyIncrease), + createModColumnContent(ModType.Automation), createModColumnContent(ModType.Conversion), createModColumnContent(ModType.Fun) } @@ -264,9 +263,9 @@ namespace osu.Game.Overlays.Mods column.DeselectAll(); } - private ColumnDimContainer createModColumnContent(ModType modType, Key[]? toggleKeys = null) + private ColumnDimContainer createModColumnContent(ModType modType) { - var column = CreateModColumn(modType, toggleKeys).With(column => + var column = CreateModColumn(modType).With(column => { // spacing applied here rather than via `columnFlow.Spacing` to avoid uneven gaps when some of the columns are hidden. column.Margin = new MarginPadding { Right = 10 }; diff --git a/osu.Game/Overlays/Mods/UserModSelectOverlay.cs b/osu.Game/Overlays/Mods/UserModSelectOverlay.cs index b8f4b8a196..a292a50b72 100644 --- a/osu.Game/Overlays/Mods/UserModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/UserModSelectOverlay.cs @@ -1,14 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; -using JetBrains.Annotations; using osu.Game.Rulesets.Mods; using osu.Game.Utils; -using osuTK.Input; namespace osu.Game.Overlays.Mods { @@ -19,7 +15,7 @@ namespace osu.Game.Overlays.Mods { } - protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new UserModColumn(modType, false, toggleKeys); + protected override ModColumn CreateModColumn(ModType modType) => new UserModColumn(modType, false); protected override IReadOnlyList ComputeNewModsFromSelection(IReadOnlyList oldSelection, IReadOnlyList newSelection) { @@ -44,8 +40,8 @@ namespace osu.Game.Overlays.Mods private class UserModColumn : ModColumn { - public UserModColumn(ModType modType, bool allowBulkSelection, [CanBeNull] Key[] toggleKeys = null) - : base(modType, allowBulkSelection, toggleKeys) + public UserModColumn(ModType modType, bool allowBulkSelection) + : base(modType, allowBulkSelection) { } diff --git a/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs index c27b78642a..0f02692eda 100644 --- a/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs @@ -11,7 +11,6 @@ using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Mods; using osu.Game.Rulesets.Mods; -using osuTK.Input; namespace osu.Game.Screens.OnlinePlay { @@ -33,7 +32,7 @@ namespace osu.Game.Screens.OnlinePlay IsValidMod = _ => true; } - protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new ModColumn(modType, true, toggleKeys); + protected override ModColumn CreateModColumn(ModType modType) => new ModColumn(modType, true); protected override IEnumerable CreateFooterButtons() => base.CreateFooterButtons().Prepend( new SelectAllModsButton(this) From 816fd338cb8cd4143242053d415783ccee08e4fd Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 21 Jun 2022 19:57:27 +0900 Subject: [PATCH 372/982] Fix typo --- osu.Game/Database/RealmAccess.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index d02f8fe6b2..cf9109eb8b 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -387,7 +387,7 @@ namespace osu.Game.Database /// The work to run. public Task WriteAsync(Action action) { - // Regardless of calling Realm.GetInstance of Realm.GetInstanceAsync, there is a blocking overhead on retrieval. + // Regardless of calling Realm.GetInstance or Realm.GetInstanceAsync, there is a blocking overhead on retrieval. // Adding a forced Task.Run resolves this. return Task.Run(async () => From f2eb7e055166bcf08c5cf2cbeeeb280498a2275a Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 21 Jun 2022 19:06:38 +0800 Subject: [PATCH 373/982] Use better design and fix some problem Let saveReplay async but still void Make failed score's rank = F --- osu.Game/Screens/Play/FailOverlay.cs | 42 ++++++++++++++++- osu.Game/Screens/Play/Player.cs | 13 +++--- .../Screens/Play/SaveFailedScoreButton.cs | 45 +++++++++++++++++++ 3 files changed, 92 insertions(+), 8 deletions(-) create mode 100644 osu.Game/Screens/Play/SaveFailedScoreButton.cs diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 1b9d81d33b..881791271b 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -5,8 +5,14 @@ using System; using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; namespace osu.Game.Screens.Play { @@ -21,7 +27,41 @@ namespace osu.Game.Screens.Play { AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); - AddButton("Save replay and Quit", colours.Blue, () => SaveReplay?.Invoke()); + // from #10339 maybe this is a better visual effect + Add(new Container + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.X, + Height = TwoLayerButton.SIZE_EXTENDED.Y, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4Extensions.FromHex("#333") + }, + new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Spacing = new Vector2(5), + Padding = new MarginPadding(10), + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + new SaveFailedScoreButton() + { + OnSave = SaveReplay, + RelativeSizeAxes = Axes.Y, + Width = 300 + }, + } + } + } + }); } } } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index d38c10c071..8223ed1e3d 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -266,7 +266,7 @@ namespace osu.Game.Screens.Play }, FailOverlay = new FailOverlay { - SaveReplay = saveReplay, + SaveReplay = saveFailedReplay, OnRetry = Restart, OnQuit = () => PerformExit(true), }, @@ -1024,8 +1024,7 @@ namespace osu.Game.Screens.Play if (prepareScoreForDisplayTask == null) { Score.ScoreInfo.Passed = false; - // potentially should be ScoreRank.F instead? this is the best alternative for now. - Score.ScoreInfo.Rank = ScoreRank.D; + Score.ScoreInfo.Rank = ScoreRank.F; } // EndPlaying() is typically called from ReplayRecorder.Dispose(). Disposal is currently asynchronous. @@ -1044,20 +1043,20 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - private void saveReplay() + private async void saveFailedReplay() { + Score.ScoreInfo.Passed = false; + Score.ScoreInfo.Rank = ScoreRank.F; var scoreCopy = Score.DeepClone(); try { - ImportScore(scoreCopy).ConfigureAwait(false); + await ImportScore(scoreCopy).ConfigureAwait(false); } catch (Exception ex) { Logger.Error(ex, @"Score import failed!"); } - - PerformExit(true); } /// diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs new file mode 100644 index 0000000000..1c198421ab --- /dev/null +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online; + +namespace osu.Game.Screens.Play +{ + public class SaveFailedScoreButton : DownloadButton + { + public Action? OnSave; + + [BackgroundDependencyLoader] + private void load() + { + State.BindValueChanged(updateTooltip, true); + Action = saveScore; + } + + private void saveScore() + { + if (State.Value != DownloadState.LocallyAvailable) + OnSave?.Invoke(); + + State.Value = DownloadState.LocallyAvailable; + } + + private void updateTooltip(ValueChangedEvent state) + { + switch (state.NewValue) + { + case DownloadState.LocallyAvailable: + TooltipText = @"Score saved"; + break; + + default: + TooltipText = @"Save score"; + break; + } + } + } +} From 5abd8a07d2ba2dcea0ab6e0c80b8cca8cc714a7d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 13:03:46 +0200 Subject: [PATCH 374/982] Add setting for changing mod select hotkey style --- osu.Game/Configuration/OsuConfigManager.cs | 3 +++ osu.Game/Localisation/UserInterfaceStrings.cs | 5 ++++ .../Mods/Input/ModSelectHotkeyStyle.cs | 27 +++++++++++++++++++ .../UserInterface/SongSelectSettings.cs | 7 +++++ 4 files changed, 42 insertions(+) create mode 100644 osu.Game/Overlays/Mods/Input/ModSelectHotkeyStyle.cs diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index a0e1d9ddc4..713166a9a0 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -20,6 +20,7 @@ using osu.Game.Input; using osu.Game.Input.Bindings; using osu.Game.Localisation; using osu.Game.Overlays; +using osu.Game.Overlays.Mods.Input; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Select; using osu.Game.Screens.Select.Filter; @@ -47,6 +48,7 @@ namespace osu.Game.Configuration SetDefault(OsuSetting.SongSelectSortingMode, SortMode.Title); SetDefault(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation); + SetDefault(OsuSetting.ModSelectHotkeyStyle, ModSelectHotkeyStyle.Sequential); SetDefault(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2f, 1f); @@ -324,6 +326,7 @@ namespace osu.Game.Configuration SongSelectGroupingMode, SongSelectSortingMode, RandomSelectAlgorithm, + ModSelectHotkeyStyle, ShowFpsDisplay, ChatDisplayHeight, BeatmapListingCardSize, diff --git a/osu.Game/Localisation/UserInterfaceStrings.cs b/osu.Game/Localisation/UserInterfaceStrings.cs index 4e7af99ce9..a007f760d8 100644 --- a/osu.Game/Localisation/UserInterfaceStrings.cs +++ b/osu.Game/Localisation/UserInterfaceStrings.cs @@ -106,6 +106,11 @@ namespace osu.Game.Localisation /// public static LocalisableString RandomSelectionAlgorithm => new TranslatableString(getKey(@"random_selection_algorithm"), @"Random selection algorithm"); + /// + /// "Mod select hotkey style" + /// + public static LocalisableString ModSelectHotkeyStyle => new TranslatableString(getKey(@"mod_select_hotkey_style"), @"Mod select hotkey style"); + /// /// "no limit" /// diff --git a/osu.Game/Overlays/Mods/Input/ModSelectHotkeyStyle.cs b/osu.Game/Overlays/Mods/Input/ModSelectHotkeyStyle.cs new file mode 100644 index 0000000000..6375b37f8b --- /dev/null +++ b/osu.Game/Overlays/Mods/Input/ModSelectHotkeyStyle.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Overlays.Mods.Input +{ + /// + /// The style of hotkey handling to use on the mod select screen. + /// + public enum ModSelectHotkeyStyle + { + /// + /// Each letter row on the keyboard controls one of the three first s. + /// Individual letters in a row trigger the mods in a sequential fashion. + /// Uses . + /// + Sequential, + + /// + /// Matches keybindings from stable 1:1. + /// One keybinding can toggle between what used to be s on stable, + /// and some mods in a column may not have any hotkeys at all. + /// + Classic + } +} diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs index 8cec7bbb30..507e116723 100644 --- a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs @@ -11,6 +11,7 @@ using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; using osu.Game.Localisation; +using osu.Game.Overlays.Mods.Input; namespace osu.Game.Overlays.Settings.Sections.UserInterface { @@ -61,6 +62,12 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface { LabelText = UserInterfaceStrings.RandomSelectionAlgorithm, Current = config.GetBindable(OsuSetting.RandomSelectAlgorithm), + }, + new SettingsEnumDropdown + { + LabelText = UserInterfaceStrings.ModSelectHotkeyStyle, + Current = config.GetBindable(OsuSetting.ModSelectHotkeyStyle), + ClassicDefault = ModSelectHotkeyStyle.Classic } }; } From 658f5341c7b6b8717ac82fb5dea1a17129b6ebad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 13:10:22 +0200 Subject: [PATCH 375/982] Set up flow for switching between hotkey styles --- .../Visual/UserInterface/TestSceneModColumn.cs | 9 ++++++++- .../Mods/Input/ClassicModHotkeyHandler.cs | 16 ++++++++++++++++ osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs | 6 ++++-- osu.Game/Overlays/Mods/ModColumn.cs | 10 +++++++--- 4 files changed, 35 insertions(+), 6 deletions(-) create mode 100644 osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index f98f39d445..d992f1aa05 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -9,9 +9,11 @@ using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; +using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osu.Game.Overlays.Mods; +using osu.Game.Overlays.Mods.Input; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Utils; @@ -25,6 +27,9 @@ namespace osu.Game.Tests.Visual.UserInterface [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); + [Resolved] + private OsuConfigManager configManager { get; set; } = null!; + [TestCase(ModType.DifficultyReduction)] [TestCase(ModType.DifficultyIncrease)] [TestCase(ModType.Conversion)] @@ -132,8 +137,10 @@ namespace osu.Game.Tests.Visual.UserInterface } [Test] - public void TestKeyboardSelection() + public void TestSequentialKeyboardSelection() { + AddStep("set sequential hotkey mode", () => configManager.SetValue(OsuSetting.ModSelectHotkeyStyle, ModSelectHotkeyStyle.Sequential)); + ModColumn column = null!; AddStep("create content", () => Child = new Container { diff --git a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs new file mode 100644 index 0000000000..1dd732b79c --- /dev/null +++ b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osuTK.Input; + +namespace osu.Game.Overlays.Mods.Input +{ + /// + /// Uses bindings from stable 1:1. + /// + public class ClassicModHotkeyHandler : IModHotkeyHandler + { + public bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods) => false; // TODO + } +} diff --git a/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs index 22de557979..5c46b2065f 100644 --- a/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs @@ -13,14 +13,16 @@ namespace osu.Game.Overlays.Mods.Input /// /// Creates an appropriate for the given . /// - public static IModHotkeyHandler Create(ModType modType) + public static IModHotkeyHandler Create(ModType modType, ModSelectHotkeyStyle style) { switch (modType) { case ModType.DifficultyReduction: case ModType.DifficultyIncrease: case ModType.Automation: - return SequentialModHotkeyHandler.Create(modType); + return style == ModSelectHotkeyStyle.Sequential + ? (IModHotkeyHandler)SequentialModHotkeyHandler.Create(modType) + : new ClassicModHotkeyHandler(); default: return new NoopModHotkeyHandler(); diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index 998437a0a0..cf3d354d47 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -17,6 +17,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; +using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; @@ -70,7 +71,8 @@ namespace osu.Game.Overlays.Mods protected virtual ModPanel CreateModPanel(ModState mod) => new ModPanel(mod); - private readonly IModHotkeyHandler hotkeyHandler; + private Bindable hotkeyStyle = null!; + private IModHotkeyHandler hotkeyHandler = null!; private readonly TextFlowContainer headerText; private readonly Box headerBackground; @@ -89,7 +91,6 @@ namespace osu.Game.Overlays.Mods public ModColumn(ModType modType, bool allowBulkSelection) { ModType = modType; - hotkeyHandler = ModHotkeyHandler.Create(modType); Width = 320; RelativeSizeAxes = Axes.Y; @@ -231,7 +232,7 @@ namespace osu.Game.Overlays.Mods } [BackgroundDependencyLoader] - private void load(OverlayColourProvider colourProvider, OsuColour colours) + private void load(OverlayColourProvider colourProvider, OsuColour colours, OsuConfigManager configManager) { headerBackground.Colour = accentColour = colours.ForModType(ModType); @@ -243,6 +244,8 @@ namespace osu.Game.Overlays.Mods contentContainer.BorderColour = ColourInfo.GradientVertical(colourProvider.Background4, colourProvider.Background3); contentBackground.Colour = colourProvider.Background4; + + hotkeyStyle = configManager.GetBindable(OsuSetting.ModSelectHotkeyStyle); } protected override void LoadComplete() @@ -250,6 +253,7 @@ namespace osu.Game.Overlays.Mods base.LoadComplete(); toggleAllCheckbox?.Current.BindValueChanged(_ => updateToggleAllText(), true); + hotkeyStyle.BindValueChanged(val => hotkeyHandler = ModHotkeyHandler.Create(ModType, val.NewValue), true); asyncLoadPanels(); } From 143c8e8da679b156868c40d7b72ffca2b011977b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 13:33:33 +0200 Subject: [PATCH 376/982] Add test scene for desired classic selection behaviour --- .../UserInterface/TestSceneModColumn.cs | 50 +++++++++++++++++++ 1 file changed, 50 insertions(+) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index d992f1aa05..25e99ac24b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -178,6 +178,56 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("clear filter", () => setFilter(null)); } + [Test] + public void TestClassicKeyboardSelection() + { + AddStep("set classic hotkey mode", () => configManager.SetValue(OsuSetting.ModSelectHotkeyStyle, ModSelectHotkeyStyle.Classic)); + + ModColumn column = null!; + AddStep("create content", () => Child = new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(30), + Child = column = new ModColumn(ModType.DifficultyIncrease, true) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AvailableMods = getExampleModsFor(ModType.DifficultyIncrease) + } + }); + + AddUntilStep("wait for panel load", () => column.IsLoaded && column.ItemsLoaded); + + AddStep("press A", () => InputManager.Key(Key.A)); + AddAssert("HR panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "HR").Active.Value); + + AddStep("press A again", () => InputManager.Key(Key.A)); + AddAssert("HR panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "HR").Active.Value); + + AddStep("press D", () => InputManager.Key(Key.D)); + AddAssert("DT panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "DT").Active.Value); + + AddStep("press D again", () => InputManager.Key(Key.D)); + AddAssert("DT panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "DT").Active.Value); + AddAssert("NC panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NC").Active.Value); + + AddStep("press D again", () => InputManager.Key(Key.D)); + AddAssert("DT panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "DT").Active.Value); + AddAssert("NC panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NC").Active.Value); + + AddStep("press Shift-D", () => + { + InputManager.PressKey(Key.ShiftLeft); + InputManager.Key(Key.D); + InputManager.ReleaseKey(Key.ShiftLeft); + }); + AddAssert("DT panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "DT").Active.Value); + AddAssert("NC panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NC").Active.Value); + + AddStep("press J", () => InputManager.Key(Key.J)); + AddAssert("no change", () => this.ChildrenOfType().Single(panel => panel.Active.Value).Mod.Acronym == "NC"); + } + private void setFilter(Func? filter) { foreach (var modState in this.ChildrenOfType().Single().AvailableMods) From 234120ff43ec16c09f394067b8e7c5d67330135b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 13:37:17 +0200 Subject: [PATCH 377/982] Forward entire event to `IModHotkeyHandler` Required for shift handling in the classic implementation. --- .../Overlays/Mods/Input/ClassicModHotkeyHandler.cs | 4 ++-- osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs | 10 +++++----- osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs | 4 ++-- .../Overlays/Mods/Input/SequentialModHotkeyHandler.cs | 5 +++-- osu.Game/Overlays/Mods/ModColumn.cs | 2 +- 5 files changed, 13 insertions(+), 12 deletions(-) diff --git a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs index 1dd732b79c..e22ad13451 100644 --- a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using osuTK.Input; +using osu.Framework.Input.Events; namespace osu.Game.Overlays.Mods.Input { @@ -11,6 +11,6 @@ namespace osu.Game.Overlays.Mods.Input /// public class ClassicModHotkeyHandler : IModHotkeyHandler { - public bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods) => false; // TODO + public bool HandleHotkeyPressed(KeyDownEvent e, IEnumerable availableMods) => false; // TODO } } diff --git a/osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs index aec16ff764..d2cc0e84d2 100644 --- a/osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/IModHotkeyHandler.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using osuTK.Input; +using osu.Framework.Input.Events; namespace osu.Game.Overlays.Mods.Input { @@ -12,11 +12,11 @@ namespace osu.Game.Overlays.Mods.Input public interface IModHotkeyHandler { /// - /// Attempt to handle a press of the supplied as a selection of one of the mods in . + /// Attempt to handle the supplied as a selection of one of the mods in . /// - /// The key that was pressed by the user. + /// The event representing the user's keypress. /// The list of currently available mods. - /// Whether the was handled as a mod selection/deselection. - bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods); + /// Whether the supplied event was handled as a mod selection/deselection. + bool HandleHotkeyPressed(KeyDownEvent e, IEnumerable availableMods); } } diff --git a/osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs index 81152226da..3f7a6298a1 100644 --- a/osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/NoopModHotkeyHandler.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using osuTK.Input; +using osu.Framework.Input.Events; namespace osu.Game.Overlays.Mods.Input { @@ -12,6 +12,6 @@ namespace osu.Game.Overlays.Mods.Input /// public class NoopModHotkeyHandler : IModHotkeyHandler { - public bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods) => false; + public bool HandleHotkeyPressed(KeyDownEvent e, IEnumerable availableMods) => false; } } diff --git a/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs index 45cfa60fff..e6717053e1 100644 --- a/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using System.Linq; +using osu.Framework.Input.Events; using osu.Game.Rulesets.Mods; using osuTK.Input; @@ -41,9 +42,9 @@ namespace osu.Game.Overlays.Mods.Input toggleKeys = keys; } - public bool HandleHotkeyPressed(Key hotkey, IEnumerable availableMods) + public bool HandleHotkeyPressed(KeyDownEvent e, IEnumerable availableMods) { - int index = Array.IndexOf(toggleKeys, hotkey); + int index = Array.IndexOf(toggleKeys, e.Key); if (index < 0) return false; diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index cf3d354d47..1fef7257b5 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -432,7 +432,7 @@ namespace osu.Game.Overlays.Mods if (e.ControlPressed || e.AltPressed || e.SuperPressed || e.Repeat) return false; - return hotkeyHandler.HandleHotkeyPressed(e.Key, availableMods); + return hotkeyHandler.HandleHotkeyPressed(e, availableMods); } #endregion From 7b7b8c1892e36a9d2dda89c95e69d1f6d09ed4af Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 14:24:30 +0200 Subject: [PATCH 378/982] Implement behaviour for classic selection style --- .../Mods/Input/ClassicModHotkeyHandler.cs | 66 ++++++++++++++++++- 1 file changed, 65 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs index e22ad13451..0faf509136 100644 --- a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs @@ -1,8 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; using osu.Framework.Input.Events; +using osu.Game.Rulesets.Mods; +using osuTK.Input; namespace osu.Game.Overlays.Mods.Input { @@ -11,6 +16,65 @@ namespace osu.Game.Overlays.Mods.Input /// public class ClassicModHotkeyHandler : IModHotkeyHandler { - public bool HandleHotkeyPressed(KeyDownEvent e, IEnumerable availableMods) => false; // TODO + private static readonly Dictionary mod_type_lookup = new Dictionary + { + [Key.Q] = new[] { typeof(ModEasy) }, + [Key.W] = new[] { typeof(ModNoFail) }, + [Key.E] = new[] { typeof(ModHalfTime) }, + [Key.A] = new[] { typeof(ModHardRock) }, + [Key.S] = new[] { typeof(ModSuddenDeath), typeof(ModPerfect) }, + [Key.D] = new[] { typeof(ModDoubleTime), typeof(ModNightcore) }, + [Key.F] = new[] { typeof(ModHidden) }, + [Key.G] = new[] { typeof(ModFlashlight) }, + [Key.Z] = new[] { typeof(ModRelax) }, + [Key.V] = new[] { typeof(ModAutoplay), typeof(ModCinema) } + }; + + public bool HandleHotkeyPressed(KeyDownEvent e, IEnumerable availableMods) + { + if (!mod_type_lookup.TryGetValue(e.Key, out var typesToMatch)) + return false; + + var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch)).ToArray(); + + if (matchingMods.Length == 0) + return false; + + if (matchingMods.Length == 1) + { + matchingMods.Single().Active.Toggle(); + return true; + } + + // we're assuming that only one mod from the group can be active at a time. + // this is mostly ensured by `IncompatibleMods` definitions, but let's make sure just in case. + Debug.Assert(matchingMods.Count(modState => modState.Active.Value) <= 1); + int currentSelectedIndex = Array.FindIndex(matchingMods, modState => modState.Active.Value); + + // `FindIndex` will return -1 if it doesn't find the item. + // this is convenient in the forward direction, since if we add 1 then we'll end up at the first item, + // but less so in the backwards direction. + // for convenience, detect this situation and set the index to one index past the last item. + // this makes it so that if we subtract 1 then we'll end up at the last item again. + if (currentSelectedIndex < 0 && e.ShiftPressed) + currentSelectedIndex = matchingMods.Length; + + int indexToSelect = e.ShiftPressed ? currentSelectedIndex - 1 : currentSelectedIndex + 1; + + // `currentSelectedIndex` and `indexToSelect` can both be equal to -1 or `matchingMods.Length`. + // if the former is beyond array range, it means nothing was previously selected and so there's nothing to deselect. + // if the latter is beyond array range, it means that either the previous selection was first and we're going backwards, + // or it was last and we're going forwards. + // in either case there is nothing to select. + if (currentSelectedIndex >= 0 && currentSelectedIndex <= matchingMods.Length - 1) + matchingMods[currentSelectedIndex].Active.Value = false; + if (indexToSelect >= 0 && indexToSelect <= matchingMods.Length - 1) + matchingMods[indexToSelect].Active.Value = true; + + return true; + } + + private static bool matches(ModState modState, Type[] typesToMatch) + => typesToMatch.Any(typeToMatch => typeToMatch.IsInstanceOfType(modState.Mod)); } } From da1814e7c3bcc8beff26ec0de471a0ca19106a71 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 14:48:41 +0200 Subject: [PATCH 379/982] Restructure everything to fix free mod overlay issue --- .../UserInterface/TestSceneModColumn.cs | 55 +++++++++++++++++-- .../Mods/Input/ClassicModHotkeyHandler.cs | 22 +++++++- .../Overlays/Mods/Input/ModHotkeyHandler.cs | 32 ----------- osu.Game/Overlays/Mods/ModColumn.cs | 33 +++++++++-- .../Overlays/Mods/UserModSelectOverlay.cs | 4 +- 5 files changed, 101 insertions(+), 45 deletions(-) delete mode 100644 osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index 25e99ac24b..ec3c5b6ac6 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.UserInterface } [Test] - public void TestClassicKeyboardSelection() + public void TestClassicKeyboardExclusiveSelection() { AddStep("set classic hotkey mode", () => configManager.SetValue(OsuSetting.ModSelectHotkeyStyle, ModSelectHotkeyStyle.Classic)); @@ -188,7 +188,7 @@ namespace osu.Game.Tests.Visual.UserInterface { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(30), - Child = column = new ModColumn(ModType.DifficultyIncrease, true) + Child = column = new ModColumn(ModType.DifficultyIncrease, false) { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -228,6 +228,53 @@ namespace osu.Game.Tests.Visual.UserInterface AddAssert("no change", () => this.ChildrenOfType().Single(panel => panel.Active.Value).Mod.Acronym == "NC"); } + [Test] + public void TestClassicKeyboardIncompatibleSelection() + { + AddStep("set classic hotkey mode", () => configManager.SetValue(OsuSetting.ModSelectHotkeyStyle, ModSelectHotkeyStyle.Classic)); + + ModColumn column = null!; + AddStep("create content", () => Child = new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(30), + Child = column = new ModColumn(ModType.DifficultyIncrease, true) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AvailableMods = getExampleModsFor(ModType.DifficultyIncrease) + } + }); + + AddUntilStep("wait for panel load", () => column.IsLoaded && column.ItemsLoaded); + + AddStep("press A", () => InputManager.Key(Key.A)); + AddAssert("HR panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "HR").Active.Value); + + AddStep("press A again", () => InputManager.Key(Key.A)); + AddAssert("HR panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "HR").Active.Value); + + AddStep("press D", () => InputManager.Key(Key.D)); + AddAssert("DT panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "DT").Active.Value); + AddAssert("NC panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NC").Active.Value); + + AddStep("press D again", () => InputManager.Key(Key.D)); + AddAssert("DT panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "DT").Active.Value); + AddAssert("NC panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NC").Active.Value); + + AddStep("press Shift-D", () => + { + InputManager.PressKey(Key.ShiftLeft); + InputManager.Key(Key.D); + InputManager.ReleaseKey(Key.ShiftLeft); + }); + AddAssert("DT panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "DT").Active.Value); + AddAssert("NC panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NC").Active.Value); + + AddStep("press J", () => InputManager.Key(Key.J)); + AddAssert("no change", () => this.ChildrenOfType().Count(panel => panel.Active.Value) == 2); + } + private void setFilter(Func? filter) { foreach (var modState in this.ChildrenOfType().Single().AvailableMods) @@ -238,8 +285,8 @@ namespace osu.Game.Tests.Visual.UserInterface { public new bool SelectionAnimationRunning => base.SelectionAnimationRunning; - public TestModColumn(ModType modType, bool allowBulkSelection) - : base(modType, allowBulkSelection) + public TestModColumn(ModType modType, bool allowIncompatibleSelection) + : base(modType, allowIncompatibleSelection) { } } diff --git a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs index 0faf509136..33d86cbdaa 100644 --- a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs @@ -30,6 +30,13 @@ namespace osu.Game.Overlays.Mods.Input [Key.V] = new[] { typeof(ModAutoplay), typeof(ModCinema) } }; + private readonly bool allowIncompatibleSelection; + + public ClassicModHotkeyHandler(bool allowIncompatibleSelection) + { + this.allowIncompatibleSelection = allowIncompatibleSelection; + } + public bool HandleHotkeyPressed(KeyDownEvent e, IEnumerable availableMods) { if (!mod_type_lookup.TryGetValue(e.Key, out var typesToMatch)) @@ -46,8 +53,19 @@ namespace osu.Game.Overlays.Mods.Input return true; } - // we're assuming that only one mod from the group can be active at a time. - // this is mostly ensured by `IncompatibleMods` definitions, but let's make sure just in case. + if (allowIncompatibleSelection) + { + // easier path - multiple incompatible mods can be active at a time. + // this is used in the free mod select overlay. + // in this case, just toggle everything. + bool anyActive = matchingMods.Any(mod => mod.Active.Value); + foreach (var mod in matchingMods) + mod.Active.Value = !anyActive; + return true; + } + + // we now know there are multiple possible mods to handle, and only one of them can be active at a time. + // let's make sure of this just in case. Debug.Assert(matchingMods.Count(modState => modState.Active.Value) <= 1); int currentSelectedIndex = Array.FindIndex(matchingMods, modState => modState.Active.Value); diff --git a/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs deleted file mode 100644 index 5c46b2065f..0000000000 --- a/osu.Game/Overlays/Mods/Input/ModHotkeyHandler.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Game.Rulesets.Mods; - -namespace osu.Game.Overlays.Mods.Input -{ - /// - /// Static factory class for s. - /// - public static class ModHotkeyHandler - { - /// - /// Creates an appropriate for the given . - /// - public static IModHotkeyHandler Create(ModType modType, ModSelectHotkeyStyle style) - { - switch (modType) - { - case ModType.DifficultyReduction: - case ModType.DifficultyIncrease: - case ModType.Automation: - return style == ModSelectHotkeyStyle.Sequential - ? (IModHotkeyHandler)SequentialModHotkeyHandler.Create(modType) - : new ClassicModHotkeyHandler(); - - default: - return new NoopModHotkeyHandler(); - } - } - } -} diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index 1fef7257b5..f8f6b814ca 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -71,8 +71,7 @@ namespace osu.Game.Overlays.Mods protected virtual ModPanel CreateModPanel(ModState mod) => new ModPanel(mod); - private Bindable hotkeyStyle = null!; - private IModHotkeyHandler hotkeyHandler = null!; + private readonly bool allowIncompatibleSelection; private readonly TextFlowContainer headerText; private readonly Box headerBackground; @@ -83,14 +82,18 @@ namespace osu.Game.Overlays.Mods private Colour4 accentColour; + private Bindable hotkeyStyle = null!; + private IModHotkeyHandler hotkeyHandler = null!; + private Task? latestLoadTask; internal bool ItemsLoaded => latestLoadTask == null; private const float header_height = 42; - public ModColumn(ModType modType, bool allowBulkSelection) + public ModColumn(ModType modType, bool allowIncompatibleSelection) { ModType = modType; + this.allowIncompatibleSelection = allowIncompatibleSelection; Width = 320; RelativeSizeAxes = Axes.Y; @@ -198,7 +201,7 @@ namespace osu.Game.Overlays.Mods createHeaderText(); - if (allowBulkSelection) + if (allowIncompatibleSelection) { controlContainer.Height = 35; controlContainer.Add(toggleAllCheckbox = new ToggleAllCheckbox(this) @@ -253,7 +256,7 @@ namespace osu.Game.Overlays.Mods base.LoadComplete(); toggleAllCheckbox?.Current.BindValueChanged(_ => updateToggleAllText(), true); - hotkeyStyle.BindValueChanged(val => hotkeyHandler = ModHotkeyHandler.Create(ModType, val.NewValue), true); + hotkeyStyle.BindValueChanged(val => hotkeyHandler = CreateHotkeyHandler(val.NewValue), true); asyncLoadPanels(); } @@ -427,6 +430,26 @@ namespace osu.Game.Overlays.Mods #region Keyboard selection support + /// + /// Creates an appropriate for this column's and + /// the supplied . + /// + protected virtual IModHotkeyHandler CreateHotkeyHandler(ModSelectHotkeyStyle hotkeyStyle) + { + switch (ModType) + { + case ModType.DifficultyReduction: + case ModType.DifficultyIncrease: + case ModType.Automation: + return hotkeyStyle == ModSelectHotkeyStyle.Sequential + ? (IModHotkeyHandler)SequentialModHotkeyHandler.Create(ModType) + : new ClassicModHotkeyHandler(allowIncompatibleSelection); + + default: + return new NoopModHotkeyHandler(); + } + } + protected override bool OnKeyDown(KeyDownEvent e) { if (e.ControlPressed || e.AltPressed || e.SuperPressed || e.Repeat) diff --git a/osu.Game/Overlays/Mods/UserModSelectOverlay.cs b/osu.Game/Overlays/Mods/UserModSelectOverlay.cs index a292a50b72..1090306c5b 100644 --- a/osu.Game/Overlays/Mods/UserModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/UserModSelectOverlay.cs @@ -40,8 +40,8 @@ namespace osu.Game.Overlays.Mods private class UserModColumn : ModColumn { - public UserModColumn(ModType modType, bool allowBulkSelection) - : base(modType, allowBulkSelection) + public UserModColumn(ModType modType, bool allowIncompatibleSelection) + : base(modType, allowIncompatibleSelection) { } From a996325e19bf5496994802e0c8d88c081b164e63 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 15:00:39 +0200 Subject: [PATCH 380/982] Add test coverage for filter handling in classic style --- .../Visual/UserInterface/TestSceneModColumn.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index ec3c5b6ac6..3765bc2ca0 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -226,6 +226,11 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("press J", () => InputManager.Key(Key.J)); AddAssert("no change", () => this.ChildrenOfType().Single(panel => panel.Active.Value).Mod.Acronym == "NC"); + + AddStep("filter everything but NC", () => setFilter(mod => mod.Acronym == "NC")); + + AddStep("press A", () => InputManager.Key(Key.A)); + AddAssert("no change", () => this.ChildrenOfType().Single(panel => panel.Active.Value).Mod.Acronym == "NC"); } [Test] @@ -273,6 +278,11 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("press J", () => InputManager.Key(Key.J)); AddAssert("no change", () => this.ChildrenOfType().Count(panel => panel.Active.Value) == 2); + + AddStep("filter everything but NC", () => setFilter(mod => mod.Acronym == "NC")); + + AddStep("press A", () => InputManager.Key(Key.A)); + AddAssert("no change", () => this.ChildrenOfType().Count(panel => panel.Active.Value) == 2); } private void setFilter(Func? filter) From 9e5cc89edbcef90f2804e6a0eb163445b08f07a3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 15:01:33 +0200 Subject: [PATCH 381/982] Fix classic hotkeys toggling filtered mods --- osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs index 33d86cbdaa..4f3c18fc43 100644 --- a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Mods.Input if (!mod_type_lookup.TryGetValue(e.Key, out var typesToMatch)) return false; - var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch)).ToArray(); + var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch) && !modState.Filtered.Value).ToArray(); if (matchingMods.Length == 0) return false; From a9f6eb0293fd8fcc018f4ff2d29dba10f24bc117 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 15:18:37 +0200 Subject: [PATCH 382/982] Add test coverage for new intended behaviour of sequential hotkey style --- osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index 3765bc2ca0..72cddc0ad2 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -165,9 +165,12 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("set filter to NF", () => setFilter(mod => mod.Acronym == "NF")); AddStep("press W", () => InputManager.Key(Key.W)); + AddAssert("NF panel not selected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NF").Active.Value); + + AddStep("press Q", () => InputManager.Key(Key.Q)); AddAssert("NF panel selected", () => this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NF").Active.Value); - AddStep("press W again", () => InputManager.Key(Key.W)); + AddStep("press Q again", () => InputManager.Key(Key.Q)); AddAssert("NF panel deselected", () => !this.ChildrenOfType().Single(panel => panel.Mod.Acronym == "NF").Active.Value); AddStep("filter out everything", () => setFilter(_ => false)); From f564ed589fdac206748c43000d98b2c918f1ae78 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 15:19:41 +0200 Subject: [PATCH 383/982] Alter sequential hotkey style to always use visible index Previous behaviour was once mentioned off-hand as unintuitive. --- osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs index e6717053e1..dedb556304 100644 --- a/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs @@ -48,8 +48,8 @@ namespace osu.Game.Overlays.Mods.Input if (index < 0) return false; - var modState = availableMods.ElementAtOrDefault(index); - if (modState == null || modState.Filtered.Value) + var modState = availableMods.Where(modState => !modState.Filtered.Value).ElementAtOrDefault(index); + if (modState == null) return false; modState.Active.Toggle(); From 7013909322687424052ffe6562a0b26d4ca62a8a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 21 Jun 2022 16:43:04 +0200 Subject: [PATCH 384/982] Remove unnecessary `protected virtual` --- osu.Game/Overlays/Mods/ModColumn.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index f8f6b814ca..c51e6baa0d 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -256,7 +256,7 @@ namespace osu.Game.Overlays.Mods base.LoadComplete(); toggleAllCheckbox?.Current.BindValueChanged(_ => updateToggleAllText(), true); - hotkeyStyle.BindValueChanged(val => hotkeyHandler = CreateHotkeyHandler(val.NewValue), true); + hotkeyStyle.BindValueChanged(val => hotkeyHandler = createHotkeyHandler(val.NewValue), true); asyncLoadPanels(); } @@ -434,7 +434,7 @@ namespace osu.Game.Overlays.Mods /// Creates an appropriate for this column's and /// the supplied . /// - protected virtual IModHotkeyHandler CreateHotkeyHandler(ModSelectHotkeyStyle hotkeyStyle) + private IModHotkeyHandler createHotkeyHandler(ModSelectHotkeyStyle hotkeyStyle) { switch (ModType) { From bff35cb34895848daa8af880483e08ff9c59b8ed Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Wed, 22 Jun 2022 01:19:20 +0900 Subject: [PATCH 385/982] Shake button when replay already save --- .../Screens/Play/SaveFailedScoreButton.cs | 43 +++++++++++++++++-- 1 file changed, 39 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 1c198421ab..3efd8fa4a3 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -4,20 +4,54 @@ using System; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; +using osuTK; namespace osu.Game.Screens.Play { - public class SaveFailedScoreButton : DownloadButton + public class SaveFailedScoreButton : CompositeDrawable { public Action? OnSave; + protected readonly Bindable State = new Bindable(); + + private DownloadButton button; + private ShakeContainer shakeContainer; + + public SaveFailedScoreButton() + { + InternalChild = shakeContainer = new ShakeContainer + { + RelativeSizeAxes = Axes.Both, + Child = button = new DownloadButton + { + RelativeSizeAxes = Axes.Both, + } + }; + Size = new Vector2(50, 30); + } + [BackgroundDependencyLoader] private void load() { + button.Action = () => + { + switch (State.Value) + { + case DownloadState.LocallyAvailable: + shakeContainer.Shake(); + break; + + default: + saveScore(); + break; + } + }; State.BindValueChanged(updateTooltip, true); - Action = saveScore; } private void saveScore() @@ -26,6 +60,7 @@ namespace osu.Game.Screens.Play OnSave?.Invoke(); State.Value = DownloadState.LocallyAvailable; + button.State.Value = DownloadState.LocallyAvailable; } private void updateTooltip(ValueChangedEvent state) @@ -33,11 +68,11 @@ namespace osu.Game.Screens.Play switch (state.NewValue) { case DownloadState.LocallyAvailable: - TooltipText = @"Score saved"; + button.TooltipText = @"Score saved"; break; default: - TooltipText = @"Save score"; + button.TooltipText = @"Save score"; break; } } From e4931f977cadd7d90a4f965d4215013eaa207fe6 Mon Sep 17 00:00:00 2001 From: Supersonicboss1 Date: Tue, 21 Jun 2022 23:00:03 +0100 Subject: [PATCH 386/982] improved UI of maintenance section in settings --- ...{GeneralSettings.cs => BeatmapSettings.cs} | 88 +++---------------- .../Maintenance/CollectionsSettings.cs | 49 +++++++++++ .../Sections/Maintenance/ScoreSettings.cs | 52 +++++++++++ .../Sections/Maintenance/SkinSettings.cs | 52 +++++++++++ .../Settings/Sections/MaintenanceSection.cs | 5 +- 5 files changed, 170 insertions(+), 76 deletions(-) rename osu.Game/Overlays/Settings/Sections/Maintenance/{GeneralSettings.cs => BeatmapSettings.cs} (62%) create mode 100644 osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs create mode 100644 osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs create mode 100644 osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs similarity index 62% rename from osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs rename to osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs index 916c607c1c..474f23e4e7 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs @@ -9,31 +9,25 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Beatmaps; -using osu.Game.Collections; using osu.Game.Database; using osu.Game.Localisation; using osu.Game.Scoring; -using osu.Game.Skinning; namespace osu.Game.Overlays.Settings.Sections.Maintenance { - public class GeneralSettings : SettingsSubsection + public class BeatmapSettings : SettingsSubsection { - protected override LocalisableString Header => "General"; - + protected override LocalisableString Header => "Beatmaps"; private SettingsButton importBeatmapsButton; private SettingsButton importScoresButton; - private SettingsButton importSkinsButton; - private SettingsButton importCollectionsButton; private SettingsButton deleteBeatmapsButton; + private SettingsButton deleteBeatmapVideosButton; private SettingsButton deleteScoresButton; - private SettingsButton deleteSkinsButton; private SettingsButton restoreButton; private SettingsButton undeleteButton; - private SettingsButton deleteBeatmapVideosButton; [BackgroundDependencyLoader(permitNulls: true)] - private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + private void load(BeatmapManager beatmaps, ScoreManager scores, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) { if (legacyImportManager?.SupportsImportFromStable == true) { @@ -46,6 +40,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true)); } }); + Add(importScoresButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.ImportScoresFromStable, + Action = () => + { + importScoresButton.Enabled.Value = false; + legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true)); + } + }); } Add(deleteBeatmapsButton = new DangerousSettingsButton @@ -74,19 +77,6 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance } }); - if (legacyImportManager?.SupportsImportFromStable == true) - { - Add(importScoresButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.ImportScoresFromStable, - Action = () => - { - importScoresButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true)); - } - }); - } - Add(deleteScoresButton = new DangerousSettingsButton { Text = MaintenanceSettingsStrings.DeleteAllScores, @@ -99,58 +89,6 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance })); } }); - - if (legacyImportManager?.SupportsImportFromStable == true) - { - Add(importSkinsButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.ImportSkinsFromStable, - Action = () => - { - importSkinsButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true)); - } - }); - } - - Add(deleteSkinsButton = new DangerousSettingsButton - { - Text = MaintenanceSettingsStrings.DeleteAllSkins, - Action = () => - { - dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => - { - deleteSkinsButton.Enabled.Value = false; - Task.Run(() => skins.Delete()).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true)); - })); - } - }); - - if (collectionManager != null) - { - if (legacyImportManager?.SupportsImportFromStable == true) - { - Add(importCollectionsButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.ImportCollectionsFromStable, - Action = () => - { - importCollectionsButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true)); - } - }); - } - - Add(new DangerousSettingsButton - { - Text = MaintenanceSettingsStrings.DeleteAllCollections, - Action = () => - { - dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll)); - } - }); - } - AddRange(new Drawable[] { restoreButton = new SettingsButton diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs new file mode 100644 index 0000000000..98a9a271ab --- /dev/null +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using JetBrains.Annotations; +using osu.Framework.Allocation; +using osu.Framework.Localisation; +using osu.Game.Collections; +using osu.Game.Database; +using osu.Game.Localisation; + +namespace osu.Game.Overlays.Settings.Sections.Maintenance +{ + public class CollectionsSettings : SettingsSubsection + { + protected override LocalisableString Header => "Collections"; + private SettingsButton importCollectionsButton; + + [BackgroundDependencyLoader(permitNulls: true)] + private void load([CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + { + if (collectionManager != null) + { + if (legacyImportManager?.SupportsImportFromStable == true) + { + Add(importCollectionsButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.ImportCollectionsFromStable, + Action = () => + { + importCollectionsButton.Enabled.Value = false; + legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true)); + } + }); + } + + Add(new DangerousSettingsButton + { + Text = MaintenanceSettingsStrings.DeleteAllCollections, + Action = () => + { + dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll)); + } + }); + } + } + } +} diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs new file mode 100644 index 0000000000..ddeb48725c --- /dev/null +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs @@ -0,0 +1,52 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using System.Threading.Tasks; +using JetBrains.Annotations; +using osu.Framework.Allocation; +using osu.Framework.Localisation; +using osu.Game.Database; +using osu.Game.Localisation; +using osu.Game.Scoring; + +namespace osu.Game.Overlays.Settings.Sections.Maintenance +{ + public class ScoreSettings : SettingsSubsection + { + protected override LocalisableString Header => "Scores"; + private SettingsButton importScoresButton; + private SettingsButton deleteScoresButton; + + [BackgroundDependencyLoader(permitNulls: true)] + private void load(ScoreManager scores, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + { + if (legacyImportManager?.SupportsImportFromStable == true) + { + Add(importScoresButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.ImportScoresFromStable, + Action = () => + { + importScoresButton.Enabled.Value = false; + legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true)); + } + }); + } + + Add(deleteScoresButton = new DangerousSettingsButton + { + Text = MaintenanceSettingsStrings.DeleteAllScores, + Action = () => + { + dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => + { + deleteScoresButton.Enabled.Value = false; + Task.Run(() => scores.Delete()).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true)); + })); + } + }); + } + } +} diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs new file mode 100644 index 0000000000..6019023c50 --- /dev/null +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs @@ -0,0 +1,52 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using System.Threading.Tasks; +using JetBrains.Annotations; +using osu.Framework.Allocation; +using osu.Framework.Localisation; +using osu.Game.Database; +using osu.Game.Localisation; +using osu.Game.Skinning; + +namespace osu.Game.Overlays.Settings.Sections.Maintenance +{ + public class SkinSettings : SettingsSubsection + { + protected override LocalisableString Header => "Skins"; + private SettingsButton importSkinsButton; + private SettingsButton deleteSkinsButton; + + [BackgroundDependencyLoader(permitNulls: true)] + private void load(SkinManager skins, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + { + if (legacyImportManager?.SupportsImportFromStable == true) + { + Add(importSkinsButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.ImportSkinsFromStable, + Action = () => + { + importSkinsButton.Enabled.Value = false; + legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true)); + } + }); + } + + Add(deleteSkinsButton = new DangerousSettingsButton + { + Text = MaintenanceSettingsStrings.DeleteAllSkins, + Action = () => + { + dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => + { + deleteSkinsButton.Enabled.Value = false; + Task.Run(() => skins.Delete()).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true)); + })); + } + }); + } + } +} diff --git a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs index cfe1961bc1..19d02baa4a 100644 --- a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs +++ b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs @@ -24,7 +24,10 @@ namespace osu.Game.Overlays.Settings.Sections { Children = new Drawable[] { - new GeneralSettings() + new BeatmapSettings(), + new SkinSettings(), + new CollectionsSettings(), + new ScoreSettings() }; } } From 4aa86b0a8001fa1e0f2f6895f7160d226b80cb6d Mon Sep 17 00:00:00 2001 From: Supersonicboss1 Date: Tue, 21 Jun 2022 23:41:25 +0100 Subject: [PATCH 387/982] fixed duplicates and cleaned up code --- .../Sections/Maintenance/BeatmapSettings.cs | 113 +++++++----------- .../Maintenance/CollectionsSettings.cs | 36 +++--- .../Sections/Maintenance/ScoreSettings.cs | 2 +- .../Sections/Maintenance/SkinSettings.cs | 2 +- 4 files changed, 64 insertions(+), 89 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs index 474f23e4e7..57de259670 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable @@ -11,7 +11,6 @@ using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Localisation; -using osu.Game.Scoring; namespace osu.Game.Overlays.Settings.Sections.Maintenance { @@ -19,15 +18,13 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance { protected override LocalisableString Header => "Beatmaps"; private SettingsButton importBeatmapsButton; - private SettingsButton importScoresButton; private SettingsButton deleteBeatmapsButton; private SettingsButton deleteBeatmapVideosButton; - private SettingsButton deleteScoresButton; private SettingsButton restoreButton; private SettingsButton undeleteButton; [BackgroundDependencyLoader(permitNulls: true)] - private void load(BeatmapManager beatmaps, ScoreManager scores, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + private void load(BeatmapManager beatmaps, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) { if (legacyImportManager?.SupportsImportFromStable == true) { @@ -40,76 +37,54 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true)); } }); - Add(importScoresButton = new SettingsButton + + Add(deleteBeatmapsButton = new DangerousSettingsButton { - Text = MaintenanceSettingsStrings.ImportScoresFromStable, + Text = MaintenanceSettingsStrings.DeleteAllBeatmaps, Action = () => { - importScoresButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true)); + dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => + { + deleteBeatmapsButton.Enabled.Value = false; + Task.Run(() => beatmaps.Delete()).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); + })); + } + }); + + Add(deleteBeatmapVideosButton = new DangerousSettingsButton + { + Text = MaintenanceSettingsStrings.DeleteAllBeatmapVideos, + Action = () => + { + dialogOverlay?.Push(new MassVideoDeleteConfirmationDialog(() => + { + deleteBeatmapVideosButton.Enabled.Value = false; + Task.Run(beatmaps.DeleteAllVideos).ContinueWith(t => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true)); + })); + } + }); + AddRange(new Drawable[] + { + restoreButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.RestoreAllHiddenDifficulties, + Action = () => + { + restoreButton.Enabled.Value = false; + Task.Run(beatmaps.RestoreAll).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true)); + } + }, + undeleteButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.RestoreAllRecentlyDeletedBeatmaps, + Action = () => + { + undeleteButton.Enabled.Value = false; + Task.Run(beatmaps.UndeleteAll).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true)); + } } }); } - - Add(deleteBeatmapsButton = new DangerousSettingsButton - { - Text = MaintenanceSettingsStrings.DeleteAllBeatmaps, - Action = () => - { - dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => - { - deleteBeatmapsButton.Enabled.Value = false; - Task.Run(() => beatmaps.Delete()).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); - })); - } - }); - - Add(deleteBeatmapVideosButton = new DangerousSettingsButton - { - Text = MaintenanceSettingsStrings.DeleteAllBeatmapVideos, - Action = () => - { - dialogOverlay?.Push(new MassVideoDeleteConfirmationDialog(() => - { - deleteBeatmapVideosButton.Enabled.Value = false; - Task.Run(beatmaps.DeleteAllVideos).ContinueWith(t => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true)); - })); - } - }); - - Add(deleteScoresButton = new DangerousSettingsButton - { - Text = MaintenanceSettingsStrings.DeleteAllScores, - Action = () => - { - dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => - { - deleteScoresButton.Enabled.Value = false; - Task.Run(() => scores.Delete()).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true)); - })); - } - }); - AddRange(new Drawable[] - { - restoreButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.RestoreAllHiddenDifficulties, - Action = () => - { - restoreButton.Enabled.Value = false; - Task.Run(beatmaps.RestoreAll).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true)); - } - }, - undeleteButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.RestoreAllRecentlyDeletedBeatmaps, - Action = () => - { - undeleteButton.Enabled.Value = false; - Task.Run(beatmaps.UndeleteAll).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true)); - } - }, - }); } } } diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs index 98a9a271ab..31b889ce0e 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable @@ -20,30 +20,30 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance [BackgroundDependencyLoader(permitNulls: true)] private void load([CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) { - if (collectionManager != null) - { - if (legacyImportManager?.SupportsImportFromStable == true) - { - Add(importCollectionsButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.ImportCollectionsFromStable, - Action = () => - { - importCollectionsButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true)); - } - }); - } + if (collectionManager == null) return; - Add(new DangerousSettingsButton + if (legacyImportManager?.SupportsImportFromStable == true) + + { + Add(importCollectionsButton = new SettingsButton { - Text = MaintenanceSettingsStrings.DeleteAllCollections, + Text = MaintenanceSettingsStrings.ImportCollectionsFromStable, Action = () => { - dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll)); + importCollectionsButton.Enabled.Value = false; + legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true)); } }); } + + Add(new DangerousSettingsButton + { + Text = MaintenanceSettingsStrings.DeleteAllCollections, + Action = () => + { + dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll)); + } + }); } } } diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs index ddeb48725c..26d9d2aa51 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs index 6019023c50..ad680b363e 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable From 50728f3fbc29a4e8fd9a39817b924468b50349ad Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 21 Jun 2022 18:31:09 -0700 Subject: [PATCH 388/982] Fix overlay header tab item not working with localisable string --- osu.Game/Overlays/TabControlOverlayHeader.cs | 28 +++++++++++++------- 1 file changed, 19 insertions(+), 9 deletions(-) diff --git a/osu.Game/Overlays/TabControlOverlayHeader.cs b/osu.Game/Overlays/TabControlOverlayHeader.cs index 4e32afb86f..2b47e6bc46 100644 --- a/osu.Game/Overlays/TabControlOverlayHeader.cs +++ b/osu.Game/Overlays/TabControlOverlayHeader.cs @@ -8,10 +8,12 @@ using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; @@ -108,17 +110,25 @@ namespace osu.Game.Overlays public OverlayHeaderTabItem(T value) : base(value) { - if (!(Value is Enum enumValue)) - Text.Text = Value.ToString().ToLower(); - else + switch (Value) { - var localisableDescription = enumValue.GetLocalisableDescription(); - string nonLocalisableDescription = enumValue.GetDescription(); + case LocalisableString localisableString: + Text.Text = localisableString.ToLower(); + break; - // If localisable == non-localisable, then we must have a basic string, so .ToLower() is used. - Text.Text = localisableDescription.Equals(nonLocalisableDescription) - ? nonLocalisableDescription.ToLower() - : localisableDescription; + case Enum enumValue: + var localisableDescription = enumValue.GetLocalisableDescription(); + string nonLocalisableDescription = enumValue.GetDescription(); + + // If localisable == non-localisable, then we must have a basic string, so .ToLower() is used. + Text.Text = localisableDescription.Equals(nonLocalisableDescription) + ? nonLocalisableDescription.ToLower() + : localisableDescription; + break; + + default: + Text.Text = Value.ToString().ToLower(); + break; } Text.Font = OsuFont.GetFont(size: 14); From 07e0cd53a4c81d1256c21864ec71bc849ebf37d9 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 21 Jun 2022 19:06:08 -0700 Subject: [PATCH 389/982] Add back online view container to chat overlay --- osu.Game/Overlays/ChatOverlay.cs | 74 +++++++++++++++++++------------- 1 file changed, 44 insertions(+), 30 deletions(-) diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index 81a408598b..c491c0c695 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -18,6 +18,7 @@ using osu.Game.Configuration; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Localisation; +using osu.Game.Online; using osu.Game.Online.Chat; using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat.ChannelList; @@ -100,23 +101,10 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.X, Height = top_bar_height, }, - channelList = new ChannelList - { - RelativeSizeAxes = Axes.Y, - Width = side_bar_width, - Padding = new MarginPadding { Top = top_bar_height }, - }, new Container { RelativeSizeAxes = Axes.Both, - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Padding = new MarginPadding - { - Top = top_bar_height, - Left = side_bar_width, - Bottom = chat_bar_height, - }, + Padding = new MarginPadding { Top = top_bar_height }, Children = new Drawable[] { new Box @@ -124,24 +112,50 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background4, }, - currentChannelContainer = new Container + new OnlineViewContainer("Sign in to chat") { RelativeSizeAxes = Axes.Both, - }, - loading = new LoadingLayer(true), - channelListing = new ChannelListing - { - RelativeSizeAxes = Axes.Both, - }, - }, - }, - textBar = new ChatTextBar - { - RelativeSizeAxes = Axes.X, - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - Padding = new MarginPadding { Left = side_bar_width }, - }, + Children = new Drawable[] + { + channelList = new ChannelList + { + RelativeSizeAxes = Axes.Y, + Width = side_bar_width, + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Padding = new MarginPadding + { + Left = side_bar_width, + Bottom = chat_bar_height, + }, + Children = new Drawable[] + { + currentChannelContainer = new Container + { + RelativeSizeAxes = Axes.Both, + }, + loading = new LoadingLayer(true), + channelListing = new ChannelListing + { + RelativeSizeAxes = Axes.Both, + }, + }, + }, + textBar = new ChatTextBar + { + RelativeSizeAxes = Axes.X, + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + Padding = new MarginPadding { Left = side_bar_width }, + }, + } + } + } + } }; } From 23254d2ff206146b29fcf36c6643a404b1b33bbd Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 22 Jun 2022 13:02:33 +0900 Subject: [PATCH 390/982] Fix broken files --- .../Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs | 2 +- .../Settings/Sections/Maintenance/CollectionsSettings.cs | 2 +- .../Overlays/Settings/Sections/Maintenance/ScoreSettings.cs | 2 +- osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs index 57de259670..7d5c8a9958 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs index 31b889ce0e..96583a1e4b 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs index 26d9d2aa51..ddeb48725c 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs index ad680b363e..6019023c50 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd .Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable From 1018c9852d0ce5e7b6bf3b0f4e056ea92e5d8664 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 22 Jun 2022 13:07:44 +0900 Subject: [PATCH 391/982] Cleanup nullability --- .../Sections/Maintenance/BeatmapSettings.cs | 18 ++++++++---------- .../Maintenance/CollectionsSettings.cs | 10 ++++------ .../Sections/Maintenance/ScoreSettings.cs | 12 +++++------- .../Sections/Maintenance/SkinSettings.cs | 12 +++++------- 4 files changed, 22 insertions(+), 30 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs index 7d5c8a9958..8039ee7cd9 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs @@ -1,10 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; @@ -17,14 +14,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance public class BeatmapSettings : SettingsSubsection { protected override LocalisableString Header => "Beatmaps"; - private SettingsButton importBeatmapsButton; - private SettingsButton deleteBeatmapsButton; - private SettingsButton deleteBeatmapVideosButton; - private SettingsButton restoreButton; - private SettingsButton undeleteButton; - [BackgroundDependencyLoader(permitNulls: true)] - private void load(BeatmapManager beatmaps, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + private SettingsButton importBeatmapsButton = null!; + private SettingsButton deleteBeatmapsButton = null!; + private SettingsButton deleteBeatmapVideosButton = null!; + private SettingsButton restoreButton = null!; + private SettingsButton undeleteButton = null!; + + [BackgroundDependencyLoader] + private void load(BeatmapManager beatmaps, LegacyImportManager? legacyImportManager, IDialogOverlay? dialogOverlay) { if (legacyImportManager?.SupportsImportFromStable == true) { diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs index 96583a1e4b..8387582fcb 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs @@ -1,9 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Localisation; using osu.Game.Collections; @@ -15,10 +12,11 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance public class CollectionsSettings : SettingsSubsection { protected override LocalisableString Header => "Collections"; - private SettingsButton importCollectionsButton; - [BackgroundDependencyLoader(permitNulls: true)] - private void load([CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + private SettingsButton importCollectionsButton = null!; + + [BackgroundDependencyLoader] + private void load(CollectionManager? collectionManager, LegacyImportManager? legacyImportManager, IDialogOverlay? dialogOverlay) { if (collectionManager == null) return; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs index ddeb48725c..9c1281f371 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs @@ -1,10 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Localisation; using osu.Game.Database; @@ -16,11 +13,12 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance public class ScoreSettings : SettingsSubsection { protected override LocalisableString Header => "Scores"; - private SettingsButton importScoresButton; - private SettingsButton deleteScoresButton; - [BackgroundDependencyLoader(permitNulls: true)] - private void load(ScoreManager scores, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + private SettingsButton importScoresButton = null!; + private SettingsButton deleteScoresButton = null!; + + [BackgroundDependencyLoader] + private void load(ScoreManager scores, LegacyImportManager? legacyImportManager, IDialogOverlay? dialogOverlay) { if (legacyImportManager?.SupportsImportFromStable == true) { diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs index 6019023c50..0fff9fef26 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs @@ -1,10 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Localisation; using osu.Game.Database; @@ -16,11 +13,12 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance public class SkinSettings : SettingsSubsection { protected override LocalisableString Header => "Skins"; - private SettingsButton importSkinsButton; - private SettingsButton deleteSkinsButton; - [BackgroundDependencyLoader(permitNulls: true)] - private void load(SkinManager skins, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) + private SettingsButton importSkinsButton = null!; + private SettingsButton deleteSkinsButton = null!; + + [BackgroundDependencyLoader] + private void load(SkinManager skins, LegacyImportManager? legacyImportManager, IDialogOverlay? dialogOverlay) { if (legacyImportManager?.SupportsImportFromStable == true) { From 321920bc857b07f1359ac0407a080c56f2815a6c Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 22 Jun 2022 13:08:14 +0900 Subject: [PATCH 392/982] Remove one more nullable disable --- osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs index 19d02baa4a..841a7d0abe 100644 --- a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs +++ b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; From ff440fc1a4517d1da519f2ace93aa75a0698c366 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 22 Jun 2022 13:13:04 +0900 Subject: [PATCH 393/982] Fix too many buttons inside condition --- .../Sections/Maintenance/BeatmapSettings.cs | 94 +++++++++---------- .../Maintenance/CollectionsSettings.cs | 1 - 2 files changed, 47 insertions(+), 48 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs index 8039ee7cd9..8c8c2c96ff 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs @@ -35,54 +35,54 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true)); } }); - - Add(deleteBeatmapsButton = new DangerousSettingsButton - { - Text = MaintenanceSettingsStrings.DeleteAllBeatmaps, - Action = () => - { - dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => - { - deleteBeatmapsButton.Enabled.Value = false; - Task.Run(() => beatmaps.Delete()).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); - })); - } - }); - - Add(deleteBeatmapVideosButton = new DangerousSettingsButton - { - Text = MaintenanceSettingsStrings.DeleteAllBeatmapVideos, - Action = () => - { - dialogOverlay?.Push(new MassVideoDeleteConfirmationDialog(() => - { - deleteBeatmapVideosButton.Enabled.Value = false; - Task.Run(beatmaps.DeleteAllVideos).ContinueWith(t => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true)); - })); - } - }); - AddRange(new Drawable[] - { - restoreButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.RestoreAllHiddenDifficulties, - Action = () => - { - restoreButton.Enabled.Value = false; - Task.Run(beatmaps.RestoreAll).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true)); - } - }, - undeleteButton = new SettingsButton - { - Text = MaintenanceSettingsStrings.RestoreAllRecentlyDeletedBeatmaps, - Action = () => - { - undeleteButton.Enabled.Value = false; - Task.Run(beatmaps.UndeleteAll).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true)); - } - } - }); } + + Add(deleteBeatmapsButton = new DangerousSettingsButton + { + Text = MaintenanceSettingsStrings.DeleteAllBeatmaps, + Action = () => + { + dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => + { + deleteBeatmapsButton.Enabled.Value = false; + Task.Run(() => beatmaps.Delete()).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); + })); + } + }); + + Add(deleteBeatmapVideosButton = new DangerousSettingsButton + { + Text = MaintenanceSettingsStrings.DeleteAllBeatmapVideos, + Action = () => + { + dialogOverlay?.Push(new MassVideoDeleteConfirmationDialog(() => + { + deleteBeatmapVideosButton.Enabled.Value = false; + Task.Run(beatmaps.DeleteAllVideos).ContinueWith(t => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true)); + })); + } + }); + AddRange(new Drawable[] + { + restoreButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.RestoreAllHiddenDifficulties, + Action = () => + { + restoreButton.Enabled.Value = false; + Task.Run(beatmaps.RestoreAll).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true)); + } + }, + undeleteButton = new SettingsButton + { + Text = MaintenanceSettingsStrings.RestoreAllRecentlyDeletedBeatmaps, + Action = () => + { + undeleteButton.Enabled.Value = false; + Task.Run(beatmaps.UndeleteAll).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true)); + } + } + }); } } } diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs index 8387582fcb..74e9ebc084 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs @@ -21,7 +21,6 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance if (collectionManager == null) return; if (legacyImportManager?.SupportsImportFromStable == true) - { Add(importCollectionsButton = new SettingsButton { From f561d5b4ad5a96d88690c14126efe41ee3e946eb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 22 Jun 2022 14:32:42 +0900 Subject: [PATCH 394/982] Change always-discarded-parameter inspection to hint See https://github.com/ppy/osu/blob/f8830c6850128456266c82de83273204f8b74ac0/osu.Game/Rulesets/Scoring/ScoreProcessor.cs#L518 Coming up as a suggestion (the only one in the solution). --- osu.sln.DotSettings | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 286a1eb29f..e732b25951 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -126,6 +126,8 @@ HINT HINT WARNING + HINT + HINT HINT HINT HINT From 950551f4fda91db3ab8a078b29d2f4977fd3d370 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Wed, 22 Jun 2022 15:33:42 +0900 Subject: [PATCH 395/982] Fix metronome arm being stuck white when paused 'close enough' to center --- osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs index 37fc38404f..3895959982 100644 --- a/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/MetronomeDisplay.cs @@ -276,6 +276,7 @@ namespace osu.Game.Screens.Edit.Timing if (Precision.AlmostEquals(swing.Rotation, 0, 1)) { swing.RotateTo(0, 60, Easing.OutQuint); + stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint); sampleLatch?.Play(); return; } From 948c28f41532bd3b8406ce371cb453bdf1dbaca1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 22 Jun 2022 20:34:05 +0900 Subject: [PATCH 396/982] Fix collection modified during `BlockAllOperations` if any subscriptions have been established --- osu.Game/Database/RealmAccess.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index cf9109eb8b..68f9dcb541 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -822,7 +822,7 @@ namespace osu.Game.Database // Before disposing the update context, clean up all subscriptions. // Note that in the case of realm notification subscriptions, this is not really required (they will be cleaned up by disposal). // In the case of custom subscriptions, we want them to fire before the update realm is disposed in case they do any follow-up work. - foreach (var action in customSubscriptionsResetMap) + foreach (var action in customSubscriptionsResetMap.ToArray()) { action.Value?.Dispose(); customSubscriptionsResetMap[action.Key] = null; From bf5a7e3f2aa077fcbddaea82e510b74975bb2973 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 22 Jun 2022 17:01:28 -0400 Subject: [PATCH 397/982] add locked room filter --- .../Lounge/Components/FilterCriteria.cs | 1 + .../Lounge/Components/RoomsContainer.cs | 2 ++ .../OnlinePlay/Lounge/LoungeSubScreen.cs | 19 +++++++++++++++---- 3 files changed, 18 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs index 67e805986a..45c1b9b394 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs @@ -13,5 +13,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components public RoomStatusFilter Status; public string Category; public RulesetInfo Ruleset; + public bool Locked = true; } } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs index 2c3a2997cc..908505e386 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs @@ -87,6 +87,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components matchingFilter &= r.FilterTerms.Any(term => term.ToString().Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase)); } + matchingFilter &= criteria.Locked || !r.Room.HasPassword.Value; + r.MatchingFilter = matchingFilter; } }); diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index f7f3c27ede..a726ff632f 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -85,6 +85,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge private RoomsContainer roomsContainer; private SearchTextBox searchTextBox; private Dropdown statusDropdown; + private Checkbox lockedCheckbox; [BackgroundDependencyLoader(true)] private void load([CanBeNull] IdleTracker idleTracker) @@ -224,9 +225,12 @@ namespace osu.Game.Screens.OnlinePlay.Lounge { SearchString = searchTextBox.Current.Value, Ruleset = ruleset.Value, - Status = statusDropdown.Current.Value + Status = statusDropdown.Current.Value, + Locked = lockedCheckbox.Current.Value, }; + #endregion + protected virtual IEnumerable CreateFilterControls() { statusDropdown = new SlimEnumDropdown @@ -237,10 +241,17 @@ namespace osu.Game.Screens.OnlinePlay.Lounge statusDropdown.Current.BindValueChanged(_ => UpdateFilter()); - yield return statusDropdown; - } + lockedCheckbox = new OsuTabControlCheckbox + { + Current = new Bindable(true), + RelativeSizeAxes = Axes.None, + Text = @"Show Locked", + }; - #endregion + lockedCheckbox.Current.BindValueChanged(_ => UpdateFilter()); + + return new Drawable[] { lockedCheckbox, statusDropdown, }; + } public override void OnEntering(ScreenTransitionEvent e) { From a03cfbc2d4ec60c07c3ea2156dad084a7e123247 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 22 Jun 2022 17:01:42 -0400 Subject: [PATCH 398/982] add test coverage --- .../TestSceneLoungeRoomsContainer.cs | 20 +++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs index 171f8eea52..363a2b4a4d 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -157,6 +157,26 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3); } + [Test] + public void TestLockedFiltering() + { + AddStep("add rooms", () => + { + RoomManager.AddRooms(1, withPassword: true); + RoomManager.AddRooms(1, withPassword: false); + }); + + AddUntilStep("both rooms shown", () => container.Rooms.Count(r => r.IsPresent) == 2); + + AddStep("filter locked rooms", () => container.Filter.Value = new FilterCriteria { Locked = false }); + + AddUntilStep("locked room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value)); + + AddStep("unfilter locked rooms", () => container.Filter.SetDefault()); + + AddUntilStep("both rooms shown", () => container.Rooms.Count(r => r.IsPresent) == 2); + } + [Test] public void TestPasswordProtectedRooms() { From bc557bacf05199aecd51adec69536eb1cdb10a9a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 14:10:17 +0900 Subject: [PATCH 399/982] Remove room null assertion in `TestMultiplayerClient.ChangeState` to avoid assert This method is run from async contexts, but `get_Room` asserts update thread which is not the case. Was causing silent test failures (showing as pass but failing `dotnet-test` via return code): TestSceneMultiplayer.TestGameplayFlow ``` [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: Score preparation failed! [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: NUnit.Framework.AssertionException: : [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Framework.Logging.ThrowingTraceListener.Fail(String message1, String message2) [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at System.Diagnostics.TraceInternal.Fail(String message, String detailMessage) [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at System.Diagnostics.TraceInternal.TraceProvider.Fail(String message, String detailMessage) [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at System.Diagnostics.Debug.Fail(String message, String detailMessage) [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Online.Multiplayer.MultiplayerClient.get_Room() in /opt/buildagent/work/ecd860037212ac52/osu.Game/Online/Multiplayer/MultiplayerClient.cs:line 98 [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Tests.Visual.Multiplayer.TestMultiplayerClient.ChangeState(MultiplayerUserState newState) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs:line 275 [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Screens.OnlinePlay.Multiplayer.MultiplayerPlayer.PrepareScoreForResultsAsync(Score score) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs:line 223 [13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Screens.Play.Player.prepareScoreForResults() in /opt/buildagent/work/ecd860037212ac52/osu.Game/Screens/Play/Player.cs:line 747 ``` --- osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index e5a1236abf..f2024a3107 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -272,8 +272,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public override Task ChangeState(MultiplayerUserState newState) { - Debug.Assert(Room != null); - if (newState == MultiplayerUserState.Idle && LocalUser?.State == MultiplayerUserState.WaitingForLoad) return Task.CompletedTask; From ed9c55a7765d8e9771d6dd3b6ceca350c5781a3f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 14:33:07 +0900 Subject: [PATCH 400/982] Ban usage of `ManualResetEventSlim.Wait()` without a timeout value --- CodeAnalysis/BannedSymbols.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt index b72df0a306..77197c4c51 100644 --- a/CodeAnalysis/BannedSymbols.txt +++ b/CodeAnalysis/BannedSymbols.txt @@ -16,3 +16,4 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList,NotificationCallbackDelegate) instead. M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks. P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks. +M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever. From 7ef8b7df5f788427d2d0c0309923babb073b23bc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 14:33:20 +0900 Subject: [PATCH 401/982] Add timeout for all `ManualResetEventSlim.Wait` invocations Timeout values were taken as best-guesses of upper values we'd expect from sane execution. --- osu.Game.Benchmarks/BenchmarkRealmReads.cs | 4 ++-- osu.Game.Tests/Database/GeneralUsageTests.cs | 4 ++-- .../Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs | 2 +- osu.Game/Database/DatabaseContextFactory.cs | 2 +- osu.Game/Graphics/ScreenshotManager.cs | 2 +- osu.Game/OsuGameBase.cs | 3 ++- 6 files changed, 9 insertions(+), 8 deletions(-) diff --git a/osu.Game.Benchmarks/BenchmarkRealmReads.cs b/osu.Game.Benchmarks/BenchmarkRealmReads.cs index bdc24315bf..b26fc3fd59 100644 --- a/osu.Game.Benchmarks/BenchmarkRealmReads.cs +++ b/osu.Game.Benchmarks/BenchmarkRealmReads.cs @@ -76,7 +76,7 @@ namespace osu.Game.Benchmarks } }); - done.Wait(); + done.Wait(60000); } [Benchmark] @@ -115,7 +115,7 @@ namespace osu.Game.Benchmarks } }); - done.Wait(); + done.Wait(60000); } [Benchmark] diff --git a/osu.Game.Tests/Database/GeneralUsageTests.cs b/osu.Game.Tests/Database/GeneralUsageTests.cs index d10ab2ad2b..c28a0c63af 100644 --- a/osu.Game.Tests/Database/GeneralUsageTests.cs +++ b/osu.Game.Tests/Database/GeneralUsageTests.cs @@ -79,11 +79,11 @@ namespace osu.Game.Tests.Database { hasThreadedUsage.Set(); - stopThreadedUsage.Wait(); + stopThreadedUsage.Wait(60000); }); }, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler); - hasThreadedUsage.Wait(); + hasThreadedUsage.Wait(60000); Assert.Throws(() => { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs index fc3079cba0..5b4e0a88aa 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs @@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { Task.Run(() => { - allowResponseCallback.Wait(); + allowResponseCallback.Wait(10000); allowResponseCallback.Reset(); Schedule(() => d?.Invoke("Incorrect password")); }); diff --git a/osu.Game/Database/DatabaseContextFactory.cs b/osu.Game/Database/DatabaseContextFactory.cs index 8af649fbfa..075383c6e1 100644 --- a/osu.Game/Database/DatabaseContextFactory.cs +++ b/osu.Game/Database/DatabaseContextFactory.cs @@ -209,6 +209,6 @@ namespace osu.Game.Database public void SetMigrationCompletion() => migrationComplete.Set(); - public void WaitForMigrationCompletion() => migrationComplete.Wait(); + public void WaitForMigrationCompletion() => migrationComplete.Wait(300000); } } diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index 7147f89dd0..fe9865dad6 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -103,7 +103,7 @@ namespace osu.Game.Graphics framesWaitedEvent.Set(); }, 10, true); - framesWaitedEvent.Wait(); + framesWaitedEvent.Wait(1000); waitDelegate.Cancel(); } } diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 58929ce4a4..7bbad3bb72 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -451,7 +451,8 @@ namespace osu.Game readyToRun.Set(); }, false); - readyToRun.Wait(); + if (!readyToRun.Wait(30000)) + throw new TimeoutException("Attempting to block for migration took too long."); bool? cleanupSucceded = (Storage as OsuStorage)?.Migrate(Host.GetStorage(path)); From 51268d0cc8333bb7f74e74e6fc776b698ea47d63 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 15:28:20 +0900 Subject: [PATCH 402/982] Throw on `Wait` failure in a few remaining cases --- osu.Game/Database/DatabaseContextFactory.cs | 6 +++++- osu.Game/Graphics/ScreenshotManager.cs | 4 +++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/osu.Game/Database/DatabaseContextFactory.cs b/osu.Game/Database/DatabaseContextFactory.cs index 075383c6e1..af91fb4971 100644 --- a/osu.Game/Database/DatabaseContextFactory.cs +++ b/osu.Game/Database/DatabaseContextFactory.cs @@ -209,6 +209,10 @@ namespace osu.Game.Database public void SetMigrationCompletion() => migrationComplete.Set(); - public void WaitForMigrationCompletion() => migrationComplete.Wait(300000); + public void WaitForMigrationCompletion() + { + if (!migrationComplete.Wait(300000)) + throw new TimeoutException("Migration took too long (likely stuck)."); + } } } diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index fe9865dad6..2cc9e63c87 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -103,7 +103,9 @@ namespace osu.Game.Graphics framesWaitedEvent.Set(); }, 10, true); - framesWaitedEvent.Wait(1000); + if (!framesWaitedEvent.Wait(1000)) + throw new TimeoutException("Screenshot data did not arrive in a timely fashion"); + waitDelegate.Cancel(); } } From 9be13f88fd3711bddce59ec63522e0aff22b499b Mon Sep 17 00:00:00 2001 From: 63411 <62799417+molneya@users.noreply.github.com> Date: Thu, 23 Jun 2022 15:51:28 +0800 Subject: [PATCH 403/982] revert customAccuracy changes --- .../Difficulty/ManiaPerformanceCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index 216dfe6c47..a925e7c0ac 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -73,6 +73,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty /// /// Accuracy used to weight judgements independently from the score's actual accuracy. /// - private double customAccuracy => Math.Max((countPerfect * 320 + countGreat * 300 + countGood * 200 + countOk * 100 + countMeh * 50 - countMiss * 100) / (totalHits * 320), 0); + private double customAccuracy => (countPerfect * 320 + countGreat * 300 + countGood * 200 + countOk * 100 + countMeh * 50) / (totalHits * 320); } } From 158f0a1f233d14234ddc999dfe6b5d763f41e733 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 17:38:34 +0900 Subject: [PATCH 404/982] Remove remaining `Room!=null` checks in `TestMultiplayerClient` where possible --- .../Visual/Multiplayer/TestMultiplayerClient.cs | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index f2024a3107..6b7495762a 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -87,8 +87,6 @@ namespace osu.Game.Tests.Visual.Multiplayer switch (Room?.MatchState) { case TeamVersusRoomState teamVersus: - Debug.Assert(Room != null); - // simulate the server's automatic assignment of users to teams on join. // the "best" team is the one with the least users on it. int bestTeam = teamVersus.Teams @@ -103,6 +101,7 @@ namespace osu.Game.Tests.Visual.Multiplayer public void RemoveUser(APIUser user) { Debug.Assert(Room != null); + ((IMultiplayerClient)this).UserLeft(new MultiplayerRoomUser(user.Id)); Schedule(() => @@ -114,25 +113,23 @@ namespace osu.Game.Tests.Visual.Multiplayer public void ChangeRoomState(MultiplayerRoomState newState) { - Debug.Assert(Room != null); ((IMultiplayerClient)this).RoomStateChanged(newState); } public void ChangeUserState(int userId, MultiplayerUserState newState) { - Debug.Assert(Room != null); - ((IMultiplayerClient)this).UserStateChanged(userId, newState); updateRoomStateIfRequired(); } private void updateRoomStateIfRequired() { - Debug.Assert(Room != null); Debug.Assert(APIRoom != null); Schedule(() => { + Debug.Assert(Room != null); + switch (Room.State) { case MultiplayerRoomState.Open: @@ -179,8 +176,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public void ChangeUserBeatmapAvailability(int userId, BeatmapAvailability newBeatmapAvailability) { - Debug.Assert(Room != null); - ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged(userId, newBeatmapAvailability); } @@ -290,7 +285,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public void ChangeUserMods(int userId, IEnumerable newMods) { - Debug.Assert(Room != null); ((IMultiplayerClient)this).UserModsChanged(userId, newMods.ToList()); } @@ -338,7 +332,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public override Task AbortGameplay() { - Debug.Assert(Room != null); Debug.Assert(LocalUser != null); ChangeUserState(LocalUser.UserID, MultiplayerUserState.Idle); From 4a316fad2fedf334db9761764a46d59fb9e18e3a Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Thu, 23 Jun 2022 17:18:37 +0900 Subject: [PATCH 405/982] Add audio feedback for rearranging list items --- .../OsuRearrangeableListContainer.cs | 38 +++++++++++++++++++ 1 file changed, 38 insertions(+) diff --git a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs index 84d0d1eb32..a314992287 100644 --- a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs +++ b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs @@ -3,9 +3,14 @@ #nullable disable +using System.Collections.Specialized; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Utils; namespace osu.Game.Graphics.Containers { @@ -18,11 +23,44 @@ namespace osu.Game.Graphics.Containers protected override ScrollContainer CreateScrollContainer() => new OsuScrollContainer(); + private Sample sampleSwap; + private double sampleLastPlaybackTime; + protected sealed override RearrangeableListItem CreateDrawable(TModel item) => CreateOsuDrawable(item).With(d => { d.DragActive.BindTo(DragActive); }); protected abstract OsuRearrangeableListItem CreateOsuDrawable(TModel item); + + protected OsuRearrangeableListContainer() + { + Items.CollectionChanged += (_, args) => + { + if (args.Action == NotifyCollectionChangedAction.Move) + playSwapSample(); + }; + } + + private void playSwapSample() + { + if (Time.Current - sampleLastPlaybackTime <= 35) + return; + + var channel = sampleSwap?.GetChannel(); + if (channel == null) + return; + + channel.Frequency.Value = 0.96 + RNG.NextDouble(0.08); + channel.Play(); + sampleLastPlaybackTime = Time.Current; + } + + [BackgroundDependencyLoader] + private void load(AudioManager audio) + { + sampleSwap = audio.Samples.Get(@"UI/item-swap"); + sampleLastPlaybackTime = Time.Current; + } } } From d6b073ebad526db327ad0fcb43d4c9f9dbaf2fbb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 16:39:33 +0900 Subject: [PATCH 406/982] Move `DifficultyRetrieve` to own class and split both pathways into separate constructors --- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 63 ++++---------- .../Beatmaps/Drawables/DifficultyRetriever.cs | 85 +++++++++++++++++++ 2 files changed, 100 insertions(+), 48 deletions(-) create mode 100644 osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index a1b0f04aae..a5b13d10e6 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; -using System.Threading; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -63,7 +62,8 @@ namespace osu.Game.Beatmaps.Drawables /// The mods to show the difficulty with. /// Whether to display a tooltip when hovered. /// Whether to perform difficulty lookup (including calculation if necessary). - public DifficultyIcon([NotNull] IBeatmapInfo beatmapInfo, [CanBeNull] IRulesetInfo ruleset, [CanBeNull] IReadOnlyList mods, bool shouldShowTooltip = true, bool performBackgroundDifficultyLookup = true) + public DifficultyIcon([NotNull] IBeatmapInfo beatmapInfo, [CanBeNull] IRulesetInfo ruleset, [CanBeNull] IReadOnlyList mods, bool shouldShowTooltip = true, + bool performBackgroundDifficultyLookup = true) : this(beatmapInfo, shouldShowTooltip, performBackgroundDifficultyLookup) { this.ruleset = ruleset ?? beatmapInfo.Ruleset; @@ -125,13 +125,21 @@ namespace osu.Game.Beatmaps.Drawables }; if (performBackgroundDifficultyLookup) - iconContainer.Add(new DelayedLoadUnloadWrapper(() => new DifficultyRetriever(beatmapInfo, ruleset, mods) { StarDifficulty = { BindTarget = difficultyBindable } }, 0)); + iconContainer.Add(new DelayedLoadUnloadWrapper(createDifficultyRetriever, 0)); else difficultyBindable.Value = new StarDifficulty(beatmapInfo.StarRating, 0); difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars)); } + private Drawable createDifficultyRetriever() + { + if (ruleset != null && mods != null) + return new DifficultyRetriever(beatmapInfo, ruleset, mods) { StarDifficulty = { BindTarget = difficultyBindable } }; + + return new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyBindable } }; + } + private Drawable getRulesetIcon() { int? onlineID = (ruleset ?? beatmapInfo.Ruleset).OnlineID; @@ -142,51 +150,10 @@ namespace osu.Game.Beatmaps.Drawables return new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }; } - ITooltip IHasCustomTooltip.GetCustomTooltip() => new DifficultyIconTooltip(); + ITooltip IHasCustomTooltip. + GetCustomTooltip() => new DifficultyIconTooltip(); - DifficultyIconTooltipContent IHasCustomTooltip.TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmapInfo, difficultyBindable) : null; - - private class DifficultyRetriever : Component - { - public readonly Bindable StarDifficulty = new Bindable(); - - private readonly IBeatmapInfo beatmapInfo; - private readonly IRulesetInfo ruleset; - private readonly IReadOnlyList mods; - - private CancellationTokenSource difficultyCancellation; - - [Resolved] - private BeatmapDifficultyCache difficultyCache { get; set; } - - public DifficultyRetriever(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset, IReadOnlyList mods) - { - this.beatmapInfo = beatmapInfo; - this.ruleset = ruleset; - this.mods = mods; - } - - private IBindable localStarDifficulty; - - [BackgroundDependencyLoader] - private void load() - { - difficultyCancellation = new CancellationTokenSource(); - localStarDifficulty = ruleset != null - ? difficultyCache.GetBindableDifficulty(beatmapInfo, ruleset, mods, difficultyCancellation.Token) - : difficultyCache.GetBindableDifficulty(beatmapInfo, difficultyCancellation.Token); - localStarDifficulty.BindValueChanged(d => - { - if (d.NewValue is StarDifficulty diff) - StarDifficulty.Value = diff; - }); - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - difficultyCancellation?.Cancel(); - } - } + DifficultyIconTooltipContent IHasCustomTooltip. + TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmapInfo, difficultyBindable) : null; } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs b/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs new file mode 100644 index 0000000000..a993f0657b --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs @@ -0,0 +1,85 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System.Collections.Generic; +using System.Threading; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Beatmaps.Drawables +{ + /// + /// A component solely responsible for calculating difficulty in the background. + /// Intended for use with to only run processing when usage is on-screen. + /// + public class DifficultyRetriever : Component + { + /// + /// The bindable star difficulty. + /// + public IBindable StarDifficulty => starDifficulty; + + private readonly Bindable starDifficulty = new Bindable(); + + private readonly IBeatmapInfo beatmapInfo; + + private readonly IRulesetInfo? ruleset; + private readonly IReadOnlyList? mods; + + private readonly CancellationTokenSource difficultyCancellation = new CancellationTokenSource(); + + [Resolved] + private BeatmapDifficultyCache difficultyCache { get; set; } = null!; + + /// + /// Construct a difficulty retriever that tracks the current ruleset / mod selection. + /// + /// The beatmap to use for calculation. + public DifficultyRetriever(IBeatmapInfo beatmapInfo) + { + this.beatmapInfo = beatmapInfo; + } + + /// + /// Construct a difficulty retriever that is calculated only once for the specified ruleset / mod combination. + /// This will not track global ruleset and mod changes. + /// + /// The beatmap to use for calculation. + /// The ruleset to use for calculation. + /// The mods to use for calculation. + public DifficultyRetriever(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset, IReadOnlyList mods) + { + this.beatmapInfo = beatmapInfo; + this.ruleset = ruleset; + this.mods = mods; + } + + private IBindable localStarDifficulty = null!; + + [BackgroundDependencyLoader] + private void load() + { + localStarDifficulty = ruleset != null + ? difficultyCache.GetBindableDifficulty(beatmapInfo, ruleset, mods, difficultyCancellation.Token) + : difficultyCache.GetBindableDifficulty(beatmapInfo, difficultyCancellation.Token); + + localStarDifficulty.BindValueChanged(d => + { + if (d.NewValue is StarDifficulty diff) + starDifficulty.Value = diff; + }); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + difficultyCancellation.Cancel(); + } + } +} From 3a83e5684c64226005ddddc349af36f1defba66a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 16:55:22 +0900 Subject: [PATCH 407/982] Tidy up `DifficultyIcon` --- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index a5b13d10e6..48ee1e1fc8 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -26,8 +26,6 @@ namespace osu.Game.Beatmaps.Drawables { public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip { - private readonly Container iconContainer; - /// /// Size of this difficulty icon. /// @@ -46,14 +44,19 @@ namespace osu.Game.Beatmaps.Drawables [CanBeNull] private readonly IReadOnlyList mods; + [Resolved] + private IRulesetStore rulesets { get; set; } + private readonly bool shouldShowTooltip; private readonly bool performBackgroundDifficultyLookup; - private readonly Bindable difficultyBindable = new Bindable(); - private Drawable background; + private readonly Container iconContainer; + + private readonly Bindable difficultyBindable = new Bindable(); + /// /// Creates a new with a given and combination. /// @@ -87,9 +90,6 @@ namespace osu.Game.Beatmaps.Drawables InternalChild = iconContainer = new Container { Size = new Vector2(20f) }; } - [Resolved] - private IRulesetStore rulesets { get; set; } - [BackgroundDependencyLoader] private void load(OsuColour colours) { From 4a2ca4394b7ccd79fe32232ce3a84fa93a3f5234 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 18:37:36 +0900 Subject: [PATCH 408/982] Remove unused `ModeTypeInfo` class --- .../OnlinePlay/Components/ModeTypeInfo.cs | 78 ------------------- 1 file changed, 78 deletions(-) delete mode 100644 osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs diff --git a/osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs b/osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs deleted file mode 100644 index 641776a9e8..0000000000 --- a/osu.Game/Screens/OnlinePlay/Components/ModeTypeInfo.cs +++ /dev/null @@ -1,78 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable disable - -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps.Drawables; -using osu.Game.Rulesets; -using osuTK; - -namespace osu.Game.Screens.OnlinePlay.Components -{ - public class ModeTypeInfo : OnlinePlayComposite - { - private const float height = 28; - private const float transition_duration = 100; - - [Resolved] - private RulesetStore rulesets { get; set; } - - private Container drawableRuleset; - - public ModeTypeInfo() - { - AutoSizeAxes = Axes.Both; - } - - [BackgroundDependencyLoader] - private void load() - { - Container gameTypeContainer; - - InternalChild = new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(5f, 0f), - LayoutDuration = 100, - Children = new[] - { - drawableRuleset = new Container - { - AutoSizeAxes = Axes.Both, - }, - gameTypeContainer = new Container - { - AutoSizeAxes = Axes.Both, - }, - }, - }; - - Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true); - - Playlist.CollectionChanged += (_, __) => updateBeatmap(); - - updateBeatmap(); - } - - private void updateBeatmap() - { - var item = Playlist.FirstOrDefault(); - var ruleset = item == null ? null : rulesets.GetRuleset(item.RulesetID)?.CreateInstance(); - - if (item?.Beatmap != null && ruleset != null) - { - var mods = item.RequiredMods.Select(m => m.ToMod(ruleset)).ToArray(); - - drawableRuleset.FadeIn(transition_duration); - drawableRuleset.Child = new DifficultyIcon(item.Beatmap, ruleset.RulesetInfo, mods) { Size = new Vector2(height) }; - } - else - drawableRuleset.FadeOut(transition_duration); - } - } -} From 7dec530ca5b1a3cdf18c56f76863d9eaf3a2c633 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 18:37:53 +0900 Subject: [PATCH 409/982] Split out simple `DifficultyIcon` with no calculation overhead and update usages --- .../Drawables/CalculatingDifficultyIcon.cs | 80 +++++++++++++++++ osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 89 ++++++------------- .../Drawables/GroupedDifficultyIcon.cs | 2 +- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 3 +- .../OnlinePlay/DrawableRoomPlaylistItem.cs | 2 +- .../Carousel/DrawableCarouselBeatmap.cs | 2 +- .../Carousel/FilterableDifficultyIcon.cs | 4 +- .../Select/Carousel/SetPanelContent.cs | 8 +- 8 files changed, 120 insertions(+), 70 deletions(-) create mode 100644 osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs diff --git a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs new file mode 100644 index 0000000000..5f914f446c --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs @@ -0,0 +1,80 @@ +#nullable enable +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osuTK; + +namespace osu.Game.Beatmaps.Drawables +{ + /// + /// A difficulty icon which automatically calculates difficulty in the background. + /// + public class CalculatingDifficultyIcon : CompositeDrawable + { + /// + /// Size of this difficulty icon. + /// + public new Vector2 Size + { + get => difficultyIcon.Size; + set => difficultyIcon.Size = value; + } + + private readonly IRulesetInfo? ruleset; + + private readonly IReadOnlyList? mods; + + private readonly IBeatmapInfo beatmapInfo; + + private readonly DifficultyIcon difficultyIcon; + + /// + /// Creates a new with a given and combination. + /// + /// The beatmap to show the difficulty of. + /// The ruleset to show the difficulty with. + /// The mods to show the difficulty with. + /// Whether to display a tooltip when hovered. + /// Whether to perform difficulty lookup (including calculation if necessary). + public CalculatingDifficultyIcon(IBeatmapInfo beatmapInfo, IRulesetInfo? ruleset, IReadOnlyList? mods, bool shouldShowTooltip = true, + bool performBackgroundDifficultyLookup = true) + : this(beatmapInfo, shouldShowTooltip, performBackgroundDifficultyLookup) + { + this.ruleset = ruleset ?? beatmapInfo.Ruleset; + this.mods = mods ?? Array.Empty(); + } + + /// + /// Creates a new that follows the currently-selected ruleset and mods. + /// + /// The beatmap to show the difficulty of. + /// Whether to display a tooltip when hovered. + /// Whether to perform difficulty lookup (including calculation if necessary). + public CalculatingDifficultyIcon(IBeatmapInfo beatmapInfo, bool shouldShowTooltip = true, bool performBackgroundDifficultyLookup = true) + { + this.beatmapInfo = beatmapInfo ?? throw new ArgumentNullException(nameof(beatmapInfo)); + + AutoSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + difficultyIcon = new DifficultyIcon(beatmapInfo, beatmapInfo.Ruleset), + new DelayedLoadUnloadWrapper(createDifficultyRetriever, 0) + }; + } + + private Drawable createDifficultyRetriever() + { + if (ruleset != null && mods != null) + return new DifficultyRetriever(beatmapInfo, ruleset, mods) { StarDifficulty = { BindTarget = difficultyIcon.Current } }; + + return new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyIcon.Current } }; + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 48ee1e1fc8..d1b15cba76 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -1,11 +1,6 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System; -using System.Collections.Generic; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; @@ -15,16 +10,16 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Rulesets; -using osu.Game.Rulesets.Mods; using osuTK; using osuTK.Graphics; namespace osu.Game.Beatmaps.Drawables { - public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip + public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip, IHasCurrentValue { /// /// Size of this difficulty icon. @@ -35,58 +30,46 @@ namespace osu.Game.Beatmaps.Drawables set => iconContainer.Size = value; } - [NotNull] - private readonly IBeatmapInfo beatmapInfo; + private readonly IBeatmapInfo? beatmap; - [CanBeNull] private readonly IRulesetInfo ruleset; - [CanBeNull] - private readonly IReadOnlyList mods; - - [Resolved] - private IRulesetStore rulesets { get; set; } - - private readonly bool shouldShowTooltip; - - private readonly bool performBackgroundDifficultyLookup; - - private Drawable background; + private Drawable background = null!; private readonly Container iconContainer; - private readonly Bindable difficultyBindable = new Bindable(); + private readonly BindableWithCurrent difficulty = new BindableWithCurrent(); + + public virtual Bindable Current + { + get => difficulty.Current; + set => difficulty.Current = value; + } + + [Resolved] + private IRulesetStore rulesets { get; set; } = null!; /// - /// Creates a new with a given and combination. + /// Creates a new with a tooltip. Will use provided beatmap's for initial value. /// - /// The beatmap to show the difficulty of. - /// The ruleset to show the difficulty with. - /// The mods to show the difficulty with. - /// Whether to display a tooltip when hovered. - /// Whether to perform difficulty lookup (including calculation if necessary). - public DifficultyIcon([NotNull] IBeatmapInfo beatmapInfo, [CanBeNull] IRulesetInfo ruleset, [CanBeNull] IReadOnlyList mods, bool shouldShowTooltip = true, - bool performBackgroundDifficultyLookup = true) - : this(beatmapInfo, shouldShowTooltip, performBackgroundDifficultyLookup) + /// The beatmap to be displayed in the tooltip, and to be used for the initial star rating value. + /// An optional ruleset to be used for the icon display, in place of the beatmap's ruleset. + public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset) + : this(ruleset ?? beatmap.Ruleset) { - this.ruleset = ruleset ?? beatmapInfo.Ruleset; - this.mods = mods ?? Array.Empty(); + this.beatmap = beatmap; + Current.Value = new StarDifficulty(beatmap.StarRating, 0); } /// - /// Creates a new that follows the currently-selected ruleset and mods. + /// Creates a new with no tooltip. /// - /// The beatmap to show the difficulty of. - /// Whether to display a tooltip when hovered. - /// Whether to perform difficulty lookup (including calculation if necessary). - public DifficultyIcon([NotNull] IBeatmapInfo beatmapInfo, bool shouldShowTooltip = true, bool performBackgroundDifficultyLookup = true) + /// The ruleset to be used for the icon display. + public DifficultyIcon(IRulesetInfo ruleset) { - this.beatmapInfo = beatmapInfo ?? throw new ArgumentNullException(nameof(beatmapInfo)); - this.shouldShowTooltip = shouldShowTooltip; - this.performBackgroundDifficultyLookup = performBackgroundDifficultyLookup; + this.ruleset = ruleset; AutoSizeAxes = Axes.Both; - InternalChild = iconContainer = new Container { Size = new Vector2(20f) }; } @@ -111,7 +94,6 @@ namespace osu.Game.Beatmaps.Drawables Child = background = new Box { RelativeSizeAxes = Axes.Both, - Colour = colours.ForStarDifficulty(beatmapInfo.StarRating) // Default value that will be re-populated once difficulty calculation completes }, }, new ConstrainedIconContainer @@ -124,25 +106,12 @@ namespace osu.Game.Beatmaps.Drawables }, }; - if (performBackgroundDifficultyLookup) - iconContainer.Add(new DelayedLoadUnloadWrapper(createDifficultyRetriever, 0)); - else - difficultyBindable.Value = new StarDifficulty(beatmapInfo.StarRating, 0); - - difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars)); - } - - private Drawable createDifficultyRetriever() - { - if (ruleset != null && mods != null) - return new DifficultyRetriever(beatmapInfo, ruleset, mods) { StarDifficulty = { BindTarget = difficultyBindable } }; - - return new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyBindable } }; + Current.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars), true); } private Drawable getRulesetIcon() { - int? onlineID = (ruleset ?? beatmapInfo.Ruleset).OnlineID; + int? onlineID = ruleset.OnlineID; if (onlineID >= 0 && rulesets.GetRuleset(onlineID.Value)?.CreateInstance() is Ruleset rulesetInstance) return rulesetInstance.CreateIcon(); @@ -154,6 +123,6 @@ namespace osu.Game.Beatmaps.Drawables GetCustomTooltip() => new DifficultyIconTooltip(); DifficultyIconTooltipContent IHasCustomTooltip. - TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmapInfo, difficultyBindable) : null; + TooltipContent => (beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!; } } diff --git a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs index 15ca4c60d4..a713592246 100644 --- a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs @@ -19,7 +19,7 @@ namespace osu.Game.Beatmaps.Drawables /// /// Used in cases when there are too many difficulty icons to show. /// - public class GroupedDifficultyIcon : DifficultyIcon + public class GroupedDifficultyIcon : CalculatingDifficultyIcon { public GroupedDifficultyIcon(IEnumerable beatmaps, IRulesetInfo ruleset, Color4 counterColour) : base(beatmaps.OrderBy(b => b.StarRating).Last(), ruleset, null, false) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 8d89bb3cc7..2efdb71204 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -274,8 +274,9 @@ namespace osu.Game.Overlays.BeatmapSet Alpha = 0.5f } }, - icon = new DifficultyIcon(beatmapInfo, shouldShowTooltip: false) + icon = new DifficultyIcon(beatmapInfo.Ruleset) { + Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) }, Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(size - tile_icon_padding * 2), diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index 53519b8b00..a3a176477e 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -266,7 +266,7 @@ namespace osu.Game.Screens.OnlinePlay } if (beatmap != null) - difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(icon_height) }; + difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset) { Size = new Vector2(icon_height) }; else difficultyIconContainer.Clear(); diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 1bea689e7c..79eee63172 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -113,7 +113,7 @@ namespace osu.Game.Screens.Select.Carousel Origin = Anchor.CentreLeft, Children = new Drawable[] { - new DifficultyIcon(beatmapInfo, shouldShowTooltip: false) + new CalculatingDifficultyIcon(beatmapInfo, shouldShowTooltip: false) { Scale = new Vector2(1.8f), }, diff --git a/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs b/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs index b0841caa47..3f7d5c13ad 100644 --- a/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs +++ b/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs @@ -10,7 +10,7 @@ using osu.Game.Beatmaps.Drawables; namespace osu.Game.Screens.Select.Carousel { - public class FilterableDifficultyIcon : DifficultyIcon + public class FilterableDifficultyIcon : CalculatingDifficultyIcon { private readonly BindableBool filtered = new BindableBool(); @@ -19,7 +19,7 @@ namespace osu.Game.Screens.Select.Carousel public readonly CarouselBeatmap Item; public FilterableDifficultyIcon(CarouselBeatmap item) - : base(item.BeatmapInfo, performBackgroundDifficultyLookup: false) + : base(item.BeatmapInfo) { filtered.BindTo(item.Filtered); filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100)); diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 73a835d67f..c5e5a70d59 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -73,7 +73,7 @@ namespace osu.Game.Screens.Select.Carousel TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 }, Status = beatmapSet.Status }, - new FillFlowContainer + new FillFlowContainer { AutoSizeAxes = Axes.Both, Spacing = new Vector2(3), @@ -87,13 +87,13 @@ namespace osu.Game.Screens.Select.Carousel private const int maximum_difficulty_icons = 18; - private IEnumerable getDifficultyIcons() + private IEnumerable getDifficultyIcons() { var beatmaps = carouselSet.Beatmaps.ToList(); return beatmaps.Count > maximum_difficulty_icons - ? (IEnumerable)beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset) - .Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset)) + ? (IEnumerable)beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset) + .Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset)) : beatmaps.Select(b => new FilterableDifficultyIcon(b)); } } From 01da6f20b380923a196885e4a789fd29d21e668e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 18:53:21 +0900 Subject: [PATCH 410/982] Tidy up all remaining usages --- .../SongSelect/TestScenePlaySongSelect.cs | 4 +- .../Drawables/CalculatingDifficultyIcon.cs | 40 ++++--------------- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 9 ++++- .../Beatmaps/Drawables/DifficultyRetriever.cs | 2 - .../Drawables/GroupedDifficultyIcon.cs | 39 ------------------ .../Carousel/DrawableCarouselBeatmap.cs | 3 +- .../Carousel/FilterableDifficultyIcon.cs | 2 +- ...icultyIcon.cs => GroupedDifficultyIcon.cs} | 25 ++++++++++-- .../Select/Carousel/SetPanelContent.cs | 8 ++-- 9 files changed, 46 insertions(+), 86 deletions(-) delete mode 100644 osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs rename osu.Game/Screens/Select/Carousel/{FilterableGroupedDifficultyIcon.cs => GroupedDifficultyIcon.cs} (53%) diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 9fcd470d17..6d881555da 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -872,10 +872,10 @@ namespace osu.Game.Tests.Visual.SongSelect return set != null; }); - FilterableGroupedDifficultyIcon groupIcon = null; + GroupedDifficultyIcon groupIcon = null; AddUntilStep("Find group icon for different ruleset", () => { - return (groupIcon = set.ChildrenOfType() + return (groupIcon = set.ChildrenOfType() .FirstOrDefault(icon => icon.Items.First().BeatmapInfo.Ruleset.OnlineID == 3)) != null; }); diff --git a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs index 5f914f446c..f8304226e5 100644 --- a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs @@ -1,13 +1,9 @@ -#nullable enable -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; -using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets; -using osu.Game.Rulesets.Mods; using osuTK; namespace osu.Game.Beatmaps.Drawables @@ -26,30 +22,16 @@ namespace osu.Game.Beatmaps.Drawables set => difficultyIcon.Size = value; } - private readonly IRulesetInfo? ruleset; - - private readonly IReadOnlyList? mods; + public bool ShowTooltip + { + get => difficultyIcon.ShowTooltip; + set => difficultyIcon.ShowTooltip = value; + } private readonly IBeatmapInfo beatmapInfo; private readonly DifficultyIcon difficultyIcon; - /// - /// Creates a new with a given and combination. - /// - /// The beatmap to show the difficulty of. - /// The ruleset to show the difficulty with. - /// The mods to show the difficulty with. - /// Whether to display a tooltip when hovered. - /// Whether to perform difficulty lookup (including calculation if necessary). - public CalculatingDifficultyIcon(IBeatmapInfo beatmapInfo, IRulesetInfo? ruleset, IReadOnlyList? mods, bool shouldShowTooltip = true, - bool performBackgroundDifficultyLookup = true) - : this(beatmapInfo, shouldShowTooltip, performBackgroundDifficultyLookup) - { - this.ruleset = ruleset ?? beatmapInfo.Ruleset; - this.mods = mods ?? Array.Empty(); - } - /// /// Creates a new that follows the currently-selected ruleset and mods. /// @@ -64,17 +46,11 @@ namespace osu.Game.Beatmaps.Drawables InternalChildren = new Drawable[] { - difficultyIcon = new DifficultyIcon(beatmapInfo, beatmapInfo.Ruleset), + difficultyIcon = new DifficultyIcon(beatmapInfo), new DelayedLoadUnloadWrapper(createDifficultyRetriever, 0) }; } - private Drawable createDifficultyRetriever() - { - if (ruleset != null && mods != null) - return new DifficultyRetriever(beatmapInfo, ruleset, mods) { StarDifficulty = { BindTarget = difficultyIcon.Current } }; - - return new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyIcon.Current } }; - } + private Drawable createDifficultyRetriever() => new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyIcon.Current } }; } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index d1b15cba76..03ff0b29b0 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -30,6 +30,11 @@ namespace osu.Game.Beatmaps.Drawables set => iconContainer.Size = value; } + /// + /// Whether to display a tooltip on hover. Only works if a beatmap was provided at construction time. + /// + public bool ShowTooltip { get; set; } = true; + private readonly IBeatmapInfo? beatmap; private readonly IRulesetInfo ruleset; @@ -54,7 +59,7 @@ namespace osu.Game.Beatmaps.Drawables /// /// The beatmap to be displayed in the tooltip, and to be used for the initial star rating value. /// An optional ruleset to be used for the icon display, in place of the beatmap's ruleset. - public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset) + public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null) : this(ruleset ?? beatmap.Ruleset) { this.beatmap = beatmap; @@ -123,6 +128,6 @@ namespace osu.Game.Beatmaps.Drawables GetCustomTooltip() => new DifficultyIconTooltip(); DifficultyIconTooltipContent IHasCustomTooltip. - TooltipContent => (beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!; + TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!; } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs b/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs index a993f0657b..90ef89ee36 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Collections.Generic; using System.Threading; using osu.Framework.Allocation; diff --git a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs deleted file mode 100644 index a713592246..0000000000 --- a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable disable - -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Graphics; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets; -using osuTK.Graphics; - -namespace osu.Game.Beatmaps.Drawables -{ - /// - /// A difficulty icon that contains a counter on the right-side of it. - /// - /// - /// Used in cases when there are too many difficulty icons to show. - /// - public class GroupedDifficultyIcon : CalculatingDifficultyIcon - { - public GroupedDifficultyIcon(IEnumerable beatmaps, IRulesetInfo ruleset, Color4 counterColour) - : base(beatmaps.OrderBy(b => b.StarRating).Last(), ruleset, null, false) - { - AddInternal(new OsuSpriteText - { - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - Padding = new MarginPadding { Left = Size.X }, - Margin = new MarginPadding { Left = 2, Right = 5 }, - Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold), - Text = beatmaps.Count().ToString(), - Colour = counterColour, - }); - } - } -} diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 79eee63172..e5fe03f929 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -113,8 +113,9 @@ namespace osu.Game.Screens.Select.Carousel Origin = Anchor.CentreLeft, Children = new Drawable[] { - new CalculatingDifficultyIcon(beatmapInfo, shouldShowTooltip: false) + new CalculatingDifficultyIcon(beatmapInfo) { + ShowTooltip = false, Scale = new Vector2(1.8f), }, new FillFlowContainer diff --git a/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs b/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs index 3f7d5c13ad..cc904fc1da 100644 --- a/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs +++ b/osu.Game/Screens/Select/Carousel/FilterableDifficultyIcon.cs @@ -10,7 +10,7 @@ using osu.Game.Beatmaps.Drawables; namespace osu.Game.Screens.Select.Carousel { - public class FilterableDifficultyIcon : CalculatingDifficultyIcon + public class FilterableDifficultyIcon : DifficultyIcon { private readonly BindableBool filtered = new BindableBool(); diff --git a/osu.Game/Screens/Select/Carousel/FilterableGroupedDifficultyIcon.cs b/osu.Game/Screens/Select/Carousel/GroupedDifficultyIcon.cs similarity index 53% rename from osu.Game/Screens/Select/Carousel/FilterableGroupedDifficultyIcon.cs rename to osu.Game/Screens/Select/Carousel/GroupedDifficultyIcon.cs index f883740fd7..8b4140df56 100644 --- a/osu.Game/Screens/Select/Carousel/FilterableGroupedDifficultyIcon.cs +++ b/osu.Game/Screens/Select/Carousel/GroupedDifficultyIcon.cs @@ -8,23 +8,42 @@ using System.Linq; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; using osu.Game.Rulesets; using osuTK.Graphics; namespace osu.Game.Screens.Select.Carousel { - public class FilterableGroupedDifficultyIcon : GroupedDifficultyIcon + /// + /// A difficulty icon that contains a counter on the right-side of it. + /// + /// + /// Used in cases when there are too many difficulty icons to show. + /// + public class GroupedDifficultyIcon : DifficultyIcon { public readonly List Items; - public FilterableGroupedDifficultyIcon(List items, RulesetInfo ruleset) - : base(items.Select(i => i.BeatmapInfo).ToList(), ruleset, Color4.White) + public GroupedDifficultyIcon(List items, RulesetInfo ruleset) + : base(items.OrderBy(b => b.BeatmapInfo.StarRating).Last().BeatmapInfo, ruleset) { Items = items; foreach (var item in items) item.Filtered.BindValueChanged(_ => Scheduler.AddOnce(updateFilteredDisplay)); + AddInternal(new OsuSpriteText + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Padding = new MarginPadding { Left = Size.X }, + Margin = new MarginPadding { Left = 2, Right = 5 }, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold), + Text = items.Count.ToString(), + Colour = Color4.White, + }); + updateFilteredDisplay(); } diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index c5e5a70d59..cc3d722852 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -73,7 +73,7 @@ namespace osu.Game.Screens.Select.Carousel TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 }, Status = beatmapSet.Status }, - new FillFlowContainer + new FillFlowContainer { AutoSizeAxes = Axes.Both, Spacing = new Vector2(3), @@ -87,13 +87,13 @@ namespace osu.Game.Screens.Select.Carousel private const int maximum_difficulty_icons = 18; - private IEnumerable getDifficultyIcons() + private IEnumerable getDifficultyIcons() { var beatmaps = carouselSet.Beatmaps.ToList(); return beatmaps.Count > maximum_difficulty_icons - ? (IEnumerable)beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset) - .Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset)) + ? (IEnumerable)beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset) + .Select(group => new GroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset)) : beatmaps.Select(b => new FilterableDifficultyIcon(b)); } } From 32652ace75b2a3954e359f4af915385b77262b8e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 19:51:44 +0900 Subject: [PATCH 411/982] Update resources --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index caea787e22..f2790d2520 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 652dc2740f..0802a98858 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 0c3c38f9f0..a272df20d4 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From b068df21497cba26067b98ed8d7356634421fb5e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 19:44:38 +0900 Subject: [PATCH 412/982] Enable NRT on `BeatmapDiffiultyCache` --- osu.Game/Beatmaps/BeatmapDifficultyCache.cs | 45 +++++++++------------ 1 file changed, 19 insertions(+), 26 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index 69488277f1..b6314f5841 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -1,15 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; @@ -50,19 +47,19 @@ namespace osu.Game.Beatmaps /// private readonly object bindableUpdateLock = new object(); - private CancellationTokenSource trackedUpdateCancellationSource; + private CancellationTokenSource trackedUpdateCancellationSource = new CancellationTokenSource(); [Resolved] - private BeatmapManager beatmapManager { get; set; } + private BeatmapManager beatmapManager { get; set; } = null!; [Resolved] - private Bindable currentRuleset { get; set; } + private Bindable currentRuleset { get; set; } = null!; [Resolved] - private Bindable> currentMods { get; set; } + private Bindable> currentMods { get; set; } = null!; - private ModSettingChangeTracker modSettingChangeTracker; - private ScheduledDelegate debouncedModSettingsChange; + private ModSettingChangeTracker? modSettingChangeTracker; + private ScheduledDelegate? debouncedModSettingsChange; protected override void LoadComplete() { @@ -91,7 +88,7 @@ namespace osu.Game.Beatmaps /// The to get the difficulty of. /// An optional which stops updating the star difficulty for the given . /// A bindable that is updated to contain the star difficulty when it becomes available. Will be null while in an initial calculating state (but not during updates to ruleset and mods if a stale value is already propagated). - public IBindable GetBindableDifficulty([NotNull] IBeatmapInfo beatmapInfo, CancellationToken cancellationToken = default) + public IBindable GetBindableDifficulty(IBeatmapInfo beatmapInfo, CancellationToken cancellationToken = default) { var bindable = createBindable(beatmapInfo, currentRuleset.Value, currentMods.Value, cancellationToken); @@ -112,7 +109,7 @@ namespace osu.Game.Beatmaps /// The s to get the difficulty with. If null, no mods will be assumed. /// An optional which stops updating the star difficulty for the given . /// A bindable that is updated to contain the star difficulty when it becomes available. Will be null while in an initial calculating state. - public IBindable GetBindableDifficulty([NotNull] IBeatmapInfo beatmapInfo, [CanBeNull] IRulesetInfo rulesetInfo, [CanBeNull] IEnumerable mods, + public IBindable GetBindableDifficulty(IBeatmapInfo beatmapInfo, IRulesetInfo? rulesetInfo, IEnumerable? mods, CancellationToken cancellationToken = default) => createBindable(beatmapInfo, rulesetInfo, mods, cancellationToken); @@ -128,8 +125,8 @@ namespace osu.Game.Beatmaps /// A return value indicates that the difficulty process failed or was interrupted early, /// and as such there is no usable star difficulty value to be returned. /// - public virtual Task GetDifficultyAsync([NotNull] IBeatmapInfo beatmapInfo, [CanBeNull] IRulesetInfo rulesetInfo = null, - [CanBeNull] IEnumerable mods = null, CancellationToken cancellationToken = default) + public virtual Task GetDifficultyAsync(IBeatmapInfo beatmapInfo, IRulesetInfo? rulesetInfo = null, + IEnumerable? mods = null, CancellationToken cancellationToken = default) { // In the case that the user hasn't given us a ruleset, use the beatmap's default ruleset. rulesetInfo ??= beatmapInfo.Ruleset; @@ -204,7 +201,6 @@ namespace osu.Game.Beatmaps lock (bindableUpdateLock) { cancelTrackedBindableUpdate(); - trackedUpdateCancellationSource = new CancellationTokenSource(); foreach (var b in trackedBindables) { @@ -223,16 +219,13 @@ namespace osu.Game.Beatmaps { lock (bindableUpdateLock) { - trackedUpdateCancellationSource?.Cancel(); - trackedUpdateCancellationSource = null; + trackedUpdateCancellationSource.Cancel(); + trackedUpdateCancellationSource = new CancellationTokenSource(); - if (linkedCancellationSources != null) - { - foreach (var c in linkedCancellationSources) - c.Dispose(); + foreach (var c in linkedCancellationSources) + c.Dispose(); - linkedCancellationSources.Clear(); - } + linkedCancellationSources.Clear(); } } @@ -244,7 +237,7 @@ namespace osu.Game.Beatmaps /// The initial s to get the difficulty with. /// An optional which stops updating the star difficulty for the given . /// The . - private BindableStarDifficulty createBindable([NotNull] IBeatmapInfo beatmapInfo, [CanBeNull] IRulesetInfo initialRulesetInfo, [CanBeNull] IEnumerable initialMods, + private BindableStarDifficulty createBindable(IBeatmapInfo beatmapInfo, IRulesetInfo? initialRulesetInfo, IEnumerable? initialMods, CancellationToken cancellationToken) { var bindable = new BindableStarDifficulty(beatmapInfo, cancellationToken); @@ -259,7 +252,7 @@ namespace osu.Game.Beatmaps /// The to update with. /// The s to update with. /// A token that may be used to cancel this update. - private void updateBindable([NotNull] BindableStarDifficulty bindable, [CanBeNull] IRulesetInfo rulesetInfo, [CanBeNull] IEnumerable mods, CancellationToken cancellationToken = default) + private void updateBindable(BindableStarDifficulty bindable, IRulesetInfo? rulesetInfo, IEnumerable? mods, CancellationToken cancellationToken = default) { // GetDifficultyAsync will fall back to existing data from IBeatmapInfo if not locally available // (contrary to GetAsync) @@ -329,7 +322,7 @@ namespace osu.Game.Beatmaps modSettingChangeTracker?.Dispose(); cancelTrackedBindableUpdate(); - updateScheduler?.Dispose(); + updateScheduler.Dispose(); } public readonly struct DifficultyCacheLookup : IEquatable @@ -339,7 +332,7 @@ namespace osu.Game.Beatmaps public readonly Mod[] OrderedMods; - public DifficultyCacheLookup([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo ruleset, IEnumerable mods) + public DifficultyCacheLookup(BeatmapInfo beatmapInfo, RulesetInfo? ruleset, IEnumerable? mods) { BeatmapInfo = beatmapInfo; // In the case that the user hasn't given us a ruleset, use the beatmap's default ruleset. From ef258122d23b4c2fe1a24756f38e266a7597b2e3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 23 Jun 2022 19:46:59 +0900 Subject: [PATCH 413/982] Move `GetDifficultyRating` helper method to `StarDifficulty` --- .../TestSceneBeatmapDifficultyCache.cs | 2 +- osu.Game/Beatmaps/BeatmapDifficultyCache.cs | 29 ----------------- osu.Game/Beatmaps/EFBeatmapInfo.cs | 2 +- osu.Game/Beatmaps/StarDifficulty.cs | 31 ++++++++++++++++++- osu.Game/Screens/Edit/Verify/VerifyScreen.cs | 2 +- 5 files changed, 33 insertions(+), 33 deletions(-) diff --git a/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs b/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs index f87e5711a6..6eb103316f 100644 --- a/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs +++ b/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs @@ -157,7 +157,7 @@ namespace osu.Game.Tests.Beatmaps [TestCase(8.3, DifficultyRating.ExpertPlus)] public void TestDifficultyRatingMapping(double starRating, DifficultyRating expectedBracket) { - var actualBracket = BeatmapDifficultyCache.GetDifficultyRating(starRating); + var actualBracket = StarDifficulty.GetDifficultyRating(starRating); Assert.AreEqual(expectedBracket, actualBracket); } diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index b6314f5841..5e468e975a 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -13,7 +13,6 @@ using osu.Framework.Extensions; using osu.Framework.Lists; using osu.Framework.Logging; using osu.Framework.Threading; -using osu.Framework.Utils; using osu.Game.Configuration; using osu.Game.Database; using osu.Game.Rulesets; @@ -165,34 +164,6 @@ namespace osu.Game.Beatmaps updateScheduler); } - /// - /// Retrieves the that describes a star rating. - /// - /// - /// For more information, see: https://osu.ppy.sh/help/wiki/Difficulties - /// - /// The star rating. - /// The that best describes . - public static DifficultyRating GetDifficultyRating(double starRating) - { - if (Precision.AlmostBigger(starRating, 6.5, 0.005)) - return DifficultyRating.ExpertPlus; - - if (Precision.AlmostBigger(starRating, 5.3, 0.005)) - return DifficultyRating.Expert; - - if (Precision.AlmostBigger(starRating, 4.0, 0.005)) - return DifficultyRating.Insane; - - if (Precision.AlmostBigger(starRating, 2.7, 0.005)) - return DifficultyRating.Hard; - - if (Precision.AlmostBigger(starRating, 2.0, 0.005)) - return DifficultyRating.Normal; - - return DifficultyRating.Easy; - } - /// /// Updates all tracked using the current ruleset and mods. /// diff --git a/osu.Game/Beatmaps/EFBeatmapInfo.cs b/osu.Game/Beatmaps/EFBeatmapInfo.cs index 34311448eb..20abdc686a 100644 --- a/osu.Game/Beatmaps/EFBeatmapInfo.cs +++ b/osu.Game/Beatmaps/EFBeatmapInfo.cs @@ -128,7 +128,7 @@ namespace osu.Game.Beatmaps public List Scores { get; set; } [JsonIgnore] - public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(StarRating); + public DifficultyRating DifficultyRating => StarDifficulty.GetDifficultyRating(StarRating); public override string ToString() => this.GetDisplayTitle(); diff --git a/osu.Game/Beatmaps/StarDifficulty.cs b/osu.Game/Beatmaps/StarDifficulty.cs index 91bc3aacf6..e042f1c698 100644 --- a/osu.Game/Beatmaps/StarDifficulty.cs +++ b/osu.Game/Beatmaps/StarDifficulty.cs @@ -4,6 +4,7 @@ #nullable disable using JetBrains.Annotations; +using osu.Framework.Utils; using osu.Game.Rulesets.Difficulty; namespace osu.Game.Beatmaps @@ -50,6 +51,34 @@ namespace osu.Game.Beatmaps Attributes = null; } - public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(Stars); + public DifficultyRating DifficultyRating => GetDifficultyRating(Stars); + + /// + /// Retrieves the that describes a star rating. + /// + /// + /// For more information, see: https://osu.ppy.sh/help/wiki/Difficulties + /// + /// The star rating. + /// The that best describes . + public static DifficultyRating GetDifficultyRating(double starRating) + { + if (Precision.AlmostBigger(starRating, 6.5, 0.005)) + return DifficultyRating.ExpertPlus; + + if (Precision.AlmostBigger(starRating, 5.3, 0.005)) + return DifficultyRating.Expert; + + if (Precision.AlmostBigger(starRating, 4.0, 0.005)) + return DifficultyRating.Insane; + + if (Precision.AlmostBigger(starRating, 2.7, 0.005)) + return DifficultyRating.Hard; + + if (Precision.AlmostBigger(starRating, 2.0, 0.005)) + return DifficultyRating.Normal; + + return DifficultyRating.Easy; + } } } diff --git a/osu.Game/Screens/Edit/Verify/VerifyScreen.cs b/osu.Game/Screens/Edit/Verify/VerifyScreen.cs index d5b32760c9..3030018138 100644 --- a/osu.Game/Screens/Edit/Verify/VerifyScreen.cs +++ b/osu.Game/Screens/Edit/Verify/VerifyScreen.cs @@ -31,7 +31,7 @@ namespace osu.Game.Screens.Edit.Verify [BackgroundDependencyLoader] private void load() { - InterpretedDifficulty.Default = BeatmapDifficultyCache.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating); + InterpretedDifficulty.Default = StarDifficulty.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating); InterpretedDifficulty.SetDefault(); Child = new Container From 9c46592e0e45279e4a92d4f9b415b61b17510787 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Thu, 23 Jun 2022 20:04:54 +0900 Subject: [PATCH 414/982] Move collection change event binding to LoadComplete --- osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs index a314992287..4cf2c3778a 100644 --- a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs +++ b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs @@ -33,8 +33,10 @@ namespace osu.Game.Graphics.Containers protected abstract OsuRearrangeableListItem CreateOsuDrawable(TModel item); - protected OsuRearrangeableListContainer() + protected override void LoadComplete() { + base.LoadComplete(); + Items.CollectionChanged += (_, args) => { if (args.Action == NotifyCollectionChangedAction.Move) From aaf619b35c8d6b8642c6d89d83cdb74a4758df00 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Thu, 23 Jun 2022 20:13:01 +0900 Subject: [PATCH 415/982] Don't play sample if there is no item being actively dragged --- osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs index 4cf2c3778a..b604ae73eb 100644 --- a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs +++ b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs @@ -46,6 +46,9 @@ namespace osu.Game.Graphics.Containers private void playSwapSample() { + if (!DragActive.Value) + return; + if (Time.Current - sampleLastPlaybackTime <= 35) return; From 2def6d809bf4c48108a95324101c5a1c107b3bfa Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 23 Jun 2022 11:02:27 -0400 Subject: [PATCH 416/982] refactor to use enum dropdown --- .../Multiplayer/TestSceneLoungeRoomsContainer.cs | 12 +++++------- .../OnlinePlay/Lounge/Components/FilterCriteria.cs | 2 +- .../Lounge/Components/RoomPublicityFilter.cs | 13 +++++++++++++ .../OnlinePlay/Lounge/Components/RoomsContainer.cs | 2 +- .../Screens/OnlinePlay/Lounge/LoungeSubScreen.cs | 13 ++++++------- 5 files changed, 26 insertions(+), 16 deletions(-) create mode 100644 osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs index 363a2b4a4d..4ebd05d46a 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - public void TestLockedFiltering() + public void TestPublicityFiltering() { AddStep("add rooms", () => { @@ -166,15 +166,13 @@ namespace osu.Game.Tests.Visual.Multiplayer RoomManager.AddRooms(1, withPassword: false); }); - AddUntilStep("both rooms shown", () => container.Rooms.Count(r => r.IsPresent) == 2); + AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Public }); - AddStep("filter locked rooms", () => container.Filter.Value = new FilterCriteria { Locked = false }); + AddUntilStep("private room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value)); - AddUntilStep("locked room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value)); + AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Private }); - AddStep("unfilter locked rooms", () => container.Filter.SetDefault()); - - AddUntilStep("both rooms shown", () => container.Rooms.Count(r => r.IsPresent) == 2); + AddUntilStep("public room hidden", () => container.Rooms.All(r => r.Room.HasPassword.Value)); } [Test] diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs index 45c1b9b394..3bde1f07b8 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs @@ -13,6 +13,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components public RoomStatusFilter Status; public string Category; public RulesetInfo Ruleset; - public bool Locked = true; + public RoomPublicityFilter Publicity; } } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs new file mode 100644 index 0000000000..ffa527cb9c --- /dev/null +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +namespace osu.Game.Screens.OnlinePlay.Lounge.Components +{ + public enum RoomPublicityFilter + { + Public, + Private + } +} diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs index 908505e386..e5d7170f16 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs @@ -87,7 +87,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components matchingFilter &= r.FilterTerms.Any(term => term.ToString().Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase)); } - matchingFilter &= criteria.Locked || !r.Room.HasPassword.Value; + matchingFilter &= (criteria.Publicity == RoomPublicityFilter.Public && !r.Room.HasPassword.Value) || (criteria.Publicity == RoomPublicityFilter.Private && r.Room.HasPassword.Value); r.MatchingFilter = matchingFilter; } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index a726ff632f..7ec2c7d8e7 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -85,7 +85,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge private RoomsContainer roomsContainer; private SearchTextBox searchTextBox; private Dropdown statusDropdown; - private Checkbox lockedCheckbox; + private Dropdown publicityDropdown; [BackgroundDependencyLoader(true)] private void load([CanBeNull] IdleTracker idleTracker) @@ -226,7 +226,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge SearchString = searchTextBox.Current.Value, Ruleset = ruleset.Value, Status = statusDropdown.Current.Value, - Locked = lockedCheckbox.Current.Value, + Publicity = publicityDropdown.Current.Value, }; #endregion @@ -241,16 +241,15 @@ namespace osu.Game.Screens.OnlinePlay.Lounge statusDropdown.Current.BindValueChanged(_ => UpdateFilter()); - lockedCheckbox = new OsuTabControlCheckbox + publicityDropdown = new SlimEnumDropdown { - Current = new Bindable(true), RelativeSizeAxes = Axes.None, - Text = @"Show Locked", + Width = 160, }; - lockedCheckbox.Current.BindValueChanged(_ => UpdateFilter()); + publicityDropdown.Current.BindValueChanged(_ => UpdateFilter()); - return new Drawable[] { lockedCheckbox, statusDropdown, }; + return new Drawable[] { publicityDropdown, statusDropdown, }; } public override void OnEntering(ScreenTransitionEvent e) From 9a15adbfffb4b4db274b71db5cc00b20694ccf32 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 23 Jun 2022 11:24:28 -0400 Subject: [PATCH 417/982] add an all option to publicity filter --- .../Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs | 4 ++++ .../OnlinePlay/Lounge/Components/RoomPublicityFilter.cs | 1 + .../Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs | 2 +- 3 files changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs index 4ebd05d46a..e16e71ca70 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -166,6 +166,10 @@ namespace osu.Game.Tests.Visual.Multiplayer RoomManager.AddRooms(1, withPassword: false); }); + AddStep("apply default filter", () => container.Filter.SetDefault()); + + AddUntilStep("both rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2); + AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Public }); AddUntilStep("private room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value)); diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs index ffa527cb9c..53f85ba7c4 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs @@ -7,6 +7,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components { public enum RoomPublicityFilter { + All, Public, Private } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs index e5d7170f16..0e8918fa18 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs @@ -87,7 +87,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components matchingFilter &= r.FilterTerms.Any(term => term.ToString().Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase)); } - matchingFilter &= (criteria.Publicity == RoomPublicityFilter.Public && !r.Room.HasPassword.Value) || (criteria.Publicity == RoomPublicityFilter.Private && r.Room.HasPassword.Value); + matchingFilter &= criteria.Publicity == RoomPublicityFilter.All || (criteria.Publicity == RoomPublicityFilter.Public && !r.Room.HasPassword.Value) || (criteria.Publicity == RoomPublicityFilter.Private && r.Room.HasPassword.Value); r.MatchingFilter = matchingFilter; } From d67c482c48b9cf3175672edccc84a91ec5d17c84 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 23 Jun 2022 11:36:08 -0400 Subject: [PATCH 418/982] move publicity filter to multi exclusively --- .../OnlinePlay/Lounge/LoungeSubScreen.cs | 18 ++++------------- .../Multiplayer/MultiplayerLoungeSubScreen.cs | 20 +++++++++++++++++++ 2 files changed, 24 insertions(+), 14 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index 7ec2c7d8e7..f7f3c27ede 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -85,7 +85,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge private RoomsContainer roomsContainer; private SearchTextBox searchTextBox; private Dropdown statusDropdown; - private Dropdown publicityDropdown; [BackgroundDependencyLoader(true)] private void load([CanBeNull] IdleTracker idleTracker) @@ -225,12 +224,9 @@ namespace osu.Game.Screens.OnlinePlay.Lounge { SearchString = searchTextBox.Current.Value, Ruleset = ruleset.Value, - Status = statusDropdown.Current.Value, - Publicity = publicityDropdown.Current.Value, + Status = statusDropdown.Current.Value }; - #endregion - protected virtual IEnumerable CreateFilterControls() { statusDropdown = new SlimEnumDropdown @@ -241,17 +237,11 @@ namespace osu.Game.Screens.OnlinePlay.Lounge statusDropdown.Current.BindValueChanged(_ => UpdateFilter()); - publicityDropdown = new SlimEnumDropdown - { - RelativeSizeAxes = Axes.None, - Width = 160, - }; - - publicityDropdown.Current.BindValueChanged(_ => UpdateFilter()); - - return new Drawable[] { publicityDropdown, statusDropdown, }; + yield return statusDropdown; } + #endregion + public override void OnEntering(ScreenTransitionEvent e) { base.OnEntering(e); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs index ae65e1d969..2c0f0f43fe 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs @@ -3,11 +3,15 @@ #nullable disable +using System.Collections.Generic; +using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Framework.Screens; +using osu.Framework.Graphics; +using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Online.Multiplayer; @@ -27,6 +31,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer [Resolved] private MultiplayerClient client { get; set; } + private Dropdown publicityDropdown; + public override void OnResuming(ScreenTransitionEvent e) { base.OnResuming(e); @@ -40,10 +46,24 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer } } + protected override IEnumerable CreateFilterControls() + { + publicityDropdown = new SlimEnumDropdown + { + RelativeSizeAxes = Axes.None, + Width = 160, + }; + + publicityDropdown.Current.BindValueChanged(_ => UpdateFilter()); + + return base.CreateFilterControls().Prepend(publicityDropdown); + } + protected override FilterCriteria CreateFilterCriteria() { var criteria = base.CreateFilterCriteria(); criteria.Category = @"realtime"; + criteria.Publicity = publicityDropdown.Current.Value; return criteria; } From 454eff43c542fdad3a37a37ea66bad6c594aa5ba Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Thu, 23 Jun 2022 11:40:25 -0400 Subject: [PATCH 419/982] publicity -> accesstype --- .../Multiplayer/TestSceneLoungeRoomsContainer.cs | 4 ++-- .../OnlinePlay/Lounge/Components/FilterCriteria.cs | 2 +- .../{RoomPublicityFilter.cs => RoomAccessType.cs} | 2 +- .../OnlinePlay/Lounge/Components/RoomsContainer.cs | 2 +- .../Multiplayer/MultiplayerLoungeSubScreen.cs | 10 +++++----- 5 files changed, 10 insertions(+), 10 deletions(-) rename osu.Game/Screens/OnlinePlay/Lounge/Components/{RoomPublicityFilter.cs => RoomAccessType.cs} (88%) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs index e16e71ca70..89be9cc188 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -170,11 +170,11 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("both rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2); - AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Public }); + AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Public }); AddUntilStep("private room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value)); - AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Private }); + AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Private }); AddUntilStep("public room hidden", () => container.Rooms.All(r => r.Room.HasPassword.Value)); } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs index 3bde1f07b8..864634209b 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs @@ -13,6 +13,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components public RoomStatusFilter Status; public string Category; public RulesetInfo Ruleset; - public RoomPublicityFilter Publicity; + public RoomAccessType AccessType; } } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs similarity index 88% rename from osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs rename to osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs index 53f85ba7c4..bf8da65881 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPublicityFilter.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs @@ -5,7 +5,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components { - public enum RoomPublicityFilter + public enum RoomAccessType { All, Public, diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs index 0e8918fa18..55fe8c129a 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs @@ -87,7 +87,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components matchingFilter &= r.FilterTerms.Any(term => term.ToString().Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase)); } - matchingFilter &= criteria.Publicity == RoomPublicityFilter.All || (criteria.Publicity == RoomPublicityFilter.Public && !r.Room.HasPassword.Value) || (criteria.Publicity == RoomPublicityFilter.Private && r.Room.HasPassword.Value); + matchingFilter &= criteria.AccessType == RoomAccessType.All || (criteria.AccessType == RoomAccessType.Public && !r.Room.HasPassword.Value) || (criteria.AccessType == RoomAccessType.Private && r.Room.HasPassword.Value); r.MatchingFilter = matchingFilter; } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs index 2c0f0f43fe..63a482ce46 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs @@ -31,7 +31,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer [Resolved] private MultiplayerClient client { get; set; } - private Dropdown publicityDropdown; + private Dropdown roomAccessTypeDropdown; public override void OnResuming(ScreenTransitionEvent e) { @@ -48,22 +48,22 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer protected override IEnumerable CreateFilterControls() { - publicityDropdown = new SlimEnumDropdown + roomAccessTypeDropdown = new SlimEnumDropdown { RelativeSizeAxes = Axes.None, Width = 160, }; - publicityDropdown.Current.BindValueChanged(_ => UpdateFilter()); + roomAccessTypeDropdown.Current.BindValueChanged(_ => UpdateFilter()); - return base.CreateFilterControls().Prepend(publicityDropdown); + return base.CreateFilterControls().Prepend(roomAccessTypeDropdown); } protected override FilterCriteria CreateFilterCriteria() { var criteria = base.CreateFilterCriteria(); criteria.Category = @"realtime"; - criteria.Publicity = publicityDropdown.Current.Value; + criteria.AccessType = roomAccessTypeDropdown.Current.Value; return criteria; } From bea70988bc09fe4cbed5723715175248c4eedf3d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 23 Jun 2022 17:57:22 +0200 Subject: [PATCH 420/982] Remove unnecessary `#nullable disable` --- osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs index bf8da65881..1141ed2937 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Screens.OnlinePlay.Lounge.Components { public enum RoomAccessType From 04d69010b5666e1eb57ac02824c0fc2e2e257001 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 23 Jun 2022 18:03:04 +0200 Subject: [PATCH 421/982] Split overlong conditional to local function --- .../Lounge/Components/RoomsContainer.cs | 20 ++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs index 55fe8c129a..24dd27c27b 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs @@ -87,11 +87,29 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components matchingFilter &= r.FilterTerms.Any(term => term.ToString().Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase)); } - matchingFilter &= criteria.AccessType == RoomAccessType.All || (criteria.AccessType == RoomAccessType.Public && !r.Room.HasPassword.Value) || (criteria.AccessType == RoomAccessType.Private && r.Room.HasPassword.Value); + matchingFilter &= matchesAccessType(r, criteria.AccessType); r.MatchingFilter = matchingFilter; } }); + + static bool matchesAccessType(DrawableLoungeRoom room, RoomAccessType accessType) + { + switch (accessType) + { + case RoomAccessType.All: + return true; + + case RoomAccessType.Public: + return !room.Room.HasPassword.Value; + + case RoomAccessType.Private: + return room.Room.HasPassword.Value; + + default: + throw new ArgumentOutOfRangeException(nameof(accessType), accessType, $"Unsupported {nameof(RoomAccessType)} in filter"); + } + } } private void roomsChanged(object sender, NotifyCollectionChangedEventArgs args) From 489ed5d34d2fd8ead9ed49a7eda7e9361e1a8b62 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 23 Jun 2022 18:04:38 +0200 Subject: [PATCH 422/982] Rename test method --- .../Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs index 89be9cc188..d56716a0b5 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - public void TestPublicityFiltering() + public void TestAccessTypeFiltering() { AddStep("add rooms", () => { From eaae600a49b08299a96fdae2ec44b57712184758 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 24 Jun 2022 04:57:44 +0300 Subject: [PATCH 423/982] Fix typo in auto-import ignore rule --- osu.sln.DotSettings | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index e732b25951..8fd750a50d 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -793,7 +793,7 @@ See the LICENCE file in the repository root for full licence text. <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> True - True + True True True True From 129c90709252aa6fc4dd11b69b0616fb4915dee8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 13:58:02 +0900 Subject: [PATCH 424/982] Remove unused parameters --- osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs index f8304226e5..2adba3ae99 100644 --- a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs @@ -36,9 +36,7 @@ namespace osu.Game.Beatmaps.Drawables /// Creates a new that follows the currently-selected ruleset and mods. /// /// The beatmap to show the difficulty of. - /// Whether to display a tooltip when hovered. - /// Whether to perform difficulty lookup (including calculation if necessary). - public CalculatingDifficultyIcon(IBeatmapInfo beatmapInfo, bool shouldShowTooltip = true, bool performBackgroundDifficultyLookup = true) + public CalculatingDifficultyIcon(IBeatmapInfo beatmapInfo) { this.beatmapInfo = beatmapInfo ?? throw new ArgumentNullException(nameof(beatmapInfo)); From d9c1a9d71fd16c10601654af54e652533cbb7b0d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 13:59:17 +0900 Subject: [PATCH 425/982] Use new property to specify no tooltip, rather than passing only ruleset --- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 4 ++-- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 3 ++- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 03ff0b29b0..679e9c3665 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -55,7 +55,7 @@ namespace osu.Game.Beatmaps.Drawables private IRulesetStore rulesets { get; set; } = null!; /// - /// Creates a new with a tooltip. Will use provided beatmap's for initial value. + /// Creates a new . Will use provided beatmap's for initial value. /// /// The beatmap to be displayed in the tooltip, and to be used for the initial star rating value. /// An optional ruleset to be used for the icon display, in place of the beatmap's ruleset. @@ -67,7 +67,7 @@ namespace osu.Game.Beatmaps.Drawables } /// - /// Creates a new with no tooltip. + /// Creates a new without an associated beatmap. /// /// The ruleset to be used for the icon display. public DifficultyIcon(IRulesetInfo ruleset) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 2efdb71204..1a57a89957 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -274,8 +274,9 @@ namespace osu.Game.Overlays.BeatmapSet Alpha = 0.5f } }, - icon = new DifficultyIcon(beatmapInfo.Ruleset) + icon = new DifficultyIcon(beatmapInfo) { + ShowTooltip = false, Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) }, Anchor = Anchor.Centre, Origin = Anchor.Centre, From 12ea8369ee504caddcaf38488cae09bfedb091b6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 14:06:31 +0900 Subject: [PATCH 426/982] Update retriever to be relatively sized --- .../Beatmaps/Drawables/CalculatingDifficultyIcon.cs | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs index 2adba3ae99..df9766c891 100644 --- a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osuTK; @@ -28,8 +27,6 @@ namespace osu.Game.Beatmaps.Drawables set => difficultyIcon.ShowTooltip = value; } - private readonly IBeatmapInfo beatmapInfo; - private readonly DifficultyIcon difficultyIcon; /// @@ -38,17 +35,16 @@ namespace osu.Game.Beatmaps.Drawables /// The beatmap to show the difficulty of. public CalculatingDifficultyIcon(IBeatmapInfo beatmapInfo) { - this.beatmapInfo = beatmapInfo ?? throw new ArgumentNullException(nameof(beatmapInfo)); - AutoSizeAxes = Axes.Both; InternalChildren = new Drawable[] { difficultyIcon = new DifficultyIcon(beatmapInfo), - new DelayedLoadUnloadWrapper(createDifficultyRetriever, 0) + new DelayedLoadUnloadWrapper(() => new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyIcon.Current } }, 0) + { + RelativeSizeAxes = Axes.Both, + } }; } - - private Drawable createDifficultyRetriever() => new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyIcon.Current } }; } } From 28837693e5a72ccf692df76a7bc231a473987c4b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 14:22:38 +0900 Subject: [PATCH 427/982] Nuke calculating everything The whole component is pointless so I'm just going to nuke for now I guess. Kind of makes the whole refactor effort pointless but oh well? To expand on this, the implementation was actually incorrect as pointed out at https://github.com/ppy/osu/pull/18819#pullrequestreview-1017886035. --- .../Drawables/CalculatingDifficultyIcon.cs | 50 ----------- .../Beatmaps/Drawables/DifficultyRetriever.cs | 83 ------------------- .../Carousel/DrawableCarouselBeatmap.cs | 6 +- 3 files changed, 5 insertions(+), 134 deletions(-) delete mode 100644 osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs delete mode 100644 osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs diff --git a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs deleted file mode 100644 index df9766c891..0000000000 --- a/osu.Game/Beatmaps/Drawables/CalculatingDifficultyIcon.cs +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osuTK; - -namespace osu.Game.Beatmaps.Drawables -{ - /// - /// A difficulty icon which automatically calculates difficulty in the background. - /// - public class CalculatingDifficultyIcon : CompositeDrawable - { - /// - /// Size of this difficulty icon. - /// - public new Vector2 Size - { - get => difficultyIcon.Size; - set => difficultyIcon.Size = value; - } - - public bool ShowTooltip - { - get => difficultyIcon.ShowTooltip; - set => difficultyIcon.ShowTooltip = value; - } - - private readonly DifficultyIcon difficultyIcon; - - /// - /// Creates a new that follows the currently-selected ruleset and mods. - /// - /// The beatmap to show the difficulty of. - public CalculatingDifficultyIcon(IBeatmapInfo beatmapInfo) - { - AutoSizeAxes = Axes.Both; - - InternalChildren = new Drawable[] - { - difficultyIcon = new DifficultyIcon(beatmapInfo), - new DelayedLoadUnloadWrapper(() => new DifficultyRetriever(beatmapInfo) { StarDifficulty = { BindTarget = difficultyIcon.Current } }, 0) - { - RelativeSizeAxes = Axes.Both, - } - }; - } - } -} diff --git a/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs b/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs deleted file mode 100644 index 90ef89ee36..0000000000 --- a/osu.Game/Beatmaps/Drawables/DifficultyRetriever.cs +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Collections.Generic; -using System.Threading; -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets; -using osu.Game.Rulesets.Mods; - -namespace osu.Game.Beatmaps.Drawables -{ - /// - /// A component solely responsible for calculating difficulty in the background. - /// Intended for use with to only run processing when usage is on-screen. - /// - public class DifficultyRetriever : Component - { - /// - /// The bindable star difficulty. - /// - public IBindable StarDifficulty => starDifficulty; - - private readonly Bindable starDifficulty = new Bindable(); - - private readonly IBeatmapInfo beatmapInfo; - - private readonly IRulesetInfo? ruleset; - private readonly IReadOnlyList? mods; - - private readonly CancellationTokenSource difficultyCancellation = new CancellationTokenSource(); - - [Resolved] - private BeatmapDifficultyCache difficultyCache { get; set; } = null!; - - /// - /// Construct a difficulty retriever that tracks the current ruleset / mod selection. - /// - /// The beatmap to use for calculation. - public DifficultyRetriever(IBeatmapInfo beatmapInfo) - { - this.beatmapInfo = beatmapInfo; - } - - /// - /// Construct a difficulty retriever that is calculated only once for the specified ruleset / mod combination. - /// This will not track global ruleset and mod changes. - /// - /// The beatmap to use for calculation. - /// The ruleset to use for calculation. - /// The mods to use for calculation. - public DifficultyRetriever(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset, IReadOnlyList mods) - { - this.beatmapInfo = beatmapInfo; - this.ruleset = ruleset; - this.mods = mods; - } - - private IBindable localStarDifficulty = null!; - - [BackgroundDependencyLoader] - private void load() - { - localStarDifficulty = ruleset != null - ? difficultyCache.GetBindableDifficulty(beatmapInfo, ruleset, mods, difficultyCancellation.Token) - : difficultyCache.GetBindableDifficulty(beatmapInfo, difficultyCancellation.Token); - - localStarDifficulty.BindValueChanged(d => - { - if (d.NewValue is StarDifficulty diff) - starDifficulty.Value = diff; - }); - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - difficultyCancellation.Cancel(); - } - } -} diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index e5fe03f929..1b3cab20e8 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -53,7 +53,9 @@ namespace osu.Game.Screens.Select.Carousel private Action hideRequested; private Triangles triangles; + private StarCounter starCounter; + private DifficultyIcon difficultyIcon; [Resolved(CanBeNull = true)] private BeatmapSetOverlay beatmapOverlay { get; set; } @@ -113,7 +115,7 @@ namespace osu.Game.Screens.Select.Carousel Origin = Anchor.CentreLeft, Children = new Drawable[] { - new CalculatingDifficultyIcon(beatmapInfo) + difficultyIcon = new DifficultyIcon(beatmapInfo) { ShowTooltip = false, Scale = new Vector2(1.8f), @@ -217,6 +219,8 @@ namespace osu.Game.Screens.Select.Carousel starDifficultyBindable.BindValueChanged(d => { starCounter.Current = (float)(d.NewValue?.Stars ?? 0); + if (d.NewValue != null) + difficultyIcon.Current.Value = d.NewValue.Value; }, true); } From f4173a3bff4a170e78e6215a6a82a556798bee31 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 14:48:32 +0900 Subject: [PATCH 428/982] Update c# language version to 10 --- Directory.Build.props | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Directory.Build.props b/Directory.Build.props index dbc84fb88f..1f59f19eaa 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -1,7 +1,7 @@  - 8.0 + 10.0 true enable From f71f6302fd494ec8d12136f6709f36b705ac70ab Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 14:48:43 +0900 Subject: [PATCH 429/982] Remove unnecessary `null` casts --- osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs | 2 +- osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs | 4 ++-- osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs | 2 +- .../Visual/UserInterface/TestSceneLabelledDrawable.cs | 2 +- .../Visual/UserInterface/TestSceneOsuAnimatedButton.cs | 3 +-- osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs | 3 +-- osu.Game/Graphics/Containers/ScalingContainer.cs | 2 +- osu.Game/Graphics/UserInterface/ShearedToggleButton.cs | 3 +-- osu.Game/Graphics/UserInterface/ToggleMenuItem.cs | 2 +- osu.Game/OsuGameBase.cs | 4 ++-- osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs | 4 ++-- osu.Game/Overlays/Mods/ModColumn.cs | 2 +- osu.Game/Overlays/Mods/ModPanel.cs | 6 +++--- osu.Game/Rulesets/EFRulesetInfo.cs | 2 +- osu.Game/Rulesets/Objects/SliderPath.cs | 2 +- osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs | 2 +- .../Screens/Edit/Components/Menus/DifficultyMenuItem.cs | 2 +- .../Edit/Compose/Components/Timeline/SamplePointPiece.cs | 2 +- osu.Game/Screens/Edit/Editor.cs | 2 +- osu.Game/Screens/Play/MasterGameplayClockContainer.cs | 2 +- osu.Game/Screens/Select/Carousel/SetPanelContent.cs | 4 ++-- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 4 ++-- osu.Game/Storyboards/CommandTimelineGroup.cs | 2 +- 23 files changed, 30 insertions(+), 33 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs index be2e9c7cb5..5706955fc5 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs @@ -161,7 +161,7 @@ namespace osu.Game.Rulesets.Osu.Tests => addCheckPositionChangeSteps(timeAtRepeat(startTime, repeatIndex), positionAtRepeat(repeatIndex), positionRemainsSame); private Func timeAtRepeat(Func startTime, int repeatIndex) => () => startTime() + 100 + duration_of_span * repeatIndex; - private Func positionAtRepeat(int repeatIndex) => repeatIndex % 2 == 0 ? (Func)getSliderStart : getSliderEnd; + private Func positionAtRepeat(int repeatIndex) => repeatIndex % 2 == 0 ? getSliderStart : getSliderEnd; private List getSliderCurve() => ((PlaySliderBody)drawableSlider.Body.Drawable).CurrentCurve; private Vector2 getSliderStart() => getSliderCurve().First(); diff --git a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs index 4a5bb6de46..541ad1e8bb 100644 --- a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs +++ b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs @@ -364,12 +364,12 @@ namespace osu.Game.Tests.NonVisual private void confirmCurrentFrame(int? frame) { - Assert.AreEqual(frame is int x ? replay.Frames[x].Time : (double?)null, handler.CurrentFrame?.Time, "Unexpected current frame"); + Assert.AreEqual(frame is int x ? replay.Frames[x].Time : null, handler.CurrentFrame?.Time, "Unexpected current frame"); } private void confirmNextFrame(int? frame) { - Assert.AreEqual(frame is int x ? replay.Frames[x].Time : (double?)null, handler.NextFrame?.Time, "Unexpected next frame"); + Assert.AreEqual(frame is int x ? replay.Frames[x].Time : null, handler.NextFrame?.Time, "Unexpected next frame"); } private class TestReplayFrame : ReplayFrame diff --git a/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs b/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs index 77ceef6402..1493c10969 100644 --- a/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs +++ b/osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs @@ -58,7 +58,7 @@ namespace osu.Game.Tests.Skins { AddStep($"Set beatmap skin enabled to {allowBeatmapLookups}", () => config.SetValue(OsuSetting.BeatmapSkins, allowBeatmapLookups)); - ISkin expected() => allowBeatmapLookups ? (ISkin)beatmapSource : userSource; + ISkin expected() => allowBeatmapLookups ? beatmapSource : userSource; AddAssert("Check lookup is from correct source", () => requester.FindProvider(s => s.GetDrawableComponent(new TestSkinComponent()) != null) == expected()); } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs index f717bb4dee..7ce0fceff9 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs @@ -78,7 +78,7 @@ namespace osu.Game.Tests.Visual.UserInterface Origin = Anchor.Centre, Width = 500, AutoSizeAxes = Axes.Y, - Child = component = padded ? (LabelledDrawable)new PaddedLabelledDrawable() : new NonPaddedLabelledDrawable(), + Child = component = padded ? new PaddedLabelledDrawable() : new NonPaddedLabelledDrawable(), }; component.Label = "a sample component"; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs index 28599c740e..bab2121d70 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs @@ -3,7 +3,6 @@ #nullable disable -using System; using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; @@ -89,7 +88,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddToggleStep("toggle enabled", toggle => { for (int i = 0; i < 6; i++) - button.Action = toggle ? () => { } : (Action)null; + button.Action = toggle ? () => { } : null; }); } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs index 0e31a133ac..d4c2bfd422 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuButton.cs @@ -3,7 +3,6 @@ #nullable disable -using System; using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; @@ -29,7 +28,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddToggleStep("toggle enabled", toggle => { for (int i = 0; i < 6; i++) - button.Action = toggle ? () => { } : (Action)null; + button.Action = toggle ? () => { } : null; }); } diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index 5c8579a144..17c51129a7 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -260,7 +260,7 @@ namespace osu.Game.Graphics.Containers if (host.Window == null) return; bool coversWholeScreen = Size == Vector2.One && safeArea.SafeAreaPadding.Value.Total == Vector2.Zero; - host.Window.CursorConfineRect = coversWholeScreen ? (RectangleF?)null : ToScreenSpace(DrawRectangle).AABBFloat; + host.Window.CursorConfineRect = coversWholeScreen ? null : ToScreenSpace(DrawRectangle).AABBFloat; } } } diff --git a/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs b/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs index 50682ddfe0..0bbcb2b976 100644 --- a/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs +++ b/osu.Game/Graphics/UserInterface/ShearedToggleButton.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; @@ -47,7 +46,7 @@ namespace osu.Game.Graphics.UserInterface protected override void LoadComplete() { - Active.BindDisabledChanged(disabled => Action = disabled ? (Action?)null : Active.Toggle, true); + Active.BindDisabledChanged(disabled => Action = disabled ? null : Active.Toggle, true); Active.BindValueChanged(_ => { updateActiveState(); diff --git a/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs index 9d1650c970..6787e17113 100644 --- a/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs @@ -34,6 +34,6 @@ namespace osu.Game.Graphics.UserInterface { } - public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null; + public override IconUsage? GetIconForState(bool state) => state ? FontAwesome.Solid.Check : null; } } diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 7bbad3bb72..1d9e2042ec 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -89,7 +89,7 @@ namespace osu.Game public virtual bool UseDevelopmentServer => DebugUtils.IsDebugBuild; internal EndpointConfiguration CreateEndpoints() => - UseDevelopmentServer ? (EndpointConfiguration)new DevelopmentEndpointConfiguration() : new ProductionEndpointConfiguration(); + UseDevelopmentServer ? new DevelopmentEndpointConfiguration() : new ProductionEndpointConfiguration(); public virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName().Version ?? new Version(); @@ -583,6 +583,6 @@ namespace osu.Game ControlPointInfo IBeatSyncProvider.ControlPoints => Beatmap.Value.Beatmap.ControlPointInfo; IClock IBeatSyncProvider.Clock => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track : (IClock)null; - ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : (ChannelAmplitudes?)null; + ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null; } } diff --git a/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs b/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs index a6f412c00a..8cedd6b374 100644 --- a/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs +++ b/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs @@ -46,8 +46,8 @@ namespace osu.Game.Overlays.Mods && !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod)); } - protected override Colour4 BackgroundColour => incompatible.Value ? (Colour4)ColourProvider.Background6 : base.BackgroundColour; - protected override Colour4 ForegroundColour => incompatible.Value ? (Colour4)ColourProvider.Background5 : base.ForegroundColour; + protected override Colour4 BackgroundColour => incompatible.Value ? ColourProvider.Background6 : base.BackgroundColour; + protected override Colour4 ForegroundColour => incompatible.Value ? ColourProvider.Background5 : base.ForegroundColour; protected override void UpdateState() { diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index c51e6baa0d..3f788d10e3 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -442,7 +442,7 @@ namespace osu.Game.Overlays.Mods case ModType.DifficultyIncrease: case ModType.Automation: return hotkeyStyle == ModSelectHotkeyStyle.Sequential - ? (IModHotkeyHandler)SequentialModHotkeyHandler.Create(ModType) + ? SequentialModHotkeyHandler.Create(ModType) : new ClassicModHotkeyHandler(allowIncompatibleSelection); default: diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index 4d14a31189..02eb395bd9 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -216,9 +216,9 @@ namespace osu.Game.Overlays.Mods base.OnMouseUp(e); } - protected virtual Colour4 BackgroundColour => Active.Value ? activeColour.Darken(0.3f) : (Colour4)ColourProvider.Background3; - protected virtual Colour4 ForegroundColour => Active.Value ? activeColour : (Colour4)ColourProvider.Background2; - protected virtual Colour4 TextColour => Active.Value ? (Colour4)ColourProvider.Background6 : Colour4.White; + protected virtual Colour4 BackgroundColour => Active.Value ? activeColour.Darken(0.3f) : ColourProvider.Background3; + protected virtual Colour4 ForegroundColour => Active.Value ? activeColour : ColourProvider.Background2; + protected virtual Colour4 TextColour => Active.Value ? ColourProvider.Background6 : Colour4.White; protected virtual void UpdateState() { diff --git a/osu.Game/Rulesets/EFRulesetInfo.cs b/osu.Game/Rulesets/EFRulesetInfo.cs index 3c671496de..bd67bdb93c 100644 --- a/osu.Game/Rulesets/EFRulesetInfo.cs +++ b/osu.Game/Rulesets/EFRulesetInfo.cs @@ -79,7 +79,7 @@ namespace osu.Game.Rulesets public int OnlineID { get => ID ?? -1; - set => ID = value >= 0 ? value : (int?)null; + set => ID = value >= 0 ? value : null; } #endregion diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index 2285715564..ddc121eb5b 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Objects } public SliderPath(PathType type, Vector2[] controlPoints, double? expectedDistance = null) - : this(controlPoints.Select((c, i) => new PathControlPoint(c, i == 0 ? (PathType?)type : null)).ToArray(), expectedDistance) + : this(controlPoints.Select((c, i) => new PathControlPoint(c, i == 0 ? type : null)).ToArray(), expectedDistance) { } diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index 09a090483d..020bae1c42 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -161,7 +161,7 @@ namespace osu.Game.Rulesets.Replays CurrentTime = Math.Clamp(time, frameStart, frameEnd); // In an important section, a mid-frame time cannot be used and a null is returned instead. - return inImportantSection && frameStart < time && time < frameEnd ? null : (double?)CurrentTime; + return inImportantSection && frameStart < time && time < frameEnd ? null : CurrentTime; } private double getFrameTime(int index) diff --git a/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs b/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs index ec1e621491..e14354222b 100644 --- a/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs +++ b/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs @@ -24,6 +24,6 @@ namespace osu.Game.Screens.Edit.Components.Menus Action.Value = () => difficultyChangeFunc.Invoke(beatmapInfo); } - public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null; + public override IconUsage? GetIconForState(bool state) => state ? FontAwesome.Solid.Check : null; } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs index 847c96b762..08fc8383c3 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs @@ -131,7 +131,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline } private static string? getCommonBank(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleBank).Distinct().Count() == 1 ? relevantControlPoints.First().SampleBank : null; - private static int? getCommonVolume(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleVolume).Distinct().Count() == 1 ? (int?)relevantControlPoints.First().SampleVolume : null; + private static int? getCommonVolume(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleVolume).Distinct().Count() == 1 ? relevantControlPoints.First().SampleVolume : null; private void updateBankFor(IEnumerable objects, string? newBank) { diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 7a9dae33b4..20bdf75b7d 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -908,6 +908,6 @@ namespace osu.Game.Screens.Edit ControlPointInfo IBeatSyncProvider.ControlPoints => editorBeatmap.ControlPointInfo; IClock IBeatSyncProvider.Clock => clock; - ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : (ChannelAmplitudes?)null; + ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null; } } diff --git a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs index 0994a7d9bb..cd37c541ec 100644 --- a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs +++ b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs @@ -255,7 +255,7 @@ namespace osu.Game.Screens.Play ControlPointInfo IBeatSyncProvider.ControlPoints => beatmap.Beatmap.ControlPointInfo; IClock IBeatSyncProvider.Clock => GameplayClock; - ChannelAmplitudes? IBeatSyncProvider.Amplitudes => beatmap.TrackLoaded ? beatmap.Track.CurrentAmplitudes : (ChannelAmplitudes?)null; + ChannelAmplitudes? IBeatSyncProvider.Amplitudes => beatmap.TrackLoaded ? beatmap.Track.CurrentAmplitudes : null; private class HardwareCorrectionOffsetClock : FramedOffsetClock { diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 73a835d67f..0400e2c938 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -92,8 +92,8 @@ namespace osu.Game.Screens.Select.Carousel var beatmaps = carouselSet.Beatmaps.ToList(); return beatmaps.Count > maximum_difficulty_icons - ? (IEnumerable)beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset) - .Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset)) + ? beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset) + .Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset)) : beatmaps.Select(b => new FilterableDifficultyIcon(b)); } } diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 6754b65129..c9d4dc7811 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -448,14 +448,14 @@ namespace osu.Game.Screens.Utility mainArea.AddRange(new[] { - new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) + new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : null) { Width = 0.5f, VisualMode = { BindTarget = VisualMode }, IsActiveArea = { Value = true }, ReportUserBest = () => recordResult(betterSide == 0), }, - new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null) + new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : null) { Width = 0.5f, VisualMode = { BindTarget = VisualMode }, diff --git a/osu.Game/Storyboards/CommandTimelineGroup.cs b/osu.Game/Storyboards/CommandTimelineGroup.cs index 20232012f6..6fc9f60177 100644 --- a/osu.Game/Storyboards/CommandTimelineGroup.cs +++ b/osu.Game/Storyboards/CommandTimelineGroup.cs @@ -56,7 +56,7 @@ namespace osu.Game.Storyboards { var first = Alpha.Commands.FirstOrDefault(); - return first?.StartValue == 0 ? first.StartTime : (double?)null; + return first?.StartValue == 0 ? first.StartTime : null; } } From 224c23df77c0430f78676377b8d155fb5375eb2e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 14:58:22 +0900 Subject: [PATCH 430/982] Downgrade to v9 to support iOS toolchain --- Directory.Build.props | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Directory.Build.props b/Directory.Build.props index 1f59f19eaa..235feea8ce 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -1,7 +1,7 @@  - 10.0 + 9.0 true enable From 545c04aaf5acfed70065131865821d9ce305dd64 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 16:18:51 +0900 Subject: [PATCH 431/982] Fix dangerous `File.Copy` causing intermittent realm migration test failures Resolves an issue I've been able to locally reproduce on windows. Basically, the `File.Copy` would begin while realm was blocking. The "restore" operation is posted to the `SynchronizationContext` to run on next update call, but in the mean time the copy would begin, causing a conflict of interest. Very dangerous. Only really noticeable on windows. --- osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs index 7d5f0bcd0c..a803974d30 100644 --- a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs +++ b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs @@ -254,7 +254,7 @@ namespace osu.Game.Tests.NonVisual Assert.That(File.Exists(Path.Combine(customPath, OsuGameBase.CLIENT_DATABASE_FILENAME))); Directory.CreateDirectory(customPath2); - File.Copy(Path.Combine(customPath, OsuGameBase.CLIENT_DATABASE_FILENAME), Path.Combine(customPath2, OsuGameBase.CLIENT_DATABASE_FILENAME)); + File.WriteAllText(Path.Combine(customPath2, OsuGameBase.CLIENT_DATABASE_FILENAME), "I am a text"); // Fails because file already exists. Assert.Throws(() => osu.Migrate(customPath2)); From 453b77e0dcac7c0f6742f5d51f046dd535abaf9a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 16:18:51 +0900 Subject: [PATCH 432/982] Fix dangerous `File.Copy` causing intermittent realm migration test failures Resolves an issue I've been able to locally reproduce on windows. Basically, the `File.Copy` would begin while realm was blocking. The "restore" operation is posted to the `SynchronizationContext` to run on next update call, but in the mean time the copy would begin, causing a conflict of interest. Very dangerous. Only really noticeable on windows. --- osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs index 7d5f0bcd0c..a803974d30 100644 --- a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs +++ b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs @@ -254,7 +254,7 @@ namespace osu.Game.Tests.NonVisual Assert.That(File.Exists(Path.Combine(customPath, OsuGameBase.CLIENT_DATABASE_FILENAME))); Directory.CreateDirectory(customPath2); - File.Copy(Path.Combine(customPath, OsuGameBase.CLIENT_DATABASE_FILENAME), Path.Combine(customPath2, OsuGameBase.CLIENT_DATABASE_FILENAME)); + File.WriteAllText(Path.Combine(customPath2, OsuGameBase.CLIENT_DATABASE_FILENAME), "I am a text"); // Fails because file already exists. Assert.Throws(() => osu.Migrate(customPath2)); From 0755430006d582dded0f6a01fcef137a95e666c6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 16:53:04 +0900 Subject: [PATCH 433/982] Use `AddOnce` for update calls --- osu.Game/Beatmaps/BeatmapDifficultyCache.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index 5e468e975a..7cab868e28 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -64,13 +64,13 @@ namespace osu.Game.Beatmaps { base.LoadComplete(); - currentRuleset.BindValueChanged(_ => updateTrackedBindables()); + currentRuleset.BindValueChanged(_ => Scheduler.AddOnce(updateTrackedBindables)); currentMods.BindValueChanged(mods => { modSettingChangeTracker?.Dispose(); - updateTrackedBindables(); + Scheduler.AddOnce(updateTrackedBindables); modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); modSettingChangeTracker.SettingChanged += _ => From c1791276700bfcb0d368d44321063343d8263d0a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 16:53:14 +0900 Subject: [PATCH 434/982] Remove unused bindable retrieval flow --- osu.Game/Beatmaps/BeatmapDifficultyCache.cs | 35 ++------------------- 1 file changed, 3 insertions(+), 32 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index 7cab868e28..ef0fa36b16 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -89,7 +89,9 @@ namespace osu.Game.Beatmaps /// A bindable that is updated to contain the star difficulty when it becomes available. Will be null while in an initial calculating state (but not during updates to ruleset and mods if a stale value is already propagated). public IBindable GetBindableDifficulty(IBeatmapInfo beatmapInfo, CancellationToken cancellationToken = default) { - var bindable = createBindable(beatmapInfo, currentRuleset.Value, currentMods.Value, cancellationToken); + var bindable = new BindableStarDifficulty(beatmapInfo, cancellationToken); + + updateBindable(bindable, currentRuleset.Value, currentMods.Value, cancellationToken); lock (bindableUpdateLock) trackedBindables.Add(bindable); @@ -97,21 +99,6 @@ namespace osu.Game.Beatmaps return bindable; } - /// - /// Retrieves a bindable containing the star difficulty of a with a given and combination. - /// - /// - /// The bindable will not update to follow the currently-selected ruleset and mods or its settings. - /// - /// The to get the difficulty of. - /// The to get the difficulty with. If null, the 's ruleset is used. - /// The s to get the difficulty with. If null, no mods will be assumed. - /// An optional which stops updating the star difficulty for the given . - /// A bindable that is updated to contain the star difficulty when it becomes available. Will be null while in an initial calculating state. - public IBindable GetBindableDifficulty(IBeatmapInfo beatmapInfo, IRulesetInfo? rulesetInfo, IEnumerable? mods, - CancellationToken cancellationToken = default) - => createBindable(beatmapInfo, rulesetInfo, mods, cancellationToken); - /// /// Retrieves the difficulty of a . /// @@ -200,22 +187,6 @@ namespace osu.Game.Beatmaps } } - /// - /// Creates a new and triggers an initial value update. - /// - /// The that star difficulty should correspond to. - /// The initial to get the difficulty with. - /// The initial s to get the difficulty with. - /// An optional which stops updating the star difficulty for the given . - /// The . - private BindableStarDifficulty createBindable(IBeatmapInfo beatmapInfo, IRulesetInfo? initialRulesetInfo, IEnumerable? initialMods, - CancellationToken cancellationToken) - { - var bindable = new BindableStarDifficulty(beatmapInfo, cancellationToken); - updateBindable(bindable, initialRulesetInfo, initialMods, cancellationToken); - return bindable; - } - /// /// Updates the value of a with a given ruleset + mods. /// From 26c5b59f6d55976d36a6007aecab4b1e7fb9f39a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 14:39:47 +0200 Subject: [PATCH 435/982] Replace usages of `string.To{Lower,Upper}()` --- CodeAnalysis/BannedSymbols.txt | 2 ++ osu.Game.Rulesets.Catch/CatchSkinComponent.cs | 2 +- osu.Game.Rulesets.Mania/ManiaSkinComponent.cs | 2 +- osu.Game.Rulesets.Osu/OsuSkinComponent.cs | 2 +- .../Skinning/TestSceneDrawableTaikoMascot.cs | 6 +++--- osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs | 2 +- osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs | 4 ++-- osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs | 2 +- osu.Game.Tournament/Models/TournamentTeam.cs | 4 ++-- .../Screens/Ladder/Components/DrawableTournamentRound.cs | 4 ++-- osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs | 2 +- .../Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs | 2 +- osu.Game/Database/IModelImporter.cs | 2 +- osu.Game/Database/ModelManager.cs | 2 +- osu.Game/Database/RealmArchiveModelImporter.cs | 2 +- osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs | 2 +- osu.Game/Online/API/Requests/GetUserRequest.cs | 2 +- osu.Game/Online/Leaderboards/UserTopScoreContainer.cs | 2 +- osu.Game/Overlays/Chat/DaySeparator.cs | 3 ++- osu.Game/Overlays/News/NewsCard.cs | 3 ++- osu.Game/Overlays/TabControlOverlayHeader.cs | 6 +++--- osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs | 2 +- osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs | 2 +- .../OnlinePlay/Match/Components/RoomSettingsOverlay.cs | 2 +- osu.Game/Screens/Select/FilterQueryParser.cs | 2 +- 25 files changed, 35 insertions(+), 31 deletions(-) diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt index 77197c4c51..8b5431e2d6 100644 --- a/CodeAnalysis/BannedSymbols.txt +++ b/CodeAnalysis/BannedSymbols.txt @@ -17,3 +17,5 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Gen M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks. P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks. M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever. +M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. +M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. diff --git a/osu.Game.Rulesets.Catch/CatchSkinComponent.cs b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs index 0fcdd34ca3..e79da667da 100644 --- a/osu.Game.Rulesets.Catch/CatchSkinComponent.cs +++ b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs @@ -16,6 +16,6 @@ namespace osu.Game.Rulesets.Catch protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME; - protected override string ComponentName => Component.ToString().ToLower(); + protected override string ComponentName => Component.ToString().ToLowerInvariant(); } } diff --git a/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs index b709f85523..21b362df00 100644 --- a/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs +++ b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs @@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME; - protected override string ComponentName => Component.ToString().ToLower(); + protected override string ComponentName => Component.ToString().ToLowerInvariant(); } public enum ManiaSkinComponents diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponent.cs b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs index 82c4005c5e..0abaf2c924 100644 --- a/osu.Game.Rulesets.Osu/OsuSkinComponent.cs +++ b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs @@ -16,6 +16,6 @@ namespace osu.Game.Rulesets.Osu protected override string RulesetPrefix => OsuRuleset.SHORT_NAME; - protected override string ComponentName => Component.ToString().ToLower(); + protected override string ComponentName => Component.ToString().ToLowerInvariant(); } } diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs index 1bf6c0560a..ef95358d34 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableTaikoMascot.cs @@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning createDrawableRuleset(); assertStateAfterResult(new JudgementResult(new Swell(), new TaikoSwellJudgement()) { Type = HitResult.Great }, TaikoMascotAnimationState.Clear); - AddUntilStep($"state reverts to {expectedStateAfterClear.ToString().ToLower()}", () => allMascotsIn(expectedStateAfterClear)); + AddUntilStep($"state reverts to {expectedStateAfterClear.ToString().ToLowerInvariant()}", () => allMascotsIn(expectedStateAfterClear)); } private void setBeatmap(bool kiai = false) @@ -195,7 +195,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning { TaikoMascotAnimationState[] mascotStates = null; - AddStep($"{judgementResult.Type.ToString().ToLower()} result for {judgementResult.Judgement.GetType().Name.Humanize(LetterCasing.LowerCase)}", + AddStep($"{judgementResult.Type.ToString().ToLowerInvariant()} result for {judgementResult.Judgement.GetType().Name.Humanize(LetterCasing.LowerCase)}", () => { applyNewResult(judgementResult); @@ -204,7 +204,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning Schedule(() => mascotStates = animatedMascots.Select(mascot => mascot.State.Value).ToArray()); }); - AddAssert($"state is {expectedState.ToString().ToLower()}", () => mascotStates.All(state => state == expectedState)); + AddAssert($"state is {expectedState.ToString().ToLowerInvariant()}", () => mascotStates.All(state => state == expectedState)); } private void applyNewResult(JudgementResult judgementResult) diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs index 676a3d4bc3..63314a6822 100644 --- a/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs +++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs @@ -16,6 +16,6 @@ namespace osu.Game.Rulesets.Taiko protected override string RulesetPrefix => TaikoRuleset.SHORT_NAME; - protected override string ComponentName => Component.ToString().ToLower(); + protected override string ComponentName => Component.ToString().ToLowerInvariant(); } } diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs b/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs index bacd9b41f8..26a37fc464 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoMascotAnimation.cs @@ -139,10 +139,10 @@ namespace osu.Game.Rulesets.Taiko.UI private static Texture getAnimationFrame(ISkin skin, TaikoMascotAnimationState state, int frameIndex) { - var texture = skin.GetTexture($"pippidon{state.ToString().ToLower()}{frameIndex}"); + var texture = skin.GetTexture($"pippidon{state.ToString().ToLowerInvariant()}{frameIndex}"); if (frameIndex == 0 && texture == null) - texture = skin.GetTexture($"pippidon{state.ToString().ToLower()}"); + texture = skin.GetTexture($"pippidon{state.ToString().ToLowerInvariant()}"); return texture; } diff --git a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs index f9c4985219..c4e8bbfccf 100644 --- a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs +++ b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs @@ -192,7 +192,7 @@ namespace osu.Game.Tests.Gameplay AddStep("apply perfect hit result", () => processor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], new Judgement()) { Type = HitResult.Perfect })); AddAssert("not failed", () => !processor.HasFailed); - AddStep($"apply {resultApplied.ToString().ToLower()} hit result", () => processor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], new Judgement()) { Type = resultApplied })); + AddStep($"apply {resultApplied.ToString().ToLowerInvariant()} hit result", () => processor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], new Judgement()) { Type = resultApplied })); AddAssert("failed", () => processor.HasFailed); } diff --git a/osu.Game.Tournament/Models/TournamentTeam.cs b/osu.Game.Tournament/Models/TournamentTeam.cs index 9dbe23b4b3..ac57f748da 100644 --- a/osu.Game.Tournament/Models/TournamentTeam.cs +++ b/osu.Game.Tournament/Models/TournamentTeam.cs @@ -66,14 +66,14 @@ namespace osu.Game.Tournament.Models { // use a sane default flag name based on acronym. if (val.OldValue.StartsWith(FlagName.Value, StringComparison.InvariantCultureIgnoreCase)) - FlagName.Value = val.NewValue.Length >= 2 ? val.NewValue?.Substring(0, 2).ToUpper() : string.Empty; + FlagName.Value = val.NewValue.Length >= 2 ? val.NewValue?.Substring(0, 2).ToUpperInvariant() : string.Empty; }; FullName.ValueChanged += val => { // use a sane acronym based on full name. if (val.OldValue.StartsWith(Acronym.Value, StringComparison.InvariantCultureIgnoreCase)) - Acronym.Value = val.NewValue.Length >= 3 ? val.NewValue?.Substring(0, 3).ToUpper() : string.Empty; + Acronym.Value = val.NewValue.Length >= 3 ? val.NewValue?.Substring(0, 3).ToUpperInvariant() : string.Empty; }; } diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs index ac196130d6..544725996a 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs @@ -49,10 +49,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components }; name = round.Name.GetBoundCopy(); - name.BindValueChanged(n => textName.Text = ((losers ? "Losers " : "") + round.Name).ToUpper(), true); + name.BindValueChanged(n => textName.Text = ((losers ? "Losers " : "") + round.Name).ToUpperInvariant(), true); description = round.Description.GetBoundCopy(); - description.BindValueChanged(n => textDescription.Text = round.Description.Value?.ToUpper(), true); + description.BindValueChanged(n => textDescription.Text = round.Description.Value?.ToUpperInvariant(), true); } } } diff --git a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs index df6e8e816e..925c697346 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs @@ -198,7 +198,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro { row.Add(new Sprite { - Texture = textures.Get($"Mods/{mods.ToLower()}"), + Texture = textures.Get($"Mods/{mods.ToLowerInvariant()}"), Scale = new Vector2(0.5f) }); } diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs index 78481ac27a..bc0fcb92bb 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs @@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons }; favouriteRequest.Failure += e => { - Logger.Error(e, $"Failed to {actionType.ToString().ToLower()} beatmap: {e.Message}"); + Logger.Error(e, $"Failed to {actionType.ToString().ToLowerInvariant()} beatmap: {e.Message}"); Enabled.Value = true; }; diff --git a/osu.Game/Database/IModelImporter.cs b/osu.Game/Database/IModelImporter.cs index 26342cb5fe..ebb8be39ef 100644 --- a/osu.Game/Database/IModelImporter.cs +++ b/osu.Game/Database/IModelImporter.cs @@ -26,7 +26,7 @@ namespace osu.Game.Database /// /// A user displayable name for the model type associated with this manager. /// - string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLower()}"; + string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLowerInvariant()}"; /// /// Fired when the user requests to view the resulting import. diff --git a/osu.Game/Database/ModelManager.cs b/osu.Game/Database/ModelManager.cs index e0c3dccf57..9603412178 100644 --- a/osu.Game/Database/ModelManager.cs +++ b/osu.Game/Database/ModelManager.cs @@ -201,6 +201,6 @@ namespace osu.Game.Database public Action? PostNotification { get; set; } - public virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLower()}"; + public virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLowerInvariant()}"; } } diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 27bfaf05be..a3349d9918 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -549,6 +549,6 @@ namespace osu.Game.Database yield return f.Filename; } - public virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLower()}"; + public virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLowerInvariant()}"; } } diff --git a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs index 75b0cf8027..2d8a8b3b61 100644 --- a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs @@ -26,7 +26,7 @@ namespace osu.Game.Online.API.Requests var req = base.CreateWebRequest(); req.AddParameter("spotlight", spotlight.ToString()); - req.AddParameter("filter", sort.ToString().ToLower()); + req.AddParameter("filter", sort.ToString().ToLowerInvariant()); return req; } diff --git a/osu.Game/Online/API/Requests/GetUserRequest.cs b/osu.Game/Online/API/Requests/GetUserRequest.cs index ab45e8e48f..7dcf75950e 100644 --- a/osu.Game/Online/API/Requests/GetUserRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRequest.cs @@ -45,7 +45,7 @@ namespace osu.Game.Online.API.Requests Ruleset = ruleset; } - protected override string Target => Lookup != null ? $@"users/{Lookup}/{Ruleset?.ShortName}?key={lookupType.ToString().ToLower()}" : $@"me/{Ruleset?.ShortName}"; + protected override string Target => Lookup != null ? $@"users/{Lookup}/{Ruleset?.ShortName}?key={lookupType.ToString().ToLowerInvariant()}" : $@"me/{Ruleset?.ShortName}"; private enum LookupType { diff --git a/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs b/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs index df8717fe6d..2d2d82821c 100644 --- a/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs +++ b/osu.Game/Online/Leaderboards/UserTopScoreContainer.cs @@ -48,7 +48,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Text = @"your personal best".ToUpper(), + Text = @"your personal best".ToUpperInvariant(), Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold), }, scoreContainer = new Container diff --git a/osu.Game/Overlays/Chat/DaySeparator.cs b/osu.Game/Overlays/Chat/DaySeparator.cs index c7961d1a39..be0b53785c 100644 --- a/osu.Game/Overlays/Chat/DaySeparator.cs +++ b/osu.Game/Overlays/Chat/DaySeparator.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Allocation; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -79,7 +80,7 @@ namespace osu.Game.Overlays.Chat { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Text = time.ToLocalTime().ToString("dd MMMM yyyy").ToUpper(), + Text = time.ToLocalTime().ToLocalisableString(@"dd MMMM yyyy").ToUpper(), Font = OsuFont.Torus.With(size: TextSize, weight: FontWeight.SemiBold), Colour = colourProvider?.Content1 ?? Colour4.White, }, diff --git a/osu.Game/Overlays/News/NewsCard.cs b/osu.Game/Overlays/News/NewsCard.cs index 69094a0df7..eb76522e11 100644 --- a/osu.Game/Overlays/News/NewsCard.cs +++ b/osu.Game/Overlays/News/NewsCard.cs @@ -7,6 +7,7 @@ using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; @@ -146,7 +147,7 @@ namespace osu.Game.Overlays.News }, new OsuSpriteText { - Text = date.ToString("d MMM yyyy").ToUpper(), + Text = date.ToLocalisableString(@"d MMM yyyy").ToUpper(), Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold), Margin = new MarginPadding { diff --git a/osu.Game/Overlays/TabControlOverlayHeader.cs b/osu.Game/Overlays/TabControlOverlayHeader.cs index 4e32afb86f..84a5bf1144 100644 --- a/osu.Game/Overlays/TabControlOverlayHeader.cs +++ b/osu.Game/Overlays/TabControlOverlayHeader.cs @@ -109,15 +109,15 @@ namespace osu.Game.Overlays : base(value) { if (!(Value is Enum enumValue)) - Text.Text = Value.ToString().ToLower(); + Text.Text = Value.ToString().ToLowerInvariant(); else { var localisableDescription = enumValue.GetLocalisableDescription(); string nonLocalisableDescription = enumValue.GetDescription(); - // If localisable == non-localisable, then we must have a basic string, so .ToLower() is used. + // If localisable == non-localisable, then we must have a basic string, so .ToLowerInvariant() is used. Text.Text = localisableDescription.Equals(nonLocalisableDescription) - ? nonLocalisableDescription.ToLower() + ? nonLocalisableDescription.ToLowerInvariant() : localisableDescription; } diff --git a/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs index cb6c4a9928..00b1ca9dc9 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs @@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Edit.Checks if (edgeType == EdgeType.None) yield break; - string postfix = hitObject is IHasDuration ? edgeType.ToString().ToLower() : null; + string postfix = hitObject is IHasDuration ? edgeType.ToString().ToLowerInvariant() : null; if (maxVolume <= muted_threshold) { diff --git a/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs b/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs index a461f63d2d..2a222aece0 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckTooShortAudioFiles.cs @@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Edit.Checks } } - private bool hasAudioExtension(string filename) => audioExtensions.Any(filename.ToLower().EndsWith); + private bool hasAudioExtension(string filename) => audioExtensions.Any(filename.ToLowerInvariant().EndsWith); private bool probablyHasAudioData(Stream data) => data.Length > min_bytes_threshold; public class IssueTemplateTooShort : IssueTemplate diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs index c295e9f85e..71447b15e2 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs @@ -135,7 +135,7 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12), - Text = title.ToUpper(), + Text = title.ToUpperInvariant(), }, content = new Container { diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 92f707ae3e..03b72bf5e9 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -24,7 +24,7 @@ namespace osu.Game.Screens.Select { foreach (Match match in query_syntax_regex.Matches(query)) { - string key = match.Groups["key"].Value.ToLower(); + string key = match.Groups["key"].Value.ToLowerInvariant(); var op = parseOperator(match.Groups["op"].Value); string value = match.Groups["value"].Value; From 2ae48d5a87f3a71c67742869973d452106697e3c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 17:46:46 +0900 Subject: [PATCH 436/982] Rename incorrect parameter name in `BeatmapManager.GetWorkingBeatmap` --- osu.Game/Beatmaps/BeatmapManager.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 816808638f..73c879226b 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -418,22 +418,22 @@ namespace osu.Game.Beatmaps #region Implementation of IWorkingBeatmapCache - public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo? importedBeatmap) + public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo? beatmapInfo) { // Detached sets don't come with files. // If we seem to be missing files, now is a good time to re-fetch. - if (importedBeatmap?.BeatmapSet?.Files.Count == 0) + if (beatmapInfo?.BeatmapSet?.Files.Count == 0) { Realm.Run(r => { - var refetch = r.Find(importedBeatmap.ID)?.Detach(); + var refetch = r.Find(beatmapInfo.ID)?.Detach(); if (refetch != null) - importedBeatmap = refetch; + beatmapInfo = refetch; }); } - return workingBeatmapCache.GetWorkingBeatmap(importedBeatmap); + return workingBeatmapCache.GetWorkingBeatmap(beatmapInfo); } void IWorkingBeatmapCache.Invalidate(BeatmapSetInfo beatmapSetInfo) => workingBeatmapCache.Invalidate(beatmapSetInfo); From 823b3c1c0fcc74b4260c7ab09bdf13468f8984e1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 19:04:29 +0900 Subject: [PATCH 437/982] Ensure `WorkingBeatmap` is always using a detached instance --- osu.Game/Beatmaps/BeatmapManager.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 73c879226b..670dba14ec 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -422,7 +422,7 @@ namespace osu.Game.Beatmaps { // Detached sets don't come with files. // If we seem to be missing files, now is a good time to re-fetch. - if (beatmapInfo?.BeatmapSet?.Files.Count == 0) + if (beatmapInfo?.IsManaged == true || beatmapInfo?.BeatmapSet?.Files.Count == 0) { Realm.Run(r => { @@ -433,6 +433,8 @@ namespace osu.Game.Beatmaps }); } + Debug.Assert(beatmapInfo?.IsManaged != true); + return workingBeatmapCache.GetWorkingBeatmap(beatmapInfo); } From 06d59b717c69ed873ca6a65cd5d02b45777f1fa4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:39:53 +0900 Subject: [PATCH 438/982] Move beatmap processing tasks to new `BeatmapUpdater` class --- .../Database/BeatmapImporterTests.cs | 58 +++++++------- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 8 +- osu.Game/Beatmaps/BeatmapImporter.cs | 70 ++--------------- osu.Game/Beatmaps/BeatmapManager.cs | 13 +++- osu.Game/Beatmaps/BeatmapUpdater.cs | 78 +++++++++++++++++++ osu.Game/OsuGameBase.cs | 2 +- 6 files changed, 130 insertions(+), 99 deletions(-) create mode 100644 osu.Game/Beatmaps/BeatmapUpdater.cs diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index be11476c73..f54dd3eb11 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -35,7 +35,8 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapImporter(storage, realm)) + var importer = new BeatmapImporter(storage, realm); + using (new RealmRulesetStore(realm, storage)) { var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz")); @@ -76,7 +77,8 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapImporter(storage, realm)) + var importer = new BeatmapImporter(storage, realm); + using (new RealmRulesetStore(realm, storage)) { var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz")); @@ -134,7 +136,8 @@ namespace osu.Game.Tests.Database var manager = new ModelManager(storage, realm); - using (var importer = new BeatmapImporter(storage, realm)) + var importer = new BeatmapImporter(storage, realm); + using (new RealmRulesetStore(realm, storage)) { Task.Run(async () => @@ -160,7 +163,8 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using (var importer = new BeatmapImporter(storage, realm)) + var importer = new BeatmapImporter(storage, realm); + using (new RealmRulesetStore(realm, storage)) { var imported = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz")); @@ -187,7 +191,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); await LoadOszIntoStore(importer, realm.Realm); @@ -199,7 +203,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -217,7 +221,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -231,7 +235,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? tempPath = TestResources.GetTestBeatmapForImport(); @@ -261,7 +265,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -281,7 +285,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -317,7 +321,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -366,7 +370,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -417,7 +421,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -465,7 +469,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -513,7 +517,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -548,7 +552,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var progressNotification = new ImportProgressNotification(); @@ -586,7 +590,7 @@ namespace osu.Game.Tests.Database Interlocked.Increment(ref loggedExceptionCount); }; - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -638,7 +642,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm, batchImport: true); @@ -665,7 +669,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realmFactory, storage) => { - using var importer = new BeatmapImporter(storage, realmFactory); + var importer = new BeatmapImporter(storage, realmFactory); using var store = new RealmRulesetStore(realmFactory, storage); var imported = await LoadOszIntoStore(importer, realmFactory.Realm); @@ -697,7 +701,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -724,7 +728,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); @@ -750,7 +754,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealm((realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); var metadata = new BeatmapMetadata @@ -798,7 +802,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -815,7 +819,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -851,7 +855,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -893,7 +897,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); @@ -944,7 +948,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealmAsync(async (realm, storage) => { - using var importer = new BeatmapImporter(storage, realm); + var importer = new BeatmapImporter(storage, realm); using var store = new RealmRulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 1d33a895eb..0bf47141e4 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -212,17 +212,17 @@ namespace osu.Game.Tests.Online { } - protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue) + protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapUpdater beatmapUpdater) { - return new TestBeatmapImporter(this, storage, realm, onlineLookupQueue); + return new TestBeatmapImporter(this, storage, realm, beatmapUpdater); } internal class TestBeatmapImporter : BeatmapImporter { private readonly TestBeatmapManager testBeatmapManager; - public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue) - : base(storage, databaseAccess, beatmapOnlineLookupQueue) + public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapUpdater beatmapUpdater) + : base(storage, databaseAccess, beatmapUpdater) { this.testBeatmapManager = testBeatmapManager; } diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index 237088036c..0620e5d9b1 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -6,10 +6,8 @@ using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; -using osu.Framework.Audio.Track; using osu.Framework.Extensions; using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Graphics.Textures; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Testing; @@ -20,8 +18,6 @@ using osu.Game.IO; using osu.Game.IO.Archives; using osu.Game.Models; using osu.Game.Rulesets; -using osu.Game.Rulesets.Objects; -using osu.Game.Skinning; using Realms; namespace osu.Game.Beatmaps @@ -30,18 +26,18 @@ namespace osu.Game.Beatmaps /// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps. /// [ExcludeFromDynamicCompile] - public class BeatmapImporter : RealmArchiveModelImporter, IDisposable + public class BeatmapImporter : RealmArchiveModelImporter { public override IEnumerable HandledExtensions => new[] { ".osz" }; protected override string[] HashableFileTypes => new[] { ".osu" }; - private readonly BeatmapOnlineLookupQueue? onlineLookupQueue; + private readonly BeatmapUpdater? beatmapUpdater; - public BeatmapImporter(Storage storage, RealmAccess realm, BeatmapOnlineLookupQueue? onlineLookupQueue = null) + public BeatmapImporter(Storage storage, RealmAccess realm, BeatmapUpdater? beatmapUpdater = null) : base(storage, realm) { - this.onlineLookupQueue = onlineLookupQueue; + this.beatmapUpdater = beatmapUpdater; } protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path).ToLowerInvariant() == ".osz"; @@ -65,8 +61,7 @@ namespace osu.Game.Beatmaps bool hadOnlineIDs = beatmapSet.Beatmaps.Any(b => b.OnlineID > 0); - onlineLookupQueue?.Update(beatmapSet); - + // TODO: this may no longer be valid as we aren't doing an online population at this point. // ensure at least one beatmap was able to retrieve or keep an online ID, else drop the set ID. if (hadOnlineIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineID > 0)) { @@ -85,6 +80,8 @@ namespace osu.Game.Beatmaps // If this is ever an issue, we can consider marking as pending delete but not resetting the IDs (but care will be required for // beatmaps, which don't have their own `DeletePending` state). + beatmapUpdater?.Process(beatmapSet, realm); + if (beatmapSet.OnlineID > 0) { var existingSetWithSameOnlineID = realm.All().SingleOrDefault(b => b.OnlineID == beatmapSet.OnlineID); @@ -278,64 +275,11 @@ namespace osu.Game.Beatmaps MD5Hash = memoryStream.ComputeMD5Hash(), }; - updateBeatmapStatistics(beatmap, decoded); - beatmaps.Add(beatmap); } } return beatmaps; } - - private void updateBeatmapStatistics(BeatmapInfo beatmap, IBeatmap decoded) - { - var rulesetInstance = ((IRulesetInfo)beatmap.Ruleset).CreateInstance(); - - decoded.BeatmapInfo.Ruleset = rulesetInstance.RulesetInfo; - - // TODO: this should be done in a better place once we actually need to dynamically update it. - beatmap.StarRating = rulesetInstance.CreateDifficultyCalculator(new DummyConversionBeatmap(decoded)).Calculate().StarRating; - beatmap.Length = calculateLength(decoded); - beatmap.BPM = 60000 / decoded.GetMostCommonBeatLength(); - } - - private double calculateLength(IBeatmap b) - { - if (!b.HitObjects.Any()) - return 0; - - var lastObject = b.HitObjects.Last(); - - //TODO: this isn't always correct (consider mania where a non-last object may last for longer than the last in the list). - double endTime = lastObject.GetEndTime(); - double startTime = b.HitObjects.First().StartTime; - - return endTime - startTime; - } - - public void Dispose() - { - onlineLookupQueue?.Dispose(); - } - - /// - /// A dummy WorkingBeatmap for the purpose of retrieving a beatmap for star difficulty calculation. - /// - private class DummyConversionBeatmap : WorkingBeatmap - { - private readonly IBeatmap beatmap; - - public DummyConversionBeatmap(IBeatmap beatmap) - : base(beatmap.BeatmapInfo, null) - { - this.beatmap = beatmap; - } - - protected override IBeatmap GetBeatmap() => beatmap; - protected override Texture? GetBackground() => null; - protected override Track? GetBeatmapTrack() => null; - protected internal override ISkin? GetSkin() => null; - public override Stream? GetStream(string storagePath) => null; - } } } diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 670dba14ec..ee7fcb5b47 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -42,9 +42,10 @@ namespace osu.Game.Beatmaps private readonly WorkingBeatmapCache workingBeatmapCache; private readonly BeatmapOnlineLookupQueue? onlineBeatmapLookupQueue; + private readonly BeatmapUpdater? beatmapUpdater; public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore gameResources, GameHost? host = null, - WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false) + WorkingBeatmap? defaultBeatmap = null, BeatmapDifficultyCache? difficultyCache = null, bool performOnlineLookups = false) : base(storage, realm) { if (performOnlineLookups) @@ -52,14 +53,18 @@ namespace osu.Game.Beatmaps if (api == null) throw new ArgumentNullException(nameof(api), "API must be provided if online lookups are required."); + if (difficultyCache == null) + throw new ArgumentNullException(nameof(difficultyCache), "Difficulty cache must be provided if online lookups are required."); + onlineBeatmapLookupQueue = new BeatmapOnlineLookupQueue(api, storage); + beatmapUpdater = new BeatmapUpdater(this, onlineBeatmapLookupQueue, difficultyCache); } var userResources = new RealmFileStore(realm, storage).Store; BeatmapTrackStore = audioManager.GetTrackStore(userResources); - beatmapImporter = CreateBeatmapImporter(storage, realm, rulesets, onlineBeatmapLookupQueue); + beatmapImporter = CreateBeatmapImporter(storage, realm, rulesets, beatmapUpdater); beatmapImporter.PostNotification = obj => PostNotification?.Invoke(obj); workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, gameResources, userResources, defaultBeatmap, host); @@ -71,8 +76,8 @@ namespace osu.Game.Beatmaps return new WorkingBeatmapCache(BeatmapTrackStore, audioManager, resources, storage, defaultBeatmap, host); } - protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue? onlineLookupQueue) => - new BeatmapImporter(storage, realm, onlineLookupQueue); + protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapUpdater? beatmapUpdater) => + new BeatmapImporter(storage, realm, beatmapUpdater); /// /// Create a new beatmap set, backed by a model, diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs new file mode 100644 index 0000000000..8ccaf893a7 --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -0,0 +1,78 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Extensions; +using osu.Game.Database; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Beatmaps +{ + /// + /// Handles all processing required to ensure a local beatmap is in a consistent state with any changes. + /// + public class BeatmapUpdater + { + private readonly BeatmapManager beatmapManager; + private readonly BeatmapOnlineLookupQueue onlineLookupQueue; + private readonly BeatmapDifficultyCache difficultyCache; + + public BeatmapUpdater(BeatmapManager beatmapManager, BeatmapOnlineLookupQueue onlineLookupQueue, BeatmapDifficultyCache difficultyCache) + { + this.beatmapManager = beatmapManager; + this.onlineLookupQueue = onlineLookupQueue; + this.difficultyCache = difficultyCache; + } + + /// + /// Queue a beatmap for background processing. + /// + public void Queue(Live beatmap) + { + // For now, just fire off a task. + // TODO: Add actual queueing probably. + Task.Factory.StartNew(() => beatmap.PerformRead(Process)); + } + + /// + /// Run all processing on a beatmap immediately. + /// + public void Process(BeatmapSetInfo beatmapSet) + { + beatmapSet.Realm.Write(() => + { + onlineLookupQueue.Update(beatmapSet); + + foreach (var beatmap in beatmapSet.Beatmaps) + { + var working = beatmapManager.GetWorkingBeatmap(beatmap); + + // Because we aren't guaranteed all processing will happen on this thread, it's very hard to use the live realm object. + // This can be fixed by adding a synchronous flow to `BeatmapDifficultyCache`. + var detachedBeatmap = beatmap.Detach(); + + beatmap.StarRating = difficultyCache.GetDifficultyAsync(detachedBeatmap).GetResultSafely()?.Stars ?? 0; + beatmap.Length = calculateLength(working.Beatmap); + beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength(); + } + }); + } + + private double calculateLength(IBeatmap b) + { + if (!b.HitObjects.Any()) + return 0; + + var lastObject = b.HitObjects.Last(); + + //TODO: this isn't always correct (consider mania where a non-last object may last for longer than the last in the list). + double endTime = lastObject.GetEndTime(); + double startTime = b.HitObjects.First().StartTime; + + return endTime - startTime; + } + } +} diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 7bbad3bb72..403c5d1b49 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -272,7 +272,7 @@ namespace osu.Game // ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup() dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realm, Scheduler, difficultyCache, LocalConfig)); - dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, realm, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, performOnlineLookups: true)); + dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, realm, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, difficultyCache, performOnlineLookups: true)); dependencies.Cache(BeatmapDownloader = new BeatmapModelDownloader(BeatmapManager, API)); dependencies.Cache(ScoreDownloader = new ScoreModelDownloader(ScoreManager, API)); From fe570d8052356d3c5a64410719e3ea716a920f17 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:57:57 +0900 Subject: [PATCH 439/982] Queue beatmaps for update after editing --- osu.Game/Beatmaps/BeatmapManager.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index ee7fcb5b47..1b85207f22 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -324,6 +324,10 @@ namespace osu.Game.Beatmaps workingBeatmapCache.Invalidate(beatmapInfo); + Debug.Assert(beatmapInfo.BeatmapSet != null); + + beatmapUpdater?.Queue(Realm.Run(r => r.Find(setInfo.ID).ToLive(Realm))); + static string createBeatmapFilenameFromMetadata(BeatmapInfo beatmapInfo) { var metadata = beatmapInfo.Metadata; From 021b16f2f3635469fd5b9673424582dc3dfafebf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 19:25:18 +0900 Subject: [PATCH 440/982] Ensure `WorkingBeatmap` is invalidated after update --- osu.Game/Beatmaps/BeatmapUpdater.cs | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index 8ccaf893a7..7689f4d007 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -16,13 +16,13 @@ namespace osu.Game.Beatmaps /// public class BeatmapUpdater { - private readonly BeatmapManager beatmapManager; + private readonly IWorkingBeatmapCache workingBeatmapCache; private readonly BeatmapOnlineLookupQueue onlineLookupQueue; private readonly BeatmapDifficultyCache difficultyCache; - public BeatmapUpdater(BeatmapManager beatmapManager, BeatmapOnlineLookupQueue onlineLookupQueue, BeatmapDifficultyCache difficultyCache) + public BeatmapUpdater(IWorkingBeatmapCache workingBeatmapCache, BeatmapOnlineLookupQueue onlineLookupQueue, BeatmapDifficultyCache difficultyCache) { - this.beatmapManager = beatmapManager; + this.workingBeatmapCache = workingBeatmapCache; this.onlineLookupQueue = onlineLookupQueue; this.difficultyCache = difficultyCache; } @@ -48,17 +48,19 @@ namespace osu.Game.Beatmaps foreach (var beatmap in beatmapSet.Beatmaps) { - var working = beatmapManager.GetWorkingBeatmap(beatmap); - // Because we aren't guaranteed all processing will happen on this thread, it's very hard to use the live realm object. // This can be fixed by adding a synchronous flow to `BeatmapDifficultyCache`. var detachedBeatmap = beatmap.Detach(); beatmap.StarRating = difficultyCache.GetDifficultyAsync(detachedBeatmap).GetResultSafely()?.Stars ?? 0; + + var working = workingBeatmapCache.GetWorkingBeatmap(beatmap); beatmap.Length = calculateLength(working.Beatmap); beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength(); } }); + + workingBeatmapCache.Invalidate(beatmapSet); } private double calculateLength(IBeatmap b) From 6999933d33a4289f4dd5645079f2fb2d3f8f04e1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 18:27:47 +0900 Subject: [PATCH 441/982] Split updater process into realm transaction and non-transaction --- osu.Game/Beatmaps/BeatmapManager.cs | 13 ++++++---- osu.Game/Beatmaps/BeatmapUpdater.cs | 39 +++++++++++++++-------------- 2 files changed, 28 insertions(+), 24 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 1b85207f22..effa0ab094 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -319,15 +319,18 @@ namespace osu.Game.Beatmaps AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo)); - Realm.Write(r => setInfo.CopyChangesToRealm(r.Find(setInfo.ID))); + Realm.Write(r => + { + var liveBeatmapSet = r.Find(setInfo.ID); + + setInfo.CopyChangesToRealm(liveBeatmapSet); + + beatmapUpdater?.Process(liveBeatmapSet, r); + }); } - workingBeatmapCache.Invalidate(beatmapInfo); - Debug.Assert(beatmapInfo.BeatmapSet != null); - beatmapUpdater?.Queue(Realm.Run(r => r.Find(setInfo.ID).ToLive(Realm))); - static string createBeatmapFilenameFromMetadata(BeatmapInfo beatmapInfo) { var metadata = beatmapInfo.Metadata; diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index 7689f4d007..a24407a734 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -8,6 +8,7 @@ using System.Threading.Tasks; using osu.Framework.Extensions; using osu.Game.Database; using osu.Game.Rulesets.Objects; +using Realms; namespace osu.Game.Beatmaps { @@ -40,27 +41,27 @@ namespace osu.Game.Beatmaps /// /// Run all processing on a beatmap immediately. /// - public void Process(BeatmapSetInfo beatmapSet) + public void Process(BeatmapSetInfo beatmapSet) => beatmapSet.Realm.Write(r => Process(beatmapSet, r)); + + public void Process(BeatmapSetInfo beatmapSet, Realm realm) { - beatmapSet.Realm.Write(() => - { - onlineLookupQueue.Update(beatmapSet); - - foreach (var beatmap in beatmapSet.Beatmaps) - { - // Because we aren't guaranteed all processing will happen on this thread, it's very hard to use the live realm object. - // This can be fixed by adding a synchronous flow to `BeatmapDifficultyCache`. - var detachedBeatmap = beatmap.Detach(); - - beatmap.StarRating = difficultyCache.GetDifficultyAsync(detachedBeatmap).GetResultSafely()?.Stars ?? 0; - - var working = workingBeatmapCache.GetWorkingBeatmap(beatmap); - beatmap.Length = calculateLength(working.Beatmap); - beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength(); - } - }); - + // Before we use below, we want to invalidate. workingBeatmapCache.Invalidate(beatmapSet); + + onlineLookupQueue.Update(beatmapSet); + + foreach (var beatmap in beatmapSet.Beatmaps) + { + // Because we aren't guaranteed all processing will happen on this thread, it's very hard to use the live realm object. + // This can be fixed by adding a synchronous flow to `BeatmapDifficultyCache`. + var detachedBeatmap = beatmap.Detach(); + + beatmap.StarRating = difficultyCache.GetDifficultyAsync(detachedBeatmap).GetResultSafely()?.Stars ?? 0; + + var working = workingBeatmapCache.GetWorkingBeatmap(beatmap); + beatmap.Length = calculateLength(working.Beatmap); + beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength(); + } } private double calculateLength(IBeatmap b) From 66a01d1ed29a261a0b5a490eef1e63b0177d2a5c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 19:48:46 +0900 Subject: [PATCH 442/982] Allow song select to refresh the global `WorkingBeatmap` after an external update --- osu.Game/Beatmaps/BeatmapManager.cs | 6 ++++++ osu.Game/Beatmaps/IWorkingBeatmapCache.cs | 4 ++++ osu.Game/Beatmaps/WorkingBeatmapCache.cs | 3 +++ osu.Game/Screens/Select/SongSelect.cs | 18 ++++++++++++++++++ 4 files changed, 31 insertions(+) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index effa0ab094..ff176484b6 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -453,6 +453,12 @@ namespace osu.Game.Beatmaps void IWorkingBeatmapCache.Invalidate(BeatmapSetInfo beatmapSetInfo) => workingBeatmapCache.Invalidate(beatmapSetInfo); void IWorkingBeatmapCache.Invalidate(BeatmapInfo beatmapInfo) => workingBeatmapCache.Invalidate(beatmapInfo); + public event Action? OnInvalidated + { + add => workingBeatmapCache.OnInvalidated += value; + remove => workingBeatmapCache.OnInvalidated -= value; + } + public override bool IsAvailableLocally(BeatmapSetInfo model) => Realm.Run(realm => realm.All().Any(s => s.OnlineID == model.OnlineID)); #endregion diff --git a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs index ad9cac6957..36c53fce99 100644 --- a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs @@ -3,6 +3,8 @@ #nullable disable +using System; + namespace osu.Game.Beatmaps { public interface IWorkingBeatmapCache @@ -25,5 +27,7 @@ namespace osu.Game.Beatmaps /// /// The beatmap info to invalidate any cached entries for. void Invalidate(BeatmapInfo beatmapInfo); + + event Action OnInvalidated; } } diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index 4495fb8318..9d31c58709 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -76,10 +76,13 @@ namespace osu.Game.Beatmaps { Logger.Log($"Invalidating working beatmap cache for {info}"); workingCache.Remove(working); + OnInvalidated?.Invoke(working); } } } + public event Action OnInvalidated; + public virtual WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo) { if (beatmapInfo?.BeatmapSet == null) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 41fb55a856..d3635ea553 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -296,8 +296,24 @@ namespace osu.Game.Screens.Select base.LoadComplete(); modSelectOverlayRegistration = OverlayManager?.RegisterBlockingOverlay(ModSelect); + + beatmaps.OnInvalidated += workingBeatmapInvalidated; } + private void workingBeatmapInvalidated(WorkingBeatmap working) => Scheduler.AddOnce(w => + { + // The global beatmap may have already been updated (ie. by the editor). + // Only perform the actual switch if we still need to. + if (w == Beatmap.Value) + { + // Not sure if this refresh is required. + var beatmapInfo = beatmaps.QueryBeatmap(b => b.ID == w.BeatmapInfo.ID); + Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo); + } + + updateComponentFromBeatmap(Beatmap.Value); + }, working); + /// /// Creates the buttons to be displayed in the footer. /// @@ -700,6 +716,8 @@ namespace osu.Game.Screens.Select music.TrackChanged -= ensureTrackLooping; modSelectOverlayRegistration?.Dispose(); + + beatmaps.OnInvalidated -= workingBeatmapInvalidated; } /// From 30b3973c9fcef6a8a1a308376815d5559eea3d65 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 18:39:44 +0900 Subject: [PATCH 443/982] Difficulty cache invalidation flow --- osu.Game/Beatmaps/BeatmapDifficultyCache.cs | 5 +++++ osu.Game/Beatmaps/BeatmapUpdater.cs | 2 ++ osu.Game/Database/MemoryCachingComponent.cs | 10 ++++++++++ 3 files changed, 17 insertions(+) diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index ef0fa36b16..493de5bef4 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -81,6 +81,11 @@ namespace osu.Game.Beatmaps }, true); } + public void Invalidate(IBeatmapInfo beatmap) + { + base.Invalidate(lookup => lookup.BeatmapInfo.Equals(beatmap)); + } + /// /// Retrieves a bindable containing the star difficulty of a that follows the currently-selected ruleset and mods. /// diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index a24407a734..e6703dd8d0 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -61,6 +61,8 @@ namespace osu.Game.Beatmaps var working = workingBeatmapCache.GetWorkingBeatmap(beatmap); beatmap.Length = calculateLength(working.Beatmap); beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength(); + + difficultyCache.Invalidate(beatmap); } } diff --git a/osu.Game/Database/MemoryCachingComponent.cs b/osu.Game/Database/MemoryCachingComponent.cs index 6e6d928dcc..215050460b 100644 --- a/osu.Game/Database/MemoryCachingComponent.cs +++ b/osu.Game/Database/MemoryCachingComponent.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using System.Collections.Concurrent; using System.Threading; using System.Threading.Tasks; @@ -39,6 +40,15 @@ namespace osu.Game.Database return computed; } + protected void Invalidate(Func invalidationFunction) + { + foreach (var kvp in cache) + { + if (invalidationFunction(kvp.Key)) + cache.TryRemove(kvp.Key, out _); + } + } + protected bool CheckExists([NotNull] TLookup lookup, out TValue value) => cache.TryGetValue(lookup, out value); From 0c3d890f76588465df93aa2e80d57bc7199b4f17 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 19:04:20 +0900 Subject: [PATCH 444/982] Fix reprocessing not working on import due to realm threading woes --- osu.Game/Beatmaps/BeatmapImporter.cs | 9 +++++++-- osu.Game/Beatmaps/BeatmapUpdater.cs | 17 +++++++++-------- 2 files changed, 16 insertions(+), 10 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index 0620e5d9b1..05c5a15505 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -80,8 +80,6 @@ namespace osu.Game.Beatmaps // If this is ever an issue, we can consider marking as pending delete but not resetting the IDs (but care will be required for // beatmaps, which don't have their own `DeletePending` state). - beatmapUpdater?.Process(beatmapSet, realm); - if (beatmapSet.OnlineID > 0) { var existingSetWithSameOnlineID = realm.All().SingleOrDefault(b => b.OnlineID == beatmapSet.OnlineID); @@ -99,6 +97,13 @@ namespace osu.Game.Beatmaps } } + protected override void PostImport(BeatmapSetInfo model, Realm realm) + { + base.PostImport(model, realm); + + beatmapUpdater?.Process(model); + } + private void validateOnlineIds(BeatmapSetInfo beatmapSet, Realm realm) { var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineID > 0).Select(b => b.OnlineID).ToList(); diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index e6703dd8d0..0397cfbea9 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -3,9 +3,9 @@ #nullable enable +using System.Diagnostics; using System.Linq; using System.Threading.Tasks; -using osu.Framework.Extensions; using osu.Game.Database; using osu.Game.Rulesets.Objects; using Realms; @@ -52,17 +52,18 @@ namespace osu.Game.Beatmaps foreach (var beatmap in beatmapSet.Beatmaps) { - // Because we aren't guaranteed all processing will happen on this thread, it's very hard to use the live realm object. - // This can be fixed by adding a synchronous flow to `BeatmapDifficultyCache`. - var detachedBeatmap = beatmap.Detach(); + difficultyCache.Invalidate(beatmap); - beatmap.StarRating = difficultyCache.GetDifficultyAsync(detachedBeatmap).GetResultSafely()?.Stars ?? 0; + var working = workingBeatmapCache.GetWorkingBeatmap(beatmap.Detach()); + var ruleset = working.BeatmapInfo.Ruleset.CreateInstance(); - var working = workingBeatmapCache.GetWorkingBeatmap(beatmap); + Debug.Assert(ruleset != null); + + var calculator = ruleset.CreateDifficultyCalculator(working); + + beatmap.StarRating = calculator.Calculate().StarRating; beatmap.Length = calculateLength(working.Beatmap); beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength(); - - difficultyCache.Invalidate(beatmap); } } From 7692bac35a27618c8c5b74a80923d862d2340159 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 21:02:14 +0900 Subject: [PATCH 445/982] Simplify refetch (and ensure to invalidate after processing) --- osu.Game/Beatmaps/BeatmapManager.cs | 22 +++++++++++++--------- osu.Game/Beatmaps/BeatmapUpdater.cs | 5 ++++- osu.Game/Screens/Edit/Editor.cs | 4 +--- 3 files changed, 18 insertions(+), 13 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index ff176484b6..26f538f65b 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -430,26 +430,30 @@ namespace osu.Game.Beatmaps #region Implementation of IWorkingBeatmapCache - public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo? beatmapInfo) + /// + /// Retrieve a instance for the provided + /// + /// The beatmap to lookup. + /// Whether to force a refetch from the database to ensure is up-to-date. + /// A instance correlating to the provided . + public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, bool refetch = false) { // Detached sets don't come with files. // If we seem to be missing files, now is a good time to re-fetch. - if (beatmapInfo?.IsManaged == true || beatmapInfo?.BeatmapSet?.Files.Count == 0) + if (refetch || beatmapInfo.IsManaged || beatmapInfo.BeatmapSet?.Files.Count == 0) { - Realm.Run(r => - { - var refetch = r.Find(beatmapInfo.ID)?.Detach(); + workingBeatmapCache.Invalidate(beatmapInfo); - if (refetch != null) - beatmapInfo = refetch; - }); + Guid id = beatmapInfo.ID; + beatmapInfo = Realm.Run(r => r.Find(id)?.Detach()) ?? beatmapInfo; } - Debug.Assert(beatmapInfo?.IsManaged != true); + Debug.Assert(beatmapInfo.IsManaged != true); return workingBeatmapCache.GetWorkingBeatmap(beatmapInfo); } + WorkingBeatmap IWorkingBeatmapCache.GetWorkingBeatmap(BeatmapInfo beatmapInfo) => GetWorkingBeatmap(beatmapInfo); void IWorkingBeatmapCache.Invalidate(BeatmapSetInfo beatmapSetInfo) => workingBeatmapCache.Invalidate(beatmapSetInfo); void IWorkingBeatmapCache.Invalidate(BeatmapInfo beatmapInfo) => workingBeatmapCache.Invalidate(beatmapInfo); diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index 0397cfbea9..caef094701 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps { difficultyCache.Invalidate(beatmap); - var working = workingBeatmapCache.GetWorkingBeatmap(beatmap.Detach()); + var working = workingBeatmapCache.GetWorkingBeatmap(beatmap); var ruleset = working.BeatmapInfo.Ruleset.CreateInstance(); Debug.Assert(ruleset != null); @@ -65,6 +65,9 @@ namespace osu.Game.Beatmaps beatmap.Length = calculateLength(working.Beatmap); beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength(); } + + // And invalidate again afterwards as re-fetching the most up-to-date database metadata will be required. + workingBeatmapCache.Invalidate(beatmapSet); } private double calculateLength(IBeatmap b) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 7a9dae33b4..528a237ac4 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -630,9 +630,7 @@ namespace osu.Game.Screens.Edit // To update the game-wide beatmap with any changes, perform a re-fetch on exit/suspend. // This is required as the editor makes its local changes via EditorBeatmap // (which are not propagated outwards to a potentially cached WorkingBeatmap). - ((IWorkingBeatmapCache)beatmapManager).Invalidate(Beatmap.Value.BeatmapInfo); - var refetchedBeatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == Beatmap.Value.BeatmapInfo.ID); - var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(refetchedBeatmapInfo); + var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(Beatmap.Value.BeatmapInfo, true); if (!(refetchedBeatmap is DummyWorkingBeatmap)) { From 2c5e5fed6f8edd6f0238c5c8af09b440d9421aca Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 21:02:29 +0900 Subject: [PATCH 446/982] Add test coverage of star rating and difficulty updating on editor save --- .../Visual/Editing/TestSceneEditorSaving.cs | 49 +++++++++++++++++++ 1 file changed, 49 insertions(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs index e9bbf1e33d..bcf02cd814 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs @@ -9,6 +9,7 @@ using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Framework.Testing; using osu.Framework.Utils; +using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Compose.Components.Timeline; @@ -130,6 +131,54 @@ namespace osu.Game.Tests.Visual.Editing !ReferenceEquals(EditorBeatmap.HitObjects[0].DifficultyControlPoint, DifficultyControlPoint.DEFAULT)); } + [Test] + public void TestLengthAndStarRatingUpdated() + { + WorkingBeatmap working = null; + double lastStarRating = 0; + double lastLength = 0; + + AddStep("Add timing point", () => EditorBeatmap.ControlPointInfo.Add(500, new TimingControlPoint())); + AddStep("Change to placement mode", () => InputManager.Key(Key.Number2)); + AddStep("Move to playfield", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre)); + AddStep("Place single hitcircle", () => InputManager.Click(MouseButton.Left)); + AddAssert("One hitobject placed", () => EditorBeatmap.HitObjects.Count == 1); + + SaveEditor(); + AddStep("Get working beatmap", () => working = Game.BeatmapManager.GetWorkingBeatmap(EditorBeatmap.BeatmapInfo, true)); + + AddAssert("Beatmap length is zero", () => working.BeatmapInfo.Length == 0); + checkDifficultyIncreased(); + + AddStep("Move forward", () => InputManager.Key(Key.Right)); + AddStep("Place another hitcircle", () => InputManager.Click(MouseButton.Left)); + AddAssert("Two hitobjects placed", () => EditorBeatmap.HitObjects.Count == 2); + + SaveEditor(); + AddStep("Get working beatmap", () => working = Game.BeatmapManager.GetWorkingBeatmap(EditorBeatmap.BeatmapInfo, true)); + + checkDifficultyIncreased(); + checkLengthIncreased(); + + void checkLengthIncreased() + { + AddStep("Beatmap length increased", () => + { + Assert.That(working.BeatmapInfo.Length, Is.GreaterThan(lastLength)); + lastLength = working.BeatmapInfo.Length; + }); + } + + void checkDifficultyIncreased() + { + AddStep("Beatmap difficulty increased", () => + { + Assert.That(working.BeatmapInfo.StarRating, Is.GreaterThan(lastStarRating)); + lastStarRating = working.BeatmapInfo.StarRating; + }); + } + } + [Test] public void TestExitWithoutSaveFromExistingBeatmap() { From 31a447fda0532fcf15f8c8251ca890c533386492 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 21:25:23 +0900 Subject: [PATCH 447/982] Update parameter discards --- osu.Desktop/DiscordRichPresence.cs | 2 +- osu.Desktop/Program.cs | 8 +++--- osu.Game.Benchmarks/BenchmarkRealmReads.cs | 2 +- .../JuiceStreamPathTest.cs | 2 +- .../TestSceneHyperDash.cs | 2 +- .../Edit/CatchHitObjectComposer.cs | 6 ++--- .../Edit/CatchHitObjectUtils.cs | 4 +-- .../Edit/CatchSelectionHandler.cs | 2 +- osu.Game.Rulesets.Catch/UI/Catcher.cs | 6 ++--- .../Beatmaps/ManiaBeatmapConverter.cs | 2 +- .../Difficulty/ManiaDifficultyCalculator.cs | 6 ++--- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 26 +++++++++---------- .../Mods/ManiaModRandom.cs | 2 +- .../Replays/ManiaAutoGenerator.cs | 4 +-- .../LegacyMainCirclePieceTest.cs | 2 +- .../Mods/TestSceneOsuModSpunOut.cs | 4 +-- .../Edit/OsuHitObjectComposer.cs | 4 +-- .../Mods/OsuModApproachDifferent.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs | 8 +++--- .../Mods/OsuModObjectScaleTween.cs | 8 +++--- osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs | 8 +++--- osu.Game.Rulesets.Osu/Objects/Slider.cs | 2 +- osu.Game.Rulesets.Osu/OsuRuleset.cs | 8 +++--- .../Replays/OsuAutoGenerator.cs | 2 +- .../Scoring/OsuScoreProcessor.cs | 2 +- .../Skinning/Legacy/LegacyNewStyleSpinner.cs | 2 +- .../UI/ObjectOrderedHitPolicy.cs | 2 +- osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs | 2 +- .../OsuHitObjectGenerationUtils_Reposition.cs | 4 +-- .../TestSceneTaikoSuddenDeath.cs | 2 +- .../Mods/TaikoModHidden.cs | 4 +-- osu.Game.Rulesets.Taiko/Objects/Hit.cs | 2 +- .../Objects/TaikoStrongableHitObject.cs | 2 +- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 8 +++--- .../Collections/IO/ImportCollectionsTest.cs | 2 +- osu.Game.Tests/Database/GeneralUsageTests.cs | 2 +- osu.Game.Tests/Database/RealmLiveTests.cs | 2 +- .../Skinning/LegacySkinTextureFallbackTest.cs | 2 +- .../TestSceneDrawableScrollingRuleset.cs | 4 +-- .../Visual/Gameplay/TestSceneFailAnimation.cs | 2 +- .../Visual/Gameplay/TestSceneFailJudgement.cs | 2 +- .../Visual/Gameplay/TestSceneSkinEditor.cs | 2 +- .../Gameplay/TestSceneSkinnableDrawable.cs | 6 ++--- .../Gameplay/TestSceneStoryboardWithOutro.cs | 4 +-- ...MultiplayerGameplayLeaderboardTestScene.cs | 2 +- .../TestSceneDrawableLoungeRoom.cs | 2 +- .../Multiplayer/TestSceneMatchStartControl.cs | 2 +- .../Visual/Online/TestSceneNewsSidebar.cs | 2 +- .../TestScenePlaylistsResultsScreen.cs | 4 +-- .../Visual/Settings/TestSceneSettingsPanel.cs | 2 +- .../SongSelect/TestSceneBeatmapInfoWedge.cs | 8 +++--- .../TestSceneBeatSyncedContainer.cs | 8 +++--- .../TestSceneBeatmapListingSearchControl.cs | 6 ++--- .../TestSceneFirstRunSetupOverlay.cs | 2 +- .../TestSceneModSelectOverlay.cs | 2 +- osu.Game.Tournament/Components/DateTextBox.cs | 2 +- .../Components/DrawableTeamFlag.cs | 2 +- .../Components/DrawableTeamTitle.cs | 2 +- .../Components/DrawableTournamentTeam.cs | 2 +- .../Screens/Drawings/DrawingsScreen.cs | 2 +- .../Screens/Editors/LadderEditorScreen.cs | 2 +- .../Components/DrawableTournamentRound.cs | 4 +-- .../Screens/Ladder/LadderScreen.cs | 2 +- osu.Game.Tournament/TournamentGame.cs | 2 +- osu.Game.Tournament/TournamentGameBase.cs | 2 +- osu.Game.Tournament/TournamentSceneManager.cs | 4 +-- .../ControlPoints/ControlPointInfo.cs | 4 +-- .../Drawables/BundledBeatmapDownloader.cs | 2 +- .../Beatmaps/Formats/JsonBeatmapDecoder.cs | 2 +- .../Beatmaps/Formats/LegacyBeatmapEncoder.cs | 4 +-- .../Formats/LegacyStoryboardDecoder.cs | 2 +- .../Beatmaps/Legacy/LegacyControlPointInfo.cs | 4 +-- osu.Game/Collections/BeatmapCollection.cs | 2 +- .../Collections/CollectionFilterDropdown.cs | 4 +-- osu.Game/Collections/CollectionManager.cs | 2 +- osu.Game/Database/RealmAccess.cs | 2 +- osu.Game/Database/RealmObjectExtensions.cs | 14 +++++----- osu.Game/Extensions/TaskExtensions.cs | 2 +- .../Markdown/OsuMarkdownContainer.cs | 2 +- osu.Game/Graphics/UserInterface/BarGraph.cs | 2 +- .../Graphics/UserInterface/LoadingLayer.cs | 4 +-- .../Graphics/UserInterface/StarCounter.cs | 2 +- .../Bindings/DatabasedKeyBindingContainer.cs | 2 +- osu.Game/Input/IdleTracker.cs | 10 +++---- osu.Game/Online/BeatmapDownloadTracker.cs | 2 +- osu.Game/Online/Chat/ChannelManager.cs | 2 +- osu.Game/Online/HubClientConnector.cs | 2 +- .../OnlinePlayBeatmapAvailabilityTracker.cs | 2 +- osu.Game/Online/ScoreDownloadTracker.cs | 2 +- osu.Game/OsuGameBase.cs | 2 +- .../BeatmapListingFilterControl.cs | 6 ++--- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 2 +- .../BeatmapSet/Scores/ScoresContainer.cs | 2 +- osu.Game/Overlays/Comments/CommentEditor.cs | 2 +- .../Overlays/Comments/CommentsContainer.cs | 4 +-- .../Dashboard/Friends/FriendDisplay.cs | 2 +- osu.Game/Overlays/Login/LoginForm.cs | 2 +- .../Overlays/MedalSplash/DrawableMedal.cs | 2 +- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 6 ++--- osu.Game/Overlays/Music/PlaylistOverlay.cs | 2 +- .../Notifications/ProgressNotification.cs | 2 +- osu.Game/Overlays/OSD/TrackedSettingToast.cs | 2 +- .../Sections/Graphics/LayoutSettings.cs | 6 ++--- .../Sections/Maintenance/BeatmapSettings.cs | 10 +++---- .../Maintenance/CollectionsSettings.cs | 2 +- .../Sections/Maintenance/ScoreSettings.cs | 4 +-- .../Sections/Maintenance/SkinSettings.cs | 4 +-- .../Overlays/Settings/Sections/SkinSection.cs | 4 +-- .../Configuration/RulesetConfigManager.cs | 2 +- osu.Game/Rulesets/Edit/PlacementBlueprint.cs | 4 +-- .../Mods/DifficultyAdjustSettingsControl.cs | 4 +-- osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs | 4 +-- osu.Game/Rulesets/Mods/ModTimeRamp.cs | 2 +- osu.Game/Rulesets/Ruleset.cs | 26 +++++++++---------- osu.Game/Rulesets/UI/RulesetInputManager.cs | 2 +- .../TernaryButtons/DrawableTernaryButton.cs | 2 +- .../Summary/Parts/ControlPointPart.cs | 2 +- .../Summary/Parts/GroupVisualisation.cs | 8 +++--- .../Timelines/Summary/Parts/TimelinePart.cs | 2 +- .../Compose/Components/BeatDivisorControl.cs | 2 +- .../Compose/Components/BlueprintContainer.cs | 2 +- .../Components/EditorSelectionHandler.cs | 2 +- .../Compose/Components/SelectionHandler.cs | 2 +- .../Components/Timeline/SamplePointPiece.cs | 6 ++--- .../Timeline/TimelineControlPointDisplay.cs | 2 +- .../Timeline/TimelineControlPointGroup.cs | 2 +- .../Screens/Edit/Compose/ComposeScreen.cs | 2 +- osu.Game/Screens/Edit/EditorBeatmap.cs | 4 +-- osu.Game/Screens/Edit/EditorBeatmapSkin.cs | 2 +- osu.Game/Screens/Edit/Setup/DesignSection.cs | 2 +- .../Screens/Edit/Timing/ControlPointTable.cs | 4 +-- .../Edit/Timing/LabelledTimeSignature.cs | 2 +- .../Edit/Timing/SliderWithTextBoxInput.cs | 2 +- osu.Game/Screens/Edit/Timing/TimingScreen.cs | 2 +- osu.Game/Screens/Edit/Timing/TimingSection.cs | 2 +- .../Edit/Timing/WaveformComparisonDisplay.cs | 2 +- osu.Game/Screens/Edit/Verify/IssueList.cs | 2 +- osu.Game/Screens/Menu/Disclaimer.cs | 2 +- .../OnlinePlay/Components/BeatmapTitle.cs | 2 +- .../Components/MatchBeatmapDetailArea.cs | 2 +- .../Components/OnlinePlayBackgroundSprite.cs | 2 +- .../Components/OverlinedPlaylistHeader.cs | 2 +- .../OnlinePlay/Components/ParticipantsList.cs | 2 +- .../Components/StarRatingRangeDisplay.cs | 2 +- .../OnlinePlay/DrawableRoomPlaylist.cs | 2 +- osu.Game/Screens/OnlinePlay/Header.cs | 4 +-- .../Lounge/Components/PlaylistCountPill.cs | 2 +- .../OnlinePlay/Lounge/DrawableLoungeRoom.cs | 2 +- .../Lounge/LoungeBackgroundScreen.cs | 2 +- .../OnlinePlay/Lounge/LoungeSubScreen.cs | 2 +- .../Match/MultiplayerReadyButton.cs | 2 +- .../Match/MultiplayerSpectateButton.cs | 2 +- .../Playlist/MultiplayerPlaylistTabControl.cs | 2 +- .../Match/Playlist/MultiplayerQueueList.cs | 2 +- .../Multiplayer/MultiplayerLoungeSubScreen.cs | 2 +- .../Multiplayer/MultiplayerPlayer.cs | 2 +- .../Spectate/MultiSpectatorScreen.cs | 2 +- .../Screens/OnlinePlay/OnlinePlayComposite.cs | 2 +- .../Playlists/PlaylistsRoomSubScreen.cs | 2 +- osu.Game/Screens/Play/FailAnimation.cs | 2 +- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 4 +-- .../Screens/Play/HUD/HoldForMenuButton.cs | 2 +- osu.Game/Screens/Play/HUDOverlay.cs | 2 +- osu.Game/Screens/Play/KeyCounterDisplay.cs | 8 +++--- osu.Game/Screens/Play/Player.cs | 4 +-- osu.Game/Screens/Play/ReplayPlayer.cs | 2 +- .../Expanded/Statistics/ComboStatistic.cs | 2 +- .../Ranking/Statistics/StatisticsPanel.cs | 2 +- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- osu.Game/Screens/Select/BeatmapDetailArea.cs | 2 +- osu.Game/Screens/Select/BeatmapDetails.cs | 2 +- .../Screens/Select/Carousel/TopLocalRank.cs | 2 +- .../Screens/Select/Details/AdvancedStats.cs | 2 +- .../Screens/Select/PlayBeatmapDetailArea.cs | 2 +- osu.Game/Skinning/DefaultSkin.cs | 2 +- osu.Game/Skinning/Editor/SkinEditor.cs | 4 +-- osu.Game/Skinning/Editor/SkinEditorOverlay.cs | 2 +- osu.Game/Skinning/LegacyManiaSkinDecoder.cs | 12 ++++----- osu.Game/Skinning/SkinImporter.cs | 2 +- osu.Game/Skinning/SkinProvidingContainer.cs | 6 ++--- osu.Game/Storyboards/StoryboardSprite.cs | 10 +++---- osu.Game/Tests/Visual/ScreenTestScene.cs | 4 +-- 182 files changed, 309 insertions(+), 309 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index f2531c1cae..d0b6953c30 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -57,7 +57,7 @@ namespace osu.Desktop client.OnReady += onReady; // safety measure for now, until we performance test / improve backoff for failed connections. - client.OnConnectionFailed += (_, __) => client.Deinitialize(); + client.OnConnectionFailed += (_, _) => client.Deinitialize(); client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network); diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 7a5809e915..712f300671 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -129,18 +129,18 @@ namespace osu.Desktop [SupportedOSPlatform("windows")] private static void setupSquirrel() { - SquirrelAwareApp.HandleEvents(onInitialInstall: (version, tools) => + SquirrelAwareApp.HandleEvents(onInitialInstall: (_, tools) => { tools.CreateShortcutForThisExe(); tools.CreateUninstallerRegistryEntry(); - }, onAppUpdate: (version, tools) => + }, onAppUpdate: (_, tools) => { tools.CreateUninstallerRegistryEntry(); - }, onAppUninstall: (version, tools) => + }, onAppUninstall: (_, tools) => { tools.RemoveShortcutForThisExe(); tools.RemoveUninstallerRegistryEntry(); - }, onEveryRun: (version, tools, firstRun) => + }, onEveryRun: (_, _, _) => { // While setting the `ProcessAppUserModelId` fixes duplicate icons/shortcuts on the taskbar, it currently // causes the right-click context menu to function incorrectly. diff --git a/osu.Game.Benchmarks/BenchmarkRealmReads.cs b/osu.Game.Benchmarks/BenchmarkRealmReads.cs index b26fc3fd59..5ffda6504e 100644 --- a/osu.Game.Benchmarks/BenchmarkRealmReads.cs +++ b/osu.Game.Benchmarks/BenchmarkRealmReads.cs @@ -31,7 +31,7 @@ namespace osu.Game.Benchmarks realm = new RealmAccess(storage, OsuGameBase.CLIENT_DATABASE_FILENAME); - realm.Run(r => + realm.Run(_ => { realm.Write(c => c.Add(TestResources.CreateTestBeatmapSetInfo(rulesets: new[] { new OsuRuleset().RulesetInfo }))); }); diff --git a/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs b/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs index 54d26a0f3d..0de992c1df 100644 --- a/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/JuiceStreamPathTest.cs @@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Tests new JuiceStreamPathVertex(20, -5) })); - removeCount = path.RemoveVertices((_, i) => true); + removeCount = path.RemoveVertices((_, _) => true); Assert.That(removeCount, Is.EqualTo(1)); Assert.That(path.Vertices, Is.EqualTo(new[] { diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs index 655edf7e08..4886942dc6 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Tests hyperDashCount = 0; // this needs to be done within the frame stable context due to how quickly hyperdash state changes occur. - Player.DrawableRuleset.FrameStableComponents.OnUpdate += d => + Player.DrawableRuleset.FrameStableComponents.OnUpdate += _ => { var catcher = Player.ChildrenOfType().FirstOrDefault(); diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs index 01156ab021..f31dc3ef9c 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs @@ -135,15 +135,15 @@ namespace osu.Game.Rulesets.Catch.Edit { switch (BlueprintContainer.CurrentTool) { - case SelectTool _: + case SelectTool: if (EditorBeatmap.SelectedHitObjects.Count == 0) return null; double minTime = EditorBeatmap.SelectedHitObjects.Min(hitObject => hitObject.StartTime); return getLastSnappableHitObject(minTime); - case FruitCompositionTool _: - case JuiceStreamCompositionTool _: + case FruitCompositionTool: + case JuiceStreamCompositionTool: if (!CursorInPlacementArea) return null; diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs index 4390234b59..889d3909bd 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectUtils.cs @@ -42,10 +42,10 @@ namespace osu.Game.Rulesets.Catch.Edit case Droplet droplet: return droplet is TinyDroplet ? PositionRange.EMPTY : new PositionRange(droplet.OriginalX); - case JuiceStream _: + case JuiceStream: return GetPositionRange(hitObject.NestedHitObjects); - case BananaShower _: + case BananaShower: // A banana shower occupies the whole screen width. return new PositionRange(0, CatchPlayfield.WIDTH); diff --git a/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs b/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs index 319cb1bfc9..5aac521d0b 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchSelectionHandler.cs @@ -131,7 +131,7 @@ namespace osu.Game.Rulesets.Catch.Edit { switch (hitObject) { - case BananaShower _: + case BananaShower: return false; case JuiceStream juiceStream: diff --git a/osu.Game.Rulesets.Catch/UI/Catcher.cs b/osu.Game.Rulesets.Catch/UI/Catcher.cs index 6a3ec336d1..efc841dfac 100644 --- a/osu.Game.Rulesets.Catch/UI/Catcher.cs +++ b/osu.Game.Rulesets.Catch/UI/Catcher.cs @@ -389,13 +389,13 @@ namespace osu.Game.Rulesets.Catch.UI { switch (source) { - case Fruit _: + case Fruit: return caughtFruitPool.Get(); - case Banana _: + case Banana: return caughtBananaPool.Get(); - case Droplet _: + case Droplet: return caughtDropletPool.Get(); default: diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index 2b4f497785..90cd7f57b5 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -173,7 +173,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps switch (original) { - case IHasDistance _: + case IHasDistance: { var generator = new DistanceObjectPatternGenerator(Random, original, beatmap, lastPattern, originalBeatmap); conversion = generator; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 8002410f70..979aaa1cf5 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -156,9 +156,9 @@ namespace osu.Game.Rulesets.Mania.Difficulty { switch (m) { - case ManiaModNoFail _: - case ManiaModEasy _: - case ManiaModHalfTime _: + case ManiaModNoFail: + case ManiaModEasy: + case ManiaModHalfTime: scoreMultiplier *= 0.5; break; } diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 98a492450e..4723416c30 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -146,56 +146,56 @@ namespace osu.Game.Rulesets.Mania { switch (mod) { - case ManiaModKey1 _: + case ManiaModKey1: value |= LegacyMods.Key1; break; - case ManiaModKey2 _: + case ManiaModKey2: value |= LegacyMods.Key2; break; - case ManiaModKey3 _: + case ManiaModKey3: value |= LegacyMods.Key3; break; - case ManiaModKey4 _: + case ManiaModKey4: value |= LegacyMods.Key4; break; - case ManiaModKey5 _: + case ManiaModKey5: value |= LegacyMods.Key5; break; - case ManiaModKey6 _: + case ManiaModKey6: value |= LegacyMods.Key6; break; - case ManiaModKey7 _: + case ManiaModKey7: value |= LegacyMods.Key7; break; - case ManiaModKey8 _: + case ManiaModKey8: value |= LegacyMods.Key8; break; - case ManiaModKey9 _: + case ManiaModKey9: value |= LegacyMods.Key9; break; - case ManiaModDualStages _: + case ManiaModDualStages: value |= LegacyMods.KeyCoop; break; - case ManiaModFadeIn _: + case ManiaModFadeIn: value |= LegacyMods.FadeIn; value &= ~LegacyMods.Hidden; // this is toggled on in the base call due to inheritance, but we don't want that. break; - case ManiaModMirror _: + case ManiaModMirror: value |= LegacyMods.Mirror; break; - case ManiaModRandom _: + case ManiaModRandom: value |= LegacyMods.Random; break; } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs index c7c7a6003e..22347d21b8 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Mods var rng = new Random((int)Seed.Value); int availableColumns = ((ManiaBeatmap)beatmap).TotalColumns; - var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => rng.Next()).ToList(); + var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(_ => rng.Next()).ToList(); beatmap.HitObjects.OfType().ForEach(h => h.Column = shuffledColumns[h.Column]); } diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs index 3814ad84f1..26572de412 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs @@ -57,11 +57,11 @@ namespace osu.Game.Rulesets.Mania.Replays { switch (point) { - case HitPoint _: + case HitPoint: actions.Add(columnActions[point.Column]); break; - case ReleasePoint _: + case ReleasePoint: actions.Remove(columnActions[point.Column]); break; } diff --git a/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs index 2c4310202e..7c4ab2f5f4 100644 --- a/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs @@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Osu.Tests skin.Setup(s => s.GetTexture(It.IsAny())).CallBase(); skin.Setup(s => s.GetTexture(It.IsIn(textureFilenames), It.IsAny(), It.IsAny())) - .Returns((string componentName, WrapMode _, WrapMode __) => new Texture(1, 1) { AssetName = componentName }); + .Returns((string componentName, WrapMode _, WrapMode _) => new Texture(1, 1) { AssetName = componentName }); Child = new DependencyProvidingContainer { diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs index fe8bba3ed8..4f6d6376bf 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs @@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods lastResult = null; spinner = nextSpinner; - spinner.OnNewResult += (o, result) => lastResult = result; + spinner.OnNewResult += (_, result) => lastResult = result; } return lastResult?.Type == HitResult.Great; @@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods return false; spinner = nextSpinner; - spinner.OnNewResult += (o, result) => results.Add(result); + spinner.OnNewResult += (_, result) => results.Add(result); results.Clear(); } diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 066a114f66..60896b17bf 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Edit }); selectedHitObjects = EditorBeatmap.SelectedHitObjects.GetBoundCopy(); - selectedHitObjects.CollectionChanged += (_, __) => updateDistanceSnapGrid(); + selectedHitObjects.CollectionChanged += (_, _) => updateDistanceSnapGrid(); placementObject = EditorBeatmap.PlacementObject.GetBoundCopy(); placementObject.ValueChanged += _ => updateDistanceSnapGrid(); @@ -204,7 +204,7 @@ namespace osu.Game.Rulesets.Osu.Edit switch (BlueprintContainer.CurrentTool) { - case SelectTool _: + case SelectTool: if (!EditorBeatmap.SelectedHitObjects.Any()) return; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs b/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs index 3d4a26b3ff..e25845f5ab 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Mods public void ApplyToDrawableHitObject(DrawableHitObject drawable) { - drawable.ApplyCustomUpdateState += (drawableObject, state) => + drawable.ApplyCustomUpdateState += (drawableObject, _) => { if (!(drawableObject is DrawableHitCircle drawableHitCircle)) return; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs index f9422e1ff9..11ceb0f710 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs @@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Osu.Mods switch (drawableObject) { - case DrawableSliderTail _: + case DrawableSliderTail: using (drawableObject.BeginAbsoluteSequence(fadeStartTime)) drawableObject.FadeOut(fadeDuration); @@ -165,14 +165,14 @@ namespace osu.Game.Rulesets.Osu.Mods switch (hitObject) { - case Slider _: + case Slider: return (fadeOutStartTime, longFadeDuration); - case SliderTick _: + case SliderTick: double tickFadeOutDuration = Math.Min(hitObject.TimePreempt - DrawableSliderTick.ANIM_DURATION, 1000); return (hitObject.StartTime - tickFadeOutDuration, tickFadeOutDuration); - case Spinner _: + case Spinner: return (fadeOutStartTime + longFadeDuration, fadeOutDuration); default: diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs b/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs index d96724929f..44942e9e37 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs @@ -44,13 +44,13 @@ namespace osu.Game.Rulesets.Osu.Mods // apply grow effect switch (drawable) { - case DrawableSliderHead _: - case DrawableSliderTail _: + case DrawableSliderHead: + case DrawableSliderTail: // special cases we should *not* be scaling. break; - case DrawableSlider _: - case DrawableHitCircle _: + case DrawableSlider: + case DrawableHitCircle: { using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt)) drawable.ScaleTo(StartScale.Value).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs index 51994a3e1a..5a08df3803 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs @@ -34,10 +34,10 @@ namespace osu.Game.Rulesets.Osu.Mods { switch (drawable) { - case DrawableSliderHead _: - case DrawableSliderTail _: - case DrawableSliderTick _: - case DrawableSliderRepeat _: + case DrawableSliderHead: + case DrawableSliderTail: + case DrawableSliderTick: + case DrawableSliderRepeat: return; default: diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index dcb47347ef..a5468ff613 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Osu.Objects public Slider() { - SamplesBindable.CollectionChanged += (_, __) => UpdateNestedSamples(); + SamplesBindable.CollectionChanged += (_, _) => UpdateNestedSamples(); Path.Version.ValueChanged += _ => updateNestedPositions(); } diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 8b9dc71a8b..120ce32612 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -120,19 +120,19 @@ namespace osu.Game.Rulesets.Osu { switch (mod) { - case OsuModAutopilot _: + case OsuModAutopilot: value |= LegacyMods.Autopilot; break; - case OsuModSpunOut _: + case OsuModSpunOut: value |= LegacyMods.SpunOut; break; - case OsuModTarget _: + case OsuModTarget: value |= LegacyMods.Target; break; - case OsuModTouchDevice _: + case OsuModTouchDevice: value |= LegacyMods.TouchDevice; break; } diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs index 27029afece..b0155c02cf 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs @@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Replays hitWindows = slider.TailCircle.HitWindows; break; - case Spinner _: + case Spinner: hitWindows = defaultHitWindows; break; } diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs index 7a71ef6c65..34a1bd40e9 100644 --- a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs +++ b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Scoring { switch (hitObject) { - case HitCircle _: + case HitCircle: return new OsuHitCircleJudgementResult(hitObject, judgement); default: diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs index e4ca0d2ea8..d5cc469ca9 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyNewStyleSpinner.cs @@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy break; - case DrawableSpinnerBonusTick _: + case DrawableSpinnerBonusTick: if (state == ArmedState.Hit) glow.FlashColour(Color4.White, 200); diff --git a/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs b/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs index fba225d464..6330208d37 100644 --- a/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs +++ b/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.UI switch (obj) { - case DrawableSpinner _: + case DrawableSpinner: continue; case DrawableSlider slider: diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index ad27428010..3179b37d5a 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.UI // note: `Slider`'s `ProxiedLayer` is added when its nested `DrawableHitCircle` is loaded. switch (drawable) { - case DrawableSpinner _: + case DrawableSpinner: spinnerProxies.Add(drawable.CreateProxy()); break; diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs index c413226e63..3a156d4d25 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs @@ -88,11 +88,11 @@ namespace osu.Game.Rulesets.Osu.Utils switch (hitObject) { - case HitCircle _: + case HitCircle: shift = clampHitCircleToPlayfield(current); break; - case Slider _: + case Slider: shift = clampSliderToPlayfield(current); break; } diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs index 51772df4a7..cdfab4a215 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs @@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Taiko.Tests AddStep("Setup judgements", () => { judged = false; - Player.ScoreProcessor.NewJudgement += b => judged = true; + Player.ScoreProcessor.NewJudgement += _ => judged = true; }); AddUntilStep("swell judged", () => judged); AddAssert("failed", () => Player.GameplayState.HasFailed); diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index 69eace4302..e065bb43fd 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -48,8 +48,8 @@ namespace osu.Game.Rulesets.Taiko.Mods { switch (hitObject) { - case DrawableDrumRollTick _: - case DrawableHit _: + case DrawableDrumRollTick: + case DrawableHit: double preempt = drawableRuleset.TimeRange.Value / drawableRuleset.ControlPointAt(hitObject.HitObject.StartTime).Multiplier; double start = hitObject.HitObject.StartTime - preempt * fade_out_start_time; double duration = preempt * fade_out_duration; diff --git a/osu.Game.Rulesets.Taiko/Objects/Hit.cs b/osu.Game.Rulesets.Taiko/Objects/Hit.cs index 8bc0dc6df0..20f3304c30 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Hit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Hit.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.Objects DisplayColour.Value = Type == HitType.Centre ? COLOUR_CENTRE : COLOUR_RIM; }); - SamplesBindable.BindCollectionChanged((_, __) => updateTypeFromSamples()); + SamplesBindable.BindCollectionChanged((_, _) => updateTypeFromSamples()); } private void updateTypeFromSamples() diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs index b7bdd98d2a..d4d59d5d44 100644 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs @@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.Objects protected TaikoStrongableHitObject() { IsStrongBindable.BindValueChanged(_ => updateSamplesFromType()); - SamplesBindable.BindCollectionChanged((_, __) => updateTypeFromSamples()); + SamplesBindable.BindCollectionChanged((_, _) => updateTypeFromSamples()); } private void updateTypeFromSamples() diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 4e0c8029fb..4ef7c24464 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -245,7 +245,7 @@ namespace osu.Game.Rulesets.Taiko.UI barLinePlayfield.Add(barLine); break; - case DrawableTaikoHitObject _: + case DrawableTaikoHitObject: base.Add(h); break; @@ -261,7 +261,7 @@ namespace osu.Game.Rulesets.Taiko.UI case DrawableBarLine barLine: return barLinePlayfield.Remove(barLine); - case DrawableTaikoHitObject _: + case DrawableTaikoHitObject: return base.Remove(h); default: @@ -280,12 +280,12 @@ namespace osu.Game.Rulesets.Taiko.UI switch (result.Judgement) { - case TaikoStrongJudgement _: + case TaikoStrongJudgement: if (result.IsHit) hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).ParentHitObject)?.VisualiseSecondHit(result); break; - case TaikoDrumRollTickJudgement _: + case TaikoDrumRollTickJudgement: if (!result.IsHit) break; diff --git a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs index 7f466925a4..c31aafa67f 100644 --- a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs +++ b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Collections.IO public async Task TestImportMalformedDatabase() { bool exceptionThrown = false; - UnhandledExceptionEventHandler setException = (_, __) => exceptionThrown = true; + UnhandledExceptionEventHandler setException = (_, _) => exceptionThrown = true; using (HeadlessGameHost host = new CleanRunHeadlessGameHost()) { diff --git a/osu.Game.Tests/Database/GeneralUsageTests.cs b/osu.Game.Tests/Database/GeneralUsageTests.cs index c28a0c63af..65f805bafb 100644 --- a/osu.Game.Tests/Database/GeneralUsageTests.cs +++ b/osu.Game.Tests/Database/GeneralUsageTests.cs @@ -46,7 +46,7 @@ namespace osu.Game.Tests.Database realm.RegisterCustomSubscription(r => { - var subscription = r.All().QueryAsyncWithNotifications((sender, changes, error) => + var subscription = r.All().QueryAsyncWithNotifications((_, _, _) => { realm.Run(_ => { diff --git a/osu.Game.Tests/Database/RealmLiveTests.cs b/osu.Game.Tests/Database/RealmLiveTests.cs index 416216062e..00a667521d 100644 --- a/osu.Game.Tests/Database/RealmLiveTests.cs +++ b/osu.Game.Tests/Database/RealmLiveTests.cs @@ -189,7 +189,7 @@ namespace osu.Game.Tests.Database }); // Can't be used, even from within a valid context. - realm.Run(threadContext => + realm.Run(_ => { Assert.Throws(() => { diff --git a/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs b/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs index efab884d37..22aa78838a 100644 --- a/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs +++ b/osu.Game.Tests/NonVisual/Skinning/LegacySkinTextureFallbackTest.cs @@ -157,7 +157,7 @@ namespace osu.Game.Tests.NonVisual.Skinning { // use an incrementing width to allow assertion matching on correct textures as they turn from uploads into actual textures. int width = 1; - Textures = fileNames.ToDictionary(fileName => fileName, fileName => new TextureUpload(new Image(width, width++))); + Textures = fileNames.ToDictionary(fileName => fileName, _ => new TextureUpload(new Image(width, width++))); } public TextureUpload Get(string name) => Textures.GetValueOrDefault(name); diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs index f9a3695d65..a79ba0ae5d 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs @@ -322,8 +322,8 @@ namespace osu.Game.Tests.Visual.Gameplay { switch (h) { - case TestPooledHitObject _: - case TestPooledParentHitObject _: + case TestPooledHitObject: + case TestPooledParentHitObject: return null; case TestParentHitObject p: diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs index 0b737f5110..ce01bf2fb5 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs @@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay protected override void LoadComplete() { base.LoadComplete(); - HealthProcessor.FailConditions += (_, __) => true; + HealthProcessor.FailConditions += (_, _) => true; } private double lastFrequency = double.MaxValue; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs index 90a4b536bb..5e87eff717 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs @@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Gameplay protected override void LoadComplete() { base.LoadComplete(); - HealthProcessor.FailConditions += (_, __) => true; + HealthProcessor.FailConditions += (_, _) => true; } } } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs index 3bebf2b68b..f319290441 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs @@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestToggleEditor() { - AddToggleStep("toggle editor visibility", visible => skinEditor.ToggleVisibility()); + AddToggleStep("toggle editor visibility", _ => skinEditor.ToggleVisibility()); } [Test] diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs index 757a261de6..16593effd6 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs @@ -103,7 +103,7 @@ namespace osu.Game.Tests.Visual.Gameplay Child = new SkinProvidingContainer(secondarySource) { RelativeSizeAxes = Axes.Both, - Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation")) + Child = consumer = new SkinConsumer("test", _ => new NamedBox("Default Implementation")) } }; }); @@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Gameplay }; }); - AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation")))); + AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", _ => new NamedBox("Default Implementation")))); AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox); AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1); } @@ -155,7 +155,7 @@ namespace osu.Game.Tests.Visual.Gameplay }; }); - AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation")))); + AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", _ => new NamedBox("Default Implementation")))); AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox); AddStep("disable", () => target.Disable()); AddAssert("consumer using base source", () => consumer.Drawable is BaseSourceBox); diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs index 68d024e63f..002e35f742 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs @@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Gameplay base.SetUpSteps(); AddStep("enable storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, true)); AddStep("set dim level to 0", () => LocalConfig.SetValue(OsuSetting.DimLevel, 0)); - AddStep("reset fail conditions", () => currentFailConditions = (_, __) => false); + AddStep("reset fail conditions", () => currentFailConditions = (_, _) => false); AddStep("set storyboard duration to 2s", () => currentStoryboardDuration = 2000); AddStep("set ShowResults = true", () => showResults = true); } @@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.Gameplay { CreateTest(() => { - AddStep("fail on first judgement", () => currentFailConditions = (_, __) => true); + AddStep("fail on first judgement", () => currentFailConditions = (_, _) => true); // Fail occurs at 164ms with the provided beatmap. // Fail animation runs for 2.5s realtime but the gameplay time change is *variable* due to the frequency transform being applied, so we need a bit of lenience. diff --git a/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs b/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs index 43ca47778a..631f2e707a 100644 --- a/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs +++ b/osu.Game.Tests/Visual/Multiplayer/MultiplayerGameplayLeaderboardTestScene.cs @@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Multiplayer // To emulate `MultiplayerClient.CurrentMatchPlayingUserIds` we need a bindable list of *only IDs*. // This tracks the list of users 1:1. - MultiplayerUsers.BindCollectionChanged((c, e) => + MultiplayerUsers.BindCollectionChanged((_, e) => { switch (e.Action) { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs index 5b4e0a88aa..be1f21a7b2 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableLoungeRoom.cs @@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer var mockLounge = new Mock(); mockLounge .Setup(l => l.Join(It.IsAny(), It.IsAny(), It.IsAny>(), It.IsAny>())) - .Callback, Action>((a, b, c, d) => + .Callback, Action>((_, _, _, d) => { Task.Run(() => { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs index 0cdc144b6a..a800b21bc9 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs @@ -90,7 +90,7 @@ namespace osu.Game.Tests.Visual.Multiplayer setRoomCountdown(countdownStart.Duration); break; - case StopCountdownRequest _: + case StopCountdownRequest: multiplayerRoom.Countdown = null; raiseRoomUpdated(); break; diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs index f28eaf5ad0..266e98db15 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsSidebar.cs @@ -219,7 +219,7 @@ namespace osu.Game.Tests.Visual.Online { base.LoadComplete(); - Metadata.BindValueChanged(metadata => + Metadata.BindValueChanged(_ => { foreach (var b in this.ChildrenOfType()) b.Action = () => YearChanged?.Invoke(b.Year); diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs index a46e675370..8a04cd96fe 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs @@ -187,8 +187,8 @@ namespace osu.Game.Tests.Visual.Playlists // pre-check for requests we should be handling (as they are scheduled below). switch (request) { - case ShowPlaylistUserScoreRequest _: - case IndexPlaylistScoresRequest _: + case ShowPlaylistUserScoreRequest: + case IndexPlaylistScoresRequest: break; default: diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs index abf65602f9..9791bb6248 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs @@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Settings public void ToggleVisibility() { AddWaitStep("wait some", 5); - AddToggleStep("toggle visibility", visible => settings.ToggleVisibility()); + AddToggleStep("toggle visibility", _ => settings.ToggleVisibility()); } [Test] diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs index 6490fd822e..f9d18f4236 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs @@ -91,19 +91,19 @@ namespace osu.Game.Tests.Visual.SongSelect switch (instance) { - case OsuRuleset _: + case OsuRuleset: testInfoLabels(5); break; - case TaikoRuleset _: + case TaikoRuleset: testInfoLabels(5); break; - case CatchRuleset _: + case CatchRuleset: testInfoLabels(5); break; - case ManiaRuleset _: + case ManiaRuleset: testInfoLabels(4); break; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs index 6cf66963a5..368babc9b5 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs @@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("Set time before zero", () => { - beatContainer.NewBeat = (i, timingControlPoint, effectControlPoint, channelAmplitudes) => + beatContainer.NewBeat = (i, timingControlPoint, _, _) => { lastActuationTime = gameplayClockContainer.CurrentTime; lastTimingPoint = timingControlPoint; @@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("Set time before zero", () => { - beatContainer.NewBeat = (i, timingControlPoint, effectControlPoint, channelAmplitudes) => + beatContainer.NewBeat = (i, timingControlPoint, _, _) => { lastBeatIndex = i; lastBpm = timingControlPoint.BPM; @@ -126,7 +126,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("bind event", () => { - beatContainer.NewBeat = (i, timingControlPoint, effectControlPoint, channelAmplitudes) => lastBpm = timingControlPoint.BPM; + beatContainer.NewBeat = (_, timingControlPoint, _, _) => lastBpm = timingControlPoint.BPM; }); AddUntilStep("wait for trigger", () => lastBpm != null); @@ -157,7 +157,7 @@ namespace osu.Game.Tests.Visual.UserInterface actualEffectPoint = null; beatContainer.AllowMistimedEventFiring = false; - beatContainer.NewBeat = (i, timingControlPoint, effectControlPoint, channelAmplitudes) => + beatContainer.NewBeat = (_, _, effectControlPoint, _) => { if (Precision.AlmostEquals(gameplayClockContainer.CurrentTime + earlyActivationMilliseconds, expectedEffectPoint.Time, BeatSyncedContainer.MISTIMED_ALLOWANCE)) actualEffectPoint = effectControlPoint; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs index 1107fad834..44f2da2b95 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs @@ -77,13 +77,13 @@ namespace osu.Game.Tests.Visual.UserInterface }; control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true); - control.General.BindCollectionChanged((u, v) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().Underscore())) : "")}", true); + control.General.BindCollectionChanged((_, _) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().Underscore())) : "")}", true); control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true); control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true); control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true); control.Language.BindValueChanged(l => language.Text = $"Language: {l.NewValue}", true); - control.Extra.BindCollectionChanged((u, v) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true); - control.Ranks.BindCollectionChanged((u, v) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true); + control.Extra.BindCollectionChanged((_, _) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true); + control.Ranks.BindCollectionChanged((_, _) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true); control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true); control.ExplicitContent.BindValueChanged(e => explicitMap.Text = $"Explicit Maps: {e.NewValue}", true); }); diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs index a3ae55670a..b845b85e1f 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFirstRunSetupOverlay.cs @@ -54,7 +54,7 @@ namespace osu.Game.Tests.Visual.UserInterface notificationOverlay.Reset(); performer.Setup(g => g.PerformFromScreen(It.IsAny>(), It.IsAny>())) - .Callback((Action action, IEnumerable types) => action(null)); + .Callback((Action action, IEnumerable _) => action(null)); notificationOverlay.Setup(n => n.Post(It.IsAny())) .Callback((Notification n) => lastNotification = n); diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index 31061dc109..006707d064 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -387,7 +387,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => panel.Filtered.Value)); AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value)); - AddStep("make double time valid again", () => modSelectOverlay.IsValidMod = m => true); + AddStep("make double time valid again", () => modSelectOverlay.IsValidMod = _ => true); AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => !panel.Filtered.Value)); AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(b => b.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value)); } diff --git a/osu.Game.Tournament/Components/DateTextBox.cs b/osu.Game.Tournament/Components/DateTextBox.cs index 8eccb9e0e0..76d12a6b03 100644 --- a/osu.Game.Tournament/Components/DateTextBox.cs +++ b/osu.Game.Tournament/Components/DateTextBox.cs @@ -30,7 +30,7 @@ namespace osu.Game.Tournament.Components { base.Current = new Bindable(string.Empty); - ((OsuTextBox)Control).OnCommit += (sender, newText) => + ((OsuTextBox)Control).OnCommit += (sender, _) => { try { diff --git a/osu.Game.Tournament/Components/DrawableTeamFlag.cs b/osu.Game.Tournament/Components/DrawableTeamFlag.cs index 6e9c1120e4..348fd8cd76 100644 --- a/osu.Game.Tournament/Components/DrawableTeamFlag.cs +++ b/osu.Game.Tournament/Components/DrawableTeamFlag.cs @@ -45,7 +45,7 @@ namespace osu.Game.Tournament.Components FillMode = FillMode.Fill }; - (flag = team.FlagName.GetBoundCopy()).BindValueChanged(acronym => flagSprite.Texture = textures.Get($@"Flags/{team.FlagName}"), true); + (flag = team.FlagName.GetBoundCopy()).BindValueChanged(_ => flagSprite.Texture = textures.Get($@"Flags/{team.FlagName}"), true); } } } diff --git a/osu.Game.Tournament/Components/DrawableTeamTitle.cs b/osu.Game.Tournament/Components/DrawableTeamTitle.cs index b7e936026c..e64e08a921 100644 --- a/osu.Game.Tournament/Components/DrawableTeamTitle.cs +++ b/osu.Game.Tournament/Components/DrawableTeamTitle.cs @@ -27,7 +27,7 @@ namespace osu.Game.Tournament.Components { if (team == null) return; - (acronym = team.Acronym.GetBoundCopy()).BindValueChanged(acronym => Text.Text = team?.FullName.Value ?? string.Empty, true); + (acronym = team.Acronym.GetBoundCopy()).BindValueChanged(_ => Text.Text = team?.FullName.Value ?? string.Empty, true); } } } diff --git a/osu.Game.Tournament/Components/DrawableTournamentTeam.cs b/osu.Game.Tournament/Components/DrawableTournamentTeam.cs index 84cae92a39..eb1dde21e7 100644 --- a/osu.Game.Tournament/Components/DrawableTournamentTeam.cs +++ b/osu.Game.Tournament/Components/DrawableTournamentTeam.cs @@ -38,7 +38,7 @@ namespace osu.Game.Tournament.Components { if (Team == null) return; - (acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(acronym => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true); + (acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(_ => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true); } } } diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 58ba3c1e8b..32da4d1b36 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -219,7 +219,7 @@ namespace osu.Game.Tournament.Screens.Drawings } } - writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run(writeAction); + writeOp = writeOp?.ContinueWith(_ => { writeAction(); }) ?? Task.Run(writeAction); } private void reloadTeams() diff --git a/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs index 6052bcdeb7..4261828df2 100644 --- a/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs @@ -44,7 +44,7 @@ namespace osu.Game.Tournament.Screens.Editors AddInternal(rightClickMessage = new WarningBox("Right click to place and link matches")); - LadderInfo.Matches.CollectionChanged += (_, __) => updateMessage(); + LadderInfo.Matches.CollectionChanged += (_, _) => updateMessage(); updateMessage(); } diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs index 544725996a..466b9ed482 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs @@ -49,10 +49,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components }; name = round.Name.GetBoundCopy(); - name.BindValueChanged(n => textName.Text = ((losers ? "Losers " : "") + round.Name).ToUpperInvariant(), true); + name.BindValueChanged(_ => textName.Text = ((losers ? "Losers " : "") + round.Name).ToUpperInvariant(), true); description = round.Description.GetBoundCopy(); - description.BindValueChanged(n => textDescription.Text = round.Description.Value?.ToUpperInvariant(), true); + description.BindValueChanged(_ => textDescription.Text = round.Description.Value?.ToUpperInvariant(), true); } } } diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs index f274503894..23bfa84afc 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs @@ -75,7 +75,7 @@ namespace osu.Game.Tournament.Screens.Ladder foreach (var match in LadderInfo.Matches) addMatch(match); - LadderInfo.Rounds.CollectionChanged += (_, __) => layout.Invalidate(); + LadderInfo.Rounds.CollectionChanged += (_, _) => layout.Invalidate(); LadderInfo.Matches.CollectionChanged += (_, args) => { switch (args.Action) diff --git a/osu.Game.Tournament/TournamentGame.cs b/osu.Game.Tournament/TournamentGame.cs index c2c6c271cb..537fbfc038 100644 --- a/osu.Game.Tournament/TournamentGame.cs +++ b/osu.Game.Tournament/TournamentGame.cs @@ -137,7 +137,7 @@ namespace osu.Game.Tournament heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0; }), true); - windowMode.BindValueChanged(mode => ScheduleAfterChildren(() => + windowMode.BindValueChanged(_ => ScheduleAfterChildren(() => { windowMode.Value = WindowMode.Windowed; }), true); diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 95d2adc4fa..ccbe77fa95 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -267,7 +267,7 @@ namespace osu.Game.Tournament } else { - req.Success += res => { populate(); }; + req.Success += _ => { populate(); }; req.Failure += _ => { user.OnlineID = 1; diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs index afbfc2d368..296b259d72 100644 --- a/osu.Game.Tournament/TournamentSceneManager.cs +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -204,12 +204,12 @@ namespace osu.Game.Tournament switch (currentScreen) { - case MapPoolScreen _: + case MapPoolScreen: chatContainer.FadeIn(TournamentScreen.FADE_DELAY); chatContainer.ResizeWidthTo(1, 500, Easing.OutQuint); break; - case GameplayScreen _: + case GameplayScreen: chatContainer.FadeIn(TournamentScreen.FADE_DELAY); chatContainer.ResizeWidthTo(0.5f, 500, Easing.OutQuint); break; diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs index eda7ef0bcc..4be6b5eede 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs @@ -254,12 +254,12 @@ namespace osu.Game.Beatmaps.ControlPoints switch (newPoint) { - case TimingControlPoint _: + case TimingControlPoint: // Timing points are a special case and need to be added regardless of fallback availability. existing = BinarySearch(TimingPoints, time); break; - case EffectControlPoint _: + case EffectControlPoint: existing = EffectPointAt(time); break; } diff --git a/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs b/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs index 9b97df906b..80af4108c7 100644 --- a/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs +++ b/osu.Game/Beatmaps/Drawables/BundledBeatmapDownloader.cs @@ -102,7 +102,7 @@ namespace osu.Game.Beatmaps.Drawables // Matches osu-stable, in order to provide new users with roughly the same randomised selection of bundled beatmaps. var random = new LegacyRandom(DateTime.UtcNow.Year * 1000 + (DateTime.UtcNow.DayOfYear / 7)); - downloadableFilenames.AddRange(sourceFilenames.OrderBy(x => random.NextDouble()).Take(limit ?? int.MaxValue)); + downloadableFilenames.AddRange(sourceFilenames.OrderBy(_ => random.NextDouble()).Take(limit ?? int.MaxValue)); } catch { } } diff --git a/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs index 2f11c18993..4f292a9a1f 100644 --- a/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs @@ -12,7 +12,7 @@ namespace osu.Game.Beatmaps.Formats { public static void Register() { - AddDecoder("{", m => new JsonBeatmapDecoder()); + AddDecoder("{", _ => new JsonBeatmapDecoder()); } protected override void ParseStreamInto(LineBufferedReader stream, Beatmap output) diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs index 984e88d3a9..03c63ff4f2 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs @@ -373,11 +373,11 @@ namespace osu.Game.Beatmaps.Formats switch (hitObject) { - case IHasPath _: + case IHasPath: type |= LegacyHitObjectType.Slider; break; - case IHasDuration _: + case IHasDuration: if (onlineRulesetID == 3) type |= LegacyHitObjectType.Hold; else diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs index 3021688aaf..b8f60f0bc6 100644 --- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs @@ -35,7 +35,7 @@ namespace osu.Game.Beatmaps.Formats { // note that this isn't completely correct AddDecoder(@"osu file format v", m => new LegacyStoryboardDecoder(Parsing.ParseInt(m.Split('v').Last()))); - AddDecoder(@"[Events]", m => new LegacyStoryboardDecoder()); + AddDecoder(@"[Events]", _ => new LegacyStoryboardDecoder()); SetFallbackDecoder(() => new LegacyStoryboardDecoder()); } diff --git a/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs b/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs index 19432f0c58..5c3c72c9e4 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs @@ -56,12 +56,12 @@ namespace osu.Game.Beatmaps.Legacy { switch (newPoint) { - case SampleControlPoint _: + case SampleControlPoint: // intentionally don't use SamplePointAt (we always need to consider the first sample point). var existing = BinarySearch(SamplePoints, time); return newPoint.IsRedundant(existing); - case DifficultyControlPoint _: + case DifficultyControlPoint: return newPoint.IsRedundant(DifficultyPointAt(time)); default: diff --git a/osu.Game/Collections/BeatmapCollection.cs b/osu.Game/Collections/BeatmapCollection.cs index 23b2ef60dd..742d757bec 100644 --- a/osu.Game/Collections/BeatmapCollection.cs +++ b/osu.Game/Collections/BeatmapCollection.cs @@ -36,7 +36,7 @@ namespace osu.Game.Collections public BeatmapCollection() { - BeatmapHashes.CollectionChanged += (_, __) => onChange(); + BeatmapHashes.CollectionChanged += (_, _) => onChange(); Name.ValueChanged += _ => onChange(); } diff --git a/osu.Game/Collections/CollectionFilterDropdown.cs b/osu.Game/Collections/CollectionFilterDropdown.cs index 46d90b930c..d099eb6e1b 100644 --- a/osu.Game/Collections/CollectionFilterDropdown.cs +++ b/osu.Game/Collections/CollectionFilterDropdown.cs @@ -67,7 +67,7 @@ namespace osu.Game.Collections // An extra bindable is enough to subvert this behaviour. base.Current = Current; - collections.BindCollectionChanged((_, __) => collectionsChanged(), true); + collections.BindCollectionChanged((_, _) => collectionsChanged(), true); Current.BindValueChanged(filterChanged, true); } @@ -233,7 +233,7 @@ namespace osu.Game.Collections if (collectionBeatmaps != null) { - collectionBeatmaps.CollectionChanged += (_, __) => collectionChanged(); + collectionBeatmaps.CollectionChanged += (_, _) => collectionChanged(); beatmap.BindValueChanged(_ => collectionChanged(), true); } diff --git a/osu.Game/Collections/CollectionManager.cs b/osu.Game/Collections/CollectionManager.cs index c6e52a1b75..796b3c426c 100644 --- a/osu.Game/Collections/CollectionManager.cs +++ b/osu.Game/Collections/CollectionManager.cs @@ -261,7 +261,7 @@ namespace osu.Game.Collections private void backgroundSave() { int current = Interlocked.Increment(ref lastSave); - Task.Delay(100).ContinueWith(task => + Task.Delay(100).ContinueWith(_ => { if (current != lastSave) return; diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 68f9dcb541..3ea7a14826 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -454,7 +454,7 @@ namespace osu.Game.Database public IDisposable SubscribeToPropertyChanged(Func modelAccessor, Expression> propertyLookup, Action onChanged) where TModel : RealmObjectBase { - return RegisterCustomSubscription(r => + return RegisterCustomSubscription(_ => { string propertyName = getMemberName(propertyLookup); diff --git a/osu.Game/Database/RealmObjectExtensions.cs b/osu.Game/Database/RealmObjectExtensions.cs index 25416c7fa2..a771aa04df 100644 --- a/osu.Game/Database/RealmObjectExtensions.cs +++ b/osu.Game/Database/RealmObjectExtensions.cs @@ -20,7 +20,7 @@ namespace osu.Game.Database { private static readonly IMapper write_mapper = new MapperConfiguration(c => { - c.ShouldMapField = fi => false; + c.ShouldMapField = _ => false; c.ShouldMapProperty = pi => pi.SetMethod?.IsPublic == true; c.CreateMap() @@ -70,7 +70,7 @@ namespace osu.Game.Database } }); - c.Internal().ForAllMaps((typeMap, expression) => + c.Internal().ForAllMaps((_, expression) => { expression.ForAllMembers(m => { @@ -87,7 +87,7 @@ namespace osu.Game.Database c.CreateMap() .ConstructUsing(_ => new BeatmapSetInfo(null)) .MaxDepth(2) - .AfterMap((s, d) => + .AfterMap((_, d) => { foreach (var beatmap in d.Beatmaps) beatmap.BeatmapSet = d; @@ -97,7 +97,7 @@ namespace osu.Game.Database // Only hasn't been done yet as we detach at the point of BeatmapInfo less often. c.CreateMap() .MaxDepth(2) - .AfterMap((s, d) => + .AfterMap((_, d) => { for (int i = 0; i < d.BeatmapSet?.Beatmaps.Count; i++) { @@ -121,7 +121,7 @@ namespace osu.Game.Database .ConstructUsing(_ => new BeatmapSetInfo(null)) .MaxDepth(2) .ForMember(b => b.Files, cc => cc.Ignore()) - .AfterMap((s, d) => + .AfterMap((_, d) => { foreach (var beatmap in d.Beatmaps) beatmap.BeatmapSet = d; @@ -135,14 +135,14 @@ namespace osu.Game.Database private static void applyCommonConfiguration(IMapperConfigurationExpression c) { - c.ShouldMapField = fi => false; + c.ShouldMapField = _ => false; // This is specifically to avoid mapping explicit interface implementations. // If we want to limit this further, we can avoid mapping properties with no setter that are not IList<>. // Takes a bit of effort to determine whether this is the case though, see https://stackoverflow.com/questions/951536/how-do-i-tell-whether-a-type-implements-ilist c.ShouldMapProperty = pi => pi.GetMethod?.IsPublic == true; - c.Internal().ForAllMaps((typeMap, expression) => + c.Internal().ForAllMaps((_, expression) => { expression.ForAllMembers(m => { diff --git a/osu.Game/Extensions/TaskExtensions.cs b/osu.Game/Extensions/TaskExtensions.cs index 5165ae59b5..b4a0c02e35 100644 --- a/osu.Game/Extensions/TaskExtensions.cs +++ b/osu.Game/Extensions/TaskExtensions.cs @@ -31,7 +31,7 @@ namespace osu.Game.Extensions { var tcs = new TaskCompletionSource(); - task.ContinueWith(t => + task.ContinueWith(_ => { // the previous task has finished execution or been cancelled, so we can run the provided continuation. diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs index aa156efee9..a2370a76cb 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs @@ -27,7 +27,7 @@ namespace osu.Game.Graphics.Containers.Markdown { switch (markdownObject) { - case YamlFrontMatterBlock _: + case YamlFrontMatterBlock: // Don't parse YAML Frontmatter break; diff --git a/osu.Game/Graphics/UserInterface/BarGraph.cs b/osu.Game/Graphics/UserInterface/BarGraph.cs index 00ed6c1c92..f55875ac58 100644 --- a/osu.Game/Graphics/UserInterface/BarGraph.cs +++ b/osu.Game/Graphics/UserInterface/BarGraph.cs @@ -74,7 +74,7 @@ namespace osu.Game.Graphics.UserInterface } //I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards - RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList()); + RemoveRange(Children.Where((_, index) => index >= value.Count()).ToList()); } } } diff --git a/osu.Game/Graphics/UserInterface/LoadingLayer.cs b/osu.Game/Graphics/UserInterface/LoadingLayer.cs index 407823fc2a..b3655eaab4 100644 --- a/osu.Game/Graphics/UserInterface/LoadingLayer.cs +++ b/osu.Game/Graphics/UserInterface/LoadingLayer.cs @@ -55,12 +55,12 @@ namespace osu.Game.Graphics.UserInterface switch (e) { // blocking scroll can cause weird behaviour when this layer is used within a ScrollContainer. - case ScrollEvent _: + case ScrollEvent: return false; // blocking touch events causes the ISourcedFromTouch versions to not be fired, potentially impeding behaviour of drawables *above* the loading layer that may utilise these. // note that this will not work well if touch handling elements are beneath this loading layer (something to consider for the future). - case TouchEvent _: + case TouchEvent: return false; } diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs index a8051a94d9..d9274bf2cb 100644 --- a/osu.Game/Graphics/UserInterface/StarCounter.cs +++ b/osu.Game/Graphics/UserInterface/StarCounter.cs @@ -68,7 +68,7 @@ namespace osu.Game.Graphics.UserInterface AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Spacing = new Vector2(star_spacing), - ChildrenEnumerable = Enumerable.Range(0, StarCount).Select(i => CreateStar()) + ChildrenEnumerable = Enumerable.Range(0, StarCount).Select(_ => CreateStar()) } }; } diff --git a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs index 974abc4036..14a041b459 100644 --- a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs +++ b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs @@ -51,7 +51,7 @@ namespace osu.Game.Input.Bindings protected override void LoadComplete() { - realmSubscription = realm.RegisterForNotifications(queryRealmKeyBindings, (sender, changes, error) => + realmSubscription = realm.RegisterForNotifications(queryRealmKeyBindings, (sender, _, _) => { // The first fire of this is a bit redundant as this is being called in base.LoadComplete, // but this is safest in case the subscription is restored after a context recycle. diff --git a/osu.Game/Input/IdleTracker.cs b/osu.Game/Input/IdleTracker.cs index 279cfb5a4e..45036b3e41 100644 --- a/osu.Game/Input/IdleTracker.cs +++ b/osu.Game/Input/IdleTracker.cs @@ -80,11 +80,11 @@ namespace osu.Game.Input switch (e) { - case KeyDownEvent _: - case KeyUpEvent _: - case MouseDownEvent _: - case MouseUpEvent _: - case MouseMoveEvent _: + case KeyDownEvent: + case KeyUpEvent: + case MouseDownEvent: + case MouseUpEvent: + case MouseMoveEvent: return updateLastInteractionTime(); default: diff --git a/osu.Game/Online/BeatmapDownloadTracker.cs b/osu.Game/Online/BeatmapDownloadTracker.cs index 1e3add6201..19708cc07d 100644 --- a/osu.Game/Online/BeatmapDownloadTracker.cs +++ b/osu.Game/Online/BeatmapDownloadTracker.cs @@ -40,7 +40,7 @@ namespace osu.Game.Online // Used to interact with manager classes that don't support interface types. Will eventually be replaced. var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID }; - realmSubscription = realm.RegisterForNotifications(r => r.All().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, changes, ___) => + realmSubscription = realm.RegisterForNotifications(r => r.All().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, _, _) => { if (items.Any()) Schedule(() => UpdateState(DownloadState.LocallyAvailable)); diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index 4c762d002d..48dfaadfa5 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -465,7 +465,7 @@ namespace osu.Game.Online.Chat default: var req = new JoinChannelRequest(channel); req.Success += () => joinChannel(channel, fetchInitialMessages); - req.Failure += ex => LeaveChannel(channel); + req.Failure += _ => LeaveChannel(channel); api.Queue(req); return channel; } diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs index f9000c01ef..61e9eaa8c0 100644 --- a/osu.Game/Online/HubClientConnector.cs +++ b/osu.Game/Online/HubClientConnector.cs @@ -64,7 +64,7 @@ namespace osu.Game.Online this.preferMessagePack = preferMessagePack; apiState.BindTo(api.State); - apiState.BindValueChanged(state => connectIfPossible(), true); + apiState.BindValueChanged(_ => connectIfPossible(), true); } public void Reconnect() diff --git a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs index 032215f5d3..2fd8445980 100644 --- a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs @@ -101,7 +101,7 @@ namespace osu.Game.Online.Rooms // handles changes to hash that didn't occur from the import process (ie. a user editing the beatmap in the editor, somehow). realmSubscription?.Dispose(); - realmSubscription = realm.RegisterForNotifications(r => filteredBeatmaps(), (items, changes, ___) => + realmSubscription = realm.RegisterForNotifications(_ => filteredBeatmaps(), (_, changes, _) => { if (changes == null) return; diff --git a/osu.Game/Online/ScoreDownloadTracker.cs b/osu.Game/Online/ScoreDownloadTracker.cs index cab6bd0722..680bb16264 100644 --- a/osu.Game/Online/ScoreDownloadTracker.cs +++ b/osu.Game/Online/ScoreDownloadTracker.cs @@ -48,7 +48,7 @@ namespace osu.Game.Online realmSubscription = realm.RegisterForNotifications(r => r.All().Where(s => ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) || (!string.IsNullOrEmpty(s.Hash) && s.Hash == TrackedItem.Hash)) - && !s.DeletePending), (items, changes, ___) => + && !s.DeletePending), (items, _, _) => { if (items.Any()) Schedule(() => UpdateState(DownloadState.LocallyAvailable)); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 1d9e2042ec..b0ba62a6ac 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -481,7 +481,7 @@ namespace osu.Game { switch (handler) { - case MidiHandler _: + case MidiHandler: return new InputSection.HandlerSection(handler); // return null for handlers that shouldn't have settings. diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs index 4457705676..767b8646e3 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs @@ -161,13 +161,13 @@ namespace osu.Game.Overlays.BeatmapListing queueUpdateSearch(true); }); - searchControl.General.CollectionChanged += (_, __) => queueUpdateSearch(); + searchControl.General.CollectionChanged += (_, _) => queueUpdateSearch(); searchControl.Ruleset.BindValueChanged(_ => queueUpdateSearch()); searchControl.Category.BindValueChanged(_ => queueUpdateSearch()); searchControl.Genre.BindValueChanged(_ => queueUpdateSearch()); searchControl.Language.BindValueChanged(_ => queueUpdateSearch()); - searchControl.Extra.CollectionChanged += (_, __) => queueUpdateSearch(); - searchControl.Ranks.CollectionChanged += (_, __) => queueUpdateSearch(); + searchControl.Extra.CollectionChanged += (_, _) => queueUpdateSearch(); + searchControl.Ranks.CollectionChanged += (_, _) => queueUpdateSearch(); searchControl.Played.BindValueChanged(_ => queueUpdateSearch()); searchControl.ExplicitContent.BindValueChanged(_ => queueUpdateSearch()); diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 1a57a89957..b27d9b3f1e 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -156,7 +156,7 @@ namespace osu.Game.Overlays.BeatmapSet { base.LoadComplete(); - ruleset.ValueChanged += r => updateDisplay(); + ruleset.ValueChanged += _ => updateDisplay(); // done here so everything can bind in intialization and get the first trigger Beatmap.TriggerChange(); diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index 2ea94bb412..c2e54d0d7b 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -217,7 +217,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores scope.BindValueChanged(_ => getScores()); ruleset.BindValueChanged(_ => getScores()); - modSelector.SelectedMods.CollectionChanged += (_, __) => getScores(); + modSelector.SelectedMods.CollectionChanged += (_, _) => getScores(); Beatmap.BindValueChanged(onBeatmapChanged); user.BindValueChanged(onUserChanged, true); diff --git a/osu.Game/Overlays/Comments/CommentEditor.cs b/osu.Game/Overlays/Comments/CommentEditor.cs index 2e8080ba43..e2a7e78356 100644 --- a/osu.Game/Overlays/Comments/CommentEditor.cs +++ b/osu.Game/Overlays/Comments/CommentEditor.cs @@ -117,7 +117,7 @@ namespace osu.Game.Overlays.Comments } }); - textBox.OnCommit += (u, v) => + textBox.OnCommit += (_, _) => { if (commitButton.IsBlocked.Value) return; diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index 4ab6f4f88d..4a836e0e62 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -251,8 +251,8 @@ namespace osu.Game.Overlays.Comments if (bundle.HasMore) { int loadedTopLevelComments = 0; - pinnedContent.Children.OfType().ForEach(p => loadedTopLevelComments++); - content.Children.OfType().ForEach(p => loadedTopLevelComments++); + pinnedContent.Children.OfType().ForEach(_ => loadedTopLevelComments++); + content.Children.OfType().ForEach(_ => loadedTopLevelComments++); moreButton.Current.Value = bundle.TopLevelCount - loadedTopLevelComments; moreButton.IsLoading = false; diff --git a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs index bfeaf50b53..bfd356193d 100644 --- a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs +++ b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs @@ -145,7 +145,7 @@ namespace osu.Game.Overlays.Dashboard.Friends controlBackground.Colour = colourProvider.Background5; apiFriends.BindTo(api.Friends); - apiFriends.BindCollectionChanged((_, __) => Schedule(() => Users = apiFriends.ToList()), true); + apiFriends.BindCollectionChanged((_, _) => Schedule(() => Users = apiFriends.ToList()), true); } protected override void LoadComplete() diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index 08522b2921..f545e2892f 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -109,7 +109,7 @@ namespace osu.Game.Overlays.Login } }; - password.OnCommit += (sender, newText) => performLogin(); + password.OnCommit += (_, _) => performLogin(); if (api?.LastLoginError?.Message is string error) errorText.AddErrors(new[] { error }); diff --git a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs index 53e8452dd1..1c007c913e 100644 --- a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs +++ b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs @@ -112,7 +112,7 @@ namespace osu.Game.Overlays.MedalSplash s.Font = s.Font.With(size: 16); }); - medalContainer.OnLoadComplete += d => + medalContainer.OnLoadComplete += _ => { unlocked.Position = new Vector2(0f, medalContainer.DrawSize.Y / 2 + 10); infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90); diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 811db393d6..69cb3a49fc 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Mods /// public Bindable>> AvailableMods { get; } = new Bindable>>(new Dictionary>()); - private Func isValidMod = m => true; + private Func isValidMod = _ => true; /// /// A function determining whether each mod in the column should be displayed. @@ -689,11 +689,11 @@ namespace osu.Game.Overlays.Mods switch (e) { - case ClickEvent _: + case ClickEvent: OnClicked?.Invoke(); return true; - case MouseEvent _: + case MouseEvent: return true; } diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index 3c25fc0421..e33fc8064f 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Music }, }; - filter.Search.OnCommit += (sender, newText) => + filter.Search.OnCommit += (_, _) => { list.FirstVisibleSet?.PerformRead(set => { diff --git a/osu.Game/Overlays/Notifications/ProgressNotification.cs b/osu.Game/Overlays/Notifications/ProgressNotification.cs index d76df5b1ed..719e77db83 100644 --- a/osu.Game/Overlays/Notifications/ProgressNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressNotification.cs @@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Notifications case ProgressNotificationState.Completed: loadingSpinner.Hide(); NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint); - this.FadeOut(200).Finally(d => Completed()); + this.FadeOut(200).Finally(_ => Completed()); break; } } diff --git a/osu.Game/Overlays/OSD/TrackedSettingToast.cs b/osu.Game/Overlays/OSD/TrackedSettingToast.cs index c66811a3e9..3bed5e7e4c 100644 --- a/osu.Game/Overlays/OSD/TrackedSettingToast.cs +++ b/osu.Game/Overlays/OSD/TrackedSettingToast.cs @@ -68,7 +68,7 @@ namespace osu.Game.Overlays.OSD if (val) selectedOption = 0; break; - case Enum _: + case Enum: var values = Enum.GetValues(description.RawValue.GetType()); optionCount = values.Length; selectedOption = Convert.ToInt32(description.RawValue); diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 2c8e809379..28642f12a1 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -160,13 +160,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics scalingSettings.ForEach(s => bindPreviewEvent(s.Current)); - windowModeDropdown.Current.BindValueChanged(mode => + windowModeDropdown.Current.BindValueChanged(_ => { updateDisplayModeDropdowns(); updateScreenModeWarning(); }, true); - windowModes.BindCollectionChanged((sender, args) => + windowModes.BindCollectionChanged((_, _) => { if (windowModes.Count > 1) windowModeDropdown.Show(); @@ -190,7 +190,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics updateDisplayModeDropdowns(); }), true); - scalingMode.BindValueChanged(mode => + scalingMode.BindValueChanged(_ => { scalingSettings.ClearTransforms(); scalingSettings.AutoSizeDuration = transition_duration; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs index 8c8c2c96ff..453dbd2e18 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs @@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Action = () => { importBeatmapsButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true)); + legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(_ => Schedule(() => importBeatmapsButton.Enabled.Value = true)); } }); } @@ -45,7 +45,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => { deleteBeatmapsButton.Enabled.Value = false; - Task.Run(() => beatmaps.Delete()).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); + Task.Run(() => beatmaps.Delete()).ContinueWith(_ => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); })); } }); @@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance dialogOverlay?.Push(new MassVideoDeleteConfirmationDialog(() => { deleteBeatmapVideosButton.Enabled.Value = false; - Task.Run(beatmaps.DeleteAllVideos).ContinueWith(t => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true)); + Task.Run(beatmaps.DeleteAllVideos).ContinueWith(_ => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true)); })); } }); @@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Action = () => { restoreButton.Enabled.Value = false; - Task.Run(beatmaps.RestoreAll).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true)); + Task.Run(beatmaps.RestoreAll).ContinueWith(_ => Schedule(() => restoreButton.Enabled.Value = true)); } }, undeleteButton = new SettingsButton @@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Action = () => { undeleteButton.Enabled.Value = false; - Task.Run(beatmaps.UndeleteAll).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true)); + Task.Run(beatmaps.UndeleteAll).ContinueWith(_ => Schedule(() => undeleteButton.Enabled.Value = true)); } } }); diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs index 74e9ebc084..5367f644ca 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs @@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Action = () => { importCollectionsButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true)); + legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(_ => Schedule(() => importCollectionsButton.Enabled.Value = true)); } }); } diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs index 9c1281f371..70e11d45dc 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs @@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Action = () => { importScoresButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true)); + legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(_ => Schedule(() => importScoresButton.Enabled.Value = true)); } }); } @@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => { deleteScoresButton.Enabled.Value = false; - Task.Run(() => scores.Delete()).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true)); + Task.Run(() => scores.Delete()).ContinueWith(_ => Schedule(() => deleteScoresButton.Enabled.Value = true)); })); } }); diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs index 0fff9fef26..c95b1d4dd8 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/SkinSettings.cs @@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Action = () => { importSkinsButton.Enabled.Value = false; - legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true)); + legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(_ => Schedule(() => importSkinsButton.Enabled.Value = true)); } }); } @@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance dialogOverlay?.Push(new MassDeleteConfirmationDialog(() => { deleteSkinsButton.Enabled.Value = false; - Task.Run(() => skins.Delete()).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true)); + Task.Run(() => skins.Delete()).ContinueWith(_ => Schedule(() => deleteSkinsButton.Enabled.Value = true)); })); } }); diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index 6494b59b09..741b6b5815 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -82,12 +82,12 @@ namespace osu.Game.Overlays.Settings.Sections skinDropdown.Current = dropdownBindable; - realmSubscription = realm.RegisterForNotifications(r => realm.Realm.All() + realmSubscription = realm.RegisterForNotifications(_ => realm.Realm.All() .Where(s => !s.DeletePending) .OrderByDescending(s => s.Protected) // protected skins should be at the top. .ThenBy(s => s.Name, StringComparer.OrdinalIgnoreCase), skinsChanged); - configBindable.BindValueChanged(id => Scheduler.AddOnce(updateSelectedSkinFromConfig)); + configBindable.BindValueChanged(_ => Scheduler.AddOnce(updateSelectedSkinFromConfig)); dropdownBindable.BindValueChanged(dropdownSelectionChanged); } diff --git a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs index 6c56f3a912..5a03d66b84 100644 --- a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs @@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Configuration databasedSettings.Add(setting); } - bindable.ValueChanged += b => + bindable.ValueChanged += _ => { lock (pendingWrites) pendingWrites.Add(lookup); diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs index 3e93e576ba..c8196b6865 100644 --- a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs +++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs @@ -129,10 +129,10 @@ namespace osu.Game.Rulesets.Edit switch (e) { - case ScrollEvent _: + case ScrollEvent: return false; - case DoubleClickEvent _: + case DoubleClickEvent: return false; case MouseButtonEvent mouse: diff --git a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs index 9307e36b99..a42d4a049a 100644 --- a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs +++ b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs @@ -55,8 +55,8 @@ namespace osu.Game.Rulesets.Mods { base.LoadComplete(); - Current.BindValueChanged(current => updateCurrentFromSlider()); - beatmap.BindValueChanged(b => updateCurrentFromSlider(), true); + Current.BindValueChanged(_ => updateCurrentFromSlider()); + beatmap.BindValueChanged(_ => updateCurrentFromSlider(), true); sliderDisplayCurrent.BindValueChanged(number => { diff --git a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs index 2f5707562e..aea6e12a07 100644 --- a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs +++ b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs @@ -165,7 +165,7 @@ namespace osu.Game.Rulesets.Mods public void ApplyToDrawableHitObject(DrawableHitObject drawable) { - drawable.OnNewResult += (o, result) => + drawable.OnNewResult += (_, result) => { if (ratesForRewinding.ContainsKey(result.HitObject)) return; if (!shouldProcessResult(result)) return; @@ -177,7 +177,7 @@ namespace osu.Game.Rulesets.Mods updateTargetRate(); }; - drawable.OnRevertResult += (o, result) => + drawable.OnRevertResult += (_, result) => { if (!ratesForRewinding.ContainsKey(result.HitObject)) return; if (!shouldProcessResult(result)) return; diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index a1aad3a6b9..daa4b7c797 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mods protected ModTimeRamp() { // for preview purpose at song select. eventually we'll want to be able to update every frame. - FinalRate.BindValueChanged(val => applyRateAdjustment(double.PositiveInfinity), true); + FinalRate.BindValueChanged(_ => applyRateAdjustment(double.PositiveInfinity), true); AdjustPitch.BindValueChanged(applyPitchAdjustment); } diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index 8bde71dcd7..e098472999 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -126,55 +126,55 @@ namespace osu.Game.Rulesets { switch (mod) { - case ModNoFail _: + case ModNoFail: value |= LegacyMods.NoFail; break; - case ModEasy _: + case ModEasy: value |= LegacyMods.Easy; break; - case ModHidden _: + case ModHidden: value |= LegacyMods.Hidden; break; - case ModHardRock _: + case ModHardRock: value |= LegacyMods.HardRock; break; - case ModPerfect _: + case ModPerfect: value |= LegacyMods.Perfect; break; - case ModSuddenDeath _: + case ModSuddenDeath: value |= LegacyMods.SuddenDeath; break; - case ModNightcore _: + case ModNightcore: value |= LegacyMods.Nightcore; break; - case ModDoubleTime _: + case ModDoubleTime: value |= LegacyMods.DoubleTime; break; - case ModRelax _: + case ModRelax: value |= LegacyMods.Relax; break; - case ModHalfTime _: + case ModHalfTime: value |= LegacyMods.HalfTime; break; - case ModFlashlight _: + case ModFlashlight: value |= LegacyMods.Flashlight; break; - case ModCinema _: + case ModCinema: value |= LegacyMods.Cinema; break; - case ModAutoplay _: + case ModAutoplay: value |= LegacyMods.Autoplay; break; } diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index f1ed23bb21..7c37913576 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -123,7 +123,7 @@ namespace osu.Game.Rulesets.UI { switch (e) { - case MouseDownEvent _: + case MouseDownEvent: if (mouseDisabled.Value) return true; // importantly, block upwards propagation so global bindings also don't fire. diff --git a/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs b/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs index 82a9db956a..55302833c1 100644 --- a/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs +++ b/osu.Game/Screens/Edit/Components/TernaryButtons/DrawableTernaryButton.cs @@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons { base.LoadComplete(); - Button.Bindable.BindValueChanged(selected => updateSelectionState(), true); + Button.Bindable.BindValueChanged(_ => updateSelectionState(), true); Action = onAction; } diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs index ee82ded39d..54ef5a2bd7 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs @@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts controlPointGroups.UnbindAll(); controlPointGroups.BindTo(beatmap.ControlPointInfo.Groups); - controlPointGroups.BindCollectionChanged((sender, args) => + controlPointGroups.BindCollectionChanged((_, args) => { switch (args.Action) { diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs index cccb646ba4..e058cae191 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/GroupVisualisation.cs @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts // Run in constructor so IsRedundant calls can work correctly. controlPoints.BindTo(Group.ControlPoints); - controlPoints.BindCollectionChanged((_, __) => + controlPoints.BindCollectionChanged((_, _) => { ClearInternal(); @@ -40,15 +40,15 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { switch (point) { - case TimingControlPoint _: + case TimingControlPoint: AddInternal(new ControlPointVisualisation(point) { Y = 0, }); break; - case DifficultyControlPoint _: + case DifficultyControlPoint: AddInternal(new ControlPointVisualisation(point) { Y = 0.25f, }); break; - case SampleControlPoint _: + case SampleControlPoint: AddInternal(new ControlPointVisualisation(point) { Y = 0.5f, }); break; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs index c1ae2ff8d1..54914f4b23 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs @@ -38,7 +38,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { AddInternal(this.content = content ?? new Container { RelativeSizeAxes = Axes.Both }); - beatmap.ValueChanged += b => + beatmap.ValueChanged += _ => { updateRelativeChildSize(); }; diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index 6a94fce78a..40403e08ad 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -293,7 +293,7 @@ namespace osu.Game.Screens.Edit.Compose.Components { base.LoadComplete(); BeatDivisor.BindValueChanged(_ => updateState(), true); - divisorTextBox.OnCommit += (_, __) => setPresets(); + divisorTextBox.OnCommit += (_, _) => setPresets(); Schedule(() => GetContainingInputManager().ChangeFocus(divisorTextBox)); } diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index d38aac1173..540fbf9a72 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -55,7 +55,7 @@ namespace osu.Game.Screens.Edit.Compose.Components [BackgroundDependencyLoader] private void load() { - SelectedItems.CollectionChanged += (selectedObjects, args) => + SelectedItems.CollectionChanged += (_, args) => { switch (args.Action) { diff --git a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs index 1c9faadda1..0bdfc5b0a0 100644 --- a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs @@ -31,7 +31,7 @@ namespace osu.Game.Screens.Edit.Compose.Components // bring in updates from selection changes EditorBeatmap.HitObjectUpdated += _ => Scheduler.AddOnce(UpdateTernaryStates); - SelectedItems.CollectionChanged += (sender, args) => Scheduler.AddOnce(UpdateTernaryStates); + SelectedItems.CollectionChanged += (_, _) => Scheduler.AddOnce(UpdateTernaryStates); } protected override void DeleteItems(IEnumerable items) => EditorBeatmap.RemoveRange(items); diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 91af3fde16..8419d3b380 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -64,7 +64,7 @@ namespace osu.Game.Screens.Edit.Compose.Components { InternalChild = SelectionBox = CreateSelectionBox(); - SelectedItems.CollectionChanged += (sender, args) => + SelectedItems.CollectionChanged += (_, _) => { Scheduler.AddOnce(updateVisibility); }; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs index 08fc8383c3..648ffd9609 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs @@ -38,8 +38,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline [BackgroundDependencyLoader] private void load() { - volume.BindValueChanged(volume => updateText()); - bank.BindValueChanged(bank => updateText(), true); + volume.BindValueChanged(_ => updateText()); + bank.BindValueChanged(_ => updateText(), true); } protected override bool OnClick(ClickEvent e) @@ -119,7 +119,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline }); // on commit, ensure that the value is correct by sourcing it from the objects' control points again. // this ensures that committing empty text causes a revert to the previous value. - bank.OnCommit += (_, __) => bank.Current.Value = getCommonBank(relevantControlPoints); + bank.OnCommit += (_, _) => bank.Current.Value = getCommonBank(relevantControlPoints); volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue)); } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs index 544c3f8369..cfc71256e8 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointDisplay.cs @@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline controlPointGroups.UnbindAll(); controlPointGroups.BindTo(beatmap.ControlPointInfo.Groups); - controlPointGroups.BindCollectionChanged((sender, args) => + controlPointGroups.BindCollectionChanged((_, args) => { switch (args.Action) { diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs index 4017a745e1..10355045be 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineControlPointGroup.cs @@ -34,7 +34,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline base.LoadComplete(); controlPoints.BindTo(Group.ControlPoints); - controlPoints.BindCollectionChanged((_, __) => + controlPoints.BindCollectionChanged((_, _) => { ClearInternal(); diff --git a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs index ef670c9fcf..3d18b00e75 100644 --- a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs +++ b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs @@ -89,7 +89,7 @@ namespace osu.Game.Screens.Edit.Compose if (composer == null) return; - EditorBeatmap.SelectedHitObjects.BindCollectionChanged((_, __) => updateClipboardActionAvailability()); + EditorBeatmap.SelectedHitObjects.BindCollectionChanged((_, _) => updateClipboardActionAvailability()); clipboard.BindValueChanged(_ => updateClipboardActionAvailability()); composer.OnLoadComplete += _ => updateClipboardActionAvailability(); updateClipboardActionAvailability(); diff --git a/osu.Game/Screens/Edit/EditorBeatmap.cs b/osu.Game/Screens/Edit/EditorBeatmap.cs index 582c8f5272..0a6f9974b0 100644 --- a/osu.Game/Screens/Edit/EditorBeatmap.cs +++ b/osu.Game/Screens/Edit/EditorBeatmap.cs @@ -105,8 +105,8 @@ namespace osu.Game.Screens.Edit { switch (controlPoint) { - case DifficultyControlPoint _: - case SampleControlPoint _: + case DifficultyControlPoint: + case SampleControlPoint: // skip legacy types. continue; diff --git a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs index 244fd5f1e9..475c894b30 100644 --- a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs +++ b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs @@ -41,7 +41,7 @@ namespace osu.Game.Screens.Edit ComboColours = new BindableList(); if (Skin.Configuration.ComboColours != null) ComboColours.AddRange(Skin.Configuration.ComboColours.Select(c => (Colour4)c)); - ComboColours.BindCollectionChanged((_, __) => updateColours()); + ComboColours.BindCollectionChanged((_, _) => updateColours()); } private void invokeSkinChanged() => BeatmapSkinChanged?.Invoke(); diff --git a/osu.Game/Screens/Edit/Setup/DesignSection.cs b/osu.Game/Screens/Edit/Setup/DesignSection.cs index 12a6843067..40bbfeaf7d 100644 --- a/osu.Game/Screens/Edit/Setup/DesignSection.cs +++ b/osu.Game/Screens/Edit/Setup/DesignSection.cs @@ -100,7 +100,7 @@ namespace osu.Game.Screens.Edit.Setup EnableCountdown.Current.BindValueChanged(_ => updateBeatmap()); CountdownSpeed.Current.BindValueChanged(_ => updateBeatmap()); - CountdownOffset.OnCommit += (_, __) => onOffsetCommitted(); + CountdownOffset.OnCommit += (_, _) => onOffsetCommitted(); widescreenSupport.Current.BindValueChanged(_ => updateBeatmap()); epilepsyWarning.Current.BindValueChanged(_ => updateBeatmap()); diff --git a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs index b5c162ab11..b51da2c53d 100644 --- a/osu.Game/Screens/Edit/Timing/ControlPointTable.cs +++ b/osu.Game/Screens/Edit/Timing/ControlPointTable.cs @@ -63,7 +63,7 @@ namespace osu.Game.Screens.Edit.Timing { base.LoadComplete(); - selectedGroup.BindValueChanged(group => + selectedGroup.BindValueChanged(_ => { // TODO: This should scroll the selected row into view. updateSelectedGroup(); @@ -153,7 +153,7 @@ namespace osu.Game.Screens.Edit.Timing protected override void LoadComplete() { base.LoadComplete(); - controlPoints.CollectionChanged += (_, __) => createChildren(); + controlPoints.CollectionChanged += (_, _) => createChildren(); } private void createChildren() diff --git a/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs b/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs index d05777e793..998e49a6ab 100644 --- a/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs +++ b/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs @@ -76,7 +76,7 @@ namespace osu.Game.Screens.Edit.Timing base.LoadComplete(); Current.BindValueChanged(_ => updateFromCurrent(), true); - numeratorBox.OnCommit += (_, __) => updateFromNumeratorBox(); + numeratorBox.OnCommit += (_, _) => updateFromNumeratorBox(); } private void updateFromCurrent() diff --git a/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs b/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs index 6a804c7e3e..4dcb5ad2ba 100644 --- a/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs +++ b/osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs @@ -70,7 +70,7 @@ namespace osu.Game.Screens.Edit.Timing Current.TriggerChange(); }; - Current.BindValueChanged(val => + Current.BindValueChanged(_ => { decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo); textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}"); diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index c33dcc6e91..fd218209d4 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -137,7 +137,7 @@ namespace osu.Game.Screens.Edit.Timing }, true); controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups); - controlPointGroups.BindCollectionChanged((sender, args) => + controlPointGroups.BindCollectionChanged((_, _) => { table.ControlGroups = controlPointGroups; changeHandler?.SaveState(); diff --git a/osu.Game/Screens/Edit/Timing/TimingSection.cs b/osu.Game/Screens/Edit/Timing/TimingSection.cs index 8413409d84..9b86969db1 100644 --- a/osu.Game/Screens/Edit/Timing/TimingSection.cs +++ b/osu.Game/Screens/Edit/Timing/TimingSection.cs @@ -77,7 +77,7 @@ namespace osu.Game.Screens.Edit.Timing { Label = "BPM"; - OnCommit += (val, isNew) => + OnCommit += (_, isNew) => { if (!isNew) return; diff --git a/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs b/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs index 1cdcfdf167..2956a28547 100644 --- a/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs +++ b/osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs @@ -91,7 +91,7 @@ namespace osu.Game.Screens.Edit.Timing selectedGroup.BindValueChanged(_ => updateTimingGroup(), true); controlPointGroups.BindTo(editorBeatmap.ControlPointInfo.Groups); - controlPointGroups.BindCollectionChanged((_, __) => updateTimingGroup()); + controlPointGroups.BindCollectionChanged((_, _) => updateTimingGroup()); beatLength.BindValueChanged(_ => regenerateDisplay(true), true); diff --git a/osu.Game/Screens/Edit/Verify/IssueList.cs b/osu.Game/Screens/Edit/Verify/IssueList.cs index 7ce70b4b5f..bffda4ec41 100644 --- a/osu.Game/Screens/Edit/Verify/IssueList.cs +++ b/osu.Game/Screens/Edit/Verify/IssueList.cs @@ -87,7 +87,7 @@ namespace osu.Game.Screens.Edit.Verify base.LoadComplete(); verify.InterpretedDifficulty.BindValueChanged(_ => refresh()); - verify.HiddenIssueTypes.BindCollectionChanged((_, __) => refresh()); + verify.HiddenIssueTypes.BindCollectionChanged((_, _) => refresh()); refresh(); } diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index f77123af52..a81658a4b6 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -222,7 +222,7 @@ namespace osu.Game.Screens.Menu .Then(5500) .FadeOut(250) .ScaleTo(0.9f, 250, Easing.InQuint) - .Finally(d => + .Finally(_ => { if (nextScreen != null) this.Push(nextScreen); diff --git a/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs b/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs index 1dc05def0f..39a887f820 100644 --- a/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/OnlinePlay/Components/BeatmapTitle.cs @@ -27,7 +27,7 @@ namespace osu.Game.Screens.OnlinePlay.Components [BackgroundDependencyLoader] private void load() { - Playlist.CollectionChanged += (_, __) => updateText(); + Playlist.CollectionChanged += (_, _) => updateText(); updateText(); } diff --git a/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs b/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs index bed55e8a79..9a48769405 100644 --- a/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs +++ b/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs @@ -86,7 +86,7 @@ namespace osu.Game.Screens.OnlinePlay.Components switch (tab) { - case BeatmapDetailAreaPlaylistTabItem _: + case BeatmapDetailAreaPlaylistTabItem: playlistArea.Show(); break; diff --git a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs index 795f776496..fe89eaf591 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundSprite.cs @@ -26,7 +26,7 @@ namespace osu.Game.Screens.OnlinePlay.Components InternalChild = sprite = CreateBackgroundSprite(); CurrentPlaylistItem.BindValueChanged(_ => updateBeatmap()); - Playlist.CollectionChanged += (_, __) => updateBeatmap(); + Playlist.CollectionChanged += (_, _) => updateBeatmap(); updateBeatmap(); } diff --git a/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs b/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs index 43ad5e97ec..a268d4d917 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OverlinedPlaylistHeader.cs @@ -18,7 +18,7 @@ namespace osu.Game.Screens.OnlinePlay.Components { base.LoadComplete(); - Playlist.BindCollectionChanged((_, __) => Details.Value = Playlist.GetTotalDuration(), true); + Playlist.BindCollectionChanged((_, _) => Details.Value = Playlist.GetTotalDuration(), true); } } } diff --git a/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs b/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs index d8515d2bd2..2f38321e13 100644 --- a/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs +++ b/osu.Game/Screens/OnlinePlay/Components/ParticipantsList.cs @@ -60,7 +60,7 @@ namespace osu.Game.Screens.OnlinePlay.Components [BackgroundDependencyLoader] private void load() { - RecentParticipants.CollectionChanged += (_, __) => updateParticipants(); + RecentParticipants.CollectionChanged += (_, _) => updateParticipants(); updateParticipants(); } diff --git a/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs b/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs index 4cf785ce60..b6ef080e44 100644 --- a/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Components/StarRatingRangeDisplay.cs @@ -77,7 +77,7 @@ namespace osu.Game.Screens.OnlinePlay.Components base.LoadComplete(); DifficultyRange.BindValueChanged(_ => updateRange()); - Playlist.BindCollectionChanged((_, __) => updateRange(), true); + Playlist.BindCollectionChanged((_, _) => updateRange(), true); } private void updateRange() diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs index 489bf128e8..5193fe5cbf 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylist.cs @@ -181,7 +181,7 @@ namespace osu.Game.Screens.OnlinePlay // schedules added as the properties may change value while the drawable items haven't been created yet. SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(scrollToSelection)); - Items.BindCollectionChanged((_, __) => Scheduler.AddOnce(scrollToSelection), true); + Items.BindCollectionChanged((_, _) => Scheduler.AddOnce(scrollToSelection), true); } private void scrollToSelection() diff --git a/osu.Game/Screens/OnlinePlay/Header.cs b/osu.Game/Screens/OnlinePlay/Header.cs index 06befe0971..a9e9f046e2 100644 --- a/osu.Game/Screens/OnlinePlay/Header.cs +++ b/osu.Game/Screens/OnlinePlay/Header.cs @@ -38,8 +38,8 @@ namespace osu.Game.Screens.OnlinePlay }; // unnecessary to unbind these as this header has the same lifetime as the screen stack we are attaching to. - stack.ScreenPushed += (_, __) => updateSubScreenTitle(); - stack.ScreenExited += (_, __) => updateSubScreenTitle(); + stack.ScreenPushed += (_, _) => updateSubScreenTitle(); + stack.ScreenExited += (_, _) => updateSubScreenTitle(); } private void updateSubScreenTitle() => title.Screen = stack.CurrentScreen as IOnlinePlaySubScreen; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs index 5bdd24221c..474463d5f1 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/PlaylistCountPill.cs @@ -44,7 +44,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components base.LoadComplete(); PlaylistItemStats.BindValueChanged(_ => updateCount()); - Playlist.BindCollectionChanged((_, __) => updateCount(), true); + Playlist.BindCollectionChanged((_, _) => updateCount(), true); } private void updateCount() diff --git a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs index 9784e5aace..8a2aeb9e5e 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs @@ -250,7 +250,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge base.LoadComplete(); ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(passwordTextBox)); - passwordTextBox.OnCommit += (_, __) => performJoin(); + passwordTextBox.OnCommit += (_, _) => performJoin(); } private void performJoin() diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs index d81fee24e0..58ccb24f7a 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs @@ -17,7 +17,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge public LoungeBackgroundScreen() { SelectedRoom.BindValueChanged(onSelectedRoomChanged); - playlist.BindCollectionChanged((_, __) => PlaylistItem = playlist.GetCurrentItem()); + playlist.BindCollectionChanged((_, _) => PlaylistItem = playlist.GetCurrentItem()); } private void onSelectedRoomChanged(ValueChangedEvent room) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index f7f3c27ede..09bc496da5 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -304,7 +304,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge joiningRoomOperation = ongoingOperationTracker?.BeginOperation(); - RoomManager?.JoinRoom(room, password, r => + RoomManager?.JoinRoom(room, password, _ => { Open(room); joiningRoomOperation?.Dispose(); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs index 20762b2f22..c5d6da1ebc 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs @@ -61,7 +61,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match switch (room?.Countdown) { - case MatchStartCountdown _: + case MatchStartCountdown: newCountdown = room.Countdown; break; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs index b5bb4a766f..b55a7d0731 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerSpectateButton.cs @@ -41,7 +41,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match { var clickOperation = ongoingOperationTracker.BeginOperation(); - Client.ToggleSpectate().ContinueWith(t => endOperation()); + Client.ToggleSpectate().ContinueWith(_ => endOperation()); void endOperation() => clickOperation?.Dispose(); } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs index 9877c15f2f..f7abc91227 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistTabControl.cs @@ -34,7 +34,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist protected override void LoadComplete() { base.LoadComplete(); - QueueItems.BindCollectionChanged((_, __) => Text.Text = QueueItems.Count > 0 ? $"Queue ({QueueItems.Count})" : "Queue", true); + QueueItems.BindCollectionChanged((_, _) => Text.Text = QueueItems.Count > 0 ? $"Queue ({QueueItems.Count})" : "Queue", true); } } } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs index 04342788db..39740e650f 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs @@ -41,7 +41,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist protected override void LoadComplete() { base.LoadComplete(); - roomPlaylist.BindCollectionChanged((_, __) => InvalidateLayout()); + roomPlaylist.BindCollectionChanged((_, _) => InvalidateLayout()); } public override IEnumerable FlowingChildren => base.FlowingChildren.OfType>().OrderBy(item => item.Model.PlaylistOrder); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs index ae65e1d969..d49f894ad7 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs @@ -81,7 +81,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer private void load() { isConnected.BindTo(client.IsConnected); - isConnected.BindValueChanged(c => Scheduler.AddOnce(poll), true); + isConnected.BindValueChanged(_ => Scheduler.AddOnce(poll), true); } private void poll() diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs index df0f94688b..a82da7b185 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs @@ -125,7 +125,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer client.GameplayStarted += onGameplayStarted; client.ResultsReady += onResultsReady; - ScoreProcessor.HasCompleted.BindValueChanged(completed => + ScoreProcessor.HasCompleted.BindValueChanged(_ => { // wait for server to tell us that results are ready (see SubmitScore implementation) loadingDisplay.Show(); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index e048c12686..8270bb3b6f 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -133,7 +133,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(users) { Expanded = { Value = true }, - }, l => + }, _ => { foreach (var instance in instances) leaderboard.AddClock(instance.UserId, instance.GameplayClock); diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs b/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs index 1d9ea5f77d..0bf5f2604c 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs @@ -94,7 +94,7 @@ namespace osu.Game.Screens.OnlinePlay base.LoadComplete(); subScreenSelectedItem?.BindValueChanged(_ => UpdateSelectedItem()); - Playlist.BindCollectionChanged((_, __) => UpdateSelectedItem(), true); + Playlist.BindCollectionChanged((_, _) => UpdateSelectedItem(), true); } protected void UpdateSelectedItem() diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs index ff657e16fb..8a9c4db6ad 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs @@ -68,7 +68,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists } }, true); - Room.MaxAttempts.BindValueChanged(attempts => progressSection.Alpha = Room.MaxAttempts.Value != null ? 1 : 0, true); + Room.MaxAttempts.BindValueChanged(_ => progressSection.Alpha = Room.MaxAttempts.Value != null ? 1 : 0, true); } protected override Drawable CreateMainContent() => new Container diff --git a/osu.Game/Screens/Play/FailAnimation.cs b/osu.Game/Screens/Play/FailAnimation.cs index ca485aa8ea..c1223d7262 100644 --- a/osu.Game/Screens/Play/FailAnimation.cs +++ b/osu.Game/Screens/Play/FailAnimation.cs @@ -198,7 +198,7 @@ namespace osu.Game.Screens.Play dropOffScreen(obj, failTime, rotation, originalScale, originalPosition); // need to reapply the fail drop after judgement state changes - obj.ApplyCustomUpdateState += (o, _) => dropOffScreen(obj, failTime, rotation, originalScale, originalPosition); + obj.ApplyCustomUpdateState += (_, _) => dropOffScreen(obj, failTime, rotation, originalScale, originalPosition); appliedObjects.Add(obj); } diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index 99b9362700..c2652e9212 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -142,7 +142,7 @@ namespace osu.Game.Screens.Play }, }; - State.ValueChanged += s => InternalButtons.Deselect(); + State.ValueChanged += _ => InternalButtons.Deselect(); updateRetryCount(); } @@ -267,7 +267,7 @@ namespace osu.Game.Screens.Play { switch (e) { - case ScrollEvent _: + case ScrollEvent: if (ReceivePositionalInputAt(e.ScreenSpaceMousePosition)) return globalAction.TriggerEvent(e); diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index aa9a2ab242..39a8f1e783 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -218,7 +218,7 @@ namespace osu.Game.Screens.Play.HUD overlayCircle.ScaleTo(0, 100) .Then().FadeOut().ScaleTo(1).FadeIn(500) - .OnComplete(a => + .OnComplete(_ => { icon.ScaleTo(1, 100); circularProgress.FadeOut(100).OnComplete(_ => diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index fe27e1fc24..8f80644d52 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -352,7 +352,7 @@ namespace osu.Game.Screens.Play // When the scoring mode changes, relative positions of elements may change (see DefaultSkin.GetDrawableComponent). // This is a best effort implementation for cases where users haven't customised layouts. scoringMode = config.GetBindable(OsuSetting.ScoreDisplayMode); - scoringMode.BindValueChanged(val => Reload()); + scoringMode.BindValueChanged(_ => Reload()); } } } diff --git a/osu.Game/Screens/Play/KeyCounterDisplay.cs b/osu.Game/Screens/Play/KeyCounterDisplay.cs index ef28632d76..b6094726c0 100644 --- a/osu.Game/Screens/Play/KeyCounterDisplay.cs +++ b/osu.Game/Screens/Play/KeyCounterDisplay.cs @@ -157,10 +157,10 @@ namespace osu.Game.Screens.Play { switch (e) { - case KeyDownEvent _: - case KeyUpEvent _: - case MouseDownEvent _: - case MouseUpEvent _: + case KeyDownEvent: + case KeyUpEvent: + case MouseDownEvent: + case MouseUpEvent: return Target.Children.Any(c => c.TriggerEvent(e)); } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 4a8460ff46..4040adc48d 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -173,7 +173,7 @@ namespace osu.Game.Screens.Play PrepareReplay(); - ScoreProcessor.NewJudgement += result => ScoreProcessor.PopulateScore(Score.ScoreInfo); + ScoreProcessor.NewJudgement += _ => ScoreProcessor.PopulateScore(Score.ScoreInfo); ScoreProcessor.OnResetFromReplayFrame += () => ScoreProcessor.PopulateScore(Score.ScoreInfo); gameActive.BindValueChanged(_ => updatePauseOnFocusLostState(), true); @@ -315,7 +315,7 @@ namespace osu.Game.Screens.Play GameplayClockContainer.Start(); }); - DrawableRuleset.IsPaused.BindValueChanged(paused => + DrawableRuleset.IsPaused.BindValueChanged(_ => { updateGameplayState(); updateSampleDisabledState(); diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 2a5e356df8..64b4853a67 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play protected override bool CheckModsAllowFailure() => false; public ReplayPlayer(Score score, PlayerConfiguration configuration = null) - : this((_, __) => score, configuration) + : this((_, _) => score, configuration) { } diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs index 5d7b04743e..3505786b64 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs @@ -53,7 +53,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics Spacing = new Vector2(10, 0), Children = new[] { - base.CreateContent().With(d => + base.CreateContent().With(_ => { Anchor = Anchor.CentreLeft; Origin = Anchor.CentreLeft; diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs b/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs index 384f4c4d4f..ab68dec92d 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs @@ -87,7 +87,7 @@ namespace osu.Game.Screens.Ranking.Statistics Task.Run(() => { playableBeatmap = beatmapManager.GetWorkingBeatmap(newScore.BeatmapInfo).GetPlayableBeatmap(newScore.Ruleset, newScore.Mods); - }, loadCancellation.Token).ContinueWith(t => Schedule(() => + }, loadCancellation.Token).ContinueWith(_ => Schedule(() => { bool hitEventsAvailable = newScore.HitEvents.Count != 0; Container container; diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 87a1fb4ccb..72e6c7d159 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -959,7 +959,7 @@ namespace osu.Game.Screens.Select { // root should always remain selected. if not, PerformSelection will not be called. State.Value = CarouselItemState.Selected; - State.ValueChanged += state => State.Value = CarouselItemState.Selected; + State.ValueChanged += _ => State.Value = CarouselItemState.Selected; this.carousel = carousel; } diff --git a/osu.Game/Screens/Select/BeatmapDetailArea.cs b/osu.Game/Screens/Select/BeatmapDetailArea.cs index dfcd43189b..bf6803f551 100644 --- a/osu.Game/Screens/Select/BeatmapDetailArea.cs +++ b/osu.Game/Screens/Select/BeatmapDetailArea.cs @@ -86,7 +86,7 @@ namespace osu.Game.Screens.Select { switch (tab) { - case BeatmapDetailAreaDetailTabItem _: + case BeatmapDetailAreaDetailTabItem: Details.Show(); break; diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index fdc0d4efdd..2fe62c4a4e 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -217,7 +217,7 @@ namespace osu.Game.Screens.Select }); }; - lookup.Failure += e => + lookup.Failure += _ => { Schedule(() => { diff --git a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs index a948e5b0bd..cc01f61c57 100644 --- a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs +++ b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs @@ -57,7 +57,7 @@ namespace osu.Game.Screens.Select.Carousel + $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $2" + $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName) .OrderByDescending(s => s.TotalScore), - (items, changes, ___) => + (items, _, _) => { Rank = items.FirstOrDefault()?.Rank; // Required since presence is changed via IsPresent override diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index 59eb3fa607..693f182065 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -96,7 +96,7 @@ namespace osu.Game.Screens.Select.Details modSettingChangeTracker?.Dispose(); modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); - modSettingChangeTracker.SettingChanged += m => + modSettingChangeTracker.SettingChanged += _ => { debouncedStatisticsUpdate?.Cancel(); debouncedStatisticsUpdate = Scheduler.AddDelayed(updateStatistics, 100); diff --git a/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs b/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs index 4d3c844753..a19acddb48 100644 --- a/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs +++ b/osu.Game/Screens/Select/PlayBeatmapDetailArea.cs @@ -113,7 +113,7 @@ namespace osu.Game.Screens.Select { switch (item) { - case BeatmapDetailAreaDetailTabItem _: + case BeatmapDetailAreaDetailTabItem: return TabType.Details; case BeatmapDetailAreaLeaderboardTabItem leaderboardTab: diff --git a/osu.Game/Skinning/DefaultSkin.cs b/osu.Game/Skinning/DefaultSkin.cs index 43b3cb0aa4..2467b7d039 100644 --- a/osu.Game/Skinning/DefaultSkin.cs +++ b/osu.Game/Skinning/DefaultSkin.cs @@ -74,7 +74,7 @@ namespace osu.Game.Skinning switch (target.Target) { case SkinnableTarget.SongSelect: - var songSelectComponents = new SkinnableTargetComponentsContainer(container => + var songSelectComponents = new SkinnableTargetComponentsContainer(_ => { // do stuff when we need to. }); diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 7e9f1d0e8e..649b63dda4 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -190,13 +190,13 @@ namespace osu.Game.Skinning.Editor // schedule ensures this only happens when the skin editor is visible. // also avoid some weird endless recursion / bindable feedback loop (something to do with tracking skins across three different bindable types). // probably something which will be factored out in a future database refactor so not too concerning for now. - currentSkin.BindValueChanged(skin => + currentSkin.BindValueChanged(_ => { hasBegunMutating = false; Scheduler.AddOnce(skinChanged); }, true); - SelectedComponents.BindCollectionChanged((_, __) => Scheduler.AddOnce(populateSettings), true); + SelectedComponents.BindCollectionChanged((_, _) => Scheduler.AddOnce(populateSettings), true); } public void UpdateTargetScreen(Drawable targetScreen) diff --git a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs index de33d49941..000917f728 100644 --- a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs +++ b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs @@ -70,7 +70,7 @@ namespace osu.Game.Skinning.Editor var editor = new SkinEditor(); - editor.State.BindValueChanged(visibility => updateComponentVisibility()); + editor.State.BindValueChanged(_ => updateComponentVisibility()); skinEditor = editor; diff --git a/osu.Game/Skinning/LegacyManiaSkinDecoder.cs b/osu.Game/Skinning/LegacyManiaSkinDecoder.cs index 2aaf0ba18e..49914c53aa 100644 --- a/osu.Game/Skinning/LegacyManiaSkinDecoder.cs +++ b/osu.Game/Skinning/LegacyManiaSkinDecoder.cs @@ -120,16 +120,16 @@ namespace osu.Game.Skinning currentConfig.MinimumColumnWidth = minWidth; break; - case string _ when pair.Key.StartsWith("Colour", StringComparison.Ordinal): + case string when pair.Key.StartsWith("Colour", StringComparison.Ordinal): HandleColours(currentConfig, line); break; // Custom sprite paths - case string _ when pair.Key.StartsWith("NoteImage", StringComparison.Ordinal): - case string _ when pair.Key.StartsWith("KeyImage", StringComparison.Ordinal): - case string _ when pair.Key.StartsWith("Hit", StringComparison.Ordinal): - case string _ when pair.Key.StartsWith("Stage", StringComparison.Ordinal): - case string _ when pair.Key.StartsWith("Lighting", StringComparison.Ordinal): + case string when pair.Key.StartsWith("NoteImage", StringComparison.Ordinal): + case string when pair.Key.StartsWith("KeyImage", StringComparison.Ordinal): + case string when pair.Key.StartsWith("Hit", StringComparison.Ordinal): + case string when pair.Key.StartsWith("Stage", StringComparison.Ordinal): + case string when pair.Key.StartsWith("Lighting", StringComparison.Ordinal): currentConfig.ImageLookups[pair.Key] = pair.Value; break; } diff --git a/osu.Game/Skinning/SkinImporter.cs b/osu.Game/Skinning/SkinImporter.cs index 1b5de9abb5..ed31a8c3f5 100644 --- a/osu.Game/Skinning/SkinImporter.cs +++ b/osu.Game/Skinning/SkinImporter.cs @@ -214,7 +214,7 @@ namespace osu.Game.Skinning { try { - realm.Write(r => skin.Hash = ComputeHash(skin)); + realm.Write(_ => skin.Hash = ComputeHash(skin)); } catch (Exception e) { diff --git a/osu.Game/Skinning/SkinProvidingContainer.cs b/osu.Game/Skinning/SkinProvidingContainer.cs index d7399b0141..e447570931 100644 --- a/osu.Game/Skinning/SkinProvidingContainer.cs +++ b/osu.Game/Skinning/SkinProvidingContainer.cs @@ -269,9 +269,9 @@ namespace osu.Game.Skinning { switch (lookup) { - case GlobalSkinColours _: - case SkinComboColourLookup _: - case SkinCustomColourLookup _: + case GlobalSkinColours: + case SkinComboColourLookup: + case SkinCustomColourLookup: if (provider.AllowColourLookup) return skin.GetConfig(lookup); diff --git a/osu.Game/Storyboards/StoryboardSprite.cs b/osu.Game/Storyboards/StoryboardSprite.cs index 838dc618f2..a759482b5d 100644 --- a/osu.Game/Storyboards/StoryboardSprite.cs +++ b/osu.Game/Storyboards/StoryboardSprite.cs @@ -109,20 +109,20 @@ namespace osu.Game.Storyboards generateCommands(generated, getCommands(g => g.Rotation, triggeredGroups), (d, value) => d.Rotation = value, (d, value, duration, easing) => d.RotateTo(value, duration, easing)); generateCommands(generated, getCommands(g => g.Colour, triggeredGroups), (d, value) => d.Colour = value, (d, value, duration, easing) => d.FadeColour(value, duration, easing)); generateCommands(generated, getCommands(g => g.Alpha, triggeredGroups), (d, value) => d.Alpha = value, (d, value, duration, easing) => d.FadeTo(value, duration, easing)); - generateCommands(generated, getCommands(g => g.BlendingParameters, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration), + generateCommands(generated, getCommands(g => g.BlendingParameters, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, _) => d.TransformBlendingMode(value, duration), false); if (drawable is IVectorScalable vectorScalable) { - generateCommands(generated, getCommands(g => g.VectorScale, triggeredGroups), (d, value) => vectorScalable.VectorScale = value, - (d, value, duration, easing) => vectorScalable.VectorScaleTo(value, duration, easing)); + generateCommands(generated, getCommands(g => g.VectorScale, triggeredGroups), (_, value) => vectorScalable.VectorScale = value, + (_, value, duration, easing) => vectorScalable.VectorScaleTo(value, duration, easing)); } if (drawable is IFlippable flippable) { - generateCommands(generated, getCommands(g => g.FlipH, triggeredGroups), (d, value) => flippable.FlipH = value, (d, value, duration, easing) => flippable.TransformFlipH(value, duration), + generateCommands(generated, getCommands(g => g.FlipH, triggeredGroups), (_, value) => flippable.FlipH = value, (_, value, duration, _) => flippable.TransformFlipH(value, duration), false); - generateCommands(generated, getCommands(g => g.FlipV, triggeredGroups), (d, value) => flippable.FlipV = value, (d, value, duration, easing) => flippable.TransformFlipV(value, duration), + generateCommands(generated, getCommands(g => g.FlipV, triggeredGroups), (_, value) => flippable.FlipV = value, (_, value, duration, _) => flippable.TransformFlipV(value, duration), false); } diff --git a/osu.Game/Tests/Visual/ScreenTestScene.cs b/osu.Game/Tests/Visual/ScreenTestScene.cs index 9adf6458cd..803db07fa0 100644 --- a/osu.Game/Tests/Visual/ScreenTestScene.cs +++ b/osu.Game/Tests/Visual/ScreenTestScene.cs @@ -49,8 +49,8 @@ namespace osu.Game.Tests.Visual } }); - Stack.ScreenPushed += (lastScreen, newScreen) => Logger.Log($"{nameof(ScreenTestScene)} screen changed → {newScreen}"); - Stack.ScreenExited += (lastScreen, newScreen) => Logger.Log($"{nameof(ScreenTestScene)} screen changed ← {newScreen}"); + Stack.ScreenPushed += (_, newScreen) => Logger.Log($"{nameof(ScreenTestScene)} screen changed → {newScreen}"); + Stack.ScreenExited += (_, newScreen) => Logger.Log($"{nameof(ScreenTestScene)} screen changed ← {newScreen}"); } protected void LoadScreen(OsuScreen screen) => Stack.Push(screen); From 81bfe1406386a8c40132ccdc39afefdbf5049609 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 21:28:24 +0900 Subject: [PATCH 448/982] Update `DotSettings` to match framework (in most cases) --- osu.sln.DotSettings | 31 ++++++++++++++++++------------- 1 file changed, 18 insertions(+), 13 deletions(-) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 8fd750a50d..32dbb62e5e 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -7,19 +7,22 @@ ExplicitlyExcluded SOLUTION WARNING + WARNING + WARNING WARNING WARNING HINT HINT WARNING + WARNING + WARNING WARNING True WARNING WARNING HINT DO_NOT_SHOW - WARNING - WARNING + HINT HINT HINT WARNING @@ -58,14 +61,17 @@ HINT HINT HINT - WARNING + HINT + DO_NOT_SHOW WARNING WARNING WARNING WARNING + DO_NOT_SHOW WARNING WARNING WARNING + DO_NOT_SHOW WARNING WARNING WARNING @@ -73,7 +79,7 @@ WARNING HINT WARNING - HINT + DO_NOT_SHOW DO_NOT_SHOW WARNING DO_NOT_SHOW @@ -107,7 +113,6 @@ HINT HINT WARNING - DO_NOT_SHOW DO_NOT_SHOW WARNING WARNING @@ -118,16 +123,13 @@ WARNING WARNING WARNING - HINT + HINT WARNING WARNING WARNING WARNING HINT - HINT WARNING - HINT - HINT HINT HINT HINT @@ -135,8 +137,10 @@ HINT HINT WARNING + HINT + HINT WARNING - WARNING + HINT WARNING WARNING WARNING @@ -145,6 +149,7 @@ DO_NOT_SHOW DO_NOT_SHOW DO_NOT_SHOW + WARNING WARNING WARNING WARNING @@ -213,8 +218,7 @@ WARNING SUGGESTION DO_NOT_SHOW - - True + HINT DO_NOT_SHOW WARNING WARNING @@ -230,8 +234,8 @@ HINT HINT HINT - HINT HINT + HINT HINT DO_NOT_SHOW WARNING @@ -265,6 +269,7 @@ Explicit ExpressionBody BlockBody + ExplicitlyTyped True NEXT_LINE True From 14327943a2d0eb550ed1d4f8bddaef9a2c8d8246 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 24 Jun 2022 21:28:30 +0900 Subject: [PATCH 449/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index f2790d2520..9cd1709211 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 0802a98858..9e7c0020c3 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index a272df20d4..5315831a33 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From df30bedab6f14d45466dd1c6391dec1ad99bf871 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 24 Jun 2022 16:01:52 +0200 Subject: [PATCH 450/982] Update framework again --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 9cd1709211..8f4a102cce 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 9e7c0020c3..b9033f1bb9 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 5315831a33..a1e4cf3ba0 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From a83c45b50e4f126bfa218d4bd8e4d8a2bf1e5145 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 24 Jun 2022 16:07:14 +0200 Subject: [PATCH 451/982] Fix compile failures from framework breaking change --- osu.Game.Tournament/TournamentGameBase.cs | 2 +- osu.Game/OsuGameBase.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index ccbe77fa95..75c9f17d4c 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -62,7 +62,7 @@ namespace osu.Game.Tournament dependencies.Cache(new TournamentVideoResourceStore(storage)); - Textures.AddStore(new TextureLoaderStore(new StorageBackedResourceStore(storage))); + Textures.AddTextureSource(new TextureLoaderStore(new StorageBackedResourceStore(storage))); dependencies.CacheAs(new StableInfo(storage)); } diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index b0ba62a6ac..7d39aad226 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -244,7 +244,7 @@ namespace osu.Game dependencies.CacheAs(Storage); var largeStore = new LargeTextureStore(Host.CreateTextureLoaderStore(new NamespacedResourceStore(Resources, @"Textures"))); - largeStore.AddStore(Host.CreateTextureLoaderStore(new OnlineStore())); + largeStore.AddTextureSource(Host.CreateTextureLoaderStore(new OnlineStore())); dependencies.Cache(largeStore); dependencies.CacheAs(this); From e0c2228b4181d707702873c9d4943003debb7b26 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 24 Jun 2022 16:40:35 +0200 Subject: [PATCH 452/982] Revert downgrades in code inspection settings --- osu.sln.DotSettings | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 32dbb62e5e..a55b3b5074 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -22,7 +22,8 @@ WARNING HINT DO_NOT_SHOW - HINT + WARNING + WARNING HINT HINT WARNING @@ -61,7 +62,7 @@ HINT HINT HINT - HINT + WARNING DO_NOT_SHOW WARNING WARNING @@ -79,7 +80,7 @@ WARNING HINT WARNING - DO_NOT_SHOW + HINT DO_NOT_SHOW WARNING DO_NOT_SHOW @@ -113,6 +114,7 @@ HINT HINT WARNING + DO_NOT_SHOW DO_NOT_SHOW WARNING WARNING @@ -129,7 +131,10 @@ WARNING WARNING HINT + HINT WARNING + HINT + HINT HINT HINT HINT @@ -140,7 +145,7 @@ HINT HINT WARNING - HINT + WARNING WARNING WARNING WARNING @@ -218,7 +223,8 @@ WARNING SUGGESTION DO_NOT_SHOW - HINT + + True DO_NOT_SHOW WARNING WARNING @@ -234,8 +240,8 @@ HINT HINT HINT - HINT HINT + HINT HINT DO_NOT_SHOW WARNING From a039f9878a6b4eca158982dce24fdd4ca0dd8584 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 25 Jun 2022 19:33:44 +0900 Subject: [PATCH 453/982] Adjust menu cursor rotation to follow mouse, rather than be fixated around original click location --- osu.Game/Graphics/Cursor/MenuCursor.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 4544633318..b387dbf9a8 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -51,6 +51,9 @@ namespace osu.Game.Graphics.Cursor { if (dragRotationState != DragRotationState.NotDragging) { + if (Vector2.Distance(positionMouseDown, e.MousePosition) > 100) + positionMouseDown = Interpolation.ValueAt(0.001f, positionMouseDown, e.MousePosition, 0, Clock.ElapsedFrameTime); + var position = e.MousePosition; float distance = Vector2Extensions.Distance(position, positionMouseDown); From 2ecab454aa4dbde8ca37f2d07a0f93be80e9dff0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 25 Jun 2022 19:43:39 +0900 Subject: [PATCH 454/982] Adjust animations and tolerances to make things feel snappier --- osu.Game/Graphics/Cursor/MenuCursor.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index b387dbf9a8..10ed76ebdd 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -51,15 +51,16 @@ namespace osu.Game.Graphics.Cursor { if (dragRotationState != DragRotationState.NotDragging) { - if (Vector2.Distance(positionMouseDown, e.MousePosition) > 100) - positionMouseDown = Interpolation.ValueAt(0.001f, positionMouseDown, e.MousePosition, 0, Clock.ElapsedFrameTime); + // make the rotation centre point floating. + if (Vector2.Distance(positionMouseDown, e.MousePosition) > 60) + positionMouseDown = Interpolation.ValueAt(0.005f, positionMouseDown, e.MousePosition, 0, Clock.ElapsedFrameTime); var position = e.MousePosition; float distance = Vector2Extensions.Distance(position, positionMouseDown); // don't start rotating until we're moved a minimum distance away from the mouse down location, // else it can have an annoying effect. - if (dragRotationState == DragRotationState.DragStarted && distance > 30) + if (dragRotationState == DragRotationState.DragStarted && distance > 80) dragRotationState = DragRotationState.Rotating; // don't rotate when distance is zero to avoid NaN @@ -74,7 +75,7 @@ namespace osu.Game.Graphics.Cursor if (diff > 180) diff -= 360; degrees = activeCursor.Rotation + diff; - activeCursor.RotateTo(degrees, 600, Easing.OutQuint); + activeCursor.RotateTo(degrees, 120, Easing.OutQuint); } } @@ -114,7 +115,7 @@ namespace osu.Game.Graphics.Cursor if (dragRotationState != DragRotationState.NotDragging) { - activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf); + activeCursor.RotateTo(0, 400 * (0.5f + Math.Abs(activeCursor.Rotation / 960)), Easing.OutElasticQuarter); dragRotationState = DragRotationState.NotDragging; } From 1a22377e19d45ee88dab9e9effba1260b7bacf47 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 26 Jun 2022 16:42:28 +0900 Subject: [PATCH 455/982] Fix test deadlock due to TPL threadpool saturation As found in aggressive CI runs: ```csharp 00007F6F527F32B0 00007f74f937c72d (MethodDesc 00007f74f5545a78 + 0x22d System.Threading.ManualResetEventSlim.Wait(Int32, System.Threading.CancellationToken)), calling (MethodDesc 00007f74f51c0838 + 0 System.Threading.Monitor.Wait(System.Object, Int32)) 00007F6F527F3330 00007f74f93861ca (MethodDesc 00007f74f5259100 + 0x10a System.Threading.Tasks.Task.SpinThenBlockingWait(Int32, System.Threading.CancellationToken)), calling (MethodDesc 00007f74f5545a78 + 0 System.Threading.ManualResetEventSlim.Wait(Int32, System.Threading.CancellationToken)) 00007F6F527F3390 00007f74f9385d11 (MethodDesc 00007f74f52590e8 + 0x81 System.Threading.Tasks.Task.InternalWaitCore(Int32, System.Threading.CancellationToken)), calling (MethodDesc 00007f74f5259100 + 0 System.Threading.Tasks.Task.SpinThenBlockingWait(Int32, System.Threading.CancellationToken)) 00007F6F527F33E0 00007f74fc3823af (MethodDesc 00007f74f5934c08 + 0x4f System.Threading.Tasks.Task`1[[System.Boolean, System.Private.CoreLib]].GetResultCore(Boolean)), calling (MethodDesc 00007f74f52590e8 + 0 System.Threading.Tasks.Task.InternalWaitCore(Int32, System.Threading.CancellationToken)) 00007F6F527F3400 00007f74fb0aad92 (MethodDesc 00007f74fb28b000 + 0x122 osu.Game.Tests.Visual.OnlinePlay.OnlinePlayTestScene+<>c__DisplayClass21_0.b__1(osu.Game.Online.API.APIRequest)), calling (MethodDesc 00007f74f5934be8 + 0 System.Threading.Tasks.Task`1[[System.Boolean, System.Private.CoreLib]].get_Result()) 00007F6F527F3470 00007f74fa9c6dd7 (MethodDesc 00007f74f921f6c8 + 0x77 osu.Game.Online.API.DummyAPIAccess.PerformAsync(osu.Game.Online.API.APIRequest)) 00007F6F527F34C0 00007f74fb13c718 (MethodDesc 00007f74fb4e0c50 + 0x538 osu.Game.Database.OnlineLookupCache`3+d__13[[System.Int32, System.Private.CoreLib],[System.__Canon, System.Private.CoreLib],[System.__Canon, System.Private.CoreLib]].MoveNext()) ``` Going with the simplest solution, as what we had was pretty ugly to start with and I don't want to overthink this, just push a fix and hope for the best. --- .../Visual/OnlinePlay/OnlinePlayTestScene.cs | 30 ++++++++----------- 1 file changed, 13 insertions(+), 17 deletions(-) diff --git a/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs b/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs index 282312c9c1..6577057c17 100644 --- a/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs +++ b/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs @@ -4,14 +4,14 @@ #nullable disable using System; -using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Database; +using osu.Framework.Logging; using osu.Game.Beatmaps; +using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay; @@ -72,22 +72,18 @@ namespace osu.Game.Tests.Visual.OnlinePlay ((DummyAPIAccess)API).HandleRequest = request => { - TaskCompletionSource tcs = new TaskCompletionSource(); - - // Because some of the handlers use realm, we need to ensure the game is still alive when firing. - // If we don't, a stray `PerformAsync` could hit an `ObjectDisposedException` if running too late. - Scheduler.Add(() => + try { - bool result = handler.HandleRequest(request, API.LocalUser.Value, beatmapManager); - tcs.SetResult(result); - }, false); - -#pragma warning disable RS0030 - // We can't GetResultSafely() here (will fail with "Can't use GetResultSafely from inside an async operation."), but Wait is safe enough due to - // the task being a TaskCompletionSource. - // Importantly, this doesn't deadlock because of the scheduler call above running inline where feasible (see the `false` argument). - return tcs.Task.Result; -#pragma warning restore RS0030 + return handler.HandleRequest(request, API.LocalUser.Value, beatmapManager); + } + catch (ObjectDisposedException) + { + // These requests can be fired asynchronously, but potentially arrive after game components + // have been disposed (ie. realm in BeatmapManager). + // This only happens in tests and it's easiest to ignore them for now. + Logger.Log($"Handled {nameof(ObjectDisposedException)} in test request handling"); + return true; + } }; }); From cd9eaf215b9d3c9a10271d008a8a3baa25f0407c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 02:58:01 +0900 Subject: [PATCH 456/982] Attempt to fix flaky `PlaylistOverlay` test --- .../Visual/UserInterface/TestScenePlaylistOverlay.cs | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs index 4c35ec40b5..ee5ef2f364 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestScenePlaylistOverlay.cs @@ -27,6 +27,8 @@ namespace osu.Game.Tests.Visual.UserInterface private Live first; + private const int item_count = 100; + [SetUp] public void Setup() => Schedule(() => { @@ -46,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface beatmapSets.Clear(); - for (int i = 0; i < 100; i++) + for (int i = 0; i < item_count; i++) { beatmapSets.Add(TestResources.CreateTestBeatmapSetInfo().ToLiveUnmanaged()); } @@ -59,6 +61,13 @@ namespace osu.Game.Tests.Visual.UserInterface [Test] public void TestRearrangeItems() { + AddUntilStep("wait for load complete", () => + { + return this + .ChildrenOfType() + .Count(i => i.ChildrenOfType().First().DelayedLoadCompleted) > 6; + }); + AddUntilStep("wait for animations to complete", () => !playlistOverlay.Transforms.Any()); AddStep("hold 1st item handle", () => From b5a8889fb80e359d0afb17a7d1e76dc4b66df941 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 03:04:49 +0900 Subject: [PATCH 457/982] Attempt to fix flaky `EditorNavigation` test Conditionals taken from https://github.com/ppy/osu/blob/f8830c6850128456266c82de83273204f8b74ac0/osu.Game/Tests/Visual/EditorTestScene.cs#L61-L62 where it seemed to resolve other similar cases. --- osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs index 85b50a9b21..273e8abcd7 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs @@ -9,10 +9,12 @@ using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Database; +using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Components.Timelines.Summary; +using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Select; using osu.Game.Tests.Resources; @@ -38,7 +40,10 @@ namespace osu.Game.Tests.Visual.Editing AddStep("switch ruleset", () => Game.Ruleset.Value = new ManiaRuleset().RulesetInfo); AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0))); - AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.IsLoaded); + AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor + && editor.IsLoaded + && editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true + && editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true); AddStep("test gameplay", () => { var testGameplayButton = this.ChildrenOfType().Single(); From da61d0547ffb39614a6c7b93610ac26c77e1fc67 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 15:24:25 +0900 Subject: [PATCH 458/982] Include archive name in import log output --- osu.Game/Database/RealmArchiveModelImporter.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index a3349d9918..76f6db1384 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -296,7 +296,8 @@ namespace osu.Game.Database try { - LogForModel(item, @"Beginning import..."); + // Log output here will be missing a valid hash in non-batch imports. + LogForModel(item, $@"Beginning import from {archive?.Name ?? "unknown"}..."); // TODO: do we want to make the transaction this local? not 100% sure, will need further investigation. using (var transaction = realm.BeginWrite()) From 13c8d330094370093b33f724d84f4a914761e528 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 15:29:01 +0900 Subject: [PATCH 459/982] Fix second case of empty beatmaps being reported to sentry as errors --- osu.Game/Beatmaps/BeatmapImporter.cs | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index 237088036c..d89541844b 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -18,7 +18,6 @@ using osu.Game.Database; using osu.Game.Extensions; using osu.Game.IO; using osu.Game.IO.Archives; -using osu.Game.Models; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Skinning; @@ -49,7 +48,7 @@ namespace osu.Game.Beatmaps protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader? archive, Realm realm, CancellationToken cancellationToken = default) { if (archive != null) - beatmapSet.Beatmaps.AddRange(createBeatmapDifficulties(beatmapSet.Files, realm)); + beatmapSet.Beatmaps.AddRange(createBeatmapDifficulties(beatmapSet, realm)); foreach (BeatmapInfo b in beatmapSet.Beatmaps) { @@ -200,23 +199,32 @@ namespace osu.Game.Beatmaps /// /// Create all required s for the provided archive. /// - private List createBeatmapDifficulties(IList files, Realm realm) + private List createBeatmapDifficulties(BeatmapSetInfo beatmapSet, Realm realm) { var beatmaps = new List(); - foreach (var file in files.Where(f => f.Filename.EndsWith(".osu", StringComparison.OrdinalIgnoreCase))) + foreach (var file in beatmapSet.Files.Where(f => f.Filename.EndsWith(".osu", StringComparison.OrdinalIgnoreCase))) { using (var memoryStream = new MemoryStream(Files.Store.Get(file.File.GetStoragePath()))) // we need a memory stream so we can seek { IBeatmap decoded; + using (var lineReader = new LineBufferedReader(memoryStream, true)) + { + if (lineReader.PeekLine() == null) + { + LogForModel(beatmapSet, $"No content found in beatmap file {file.Filename}."); + continue; + } + decoded = Decoder.GetDecoder(lineReader).Decode(lineReader); + } string hash = memoryStream.ComputeSHA2Hash(); if (beatmaps.Any(b => b.Hash == hash)) { - Logger.Log($"Skipping import of {file.Filename} due to duplicate file content.", LoggingTarget.Database); + LogForModel(beatmapSet, $"Skipping import of {file.Filename} due to duplicate file content."); continue; } @@ -227,7 +235,7 @@ namespace osu.Game.Beatmaps if (ruleset?.Available != true) { - Logger.Log($"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.Ruleset.OnlineID}.", LoggingTarget.Database); + LogForModel(beatmapSet, $"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.Ruleset.OnlineID}."); continue; } From 01487a11859af1cd36719fe250d34dff919c66cd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 15:52:45 +0900 Subject: [PATCH 460/982] Add assertion on realm re-fetch being not-null --- osu.Game/Database/ModelManager.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Database/ModelManager.cs b/osu.Game/Database/ModelManager.cs index 9603412178..4224c92f2c 100644 --- a/osu.Game/Database/ModelManager.cs +++ b/osu.Game/Database/ModelManager.cs @@ -3,6 +3,7 @@ using System; using System.Collections.Generic; +using System.Diagnostics; using System.IO; using System.Linq; using osu.Framework.Platform; @@ -46,6 +47,7 @@ namespace osu.Game.Database Realm.Realm.Write(realm => { var managed = realm.Find(item.ID); + Debug.Assert(managed != null); operation(managed); item.Files.Clear(); From b70b365411ab9c820da30829b6dbcc5c42c3b15a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 15:53:05 +0900 Subject: [PATCH 461/982] Ensure files are cleaned up even on test step failure in `TestAddAudioTrack` --- .../Editing/TestSceneEditorBeatmapCreation.cs | 23 +++++++++++-------- 1 file changed, 14 insertions(+), 9 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index a204fc5686..fcbf63da79 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -95,18 +95,23 @@ namespace osu.Game.Tests.Visual.Editing string extractedFolder = $"{temp}_extracted"; Directory.CreateDirectory(extractedFolder); - using (var zip = ZipArchive.Open(temp)) - zip.WriteToDirectory(extractedFolder); + try + { + using (var zip = ZipArchive.Open(temp)) + zip.WriteToDirectory(extractedFolder); - bool success = setup.ChildrenOfType().First().ChangeAudioTrack(new FileInfo(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3"))); + bool success = setup.ChildrenOfType().First().ChangeAudioTrack(new FileInfo(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3"))); - File.Delete(temp); - Directory.Delete(extractedFolder, true); + // ensure audio file is copied to beatmap as "audio.mp3" rather than original filename. + Assert.That(Beatmap.Value.Metadata.AudioFile == "audio.mp3"); - // ensure audio file is copied to beatmap as "audio.mp3" rather than original filename. - Assert.That(Beatmap.Value.Metadata.AudioFile == "audio.mp3"); - - return success; + return success; + } + finally + { + File.Delete(temp); + Directory.Delete(extractedFolder, true); + } }); AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000); From 10d1bbb1316f427598d2cd714ebc7b645061e030 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 15:58:51 +0900 Subject: [PATCH 462/982] Log global working beatmap updates in `OsuGameBase` instead of `OsuGame` --- osu.Game/OsuGame.cs | 1 - osu.Game/OsuGameBase.cs | 4 +++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index f51a18b36f..7724241d5a 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -612,7 +612,6 @@ namespace osu.Game { beatmap.OldValue?.CancelAsyncLoad(); beatmap.NewValue?.BeginAsyncLoad(); - Logger.Log($"Game-wide working beatmap updated to {beatmap.NewValue}"); } private void modsChanged(ValueChangedEvent> mods) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 7d39aad226..57369419d2 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -490,10 +490,12 @@ namespace osu.Game } } - private void onBeatmapChanged(ValueChangedEvent valueChangedEvent) + private void onBeatmapChanged(ValueChangedEvent beatmap) { if (IsLoaded && !ThreadSafety.IsUpdateThread) throw new InvalidOperationException("Global beatmap bindable must be changed from update thread."); + + Logger.Log($"Game-wide working beatmap updated to {beatmap.NewValue}"); } private void onRulesetChanged(ValueChangedEvent r) From f6a6538e9698f402ce612b8abecef67ec533aac5 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 27 Jun 2022 15:01:53 +0900 Subject: [PATCH 463/982] Add more properties to IBeatmapOnlineInfo --- osu.Game/Beatmaps/IBeatmapOnlineInfo.cs | 33 ++++++++++++++++--- .../API/Requests/Responses/APIBeatmap.cs | 3 ++ 2 files changed, 32 insertions(+), 4 deletions(-) diff --git a/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs b/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs index 160b7cf0ae..e1634e7d24 100644 --- a/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs @@ -13,25 +13,50 @@ namespace osu.Game.Beatmaps /// int? MaxCombo { get; } + /// + /// The approach rate. + /// + float ApproachRate { get; } + + /// + /// The circle size. + /// + float CircleSize { get; } + + /// + /// The drain rate. + /// + float DrainRate { get; } + + /// + /// The overall difficulty. + /// + float OverallDifficulty { get; } + /// /// The amount of circles in this beatmap. /// - public int CircleCount { get; } + int CircleCount { get; } /// /// The amount of sliders in this beatmap. /// - public int SliderCount { get; } + int SliderCount { get; } + + /// + /// The amount of spinners in tihs beatmap. + /// + int SpinnerCount { get; } /// /// The amount of plays this beatmap has. /// - public int PlayCount { get; } + int PlayCount { get; } /// /// The amount of passes this beatmap has. /// - public int PassCount { get; } + int PassCount { get; } APIFailTimes? FailTimes { get; } } diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs index 258708de2b..735fde333d 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs @@ -69,6 +69,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"count_sliders")] public int SliderCount { get; set; } + [JsonProperty(@"count_spinners")] + public int SpinnerCount { get; set; } + [JsonProperty(@"version")] public string DifficultyName { get; set; } = string.Empty; From 0579780bb8c38e25675755a4bc5cf045c2e1e7aa Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 27 Jun 2022 15:05:49 +0900 Subject: [PATCH 464/982] Add IBeatmapOnlineInfo parameter and use to extract more data --- .../Difficulty/CatchDifficultyAttributes.cs | 5 +++-- .../Difficulty/ManiaDifficultyAttributes.cs | 5 +++-- .../Difficulty/OsuDifficultyAttributes.cs | 10 ++++++++-- .../Difficulty/TaikoDifficultyAttributes.cs | 5 +++-- osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs | 4 +++- 5 files changed, 20 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs index 9951d736c3..c2f5aa3629 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs @@ -5,6 +5,7 @@ using System.Collections.Generic; using Newtonsoft.Json; +using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; namespace osu.Game.Rulesets.Catch.Difficulty @@ -31,9 +32,9 @@ namespace osu.Game.Rulesets.Catch.Difficulty yield return (ATTRIB_ID_MAX_COMBO, MaxCombo); } - public override void FromDatabaseAttributes(IReadOnlyDictionary values) + public override void FromDatabaseAttributes(IReadOnlyDictionary values, IBeatmapOnlineInfo onlineInfo) { - base.FromDatabaseAttributes(values); + base.FromDatabaseAttributes(values, onlineInfo); StarRating = values[ATTRIB_ID_AIM]; ApproachRate = values[ATTRIB_ID_APPROACH_RATE]; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs index 8a5161be79..023c45fbcf 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs @@ -5,6 +5,7 @@ using System.Collections.Generic; using Newtonsoft.Json; +using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; namespace osu.Game.Rulesets.Mania.Difficulty @@ -37,9 +38,9 @@ namespace osu.Game.Rulesets.Mania.Difficulty yield return (ATTRIB_ID_SCORE_MULTIPLIER, ScoreMultiplier); } - public override void FromDatabaseAttributes(IReadOnlyDictionary values) + public override void FromDatabaseAttributes(IReadOnlyDictionary values, IBeatmapOnlineInfo onlineInfo) { - base.FromDatabaseAttributes(values); + base.FromDatabaseAttributes(values, onlineInfo); MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO]; StarRating = values[ATTRIB_ID_DIFFICULTY]; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index 19217015c1..abab44b96a 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -7,6 +7,7 @@ using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using Newtonsoft.Json; +using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; @@ -96,9 +97,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty yield return (ATTRIB_ID_SLIDER_FACTOR, SliderFactor); } - public override void FromDatabaseAttributes(IReadOnlyDictionary values) + public override void FromDatabaseAttributes(IReadOnlyDictionary values, IBeatmapOnlineInfo onlineInfo) { - base.FromDatabaseAttributes(values); + base.FromDatabaseAttributes(values, onlineInfo); AimDifficulty = values[ATTRIB_ID_AIM]; SpeedDifficulty = values[ATTRIB_ID_SPEED]; @@ -108,6 +109,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty StarRating = values[ATTRIB_ID_DIFFICULTY]; FlashlightDifficulty = values.GetValueOrDefault(ATTRIB_ID_FLASHLIGHT); SliderFactor = values[ATTRIB_ID_SLIDER_FACTOR]; + + DrainRate = onlineInfo.DrainRate; + HitCircleCount = onlineInfo.CircleCount; + SliderCount = onlineInfo.SliderCount; + SpinnerCount = onlineInfo.SpinnerCount; } #region Newtonsoft.Json implicit ShouldSerialize() methods diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs index 6c617a22a4..eec59afc5b 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs @@ -5,6 +5,7 @@ using System.Collections.Generic; using Newtonsoft.Json; +using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; namespace osu.Game.Rulesets.Taiko.Difficulty @@ -57,9 +58,9 @@ namespace osu.Game.Rulesets.Taiko.Difficulty yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow); } - public override void FromDatabaseAttributes(IReadOnlyDictionary values) + public override void FromDatabaseAttributes(IReadOnlyDictionary values, IBeatmapOnlineInfo onlineInfo) { - base.FromDatabaseAttributes(values); + base.FromDatabaseAttributes(values, onlineInfo); MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO]; StarRating = values[ATTRIB_ID_DIFFICULTY]; diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index e0844a5c8a..1f08790408 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; +using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Difficulty @@ -74,7 +75,8 @@ namespace osu.Game.Rulesets.Difficulty /// Reads osu-web database attribute mappings into this object. /// /// The attribute mappings. - public virtual void FromDatabaseAttributes(IReadOnlyDictionary values) + /// The where more information about the beatmap may be extracted from (such as AR/CS/OD/etc). + public virtual void FromDatabaseAttributes(IReadOnlyDictionary values, IBeatmapOnlineInfo onlineInfo) { } } From 0fd2c010e5f8de3ec1ba777925d426dfcb63b55e Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 27 Jun 2022 15:06:42 +0900 Subject: [PATCH 465/982] Remove NRT disables from attributes classes --- .../Difficulty/CatchDifficultyAttributes.cs | 2 -- .../Difficulty/ManiaDifficultyAttributes.cs | 2 -- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs | 2 -- .../Difficulty/TaikoDifficultyAttributes.cs | 2 -- osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs | 5 ++--- 5 files changed, 2 insertions(+), 11 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs index c2f5aa3629..2d01153f98 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs index 023c45fbcf..680732f26e 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index abab44b96a..4b06502e32 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs index eec59afc5b..380ab4a4fc 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using Newtonsoft.Json; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index 1f08790408..b0e83d6abe 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -1,8 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - +using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; @@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Difficulty /// /// The mods which were applied to the beatmap. /// - public Mod[] Mods { get; set; } + public Mod[] Mods { get; set; } = Array.Empty(); /// /// The combined star rating of all skills. From 5a7d339cc871aeacaf1f2623f289eb2b599e7253 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 16:19:31 +0900 Subject: [PATCH 466/982] Centralise and harden editor-ready-for-use check Not only does this combine the check into one location, but it also adds a check on the global `WorkingBeatmap` being updated, which is the only way I can see the following failure happening: ```csharp 05:19:07 osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack 05:19:07 Failed TestAddAudioTrack [161 ms] 05:19:07 Error Message: 05:19:07 TearDown : System.NullReferenceException : Object reference not set to an instance of an object. 05:19:07 Stack Trace: 05:19:07 --TearDown 05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36 05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49 05:19:07 at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14 05:19:07 at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46 05:19:07 at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36 05:19:07 at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115 05:19:07 at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101 05:19:07 at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert() 05:19:07 at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered) 05:19:07 at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition) ``` --- .../Editor/TestSceneSliderVelocityAdjust.cs | 9 ++---- .../Editing/TestSceneEditorBeatmapCreation.cs | 2 -- .../Editing/TestSceneEditorNavigation.cs | 7 +---- osu.Game/Screens/Edit/Editor.cs | 29 +++++++++++++++++++ osu.Game/Tests/Visual/EditorTestScene.cs | 8 ++--- 5 files changed, 34 insertions(+), 21 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs index 3d9fe37e0f..ef9e332253 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderVelocityAdjust.cs @@ -10,7 +10,6 @@ using osu.Framework.Input; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.UI; using osu.Game.Screens.Edit; @@ -41,10 +40,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false); - private bool editorComponentsReady => editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true - && editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true - && editor?.ChildrenOfType().FirstOrDefault()?.IsLoaded == true; - [TestCase(true)] [TestCase(false)] public void TestVelocityChangeSavesCorrectly(bool adjustVelocity) @@ -52,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor double? velocity = null; AddStep("enter editor", () => Game.ScreenStack.Push(new EditorLoader())); - AddUntilStep("wait for editor load", () => editorComponentsReady); + AddUntilStep("wait for editor load", () => editor?.ReadyForUse == true); AddStep("seek to first control point", () => editorClock.Seek(editorBeatmap.ControlPointInfo.TimingPoints.First().Time)); AddStep("enter slider placement mode", () => InputManager.Key(Key.Number3)); @@ -91,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor AddStep("exit", () => InputManager.Key(Key.Escape)); AddStep("enter editor (again)", () => Game.ScreenStack.Push(new EditorLoader())); - AddUntilStep("wait for editor load", () => editorComponentsReady); + AddUntilStep("wait for editor load", () => editor?.ReadyForUse == true); AddStep("seek to slider", () => editorClock.Seek(slider.StartTime)); AddAssert("slider has correct velocity", () => slider.Velocity == velocity); diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index fcbf63da79..b711d55e15 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -36,8 +36,6 @@ namespace osu.Game.Tests.Visual.Editing { protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); - protected override bool EditorComponentsReady => Editor.ChildrenOfType().SingleOrDefault()?.IsLoaded == true; - protected override bool IsolateSavingFromDatabase => false; [Resolved] diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs index 273e8abcd7..62ca97d5e0 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs @@ -9,12 +9,10 @@ using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Database; -using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Components.Timelines.Summary; -using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Select; using osu.Game.Tests.Resources; @@ -40,10 +38,7 @@ namespace osu.Game.Tests.Visual.Editing AddStep("switch ruleset", () => Game.Ruleset.Value = new ManiaRuleset().RulesetInfo); AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0))); - AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor - && editor.IsLoaded - && editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true - && editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true); + AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse); AddStep("test gameplay", () => { var testGameplayButton = this.ChildrenOfType().Single(); diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 20bdf75b7d..9dbb5f4cfe 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -21,6 +21,7 @@ using osu.Framework.Input.Events; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Screens; +using osu.Framework.Testing; using osu.Framework.Timing; using osu.Game.Audio; using osu.Game.Beatmaps; @@ -39,6 +40,7 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Screens.Edit.Components.Menus; using osu.Game.Screens.Edit.Compose; +using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.Design; using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Edit.Setup; @@ -97,6 +99,32 @@ namespace osu.Game.Screens.Edit public IBindable SamplePlaybackDisabled => samplePlaybackDisabled; + /// + /// Ensure all asynchronously loading pieces of the editor are in a good state. + /// This exists here for convenience for tests, not for actual use. + /// Eventually we'd probably want a better way to signal this. + /// + public bool ReadyForUse + { + get + { + if (!workingBeatmapUpdated) + return false; + + var loadedScreen = screenContainer?.Children.SingleOrDefault(s => s.IsLoaded); + + if (loadedScreen == null) + return false; + + if (loadedScreen is EditorScreenWithTimeline) + return loadedScreen.ChildrenOfType().FirstOrDefault()?.IsLoaded == true; + + return true; + } + } + + private bool workingBeatmapUpdated; + private readonly Bindable samplePlaybackDisabled = new Bindable(); private bool canSave; @@ -219,6 +247,7 @@ namespace osu.Game.Screens.Edit // this assumes that nothing during the rest of this load() method is accessing Beatmap.Value (loadableBeatmap should be preferred). // generally this is quite safe, as the actual load of editor content comes after menuBar.Mode.ValueChanged is fired in its own LoadComplete. Beatmap.Value = loadableBeatmap; + workingBeatmapUpdated = true; }); OsuMenuItem undoMenuItem; diff --git a/osu.Game/Tests/Visual/EditorTestScene.cs b/osu.Game/Tests/Visual/EditorTestScene.cs index 3f5fee5768..31036247ab 100644 --- a/osu.Game/Tests/Visual/EditorTestScene.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -17,9 +17,7 @@ using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Overlays.Dialog; using osu.Game.Rulesets; -using osu.Game.Rulesets.Edit; using osu.Game.Screens.Edit; -using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Menu; using osu.Game.Skinning; @@ -58,15 +56,13 @@ namespace osu.Game.Tests.Visual Dependencies.CacheAs(testBeatmapManager = new TestBeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); } - protected virtual bool EditorComponentsReady => Editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true - && Editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true; - public override void SetUpSteps() { base.SetUpSteps(); AddStep("load editor", LoadEditor); - AddUntilStep("wait for editor to load", () => EditorComponentsReady); + AddUntilStep("wait for editor to load", () => Editor?.ReadyForUse == true); + AddUntilStep("wait for beatmap updated", () => !Beatmap.IsDefault); } protected virtual void LoadEditor() From 13dcaf82ada9d3e1a96322c49a194da0652b525d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 16:50:07 +0900 Subject: [PATCH 467/982] Fix chat tests failing 1/10000 runs https://github.com/ppy/osu/blob/31a447fda0532fcf15f8c8251ca890c533386492/osu.Game/Online/Chat/ChannelManager.cs#L412-L414 Sigh. --- osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs | 4 ++-- osu.Game/Online/API/DummyAPIAccess.cs | 4 +++- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index 1fb0195368..73bad6e631 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -549,7 +549,7 @@ namespace osu.Game.Tests.Visual.Online private Channel createPrivateChannel() { - int id = RNG.Next(0, 10000); + int id = RNG.Next(0, DummyAPIAccess.DUMMY_USER_ID - 1); return new Channel(new APIUser { Id = id, @@ -559,7 +559,7 @@ namespace osu.Game.Tests.Visual.Online private Channel createAnnounceChannel() { - int id = RNG.Next(0, 10000); + int id = RNG.Next(0, DummyAPIAccess.DUMMY_USER_ID - 1); return new Channel { Name = $"Announce {id}", diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs index 245760a00a..07d544260e 100644 --- a/osu.Game/Online/API/DummyAPIAccess.cs +++ b/osu.Game/Online/API/DummyAPIAccess.cs @@ -15,10 +15,12 @@ namespace osu.Game.Online.API { public class DummyAPIAccess : Component, IAPIProvider { + public const int DUMMY_USER_ID = 1001; + public Bindable LocalUser { get; } = new Bindable(new APIUser { Username = @"Dummy", - Id = 1001, + Id = DUMMY_USER_ID, }); public BindableList Friends { get; } = new BindableList(); From 8c3c1f095eaf966c3cc08691531e78582ae659ba Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 17:04:28 +0900 Subject: [PATCH 468/982] Update rollback test expectations I can't find a better way to do this. It's very hard to trigger an actual failure in the import process these days. For now I've just made this work with the new assumptions. May be worth removing the test in the future if this ever backfires. --- osu.Game.Tests/Database/BeatmapImporterTests.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index be11476c73..8c28f8cedd 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; +using System.Text; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; @@ -607,6 +608,12 @@ namespace osu.Game.Tests.Database using (var outStream = File.Open(brokenTempFilename, FileMode.CreateNew)) using (var zip = ZipArchive.Open(brokenOsz)) { + foreach (var entry in zip.Entries.ToArray()) + { + if (entry.Key.EndsWith(".osu", StringComparison.InvariantCulture)) + zip.RemoveEntry(entry); + } + zip.AddEntry("broken.osu", brokenOsu, false); zip.SaveTo(outStream, CompressionType.Deflate); } @@ -627,7 +634,7 @@ namespace osu.Game.Tests.Database checkSingleReferencedFileCount(realm.Realm, 18); - Assert.AreEqual(1, loggedExceptionCount); + Assert.AreEqual(0, loggedExceptionCount); File.Delete(brokenTempFilename); }); From 401d9c1baed7bc9d60a88d286566a2e8537c1aff Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 17:13:46 +0900 Subject: [PATCH 469/982] Fix `TestStoryboardSkipOutro` occasionally failing due to strict timings --- osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs index 002e35f742..0ba8583b56 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs @@ -52,10 +52,11 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestStoryboardSkipOutro() { + AddStep("set storyboard duration to long", () => currentStoryboardDuration = 200000); CreateTest(null); AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value); AddStep("skip outro", () => InputManager.Key(osuTK.Input.Key.Space)); - AddAssert("player is no longer current screen", () => !Player.IsCurrentScreen()); + AddUntilStep("player is no longer current screen", () => !Player.IsCurrentScreen()); AddUntilStep("wait for score shown", () => Player.IsScoreShown); } From f6a61472c413357bd46add03f2924d0662929dfb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 17:59:40 +0900 Subject: [PATCH 470/982] Fix occasional failure in realm test proceedings due to incorrect `Debug.Assert` After a `BlockAllOperations`, the restoration of the `updateRealm` instance is not instance. It is posted to a `SynchronizationContext`. The assertion which has been removed in this commit was assuming it would always be an immediate operation. To ensure this works as expected, I've tracked the initialised state via a new `bool`. ```csharp System.TimeoutException : Attempting to block for migration took too long. 1) Host threw exception System.AggregateException: One or more errors occurred. (: ) ---> NUnit.Framework.AssertionException: : at osu.Framework.Logging.ThrowingTraceListener.Fail(String message1, String message2) at System.Diagnostics.TraceInternal.Fail(String message, String detailMessage) at System.Diagnostics.TraceInternal.TraceProvider.Fail(String message, String detailMessage) at System.Diagnostics.Debug.Fail(String message, String detailMessage) at osu.Game.Database.RealmAccess.BlockAllOperations() in /opt/buildagent/work/ecd860037212ac52/osu.Game/Database/RealmAccess.cs:line 813 at osu.Game.OsuGameBase.<>c__DisplayClass108_1.b__0() in /opt/buildagent/work/ecd860037212ac52/osu.Game/OsuGameBase.cs:line 449 at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal() at osu.Framework.Threading.Scheduler.Update() at osu.Framework.Graphics.Drawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() ``` https://teamcity.ppy.sh/buildConfiguration/Osu_Build/322?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildTestsSection=true --- osu.Game/Database/RealmAccess.cs | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 3ea7a14826..089a783177 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -102,6 +102,12 @@ namespace osu.Game.Database private Realm? updateRealm; + /// + /// Tracks whether a realm was ever fetched from this instance. + /// After a fetch occurs, blocking operations will be guaranteed to restore any subscriptions. + /// + private bool hasInitialisedOnce; + private bool isSendingNotificationResetEvents; public Realm Realm => ensureUpdateRealm(); @@ -121,6 +127,7 @@ namespace osu.Game.Database if (updateRealm == null) { updateRealm = getRealmInstance(); + hasInitialisedOnce = true; Logger.Log(@$"Opened realm ""{updateRealm.Config.DatabasePath}"" at version {updateRealm.Config.SchemaVersion}"); @@ -806,13 +813,7 @@ namespace osu.Game.Database lock (realmLock) { - if (updateRealm == null) - { - // null realm means the update thread has not yet retrieved its instance. - // we don't need to worry about reviving the update instance in this case, so don't bother with the SynchronizationContext. - Debug.Assert(!ThreadSafety.IsUpdateThread); - } - else + if (hasInitialisedOnce) { if (!ThreadSafety.IsUpdateThread) throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread."); @@ -827,12 +828,12 @@ namespace osu.Game.Database action.Value?.Dispose(); customSubscriptionsResetMap[action.Key] = null; } + + updateRealm?.Dispose(); + updateRealm = null; } Logger.Log(@"Blocking realm operations.", LoggingTarget.Database); - - updateRealm?.Dispose(); - updateRealm = null; } const int sleep_length = 200; From 5af1106fa5f0e9f49cadbbca052c3ee5d65d2df5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 18:04:52 +0900 Subject: [PATCH 471/982] Remove unused using statement --- osu.Game.Tests/Database/BeatmapImporterTests.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index 8c28f8cedd..6f5a79c9da 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -6,7 +6,6 @@ using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; -using System.Text; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; From 0ba29b6fa64eac5a908903fbbfbe0270662879a1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 18:28:00 +0900 Subject: [PATCH 472/982] Use `currentScreen` instead to make sure the screen we care about is loaded --- osu.Game/Screens/Edit/Editor.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 9dbb5f4cfe..81ae08aea1 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -111,13 +111,11 @@ namespace osu.Game.Screens.Edit if (!workingBeatmapUpdated) return false; - var loadedScreen = screenContainer?.Children.SingleOrDefault(s => s.IsLoaded); - - if (loadedScreen == null) + if (currentScreen?.IsLoaded != true) return false; - if (loadedScreen is EditorScreenWithTimeline) - return loadedScreen.ChildrenOfType().FirstOrDefault()?.IsLoaded == true; + if (currentScreen is EditorScreenWithTimeline) + return currentScreen.ChildrenOfType().FirstOrDefault()?.IsLoaded == true; return true; } From 50c1c066deff819c782f77e6bcd1814ed8b3b2a5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 18:41:27 +0900 Subject: [PATCH 473/982] Add various logging of global `WorkingBeatmap` state changes --- osu.Game/OsuGame.cs | 6 ++++++ osu.Game/Overlays/MusicController.cs | 3 +++ osu.Game/Screens/Menu/MainMenu.cs | 3 +++ osu.Game/Screens/Select/SongSelect.cs | 7 +++++-- 4 files changed, 17 insertions(+), 2 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index f51a18b36f..1458af1ea1 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -486,6 +486,7 @@ namespace osu.Game /// public void PresentBeatmap(IBeatmapSetInfo beatmap, Predicate difficultyCriteria = null) { + Logger.Log($"Beginning {nameof(PresentBeatmap)} with beatmap {beatmap}"); Live databasedSet = null; if (beatmap.OnlineID > 0) @@ -522,6 +523,7 @@ namespace osu.Game } else { + Logger.Log($"Completing {nameof(PresentBeatmap)} with beatmap {beatmap} ruleset {selection.Ruleset}"); Ruleset.Value = selection.Ruleset; Beatmap.Value = BeatmapManager.GetWorkingBeatmap(selection); } @@ -534,6 +536,8 @@ namespace osu.Game /// public void PresentScore(IScoreInfo score, ScorePresentType presentType = ScorePresentType.Results) { + Logger.Log($"Beginning {nameof(PresentScore)} with score {score}"); + // The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database // to ensure all the required data for presenting a replay are present. ScoreInfo databasedScoreInfo = null; @@ -568,6 +572,8 @@ namespace osu.Game PerformFromScreen(screen => { + Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset} to match score"); + Ruleset.Value = databasedScore.ScoreInfo.Ruleset; Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap); diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index bce7e9b797..1c2c9f2b48 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -14,6 +14,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Audio; using osu.Framework.Graphics.Containers; +using osu.Framework.Logging; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Database; @@ -106,10 +107,12 @@ namespace osu.Game.Overlays if (beatmap.Disabled) return; + Logger.Log($"{nameof(MusicController)} skipping to next track to {nameof(EnsurePlayingSomething)}"); NextTrack(); } else if (!IsPlaying) { + Logger.Log($"{nameof(MusicController)} starting playback to {nameof(EnsurePlayingSomething)}"); Play(); } } diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index 6a74a6bd6e..ba63902b46 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -10,6 +10,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Screens; using osu.Game.Beatmaps; @@ -302,6 +303,8 @@ namespace osu.Game.Screens.Menu public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset) { + Logger.Log($"{nameof(MainMenu)} completing {nameof(PresentBeatmap)} with beatmap {beatmap} ruleset {ruleset}"); + Beatmap.Value = beatmap; Ruleset.Value = ruleset; diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 41fb55a856..b89acfa570 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -494,7 +494,7 @@ namespace osu.Game.Screens.Select // clear pending task immediately to track any potential nested debounce operation. selectionChangedDebounce = null; - Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ShortName ?? "null"}"); + Logger.Log($"Song select updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ShortName ?? "null"}"); if (transferRulesetValue()) { @@ -519,7 +519,7 @@ namespace osu.Game.Screens.Select // In these cases, the other component has already loaded the beatmap, so we don't need to do so again. if (!EqualityComparer.Default.Equals(beatmap, Beatmap.Value.BeatmapInfo)) { - Logger.Log($"beatmap changed from \"{Beatmap.Value.BeatmapInfo}\" to \"{beatmap}\""); + Logger.Log($"Song select changing beatmap from \"{Beatmap.Value.BeatmapInfo}\" to \"{beatmap?.ToString() ?? "null"}\""); Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap); } @@ -737,7 +737,10 @@ namespace osu.Game.Screens.Select bool isNewTrack = !lastTrack.TryGetTarget(out var last) || last != track; if (!track.IsRunning && (music.UserPauseRequested != true || isNewTrack)) + { + Logger.Log($"Song select decided to {nameof(ensurePlayingSelected)}"); music.Play(true); + } lastTrack.SetTarget(track); } From 1fc4fa68204c5cb3e9b1a02509ab5afcebdc4638 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 19:20:15 +0900 Subject: [PATCH 474/982] Remove unnecessary `Task.Run` workaround in tests --- .../Database/RealmSubscriptionRegistrationTests.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs b/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs index b8ce036da1..c74341b5c9 100644 --- a/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs +++ b/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; using System.Linq; using System.Threading; -using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions; @@ -84,11 +83,7 @@ namespace osu.Game.Tests.Database realm.Run(r => r.Refresh()); - // Without forcing the write onto its own thread, realm will internally run the operation synchronously, which can cause a deadlock with `WaitSafely`. - Task.Run(async () => - { - await realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo())); - }).WaitSafely(); + realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo())).WaitSafely(); realm.Run(r => r.Refresh()); From c39c99bd43ce32f1f58ac274703e9dd3f542bcf6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 19:20:28 +0900 Subject: [PATCH 475/982] Ensure all async writes are completed before realm is disposed --- osu.Game/Database/RealmAccess.cs | 42 +++++++++++++++++++++++--------- 1 file changed, 31 insertions(+), 11 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 089a783177..2618fe373e 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -388,26 +388,43 @@ namespace osu.Game.Database } } + private readonly CountdownEvent pendingAsyncWrites = new CountdownEvent(0); + /// /// Write changes to realm asynchronously, guaranteeing order of execution. /// /// The work to run. public Task WriteAsync(Action action) { - // Regardless of calling Realm.GetInstance or Realm.GetInstanceAsync, there is a blocking overhead on retrieval. - // Adding a forced Task.Run resolves this. + // Required to ensure the write is tracked and accounted for before disposal. + // Can potentially be avoided if we have a need to do so in the future. + if (!ThreadSafety.IsUpdateThread) + throw new InvalidOperationException(@$"{nameof(WriteAsync)} must be called from the update thread."); - return Task.Run(async () => + lock (realmLock) { - total_writes_async.Value++; + // CountdownEvent will fail if already at zero. + if (!pendingAsyncWrites.TryAddCount()) + pendingAsyncWrites.Reset(1); - // Not attempting to use Realm.GetInstanceAsync as there's seemingly no benefit to us (for now) and it adds complexity due to locking - // concerns in getRealmInstance(). On a quick check, it looks to be more suited to cases where realm is connecting to an online sync - // server, which we don't use. May want to report upstream or revisit in the future. - using (var realm = getRealmInstance()) - // ReSharper disable once AccessToDisposedClosure (WriteAsync should be marked as [InstantHandle]). - await realm.WriteAsync(() => action(realm)); - }); + // Regardless of calling Realm.GetInstance or Realm.GetInstanceAsync, there is a blocking overhead on retrieval. + // Adding a forced Task.Run resolves this. + var writeTask = Task.Run(async () => + { + total_writes_async.Value++; + + // Not attempting to use Realm.GetInstanceAsync as there's seemingly no benefit to us (for now) and it adds complexity due to locking + // concerns in getRealmInstance(). On a quick check, it looks to be more suited to cases where realm is connecting to an online sync + // server, which we don't use. May want to report upstream or revisit in the future. + using (var realm = getRealmInstance()) + // ReSharper disable once AccessToDisposedClosure (WriteAsync should be marked as [InstantHandle]). + await realm.WriteAsync(() => action(realm)); + + pendingAsyncWrites.Signal(); + }); + + return writeTask; + } } /// @@ -910,6 +927,9 @@ namespace osu.Game.Database public void Dispose() { + if (!pendingAsyncWrites.Wait(10000)) + Logger.Log("Realm took too long waiting on pending async writes", level: LogLevel.Error); + lock (realmLock) { updateRealm?.Dispose(); From 83982d258d96590722da57126219dfc1c920a7fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 19:34:28 +0900 Subject: [PATCH 476/982] Throw immediately if attempting to `WriteAsync` after disposed --- osu.Game/Database/RealmAccess.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 2618fe373e..7a9561fc5e 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -396,6 +396,9 @@ namespace osu.Game.Database /// The work to run. public Task WriteAsync(Action action) { + if (isDisposed) + throw new ObjectDisposedException(nameof(RealmAccess)); + // Required to ensure the write is tracked and accounted for before disposal. // Can potentially be avoided if we have a need to do so in the future. if (!ThreadSafety.IsUpdateThread) From 62038850406fe5cccd1151cca141c1adb802ef1f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 19:34:42 +0900 Subject: [PATCH 477/982] Add test coverage of realm async writes --- osu.Game.Tests/Database/GeneralUsageTests.cs | 61 ++++++++++++++++++++ 1 file changed, 61 insertions(+) diff --git a/osu.Game.Tests/Database/GeneralUsageTests.cs b/osu.Game.Tests/Database/GeneralUsageTests.cs index 65f805bafb..db6e97dab2 100644 --- a/osu.Game.Tests/Database/GeneralUsageTests.cs +++ b/osu.Game.Tests/Database/GeneralUsageTests.cs @@ -2,11 +2,14 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Linq; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; +using osu.Framework.Extensions; using osu.Game.Beatmaps; using osu.Game.Database; +using osu.Game.Tests.Resources; namespace osu.Game.Tests.Database { @@ -33,6 +36,64 @@ namespace osu.Game.Tests.Database }); } + [Test] + public void TestAsyncWriteAsync() + { + RunTestWithRealmAsync(async (realm, _) => + { + await realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo())); + + realm.Run(r => r.Refresh()); + + Assert.That(realm.Run(r => r.All().Count()), Is.EqualTo(1)); + }); + } + + [Test] + public void TestAsyncWrite() + { + RunTestWithRealm((realm, _) => + { + realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo())).WaitSafely(); + + realm.Run(r => r.Refresh()); + + Assert.That(realm.Run(r => r.All().Count()), Is.EqualTo(1)); + }); + } + + [Test] + public void TestAsyncWriteAfterDisposal() + { + RunTestWithRealm((realm, _) => + { + realm.Dispose(); + Assert.ThrowsAsync(() => realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo()))); + }); + } + + [Test] + public void TestAsyncWriteBeforeDisposal() + { + ManualResetEventSlim resetEvent = new ManualResetEventSlim(); + + RunTestWithRealm((realm, _) => + { + var writeTask = realm.WriteAsync(r => + { + // ensure that disposal blocks for our execution + Assert.That(resetEvent.Wait(100), Is.False); + + r.Add(TestResources.CreateTestBeatmapSetInfo()); + }); + + realm.Dispose(); + resetEvent.Set(); + + writeTask.WaitSafely(); + }); + } + /// /// Test to ensure that a `CreateContext` call nested inside a subscription doesn't cause any deadlocks /// due to context fetching semaphores. From aa7d54f8b6c31fd7e485721da2de000b4855414e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 20:10:15 +0900 Subject: [PATCH 478/982] Add logging for various cases of `SongSelect.FinaliseSelection` being aborted --- .../OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs | 4 ++++ osu.Game/Screens/Select/SongSelect.cs | 3 +++ 2 files changed, 7 insertions(+) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs index 0f589a8b35..dbd679104e 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs @@ -6,6 +6,7 @@ using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Logging; using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; @@ -78,7 +79,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer protected override bool SelectItem(PlaylistItem item) { if (operationInProgress.Value) + { + Logger.Log($"{nameof(SelectedItem)} aborted due to {nameof(operationInProgress)}"); return false; + } // If the client is already in a room, update via the client. // Otherwise, update the playlist directly in preparation for it to be submitted to the API on match creation. diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 41fb55a856..4e45abab3f 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -360,7 +360,10 @@ namespace osu.Game.Screens.Select { // This is very important as we have not yet bound to screen-level bindables before the carousel load is completed. if (!Carousel.BeatmapSetsLoaded) + { + Logger.Log($"{nameof(FinaliseSelection)} aborted as carousel beatmaps are not yet loaded"); return; + } if (ruleset != null) Ruleset.Value = ruleset; From 6c6de9ce533d5cd99b38390b396cabdc3ec34e9f Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 27 Jun 2022 20:40:02 +0900 Subject: [PATCH 479/982] Fix typo --- osu.Game/Overlays/MusicController.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 1c2c9f2b48..4a10f30a7a 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -107,7 +107,7 @@ namespace osu.Game.Overlays if (beatmap.Disabled) return; - Logger.Log($"{nameof(MusicController)} skipping to next track to {nameof(EnsurePlayingSomething)}"); + Logger.Log($"{nameof(MusicController)} skipping next track to {nameof(EnsurePlayingSomething)}"); NextTrack(); } else if (!IsPlaying) From 3e3843dcf9a8a943f730a3e74ca2cd5f44dd20c8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 00:32:36 +0900 Subject: [PATCH 480/982] Fix potential crash on `CloseAllOverlays` due to collection mutation --- osu.Game/OsuGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 7f4e4af455..01f0b09a3e 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -249,7 +249,7 @@ namespace osu.Game /// Whether the toolbar should also be hidden. public void CloseAllOverlays(bool hideToolbar = true) { - foreach (var overlay in focusedOverlays) + foreach (var overlay in focusedOverlays.ToArray()) overlay.Hide(); if (hideToolbar) Toolbar.Hide(); From b28cfc222b22a417f69f6449f36465c5a20cb385 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 01:19:20 +0900 Subject: [PATCH 481/982] Schedule unregister instead --- osu.Game/OsuGame.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 01f0b09a3e..ef42522f9d 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -231,7 +231,7 @@ namespace osu.Game /// /// Unregisters a blocking that was not created by itself. /// - private void unregisterBlockingOverlay(OverlayContainer overlayContainer) + private void unregisterBlockingOverlay(OverlayContainer overlayContainer) => Schedule(() => { externalOverlays.Remove(overlayContainer); @@ -239,7 +239,7 @@ namespace osu.Game focusedOverlays.Remove(focusedOverlayContainer); overlayContainer.Expire(); - } + }); #endregion @@ -249,7 +249,7 @@ namespace osu.Game /// Whether the toolbar should also be hidden. public void CloseAllOverlays(bool hideToolbar = true) { - foreach (var overlay in focusedOverlays.ToArray()) + foreach (var overlay in focusedOverlays) overlay.Hide(); if (hideToolbar) Toolbar.Hide(); From 569fde4b47976898cf1df4cd5965e54af7caa238 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 01:34:24 +0900 Subject: [PATCH 482/982] Add messages to all `InvalidOperationException`s Without this, they can be very non-descript and hard to track down --- osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs | 8 ++++---- osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs | 8 ++++---- .../Visual/SongSelect/TestSceneAdvancedStats.cs | 2 +- osu.Game/Online/API/Requests/Responses/APIScore.cs | 2 +- osu.Game/Online/Rooms/MultiplayerScore.cs | 2 +- .../Profile/Sections/Ranks/DrawableProfileScore.cs | 2 +- osu.Game/Screens/Edit/EditorBeatmap.cs | 2 +- osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs | 2 +- 8 files changed, 14 insertions(+), 14 deletions(-) diff --git a/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs b/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs index a779fae510..14da07bc2d 100644 --- a/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs +++ b/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs @@ -83,14 +83,14 @@ namespace osu.Game.Tests.NonVisual public override event Action NewResult { - add => throw new InvalidOperationException(); - remove => throw new InvalidOperationException(); + add => throw new InvalidOperationException($"{nameof(NewResult)} operations not supported in test context"); + remove => throw new InvalidOperationException($"{nameof(NewResult)} operations not supported in test context"); } public override event Action RevertResult { - add => throw new InvalidOperationException(); - remove => throw new InvalidOperationException(); + add => throw new InvalidOperationException($"{nameof(RevertResult)} operations not supported in test context"); + remove => throw new InvalidOperationException($"{nameof(RevertResult)} operations not supported in test context"); } public override Playfield Playfield { get; } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs index 70d7f6a28b..707f807e64 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs @@ -273,14 +273,14 @@ namespace osu.Game.Tests.Visual.Gameplay public override event Action NewResult { - add => throw new InvalidOperationException(); - remove => throw new InvalidOperationException(); + add => throw new InvalidOperationException($"{nameof(NewResult)} operations not supported in test context"); + remove => throw new InvalidOperationException($"{nameof(NewResult)} operations not supported in test context"); } public override event Action RevertResult { - add => throw new InvalidOperationException(); - remove => throw new InvalidOperationException(); + add => throw new InvalidOperationException($"{nameof(RevertResult)} operations not supported in test context"); + remove => throw new InvalidOperationException($"{nameof(RevertResult)} operations not supported in test context"); } public override Playfield Playfield { get; } diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs index 77670c38f3..4510fda11d 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs @@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.SongSelect { AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo { - Ruleset = rulesets.GetRuleset(3) ?? throw new InvalidOperationException(), + Ruleset = rulesets.GetRuleset(3) ?? throw new InvalidOperationException("osu!mania ruleset not found"), Difficulty = new BeatmapDifficulty { CircleSize = 5, diff --git a/osu.Game/Online/API/Requests/Responses/APIScore.cs b/osu.Game/Online/API/Requests/Responses/APIScore.cs index 1b56362aec..f236607761 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScore.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScore.cs @@ -88,7 +88,7 @@ namespace osu.Game.Online.API.Requests.Responses /// public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null) { - var ruleset = rulesets.GetRuleset(RulesetID) ?? throw new InvalidOperationException(); + var ruleset = rulesets.GetRuleset(RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {RulesetID} not found locally"); var rulesetInstance = ruleset.CreateInstance(); diff --git a/osu.Game/Online/Rooms/MultiplayerScore.cs b/osu.Game/Online/Rooms/MultiplayerScore.cs index 13f14bca5b..6f597e5b10 100644 --- a/osu.Game/Online/Rooms/MultiplayerScore.cs +++ b/osu.Game/Online/Rooms/MultiplayerScore.cs @@ -79,7 +79,7 @@ namespace osu.Game.Online.Rooms TotalScore = TotalScore, MaxCombo = MaxCombo, BeatmapInfo = beatmap, - Ruleset = rulesets.GetRuleset(playlistItem.RulesetID) ?? throw new InvalidOperationException(), + Ruleset = rulesets.GetRuleset(playlistItem.RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {playlistItem.RulesetID} not found locally"), Statistics = Statistics, User = User, Accuracy = Accuracy, diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 54a262f6a6..90a357a281 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -136,7 +136,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(2), Children = Score.Mods.Select(mod => { - var ruleset = rulesets.GetRuleset(Score.RulesetID) ?? throw new InvalidOperationException(); + var ruleset = rulesets.GetRuleset(Score.RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {Score.RulesetID} not found locally"); return new ModIcon(ruleset.CreateInstance().CreateModFromAcronym(mod.Acronym)) { diff --git a/osu.Game/Screens/Edit/EditorBeatmap.cs b/osu.Game/Screens/Edit/EditorBeatmap.cs index 0a6f9974b0..96425e8bc8 100644 --- a/osu.Game/Screens/Edit/EditorBeatmap.cs +++ b/osu.Game/Screens/Edit/EditorBeatmap.cs @@ -122,7 +122,7 @@ namespace osu.Game.Screens.Edit public BeatmapInfo BeatmapInfo { get => beatmapInfo; - set => throw new InvalidOperationException(); + set => throw new InvalidOperationException($"Can't set {nameof(BeatmapInfo)} on {nameof(EditorBeatmap)}"); } public BeatmapMetadata Metadata => beatmapInfo.Metadata; diff --git a/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs b/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs index fc29c5aac5..db1d94aee2 100644 --- a/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs +++ b/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs @@ -134,7 +134,7 @@ namespace osu.Game.Tests.Visual.Spectator FrameSendAttempts++; if (ShouldFailSendingFrames) - return Task.FromException(new InvalidOperationException()); + return Task.FromException(new InvalidOperationException($"Intentional fail via {ShouldFailSendingFrames}")); return ((ISpectatorClient)this).UserSentFrames(api.LocalUser.Value.Id, bundle); } From 54fe6b7df3ae62e0dc7a61f28ef0e3ff85aee06e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 01:43:09 +0900 Subject: [PATCH 483/982] Fix incorrect string interpolation MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Bartłomiej Dach --- osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs b/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs index db1d94aee2..2531f3c485 100644 --- a/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs +++ b/osu.Game/Tests/Visual/Spectator/TestSpectatorClient.cs @@ -134,7 +134,7 @@ namespace osu.Game.Tests.Visual.Spectator FrameSendAttempts++; if (ShouldFailSendingFrames) - return Task.FromException(new InvalidOperationException($"Intentional fail via {ShouldFailSendingFrames}")); + return Task.FromException(new InvalidOperationException($"Intentional fail via {nameof(ShouldFailSendingFrames)}")); return ((ISpectatorClient)this).UserSentFrames(api.LocalUser.Value.Id, bundle); } From 1a0228415d526599dbba42ba8cc08ba767142367 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 27 Jun 2022 22:26:00 +0200 Subject: [PATCH 484/982] Wait for and dismiss notification in editor navigation test --- osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs index 62ca97d5e0..a21ef6f897 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs @@ -9,6 +9,7 @@ using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Database; +using osu.Game.Overlays.Notifications; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Edit; @@ -35,6 +36,8 @@ namespace osu.Game.Tests.Visual.Editing () => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapSet) && Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.IsLoaded); + AddUntilStep("wait for completion notification", () => Game.Notifications.ChildrenOfType().Count() == 1); + AddStep("dismiss notifications", () => Game.Notifications.Hide()); AddStep("switch ruleset", () => Game.Ruleset.Value = new ManiaRuleset().RulesetInfo); AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0))); From c1075d113fb13b586a216444946057f936c8d86a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 13:58:35 +0900 Subject: [PATCH 485/982] Add logging around current channel changes and join requests MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Tracking down a flaky test (https://teamcity.ppy.sh/buildConfiguration/Osu_Build/553?hideProblemsFromDependencies=false&expandBuildTestsSection=true&hideTestsFromDependencies=false): ```csharp TearDown : System.TimeoutException : "PM Channel 1 displayed" timed out --TearDown at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0() at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered) at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition) --- End of stack trace from previous location --- at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test) at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/OsuTestScene.cs:line 503 at osu.Framework.Testing.TestScene.RunTestsFromNUnit() ------- Stdout: ------- [runtime] 2022-06-27 23:18:55 [verbose]: 💨 Class: TestSceneChatOverlay [runtime] 2022-06-27 23:18:55 [verbose]: 🔶 Test: TestKeyboardNextChannel [runtime] 2022-06-27 23:18:55 [verbose]: Chat is now polling every 60000 ms [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #1 Setup request handler [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #2 Add test channels [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #3 Show overlay with channels [runtime] 2022-06-27 23:18:55 [verbose]: Unhandled Request Type: osu.Game.Online.API.Requests.CreateChannelRequest [network] 2022-06-27 23:18:55 [verbose]: Failing request osu.Game.Online.API.Requests.CreateChannelRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.) [runtime] 2022-06-27 23:18:55 [verbose]: Unhandled Request Type: osu.Game.Online.API.Requests.CreateChannelRequest [network] 2022-06-27 23:18:55 [verbose]: Failing request osu.Game.Online.API.Requests.CreateChannelRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.) [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #4 Select channel 1 [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #5 Channel 1 is visible [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #6 Press document next keys [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #7 Channel 2 is visible [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #8 Press document next keys [runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #9 PM Channel 1 displayed [network] 2022-06-27 23:18:55 [verbose]: Request to https://a.ppy.sh/587 failed with System.Net.WebException: NotFound. [network] 2022-06-27 23:18:55 [verbose]: Request to https://a.ppy.sh/503 failed with System.Net.WebException: NotFound. [runtime] 2022-06-27 23:19:05 [verbose]: 💥 Failed (on attempt 5,550) [runtime] 2022-06-27 23:19:05 [verbose]: ⏳ Currently loading components (0) [runtime] 2022-06-27 23:19:05 [verbose]: 🧵 Task schedulers [runtime] 2022-06-27 23:19:05 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0 [runtime] 2022-06-27 23:19:05 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0 [runtime] 2022-06-27 23:19:05 [verbose]: 🎱 Thread pool [runtime] 2022-06-27 23:19:05 [verbose]: worker: min 1 max 32,767 available 32,766 [runtime] 2022-06-27 23:19:05 [verbose]: completion: min 1 max 1,000 available 1,000 [runtime] 2022-06-27 23:19:05 [debug]: Focus on "ChatTextBox" no longer valid as a result of unfocusIfNoLongerValid. [runtime] 2022-06-27 23:19:05 [debug]: Focus changed from ChatTextBox to nothing. ``` This kind of logging should be helpful: ```csharp [runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #5 Channel 1 is visible [runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #6 Press document next keys [runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to #channel-2 [runtime] 2022-06-28 04:59:57 [debug]: Pressed (DocumentNext) handled by TestSceneChatOverlay+TestChatOverlay. [runtime] 2022-06-28 04:59:57 [debug]: KeyDownEvent(PageDown, False) handled by ManualInputManager+LocalPlatformActionContainer. [runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #7 Channel 2 is visible [runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #8 Press document next keys [runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to test user 685 [runtime] 2022-06-28 04:59:57 [debug]: Pressed (DocumentNext) handled by TestSceneChatOverlay+TestChatOverlay. [runtime] 2022-06-28 04:59:57 [debug]: KeyDownEvent(PageDown, False) handled by ManualInputManager+LocalPlatformActionContainer. [runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #9 PM Channel 1 displayed [runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #10 Press document next keys [runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to test user 218 ``` --- .../Visual/Online/TestSceneChatOverlay.cs | 2 +- osu.Game/Online/Chat/ChannelManager.cs | 30 +++++++++++++++---- 2 files changed, 26 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index 73bad6e631..ff2817c439 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -472,8 +472,8 @@ namespace osu.Game.Tests.Visual.Online }); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); - waitForChannel1Visible(); + AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext)); waitForChannel2Visible(); diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index 48dfaadfa5..ec84b0643d 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -133,12 +133,14 @@ namespace osu.Game.Online.Chat ?? JoinChannel(new Channel(user)); } - private void currentChannelChanged(ValueChangedEvent e) + private void currentChannelChanged(ValueChangedEvent channel) { - bool isSelectorChannel = e.NewValue is ChannelListing.ChannelListingChannel; + bool isSelectorChannel = channel.NewValue is ChannelListing.ChannelListingChannel; if (!isSelectorChannel) - JoinChannel(e.NewValue); + JoinChannel(channel.NewValue); + + Logger.Log($"Current channel changed to {channel.NewValue}"); } /// @@ -447,9 +449,17 @@ namespace osu.Game.Online.Chat return channel; case ChannelType.PM: + Logger.Log($"Attempting to join PM channel {channel}"); + var createRequest = new CreateChannelRequest(channel); + createRequest.Failure += e => + { + Logger.Log($"Failed to join PM channel {channel} ({e.Message})"); + }; createRequest.Success += resChannel => { + Logger.Log($"Joined PM channel {channel} ({resChannel.ChannelID})"); + if (resChannel.ChannelID.HasValue) { channel.Id = resChannel.ChannelID.Value; @@ -463,9 +473,19 @@ namespace osu.Game.Online.Chat break; default: + Logger.Log($"Attempting to join public channel {channel}"); + var req = new JoinChannelRequest(channel); - req.Success += () => joinChannel(channel, fetchInitialMessages); - req.Failure += _ => LeaveChannel(channel); + req.Success += () => + { + Logger.Log($"Joined public channel {channel}"); + joinChannel(channel, fetchInitialMessages); + }; + req.Failure += e => + { + Logger.Log($"Failed to join public channel {channel} ({e.Message})"); + LeaveChannel(channel); + }; api.Queue(req); return channel; } From a2701a32055c752fb2ce6c8a937623b69da583b6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 14:58:33 +0900 Subject: [PATCH 486/982] Increase leaniences on `TestSceneSpectatorPlayback.TestWithSendFailure` MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Not really sure how to improve this further, but should help with cases like this: ```csharp [runtime] 2022-06-28 05:32:06 [verbose]: 💨 Class: TestSceneSpectatorPlayback [runtime] 2022-06-28 05:32:06 [verbose]: 🔶 Test: TestWithSendFailure [runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #1 Setup containers [runtime] 2022-06-28 05:32:06 [verbose]: Received 1 new frames (total 1 of 2) [runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #2 received frames [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 7 of 8) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 13 of 19) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 19 of 29) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 25 of 44) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 31 of 45) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 37 of 59) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 43 of 67) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 49 of 125) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 55 of 126) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 61 of 127) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 67 of 128) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 73 of 129) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 79 of 130) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 85 of 131) [runtime] 2022-06-28 05:32:06 [verbose]: ✔️ 22 repetitions [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 91 of 132) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 97 of 133) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 103 of 134) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 109 of 135) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 115 of 136) [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 121 of 137) [runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #3 start failing sends [runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 127 of 138) [runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #4 wait for send attempts [runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #5 frames did not increase [runtime] 2022-06-28 05:32:06 [verbose]: 💥 Failed [runtime] 2022-06-28 05:32:06 [verbose]: ⏳ Currently loading components (0) [runtime] 2022-06-28 05:32:06 [verbose]: 🧵 Task schedulers [runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0 [runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0 [runtime] 2022-06-28 05:32:06 [verbose]: 🎱 Thread pool [runtime] 2022-06-28 05:32:06 [verbose]: worker: min 1 max 32,767 available 32,766 [runtime] 2022-06-28 05:32:06 [verbose]: completion: min 1 max 1,000 available 1,000 [runtime] 2022-06-28 05:32:06 [verbose]: Host execution state changed to Stopping ``` https://teamcity.ppy.sh/buildConfiguration/Osu_Build/811?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildTestsSection=true --- .../Visual/Gameplay/TestSceneSpectatorPlayback.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs index 1e517efef2..5fad661e9b 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs @@ -167,11 +167,16 @@ namespace osu.Game.Tests.Visual.Gameplay AddStep("start failing sends", () => { spectatorClient.ShouldFailSendingFrames = true; - framesReceivedSoFar = replay.Frames.Count; frameSendAttemptsSoFar = spectatorClient.FrameSendAttempts; }); - AddUntilStep("wait for send attempts", () => spectatorClient.FrameSendAttempts > frameSendAttemptsSoFar + 5); + AddUntilStep("wait for next send attempt", () => + { + framesReceivedSoFar = replay.Frames.Count; + return spectatorClient.FrameSendAttempts > frameSendAttemptsSoFar + 1; + }); + + AddUntilStep("wait for more send attempts", () => spectatorClient.FrameSendAttempts > frameSendAttemptsSoFar + 10); AddAssert("frames did not increase", () => framesReceivedSoFar == replay.Frames.Count); AddStep("stop failing sends", () => spectatorClient.ShouldFailSendingFrames = false); From 22b254e5c5ce9aee62f21f0863394f26e1212a2c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 15:09:28 +0900 Subject: [PATCH 487/982] Handle task exception outside of schedule to avoid unobserved exceptions --- osu.Game/Online/Spectator/SpectatorClient.cs | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/osu.Game/Online/Spectator/SpectatorClient.cs b/osu.Game/Online/Spectator/SpectatorClient.cs index 4a43aa6c66..08e1e78d86 100644 --- a/osu.Game/Online/Spectator/SpectatorClient.cs +++ b/osu.Game/Online/Spectator/SpectatorClient.cs @@ -294,17 +294,21 @@ namespace osu.Game.Online.Spectator lastSend = tcs.Task; - SendFramesInternal(bundle).ContinueWith(t => Schedule(() => + SendFramesInternal(bundle).ContinueWith(t => { + // Handle exception outside of `Schedule` to ensure it doesn't go unovserved. bool wasSuccessful = t.Exception == null; - // If the last bundle send wasn't successful, try again without dequeuing. - if (wasSuccessful) - pendingFrameBundles.Dequeue(); + return Schedule(() => + { + // If the last bundle send wasn't successful, try again without dequeuing. + if (wasSuccessful) + pendingFrameBundles.Dequeue(); - tcs.SetResult(wasSuccessful); - sendNextBundleIfRequired(); - })); + tcs.SetResult(wasSuccessful); + sendNextBundleIfRequired(); + }); + }); } } } From 35745c83b7fa468468c5b032bda97d5120c59f27 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 15:19:02 +0900 Subject: [PATCH 488/982] Replace dodgy `SetUpSteps` overriding with usage of `HasCustomSteps` --- .../TestSceneCatchPlayerLegacySkin.cs | 2 +- .../TestSceneSliderSnaking.cs | 29 ++++++------------- .../TestSceneStoryboardSamplePlayback.cs | 2 +- .../Gameplay/TestSceneStoryboardWithOutro.cs | 12 ++++---- osu.Game/Tests/Visual/PlayerTestScene.cs | 4 +-- 5 files changed, 19 insertions(+), 30 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs index 731cb4e135..8dd6f82c57 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayerLegacySkin.cs @@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests AddStep("change component scale", () => Player.ChildrenOfType().First().Scale = new Vector2(2f)); AddStep("update target", () => Player.ChildrenOfType().ForEach(LegacySkin.UpdateDrawableTarget)); AddStep("exit player", () => Player.Exit()); - CreateTest(null); + CreateTest(); } AddAssert("legacy HUD combo counter hidden", () => diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs index 5706955fc5..366793058d 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs @@ -66,10 +66,7 @@ namespace osu.Game.Rulesets.Osu.Tests drawableSlider = null; }); - [SetUpSteps] - public override void SetUpSteps() - { - } + protected override bool HasCustomSteps => true; [TestCase(0)] [TestCase(1)] @@ -77,7 +74,7 @@ namespace osu.Game.Rulesets.Osu.Tests public void TestSnakingEnabled(int sliderIndex) { AddStep("enable autoplay", () => autoplay = true); - base.SetUpSteps(); + CreateTest(); AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); retrieveSlider(sliderIndex); @@ -101,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Tests public void TestSnakingDisabled(int sliderIndex) { AddStep("have autoplay", () => autoplay = true); - base.SetUpSteps(); + CreateTest(); AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); retrieveSlider(sliderIndex); @@ -121,8 +118,7 @@ namespace osu.Game.Rulesets.Osu.Tests { AddStep("enable autoplay", () => autoplay = true); setSnaking(true); - base.SetUpSteps(); - + CreateTest(); // repeat might have a chance to update its position depending on where in the frame its hit, // so some leniency is allowed here instead of checking strict equality addCheckPositionChangeSteps(() => 16600, getSliderRepeat, positionAlmostSame); @@ -133,15 +129,14 @@ namespace osu.Game.Rulesets.Osu.Tests { AddStep("disable autoplay", () => autoplay = false); setSnaking(true); - base.SetUpSteps(); - + CreateTest(); addCheckPositionChangeSteps(() => 16600, getSliderRepeat, positionDecreased); } private void retrieveSlider(int index) { AddStep("retrieve slider at index", () => slider = (Slider)beatmap.HitObjects[index]); - addSeekStep(() => slider); + addSeekStep(() => slider.StartTime); AddUntilStep("retrieve drawable slider", () => (drawableSlider = (DrawableSlider)Player.DrawableRuleset.Playfield.AllHitObjects.SingleOrDefault(d => d.HitObject == slider)) != null); } @@ -205,16 +200,10 @@ namespace osu.Game.Rulesets.Osu.Tests }); } - private void addSeekStep(Func slider) + private void addSeekStep(Func getTime) { - AddStep("seek to slider", () => Player.GameplayClockContainer.Seek(slider().StartTime)); - AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(slider().StartTime, Player.DrawableRuleset.FrameStableClock.CurrentTime, 100)); - } - - private void addSeekStep(Func time) - { - AddStep("seek to time", () => Player.GameplayClockContainer.Seek(time())); - AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time(), Player.DrawableRuleset.FrameStableClock.CurrentTime, 100)); + AddStep("seek to time", () => Player.GameplayClockContainer.Seek(getTime())); + AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(getTime(), Player.DrawableRuleset.FrameStableClock.CurrentTime, 100)); } protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap { HitObjects = createHitObjects() }; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs index 079d459beb..f0e184d727 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs @@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual.Gameplay private void createPlayerTest() { - CreateTest(null); + CreateTest(); AddAssert("storyboard loaded", () => Player.Beatmap.Value.Storyboard != null); waitUntilStoryboardSamplesPlay(); diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs index 0ba8583b56..e2b2ad85a3 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs @@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay public void TestStoryboardSkipOutro() { AddStep("set storyboard duration to long", () => currentStoryboardDuration = 200000); - CreateTest(null); + CreateTest(); AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value); AddStep("skip outro", () => InputManager.Key(osuTK.Input.Key.Space)); AddUntilStep("player is no longer current screen", () => !Player.IsCurrentScreen()); @@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestStoryboardNoSkipOutro() { - CreateTest(null); + CreateTest(); AddUntilStep("storyboard ends", () => Player.GameplayClockContainer.GameplayClock.CurrentTime >= currentStoryboardDuration); AddUntilStep("wait for score shown", () => Player.IsScoreShown); } @@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestStoryboardExitDuringOutroStillExits() { - CreateTest(null); + CreateTest(); AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value); AddStep("exit via pause", () => Player.ExitViaPause()); AddAssert("player exited", () => !Player.IsCurrentScreen() && Player.GetChildScreen() == null); @@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.Gameplay [TestCase(true)] public void TestStoryboardToggle(bool enabledAtBeginning) { - CreateTest(null); + CreateTest(); AddStep($"{(enabledAtBeginning ? "enable" : "disable")} storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, enabledAtBeginning)); AddStep("toggle storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, !enabledAtBeginning)); AddUntilStep("wait for score shown", () => Player.IsScoreShown); @@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual.Gameplay { SkipOverlay.FadeContainer fadeContainer() => Player.ChildrenOfType().First(); - CreateTest(null); + CreateTest(); AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value); AddUntilStep("skip overlay content becomes visible", () => fadeContainer().State == Visibility.Visible); @@ -144,7 +144,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestPerformExitNoOutro() { - CreateTest(null); + CreateTest(); AddStep("disable storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, false)); AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value); AddStep("exit via pause", () => Player.ExitViaPause()); diff --git a/osu.Game/Tests/Visual/PlayerTestScene.cs b/osu.Game/Tests/Visual/PlayerTestScene.cs index 521fd8f21a..e1714299b6 100644 --- a/osu.Game/Tests/Visual/PlayerTestScene.cs +++ b/osu.Game/Tests/Visual/PlayerTestScene.cs @@ -39,10 +39,10 @@ namespace osu.Game.Tests.Visual base.SetUpSteps(); if (!HasCustomSteps) - CreateTest(null); + CreateTest(); } - protected void CreateTest(Action action) + protected void CreateTest([CanBeNull] Action action = null) { if (action != null && !HasCustomSteps) throw new InvalidOperationException($"Cannot add custom test steps without {nameof(HasCustomSteps)} being set."); From 6bfd351dec8e4a1a38a8ab60e36580534b3fa6ad Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 15:23:29 +0900 Subject: [PATCH 489/982] Add logging of `GameplayClockContainer` seeks --- osu.Game/Screens/Play/GameplayClockContainer.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Screens/Play/GameplayClockContainer.cs b/osu.Game/Screens/Play/GameplayClockContainer.cs index 6403943a53..9396b3311f 100644 --- a/osu.Game/Screens/Play/GameplayClockContainer.cs +++ b/osu.Game/Screens/Play/GameplayClockContainer.cs @@ -8,6 +8,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Logging; using osu.Framework.Timing; namespace osu.Game.Screens.Play @@ -101,6 +102,8 @@ namespace osu.Game.Screens.Play /// The destination time to seek to. public virtual void Seek(double time) { + Logger.Log($"{nameof(GameplayClockContainer)} seeking to {time}"); + AdjustableSource.Seek(time); // Manually process to make sure the gameplay clock is correctly updated after a seek. From e10ac45fd73b7345898c700591edabfe7d84ee3a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 16:54:53 +0900 Subject: [PATCH 490/982] Remove probably redundant `realmLock` As far as I can tell all accesses are safe due to update thread guarantees. The only weird one may be async writes during a `BlockAllOperations`, but the `Compact` loop should handle this quite amicably. --- osu.Game/Database/RealmAccess.cs | 147 +++++++++++++------------------ 1 file changed, 62 insertions(+), 85 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 7a9561fc5e..715066f32d 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -98,8 +98,6 @@ namespace osu.Game.Database private static readonly GlobalStatistic total_writes_async = GlobalStatistics.Get(@"Realm", @"Writes (Async)"); - private readonly object realmLock = new object(); - private Realm? updateRealm; /// @@ -122,24 +120,21 @@ namespace osu.Game.Database if (!ThreadSafety.IsUpdateThread) throw new InvalidOperationException(@$"Use {nameof(getRealmInstance)} when performing realm operations from a non-update thread"); - lock (realmLock) + if (updateRealm == null) { - if (updateRealm == null) - { - updateRealm = getRealmInstance(); - hasInitialisedOnce = true; + updateRealm = getRealmInstance(); + hasInitialisedOnce = true; - Logger.Log(@$"Opened realm ""{updateRealm.Config.DatabasePath}"" at version {updateRealm.Config.SchemaVersion}"); + Logger.Log(@$"Opened realm ""{updateRealm.Config.DatabasePath}"" at version {updateRealm.Config.SchemaVersion}"); - // Resubscribe any subscriptions - foreach (var action in customSubscriptionsResetMap.Keys) - registerSubscription(action); - } - - Debug.Assert(updateRealm != null); - - return updateRealm; + // Resubscribe any subscriptions + foreach (var action in customSubscriptionsResetMap.Keys) + registerSubscription(action); } + + Debug.Assert(updateRealm != null); + + return updateRealm; } internal static bool CurrentThreadSubscriptionsAllowed => current_thread_subscriptions_allowed.Value; @@ -404,30 +399,27 @@ namespace osu.Game.Database if (!ThreadSafety.IsUpdateThread) throw new InvalidOperationException(@$"{nameof(WriteAsync)} must be called from the update thread."); - lock (realmLock) + // CountdownEvent will fail if already at zero. + if (!pendingAsyncWrites.TryAddCount()) + pendingAsyncWrites.Reset(1); + + // Regardless of calling Realm.GetInstance or Realm.GetInstanceAsync, there is a blocking overhead on retrieval. + // Adding a forced Task.Run resolves this. + var writeTask = Task.Run(async () => { - // CountdownEvent will fail if already at zero. - if (!pendingAsyncWrites.TryAddCount()) - pendingAsyncWrites.Reset(1); + total_writes_async.Value++; - // Regardless of calling Realm.GetInstance or Realm.GetInstanceAsync, there is a blocking overhead on retrieval. - // Adding a forced Task.Run resolves this. - var writeTask = Task.Run(async () => - { - total_writes_async.Value++; + // Not attempting to use Realm.GetInstanceAsync as there's seemingly no benefit to us (for now) and it adds complexity due to locking + // concerns in getRealmInstance(). On a quick check, it looks to be more suited to cases where realm is connecting to an online sync + // server, which we don't use. May want to report upstream or revisit in the future. + using (var realm = getRealmInstance()) + // ReSharper disable once AccessToDisposedClosure (WriteAsync should be marked as [InstantHandle]). + await realm.WriteAsync(() => action(realm)); - // Not attempting to use Realm.GetInstanceAsync as there's seemingly no benefit to us (for now) and it adds complexity due to locking - // concerns in getRealmInstance(). On a quick check, it looks to be more suited to cases where realm is connecting to an online sync - // server, which we don't use. May want to report upstream or revisit in the future. - using (var realm = getRealmInstance()) - // ReSharper disable once AccessToDisposedClosure (WriteAsync should be marked as [InstantHandle]). - await realm.WriteAsync(() => action(realm)); + pendingAsyncWrites.Signal(); + }); - pendingAsyncWrites.Signal(); - }); - - return writeTask; - } + return writeTask; } /// @@ -452,14 +444,11 @@ namespace osu.Game.Database public IDisposable RegisterForNotifications(Func> query, NotificationCallbackDelegate callback) where T : RealmObjectBase { - lock (realmLock) - { - Func action = realm => query(realm).QueryAsyncWithNotifications(callback); + Func action = realm => query(realm).QueryAsyncWithNotifications(callback); - // Store an action which is used when blocking to ensure consumers don't use results of a stale changeset firing. - notificationsResetMap.Add(action, () => callback(new EmptyRealmSet(), null, null)); - return RegisterCustomSubscription(action); - } + // Store an action which is used when blocking to ensure consumers don't use results of a stale changeset firing. + notificationsResetMap.Add(action, () => callback(new EmptyRealmSet(), null, null)); + return RegisterCustomSubscription(action); } /// @@ -550,15 +539,12 @@ namespace osu.Game.Database void unsubscribe() { - lock (realmLock) + if (customSubscriptionsResetMap.TryGetValue(action, out var unsubscriptionAction)) { - if (customSubscriptionsResetMap.TryGetValue(action, out var unsubscriptionAction)) - { - unsubscriptionAction?.Dispose(); - customSubscriptionsResetMap.Remove(action); - notificationsResetMap.Remove(action); - total_subscriptions.Value--; - } + unsubscriptionAction?.Dispose(); + customSubscriptionsResetMap.Remove(action); + notificationsResetMap.Remove(action); + total_subscriptions.Value--; } } }); @@ -568,19 +554,16 @@ namespace osu.Game.Database { Debug.Assert(ThreadSafety.IsUpdateThread); - lock (realmLock) - { - // Retrieve realm instance outside of flag update to ensure that the instance is retrieved, - // as attempting to access it inside the subscription if it's not constructed would lead to - // cyclic invocations of the subscription callback. - var realm = Realm; + // Retrieve realm instance outside of flag update to ensure that the instance is retrieved, + // as attempting to access it inside the subscription if it's not constructed would lead to + // cyclic invocations of the subscription callback. + var realm = Realm; - Debug.Assert(!customSubscriptionsResetMap.TryGetValue(action, out var found) || found == null); + Debug.Assert(!customSubscriptionsResetMap.TryGetValue(action, out var found) || found == null); - current_thread_subscriptions_allowed.Value = true; - customSubscriptionsResetMap[action] = action(realm); - current_thread_subscriptions_allowed.Value = false; - } + current_thread_subscriptions_allowed.Value = true; + customSubscriptionsResetMap[action] = action(realm); + current_thread_subscriptions_allowed.Value = false; } private Realm getRealmInstance() @@ -831,31 +814,28 @@ namespace osu.Game.Database { realmRetrievalLock.Wait(); - lock (realmLock) + if (hasInitialisedOnce) { - if (hasInitialisedOnce) + if (!ThreadSafety.IsUpdateThread) + throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread."); + + syncContext = SynchronizationContext.Current; + + // Before disposing the update context, clean up all subscriptions. + // Note that in the case of realm notification subscriptions, this is not really required (they will be cleaned up by disposal). + // In the case of custom subscriptions, we want them to fire before the update realm is disposed in case they do any follow-up work. + foreach (var action in customSubscriptionsResetMap.ToArray()) { - if (!ThreadSafety.IsUpdateThread) - throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread."); - - syncContext = SynchronizationContext.Current; - - // Before disposing the update context, clean up all subscriptions. - // Note that in the case of realm notification subscriptions, this is not really required (they will be cleaned up by disposal). - // In the case of custom subscriptions, we want them to fire before the update realm is disposed in case they do any follow-up work. - foreach (var action in customSubscriptionsResetMap.ToArray()) - { - action.Value?.Dispose(); - customSubscriptionsResetMap[action.Key] = null; - } - - updateRealm?.Dispose(); - updateRealm = null; + action.Value?.Dispose(); + customSubscriptionsResetMap[action.Key] = null; } - Logger.Log(@"Blocking realm operations.", LoggingTarget.Database); + updateRealm?.Dispose(); + updateRealm = null; } + Logger.Log(@"Blocking realm operations.", LoggingTarget.Database); + const int sleep_length = 200; int timeout = 5000; @@ -933,10 +913,7 @@ namespace osu.Game.Database if (!pendingAsyncWrites.Wait(10000)) Logger.Log("Realm took too long waiting on pending async writes", level: LogLevel.Error); - lock (realmLock) - { - updateRealm?.Dispose(); - } + updateRealm?.Dispose(); if (!isDisposed) { From d64959ad0c8a7dccf241741801f5854586229edb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 17:07:49 +0900 Subject: [PATCH 491/982] Add test coverage of async writes during a blocking operation --- osu.Game.Tests/Database/GeneralUsageTests.cs | 21 ++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/osu.Game.Tests/Database/GeneralUsageTests.cs b/osu.Game.Tests/Database/GeneralUsageTests.cs index db6e97dab2..5b6f7a0a53 100644 --- a/osu.Game.Tests/Database/GeneralUsageTests.cs +++ b/osu.Game.Tests/Database/GeneralUsageTests.cs @@ -49,6 +49,27 @@ namespace osu.Game.Tests.Database }); } + [Test] + public void TestAsyncWriteWhileBlocking() + { + RunTestWithRealm((realm, _) => + { + Task writeTask; + + using (realm.BlockAllOperations()) + { + writeTask = realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo())); + Thread.Sleep(100); + Assert.That(writeTask.IsCompleted, Is.False); + } + + writeTask.WaitSafely(); + + realm.Run(r => r.Refresh()); + Assert.That(realm.Run(r => r.All().Count()), Is.EqualTo(1)); + }); + } + [Test] public void TestAsyncWrite() { From 21d31ee218ab60d886c20155e9b817f5dc44257e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 18:04:08 +0900 Subject: [PATCH 492/982] Ensure joined channels are actually joined to avoid unexpected tab order --- .../Visual/Online/TestSceneChatOverlay.cs | 71 +++++++++++-------- 1 file changed, 40 insertions(+), 31 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index ff2817c439..c57606d44b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -40,7 +40,6 @@ namespace osu.Game.Tests.Visual.Online private ChannelManager channelManager; private APIUser testUser; - private Channel testPMChannel; private Channel[] testChannels; private Channel testChannel1 => testChannels[0]; @@ -53,7 +52,6 @@ namespace osu.Game.Tests.Visual.Online public void SetUp() => Schedule(() => { testUser = new APIUser { Username = "test user", Id = 5071479 }; - testPMChannel = new Channel(testUser); testChannels = Enumerable.Range(1, 10).Select(createPublicChannel).ToArray(); Child = new DependencyProvidingContainer @@ -181,7 +179,7 @@ namespace osu.Game.Tests.Visual.Online { AddStep("Show overlay", () => chatOverlay.Show()); AddAssert("Listing is visible", () => listingIsVisible); - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); + joinTestChannel(0); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); waitForChannel1Visible(); } @@ -203,12 +201,11 @@ namespace osu.Game.Tests.Visual.Online [Test] public void TestChannelCloseButton() { + var testPMChannel = new Channel(testUser); + AddStep("Show overlay", () => chatOverlay.Show()); - AddStep("Join PM and public channels", () => - { - channelManager.JoinChannel(testChannel1); - channelManager.JoinChannel(testPMChannel); - }); + joinTestChannel(0); + joinChannel(testPMChannel); AddStep("Select PM channel", () => clickDrawable(getChannelListItem(testPMChannel))); AddStep("Click close button", () => { @@ -229,7 +226,7 @@ namespace osu.Game.Tests.Visual.Online public void TestChatCommand() { AddStep("Show overlay", () => chatOverlay.Show()); - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); + joinTestChannel(0); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); AddStep("Open chat with user", () => channelManager.PostCommand($"chat {testUser.Username}")); AddAssert("PM channel is selected", () => @@ -248,14 +245,16 @@ namespace osu.Game.Tests.Visual.Online [Test] public void TestMultiplayerChannelIsNotShown() { - Channel multiplayerChannel = null; + Channel multiplayerChannel; AddStep("Show overlay", () => chatOverlay.Show()); - AddStep("Join multiplayer channel", () => channelManager.JoinChannel(multiplayerChannel = new Channel(new APIUser()) + + joinChannel(multiplayerChannel = new Channel(new APIUser()) { Name = "#mp_1", Type = ChannelType.Multiplayer, - })); + }); + AddAssert("Channel is joined", () => channelManager.JoinedChannels.Contains(multiplayerChannel)); AddUntilStep("Channel not present in listing", () => !chatOverlay.ChildrenOfType() .Where(item => item.IsPresent) @@ -269,7 +268,7 @@ namespace osu.Game.Tests.Visual.Online Message message = null; AddStep("Show overlay", () => chatOverlay.Show()); - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); + joinTestChannel(0); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); AddStep("Send message in channel 1", () => { @@ -291,8 +290,8 @@ namespace osu.Game.Tests.Visual.Online Message message = null; AddStep("Show overlay", () => chatOverlay.Show()); - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); - AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2)); + joinTestChannel(0); + joinTestChannel(1); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); AddStep("Send message in channel 2", () => { @@ -314,8 +313,8 @@ namespace osu.Game.Tests.Visual.Online Message message = null; AddStep("Show overlay", () => chatOverlay.Show()); - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); - AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2)); + joinTestChannel(0); + joinTestChannel(1); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); AddStep("Send message in channel 2", () => { @@ -337,7 +336,7 @@ namespace osu.Game.Tests.Visual.Online { Message message = null; - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); + joinTestChannel(0); AddStep("Send message in channel 1", () => { testChannel1.AddNewMessages(message = new Message @@ -357,7 +356,7 @@ namespace osu.Game.Tests.Visual.Online { Message message = null; - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); + joinTestChannel(0); AddStep("Send message in channel 1", () => { testChannel1.AddNewMessages(message = new Message @@ -378,7 +377,7 @@ namespace osu.Game.Tests.Visual.Online { AddStep("Show overlay", () => chatOverlay.Show()); AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox); - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); + joinTestChannel(0); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); waitForChannel1Visible(); AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox); @@ -404,11 +403,11 @@ namespace osu.Game.Tests.Visual.Online chatOverlay.Show(); chatOverlay.SlowLoading = true; }); - AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1)); + joinTestChannel(0); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); AddUntilStep("Channel 1 loading", () => !channelIsVisible && chatOverlay.GetSlowLoadingChannel(testChannel1).LoadState == LoadState.Loading); - AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2)); + joinTestChannel(1); AddStep("Select channel 2", () => clickDrawable(getChannelListItem(testChannel2))); AddUntilStep("Channel 2 loading", () => !channelIsVisible && chatOverlay.GetSlowLoadingChannel(testChannel2).LoadState == LoadState.Loading); @@ -461,15 +460,13 @@ namespace osu.Game.Tests.Visual.Online Channel pmChannel1 = createPrivateChannel(); Channel pmChannel2 = createPrivateChannel(); - AddStep("Show overlay with channels", () => - { - channelManager.JoinChannel(testChannel1); - channelManager.JoinChannel(testChannel2); - channelManager.JoinChannel(pmChannel1); - channelManager.JoinChannel(pmChannel2); - channelManager.JoinChannel(announceChannel); - chatOverlay.Show(); - }); + joinTestChannel(0); + joinTestChannel(1); + joinChannel(pmChannel1); + joinChannel(pmChannel2); + joinChannel(announceChannel); + + AddStep("Show overlay", () => chatOverlay.Show()); AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1))); waitForChannel1Visible(); @@ -490,6 +487,18 @@ namespace osu.Game.Tests.Visual.Online waitForChannel1Visible(); } + private void joinTestChannel(int i) + { + AddStep($"Join test channel {i}", () => channelManager.JoinChannel(testChannels[i])); + AddUntilStep("wait for join completed", () => testChannels[i].Joined.Value); + } + + private void joinChannel(Channel channel) + { + AddStep($"Join channel {channel}", () => channelManager.JoinChannel(channel)); + AddUntilStep("wait for join completed", () => channel.Joined.Value); + } + private void waitForChannel1Visible() => AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel?.Channel == testChannel1); From ed1b809f54b22116ee6f04738f85d11a22ff8457 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 18:11:30 +0900 Subject: [PATCH 493/982] Add missing request handling to actually join PM channels --- osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index c57606d44b..d2d9b9a9e5 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -78,6 +78,14 @@ namespace osu.Game.Tests.Visual.Online { switch (req) { + case CreateChannelRequest createRequest: + createRequest.TriggerSuccess(new APIChatChannel + { + ChannelID = ((int)createRequest.Channel.Id), + RecentMessages = new List() + }); + return true; + case GetUpdatesRequest getUpdates: getUpdates.TriggerFailure(new WebException()); return true; From 975ba83838a63f97e7942f3958ad9d3dd50d80d4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 18:19:43 +0900 Subject: [PATCH 494/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 8f4a102cce..f884ce0eff 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index b9033f1bb9..dbfdf0fde8 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index a1e4cf3ba0..11c177dbae 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From c282e193169431e8c7bbe1bf26ad77b6c197396b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 16:29:19 +0900 Subject: [PATCH 495/982] Update language initialisation in line with framework `LocalisationManager` changes --- osu.Game/OsuGame.cs | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index ef42522f9d..bd0a2680ae 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -24,6 +24,7 @@ using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Framework.Screens; using osu.Framework.Threading; @@ -686,27 +687,29 @@ namespace osu.Game { base.LoadComplete(); - foreach (var language in Enum.GetValues(typeof(Language)).OfType()) + var languages = Enum.GetValues(typeof(Language)).OfType(); + + var mappings = languages.Select(language => { #if DEBUG if (language == Language.debug) - { - Localisation.AddLanguage(Language.debug.ToString(), new DebugLocalisationStore()); - continue; - } + return new LocaleMapping("debug", new DebugLocalisationStore()); #endif string cultureCode = language.ToCultureCode(); try { - Localisation.AddLanguage(cultureCode, new ResourceManagerLocalisationStore(cultureCode)); + return new LocaleMapping(new ResourceManagerLocalisationStore(cultureCode)); } catch (Exception ex) { Logger.Error(ex, $"Could not load localisations for language \"{cultureCode}\""); + return null; } - } + }).Where(m => m != null); + + Localisation.AddLocaleMappings(mappings); // The next time this is updated is in UpdateAfterChildren, which occurs too late and results // in the cursor being shown for a few frames during the intro. From 7c9c499e19d033ef0b352df7930668c67ddd3017 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 28 Jun 2022 19:21:41 +0900 Subject: [PATCH 496/982] Update resources (translation updates) --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index f884ce0eff..2ef3bb2dd1 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index dbfdf0fde8..ab690b22a6 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 11c177dbae..a84fc40a45 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From 946178ca412762ff871d8ea7f4d0579b8eebaf76 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 28 Jun 2022 20:03:21 +0900 Subject: [PATCH 497/982] Remove useless `LocalisableDescription` --- osu.Game/Scoring/ScoreRank.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs index dc90e417cd..a4bb99add1 100644 --- a/osu.Game/Scoring/ScoreRank.cs +++ b/osu.Game/Scoring/ScoreRank.cs @@ -11,8 +11,6 @@ namespace osu.Game.Scoring { public enum ScoreRank { - // TODO: reconsider changing later on - [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] [Description(@"F")] F = -1, From 2269f1046ed34d4dad8542013a322290ebda5458 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Tue, 28 Jun 2022 20:59:03 +0800 Subject: [PATCH 498/982] Remove the nullable disable annotations. --- osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs | 2 -- osu.Game/Migrations/20171019041408_InitialCreate.cs | 2 -- .../Migrations/20171025071459_AddMissingIndexRules.Designer.cs | 2 -- osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs | 2 -- ...0171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs | 2 -- .../20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs | 2 -- .../20171209034410_AddRulesetInfoShortName.Designer.cs | 2 -- osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs | 2 -- osu.Game/Migrations/20180125143340_Settings.Designer.cs | 2 -- osu.Game/Migrations/20180125143340_Settings.cs | 2 -- osu.Game/Migrations/20180131154205_AddMuteBinding.cs | 2 -- osu.Game/Migrations/20180219060912_AddSkins.Designer.cs | 2 -- osu.Game/Migrations/20180219060912_AddSkins.cs | 2 -- .../20180529055154_RemoveUniqueHashConstraints.Designer.cs | 2 -- .../Migrations/20180529055154_RemoveUniqueHashConstraints.cs | 2 -- .../20180621044111_UpdateTaikoDefaultBindings.Designer.cs | 2 -- .../Migrations/20180621044111_UpdateTaikoDefaultBindings.cs | 2 -- .../Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs | 2 -- osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs | 2 -- osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs | 2 -- osu.Game/Migrations/20180913080842_AddRankStatus.cs | 2 -- osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs | 2 -- osu.Game/Migrations/20181007180454_StandardizePaths.cs | 2 -- osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs | 2 -- osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs | 2 -- .../Migrations/20181130113755_AddScoreInfoTables.Designer.cs | 2 -- osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs | 2 -- osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs | 2 -- osu.Game/Migrations/20190225062029_AddUserIDColumn.cs | 2 -- osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs | 2 -- osu.Game/Migrations/20190525060824_SkinSettings.cs | 2 -- .../20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs | 2 -- .../Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs | 2 -- .../20190708070844_AddBPMAndLengthColumns.Designer.cs | 2 -- osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs | 2 -- osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs | 2 -- osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs | 2 -- .../Migrations/20200302094919_RefreshVolumeBindings.Designer.cs | 2 -- osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs | 2 -- .../Migrations/20201019224408_AddEpilepsyWarning.Designer.cs | 2 -- osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs | 2 -- .../20210412045700_RefreshVolumeBindingsAgain.Designer.cs | 2 -- .../Migrations/20210412045700_RefreshVolumeBindingsAgain.cs | 2 -- .../20210511060743_AddSkinInstantiationInfo.Designer.cs | 2 -- osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs | 2 -- .../20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs | 2 -- .../Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs | 2 -- .../Migrations/20210824185035_AddCountdownSettings.Designer.cs | 2 -- osu.Game/Migrations/20210824185035_AddCountdownSettings.cs | 2 -- .../20210912144011_AddSamplesMatchPlaybackRate.Designer.cs | 2 -- .../Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs | 2 -- osu.Game/Migrations/20211020081609_ResetSkinHashes.cs | 2 -- osu.Game/Migrations/OsuDbContextModelSnapshot.cs | 2 -- 53 files changed, 106 deletions(-) diff --git a/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs b/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs index 7104245d9e..c751530bf4 100644 --- a/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs +++ b/osu.Game/Migrations/20171019041408_InitialCreate.Designer.cs @@ -1,7 +1,5 @@ // using Microsoft.EntityFrameworkCore; - -#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171019041408_InitialCreate.cs b/osu.Game/Migrations/20171019041408_InitialCreate.cs index f1c7c94638..08ab64fd08 100644 --- a/osu.Game/Migrations/20171019041408_InitialCreate.cs +++ b/osu.Game/Migrations/20171019041408_InitialCreate.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs index b464c15ce2..4cd234f2ef 100644 --- a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs +++ b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs @@ -1,7 +1,5 @@ // using Microsoft.EntityFrameworkCore; - -#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs index 1d0164a1d9..4ec3952941 100644 --- a/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs +++ b/osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs index 53e8b887d8..006acf12cd 100644 --- a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs +++ b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs @@ -1,7 +1,5 @@ // using Microsoft.EntityFrameworkCore; - -#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs index 765a6a5b58..6aba12f86f 100644 --- a/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs +++ b/osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs index 4da20141bc..fc2496bc24 100644 --- a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs +++ b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs @@ -1,7 +1,5 @@ // using Microsoft.EntityFrameworkCore; - -#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs index 3379efa68e..5688455f79 100644 --- a/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs +++ b/osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180125143340_Settings.Designer.cs b/osu.Game/Migrations/20180125143340_Settings.Designer.cs index 68054d6404..4bb599eec1 100644 --- a/osu.Game/Migrations/20180125143340_Settings.Designer.cs +++ b/osu.Game/Migrations/20180125143340_Settings.Designer.cs @@ -1,7 +1,5 @@ // using Microsoft.EntityFrameworkCore; - -#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180125143340_Settings.cs b/osu.Game/Migrations/20180125143340_Settings.cs index 8f7d0a6ed3..1feb37531f 100644 --- a/osu.Game/Migrations/20180125143340_Settings.cs +++ b/osu.Game/Migrations/20180125143340_Settings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180131154205_AddMuteBinding.cs b/osu.Game/Migrations/20180131154205_AddMuteBinding.cs index 3e97e78e61..8646d1d76b 100644 --- a/osu.Game/Migrations/20180131154205_AddMuteBinding.cs +++ b/osu.Game/Migrations/20180131154205_AddMuteBinding.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Infrastructure; using osu.Game.Database; diff --git a/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs b/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs index 7d95a702b8..cdc4ef2e66 100644 --- a/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs +++ b/osu.Game/Migrations/20180219060912_AddSkins.Designer.cs @@ -1,7 +1,5 @@ // using Microsoft.EntityFrameworkCore; - -#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180219060912_AddSkins.cs b/osu.Game/Migrations/20180219060912_AddSkins.cs index df9d267a14..319748bed6 100644 --- a/osu.Game/Migrations/20180219060912_AddSkins.cs +++ b/osu.Game/Migrations/20180219060912_AddSkins.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs index 7e490c7833..f28408bfb3 100644 --- a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs +++ b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs @@ -1,7 +1,5 @@ // using Microsoft.EntityFrameworkCore; - -#nullable disable using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs index 62c341b0c6..91eabe8868 100644 --- a/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs +++ b/osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs index a103cdad20..aaa11e88b6 100644 --- a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs +++ b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs index b08fa7a899..d888ccd5a2 100644 --- a/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs +++ b/osu.Game/Migrations/20180621044111_UpdateTaikoDefaultBindings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs index 5b1734554a..7eeacd56d7 100644 --- a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs +++ b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs index 4ba0a4d0e6..fdea636ac6 100644 --- a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs +++ b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs b/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs index ceef5b6948..5ab43da046 100644 --- a/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs +++ b/osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20180913080842_AddRankStatus.cs b/osu.Game/Migrations/20180913080842_AddRankStatus.cs index ec82925b03..bb147dff84 100644 --- a/osu.Game/Migrations/20180913080842_AddRankStatus.cs +++ b/osu.Game/Migrations/20180913080842_AddRankStatus.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs b/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs index d1185ef186..b387a45ecf 100644 --- a/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs +++ b/osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20181007180454_StandardizePaths.cs b/osu.Game/Migrations/20181007180454_StandardizePaths.cs index f9323c0b9b..30f27043a0 100644 --- a/osu.Game/Migrations/20181007180454_StandardizePaths.cs +++ b/osu.Game/Migrations/20181007180454_StandardizePaths.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs index 0797090c7b..120674671a 100644 --- a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs +++ b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs index 43689f2a3c..ee825a1e9c 100644 --- a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs +++ b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs index 3b70ad8d45..eee53182ce 100644 --- a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs +++ b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs index f52edacc7f..58980132f3 100644 --- a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs +++ b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs b/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs index 51b63bd9eb..8e1e3a59f3 100644 --- a/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs +++ b/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs b/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs index 00d807d5c4..f2eef600dc 100644 --- a/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs +++ b/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs b/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs index 9d6515e5c6..348c42adb9 100644 --- a/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs +++ b/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190525060824_SkinSettings.cs b/osu.Game/Migrations/20190525060824_SkinSettings.cs index 463d4fe1ad..7779b55bb7 100644 --- a/osu.Game/Migrations/20190525060824_SkinSettings.cs +++ b/osu.Game/Migrations/20190525060824_SkinSettings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs index 1bc2e76ae5..9477369aa0 100644 --- a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs +++ b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs index 61925a4cb4..0620a0624f 100644 --- a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs +++ b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs index c51b8739bc..c5fcc16f84 100644 --- a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs +++ b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs index 19a2464157..f8ce354aa1 100644 --- a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs +++ b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs index 95583e7587..826233a2b0 100644 --- a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs +++ b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs index c1208e0bf1..af82b4db20 100644 --- a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs +++ b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs index 3c7de0602b..22316b0380 100644 --- a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs +++ b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs index 73cfb1725b..3d2ddbf6fc 100644 --- a/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs +++ b/osu.Game/Migrations/20200302094919_RefreshVolumeBindings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs index 24acc3195f..1c05de832e 100644 --- a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs +++ b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs index eaca8785f9..58a35a7bf3 100644 --- a/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs +++ b/osu.Game/Migrations/20201019224408_AddEpilepsyWarning.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs index 704af354c9..2c100d39b9 100644 --- a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs +++ b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs index 7772c0e86b..4d3941dd20 100644 --- a/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs +++ b/osu.Game/Migrations/20210412045700_RefreshVolumeBindingsAgain.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs index 097bd6a244..b808c648da 100644 --- a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs +++ b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs index 1cc9ab6120..887635fa85 100644 --- a/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs +++ b/osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs index ca9502422b..89bab3a0fa 100644 --- a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs +++ b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs index 82c5b27769..7b579e27b9 100644 --- a/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs +++ b/osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs b/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs index 2a4e370649..afeb42130d 100644 --- a/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs +++ b/osu.Game/Migrations/20210824185035_AddCountdownSettings.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs b/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs index dd6fa23387..d1b09e2c1d 100644 --- a/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs +++ b/osu.Game/Migrations/20210824185035_AddCountdownSettings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs index 9e09f2c69e..6e53d7fae0 100644 --- a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs +++ b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.Designer.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; diff --git a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs index 0598a41f09..f6fc1f4420 100644 --- a/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs +++ b/osu.Game/Migrations/20210912144011_AddSamplesMatchPlaybackRate.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations diff --git a/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs b/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs index 0f7a2a5702..6d53c019ec 100644 --- a/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs +++ b/osu.Game/Migrations/20211020081609_ResetSkinHashes.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using osu.Game.Database; diff --git a/osu.Game/Migrations/OsuDbContextModelSnapshot.cs b/osu.Game/Migrations/OsuDbContextModelSnapshot.cs index 7e38889fa6..036c26cb0a 100644 --- a/osu.Game/Migrations/OsuDbContextModelSnapshot.cs +++ b/osu.Game/Migrations/OsuDbContextModelSnapshot.cs @@ -1,7 +1,5 @@ // using System; - -#nullable disable using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; From de7f2a0bba6953b486689427198b0b1fd2804a30 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Tue, 28 Jun 2022 20:56:02 +0800 Subject: [PATCH 499/982] Remove the nullable disable annotation in the localisation. --- osu.Game/Localisation/AudioSettingsStrings.cs | 2 -- osu.Game/Localisation/BeatmapOffsetControlStrings.cs | 2 -- osu.Game/Localisation/BindingSettingsStrings.cs | 2 -- osu.Game/Localisation/ButtonSystemStrings.cs | 2 -- osu.Game/Localisation/ChatStrings.cs | 2 -- osu.Game/Localisation/CommonStrings.cs | 2 -- osu.Game/Localisation/DebugLocalisationStore.cs | 2 -- osu.Game/Localisation/DebugSettingsStrings.cs | 2 -- osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs | 2 -- .../FirstRunOverlayImportFromStableScreenStrings.cs | 2 -- osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs | 2 -- osu.Game/Localisation/FirstRunSetupOverlayStrings.cs | 2 -- osu.Game/Localisation/GameplaySettingsStrings.cs | 2 -- osu.Game/Localisation/GeneralSettingsStrings.cs | 2 -- osu.Game/Localisation/GlobalActionKeyBindingStrings.cs | 2 -- osu.Game/Localisation/GraphicsSettingsStrings.cs | 2 -- osu.Game/Localisation/InputSettingsStrings.cs | 2 -- osu.Game/Localisation/JoystickSettingsStrings.cs | 2 -- osu.Game/Localisation/Language.cs | 2 -- osu.Game/Localisation/LayoutSettingsStrings.cs | 2 -- osu.Game/Localisation/LeaderboardStrings.cs | 2 -- osu.Game/Localisation/MaintenanceSettingsStrings.cs | 2 -- osu.Game/Localisation/ModSelectOverlayStrings.cs | 2 -- osu.Game/Localisation/MouseSettingsStrings.cs | 2 -- osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs | 2 -- osu.Game/Localisation/NamedOverlayComponentStrings.cs | 2 -- osu.Game/Localisation/NotificationsStrings.cs | 2 -- osu.Game/Localisation/NowPlayingStrings.cs | 2 -- osu.Game/Localisation/OnlineSettingsStrings.cs | 2 -- osu.Game/Localisation/RulesetSettingsStrings.cs | 2 -- osu.Game/Localisation/SettingsStrings.cs | 2 -- osu.Game/Localisation/SkinSettingsStrings.cs | 2 -- osu.Game/Localisation/TabletSettingsStrings.cs | 2 -- osu.Game/Localisation/ToastStrings.cs | 2 -- osu.Game/Localisation/UserInterfaceStrings.cs | 2 -- 35 files changed, 70 deletions(-) diff --git a/osu.Game/Localisation/AudioSettingsStrings.cs b/osu.Game/Localisation/AudioSettingsStrings.cs index 0dc95da2f4..0f0f560df9 100644 --- a/osu.Game/Localisation/AudioSettingsStrings.cs +++ b/osu.Game/Localisation/AudioSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/BeatmapOffsetControlStrings.cs b/osu.Game/Localisation/BeatmapOffsetControlStrings.cs index 417cf335e0..632a1ad0ea 100644 --- a/osu.Game/Localisation/BeatmapOffsetControlStrings.cs +++ b/osu.Game/Localisation/BeatmapOffsetControlStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/BindingSettingsStrings.cs b/osu.Game/Localisation/BindingSettingsStrings.cs index 39b5ac0d21..ad4a650a1f 100644 --- a/osu.Game/Localisation/BindingSettingsStrings.cs +++ b/osu.Game/Localisation/BindingSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ButtonSystemStrings.cs b/osu.Game/Localisation/ButtonSystemStrings.cs index c71a99711b..ba4abf63a6 100644 --- a/osu.Game/Localisation/ButtonSystemStrings.cs +++ b/osu.Game/Localisation/ButtonSystemStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ChatStrings.cs b/osu.Game/Localisation/ChatStrings.cs index b07ed18f7b..7bd284a94e 100644 --- a/osu.Game/Localisation/ChatStrings.cs +++ b/osu.Game/Localisation/ChatStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/CommonStrings.cs b/osu.Game/Localisation/CommonStrings.cs index 39dc7cf518..1ee562e122 100644 --- a/osu.Game/Localisation/CommonStrings.cs +++ b/osu.Game/Localisation/CommonStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/DebugLocalisationStore.cs b/osu.Game/Localisation/DebugLocalisationStore.cs index 83ae4581a8..2b114b1bd8 100644 --- a/osu.Game/Localisation/DebugLocalisationStore.cs +++ b/osu.Game/Localisation/DebugLocalisationStore.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Globalization; diff --git a/osu.Game/Localisation/DebugSettingsStrings.cs b/osu.Game/Localisation/DebugSettingsStrings.cs index e6de4ddee9..74b2c8d892 100644 --- a/osu.Game/Localisation/DebugSettingsStrings.cs +++ b/osu.Game/Localisation/DebugSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs b/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs index 4bcbdcff7b..952ca22678 100644 --- a/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs +++ b/osu.Game/Localisation/DifficultyMultiplierDisplayStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs b/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs index 38f5860cc5..deac7d8628 100644 --- a/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs +++ b/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs b/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs index 331a8c6764..3a7fe4bb12 100644 --- a/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs +++ b/osu.Game/Localisation/FirstRunSetupBeatmapScreenStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs b/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs index 0c73d7a85b..91b427e2ca 100644 --- a/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs +++ b/osu.Game/Localisation/FirstRunSetupOverlayStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GameplaySettingsStrings.cs b/osu.Game/Localisation/GameplaySettingsStrings.cs index 1719b7d6e8..8a0f773551 100644 --- a/osu.Game/Localisation/GameplaySettingsStrings.cs +++ b/osu.Game/Localisation/GameplaySettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GeneralSettingsStrings.cs b/osu.Game/Localisation/GeneralSettingsStrings.cs index 8cf26a930d..2aa91f5245 100644 --- a/osu.Game/Localisation/GeneralSettingsStrings.cs +++ b/osu.Game/Localisation/GeneralSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs index d45fba6f17..82d03dbb5b 100644 --- a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs +++ b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/GraphicsSettingsStrings.cs b/osu.Game/Localisation/GraphicsSettingsStrings.cs index a73d67067e..38355d9041 100644 --- a/osu.Game/Localisation/GraphicsSettingsStrings.cs +++ b/osu.Game/Localisation/GraphicsSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/InputSettingsStrings.cs b/osu.Game/Localisation/InputSettingsStrings.cs index a16dcd998a..e46b4cecf3 100644 --- a/osu.Game/Localisation/InputSettingsStrings.cs +++ b/osu.Game/Localisation/InputSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/JoystickSettingsStrings.cs b/osu.Game/Localisation/JoystickSettingsStrings.cs index efda1afd48..976ec1adde 100644 --- a/osu.Game/Localisation/JoystickSettingsStrings.cs +++ b/osu.Game/Localisation/JoystickSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/Language.cs b/osu.Game/Localisation/Language.cs index f9094b9540..c13a1a10cb 100644 --- a/osu.Game/Localisation/Language.cs +++ b/osu.Game/Localisation/Language.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.ComponentModel; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/LayoutSettingsStrings.cs b/osu.Game/Localisation/LayoutSettingsStrings.cs index 1a0b015050..b4326b8e39 100644 --- a/osu.Game/Localisation/LayoutSettingsStrings.cs +++ b/osu.Game/Localisation/LayoutSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/LeaderboardStrings.cs b/osu.Game/Localisation/LeaderboardStrings.cs index 14bc5b7af4..8e53f8e88c 100644 --- a/osu.Game/Localisation/LeaderboardStrings.cs +++ b/osu.Game/Localisation/LeaderboardStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/MaintenanceSettingsStrings.cs b/osu.Game/Localisation/MaintenanceSettingsStrings.cs index 4cb514feb0..7a04bcd1ca 100644 --- a/osu.Game/Localisation/MaintenanceSettingsStrings.cs +++ b/osu.Game/Localisation/MaintenanceSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ModSelectOverlayStrings.cs b/osu.Game/Localisation/ModSelectOverlayStrings.cs index 3d99075922..e9af7147e3 100644 --- a/osu.Game/Localisation/ModSelectOverlayStrings.cs +++ b/osu.Game/Localisation/ModSelectOverlayStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/MouseSettingsStrings.cs b/osu.Game/Localisation/MouseSettingsStrings.cs index 563d6f7637..fd7225ad2e 100644 --- a/osu.Game/Localisation/MouseSettingsStrings.cs +++ b/osu.Game/Localisation/MouseSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs b/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs index 956d5195e7..92cedce3e0 100644 --- a/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs +++ b/osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/NamedOverlayComponentStrings.cs b/osu.Game/Localisation/NamedOverlayComponentStrings.cs index f6a50460dc..475bea2a4a 100644 --- a/osu.Game/Localisation/NamedOverlayComponentStrings.cs +++ b/osu.Game/Localisation/NamedOverlayComponentStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/NotificationsStrings.cs b/osu.Game/Localisation/NotificationsStrings.cs index c60e5d3415..382e0d81f4 100644 --- a/osu.Game/Localisation/NotificationsStrings.cs +++ b/osu.Game/Localisation/NotificationsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/NowPlayingStrings.cs b/osu.Game/Localisation/NowPlayingStrings.cs index 75d9b28ea6..f334637338 100644 --- a/osu.Game/Localisation/NowPlayingStrings.cs +++ b/osu.Game/Localisation/NowPlayingStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/OnlineSettingsStrings.cs b/osu.Game/Localisation/OnlineSettingsStrings.cs index ebb21afeb7..6862f4ac2c 100644 --- a/osu.Game/Localisation/OnlineSettingsStrings.cs +++ b/osu.Game/Localisation/OnlineSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/RulesetSettingsStrings.cs b/osu.Game/Localisation/RulesetSettingsStrings.cs index 08901a641e..a356c9e20b 100644 --- a/osu.Game/Localisation/RulesetSettingsStrings.cs +++ b/osu.Game/Localisation/RulesetSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/SettingsStrings.cs b/osu.Game/Localisation/SettingsStrings.cs index 5dcab39e10..aa2e2740eb 100644 --- a/osu.Game/Localisation/SettingsStrings.cs +++ b/osu.Game/Localisation/SettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/SkinSettingsStrings.cs b/osu.Game/Localisation/SkinSettingsStrings.cs index 42b72fdbb8..81035c5a5e 100644 --- a/osu.Game/Localisation/SkinSettingsStrings.cs +++ b/osu.Game/Localisation/SkinSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/TabletSettingsStrings.cs b/osu.Game/Localisation/TabletSettingsStrings.cs index 8d2bc21652..d62d348df9 100644 --- a/osu.Game/Localisation/TabletSettingsStrings.cs +++ b/osu.Game/Localisation/TabletSettingsStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 00a0031293..52e75425bf 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation diff --git a/osu.Game/Localisation/UserInterfaceStrings.cs b/osu.Game/Localisation/UserInterfaceStrings.cs index a007f760d8..a090b8c14c 100644 --- a/osu.Game/Localisation/UserInterfaceStrings.cs +++ b/osu.Game/Localisation/UserInterfaceStrings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; namespace osu.Game.Localisation From aacded0ecf2aaecaac5ea48e7fff00a9052064ca Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 28 Jun 2022 07:33:05 -0700 Subject: [PATCH 500/982] Fix difficulty adjust settings having more padding on sliders --- osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs index a42d4a049a..599e81f2b8 100644 --- a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs +++ b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Game.Beatmaps; +using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; namespace osu.Game.Rulesets.Mods @@ -103,9 +104,9 @@ namespace osu.Game.Rulesets.Mods { InternalChildren = new Drawable[] { - new SettingsSlider + new OsuSliderBar { - ShowsDefaultIndicator = false, + RelativeSizeAxes = Axes.X, Current = currentNumber, KeyboardStep = 0.1f, } From f07107aba9e3812e8ae94a09fac8a00374da5e42 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 28 Jun 2022 08:38:15 -0700 Subject: [PATCH 501/982] Fix failing diff adjust slider tests --- .../UserInterface/TestSceneModDifficultyAdjustSettings.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs index 72e503dc33..9641e6b1bf 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs @@ -13,6 +13,7 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Configuration; +using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; @@ -246,7 +247,7 @@ namespace osu.Game.Tests.Visual.UserInterface { AddStep($"Set {name} slider to {value}", () => this.ChildrenOfType().First(c => c.LabelText == name) - .ChildrenOfType>().First().Current.Value = value); + .ChildrenOfType>().First().Current.Value = value); } private void checkBindableAtValue(string name, float? expectedValue) @@ -260,7 +261,7 @@ namespace osu.Game.Tests.Visual.UserInterface { AddAssert($"Slider {name} at {expectedValue}", () => this.ChildrenOfType().First(c => c.LabelText == name) - .ChildrenOfType>().First().Current.Value == expectedValue); + .ChildrenOfType>().First().Current.Value == expectedValue); } private void setBeatmapWithDifficultyParameters(float value) From d07c2a64b934303314fec10956ec437a464cc6a2 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 28 Jun 2022 08:39:09 -0700 Subject: [PATCH 502/982] Remove unused using --- .../Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs index 9641e6b1bf..181f46a996 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs @@ -14,7 +14,6 @@ using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; -using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osuTK; From 978a80dd6f2b6bbc615ca520eac176da6e58ae88 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 01:52:50 +0900 Subject: [PATCH 503/982] Change closure elimination to hint Pretty noisy as a suggestion, and can fire incorrectly quite a lot (aka `Schedule()`). --- osu.sln.DotSettings | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index a55b3b5074..0794095854 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -98,6 +98,7 @@ WARNING HINT DO_NOT_SHOW + HINT HINT HINT ERROR From 36e71d39f2bbdd119148659e5682683f3bf07943 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 28 Jun 2022 09:54:18 -0700 Subject: [PATCH 504/982] Fix one more mod settings test --- .../Visual/UserInterface/TestSceneModSelectOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index 006707d064..4de70f6f9e 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual.UserInterface createScreen(); AddStep("select diff adjust", () => SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() }); - AddStep("set setting", () => modSelectOverlay.ChildrenOfType>().First().Current.Value = 8); + AddStep("set setting", () => modSelectOverlay.ChildrenOfType>().First().Current.Value = 8); AddAssert("ensure setting is propagated", () => SelectedMods.Value.OfType().Single().CircleSize.Value == 8); From ecdb30d215f57df0cbb608acafe676b25b5b25a4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 02:28:21 +0900 Subject: [PATCH 505/982] Fix one more case of collection modification during enumeration https://sentry.ppy.sh/share/issue/a61c27b2a63a4a6aa80e75873f9d87ca/ --- osu.Game/Database/RealmAccess.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 089a783177..cb34a92702 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -132,7 +132,7 @@ namespace osu.Game.Database Logger.Log(@$"Opened realm ""{updateRealm.Config.DatabasePath}"" at version {updateRealm.Config.SchemaVersion}"); // Resubscribe any subscriptions - foreach (var action in customSubscriptionsResetMap.Keys) + foreach (var action in customSubscriptionsResetMap.Keys.ToArray()) registerSubscription(action); } From 3a00131606d11382b1ca264be4803cc7fb300ae3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 13:51:48 +0900 Subject: [PATCH 506/982] Bump fastlane --- Gemfile.lock | 60 ++++++++++++++++++++++++++-------------------------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/Gemfile.lock b/Gemfile.lock index ddab497657..cae682ec2b 100644 --- a/Gemfile.lock +++ b/Gemfile.lock @@ -8,20 +8,20 @@ GEM artifactory (3.0.15) atomos (0.1.3) aws-eventstream (1.2.0) - aws-partitions (1.570.0) - aws-sdk-core (3.130.0) + aws-partitions (1.601.0) + aws-sdk-core (3.131.2) aws-eventstream (~> 1, >= 1.0.2) aws-partitions (~> 1, >= 1.525.0) aws-sigv4 (~> 1.1) - jmespath (~> 1.0) - aws-sdk-kms (1.55.0) + jmespath (~> 1, >= 1.6.1) + aws-sdk-kms (1.57.0) aws-sdk-core (~> 3, >= 3.127.0) aws-sigv4 (~> 1.1) - aws-sdk-s3 (1.113.0) + aws-sdk-s3 (1.114.0) aws-sdk-core (~> 3, >= 3.127.0) aws-sdk-kms (~> 1) aws-sigv4 (~> 1.4) - aws-sigv4 (1.4.0) + aws-sigv4 (1.5.0) aws-eventstream (~> 1, >= 1.0.2) babosa (1.0.4) claide (1.1.0) @@ -36,7 +36,7 @@ GEM unf (>= 0.0.5, < 1.0.0) dotenv (2.7.6) emoji_regex (3.2.3) - excon (0.92.1) + excon (0.92.3) faraday (1.10.0) faraday-em_http (~> 1.0) faraday-em_synchrony (~> 1.0) @@ -56,8 +56,8 @@ GEM faraday-em_synchrony (1.0.0) faraday-excon (1.1.0) faraday-httpclient (1.0.1) - faraday-multipart (1.0.3) - multipart-post (>= 1.2, < 3) + faraday-multipart (1.0.4) + multipart-post (~> 2) faraday-net_http (1.0.1) faraday-net_http_persistent (1.2.0) faraday-patron (1.0.0) @@ -66,7 +66,7 @@ GEM faraday_middleware (1.2.0) faraday (~> 1.0) fastimage (2.2.6) - fastlane (2.205.1) + fastlane (2.206.2) CFPropertyList (>= 2.3, < 4.0.0) addressable (>= 2.8, < 3.0.0) artifactory (~> 3.0) @@ -110,9 +110,9 @@ GEM souyuz (= 0.11.1) fastlane-plugin-xamarin (0.6.3) gh_inspector (1.1.3) - google-apis-androidpublisher_v3 (0.16.0) - google-apis-core (>= 0.4, < 2.a) - google-apis-core (0.4.2) + google-apis-androidpublisher_v3 (0.23.0) + google-apis-core (>= 0.6, < 2.a) + google-apis-core (0.6.0) addressable (~> 2.5, >= 2.5.1) googleauth (>= 0.16.2, < 2.a) httpclient (>= 2.8.1, < 3.a) @@ -121,19 +121,19 @@ GEM retriable (>= 2.0, < 4.a) rexml webrick - google-apis-iamcredentials_v1 (0.10.0) - google-apis-core (>= 0.4, < 2.a) - google-apis-playcustomapp_v1 (0.7.0) - google-apis-core (>= 0.4, < 2.a) - google-apis-storage_v1 (0.11.0) - google-apis-core (>= 0.4, < 2.a) + google-apis-iamcredentials_v1 (0.12.0) + google-apis-core (>= 0.6, < 2.a) + google-apis-playcustomapp_v1 (0.9.0) + google-apis-core (>= 0.6, < 2.a) + google-apis-storage_v1 (0.16.0) + google-apis-core (>= 0.6, < 2.a) google-cloud-core (1.6.0) google-cloud-env (~> 1.0) google-cloud-errors (~> 1.0) google-cloud-env (1.6.0) faraday (>= 0.17.3, < 3.0) google-cloud-errors (1.2.0) - google-cloud-storage (1.36.1) + google-cloud-storage (1.36.2) addressable (~> 2.8) digest-crc (~> 0.4) google-apis-iamcredentials_v1 (~> 0.1) @@ -141,7 +141,7 @@ GEM google-cloud-core (~> 1.6) googleauth (>= 0.16.2, < 2.a) mini_mime (~> 1.0) - googleauth (1.1.2) + googleauth (1.2.0) faraday (>= 0.17.3, < 3.a) jwt (>= 1.4, < 3.0) memoist (~> 0.16) @@ -149,12 +149,12 @@ GEM os (>= 0.9, < 2.0) signet (>= 0.16, < 2.a) highline (2.0.3) - http-cookie (1.0.4) + http-cookie (1.0.5) domain_name (~> 0.5) httpclient (2.8.3) jmespath (1.6.1) - json (2.6.1) - jwt (2.3.0) + json (2.6.2) + jwt (2.4.1) memoist (0.16.2) mini_magick (4.11.0) mini_mime (1.1.2) @@ -169,10 +169,10 @@ GEM optparse (0.1.1) os (1.1.4) plist (3.6.0) - public_suffix (4.0.6) + public_suffix (4.0.7) racc (1.6.0) rake (13.0.6) - representable (3.1.1) + representable (3.2.0) declarative (< 0.1.0) trailblazer-option (>= 0.1.1, < 0.2.0) uber (< 0.2.0) @@ -182,9 +182,9 @@ GEM ruby2_keywords (0.0.5) rubyzip (2.3.2) security (0.1.3) - signet (0.16.1) + signet (0.17.0) addressable (~> 2.8) - faraday (>= 0.17.5, < 3.0) + faraday (>= 0.17.5, < 3.a) jwt (>= 1.5, < 3.0) multi_json (~> 1.10) simctl (1.6.8) @@ -205,11 +205,11 @@ GEM uber (0.1.0) unf (0.1.4) unf_ext - unf_ext (0.0.8.1) + unf_ext (0.0.8.2) unicode-display_width (1.8.0) webrick (1.7.0) word_wrap (1.0.0) - xcodeproj (1.21.0) + xcodeproj (1.22.0) CFPropertyList (>= 2.3.3, < 4.0) atomos (~> 0.1.3) claide (>= 1.0.2, < 2.0) From 34b9118fb3bf83f7cb7055e322ef147267aeedb7 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 29 Jun 2022 16:08:59 +0900 Subject: [PATCH 507/982] Cleanup by using const value --- osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs | 9 +-------- .../Difficulty/Skills/OsuStrainSkill.cs | 8 +++++++- 2 files changed, 8 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index f64c218c65..84ef109598 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -43,13 +43,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills return currentStrain; } - public override double DifficultyValue() - { - double difficulty = GetCurrentStrainPeaks().Sum(); - - // 1.06 comes from the default DifficultyMultiplier field in OsuStrainSkill, - // and it's added here to keep values the same after Flashlight was converted from OsuStrainSkill. - return difficulty * 1.06; - } + public override double DifficultyValue() => GetCurrentStrainPeaks().Sum() * OsuStrainSkill.DEFAULT_DIFFICULTY_MULTIPLIER; } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs index 94b5727e3f..d6683ade05 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/OsuStrainSkill.cs @@ -14,6 +14,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills { public abstract class OsuStrainSkill : StrainSkill { + /// + /// The default multiplier applied by to the final difficulty value after all other calculations. + /// May be overridden via . + /// + public const double DEFAULT_DIFFICULTY_MULTIPLIER = 1.06; + /// /// The number of sections with the highest strains, which the peak strain reductions will apply to. /// This is done in order to decrease their impact on the overall difficulty of the map for this skill. @@ -28,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// /// The final multiplier to be applied to after all other calculations. /// - protected virtual double DifficultyMultiplier => 1.06; + protected virtual double DifficultyMultiplier => DEFAULT_DIFFICULTY_MULTIPLIER; protected OsuStrainSkill(Mod[] mods) : base(mods) From 0211fe7ae8d1e472158c2544d14b2ba6dff70daf Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 29 Jun 2022 16:29:14 +0900 Subject: [PATCH 508/982] Fix exception + possible div-by-0 --- osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs | 2 +- osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index 6218d1a54a..c3b7834009 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty double relevantCountGreat = Math.Max(0, countGreat - relevantTotalDiff); double relevantCountOk = Math.Max(0, countOk - Math.Max(0, relevantTotalDiff - countGreat)); double relevantCountMeh = Math.Max(0, countMeh - Math.Max(0, relevantTotalDiff - countGreat - countOk)); - double relevantAccuracy = (relevantCountGreat * 6.0 + relevantCountOk * 2.0 + relevantCountMeh) / (attributes.SpeedNoteCount * 6.0); + double relevantAccuracy = attributes.SpeedNoteCount == 0 ? 0 : (relevantCountGreat * 6.0 + relevantCountOk * 2.0 + relevantCountMeh) / (attributes.SpeedNoteCount * 6.0); // Scale the speed value with accuracy and OD. speedValue *= (0.95 + Math.Pow(attributes.OverallDifficulty, 2) / 750) * Math.Pow((accuracy + relevantAccuracy) / 2.0, (14.5 - Math.Max(attributes.OverallDifficulty, 8)) / 2); diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 38cfc1ece5..3e0f2a5638 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -56,6 +56,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills public double RelevantNoteCount() { + if (objectStrains.Count == 0) + return 0; + double maxStrain = objectStrains.Max(); return objectStrains.Aggregate((total, next) => total + (1.0 / (1.0 + Math.Exp(-(next / maxStrain * 12.0 - 6.0))))); } From e6ccca804527f8032cf20dd0e8a84eb409b27735 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 29 Jun 2022 16:29:17 +0900 Subject: [PATCH 509/982] Fix inspection --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index fab3fa8425..75d9469da3 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier; - double speedNotes = (skills[2] as Speed).RelevantNoteCount(); + double speedNotes = ((Speed)skills[2]).RelevantNoteCount(); double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier; double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1; From ad95f037de2ead8f5da46f4f1201df5bb8cdde3a Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 29 Jun 2022 16:42:53 +0900 Subject: [PATCH 510/982] Prevent another case of potential div-by-0 --- osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 3e0f2a5638..76d93f536c 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -60,6 +60,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills return 0; double maxStrain = objectStrains.Max(); + + if (maxStrain == 0) + return 0; + return objectStrains.Aggregate((total, next) => total + (1.0 / (1.0 + Math.Exp(-(next / maxStrain * 12.0 - 6.0))))); } } From 6d91c0f375369c182312bfde644cae26443339a9 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 29 Jun 2022 16:57:10 +0900 Subject: [PATCH 511/982] Resolve inspection issue --- osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 76d93f536c..a156726f94 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double DifficultyMultiplier => 1.04; private readonly double greatWindow; - private List objectStrains = new List(); + private readonly List objectStrains = new List(); public Speed(Mod[] mods, double hitWindowGreat) : base(mods) From 0e0e9968aca4027b8730a97942fdd71995dc4fd6 Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Wed, 29 Jun 2022 01:23:35 -0700 Subject: [PATCH 512/982] Split ball and followcircle into default/legacy files --- .../TestSceneSliderApplication.cs | 5 +- .../Objects/Drawables/DrawableSlider.cs | 19 ++-- .../Drawables/DrawableSliderBall.cs} | 100 +++--------------- .../Skinning/Default/DefaultFollowCircle.cs | 33 ++++++ .../Skinning/Default/DefaultSliderBall.cs | 60 +++++++++++ .../Skinning/Legacy/LegacyFollowCircle.cs | 22 ++++ .../Legacy/OsuLegacySkinTransformer.cs | 10 +- 7 files changed, 147 insertions(+), 102 deletions(-) rename osu.Game.Rulesets.Osu/{Skinning/Default/SliderBall.cs => Objects/Drawables/DrawableSliderBall.cs} (67%) create mode 100644 osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs create mode 100644 osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs create mode 100644 osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs index 2981f1164d..08a62fe3ae 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs @@ -14,7 +14,6 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Skinning; using osu.Game.Tests.Visual; using osuTK; @@ -93,10 +92,10 @@ namespace osu.Game.Rulesets.Osu.Tests }); AddStep("set accent white", () => dho.AccentColour.Value = Color4.White); - AddAssert("ball is white", () => dho.ChildrenOfType().Single().AccentColour == Color4.White); + AddAssert("ball is white", () => dho.ChildrenOfType().Single().AccentColour == Color4.White); AddStep("set accent red", () => dho.AccentColour.Value = Color4.Red); - AddAssert("ball is red", () => dho.ChildrenOfType().Single().AccentColour == Color4.Red); + AddAssert("ball is red", () => dho.ChildrenOfType().Single().AccentColour == Color4.Red); } private Slider prepareObject(Slider slider) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 9e3b762690..91bb7f95f6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -29,7 +29,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables public DrawableSliderHead HeadCircle => headContainer.Child; public DrawableSliderTail TailCircle => tailContainer.Child; - public SliderBall Ball { get; private set; } + [Cached] + public DrawableSliderBall Ball { get; private set; } + public SkinnableDrawable Body { get; private set; } /// @@ -60,6 +62,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables public DrawableSlider([CanBeNull] Slider s = null) : base(s) { + Ball = new DrawableSliderBall + { + GetInitialHitAction = () => HeadCircle.HitAction, + BypassAutoSizeAxes = Axes.Both, + AlwaysPresent = true, + Alpha = 0 + }; } [BackgroundDependencyLoader] @@ -73,13 +82,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables repeatContainer = new Container { RelativeSizeAxes = Axes.Both }, headContainer = new Container { RelativeSizeAxes = Axes.Both }, OverlayElementContainer = new Container { RelativeSizeAxes = Axes.Both, }, - Ball = new SliderBall(this) - { - GetInitialHitAction = () => HeadCircle.HitAction, - BypassAutoSizeAxes = Axes.Both, - AlwaysPresent = true, - Alpha = 0 - }, + Ball, slidingSample = new PausableSkinnableSound { Looping = true } }; diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderBall.cs similarity index 67% rename from osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs rename to osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderBall.cs index 389e9343e7..7bde60b39d 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SliderBall.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderBall.cs @@ -7,24 +7,21 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Skinning; using osuTK; using osuTK.Graphics; -namespace osu.Game.Rulesets.Osu.Skinning.Default +namespace osu.Game.Rulesets.Osu.Objects.Drawables { - public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour + public class DrawableSliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour { public Func GetInitialHitAction; @@ -34,14 +31,15 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default set => ball.Colour = value; } - private readonly Drawable followCircle; - private readonly Drawable fullSizeFollowCircle; - private readonly DrawableSlider drawableSlider; - private readonly Drawable ball; + private Drawable followCircle; + private Drawable followCircleReceptor; + private DrawableSlider drawableSlider; + private Drawable ball; - public SliderBall(DrawableSlider drawableSlider) + [BackgroundDependencyLoader] + private void load(DrawableHitObject drawableSlider) { - this.drawableSlider = drawableSlider; + this.drawableSlider = (DrawableSlider)drawableSlider; Origin = Anchor.Centre; @@ -49,15 +47,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default Children = new[] { - followCircle = new FollowCircleContainer + followCircle = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()) { Origin = Anchor.Centre, Anchor = Anchor.Centre, RelativeSizeAxes = Axes.Both, Alpha = 0, - Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()), }, - fullSizeFollowCircle = new CircularContainer + followCircleReceptor = new CircularContainer { Origin = Anchor.Centre, Anchor = Anchor.Centre, @@ -106,7 +103,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default tracking = value; - fullSizeFollowCircle.Scale = new Vector2(tracking ? 2.4f : 1f); + followCircleReceptor.Scale = new Vector2(tracking ? 2.4f : 1f); followCircle.ScaleTo(tracking ? 2.4f : 1f, 300, Easing.OutQuint); followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint); @@ -167,7 +164,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default // in valid time range Time.Current >= drawableSlider.HitObject.StartTime && Time.Current < drawableSlider.HitObject.EndTime && // in valid position range - lastScreenSpaceMousePosition.HasValue && fullSizeFollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) && + lastScreenSpaceMousePosition.HasValue && followCircleReceptor.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) && // valid action (actions?.Any(isValidTrackingAction) ?? false); @@ -205,74 +202,5 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default ball.Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI); lastPosition = Position; } - - private class FollowCircleContainer : CircularContainer - { - public override bool HandlePositionalInput => true; - } - - public class DefaultFollowCircle : CompositeDrawable - { - public DefaultFollowCircle() - { - RelativeSizeAxes = Axes.Both; - - InternalChild = new CircularContainer - { - RelativeSizeAxes = Axes.Both, - Masking = true, - BorderThickness = 5, - BorderColour = Color4.Orange, - Blending = BlendingParameters.Additive, - Child = new Box - { - Colour = Color4.Orange, - RelativeSizeAxes = Axes.Both, - Alpha = 0.2f, - } - }; - } - } - - public class DefaultSliderBall : CompositeDrawable - { - private Box box; - - [BackgroundDependencyLoader] - private void load(DrawableHitObject drawableObject, ISkinSource skin) - { - var slider = (DrawableSlider)drawableObject; - - RelativeSizeAxes = Axes.Both; - - float radius = skin.GetConfig(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS; - - InternalChild = new CircularContainer - { - Masking = true, - RelativeSizeAxes = Axes.Both, - Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS), - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Blending = BlendingParameters.Additive, - BorderThickness = 10, - BorderColour = Color4.White, - Alpha = 1, - Child = box = new Box - { - Blending = BlendingParameters.Additive, - RelativeSizeAxes = Axes.Both, - Colour = Color4.White, - AlwaysPresent = true, - Alpha = 0 - } - }; - - slider.Tracking.BindValueChanged(trackingChanged, true); - } - - private void trackingChanged(ValueChangedEvent tracking) => - box.FadeTo(tracking.NewValue ? 0.3f : 0.05f, 200, Easing.OutQuint); - } } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs new file mode 100644 index 0000000000..8211448705 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -0,0 +1,33 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Skinning.Default +{ + public class DefaultFollowCircle : CompositeDrawable + { + public DefaultFollowCircle() + { + RelativeSizeAxes = Axes.Both; + + InternalChild = new CircularContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + BorderThickness = 5, + BorderColour = Color4.Orange, + Blending = BlendingParameters.Additive, + Child = new Box + { + Colour = Color4.Orange, + RelativeSizeAxes = Axes.Both, + Alpha = 0.2f, + } + }; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs new file mode 100644 index 0000000000..47308375e6 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs @@ -0,0 +1,60 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Skinning; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Skinning.Default +{ + public class DefaultSliderBall : CompositeDrawable + { + private Box box; + + [BackgroundDependencyLoader] + private void load(DrawableHitObject drawableObject, ISkinSource skin) + { + var slider = (DrawableSlider)drawableObject; + + RelativeSizeAxes = Axes.Both; + + float radius = skin.GetConfig(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS; + + InternalChild = new CircularContainer + { + Masking = true, + RelativeSizeAxes = Axes.Both, + Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Blending = BlendingParameters.Additive, + BorderThickness = 10, + BorderColour = Color4.White, + Alpha = 1, + Child = box = new Box + { + Blending = BlendingParameters.Additive, + RelativeSizeAxes = Axes.Both, + Colour = Color4.White, + AlwaysPresent = true, + Alpha = 0 + } + }; + + slider.Tracking.BindValueChanged(trackingChanged, true); + } + + private void trackingChanged(ValueChangedEvent tracking) => + box.FadeTo(tracking.NewValue ? 0.3f : 0.05f, 200, Easing.OutQuint); + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs new file mode 100644 index 0000000000..b8a559ce07 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Rulesets.Osu.Skinning.Legacy +{ + public class LegacyFollowCircle : CompositeDrawable + { + public LegacyFollowCircle(Drawable animationContent) + { + // follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x + animationContent.Scale *= 0.5f; + animationContent.Anchor = Anchor.Centre; + animationContent.Origin = Anchor.Centre; + + RelativeSizeAxes = Axes.Both; + InternalChild = animationContent; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs index e7d28a9bd7..885a2c12fb 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs @@ -41,11 +41,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy return this.GetAnimation(component.LookupName, false, false); case OsuSkinComponents.SliderFollowCircle: - var followCircle = this.GetAnimation("sliderfollowcircle", true, true, true); - if (followCircle != null) - // follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x - followCircle.Scale *= 0.5f; - return followCircle; + var followCircleContent = this.GetAnimation("sliderfollowcircle", true, true, true); + if (followCircleContent != null) + return new LegacyFollowCircle(followCircleContent); + + return null; case OsuSkinComponents.SliderBall: var sliderBallContent = this.GetAnimation("sliderb", true, true, animationSeparator: ""); From b092e6937a6d9fbec870b2804470935b0392466b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 18:51:07 +0900 Subject: [PATCH 513/982] Guard against ruleset icon creation failures to avoid whole game death --- osu.Game/Rulesets/RulesetSelector.cs | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/RulesetSelector.cs b/osu.Game/Rulesets/RulesetSelector.cs index 35244eb86e..1909e741f0 100644 --- a/osu.Game/Rulesets/RulesetSelector.cs +++ b/osu.Game/Rulesets/RulesetSelector.cs @@ -5,6 +5,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Allocation; +using osu.Framework.Logging; namespace osu.Game.Rulesets { @@ -19,7 +20,16 @@ namespace osu.Game.Rulesets private void load() { foreach (var r in Rulesets.AvailableRulesets) - AddItem(r); + { + try + { + AddItem(r); + } + catch + { + Logger.Log($"Could not create ruleset icon for {r.Name}. Please check for an update.", level: LogLevel.Error); + } + } } } } From 6c64cea057121dbb49458eb21e69c7ae9ddfbb72 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 18:56:15 +0900 Subject: [PATCH 514/982] Catch a second location --- osu.Game/Overlays/Settings/SettingsFooter.cs | 24 +++++++++++++------- osu.Game/Rulesets/RulesetSelector.cs | 6 ++--- 2 files changed, 19 insertions(+), 11 deletions(-) diff --git a/osu.Game/Overlays/Settings/SettingsFooter.cs b/osu.Game/Overlays/Settings/SettingsFooter.cs index 2f182d537f..b9ac1aa53b 100644 --- a/osu.Game/Overlays/Settings/SettingsFooter.cs +++ b/osu.Game/Overlays/Settings/SettingsFooter.cs @@ -8,6 +8,7 @@ using osu.Framework.Allocation; using osu.Framework.Development; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Logging; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; @@ -32,16 +33,23 @@ namespace osu.Game.Overlays.Settings foreach (var ruleset in rulesets.AvailableRulesets) { - var icon = new ConstrainedIconContainer + try { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Icon = ruleset.CreateInstance().CreateIcon(), - Colour = Color4.Gray, - Size = new Vector2(20), - }; + var icon = new ConstrainedIconContainer + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Icon = ruleset.CreateInstance().CreateIcon(), + Colour = Color4.Gray, + Size = new Vector2(20), + }; - modes.Add(icon); + modes.Add(icon); + } + catch + { + Logger.Log($"Could not create ruleset icon for {ruleset.Name}. Please check for an update from the developer.", level: LogLevel.Error); + } } Children = new Drawable[] diff --git a/osu.Game/Rulesets/RulesetSelector.cs b/osu.Game/Rulesets/RulesetSelector.cs index 1909e741f0..701e60eec9 100644 --- a/osu.Game/Rulesets/RulesetSelector.cs +++ b/osu.Game/Rulesets/RulesetSelector.cs @@ -19,15 +19,15 @@ namespace osu.Game.Rulesets [BackgroundDependencyLoader] private void load() { - foreach (var r in Rulesets.AvailableRulesets) + foreach (var ruleset in Rulesets.AvailableRulesets) { try { - AddItem(r); + AddItem(ruleset); } catch { - Logger.Log($"Could not create ruleset icon for {r.Name}. Please check for an update.", level: LogLevel.Error); + Logger.Log($"Could not create ruleset icon for {ruleset.Name}. Please check for an update from the developer.", level: LogLevel.Error); } } } From e3eba58cb644773817e57b2f94ae9e9781bbd913 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 29 Jun 2022 13:37:17 +0300 Subject: [PATCH 515/982] Catch in triangles intro --- osu.Game/Screens/Menu/IntroTriangles.cs | 34 ++++++++++++++----------- 1 file changed, 19 insertions(+), 15 deletions(-) diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index d59a07a350..ad098ae8df 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -4,7 +4,6 @@ #nullable disable using System; -using System.Collections.Generic; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Audio; @@ -14,6 +13,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Textures; +using osu.Framework.Logging; using osu.Framework.Utils; using osu.Framework.Timing; using osu.Game.Graphics; @@ -340,24 +340,28 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { - var modes = new List(); - - foreach (var ruleset in rulesets.AvailableRulesets) - { - var icon = new ConstrainedIconContainer - { - Icon = ruleset.CreateInstance().CreateIcon(), - Size = new Vector2(30), - }; - - modes.Add(icon); - } - AutoSizeAxes = Axes.Both; - Children = modes; Anchor = Anchor.Centre; Origin = Anchor.Centre; + + foreach (var ruleset in rulesets.AvailableRulesets) + { + try + { + var icon = new ConstrainedIconContainer + { + Icon = ruleset.CreateInstance().CreateIcon(), + Size = new Vector2(30), + }; + + Add(icon); + } + catch + { + Logger.Log($"Could not create ruleset icon for {ruleset.Name}. Please check for an update from the developer.", level: LogLevel.Error); + } + } } } From 87e3b4418113831cb612109a4813bfac115b8e86 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 29 Jun 2022 13:37:02 +0300 Subject: [PATCH 516/982] Ensure icon is loaded inside try-catch --- osu.Game/Overlays/Settings/SettingsFooter.cs | 56 ++++++++++---------- 1 file changed, 27 insertions(+), 29 deletions(-) diff --git a/osu.Game/Overlays/Settings/SettingsFooter.cs b/osu.Game/Overlays/Settings/SettingsFooter.cs index b9ac1aa53b..db0dc8fd5e 100644 --- a/osu.Game/Overlays/Settings/SettingsFooter.cs +++ b/osu.Game/Overlays/Settings/SettingsFooter.cs @@ -3,7 +3,6 @@ #nullable disable -using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Development; using osu.Framework.Graphics; @@ -29,7 +28,33 @@ namespace osu.Game.Overlays.Settings Direction = FillDirection.Vertical; Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = SettingsPanel.CONTENT_MARGINS }; - var modes = new List(); + FillFlowContainer modes; + + Children = new Drawable[] + { + modes = new FillFlowContainer + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Direction = FillDirection.Full, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Spacing = new Vector2(5), + Padding = new MarginPadding { Bottom = 10 }, + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Text = game.Name, + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold), + }, + new BuildDisplay(game.Version, DebugUtils.IsDebugBuild) + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + } + }; foreach (var ruleset in rulesets.AvailableRulesets) { @@ -51,33 +76,6 @@ namespace osu.Game.Overlays.Settings Logger.Log($"Could not create ruleset icon for {ruleset.Name}. Please check for an update from the developer.", level: LogLevel.Error); } } - - Children = new Drawable[] - { - new FillFlowContainer - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Direction = FillDirection.Full, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Children = modes, - Spacing = new Vector2(5), - Padding = new MarginPadding { Bottom = 10 }, - }, - new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Text = game.Name, - Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold), - }, - new BuildDisplay(game.Version, DebugUtils.IsDebugBuild) - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - } - }; } private class BuildDisplay : OsuAnimatedButton From 32af4e41eaa3805ddc2ffb94909f289877aa1996 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 20:56:01 +0900 Subject: [PATCH 517/982] Add back thread safety and locking as required --- osu.Game/Database/RealmAccess.cs | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 715066f32d..728cd5c7c3 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -446,8 +446,12 @@ namespace osu.Game.Database { Func action = realm => query(realm).QueryAsyncWithNotifications(callback); - // Store an action which is used when blocking to ensure consumers don't use results of a stale changeset firing. - notificationsResetMap.Add(action, () => callback(new EmptyRealmSet(), null, null)); + lock (notificationsResetMap) + { + // Store an action which is used when blocking to ensure consumers don't use results of a stale changeset firing. + notificationsResetMap.Add(action, () => callback(new EmptyRealmSet(), null, null)); + } + return RegisterCustomSubscription(action); } @@ -543,7 +547,12 @@ namespace osu.Game.Database { unsubscriptionAction?.Dispose(); customSubscriptionsResetMap.Remove(action); - notificationsResetMap.Remove(action); + + lock (notificationsResetMap) + { + notificationsResetMap.Remove(action); + } + total_subscriptions.Value--; } } @@ -805,6 +814,9 @@ namespace osu.Game.Database /// An which should be disposed to end the blocking section. public IDisposable BlockAllOperations() { + if (!ThreadSafety.IsUpdateThread) + throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread."); + if (isDisposed) throw new ObjectDisposedException(nameof(RealmAccess)); @@ -816,9 +828,6 @@ namespace osu.Game.Database if (hasInitialisedOnce) { - if (!ThreadSafety.IsUpdateThread) - throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread."); - syncContext = SynchronizationContext.Current; // Before disposing the update context, clean up all subscriptions. From 18d465eff7dc30e4d9c5ad5ee6a0d277e2012dc5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 21:02:23 +0900 Subject: [PATCH 518/982] Guard against `NaN` star difficulty results --- osu.Game/Beatmaps/BeatmapDifficultyCache.cs | 2 +- osu.Game/Beatmaps/StarDifficulty.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index ef0fa36b16..611b47c120 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -207,7 +207,7 @@ namespace osu.Game.Beatmaps if (cancellationToken.IsCancellationRequested) return; - var starDifficulty = task.GetResultSafely(); + StarDifficulty? starDifficulty = task.GetResultSafely(); if (starDifficulty != null) bindable.Value = starDifficulty.Value; diff --git a/osu.Game/Beatmaps/StarDifficulty.cs b/osu.Game/Beatmaps/StarDifficulty.cs index e042f1c698..6aac275a6a 100644 --- a/osu.Game/Beatmaps/StarDifficulty.cs +++ b/osu.Game/Beatmaps/StarDifficulty.cs @@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps /// public StarDifficulty([NotNull] DifficultyAttributes attributes) { - Stars = attributes.StarRating; + Stars = double.IsFinite(attributes.StarRating) ? attributes.StarRating : 0; MaxCombo = attributes.MaxCombo; Attributes = attributes; // Todo: Add more members (BeatmapInfo.DifficultyRating? Attributes? Etc...) @@ -46,7 +46,7 @@ namespace osu.Game.Beatmaps /// public StarDifficulty(double starDifficulty, int maxCombo) { - Stars = starDifficulty; + Stars = double.IsFinite(starDifficulty) ? starDifficulty : 0; MaxCombo = maxCombo; Attributes = null; } From 7cb4e32c17ffb61c91c7b5d9e84c1f0729839e33 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 22:45:19 +0900 Subject: [PATCH 519/982] Add one more lock to appease CI --- osu.Game/Database/RealmAccess.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 59a235dbc2..8cf9bb4a47 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -880,8 +880,11 @@ namespace osu.Game.Database try { - foreach (var action in notificationsResetMap.Values) - action(); + lock (notificationsResetMap) + { + foreach (var action in notificationsResetMap.Values) + action(); + } } finally { From fd0d8b1ce3d5062b349484436d035d35a13a0e88 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Wed, 29 Jun 2022 22:50:47 +0900 Subject: [PATCH 520/982] Add button state, fix async issues, watch replay method Most borrowed from `ReplayDownloadButton` --- osu.Game/Screens/Play/FailOverlay.cs | 8 +- osu.Game/Screens/Play/Player.cs | 7 +- .../Screens/Play/SaveFailedScoreButton.cs | 93 +++++++++++++++---- 3 files changed, 86 insertions(+), 22 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 881791271b..75b06f859d 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -4,6 +4,8 @@ #nullable disable using System; +using System.Threading.Tasks; +using osu.Game.Scoring; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osuTK; @@ -18,7 +20,7 @@ namespace osu.Game.Screens.Play { public class FailOverlay : GameplayMenuOverlay { - public Action SaveReplay; + public Func> SaveReplay; public override string Header => "failed"; public override string Description => "you're dead, try again?"; @@ -52,10 +54,8 @@ namespace osu.Game.Screens.Play Direction = FillDirection.Horizontal, Children = new Drawable[] { - new SaveFailedScoreButton() + new SaveFailedScoreButton(SaveReplay) { - OnSave = SaveReplay, - RelativeSizeAxes = Axes.Y, Width = 300 }, } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 8223ed1e3d..f20cb74db6 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1043,7 +1043,7 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - private async void saveFailedReplay() + private async Task saveFailedReplay() { Score.ScoreInfo.Passed = false; Score.ScoreInfo.Rank = ScoreRank.F; @@ -1051,12 +1051,15 @@ namespace osu.Game.Screens.Play try { - await ImportScore(scoreCopy).ConfigureAwait(false); + await ImportScore(scoreCopy); } catch (Exception ex) { Logger.Error(ex, @"Score import failed!"); + return null; } + + return scoreCopy.ScoreInfo; } /// diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 3efd8fa4a3..b5727487dc 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -1,11 +1,16 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; +using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Threading; +using osu.Game.Scoring; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; @@ -15,14 +20,25 @@ namespace osu.Game.Screens.Play { public class SaveFailedScoreButton : CompositeDrawable { - public Action? OnSave; + public Func> SaveReplay; + private Task saveReplayAsync; + private ScoreInfo score; - protected readonly Bindable State = new Bindable(); + private ScheduledDelegate saveScoreDelegate; + + protected readonly Bindable State = new Bindable(); private DownloadButton button; private ShakeContainer shakeContainer; - public SaveFailedScoreButton() + public SaveFailedScoreButton(Func> sr) + { + Size = new Vector2(50, 30); + SaveReplay = sr; + } + + [BackgroundDependencyLoader(true)] + private void load(OsuGame game) { InternalChild = shakeContainer = new ShakeContainer { @@ -32,17 +48,16 @@ namespace osu.Game.Screens.Play RelativeSizeAxes = Axes.Both, } }; - Size = new Vector2(50, 30); - } - [BackgroundDependencyLoader] - private void load() - { button.Action = () => { switch (State.Value) { - case DownloadState.LocallyAvailable: + case ImportState.Imported: + game?.PresentScore(score, ScorePresentType.Gameplay); + break; + + case ImportState.Importing: shakeContainer.Shake(); break; @@ -52,23 +67,61 @@ namespace osu.Game.Screens.Play } }; State.BindValueChanged(updateTooltip, true); + State.BindValueChanged(state => + { + switch (state.NewValue) + { + case ImportState.Imported: + button.State.Value = DownloadState.LocallyAvailable; + break; + + case ImportState.Importing: + button.State.Value = DownloadState.Importing; + break; + + case ImportState.Failed: + button.State.Value = DownloadState.NotDownloaded; + break; + } + }, true); } private void saveScore() { - if (State.Value != DownloadState.LocallyAvailable) - OnSave?.Invoke(); + State.Value = ImportState.Importing; + saveReplayAsync = Task.Run(SaveReplay); - State.Value = DownloadState.LocallyAvailable; - button.State.Value = DownloadState.LocallyAvailable; + saveScoreDelegate = new ScheduledDelegate(() => + { + if (saveReplayAsync?.IsCompleted != true) + // If the asynchronous preparation has not completed, keep repeating this delegate. + return; + + saveScoreDelegate?.Cancel(); + + score = saveReplayAsync.GetAwaiter().GetResult(); + + State.Value = score != null ? ImportState.Imported : ImportState.Failed; + }, Time.Current, 50); + + Scheduler.Add(saveScoreDelegate); } - private void updateTooltip(ValueChangedEvent state) + private void updateTooltip(ValueChangedEvent state) { switch (state.NewValue) { - case DownloadState.LocallyAvailable: - button.TooltipText = @"Score saved"; + case ImportState.Imported: + button.TooltipText = @"Watch replay"; + break; + + case ImportState.Importing: + button.TooltipText = @"Importing score"; + break; + + case ImportState.Failed: + button.State.Value = DownloadState.NotDownloaded; + button.TooltipText = @"Import failed, click button to re-import"; break; default: @@ -76,5 +129,13 @@ namespace osu.Game.Screens.Play break; } } + + public enum ImportState + { + NotImported, + Failed, + Importing, + Imported + } } } From 582175c3a429e36e4d58798693518c0fffc3508d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 29 Jun 2022 22:57:52 +0900 Subject: [PATCH 521/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 2ef3bb2dd1..584fe0a3ef 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index ab690b22a6..ff223f5107 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index a84fc40a45..b8a4aca02e 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 13108155d3e4ef0ca2e19d520e9ddfcf2c8a4b95 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 03:43:56 +0900 Subject: [PATCH 522/982] Fix crash on visual esting `TestSceneChatOverlay` due to null user --- osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index d2d9b9a9e5..247ea52648 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -39,7 +39,8 @@ namespace osu.Game.Tests.Visual.Online private TestChatOverlay chatOverlay; private ChannelManager channelManager; - private APIUser testUser; + private readonly APIUser testUser = new APIUser { Username = "test user", Id = 5071479 }; + private Channel[] testChannels; private Channel testChannel1 => testChannels[0]; @@ -51,7 +52,6 @@ namespace osu.Game.Tests.Visual.Online [SetUp] public void SetUp() => Schedule(() => { - testUser = new APIUser { Username = "test user", Id = 5071479 }; testChannels = Enumerable.Range(1, 10).Select(createPublicChannel).ToArray(); Child = new DependencyProvidingContainer From 46cbbf5c6eb240b416ee24445ed8aa5beeead54a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 04:45:02 +0900 Subject: [PATCH 523/982] Fix flaky song select placeholder test by changing ruleset post-display MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Was failing occasionally due to the beatmap present operation causing the test's ruleset change to undo. ```csharp TearDown : System.TimeoutException : "wait for placeholder visible" timed out --TearDown at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0() at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered) at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition) --- End of stack trace from previous location --- at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test) at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/OsuTestScene.cs:line 503 at osu.Framework.Testing.TestScene.RunTestsFromNUnit() ------- Stdout: ------- [runtime] 2022-06-29 10:36:45 [verbose]: 💨 Class: TestScenePlaySongSelect [runtime] 2022-06-29 10:36:45 [verbose]: 🔶 Test: TestPlaceholderConvertSetting [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #1 exit all screens [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #2 reset defaults [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #3 delete all beatmaps [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #4 change ruleset to 2 [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #5 import test map for ruleset 0 [database] 2022-06-29 10:36:45 [verbose]: [efc1a] Beginning import from unknown... [database] 2022-06-29 10:36:45 [verbose]: [efc1a] Import successfully completed! [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #6 wait for imported to arrive in carousel [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #7 change convert setting [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #8 create song select [runtime] 2022-06-29 10:36:45 [verbose]: ScreenTestScene screen changed → TestScenePlaySongSelect+TestSongSelect [runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) loading TestScenePlaySongSelect+TestSongSelect#263 [runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("" -> "osu!catch") [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #9 wait for present [runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) entered TestScenePlaySongSelect+TestSongSelect#263 [runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) loading BackgroundScreenBeatmap#338 [runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) entered BackgroundScreenBeatmap#338 [runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:fruits [runtime] 2022-06-29 10:36:45 [verbose]: Song select changing beatmap from "please load a beatmap! - no beatmaps available!" to "null" [runtime] 2022-06-29 10:36:45 [verbose]: Song select working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)] [runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:osu [runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("osu!catch" -> "osu!") [runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:74232aa2-2a1f-4920-b643-e85976838251 ruleset:osu [runtime] 2022-06-29 10:36:45 [verbose]: Song select decided to ensurePlayingSelected [runtime] 2022-06-29 10:36:45 [verbose]: Game-wide working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)] [runtime] 2022-06-29 10:36:45 [debug]: Focus changed from nothing to SeekLimitedSearchTextBox. [network] 2022-06-29 10:36:45 [verbose]: Failing request osu.Game.Online.API.Requests.GetBeatmapRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.) [runtime] 2022-06-29 10:36:45 [verbose]: ✔️ 16 repetitions [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #10 wait for carousel loaded [runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #11 wait for placeholder visible [runtime] 2022-06-29 10:36:55 [verbose]: 💥 Failed (on attempt 1,459) [runtime] 2022-06-29 10:36:55 [verbose]: ⏳ Currently loading components (0) [runtime] 2022-06-29 10:36:55 [verbose]: 🧵 Task schedulers [runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0 [runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0 [runtime] 2022-06-29 10:36:55 [verbose]: 🎱 Thread pool [runtime] 2022-06-29 10:36:55 [verbose]: worker: min 1 max 32,767 available 32,766 [runtime] 2022-06-29 10:36:55 [verbose]: completion: min 1 max 1,000 available 1,000 [runtime] 2022-06-29 10:36:55 [debug]: Focus on "SeekLimitedSearchTextBox" no longer valid as a result of unfocusIfNoLongerValid. [runtime] 2022-06-29 10:36:55 [debug]: Focus changed from SeekLimitedSearchTextBox to nothing. ``` --- osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 6d881555da..6896b442e0 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -100,12 +100,13 @@ namespace osu.Game.Tests.Visual.SongSelect [Test] public void TestPlaceholderConvertSetting() { - changeRuleset(2); addRulesetImportStep(0); AddStep("change convert setting", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, false)); createSongSelect(); + changeRuleset(2); + AddUntilStep("wait for placeholder visible", () => getPlaceholder()?.State.Value == Visibility.Visible); AddStep("click link in placeholder", () => getPlaceholder().ChildrenOfType().First().TriggerClick()); From 8171deec494d8b1a2f9794453bb54f8d88821ec4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 29 Jun 2022 22:38:06 +0200 Subject: [PATCH 524/982] Attempt to fix editor navigation test failures again First of all, stop relying that `InputManager` will successfully press the gameplay test button, because it won't if it's obscured by the notification overlay. Closing the overlay in a loop doesn't work because there's a chance that a notification is posted, then all overlays are closed, then another notification is posted, and so the button still isn't clickable. Instead, use the `TestGameplay()` method directly. Secondly, the notifications will still block `EditorPlayerLoader` from transitioning to `EditorPlayer`. Here we have no other choice than to aggressively dismiss notifications every spin of the relevant until step and hope we eventually progress to `EditorPlayer`. --- .../Editing/TestSceneEditorNavigation.cs | 19 ++++++++----------- 1 file changed, 8 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs index a21ef6f897..327d581e37 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorNavigation.cs @@ -6,18 +6,14 @@ using NUnit.Framework; using osu.Framework.Extensions; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.ObjectExtensions; -using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Database; -using osu.Game.Overlays.Notifications; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Edit; -using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Select; using osu.Game.Tests.Resources; -using osuTK.Input; namespace osu.Game.Tests.Visual.Editing { @@ -36,20 +32,21 @@ namespace osu.Game.Tests.Visual.Editing () => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapSet) && Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.IsLoaded); - AddUntilStep("wait for completion notification", () => Game.Notifications.ChildrenOfType().Count() == 1); - AddStep("dismiss notifications", () => Game.Notifications.Hide()); AddStep("switch ruleset", () => Game.Ruleset.Value = new ManiaRuleset().RulesetInfo); AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0))); AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse); - AddStep("test gameplay", () => + AddStep("test gameplay", () => ((Editor)Game.ScreenStack.CurrentScreen).TestGameplay()); + + AddUntilStep("wait for player", () => { - var testGameplayButton = this.ChildrenOfType().Single(); - InputManager.MoveMouseTo(testGameplayButton); - InputManager.Click(MouseButton.Left); + // notifications may fire at almost any inopportune time and cause annoying test failures. + // relentlessly attempt to dismiss any and all interfering overlays, which includes notifications. + // this is theoretically not foolproof, but it's the best that can be done here. + Game.CloseAllOverlays(); + return Game.ScreenStack.CurrentScreen is EditorPlayer editorPlayer && editorPlayer.IsLoaded; }); - AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen is EditorPlayer editorPlayer && editorPlayer.IsLoaded); AddAssert("current ruleset is osu!", () => Game.Ruleset.Value.Equals(new OsuRuleset().RulesetInfo)); AddStep("exit to song select", () => Game.PerformFromScreen(_ => { }, typeof(PlaySongSelect).Yield())); From c5d31f50cd4053adedaa4787edc0fcb1222bbc6e Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 30 Jun 2022 11:21:15 +0900 Subject: [PATCH 525/982] Attempt to fix flaky TestSceneAutoplay test --- .../Visual/Gameplay/TestSceneAutoplay.cs | 29 ++++++++++++------- 1 file changed, 18 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs index 019bfe322e..47c8dc0f8d 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs @@ -6,10 +6,10 @@ using System.ComponentModel; using System.Linq; using osu.Framework.Testing; -using osu.Game.Beatmaps.Timing; using osu.Game.Graphics.Containers; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Play; using osu.Game.Screens.Play.Break; @@ -31,19 +31,20 @@ namespace osu.Game.Tests.Visual.Gameplay protected override void AddCheckSteps() { + // It doesn't matter which ruleset is used - this beatmap is only used for reference. + var beatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); + AddUntilStep("score above zero", () => Player.ScoreProcessor.TotalScore.Value > 0); AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 2)); - seekToBreak(0); + + seekTo(beatmap.Beatmap.Breaks[0].StartTime); AddAssert("keys not counting", () => !Player.HUDOverlay.KeyCounter.IsCounting); AddAssert("overlay displays 100% accuracy", () => Player.BreakOverlay.ChildrenOfType().Single().AccuracyDisplay.Current.Value == 1); + AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000)); AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0)); - seekToBreak(0); - seekToBreak(1); - - AddStep("seek to completion", () => Player.GameplayClockContainer.Seek(Player.DrawableRuleset.Objects.Last().GetEndTime())); - + seekTo(beatmap.Beatmap.HitObjects[^1].GetEndTime()); AddUntilStep("results displayed", () => getResultsScreen()?.IsLoaded == true); AddAssert("score has combo", () => getResultsScreen().Score.Combo > 100); @@ -58,12 +59,18 @@ namespace osu.Game.Tests.Visual.Gameplay ResultsScreen getResultsScreen() => Stack.CurrentScreen as ResultsScreen; } - private void seekToBreak(int breakIndex) + private void seekTo(double time) { - AddStep($"seek to break {breakIndex}", () => Player.GameplayClockContainer.Seek(destBreak().StartTime)); - AddUntilStep("wait for seek to complete", () => Player.DrawableRuleset.FrameStableClock.CurrentTime >= destBreak().StartTime); + AddStep($"seek to {time}", () => Player.GameplayClockContainer.Seek(time)); - BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex); + // Prevent test timeouts by seeking in 10 second increments. + for (double t = 0; t < time; t += 10000) + { + double expectedTime = t; + AddUntilStep($"current time >= {t}", () => Player.DrawableRuleset.FrameStableClock.CurrentTime >= expectedTime); + } + + AddUntilStep("wait for seek to complete", () => Player.DrawableRuleset.FrameStableClock.CurrentTime >= time); } } } From edc4ace17e4f703b6ee0b362e943388d25262748 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 30 Jun 2022 11:52:29 +0900 Subject: [PATCH 526/982] Attach DT with NC, SD with PF, and Cinema with Autoplay --- osu.Game/Rulesets/Ruleset.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index e098472999..c1ec6c30ef 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -143,7 +143,7 @@ namespace osu.Game.Rulesets break; case ModPerfect: - value |= LegacyMods.Perfect; + value |= LegacyMods.Perfect | LegacyMods.SuddenDeath; break; case ModSuddenDeath: @@ -151,7 +151,7 @@ namespace osu.Game.Rulesets break; case ModNightcore: - value |= LegacyMods.Nightcore; + value |= LegacyMods.Nightcore | LegacyMods.DoubleTime; break; case ModDoubleTime: @@ -171,7 +171,7 @@ namespace osu.Game.Rulesets break; case ModCinema: - value |= LegacyMods.Cinema; + value |= LegacyMods.Cinema | LegacyMods.Autoplay; break; case ModAutoplay: From 6c2d02fefdd5498553ca65b7546f717546e06c0d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 30 Jun 2022 12:37:03 +0900 Subject: [PATCH 527/982] Fix tests --- .../CatchLegacyModConversionTest.cs | 15 +++++++++------ .../ManiaLegacyModConversionTest.cs | 9 ++++++--- .../OsuLegacyModConversionTest.cs | 9 ++++++--- .../TaikoLegacyModConversionTest.cs | 15 +++++++++------ 4 files changed, 30 insertions(+), 18 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs index c65c9df9f9..b9d6f28228 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs @@ -24,21 +24,24 @@ namespace osu.Game.Rulesets.Catch.Tests new object[] { LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) } }, new object[] { LegacyMods.Relax, new[] { typeof(CatchModRelax) } }, new object[] { LegacyMods.HalfTime, new[] { typeof(CatchModHalfTime) } }, - new object[] { LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) } }, new object[] { LegacyMods.Flashlight, new[] { typeof(CatchModFlashlight) } }, new object[] { LegacyMods.Autoplay, new[] { typeof(CatchModAutoplay) } }, - new object[] { LegacyMods.Perfect, new[] { typeof(CatchModPerfect) } }, - new object[] { LegacyMods.Cinema, new[] { typeof(CatchModCinema) } }, new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) } } }; + [TestCaseSource(nameof(catch_mod_mapping))] + [TestCase(LegacyMods.Cinema, new[] { typeof(CatchModCinema) })] + [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(CatchModCinema) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(CatchModPerfect) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })] + public new void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods) => base.TestFromLegacy(legacyMods, expectedMods); + [TestCaseSource(nameof(catch_mod_mapping))] [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(CatchModCinema) })] [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })] [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })] - public new void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods) => base.TestFromLegacy(legacyMods, expectedMods); - - [TestCaseSource(nameof(catch_mod_mapping))] public new void TestToLegacy(LegacyMods legacyMods, Type[] givenMods) => base.TestToLegacy(legacyMods, givenMods); protected override Ruleset CreateRuleset() => new CatchRuleset(); diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs index accae29ffe..9dee861e66 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs @@ -23,10 +23,8 @@ namespace osu.Game.Rulesets.Mania.Tests new object[] { LegacyMods.SuddenDeath, new[] { typeof(ManiaModSuddenDeath) } }, new object[] { LegacyMods.DoubleTime, new[] { typeof(ManiaModDoubleTime) } }, new object[] { LegacyMods.HalfTime, new[] { typeof(ManiaModHalfTime) } }, - new object[] { LegacyMods.Nightcore, new[] { typeof(ManiaModNightcore) } }, new object[] { LegacyMods.Flashlight, new[] { typeof(ManiaModFlashlight) } }, new object[] { LegacyMods.Autoplay, new[] { typeof(ManiaModAutoplay) } }, - new object[] { LegacyMods.Perfect, new[] { typeof(ManiaModPerfect) } }, new object[] { LegacyMods.Key4, new[] { typeof(ManiaModKey4) } }, new object[] { LegacyMods.Key5, new[] { typeof(ManiaModKey5) } }, new object[] { LegacyMods.Key6, new[] { typeof(ManiaModKey6) } }, @@ -34,7 +32,6 @@ namespace osu.Game.Rulesets.Mania.Tests new object[] { LegacyMods.Key8, new[] { typeof(ManiaModKey8) } }, new object[] { LegacyMods.FadeIn, new[] { typeof(ManiaModFadeIn) } }, new object[] { LegacyMods.Random, new[] { typeof(ManiaModRandom) } }, - new object[] { LegacyMods.Cinema, new[] { typeof(ManiaModCinema) } }, new object[] { LegacyMods.Key9, new[] { typeof(ManiaModKey9) } }, new object[] { LegacyMods.KeyCoop, new[] { typeof(ManiaModDualStages) } }, new object[] { LegacyMods.Key1, new[] { typeof(ManiaModKey1) } }, @@ -45,12 +42,18 @@ namespace osu.Game.Rulesets.Mania.Tests }; [TestCaseSource(nameof(mania_mod_mapping))] + [TestCase(LegacyMods.Cinema, new[] { typeof(ManiaModCinema) })] [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(ManiaModCinema) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(ManiaModNightcore) })] [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModNightcore) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(ManiaModPerfect) })] [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(ManiaModPerfect) })] public new void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods) => base.TestFromLegacy(legacyMods, expectedMods); [TestCaseSource(nameof(mania_mod_mapping))] + [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(ManiaModCinema) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModNightcore) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(ManiaModPerfect) })] public new void TestToLegacy(LegacyMods legacyMods, Type[] givenMods) => base.TestToLegacy(legacyMods, givenMods); protected override Ruleset CreateRuleset() => new ManiaRuleset(); diff --git a/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs index db9872b152..01d83b55e6 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs @@ -25,24 +25,27 @@ namespace osu.Game.Rulesets.Osu.Tests new object[] { LegacyMods.DoubleTime, new[] { typeof(OsuModDoubleTime) } }, new object[] { LegacyMods.Relax, new[] { typeof(OsuModRelax) } }, new object[] { LegacyMods.HalfTime, new[] { typeof(OsuModHalfTime) } }, - new object[] { LegacyMods.Nightcore, new[] { typeof(OsuModNightcore) } }, new object[] { LegacyMods.Flashlight, new[] { typeof(OsuModFlashlight) } }, new object[] { LegacyMods.Autoplay, new[] { typeof(OsuModAutoplay) } }, new object[] { LegacyMods.SpunOut, new[] { typeof(OsuModSpunOut) } }, new object[] { LegacyMods.Autopilot, new[] { typeof(OsuModAutopilot) } }, - new object[] { LegacyMods.Perfect, new[] { typeof(OsuModPerfect) } }, - new object[] { LegacyMods.Cinema, new[] { typeof(OsuModCinema) } }, new object[] { LegacyMods.Target, new[] { typeof(OsuModTarget) } }, new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(OsuModHardRock), typeof(OsuModDoubleTime) } } }; [TestCaseSource(nameof(osu_mod_mapping))] + [TestCase(LegacyMods.Cinema, new[] { typeof(OsuModCinema) })] [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(OsuModCinema) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(OsuModNightcore) })] [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModNightcore) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(OsuModPerfect) })] [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(OsuModPerfect) })] public new void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods) => base.TestFromLegacy(legacyMods, expectedMods); [TestCaseSource(nameof(osu_mod_mapping))] + [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(OsuModCinema) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModNightcore) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(OsuModPerfect) })] public new void TestToLegacy(LegacyMods legacyMods, Type[] givenMods) => base.TestToLegacy(legacyMods, givenMods); protected override Ruleset CreateRuleset() => new OsuRuleset(); diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs index 3553cb27dc..c86f8cb8d2 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs @@ -24,22 +24,25 @@ namespace osu.Game.Rulesets.Taiko.Tests new object[] { LegacyMods.DoubleTime, new[] { typeof(TaikoModDoubleTime) } }, new object[] { LegacyMods.Relax, new[] { typeof(TaikoModRelax) } }, new object[] { LegacyMods.HalfTime, new[] { typeof(TaikoModHalfTime) } }, - new object[] { LegacyMods.Nightcore, new[] { typeof(TaikoModNightcore) } }, new object[] { LegacyMods.Flashlight, new[] { typeof(TaikoModFlashlight) } }, new object[] { LegacyMods.Autoplay, new[] { typeof(TaikoModAutoplay) } }, - new object[] { LegacyMods.Perfect, new[] { typeof(TaikoModPerfect) } }, new object[] { LegacyMods.Random, new[] { typeof(TaikoModRandom) } }, - new object[] { LegacyMods.Cinema, new[] { typeof(TaikoModCinema) } }, new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(TaikoModHardRock), typeof(TaikoModDoubleTime) } } }; + [TestCaseSource(nameof(taiko_mod_mapping))] + [TestCase(LegacyMods.Cinema, new[] { typeof(TaikoModCinema) })] + [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(TaikoModCinema) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(TaikoModNightcore) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(TaikoModNightcore) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(TaikoModPerfect) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(TaikoModPerfect) })] + public new void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods) => base.TestFromLegacy(legacyMods, expectedMods); + [TestCaseSource(nameof(taiko_mod_mapping))] [TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(TaikoModCinema) })] [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(TaikoModNightcore) })] [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(TaikoModPerfect) })] - public new void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods) => base.TestFromLegacy(legacyMods, expectedMods); - - [TestCaseSource(nameof(taiko_mod_mapping))] public new void TestToLegacy(LegacyMods legacyMods, Type[] givenMods) => base.TestToLegacy(legacyMods, givenMods); protected override Ruleset CreateRuleset() => new TaikoRuleset(); From c6520de749daeaaf6b7e1e8962d7c46d25491aa4 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 30 Jun 2022 14:24:49 +0900 Subject: [PATCH 528/982] Ensure PlaylistItem beatmap is not null --- osu.Game/Online/Rooms/PlaylistItem.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/Rooms/PlaylistItem.cs b/osu.Game/Online/Rooms/PlaylistItem.cs index a0711d9ded..2213311c67 100644 --- a/osu.Game/Online/Rooms/PlaylistItem.cs +++ b/osu.Game/Online/Rooms/PlaylistItem.cs @@ -72,7 +72,7 @@ namespace osu.Game.Online.Rooms /// In many cases, this will *not* contain any usable information apart from OnlineID. /// [JsonIgnore] - public IBeatmapInfo Beatmap { get; set; } = null!; + public IBeatmapInfo Beatmap { get; private set; } [JsonIgnore] public IBindable Valid => valid; @@ -81,6 +81,7 @@ namespace osu.Game.Online.Rooms [JsonConstructor] private PlaylistItem() + : this(new APIBeatmap()) { } From 0abb400f6400e8ceca40bbf34950aa1671a06eb4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 15:14:25 +0900 Subject: [PATCH 529/982] Add reproduction of transaction not being exited correctly --- osu.Game.Tests/Database/RealmLiveTests.cs | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/osu.Game.Tests/Database/RealmLiveTests.cs b/osu.Game.Tests/Database/RealmLiveTests.cs index 00a667521d..fd1f564f59 100644 --- a/osu.Game.Tests/Database/RealmLiveTests.cs +++ b/osu.Game.Tests/Database/RealmLiveTests.cs @@ -91,6 +91,25 @@ namespace osu.Game.Tests.Database Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden)); } + [Test] + public void TestTransactionRolledBackOnException() + { + RunTestWithRealm((realm, _) => + { + var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata()); + + realm.Run(r => r.Write(_ => r.Add(beatmap))); + + var liveBeatmap = beatmap.ToLive(realm); + + Assert.Throws(() => liveBeatmap.PerformWrite(l => throw new InvalidOperationException())); + Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden)); + + liveBeatmap.PerformWrite(l => l.Hidden = true); + Assert.IsTrue(liveBeatmap.PerformRead(l => l.Hidden)); + }); + } + [Test] public void TestScopedReadWithoutContext() { From 78d86fd3ffef5f61b06ea557ab777a0990174762 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 15:11:22 +0900 Subject: [PATCH 530/982] Fix `PerformWrite` not rolling back transaction on exception --- osu.Game/Database/RealmLive.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/osu.Game/Database/RealmLive.cs b/osu.Game/Database/RealmLive.cs index 72de747807..9c871a3929 100644 --- a/osu.Game/Database/RealmLive.cs +++ b/osu.Game/Database/RealmLive.cs @@ -104,9 +104,12 @@ namespace osu.Game.Database PerformRead(t => { - var transaction = t.Realm.BeginWrite(); - perform(t); - transaction.Commit(); + using (var transaction = t.Realm.BeginWrite()) + { + perform(t); + transaction.Commit(); + } + RealmLiveStatistics.WRITES.Value++; }); } From 356c0501ec25596ed62dc0c8ae0c4af3cf56878f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 15:40:44 +0900 Subject: [PATCH 531/982] Guard again potential nulls in `RealmNamedFileUsage` Hopefully help in figuring out https://sentry.ppy.sh/organizations/ppy/issues/3679/?project=2&query=user%3A%22id%3A10078484%22 --- osu.Game/Models/RealmNamedFileUsage.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Models/RealmNamedFileUsage.cs b/osu.Game/Models/RealmNamedFileUsage.cs index 0f6f439d73..c4310c4edb 100644 --- a/osu.Game/Models/RealmNamedFileUsage.cs +++ b/osu.Game/Models/RealmNamedFileUsage.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using JetBrains.Annotations; using osu.Framework.Testing; using osu.Game.Database; @@ -19,8 +20,8 @@ namespace osu.Game.Models public RealmNamedFileUsage(RealmFile file, string filename) { - File = file; - Filename = filename; + File = file ?? throw new ArgumentNullException(nameof(file)); + Filename = filename ?? throw new ArgumentNullException(nameof(filename)); } [UsedImplicitly] From 10934450cc2e35ccd02a70278ec073c433057881 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 16:02:46 +0900 Subject: [PATCH 532/982] Fix directory cleanup occurring too early during realm tests --- .../NonVisual/CustomDataDirectoryTest.cs | 47 +++++++------------ 1 file changed, 16 insertions(+), 31 deletions(-) diff --git a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs index a803974d30..216bd0fd3c 100644 --- a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs +++ b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs @@ -44,8 +44,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestCustomDirectory() { - string customPath = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) using (var host = new CustomTestHeadlessGameHost()) { using (var storageConfig = new StorageConfigManager(host.InitialStorage)) @@ -63,7 +62,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); } } } @@ -71,8 +69,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestSubDirectoryLookup() { - string customPath = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) using (var host = new CustomTestHeadlessGameHost()) { using (var storageConfig = new StorageConfigManager(host.InitialStorage)) @@ -97,7 +94,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); } } } @@ -105,8 +101,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestMigration() { - string customPath = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) using (var host = new CustomTestHeadlessGameHost()) { try @@ -173,7 +168,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); } } } @@ -181,9 +175,8 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestMigrationBetweenTwoTargets() { - string customPath = prepareCustomPath(); - string customPath2 = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) + using (prepareCustomPath(out string customPath2)) using (var host = new CustomTestHeadlessGameHost()) { try @@ -205,8 +198,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); - cleanupPath(customPath2); } } } @@ -214,8 +205,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestMigrationToSameTargetFails() { - string customPath = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) using (var host = new CustomTestHeadlessGameHost()) { try @@ -228,7 +218,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); } } } @@ -236,9 +225,8 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestMigrationFailsOnExistingData() { - string customPath = prepareCustomPath(); - string customPath2 = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) + using (prepareCustomPath(out string customPath2)) using (var host = new CustomTestHeadlessGameHost()) { try @@ -267,8 +255,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); - cleanupPath(customPath2); } } } @@ -276,8 +262,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestMigrationToNestedTargetFails() { - string customPath = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) using (var host = new CustomTestHeadlessGameHost()) { try @@ -298,7 +283,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); } } } @@ -306,8 +290,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestMigrationToSeeminglyNestedTarget() { - string customPath = prepareCustomPath(); - + using (prepareCustomPath(out string customPath)) using (var host = new CustomTestHeadlessGameHost()) { try @@ -328,7 +311,6 @@ namespace osu.Game.Tests.NonVisual finally { host.Exit(); - cleanupPath(customPath); } } } @@ -343,14 +325,17 @@ namespace osu.Game.Tests.NonVisual return path; } - private static string prepareCustomPath() => Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, $"custom-path-{Guid.NewGuid()}"); + private static IDisposable prepareCustomPath(out string path) + { + path = Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, $"custom-path-{Guid.NewGuid()}"); + return new InvokeOnDisposal(path, cleanupPath); + } private static void cleanupPath(string path) { try { - if (Directory.Exists(path)) - Directory.Delete(path, true); + if (Directory.Exists(path)) Directory.Delete(path, true); } catch { From 82134ad1a668bb5a35b7d3feae7404090bce4bf5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 16:46:28 +0900 Subject: [PATCH 533/982] Allow `null` parameter to `GetWorkingBeatmap` for now --- osu.Game/Beatmaps/BeatmapManager.cs | 21 ++++++++++++--------- 1 file changed, 12 insertions(+), 9 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 26f538f65b..5f83bbb0dd 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -436,20 +436,23 @@ namespace osu.Game.Beatmaps /// The beatmap to lookup. /// Whether to force a refetch from the database to ensure is up-to-date. /// A instance correlating to the provided . - public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, bool refetch = false) + public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo? beatmapInfo, bool refetch = false) { - // Detached sets don't come with files. - // If we seem to be missing files, now is a good time to re-fetch. - if (refetch || beatmapInfo.IsManaged || beatmapInfo.BeatmapSet?.Files.Count == 0) + if (beatmapInfo != null) { - workingBeatmapCache.Invalidate(beatmapInfo); + // Detached sets don't come with files. + // If we seem to be missing files, now is a good time to re-fetch. + if (refetch || beatmapInfo.IsManaged || beatmapInfo.BeatmapSet?.Files.Count == 0) + { + workingBeatmapCache.Invalidate(beatmapInfo); - Guid id = beatmapInfo.ID; - beatmapInfo = Realm.Run(r => r.Find(id)?.Detach()) ?? beatmapInfo; + Guid id = beatmapInfo.ID; + beatmapInfo = Realm.Run(r => r.Find(id)?.Detach()) ?? beatmapInfo; + } + + Debug.Assert(beatmapInfo.IsManaged != true); } - Debug.Assert(beatmapInfo.IsManaged != true); - return workingBeatmapCache.GetWorkingBeatmap(beatmapInfo); } From e34c2f0acac243ecc4a53cc256b02468b032f97e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 16:47:26 +0900 Subject: [PATCH 534/982] Remove unnecessary `nullable-enable` --- osu.Game/Beatmaps/BeatmapUpdater.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index caef094701..62a6fc7293 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Diagnostics; using System.Linq; using System.Threading.Tasks; From ef42c6ecdf95f659faf31980c2c27e7ebc3a1a94 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 16:51:31 +0900 Subject: [PATCH 535/982] Add missing xmldoc --- osu.Game/Beatmaps/IWorkingBeatmapCache.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs index 36c53fce99..e28f802e78 100644 --- a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs @@ -28,6 +28,9 @@ namespace osu.Game.Beatmaps /// The beatmap info to invalidate any cached entries for. void Invalidate(BeatmapInfo beatmapInfo); + /// + /// Fired whenever a is invalidated. + /// event Action OnInvalidated; } } From 0698471627b384e63af9cfd4e47a7f28d08abd6f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 17:03:19 +0900 Subject: [PATCH 536/982] Move `BeatmapOnlineLookupQueue` to inside `BeatmapUpdater` --- osu.Game/Beatmaps/BeatmapManager.cs | 6 ++---- osu.Game/Beatmaps/BeatmapUpdater.cs | 21 ++++++++++++++++++--- 2 files changed, 20 insertions(+), 7 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 5f83bbb0dd..e16a87eb50 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -41,7 +41,6 @@ namespace osu.Game.Beatmaps private readonly BeatmapImporter beatmapImporter; private readonly WorkingBeatmapCache workingBeatmapCache; - private readonly BeatmapOnlineLookupQueue? onlineBeatmapLookupQueue; private readonly BeatmapUpdater? beatmapUpdater; public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore gameResources, GameHost? host = null, @@ -56,8 +55,7 @@ namespace osu.Game.Beatmaps if (difficultyCache == null) throw new ArgumentNullException(nameof(difficultyCache), "Difficulty cache must be provided if online lookups are required."); - onlineBeatmapLookupQueue = new BeatmapOnlineLookupQueue(api, storage); - beatmapUpdater = new BeatmapUpdater(this, onlineBeatmapLookupQueue, difficultyCache); + beatmapUpdater = new BeatmapUpdater(this, difficultyCache, api, storage); } var userResources = new RealmFileStore(realm, storage).Store; @@ -474,7 +472,7 @@ namespace osu.Game.Beatmaps public void Dispose() { - onlineBeatmapLookupQueue?.Dispose(); + beatmapUpdater?.Dispose(); } #endregion diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index 62a6fc7293..d800b09a2b 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -1,10 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; +using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Platform; using osu.Game.Database; +using osu.Game.Online.API; using osu.Game.Rulesets.Objects; using Realms; @@ -13,17 +17,18 @@ namespace osu.Game.Beatmaps /// /// Handles all processing required to ensure a local beatmap is in a consistent state with any changes. /// - public class BeatmapUpdater + public class BeatmapUpdater : IDisposable { private readonly IWorkingBeatmapCache workingBeatmapCache; private readonly BeatmapOnlineLookupQueue onlineLookupQueue; private readonly BeatmapDifficultyCache difficultyCache; - public BeatmapUpdater(IWorkingBeatmapCache workingBeatmapCache, BeatmapOnlineLookupQueue onlineLookupQueue, BeatmapDifficultyCache difficultyCache) + public BeatmapUpdater(IWorkingBeatmapCache workingBeatmapCache, BeatmapDifficultyCache difficultyCache, IAPIProvider api, Storage storage) { this.workingBeatmapCache = workingBeatmapCache; - this.onlineLookupQueue = onlineLookupQueue; this.difficultyCache = difficultyCache; + + onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage); } /// @@ -81,5 +86,15 @@ namespace osu.Game.Beatmaps return endTime - startTime; } + + #region Implementation of IDisposable + + public void Dispose() + { + if (onlineLookupQueue.IsNotNull()) + onlineLookupQueue.Dispose(); + } + + #endregion } } From aab4dcefbd060b514c79765ceee8e46ad321515e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 17:13:26 +0900 Subject: [PATCH 537/982] Remove unnecessary invalidation handling flow --- osu.Game/Beatmaps/IWorkingBeatmapCache.cs | 9 --------- osu.Game/Screens/Select/SongSelect.cs | 18 ------------------ 2 files changed, 27 deletions(-) diff --git a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs index e28f802e78..3eb33f10d6 100644 --- a/osu.Game/Beatmaps/IWorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/IWorkingBeatmapCache.cs @@ -1,10 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System; - namespace osu.Game.Beatmaps { public interface IWorkingBeatmapCache @@ -27,10 +23,5 @@ namespace osu.Game.Beatmaps /// /// The beatmap info to invalidate any cached entries for. void Invalidate(BeatmapInfo beatmapInfo); - - /// - /// Fired whenever a is invalidated. - /// - event Action OnInvalidated; } } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 73bcabba31..7abcbfca42 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -296,24 +296,8 @@ namespace osu.Game.Screens.Select base.LoadComplete(); modSelectOverlayRegistration = OverlayManager?.RegisterBlockingOverlay(ModSelect); - - beatmaps.OnInvalidated += workingBeatmapInvalidated; } - private void workingBeatmapInvalidated(WorkingBeatmap working) => Scheduler.AddOnce(w => - { - // The global beatmap may have already been updated (ie. by the editor). - // Only perform the actual switch if we still need to. - if (w == Beatmap.Value) - { - // Not sure if this refresh is required. - var beatmapInfo = beatmaps.QueryBeatmap(b => b.ID == w.BeatmapInfo.ID); - Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo); - } - - updateComponentFromBeatmap(Beatmap.Value); - }, working); - /// /// Creates the buttons to be displayed in the footer. /// @@ -719,8 +703,6 @@ namespace osu.Game.Screens.Select music.TrackChanged -= ensureTrackLooping; modSelectOverlayRegistration?.Dispose(); - - beatmaps.OnInvalidated -= workingBeatmapInvalidated; } /// From 2a7321086548a6f99a35c4517357ff77d3ab996c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 17:17:06 +0900 Subject: [PATCH 538/982] Add xmldoc and update parameter naming for `MemoryCachingComponent.Invalidate` flow --- osu.Game/Database/MemoryCachingComponent.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Database/MemoryCachingComponent.cs b/osu.Game/Database/MemoryCachingComponent.cs index 215050460b..104943bbae 100644 --- a/osu.Game/Database/MemoryCachingComponent.cs +++ b/osu.Game/Database/MemoryCachingComponent.cs @@ -40,11 +40,15 @@ namespace osu.Game.Database return computed; } - protected void Invalidate(Func invalidationFunction) + /// + /// Invalidate all entries matching a provided predicate. + /// + /// The predicate to decide which keys should be invalidated. + protected void Invalidate(Func matchKeyPredicate) { foreach (var kvp in cache) { - if (invalidationFunction(kvp.Key)) + if (matchKeyPredicate(kvp.Key)) cache.TryRemove(kvp.Key, out _); } } From 7ab83359359602f44440ef56ff8f2968ec1a29fd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 17:42:44 +0900 Subject: [PATCH 539/982] Fix various multiplayer test failures due to not waiting for ongoing operation As seen at https://teamcity.ppy.sh/buildConfiguration/Osu_Build/1138?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildChangesSection=true&expandBuildTestsSection=true. --- .../Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs | 2 ++ osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs | 2 ++ .../Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs | 1 + 3 files changed, 5 insertions(+) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs index 86da9dc33d..190b2128f9 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs @@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.Play; @@ -146,6 +147,7 @@ namespace osu.Game.Tests.Visual.Multiplayer if (mods != null) AddStep($"set mods to {string.Join(",", mods.Select(m => m.Acronym))}", () => songSelect.AsNonNull().Mods.Value = mods); + AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType().Single().InProgress.Value); AddStep("select other beatmap", () => songSelect.AsNonNull().FinaliseSelection(beatmap())); AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs index fe584fe3da..e436f418ab 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs @@ -104,6 +104,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded); BeatmapInfo otherBeatmap = null; + AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType().Single().InProgress.Value); AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(otherBeatmap = beatmap())); AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen); @@ -119,6 +120,7 @@ namespace osu.Game.Tests.Visual.Multiplayer }); AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded); + AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType().Single().InProgress.Value); AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap())); AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs index 285258d7c0..ba79a96692 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs @@ -110,6 +110,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap)); AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() }); + AddUntilStep("wait for ongoing operation to complete", () => !OnlinePlayDependencies.OngoingOperationTracker.InProgress.Value); AddStep("confirm selection", () => songSelect.FinaliseSelection()); AddUntilStep("song select exited", () => !songSelect.IsCurrentScreen()); From 84ecd524c851f6fe0679a7b3b164832a017626fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 17:58:43 +0900 Subject: [PATCH 540/982] Move wait steps upwards --- .../Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs | 2 +- .../Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs index 190b2128f9..32fd7724e0 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs @@ -140,6 +140,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.Select.SongSelect) != null); AddUntilStep("wait for loaded", () => songSelect.AsNonNull().BeatmapSetsLoaded); + AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType().Single().InProgress.Value); if (ruleset != null) AddStep($"set {ruleset.Name} ruleset", () => songSelect.AsNonNull().Ruleset.Value = ruleset); @@ -147,7 +148,6 @@ namespace osu.Game.Tests.Visual.Multiplayer if (mods != null) AddStep($"set mods to {string.Join(",", mods.Select(m => m.Acronym))}", () => songSelect.AsNonNull().Mods.Value = mods); - AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType().Single().InProgress.Value); AddStep("select other beatmap", () => songSelect.AsNonNull().FinaliseSelection(beatmap())); AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs index ba79a96692..ab4f9c37b2 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs @@ -107,10 +107,12 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo); AddStep("select beatmap", () => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID))); + AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap)); + AddUntilStep("wait for ongoing operation to complete", () => !OnlinePlayDependencies.OngoingOperationTracker.InProgress.Value); + AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() }); - AddUntilStep("wait for ongoing operation to complete", () => !OnlinePlayDependencies.OngoingOperationTracker.InProgress.Value); AddStep("confirm selection", () => songSelect.FinaliseSelection()); AddUntilStep("song select exited", () => !songSelect.IsCurrentScreen()); From 33209ecd254f40f3d4dcc64be9fa7b470ac872a9 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Thu, 30 Jun 2022 19:51:58 +0900 Subject: [PATCH 541/982] remove useless value change --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index b5727487dc..9a30e23ddd 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -66,7 +66,6 @@ namespace osu.Game.Screens.Play break; } }; - State.BindValueChanged(updateTooltip, true); State.BindValueChanged(state => { switch (state.NewValue) @@ -84,6 +83,7 @@ namespace osu.Game.Screens.Play break; } }, true); + State.BindValueChanged(updateTooltip, true); } private void saveScore() @@ -120,7 +120,6 @@ namespace osu.Game.Screens.Play break; case ImportState.Failed: - button.State.Value = DownloadState.NotDownloaded; button.TooltipText = @"Import failed, click button to re-import"; break; From e50e0f733975cbc43a2626a1c8aa407a57634a8e Mon Sep 17 00:00:00 2001 From: andy840119 Date: Thu, 30 Jun 2022 23:05:09 +0800 Subject: [PATCH 542/982] Remove the nullable disable annotate. --- osu.Game/Utils/BatteryInfo.cs | 2 -- osu.Game/Utils/ColourUtils.cs | 2 -- osu.Game/Utils/FormatUtils.cs | 2 -- osu.Game/Utils/HumanizerUtils.cs | 2 -- osu.Game/Utils/IDeepCloneable.cs | 2 -- osu.Game/Utils/LegacyRandom.cs | 2 -- osu.Game/Utils/LegacyUtils.cs | 2 -- osu.Game/Utils/NamingUtils.cs | 2 -- osu.Game/Utils/PeriodTracker.cs | 2 -- osu.Game/Utils/StatelessRNG.cs | 2 -- osu.Game/Utils/ZipUtils.cs | 2 -- 11 files changed, 22 deletions(-) diff --git a/osu.Game/Utils/BatteryInfo.cs b/osu.Game/Utils/BatteryInfo.cs index be12671b84..dd9b695e1f 100644 --- a/osu.Game/Utils/BatteryInfo.cs +++ b/osu.Game/Utils/BatteryInfo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Utils { /// diff --git a/osu.Game/Utils/ColourUtils.cs b/osu.Game/Utils/ColourUtils.cs index 7e665fd9a7..515963971d 100644 --- a/osu.Game/Utils/ColourUtils.cs +++ b/osu.Game/Utils/ColourUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Framework.Utils; using osuTK.Graphics; diff --git a/osu.Game/Utils/FormatUtils.cs b/osu.Game/Utils/FormatUtils.cs index 07a1879267..799dc75ca9 100644 --- a/osu.Game/Utils/FormatUtils.cs +++ b/osu.Game/Utils/FormatUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using Humanizer; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Utils/HumanizerUtils.cs b/osu.Game/Utils/HumanizerUtils.cs index 27d3317b80..5b7c3630d9 100644 --- a/osu.Game/Utils/HumanizerUtils.cs +++ b/osu.Game/Utils/HumanizerUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Globalization; using Humanizer; diff --git a/osu.Game/Utils/IDeepCloneable.cs b/osu.Game/Utils/IDeepCloneable.cs index a0a2548f6c..6877f346c4 100644 --- a/osu.Game/Utils/IDeepCloneable.cs +++ b/osu.Game/Utils/IDeepCloneable.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Utils { /// A generic interface for a deeply cloneable type. diff --git a/osu.Game/Utils/LegacyRandom.cs b/osu.Game/Utils/LegacyRandom.cs index ace8f8f65c..cf731aa91f 100644 --- a/osu.Game/Utils/LegacyRandom.cs +++ b/osu.Game/Utils/LegacyRandom.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Utils; diff --git a/osu.Game/Utils/LegacyUtils.cs b/osu.Game/Utils/LegacyUtils.cs index 400d3b3865..64306adf50 100644 --- a/osu.Game/Utils/LegacyUtils.cs +++ b/osu.Game/Utils/LegacyUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Utils/NamingUtils.cs b/osu.Game/Utils/NamingUtils.cs index 6b1be8885d..482e3d0954 100644 --- a/osu.Game/Utils/NamingUtils.cs +++ b/osu.Game/Utils/NamingUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Text.RegularExpressions; diff --git a/osu.Game/Utils/PeriodTracker.cs b/osu.Game/Utils/PeriodTracker.cs index d8251f49ca..ba77702247 100644 --- a/osu.Game/Utils/PeriodTracker.cs +++ b/osu.Game/Utils/PeriodTracker.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game/Utils/StatelessRNG.cs b/osu.Game/Utils/StatelessRNG.cs index 548aaa887f..3db632fc42 100644 --- a/osu.Game/Utils/StatelessRNG.cs +++ b/osu.Game/Utils/StatelessRNG.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; namespace osu.Game.Utils diff --git a/osu.Game/Utils/ZipUtils.cs b/osu.Game/Utils/ZipUtils.cs index d6ad3e132e..eb2d2d3b80 100644 --- a/osu.Game/Utils/ZipUtils.cs +++ b/osu.Game/Utils/ZipUtils.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.IO; using SharpCompress.Archives.Zip; From d94f700ab10d6ef1d835a725a83640ca1a569519 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Thu, 30 Jun 2022 23:06:49 +0800 Subject: [PATCH 543/982] Remove the nullable disable annotate in the test project. --- osu.Game.Tests/Utils/NamingUtilsTest.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game.Tests/Utils/NamingUtilsTest.cs b/osu.Game.Tests/Utils/NamingUtilsTest.cs index 2195933197..62e688db90 100644 --- a/osu.Game.Tests/Utils/NamingUtilsTest.cs +++ b/osu.Game.Tests/Utils/NamingUtilsTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using NUnit.Framework; using osu.Game.Utils; From 26de34da844ee45a50db4d2e31a60abf0afd8703 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Thu, 30 Jun 2022 23:20:40 +0800 Subject: [PATCH 544/982] Remove the nullable disable annotation. --- osu.Game/Extensions/CollectionExtensions.cs | 2 -- osu.Game/Extensions/DrawableExtensions.cs | 2 -- osu.Game/Extensions/LanguageExtensions.cs | 2 -- osu.Game/Extensions/TimeDisplayExtensions.cs | 2 -- osu.Game/Extensions/TypeExtensions.cs | 2 -- osu.Game/Extensions/WebRequestExtensions.cs | 2 -- 6 files changed, 12 deletions(-) diff --git a/osu.Game/Extensions/CollectionExtensions.cs b/osu.Game/Extensions/CollectionExtensions.cs index c573d169f1..473dc4b8f4 100644 --- a/osu.Game/Extensions/CollectionExtensions.cs +++ b/osu.Game/Extensions/CollectionExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; namespace osu.Game.Extensions diff --git a/osu.Game/Extensions/DrawableExtensions.cs b/osu.Game/Extensions/DrawableExtensions.cs index c2c00e342b..d1aba2bfe3 100644 --- a/osu.Game/Extensions/DrawableExtensions.cs +++ b/osu.Game/Extensions/DrawableExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Humanizer; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Extensions/LanguageExtensions.cs b/osu.Game/Extensions/LanguageExtensions.cs index 3b1e9c7719..b67e7fb6fc 100644 --- a/osu.Game/Extensions/LanguageExtensions.cs +++ b/osu.Game/Extensions/LanguageExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Globalization; using osu.Game.Localisation; diff --git a/osu.Game/Extensions/TimeDisplayExtensions.cs b/osu.Game/Extensions/TimeDisplayExtensions.cs index 94871233ed..98633958ee 100644 --- a/osu.Game/Extensions/TimeDisplayExtensions.cs +++ b/osu.Game/Extensions/TimeDisplayExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using Humanizer; using osu.Framework.Extensions.LocalisationExtensions; diff --git a/osu.Game/Extensions/TypeExtensions.cs b/osu.Game/Extensions/TypeExtensions.cs index 6f160b0479..2e93c81758 100644 --- a/osu.Game/Extensions/TypeExtensions.cs +++ b/osu.Game/Extensions/TypeExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; diff --git a/osu.Game/Extensions/WebRequestExtensions.cs b/osu.Game/Extensions/WebRequestExtensions.cs index 79115c6023..50837a648d 100644 --- a/osu.Game/Extensions/WebRequestExtensions.cs +++ b/osu.Game/Extensions/WebRequestExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Globalization; using Newtonsoft.Json.Linq; using osu.Framework.IO.Network; From a5b1f1a688fe3d9ad0bd2e87b89f45e3c403ad6a Mon Sep 17 00:00:00 2001 From: andy840119 Date: Thu, 30 Jun 2022 23:23:14 +0800 Subject: [PATCH 545/982] mark the string as nullable. --- osu.Game/Extensions/TypeExtensions.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Extensions/TypeExtensions.cs b/osu.Game/Extensions/TypeExtensions.cs index 2e93c81758..072b18b0ba 100644 --- a/osu.Game/Extensions/TypeExtensions.cs +++ b/osu.Game/Extensions/TypeExtensions.cs @@ -21,7 +21,7 @@ namespace osu.Game.Extensions /// internal static string GetInvariantInstantiationInfo(this Type type) { - string assemblyQualifiedName = type.AssemblyQualifiedName; + string? assemblyQualifiedName = type.AssemblyQualifiedName; if (assemblyQualifiedName == null) throw new ArgumentException($"{type}'s assembly-qualified name is null. Ensure that it is a concrete type and not a generic type parameter.", nameof(type)); From 48047f2e58f103de50213d4be12c4abd33c47abf Mon Sep 17 00:00:00 2001 From: andy840119 Date: Thu, 30 Jun 2022 23:29:49 +0800 Subject: [PATCH 546/982] Move the null check in the outside. AddCursor() should not accept the null value. --- osu.Game/Extensions/WebRequestExtensions.cs | 2 +- osu.Game/Online/API/Requests/GetNewsRequest.cs | 10 +++++----- .../Online/API/Requests/SearchBeatmapSetsRequest.cs | 3 ++- 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/osu.Game/Extensions/WebRequestExtensions.cs b/osu.Game/Extensions/WebRequestExtensions.cs index 50837a648d..a80b79f259 100644 --- a/osu.Game/Extensions/WebRequestExtensions.cs +++ b/osu.Game/Extensions/WebRequestExtensions.cs @@ -16,7 +16,7 @@ namespace osu.Game.Extensions /// public static void AddCursor(this WebRequest webRequest, Cursor cursor) { - cursor?.Properties.ForEach(x => + cursor.Properties.ForEach(x => { webRequest.AddParameter("cursor[" + x.Key + "]", (x.Value as JValue)?.ToString(CultureInfo.InvariantCulture) ?? x.Value.ToString()); }); diff --git a/osu.Game/Online/API/Requests/GetNewsRequest.cs b/osu.Game/Online/API/Requests/GetNewsRequest.cs index e1c9eefe30..64bed344bb 100644 --- a/osu.Game/Online/API/Requests/GetNewsRequest.cs +++ b/osu.Game/Online/API/Requests/GetNewsRequest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.IO.Network; using osu.Game.Extensions; @@ -11,9 +9,9 @@ namespace osu.Game.Online.API.Requests public class GetNewsRequest : APIRequest { private readonly int? year; - private readonly Cursor cursor; + private readonly Cursor? cursor; - public GetNewsRequest(int? year = null, Cursor cursor = null) + public GetNewsRequest(int? year = null, Cursor? cursor = null) { this.year = year; this.cursor = cursor; @@ -22,7 +20,9 @@ namespace osu.Game.Online.API.Requests protected override WebRequest CreateWebRequest() { var req = base.CreateWebRequest(); - req.AddCursor(cursor); + + if (cursor != null) + req.AddCursor(cursor); if (year.HasValue) req.AddParameter("year", year.Value.ToString()); diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs index 73f6fce4f9..082f9bb371 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs @@ -112,7 +112,8 @@ namespace osu.Game.Online.API.Requests req.AddParameter("nsfw", ExplicitContent == SearchExplicit.Show ? "true" : "false"); - req.AddCursor(cursor); + if (cursor != null) + req.AddCursor(cursor); return req; } From 3785027284ba1701af5b001d4dadd73bd96145d4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 14:35:47 +0900 Subject: [PATCH 547/982] Update `OsuSliderBar` colours to not use transparency --- osu.Game/Graphics/UserInterface/OsuSliderBar.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 3356153e17..493c8638cc 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -111,7 +111,6 @@ namespace osu.Game.Graphics.UserInterface RelativeSizeAxes = Axes.None, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Alpha = 0.5f, }, }, }, @@ -137,7 +136,7 @@ namespace osu.Game.Graphics.UserInterface { sample = audio.Samples.Get(@"UI/notch-tick"); AccentColour = colourProvider?.Highlight1 ?? colours.Pink; - BackgroundColour = colourProvider?.Background5 ?? colours.Pink.Opacity(0.5f); + BackgroundColour = colourProvider?.Background5 ?? colours.PinkDarker.Darken(1); } protected override void Update() From d54f7fc7289124ca119ac71df2b6cde2f621c392 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 19:54:08 +0900 Subject: [PATCH 548/982] Move slider range control to song select --- .../Graphics/UserInterface/OsuSliderBar.cs | 16 ++-- .../UserInterface/SongSelectSettings.cs | 36 -------- .../Select/DifficultyRangeFilterControl.cs | 90 +++++++++++++++++++ osu.Game/Screens/Select/FilterControl.cs | 5 ++ 4 files changed, 103 insertions(+), 44 deletions(-) create mode 100644 osu.Game/Screens/Select/DifficultyRangeFilterControl.cs diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 493c8638cc..1e472ed85b 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -38,8 +38,8 @@ namespace osu.Game.Graphics.UserInterface private T lastSampleValue; protected readonly Nub Nub; - private readonly Box leftBox; - private readonly Box rightBox; + protected readonly Box LeftBox; + protected readonly Box RightBox; private readonly Container nubContainer; public virtual LocalisableString TooltipText { get; private set; } @@ -57,7 +57,7 @@ namespace osu.Game.Graphics.UserInterface set { accentColour = value; - leftBox.Colour = value; + LeftBox.Colour = value; } } @@ -69,7 +69,7 @@ namespace osu.Game.Graphics.UserInterface set { backgroundColour = value; - rightBox.Colour = value; + RightBox.Colour = value; } } @@ -96,7 +96,7 @@ namespace osu.Game.Graphics.UserInterface CornerRadius = 5f, Children = new Drawable[] { - leftBox = new Box + LeftBox = new Box { Height = 5, EdgeSmoothness = new Vector2(0, 0.5f), @@ -104,7 +104,7 @@ namespace osu.Game.Graphics.UserInterface Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, }, - rightBox = new Box + RightBox = new Box { Height = 5, EdgeSmoothness = new Vector2(0, 0.5f), @@ -225,9 +225,9 @@ namespace osu.Game.Graphics.UserInterface protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); - leftBox.Scale = new Vector2(Math.Clamp( + LeftBox.Scale = new Vector2(Math.Clamp( RangePadding + Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); - rightBox.Scale = new Vector2(Math.Clamp( + RightBox.Scale = new Vector2(Math.Clamp( DrawWidth - Nub.DrawPosition.X - RangePadding - Nub.DrawWidth / 2, 0, DrawWidth), 1); } diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs index 507e116723..708bee6fbd 100644 --- a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs @@ -3,13 +3,10 @@ #nullable disable -using System; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Configuration; -using osu.Game.Graphics.UserInterface; using osu.Game.Localisation; using osu.Game.Overlays.Mods.Input; @@ -17,20 +14,11 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface { public class SongSelectSettings : SettingsSubsection { - private Bindable minStars; - private Bindable maxStars; - protected override LocalisableString Header => UserInterfaceStrings.SongSelectHeader; [BackgroundDependencyLoader] private void load(OsuConfigManager config) { - minStars = config.GetBindable(OsuSetting.DisplayStarsMinimum); - maxStars = config.GetBindable(OsuSetting.DisplayStarsMaximum); - - minStars.ValueChanged += min => maxStars.Value = Math.Max(min.NewValue, maxStars.Value); - maxStars.ValueChanged += max => minStars.Value = Math.Min(max.NewValue, minStars.Value); - Children = new Drawable[] { new SettingsCheckbox @@ -44,20 +32,6 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface LabelText = UserInterfaceStrings.ShowConvertedBeatmaps, Current = config.GetBindable(OsuSetting.ShowConvertedBeatmaps), }, - new SettingsSlider - { - LabelText = UserInterfaceStrings.StarsMinimum, - Current = config.GetBindable(OsuSetting.DisplayStarsMinimum), - KeyboardStep = 0.1f, - Keywords = new[] { "minimum", "maximum", "star", "difficulty" } - }, - new SettingsSlider - { - LabelText = UserInterfaceStrings.StarsMaximum, - Current = config.GetBindable(OsuSetting.DisplayStarsMaximum), - KeyboardStep = 0.1f, - Keywords = new[] { "minimum", "maximum", "star", "difficulty" } - }, new SettingsEnumDropdown { LabelText = UserInterfaceStrings.RandomSelectionAlgorithm, @@ -71,15 +45,5 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface } }; } - - private class MaximumStarsSlider : StarsSlider - { - public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : base.TooltipText; - } - - private class StarsSlider : OsuSliderBar - { - public override LocalisableString TooltipText => Current.Value.ToString(@"0.## stars"); - } } } diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs new file mode 100644 index 0000000000..6148d22838 --- /dev/null +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -0,0 +1,90 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Localisation; +using osu.Game.Configuration; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Localisation; +using osuTK; + +namespace osu.Game.Screens.Select +{ + internal class DifficultyRangeFilterControl : CompositeDrawable + { + private Bindable minStars; + private Bindable maxStars; + + private StarsSlider lowerSlider; + private MaximumStarsSlider upperSlider; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + const float vertical_offset = 15; + + InternalChildren = new[] + { + new OsuSpriteText + { + Text = "Difficulty range", + Font = OsuFont.GetFont(size: 14), + }, + upperSlider = new MaximumStarsSlider + { + Current = config.GetBindable(OsuSetting.DisplayStarsMaximum), + KeyboardStep = 0.1f, + RelativeSizeAxes = Axes.X, + Y = vertical_offset, + }, + lowerSlider = new StarsSlider + { + Current = config.GetBindable(OsuSetting.DisplayStarsMinimum), + KeyboardStep = 0.1f, + RelativeSizeAxes = Axes.X, + Y = vertical_offset, + }, + lowerSlider.Nub.CreateProxy(), + upperSlider.Nub.CreateProxy(), + }; + + lowerSlider.LeftBox.Height = 6; + + minStars = config.GetBindable(OsuSetting.DisplayStarsMinimum); + maxStars = config.GetBindable(OsuSetting.DisplayStarsMaximum); + + lowerSlider.AccentColour = lowerSlider.BackgroundColour; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + minStars.ValueChanged += min => maxStars.Value = Math.Max(min.NewValue, maxStars.Value); + maxStars.ValueChanged += max => minStars.Value = Math.Min(max.NewValue, minStars.Value); + } + + private class MaximumStarsSlider : StarsSlider + { + public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : base.TooltipText; + } + + private class StarsSlider : OsuSliderBar + { + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Nub.ReceivePositionalInputAt(screenSpacePos); + + public override LocalisableString TooltipText => Current.Value.ToString(@"0.## stars"); + + public new Nub Nub => base.Nub; + public new Box LeftBox => base.LeftBox; + } + } +} diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index da764223a3..714de2487f 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -158,6 +158,11 @@ namespace osu.Game.Screens.Select Height = 20, Children = new Drawable[] { + new DifficultyRangeFilterControl + { + RelativeSizeAxes = Axes.Both, + Width = 0.5f, + }, collectionDropdown = new CollectionFilterDropdown { Anchor = Anchor.TopRight, From 32139ac13fe90f00123d77d42b9d300afccd3746 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 14:22:15 +0900 Subject: [PATCH 549/982] Tidy up implementation and add basic visual test --- .../TestSceneDifficultyRangeFilterControl.cs | 26 ++++++++ .../Select/DifficultyRangeFilterControl.cs | 61 ++++++++++++++----- 2 files changed, 71 insertions(+), 16 deletions(-) create mode 100644 osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs new file mode 100644 index 0000000000..cc0909a835 --- /dev/null +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Game.Screens.Select; +using osuTK; + +namespace osu.Game.Tests.Visual.SongSelect +{ + public class TestSceneDifficultyRangeFilterControl : OsuTestScene + { + [Test] + public void TestBasic() + { + Child = new DifficultyRangeFilterControl + { + Width = 200, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(3), + }; + } + } +} diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs index 6148d22838..156e373b6d 100644 --- a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -7,7 +7,6 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Graphics; @@ -15,13 +14,14 @@ using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Localisation; using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Select { internal class DifficultyRangeFilterControl : CompositeDrawable { - private Bindable minStars; - private Bindable maxStars; + private Bindable lowerStars; + private Bindable upperStars; private StarsSlider lowerSlider; private MaximumStarsSlider upperSlider; @@ -45,46 +45,75 @@ namespace osu.Game.Screens.Select RelativeSizeAxes = Axes.X, Y = vertical_offset, }, - lowerSlider = new StarsSlider + lowerSlider = new MinimumStarsSlider { Current = config.GetBindable(OsuSetting.DisplayStarsMinimum), KeyboardStep = 0.1f, RelativeSizeAxes = Axes.X, Y = vertical_offset, }, - lowerSlider.Nub.CreateProxy(), upperSlider.Nub.CreateProxy(), + lowerSlider.Nub.CreateProxy(), }; - lowerSlider.LeftBox.Height = 6; - - minStars = config.GetBindable(OsuSetting.DisplayStarsMinimum); - maxStars = config.GetBindable(OsuSetting.DisplayStarsMaximum); - - lowerSlider.AccentColour = lowerSlider.BackgroundColour; + lowerStars = config.GetBindable(OsuSetting.DisplayStarsMinimum); + upperStars = config.GetBindable(OsuSetting.DisplayStarsMaximum); } protected override void LoadComplete() { base.LoadComplete(); - minStars.ValueChanged += min => maxStars.Value = Math.Max(min.NewValue, maxStars.Value); - maxStars.ValueChanged += max => minStars.Value = Math.Min(max.NewValue, minStars.Value); + lowerStars.ValueChanged += min => upperStars.Value = Math.Max(min.NewValue + 0.1, upperStars.Value); + upperStars.ValueChanged += max => lowerStars.Value = Math.Min(max.NewValue - 0.1, lowerStars.Value); + } + + private class MinimumStarsSlider : StarsSlider + { + protected override void LoadComplete() + { + base.LoadComplete(); + + LeftBox.Height = 6; // hide any colour bleeding from overlap + + AccentColour = BackgroundColour; + BackgroundColour = Color4.Transparent; + } + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => + base.ReceivePositionalInputAt(screenSpacePos) + && screenSpacePos.X <= Nub.ScreenSpaceDrawQuad.TopRight.X; + + public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : base.TooltipText; } private class MaximumStarsSlider : StarsSlider { + protected override void LoadComplete() + { + base.LoadComplete(); + + RightBox.Height = 6; // just to match the left bar height really + } + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => + base.ReceivePositionalInputAt(screenSpacePos) + && screenSpacePos.X >= Nub.ScreenSpaceDrawQuad.TopLeft.X; public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : base.TooltipText; } private class StarsSlider : OsuSliderBar { - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Nub.ReceivePositionalInputAt(screenSpacePos); - public override LocalisableString TooltipText => Current.Value.ToString(@"0.## stars"); public new Nub Nub => base.Nub; - public new Box LeftBox => base.LeftBox; + + protected override void LoadComplete() + { + base.LoadComplete(); + Nub.Width = Nub.HEIGHT; + RangePadding = Nub.Width / 2; + } } } } From cb9947b1c92ac11b7735074044b6b5c2f9afdaa4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 14:41:32 +0900 Subject: [PATCH 550/982] Align song select components a bit better --- osu.Game/Screens/Select/DifficultyRangeFilterControl.cs | 2 +- osu.Game/Screens/Select/FilterControl.cs | 9 ++++++--- 2 files changed, 7 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs index 156e373b6d..8e67a669e4 100644 --- a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select [BackgroundDependencyLoader] private void load(OsuConfigManager config) { - const float vertical_offset = 15; + const float vertical_offset = 13; InternalChildren = new[] { diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index 714de2487f..a92b631100 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -155,20 +155,23 @@ namespace osu.Game.Screens.Select new Container { RelativeSizeAxes = Axes.X, - Height = 20, + Height = 40, Children = new Drawable[] { new DifficultyRangeFilterControl { + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, RelativeSizeAxes = Axes.Both, - Width = 0.5f, + Width = 0.48f, }, collectionDropdown = new CollectionFilterDropdown { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.X, - Width = 0.4f, + Y = 4, + Width = 0.5f, } } }, From 545df0a8e8d8d0ac75db6060266afbf998774597 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 15:17:26 +0900 Subject: [PATCH 551/982] Display difficulty on nub --- osu.Game/Graphics/UserInterface/Nub.cs | 2 +- .../Select/DifficultyRangeFilterControl.cs | 23 +++++++++++++++---- 2 files changed, 20 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/Nub.cs b/osu.Game/Graphics/UserInterface/Nub.cs index 249fa2fbb2..7a3e54ddf1 100644 --- a/osu.Game/Graphics/UserInterface/Nub.cs +++ b/osu.Game/Graphics/UserInterface/Nub.cs @@ -19,7 +19,7 @@ using osu.Game.Overlays; namespace osu.Game.Graphics.UserInterface { - public class Nub : CompositeDrawable, IHasCurrentValue, IHasAccentColour + public class Nub : Container, IHasCurrentValue, IHasAccentColour { public const float HEIGHT = 15; diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs index 8e67a669e4..7115c59ebf 100644 --- a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -83,8 +83,6 @@ namespace osu.Game.Screens.Select public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) && screenSpacePos.X <= Nub.ScreenSpaceDrawQuad.TopRight.X; - - public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : base.TooltipText; } private class MaximumStarsSlider : StarsSlider @@ -99,12 +97,15 @@ namespace osu.Game.Screens.Select public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) && screenSpacePos.X >= Nub.ScreenSpaceDrawQuad.TopLeft.X; - public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : base.TooltipText; } private class StarsSlider : OsuSliderBar { - public override LocalisableString TooltipText => Current.Value.ToString(@"0.## stars"); + private OsuSpriteText currentDisplay; + + public override LocalisableString TooltipText => Current.IsDefault + ? UserInterfaceStrings.NoLimit + : Current.Value.ToString(@"0.## stars"); public new Nub Nub => base.Nub; @@ -113,6 +114,20 @@ namespace osu.Game.Screens.Select base.LoadComplete(); Nub.Width = Nub.HEIGHT; RangePadding = Nub.Width / 2; + + Nub.Add(currentDisplay = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Y = -0.5f, + Colour = Color4.White, + Font = OsuFont.Torus.With(size: 10), + }); + + Current.BindValueChanged(current => + { + currentDisplay.Text = current.NewValue != Current.Default ? current.NewValue.ToString("N1") : "∞"; + }, true); } } } From f3af61213317ff8c735157bc0936fbf84d3ba9e1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 15:17:53 +0900 Subject: [PATCH 552/982] Suggest removing difficulty filter if no matches found at song select --- .../Screens/Select/NoResultsPlaceholder.cs | 37 +++++++++++++------ 1 file changed, 25 insertions(+), 12 deletions(-) diff --git a/osu.Game/Screens/Select/NoResultsPlaceholder.cs b/osu.Game/Screens/Select/NoResultsPlaceholder.cs index e1a8e3e060..d018228e14 100644 --- a/osu.Game/Screens/Select/NoResultsPlaceholder.cs +++ b/osu.Game/Screens/Select/NoResultsPlaceholder.cs @@ -50,7 +50,7 @@ namespace osu.Game.Screens.Select Masking = true; CornerRadius = 10; - Width = 300; + Width = 400; AutoSizeAxes = Axes.Y; Anchor = Anchor.Centre; @@ -118,22 +118,35 @@ namespace osu.Game.Screens.Select textFlow.AddParagraph("No beatmaps match your filter criteria!"); textFlow.AddParagraph(string.Empty); - if (string.IsNullOrEmpty(filter?.SearchText)) + if (filter?.UserStarDifficulty.HasFilter == true) { - // TODO: Add realm queries to hint at which ruleset results are available in (and allow clicking to switch). - // TODO: Make this message more certain by ensuring the osu! beatmaps exist before suggesting. - if (filter?.Ruleset.OnlineID > 0 && !filter.AllowConvertedBeatmaps) + textFlow.AddParagraph("- Try "); + textFlow.AddLink("removing", () => { - textFlow.AddParagraph("Beatmaps may be available by "); - textFlow.AddLink("enabling automatic conversion", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true)); - textFlow.AddText("!"); - } + config.SetValue(OsuSetting.DisplayStarsMinimum, 0.0); + config.SetValue(OsuSetting.DisplayStarsMaximum, 10.1); + }); + + string lowerStar = filter.UserStarDifficulty.Min == null ? "∞" : $"{filter.UserStarDifficulty.Min:N1}"; + string upperStar = filter.UserStarDifficulty.Max == null ? "∞" : $"{filter.UserStarDifficulty.Max:N1}"; + + textFlow.AddText($" the {lowerStar}-{upperStar} star difficulty filter."); } - else + + // TODO: Add realm queries to hint at which ruleset results are available in (and allow clicking to switch). + // TODO: Make this message more certain by ensuring the osu! beatmaps exist before suggesting. + if (filter?.Ruleset.OnlineID > 0 && !filter.AllowConvertedBeatmaps) { - textFlow.AddParagraph("You can try "); + textFlow.AddParagraph("- Try"); + textFlow.AddLink(" enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true)); + textFlow.AddText("automatic conversion!"); + } + + if (!string.IsNullOrEmpty(filter?.SearchText)) + { + textFlow.AddParagraph("- Try "); textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText); - textFlow.AddText(" for this query."); + textFlow.AddText($" for \"{filter.SearchText}\"."); } } From 3e0f4e7609106115905452202cdc6c538f07a3ab Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 15:28:55 +0900 Subject: [PATCH 553/982] Add test coverage of difficulty filter reset --- .../Visual/SongSelect/TestScenePlaySongSelect.cs | 16 ++++++++++++++++ osu.Game/Screens/Select/NoResultsPlaceholder.cs | 2 +- 2 files changed, 17 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 6896b442e0..159a3b1923 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -97,6 +97,22 @@ namespace osu.Game.Tests.Visual.SongSelect AddUntilStep("wait for placeholder visible", () => getPlaceholder()?.State.Value == Visibility.Visible); } + [Test] + public void TestPlaceholderStarDifficulty() + { + addRulesetImportStep(0); + AddStep("change star filter", () => config.SetValue(OsuSetting.DisplayStarsMinimum, 10.0)); + + createSongSelect(); + + AddUntilStep("wait for placeholder visible", () => getPlaceholder()?.State.Value == Visibility.Visible); + + AddStep("click link in placeholder", () => getPlaceholder().ChildrenOfType().First().TriggerClick()); + + AddUntilStep("star filter reset", () => config.Get(OsuSetting.DisplayStarsMinimum) == 0.0); + AddUntilStep("wait for placeholder visible", () => getPlaceholder()?.State.Value == Visibility.Hidden); + } + [Test] public void TestPlaceholderConvertSetting() { diff --git a/osu.Game/Screens/Select/NoResultsPlaceholder.cs b/osu.Game/Screens/Select/NoResultsPlaceholder.cs index d018228e14..5d5eafd2e6 100644 --- a/osu.Game/Screens/Select/NoResultsPlaceholder.cs +++ b/osu.Game/Screens/Select/NoResultsPlaceholder.cs @@ -135,7 +135,7 @@ namespace osu.Game.Screens.Select // TODO: Add realm queries to hint at which ruleset results are available in (and allow clicking to switch). // TODO: Make this message more certain by ensuring the osu! beatmaps exist before suggesting. - if (filter?.Ruleset.OnlineID > 0 && !filter.AllowConvertedBeatmaps) + if (filter?.Ruleset?.OnlineID > 0 && !filter.AllowConvertedBeatmaps) { textFlow.AddParagraph("- Try"); textFlow.AddLink(" enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true)); From 58e25a3a01369996401c1ed931667e19bf6d85b9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 15:42:35 +0900 Subject: [PATCH 554/982] Fix potential crash in `BeatmapLeaderboard` during rapid refresh operations --- .../Screens/Select/Leaderboards/BeatmapLeaderboard.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs index f1f11518ee..43eaff56b3 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; +using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; @@ -111,7 +112,7 @@ namespace osu.Game.Screens.Select.Leaderboards if (Scope == BeatmapLeaderboardScope.Local) { - subscribeToLocalScores(cancellationToken); + subscribeToLocalScores(fetchBeatmapInfo, cancellationToken); return null; } @@ -174,14 +175,13 @@ namespace osu.Game.Screens.Select.Leaderboards Action = () => ScoreSelected?.Invoke(model) }; - private void subscribeToLocalScores(CancellationToken cancellationToken) + private void subscribeToLocalScores(BeatmapInfo beatmapInfo, CancellationToken cancellationToken) { + Debug.Assert(beatmapInfo != null); + scoreSubscription?.Dispose(); scoreSubscription = null; - if (beatmapInfo == null) - return; - scoreSubscription = realm.RegisterForNotifications(r => r.All().Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0" + $" AND {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $1" From 1777a6d24abffb933105e6fdd148368a4c841d50 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 16:06:18 +0900 Subject: [PATCH 555/982] Add attribute to retry flaky tests on normal CI runs --- osu.Game/Tests/FlakyTestAttribute.cs | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 osu.Game/Tests/FlakyTestAttribute.cs diff --git a/osu.Game/Tests/FlakyTestAttribute.cs b/osu.Game/Tests/FlakyTestAttribute.cs new file mode 100644 index 0000000000..a5646f5d00 --- /dev/null +++ b/osu.Game/Tests/FlakyTestAttribute.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using System; +using NUnit.Framework; + +namespace osu.Game.Tests +{ + /// + /// An attribute to mark any flaky tests. + /// Will add a retry count unless environment variable `FAIL_FLAKY_TESTS` is set to `1`. + /// + public class FlakyTestAttribute : RetryAttribute + { + public FlakyTestAttribute() + : this(10) + { + } + + public FlakyTestAttribute(int tryCount) + : base(Environment.GetEnvironmentVariable("FAIL_FLAKY_TESTS") == "1" ? 0 : tryCount) + { + } + } +} From b597843579c3a10fbf043b91bac12b1db3ac7b47 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 16:17:40 +0900 Subject: [PATCH 556/982] Mark and document remaining flaky tests --- .../TestSceneSliderSnaking.cs | 21 ++++++++++ .../TestSceneMasterGameplayClockContainer.cs | 10 +++++ .../Editing/TestSceneEditorBeatmapCreation.cs | 19 ++++++++++ .../Visual/Editing/TestSceneTimelineZoom.cs | 10 +++++ .../TestSceneCompletionCancellation.cs | 10 +++++ .../TestSceneMultiplayerMatchSubScreen.cs | 38 +++++++++++++++++++ 6 files changed, 108 insertions(+) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs index 366793058d..0118ed6513 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs @@ -24,6 +24,7 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Storyboards; +using osu.Game.Tests; using osuTK; namespace osu.Game.Rulesets.Osu.Tests @@ -71,6 +72,16 @@ namespace osu.Game.Rulesets.Osu.Tests [TestCase(0)] [TestCase(1)] [TestCase(2)] + [FlakyTest] + /* + * Fail rate around 0.15% + * + * TearDown : System.TimeoutException : "wait for seek to finish" timed out + * --TearDown + * at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0() + * at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered) + * at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition) + */ public void TestSnakingEnabled(int sliderIndex) { AddStep("enable autoplay", () => autoplay = true); @@ -95,6 +106,16 @@ namespace osu.Game.Rulesets.Osu.Tests [TestCase(0)] [TestCase(1)] [TestCase(2)] + [FlakyTest] + /* + * Fail rate around 0.15% + * + * TearDown : System.TimeoutException : "wait for seek to finish" timed out + * --TearDown + * at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0() + * at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered) + * at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition) + */ public void TestSnakingDisabled(int sliderIndex) { AddStep("have autoplay", () => autoplay = true); diff --git a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs index ced397921c..ae431e77ae 100644 --- a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs +++ b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs @@ -78,6 +78,16 @@ namespace osu.Game.Tests.Gameplay } [Test] + [FlakyTest] + /* + * Fail rate around 0.15% + * + * TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : gameplay clock time = 2500 + * --TearDown + * at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal() + * at osu.Framework.Threading.Scheduler.Update() + * at osu.Framework.Graphics.Drawable.UpdateSubTree() + */ public void TestSeekPerformsInGameplayTime( [Values(1.0, 0.5, 2.0)] double clockRate, [Values(0.0, 200.0, -200.0)] double userOffset, diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index b711d55e15..2707682b4c 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -82,6 +82,25 @@ namespace osu.Game.Tests.Visual.Editing } [Test] + [FlakyTest] + /* + * Fail rate around 1.2%. + * + * Failing with realm refetch occasionally being null. + * My only guess is that the WorkingBeatmap at SetupScreen is dummy instead of the true one. + * If it's something else, we have larger issues with realm, but I don't think that's the case. + * + * at osu.Framework.Logging.ThrowingTraceListener.Fail(String message1, String message2) + * at System.Diagnostics.TraceInternal.Fail(String message, String detailMessage) + * at System.Diagnostics.TraceInternal.TraceProvider.Fail(String message, String detailMessage) + * at System.Diagnostics.Debug.Fail(String message, String detailMessage) + * at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.b__0(Realm realm) ModelManager.cs:line 50 + * at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) RealmExtensions.cs:line 14 + * at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) ModelManager.cs:line 47 + * at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) ModelManager.cs:line 37 + * at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) ResourcesSection.cs:line 115 + * at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.b__11_0() TestSceneEditorBeatmapCreation.cs:line 101 + */ public void TestAddAudioTrack() { AddAssert("switch track to real track", () => diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs index fd103ff70f..2cada1989e 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineZoom.cs @@ -14,6 +14,16 @@ namespace osu.Game.Tests.Visual.Editing public override Drawable CreateTestComponent() => Empty(); [Test] + [FlakyTest] + /* + * Fail rate around 0.3% + * + * TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : range halved + * --TearDown + * at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal() + * at osu.Framework.Threading.Scheduler.Update() + * at osu.Framework.Graphics.Drawable.UpdateSubTree() + */ public void TestVisibleRangeUpdatesOnZoomChange() { double initialVisibleRange = 0; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs index 6aedc64370..13ceb05aff 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs @@ -61,6 +61,16 @@ namespace osu.Game.Tests.Visual.Gameplay /// Tests whether can still pause after cancelling completion by reverting back to true. /// [Test] + [FlakyTest] + /* + * Fail rate around 0.45% + * + * TearDown : System.TimeoutException : "completion set by processor" timed out + * --TearDown + * at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0() + * at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered) + * at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition) + */ public void TestCanPauseAfterCancellation() { complete(); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index bb7587ac56..3a48f68f1d 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -74,6 +74,25 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] + /* + * Fail rate around 1.5% + * + * TearDown : System.AggregateException : One or more errors occurred. (Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')) + ----> System.ArgumentOutOfRangeException : Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') + * --TearDown + * at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) + * at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) + * at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task) + * at osu.Framework.Testing.TestScene.checkForErrors() + * at osu.Framework.Testing.TestScene.RunTestsFromNUnit() + *--ArgumentOutOfRangeException + * at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, BindableList`1 caller) + * at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, BindableList`1 caller) + * at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, BindableList`1 caller) + * at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass106_0.b__0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Online\Multiplayer\MultiplayerClient .cs:line 702 + * at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal() + */ public void TestCreatedRoom() { AddStep("add playlist item", () => @@ -90,6 +109,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] public void TestTaikoOnlyMod() { AddStep("add playlist item", () => @@ -110,6 +130,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] public void TestSettingValidity() { AddAssert("create button not enabled", () => !this.ChildrenOfType().Single().Enabled.Value); @@ -126,6 +147,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] public void TestStartMatchWhileSpectating() { AddStep("set playlist", () => @@ -156,6 +178,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] public void TestFreeModSelectionHasAllowedMods() { AddStep("add playlist item with allowed mod", () => @@ -183,6 +206,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] public void TestModSelectKeyWithAllowedMods() { AddStep("add playlist item with allowed mod", () => @@ -204,6 +228,19 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] + /* + * Fail rate around 0.3% + * + * Somehow there are two mod select overlays? + * + * TearDown : System.InvalidOperationException : Sequence contains more than one element + * --TearDown + * at System.Linq.ThrowHelper.ThrowMoreThanOneElementException() + * at System.Linq.Enumerable.TryGetSingle[TSource](IEnumerable`1 source, Boolean& found) + * at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source) + * at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen.b__14_3() in /opt/buildagent/work/ecd860037212ac52/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs:line 223 + */ public void TestModSelectKeyWithNoAllowedMods() { AddStep("add playlist item with no allowed mods", () => @@ -224,6 +261,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] + [FlakyTest] public void TestNextPlaylistItemSelectedAfterCompletion() { AddStep("add two playlist items", () => From c4f166084133f129d1f0195473836943db4dff5f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 16:20:34 +0900 Subject: [PATCH 557/982] Rename ENVVAR in line with previous one (`OSU_TESTS_NO_TIMEOUT`) --- osu.Game/Tests/FlakyTestAttribute.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Tests/FlakyTestAttribute.cs b/osu.Game/Tests/FlakyTestAttribute.cs index a5646f5d00..a1c16284c8 100644 --- a/osu.Game/Tests/FlakyTestAttribute.cs +++ b/osu.Game/Tests/FlakyTestAttribute.cs @@ -19,7 +19,7 @@ namespace osu.Game.Tests } public FlakyTestAttribute(int tryCount) - : base(Environment.GetEnvironmentVariable("FAIL_FLAKY_TESTS") == "1" ? 0 : tryCount) + : base(Environment.GetEnvironmentVariable("OSU_TESTS_FAIL_FLAKY") == "1" ? 0 : tryCount) { } } From 615c3234d8df6339635f6ae7dcbca6158b282e26 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 16:25:21 +0900 Subject: [PATCH 558/982] Remove non-required NRT hint --- osu.Game/Tests/FlakyTestAttribute.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Tests/FlakyTestAttribute.cs b/osu.Game/Tests/FlakyTestAttribute.cs index a1c16284c8..299dbb89a2 100644 --- a/osu.Game/Tests/FlakyTestAttribute.cs +++ b/osu.Game/Tests/FlakyTestAttribute.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using System; using NUnit.Framework; From c22e77e481f62226507a7ef721e1f106b6f1bc4e Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 16:40:52 +0900 Subject: [PATCH 559/982] Fix test sometimes referencing old ModSelect object --- .../TestSceneMultiplayerMatchSubScreen.cs | 9 ++++----- .../Screens/OnlinePlay/Match/RoomSubScreen.cs | 20 +++++++++---------- 2 files changed, 14 insertions(+), 15 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index bb7587ac56..07a6352e10 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -176,8 +176,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("mod select contents loaded", () => this.ChildrenOfType().Any() && this.ChildrenOfType().All(col => col.IsLoaded && col.ItemsLoaded)); AddUntilStep("mod select contains only double time mod", - () => this.ChildrenOfType() - .SingleOrDefault()? + () => this.ChildrenOfType().Single().UserModsSelectOverlay .ChildrenOfType() .SingleOrDefault(panel => !panel.Filtered.Value)?.Mod is OsuModDoubleTime); } @@ -200,7 +199,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("press toggle mod select key", () => InputManager.Key(Key.F1)); - AddUntilStep("mod select shown", () => this.ChildrenOfType().Single().State.Value == Visibility.Visible); + AddUntilStep("mod select shown", () => this.ChildrenOfType().Single().UserModsSelectOverlay.State.Value == Visibility.Visible); } [Test] @@ -219,8 +218,8 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("press toggle mod select key", () => InputManager.Key(Key.F1)); - AddWaitStep("wait some", 3); - AddAssert("mod select not shown", () => this.ChildrenOfType().Single().State.Value == Visibility.Hidden); + // AddWaitStep("wait some", 3); + AddAssert("mod select not shown", () => this.ChildrenOfType().Single().UserModsSelectOverlay.State.Value == Visibility.Hidden); } [Test] diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs index e7d31fbdde..db636f6f95 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs @@ -86,7 +86,7 @@ namespace osu.Game.Screens.OnlinePlay.Match public readonly Room Room; private readonly bool allowEdit; - private ModSelectOverlay userModsSelectOverlay; + public ModSelectOverlay UserModsSelectOverlay { get; private set; } [CanBeNull] private IDisposable userModsSelectOverlayRegistration; @@ -236,7 +236,7 @@ namespace osu.Game.Screens.OnlinePlay.Match } }; - LoadComponent(userModsSelectOverlay = new UserModSelectOverlay(OverlayColourScheme.Plum) + LoadComponent(UserModsSelectOverlay = new UserModSelectOverlay(OverlayColourScheme.Plum) { SelectedMods = { BindTarget = UserMods }, IsValidMod = _ => false @@ -269,7 +269,7 @@ namespace osu.Game.Screens.OnlinePlay.Match beatmapAvailabilityTracker.SelectedItem.BindTo(SelectedItem); beatmapAvailabilityTracker.Availability.BindValueChanged(_ => updateWorkingBeatmap()); - userModsSelectOverlayRegistration = overlayManager?.RegisterBlockingOverlay(userModsSelectOverlay); + userModsSelectOverlayRegistration = overlayManager?.RegisterBlockingOverlay(UserModsSelectOverlay); } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) @@ -289,9 +289,9 @@ namespace osu.Game.Screens.OnlinePlay.Match return base.OnBackButton(); } - if (userModsSelectOverlay.State.Value == Visibility.Visible) + if (UserModsSelectOverlay.State.Value == Visibility.Visible) { - userModsSelectOverlay.Hide(); + UserModsSelectOverlay.Hide(); return true; } @@ -304,7 +304,7 @@ namespace osu.Game.Screens.OnlinePlay.Match return base.OnBackButton(); } - protected void ShowUserModSelect() => userModsSelectOverlay.Show(); + protected void ShowUserModSelect() => UserModsSelectOverlay.Show(); public override void OnEntering(ScreenTransitionEvent e) { @@ -385,13 +385,13 @@ namespace osu.Game.Screens.OnlinePlay.Match if (!selected.AllowedMods.Any()) { UserModsSection?.Hide(); - userModsSelectOverlay.Hide(); - userModsSelectOverlay.IsValidMod = _ => false; + UserModsSelectOverlay.Hide(); + UserModsSelectOverlay.IsValidMod = _ => false; } else { UserModsSection?.Show(); - userModsSelectOverlay.IsValidMod = m => allowedMods.Any(a => a.GetType() == m.GetType()); + UserModsSelectOverlay.IsValidMod = m => allowedMods.Any(a => a.GetType() == m.GetType()); } } @@ -430,7 +430,7 @@ namespace osu.Game.Screens.OnlinePlay.Match private void onLeaving() { - userModsSelectOverlay.Hide(); + UserModsSelectOverlay.Hide(); endHandlingTrack(); } From 58c9bb031fbbaf958079c1568b4df5cc715bc0ff Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 16:51:15 +0900 Subject: [PATCH 560/982] Apply PR reviews/fixes --- .../Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs | 2 +- osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index 07a6352e10..f925622a80 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -218,7 +218,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("press toggle mod select key", () => InputManager.Key(Key.F1)); - // AddWaitStep("wait some", 3); + AddWaitStep("wait some", 3); AddAssert("mod select not shown", () => this.ChildrenOfType().Single().UserModsSelectOverlay.State.Value == Visibility.Hidden); } diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs index db636f6f95..bae25dc9f8 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs @@ -86,7 +86,7 @@ namespace osu.Game.Screens.OnlinePlay.Match public readonly Room Room; private readonly bool allowEdit; - public ModSelectOverlay UserModsSelectOverlay { get; private set; } + internal ModSelectOverlay UserModsSelectOverlay { get; private set; } [CanBeNull] private IDisposable userModsSelectOverlayRegistration; From 8f8c2a8c9aa1e87a2468bed6408a33939e6d9b85 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 16:55:47 +0900 Subject: [PATCH 561/982] Remove one flaky test description (fixed via #18966) --- .../TestSceneMultiplayerMatchSubScreen.cs | 26 +++++-------------- 1 file changed, 7 insertions(+), 19 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index 3a48f68f1d..75a011b6eb 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -109,7 +109,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - [FlakyTest] + [FlakyTest] // See above public void TestTaikoOnlyMod() { AddStep("add playlist item", () => @@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - [FlakyTest] + [FlakyTest] // See above public void TestSettingValidity() { AddAssert("create button not enabled", () => !this.ChildrenOfType().Single().Enabled.Value); @@ -147,7 +147,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - [FlakyTest] + [FlakyTest] // See above public void TestStartMatchWhileSpectating() { AddStep("set playlist", () => @@ -178,7 +178,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - [FlakyTest] + [FlakyTest] // See above public void TestFreeModSelectionHasAllowedMods() { AddStep("add playlist item with allowed mod", () => @@ -206,7 +206,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - [FlakyTest] + [FlakyTest] // See above public void TestModSelectKeyWithAllowedMods() { AddStep("add playlist item with allowed mod", () => @@ -228,19 +228,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - [FlakyTest] - /* - * Fail rate around 0.3% - * - * Somehow there are two mod select overlays? - * - * TearDown : System.InvalidOperationException : Sequence contains more than one element - * --TearDown - * at System.Linq.ThrowHelper.ThrowMoreThanOneElementException() - * at System.Linq.Enumerable.TryGetSingle[TSource](IEnumerable`1 source, Boolean& found) - * at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source) - * at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen.b__14_3() in /opt/buildagent/work/ecd860037212ac52/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs:line 223 - */ + [FlakyTest] // See above public void TestModSelectKeyWithNoAllowedMods() { AddStep("add playlist item with no allowed mods", () => @@ -261,7 +249,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } [Test] - [FlakyTest] + [FlakyTest] // See above public void TestNextPlaylistItemSelectedAfterCompletion() { AddStep("add two playlist items", () => From 17ad6648d1e837a7a85f57792a9185377b37bd52 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 17:07:00 +0900 Subject: [PATCH 562/982] Fix new test failing on headless runs --- .../TestSceneDifficultyRangeFilterControl.cs | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs index cc0909a835..ffad15287b 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs @@ -14,13 +14,16 @@ namespace osu.Game.Tests.Visual.SongSelect [Test] public void TestBasic() { - Child = new DifficultyRangeFilterControl + AddStep("create control", () => { - Width = 200, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Scale = new Vector2(3), - }; + Child = new DifficultyRangeFilterControl + { + Width = 200, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(3), + }; + }); } } } From 0e1f08eff870b325b837b03db6cce7f1679f3d20 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 17:10:04 +0900 Subject: [PATCH 563/982] Fix regressing `BeatmapRecommendations` tests due to diffcalc running at --- .../TestSceneBeatmapRecommendations.cs | 20 +++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs index 117515977e..504ded5406 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; +using System.Diagnostics; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; @@ -166,15 +167,22 @@ namespace osu.Game.Tests.Visual.SongSelect var beatmapSet = TestResources.CreateTestBeatmapSetInfo(rulesets.Length, rulesets); - for (int i = 0; i < rulesets.Length; i++) + var importedBeatmapSet = Game.BeatmapManager.Import(beatmapSet); + + Debug.Assert(importedBeatmapSet != null); + + importedBeatmapSet.PerformWrite(s => { - var beatmap = beatmapSet.Beatmaps[i]; + for (int i = 0; i < rulesets.Length; i++) + { + var beatmap = s.Beatmaps[i]; - beatmap.StarRating = i + 1; - beatmap.DifficultyName = $"SR{i + 1}"; - } + beatmap.StarRating = i + 1; + beatmap.DifficultyName = $"SR{i + 1}"; + } + }); - return Game.BeatmapManager.Import(beatmapSet)?.Value; + return importedBeatmapSet.Value; } private bool ensureAllBeatmapSetsImported(IEnumerable beatmapSets) => beatmapSets.All(set => set != null); From 0cfaef36058a374feb31d73a400e3bfc201777dc Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 1 Jul 2022 11:21:52 +0300 Subject: [PATCH 564/982] Remove iOS build CI workaround --- .github/workflows/ci.yml | 6 ------ 1 file changed, 6 deletions(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index c728d89ed1..ef729a779f 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -126,12 +126,6 @@ jobs: with: dotnet-version: "6.0.x" - # macOS agents recently have empty NuGet config files, resulting in restore failures, - # see https://github.com/actions/virtual-environments/issues/5768 - # Add the global nuget package source manually for now. - - name: Setup NuGet.Config - run: echo '' > ~/.config/NuGet/NuGet.Config - # Contrary to seemingly any other msbuild, msbuild running on macOS/Mono # cannot accept .sln(f) files as arguments. # Build just the main game for now. From e213c1a4ef6a489ad1154a353ab0beb4fc310da1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 17:26:40 +0900 Subject: [PATCH 565/982] Rename enum to explicitly mention it is a filter --- .../Multiplayer/TestSceneLoungeRoomsContainer.cs | 4 ++-- .../OnlinePlay/Lounge/Components/FilterCriteria.cs | 2 +- .../{RoomAccessType.cs => RoomPermissionsFilter.cs} | 2 +- .../OnlinePlay/Lounge/Components/RoomsContainer.cs | 12 ++++++------ .../Multiplayer/MultiplayerLoungeSubScreen.cs | 6 +++--- 5 files changed, 13 insertions(+), 13 deletions(-) rename osu.Game/Screens/OnlinePlay/Lounge/Components/{RoomAccessType.cs => RoomPermissionsFilter.cs} (87%) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs index d56716a0b5..82e7bf8969 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -170,11 +170,11 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("both rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2); - AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Public }); + AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { Permissions = RoomPermissionsFilter.Public }); AddUntilStep("private room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value)); - AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Private }); + AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { Permissions = RoomPermissionsFilter.Private }); AddUntilStep("public room hidden", () => container.Rooms.All(r => r.Room.HasPassword.Value)); } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs index 864634209b..3a687ad351 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/FilterCriteria.cs @@ -13,6 +13,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components public RoomStatusFilter Status; public string Category; public RulesetInfo Ruleset; - public RoomAccessType AccessType; + public RoomPermissionsFilter Permissions; } } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPermissionsFilter.cs similarity index 87% rename from osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs rename to osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPermissionsFilter.cs index 1141ed2937..faef2a9d57 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomAccessType.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomPermissionsFilter.cs @@ -3,7 +3,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components { - public enum RoomAccessType + public enum RoomPermissionsFilter { All, Public, diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs index 24dd27c27b..6142fc78a8 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/RoomsContainer.cs @@ -87,27 +87,27 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components matchingFilter &= r.FilterTerms.Any(term => term.ToString().Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase)); } - matchingFilter &= matchesAccessType(r, criteria.AccessType); + matchingFilter &= matchPermissions(r, criteria.Permissions); r.MatchingFilter = matchingFilter; } }); - static bool matchesAccessType(DrawableLoungeRoom room, RoomAccessType accessType) + static bool matchPermissions(DrawableLoungeRoom room, RoomPermissionsFilter accessType) { switch (accessType) { - case RoomAccessType.All: + case RoomPermissionsFilter.All: return true; - case RoomAccessType.Public: + case RoomPermissionsFilter.Public: return !room.Room.HasPassword.Value; - case RoomAccessType.Private: + case RoomPermissionsFilter.Private: return room.Room.HasPassword.Value; default: - throw new ArgumentOutOfRangeException(nameof(accessType), accessType, $"Unsupported {nameof(RoomAccessType)} in filter"); + throw new ArgumentOutOfRangeException(nameof(accessType), accessType, $"Unsupported {nameof(RoomPermissionsFilter)} in filter"); } } } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs index b482b1b680..37b977cff7 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs @@ -31,7 +31,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer [Resolved] private MultiplayerClient client { get; set; } - private Dropdown roomAccessTypeDropdown; + private Dropdown roomAccessTypeDropdown; public override void OnResuming(ScreenTransitionEvent e) { @@ -48,7 +48,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer protected override IEnumerable CreateFilterControls() { - roomAccessTypeDropdown = new SlimEnumDropdown + roomAccessTypeDropdown = new SlimEnumDropdown { RelativeSizeAxes = Axes.None, Width = 160, @@ -63,7 +63,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer { var criteria = base.CreateFilterCriteria(); criteria.Category = @"realtime"; - criteria.AccessType = roomAccessTypeDropdown.Current.Value; + criteria.Permissions = roomAccessTypeDropdown.Current.Value; return criteria; } From 5880b824d0e91361de9d6cd2fea7b9fc18fe7f69 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 1 Jul 2022 11:30:51 +0300 Subject: [PATCH 566/982] Simplify description logic for overlay tab items --- osu.Game/Overlays/TabControlOverlayHeader.cs | 17 +---------------- 1 file changed, 1 insertion(+), 16 deletions(-) diff --git a/osu.Game/Overlays/TabControlOverlayHeader.cs b/osu.Game/Overlays/TabControlOverlayHeader.cs index 88ee565859..caec4aeed0 100644 --- a/osu.Game/Overlays/TabControlOverlayHeader.cs +++ b/osu.Game/Overlays/TabControlOverlayHeader.cs @@ -3,7 +3,6 @@ #nullable disable -using System; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -13,7 +12,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; -using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; @@ -110,20 +108,7 @@ namespace osu.Game.Overlays public OverlayHeaderTabItem(T value) : base(value) { - if (!(Value is Enum enumValue)) - Text.Text = Value.ToString().ToLowerInvariant(); - else - { - case LocalisableString localisableString: - Text.Text = localisableString.ToLower(); - break; - - // If localisable == non-localisable, then we must have a basic string, so .ToLowerInvariant() is used. - Text.Text = localisableDescription.Equals(nonLocalisableDescription) - ? nonLocalisableDescription.ToLowerInvariant() - : localisableDescription; - } - + Text.Text = value.GetLocalisableDescription().ToLower(); Text.Font = OsuFont.GetFont(size: 14); Text.Margin = new MarginPadding { Vertical = 16.5f }; // 15px padding + 1.5px line-height difference compensation Bar.Margin = new MarginPadding { Bottom = bar_height }; From a17e18103f983649af80c9a15e1f14b3e6e52774 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Jul 2022 18:19:31 +0900 Subject: [PATCH 567/982] Improve description --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 807be997db..052c7128f6 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Name => "Repel"; public override string Acronym => "RP"; public override ModType Type => ModType.Fun; - public override string Description => "Run away!"; + public override string Description => "Hit objects run away!"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised) }; From 1c2ffb3bc4414b6c8ca51d716b2d745fc53e6d5b Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 18:03:26 +0900 Subject: [PATCH 568/982] Fix server-side objects being sent to client --- .../Multiplayer/TestMultiplayerClient.cs | 54 +++++++++++-------- 1 file changed, 31 insertions(+), 23 deletions(-) diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 6b7495762a..ff83997936 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -6,9 +6,11 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; +using MessagePack; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; +using osu.Game.Online; using osu.Game.Online.API; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Multiplayer; @@ -50,7 +52,7 @@ namespace osu.Game.Tests.Visual.Multiplayer /// private Room? serverSideAPIRoom; - private MultiplayerPlaylistItem? currentItem => Room?.Playlist[currentIndex]; + private MultiplayerPlaylistItem? currentItem => serverSidePlaylist[currentIndex]; private int currentIndex; private long lastPlaylistItemId; @@ -79,7 +81,7 @@ namespace osu.Game.Tests.Visual.Multiplayer private void addUser(MultiplayerRoomUser user) { - ((IMultiplayerClient)this).UserJoined(user).WaitSafely(); + ((IMultiplayerClient)this).UserJoined(clone(user)).WaitSafely(); // We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation. Scheduler.Update(); @@ -93,7 +95,7 @@ namespace osu.Game.Tests.Visual.Multiplayer .Select(team => (teamID: team.ID, userCount: Room.Users.Count(u => (u.MatchState as TeamVersusUserState)?.TeamID == team.ID))) .OrderBy(pair => pair.userCount) .First().teamID; - ((IMultiplayerClient)this).MatchUserStateChanged(user.UserID, new TeamVersusUserState { TeamID = bestTeam }).WaitSafely(); + ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), clone(new TeamVersusUserState { TeamID = bestTeam })).WaitSafely(); break; } } @@ -102,7 +104,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { Debug.Assert(Room != null); - ((IMultiplayerClient)this).UserLeft(new MultiplayerRoomUser(user.Id)); + ((IMultiplayerClient)this).UserLeft(clone(new MultiplayerRoomUser(user.Id))); Schedule(() => { @@ -113,12 +115,12 @@ namespace osu.Game.Tests.Visual.Multiplayer public void ChangeRoomState(MultiplayerRoomState newState) { - ((IMultiplayerClient)this).RoomStateChanged(newState); + ((IMultiplayerClient)this).RoomStateChanged(clone(newState)); } public void ChangeUserState(int userId, MultiplayerUserState newState) { - ((IMultiplayerClient)this).UserStateChanged(userId, newState); + ((IMultiplayerClient)this).UserStateChanged(clone(userId), clone(newState)); updateRoomStateIfRequired(); } @@ -176,7 +178,7 @@ namespace osu.Game.Tests.Visual.Multiplayer public void ChangeUserBeatmapAvailability(int userId, BeatmapAvailability newBeatmapAvailability) { - ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged(userId, newBeatmapAvailability); + ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged(clone(userId), clone(newBeatmapAvailability)); } protected override async Task JoinRoom(long roomId, string? password = null) @@ -205,7 +207,7 @@ namespace osu.Game.Tests.Visual.Multiplayer QueueMode = serverSideAPIRoom.QueueMode.Value, AutoStartDuration = serverSideAPIRoom.AutoStartDuration.Value }, - Playlist = serverSidePlaylist.ToList(), + Playlist = serverSidePlaylist, Users = { localUser }, Host = localUser }; @@ -216,7 +218,7 @@ namespace osu.Game.Tests.Visual.Multiplayer RoomSetupAction?.Invoke(room); RoomSetupAction = null; - return room; + return clone(room); } protected override void OnRoomJoined() @@ -236,13 +238,13 @@ namespace osu.Game.Tests.Visual.Multiplayer return Task.CompletedTask; } - public override Task TransferHost(int userId) => ((IMultiplayerClient)this).HostChanged(userId); + public override Task TransferHost(int userId) => ((IMultiplayerClient)this).HostChanged(clone(userId)); public override Task KickUser(int userId) { Debug.Assert(Room != null); - return ((IMultiplayerClient)this).UserKicked(Room.Users.Single(u => u.UserID == userId)); + return ((IMultiplayerClient)this).UserKicked(clone(Room.Users.Single(u => u.UserID == userId))); } public override async Task ChangeSettings(MultiplayerRoomSettings settings) @@ -256,7 +258,7 @@ namespace osu.Game.Tests.Visual.Multiplayer await changeQueueMode(settings.QueueMode).ConfigureAwait(false); - await ((IMultiplayerClient)this).SettingsChanged(settings).ConfigureAwait(false); + await ((IMultiplayerClient)this).SettingsChanged(clone(settings)).ConfigureAwait(false); foreach (var user in Room.Users.Where(u => u.State == MultiplayerUserState.Ready)) ChangeUserState(user.UserID, MultiplayerUserState.Idle); @@ -285,7 +287,7 @@ namespace osu.Game.Tests.Visual.Multiplayer public void ChangeUserMods(int userId, IEnumerable newMods) { - ((IMultiplayerClient)this).UserModsChanged(userId, newMods.ToList()); + ((IMultiplayerClient)this).UserModsChanged(clone(userId), clone(newMods)); } public override Task ChangeUserMods(IEnumerable newMods) @@ -312,7 +314,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { userState.TeamID = targetTeam.ID; - await ((IMultiplayerClient)this).MatchUserStateChanged(LocalUser.UserID, userState).ConfigureAwait(false); + await ((IMultiplayerClient)this).MatchUserStateChanged(clone(LocalUser.UserID), clone(userState)).ConfigureAwait(false); } break; @@ -382,7 +384,7 @@ namespace osu.Game.Tests.Visual.Multiplayer serverSidePlaylist[serverSidePlaylist.IndexOf(existingItem)] = item; serverSideAPIRoom.Playlist[serverSideAPIRoom.Playlist.IndexOf(serverSideAPIRoom.Playlist.Single(i => i.ID == item.ID))] = new PlaylistItem(item); - await ((IMultiplayerClient)this).PlaylistItemChanged(item).ConfigureAwait(false); + await ((IMultiplayerClient)this).PlaylistItemChanged(clone(item)).ConfigureAwait(false); } public override Task EditPlaylistItem(MultiplayerPlaylistItem item) => EditUserPlaylistItem(api.LocalUser.Value.OnlineID, item); @@ -409,7 +411,7 @@ namespace osu.Game.Tests.Visual.Multiplayer serverSidePlaylist.Remove(item); serverSideAPIRoom.Playlist.RemoveAll(i => i.ID == item.ID); - await ((IMultiplayerClient)this).PlaylistItemRemoved(playlistItemId).ConfigureAwait(false); + await ((IMultiplayerClient)this).PlaylistItemRemoved(clone(playlistItemId)).ConfigureAwait(false); await updateCurrentItem(Room).ConfigureAwait(false); updateRoomStateIfRequired(); @@ -427,14 +429,14 @@ namespace osu.Game.Tests.Visual.Multiplayer await ((IMultiplayerClient)this).MatchRoomStateChanged(null).ConfigureAwait(false); foreach (var user in Room.Users) - await ((IMultiplayerClient)this).MatchUserStateChanged(user.UserID, null).ConfigureAwait(false); + await ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), null).ConfigureAwait(false); break; case MatchType.TeamVersus: - await ((IMultiplayerClient)this).MatchRoomStateChanged(TeamVersusRoomState.CreateDefault()).ConfigureAwait(false); + await ((IMultiplayerClient)this).MatchRoomStateChanged(clone(TeamVersusRoomState.CreateDefault())).ConfigureAwait(false); foreach (var user in Room.Users) - await ((IMultiplayerClient)this).MatchUserStateChanged(user.UserID, new TeamVersusUserState()).ConfigureAwait(false); + await ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), clone(new TeamVersusUserState())).ConfigureAwait(false); break; } } @@ -463,7 +465,7 @@ namespace osu.Game.Tests.Visual.Multiplayer currentItem.Expired = true; currentItem.PlayedAt = DateTimeOffset.Now; - await ((IMultiplayerClient)this).PlaylistItemChanged(currentItem).ConfigureAwait(false); + await ((IMultiplayerClient)this).PlaylistItemChanged(clone(currentItem)).ConfigureAwait(false); await updatePlaylistOrder(Room).ConfigureAwait(false); // In host-only mode, a duplicate playlist item will be used for the next round. @@ -496,7 +498,7 @@ namespace osu.Game.Tests.Visual.Multiplayer serverSidePlaylist.Add(item); serverSideAPIRoom.Playlist.Add(new PlaylistItem(item)); - await ((IMultiplayerClient)this).PlaylistItemAdded(item).ConfigureAwait(false); + await ((IMultiplayerClient)this).PlaylistItemAdded(clone(item)).ConfigureAwait(false); await updatePlaylistOrder(Room).ConfigureAwait(false); } @@ -514,7 +516,7 @@ namespace osu.Game.Tests.Visual.Multiplayer room.Settings.PlaylistItemId = nextItem.ID; if (notify && nextItem.ID != lastItem) - await ((IMultiplayerClient)this).SettingsChanged(room.Settings).ConfigureAwait(false); + await ((IMultiplayerClient)this).SettingsChanged(clone(room.Settings)).ConfigureAwait(false); } private async Task updatePlaylistOrder(MultiplayerRoom room) @@ -564,12 +566,18 @@ namespace osu.Game.Tests.Visual.Multiplayer item.PlaylistOrder = (ushort)i; - await ((IMultiplayerClient)this).PlaylistItemChanged(item).ConfigureAwait(false); + await ((IMultiplayerClient)this).PlaylistItemChanged(clone(item)).ConfigureAwait(false); } // Also ensure that the API room's playlist is correct. foreach (var item in serverSideAPIRoom.Playlist) item.PlaylistOrder = serverSidePlaylist.Single(i => i.ID == item.ID).PlaylistOrder; } + + private T clone(T incoming) + { + byte[]? serialized = MessagePackSerializer.Serialize(typeof(T), incoming, SignalRUnionWorkaroundResolver.OPTIONS); + return MessagePackSerializer.Deserialize(serialized, SignalRUnionWorkaroundResolver.OPTIONS); + } } } From 0be858b5bf7acbc3906f4c9172a16e4920e2791e Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 18:04:29 +0900 Subject: [PATCH 569/982] Rename APIRoom -> ClientAPIRoom, remove unused asserts --- .../Visual/Multiplayer/QueueModeTestScene.cs | 2 +- .../TestSceneAllPlayersQueueMode.cs | 26 +++++++++---------- .../Multiplayer/TestSceneHostOnlyQueueMode.cs | 24 ++++++++--------- .../Multiplayer/TestSceneMultiplayer.cs | 12 ++++----- .../TestSceneMultiplayerMatchSubScreen.cs | 2 +- .../Multiplayer/TestSceneMultiplayerPlayer.cs | 2 +- .../TestSceneMultiplayerQueueList.cs | 8 +++--- .../Visual/Multiplayer/TestSceneTeamVersus.cs | 4 +-- .../Multiplayer/TestMultiplayerClient.cs | 10 +------ 9 files changed, 41 insertions(+), 49 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs index 074a92f5b0..53bed75723 100644 --- a/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs +++ b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs @@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestCreatedWithCorrectMode() { - AddAssert("room created with correct mode", () => MultiplayerClient.APIRoom?.QueueMode.Value == Mode); + AddAssert("room created with correct mode", () => MultiplayerClient.ClientAPIRoom?.QueueMode.Value == Mode); } protected void RunGameplay() diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs index 32fd7724e0..b08102df8c 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs @@ -30,19 +30,19 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestFirstItemSelectedByDefault() { - AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[0].ID); + AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] public void TestItemAddedToTheEndOfQueue() { addItem(() => OtherBeatmap); - AddAssert("playlist has 2 items", () => MultiplayerClient.APIRoom?.Playlist.Count == 2); + AddAssert("playlist has 2 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); addItem(() => InitialBeatmap); - AddAssert("playlist has 3 items", () => MultiplayerClient.APIRoom?.Playlist.Count == 3); + AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); - AddAssert("first item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[0].ID); + AddAssert("first item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -50,9 +50,9 @@ namespace osu.Game.Tests.Visual.Multiplayer { RunGameplay(); - AddAssert("playlist has only one item", () => MultiplayerClient.APIRoom?.Playlist.Count == 1); - AddAssert("playlist item is expired", () => MultiplayerClient.APIRoom?.Playlist[0].Expired == true); - AddAssert("last item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[0].ID); + AddAssert("playlist has only one item", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 1); + AddAssert("playlist item is expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); + AddAssert("last item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -63,13 +63,13 @@ namespace osu.Game.Tests.Visual.Multiplayer RunGameplay(); - AddAssert("first item expired", () => MultiplayerClient.APIRoom?.Playlist[0].Expired == true); - AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[1].ID); + AddAssert("first item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); + AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); RunGameplay(); - AddAssert("second item expired", () => MultiplayerClient.APIRoom?.Playlist[1].Expired == true); - AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[2].ID); + AddAssert("second item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == true); + AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[2].ID); } [Test] @@ -82,8 +82,8 @@ namespace osu.Game.Tests.Visual.Multiplayer RunGameplay(); AddStep("change queue mode", () => MultiplayerClient.ChangeSettings(queueMode: QueueMode.HostOnly)); - AddAssert("playlist has 3 items", () => MultiplayerClient.APIRoom?.Playlist.Count == 3); - AddAssert("item 2 is not expired", () => MultiplayerClient.APIRoom?.Playlist[1].Expired == false); + AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); + AddAssert("item 2 is not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); AddAssert("current item is the other beatmap", () => MultiplayerClient.Room?.Settings.PlaylistItemId == 2); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs index e436f418ab..8f19590731 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestFirstItemSelectedByDefault() { - AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[0].ID); + AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { selectNewItem(() => InitialBeatmap); - AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[0].ID); + AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { selectNewItem(() => OtherBeatmap); - AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[0].ID); + AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -48,10 +48,10 @@ namespace osu.Game.Tests.Visual.Multiplayer { RunGameplay(); - AddAssert("playlist contains two items", () => MultiplayerClient.APIRoom?.Playlist.Count == 2); - AddAssert("first playlist item expired", () => MultiplayerClient.APIRoom?.Playlist[0].Expired == true); - AddAssert("second playlist item not expired", () => MultiplayerClient.APIRoom?.Playlist[1].Expired == false); - AddAssert("second playlist item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.APIRoom?.Playlist[1].ID); + AddAssert("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); + AddAssert("first playlist item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); + AddAssert("second playlist item not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); + AddAssert("second playlist item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); } [Test] @@ -60,12 +60,12 @@ namespace osu.Game.Tests.Visual.Multiplayer RunGameplay(); IBeatmapInfo firstBeatmap = null; - AddStep("get first playlist item beatmap", () => firstBeatmap = MultiplayerClient.APIRoom?.Playlist[0].Beatmap); + AddStep("get first playlist item beatmap", () => firstBeatmap = MultiplayerClient.ClientAPIRoom?.Playlist[0].Beatmap); selectNewItem(() => OtherBeatmap); - AddAssert("first playlist item hasn't changed", () => MultiplayerClient.APIRoom?.Playlist[0].Beatmap == firstBeatmap); - AddAssert("second playlist item changed", () => MultiplayerClient.APIRoom?.Playlist[1].Beatmap != firstBeatmap); + AddAssert("first playlist item hasn't changed", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Beatmap == firstBeatmap); + AddAssert("second playlist item changed", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Beatmap != firstBeatmap); } [Test] @@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Multiplayer QueueMode = QueueMode.AllPlayers }).WaitSafely()); - AddUntilStep("api room updated", () => MultiplayerClient.APIRoom?.QueueMode.Value == QueueMode.AllPlayers); + AddUntilStep("api room updated", () => MultiplayerClient.ClientAPIRoom?.QueueMode.Value == QueueMode.AllPlayers); } [Test] @@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { addItem(() => OtherBeatmap); - AddAssert("playlist contains two items", () => MultiplayerClient.APIRoom?.Playlist.Count == 2); + AddAssert("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); } private void selectNewItem(Func beatmap) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index d464527976..37cc803daf 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -243,8 +243,8 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddAssert("Check participant count correct", () => multiplayerClient.APIRoom?.ParticipantCount.Value == 1); - AddAssert("Check participant list contains user", () => multiplayerClient.APIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); + AddAssert("Check participant count correct", () => multiplayerClient.ClientAPIRoom?.ParticipantCount.Value == 1); + AddAssert("Check participant list contains user", () => multiplayerClient.ClientAPIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); } [Test] @@ -303,8 +303,8 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for room open", () => this.ChildrenOfType().FirstOrDefault()?.IsLoaded == true); AddUntilStep("wait for join", () => multiplayerClient.RoomJoined); - AddAssert("Check participant count correct", () => multiplayerClient.APIRoom?.ParticipantCount.Value == 1); - AddAssert("Check participant list contains user", () => multiplayerClient.APIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); + AddAssert("Check participant count correct", () => multiplayerClient.ClientAPIRoom?.ParticipantCount.Value == 1); + AddAssert("Check participant list contains user", () => multiplayerClient.ClientAPIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); } [Test] @@ -323,7 +323,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddAssert("room has password", () => multiplayerClient.APIRoom?.Password.Value == "password"); + AddAssert("room has password", () => multiplayerClient.ClientAPIRoom?.Password.Value == "password"); } [Test] @@ -377,7 +377,7 @@ namespace osu.Game.Tests.Visual.Multiplayer }); AddStep("change password", () => multiplayerClient.ChangeSettings(password: "password2")); - AddUntilStep("local password changed", () => multiplayerClient.APIRoom?.Password.Value == "password2"); + AddUntilStep("local password changed", () => multiplayerClient.ClientAPIRoom?.Password.Value == "password2"); } [Test] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index bb7587ac56..478c8d3318 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -254,7 +254,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("last playlist item selected", () => { - var lastItem = this.ChildrenOfType().Single(p => p.Item.ID == MultiplayerClient.APIRoom?.Playlist.Last().ID); + var lastItem = this.ChildrenOfType().Single(p => p.Item.ID == MultiplayerClient.ClientAPIRoom?.Playlist.Last().ID); return lastItem.IsSelectedItem; }); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs index 042a9297eb..300980a53f 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs @@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("initialise gameplay", () => { - Stack.Push(player = new MultiplayerPlayer(MultiplayerClient.APIRoom, new PlaylistItem(Beatmap.Value.BeatmapInfo) + Stack.Push(player = new MultiplayerPlayer(MultiplayerClient.ClientAPIRoom, new PlaylistItem(Beatmap.Value.BeatmapInfo) { RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, }, MultiplayerClient.Room?.Users.ToArray())); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs index fcd6dd5bd2..8aa7d5aec2 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs @@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Multiplayer Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(500, 300), - Items = { BindTarget = MultiplayerClient.APIRoom!.Playlist } + Items = { BindTarget = MultiplayerClient.ClientAPIRoom!.Playlist } }; }); @@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Multiplayer public void TestDeleteButtonAlwaysVisibleForHost() { AddStep("set all players queue mode", () => MultiplayerClient.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely()); - AddUntilStep("wait for queue mode change", () => MultiplayerClient.APIRoom?.QueueMode.Value == QueueMode.AllPlayers); + AddUntilStep("wait for queue mode change", () => MultiplayerClient.ClientAPIRoom?.QueueMode.Value == QueueMode.AllPlayers); addPlaylistItem(() => API.LocalUser.Value.OnlineID); assertDeleteButtonVisibility(1, true); @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Multiplayer public void TestDeleteButtonOnlyVisibleForItemOwnerIfNotHost() { AddStep("set all players queue mode", () => MultiplayerClient.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely()); - AddUntilStep("wait for queue mode change", () => MultiplayerClient.APIRoom?.QueueMode.Value == QueueMode.AllPlayers); + AddUntilStep("wait for queue mode change", () => MultiplayerClient.ClientAPIRoom?.QueueMode.Value == QueueMode.AllPlayers); AddStep("join other user", () => MultiplayerClient.AddUser(new APIUser { Id = 1234 })); AddStep("set other user as host", () => MultiplayerClient.TransferHost(1234)); @@ -101,7 +101,7 @@ namespace osu.Game.Tests.Visual.Multiplayer public void TestCurrentItemDoesNotHaveDeleteButton() { AddStep("set all players queue mode", () => MultiplayerClient.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely()); - AddUntilStep("wait for queue mode change", () => MultiplayerClient.APIRoom?.QueueMode.Value == QueueMode.AllPlayers); + AddUntilStep("wait for queue mode change", () => MultiplayerClient.ClientAPIRoom?.QueueMode.Value == QueueMode.AllPlayers); addPlaylistItem(() => API.LocalUser.Value.OnlineID); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs index 2e39449f64..7d93e550d0 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs @@ -133,14 +133,14 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddUntilStep("match type head to head", () => multiplayerClient.APIRoom?.Type.Value == MatchType.HeadToHead); + AddUntilStep("match type head to head", () => multiplayerClient.ClientAPIRoom?.Type.Value == MatchType.HeadToHead); AddStep("change match type", () => multiplayerClient.ChangeSettings(new MultiplayerRoomSettings { MatchType = MatchType.TeamVersus }).WaitSafely()); - AddUntilStep("api room updated to team versus", () => multiplayerClient.APIRoom?.Type.Value == MatchType.TeamVersus); + AddUntilStep("api room updated to team versus", () => multiplayerClient.ClientAPIRoom?.Type.Value == MatchType.TeamVersus); } [Test] diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index ff83997936..860cf7dee9 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.Multiplayer /// /// The local client's . This is not always equivalent to the server-side room. /// - public new Room? APIRoom => base.APIRoom; + public Room? ClientAPIRoom => APIRoom; public Action? RoomSetupAction; @@ -126,8 +126,6 @@ namespace osu.Game.Tests.Visual.Multiplayer private void updateRoomStateIfRequired() { - Debug.Assert(APIRoom != null); - Schedule(() => { Debug.Assert(Room != null); @@ -223,7 +221,6 @@ namespace osu.Game.Tests.Visual.Multiplayer protected override void OnRoomJoined() { - Debug.Assert(APIRoom != null); Debug.Assert(Room != null); // emulate the server sending this after the join room. scheduler required to make sure the join room event is fired first (in Join). @@ -250,7 +247,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public override async Task ChangeSettings(MultiplayerRoomSettings settings) { Debug.Assert(Room != null); - Debug.Assert(APIRoom != null); Debug.Assert(currentItem != null); // Server is authoritative for the time being. @@ -344,7 +340,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public async Task AddUserPlaylistItem(int userId, MultiplayerPlaylistItem item) { Debug.Assert(Room != null); - Debug.Assert(APIRoom != null); Debug.Assert(currentItem != null); if (Room.Settings.QueueMode == QueueMode.HostOnly && Room.Host?.UserID != LocalUser?.UserID) @@ -392,7 +387,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public async Task RemoveUserPlaylistItem(int userId, long playlistItemId) { Debug.Assert(Room != null); - Debug.Assert(APIRoom != null); Debug.Assert(serverSideAPIRoom != null); var item = serverSidePlaylist.Find(i => i.ID == playlistItemId); @@ -444,7 +438,6 @@ namespace osu.Game.Tests.Visual.Multiplayer private async Task changeQueueMode(QueueMode newMode) { Debug.Assert(Room != null); - Debug.Assert(APIRoom != null); Debug.Assert(currentItem != null); // When changing to host-only mode, ensure that at least one non-expired playlist item exists by duplicating the current item. @@ -458,7 +451,6 @@ namespace osu.Game.Tests.Visual.Multiplayer public async Task FinishCurrentItem() { Debug.Assert(Room != null); - Debug.Assert(APIRoom != null); Debug.Assert(currentItem != null); // Expire the current playlist item. From b64c0d011c877332d11c19170e620bd2f8a849a3 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 18:58:22 +0900 Subject: [PATCH 570/982] Isolate client's Room from TestMultiplayerClient --- .../StatefulMultiplayerClientTest.cs | 10 +- .../TestSceneAllPlayersQueueMode.cs | 12 +- .../Multiplayer/TestSceneHostOnlyQueueMode.cs | 8 +- .../Multiplayer/TestSceneMultiplayer.cs | 64 ++-- .../TestSceneMultiplayerMatchSubScreen.cs | 2 +- .../TestSceneMultiplayerParticipantsList.cs | 8 +- .../Multiplayer/TestSceneMultiplayerPlayer.cs | 2 +- .../TestSceneMultiplayerQueueList.cs | 2 +- .../TestSceneMultiplayerSpectateButton.cs | 4 +- .../Visual/Multiplayer/TestSceneTeamVersus.cs | 16 +- .../Online/Multiplayer/MultiplayerClient.cs | 2 +- .../Multiplayer/TestMultiplayerClient.cs | 335 ++++++++++-------- 12 files changed, 260 insertions(+), 205 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs index 9c8b977ad9..0bcb38327e 100644 --- a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs +++ b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer var user = new APIUser { Id = 33 }; AddRepeatStep("add user multiple times", () => MultiplayerClient.AddUser(user), 3); - AddAssert("room has 2 users", () => MultiplayerClient.Room?.Users.Count == 2); + AddUntilStep("room has 2 users", () => MultiplayerClient.ClientRoom?.Users.Count == 2); } [Test] @@ -33,10 +33,10 @@ namespace osu.Game.Tests.NonVisual.Multiplayer var user = new APIUser { Id = 44 }; AddStep("add user", () => MultiplayerClient.AddUser(user)); - AddAssert("room has 2 users", () => MultiplayerClient.Room?.Users.Count == 2); + AddUntilStep("room has 2 users", () => MultiplayerClient.ClientRoom?.Users.Count == 2); AddRepeatStep("remove user multiple times", () => MultiplayerClient.RemoveUser(user), 3); - AddAssert("room has 1 user", () => MultiplayerClient.Room?.Users.Count == 1); + AddUntilStep("room has 1 user", () => MultiplayerClient.ClientRoom?.Users.Count == 1); } [Test] @@ -59,7 +59,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer changeState(6, MultiplayerUserState.WaitingForLoad); checkPlayingUserCount(6); - AddStep("another user left", () => MultiplayerClient.RemoveUser((MultiplayerClient.Room?.Users.Last().User).AsNonNull())); + AddStep("another user left", () => MultiplayerClient.RemoveUser((MultiplayerClient.ServerRoom?.Users.Last().User).AsNonNull())); checkPlayingUserCount(5); AddStep("leave room", () => MultiplayerClient.LeaveRoom()); @@ -103,7 +103,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer { for (int i = 0; i < userCount; ++i) { - int userId = MultiplayerClient.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!"); + int userId = MultiplayerClient.ServerRoom?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!"); MultiplayerClient.ChangeUserState(userId, state); } }); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs index b08102df8c..a94a60f12d 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs @@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestFirstItemSelectedByDefault() { - AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); + AddUntilStep("first item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer addItem(() => InitialBeatmap); AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); - AddAssert("first item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); + AddUntilStep("first item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddAssert("playlist has only one item", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 1); AddAssert("playlist item is expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); - AddAssert("last item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); + AddUntilStep("last item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -64,12 +64,12 @@ namespace osu.Game.Tests.Visual.Multiplayer RunGameplay(); AddAssert("first item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); - AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); + AddUntilStep("next item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); RunGameplay(); AddAssert("second item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == true); - AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[2].ID); + AddUntilStep("next item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[2].ID); } [Test] @@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("change queue mode", () => MultiplayerClient.ChangeSettings(queueMode: QueueMode.HostOnly)); AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); AddAssert("item 2 is not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); - AddAssert("current item is the other beatmap", () => MultiplayerClient.Room?.Settings.PlaylistItemId == 2); + AddUntilStep("current item is the other beatmap", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == 2); } [Test] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs index 8f19590731..15a1354c98 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestFirstItemSelectedByDefault() { - AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); + AddUntilStep("first item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { selectNewItem(() => InitialBeatmap); - AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); + AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { selectNewItem(() => OtherBeatmap); - AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); + AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } [Test] @@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddAssert("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); AddAssert("first playlist item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); AddAssert("second playlist item not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); - AddAssert("second playlist item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); + AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); } [Test] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index 37cc803daf..193d1d4248 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -116,25 +116,25 @@ namespace osu.Game.Tests.Visual.Multiplayer // all ready AddUntilStep("all players ready", () => { - var nextUnready = multiplayerClient.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle); + var nextUnready = multiplayerClient.ClientRoom?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle); if (nextUnready != null) multiplayerClient.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Ready); - return multiplayerClient.Room?.Users.All(u => u.State == MultiplayerUserState.Ready) == true; + return multiplayerClient.ClientRoom?.Users.All(u => u.State == MultiplayerUserState.Ready) == true; }); AddStep("unready all players at once", () => { - Debug.Assert(multiplayerClient.Room != null); + Debug.Assert(multiplayerClient.ServerRoom != null); - foreach (var u in multiplayerClient.Room.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Idle); + foreach (var u in multiplayerClient.ServerRoom.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Idle); }); AddStep("ready all players at once", () => { - Debug.Assert(multiplayerClient.Room != null); + Debug.Assert(multiplayerClient.ServerRoom != null); - foreach (var u in multiplayerClient.Room.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Ready); + foreach (var u in multiplayerClient.ServerRoom.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Ready); }); } @@ -146,7 +146,7 @@ namespace osu.Game.Tests.Visual.Multiplayer private void removeLastUser() { - APIUser lastUser = multiplayerClient.Room?.Users.Last().User; + APIUser lastUser = multiplayerClient.ServerRoom?.Users.Last().User; if (lastUser == null || lastUser == multiplayerClient.LocalUser?.User) return; @@ -156,7 +156,7 @@ namespace osu.Game.Tests.Visual.Multiplayer private void kickLastUser() { - APIUser lastUser = multiplayerClient.Room?.Users.Last().User; + APIUser lastUser = multiplayerClient.ServerRoom?.Users.Last().User; if (lastUser == null || lastUser == multiplayerClient.LocalUser?.User) return; @@ -166,14 +166,14 @@ namespace osu.Game.Tests.Visual.Multiplayer private void markNextPlayerReady() { - var nextUnready = multiplayerClient.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle); + var nextUnready = multiplayerClient.ServerRoom?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle); if (nextUnready != null) multiplayerClient.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Ready); } private void markNextPlayerIdle() { - var nextUnready = multiplayerClient.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Ready); + var nextUnready = multiplayerClient.ServerRoom?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Ready); if (nextUnready != null) multiplayerClient.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Idle); } @@ -421,22 +421,22 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.Room?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); - AddAssert("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.Room?.Playlist.First().BeatmapID); + AddUntilStep("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().BeatmapID); AddStep("Select next beatmap", () => InputManager.Key(Key.Down)); - AddUntilStep("Beatmap doesn't match current item", () => Beatmap.Value.BeatmapInfo.OnlineID != multiplayerClient.Room?.Playlist.First().BeatmapID); + AddUntilStep("Beatmap doesn't match current item", () => Beatmap.Value.BeatmapInfo.OnlineID != multiplayerClient.ClientRoom?.Playlist.First().BeatmapID); AddStep("start match externally", () => multiplayerClient.StartMatch().WaitSafely()); AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player); - AddAssert("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.Room?.Playlist.First().BeatmapID); + AddUntilStep("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().BeatmapID); } [Test] @@ -459,22 +459,22 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.Room?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); - AddAssert("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.Room?.Playlist.First().RulesetID); + AddUntilStep("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().RulesetID); AddStep("Switch ruleset", () => ((MultiplayerMatchSongSelect)multiplayerComponents.MultiplayerScreen.CurrentSubScreen).Ruleset.Value = new CatchRuleset().RulesetInfo); - AddUntilStep("Ruleset doesn't match current item", () => Ruleset.Value.OnlineID != multiplayerClient.Room?.Playlist.First().RulesetID); + AddUntilStep("Ruleset doesn't match current item", () => Ruleset.Value.OnlineID != multiplayerClient.ClientRoom?.Playlist.First().RulesetID); AddStep("start match externally", () => multiplayerClient.StartMatch().WaitSafely()); AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player); - AddAssert("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.Room?.Playlist.First().RulesetID); + AddUntilStep("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().RulesetID); } [Test] @@ -497,25 +497,25 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.Room?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); - AddAssert("Mods match current item", - () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); + AddUntilStep("Mods match current item", + () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); AddStep("Switch required mods", () => ((MultiplayerMatchSongSelect)multiplayerComponents.MultiplayerScreen.CurrentSubScreen).Mods.Value = new Mod[] { new OsuModDoubleTime() }); - AddAssert("Mods don't match current item", - () => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); + AddUntilStep("Mods don't match current item", + () => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); AddStep("start match externally", () => multiplayerClient.StartMatch().WaitSafely()); AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player); - AddAssert("Mods match current item", - () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); + AddUntilStep("Mods match current item", + () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); } [Test] @@ -890,7 +890,7 @@ namespace osu.Game.Tests.Visual.Multiplayer RulesetID = new OsuRuleset().RulesetInfo.OnlineID, })).WaitSafely()); - AddUntilStep("item arrived in playlist", () => multiplayerClient.Room?.Playlist.Count == 2); + AddUntilStep("item arrived in playlist", () => multiplayerClient.ClientRoom?.Playlist.Count == 2); AddStep("exit gameplay as initial user", () => multiplayerComponents.MultiplayerScreen.MakeCurrent()); AddUntilStep("queue contains item", () => this.ChildrenOfType().Single().Items.Single().ID == 2); @@ -921,10 +921,10 @@ namespace osu.Game.Tests.Visual.Multiplayer RulesetID = new OsuRuleset().RulesetInfo.OnlineID, })).WaitSafely()); - AddUntilStep("item arrived in playlist", () => multiplayerClient.Room?.Playlist.Count == 2); + AddUntilStep("item arrived in playlist", () => multiplayerClient.ClientRoom?.Playlist.Count == 2); AddStep("delete item as other user", () => multiplayerClient.RemoveUserPlaylistItem(1234, 2).WaitSafely()); - AddUntilStep("item removed from playlist", () => multiplayerClient.Room?.Playlist.Count == 1); + AddUntilStep("item removed from playlist", () => multiplayerClient.ClientRoom?.Playlist.Count == 1); AddStep("exit gameplay as initial user", () => multiplayerComponents.MultiplayerScreen.MakeCurrent()); AddUntilStep("queue is empty", () => this.ChildrenOfType().Single().Items.Count == 0); @@ -957,7 +957,7 @@ namespace osu.Game.Tests.Visual.Multiplayer runGameplay(); AddStep("exit gameplay for other user", () => multiplayerClient.ChangeUserState(1234, MultiplayerUserState.Idle)); - AddUntilStep("wait for room to be idle", () => multiplayerClient.Room?.State == MultiplayerRoomState.Open); + AddUntilStep("wait for room to be idle", () => multiplayerClient.ClientRoom?.State == MultiplayerRoomState.Open); runGameplay(); @@ -969,9 +969,9 @@ namespace osu.Game.Tests.Visual.Multiplayer multiplayerClient.StartMatch().WaitSafely(); }); - AddUntilStep("wait for loading", () => multiplayerClient.Room?.State == MultiplayerRoomState.WaitingForLoad); + AddUntilStep("wait for loading", () => multiplayerClient.ClientRoom?.State == MultiplayerRoomState.WaitingForLoad); AddStep("set player loaded", () => multiplayerClient.ChangeUserState(1234, MultiplayerUserState.Loaded)); - AddUntilStep("wait for gameplay to start", () => multiplayerClient.Room?.State == MultiplayerRoomState.Playing); + AddUntilStep("wait for gameplay to start", () => multiplayerClient.ClientRoom?.State == MultiplayerRoomState.Playing); AddUntilStep("wait for local user to enter spectator", () => multiplayerComponents.CurrentScreen is MultiSpectatorScreen); } } @@ -996,7 +996,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("click ready button", () => { - user = playingUserId == null ? multiplayerClient.LocalUser : multiplayerClient.Room?.Users.Single(u => u.UserID == playingUserId); + user = playingUserId == null ? multiplayerClient.LocalUser : multiplayerClient.ServerRoom?.Users.Single(u => u.UserID == playingUserId); lastState = user?.State ?? MultiplayerUserState.Idle; InputManager.MoveMouseTo(readyButton); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index 478c8d3318..f9eec6b728 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Multiplayer ClickButtonWhenEnabled(); - AddUntilStep("match started", () => MultiplayerClient.Room?.State == MultiplayerRoomState.WaitingForLoad); + AddUntilStep("match started", () => MultiplayerClient.ClientRoom?.State == MultiplayerRoomState.WaitingForLoad); } [Test] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs index 75e3da05d3..7db18d1127 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs @@ -53,14 +53,14 @@ namespace osu.Game.Tests.Visual.Multiplayer AddAssert("one unique panel", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 1); AddStep("add non-resolvable user", () => MultiplayerClient.TestAddUnresolvedUser()); - AddAssert("null user added", () => MultiplayerClient.Room.AsNonNull().Users.Count(u => u.User == null) == 1); + AddUntilStep("null user added", () => MultiplayerClient.ClientRoom.AsNonNull().Users.Count(u => u.User == null) == 1); AddUntilStep("two unique panels", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 2); AddStep("kick null user", () => this.ChildrenOfType().Single(p => p.User.User == null) .ChildrenOfType().Single().TriggerClick()); - AddAssert("null user kicked", () => MultiplayerClient.Room.AsNonNull().Users.Count == 1); + AddUntilStep("null user kicked", () => MultiplayerClient.ClientRoom.AsNonNull().Users.Count == 1); } [Test] @@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("remove host", () => MultiplayerClient.RemoveUser(API.LocalUser.Value)); - AddAssert("single panel is for second user", () => this.ChildrenOfType().Single().User.User == secondUser); + AddAssert("single panel is for second user", () => this.ChildrenOfType().Single().User.UserID == secondUser.Id); } [Test] @@ -217,7 +217,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("kick second user", () => this.ChildrenOfType().Single(d => d.IsPresent).TriggerClick()); - AddAssert("second user kicked", () => MultiplayerClient.Room?.Users.Single().UserID == API.LocalUser.Value.Id); + AddUntilStep("second user kicked", () => MultiplayerClient.ClientRoom?.Users.Single().UserID == API.LocalUser.Value.Id); } [Test] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs index 300980a53f..9fee771b97 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs @@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.Multiplayer Stack.Push(player = new MultiplayerPlayer(MultiplayerClient.ClientAPIRoom, new PlaylistItem(Beatmap.Value.BeatmapInfo) { RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, - }, MultiplayerClient.Room?.Users.ToArray())); + }, MultiplayerClient.ServerRoom?.Users.ToArray())); }); AddUntilStep("wait for player to be current", () => player.IsCurrentScreen() && player.IsLoaded); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs index 8aa7d5aec2..e709a955b3 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerQueueList.cs @@ -109,7 +109,7 @@ namespace osu.Game.Tests.Visual.Multiplayer assertDeleteButtonVisibility(1, true); AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely()); - AddUntilStep("wait for next item to be selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == 2); + AddUntilStep("wait for next item to be selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == 2); AddUntilStep("wait for two items in playlist", () => playlist.ChildrenOfType().Count() == 2); assertDeleteButtonVisibility(0, false); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs index 486da48449..91c87548c7 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerSpectateButton.cs @@ -99,10 +99,10 @@ namespace osu.Game.Tests.Visual.Multiplayer public void TestToggleWhenIdle(MultiplayerUserState initialState) { ClickButtonWhenEnabled(); - AddUntilStep("user is spectating", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Spectating); + AddUntilStep("user is spectating", () => MultiplayerClient.ClientRoom?.Users[0].State == MultiplayerUserState.Spectating); ClickButtonWhenEnabled(); - AddUntilStep("user is idle", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Idle); + AddUntilStep("user is idle", () => MultiplayerClient.ClientRoom?.Users[0].State == MultiplayerUserState.Idle); } [TestCase(MultiplayerRoomState.Closed)] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs index 7d93e550d0..d80537a2e5 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs @@ -76,8 +76,8 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddUntilStep("room type is team vs", () => multiplayerClient.Room?.Settings.MatchType == MatchType.TeamVersus); - AddAssert("user state arrived", () => multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState is TeamVersusUserState); + AddUntilStep("room type is team vs", () => multiplayerClient.ClientRoom?.Settings.MatchType == MatchType.TeamVersus); + AddUntilStep("user state arrived", () => multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState is TeamVersusUserState); } [Test] @@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddAssert("user on team 0", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); + AddUntilStep("user on team 0", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); AddStep("add another user", () => multiplayerClient.AddUser(new APIUser { Username = "otheruser", Id = 44 })); AddStep("press own button", () => @@ -104,17 +104,17 @@ namespace osu.Game.Tests.Visual.Multiplayer InputManager.MoveMouseTo(multiplayerComponents.ChildrenOfType().First()); InputManager.Click(MouseButton.Left); }); - AddAssert("user on team 1", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 1); + AddUntilStep("user on team 1", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 1); AddStep("press own button again", () => InputManager.Click(MouseButton.Left)); - AddAssert("user on team 0", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); + AddUntilStep("user on team 0", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); AddStep("press other user's button", () => { InputManager.MoveMouseTo(multiplayerComponents.ChildrenOfType().ElementAt(1)); InputManager.Click(MouseButton.Left); }); - AddAssert("user still on team 0", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); + AddUntilStep("user still on team 0", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); } [Test] @@ -158,13 +158,13 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddUntilStep("room type is head to head", () => multiplayerClient.Room?.Settings.MatchType == MatchType.HeadToHead); + AddUntilStep("room type is head to head", () => multiplayerClient.ClientRoom?.Settings.MatchType == MatchType.HeadToHead); AddUntilStep("team displays are not displaying teams", () => multiplayerComponents.ChildrenOfType().All(d => d.DisplayedTeam == null)); AddStep("change to team vs", () => multiplayerClient.ChangeSettings(matchType: MatchType.TeamVersus)); - AddUntilStep("room type is team vs", () => multiplayerClient.Room?.Settings.MatchType == MatchType.TeamVersus); + AddUntilStep("room type is team vs", () => multiplayerClient.ClientRoom?.Settings.MatchType == MatchType.TeamVersus); AddUntilStep("team displays are displaying teams", () => multiplayerComponents.ChildrenOfType().All(d => d.DisplayedTeam != null)); } diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs index 22f474ed42..9832acb140 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs @@ -413,7 +413,7 @@ namespace osu.Game.Online.Multiplayer UserJoined?.Invoke(user); RoomUpdated?.Invoke(); - }); + }, false); } Task IMultiplayerClient.UserLeft(MultiplayerRoomUser user) => diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 860cf7dee9..3165a4ecff 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -31,7 +31,30 @@ namespace osu.Game.Tests.Visual.Multiplayer /// /// The local client's . This is not always equivalent to the server-side room. /// - public Room? ClientAPIRoom => APIRoom; + public Room? ClientAPIRoom => base.APIRoom; + + /// + /// The local client's . This is not always equivalent to the server-side room. + /// + public MultiplayerRoom? ClientRoom => base.Room; + + /// + /// The server's . This is always up-to-date. + /// + public Room? ServerAPIRoom { get; private set; } + + /// + /// The server's . This is always up-to-date. + /// + public MultiplayerRoom? ServerRoom { get; private set; } + + [Obsolete] + protected new Room APIRoom => throw new InvalidOperationException($"Accessing the client-side API room via {nameof(TestMultiplayerClient)} is unsafe. " + + $"Use {nameof(ClientAPIRoom)} if this was intended."); + + [Obsolete] + public new MultiplayerRoom Room => throw new InvalidOperationException($"Accessing the client-side room via {nameof(TestMultiplayerClient)} is unsafe. " + + $"Use {nameof(ClientRoom)} if this was intended."); public Action? RoomSetupAction; @@ -42,17 +65,7 @@ namespace osu.Game.Tests.Visual.Multiplayer private readonly TestMultiplayerRoomManager roomManager; - /// - /// Guaranteed up-to-date playlist. - /// - private readonly List serverSidePlaylist = new List(); - - /// - /// Guaranteed up-to-date API room. - /// - private Room? serverSideAPIRoom; - - private MultiplayerPlaylistItem? currentItem => serverSidePlaylist[currentIndex]; + private MultiplayerPlaylistItem? currentItem => ServerRoom?.Playlist[currentIndex]; private int currentIndex; private long lastPlaylistItemId; @@ -81,150 +94,160 @@ namespace osu.Game.Tests.Visual.Multiplayer private void addUser(MultiplayerRoomUser user) { + Debug.Assert(ServerRoom != null); + + ServerRoom.Users.Add(user); ((IMultiplayerClient)this).UserJoined(clone(user)).WaitSafely(); - // We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation. - Scheduler.Update(); - - switch (Room?.MatchState) + switch (ServerRoom?.MatchState) { case TeamVersusRoomState teamVersus: // simulate the server's automatic assignment of users to teams on join. // the "best" team is the one with the least users on it. int bestTeam = teamVersus.Teams - .Select(team => (teamID: team.ID, userCount: Room.Users.Count(u => (u.MatchState as TeamVersusUserState)?.TeamID == team.ID))) + .Select(team => (teamID: team.ID, userCount: ServerRoom.Users.Count(u => (u.MatchState as TeamVersusUserState)?.TeamID == team.ID))) .OrderBy(pair => pair.userCount) .First().teamID; - ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), clone(new TeamVersusUserState { TeamID = bestTeam })).WaitSafely(); + + user.MatchState = new TeamVersusUserState { TeamID = bestTeam }; + ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), clone(user.MatchState)).WaitSafely(); break; } } public void RemoveUser(APIUser user) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); + ServerRoom.Users.Remove(ServerRoom.Users.Single(u => u.UserID == user.Id)); ((IMultiplayerClient)this).UserLeft(clone(new MultiplayerRoomUser(user.Id))); - Schedule(() => - { - if (Room.Users.Any()) - TransferHost(Room.Users.First().UserID); - }); + if (ServerRoom.Users.Any()) + TransferHost(ServerRoom.Users.First().UserID); } public void ChangeRoomState(MultiplayerRoomState newState) { - ((IMultiplayerClient)this).RoomStateChanged(clone(newState)); + Debug.Assert(ServerRoom != null); + + ServerRoom.State = clone(newState); + + ((IMultiplayerClient)this).RoomStateChanged(clone(ServerRoom.State)); } public void ChangeUserState(int userId, MultiplayerUserState newState) { - ((IMultiplayerClient)this).UserStateChanged(clone(userId), clone(newState)); + Debug.Assert(ServerRoom != null); + + var user = ServerRoom.Users.Single(u => u.UserID == userId); + user.State = clone(newState); + + ((IMultiplayerClient)this).UserStateChanged(clone(userId), clone(user.State)); + updateRoomStateIfRequired(); } private void updateRoomStateIfRequired() { - Schedule(() => + Debug.Assert(ServerRoom != null); + + switch (ServerRoom.State) { - Debug.Assert(Room != null); + case MultiplayerRoomState.Open: + break; - switch (Room.State) - { - case MultiplayerRoomState.Open: - break; + case MultiplayerRoomState.WaitingForLoad: + if (ServerRoom.Users.All(u => u.State != MultiplayerUserState.WaitingForLoad)) + { + var loadedUsers = ServerRoom.Users.Where(u => u.State == MultiplayerUserState.Loaded).ToArray(); - case MultiplayerRoomState.WaitingForLoad: - if (Room.Users.All(u => u.State != MultiplayerUserState.WaitingForLoad)) + if (loadedUsers.Length == 0) { - var loadedUsers = Room.Users.Where(u => u.State == MultiplayerUserState.Loaded).ToArray(); - - if (loadedUsers.Length == 0) - { - // all users have bailed from the load sequence. cancel the game start. - ChangeRoomState(MultiplayerRoomState.Open); - return; - } - - foreach (var u in Room.Users.Where(u => u.State == MultiplayerUserState.Loaded)) - ChangeUserState(u.UserID, MultiplayerUserState.Playing); - - ((IMultiplayerClient)this).GameplayStarted(); - - ChangeRoomState(MultiplayerRoomState.Playing); - } - - break; - - case MultiplayerRoomState.Playing: - if (Room.Users.All(u => u.State != MultiplayerUserState.Playing)) - { - foreach (var u in Room.Users.Where(u => u.State == MultiplayerUserState.FinishedPlay)) - ChangeUserState(u.UserID, MultiplayerUserState.Results); - + // all users have bailed from the load sequence. cancel the game start. ChangeRoomState(MultiplayerRoomState.Open); - ((IMultiplayerClient)this).ResultsReady(); - - FinishCurrentItem().WaitSafely(); + return; } - break; - } - }); + foreach (var u in ServerRoom.Users.Where(u => u.State == MultiplayerUserState.Loaded)) + ChangeUserState(u.UserID, MultiplayerUserState.Playing); + + ((IMultiplayerClient)this).GameplayStarted(); + + ChangeRoomState(MultiplayerRoomState.Playing); + } + + break; + + case MultiplayerRoomState.Playing: + if (ServerRoom.Users.All(u => u.State != MultiplayerUserState.Playing)) + { + foreach (var u in ServerRoom.Users.Where(u => u.State == MultiplayerUserState.FinishedPlay)) + ChangeUserState(u.UserID, MultiplayerUserState.Results); + + ChangeRoomState(MultiplayerRoomState.Open); + ((IMultiplayerClient)this).ResultsReady(); + + FinishCurrentItem().WaitSafely(); + } + + break; + } } public void ChangeUserBeatmapAvailability(int userId, BeatmapAvailability newBeatmapAvailability) { - ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged(clone(userId), clone(newBeatmapAvailability)); + Debug.Assert(ServerRoom != null); + + var user = ServerRoom.Users.Single(u => u.UserID == userId); + user.BeatmapAvailability = clone(newBeatmapAvailability); + + ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged(clone(userId), clone(user.BeatmapAvailability)); } protected override async Task JoinRoom(long roomId, string? password = null) { - serverSideAPIRoom = roomManager.ServerSideRooms.Single(r => r.RoomID.Value == roomId); + ServerAPIRoom = roomManager.ServerSideRooms.Single(r => r.RoomID.Value == roomId); - if (password != serverSideAPIRoom.Password.Value) + if (password != ServerAPIRoom.Password.Value) throw new InvalidOperationException("Invalid password."); - serverSidePlaylist.Clear(); - serverSidePlaylist.AddRange(serverSideAPIRoom.Playlist.Select(item => new MultiplayerPlaylistItem(item))); - lastPlaylistItemId = serverSidePlaylist.Max(item => item.ID); + lastPlaylistItemId = ServerAPIRoom.Playlist.Max(item => item.ID); var localUser = new MultiplayerRoomUser(api.LocalUser.Value.Id) { User = api.LocalUser.Value }; - var room = new MultiplayerRoom(roomId) + ServerRoom = new MultiplayerRoom(roomId) { Settings = { - Name = serverSideAPIRoom.Name.Value, - MatchType = serverSideAPIRoom.Type.Value, + Name = ServerAPIRoom.Name.Value, + MatchType = ServerAPIRoom.Type.Value, Password = password, - QueueMode = serverSideAPIRoom.QueueMode.Value, - AutoStartDuration = serverSideAPIRoom.AutoStartDuration.Value + QueueMode = ServerAPIRoom.QueueMode.Value, + AutoStartDuration = ServerAPIRoom.AutoStartDuration.Value }, - Playlist = serverSidePlaylist, + Playlist = ServerAPIRoom.Playlist.Select(item => new MultiplayerPlaylistItem(item)).ToList(), Users = { localUser }, Host = localUser }; - await updatePlaylistOrder(room).ConfigureAwait(false); - await updateCurrentItem(room, false).ConfigureAwait(false); + await updatePlaylistOrder(ServerRoom).ConfigureAwait(false); + await updateCurrentItem(ServerRoom, false).ConfigureAwait(false); - RoomSetupAction?.Invoke(room); + RoomSetupAction?.Invoke(ServerRoom); RoomSetupAction = null; - return clone(room); + return clone(ServerRoom); } protected override void OnRoomJoined() { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); // emulate the server sending this after the join room. scheduler required to make sure the join room event is fired first (in Join). - changeMatchType(Room.Settings.MatchType).WaitSafely(); + changeMatchType(ServerRoom.Settings.MatchType).WaitSafely(); RoomJoined = true; } @@ -235,28 +258,42 @@ namespace osu.Game.Tests.Visual.Multiplayer return Task.CompletedTask; } - public override Task TransferHost(int userId) => ((IMultiplayerClient)this).HostChanged(clone(userId)); + public override Task TransferHost(int userId) + { + Debug.Assert(ServerRoom != null); + + ServerRoom.Host = ServerRoom.Users.Single(u => u.UserID == userId); + + return ((IMultiplayerClient)this).HostChanged(clone(userId)); + } public override Task KickUser(int userId) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); - return ((IMultiplayerClient)this).UserKicked(clone(Room.Users.Single(u => u.UserID == userId))); + var user = ServerRoom.Users.Single(u => u.UserID == userId); + + ServerRoom.Users.Remove(user); + + return ((IMultiplayerClient)this).UserKicked(clone(user)); } public override async Task ChangeSettings(MultiplayerRoomSettings settings) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); Debug.Assert(currentItem != null); + settings = clone(settings); + // Server is authoritative for the time being. - settings.PlaylistItemId = Room.Settings.PlaylistItemId; + settings.PlaylistItemId = ServerRoom.Settings.PlaylistItemId; + ServerRoom.Settings = settings; await changeQueueMode(settings.QueueMode).ConfigureAwait(false); await ((IMultiplayerClient)this).SettingsChanged(clone(settings)).ConfigureAwait(false); - foreach (var user in Room.Users.Where(u => u.State == MultiplayerUserState.Ready)) + foreach (var user in ServerRoom.Users.Where(u => u.State == MultiplayerUserState.Ready)) ChangeUserState(user.UserID, MultiplayerUserState.Idle); await changeMatchType(settings.MatchType).ConfigureAwait(false); @@ -283,7 +320,12 @@ namespace osu.Game.Tests.Visual.Multiplayer public void ChangeUserMods(int userId, IEnumerable newMods) { - ((IMultiplayerClient)this).UserModsChanged(clone(userId), clone(newMods)); + Debug.Assert(ServerRoom != null); + + var user = ServerRoom.Users.Single(u => u.UserID == userId); + user.Mods = clone(newMods).ToArray(); + + ((IMultiplayerClient)this).UserModsChanged(clone(userId), clone(user.Mods)); } public override Task ChangeUserMods(IEnumerable newMods) @@ -294,14 +336,14 @@ namespace osu.Game.Tests.Visual.Multiplayer public override async Task SendMatchRequest(MatchUserRequest request) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); Debug.Assert(LocalUser != null); switch (request) { case ChangeTeamRequest changeTeam: - TeamVersusRoomState roomState = (TeamVersusRoomState)Room.MatchState!; + TeamVersusRoomState roomState = (TeamVersusRoomState)ServerRoom.MatchState!; TeamVersusUserState userState = (TeamVersusUserState)LocalUser.MatchState!; var targetTeam = roomState.Teams.FirstOrDefault(t => t.ID == changeTeam.TeamID); @@ -319,10 +361,10 @@ namespace osu.Game.Tests.Visual.Multiplayer public override Task StartMatch() { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); ChangeRoomState(MultiplayerRoomState.WaitingForLoad); - foreach (var user in Room.Users.Where(u => u.State == MultiplayerUserState.Ready)) + foreach (var user in ServerRoom.Users.Where(u => u.State == MultiplayerUserState.Ready)) ChangeUserState(user.UserID, MultiplayerUserState.WaitingForLoad); return ((IMultiplayerClient)this).LoadRequested(); @@ -339,35 +381,35 @@ namespace osu.Game.Tests.Visual.Multiplayer public async Task AddUserPlaylistItem(int userId, MultiplayerPlaylistItem item) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); Debug.Assert(currentItem != null); - if (Room.Settings.QueueMode == QueueMode.HostOnly && Room.Host?.UserID != LocalUser?.UserID) + if (ServerRoom.Settings.QueueMode == QueueMode.HostOnly && ServerRoom.Host?.UserID != LocalUser?.UserID) throw new InvalidOperationException("Local user is not the room host."); item.OwnerID = userId; await addItem(item).ConfigureAwait(false); - await updateCurrentItem(Room).ConfigureAwait(false); + await updateCurrentItem(ServerRoom).ConfigureAwait(false); updateRoomStateIfRequired(); } - public override Task AddPlaylistItem(MultiplayerPlaylistItem item) => AddUserPlaylistItem(api.LocalUser.Value.OnlineID, item); + public override Task AddPlaylistItem(MultiplayerPlaylistItem item) => AddUserPlaylistItem(api.LocalUser.Value.OnlineID, clone(item)); public async Task EditUserPlaylistItem(int userId, MultiplayerPlaylistItem item) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); Debug.Assert(currentItem != null); - Debug.Assert(serverSideAPIRoom != null); + Debug.Assert(ServerAPIRoom != null); item.OwnerID = userId; - var existingItem = serverSidePlaylist.SingleOrDefault(i => i.ID == item.ID); + var existingItem = ServerRoom.Playlist.SingleOrDefault(i => i.ID == item.ID); if (existingItem == null) throw new InvalidOperationException("Attempted to change an item that doesn't exist."); - if (existingItem.OwnerID != userId && Room.Host?.UserID != LocalUser?.UserID) + if (existingItem.OwnerID != userId && ServerRoom.Host?.UserID != LocalUser?.UserID) throw new InvalidOperationException("Attempted to change an item which is not owned by the user."); if (existingItem.Expired) @@ -376,20 +418,20 @@ namespace osu.Game.Tests.Visual.Multiplayer // Ensure the playlist order doesn't change. item.PlaylistOrder = existingItem.PlaylistOrder; - serverSidePlaylist[serverSidePlaylist.IndexOf(existingItem)] = item; - serverSideAPIRoom.Playlist[serverSideAPIRoom.Playlist.IndexOf(serverSideAPIRoom.Playlist.Single(i => i.ID == item.ID))] = new PlaylistItem(item); + ServerRoom.Playlist[ServerRoom.Playlist.IndexOf(existingItem)] = item; + ServerAPIRoom.Playlist[ServerAPIRoom.Playlist.IndexOf(ServerAPIRoom.Playlist.Single(i => i.ID == item.ID))] = new PlaylistItem(item); await ((IMultiplayerClient)this).PlaylistItemChanged(clone(item)).ConfigureAwait(false); } - public override Task EditPlaylistItem(MultiplayerPlaylistItem item) => EditUserPlaylistItem(api.LocalUser.Value.OnlineID, item); + public override Task EditPlaylistItem(MultiplayerPlaylistItem item) => EditUserPlaylistItem(api.LocalUser.Value.OnlineID, clone(item)); public async Task RemoveUserPlaylistItem(int userId, long playlistItemId) { - Debug.Assert(Room != null); - Debug.Assert(serverSideAPIRoom != null); + Debug.Assert(ServerRoom != null); + Debug.Assert(ServerAPIRoom != null); - var item = serverSidePlaylist.Find(i => i.ID == playlistItemId); + var item = ServerRoom.Playlist.FirstOrDefault(i => i.ID == playlistItemId); if (item == null) throw new InvalidOperationException("Item does not exist in the room."); @@ -403,11 +445,11 @@ namespace osu.Game.Tests.Visual.Multiplayer if (item.Expired) throw new InvalidOperationException("Attempted to remove an item which has already been played."); - serverSidePlaylist.Remove(item); - serverSideAPIRoom.Playlist.RemoveAll(i => i.ID == item.ID); + ServerRoom.Playlist.Remove(item); + ServerAPIRoom.Playlist.RemoveAll(i => i.ID == item.ID); await ((IMultiplayerClient)this).PlaylistItemRemoved(clone(playlistItemId)).ConfigureAwait(false); - await updateCurrentItem(Room).ConfigureAwait(false); + await updateCurrentItem(ServerRoom).ConfigureAwait(false); updateRoomStateIfRequired(); } @@ -415,42 +457,52 @@ namespace osu.Game.Tests.Visual.Multiplayer private async Task changeMatchType(MatchType type) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); switch (type) { case MatchType.HeadToHead: - await ((IMultiplayerClient)this).MatchRoomStateChanged(null).ConfigureAwait(false); + ServerRoom.MatchState = null; + await ((IMultiplayerClient)this).MatchRoomStateChanged(clone(ServerRoom.MatchState)).ConfigureAwait(false); + + foreach (var user in ServerRoom.Users) + { + user.MatchState = null; + await ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), clone(user.MatchState)).ConfigureAwait(false); + } - foreach (var user in Room.Users) - await ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), null).ConfigureAwait(false); break; case MatchType.TeamVersus: - await ((IMultiplayerClient)this).MatchRoomStateChanged(clone(TeamVersusRoomState.CreateDefault())).ConfigureAwait(false); + ServerRoom.MatchState = TeamVersusRoomState.CreateDefault(); + await ((IMultiplayerClient)this).MatchRoomStateChanged(clone(ServerRoom.MatchState)).ConfigureAwait(false); + + foreach (var user in ServerRoom.Users) + { + user.MatchState = new TeamVersusUserState(); + await ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), clone(user.MatchState)).ConfigureAwait(false); + } - foreach (var user in Room.Users) - await ((IMultiplayerClient)this).MatchUserStateChanged(clone(user.UserID), clone(new TeamVersusUserState())).ConfigureAwait(false); break; } } private async Task changeQueueMode(QueueMode newMode) { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); Debug.Assert(currentItem != null); // When changing to host-only mode, ensure that at least one non-expired playlist item exists by duplicating the current item. - if (newMode == QueueMode.HostOnly && serverSidePlaylist.All(item => item.Expired)) + if (newMode == QueueMode.HostOnly && ServerRoom.Playlist.All(item => item.Expired)) await duplicateCurrentItem().ConfigureAwait(false); - await updatePlaylistOrder(Room).ConfigureAwait(false); - await updateCurrentItem(Room).ConfigureAwait(false); + await updatePlaylistOrder(ServerRoom).ConfigureAwait(false); + await updateCurrentItem(ServerRoom).ConfigureAwait(false); } public async Task FinishCurrentItem() { - Debug.Assert(Room != null); + Debug.Assert(ServerRoom != null); Debug.Assert(currentItem != null); // Expire the current playlist item. @@ -458,13 +510,13 @@ namespace osu.Game.Tests.Visual.Multiplayer currentItem.PlayedAt = DateTimeOffset.Now; await ((IMultiplayerClient)this).PlaylistItemChanged(clone(currentItem)).ConfigureAwait(false); - await updatePlaylistOrder(Room).ConfigureAwait(false); + await updatePlaylistOrder(ServerRoom).ConfigureAwait(false); // In host-only mode, a duplicate playlist item will be used for the next round. - if (Room.Settings.QueueMode == QueueMode.HostOnly && serverSidePlaylist.All(item => item.Expired)) + if (ServerRoom.Settings.QueueMode == QueueMode.HostOnly && ServerRoom.Playlist.All(item => item.Expired)) await duplicateCurrentItem().ConfigureAwait(false); - await updateCurrentItem(Room).ConfigureAwait(false); + await updateCurrentItem(ServerRoom).ConfigureAwait(false); } private async Task duplicateCurrentItem() @@ -483,26 +535,28 @@ namespace osu.Game.Tests.Visual.Multiplayer private async Task addItem(MultiplayerPlaylistItem item) { - Debug.Assert(Room != null); - Debug.Assert(serverSideAPIRoom != null); + Debug.Assert(ServerRoom != null); + Debug.Assert(ServerAPIRoom != null); item.ID = ++lastPlaylistItemId; - serverSidePlaylist.Add(item); - serverSideAPIRoom.Playlist.Add(new PlaylistItem(item)); + ServerRoom.Playlist.Add(item); + ServerAPIRoom.Playlist.Add(new PlaylistItem(item)); await ((IMultiplayerClient)this).PlaylistItemAdded(clone(item)).ConfigureAwait(false); - await updatePlaylistOrder(Room).ConfigureAwait(false); + await updatePlaylistOrder(ServerRoom).ConfigureAwait(false); } - private IEnumerable upcomingItems => serverSidePlaylist.Where(i => !i.Expired).OrderBy(i => i.PlaylistOrder); + private IEnumerable upcomingItems => ServerRoom?.Playlist.Where(i => !i.Expired).OrderBy(i => i.PlaylistOrder) ?? Enumerable.Empty(); private async Task updateCurrentItem(MultiplayerRoom room, bool notify = true) { - // Pick the next non-expired playlist item by playlist order, or default to the most-recently-expired item. - MultiplayerPlaylistItem nextItem = upcomingItems.FirstOrDefault() ?? serverSidePlaylist.OrderByDescending(i => i.PlayedAt).First(); + Debug.Assert(ServerRoom != null); - currentIndex = serverSidePlaylist.IndexOf(nextItem); + // Pick the next non-expired playlist item by playlist order, or default to the most-recently-expired item. + MultiplayerPlaylistItem nextItem = upcomingItems.FirstOrDefault() ?? ServerRoom.Playlist.OrderByDescending(i => i.PlayedAt).First(); + + currentIndex = ServerRoom.Playlist.IndexOf(nextItem); long lastItem = room.Settings.PlaylistItemId; room.Settings.PlaylistItemId = nextItem.ID; @@ -513,21 +567,22 @@ namespace osu.Game.Tests.Visual.Multiplayer private async Task updatePlaylistOrder(MultiplayerRoom room) { - Debug.Assert(serverSideAPIRoom != null); + Debug.Assert(ServerRoom != null); + Debug.Assert(ServerAPIRoom != null); List orderedActiveItems; switch (room.Settings.QueueMode) { default: - orderedActiveItems = serverSidePlaylist.Where(item => !item.Expired).OrderBy(item => item.ID).ToList(); + orderedActiveItems = ServerRoom.Playlist.Where(item => !item.Expired).OrderBy(item => item.ID).ToList(); break; case QueueMode.AllPlayersRoundRobin: var itemsByPriority = new List<(MultiplayerPlaylistItem item, int priority)>(); // Assign a priority for items from each user, starting from 0 and increasing in order which the user added the items. - foreach (var group in serverSidePlaylist.Where(item => !item.Expired).OrderBy(item => item.ID).GroupBy(item => item.OwnerID)) + foreach (var group in ServerRoom.Playlist.Where(item => !item.Expired).OrderBy(item => item.ID).GroupBy(item => item.OwnerID)) { int priority = 0; itemsByPriority.AddRange(group.Select(item => (item, priority++))); @@ -562,8 +617,8 @@ namespace osu.Game.Tests.Visual.Multiplayer } // Also ensure that the API room's playlist is correct. - foreach (var item in serverSideAPIRoom.Playlist) - item.PlaylistOrder = serverSidePlaylist.Single(i => i.ID == item.ID).PlaylistOrder; + foreach (var item in ServerAPIRoom.Playlist) + item.PlaylistOrder = ServerRoom.Playlist.Single(i => i.ID == item.ID).PlaylistOrder; } private T clone(T incoming) From 37acec1952f58552d3c0d1b721a12561fc71ef7c Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 19:15:31 +0900 Subject: [PATCH 571/982] Isolate client's LocalUser from TestMultiplayerClient --- osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 3165a4ecff..7c14851176 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -56,6 +56,8 @@ namespace osu.Game.Tests.Visual.Multiplayer public new MultiplayerRoom Room => throw new InvalidOperationException($"Accessing the client-side room via {nameof(TestMultiplayerClient)} is unsafe. " + $"Use {nameof(ClientRoom)} if this was intended."); + public new MultiplayerRoomUser? LocalUser => ServerRoom?.Users.SingleOrDefault(u => u.User?.Id == API.LocalUser.Value.Id); + public Action? RoomSetupAction; public bool RoomJoined { get; private set; } From 084a65578cc532482a2377754b72129e090b7deb Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 19:36:37 +0900 Subject: [PATCH 572/982] Always clone messages incoming from client-side --- .../Multiplayer/TestMultiplayerClient.cs | 30 ++++++++++++------- 1 file changed, 20 insertions(+), 10 deletions(-) diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 7c14851176..19b887eea5 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -201,13 +201,16 @@ namespace osu.Game.Tests.Visual.Multiplayer Debug.Assert(ServerRoom != null); var user = ServerRoom.Users.Single(u => u.UserID == userId); - user.BeatmapAvailability = clone(newBeatmapAvailability); + user.BeatmapAvailability = newBeatmapAvailability; ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged(clone(userId), clone(user.BeatmapAvailability)); } protected override async Task JoinRoom(long roomId, string? password = null) { + roomId = clone(roomId); + password = clone(password); + ServerAPIRoom = roomManager.ServerSideRooms.Single(r => r.RoomID.Value == roomId); if (password != ServerAPIRoom.Password.Value) @@ -262,6 +265,8 @@ namespace osu.Game.Tests.Visual.Multiplayer public override Task TransferHost(int userId) { + userId = clone(userId); + Debug.Assert(ServerRoom != null); ServerRoom.Host = ServerRoom.Users.Single(u => u.UserID == userId); @@ -271,10 +276,11 @@ namespace osu.Game.Tests.Visual.Multiplayer public override Task KickUser(int userId) { + userId = clone(userId); + Debug.Assert(ServerRoom != null); var user = ServerRoom.Users.Single(u => u.UserID == userId); - ServerRoom.Users.Remove(user); return ((IMultiplayerClient)this).UserKicked(clone(user)); @@ -282,11 +288,11 @@ namespace osu.Game.Tests.Visual.Multiplayer public override async Task ChangeSettings(MultiplayerRoomSettings settings) { + settings = clone(settings); + Debug.Assert(ServerRoom != null); Debug.Assert(currentItem != null); - settings = clone(settings); - // Server is authoritative for the time being. settings.PlaylistItemId = ServerRoom.Settings.PlaylistItemId; ServerRoom.Settings = settings; @@ -304,40 +310,44 @@ namespace osu.Game.Tests.Visual.Multiplayer public override Task ChangeState(MultiplayerUserState newState) { + newState = clone(newState); + if (newState == MultiplayerUserState.Idle && LocalUser?.State == MultiplayerUserState.WaitingForLoad) return Task.CompletedTask; - ChangeUserState(api.LocalUser.Value.Id, newState); + ChangeUserState(api.LocalUser.Value.Id, clone(newState)); return Task.CompletedTask; } public override Task ChangeBeatmapAvailability(BeatmapAvailability newBeatmapAvailability) { - ChangeUserBeatmapAvailability(api.LocalUser.Value.Id, newBeatmapAvailability); + ChangeUserBeatmapAvailability(api.LocalUser.Value.Id, clone(newBeatmapAvailability)); return Task.CompletedTask; } public void ChangeUserMods(int userId, IEnumerable newMods) - => ChangeUserMods(userId, newMods.Select(m => new APIMod(m)).ToList()); + => ChangeUserMods(userId, newMods.Select(m => new APIMod(m))); public void ChangeUserMods(int userId, IEnumerable newMods) { Debug.Assert(ServerRoom != null); var user = ServerRoom.Users.Single(u => u.UserID == userId); - user.Mods = clone(newMods).ToArray(); + user.Mods = newMods.ToArray(); ((IMultiplayerClient)this).UserModsChanged(clone(userId), clone(user.Mods)); } public override Task ChangeUserMods(IEnumerable newMods) { - ChangeUserMods(api.LocalUser.Value.Id, newMods); + ChangeUserMods(api.LocalUser.Value.Id, clone(newMods)); return Task.CompletedTask; } public override async Task SendMatchRequest(MatchUserRequest request) { + request = clone(request); + Debug.Assert(ServerRoom != null); Debug.Assert(LocalUser != null); @@ -455,7 +465,7 @@ namespace osu.Game.Tests.Visual.Multiplayer updateRoomStateIfRequired(); } - public override Task RemovePlaylistItem(long playlistItemId) => RemoveUserPlaylistItem(api.LocalUser.Value.OnlineID, playlistItemId); + public override Task RemovePlaylistItem(long playlistItemId) => RemoveUserPlaylistItem(api.LocalUser.Value.OnlineID, clone(playlistItemId)); private async Task changeMatchType(MatchType type) { From 93c68e4329fca6158d62984a0c714eb157f825f5 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 19:46:46 +0900 Subject: [PATCH 573/982] More test hardening around ClientAPIRoom usages --- .../Visual/Multiplayer/QueueModeTestScene.cs | 2 +- .../Multiplayer/TestSceneAllPlayersQueueMode.cs | 16 ++++++++-------- .../Multiplayer/TestSceneHostOnlyQueueMode.cs | 14 +++++++------- .../Visual/Multiplayer/TestSceneMultiplayer.cs | 10 +++++----- .../TestSceneMultiplayerMatchSubScreen.cs | 2 +- .../Multiplayer/TestSceneMultiplayerPlayer.cs | 2 +- 6 files changed, 23 insertions(+), 23 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs index 53bed75723..2b461cf6f6 100644 --- a/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs +++ b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs @@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestCreatedWithCorrectMode() { - AddAssert("room created with correct mode", () => MultiplayerClient.ClientAPIRoom?.QueueMode.Value == Mode); + AddUntilStep("room created with correct mode", () => MultiplayerClient.ClientAPIRoom?.QueueMode.Value == Mode); } protected void RunGameplay() diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs index a94a60f12d..5947cabf7f 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs @@ -37,10 +37,10 @@ namespace osu.Game.Tests.Visual.Multiplayer public void TestItemAddedToTheEndOfQueue() { addItem(() => OtherBeatmap); - AddAssert("playlist has 2 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); + AddUntilStep("playlist has 2 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); addItem(() => InitialBeatmap); - AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); + AddUntilStep("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); AddUntilStep("first item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } @@ -50,8 +50,8 @@ namespace osu.Game.Tests.Visual.Multiplayer { RunGameplay(); - AddAssert("playlist has only one item", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 1); - AddAssert("playlist item is expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); + AddUntilStep("playlist has only one item", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 1); + AddUntilStep("playlist item is expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); AddUntilStep("last item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); } @@ -63,12 +63,12 @@ namespace osu.Game.Tests.Visual.Multiplayer RunGameplay(); - AddAssert("first item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); + AddUntilStep("first item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); AddUntilStep("next item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); RunGameplay(); - AddAssert("second item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == true); + AddUntilStep("second item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == true); AddUntilStep("next item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[2].ID); } @@ -82,8 +82,8 @@ namespace osu.Game.Tests.Visual.Multiplayer RunGameplay(); AddStep("change queue mode", () => MultiplayerClient.ChangeSettings(queueMode: QueueMode.HostOnly)); - AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); - AddAssert("item 2 is not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); + AddUntilStep("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); + AddUntilStep("item 2 is not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); AddUntilStep("current item is the other beatmap", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == 2); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs index 15a1354c98..800b523a9d 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs @@ -48,9 +48,9 @@ namespace osu.Game.Tests.Visual.Multiplayer { RunGameplay(); - AddAssert("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); - AddAssert("first playlist item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); - AddAssert("second playlist item not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); + AddUntilStep("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); + AddUntilStep("first playlist item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true); + AddUntilStep("second playlist item not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false); AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); } @@ -60,12 +60,12 @@ namespace osu.Game.Tests.Visual.Multiplayer RunGameplay(); IBeatmapInfo firstBeatmap = null; - AddStep("get first playlist item beatmap", () => firstBeatmap = MultiplayerClient.ClientAPIRoom?.Playlist[0].Beatmap); + AddStep("get first playlist item beatmap", () => firstBeatmap = MultiplayerClient.ServerAPIRoom?.Playlist[0].Beatmap); selectNewItem(() => OtherBeatmap); - AddAssert("first playlist item hasn't changed", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Beatmap == firstBeatmap); - AddAssert("second playlist item changed", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Beatmap != firstBeatmap); + AddUntilStep("first playlist item hasn't changed", () => MultiplayerClient.ServerAPIRoom?.Playlist[0].Beatmap == firstBeatmap); + AddUntilStep("second playlist item changed", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Beatmap != firstBeatmap); } [Test] @@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { addItem(() => OtherBeatmap); - AddAssert("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); + AddUntilStep("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); } private void selectNewItem(Func beatmap) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index 193d1d4248..da48fb7332 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -243,8 +243,8 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddAssert("Check participant count correct", () => multiplayerClient.ClientAPIRoom?.ParticipantCount.Value == 1); - AddAssert("Check participant list contains user", () => multiplayerClient.ClientAPIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); + AddUntilStep("Check participant count correct", () => multiplayerClient.ClientAPIRoom?.ParticipantCount.Value == 1); + AddUntilStep("Check participant list contains user", () => multiplayerClient.ClientAPIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); } [Test] @@ -303,8 +303,8 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for room open", () => this.ChildrenOfType().FirstOrDefault()?.IsLoaded == true); AddUntilStep("wait for join", () => multiplayerClient.RoomJoined); - AddAssert("Check participant count correct", () => multiplayerClient.ClientAPIRoom?.ParticipantCount.Value == 1); - AddAssert("Check participant list contains user", () => multiplayerClient.ClientAPIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); + AddUntilStep("Check participant count correct", () => multiplayerClient.ClientAPIRoom?.ParticipantCount.Value == 1); + AddUntilStep("Check participant list contains user", () => multiplayerClient.ClientAPIRoom?.RecentParticipants.Count(u => u.Id == API.LocalUser.Value.Id) == 1); } [Test] @@ -323,7 +323,7 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); - AddAssert("room has password", () => multiplayerClient.ClientAPIRoom?.Password.Value == "password"); + AddUntilStep("room has password", () => multiplayerClient.ClientAPIRoom?.Password.Value == "password"); } [Test] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index f9eec6b728..aa935cb1d4 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -254,7 +254,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("last playlist item selected", () => { - var lastItem = this.ChildrenOfType().Single(p => p.Item.ID == MultiplayerClient.ClientAPIRoom?.Playlist.Last().ID); + var lastItem = this.ChildrenOfType().Single(p => p.Item.ID == MultiplayerClient.ServerAPIRoom?.Playlist.Last().ID); return lastItem.IsSelectedItem; }); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs index 9fee771b97..f6a6b3c667 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerPlayer.cs @@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("initialise gameplay", () => { - Stack.Push(player = new MultiplayerPlayer(MultiplayerClient.ClientAPIRoom, new PlaylistItem(Beatmap.Value.BeatmapInfo) + Stack.Push(player = new MultiplayerPlayer(MultiplayerClient.ServerAPIRoom, new PlaylistItem(Beatmap.Value.BeatmapInfo) { RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, }, MultiplayerClient.ServerRoom?.Users.ToArray())); From 6995b34b08884384528d0a35afa9da56ad7c9985 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Fri, 1 Jul 2022 13:14:11 +0200 Subject: [PATCH 574/982] Add Android joystick settings --- osu.Android/AndroidJoystickSettings.cs | 76 ++++++++++++++++++++++++++ osu.Android/OsuGameAndroid.cs | 3 + 2 files changed, 79 insertions(+) create mode 100644 osu.Android/AndroidJoystickSettings.cs diff --git a/osu.Android/AndroidJoystickSettings.cs b/osu.Android/AndroidJoystickSettings.cs new file mode 100644 index 0000000000..26e921a426 --- /dev/null +++ b/osu.Android/AndroidJoystickSettings.cs @@ -0,0 +1,76 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Android.Input; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Localisation; +using osu.Game.Localisation; +using osu.Game.Overlays.Settings; + +namespace osu.Android +{ + public class AndroidJoystickSettings : SettingsSubsection + { + protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad; + + private readonly AndroidJoystickHandler joystickHandler; + + private readonly Bindable enabled = new BindableBool(true); + + private SettingsSlider deadzoneSlider = null!; + + private Bindable handlerDeadzone = null!; + + private Bindable localDeadzone = null!; + + public AndroidJoystickSettings(AndroidJoystickHandler joystickHandler) + { + this.joystickHandler = joystickHandler; + } + + [BackgroundDependencyLoader] + private void load() + { + // use local bindable to avoid changing enabled state of game host's bindable. + handlerDeadzone = joystickHandler.DeadzoneThreshold.GetBoundCopy(); + localDeadzone = handlerDeadzone.GetUnboundCopy(); + + Children = new Drawable[] + { + new SettingsCheckbox + { + LabelText = CommonStrings.Enabled, + Current = enabled + }, + deadzoneSlider = new SettingsSlider + { + LabelText = JoystickSettingsStrings.DeadzoneThreshold, + KeyboardStep = 0.01f, + DisplayAsPercentage = true, + Current = localDeadzone, + }, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + enabled.BindTo(joystickHandler.Enabled); + enabled.BindValueChanged(e => deadzoneSlider.Current.Disabled = !e.NewValue, true); + + handlerDeadzone.BindValueChanged(val => + { + bool disabled = localDeadzone.Disabled; + + localDeadzone.Disabled = false; + localDeadzone.Value = val.NewValue; + localDeadzone.Disabled = disabled; + }, true); + + localDeadzone.BindValueChanged(val => handlerDeadzone.Value = val.NewValue); + } + } +} diff --git a/osu.Android/OsuGameAndroid.cs b/osu.Android/OsuGameAndroid.cs index 636fc7d2df..062f2ce10c 100644 --- a/osu.Android/OsuGameAndroid.cs +++ b/osu.Android/OsuGameAndroid.cs @@ -96,6 +96,9 @@ namespace osu.Android case AndroidMouseHandler mh: return new AndroidMouseSettings(mh); + case AndroidJoystickHandler jh: + return new AndroidJoystickSettings(jh); + default: return base.CreateSettingsSubsectionFor(handler); } From 9d28d5f8ee5472356d6ef5fb2a992965b656d751 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Fri, 1 Jul 2022 20:43:12 +0900 Subject: [PATCH 575/982] Update SFX for mod overlay show/hide --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 39 ++++++++++++++++++++-- 1 file changed, 36 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 69cb3a49fc..bf5200902c 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -6,6 +6,8 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -28,6 +30,9 @@ namespace osu.Game.Overlays.Mods { public const int BUTTON_WIDTH = 200; + protected override string PopInSampleName => ""; + protected override string PopOutSampleName => @"SongSelect/mod-select-overlay-pop-out"; + [Cached] public Bindable> SelectedMods { get; private set; } = new Bindable>(Array.Empty()); @@ -101,17 +106,21 @@ namespace osu.Game.Overlays.Mods private ShearedToggleButton? customisationButton; + private Sample? columnAppearSample; + protected ModSelectOverlay(OverlayColourScheme colourScheme = OverlayColourScheme.Green) : base(colourScheme) { } [BackgroundDependencyLoader] - private void load(OsuGameBase game, OsuColour colours) + private void load(OsuGameBase game, OsuColour colours, AudioManager audio) { Header.Title = ModSelectOverlayStrings.ModSelectTitle; Header.Description = ModSelectOverlayStrings.ModSelectDescription; + columnAppearSample = audio.Samples.Get(@"SongSelect/mod-column-pop-in"); + AddRange(new Drawable[] { new ClickToReturnContainer @@ -453,8 +462,32 @@ namespace osu.Game.Overlays.Mods .MoveToY(0, duration, Easing.OutQuint) .FadeIn(duration, Easing.OutQuint); - if (!allFiltered) - nonFilteredColumnCount += 1; + if (allFiltered) + continue; + + int columnNumber = nonFilteredColumnCount; + Scheduler.AddDelayed(() => + { + var channel = columnAppearSample?.GetChannel(); + if (channel == null) return; + + // don't play sample if column isn't visible, but try to play it at least 5 times (assuming there's at least 5 visible columns in `columnFlow`) + if (columnNumber > 5 && !column.Active.Value) return; + + // use X position of the column on screen as a basis for panning the sample + var bounds = column.Parent.BoundingBox; + float balance = (bounds.TopLeft.X + bounds.Width / 2) / RelativeToAbsoluteFactor.X; + + // dip frequency and ramp volume of sample over the first 5 displayed columns + float progress = Math.Min(1, columnNumber / 5f); + + channel.Frequency.Value = 1.3 - (progress * 0.3) + RNG.NextDouble(0.1); + channel.Volume.Value = Math.Max(progress, 0.2); + channel.Balance.Value = -1 + balance * 2; + channel.Play(); + }, delay); + + nonFilteredColumnCount += 1; } } From 6644f9a72a4fd7d9dbf96d00572eb1e57a7019bf Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 1 Jul 2022 21:14:05 +0900 Subject: [PATCH 576/982] Fix completely incorrect test --- .../NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs index 0bcb38327e..d1c5e2d8b3 100644 --- a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs +++ b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs @@ -35,7 +35,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer AddStep("add user", () => MultiplayerClient.AddUser(user)); AddUntilStep("room has 2 users", () => MultiplayerClient.ClientRoom?.Users.Count == 2); - AddRepeatStep("remove user multiple times", () => MultiplayerClient.RemoveUser(user), 3); + AddStep("remove user", () => MultiplayerClient.RemoveUser(user)); AddUntilStep("room has 1 user", () => MultiplayerClient.ClientRoom?.Users.Count == 1); } From 76d4f86ca3616bc00b9fb62b62244496ab8c5661 Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Fri, 1 Jul 2022 18:21:03 -0700 Subject: [PATCH 577/982] Make legacy slider ball fade out instantly --- .../Skinning/Legacy/LegacySliderBall.cs | 30 ++++++++++++++++++- 1 file changed, 29 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs index 07e60c82d0..f3be52b227 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs @@ -7,6 +7,8 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Skinning; using osuTK.Graphics; @@ -18,6 +20,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private readonly ISkin skin; + private DrawableSlider slider; + private Sprite layerNd; private Sprite layerSpec; @@ -30,8 +34,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy } [BackgroundDependencyLoader] - private void load() + private void load(DrawableHitObject dho) { + slider = (DrawableSlider)dho; + var ballColour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; InternalChildren = new[] @@ -56,6 +62,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy Blending = BlendingParameters.Additive, }, }; + + slider.ApplyCustomUpdateState += updateStateTransforms; } protected override void UpdateAfterChildren() @@ -68,5 +76,25 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy layerNd.Rotation = -appliedRotation; layerSpec.Rotation = -appliedRotation; } + + private void updateStateTransforms(DrawableHitObject obj, ArmedState _) + { + if (obj is not DrawableSlider) + return; + + using (BeginAbsoluteSequence(slider.StateUpdateTime)) + this.FadeIn(); + + using (BeginAbsoluteSequence(slider.HitStateUpdateTime)) + this.FadeOut(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (slider != null) + slider.ApplyCustomUpdateState -= updateStateTransforms; + } } } From 623a99d53abda7e654e4e7a660e0364e2ef54026 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 11:58:45 +0900 Subject: [PATCH 578/982] Update resources --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 584fe0a3ef..86f4337521 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index ff223f5107..40c22c1b21 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index b8a4aca02e..09ae70a01f 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From 634b6cdbbeba1bd768d812fa57eb7ad51db994ba Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 12:16:16 +0900 Subject: [PATCH 579/982] Send beatmap has to server on solo score request Right now, the client does nothing to ensure a beatmap is in a valid state before requesting to submit a score. There is further work to be done client-side so it is more aware of this state (already handled for playlists, but not for the solo gameplay loop), but the solution I have in mind for that is a bit more involved. This is not used server-side yet, but I want to get this sending so we can start using it for some very basic validation. Will resolve the basic portion of #11922 after implemented server-side. --- osu.Game/Online/Solo/CreateSoloScoreRequest.cs | 10 ++++++---- osu.Game/Screens/Play/SoloPlayer.cs | 2 +- 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/osu.Game/Online/Solo/CreateSoloScoreRequest.cs b/osu.Game/Online/Solo/CreateSoloScoreRequest.cs index e4612b6659..8c92b32915 100644 --- a/osu.Game/Online/Solo/CreateSoloScoreRequest.cs +++ b/osu.Game/Online/Solo/CreateSoloScoreRequest.cs @@ -6,6 +6,7 @@ using System.Globalization; using System.Net.Http; using osu.Framework.IO.Network; +using osu.Game.Beatmaps; using osu.Game.Online.API; using osu.Game.Online.Rooms; @@ -13,13 +14,13 @@ namespace osu.Game.Online.Solo { public class CreateSoloScoreRequest : APIRequest { - private readonly int beatmapId; + private readonly BeatmapInfo beatmapInfo; private readonly int rulesetId; private readonly string versionHash; - public CreateSoloScoreRequest(int beatmapId, int rulesetId, string versionHash) + public CreateSoloScoreRequest(BeatmapInfo beatmapInfo, int rulesetId, string versionHash) { - this.beatmapId = beatmapId; + this.beatmapInfo = beatmapInfo; this.rulesetId = rulesetId; this.versionHash = versionHash; } @@ -29,10 +30,11 @@ namespace osu.Game.Online.Solo var req = base.CreateWebRequest(); req.Method = HttpMethod.Post; req.AddParameter("version_hash", versionHash); + req.AddParameter("beatmap_hash", beatmapInfo.MD5Hash); req.AddParameter("ruleset_id", rulesetId.ToString(CultureInfo.InvariantCulture)); return req; } - protected override string Target => $@"beatmaps/{beatmapId}/solo/scores"; + protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/solo/scores"; } } diff --git a/osu.Game/Screens/Play/SoloPlayer.cs b/osu.Game/Screens/Play/SoloPlayer.cs index b65602e7a8..565f256277 100644 --- a/osu.Game/Screens/Play/SoloPlayer.cs +++ b/osu.Game/Screens/Play/SoloPlayer.cs @@ -37,7 +37,7 @@ namespace osu.Game.Screens.Play if (!Ruleset.Value.IsLegacyRuleset()) return null; - return new CreateSoloScoreRequest(beatmapId, rulesetId, Game.VersionHash); + return new CreateSoloScoreRequest(Beatmap.Value.BeatmapInfo, rulesetId, Game.VersionHash); } protected override bool HandleTokenRetrievalFailure(Exception exception) => false; From 4fd47b5fa0fffdc882779ac11a78b7bbc0f492b8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 12:35:29 +0900 Subject: [PATCH 580/982] Add more verbose logging to realm blocking process --- osu.Game.Tests/Database/GeneralUsageTests.cs | 8 ++++---- osu.Game.Tests/Database/RealmLiveTests.cs | 2 +- .../Database/RealmSubscriptionRegistrationTests.cs | 12 ++++++------ osu.Game/Database/EFToRealmMigrator.cs | 2 +- osu.Game/Database/RealmAccess.cs | 11 ++++++++--- osu.Game/OsuGameBase.cs | 2 +- .../Sections/DebugSettings/MemorySettings.cs | 4 ++-- 7 files changed, 23 insertions(+), 18 deletions(-) diff --git a/osu.Game.Tests/Database/GeneralUsageTests.cs b/osu.Game.Tests/Database/GeneralUsageTests.cs index 5b6f7a0a53..fd0b391d0d 100644 --- a/osu.Game.Tests/Database/GeneralUsageTests.cs +++ b/osu.Game.Tests/Database/GeneralUsageTests.cs @@ -30,7 +30,7 @@ namespace osu.Game.Tests.Database { RunTestWithRealm((realm, _) => { - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) { } }); @@ -56,7 +56,7 @@ namespace osu.Game.Tests.Database { Task writeTask; - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) { writeTask = realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo())); Thread.Sleep(100); @@ -169,7 +169,7 @@ namespace osu.Game.Tests.Database Assert.Throws(() => { - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) { } }); @@ -177,7 +177,7 @@ namespace osu.Game.Tests.Database stopThreadedUsage.Set(); // Ensure we can block a second time after the usage has ended. - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) { } }); diff --git a/osu.Game.Tests/Database/RealmLiveTests.cs b/osu.Game.Tests/Database/RealmLiveTests.cs index fd1f564f59..a50eb22c67 100644 --- a/osu.Game.Tests/Database/RealmLiveTests.cs +++ b/osu.Game.Tests/Database/RealmLiveTests.cs @@ -49,7 +49,7 @@ namespace osu.Game.Tests.Database { migratedStorage.DeleteDirectory(string.Empty); - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) { storage.Migrate(migratedStorage); } diff --git a/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs b/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs index c74341b5c9..4ee302bbd0 100644 --- a/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs +++ b/osu.Game.Tests/Database/RealmSubscriptionRegistrationTests.cs @@ -136,7 +136,7 @@ namespace osu.Game.Tests.Database resolvedItems = null; lastChanges = null; - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) Assert.That(resolvedItems, Is.Empty); realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo())); @@ -154,7 +154,7 @@ namespace osu.Game.Tests.Database testEventsArriving(false); // And make sure even after another context loss we don't get firings. - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) Assert.That(resolvedItems, Is.Null); realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo())); @@ -212,7 +212,7 @@ namespace osu.Game.Tests.Database Assert.That(beatmapSetInfo, Is.Not.Null); - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) { // custom disposal action fired when context lost. Assert.That(beatmapSetInfo, Is.Null); @@ -226,7 +226,7 @@ namespace osu.Game.Tests.Database Assert.That(beatmapSetInfo, Is.Null); - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) Assert.That(beatmapSetInfo, Is.Null); realm.Run(r => r.Refresh()); @@ -251,7 +251,7 @@ namespace osu.Game.Tests.Database Assert.That(receivedValue, Is.Not.Null); receivedValue = null; - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) { } @@ -262,7 +262,7 @@ namespace osu.Game.Tests.Database subscription.Dispose(); receivedValue = null; - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("testing")) Assert.That(receivedValue, Is.Null); realm.Run(r => r.Refresh()); diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index 896d111989..8f2ff600d8 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -126,7 +126,7 @@ namespace osu.Game.Database string backupSuffix = $"before_final_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}"; // required for initial backup. - var realmBlockOperations = realm.BlockAllOperations(); + var realmBlockOperations = realm.BlockAllOperations("EF migration"); Task.Factory.StartNew(() => { diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 8cf9bb4a47..9c7ecd8a03 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -780,7 +780,7 @@ namespace osu.Game.Database public void CreateBackup(string backupFilename, IDisposable? blockAllOperations = null) { - using (blockAllOperations ?? BlockAllOperations()) + using (blockAllOperations ?? BlockAllOperations("creating backup")) { Logger.Log($"Creating full realm database backup at {backupFilename}", LoggingTarget.Database); @@ -811,9 +811,12 @@ namespace osu.Game.Database /// This should be used in places we need to ensure no ongoing reads/writes are occurring with realm. /// ie. to move the realm backing file to a new location. /// + /// The reason for blocking. Used for logging purposes. /// An which should be disposed to end the blocking section. - public IDisposable BlockAllOperations() + public IDisposable BlockAllOperations(string reason) { + Logger.Log($@"Attempting to block all realm operations for {reason}.", LoggingTarget.Database); + if (!ThreadSafety.IsUpdateThread) throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread."); @@ -843,7 +846,7 @@ namespace osu.Game.Database updateRealm = null; } - Logger.Log(@"Blocking realm operations.", LoggingTarget.Database); + Logger.Log(@"Lock acquired for blocking operations", LoggingTarget.Database); const int sleep_length = 200; int timeout = 5000; @@ -867,6 +870,8 @@ namespace osu.Game.Database Logger.Log($"Realm compact failed with error {e}", LoggingTarget.Database); } + Logger.Log(@"Realm usage isolated via compact", LoggingTarget.Database); + // In order to ensure events arrive in the correct order, these *must* be fired post disposal of the update realm, // and must be posted to the synchronization context. // This is because realm may fire event callbacks between the `unregisterAllSubscriptions` and `updateRealm.Dispose` diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 9a001c92cd..ead3eeb0dc 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -446,7 +446,7 @@ namespace osu.Game Scheduler.Add(() => { - realmBlocker = realm.BlockAllOperations(); + realmBlocker = realm.BlockAllOperations("migration"); readyToRun.Set(); }, false); diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs index 77eede0e46..42ac4adb34 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/MemorySettings.cs @@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings Action = () => { // Blocking operations implicitly causes a Compact(). - using (realm.BlockAllOperations()) + using (realm.BlockAllOperations("compact")) { } } @@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings { try { - var token = realm.BlockAllOperations(); + var token = realm.BlockAllOperations("maintenance"); blockAction.Enabled.Value = false; From 1fd9c6480394798d4b0fb814fbed9a3b067db2c4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 12:48:33 +0900 Subject: [PATCH 581/982] Change song select `FooterButton` sound --- osu.Game/Screens/Select/FooterButton.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs index c251e94ef2..6c9032f5d8 100644 --- a/osu.Game/Screens/Select/FooterButton.cs +++ b/osu.Game/Screens/Select/FooterButton.cs @@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select private readonly Box light; public FooterButton() - : base(HoverSampleSet.Toolbar) + : base(HoverSampleSet.Default) { AutoSizeAxes = Axes.Both; Shear = SHEAR; From 426c53fe65e07b39e3aadb09c478d94f67d2ad57 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 12:50:28 +0900 Subject: [PATCH 582/982] Fix potential null being sent to extension method which doesn't support it --- osu.Game/Skinning/DefaultSkin.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Skinning/DefaultSkin.cs b/osu.Game/Skinning/DefaultSkin.cs index 2467b7d039..5267861e3e 100644 --- a/osu.Game/Skinning/DefaultSkin.cs +++ b/osu.Game/Skinning/DefaultSkin.cs @@ -113,12 +113,12 @@ namespace osu.Game.Skinning accuracy.Position = new Vector2(-accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 - horizontal_padding, vertical_offset + 5); accuracy.Origin = Anchor.TopRight; accuracy.Anchor = Anchor.TopCentre; - } - if (combo != null) - { - combo.Position = new Vector2(accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 + horizontal_padding, vertical_offset + 5); - combo.Anchor = Anchor.TopCentre; + if (combo != null) + { + combo.Position = new Vector2(accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 + horizontal_padding, vertical_offset + 5); + combo.Anchor = Anchor.TopCentre; + } } var hitError = container.OfType().FirstOrDefault(); From a03abc747b9ff4042d1be6117f7de620884da249 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 12:58:34 +0900 Subject: [PATCH 583/982] Tidy up comments and simplify bounding box centre logic --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 5 ++--- osu.Game/Screens/Select/FooterButton.cs | 10 ++++------ 2 files changed, 6 insertions(+), 9 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index bf5200902c..04c424461e 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -471,12 +471,11 @@ namespace osu.Game.Overlays.Mods var channel = columnAppearSample?.GetChannel(); if (channel == null) return; - // don't play sample if column isn't visible, but try to play it at least 5 times (assuming there's at least 5 visible columns in `columnFlow`) + // Still play sound effects for off-screen columns up to a certain point. if (columnNumber > 5 && !column.Active.Value) return; // use X position of the column on screen as a basis for panning the sample - var bounds = column.Parent.BoundingBox; - float balance = (bounds.TopLeft.X + bounds.Width / 2) / RelativeToAbsoluteFactor.X; + float balance = column.Parent.BoundingBox.Centre.X / RelativeToAbsoluteFactor.X; // dip frequency and ramp volume of sample over the first 5 displayed columns float progress = Math.Min(1, columnNumber / 5f); diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs index 6c9032f5d8..3f8cf2e13a 100644 --- a/osu.Game/Screens/Select/FooterButton.cs +++ b/osu.Game/Screens/Select/FooterButton.cs @@ -4,19 +4,18 @@ #nullable disable using System; -using osuTK; -using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Localisation; -using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; using osu.Game.Input.Bindings; -using osu.Framework.Input.Bindings; -using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Select { @@ -68,7 +67,6 @@ namespace osu.Game.Screens.Select private readonly Box light; public FooterButton() - : base(HoverSampleSet.Default) { AutoSizeAxes = Axes.Both; Shear = SHEAR; From 1a14808c396856cabe0048a7d0c0b89b4752cec2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 13:03:13 +0900 Subject: [PATCH 584/982] Fix `BeatmapInfoWedge` test potentially failing due to quick initial load Was doing a comparison of previous vs new content after explicitly doing a load in a previous step. --- .../Visual/SongSelect/TestSceneBeatmapInfoWedge.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs index f9d18f4236..a144111fd3 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs @@ -53,13 +53,8 @@ namespace osu.Game.Tests.Visual.SongSelect Margin = new MarginPadding { Top = 20 } }); - AddStep("show", () => - { - infoWedge.Show(); - infoWedge.Beatmap = Beatmap.Value; - }); + AddStep("show", () => infoWedge.Show()); - // select part is redundant, but wait for load isn't selectBeatmap(Beatmap.Value.Beatmap); AddWaitStep("wait for select", 3); From 2352636bf2455b8f8e111df0aadc6c2858a7f427 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 13:11:49 +0900 Subject: [PATCH 585/982] Fix ID clash with announce and PM channels in chat overlay tests Yet Another Issue. https://github.com/ppy/osu/runs/7159306924?check_suite_focus=true Not sure why announce channel was using a user id for its channel ID. Bad copy paste? --- osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index 247ea52648..0b982a5745 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -576,12 +576,13 @@ namespace osu.Game.Tests.Visual.Online private Channel createAnnounceChannel() { - int id = RNG.Next(0, DummyAPIAccess.DUMMY_USER_ID - 1); + const int announce_channel_id = 133337; + return new Channel { - Name = $"Announce {id}", + Name = $"Announce {announce_channel_id}", Type = ChannelType.Announce, - Id = id, + Id = announce_channel_id, }; } From 2e3ff2c7e0a86b1d9e03859fa6f83bc057d9d962 Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Fri, 1 Jul 2022 21:12:36 -0700 Subject: [PATCH 586/982] Prefer [Resolved] and LoadComplete --- .../Skinning/Legacy/LegacySliderBall.cs | 35 ++++++++++--------- 1 file changed, 19 insertions(+), 16 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs index f3be52b227..fdf7f18bb9 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs @@ -1,14 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Allocation; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Skinning; using osuTK.Graphics; @@ -20,10 +18,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private readonly ISkin skin; - private DrawableSlider slider; + [Resolved(canBeNull: true)] + private DrawableHitObject? drawableObject { get; set; } - private Sprite layerNd; - private Sprite layerSpec; + private Sprite layerNd = null!; + private Sprite layerSpec = null!; public LegacySliderBall(Drawable animationContent, ISkin skin) { @@ -36,8 +35,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy [BackgroundDependencyLoader] private void load(DrawableHitObject dho) { - slider = (DrawableSlider)dho; - var ballColour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; InternalChildren = new[] @@ -62,8 +59,17 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy Blending = BlendingParameters.Additive, }, }; + } - slider.ApplyCustomUpdateState += updateStateTransforms; + protected override void LoadComplete() + { + base.LoadComplete(); + + if (drawableObject != null) + { + drawableObject.ApplyCustomUpdateState += updateStateTransforms; + updateStateTransforms(drawableObject, drawableObject.State.Value); + } } protected override void UpdateAfterChildren() @@ -79,13 +85,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private void updateStateTransforms(DrawableHitObject obj, ArmedState _) { - if (obj is not DrawableSlider) - return; - - using (BeginAbsoluteSequence(slider.StateUpdateTime)) + using (BeginAbsoluteSequence(drawableObject.AsNonNull().StateUpdateTime)) this.FadeIn(); - using (BeginAbsoluteSequence(slider.HitStateUpdateTime)) + using (BeginAbsoluteSequence(drawableObject.AsNonNull().HitStateUpdateTime)) this.FadeOut(); } @@ -93,8 +96,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy { base.Dispose(isDisposing); - if (slider != null) - slider.ApplyCustomUpdateState -= updateStateTransforms; + if (drawableObject != null) + drawableObject.ApplyCustomUpdateState -= updateStateTransforms; } } } From 6d6ffd35d01c9ffb8d40943fa50776ef3974a2be Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Fri, 1 Jul 2022 21:14:53 -0700 Subject: [PATCH 587/982] Remove unused parameter --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs index fdf7f18bb9..57422e3709 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy } [BackgroundDependencyLoader] - private void load(DrawableHitObject dho) + private void load() { var ballColour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; From 471b64bd20619ff1124193cde8bc9621bce4d476 Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Fri, 1 Jul 2022 21:19:54 -0700 Subject: [PATCH 588/982] Reinstate early return with comment Whoops, didn't read the reply until after I pushed... --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs index 57422e3709..e9fa5cbe43 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Skinning; using osuTK.Graphics; @@ -85,6 +86,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private void updateStateTransforms(DrawableHitObject obj, ArmedState _) { + // Gets called by slider ticks, tails, etc., leading to duplicated + // animations which in this case have no visual impact (due to + // instant fade) but may negatively affect performance + if (obj is not DrawableSlider) + return; + using (BeginAbsoluteSequence(drawableObject.AsNonNull().StateUpdateTime)) this.FadeIn(); From f2141715b8c6f22eba91df5f98d1f1eb91017c35 Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Fri, 1 Jul 2022 21:22:48 -0700 Subject: [PATCH 589/982] Replace AsNonNull() with Assert() --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs index e9fa5cbe43..d0745450da 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs @@ -1,8 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; using osu.Framework.Allocation; -using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; @@ -92,10 +92,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy if (obj is not DrawableSlider) return; - using (BeginAbsoluteSequence(drawableObject.AsNonNull().StateUpdateTime)) + Debug.Assert(drawableObject != null); + + using (BeginAbsoluteSequence(drawableObject.StateUpdateTime)) this.FadeIn(); - using (BeginAbsoluteSequence(drawableObject.AsNonNull().HitStateUpdateTime)) + using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) this.FadeOut(); } From 9a5431d93f2688a01249729619d9154af84f2f9e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 13:36:41 +0900 Subject: [PATCH 590/982] Minor renaming / refactoring to use local parameter rather than DI'd object --- .../Skinning/Legacy/LegacySliderBall.cs | 19 ++++++++----------- 1 file changed, 8 insertions(+), 11 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs index d0745450da..414879f42d 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBall.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private readonly ISkin skin; [Resolved(canBeNull: true)] - private DrawableHitObject? drawableObject { get; set; } + private DrawableHitObject? parentObject { get; set; } private Sprite layerNd = null!; private Sprite layerSpec = null!; @@ -66,10 +65,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy { base.LoadComplete(); - if (drawableObject != null) + if (parentObject != null) { - drawableObject.ApplyCustomUpdateState += updateStateTransforms; - updateStateTransforms(drawableObject, drawableObject.State.Value); + parentObject.ApplyCustomUpdateState += updateStateTransforms; + updateStateTransforms(parentObject, parentObject.State.Value); } } @@ -84,16 +83,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy layerSpec.Rotation = -appliedRotation; } - private void updateStateTransforms(DrawableHitObject obj, ArmedState _) + private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState _) { // Gets called by slider ticks, tails, etc., leading to duplicated // animations which in this case have no visual impact (due to // instant fade) but may negatively affect performance - if (obj is not DrawableSlider) + if (drawableObject is not DrawableSlider) return; - Debug.Assert(drawableObject != null); - using (BeginAbsoluteSequence(drawableObject.StateUpdateTime)) this.FadeIn(); @@ -105,8 +102,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy { base.Dispose(isDisposing); - if (drawableObject != null) - drawableObject.ApplyCustomUpdateState -= updateStateTransforms; + if (parentObject != null) + parentObject.ApplyCustomUpdateState -= updateStateTransforms; } } } From fa5f7c1a00e084eb4498c99228408f17f6172de4 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sat, 2 Jul 2022 13:03:01 +0800 Subject: [PATCH 591/982] Remove the nullable disable annotation in the Replays namespace. --- osu.Game/Replays/Legacy/LegacyReplayFrame.cs | 2 -- osu.Game/Replays/Legacy/ReplayButtonState.cs | 2 -- osu.Game/Replays/Replay.cs | 2 -- 3 files changed, 6 deletions(-) diff --git a/osu.Game/Replays/Legacy/LegacyReplayFrame.cs b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs index d0574d65ab..f6abf259e8 100644 --- a/osu.Game/Replays/Legacy/LegacyReplayFrame.cs +++ b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using MessagePack; using Newtonsoft.Json; using osu.Framework.Extensions.EnumExtensions; diff --git a/osu.Game/Replays/Legacy/ReplayButtonState.cs b/osu.Game/Replays/Legacy/ReplayButtonState.cs index 7788918ba9..4b02cf2cd5 100644 --- a/osu.Game/Replays/Legacy/ReplayButtonState.cs +++ b/osu.Game/Replays/Legacy/ReplayButtonState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; namespace osu.Game.Replays.Legacy diff --git a/osu.Game/Replays/Replay.cs b/osu.Game/Replays/Replay.cs index 4903f8c47f..30e176b5c7 100644 --- a/osu.Game/Replays/Replay.cs +++ b/osu.Game/Replays/Replay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Replays; From ea573f314e9db529e163aef109f5f3b3c163df6f Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sat, 2 Jul 2022 13:08:25 +0800 Subject: [PATCH 592/982] Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project. --- osu.Game/Rulesets/Replays/AutoGenerator.cs | 8 ++------ .../Rulesets/Replays/Types/IConvertibleReplayFrame.cs | 4 +--- 2 files changed, 3 insertions(+), 9 deletions(-) diff --git a/osu.Game/Rulesets/Replays/AutoGenerator.cs b/osu.Game/Rulesets/Replays/AutoGenerator.cs index 7fab84eba8..f4b96b3884 100644 --- a/osu.Game/Rulesets/Replays/AutoGenerator.cs +++ b/osu.Game/Rulesets/Replays/AutoGenerator.cs @@ -1,11 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; -using JetBrains.Annotations; using osu.Game.Beatmaps; using osu.Game.Replays; using osu.Game.Rulesets.Objects; @@ -34,7 +31,7 @@ namespace osu.Game.Rulesets.Replays /// public abstract Replay Generate(); - protected virtual HitObject GetNextObject(int currentIndex) + protected virtual HitObject? GetNextObject(int currentIndex) { if (currentIndex >= Beatmap.HitObjects.Count - 1) return null; @@ -51,8 +48,7 @@ namespace osu.Game.Rulesets.Replays /// protected readonly List Frames = new List(); - [CanBeNull] - protected TFrame LastFrame => Frames.Count == 0 ? null : Frames[^1]; + protected TFrame? LastFrame => Frames.Count == 0 ? null : Frames[^1]; protected AutoGenerator(IBeatmap beatmap) : base(beatmap) diff --git a/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs b/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs index 6753a23bca..9a4af9e4ee 100644 --- a/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs +++ b/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; @@ -19,7 +17,7 @@ namespace osu.Game.Rulesets.Replays.Types /// The to extract values from. /// The beatmap. /// The last post-conversion , used to fill in missing delta information. May be null. - void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null); + void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame? lastFrame = null); /// /// Populates this using values from a . From c6d0f0f81b11389c817306e534bbcc9b1629bc02 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sat, 2 Jul 2022 13:20:46 +0800 Subject: [PATCH 593/982] pretend that the beatmap property will not be null. Not really throw exception will be the better way? --- osu.Game/Online/Spectator/SpectatorClient.cs | 2 +- osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/Spectator/SpectatorClient.cs b/osu.Game/Online/Spectator/SpectatorClient.cs index 08e1e78d86..46e58217c5 100644 --- a/osu.Game/Online/Spectator/SpectatorClient.cs +++ b/osu.Game/Online/Spectator/SpectatorClient.cs @@ -188,7 +188,7 @@ namespace osu.Game.Online.Spectator } if (frame is IConvertibleReplayFrame convertible) - pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap)); + pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap!)); if (pendingFrames.Count > max_pending_frames) purgePendingFrames(); diff --git a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs index 85cf463a13..4b1931e7d1 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs @@ -143,7 +143,7 @@ namespace osu.Game.Scoring.Legacy return legacyFrame; case IConvertibleReplayFrame convertibleFrame: - return convertibleFrame.ToLegacy(beatmap); + return convertibleFrame.ToLegacy(beatmap!); default: throw new ArgumentException(@"Frame could not be converted to legacy frames", nameof(replayFrame)); From 19721a9bbbff59ca99f19989404885ed0e50d322 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sat, 2 Jul 2022 13:33:05 +0800 Subject: [PATCH 594/982] Remove the nullable disable annotation and fix the breaking api. --- osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs | 2 -- .../Replays/CatchFramedReplayInputHandler.cs | 2 -- osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs | 6 ++---- osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs | 6 ++---- .../Replays/ManiaFramedReplayInputHandler.cs | 2 -- osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs | 4 +--- osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs | 6 ++---- osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs | 2 -- .../Replays/OsuFramedReplayInputHandler.cs | 2 -- osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs | 4 +--- osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs | 2 -- .../Replays/TaikoFramedReplayInputHandler.cs | 2 -- osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs | 4 +--- 13 files changed, 9 insertions(+), 35 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs index 86c249a7c1..7c84cb24f3 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Utils; diff --git a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs index 64a573149f..b6af88a771 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; diff --git a/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs b/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs index 5cf03e4706..e30e535e9b 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; @@ -22,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Replays { } - public CatchReplayFrame(double time, float? position = null, bool dashing = false, CatchReplayFrame lastFrame = null) + public CatchReplayFrame(double time, float? position = null, bool dashing = false, CatchReplayFrame? lastFrame = null) : base(time) { Position = position ?? -1; @@ -40,7 +38,7 @@ namespace osu.Game.Rulesets.Catch.Replays } } - public void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) + public void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame? lastFrame = null) { Position = currentFrame.Position.X; Dashing = currentFrame.ButtonState == ReplayButtonState.Left1; diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs index 26572de412..ba4dfc7ab0 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Mania.Beatmaps; @@ -85,7 +83,7 @@ namespace osu.Game.Rulesets.Mania.Replays } } - private double calculateReleaseTime(HitObject currentObject, HitObject nextObject) + private double calculateReleaseTime(HitObject currentObject, HitObject? nextObject) { double endTime = currentObject.GetEndTime(); @@ -99,7 +97,7 @@ namespace osu.Game.Rulesets.Mania.Replays return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject.StartTime - endTime) * 0.9); } - protected override HitObject GetNextObject(int currentIndex) + protected override HitObject? GetNextObject(int currentIndex) { int desiredColumn = Beatmap.HitObjects[currentIndex].Column; diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs b/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs index c786e1db61..aa164f95da 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs index 66edc87992..29249ba474 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Game.Beatmaps; @@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Replays Actions.AddRange(actions); } - public void FromLegacy(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) + public void FromLegacy(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame? lastFrame = null) { var maniaBeatmap = (ManiaBeatmap)beatmap; diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs index b0155c02cf..5a3d882ef0 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osuTK; using osu.Framework.Utils; using osu.Game.Beatmaps; @@ -95,7 +93,7 @@ namespace osu.Game.Rulesets.Osu.Replays { double endTime = prev.GetEndTime(); - HitWindows hitWindows = null; + HitWindows? hitWindows = null; switch (h) { @@ -245,7 +243,7 @@ namespace osu.Game.Rulesets.Osu.Replays } double timeDifference = ApplyModsToTimeDelta(lastFrame.Time, h.StartTime); - OsuReplayFrame lastLastFrame = Frames.Count >= 2 ? (OsuReplayFrame)Frames[^2] : null; + OsuReplayFrame? lastLastFrame = Frames.Count >= 2 ? (OsuReplayFrame)Frames[^2] : null; if (timeDifference > 0) { diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs index b41d123380..1cb3208c30 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osuTK; using osu.Game.Beatmaps; using System; diff --git a/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs index 8857bfa32d..ea36ecc399 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; diff --git a/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs b/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs index 019d8035ed..85060261fe 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; @@ -28,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Replays Actions.AddRange(actions); } - public void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) + public void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame? lastFrame = null) { Position = currentFrame.Position; if (currentFrame.MouseLeft) Actions.Add(OsuAction.LeftButton); diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs index f7f72df023..5fd281f9fa 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs index 0090409443..2f9b6c7f60 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Replays; using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs index d8f88785db..a0a687dca6 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Replays.Legacy; @@ -25,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Replays Actions.AddRange(actions); } - public void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) + public void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame? lastFrame = null) { if (currentFrame.MouseRight1) Actions.Add(TaikoAction.LeftRim); if (currentFrame.MouseRight2) Actions.Add(TaikoAction.RightRim); From 59c83a34235c8fd37a6c8a1fca14b0bbe9f4b2a1 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sat, 2 Jul 2022 13:33:51 +0800 Subject: [PATCH 595/982] Mark as non-null because next object in here will always has value. --- osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs | 2 +- osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs index ba4dfc7ab0..77ca7ab6b8 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs @@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.Mania.Replays bool canDelayKeyUpFully = nextObject == null || nextObject.StartTime > endTime + RELEASE_DELAY; - return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject.StartTime - endTime) * 0.9); + return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject!.StartTime - endTime) * 0.9); } protected override HitObject? GetNextObject(int currentIndex) diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs index 5fd281f9fa..44c68e6af1 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs @@ -117,7 +117,7 @@ namespace osu.Game.Rulesets.Taiko.Replays var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button bool canDelayKeyUp = nextHitObject == null || nextHitObject.StartTime > endTime + KEY_UP_DELAY; - double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject.StartTime - endTime) * 0.9; + double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject!.StartTime - endTime) * 0.9; Frames.Add(new TaikoReplayFrame(endTime + calculatedDelay)); hitButton = !hitButton; From 19d300e311438668fea18237a99bf9134a86f4a5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 2 Jul 2022 09:17:38 +0300 Subject: [PATCH 596/982] Fix player loader not accepting star difficulty updates after display --- .../Screens/Play/BeatmapMetadataDisplay.cs | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs index dca9401872..0e56cafaaa 100644 --- a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs +++ b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs @@ -197,21 +197,19 @@ namespace osu.Game.Screens.Play starRatingDisplay.Show(); } else - { starRatingDisplay.Hide(); - starDifficulty.ValueChanged += d => - { - Debug.Assert(d.NewValue != null); + starDifficulty.ValueChanged += d => + { + Debug.Assert(d.NewValue != null); - starRatingDisplay.Current.Value = d.NewValue.Value; + starRatingDisplay.Current.Value = d.NewValue.Value; - versionFlow.AutoSizeDuration = 300; - versionFlow.AutoSizeEasing = Easing.OutQuint; + versionFlow.AutoSizeDuration = 300; + versionFlow.AutoSizeEasing = Easing.OutQuint; - starRatingDisplay.FadeIn(300, Easing.InQuint); - }; - } + starRatingDisplay.FadeIn(300, Easing.InQuint); + }; } private class MetadataLineLabel : OsuSpriteText From 93809a92d4d9fdf2e355fc81e03c65c783c2958b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 16:30:04 +0900 Subject: [PATCH 597/982] Fix clashing error messaging during realm block operations --- osu.Game/Database/RealmAccess.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 9c7ecd8a03..cfb0280d2d 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -860,7 +860,7 @@ namespace osu.Game.Database timeout -= sleep_length; if (timeout < 0) - throw new TimeoutException(@"Took too long to acquire lock"); + throw new TimeoutException($@"Realm compact failed after {timeout / sleep_length} attempts over {timeout / 1000} seconds"); } } catch (RealmException e) From e28ee8bc7a7bc6ce7628cc1ee9e50a1c8e783719 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 2 Jul 2022 10:46:52 +0300 Subject: [PATCH 598/982] Count time spent upwards to display attempts correctly --- osu.Game/Database/RealmAccess.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index cfb0280d2d..ed56049064 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -849,7 +849,7 @@ namespace osu.Game.Database Logger.Log(@"Lock acquired for blocking operations", LoggingTarget.Database); const int sleep_length = 200; - int timeout = 5000; + int timeSpent = 0; try { @@ -857,10 +857,10 @@ namespace osu.Game.Database while (!Compact()) { Thread.Sleep(sleep_length); - timeout -= sleep_length; + timeSpent += sleep_length; - if (timeout < 0) - throw new TimeoutException($@"Realm compact failed after {timeout / sleep_length} attempts over {timeout / 1000} seconds"); + if (timeSpent > 5000) + throw new TimeoutException($@"Realm compact failed after {timeSpent / sleep_length} attempts over {timeSpent / 1000} seconds"); } } catch (RealmException e) From 24cd845d1b9f69b24a23f4bcc53cb4d4b4c83933 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Jul 2022 17:18:50 +0900 Subject: [PATCH 599/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 86f4337521..ceea60a1c1 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 40c22c1b21..560f7409ff 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 09ae70a01f..0133c6334c 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From b626135940eb728c64acc49dd0facc98f7e8b10b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 30 Jun 2022 04:39:59 +0900 Subject: [PATCH 600/982] Fix dragging slider bars on nub not performing correctly relative movement --- osu.Game/Graphics/UserInterface/OsuSliderBar.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 3356153e17..7cd89e5b87 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -165,6 +165,9 @@ namespace osu.Game.Graphics.UserInterface base.OnHoverLost(e); } + protected override bool ShouldHandleAsRelativeDrag(MouseDownEvent e) + => Nub.ReceivePositionalInputAt(e.ScreenSpaceMouseDownPosition); + protected override void OnDragEnd(DragEndEvent e) { updateGlow(); From 0a1543c6e8b143c7f3db436c0a0517c93331668d Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sat, 2 Jul 2022 19:48:32 +0800 Subject: [PATCH 601/982] Use `AsNonNull()` instead. --- osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs | 3 ++- osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs | 3 ++- osu.Game/Online/Spectator/SpectatorClient.cs | 3 ++- osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs | 3 ++- 4 files changed, 8 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs index 77ca7ab6b8..7c8afdff12 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Linq; +using osu.Framework.Extensions.ObjectExtensions; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Objects; @@ -94,7 +95,7 @@ namespace osu.Game.Rulesets.Mania.Replays bool canDelayKeyUpFully = nextObject == null || nextObject.StartTime > endTime + RELEASE_DELAY; - return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject!.StartTime - endTime) * 0.9); + return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject.AsNonNull().StartTime - endTime) * 0.9); } protected override HitObject? GetNextObject(int currentIndex) diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs index 44c68e6af1..11136ad695 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs @@ -3,6 +3,7 @@ using System; using System.Linq; +using osu.Framework.Extensions.ObjectExtensions; using osu.Game.Beatmaps; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Replays; @@ -117,7 +118,7 @@ namespace osu.Game.Rulesets.Taiko.Replays var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button bool canDelayKeyUp = nextHitObject == null || nextHitObject.StartTime > endTime + KEY_UP_DELAY; - double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject!.StartTime - endTime) * 0.9; + double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject.AsNonNull().StartTime - endTime) * 0.9; Frames.Add(new TaikoReplayFrame(endTime + calculatedDelay)); hitButton = !hitButton; diff --git a/osu.Game/Online/Spectator/SpectatorClient.cs b/osu.Game/Online/Spectator/SpectatorClient.cs index 46e58217c5..28aa81c9ee 100644 --- a/osu.Game/Online/Spectator/SpectatorClient.cs +++ b/osu.Game/Online/Spectator/SpectatorClient.cs @@ -9,6 +9,7 @@ using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Development; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Logging; using osu.Game.Beatmaps; @@ -188,7 +189,7 @@ namespace osu.Game.Online.Spectator } if (frame is IConvertibleReplayFrame convertible) - pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap!)); + pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap.AsNonNull())); if (pendingFrames.Count > max_pending_frames) purgePendingFrames(); diff --git a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs index 4b1931e7d1..44ffe6b6ad 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs @@ -6,6 +6,7 @@ using System.IO; using System.Linq; using System.Text; using osu.Framework.Extensions; +using osu.Framework.Extensions.ObjectExtensions; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.Extensions; @@ -143,7 +144,7 @@ namespace osu.Game.Scoring.Legacy return legacyFrame; case IConvertibleReplayFrame convertibleFrame: - return convertibleFrame.ToLegacy(beatmap!); + return convertibleFrame.ToLegacy(beatmap.AsNonNull()); default: throw new ArgumentException(@"Frame could not be converted to legacy frames", nameof(replayFrame)); From 7d8ea5e286fca76aba8b7d8202cee750d8bb1404 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 3 Jul 2022 02:59:10 +0900 Subject: [PATCH 602/982] Remove unnecessary proxying --- .../Select/DifficultyRangeFilterControl.cs | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs index 7115c59ebf..ac30cc5491 100644 --- a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -23,37 +23,32 @@ namespace osu.Game.Screens.Select private Bindable lowerStars; private Bindable upperStars; - private StarsSlider lowerSlider; - private MaximumStarsSlider upperSlider; - [BackgroundDependencyLoader] private void load(OsuConfigManager config) { const float vertical_offset = 13; - InternalChildren = new[] + InternalChildren = new Drawable[] { new OsuSpriteText { Text = "Difficulty range", Font = OsuFont.GetFont(size: 14), }, - upperSlider = new MaximumStarsSlider + new MaximumStarsSlider { Current = config.GetBindable(OsuSetting.DisplayStarsMaximum), KeyboardStep = 0.1f, RelativeSizeAxes = Axes.X, Y = vertical_offset, }, - lowerSlider = new MinimumStarsSlider + new MinimumStarsSlider { Current = config.GetBindable(OsuSetting.DisplayStarsMinimum), KeyboardStep = 0.1f, RelativeSizeAxes = Axes.X, Y = vertical_offset, - }, - upperSlider.Nub.CreateProxy(), - lowerSlider.Nub.CreateProxy(), + } }; lowerStars = config.GetBindable(OsuSetting.DisplayStarsMinimum); @@ -107,8 +102,6 @@ namespace osu.Game.Screens.Select ? UserInterfaceStrings.NoLimit : Current.Value.ToString(@"0.## stars"); - public new Nub Nub => base.Nub; - protected override void LoadComplete() { base.LoadComplete(); From 052a786eff3233fc8fb04750099705da9033007e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 3 Jul 2022 03:06:03 +0900 Subject: [PATCH 603/982] Only show hover effect on one nub at a time --- osu.Game/Screens/Select/DifficultyRangeFilterControl.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs index ac30cc5491..2884211df3 100644 --- a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -7,6 +7,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Graphics; @@ -102,6 +103,12 @@ namespace osu.Game.Screens.Select ? UserInterfaceStrings.NoLimit : Current.Value.ToString(@"0.## stars"); + protected override bool OnHover(HoverEvent e) + { + base.OnHover(e); + return true; // Make sure only one nub shows hover effect at once. + } + protected override void LoadComplete() { base.LoadComplete(); From 8c2f4b48fc4420e5d0992d0e1a4383dedc711bbd Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sun, 3 Jul 2022 19:27:56 +0800 Subject: [PATCH 604/982] Use debug.assert for better readable. --- osu.Game/Online/Spectator/SpectatorClient.cs | 6 ++++-- osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs | 5 +++-- 2 files changed, 7 insertions(+), 4 deletions(-) diff --git a/osu.Game/Online/Spectator/SpectatorClient.cs b/osu.Game/Online/Spectator/SpectatorClient.cs index 28aa81c9ee..68c8b57019 100644 --- a/osu.Game/Online/Spectator/SpectatorClient.cs +++ b/osu.Game/Online/Spectator/SpectatorClient.cs @@ -9,7 +9,6 @@ using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Development; -using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Logging; using osu.Game.Beatmaps; @@ -189,7 +188,10 @@ namespace osu.Game.Online.Spectator } if (frame is IConvertibleReplayFrame convertible) - pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap.AsNonNull())); + { + Debug.Assert(currentBeatmap != null); + pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap)); + } if (pendingFrames.Count > max_pending_frames) purgePendingFrames(); diff --git a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs index 44ffe6b6ad..750bb50be3 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs @@ -2,11 +2,11 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using osu.Framework.Extensions; -using osu.Framework.Extensions.ObjectExtensions; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.Extensions; @@ -144,7 +144,8 @@ namespace osu.Game.Scoring.Legacy return legacyFrame; case IConvertibleReplayFrame convertibleFrame: - return convertibleFrame.ToLegacy(beatmap.AsNonNull()); + Debug.Assert(beatmap != null); + return convertibleFrame.ToLegacy(beatmap); default: throw new ArgumentException(@"Frame could not be converted to legacy frames", nameof(replayFrame)); From 724fd19038851078034c5253d64b669fa2d10eee Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Sun, 3 Jul 2022 21:15:13 +0900 Subject: [PATCH 605/982] Remove nullable disables --- .../SongSelect/TestSceneDifficultyRangeFilterControl.cs | 1 - osu.Game/Screens/Select/DifficultyRangeFilterControl.cs | 9 ++++----- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs index ffad15287b..7ae2c6e5e2 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Screens.Select; diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs index 2884211df3..a82c969805 100644 --- a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using System; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -21,8 +20,8 @@ namespace osu.Game.Screens.Select { internal class DifficultyRangeFilterControl : CompositeDrawable { - private Bindable lowerStars; - private Bindable upperStars; + private Bindable lowerStars = null!; + private Bindable upperStars = null!; [BackgroundDependencyLoader] private void load(OsuConfigManager config) @@ -97,8 +96,6 @@ namespace osu.Game.Screens.Select private class StarsSlider : OsuSliderBar { - private OsuSpriteText currentDisplay; - public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : Current.Value.ToString(@"0.## stars"); @@ -115,6 +112,8 @@ namespace osu.Game.Screens.Select Nub.Width = Nub.HEIGHT; RangePadding = Nub.Width / 2; + OsuSpriteText currentDisplay; + Nub.Add(currentDisplay = new OsuSpriteText { Anchor = Anchor.Centre, From 59e3d4b9e571cf46abd21e520ba316d4c3bff056 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sun, 3 Jul 2022 21:00:54 +0800 Subject: [PATCH 606/982] Remove the nullable disable annotation in the Ruleset.Filter namespace. --- osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs b/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs index fa44f81df3..dd2ad2cbfa 100644 --- a/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs +++ b/osu.Game/Rulesets/Filter/IRulesetFilterCriteria.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; using osu.Game.Screens.Select; using osu.Game.Screens.Select.Filter; From a7bcc32cc21151ff4817e260b73c8f1d1a75b185 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sun, 3 Jul 2022 21:04:39 +0800 Subject: [PATCH 607/982] Remove the nullable disable annotation in the mania ruleset. --- osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs b/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs index 58aef4dbf8..c8832dfdfb 100644 --- a/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs +++ b/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; using osu.Game.Rulesets.Filter; using osu.Game.Rulesets.Mania.Beatmaps; From 14ef7712903145d55ec0c6f0ca01f1bc980c2fd2 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sun, 3 Jul 2022 21:05:14 +0800 Subject: [PATCH 608/982] Remove the nullable disable annotation in the test case. --- osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs | 2 -- osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs | 4 +--- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs index 2657468b03..33204d33a7 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets; diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 500f3159e2..bd0617515b 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using NUnit.Framework; using osu.Game.Beatmaps; @@ -256,7 +254,7 @@ namespace osu.Game.Tests.NonVisual.Filtering private class CustomFilterCriteria : IRulesetFilterCriteria { - public string CustomValue { get; set; } + public string? CustomValue { get; set; } public bool Matches(BeatmapInfo beatmapInfo) => true; From e4bf2224c6d1493d54154b72ece66215be5892b8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 3 Jul 2022 23:16:51 +0900 Subject: [PATCH 609/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index ceea60a1c1..550088cbfa 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 560f7409ff..d428139343 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 0133c6334c..e3e8aecbbe 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From df152421a8e5b75ab2af2d522343828bce780328 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 3 Jul 2022 10:23:17 -0700 Subject: [PATCH 610/982] Fix personal best score showing delete option on context menu --- osu.Game/Online/Leaderboards/LeaderboardScore.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index e32bc63aa1..62827f50aa 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -426,10 +426,10 @@ namespace osu.Game.Online.Leaderboards items.Add(new OsuMenuItem("Use these mods", MenuItemType.Highlighted, () => songSelect.Mods.Value = Score.Mods)); if (Score.Files.Count > 0) + { items.Add(new OsuMenuItem("Export", MenuItemType.Standard, () => new LegacyScoreExporter(storage).Export(Score))); - - if (!isOnlineScope) items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(Score)))); + } return items.ToArray(); } From e6a05ce3e2d8312581dd660ec9518bebee4b230f Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Sun, 3 Jul 2022 13:51:30 -0700 Subject: [PATCH 611/982] Slow down legacy followcircle animations --- .../Objects/Drawables/DrawableSlider.cs | 4 -- .../Objects/Drawables/DrawableSliderBall.cs | 11 ++-- .../Skinning/Default/DefaultFollowCircle.cs | 50 ++++++++++++++ .../Skinning/Default/DefaultSliderBall.cs | 63 ++++++++++++++++-- .../Skinning/Legacy/LegacyFollowCircle.cs | 65 +++++++++++++++++++ 5 files changed, 175 insertions(+), 18 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 91bb7f95f6..d83f5df7a3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -319,13 +319,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables const float fade_out_time = 450; - // intentionally pile on an extra FadeOut to make it happen much faster. - Ball.FadeOut(fade_out_time / 4, Easing.Out); - switch (state) { case ArmedState.Hit: - Ball.ScaleTo(HitObject.Scale * 1.4f, fade_out_time, Easing.Out); if (SliderBody?.SnakingOut.Value == true) Body.FadeOut(40); // short fade to allow for any body colour to smoothly disappear. break; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderBall.cs index 7bde60b39d..6bfb4e8aae 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderBall.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderBall.cs @@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableSliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour { + public const float FOLLOW_AREA = 2.4f; + public Func GetInitialHitAction; public Color4 AccentColour @@ -31,7 +33,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables set => ball.Colour = value; } - private Drawable followCircle; private Drawable followCircleReceptor; private DrawableSlider drawableSlider; private Drawable ball; @@ -47,12 +48,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Children = new[] { - followCircle = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()) + new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()) { Origin = Anchor.Centre, Anchor = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Alpha = 0, }, followCircleReceptor = new CircularContainer { @@ -103,10 +103,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables tracking = value; - followCircleReceptor.Scale = new Vector2(tracking ? 2.4f : 1f); - - followCircle.ScaleTo(tracking ? 2.4f : 1f, 300, Easing.OutQuint); - followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint); + followCircleReceptor.Scale = new Vector2(tracking ? FOLLOW_AREA : 1f); } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index 8211448705..c39a07da4e 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -1,17 +1,25 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning.Default { public class DefaultFollowCircle : CompositeDrawable { + [Resolved(canBeNull: true)] + private DrawableHitObject? parentObject { get; set; } + public DefaultFollowCircle() { + Alpha = 0f; RelativeSizeAxes = Axes.Both; InternalChild = new CircularContainer @@ -29,5 +37,47 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default } }; } + + [BackgroundDependencyLoader] + private void load() + { + if (parentObject != null) + { + var slider = (DrawableSlider)parentObject; + slider.Tracking.BindValueChanged(trackingChanged, true); + } + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + if (parentObject != null) + { + parentObject.ApplyCustomUpdateState += updateStateTransforms; + updateStateTransforms(parentObject, parentObject.State.Value); + } + } + + private void trackingChanged(ValueChangedEvent tracking) + { + const float scale_duration = 300f; + const float fade_duration = 300f; + + this.ScaleTo(tracking.NewValue ? DrawableSliderBall.FOLLOW_AREA : 1f, scale_duration, Easing.OutQuint) + .FadeTo(tracking.NewValue ? 1f : 0, fade_duration, Easing.OutQuint); + } + + private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) + { + if (drawableObject is not DrawableSlider) + return; + + const float fade_time = 450f; + + using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) + // intentionally pile on an extra FadeOut to make it happen much faster. + this.FadeOut(fade_time / 4, Easing.Out); + } } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs index 47308375e6..3c7dd7ba5d 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -19,13 +17,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default { public class DefaultSliderBall : CompositeDrawable { - private Box box; + private Box box = null!; + + [Resolved(canBeNull: true)] + private DrawableHitObject? parentObject { get; set; } [BackgroundDependencyLoader] - private void load(DrawableHitObject drawableObject, ISkinSource skin) + private void load(ISkinSource skin) { - var slider = (DrawableSlider)drawableObject; - RelativeSizeAxes = Axes.Both; float radius = skin.GetConfig(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS; @@ -51,10 +50,60 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default } }; - slider.Tracking.BindValueChanged(trackingChanged, true); + if (parentObject != null) + { + var slider = (DrawableSlider)parentObject; + slider.Tracking.BindValueChanged(trackingChanged, true); + } + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + if (parentObject != null) + { + parentObject.ApplyCustomUpdateState += updateStateTransforms; + updateStateTransforms(parentObject, parentObject.State.Value); + } } private void trackingChanged(ValueChangedEvent tracking) => box.FadeTo(tracking.NewValue ? 0.3f : 0.05f, 200, Easing.OutQuint); + + private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) + { + if (drawableObject is not DrawableSlider) + return; + + const float fade_out_time = 450f; + + using (BeginAbsoluteSequence(drawableObject.StateUpdateTime)) + { + this.ScaleTo(1f) + .FadeIn(); + } + + using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) + { + // intentionally pile on an extra FadeOut to make it happen much faster + this.FadeOut(fade_out_time / 4, Easing.Out); + + switch (state) + { + case ArmedState.Hit: + this.ScaleTo(1.4f, fade_out_time, Easing.Out); + break; + } + } + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (parentObject != null) + parentObject.ApplyCustomUpdateState -= updateStateTransforms; + } } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index b8a559ce07..df33180c7b 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -1,13 +1,21 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { public class LegacyFollowCircle : CompositeDrawable { + [Resolved(canBeNull: true)] + private DrawableHitObject? parentObject { get; set; } + public LegacyFollowCircle(Drawable animationContent) { // follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x @@ -15,8 +23,65 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy animationContent.Anchor = Anchor.Centre; animationContent.Origin = Anchor.Centre; + Alpha = 0f; RelativeSizeAxes = Axes.Both; InternalChild = animationContent; } + + [BackgroundDependencyLoader] + private void load() + { + if (parentObject != null) + { + var slider = (DrawableSlider)parentObject; + slider.Tracking.BindValueChanged(trackingChanged, true); + } + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + if (parentObject != null) + { + parentObject.ApplyCustomUpdateState += updateStateTransforms; + updateStateTransforms(parentObject, parentObject.State.Value); + } + } + + private void trackingChanged(ValueChangedEvent tracking) + { + Debug.Assert(parentObject != null); + + if (parentObject.Judged) + return; + + const float scale_duration = 180f; + const float fade_duration = 90f; + + double maxScaleDuration = parentObject.HitStateUpdateTime - Time.Current; + double realScaleDuration = scale_duration; + if (tracking.NewValue && maxScaleDuration < realScaleDuration) + realScaleDuration = maxScaleDuration; + double realFadeDuration = fade_duration * realScaleDuration / fade_duration; + + this.ScaleTo(tracking.NewValue ? DrawableSliderBall.FOLLOW_AREA : 1f, realScaleDuration, Easing.OutQuad) + .FadeTo(tracking.NewValue ? 1f : 0f, realFadeDuration, Easing.OutQuad); + } + + private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) + { + if (drawableObject is not DrawableSlider) + return; + + const float shrink_duration = 200f; + const float fade_duration = 240f; + + using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) + { + this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 0.8f, shrink_duration, Easing.OutQuint) + .FadeOut(fade_duration, Easing.InQuint); + } + } } } From 925d7b1fdc10018436071cdae8b0fc654440d0d4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 4 Jul 2022 15:01:01 +0900 Subject: [PATCH 612/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 550088cbfa..398c1d91dd 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index d428139343..ed6577651a 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index e3e8aecbbe..7d70b96f62 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 64edc6888d84fc5a6b7e179a8a968c685ef5b19e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 4 Jul 2022 16:45:21 +0900 Subject: [PATCH 613/982] Add test coverage of corrupt realm creating backup --- .../Collections/IO/ImportCollectionsTest.cs | 2 +- .../NonVisual/CustomDataDirectoryTest.cs | 22 +++++++++++++++- osu.Game/Tests/CleanRunHeadlessGameHost.cs | 26 ++++++++++++------- 3 files changed, 39 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs index c31aafa67f..9a8f29647d 100644 --- a/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs +++ b/osu.Game.Tests/Collections/IO/ImportCollectionsTest.cs @@ -138,7 +138,7 @@ namespace osu.Game.Tests.Collections.IO { string firstRunName; - using (var host = new CleanRunHeadlessGameHost(bypassCleanup: true)) + using (var host = new CleanRunHeadlessGameHost(bypassCleanupOnDispose: true)) { firstRunName = host.Name; diff --git a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs index 216bd0fd3c..216db2121c 100644 --- a/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs +++ b/osu.Game.Tests/NonVisual/CustomDataDirectoryTest.cs @@ -315,6 +315,26 @@ namespace osu.Game.Tests.NonVisual } } + [Test] + public void TestBackupCreatedOnCorruptRealm() + { + using (var host = new CustomTestHeadlessGameHost()) + { + try + { + File.WriteAllText(host.InitialStorage.GetFullPath(OsuGameBase.CLIENT_DATABASE_FILENAME, true), "i am definitely not a realm file"); + + LoadOsuIntoHost(host); + + Assert.That(host.InitialStorage.GetFiles(string.Empty, "*_corrupt.realm"), Has.One.Items); + } + finally + { + host.Exit(); + } + } + } + private static string getDefaultLocationFor(CustomTestHeadlessGameHost host) { string path = Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, host.Name); @@ -347,7 +367,7 @@ namespace osu.Game.Tests.NonVisual public Storage InitialStorage { get; } public CustomTestHeadlessGameHost([CallerMemberName] string callingMethodName = @"") - : base(callingMethodName: callingMethodName) + : base(callingMethodName: callingMethodName, bypassCleanupOnSetup: true) { string defaultStorageLocation = getDefaultLocationFor(this); diff --git a/osu.Game/Tests/CleanRunHeadlessGameHost.cs b/osu.Game/Tests/CleanRunHeadlessGameHost.cs index d36168d3dd..02d67de5a5 100644 --- a/osu.Game/Tests/CleanRunHeadlessGameHost.cs +++ b/osu.Game/Tests/CleanRunHeadlessGameHost.cs @@ -15,30 +15,38 @@ namespace osu.Game.Tests /// public class CleanRunHeadlessGameHost : TestRunHeadlessGameHost { + private readonly bool bypassCleanupOnSetup; + /// /// Create a new instance. /// /// Whether to bind IPC channels. /// Whether the host should be forced to run in realtime, rather than accelerated test time. - /// Whether to bypass directory cleanup on host disposal. Should be used only if a subsequent test relies on the files still existing. + /// Whether to bypass directory cleanup on . + /// Whether to bypass directory cleanup on host disposal. Should be used only if a subsequent test relies on the files still existing. /// The name of the calling method, used for test file isolation and clean-up. - public CleanRunHeadlessGameHost(bool bindIPC = false, bool realtime = true, bool bypassCleanup = false, [CallerMemberName] string callingMethodName = @"") + public CleanRunHeadlessGameHost(bool bindIPC = false, bool realtime = true, bool bypassCleanupOnSetup = false, bool bypassCleanupOnDispose = false, + [CallerMemberName] string callingMethodName = @"") : base($"{callingMethodName}-{Guid.NewGuid()}", new HostOptions { BindIPC = bindIPC, - }, bypassCleanup: bypassCleanup, realtime: realtime) + }, bypassCleanup: bypassCleanupOnDispose, realtime: realtime) { + this.bypassCleanupOnSetup = bypassCleanupOnSetup; } protected override void SetupForRun() { - try + if (!bypassCleanupOnSetup) { - Storage.DeleteDirectory(string.Empty); - } - catch - { - // May fail if a logging target has already been set via OsuStorage.ChangeTargetStorage. + try + { + Storage.DeleteDirectory(string.Empty); + } + catch + { + // May fail if a logging target has already been set via OsuStorage.ChangeTargetStorage. + } } // base call needs to be run *after* storage is emptied, as it updates the (static) logger's storage and may start writing From 506409a9c471246dc37fee8ad52fd2634c1d6d19 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 4 Jul 2022 16:27:49 +0900 Subject: [PATCH 614/982] Fix realm backup creation failing when run from `RealmAccess` constructor At the point of construction, we are not on the update thread, but it doesn't really matter at this point because there's no other usages. --- osu.Game/Database/EFToRealmMigrator.cs | 5 ++- osu.Game/Database/RealmAccess.cs | 53 +++++++++++++++----------- 2 files changed, 34 insertions(+), 24 deletions(-) diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index 8f2ff600d8..3b5424b3fb 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -132,11 +132,12 @@ namespace osu.Game.Database { try { - realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm"), realmBlockOperations); + realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm")); } finally { - // Above call will dispose of the blocking token when done. + // Once the backup is created, we need to stop blocking operations so the migration can complete. + realmBlockOperations.Dispose(); // Clean up here so we don't accidentally dispose twice. realmBlockOperations = null; } diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index ed56049064..00218e4fe3 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -184,14 +184,14 @@ namespace osu.Game.Database // If a newer version database already exists, don't backup again. We can presume that the first backup is the one we care about. if (!storage.Exists(newerVersionFilename)) - CreateBackup(newerVersionFilename); + createBackup(newerVersionFilename); storage.Delete(Filename); } else { Logger.Error(e, "Realm startup failed with unrecoverable error; starting with a fresh database. A backup of your database has been made."); - CreateBackup($"{Filename.Replace(realm_extension, string.Empty)}_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}_corrupt{realm_extension}"); + createBackup($"{Filename.Replace(realm_extension, string.Empty)}_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}_corrupt{realm_extension}"); storage.Delete(Filename); } @@ -236,7 +236,7 @@ namespace osu.Game.Database } // For extra safety, also store the temporarily-used database which we are about to replace. - CreateBackup($"{Filename.Replace(realm_extension, string.Empty)}_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}_newer_version_before_recovery{realm_extension}"); + createBackup($"{Filename.Replace(realm_extension, string.Empty)}_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}_newer_version_before_recovery{realm_extension}"); storage.Delete(Filename); @@ -778,28 +778,37 @@ namespace osu.Game.Database private string? getRulesetShortNameFromLegacyID(long rulesetId) => efContextFactory?.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName; - public void CreateBackup(string backupFilename, IDisposable? blockAllOperations = null) + /// + /// Create a full realm backup. + /// + /// The filename for the backup. + public void CreateBackup(string backupFilename) { - using (blockAllOperations ?? BlockAllOperations("creating backup")) + if (realmRetrievalLock.CurrentCount != 0) + throw new InvalidOperationException($"Call {nameof(BlockAllOperations)} before creating a backup."); + + createBackup(backupFilename); + } + + private void createBackup(string backupFilename) + { + Logger.Log($"Creating full realm database backup at {backupFilename}", LoggingTarget.Database); + + int attempts = 10; + + while (attempts-- > 0) { - Logger.Log($"Creating full realm database backup at {backupFilename}", LoggingTarget.Database); - - int attempts = 10; - - while (attempts-- > 0) + try { - try - { - using (var source = storage.GetStream(Filename, mode: FileMode.Open)) - using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew)) - source.CopyTo(destination); - return; - } - catch (IOException) - { - // file may be locked during use. - Thread.Sleep(500); - } + using (var source = storage.GetStream(Filename, mode: FileMode.Open)) + using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew)) + source.CopyTo(destination); + return; + } + catch (IOException) + { + // file may be locked during use. + Thread.Sleep(500); } } } From f1b55d743cdc4e99a5efce22481d87e155e36945 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Mon, 4 Jul 2022 11:04:20 -0700 Subject: [PATCH 615/982] Fix delete local score test having no files --- .../Visual/UserInterface/TestSceneDeleteLocalScore.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs index 31406af87a..cee917f6cf 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs @@ -18,6 +18,7 @@ using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; +using osu.Game.Models; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Leaderboards; using osu.Game.Overlays; @@ -100,6 +101,7 @@ namespace osu.Game.Tests.Visual.UserInterface Rank = ScoreRank.XH, User = new APIUser { Username = "TestUser" }, Ruleset = new OsuRuleset().RulesetInfo, + Files = { new RealmNamedFileUsage(new RealmFile { Hash = $"{i}" }, string.Empty) } }; importedScores.Add(scoreManager.Import(score).Value); From 5b96f67a8b7e49a7d12da341fc298a125b4f5786 Mon Sep 17 00:00:00 2001 From: apollo-dw <83023433+apollo-dw@users.noreply.github.com> Date: Mon, 4 Jul 2022 20:49:26 +0100 Subject: [PATCH 616/982] Remove non-overlapping velocity buff --- .../Difficulty/Evaluators/AimEvaluator.cs | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs index 0694746cbf..76d5ccf682 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs @@ -108,13 +108,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators // Reward for % distance up to 125 / strainTime for overlaps where velocity is still changing. double overlapVelocityBuff = Math.Min(125 / Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime), Math.Abs(prevVelocity - currVelocity)); - // Reward for % distance slowed down compared to previous, paying attention to not award overlap - double nonOverlapVelocityBuff = Math.Abs(prevVelocity - currVelocity) - // do not award overlap - * Math.Pow(Math.Sin(Math.PI / 2 * Math.Min(1, Math.Min(osuCurrObj.LazyJumpDistance, osuLastObj.LazyJumpDistance) / 100)), 2); - - // Choose the largest bonus, multiplied by ratio. - velocityChangeBonus = Math.Max(overlapVelocityBuff, nonOverlapVelocityBuff) * distRatio; + velocityChangeBonus = overlapVelocityBuff * distRatio; // Penalize for rhythm changes. velocityChangeBonus *= Math.Pow(Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime) / Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime), 2); From bb0f2124480ef35736b3aef4a5562e7058260991 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Tue, 5 Jul 2022 00:38:18 +0200 Subject: [PATCH 617/982] Trigger the initial cookie with midi and joysticks --- osu.Game/Screens/Menu/ButtonSystem.cs | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 74be02728f..fadc80277a 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -205,6 +205,28 @@ namespace osu.Game.Screens.Menu return base.OnKeyDown(e); } + protected override bool OnJoystickPress(JoystickPressEvent e) + { + if (State == ButtonSystemState.Initial) + { + logo?.TriggerClick(); + return true; + } + + return base.OnJoystickPress(e); + } + + protected override bool OnMidiDown(MidiDownEvent e) + { + if (State == ButtonSystemState.Initial) + { + logo?.TriggerClick(); + return true; + } + + return base.OnMidiDown(e); + } + public bool OnPressed(KeyBindingPressEvent e) { if (e.Repeat) From 1b98936328df8261bb5c2b1586d794c41f0edc20 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 4 Jul 2022 14:59:44 +0900 Subject: [PATCH 618/982] Rename realm `ThreadLocal` to better convey what it's doing Every time I looked at this code I have to re-learn what it's doing. Changing these variable names should help quite a bit. --- osu.Game/Database/RealmAccess.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 00218e4fe3..7ba599bfed 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -66,7 +66,10 @@ namespace osu.Game.Database /// private readonly SemaphoreSlim realmRetrievalLock = new SemaphoreSlim(1); - private readonly ThreadLocal currentThreadCanCreateRealmInstances = new ThreadLocal(); + /// + /// true when the current thread has already entered the . + /// + private readonly ThreadLocal currentThreadHasRealmRetrievalLock = new ThreadLocal(); /// /// Holds a map of functions registered via and and a coinciding action which when triggered, @@ -584,10 +587,11 @@ namespace osu.Game.Database try { - if (!currentThreadCanCreateRealmInstances.Value) + // Ensure that the thread that currently has the `realmRetrievalLock` can retrieve nested contexts and not deadlock on itself. + if (!currentThreadHasRealmRetrievalLock.Value) { realmRetrievalLock.Wait(); - currentThreadCanCreateRealmInstances.Value = true; + currentThreadHasRealmRetrievalLock.Value = true; tookSemaphoreLock = true; } else @@ -611,7 +615,7 @@ namespace osu.Game.Database if (tookSemaphoreLock) { realmRetrievalLock.Release(); - currentThreadCanCreateRealmInstances.Value = false; + currentThreadHasRealmRetrievalLock.Value = false; } } } From 5adec2c7382245ddd0debadaef706876acaf01a1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 5 Jul 2022 00:27:38 +0900 Subject: [PATCH 619/982] Ensure blocking restoration only completes after update callback work is completed --- osu.Game/Database/RealmAccess.cs | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 7ba599bfed..7dd03d5ce7 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -923,13 +923,34 @@ namespace osu.Game.Database Logger.Log(@"Restoring realm operations.", LoggingTarget.Database); realmRetrievalLock.Release(); + if (syncContext == null) return; + + ManualResetEventSlim updateRealmReestablished = new ManualResetEventSlim(); + // Post back to the update thread to revive any subscriptions. // In the case we are on the update thread, let's also require this to run synchronously. // This requirement is mostly due to test coverage, but shouldn't cause any harm. if (ThreadSafety.IsUpdateThread) - syncContext?.Send(_ => ensureUpdateRealm(), null); + { + syncContext.Send(_ => + { + ensureUpdateRealm(); + updateRealmReestablished.Set(); + }, null); + } else - syncContext?.Post(_ => ensureUpdateRealm(), null); + { + syncContext.Post(_ => + { + ensureUpdateRealm(); + updateRealmReestablished.Set(); + }, null); + } + + // Wait for the post to complete to ensure a second `Migrate` operation doesn't start in the mean time. + // This is important to ensure `ensureUpdateRealm` is run before another blocking migration operation starts. + if (!updateRealmReestablished.Wait(10000)) + throw new TimeoutException(@"Reestablishing update realm after block took too long"); } } From 1e6def8209ddadbebbf9541bc5fb3aeb6683bd29 Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Mon, 4 Jul 2022 22:58:41 -0700 Subject: [PATCH 620/982] Fix spinner accent animation on rewind --- .../Skinning/Default/DefaultSpinnerDisc.cs | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs index ab14f939d4..03db76336c 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs @@ -137,6 +137,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default this.ScaleTo(initial_scale); this.RotateTo(0); + updateComplete(false, 0); + using (BeginDelayedSequence(spinner.TimePreempt / 2)) { // constant ambient rotation to give the spinner "spinning" character. @@ -177,9 +179,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default } } - // transforms we have from completing the spinner will be rolled back, so reapply immediately. - using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt)) - updateComplete(state == ArmedState.Hit, 0); + if (drawableSpinner.Result?.TimeCompleted is double completionTime) + { + using (BeginAbsoluteSequence(completionTime)) + updateComplete(true, 200); + } } private void updateComplete(bool complete, double duration) From 33db5083013bd2433fd16d646bd5dfa8477fa212 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 5 Jul 2022 16:23:10 +0900 Subject: [PATCH 621/982] Add note regarding why the `realmRetrievalLock` return is done on the async thread --- osu.Game/Database/RealmAccess.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 7dd03d5ce7..8cf57b802b 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -920,6 +920,8 @@ namespace osu.Game.Database void restoreOperation() { + // Release of lock needs to happen here rather than on the update thread, as there may be another + // operation already blocking the update thread waiting for the blocking operation to complete. Logger.Log(@"Restoring realm operations.", LoggingTarget.Database); realmRetrievalLock.Release(); From 4c3789ec5d67422459154fc452d2a320706ee793 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Tue, 5 Jul 2022 11:15:37 +0200 Subject: [PATCH 622/982] Split into a function --- osu.Game/Screens/Menu/ButtonSystem.cs | 30 ++++++++++++++++----------- 1 file changed, 18 insertions(+), 12 deletions(-) diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index fadc80277a..04bffda81b 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -191,38 +191,44 @@ namespace osu.Game.Screens.Menu State = ButtonSystemState.Initial; } - protected override bool OnKeyDown(KeyDownEvent e) + /// + /// Triggers the if the current is . + /// + /// true if the was triggered, false otherwise. + private bool triggerInitialOsuLogo() { - if (e.Repeat || e.ControlPressed || e.ShiftPressed || e.AltPressed || e.SuperPressed) - return false; - if (State == ButtonSystemState.Initial) { logo?.TriggerClick(); return true; } + return false; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (e.Repeat || e.ControlPressed || e.ShiftPressed || e.AltPressed || e.SuperPressed) + return false; + + if (triggerInitialOsuLogo()) + return true; + return base.OnKeyDown(e); } protected override bool OnJoystickPress(JoystickPressEvent e) { - if (State == ButtonSystemState.Initial) - { - logo?.TriggerClick(); + if (triggerInitialOsuLogo()) return true; - } return base.OnJoystickPress(e); } protected override bool OnMidiDown(MidiDownEvent e) { - if (State == ButtonSystemState.Initial) - { - logo?.TriggerClick(); + if (triggerInitialOsuLogo()) return true; - } return base.OnMidiDown(e); } From d217d668526745e63e8f0c3c08139e2f997a2c9e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 4 Jul 2022 17:18:33 +0900 Subject: [PATCH 623/982] Add `OnlineMetadataClient` --- osu.Game/Online/EndpointConfiguration.cs | 5 ++ osu.Game/Online/Metadata/BeatmapUpdates.cs | 28 +++++++++ osu.Game/Online/Metadata/IMetadataClient.cs | 12 ++++ osu.Game/Online/Metadata/IMetadataServer.cs | 21 +++++++ osu.Game/Online/Metadata/MetadataClient.cs | 15 +++++ .../Online/Metadata/OnlineMetadataClient.cs | 61 +++++++++++++++++++ osu.Game/OsuGameBase.cs | 8 ++- 7 files changed, 149 insertions(+), 1 deletion(-) create mode 100644 osu.Game/Online/Metadata/BeatmapUpdates.cs create mode 100644 osu.Game/Online/Metadata/IMetadataClient.cs create mode 100644 osu.Game/Online/Metadata/IMetadataServer.cs create mode 100644 osu.Game/Online/Metadata/MetadataClient.cs create mode 100644 osu.Game/Online/Metadata/OnlineMetadataClient.cs diff --git a/osu.Game/Online/EndpointConfiguration.cs b/osu.Game/Online/EndpointConfiguration.cs index af4e88a05c..f3bcced630 100644 --- a/osu.Game/Online/EndpointConfiguration.cs +++ b/osu.Game/Online/EndpointConfiguration.cs @@ -39,5 +39,10 @@ namespace osu.Game.Online /// The endpoint for the SignalR multiplayer server. /// public string MultiplayerEndpointUrl { get; set; } + + /// + /// The endpoint for the SignalR metadata server. + /// + public string MetadataEndpointUrl { get; set; } } } diff --git a/osu.Game/Online/Metadata/BeatmapUpdates.cs b/osu.Game/Online/Metadata/BeatmapUpdates.cs new file mode 100644 index 0000000000..8814e35e1f --- /dev/null +++ b/osu.Game/Online/Metadata/BeatmapUpdates.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using MessagePack; + +namespace osu.Game.Online.Metadata +{ + /// + /// Describes a set of beatmaps which have been updated in some way. + /// + [MessagePackObject] + [Serializable] + public class BeatmapUpdates + { + [Key(0)] + public int[] BeatmapSetIDs { get; set; } + + [Key(1)] + public uint LastProcessedQueueID { get; set; } + + public BeatmapUpdates(int[] beatmapSetIDs, uint lastProcessedQueueID) + { + BeatmapSetIDs = beatmapSetIDs; + LastProcessedQueueID = lastProcessedQueueID; + } + } +} diff --git a/osu.Game/Online/Metadata/IMetadataClient.cs b/osu.Game/Online/Metadata/IMetadataClient.cs new file mode 100644 index 0000000000..ad1e7ebbaf --- /dev/null +++ b/osu.Game/Online/Metadata/IMetadataClient.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading.Tasks; + +namespace osu.Game.Online.Metadata +{ + public interface IMetadataClient + { + Task BeatmapSetsUpdated(BeatmapUpdates updates); + } +} diff --git a/osu.Game/Online/Metadata/IMetadataServer.cs b/osu.Game/Online/Metadata/IMetadataServer.cs new file mode 100644 index 0000000000..edf288b6cf --- /dev/null +++ b/osu.Game/Online/Metadata/IMetadataServer.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading.Tasks; + +namespace osu.Game.Online.Metadata +{ + /// + /// Metadata server is responsible for keeping the osu! client up-to-date with any changes. + /// + public interface IMetadataServer + { + /// + /// Get any changes since a specific point in the queue. + /// Should be used to allow the client to catch up with any changes after being closed or disconnected. + /// + /// The last processed queue ID. + /// + Task GetChangesSince(uint queueId); + } +} diff --git a/osu.Game/Online/Metadata/MetadataClient.cs b/osu.Game/Online/Metadata/MetadataClient.cs new file mode 100644 index 0000000000..65817b3152 --- /dev/null +++ b/osu.Game/Online/Metadata/MetadataClient.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading.Tasks; +using osu.Framework.Graphics; + +namespace osu.Game.Online.Metadata +{ + public abstract class MetadataClient : Component, IMetadataClient, IMetadataServer + { + public abstract Task BeatmapSetsUpdated(BeatmapUpdates updates); + + public abstract Task GetChangesSince(uint queueId); + } +} diff --git a/osu.Game/Online/Metadata/OnlineMetadataClient.cs b/osu.Game/Online/Metadata/OnlineMetadataClient.cs new file mode 100644 index 0000000000..cfcebf73d3 --- /dev/null +++ b/osu.Game/Online/Metadata/OnlineMetadataClient.cs @@ -0,0 +1,61 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Threading.Tasks; +using Microsoft.AspNetCore.SignalR.Client; +using osu.Framework.Allocation; +using osu.Framework.Logging; +using osu.Game.Online.API; + +namespace osu.Game.Online.Metadata +{ + public class OnlineMetadataClient : MetadataClient + { + private readonly string endpoint; + + private IHubClientConnector? connector; + + private HubConnection? connection => connector?.CurrentConnection; + + public OnlineMetadataClient(EndpointConfiguration endpoints) + { + endpoint = endpoints.MetadataEndpointUrl; + } + + [BackgroundDependencyLoader] + private void load(IAPIProvider api) + { + // Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization. + // More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code. + connector = api.GetHubConnector(nameof(OnlineMetadataClient), endpoint); + + if (connector != null) + { + connector.ConfigureConnection = connection => + { + // this is kind of SILLY + // https://github.com/dotnet/aspnetcore/issues/15198 + connection.On(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated); + }; + } + } + + public override Task BeatmapSetsUpdated(BeatmapUpdates updates) + { + Logger.Log($"Received beatmap updates {updates.BeatmapSetIDs.Length} updates with last id {updates.LastProcessedQueueID}"); + return Task.CompletedTask; + } + + public override Task GetChangesSince(uint queueId) + { + throw new NotImplementedException(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + connector?.Dispose(); + } + } +} diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index ead3eeb0dc..bf3cc16728 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; -using System.IO; using System.Linq; using System.Reflection; using System.Threading; @@ -41,6 +40,7 @@ using osu.Game.IO; using osu.Game.Online; using osu.Game.Online.API; using osu.Game.Online.Chat; +using osu.Game.Online.Metadata; using osu.Game.Online.Multiplayer; using osu.Game.Online.Spectator; using osu.Game.Overlays; @@ -52,6 +52,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Scoring; using osu.Game.Skinning; using osu.Game.Utils; +using File = System.IO.File; using RuntimeInfo = osu.Framework.RuntimeInfo; namespace osu.Game @@ -180,6 +181,8 @@ namespace osu.Game private MultiplayerClient multiplayerClient; + private MetadataClient metadataClient; + private RealmAccess realm; protected override Container Content => content; @@ -265,6 +268,7 @@ namespace osu.Game dependencies.CacheAs(spectatorClient = new OnlineSpectatorClient(endpoints)); dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints)); + dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints)); var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures); @@ -316,8 +320,10 @@ namespace osu.Game // add api components to hierarchy. if (API is APIAccess apiAccess) AddInternal(apiAccess); + AddInternal(spectatorClient); AddInternal(multiplayerClient); + AddInternal(metadataClient); AddInternal(rulesetConfigCache); From b0d4f7aff6f26724e4a59464db4998e672b78a33 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 4 Jul 2022 17:49:08 +0900 Subject: [PATCH 624/982] Add recovery logic after disconnection --- .../Online/Metadata/OnlineMetadataClient.cs | 69 ++++++++++++++++++- 1 file changed, 66 insertions(+), 3 deletions(-) diff --git a/osu.Game/Online/Metadata/OnlineMetadataClient.cs b/osu.Game/Online/Metadata/OnlineMetadataClient.cs index cfcebf73d3..0d31060a8b 100644 --- a/osu.Game/Online/Metadata/OnlineMetadataClient.cs +++ b/osu.Game/Online/Metadata/OnlineMetadataClient.cs @@ -1,10 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; +using System.Diagnostics; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Game.Online.API; @@ -16,6 +17,8 @@ namespace osu.Game.Online.Metadata private IHubClientConnector? connector; + private uint? lastQueueId; + private HubConnection? connection => connector?.CurrentConnection; public OnlineMetadataClient(EndpointConfiguration endpoints) @@ -38,18 +41,78 @@ namespace osu.Game.Online.Metadata // https://github.com/dotnet/aspnetcore/issues/15198 connection.On(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated); }; + + connector.IsConnected.BindValueChanged(isConnectedChanged, true); } } - public override Task BeatmapSetsUpdated(BeatmapUpdates updates) + private bool catchingUp; + + private void isConnectedChanged(ValueChangedEvent connected) + { + if (!connected.NewValue) + return; + + if (lastQueueId != null) + { + catchingUp = true; + + Task.Run(async () => + { + try + { + while (true) + { + Logger.Log($"Requesting catch-up from {lastQueueId.Value}"); + var catchUpChanges = await GetChangesSince(lastQueueId.Value); + + lastQueueId = catchUpChanges.LastProcessedQueueID; + + if (catchUpChanges.BeatmapSetIDs.Length == 0) + { + Logger.Log($"Catch-up complete at {lastQueueId.Value}"); + break; + } + + await ProcessChanges(catchUpChanges.BeatmapSetIDs); + } + } + finally + { + catchingUp = false; + } + }); + } + } + + public override async Task BeatmapSetsUpdated(BeatmapUpdates updates) { Logger.Log($"Received beatmap updates {updates.BeatmapSetIDs.Length} updates with last id {updates.LastProcessedQueueID}"); + + // If we're still catching up, avoid updating the last ID as it will interfere with catch-up efforts. + if (!catchingUp) + lastQueueId = updates.LastProcessedQueueID; + + await ProcessChanges(updates.BeatmapSetIDs); + } + + protected Task ProcessChanges(int[] beatmapSetIDs) + { + foreach (int id in beatmapSetIDs) + Logger.Log($"Processing {id}..."); return Task.CompletedTask; } public override Task GetChangesSince(uint queueId) { - throw new NotImplementedException(); + if (connector?.IsConnected.Value != true) + return Task.FromCanceled(default); + + Logger.Log($"Requesting any changes since last known queue id {queueId}"); + + Debug.Assert(connection != null); + + return connection.InvokeAsync(nameof(IMetadataServer.GetChangesSince), queueId); } protected override void Dispose(bool isDisposing) From 59d0bac728546fbc5f018b8b94d89aae87f0d333 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 4 Jul 2022 18:13:53 +0900 Subject: [PATCH 625/982] Hook up update flow to metadata stream --- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 8 +++---- osu.Game/Beatmaps/BeatmapImporter.cs | 7 +++--- osu.Game/Beatmaps/BeatmapManager.cs | 24 ++++++------------- osu.Game/Beatmaps/BeatmapUpdater.cs | 16 ++++++++++++- .../Online/Metadata/OnlineMetadataClient.cs | 9 ++++++- osu.Game/OsuGameBase.cs | 18 ++++++++++---- 6 files changed, 50 insertions(+), 32 deletions(-) diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 0bf47141e4..fcf69bf6f2 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -212,17 +212,17 @@ namespace osu.Game.Tests.Online { } - protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapUpdater beatmapUpdater) + protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm) { - return new TestBeatmapImporter(this, storage, realm, beatmapUpdater); + return new TestBeatmapImporter(this, storage, realm); } internal class TestBeatmapImporter : BeatmapImporter { private readonly TestBeatmapManager testBeatmapManager; - public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapUpdater beatmapUpdater) - : base(storage, databaseAccess, beatmapUpdater) + public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess) + : base(storage, databaseAccess) { this.testBeatmapManager = testBeatmapManager; } diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index 5382b98c22..92f1fc17d5 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -31,12 +31,11 @@ namespace osu.Game.Beatmaps protected override string[] HashableFileTypes => new[] { ".osu" }; - private readonly BeatmapUpdater? beatmapUpdater; + public Action? ProcessBeatmap { private get; set; } - public BeatmapImporter(Storage storage, RealmAccess realm, BeatmapUpdater? beatmapUpdater = null) + public BeatmapImporter(Storage storage, RealmAccess realm) : base(storage, realm) { - this.beatmapUpdater = beatmapUpdater; } protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path).ToLowerInvariant() == ".osz"; @@ -100,7 +99,7 @@ namespace osu.Game.Beatmaps { base.PostImport(model, realm); - beatmapUpdater?.Process(model); + ProcessBeatmap?.Invoke(model); } private void validateOnlineIds(BeatmapSetInfo beatmapSet, Realm realm) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index e16a87eb50..b1acf78ec6 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -34,14 +34,15 @@ namespace osu.Game.Beatmaps /// Handles general operations related to global beatmap management. /// [ExcludeFromDynamicCompile] - public class BeatmapManager : ModelManager, IModelImporter, IWorkingBeatmapCache, IDisposable + public class BeatmapManager : ModelManager, IModelImporter, IWorkingBeatmapCache { public ITrackStore BeatmapTrackStore { get; } private readonly BeatmapImporter beatmapImporter; private readonly WorkingBeatmapCache workingBeatmapCache; - private readonly BeatmapUpdater? beatmapUpdater; + + public Action? ProcessBeatmap { private get; set; } public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore gameResources, GameHost? host = null, WorkingBeatmap? defaultBeatmap = null, BeatmapDifficultyCache? difficultyCache = null, bool performOnlineLookups = false) @@ -54,15 +55,14 @@ namespace osu.Game.Beatmaps if (difficultyCache == null) throw new ArgumentNullException(nameof(difficultyCache), "Difficulty cache must be provided if online lookups are required."); - - beatmapUpdater = new BeatmapUpdater(this, difficultyCache, api, storage); } var userResources = new RealmFileStore(realm, storage).Store; BeatmapTrackStore = audioManager.GetTrackStore(userResources); - beatmapImporter = CreateBeatmapImporter(storage, realm, rulesets, beatmapUpdater); + beatmapImporter = CreateBeatmapImporter(storage, realm); + beatmapImporter.ProcessBeatmap = obj => ProcessBeatmap?.Invoke(obj); beatmapImporter.PostNotification = obj => PostNotification?.Invoke(obj); workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, gameResources, userResources, defaultBeatmap, host); @@ -74,8 +74,7 @@ namespace osu.Game.Beatmaps return new WorkingBeatmapCache(BeatmapTrackStore, audioManager, resources, storage, defaultBeatmap, host); } - protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapUpdater? beatmapUpdater) => - new BeatmapImporter(storage, realm, beatmapUpdater); + protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm) => new BeatmapImporter(storage, realm); /// /// Create a new beatmap set, backed by a model, @@ -323,7 +322,7 @@ namespace osu.Game.Beatmaps setInfo.CopyChangesToRealm(liveBeatmapSet); - beatmapUpdater?.Process(liveBeatmapSet, r); + ProcessBeatmap?.Invoke(liveBeatmapSet); }); } @@ -468,15 +467,6 @@ namespace osu.Game.Beatmaps #endregion - #region Implementation of IDisposable - - public void Dispose() - { - beatmapUpdater?.Dispose(); - } - - #endregion - #region Implementation of IPostImports public Action>>? PresentImport diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index d800b09a2b..d0ec44a034 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -31,6 +31,14 @@ namespace osu.Game.Beatmaps onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage); } + /// + /// Queue a beatmap for background processing. + /// + public void Queue(int beatmapSetId) + { + // TODO: implement + } + /// /// Queue a beatmap for background processing. /// @@ -44,7 +52,13 @@ namespace osu.Game.Beatmaps /// /// Run all processing on a beatmap immediately. /// - public void Process(BeatmapSetInfo beatmapSet) => beatmapSet.Realm.Write(r => Process(beatmapSet, r)); + public void Process(BeatmapSetInfo beatmapSet) + { + if (beatmapSet.Realm.IsInTransaction) + Process(beatmapSet, beatmapSet.Realm); + else + beatmapSet.Realm.Write(r => Process(beatmapSet, r)); + } public void Process(BeatmapSetInfo beatmapSet, Realm realm) { diff --git a/osu.Game/Online/Metadata/OnlineMetadataClient.cs b/osu.Game/Online/Metadata/OnlineMetadataClient.cs index 0d31060a8b..b05efd5311 100644 --- a/osu.Game/Online/Metadata/OnlineMetadataClient.cs +++ b/osu.Game/Online/Metadata/OnlineMetadataClient.cs @@ -7,12 +7,14 @@ using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; +using osu.Game.Beatmaps; using osu.Game.Online.API; namespace osu.Game.Online.Metadata { public class OnlineMetadataClient : MetadataClient { + private readonly BeatmapUpdater beatmapUpdater; private readonly string endpoint; private IHubClientConnector? connector; @@ -21,8 +23,9 @@ namespace osu.Game.Online.Metadata private HubConnection? connection => connector?.CurrentConnection; - public OnlineMetadataClient(EndpointConfiguration endpoints) + public OnlineMetadataClient(EndpointConfiguration endpoints, BeatmapUpdater beatmapUpdater) { + this.beatmapUpdater = beatmapUpdater; endpoint = endpoints.MetadataEndpointUrl; } @@ -99,7 +102,11 @@ namespace osu.Game.Online.Metadata protected Task ProcessChanges(int[] beatmapSetIDs) { foreach (int id in beatmapSetIDs) + { Logger.Log($"Processing {id}..."); + beatmapUpdater.Queue(id); + } + return Task.CompletedTask; } diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index bf3cc16728..356013a410 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -171,6 +171,7 @@ namespace osu.Game public readonly Bindable>> AvailableMods = new Bindable>>(new Dictionary>()); private BeatmapDifficultyCache difficultyCache; + private BeatmapUpdater beatmapUpdater; private UserLookupCache userCache; private BeatmapLookupCache beatmapCache; @@ -266,16 +267,13 @@ namespace osu.Game dependencies.CacheAs(API ??= new APIAccess(LocalConfig, endpoints, VersionHash)); - dependencies.CacheAs(spectatorClient = new OnlineSpectatorClient(endpoints)); - dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints)); - dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints)); - var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures); dependencies.Cache(difficultyCache = new BeatmapDifficultyCache()); // ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup() dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realm, Scheduler, difficultyCache, LocalConfig)); + dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, realm, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, difficultyCache, performOnlineLookups: true)); dependencies.Cache(BeatmapDownloader = new BeatmapModelDownloader(BeatmapManager, API)); @@ -284,6 +282,15 @@ namespace osu.Game // Add after all the above cache operations as it depends on them. AddInternal(difficultyCache); + // TODO: OsuGame or OsuGameBase? + beatmapUpdater = new BeatmapUpdater(BeatmapManager, difficultyCache, API, Storage); + + dependencies.CacheAs(spectatorClient = new OnlineSpectatorClient(endpoints)); + dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints)); + dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints, beatmapUpdater)); + + BeatmapManager.ProcessBeatmap = set => beatmapUpdater.Process(set); + dependencies.Cache(userCache = new UserLookupCache()); AddInternal(userCache); @@ -580,9 +587,10 @@ namespace osu.Game base.Dispose(isDisposing); RulesetStore?.Dispose(); - BeatmapManager?.Dispose(); LocalConfig?.Dispose(); + beatmapUpdater?.Dispose(); + realm?.Dispose(); if (Host != null) From bdd1bf4da00d8d8de36370c2054c6d93b7ba562b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 5 Jul 2022 21:42:35 +0900 Subject: [PATCH 626/982] Save last processed id to config for now --- osu.Game/Configuration/OsuConfigManager.cs | 3 +++ osu.Game/Online/Metadata/BeatmapUpdates.cs | 4 ++-- osu.Game/Online/Metadata/IMetadataServer.cs | 2 +- osu.Game/Online/Metadata/MetadataClient.cs | 2 +- osu.Game/Online/Metadata/OnlineMetadataClient.cs | 15 +++++++++------ 5 files changed, 16 insertions(+), 10 deletions(-) diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 713166a9a0..a523507205 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -167,6 +167,8 @@ namespace osu.Game.Configuration SetDefault(OsuSetting.DiscordRichPresence, DiscordRichPresenceMode.Full); SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f); + + SetDefault(OsuSetting.LastProcessedMetadataId, -1); } public IDictionary GetLoggableState() => @@ -363,5 +365,6 @@ namespace osu.Game.Configuration DiscordRichPresence, AutomaticallyDownloadWhenSpectating, ShowOnlineExplicitContent, + LastProcessedMetadataId } } diff --git a/osu.Game/Online/Metadata/BeatmapUpdates.cs b/osu.Game/Online/Metadata/BeatmapUpdates.cs index 8814e35e1f..a0cf616c70 100644 --- a/osu.Game/Online/Metadata/BeatmapUpdates.cs +++ b/osu.Game/Online/Metadata/BeatmapUpdates.cs @@ -17,9 +17,9 @@ namespace osu.Game.Online.Metadata public int[] BeatmapSetIDs { get; set; } [Key(1)] - public uint LastProcessedQueueID { get; set; } + public int LastProcessedQueueID { get; set; } - public BeatmapUpdates(int[] beatmapSetIDs, uint lastProcessedQueueID) + public BeatmapUpdates(int[] beatmapSetIDs, int lastProcessedQueueID) { BeatmapSetIDs = beatmapSetIDs; LastProcessedQueueID = lastProcessedQueueID; diff --git a/osu.Game/Online/Metadata/IMetadataServer.cs b/osu.Game/Online/Metadata/IMetadataServer.cs index edf288b6cf..994f60f877 100644 --- a/osu.Game/Online/Metadata/IMetadataServer.cs +++ b/osu.Game/Online/Metadata/IMetadataServer.cs @@ -16,6 +16,6 @@ namespace osu.Game.Online.Metadata /// /// The last processed queue ID. /// - Task GetChangesSince(uint queueId); + Task GetChangesSince(int queueId); } } diff --git a/osu.Game/Online/Metadata/MetadataClient.cs b/osu.Game/Online/Metadata/MetadataClient.cs index 65817b3152..1e5eeb4eb0 100644 --- a/osu.Game/Online/Metadata/MetadataClient.cs +++ b/osu.Game/Online/Metadata/MetadataClient.cs @@ -10,6 +10,6 @@ namespace osu.Game.Online.Metadata { public abstract Task BeatmapSetsUpdated(BeatmapUpdates updates); - public abstract Task GetChangesSince(uint queueId); + public abstract Task GetChangesSince(int queueId); } } diff --git a/osu.Game/Online/Metadata/OnlineMetadataClient.cs b/osu.Game/Online/Metadata/OnlineMetadataClient.cs index b05efd5311..1b0d1884dc 100644 --- a/osu.Game/Online/Metadata/OnlineMetadataClient.cs +++ b/osu.Game/Online/Metadata/OnlineMetadataClient.cs @@ -8,6 +8,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Game.Beatmaps; +using osu.Game.Configuration; using osu.Game.Online.API; namespace osu.Game.Online.Metadata @@ -19,7 +20,7 @@ namespace osu.Game.Online.Metadata private IHubClientConnector? connector; - private uint? lastQueueId; + private Bindable lastQueueId = null!; private HubConnection? connection => connector?.CurrentConnection; @@ -30,7 +31,7 @@ namespace osu.Game.Online.Metadata } [BackgroundDependencyLoader] - private void load(IAPIProvider api) + private void load(IAPIProvider api, OsuConfigManager config) { // Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization. // More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code. @@ -47,6 +48,8 @@ namespace osu.Game.Online.Metadata connector.IsConnected.BindValueChanged(isConnectedChanged, true); } + + lastQueueId = config.GetBindable(OsuSetting.LastProcessedMetadataId); } private bool catchingUp; @@ -56,7 +59,7 @@ namespace osu.Game.Online.Metadata if (!connected.NewValue) return; - if (lastQueueId != null) + if (lastQueueId.Value >= 0) { catchingUp = true; @@ -69,7 +72,7 @@ namespace osu.Game.Online.Metadata Logger.Log($"Requesting catch-up from {lastQueueId.Value}"); var catchUpChanges = await GetChangesSince(lastQueueId.Value); - lastQueueId = catchUpChanges.LastProcessedQueueID; + lastQueueId.Value = catchUpChanges.LastProcessedQueueID; if (catchUpChanges.BeatmapSetIDs.Length == 0) { @@ -94,7 +97,7 @@ namespace osu.Game.Online.Metadata // If we're still catching up, avoid updating the last ID as it will interfere with catch-up efforts. if (!catchingUp) - lastQueueId = updates.LastProcessedQueueID; + lastQueueId.Value = updates.LastProcessedQueueID; await ProcessChanges(updates.BeatmapSetIDs); } @@ -110,7 +113,7 @@ namespace osu.Game.Online.Metadata return Task.CompletedTask; } - public override Task GetChangesSince(uint queueId) + public override Task GetChangesSince(int queueId) { if (connector?.IsConnected.Value != true) return Task.FromCanceled(default); From 99afbc7b73d76c68a41d96fd4fa1b5efe69d9ec5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 5 Jul 2022 22:15:52 +0900 Subject: [PATCH 627/982] Add missing endpoint URLs --- osu.Game/Online/DevelopmentEndpointConfiguration.cs | 1 + osu.Game/Online/ProductionEndpointConfiguration.cs | 1 + 2 files changed, 2 insertions(+) diff --git a/osu.Game/Online/DevelopmentEndpointConfiguration.cs b/osu.Game/Online/DevelopmentEndpointConfiguration.cs index 83fd02512b..3171d15fc2 100644 --- a/osu.Game/Online/DevelopmentEndpointConfiguration.cs +++ b/osu.Game/Online/DevelopmentEndpointConfiguration.cs @@ -14,6 +14,7 @@ namespace osu.Game.Online APIClientID = "5"; SpectatorEndpointUrl = $"{APIEndpointUrl}/spectator"; MultiplayerEndpointUrl = $"{APIEndpointUrl}/multiplayer"; + MetadataEndpointUrl = $"{APIEndpointUrl}/metadata"; } } } diff --git a/osu.Game/Online/ProductionEndpointConfiguration.cs b/osu.Game/Online/ProductionEndpointConfiguration.cs index f431beac1c..316452280d 100644 --- a/osu.Game/Online/ProductionEndpointConfiguration.cs +++ b/osu.Game/Online/ProductionEndpointConfiguration.cs @@ -14,6 +14,7 @@ namespace osu.Game.Online APIClientID = "5"; SpectatorEndpointUrl = "https://spectator.ppy.sh/spectator"; MultiplayerEndpointUrl = "https://spectator.ppy.sh/multiplayer"; + MetadataEndpointUrl = "https://spectator.ppy.sh/metadata"; } } } From 3a68f386a8e7230ece6c402b0d98c9b8a3de24cc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 01:25:04 +0900 Subject: [PATCH 628/982] Add forgotten password link to login form --- osu.Game/Overlays/Login/LoginForm.cs | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index f545e2892f..b3e120f443 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -49,6 +49,7 @@ namespace osu.Game.Overlays.Login RelativeSizeAxes = Axes.X; ErrorTextFlowContainer errorText; + LinkFlowContainer forgottenPaswordLink; Children = new Drawable[] { @@ -80,6 +81,12 @@ namespace osu.Game.Overlays.Login LabelText = "Stay signed in", Current = config.GetBindable(OsuSetting.SavePassword), }, + forgottenPaswordLink = new LinkFlowContainer + { + Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS }, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + }, new Container { RelativeSizeAxes = Axes.X, @@ -109,6 +116,8 @@ namespace osu.Game.Overlays.Login } }; + forgottenPaswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, "https://osu.ppy.sh/home/password-reset"); + password.OnCommit += (_, _) => performLogin(); if (api?.LastLoginError?.Message is string error) From 6fb00d84f997cfa318ae81636c064b8498d822b7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 01:29:00 +0900 Subject: [PATCH 629/982] Apply NRT to `LoginForm` and remove nullability of `IAPIProvider` --- osu.Game/Overlays/Login/LoginForm.cs | 24 +++++++++++------------- 1 file changed, 11 insertions(+), 13 deletions(-) diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index b3e120f443..0042f4607d 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; @@ -23,19 +21,19 @@ namespace osu.Game.Overlays.Login { public class LoginForm : FillFlowContainer { - private TextBox username; - private TextBox password; - private ShakeContainer shakeSignIn; + private TextBox username = null!; + private TextBox password = null!; + private ShakeContainer shakeSignIn = null!; - [Resolved(CanBeNull = true)] - private IAPIProvider api { get; set; } + [Resolved] + private IAPIProvider api { get; set; } = null!; - public Action RequestHide; + public Action? RequestHide; private void performLogin() { if (!string.IsNullOrEmpty(username.Text) && !string.IsNullOrEmpty(password.Text)) - api?.Login(username.Text, password.Text); + api.Login(username.Text, password.Text); else shakeSignIn.Shake(); } @@ -57,7 +55,7 @@ namespace osu.Game.Overlays.Login { PlaceholderText = UsersStrings.LoginUsername.ToLower(), RelativeSizeAxes = Axes.X, - Text = api?.ProvidedUsername ?? string.Empty, + Text = api.ProvidedUsername, TabbableContentContainer = this }, password = new OsuPasswordTextBox @@ -110,17 +108,17 @@ namespace osu.Game.Overlays.Login Text = "Register", Action = () => { - RequestHide(); + RequestHide?.Invoke(); accountCreation.Show(); } } }; - forgottenPaswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, "https://osu.ppy.sh/home/password-reset"); + forgottenPaswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset"); password.OnCommit += (_, _) => performLogin(); - if (api?.LastLoginError?.Message is string error) + if (api.LastLoginError?.Message is string error) errorText.AddErrors(new[] { error }); } From 72fb1ae892e71424a45b383b684f791802444fdf Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Tue, 5 Jul 2022 21:04:13 -0700 Subject: [PATCH 630/982] Add forgotten unsubscribes --- .../Skinning/Default/DefaultFollowCircle.cs | 17 ++++++++-- .../Skinning/Default/DefaultSliderBall.cs | 11 +++--- .../Skinning/Legacy/LegacyFollowCircle.cs | 34 ++++++++++++++++--- 3 files changed, 50 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index c39a07da4e..7dd45c295d 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -1,11 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Logging; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK.Graphics; @@ -70,14 +72,23 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) { + // see comment in LegacySliderBall.updateStateTransforms if (drawableObject is not DrawableSlider) return; - const float fade_time = 450f; + const float fade_duration = 450f; + // intentionally pile on an extra FadeOut to make it happen much faster using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) - // intentionally pile on an extra FadeOut to make it happen much faster. - this.FadeOut(fade_time / 4, Easing.Out); + this.FadeOut(fade_duration / 4, Easing.Out); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (parentObject != null) + parentObject.ApplyCustomUpdateState -= updateStateTransforms; } } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs index 3c7dd7ba5d..37e5e150bd 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs @@ -73,26 +73,27 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) { + // see comment in LegacySliderBall.updateStateTransforms if (drawableObject is not DrawableSlider) return; - const float fade_out_time = 450f; + const float fade_duration = 450f; using (BeginAbsoluteSequence(drawableObject.StateUpdateTime)) { - this.ScaleTo(1f) - .FadeIn(); + this.FadeIn() + .ScaleTo(1f); } using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) { // intentionally pile on an extra FadeOut to make it happen much faster - this.FadeOut(fade_out_time / 4, Easing.Out); + this.FadeOut(fade_duration / 4, Easing.Out); switch (state) { case ArmedState.Hit: - this.ScaleTo(1.4f, fade_out_time, Easing.Out); + this.ScaleTo(1.4f, fade_duration, Easing.Out); break; } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index df33180c7b..dc44c86de0 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -1,13 +1,17 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Transforms; +using osu.Framework.Logging; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { @@ -23,7 +27,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy animationContent.Anchor = Anchor.Centre; animationContent.Origin = Anchor.Centre; - Alpha = 0f; RelativeSizeAxes = Axes.Both; InternalChild = animationContent; } @@ -44,6 +47,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy if (parentObject != null) { + parentObject.HitObjectApplied += onHitObjectApplied; + onHitObjectApplied(parentObject); + parentObject.ApplyCustomUpdateState += updateStateTransforms; updateStateTransforms(parentObject, parentObject.State.Value); } @@ -69,18 +75,38 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy .FadeTo(tracking.NewValue ? 1f : 0f, realFadeDuration, Easing.OutQuad); } + private void onHitObjectApplied(DrawableHitObject drawableObject) + { + this.ScaleTo(1f) + .FadeOut(); + } + private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) { + // see comment in LegacySliderBall.updateStateTransforms if (drawableObject is not DrawableSlider) return; const float shrink_duration = 200f; - const float fade_duration = 240f; + const float fade_delay = 175f; + const float fade_duration = 35f; using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) { - this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 0.8f, shrink_duration, Easing.OutQuint) - .FadeOut(fade_duration, Easing.InQuint); + this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 0.75f, shrink_duration, Easing.OutQuad) + .Delay(fade_delay) + .FadeOut(fade_duration); + } + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (parentObject != null) + { + parentObject.HitObjectApplied -= onHitObjectApplied; + parentObject.ApplyCustomUpdateState -= updateStateTransforms; } } } From c95eb2d2c1c6b93e89e2a11755fe2895f583b611 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 14:28:47 +0900 Subject: [PATCH 631/982] Fix incorrect case in `CatcherArea` parameter --- osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index a0279b5c83..7a29ba9801 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -120,10 +120,10 @@ namespace osu.Game.Rulesets.Catch.UI lastHyperDashState = Catcher.HyperDashing; } - public void SetCatcherPosition(float X) + public void SetCatcherPosition(float x) { float lastPosition = Catcher.X; - float newPosition = Math.Clamp(X, 0, CatchPlayfield.WIDTH); + float newPosition = Math.Clamp(x, 0, CatchPlayfield.WIDTH); Catcher.X = newPosition; From a52ea3cabe34c6e1c90a6126ab5a506151ca6362 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 14:29:55 +0900 Subject: [PATCH 632/982] Enable NRT and simplify `LineBufferedReader` --- .../Beatmaps/IO/LineBufferedReaderTest.cs | 12 ++--- osu.Game/Beatmaps/Formats/LegacyDecoder.cs | 2 +- osu.Game/IO/LineBufferedReader.cs | 48 ++++++++----------- 3 files changed, 23 insertions(+), 39 deletions(-) diff --git a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs index 8f20fd7a68..14fbcb6176 100644 --- a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs @@ -108,19 +108,13 @@ namespace osu.Game.Tests.Beatmaps.IO [Test] public void TestReadToEndAfterReadsAndPeeks() { - const string contents = "this line is gone\rthis one shouldn't be\r\nthese ones\ndefinitely not"; + const string contents = "first line\r\nsecond line"; using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents))) using (var bufferedReader = new LineBufferedReader(stream)) { - Assert.AreEqual("this line is gone", bufferedReader.ReadLine()); - Assert.AreEqual("this one shouldn't be", bufferedReader.PeekLine()); - - string[] endingLines = bufferedReader.ReadToEnd().Split(new[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries); - Assert.AreEqual(3, endingLines.Length); - Assert.AreEqual("this one shouldn't be", endingLines[0]); - Assert.AreEqual("these ones", endingLines[1]); - Assert.AreEqual("definitely not", endingLines[2]); + bufferedReader.PeekLine(); + Assert.Throws(() => bufferedReader.ReadToEnd()); } } } diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index a5e6ac0a1c..52e760a068 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -29,7 +29,7 @@ namespace osu.Game.Beatmaps.Formats { Section section = Section.General; - string line; + string? line; while ((line = stream.ReadLine()) != null) { diff --git a/osu.Game/IO/LineBufferedReader.cs b/osu.Game/IO/LineBufferedReader.cs index db435576bf..1e329c786f 100644 --- a/osu.Game/IO/LineBufferedReader.cs +++ b/osu.Game/IO/LineBufferedReader.cs @@ -1,10 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; -using System.Collections.Generic; using System.IO; using System.Text; @@ -17,58 +14,51 @@ namespace osu.Game.IO public class LineBufferedReader : IDisposable { private readonly StreamReader streamReader; - private readonly Queue lineBuffer; + + private string? peekedLine; public LineBufferedReader(Stream stream, bool leaveOpen = false) { streamReader = new StreamReader(stream, Encoding.UTF8, true, 1024, leaveOpen); - lineBuffer = new Queue(); } /// /// Reads the next line from the stream without consuming it. /// Subsequent calls to without a will return the same string. /// - public string PeekLine() - { - if (lineBuffer.Count > 0) - return lineBuffer.Peek(); - - string line = streamReader.ReadLine(); - if (line != null) - lineBuffer.Enqueue(line); - return line; - } + public string? PeekLine() => peekedLine ??= streamReader.ReadLine(); /// /// Reads the next line from the stream and consumes it. /// If a line was peeked, that same line will then be consumed and returned. /// - public string ReadLine() => lineBuffer.Count > 0 ? lineBuffer.Dequeue() : streamReader.ReadLine(); + public string? ReadLine() + { + try + { + return peekedLine ?? streamReader.ReadLine(); + } + finally + { + peekedLine = null; + } + } /// /// Reads the stream to its end and returns the text read. - /// This includes any peeked but unconsumed lines. + /// Not compatible with calls to . /// public string ReadToEnd() { - string remainingText = streamReader.ReadToEnd(); - if (lineBuffer.Count == 0) - return remainingText; + if (peekedLine != null) + throw new InvalidOperationException($"Do not use {nameof(ReadToEnd)} when also peeking for lines."); - var builder = new StringBuilder(); - - // this might not be completely correct due to varying platform line endings - while (lineBuffer.Count > 0) - builder.AppendLine(lineBuffer.Dequeue()); - builder.Append(remainingText); - - return builder.ToString(); + return streamReader.ReadToEnd(); } public void Dispose() { - streamReader?.Dispose(); + streamReader.Dispose(); } } } From ae49aafde215e65f19db42b2a73d2848a509ed0e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 14:50:30 +0900 Subject: [PATCH 633/982] Fix `BeatSyncedContainer` unintentionally blocking on beatmap load --- osu.Game/Graphics/Containers/BeatSyncedContainer.cs | 2 +- osu.Game/OsuGameBase.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 45a935d165..4b40add87f 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -86,7 +86,7 @@ namespace osu.Game.Graphics.Containers TimingControlPoint timingPoint; EffectControlPoint effectPoint; - IsBeatSyncedWithTrack = BeatSyncSource.Clock?.IsRunning == true; + IsBeatSyncedWithTrack = BeatSyncSource.Clock?.IsRunning == true && BeatSyncSource.ControlPoints != null; double currentTrackTime; diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index ead3eeb0dc..c6a32e1d5b 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -583,7 +583,7 @@ namespace osu.Game Host.ExceptionThrown -= onExceptionThrown; } - ControlPointInfo IBeatSyncProvider.ControlPoints => Beatmap.Value.Beatmap.ControlPointInfo; + ControlPointInfo IBeatSyncProvider.ControlPoints => Beatmap.Value.BeatmapLoaded ? Beatmap.Value.Beatmap.ControlPointInfo : null; IClock IBeatSyncProvider.Clock => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track : (IClock)null; ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null; } From 12d396a51359dcec41f24a34aa8424f43d5acc2f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 15:43:35 +0900 Subject: [PATCH 634/982] Use `-1` to specify default buffer size --- osu.Game/IO/LineBufferedReader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/IO/LineBufferedReader.cs b/osu.Game/IO/LineBufferedReader.cs index 1e329c786f..0210d7207e 100644 --- a/osu.Game/IO/LineBufferedReader.cs +++ b/osu.Game/IO/LineBufferedReader.cs @@ -19,7 +19,7 @@ namespace osu.Game.IO public LineBufferedReader(Stream stream, bool leaveOpen = false) { - streamReader = new StreamReader(stream, Encoding.UTF8, true, 1024, leaveOpen); + streamReader = new StreamReader(stream, Encoding.UTF8, true, -1, leaveOpen); } /// From a1b6ec60c899fe564e563b45b712fec9616876ac Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 18:38:39 +0900 Subject: [PATCH 635/982] Add statistics display for `MemoryCachingComponent`s Never sure if these are working as they should (or how well they are working). This helps quite a bit. --- osu.Game/Database/MemoryCachingComponent.cs | 46 +++++++++++++++++++++ 1 file changed, 46 insertions(+) diff --git a/osu.Game/Database/MemoryCachingComponent.cs b/osu.Game/Database/MemoryCachingComponent.cs index 104943bbae..571a9ccc7c 100644 --- a/osu.Game/Database/MemoryCachingComponent.cs +++ b/osu.Game/Database/MemoryCachingComponent.cs @@ -8,7 +8,9 @@ using System.Collections.Concurrent; using System.Threading; using System.Threading.Tasks; using JetBrains.Annotations; +using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; +using osu.Framework.Statistics; namespace osu.Game.Database { @@ -20,8 +22,16 @@ namespace osu.Game.Database { private readonly ConcurrentDictionary cache = new ConcurrentDictionary(); + private readonly GlobalStatistic statistics; + protected virtual bool CacheNullValues => true; + protected MemoryCachingComponent() + { + statistics = GlobalStatistics.Get(nameof(MemoryCachingComponent), GetType().ReadableName()); + statistics.Value = new MemoryCachingStatistics(); + } + /// /// Retrieve the cached value for the given lookup. /// @@ -30,12 +40,20 @@ namespace osu.Game.Database protected async Task GetAsync([NotNull] TLookup lookup, CancellationToken token = default) { if (CheckExists(lookup, out TValue performance)) + { + statistics.Value.HitCount++; return performance; + } var computed = await ComputeValueAsync(lookup, token).ConfigureAwait(false); + statistics.Value.MissCount++; + if (computed != null || CacheNullValues) + { cache[lookup] = computed; + statistics.Value.Usage = cache.Count; + } return computed; } @@ -51,6 +69,8 @@ namespace osu.Game.Database if (matchKeyPredicate(kvp.Key)) cache.TryRemove(kvp.Key, out _); } + + statistics.Value.Usage = cache.Count; } protected bool CheckExists([NotNull] TLookup lookup, out TValue value) => @@ -63,5 +83,31 @@ namespace osu.Game.Database /// An optional to cancel the operation. /// The computed value. protected abstract Task ComputeValueAsync(TLookup lookup, CancellationToken token = default); + + private class MemoryCachingStatistics + { + /// + /// Total number of cache hits. + /// + public int HitCount; + + /// + /// Total number of cache misses. + /// + public int MissCount; + + /// + /// Total number of cached entities. + /// + public int Usage; + + public override string ToString() + { + int totalAccesses = HitCount + MissCount; + double hitRate = totalAccesses == 0 ? 0 : (double)HitCount / totalAccesses; + + return $"i:{Usage} h:{HitCount} m:{MissCount} {hitRate:0%}"; + } + } } } From 01bc6e5cb7ef98d26e001b8f89bef14fd1ddabd7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 19:53:19 +0900 Subject: [PATCH 636/982] Revert old behaviour of `ReadToEnd` --- .../Beatmaps/IO/LineBufferedReaderTest.cs | 12 +++++++++--- osu.Game/IO/LineBufferedReader.cs | 15 +++++++++++---- 2 files changed, 20 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs index 14fbcb6176..8f20fd7a68 100644 --- a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs @@ -108,13 +108,19 @@ namespace osu.Game.Tests.Beatmaps.IO [Test] public void TestReadToEndAfterReadsAndPeeks() { - const string contents = "first line\r\nsecond line"; + const string contents = "this line is gone\rthis one shouldn't be\r\nthese ones\ndefinitely not"; using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents))) using (var bufferedReader = new LineBufferedReader(stream)) { - bufferedReader.PeekLine(); - Assert.Throws(() => bufferedReader.ReadToEnd()); + Assert.AreEqual("this line is gone", bufferedReader.ReadLine()); + Assert.AreEqual("this one shouldn't be", bufferedReader.PeekLine()); + + string[] endingLines = bufferedReader.ReadToEnd().Split(new[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries); + Assert.AreEqual(3, endingLines.Length); + Assert.AreEqual("this one shouldn't be", endingLines[0]); + Assert.AreEqual("these ones", endingLines[1]); + Assert.AreEqual("definitely not", endingLines[2]); } } } diff --git a/osu.Game/IO/LineBufferedReader.cs b/osu.Game/IO/LineBufferedReader.cs index 0210d7207e..6fcea08990 100644 --- a/osu.Game/IO/LineBufferedReader.cs +++ b/osu.Game/IO/LineBufferedReader.cs @@ -46,14 +46,21 @@ namespace osu.Game.IO /// /// Reads the stream to its end and returns the text read. - /// Not compatible with calls to . + /// This includes any peeked but unconsumed lines. /// public string ReadToEnd() { - if (peekedLine != null) - throw new InvalidOperationException($"Do not use {nameof(ReadToEnd)} when also peeking for lines."); + string remainingText = streamReader.ReadToEnd(); + if (peekedLine == null) + return remainingText; - return streamReader.ReadToEnd(); + var builder = new StringBuilder(); + + // this might not be completely correct due to varying platform line endings + builder.AppendLine(peekedLine); + builder.Append(remainingText); + + return builder.ToString(); } public void Dispose() From c2f106907364de79167a92cf8e0f2f1930168449 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 19:55:43 +0900 Subject: [PATCH 637/982] Avoid usage of `finally` in potentially hot path --- osu.Game/IO/LineBufferedReader.cs | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/osu.Game/IO/LineBufferedReader.cs b/osu.Game/IO/LineBufferedReader.cs index 6fcea08990..93e554b43d 100644 --- a/osu.Game/IO/LineBufferedReader.cs +++ b/osu.Game/IO/LineBufferedReader.cs @@ -34,14 +34,10 @@ namespace osu.Game.IO /// public string? ReadLine() { - try - { - return peekedLine ?? streamReader.ReadLine(); - } - finally - { - peekedLine = null; - } + string? line = peekedLine ?? streamReader.ReadLine(); + + peekedLine = null; + return line; } /// From 0281bf672c42d5cedf8a7ac607dec280ad4acbdd Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 6 Jul 2022 15:58:25 -0400 Subject: [PATCH 638/982] operate on vectors instead of vector components --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 052c7128f6..ad3a54c630 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -51,24 +51,19 @@ namespace osu.Game.Rulesets.Osu.Mods foreach (var drawable in playfield.HitObjectContainer.AliveObjects) { - float x = Math.Clamp(2 * drawable.X - cursorPos.X, 0, OsuPlayfield.BASE_SIZE.X); - float y = Math.Clamp(2 * drawable.Y - cursorPos.Y, 0, OsuPlayfield.BASE_SIZE.Y); + var destination = Vector2.Clamp(2 * drawable.Position - cursorPos, Vector2.Zero, OsuPlayfield.BASE_SIZE); if (drawable.HitObject is Slider thisSlider) { var possibleMovementBounds = OsuHitObjectGenerationUtils.CalculatePossibleMovementBounds(thisSlider); - x = possibleMovementBounds.Width < 0 - ? x - : Math.Clamp(x, possibleMovementBounds.Left, possibleMovementBounds.Right); - - y = possibleMovementBounds.Height < 0 - ? y - : Math.Clamp(y, possibleMovementBounds.Top, possibleMovementBounds.Bottom); + destination = Vector2.Clamp( + destination, + new Vector2(possibleMovementBounds.Left, possibleMovementBounds.Top), + new Vector2(possibleMovementBounds.Right, possibleMovementBounds.Bottom) + ); } - var destination = new Vector2(x, y); - switch (drawable) { case DrawableHitCircle circle: From 40e98f84f304c6288c2decbecda614f5d8b1042d Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 6 Jul 2022 16:01:08 -0400 Subject: [PATCH 639/982] change default strength back to 0.5 --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index ad3a54c630..c53ac58752 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Mods private IFrameStableClock gameplayClock; [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] - public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.6f) + public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f) { Precision = 0.05f, MinValue = 0.05f, From 7f94405c9e4ea5bc81416b270cb9cce22a1cc4b8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 6 Jul 2022 23:38:11 +0300 Subject: [PATCH 640/982] Rename method and make duration optional --- .../Skinning/Default/DefaultSpinnerDisc.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs index 03db76336c..60489c1b22 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinnerDisc.cs @@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default { base.LoadComplete(); - complete.BindValueChanged(complete => updateComplete(complete.NewValue, 200)); + complete.BindValueChanged(complete => updateDiscColour(complete.NewValue, 200)); drawableSpinner.ApplyCustomUpdateState += updateStateTransforms; updateStateTransforms(drawableSpinner, drawableSpinner.State.Value); @@ -137,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default this.ScaleTo(initial_scale); this.RotateTo(0); - updateComplete(false, 0); + updateDiscColour(false); using (BeginDelayedSequence(spinner.TimePreempt / 2)) { @@ -182,11 +182,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default if (drawableSpinner.Result?.TimeCompleted is double completionTime) { using (BeginAbsoluteSequence(completionTime)) - updateComplete(true, 200); + updateDiscColour(true, 200); } } - private void updateComplete(bool complete, double duration) + private void updateDiscColour(bool complete, double duration = 0) { var colour = complete ? completeColour : normalColour; From d5b4d146708a5d712924d02a479f8063e152ab5a Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 6 Jul 2022 17:01:14 -0400 Subject: [PATCH 641/982] modify damp length to effectively invert repulsion strength --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index c53ac58752..0aab019d73 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -84,7 +84,7 @@ namespace osu.Game.Rulesets.Osu.Mods private void easeTo(DrawableHitObject hitObject, Vector2 destination) { - double dampLength = Interpolation.Lerp(3000, 40, 0.8 * RepulsionStrength.Value); + double dampLength = Vector2.Distance(hitObject.Position, destination) / (0.04 * RepulsionStrength.Value + 0.04); float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); From 62beae4063846c0022930925506d48435985d756 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 6 Jul 2022 17:18:21 -0400 Subject: [PATCH 642/982] add nullable directive --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 0aab019d73..1cb5bf31a4 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable disable + using System; using osu.Framework.Bindables; using osu.Framework.Utils; From a5b01b89201ef4ba5db1fa64f370d180aa80d567 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Jul 2022 01:00:42 +0300 Subject: [PATCH 643/982] Improve asserts in `TestSeekPerformsInGameplayTime` to be more descriptive --- .../Gameplay/TestSceneMasterGameplayClockContainer.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs index ae431e77ae..0395ae9d99 100644 --- a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs +++ b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs @@ -9,7 +9,6 @@ using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Testing; using osu.Framework.Timing; -using osu.Framework.Utils; using osu.Game.Configuration; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Play; @@ -116,10 +115,10 @@ namespace osu.Game.Tests.Gameplay AddStep($"set audio offset to {userOffset}", () => localConfig.SetValue(OsuSetting.AudioOffset, userOffset)); AddStep("seek to 2500", () => gameplayClockContainer.Seek(2500)); - AddAssert("gameplay clock time = 2500", () => Precision.AlmostEquals(gameplayClockContainer.CurrentTime, 2500, 10f)); + AddStep("gameplay clock time = 2500", () => Assert.AreEqual(gameplayClockContainer.CurrentTime, 2500, 10f)); AddStep("seek to 10000", () => gameplayClockContainer.Seek(10000)); - AddAssert("gameplay clock time = 10000", () => Precision.AlmostEquals(gameplayClockContainer.CurrentTime, 10000, 10f)); + AddStep("gameplay clock time = 10000", () => Assert.AreEqual(gameplayClockContainer.CurrentTime, 10000, 10f)); } protected override void Dispose(bool isDisposing) From 911507291788745f1fc90f4824455b2698408186 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Jul 2022 04:24:10 +0300 Subject: [PATCH 644/982] Fix flaky tests not running at all with environment variable set --- osu.Game/Tests/FlakyTestAttribute.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Tests/FlakyTestAttribute.cs b/osu.Game/Tests/FlakyTestAttribute.cs index 299dbb89a2..c61ce80bf5 100644 --- a/osu.Game/Tests/FlakyTestAttribute.cs +++ b/osu.Game/Tests/FlakyTestAttribute.cs @@ -18,7 +18,7 @@ namespace osu.Game.Tests } public FlakyTestAttribute(int tryCount) - : base(Environment.GetEnvironmentVariable("OSU_TESTS_FAIL_FLAKY") == "1" ? 0 : tryCount) + : base(Environment.GetEnvironmentVariable("OSU_TESTS_FAIL_FLAKY") == "1" ? 1 : tryCount) { } } From c4b6893709c15ca2aace28c40697a3ed30555911 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 14:29:15 +0900 Subject: [PATCH 645/982] Add local handling of cases where a beatmap's file cannot be found on disk --- osu.Game/Beatmaps/WorkingBeatmapCache.cs | 76 ++++++++++++++++++++---- 1 file changed, 65 insertions(+), 11 deletions(-) diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index 9d31c58709..088cbd9d60 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -137,8 +137,17 @@ namespace osu.Game.Beatmaps try { - using (var stream = new LineBufferedReader(GetStream(BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path)))) - return Decoder.GetDecoder(stream).Decode(stream); + string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path); + var stream = GetStream(fileStorePath); + + if (stream == null) + { + Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} not found on disk at expected location {fileStorePath}).", level: LogLevel.Error); + return null; + } + + using (var reader = new LineBufferedReader(stream)) + return Decoder.GetDecoder(reader).Decode(reader); } catch (Exception e) { @@ -154,7 +163,16 @@ namespace osu.Game.Beatmaps try { - return resources.LargeTextureStore.Get(BeatmapSetInfo.GetPathForFile(Metadata.BackgroundFile)); + string fileStorePath = BeatmapSetInfo.GetPathForFile(Metadata.BackgroundFile); + var texture = resources.LargeTextureStore.Get(fileStorePath); + + if (texture == null) + { + Logger.Log($"Beatmap background failed to load (file {Metadata.BackgroundFile} not found on disk at expected location {fileStorePath}).", level: LogLevel.Error); + return null; + } + + return texture; } catch (Exception e) { @@ -173,7 +191,16 @@ namespace osu.Game.Beatmaps try { - return resources.Tracks.Get(BeatmapSetInfo.GetPathForFile(Metadata.AudioFile)); + string fileStorePath = BeatmapSetInfo.GetPathForFile(Metadata.AudioFile); + var track = resources.Tracks.Get(fileStorePath); + + if (track == null) + { + Logger.Log($"Beatmap failed to load (file {Metadata.AudioFile} not found on disk at expected location {fileStorePath}).", level: LogLevel.Error); + return null; + } + + return track; } catch (Exception e) { @@ -192,8 +219,17 @@ namespace osu.Game.Beatmaps try { - var trackData = GetStream(BeatmapSetInfo.GetPathForFile(Metadata.AudioFile)); - return trackData == null ? null : new Waveform(trackData); + string fileStorePath = BeatmapSetInfo.GetPathForFile(Metadata.AudioFile); + + var trackData = GetStream(fileStorePath); + + if (trackData == null) + { + Logger.Log($"Beatmap waveform failed to load (file {Metadata.AudioFile} not found on disk at expected location {fileStorePath}).", level: LogLevel.Error); + return null; + } + + return new Waveform(trackData); } catch (Exception e) { @@ -211,19 +247,37 @@ namespace osu.Game.Beatmaps try { - using (var stream = new LineBufferedReader(GetStream(BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path)))) + string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path); + var stream = GetStream(fileStorePath); + + if (stream == null) { - var decoder = Decoder.GetDecoder(stream); + Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} not found on disk at expected location {fileStorePath})", level: LogLevel.Error); + return null; + } + + using (var reader = new LineBufferedReader(stream)) + { + var decoder = Decoder.GetDecoder(reader); string storyboardFilename = BeatmapSetInfo?.Files.FirstOrDefault(f => f.Filename.EndsWith(".osb", StringComparison.OrdinalIgnoreCase))?.Filename; // todo: support loading from both set-wide storyboard *and* beatmap specific. if (string.IsNullOrEmpty(storyboardFilename)) - storyboard = decoder.Decode(stream); + storyboard = decoder.Decode(reader); else { - using (var secondaryStream = new LineBufferedReader(GetStream(BeatmapSetInfo.GetPathForFile(storyboardFilename)))) - storyboard = decoder.Decode(stream, secondaryStream); + string storyboardFileStorePath = BeatmapSetInfo.GetPathForFile(storyboardFilename); + var secondaryStream = GetStream(storyboardFileStorePath); + + if (secondaryStream == null) + { + Logger.Log($"Storyboard failed to load (file {storyboardFilename} not found on disk at expected location {fileStorePath})", level: LogLevel.Error); + return null; + } + + using (var secondaryReader = new LineBufferedReader(secondaryStream)) + storyboard = decoder.Decode(reader, secondaryReader); } } } From e81cebf27d4a5030cce1d2550e9895515b9acfdc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 14:33:17 +0900 Subject: [PATCH 646/982] Change storyboard parsing logic to not completely fail if only `.osb` read fails Changes to allow the storyboard to exist if only the `.osu` is available. Reads better IMO. --- osu.Game/Beatmaps/WorkingBeatmapCache.cs | 32 ++++++++++++------------ 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index 088cbd9d60..ce883a7092 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -248,37 +248,37 @@ namespace osu.Game.Beatmaps try { string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path); - var stream = GetStream(fileStorePath); + var beatmapFileStream = GetStream(fileStorePath); - if (stream == null) + if (beatmapFileStream == null) { Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} not found on disk at expected location {fileStorePath})", level: LogLevel.Error); return null; } - using (var reader = new LineBufferedReader(stream)) + using (var reader = new LineBufferedReader(beatmapFileStream)) { var decoder = Decoder.GetDecoder(reader); - string storyboardFilename = BeatmapSetInfo?.Files.FirstOrDefault(f => f.Filename.EndsWith(".osb", StringComparison.OrdinalIgnoreCase))?.Filename; + Stream storyboardFileStream = null; - // todo: support loading from both set-wide storyboard *and* beatmap specific. - if (string.IsNullOrEmpty(storyboardFilename)) - storyboard = decoder.Decode(reader); - else + if (BeatmapSetInfo?.Files.FirstOrDefault(f => f.Filename.EndsWith(".osb", StringComparison.OrdinalIgnoreCase))?.Filename is string storyboardFilename) { - string storyboardFileStorePath = BeatmapSetInfo.GetPathForFile(storyboardFilename); - var secondaryStream = GetStream(storyboardFileStorePath); + string storyboardFileStorePath = BeatmapSetInfo?.GetPathForFile(storyboardFilename); + storyboardFileStream = GetStream(storyboardFileStorePath); - if (secondaryStream == null) - { - Logger.Log($"Storyboard failed to load (file {storyboardFilename} not found on disk at expected location {fileStorePath})", level: LogLevel.Error); - return null; - } + if (storyboardFileStream == null) + Logger.Log($"Storyboard failed to load (file {storyboardFilename} not found on disk at expected location {storyboardFileStorePath})", level: LogLevel.Error); + } - using (var secondaryReader = new LineBufferedReader(secondaryStream)) + if (storyboardFileStream != null) + { + // Stand-alone storyboard was found, so parse in addition to the beatmap's local storyboard. + using (var secondaryReader = new LineBufferedReader(storyboardFileStream)) storyboard = decoder.Decode(reader, secondaryReader); } + else + storyboard = decoder.Decode(reader); } } catch (Exception e) From e1b434b5dc3b685dc55b2d806fa8fb72fd852ee7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 14:46:51 +0900 Subject: [PATCH 647/982] Fix song select placeholder not showing convert hint for custom rulesets --- osu.Game/Screens/Select/NoResultsPlaceholder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/NoResultsPlaceholder.cs b/osu.Game/Screens/Select/NoResultsPlaceholder.cs index 5d5eafd2e6..b8b589ff99 100644 --- a/osu.Game/Screens/Select/NoResultsPlaceholder.cs +++ b/osu.Game/Screens/Select/NoResultsPlaceholder.cs @@ -135,7 +135,7 @@ namespace osu.Game.Screens.Select // TODO: Add realm queries to hint at which ruleset results are available in (and allow clicking to switch). // TODO: Make this message more certain by ensuring the osu! beatmaps exist before suggesting. - if (filter?.Ruleset?.OnlineID > 0 && !filter.AllowConvertedBeatmaps) + if (filter?.Ruleset?.OnlineID != 0 && filter?.AllowConvertedBeatmaps == false) { textFlow.AddParagraph("- Try"); textFlow.AddLink(" enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true)); From 9d730f84400b236e0cabd8a8f01dc4fd6e78d09c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 14:49:22 +0900 Subject: [PATCH 648/982] Fix custom rulesets not importing scores at all Replaces the error with the ability to import, minus replays. Closes https://github.com/ppy/osu/issues/17350 (arguably, but let's go with it for now). --- osu.Game/Screens/Play/Player.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 4040adc48d..b4016fc1cf 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -22,6 +22,7 @@ using osu.Framework.Threading; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Configuration; +using osu.Game.Extensions; using osu.Game.Graphics.Containers; using osu.Game.IO.Archives; using osu.Game.Online.API; @@ -1064,12 +1065,15 @@ namespace osu.Game.Screens.Play if (DrawableRuleset.ReplayScore != null) return Task.CompletedTask; - LegacyByteArrayReader replayReader; + LegacyByteArrayReader replayReader = null; - using (var stream = new MemoryStream()) + if (score.ScoreInfo.Ruleset.IsLegacyRuleset()) { - new LegacyScoreEncoder(score, GameplayState.Beatmap).Encode(stream); - replayReader = new LegacyByteArrayReader(stream.ToArray(), "replay.osr"); + using (var stream = new MemoryStream()) + { + new LegacyScoreEncoder(score, GameplayState.Beatmap).Encode(stream); + replayReader = new LegacyByteArrayReader(stream.ToArray(), "replay.osr"); + } } // the import process will re-attach managed beatmap/rulesets to this score. we don't want this for now, so create a temporary copy to import. From f88e2aa025e676ad2f3d82c459fd3b25420f1a24 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 15:02:03 +0900 Subject: [PATCH 649/982] Remove EF test workaround --- .../Gameplay/TestScenePlayerScoreSubmission.cs | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs index e0c8989389..501ad9bd28 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs @@ -363,23 +363,9 @@ namespace osu.Game.Tests.Visual.Gameplay await AllowImportCompletion.WaitAsync().ConfigureAwait(false); - ImportedScore = score; + await base.ImportScore(score); - // It was discovered that Score members could sometimes be half-populated. - // In particular, the RulesetID property could be set to 0 even on non-osu! maps. - // We want to test that the state of that property is consistent in this test. - // EF makes this impossible. - // - // First off, because of the EF navigational property-explicit foreign key field duality, - // it can happen that - for example - the Ruleset navigational property is correctly initialised to mania, - // but the RulesetID foreign key property is not initialised and remains 0. - // EF silently bypasses this by prioritising the Ruleset navigational property over the RulesetID foreign key one. - // - // Additionally, adding an entity to an EF DbSet CAUSES SIDE EFFECTS with regard to the foreign key property. - // In the above instance, if a ScoreInfo with Ruleset = {mania} and RulesetID = 0 is attached to an EF context, - // RulesetID WILL BE SILENTLY SET TO THE CORRECT VALUE of 3. - // - // For the above reasons, actual importing is disabled in this test. + ImportedScore = score; } } } From 1a41d3ef209302df0976302c15f96b5604272615 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 16:42:36 +0900 Subject: [PATCH 650/982] Allow `PlayerTestScene` to import the beatmap it's using --- osu.Game/Tests/Visual/PlayerTestScene.cs | 27 +++++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-) diff --git a/osu.Game/Tests/Visual/PlayerTestScene.cs b/osu.Game/Tests/Visual/PlayerTestScene.cs index e1714299b6..036ac8a639 100644 --- a/osu.Game/Tests/Visual/PlayerTestScene.cs +++ b/osu.Game/Tests/Visual/PlayerTestScene.cs @@ -4,12 +4,15 @@ #nullable disable using System; +using System.Diagnostics; using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Testing; +using osu.Game.Beatmaps; using osu.Game.Configuration; +using osu.Game.Database; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; @@ -22,6 +25,11 @@ namespace osu.Game.Tests.Visual /// protected virtual bool HasCustomSteps => false; + /// + /// WARNING: ONLY WORKS IF RUN HEADLESS because reasons. + /// + protected virtual bool ImportBeatmapToDatabase => false; + protected TestPlayer Player; protected OsuConfigManager LocalConfig; @@ -49,7 +57,7 @@ namespace osu.Game.Tests.Visual action?.Invoke(); - AddStep(CreatePlayerRuleset().Description, LoadPlayer); + AddStep($"Load player for {CreatePlayerRuleset().Description}", LoadPlayer); AddUntilStep("player loaded", () => Player.IsLoaded && Player.Alpha == 1); } @@ -57,6 +65,9 @@ namespace osu.Game.Tests.Visual protected virtual bool Autoplay => false; + [Resolved] + private BeatmapManager beatmaps { get; set; } + protected void LoadPlayer() { var ruleset = CreatePlayerRuleset(); @@ -64,6 +75,20 @@ namespace osu.Game.Tests.Visual var beatmap = CreateBeatmap(ruleset.RulesetInfo); + if (ImportBeatmapToDatabase) + { + Debug.Assert(beatmap.BeatmapInfo.BeatmapSet != null); + + var imported = beatmaps.Import(beatmap.BeatmapInfo.BeatmapSet); + + Debug.Assert(imported != null); + + beatmap.BeatmapInfo = null; + beatmap.Difficulty = null; + + beatmap.BeatmapInfo = imported.Value.Detach().Beatmaps.First(); + } + Beatmap.Value = CreateWorkingBeatmap(beatmap); SelectedMods.Value = Array.Empty(); From 461d133c1f0a9a736bfa265e5c7dd060d6dd68b8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 16:42:48 +0900 Subject: [PATCH 651/982] Add test coverage of score importing --- .../TestScenePlayerLocalScoreImport.cs | 72 +++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs new file mode 100644 index 0000000000..61f0483c86 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -0,0 +1,72 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Screens; +using osu.Framework.Testing; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu; +using osu.Game.Scoring; +using osu.Game.Screens.Ranking; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [HeadlessTest] // Importing rulesets doesn't work in interactive flows. + public class TestScenePlayerLocalScoreImport : PlayerTestScene + { + private Ruleset? customRuleset; + + protected override bool ImportBeatmapToDatabase => true; + + protected override Ruleset CreatePlayerRuleset() => customRuleset ?? new OsuRuleset(); + + protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(false); + + protected override bool HasCustomSteps => true; + + protected override bool AllowFail => false; + + [Test] + public void TestScoreStoredLocally() + { + AddStep("set no custom ruleset", () => customRuleset = null); + + CreateTest(); + + AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); + + AddStep("seek to completion", () => Player.GameplayClockContainer.Seek(Player.DrawableRuleset.Objects.Last().GetEndTime())); + + AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen); + AddUntilStep("score in database", () => Realm.Run(r => r.Find(Player.Score.ScoreInfo.ID) != null)); + } + + [Test] + public void TestScoreStoredLocallyCustomRuleset() + { + Ruleset createCustomRuleset() => new OsuRuleset + { + RulesetInfo = + { + Name = "custom", + ShortName = "custom", + OnlineID = -1 + } + }; + + AddStep("import custom ruleset", () => Realm.Write(r => r.Add(createCustomRuleset().RulesetInfo))); + AddStep("set custom ruleset", () => customRuleset = createCustomRuleset()); + + CreateTest(); + + AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); + + AddStep("seek to completion", () => Player.GameplayClockContainer.Seek(Player.DrawableRuleset.Objects.Last().GetEndTime())); + + AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen); + AddUntilStep("score in database", () => Realm.Run(r => r.All().Count() == 1)); + } + } +} From b663986b9fd2922ca3a29e4de95af012c04f30a6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Apr 2022 16:12:06 +0900 Subject: [PATCH 652/982] Add test coverage of locally available without replay button handling --- .../Gameplay/TestSceneReplayDownloadButton.cs | 26 +++++++++++++++++-- 1 file changed, 24 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs index 10a6b196b0..c259d5f0a8 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs @@ -142,6 +142,28 @@ namespace osu.Game.Tests.Visual.Gameplay AddAssert("button is not enabled", () => !downloadButton.ChildrenOfType().First().Enabled.Value); } + [Test] + public void TestLocallyAvailableWithoutReplay() + { + Live imported = null; + + AddStep("import score", () => imported = scoreManager.Import(getScoreInfo(false, false))); + + AddStep("create button without replay", () => + { + Child = downloadButton = new TestReplayDownloadButton(imported.Value) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }; + }); + + AddUntilStep("wait for load", () => downloadButton.IsLoaded); + + AddUntilStep("state is not downloaded", () => downloadButton.State.Value == DownloadState.NotDownloaded); + AddAssert("button is not enabled", () => !downloadButton.ChildrenOfType().First().Enabled.Value); + } + [Test] public void TestScoreImportThenDelete() { @@ -189,11 +211,11 @@ namespace osu.Game.Tests.Visual.Gameplay AddAssert("button is not enabled", () => !downloadButton.ChildrenOfType().First().Enabled.Value); } - private ScoreInfo getScoreInfo(bool replayAvailable) + private ScoreInfo getScoreInfo(bool replayAvailable, bool hasOnlineId = true) { return new APIScore { - OnlineID = online_score_id, + OnlineID = hasOnlineId ? online_score_id : 0, RulesetID = 0, Beatmap = CreateAPIBeatmapSet(new OsuRuleset().RulesetInfo).Beatmaps.First(), HasReplay = replayAvailable, From 45c5b7e7dd4061157195b9f4f5a1a5fb388467f1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 17:13:16 +0900 Subject: [PATCH 653/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 398c1d91dd..8c15ed7949 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index ed6577651a..06b022ea44 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 7d70b96f62..9085205bbc 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 7ef03dd2cbe7b723d09ae898f8bced3d13812d2b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Jul 2022 16:32:53 +0900 Subject: [PATCH 654/982] Use fire-and-forget async operations on global track This avoids any blocking overhead caused by a backlogged audio thread. Test seem to pass so might be okay? Note that order is still guaranteed due to the `ensureUpdateThread` queueing system framework-side. --- osu.Game/Overlays/MusicController.cs | 8 ++++---- osu.Game/Tests/Visual/OsuTestScene.cs | 14 ++++++++++++++ 2 files changed, 18 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 4a10f30a7a..8af295dfe8 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -133,9 +133,9 @@ namespace osu.Game.Overlays UserPauseRequested = false; if (restart) - CurrentTrack.Restart(); + CurrentTrack.RestartAsync(); else if (!IsPlaying) - CurrentTrack.Start(); + CurrentTrack.StartAsync(); return true; } @@ -152,7 +152,7 @@ namespace osu.Game.Overlays { UserPauseRequested |= requestedByUser; if (CurrentTrack.IsRunning) - CurrentTrack.Stop(); + CurrentTrack.StopAsync(); } /// @@ -250,7 +250,7 @@ namespace osu.Game.Overlays { // if not scheduled, the previously track will be stopped one frame later (see ScheduleAfterChildren logic in GameBase). // we probably want to move this to a central method for switching to a new working beatmap in the future. - Schedule(() => CurrentTrack.Restart()); + Schedule(() => CurrentTrack.RestartAsync()); } private WorkingBeatmap current; diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index c13cdff820..012c512266 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -430,11 +430,19 @@ namespace osu.Game.Tests.Visual return accumulated == seek; } + public override Task SeekAsync(double seek) => Task.FromResult(Seek(seek)); + public override void Start() { running = true; } + public override Task StartAsync() + { + Start(); + return Task.CompletedTask; + } + public override void Reset() { Seek(0); @@ -450,6 +458,12 @@ namespace osu.Game.Tests.Visual } } + public override Task StopAsync() + { + Stop(); + return Task.CompletedTask; + } + public override bool IsRunning => running; private double? lastReferenceTime; From 5197d0fa9e1afbc25f004b56413121a9637b386a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 17:32:48 +0900 Subject: [PATCH 655/982] Add automatic transaction handling to realm helper methods --- osu.Game.Tests/Database/RealmLiveTests.cs | 19 ++++++++++++ osu.Game/Database/RealmExtensions.cs | 35 ++++++++++++++++++++--- 2 files changed, 50 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Database/RealmLiveTests.cs b/osu.Game.Tests/Database/RealmLiveTests.cs index a50eb22c67..d15e038723 100644 --- a/osu.Game.Tests/Database/RealmLiveTests.cs +++ b/osu.Game.Tests/Database/RealmLiveTests.cs @@ -59,6 +59,25 @@ namespace osu.Game.Tests.Database }); } + [Test] + public void TestNestedWriteCalls() + { + RunTestWithRealm((realm, _) => + { + var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata()); + + var liveBeatmap = beatmap.ToLive(realm); + + realm.Run(r => + r.Write(_ => + r.Write(_ => + r.Add(beatmap))) + ); + + Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden)); + }); + } + [Test] public void TestAccessAfterAttach() { diff --git a/osu.Game/Database/RealmExtensions.cs b/osu.Game/Database/RealmExtensions.cs index 73e9f16d33..2cd81b6af1 100644 --- a/osu.Game/Database/RealmExtensions.cs +++ b/osu.Game/Database/RealmExtensions.cs @@ -8,18 +8,45 @@ namespace osu.Game.Database { public static class RealmExtensions { + /// + /// Perform a write operation against the provided realm instance. + /// + /// + /// This will automatically start a transaction if not already in one. + /// + /// The realm to operate on. + /// The write operation to run. public static void Write(this Realm realm, Action function) { - using var transaction = realm.BeginWrite(); + Transaction? transaction = null; + + if (!realm.IsInTransaction) + transaction = realm.BeginWrite(); + function(realm); - transaction.Commit(); + + transaction?.Commit(); } + /// + /// Perform a write operation against the provided realm instance. + /// + /// + /// This will automatically start a transaction if not already in one. + /// + /// The realm to operate on. + /// The write operation to run. public static T Write(this Realm realm, Func function) { - using var transaction = realm.BeginWrite(); + Transaction? transaction = null; + + if (!realm.IsInTransaction) + transaction = realm.BeginWrite(); + var result = function(realm); - transaction.Commit(); + + transaction?.Commit(); + return result; } From e2c4c94993e61234c42b08d359681ce12df39fa0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 17:37:46 +0900 Subject: [PATCH 656/982] Simplify `BeatmapUpdater` transaction handling using nested transaction support --- osu.Game/Beatmaps/BeatmapUpdater.cs | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index d0ec44a034..978c6de35c 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -52,15 +52,7 @@ namespace osu.Game.Beatmaps /// /// Run all processing on a beatmap immediately. /// - public void Process(BeatmapSetInfo beatmapSet) - { - if (beatmapSet.Realm.IsInTransaction) - Process(beatmapSet, beatmapSet.Realm); - else - beatmapSet.Realm.Write(r => Process(beatmapSet, r)); - } - - public void Process(BeatmapSetInfo beatmapSet, Realm realm) + public void Process(BeatmapSetInfo beatmapSet) => beatmapSet.Realm.Write(r => { // Before we use below, we want to invalidate. workingBeatmapCache.Invalidate(beatmapSet); @@ -85,7 +77,7 @@ namespace osu.Game.Beatmaps // And invalidate again afterwards as re-fetching the most up-to-date database metadata will be required. workingBeatmapCache.Invalidate(beatmapSet); - } + }); private double calculateLength(IBeatmap b) { From 57b2f8189c4bdd3dd91bf00b035c3810ec44cb19 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 17:40:47 +0900 Subject: [PATCH 657/982] Add back test workaround for `TestScenePlayerScoreSubmission` with updated explanation This reverts commit f88e2aa025e676ad2f3d82c459fd3b25420f1a24. --- .../Visual/Gameplay/TestScenePlayerScoreSubmission.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs index 501ad9bd28..96efca6b65 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs @@ -363,9 +363,11 @@ namespace osu.Game.Tests.Visual.Gameplay await AllowImportCompletion.WaitAsync().ConfigureAwait(false); - await base.ImportScore(score); - ImportedScore = score; + + // Calling base.ImportScore is omitted as it will fail for the test method which uses a custom ruleset. + // This can be resolved by doing something similar to what TestScenePlayerLocalScoreImport is doing, + // but requires a bit of restructuring. } } } From dd5b127fb5e3e742053ff17b3965b4ecabd1bcc6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 17:51:49 +0900 Subject: [PATCH 658/982] Update various tests to enable NRT to avoid new inspection failures --- .../Visual/Editing/TestSceneComposeScreen.cs | 4 +-- .../Editing/TestSceneEditorBeatmapCreation.cs | 34 +++++++++---------- .../TestSceneMultiSpectatorScreen.cs | 21 ++++++------ .../Multiplayer/TestSceneMultiplayer.cs | 24 ++++++------- .../TestSceneMultiplayerParticipantsList.cs | 10 +++--- .../Online/TestSceneLeaderboardModSelector.cs | 4 +-- 6 files changed, 44 insertions(+), 53 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs index 6b5d9af7af..291630fa3a 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using NUnit.Framework; @@ -24,7 +22,7 @@ namespace osu.Game.Tests.Visual.Editing [TestFixture] public class TestSceneComposeScreen : EditorClockTestScene { - private EditorBeatmap editorBeatmap; + private EditorBeatmap editorBeatmap = null!; [Cached] private EditorClipboard clipboard = new EditorClipboard(); diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index 2707682b4c..f565ca3ef4 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.IO; using System.Linq; @@ -39,7 +37,9 @@ namespace osu.Game.Tests.Visual.Editing protected override bool IsolateSavingFromDatabase => false; [Resolved] - private BeatmapManager beatmapManager { get; set; } + private BeatmapManager beatmapManager { get; set; } = null!; + + private Guid currentBeatmapSetID => EditorBeatmap.BeatmapInfo.BeatmapSet?.ID ?? Guid.Empty; public override void SetUpSteps() { @@ -50,19 +50,19 @@ namespace osu.Game.Tests.Visual.Editing AddStep("make new beatmap unique", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString()); } - protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) => new DummyWorkingBeatmap(Audio, null); + protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard? storyboard = null) => new DummyWorkingBeatmap(Audio, null); [Test] public void TestCreateNewBeatmap() { AddStep("save beatmap", () => Editor.Save()); - AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == false); + AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == currentBeatmapSetID)?.Value.DeletePending == false); } [Test] public void TestExitWithoutSave() { - EditorBeatmap editorBeatmap = null; + EditorBeatmap editorBeatmap = null!; AddStep("store editor beatmap", () => editorBeatmap = EditorBeatmap); @@ -78,7 +78,7 @@ namespace osu.Game.Tests.Visual.Editing AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen()); AddStep("release", () => InputManager.ReleaseButton(MouseButton.Left)); - AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == true); + AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.AsNonNull().ID)?.Value.DeletePending == true); } [Test] @@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.Editing AddAssert("new beatmap persisted", () => { var beatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == firstDifficultyName); - var set = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID); + var set = beatmapManager.QueryBeatmapSet(s => s.ID == currentBeatmapSetID); return beatmap != null && beatmap.DifficultyName == firstDifficultyName @@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Editing AddUntilStep("wait for created", () => { - string difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; + string? difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; return difficultyName != null && difficultyName != firstDifficultyName; }); @@ -195,7 +195,7 @@ namespace osu.Game.Tests.Visual.Editing AddAssert("new beatmap persisted", () => { var beatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == secondDifficultyName); - var set = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID); + var set = beatmapManager.QueryBeatmapSet(s => s.ID == currentBeatmapSetID); return beatmap != null && beatmap.DifficultyName == secondDifficultyName @@ -246,7 +246,7 @@ namespace osu.Game.Tests.Visual.Editing AddAssert("new beatmap persisted", () => { var beatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == originalDifficultyName); - var set = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID); + var set = beatmapManager.QueryBeatmapSet(s => s.ID == currentBeatmapSetID); return beatmap != null && beatmap.DifficultyName == originalDifficultyName @@ -262,7 +262,7 @@ namespace osu.Game.Tests.Visual.Editing AddUntilStep("wait for created", () => { - string difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; + string? difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; return difficultyName != null && difficultyName != originalDifficultyName; }); @@ -281,13 +281,13 @@ namespace osu.Game.Tests.Visual.Editing AddStep("save beatmap", () => Editor.Save()); - BeatmapInfo refetchedBeatmap = null; - Live refetchedBeatmapSet = null; + BeatmapInfo? refetchedBeatmap = null; + Live? refetchedBeatmapSet = null; AddStep("refetch from database", () => { refetchedBeatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == copyDifficultyName); - refetchedBeatmapSet = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID); + refetchedBeatmapSet = beatmapManager.QueryBeatmapSet(s => s.ID == currentBeatmapSetID); }); AddAssert("new beatmap persisted", () => @@ -323,7 +323,7 @@ namespace osu.Game.Tests.Visual.Editing AddUntilStep("wait for created", () => { - string difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; + string? difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; return difficultyName != null && difficultyName != "New Difficulty"; }); AddAssert("new difficulty has correct name", () => EditorBeatmap.BeatmapInfo.DifficultyName == "New Difficulty (1)"); @@ -359,7 +359,7 @@ namespace osu.Game.Tests.Visual.Editing AddUntilStep("wait for created", () => { - string difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; + string? difficultyName = Editor.ChildrenOfType().SingleOrDefault()?.BeatmapInfo.DifficultyName; return difficultyName != null && difficultyName != duplicate_difficulty_name; }); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs index 877c986d61..7df68392cf 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -33,20 +31,21 @@ namespace osu.Game.Tests.Visual.Multiplayer public class TestSceneMultiSpectatorScreen : MultiplayerTestScene { [Resolved] - private OsuGameBase game { get; set; } + private OsuGameBase game { get; set; } = null!; [Resolved] - private OsuConfigManager config { get; set; } + private OsuConfigManager config { get; set; } = null!; [Resolved] - private BeatmapManager beatmapManager { get; set; } + private BeatmapManager beatmapManager { get; set; } = null!; - private MultiSpectatorScreen spectatorScreen; + private MultiSpectatorScreen spectatorScreen = null!; private readonly List playingUsers = new List(); - private BeatmapSetInfo importedSet; - private BeatmapInfo importedBeatmap; + private BeatmapSetInfo importedSet = null!; + private BeatmapInfo importedBeatmap = null!; + private int importedBeatmapId; [BackgroundDependencyLoader] @@ -340,7 +339,7 @@ namespace osu.Game.Tests.Visual.Multiplayer sendFrames(getPlayerIds(count), 300); } - Player player = null; + Player? player = null; AddStep($"get {PLAYER_1_ID} player instance", () => player = getInstance(PLAYER_1_ID).ChildrenOfType().Single()); @@ -369,7 +368,7 @@ namespace osu.Game.Tests.Visual.Multiplayer b.Storyboard.GetLayer("Background").Add(sprite); }); - private void testLeadIn(Action applyToBeatmap = null) + private void testLeadIn(Action? applyToBeatmap = null) { start(PLAYER_1_ID); @@ -387,7 +386,7 @@ namespace osu.Game.Tests.Visual.Multiplayer assertRunning(PLAYER_1_ID); } - private void loadSpectateScreen(bool waitForPlayerLoad = true, Action applyToBeatmap = null) + private void loadSpectateScreen(bool waitForPlayerLoad = true, Action? applyToBeatmap = null) { AddStep("load screen", () => { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index da48fb7332..a2793acba7 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Diagnostics; using System.Linq; @@ -51,17 +49,17 @@ namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneMultiplayer : ScreenTestScene { - private BeatmapManager beatmaps; - private RulesetStore rulesets; - private BeatmapSetInfo importedSet; + private BeatmapManager beatmaps = null!; + private RulesetStore rulesets = null!; + private BeatmapSetInfo importedSet = null!; - private TestMultiplayerComponents multiplayerComponents; + private TestMultiplayerComponents multiplayerComponents = null!; private TestMultiplayerClient multiplayerClient => multiplayerComponents.MultiplayerClient; private TestMultiplayerRoomManager roomManager => multiplayerComponents.RoomManager; [Resolved] - private OsuConfigManager config { get; set; } + private OsuConfigManager config { get; set; } = null!; [BackgroundDependencyLoader] private void load(GameHost host, AudioManager audio) @@ -146,7 +144,7 @@ namespace osu.Game.Tests.Visual.Multiplayer private void removeLastUser() { - APIUser lastUser = multiplayerClient.ServerRoom?.Users.Last().User; + APIUser? lastUser = multiplayerClient.ServerRoom?.Users.Last().User; if (lastUser == null || lastUser == multiplayerClient.LocalUser?.User) return; @@ -156,7 +154,7 @@ namespace osu.Game.Tests.Visual.Multiplayer private void kickLastUser() { - APIUser lastUser = multiplayerClient.ServerRoom?.Users.Last().User; + APIUser? lastUser = multiplayerClient.ServerRoom?.Users.Last().User; if (lastUser == null || lastUser == multiplayerClient.LocalUser?.User) return; @@ -351,7 +349,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("select room", () => InputManager.Key(Key.Down)); AddStep("join room", () => InputManager.Key(Key.Enter)); - DrawableLoungeRoom.PasswordEntryPopover passwordEntryPopover = null; + DrawableLoungeRoom.PasswordEntryPopover? passwordEntryPopover = null; AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType().FirstOrDefault()) != null); AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType().First().Text = "password"); AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType().First().TriggerClick()); @@ -678,7 +676,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestGameplayExitFlow() { - Bindable holdDelay = null; + Bindable? holdDelay = null; AddStep("Set hold delay to zero", () => { @@ -709,7 +707,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for lounge", () => multiplayerComponents.CurrentScreen is Screens.OnlinePlay.Multiplayer.Multiplayer); AddStep("stop holding", () => InputManager.ReleaseKey(Key.Escape)); - AddStep("set hold delay to default", () => holdDelay.SetDefault()); + AddStep("set hold delay to default", () => holdDelay?.SetDefault()); } [Test] @@ -992,7 +990,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for ready button to be enabled", () => readyButton.Enabled.Value); MultiplayerUserState lastState = MultiplayerUserState.Idle; - MultiplayerRoomUser user = null; + MultiplayerRoomUser? user = null; AddStep("click ready button", () => { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs index 7db18d1127..a70dfd78c5 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using NUnit.Framework; @@ -66,7 +64,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestRemoveUser() { - APIUser secondUser = null; + APIUser? secondUser = null; AddStep("add a user", () => { @@ -80,7 +78,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("remove host", () => MultiplayerClient.RemoveUser(API.LocalUser.Value)); - AddAssert("single panel is for second user", () => this.ChildrenOfType().Single().User.UserID == secondUser.Id); + AddAssert("single panel is for second user", () => this.ChildrenOfType().Single().User.UserID == secondUser?.Id); } [Test] @@ -368,7 +366,7 @@ namespace osu.Game.Tests.Visual.Multiplayer private void createNewParticipantsList() { - ParticipantsList participantsList = null; + ParticipantsList? participantsList = null; AddStep("create new list", () => Child = participantsList = new ParticipantsList { @@ -378,7 +376,7 @@ namespace osu.Game.Tests.Visual.Multiplayer Size = new Vector2(380, 0.7f) }); - AddUntilStep("wait for list to load", () => participantsList.IsLoaded); + AddUntilStep("wait for list to load", () => participantsList?.IsLoaded == true); } private void checkProgressBarVisibility(bool visible) => diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs index 8ab8276b9c..10d9a5664e 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Overlays.BeatmapSet; using System.Collections.Specialized; using System.Linq; @@ -29,7 +27,7 @@ namespace osu.Game.Tests.Visual.Online LeaderboardModSelector modSelector; FillFlowContainer selectedMods; - var ruleset = new Bindable(); + var ruleset = new Bindable(); Add(selectedMods = new FillFlowContainer { From b5c703b62cb409adb2dad3adba5e751af4f8a965 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 17:59:55 +0900 Subject: [PATCH 659/982] Remove unused using statement --- osu.Game/Beatmaps/BeatmapUpdater.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index 978c6de35c..20fa0bc7c6 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -10,7 +10,6 @@ using osu.Framework.Platform; using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Rulesets.Objects; -using Realms; namespace osu.Game.Beatmaps { From ac216d94a81db5e896b13cebf997b0d00d50c986 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 18:15:15 +0900 Subject: [PATCH 660/982] Fix transaction not being disposed --- osu.Game.Tests/Database/RealmLiveTests.cs | 18 +++++++++++++ osu.Game/Database/RealmExtensions.cs | 32 ++++++++++++++++------- 2 files changed, 41 insertions(+), 9 deletions(-) diff --git a/osu.Game.Tests/Database/RealmLiveTests.cs b/osu.Game.Tests/Database/RealmLiveTests.cs index d15e038723..aec8c0b1e1 100644 --- a/osu.Game.Tests/Database/RealmLiveTests.cs +++ b/osu.Game.Tests/Database/RealmLiveTests.cs @@ -59,6 +59,24 @@ namespace osu.Game.Tests.Database }); } + [Test] + public void TestFailedWritePerformsRollback() + { + RunTestWithRealm((realm, _) => + { + Assert.Throws(() => + { + realm.Write(r => + { + r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())); + throw new InvalidOperationException(); + }); + }); + + Assert.That(realm.Run(r => r.All()), Is.Empty); + }); + } + [Test] public void TestNestedWriteCalls() { diff --git a/osu.Game/Database/RealmExtensions.cs b/osu.Game/Database/RealmExtensions.cs index 2cd81b6af1..13c4defb83 100644 --- a/osu.Game/Database/RealmExtensions.cs +++ b/osu.Game/Database/RealmExtensions.cs @@ -20,12 +20,19 @@ namespace osu.Game.Database { Transaction? transaction = null; - if (!realm.IsInTransaction) - transaction = realm.BeginWrite(); + try + { + if (!realm.IsInTransaction) + transaction = realm.BeginWrite(); - function(realm); + function(realm); - transaction?.Commit(); + transaction?.Commit(); + } + finally + { + transaction?.Dispose(); + } } /// @@ -40,14 +47,21 @@ namespace osu.Game.Database { Transaction? transaction = null; - if (!realm.IsInTransaction) - transaction = realm.BeginWrite(); + try + { + if (!realm.IsInTransaction) + transaction = realm.BeginWrite(); - var result = function(realm); + var result = function(realm); - transaction?.Commit(); + transaction?.Commit(); - return result; + return result; + } + finally + { + transaction?.Dispose(); + } } /// From bf10f2db2ed2148ba47e6652c467e4c341a6d654 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 18:19:01 +0900 Subject: [PATCH 661/982] Add test coverage of nested rollback for good measure --- osu.Game.Tests/Database/RealmLiveTests.cs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/osu.Game.Tests/Database/RealmLiveTests.cs b/osu.Game.Tests/Database/RealmLiveTests.cs index aec8c0b1e1..3615cebe6a 100644 --- a/osu.Game.Tests/Database/RealmLiveTests.cs +++ b/osu.Game.Tests/Database/RealmLiveTests.cs @@ -77,6 +77,27 @@ namespace osu.Game.Tests.Database }); } + [Test] + public void TestFailedNestedWritePerformsRollback() + { + RunTestWithRealm((realm, _) => + { + Assert.Throws(() => + { + realm.Write(r => + { + realm.Write(_ => + { + r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())); + throw new InvalidOperationException(); + }); + }); + }); + + Assert.That(realm.Run(r => r.All()), Is.Empty); + }); + } + [Test] public void TestNestedWriteCalls() { From d88fd8a5b08201ffd44cd1349302bb850b69789c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 18:26:04 +0900 Subject: [PATCH 662/982] Allow searching for "skins" to find current skin setting --- osu.Game/Overlays/Settings/Sections/SkinSection.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index 741b6b5815..d23ef7e3e7 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -62,7 +62,8 @@ namespace osu.Game.Overlays.Settings.Sections { skinDropdown = new SkinSettingsDropdown { - LabelText = SkinSettingsStrings.CurrentSkin + LabelText = SkinSettingsStrings.CurrentSkin, + Keywords = new[] { @"skins" } }, new SettingsButton { From cf1da1dd18bc7d9e3824acae4c94b53f45eebd4a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 7 Jul 2022 22:38:54 +0900 Subject: [PATCH 663/982] Fix skins potentially being duplicated on batch import Resolves https://github.com/ppy/osu/discussions/19024#discussioncomment-3099200 --- osu.Game/Database/RealmArchiveModelImporter.cs | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 76f6db1384..ce3d0652b3 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -258,15 +258,13 @@ namespace osu.Game.Database { cancellationToken.ThrowIfCancellationRequested(); - bool checkedExisting = false; - TModel? existing = null; + TModel? existing; if (batchImport && archive != null) { // this is a fast bail condition to improve large import performance. item.Hash = computeHashFast(archive); - checkedExisting = true; existing = CheckForExisting(item, realm); if (existing != null) @@ -311,8 +309,12 @@ namespace osu.Game.Database // TODO: we may want to run this outside of the transaction. Populate(item, archive, realm, cancellationToken); - if (!checkedExisting) - existing = CheckForExisting(item, realm); + // Populate() may have adjusted file content (see SkinImporter.updateSkinIniMetadata), so regardless of whether a fast check was done earlier, let's + // check for existing items a second time. + // + // If this is ever a performance issue, the fast-check hash can be compared and trigger a skip of this second check if it still matches. + // I don't think it is a huge deal doing a second indexed check, though. + existing = CheckForExisting(item, realm); if (existing != null) { From cd4755fbd9151bde922444827d63550cdfe7b9bd Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Jul 2022 18:06:32 +0300 Subject: [PATCH 664/982] Add test coverage for batch-import path --- osu.Game.Tests/Skins/IO/ImportSkinTest.cs | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs index 8b7fcae1a9..c3c10215a5 100644 --- a/osu.Game.Tests/Skins/IO/ImportSkinTest.cs +++ b/osu.Game.Tests/Skins/IO/ImportSkinTest.cs @@ -83,20 +83,20 @@ namespace osu.Game.Tests.Skins.IO #region Cases where imports should match existing [Test] - public Task TestImportTwiceWithSameMetadataAndFilename() => runSkinTest(async osu => + public Task TestImportTwiceWithSameMetadataAndFilename([Values] bool batchImport) => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk")); - var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk"), batchImport); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("test skin", "skinner"), "skin.osk"), batchImport); assertImportedOnce(import1, import2); }); [Test] - public Task TestImportTwiceWithNoMetadataSameDownloadFilename() => runSkinTest(async osu => + public Task TestImportTwiceWithNoMetadataSameDownloadFilename([Values] bool batchImport) => runSkinTest(async osu => { // if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety. - var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download.osk")); - var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download.osk")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download.osk"), batchImport); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni(string.Empty, string.Empty), "download.osk"), batchImport); assertImportedOnce(import1, import2); }); @@ -134,10 +134,10 @@ namespace osu.Game.Tests.Skins.IO }); [Test] - public Task TestSameMetadataNameSameFolderName() => runSkinTest(async osu => + public Task TestSameMetadataNameSameFolderName([Values] bool batchImport) => runSkinTest(async osu => { - var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 1")); - var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 1")); + var import1 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 1"), batchImport); + var import2 = await loadSkinIntoOsu(osu, new ImportTask(createOskWithIni("name 1", "author 1"), "my custom skin 1"), batchImport); assertImportedOnce(import1, import2); assertCorrectMetadata(import1, "name 1 [my custom skin 1]", "author 1", osu); @@ -357,10 +357,10 @@ namespace osu.Game.Tests.Skins.IO } } - private async Task> loadSkinIntoOsu(OsuGameBase osu, ImportTask import) + private async Task> loadSkinIntoOsu(OsuGameBase osu, ImportTask import, bool batchImport = false) { var skinManager = osu.Dependencies.Get(); - return await skinManager.Import(import); + return await skinManager.Import(import, batchImport); } } } From f500d5ade6d613376502ade4bee55fa179301092 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 01:06:39 +0900 Subject: [PATCH 665/982] Simplify error output when hub cannot connect Full call stack is useless in these cases. Before: ```csharp [network] 2022-07-07 16:05:31 [verbose]: OnlineMetadataClient connection error: System.Net.Http.HttpRequestException: Response status code does not indicate success: 403 (Forbidden). [network] 2022-07-07 16:05:31 [verbose]: at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode() [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.Http.Connections.Client.HttpConnection.NegotiateAsync(Uri url, HttpClient httpClient, ILogger logger, CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.Http.Connections.Client.HttpConnection.GetNegotiationResponseAsync(Uri uri, CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.Http.Connections.Client.HttpConnection.SelectAndStartTransport(TransferFormat transferFormat, CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.Http.Connections.Client.HttpConnection.StartAsyncCore(TransferFormat transferFormat, CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.Http.Connections.Client.HttpConnection.StartAsync(TransferFormat transferFormat, CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.Http.Connections.Client.HttpConnectionFactory.ConnectAsync(EndPoint endPoint, CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.Http.Connections.Client.HttpConnectionFactory.ConnectAsync(EndPoint endPoint, CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.SignalR.Client.HubConnection.StartAsyncCore(CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.SignalR.Client.HubConnection.StartAsyncInner(CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at Microsoft.AspNetCore.SignalR.Client.HubConnection.StartAsync(CancellationToken cancellationToken) [network] 2022-07-07 16:05:31 [verbose]: at osu.Game.Online.HubClientConnector.connect() in /Users/dean/Projects/osu/osu.Game/Online/HubClientConnector.cs:line 119 ``` After: ```csharp [network] 2022-07-07 16:06:59 [verbose]: OnlineMetadataClient connecting... [network] 2022-07-07 16:06:59 [verbose]: OnlineMetadataClient connect attempt failed: Response status code does not indicate success: 403 (Forbidden). ``` --- osu.Game/Online/HubClientConnector.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs index 61e9eaa8c0..01f0f3a902 100644 --- a/osu.Game/Online/HubClientConnector.cs +++ b/osu.Game/Online/HubClientConnector.cs @@ -144,7 +144,7 @@ namespace osu.Game.Online /// private async Task handleErrorAndDelay(Exception exception, CancellationToken cancellationToken) { - Logger.Log($"{clientName} connection error: {exception}", LoggingTarget.Network); + Logger.Log($"{clientName} connect attempt failed: {exception.Message}", LoggingTarget.Network); await Task.Delay(5000, cancellationToken).ConfigureAwait(false); } From b83073c2e91b482a035705faf4d7d397330215e0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 01:37:43 +0900 Subject: [PATCH 666/982] Fix `SeasonalBackgroundLoader` triggering a background reload when not providing backgrounds --- osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs b/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs index f2caf10e91..bfea3a722c 100644 --- a/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs +++ b/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs @@ -41,7 +41,11 @@ namespace osu.Game.Graphics.Backgrounds seasonalBackgroundMode.BindValueChanged(_ => SeasonalBackgroundChanged?.Invoke()); seasonalBackgrounds = sessionStatics.GetBindable(Static.SeasonalBackgrounds); - seasonalBackgrounds.BindValueChanged(_ => SeasonalBackgroundChanged?.Invoke()); + seasonalBackgrounds.BindValueChanged(response => + { + if (response.NewValue?.Backgrounds?.Count > 0) + SeasonalBackgroundChanged?.Invoke(); + }); apiState.BindTo(api.State); apiState.BindValueChanged(fetchSeasonalBackgrounds, true); From 789904ccd1cddc31fcf650f3793248f3533520c1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 01:39:09 +0900 Subject: [PATCH 667/982] Avoid reloading background unnecessariyl when not yet loaded --- .../Backgrounds/BackgroundScreenDefault.cs | 21 +++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 95bcb2ab29..6f133bcb67 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -7,6 +7,7 @@ using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Framework.Logging; using osu.Framework.Threading; using osu.Framework.Utils; using osu.Game.Beatmaps; @@ -26,7 +27,7 @@ namespace osu.Game.Screens.Backgrounds private const int background_count = 7; private IBindable user; private Bindable skin; - private Bindable mode; + private Bindable source; private Bindable introSequence; private readonly SeasonalBackgroundLoader seasonalBackgroundLoader = new SeasonalBackgroundLoader(); @@ -45,14 +46,14 @@ namespace osu.Game.Screens.Backgrounds { user = api.LocalUser.GetBoundCopy(); skin = skinManager.CurrentSkin.GetBoundCopy(); - mode = config.GetBindable(OsuSetting.MenuBackgroundSource); + source = config.GetBindable(OsuSetting.MenuBackgroundSource); introSequence = config.GetBindable(OsuSetting.IntroSequence); AddInternal(seasonalBackgroundLoader); user.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); skin.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); - mode.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); + source.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); beatmap.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); introSequence.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); seasonalBackgroundLoader.SeasonalBackgroundChanged += () => Scheduler.AddOnce(loadNextIfRequired); @@ -62,7 +63,13 @@ namespace osu.Game.Screens.Backgrounds Next(); // helper function required for AddOnce usage. - void loadNextIfRequired() => Next(); + void loadNextIfRequired() + { + if (!IsLoaded) + return; + + Next(); + } } private ScheduledDelegate nextTask; @@ -80,6 +87,8 @@ namespace osu.Game.Screens.Backgrounds if (nextBackground == background) return false; + Logger.Log("🌅 Background change queued"); + cancellationTokenSource?.Cancel(); cancellationTokenSource = new CancellationTokenSource(); @@ -108,12 +117,12 @@ namespace osu.Game.Screens.Backgrounds if (newBackground == null && user.Value?.IsSupporter == true) { - switch (mode.Value) + switch (source.Value) { case BackgroundSource.Beatmap: case BackgroundSource.BeatmapWithStoryboard: { - if (mode.Value == BackgroundSource.BeatmapWithStoryboard && AllowStoryboardBackground) + if (source.Value == BackgroundSource.BeatmapWithStoryboard && AllowStoryboardBackground) newBackground = new BeatmapBackgroundWithStoryboard(beatmap.Value, getBackgroundTextureName()); newBackground ??= new BeatmapBackground(beatmap.Value, getBackgroundTextureName()); From 216150b52dab2cdf04df29fbf087221e144c64c0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 02:00:02 +0900 Subject: [PATCH 668/982] Avoid always loading new background at `MainMenu` This was meant to be an optimisation to allow the background to load while the intro is playing, but as the current default intro loads a background itself, this was rarely the case and also counter-productive as it would bypass the equality check and start a second load sequence. --- osu.Game/Screens/Menu/MainMenu.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index ba63902b46..066a37055c 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -65,9 +65,7 @@ namespace osu.Game.Screens.Menu [Resolved(canBeNull: true)] private IDialogOverlay dialogOverlay { get; set; } - private BackgroundScreenDefault background; - - protected override BackgroundScreen CreateBackground() => background; + protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault(); protected override bool PlayExitSound => false; @@ -148,7 +146,6 @@ namespace osu.Game.Screens.Menu Buttons.OnSettings = () => settings?.ToggleVisibility(); Buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility(); - LoadComponentAsync(background = new BackgroundScreenDefault()); preloadSongSelect(); } From 15d070668d6401a166abcac63750268c0ea4a8e9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 02:01:51 +0900 Subject: [PATCH 669/982] Move intro screen background to base implementation and use colour fading --- osu.Game/Screens/Menu/IntroScreen.cs | 20 ++++++++++++++-- osu.Game/Screens/Menu/IntroTriangles.cs | 32 ++++++------------------- osu.Game/Screens/Menu/IntroWelcome.cs | 19 ++------------- 3 files changed, 27 insertions(+), 44 deletions(-) diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index c81195bbd3..e4cf26f2ce 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -88,6 +88,11 @@ namespace osu.Game.Screens.Menu /// protected bool UsingThemedIntro { get; private set; } + protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault(false) + { + Colour = Color4.Black + }; + protected IntroScreen([CanBeNull] Func createNextScreen = null) { this.createNextScreen = createNextScreen; @@ -201,6 +206,8 @@ namespace osu.Game.Screens.Menu { this.FadeIn(300); + ApplyToBackground(b => b.FadeColour(Color4.Black)); + double fadeOutTime = exit_delay; var track = musicController.CurrentTrack; @@ -243,13 +250,22 @@ namespace osu.Game.Screens.Menu base.OnResuming(e); } + private bool backgroundFaded; + + protected void FadeInBackground(float fadeInTime) + { + backgroundFaded = true; + ApplyToBackground(b => b.FadeColour(Color4.White, fadeInTime)); + } + public override void OnSuspending(ScreenTransitionEvent e) { base.OnSuspending(e); initialBeatmap = null; - } - protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack(); + if (!backgroundFaded) + FadeInBackground(200); + } protected virtual void StartTrack() { diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index ad098ae8df..7a5d970ef6 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -8,19 +8,18 @@ using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Screens; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Textures; using osu.Framework.Logging; -using osu.Framework.Utils; +using osu.Framework.Screens; using osu.Framework.Timing; +using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets; -using osu.Game.Screens.Backgrounds; using osuTK; using osuTK.Graphics; @@ -32,16 +31,9 @@ namespace osu.Game.Screens.Menu protected override string BeatmapFile => "triangles.osz"; - protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false) - { - Alpha = 0, - }; - [Resolved] private AudioManager audio { get; set; } - private BackgroundScreenDefault background; - private Sample welcome; private DecoupleableInterpolatingFramedClock decoupledClock; @@ -75,7 +67,7 @@ namespace osu.Game.Screens.Menu if (UsingThemedIntro) decoupledClock.ChangeSource(Track); - LoadComponentAsync(intro = new TrianglesIntroSequence(logo, background) + LoadComponentAsync(intro = new TrianglesIntroSequence(logo, () => FadeInBackground(0)) { RelativeSizeAxes = Axes.Both, Clock = decoupledClock, @@ -95,19 +87,10 @@ namespace osu.Game.Screens.Menu { base.OnSuspending(e); - // ensure the background is shown, even if the TriangleIntroSequence failed to do so. - background.ApplyToBackground(b => b.Show()); - // important as there is a clock attached to a track which will likely be disposed before returning to this screen. intro.Expire(); } - public override void OnResuming(ScreenTransitionEvent e) - { - base.OnResuming(e); - background.FadeOut(100); - } - protected override void StartTrack() { decoupledClock.Start(); @@ -116,7 +99,7 @@ namespace osu.Game.Screens.Menu private class TrianglesIntroSequence : CompositeDrawable { private readonly OsuLogo logo; - private readonly BackgroundScreenDefault background; + private readonly Action showBackgroundAction; private OsuSpriteText welcomeText; private RulesetFlow rulesets; @@ -128,10 +111,10 @@ namespace osu.Game.Screens.Menu public Action LoadMenu; - public TrianglesIntroSequence(OsuLogo logo, BackgroundScreenDefault background) + public TrianglesIntroSequence(OsuLogo logo, Action showBackgroundAction) { this.logo = logo; - this.background = background; + this.showBackgroundAction = showBackgroundAction; } [Resolved] @@ -205,7 +188,6 @@ namespace osu.Game.Screens.Menu rulesets.Hide(); lazerLogo.Hide(); - background.ApplyToBackground(b => b.Hide()); using (BeginAbsoluteSequence(0)) { @@ -267,7 +249,7 @@ namespace osu.Game.Screens.Menu logo.FadeIn(); - background.ApplyToBackground(b => b.Show()); + showBackgroundAction(); game.Add(new GameWideFlash()); diff --git a/osu.Game/Screens/Menu/IntroWelcome.cs b/osu.Game/Screens/Menu/IntroWelcome.cs index 031c8d7902..9e56a3a0b7 100644 --- a/osu.Game/Screens/Menu/IntroWelcome.cs +++ b/osu.Game/Screens/Menu/IntroWelcome.cs @@ -5,11 +5,9 @@ using System; using JetBrains.Annotations; -using osuTK; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Screens; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -17,8 +15,8 @@ using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Audio; using osu.Game.Online.API; -using osu.Game.Screens.Backgrounds; using osu.Game.Skinning; +using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Menu @@ -35,13 +33,6 @@ namespace osu.Game.Screens.Menu private ISample pianoReverb; protected override string SeeyaSampleName => "Intro/Welcome/seeya"; - protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false) - { - Alpha = 0, - }; - - private BackgroundScreenDefault background; - public IntroWelcome([CanBeNull] Func createNextScreen = null) : base(createNextScreen) { @@ -100,7 +91,7 @@ namespace osu.Game.Screens.Menu logo.ScaleTo(1); logo.FadeIn(fade_in_time); - background.FadeIn(fade_in_time); + FadeInBackground(fade_in_time); LoadMenu(); }, delay_step_two); @@ -108,12 +99,6 @@ namespace osu.Game.Screens.Menu } } - public override void OnResuming(ScreenTransitionEvent e) - { - base.OnResuming(e); - background.FadeOut(100); - } - private class WelcomeIntroSequence : Container { private Drawable welcomeText; From c53dd4a70315775e603f6806322ffa7e9346c07e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 02:31:33 +0900 Subject: [PATCH 670/982] Fix editor saving not updating `BeatmapSetInfo`'s hash --- osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs | 2 ++ osu.Game/Beatmaps/BeatmapManager.cs | 2 ++ osu.Game/Database/RealmArchiveModelImporter.cs | 2 +- 3 files changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs index bcf02cd814..8e325838ff 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs @@ -40,6 +40,8 @@ namespace osu.Game.Tests.Visual.Editing SaveEditor(); + AddAssert("Hash updated", () => !string.IsNullOrEmpty(EditorBeatmap.BeatmapInfo.BeatmapSet?.Hash)); + AddAssert("Beatmap has correct metadata", () => EditorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && EditorBeatmap.BeatmapInfo.Metadata.Title == "title"); AddAssert("Beatmap has correct author", () => EditorBeatmap.BeatmapInfo.Metadata.Author.Username == "author"); AddAssert("Beatmap has correct difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName == "difficulty"); diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index b1acf78ec6..30456afd2f 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -316,6 +316,8 @@ namespace osu.Game.Beatmaps AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo)); + setInfo.Hash = beatmapImporter.ComputeHash(setInfo); + Realm.Write(r => { var liveBeatmapSet = r.Find(setInfo.ID); diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 76f6db1384..27cd565d90 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -386,7 +386,7 @@ namespace osu.Game.Database /// /// In the case of no matching files, a hash will be generated from the passed archive's . /// - protected string ComputeHash(TModel item) + public string ComputeHash(TModel item) { // for now, concatenate all hashable files in the set to create a unique hash. MemoryStream hashable = new MemoryStream(); From 07a08d28c635110b9cc25c1c4ed253c3dfa49e10 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 7 Jul 2022 23:31:04 +0300 Subject: [PATCH 671/982] Rename parameter and default to 0 --- osu.Game/Screens/Menu/IntroScreen.cs | 4 ++-- osu.Game/Screens/Menu/IntroTriangles.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index e4cf26f2ce..25d577afb5 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -252,10 +252,10 @@ namespace osu.Game.Screens.Menu private bool backgroundFaded; - protected void FadeInBackground(float fadeInTime) + protected void FadeInBackground(float duration = 0) { + ApplyToBackground(b => b.FadeColour(Color4.White, duration)); backgroundFaded = true; - ApplyToBackground(b => b.FadeColour(Color4.White, fadeInTime)); } public override void OnSuspending(ScreenTransitionEvent e) diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index 7a5d970ef6..3cdf51a87c 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -67,7 +67,7 @@ namespace osu.Game.Screens.Menu if (UsingThemedIntro) decoupledClock.ChangeSource(Track); - LoadComponentAsync(intro = new TrianglesIntroSequence(logo, () => FadeInBackground(0)) + LoadComponentAsync(intro = new TrianglesIntroSequence(logo, () => FadeInBackground()) { RelativeSizeAxes = Axes.Both, Clock = decoupledClock, From a94fb62be380cdfc2e6af8475f1baf4ee881c482 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 8 Jul 2022 01:39:43 +0300 Subject: [PATCH 672/982] Split collection toggle menu item to own class --- .../Collections/CollectionToggleMenuItem.cs | 20 +++++++++++++++++++ .../Carousel/DrawableCarouselBeatmap.cs | 16 +-------------- 2 files changed, 21 insertions(+), 15 deletions(-) create mode 100644 osu.Game/Collections/CollectionToggleMenuItem.cs diff --git a/osu.Game/Collections/CollectionToggleMenuItem.cs b/osu.Game/Collections/CollectionToggleMenuItem.cs new file mode 100644 index 0000000000..34f749c9f8 --- /dev/null +++ b/osu.Game/Collections/CollectionToggleMenuItem.cs @@ -0,0 +1,20 @@ +using osu.Game.Beatmaps; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Collections +{ + public class CollectionToggleMenuItem : ToggleMenuItem + { + public CollectionToggleMenuItem(BeatmapCollection collection, IBeatmapInfo beatmap) + : base(collection.Name.Value, MenuItemType.Standard, s => + { + if (s) + collection.BeatmapHashes.Add(beatmap.MD5Hash); + else + collection.BeatmapHashes.Remove(beatmap.MD5Hash); + }) + { + State.Value = collection.BeatmapHashes.Contains(beatmap.MD5Hash); + } + } +} diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 1b3cab20e8..a6532ee145 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -244,7 +244,7 @@ namespace osu.Game.Screens.Select.Carousel if (collectionManager != null) { - var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList(); + var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmapInfo)).Cast().ToList(); if (manageCollectionsDialog != null) collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show)); @@ -258,20 +258,6 @@ namespace osu.Game.Screens.Select.Carousel } } - private MenuItem createCollectionMenuItem(BeatmapCollection collection) - { - return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s => - { - if (s) - collection.BeatmapHashes.Add(beatmapInfo.MD5Hash); - else - collection.BeatmapHashes.Remove(beatmapInfo.MD5Hash); - }) - { - State = { Value = collection.BeatmapHashes.Contains(beatmapInfo.MD5Hash) } - }; - } - protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); From 1d0f2e359a5925b4e672202266a99ff32f4e265d Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 8 Jul 2022 01:40:11 +0300 Subject: [PATCH 673/982] Add collection context menu to room playlist items --- .../OnlinePlay/DrawableRoomPlaylistItem.cs | 48 ++++++++++++++++++- 1 file changed, 46 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index a3a176477e..455e1f3481 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; +using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; @@ -15,11 +16,13 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; +using osu.Game.Collections; using osu.Game.Database; using osu.Game.Graphics; using osu.Game.Graphics.Containers; @@ -38,7 +41,7 @@ using osuTK.Graphics; namespace osu.Game.Screens.OnlinePlay { - public class DrawableRoomPlaylistItem : OsuRearrangeableListItem + public class DrawableRoomPlaylistItem : OsuRearrangeableListItem, IHasContextMenu { public const float HEIGHT = 50; @@ -90,6 +93,8 @@ namespace osu.Game.Screens.OnlinePlay private PanelBackground panelBackground; private FillFlowContainer mainFillFlow; + private BeatmapDownloadTracker downloadTracker; + [Resolved] private RulesetStore rulesets { get; set; } @@ -102,6 +107,12 @@ namespace osu.Game.Screens.OnlinePlay [Resolved] private BeatmapLookupCache beatmapLookupCache { get; set; } + [Resolved(CanBeNull = true)] + private CollectionManager collectionManager { get; set; } + + [Resolved(CanBeNull = true)] + private ManageCollectionsDialog manageCollectionsDialog { get; set; } + protected override bool ShouldBeConsideredForInput(Drawable child) => AllowReordering || AllowDeletion || !AllowSelection || SelectedItem.Value == Model; public DrawableRoomPlaylistItem(PlaylistItem item) @@ -304,6 +315,15 @@ namespace osu.Game.Screens.OnlinePlay difficultyIconContainer.FadeInFromZero(500, Easing.OutQuint); mainFillFlow.FadeInFromZero(500, Easing.OutQuint); + + downloadTracker?.RemoveAndDisposeImmediately(); + + if (beatmap != null) + { + Debug.Assert(beatmap.BeatmapSet != null); + downloadTracker = new BeatmapDownloadTracker(beatmap.BeatmapSet); + AddInternal(downloadTracker); + } } protected override Drawable CreateContent() @@ -433,7 +453,7 @@ namespace osu.Game.Screens.OnlinePlay } } }, - } + }, }; } @@ -470,6 +490,30 @@ namespace osu.Game.Screens.OnlinePlay return true; } + public MenuItem[] ContextMenuItems + { + get + { + List items = new List(); + + if (beatmap != null && collectionManager != null) + { + if (downloadTracker.State.Value == DownloadState.LocallyAvailable) + { + var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast().ToList(); + if (manageCollectionsDialog != null) + collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show)); + + items.Add(new OsuMenuItem("Collections") { Items = collectionItems }); + } + else + items.Add(new OsuMenuItem("Download to add to collection") { Action = { Disabled = true } }); + } + + return items.ToArray(); + } + } + public class PlaylistEditButton : GrayButton { public PlaylistEditButton() From 7b08501eafb31c76cec7842a4f87e35f28c81cee Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 8 Jul 2022 01:42:11 +0300 Subject: [PATCH 674/982] Cover online-play room screens with context menu containers --- .../Multiplayer/MultiplayerMatchSubScreen.cs | 227 ++++++++-------- .../Playlists/PlaylistsRoomSubScreen.cs | 247 +++++++++--------- 2 files changed, 242 insertions(+), 232 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 869548c948..4eb16a854b 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -15,6 +15,7 @@ using osu.Framework.Screens; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Configuration; +using osu.Game.Graphics.Cursor; using osu.Game.Online; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; @@ -81,134 +82,138 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Horizontal = 5, Vertical = 10 }, - Child = new GridContainer + Child = new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, - ColumnDimensions = new[] + Child = new GridContainer { - new Dimension(), - new Dimension(GridSizeMode.Absolute, 10), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 10), - new Dimension(), - }, - Content = new[] - { - new Drawable[] + RelativeSizeAxes = Axes.Both, + ColumnDimensions = new[] { - // Participants column - new GridContainer + new Dimension(), + new Dimension(GridSizeMode.Absolute, 10), + new Dimension(), + new Dimension(GridSizeMode.Absolute, 10), + new Dimension(), + }, + Content = new[] + { + new Drawable[] { - RelativeSizeAxes = Axes.Both, - RowDimensions = new[] + // Participants column + new GridContainer { - new Dimension(GridSizeMode.AutoSize) - }, - Content = new[] - { - new Drawable[] { new ParticipantsListHeader() }, - new Drawable[] + RelativeSizeAxes = Axes.Both, + RowDimensions = new[] { - new ParticipantsList - { - RelativeSizeAxes = Axes.Both - }, - } - } - }, - // Spacer - null, - // Beatmap column - new GridContainer - { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new Drawable[] { new OverlinedHeader("Beatmap") }, - new Drawable[] - { - addItemButton = new AddItemButton - { - RelativeSizeAxes = Axes.X, - Height = 40, - Text = "Add item", - Action = () => OpenSongSelection() - }, + new Dimension(GridSizeMode.AutoSize) }, - null, - new Drawable[] + Content = new[] { - new MultiplayerPlaylist + new Drawable[] { new ParticipantsListHeader() }, + new Drawable[] { - RelativeSizeAxes = Axes.Both, - RequestEdit = item => OpenSongSelection(item.ID) - } - }, - new[] - { - UserModsSection = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Margin = new MarginPadding { Top = 10 }, - Alpha = 0, - Children = new Drawable[] + new ParticipantsList { - new OverlinedHeader("Extra mods"), - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(10, 0), - Children = new Drawable[] - { - new UserModSelectButton - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Width = 90, - Text = "Select", - Action = ShowUserModSelect, - }, - new ModDisplay - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Current = UserMods, - Scale = new Vector2(0.8f), - }, - } - }, + RelativeSizeAxes = Axes.Both + }, + } + } + }, + // Spacer + null, + // Beatmap column + new GridContainer + { + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { new OverlinedHeader("Beatmap") }, + new Drawable[] + { + addItemButton = new AddItemButton + { + RelativeSizeAxes = Axes.X, + Height = 40, + Text = "Add item", + Action = () => OpenSongSelection() + }, + }, + null, + new Drawable[] + { + new MultiplayerPlaylist + { + RelativeSizeAxes = Axes.Both, + RequestEdit = item => OpenSongSelection(item.ID) } }, + new[] + { + UserModsSection = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Margin = new MarginPadding { Top = 10 }, + Alpha = 0, + Children = new Drawable[] + { + new OverlinedHeader("Extra mods"), + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(10, 0), + Children = new Drawable[] + { + new UserModSelectButton + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Width = 90, + Text = "Select", + Action = ShowUserModSelect, + }, + new ModDisplay + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Current = UserMods, + Scale = new Vector2(0.8f), + }, + } + }, + } + }, + }, }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.Absolute, 5), + new Dimension(), + new Dimension(GridSizeMode.AutoSize), + } }, - RowDimensions = new[] + // Spacer + null, + // Main right column + new GridContainer { - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.Absolute, 5), - new Dimension(), - new Dimension(GridSizeMode.AutoSize), - } - }, - // Spacer - null, - // Main right column - new GridContainer - { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new Drawable[] { new OverlinedHeader("Chat") }, - new Drawable[] { new MatchChatDisplay(Room) { RelativeSizeAxes = Axes.Both } } + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { new OverlinedHeader("Chat") }, + new Drawable[] { new MatchChatDisplay(Room) { RelativeSizeAxes = Axes.Both } } + }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(), + } }, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - new Dimension(), - } - }, + } } } } diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs index 8a9c4db6ad..228ecd4bf3 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Logging; using osu.Framework.Screens; +using osu.Game.Graphics.Cursor; using osu.Game.Input; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Components; @@ -75,151 +76,155 @@ namespace osu.Game.Screens.OnlinePlay.Playlists { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Horizontal = 5, Vertical = 10 }, - Child = new GridContainer + Child = new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, - ColumnDimensions = new[] + Child = new GridContainer { - new Dimension(), - new Dimension(GridSizeMode.Absolute, 10), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 10), - new Dimension(), - }, - Content = new[] - { - new Drawable[] + RelativeSizeAxes = Axes.Both, + ColumnDimensions = new[] { - // Playlist items column - new Container + new Dimension(), + new Dimension(GridSizeMode.Absolute, 10), + new Dimension(), + new Dimension(GridSizeMode.Absolute, 10), + new Dimension(), + }, + Content = new[] + { + new Drawable[] { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Right = 5 }, - Child = new GridContainer + // Playlist items column + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Right = 5 }, + Child = new GridContainer + { + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { new OverlinedPlaylistHeader(), }, + new Drawable[] + { + new DrawableRoomPlaylist + { + RelativeSizeAxes = Axes.Both, + Items = { BindTarget = Room.Playlist }, + SelectedItem = { BindTarget = SelectedItem }, + AllowSelection = true, + AllowShowingResults = true, + RequestResults = item => + { + Debug.Assert(RoomId.Value != null); + ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false)); + } + } + }, + }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(), + } + } + }, + // Spacer + null, + // Middle column (mods and leaderboard) + new GridContainer { RelativeSizeAxes = Axes.Both, Content = new[] { - new Drawable[] { new OverlinedPlaylistHeader(), }, + new[] + { + UserModsSection = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Alpha = 0, + Margin = new MarginPadding { Bottom = 10 }, + Children = new Drawable[] + { + new OverlinedHeader("Extra mods"), + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(10, 0), + Children = new Drawable[] + { + new UserModSelectButton + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Width = 90, + Text = "Select", + Action = ShowUserModSelect, + }, + new ModDisplay + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Current = UserMods, + Scale = new Vector2(0.8f), + }, + } + } + } + }, + }, new Drawable[] { - new DrawableRoomPlaylist + progressSection = new FillFlowContainer { - RelativeSizeAxes = Axes.Both, - Items = { BindTarget = Room.Playlist }, - SelectedItem = { BindTarget = SelectedItem }, - AllowSelection = true, - AllowShowingResults = true, - RequestResults = item => + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Alpha = 0, + Margin = new MarginPadding { Bottom = 10 }, + Direction = FillDirection.Vertical, + Children = new Drawable[] { - Debug.Assert(RoomId.Value != null); - ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false)); + new OverlinedHeader("Progress"), + new RoomLocalUserInfo(), } - } + }, }, + new Drawable[] + { + new OverlinedHeader("Leaderboard") + }, + new Drawable[] { leaderboard = new MatchLeaderboard { RelativeSizeAxes = Axes.Both }, }, + }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize), + new Dimension(), + } + }, + // Spacer + null, + // Main right column + new GridContainer + { + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { new OverlinedHeader("Chat") }, + new Drawable[] { new MatchChatDisplay(Room) { RelativeSizeAxes = Axes.Both } } }, RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize), new Dimension(), } - } - }, - // Spacer - null, - // Middle column (mods and leaderboard) - new GridContainer - { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new[] - { - UserModsSection = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Alpha = 0, - Margin = new MarginPadding { Bottom = 10 }, - Children = new Drawable[] - { - new OverlinedHeader("Extra mods"), - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(10, 0), - Children = new Drawable[] - { - new UserModSelectButton - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Width = 90, - Text = "Select", - Action = ShowUserModSelect, - }, - new ModDisplay - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Current = UserMods, - Scale = new Vector2(0.8f), - }, - } - } - } - }, - }, - new Drawable[] - { - progressSection = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Alpha = 0, - Margin = new MarginPadding { Bottom = 10 }, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - new OverlinedHeader("Progress"), - new RoomLocalUserInfo(), - } - }, - }, - new Drawable[] - { - new OverlinedHeader("Leaderboard") - }, - new Drawable[] { leaderboard = new MatchLeaderboard { RelativeSizeAxes = Axes.Both }, }, }, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.AutoSize), - new Dimension(), - } - }, - // Spacer - null, - // Main right column - new GridContainer - { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new Drawable[] { new OverlinedHeader("Chat") }, - new Drawable[] { new MatchChatDisplay(Room) { RelativeSizeAxes = Axes.Both } } - }, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - new Dimension(), - } }, }, - }, + } } }; From 67fa15f231d543b342bdd8be22c53b85ce8c8b1a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 8 Jul 2022 01:42:55 +0300 Subject: [PATCH 675/982] Remove no longer required context menu container in `ParticipantsList` --- .../TestSceneMultiplayerParticipantsList.cs | 15 ++++++++++----- .../Participants/ParticipantsList.cs | 19 +++++++------------ 2 files changed, 17 insertions(+), 17 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs index 7db18d1127..7a64e75644 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerParticipantsList.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Testing; using osu.Framework.Utils; +using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Online.API.Requests.Responses; @@ -370,12 +371,16 @@ namespace osu.Game.Tests.Visual.Multiplayer { ParticipantsList participantsList = null; - AddStep("create new list", () => Child = participantsList = new ParticipantsList + AddStep("create new list", () => Child = new OsuContextMenuContainer { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Y, - Size = new Vector2(380, 0.7f) + RelativeSizeAxes = Axes.Both, + Child = participantsList = new ParticipantsList + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Y, + Size = new Vector2(380, 0.7f) + } }); AddUntilStep("wait for list to load", () => participantsList.IsLoaded); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs index cda86c74bf..7c93c6084e 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsList.cs @@ -9,7 +9,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Cursor; using osuTK; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants @@ -24,20 +23,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants [BackgroundDependencyLoader] private void load() { - InternalChild = new OsuContextMenuContainer + InternalChild = new OsuScrollContainer { RelativeSizeAxes = Axes.Both, - Child = new OsuScrollContainer + ScrollbarVisible = false, + Child = panels = new FillFlowContainer { - RelativeSizeAxes = Axes.Both, - ScrollbarVisible = false, - Child = panels = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Spacing = new Vector2(0, 2) - } + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 2) } }; } From 63a06afab220c116928299a18582e4117c7be3e2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 8 Jul 2022 01:59:27 +0300 Subject: [PATCH 676/982] Add missing license header --- osu.Game/Collections/CollectionToggleMenuItem.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Collections/CollectionToggleMenuItem.cs b/osu.Game/Collections/CollectionToggleMenuItem.cs index 34f749c9f8..fbc935d19a 100644 --- a/osu.Game/Collections/CollectionToggleMenuItem.cs +++ b/osu.Game/Collections/CollectionToggleMenuItem.cs @@ -1,3 +1,6 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; From 1e159eb328ffa3b1aac1dba9217d5c722e344052 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 10:43:50 +0900 Subject: [PATCH 677/982] Add back fade to black duration Co-authored-by: Salman Ahmed --- osu.Game/Screens/Menu/IntroScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index 25d577afb5..c1621ce78f 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -206,7 +206,7 @@ namespace osu.Game.Screens.Menu { this.FadeIn(300); - ApplyToBackground(b => b.FadeColour(Color4.Black)); + ApplyToBackground(b => b.FadeColour(Color4.Black, 100)); double fadeOutTime = exit_delay; From 89f1c75f7ad0cdea5e23240eeb4580c1cc0a066b Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Thu, 7 Jul 2022 21:57:18 -0500 Subject: [PATCH 678/982] Update mod icon colors --- osu.Game/Rulesets/UI/ModIcon.cs | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 0f21a497b0..f32c298571 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -127,33 +127,33 @@ namespace osu.Game.Rulesets.UI { default: case ModType.DifficultyIncrease: - backgroundColour = colours.Yellow; - highlightedColour = colours.YellowLight; + backgroundColour = colours.Red1; + highlightedColour = colours.Red0; break; case ModType.DifficultyReduction: - backgroundColour = colours.Green; - highlightedColour = colours.GreenLight; + backgroundColour = colours.Lime1; + highlightedColour = colours.Lime0; break; case ModType.Automation: - backgroundColour = colours.Blue; - highlightedColour = colours.BlueLight; + backgroundColour = colours.Blue1; + highlightedColour = colours.Blue0; break; case ModType.Conversion: - backgroundColour = colours.Purple; - highlightedColour = colours.PurpleLight; + backgroundColour = colours.Purple1; + highlightedColour = colours.Purple0; break; case ModType.Fun: - backgroundColour = colours.Pink; - highlightedColour = colours.PinkLight; + backgroundColour = colours.Pink1; + highlightedColour = colours.Pink0; break; case ModType.System: - backgroundColour = colours.Gray6; - highlightedColour = colours.Gray7; + backgroundColour = colours.Gray7; + highlightedColour = colours.Gray8; modIcon.Colour = colours.Yellow; break; } From 84dcd042f42267acae6271996235c76eda670521 Mon Sep 17 00:00:00 2001 From: goodtrailer Date: Thu, 7 Jul 2022 20:30:31 -0700 Subject: [PATCH 679/982] Protect duration calculations against unstable fps --- .../Skinning/Default/DefaultFollowCircle.cs | 2 -- .../Skinning/Legacy/LegacyFollowCircle.cs | 8 +++----- 2 files changed, 3 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index 7dd45c295d..8bb36f8c39 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -1,13 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Logging; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK.Graphics; diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index dc44c86de0..26d3f053ff 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -1,17 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Transforms; -using osu.Framework.Logging; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osuTK; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { @@ -67,7 +63,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy double maxScaleDuration = parentObject.HitStateUpdateTime - Time.Current; double realScaleDuration = scale_duration; - if (tracking.NewValue && maxScaleDuration < realScaleDuration) + if (tracking.NewValue && maxScaleDuration < realScaleDuration && maxScaleDuration >= 0) realScaleDuration = maxScaleDuration; double realFadeDuration = fade_duration * realScaleDuration / fade_duration; @@ -77,6 +73,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private void onHitObjectApplied(DrawableHitObject drawableObject) { + ClearTransformsAfter(double.MinValue); + this.ScaleTo(1f) .FadeOut(); } From 26d88aa3263c677c28e92844a8a5d4d8b40ba043 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 8 Jul 2022 14:29:15 +0900 Subject: [PATCH 680/982] Fix intermittent MusicController tests --- osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs b/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs index 14b2593fa7..720e32a242 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneMusicActionHandling.cs @@ -24,10 +24,11 @@ namespace osu.Game.Tests.Visual.Menus public void TestMusicPlayAction() { AddStep("ensure playing something", () => Game.MusicController.EnsurePlayingSomething()); + AddUntilStep("music playing", () => Game.MusicController.IsPlaying); AddStep("toggle playback", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPlay)); - AddAssert("music paused", () => !Game.MusicController.IsPlaying && Game.MusicController.UserPauseRequested); + AddUntilStep("music paused", () => !Game.MusicController.IsPlaying && Game.MusicController.UserPauseRequested); AddStep("toggle playback", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPlay)); - AddAssert("music resumed", () => Game.MusicController.IsPlaying && !Game.MusicController.UserPauseRequested); + AddUntilStep("music resumed", () => Game.MusicController.IsPlaying && !Game.MusicController.UserPauseRequested); } [Test] From 32c77ddf717842f33a143310ce951d9ffbd014da Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 15:07:30 +0900 Subject: [PATCH 681/982] Avoid triggering `SeasonalBackgroundChanged` unless actually required --- .../Backgrounds/SeasonalBackgroundLoader.cs | 37 ++++++++++++------- 1 file changed, 24 insertions(+), 13 deletions(-) diff --git a/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs b/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs index bfea3a722c..99af95b5fe 100644 --- a/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs +++ b/osu.Game/Graphics/Backgrounds/SeasonalBackgroundLoader.cs @@ -38,19 +38,21 @@ namespace osu.Game.Graphics.Backgrounds private void load(OsuConfigManager config, SessionStatics sessionStatics) { seasonalBackgroundMode = config.GetBindable(OsuSetting.SeasonalBackgroundMode); - seasonalBackgroundMode.BindValueChanged(_ => SeasonalBackgroundChanged?.Invoke()); + seasonalBackgroundMode.BindValueChanged(_ => triggerSeasonalBackgroundChanged()); seasonalBackgrounds = sessionStatics.GetBindable(Static.SeasonalBackgrounds); - seasonalBackgrounds.BindValueChanged(response => - { - if (response.NewValue?.Backgrounds?.Count > 0) - SeasonalBackgroundChanged?.Invoke(); - }); + seasonalBackgrounds.BindValueChanged(_ => triggerSeasonalBackgroundChanged()); apiState.BindTo(api.State); apiState.BindValueChanged(fetchSeasonalBackgrounds, true); } + private void triggerSeasonalBackgroundChanged() + { + if (shouldShowSeasonal) + SeasonalBackgroundChanged?.Invoke(); + } + private void fetchSeasonalBackgrounds(ValueChangedEvent stateChanged) { if (seasonalBackgrounds.Value != null || stateChanged.NewValue != APIState.Online) @@ -68,15 +70,10 @@ namespace osu.Game.Graphics.Backgrounds public SeasonalBackground LoadNextBackground() { - if (seasonalBackgroundMode.Value == SeasonalBackgroundMode.Never - || (seasonalBackgroundMode.Value == SeasonalBackgroundMode.Sometimes && !isInSeason)) - { + if (!shouldShowSeasonal) return null; - } - var backgrounds = seasonalBackgrounds.Value?.Backgrounds; - if (backgrounds == null || !backgrounds.Any()) - return null; + var backgrounds = seasonalBackgrounds.Value.Backgrounds; current = (current + 1) % backgrounds.Count; string url = backgrounds[current].Url; @@ -84,6 +81,20 @@ namespace osu.Game.Graphics.Backgrounds return new SeasonalBackground(url); } + private bool shouldShowSeasonal + { + get + { + if (seasonalBackgroundMode.Value == SeasonalBackgroundMode.Never) + return false; + + if (seasonalBackgroundMode.Value == SeasonalBackgroundMode.Sometimes && !isInSeason) + return false; + + return seasonalBackgrounds.Value?.Backgrounds?.Any() == true; + } + } + private bool isInSeason => seasonalBackgrounds.Value != null && DateTimeOffset.Now < seasonalBackgrounds.Value.EndDate; } From eab3eba70e9c97c79f8ed67ee16e2734ef2f1cff Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 15:09:16 +0900 Subject: [PATCH 682/982] Move event handlers to `LoadComplete` --- .../Backgrounds/BackgroundScreenDefault.cs | 29 +++++++++---------- 1 file changed, 14 insertions(+), 15 deletions(-) diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 6f133bcb67..c794c768c6 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -51,25 +51,24 @@ namespace osu.Game.Screens.Backgrounds AddInternal(seasonalBackgroundLoader); - user.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); - skin.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); - source.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); - beatmap.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); - introSequence.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired); - seasonalBackgroundLoader.SeasonalBackgroundChanged += () => Scheduler.AddOnce(loadNextIfRequired); - + // Load first background asynchronously as part of BDL load. currentDisplay = RNG.Next(0, background_count); - Next(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + user.ValueChanged += _ => Scheduler.AddOnce(next); + skin.ValueChanged += _ => Scheduler.AddOnce(next); + source.ValueChanged += _ => Scheduler.AddOnce(next); + beatmap.ValueChanged += _ => Scheduler.AddOnce(next); + introSequence.ValueChanged += _ => Scheduler.AddOnce(next); + seasonalBackgroundLoader.SeasonalBackgroundChanged += () => Scheduler.AddOnce(next); // helper function required for AddOnce usage. - void loadNextIfRequired() - { - if (!IsLoaded) - return; - - Next(); - } + void next() => Next(); } private ScheduledDelegate nextTask; From e64b2b1682602020a3bd68f3af3f45c44f95d832 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 15:45:01 +0900 Subject: [PATCH 683/982] Assert that test is run headless when required --- osu.Game/Tests/Visual/PlayerTestScene.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game/Tests/Visual/PlayerTestScene.cs b/osu.Game/Tests/Visual/PlayerTestScene.cs index 036ac8a639..5b4d4d5c2c 100644 --- a/osu.Game/Tests/Visual/PlayerTestScene.cs +++ b/osu.Game/Tests/Visual/PlayerTestScene.cs @@ -8,6 +8,7 @@ using System.Diagnostics; using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; +using osu.Framework.Development; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Testing; using osu.Game.Beatmaps; @@ -26,8 +27,12 @@ namespace osu.Game.Tests.Visual protected virtual bool HasCustomSteps => false; /// - /// WARNING: ONLY WORKS IF RUN HEADLESS because reasons. + /// Import the beatmap to the database before starting gameplay. Handy for testing local score storage and the likes. /// + /// + /// Only works under headless operation currently due to realm isolation difficulties. + /// If this is ever needed to change, consideration needs to be given to the fact that BeatmapManager is attached to the global realm. + /// protected virtual bool ImportBeatmapToDatabase => false; protected TestPlayer Player; @@ -77,6 +82,8 @@ namespace osu.Game.Tests.Visual if (ImportBeatmapToDatabase) { + Debug.Assert(DebugUtils.IsNUnitRunning, $@"Importing beatmaps in {nameof(PlayerTestScene)} requires headless environment."); + Debug.Assert(beatmap.BeatmapInfo.BeatmapSet != null); var imported = beatmaps.Import(beatmap.BeatmapInfo.BeatmapSet); From 7ced84b7ef1ab6735ef42ab2c9a8f066008b8d8f Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Fri, 8 Jul 2022 03:23:58 -0500 Subject: [PATCH 684/982] Replace switch statement with ForModType In order to make `highlightedColour` dependent on the mod type color, the color is converted to an `osu.Framework.Graphics.Colour4` and calls `Lighten`. --- osu.Game/Rulesets/UI/ModIcon.cs | 38 +++++---------------------------- 1 file changed, 5 insertions(+), 33 deletions(-) diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index f32c298571..308122b71c 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -123,40 +123,12 @@ namespace osu.Game.Rulesets.UI modAcronym.FadeOut(); } - switch (value.Type) - { - default: - case ModType.DifficultyIncrease: - backgroundColour = colours.Red1; - highlightedColour = colours.Red0; - break; + Color4 typeColour = colours.ForModType(value.Type); + backgroundColour = typeColour; + highlightedColour = ((Colour4)typeColour).Lighten(.2f); - case ModType.DifficultyReduction: - backgroundColour = colours.Lime1; - highlightedColour = colours.Lime0; - break; - - case ModType.Automation: - backgroundColour = colours.Blue1; - highlightedColour = colours.Blue0; - break; - - case ModType.Conversion: - backgroundColour = colours.Purple1; - highlightedColour = colours.Purple0; - break; - - case ModType.Fun: - backgroundColour = colours.Pink1; - highlightedColour = colours.Pink0; - break; - - case ModType.System: - backgroundColour = colours.Gray7; - highlightedColour = colours.Gray8; - modIcon.Colour = colours.Yellow; - break; - } + if (value.Type == ModType.System) + modIcon.Colour = colours.Yellow; updateColour(); } From e4ebab92c6792253adf14d5aa0dd08b3c6bca44b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 18:36:46 +0900 Subject: [PATCH 685/982] Rename lots of weird variables --- osu.Game/Screens/Play/FailOverlay.cs | 1 + osu.Game/Screens/Play/SaveFailedScoreButton.cs | 15 ++++++++------- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 75b06f859d..2af5102369 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -21,6 +21,7 @@ namespace osu.Game.Screens.Play public class FailOverlay : GameplayMenuOverlay { public Func> SaveReplay; + public override string Header => "failed"; public override string Description => "you're dead, try again?"; diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 9a30e23ddd..29d2d0df24 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -20,8 +20,8 @@ namespace osu.Game.Screens.Play { public class SaveFailedScoreButton : CompositeDrawable { - public Func> SaveReplay; - private Task saveReplayAsync; + public Func> ImportFailedScore; + private Task saveFailedScoreTask; private ScoreInfo score; private ScheduledDelegate saveScoreDelegate; @@ -31,10 +31,10 @@ namespace osu.Game.Screens.Play private DownloadButton button; private ShakeContainer shakeContainer; - public SaveFailedScoreButton(Func> sr) + public SaveFailedScoreButton(Func> requestImportFailedScore) { Size = new Vector2(50, 30); - SaveReplay = sr; + ImportFailedScore = requestImportFailedScore; } [BackgroundDependencyLoader(true)] @@ -89,17 +89,18 @@ namespace osu.Game.Screens.Play private void saveScore() { State.Value = ImportState.Importing; - saveReplayAsync = Task.Run(SaveReplay); + + saveFailedScoreTask = Task.Run(ImportFailedScore); saveScoreDelegate = new ScheduledDelegate(() => { - if (saveReplayAsync?.IsCompleted != true) + if (saveFailedScoreTask?.IsCompleted != true) // If the asynchronous preparation has not completed, keep repeating this delegate. return; saveScoreDelegate?.Cancel(); - score = saveReplayAsync.GetAwaiter().GetResult(); + score = saveFailedScoreTask.GetAwaiter().GetResult(); State.Value = score != null ? ImportState.Imported : ImportState.Failed; }, Time.Current, 50); From 13e16530a6d90c4fa341a2b3a3b7bec6e055eac4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 18:44:50 +0900 Subject: [PATCH 686/982] Revert most changes to `PlayerTestScene` --- osu.Game/Tests/Visual/PlayerTestScene.cs | 32 ------------------------ 1 file changed, 32 deletions(-) diff --git a/osu.Game/Tests/Visual/PlayerTestScene.cs b/osu.Game/Tests/Visual/PlayerTestScene.cs index 5b4d4d5c2c..a9decbae57 100644 --- a/osu.Game/Tests/Visual/PlayerTestScene.cs +++ b/osu.Game/Tests/Visual/PlayerTestScene.cs @@ -4,16 +4,12 @@ #nullable disable using System; -using System.Diagnostics; using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; -using osu.Framework.Development; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Testing; -using osu.Game.Beatmaps; using osu.Game.Configuration; -using osu.Game.Database; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; @@ -26,15 +22,6 @@ namespace osu.Game.Tests.Visual /// protected virtual bool HasCustomSteps => false; - /// - /// Import the beatmap to the database before starting gameplay. Handy for testing local score storage and the likes. - /// - /// - /// Only works under headless operation currently due to realm isolation difficulties. - /// If this is ever needed to change, consideration needs to be given to the fact that BeatmapManager is attached to the global realm. - /// - protected virtual bool ImportBeatmapToDatabase => false; - protected TestPlayer Player; protected OsuConfigManager LocalConfig; @@ -70,9 +57,6 @@ namespace osu.Game.Tests.Visual protected virtual bool Autoplay => false; - [Resolved] - private BeatmapManager beatmaps { get; set; } - protected void LoadPlayer() { var ruleset = CreatePlayerRuleset(); @@ -80,22 +64,6 @@ namespace osu.Game.Tests.Visual var beatmap = CreateBeatmap(ruleset.RulesetInfo); - if (ImportBeatmapToDatabase) - { - Debug.Assert(DebugUtils.IsNUnitRunning, $@"Importing beatmaps in {nameof(PlayerTestScene)} requires headless environment."); - - Debug.Assert(beatmap.BeatmapInfo.BeatmapSet != null); - - var imported = beatmaps.Import(beatmap.BeatmapInfo.BeatmapSet); - - Debug.Assert(imported != null); - - beatmap.BeatmapInfo = null; - beatmap.Difficulty = null; - - beatmap.BeatmapInfo = imported.Value.Detach().Beatmaps.First(); - } - Beatmap.Value = CreateWorkingBeatmap(beatmap); SelectedMods.Value = Array.Empty(); From 3c8f06403cbe814f3f356e24f3bf055e2b275807 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 18:59:08 +0900 Subject: [PATCH 687/982] Make test work properly --- .../TestScenePlayerLocalScoreImport.cs | 39 ++++++++++++++++--- 1 file changed, 34 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index 61f0483c86..a75d527a69 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -3,22 +3,51 @@ using System.Linq; using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Extensions; +using osu.Framework.Platform; using osu.Framework.Screens; -using osu.Framework.Testing; +using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Scoring; using osu.Game.Screens.Ranking; +using osu.Game.Tests.Resources; namespace osu.Game.Tests.Visual.Gameplay { - [HeadlessTest] // Importing rulesets doesn't work in interactive flows. public class TestScenePlayerLocalScoreImport : PlayerTestScene { - private Ruleset? customRuleset; + private BeatmapManager beatmaps = null!; + private RulesetStore rulesets = null!; - protected override bool ImportBeatmapToDatabase => true; + private BeatmapSetInfo? importedSet; + + [BackgroundDependencyLoader] + private void load(GameHost host, AudioManager audio) + { + Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); + Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); + Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, Scheduler)); + Dependencies.Cache(Realm); + } + + public override void SetUpSteps() + { + base.SetUpSteps(); + + AddStep("import beatmap", () => + { + beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); + importedSet = beatmaps.GetAllUsableBeatmapSets().First(); + }); + } + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => beatmaps.GetWorkingBeatmap(importedSet?.Beatmaps.First()).Beatmap; + + private Ruleset? customRuleset; protected override Ruleset CreatePlayerRuleset() => customRuleset ?? new OsuRuleset(); @@ -66,7 +95,7 @@ namespace osu.Game.Tests.Visual.Gameplay AddStep("seek to completion", () => Player.GameplayClockContainer.Seek(Player.DrawableRuleset.Objects.Last().GetEndTime())); AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen); - AddUntilStep("score in database", () => Realm.Run(r => r.All().Count() == 1)); + AddUntilStep("score in database", () => Realm.Run(r => r.Find(Player.Score.ScoreInfo.ID) != null)); } } } From ac3cdf103a61bb3dced7b49c6c9f5dd0c357537c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jul 2022 19:17:51 +0900 Subject: [PATCH 688/982] Fix test not failing against `master` --- .../TestScenePlayerLocalScoreImport.cs | 21 +++++++++++-------- 1 file changed, 12 insertions(+), 9 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index a75d527a69..96b7da9c9c 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -12,6 +12,7 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Screens.Ranking; using osu.Game.Tests.Resources; @@ -75,15 +76,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestScoreStoredLocallyCustomRuleset() { - Ruleset createCustomRuleset() => new OsuRuleset - { - RulesetInfo = - { - Name = "custom", - ShortName = "custom", - OnlineID = -1 - } - }; + Ruleset createCustomRuleset() => new CustomRuleset(); AddStep("import custom ruleset", () => Realm.Write(r => r.Add(createCustomRuleset().RulesetInfo))); AddStep("set custom ruleset", () => customRuleset = createCustomRuleset()); @@ -97,5 +90,15 @@ namespace osu.Game.Tests.Visual.Gameplay AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen); AddUntilStep("score in database", () => Realm.Run(r => r.Find(Player.Score.ScoreInfo.ID) != null)); } + + private class CustomRuleset : OsuRuleset, ILegacyRuleset + { + public override string Description => "custom"; + public override string ShortName => "custom"; + + public new int LegacyID => -1; + + public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor(this); + } } } From a38c6704c2c44ba77d88e1e263ea327082c37274 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Fri, 8 Jul 2022 21:31:35 +0900 Subject: [PATCH 689/982] Use ContinueWith, Check is Task empty --- .../Screens/Play/SaveFailedScoreButton.cs | 24 +++++++------------ 1 file changed, 8 insertions(+), 16 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 29d2d0df24..98f81863d5 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -9,7 +9,6 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Threading; using osu.Game.Scoring; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; @@ -24,8 +23,6 @@ namespace osu.Game.Screens.Play private Task saveFailedScoreTask; private ScoreInfo score; - private ScheduledDelegate saveScoreDelegate; - protected readonly Bindable State = new Bindable(); private DownloadButton button; @@ -88,24 +85,19 @@ namespace osu.Game.Screens.Play private void saveScore() { + if (saveFailedScoreTask != null) + { + return; + } + State.Value = ImportState.Importing; saveFailedScoreTask = Task.Run(ImportFailedScore); - - saveScoreDelegate = new ScheduledDelegate(() => + saveFailedScoreTask.ContinueWith(s => Schedule(() => { - if (saveFailedScoreTask?.IsCompleted != true) - // If the asynchronous preparation has not completed, keep repeating this delegate. - return; - - saveScoreDelegate?.Cancel(); - - score = saveFailedScoreTask.GetAwaiter().GetResult(); - + score = s.GetAwaiter().GetResult(); State.Value = score != null ? ImportState.Imported : ImportState.Failed; - }, Time.Current, 50); - - Scheduler.Add(saveScoreDelegate); + })); } private void updateTooltip(ValueChangedEvent state) From 91f471ebe0747356b0f0224d703520510d9d035a Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Fri, 8 Jul 2022 21:42:34 +0900 Subject: [PATCH 690/982] disabled button instead of shake removed `ShakeContainer` --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 98f81863d5..bbe26ca7da 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -10,7 +10,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Scoring; -using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osuTK; @@ -26,7 +25,6 @@ namespace osu.Game.Screens.Play protected readonly Bindable State = new Bindable(); private DownloadButton button; - private ShakeContainer shakeContainer; public SaveFailedScoreButton(Func> requestImportFailedScore) { @@ -37,13 +35,9 @@ namespace osu.Game.Screens.Play [BackgroundDependencyLoader(true)] private void load(OsuGame game) { - InternalChild = shakeContainer = new ShakeContainer + InternalChild = button = new DownloadButton { RelativeSizeAxes = Axes.Both, - Child = button = new DownloadButton - { - RelativeSizeAxes = Axes.Both, - } }; button.Action = () => @@ -55,7 +49,6 @@ namespace osu.Game.Screens.Play break; case ImportState.Importing: - shakeContainer.Shake(); break; default: @@ -106,18 +99,22 @@ namespace osu.Game.Screens.Play { case ImportState.Imported: button.TooltipText = @"Watch replay"; + button.Enabled.Value = true; break; case ImportState.Importing: button.TooltipText = @"Importing score"; + button.Enabled.Value = false; break; case ImportState.Failed: button.TooltipText = @"Import failed, click button to re-import"; + button.Enabled.Value = true; break; default: button.TooltipText = @"Save score"; + button.Enabled.Value = true; break; } } From d2406242ae12c124aaa9e9f0c35c65e7fb90b7c1 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Sat, 9 Jul 2022 00:25:11 +0900 Subject: [PATCH 691/982] rename updateTooltip to updateState --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index bbe26ca7da..256228a1cb 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -73,7 +73,7 @@ namespace osu.Game.Screens.Play break; } }, true); - State.BindValueChanged(updateTooltip, true); + State.BindValueChanged(updateState, true); } private void saveScore() @@ -93,7 +93,7 @@ namespace osu.Game.Screens.Play })); } - private void updateTooltip(ValueChangedEvent state) + private void updateState(ValueChangedEvent state) { switch (state.NewValue) { From a606d545c193d2da6ac187b71fa0d461144d7468 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Fri, 8 Jul 2022 12:00:07 -0400 Subject: [PATCH 692/982] update new usage of CalculatePossibleMovementBounds --- .../Utils/OsuHitObjectGenerationUtils_Reposition.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs index 436d71fda2..a9ae313a31 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils_Reposition.cs @@ -214,7 +214,7 @@ namespace osu.Game.Rulesets.Osu.Utils RotateSlider(slider, workingObject.RotationOriginal + MathF.PI - getSliderRotation(slider)); } - possibleMovementBounds = calculatePossibleMovementBounds(slider); + possibleMovementBounds = CalculatePossibleMovementBounds(slider); } var previousPosition = workingObject.PositionModified; From 8c7aabccb074070961b1d84a129277add1126eb2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 8 Jul 2022 19:01:21 +0300 Subject: [PATCH 693/982] Fix custom legacy ID in test scene not overriding base value --- .../Visual/Gameplay/TestScenePlayerLocalScoreImport.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index 96b7da9c9c..dc0a14ad9b 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Gameplay public override string Description => "custom"; public override string ShortName => "custom"; - public new int LegacyID => -1; + int ILegacyRuleset.LegacyID => -1; public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor(this); } From 667b1d795d6a7f9a58b9123ec397c60127a9de3a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 8 Jul 2022 19:02:46 +0300 Subject: [PATCH 694/982] Ensure score has custom ruleset --- .../Visual/Gameplay/TestScenePlayerLocalScoreImport.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index dc0a14ad9b..3011515b62 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -6,6 +6,7 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Extensions; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Platform; using osu.Framework.Screens; using osu.Game.Beatmaps; @@ -83,6 +84,8 @@ namespace osu.Game.Tests.Visual.Gameplay CreateTest(); + AddAssert("score has custom ruleset", () => Player.Score.ScoreInfo.Ruleset.Equals(customRuleset.AsNonNull().RulesetInfo)); + AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); AddStep("seek to completion", () => Player.GameplayClockContainer.Seek(Player.DrawableRuleset.Objects.Last().GetEndTime())); From 66f314915dc3f2ed4a5d47857af5ee133b72d255 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 9 Jul 2022 06:01:22 +0900 Subject: [PATCH 695/982] Fix crash on mobile releases when attempting to read any file --- osu.Game/IO/LineBufferedReader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/IO/LineBufferedReader.cs b/osu.Game/IO/LineBufferedReader.cs index 93e554b43d..da1cdba73b 100644 --- a/osu.Game/IO/LineBufferedReader.cs +++ b/osu.Game/IO/LineBufferedReader.cs @@ -19,7 +19,7 @@ namespace osu.Game.IO public LineBufferedReader(Stream stream, bool leaveOpen = false) { - streamReader = new StreamReader(stream, Encoding.UTF8, true, -1, leaveOpen); + streamReader = new StreamReader(stream, Encoding.UTF8, true, 1024, leaveOpen); } /// From 086388ec4ea2723fbd7e40719d9fa517503631c4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sat, 9 Jul 2022 21:06:47 +0800 Subject: [PATCH 696/982] Remove nullable disable annotation in the benchmark project. --- osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs | 2 -- osu.Game.Benchmarks/BenchmarkMod.cs | 2 -- osu.Game.Benchmarks/BenchmarkRealmReads.cs | 2 -- osu.Game.Benchmarks/BenchmarkRuleset.cs | 2 -- osu.Game.Benchmarks/BenchmarkTest.cs | 2 -- osu.Game.Benchmarks/Program.cs | 2 -- 6 files changed, 12 deletions(-) diff --git a/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs b/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs index 07ffda4030..1d207d04c7 100644 --- a/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs +++ b/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.IO; using BenchmarkDotNet.Attributes; using osu.Framework.IO.Stores; diff --git a/osu.Game.Benchmarks/BenchmarkMod.cs b/osu.Game.Benchmarks/BenchmarkMod.cs index a1d92d9a67..c5375e9f09 100644 --- a/osu.Game.Benchmarks/BenchmarkMod.cs +++ b/osu.Game.Benchmarks/BenchmarkMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using BenchmarkDotNet.Attributes; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Benchmarks/BenchmarkRealmReads.cs b/osu.Game.Benchmarks/BenchmarkRealmReads.cs index 5ffda6504e..2277f4e85c 100644 --- a/osu.Game.Benchmarks/BenchmarkRealmReads.cs +++ b/osu.Game.Benchmarks/BenchmarkRealmReads.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using System.Threading; using BenchmarkDotNet.Attributes; diff --git a/osu.Game.Benchmarks/BenchmarkRuleset.cs b/osu.Game.Benchmarks/BenchmarkRuleset.cs index de8cb13773..2835ec9499 100644 --- a/osu.Game.Benchmarks/BenchmarkRuleset.cs +++ b/osu.Game.Benchmarks/BenchmarkRuleset.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Engines; using osu.Game.Online.API; diff --git a/osu.Game.Benchmarks/BenchmarkTest.cs b/osu.Game.Benchmarks/BenchmarkTest.cs index 140696e4a4..34f5edd084 100644 --- a/osu.Game.Benchmarks/BenchmarkTest.cs +++ b/osu.Game.Benchmarks/BenchmarkTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Running; using NUnit.Framework; diff --git a/osu.Game.Benchmarks/Program.cs b/osu.Game.Benchmarks/Program.cs index 603d8aa1b9..439ced53ab 100644 --- a/osu.Game.Benchmarks/Program.cs +++ b/osu.Game.Benchmarks/Program.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using BenchmarkDotNet.Configs; using BenchmarkDotNet.Running; From 8fcc33936c799b49ac4c3350ff84757a1c5d32a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sat, 9 Jul 2022 21:07:47 +0800 Subject: [PATCH 697/982] Mark the parameter as non-nullable. --- osu.Game.Benchmarks/BenchmarkMod.cs | 2 +- osu.Game.Benchmarks/BenchmarkRealmReads.cs | 6 +++--- osu.Game.Benchmarks/BenchmarkRuleset.cs | 6 +++--- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game.Benchmarks/BenchmarkMod.cs b/osu.Game.Benchmarks/BenchmarkMod.cs index c5375e9f09..994300df36 100644 --- a/osu.Game.Benchmarks/BenchmarkMod.cs +++ b/osu.Game.Benchmarks/BenchmarkMod.cs @@ -9,7 +9,7 @@ namespace osu.Game.Benchmarks { public class BenchmarkMod : BenchmarkTest { - private OsuModDoubleTime mod; + private OsuModDoubleTime mod = null!; [Params(1, 10, 100)] public int Times { get; set; } diff --git a/osu.Game.Benchmarks/BenchmarkRealmReads.cs b/osu.Game.Benchmarks/BenchmarkRealmReads.cs index 2277f4e85c..082eb5e51b 100644 --- a/osu.Game.Benchmarks/BenchmarkRealmReads.cs +++ b/osu.Game.Benchmarks/BenchmarkRealmReads.cs @@ -15,9 +15,9 @@ namespace osu.Game.Benchmarks { public class BenchmarkRealmReads : BenchmarkTest { - private TemporaryNativeStorage storage; - private RealmAccess realm; - private UpdateThread updateThread; + private TemporaryNativeStorage storage = null!; + private RealmAccess realm = null!; + private UpdateThread updateThread = null!; [Params(1, 100, 1000)] public int ReadsPerFetch { get; set; } diff --git a/osu.Game.Benchmarks/BenchmarkRuleset.cs b/osu.Game.Benchmarks/BenchmarkRuleset.cs index 2835ec9499..7d318e043b 100644 --- a/osu.Game.Benchmarks/BenchmarkRuleset.cs +++ b/osu.Game.Benchmarks/BenchmarkRuleset.cs @@ -11,9 +11,9 @@ namespace osu.Game.Benchmarks { public class BenchmarkRuleset : BenchmarkTest { - private OsuRuleset ruleset; - private APIMod apiModDoubleTime; - private APIMod apiModDifficultyAdjust; + private OsuRuleset ruleset = null!; + private APIMod apiModDoubleTime = null!; + private APIMod apiModDifficultyAdjust = null!; public override void SetUp() { From 378be99fe1cc9d2608ed4e0901e8bfd3164518e3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sat, 9 Jul 2022 21:12:35 +0800 Subject: [PATCH 698/982] Remove un-need null check. --- osu.Game.Benchmarks/BenchmarkRealmReads.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Benchmarks/BenchmarkRealmReads.cs b/osu.Game.Benchmarks/BenchmarkRealmReads.cs index 082eb5e51b..1df77320d2 100644 --- a/osu.Game.Benchmarks/BenchmarkRealmReads.cs +++ b/osu.Game.Benchmarks/BenchmarkRealmReads.cs @@ -133,9 +133,9 @@ namespace osu.Game.Benchmarks [GlobalCleanup] public void Cleanup() { - realm?.Dispose(); - storage?.Dispose(); - updateThread?.Exit(); + realm.Dispose(); + storage.Dispose(); + updateThread.Exit(); } } } From 5fcc4bf713937e1edbcae416532b3a29f43844dd Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sat, 9 Jul 2022 12:10:18 -0700 Subject: [PATCH 699/982] Add failing sample playback disabled check --- osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs index 8e325838ff..ff985de70e 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs @@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Editing public void TestCantExitWithoutSaving() { AddRepeatStep("Exit", () => InputManager.Key(Key.Escape), 10); + AddAssert("Sample playback disabled", () => Editor.SamplePlaybackDisabled.Value); AddAssert("Editor is still active screen", () => Game.ScreenStack.CurrentScreen is Editor); } From 834bb1f187a268f25be9b031cfc2319b7c56e13c Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sat, 9 Jul 2022 12:14:39 -0700 Subject: [PATCH 700/982] Fix editor playing object samples while paused after cancelling exit --- osu.Game/Screens/Edit/Editor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 6ec9ff4e89..2b763415cd 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -921,7 +921,7 @@ namespace osu.Game.Screens.Edit private void cancelExit() { - samplePlaybackDisabled.Value = false; + updateSampleDisabledState(); loader?.CancelPendingDifficultySwitch(); } From 52aef09cd6528bc8541f3d77305053dbce3da769 Mon Sep 17 00:00:00 2001 From: Ludio235 <94078268+Ludio235@users.noreply.github.com> Date: Sun, 10 Jul 2022 02:05:40 +0000 Subject: [PATCH 701/982] Update PlaylistsRoomSettingsOverlay.cs --- .../OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs index 1e565e298e..9c6a2a5e0b 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSettingsOverlay.cs @@ -140,9 +140,14 @@ namespace osu.Game.Screens.OnlinePlay.Playlists }, new Section("Duration") { - Child = DurationField = new DurationDropdown + Child = new Container { RelativeSizeAxes = Axes.X, + Height = 40, + Child = DurationField = new DurationDropdown + { + RelativeSizeAxes = Axes.X + } } }, new Section("Allowed attempts (across all playlist items)") From 6443338251e5c392ae71b3d4ee5410ddc6b36463 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Sun, 10 Jul 2022 01:22:22 -0400 Subject: [PATCH 702/982] use cursor position instead of destination for dampLength calculation the destination vector is clamped within playfield borders, we want dampLength to be based on distance from the cursor. --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 1cb5bf31a4..17bbba4ba7 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -69,24 +69,24 @@ namespace osu.Game.Rulesets.Osu.Mods switch (drawable) { case DrawableHitCircle circle: - easeTo(circle, destination); + easeTo(circle, destination, cursorPos); break; case DrawableSlider slider: if (!slider.HeadCircle.Result.HasResult) - easeTo(slider, destination); + easeTo(slider, destination, cursorPos); else - easeTo(slider, destination - slider.Ball.DrawPosition); + easeTo(slider, destination - slider.Ball.DrawPosition, cursorPos); break; } } } - private void easeTo(DrawableHitObject hitObject, Vector2 destination) + private void easeTo(DrawableHitObject hitObject, Vector2 destination, Vector2 cursorPos) { - double dampLength = Vector2.Distance(hitObject.Position, destination) / (0.04 * RepulsionStrength.Value + 0.04); + double dampLength = Vector2.Distance(hitObject.Position, cursorPos) / (0.04 * RepulsionStrength.Value + 0.04); float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); float y = (float)Interpolation.DampContinuously(hitObject.Y, destination.Y, dampLength, gameplayClock.ElapsedFrameTime); From 8116a4b6f6a2779d74172c168afeee2f593d0bed Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 10 Jul 2022 23:53:06 +0900 Subject: [PATCH 703/982] Fix multiplayer spectator crash due to track potentially not being loaded in time --- osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs index bae25dc9f8..f5af110372 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs @@ -314,6 +314,9 @@ namespace osu.Game.Screens.OnlinePlay.Match public override void OnSuspending(ScreenTransitionEvent e) { + // Should be a noop in most cases, but let's ensure beyond doubt that the beatmap is in a correct state. + updateWorkingBeatmap(); + onLeaving(); base.OnSuspending(e); } From 8b6665cb5b211c06e24f9d3e9bf210480bc08760 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Jul 2022 02:51:54 +0900 Subject: [PATCH 704/982] Ensure initial beatmap processing is done inside the import transaction --- osu.Game/Database/RealmArchiveModelImporter.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 6cea92f1d9..aa7fac07a8 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -338,11 +338,11 @@ namespace osu.Game.Database // import to store realm.Add(item); + PostImport(item, realm); + transaction.Commit(); } - PostImport(item, realm); - LogForModel(item, @"Import successfully completed!"); } catch (Exception e) @@ -479,7 +479,7 @@ namespace osu.Game.Database } /// - /// Perform any final actions after the import has been committed to the database. + /// Perform any final actions before the import has been committed to the database. /// /// The model prepared for import. /// The current realm context. From 0434c1091472e1582aa144e9f1ec77059acad4e4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Jul 2022 02:57:44 +0900 Subject: [PATCH 705/982] Use global `WorkingBeatmap` in `PlayerArea` for the time being --- .../Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs index 5bae4f9ea5..302d04b531 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs @@ -53,9 +53,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate [CanBeNull] public Score Score { get; private set; } - [Resolved] - private BeatmapManager beatmapManager { get; set; } - private readonly BindableDouble volumeAdjustment = new BindableDouble(); private readonly Container gameplayContent; private readonly LoadingLayer loadingLayer; @@ -84,6 +81,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate GameplayClock.Source = masterClock; } + [Resolved] + private IBindable beatmap { get; set; } + public void LoadScore([NotNull] Score score) { if (Score != null) @@ -91,7 +91,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate Score = score; - gameplayContent.Child = new PlayerIsolationContainer(beatmapManager.GetWorkingBeatmap(Score.ScoreInfo.BeatmapInfo), Score.ScoreInfo.Ruleset, Score.ScoreInfo.Mods) + gameplayContent.Child = new PlayerIsolationContainer(beatmap.Value, Score.ScoreInfo.Ruleset, Score.ScoreInfo.Mods) { RelativeSizeAxes = Axes.Both, Child = stack = new OsuScreenStack From 48911b956af8bbb1835fbd73de06572846b4f2bf Mon Sep 17 00:00:00 2001 From: Alden Wu Date: Sun, 10 Jul 2022 17:07:21 -0700 Subject: [PATCH 706/982] Remove ClearTransformsAfter call A bit weird only having one call on its own; probably deserves an entire PR dedicated to adding ClearTransformsAfter calls --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index 26d3f053ff..f18c4529ab 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -73,8 +73,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private void onHitObjectApplied(DrawableHitObject drawableObject) { - ClearTransformsAfter(double.MinValue); - this.ScaleTo(1f) .FadeOut(); } From 958c0fb390ea04ac37f11e6547b8bb95ce9b31a1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Jul 2022 15:01:16 +0900 Subject: [PATCH 707/982] Remove `Appveyor.TestLogger` --- .../osu.Game.Rulesets.EmptyFreeform.Tests.csproj | 1 - .../osu.Game.Rulesets.Pippidon.Tests.csproj | 1 - .../osu.Game.Rulesets.EmptyScrolling.Tests.csproj | 1 - .../osu.Game.Rulesets.Pippidon.Tests.csproj | 1 - .../osu.Game.Rulesets.Catch.Tests.csproj | 1 - .../osu.Game.Rulesets.Mania.Tests.csproj | 1 - osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj | 1 - .../osu.Game.Rulesets.Taiko.Tests.csproj | 1 - osu.Game.Tests/osu.Game.Tests.csproj | 1 - osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj | 1 - 10 files changed, 10 deletions(-) diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj index bc285dbe11..011a37cbdc 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj @@ -9,7 +9,6 @@ false - diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj index 718ada1905..c04f6132f3 100644 --- a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj @@ -9,7 +9,6 @@ false - diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj index 6b9c3f4d63..529054fd4f 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj @@ -9,7 +9,6 @@ false - diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj index 718ada1905..c04f6132f3 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj @@ -9,7 +9,6 @@ false - diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj index b957ade952..3ac1491946 100644 --- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj +++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj @@ -1,7 +1,6 @@  - diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj index d3b4b378c0..d07df75864 100644 --- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj +++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj @@ -1,7 +1,6 @@  - diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj index 2c0d3fd937..402cf3ad41 100644 --- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj +++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj @@ -1,7 +1,6 @@  - diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj index ce468d399b..51d4bbc630 100644 --- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj +++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj @@ -1,7 +1,6 @@  - diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj index a1eef4ce47..02fd6ccd16 100644 --- a/osu.Game.Tests/osu.Game.Tests.csproj +++ b/osu.Game.Tests/osu.Game.Tests.csproj @@ -1,7 +1,6 @@  - diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj index 6fd53d923b..5512b26863 100644 --- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj +++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj @@ -4,7 +4,6 @@ osu.Game.Tournament.Tests.TournamentTestRunner - From 22a51fdc50f8444034049eca370c0aaaf19fc83f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Jul 2022 15:35:00 +0900 Subject: [PATCH 708/982] Add support for a drawings screen video background --- osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 32da4d1b36..0df6386dae 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -97,6 +97,11 @@ namespace osu.Game.Tournament.Screens.Drawings FillMode = FillMode.Fill, Texture = textures.Get(@"Backgrounds/Drawings/background.png") }, + new TourneyVideo("drawings") + { + Loop = true, + RelativeSizeAxes = Axes.Both, + }, // Visualiser new VisualiserContainer { From 10d6027c8921937c2b8e100239174d87b0bee188 Mon Sep 17 00:00:00 2001 From: Andrew Hong <35881688+novialriptide@users.noreply.github.com> Date: Thu, 7 Jul 2022 23:16:06 -0400 Subject: [PATCH 709/982] Assign missing UserID to RealmUser --- osu.Game/OsuGameBase.cs | 2 +- osu.Game/Scoring/ScoreImporter.cs | 28 +++++++++++++++++++++++++++- osu.Game/Scoring/ScoreManager.cs | 5 +++-- 3 files changed, 31 insertions(+), 4 deletions(-) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index a16252ac89..4b5c9c0815 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -272,7 +272,7 @@ namespace osu.Game dependencies.Cache(difficultyCache = new BeatmapDifficultyCache()); // ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup() - dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realm, Scheduler, difficultyCache, LocalConfig)); + dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realm, Scheduler, API, difficultyCache, LocalConfig)); dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, realm, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, difficultyCache, performOnlineLookups: true)); diff --git a/osu.Game/Scoring/ScoreImporter.cs b/osu.Game/Scoring/ScoreImporter.cs index f59ffc7c94..7494914625 100644 --- a/osu.Game/Scoring/ScoreImporter.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -8,11 +8,15 @@ using System.Threading; using Newtonsoft.Json; using osu.Framework.Logging; using osu.Framework.Platform; +using osu.Game.Models; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.IO.Archives; using osu.Game.Rulesets; using osu.Game.Scoring.Legacy; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; using Realms; namespace osu.Game.Scoring @@ -26,11 +30,14 @@ namespace osu.Game.Scoring private readonly RulesetStore rulesets; private readonly Func beatmaps; - public ScoreImporter(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm) + private readonly IAPIProvider api; + + public ScoreImporter(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm, IAPIProvider api) : base(storage, realm) { this.rulesets = rulesets; this.beatmaps = beatmaps; + this.api = api; } protected override ScoreInfo? CreateModel(ArchiveReader archive) @@ -68,5 +75,24 @@ namespace osu.Game.Scoring if (string.IsNullOrEmpty(model.StatisticsJson)) model.StatisticsJson = JsonConvert.SerializeObject(model.Statistics); } + + protected override void PostImport(ScoreInfo model, Realm realm) + { + base.PostImport(model, realm); + + var userRequest = new GetUserRequest(model.User.Username); + api.Perform(userRequest); + APIUser userReq = userRequest.Response; + + if (!(userReq is null)) { + Logger.Log($"Assignning UserID to RealmUser"); + var user = new RealmUser + { + OnlineID = userReq.Id, + Username = model.User.Username + }; + model.RealmUser = user; + } + } } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 6ee1d11f83..9aed8904e6 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -21,6 +21,7 @@ using osu.Game.IO.Archives; using osu.Game.Overlays.Notifications; using osu.Game.Rulesets; using osu.Game.Rulesets.Scoring; +using osu.Game.Online.API; namespace osu.Game.Scoring { @@ -31,7 +32,7 @@ namespace osu.Game.Scoring private readonly OsuConfigManager configManager; private readonly ScoreImporter scoreImporter; - public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm, Scheduler scheduler, + public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, RealmAccess realm, Scheduler scheduler, IAPIProvider api, BeatmapDifficultyCache difficultyCache = null, OsuConfigManager configManager = null) : base(storage, realm) { @@ -39,7 +40,7 @@ namespace osu.Game.Scoring this.difficultyCache = difficultyCache; this.configManager = configManager; - scoreImporter = new ScoreImporter(rulesets, beatmaps, storage, realm) + scoreImporter = new ScoreImporter(rulesets, beatmaps, storage, realm, api) { PostNotification = obj => PostNotification?.Invoke(obj) }; From 56896e8b415a7b9622a99561a98d48d001d52602 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andrew=20Hong=20=28=ED=99=8D=EC=A4=80=EC=9B=90=29?= <35881688+novialriptide@users.noreply.github.com> Date: Mon, 11 Jul 2022 02:20:39 -0400 Subject: [PATCH 710/982] Move PostImport() --- osu.Game/Database/RealmArchiveModelImporter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Database/RealmArchiveModelImporter.cs b/osu.Game/Database/RealmArchiveModelImporter.cs index 6cea92f1d9..c143c51c6d 100644 --- a/osu.Game/Database/RealmArchiveModelImporter.cs +++ b/osu.Game/Database/RealmArchiveModelImporter.cs @@ -338,11 +338,11 @@ namespace osu.Game.Database // import to store realm.Add(item); + PostImport(item, realm); + transaction.Commit(); } - PostImport(item, realm); - LogForModel(item, @"Import successfully completed!"); } catch (Exception e) From 6220650ea3228930ebd27a46b9e4c8c3824abc73 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Mon, 11 Jul 2022 02:29:56 -0700 Subject: [PATCH 711/982] Fix dialog overlay not loading in time for headless test --- osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs index ff985de70e..d7e9cc1bc0 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs @@ -6,11 +6,13 @@ using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Overlays; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Select; @@ -23,6 +25,7 @@ namespace osu.Game.Tests.Visual.Editing [Test] public void TestCantExitWithoutSaving() { + AddUntilStep("Wait for dialog overlay load", () => ((Drawable)Game.Dependencies.Get()).IsLoaded); AddRepeatStep("Exit", () => InputManager.Key(Key.Escape), 10); AddAssert("Sample playback disabled", () => Editor.SamplePlaybackDisabled.Value); AddAssert("Editor is still active screen", () => Game.ScreenStack.CurrentScreen is Editor); From 44d2e001ed4d80674beb281e32a69241294364fe Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Jul 2022 20:15:29 +0900 Subject: [PATCH 712/982] Update various dependencies --- osu.Desktop/osu.Desktop.csproj | 2 +- .../osu.Game.Rulesets.Osu.Tests.csproj | 2 +- osu.Game.Tests/osu.Game.Tests.csproj | 2 +- osu.Game/osu.Game.csproj | 14 +++++++------- osu.iOS.props | 2 +- 5 files changed, 11 insertions(+), 11 deletions(-) diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index a4f9e2671b..c67017f175 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -24,7 +24,7 @@ - + diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj index 402cf3ad41..4349d25cb3 100644 --- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj +++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj index 02fd6ccd16..7615b3e8be 100644 --- a/osu.Game.Tests/osu.Game.Tests.csproj +++ b/osu.Game.Tests/osu.Game.Tests.csproj @@ -7,7 +7,7 @@ - + WinExe diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 06b022ea44..1251ab800b 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -20,12 +20,12 @@ - + - - - - + + + + @@ -38,8 +38,8 @@ - - + + diff --git a/osu.iOS.props b/osu.iOS.props index 9085205bbc..c38bb548bf 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -85,7 +85,7 @@ - + From 00c7101f540329333442390719113c3fedb25628 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Jul 2022 20:36:05 +0900 Subject: [PATCH 713/982] Remove `DrawingsScreen` world map completely --- .../Screens/Drawings/DrawingsScreen.cs | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 0df6386dae..85afb9b2d0 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -12,8 +12,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Graphics; @@ -26,7 +24,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Drawings { - public class DrawingsScreen : TournamentScreen + public class DrawingsScreen : TournamentScreen, IProvideVideo { private const string results_filename = "drawings_results.txt"; @@ -45,7 +43,7 @@ namespace osu.Game.Tournament.Screens.Drawings public ITeamList TeamList; [BackgroundDependencyLoader] - private void load(TextureStore textures, Storage storage) + private void load(Storage storage) { RelativeSizeAxes = Axes.Both; @@ -91,12 +89,6 @@ namespace osu.Game.Tournament.Screens.Drawings RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - new Sprite - { - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fill, - Texture = textures.Get(@"Backgrounds/Drawings/background.png") - }, new TourneyVideo("drawings") { Loop = true, From 73e924479fb6db7b5e57413ef08663c068805f3c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Jul 2022 20:42:04 +0900 Subject: [PATCH 714/982] Find video by recursive check rather than marker interface Seems a lot more reliable, and allows falling back to the "main" video in cases which didn't support this previously. A next step may be to allow every screen to support a video based on its screen name, rather than specifying the local `TourneyVideo` every time. --- osu.Game.Tournament/Components/TourneyVideo.cs | 2 ++ .../Screens/Drawings/DrawingsScreen.cs | 2 +- .../Screens/Editors/TournamentEditorScreen.cs | 2 +- .../Screens/Gameplay/GameplayScreen.cs | 2 +- osu.Game.Tournament/Screens/IProvideVideo.cs | 14 -------------- osu.Game.Tournament/Screens/Ladder/LadderScreen.cs | 2 +- .../Screens/Schedule/ScheduleScreen.cs | 2 +- osu.Game.Tournament/Screens/Setup/SetupScreen.cs | 2 +- .../Screens/Showcase/ShowcaseScreen.cs | 2 +- .../Screens/TeamIntro/SeedingScreen.cs | 2 +- .../Screens/TeamIntro/TeamIntroScreen.cs | 2 +- .../Screens/TeamWin/TeamWinScreen.cs | 2 +- osu.Game.Tournament/TournamentSceneManager.cs | 3 ++- 13 files changed, 14 insertions(+), 25 deletions(-) delete mode 100644 osu.Game.Tournament/Screens/IProvideVideo.cs diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs index c6bbb54f9a..2e79998e66 100644 --- a/osu.Game.Tournament/Components/TourneyVideo.cs +++ b/osu.Game.Tournament/Components/TourneyVideo.cs @@ -22,6 +22,8 @@ namespace osu.Game.Tournament.Components private Video video; private ManualClock manualClock; + public bool VideoAvailable => video != null; + public TourneyVideo(string filename, bool drawFallbackGradient = false) { this.filename = filename; diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 85afb9b2d0..5ac25f97b5 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -24,7 +24,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Drawings { - public class DrawingsScreen : TournamentScreen, IProvideVideo + public class DrawingsScreen : TournamentScreen { private const string results_filename = "drawings_results.txt"; diff --git a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs index 8af5bbe513..0fefe6f780 100644 --- a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs @@ -20,7 +20,7 @@ using osuTK; namespace osu.Game.Tournament.Screens.Editors { - public abstract class TournamentEditorScreen : TournamentScreen, IProvideVideo + public abstract class TournamentEditorScreen : TournamentScreen where TDrawable : Drawable, IModelBacked where TModel : class, new() { diff --git a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs index 86b2c2a4e9..54ae4c0366 100644 --- a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs +++ b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs @@ -21,7 +21,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Gameplay { - public class GameplayScreen : BeatmapInfoScreen, IProvideVideo + public class GameplayScreen : BeatmapInfoScreen { private readonly BindableBool warmup = new BindableBool(); diff --git a/osu.Game.Tournament/Screens/IProvideVideo.cs b/osu.Game.Tournament/Screens/IProvideVideo.cs deleted file mode 100644 index aa67a5211f..0000000000 --- a/osu.Game.Tournament/Screens/IProvideVideo.cs +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable disable - -namespace osu.Game.Tournament.Screens -{ - /// - /// Marker interface for a screen which provides its own local video background. - /// - public interface IProvideVideo - { - } -} diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs index 23bfa84afc..7ad7e76a1f 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs @@ -19,7 +19,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Ladder { - public class LadderScreen : TournamentScreen, IProvideVideo + public class LadderScreen : TournamentScreen { protected Container MatchesContainer; private Container paths; diff --git a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs index 7a11e26794..0827cbae69 100644 --- a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs +++ b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs @@ -19,7 +19,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Schedule { - public class ScheduleScreen : TournamentScreen // IProvidesVideo + public class ScheduleScreen : TournamentScreen { private readonly Bindable currentMatch = new Bindable(); private Container mainContainer; diff --git a/osu.Game.Tournament/Screens/Setup/SetupScreen.cs b/osu.Game.Tournament/Screens/Setup/SetupScreen.cs index 42eff3565f..f472541d59 100644 --- a/osu.Game.Tournament/Screens/Setup/SetupScreen.cs +++ b/osu.Game.Tournament/Screens/Setup/SetupScreen.cs @@ -19,7 +19,7 @@ using osuTK; namespace osu.Game.Tournament.Screens.Setup { - public class SetupScreen : TournamentScreen, IProvideVideo + public class SetupScreen : TournamentScreen { private FillFlowContainer fillFlow; diff --git a/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs index 082aa99b0e..a7a175ceba 100644 --- a/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs +++ b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs @@ -14,7 +14,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Showcase { - public class ShowcaseScreen : BeatmapInfoScreen // IProvideVideo + public class ShowcaseScreen : BeatmapInfoScreen { [BackgroundDependencyLoader] private void load() diff --git a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs index 925c697346..719e0384d3 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs @@ -19,7 +19,7 @@ using osuTK; namespace osu.Game.Tournament.Screens.TeamIntro { - public class SeedingScreen : TournamentMatchScreen, IProvideVideo + public class SeedingScreen : TournamentMatchScreen { private Container mainContainer; diff --git a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs index 98dfaa7487..08c9a7a897 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs @@ -13,7 +13,7 @@ using osuTK; namespace osu.Game.Tournament.Screens.TeamIntro { - public class TeamIntroScreen : TournamentMatchScreen, IProvideVideo + public class TeamIntroScreen : TournamentMatchScreen { private Container mainContainer; diff --git a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs index 50207547cd..07557674e8 100644 --- a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs +++ b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs @@ -14,7 +14,7 @@ using osuTK; namespace osu.Game.Tournament.Screens.TeamWin { - public class TeamWinScreen : TournamentMatchScreen, IProvideVideo + public class TeamWinScreen : TournamentMatchScreen { private Container mainContainer; diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs index 296b259d72..a12dbb4740 100644 --- a/osu.Game.Tournament/TournamentSceneManager.cs +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; +using osu.Framework.Testing; using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; @@ -186,7 +187,7 @@ namespace osu.Game.Tournament var lastScreen = currentScreen; currentScreen = target; - if (currentScreen is IProvideVideo) + if (currentScreen.ChildrenOfType().FirstOrDefault()?.VideoAvailable == true) { video.FadeOut(200); From 09bfca4e4ad59da7574c8212c08f729b404aef10 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 11 Jul 2022 21:45:39 +0300 Subject: [PATCH 715/982] Fix build failing on tests --- .../Visual/Gameplay/TestScenePlayerLocalScoreImport.cs | 2 +- osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs | 2 +- osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs | 2 +- .../Visual/UserInterface/TestSceneDeleteLocalScore.cs | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index 3011515b62..bfc06c0ee0 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Gameplay { Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); - Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, Scheduler)); + Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, Scheduler, API)); Dependencies.Cache(Realm); } diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index 1b9b59676b..ef0c7d7d4d 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.SongSelect dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm)); dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get(), Resources, dependencies.Get(), Beatmap.Default)); - dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Realm, Scheduler)); + dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Realm, Scheduler, API)); Dependencies.Cache(Realm); return dependencies; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs index 8f890b2383..05b5c5c0cd 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneTopLocalRank.cs @@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); - Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Realm, Scheduler)); + Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Realm, Scheduler, API)); Dependencies.Cache(Realm); beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs index cee917f6cf..e59914f69a 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs @@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.UserInterface dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm)); dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get(), Resources, dependencies.Get(), Beatmap.Default)); - dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get(), () => beatmapManager, LocalStorage, Realm, Scheduler)); + dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get(), () => beatmapManager, LocalStorage, Realm, Scheduler, API)); Dependencies.Cache(Realm); return dependencies; From 4f009419b8d8402550a40664ae5dead774a6bd2c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 11 Jul 2022 21:46:42 +0300 Subject: [PATCH 716/982] Simplify population logic and match code style --- osu.Game/Scoring/ScoreImporter.cs | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) diff --git a/osu.Game/Scoring/ScoreImporter.cs b/osu.Game/Scoring/ScoreImporter.cs index 7494914625..53dd511d57 100644 --- a/osu.Game/Scoring/ScoreImporter.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -8,7 +8,6 @@ using System.Threading; using Newtonsoft.Json; using osu.Framework.Logging; using osu.Framework.Platform; -using osu.Game.Models; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.IO.Archives; @@ -80,19 +79,12 @@ namespace osu.Game.Scoring { base.PostImport(model, realm); - var userRequest = new GetUserRequest(model.User.Username); - api.Perform(userRequest); - APIUser userReq = userRequest.Response; + var userRequest = new GetUserRequest(model.RealmUser.Username); - if (!(userReq is null)) { - Logger.Log($"Assignning UserID to RealmUser"); - var user = new RealmUser - { - OnlineID = userReq.Id, - Username = model.User.Username - }; - model.RealmUser = user; - } + api.Perform(userRequest); + + if (userRequest.Response is APIUser user) + model.RealmUser.OnlineID = user.Id; } } } From 54fe84350cfba996d83e81b150bd19df0e63d0e5 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Mon, 11 Jul 2022 17:23:32 -0400 Subject: [PATCH 717/982] reciprocate mod incompatibility --- osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs index 4c9418726c..a3f6448457 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override ModType Type => ModType.Automation; public override string Description => @"Automatic cursor movement - just follow the rhythm."; public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAutoplay), typeof(OsuModMagnetised) }; + public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModRepel) }; public bool PerformFail() => false; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs index 5a08df3803..84906f6eed 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override ModType Type => ModType.Fun; public override string Description => "Everything rotates. EVERYTHING."; public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised) }; + public override Type[] IncompatibleMods => new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel) }; private float theta; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs index 3fba2cefd2..8acd4fc422 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override ModType Type => ModType.Fun; public override string Description => "They just won't stay still..."; public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised) }; + public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel) }; private const int wiggle_duration = 90; // (ms) Higher = fewer wiggles private const int wiggle_strength = 10; // Higher = stronger wiggles From 28278e2554246fa49764457bfdb09f33799f9289 Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Mon, 11 Jul 2022 17:27:25 -0400 Subject: [PATCH 718/982] enable NRT again --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 17bbba4ba7..211987ee32 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -1,9 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; +using System.Diagnostics; using osu.Framework.Bindables; using osu.Framework.Utils; using osu.Game.Configuration; @@ -27,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised) }; - private IFrameStableClock gameplayClock; + private IFrameStableClock? gameplayClock; [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f) @@ -86,6 +85,8 @@ namespace osu.Game.Rulesets.Osu.Mods private void easeTo(DrawableHitObject hitObject, Vector2 destination, Vector2 cursorPos) { + Debug.Assert(gameplayClock != null); + double dampLength = Vector2.Distance(hitObject.Position, cursorPos) / (0.04 * RepulsionStrength.Value + 0.04); float x = (float)Interpolation.DampContinuously(hitObject.X, destination.X, dampLength, gameplayClock.ElapsedFrameTime); From 76be9a829c3df4a39c1070203dab99e13216e4a7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 12:59:55 +0900 Subject: [PATCH 719/982] Fix mutation after disposal in `TeamEditorScreen` --- osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 11db37c8b7..111893d18c 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -298,10 +298,10 @@ namespace osu.Game.Tournament.Screens.Editors }, true); } - private void updatePanel() + private void updatePanel() => Scheduler.AddOnce(() => { drawableContainer.Child = new UserGridPanel(user.ToAPIUser()) { Width = 300 }; - } + }); } } } From bae314a254b1c93aac01f9889bb0c34b8ce443b5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 13:03:43 +0900 Subject: [PATCH 720/982] Add background on `SetupScreen` to hide video --- .../Screens/Setup/SetupScreen.cs | 25 +++++++++++++------ 1 file changed, 18 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tournament/Screens/Setup/SetupScreen.cs b/osu.Game.Tournament/Screens/Setup/SetupScreen.cs index f472541d59..2b2dce3664 100644 --- a/osu.Game.Tournament/Screens/Setup/SetupScreen.cs +++ b/osu.Game.Tournament/Screens/Setup/SetupScreen.cs @@ -9,6 +9,8 @@ using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Online.API; using osu.Game.Overlays; @@ -48,13 +50,21 @@ namespace osu.Game.Tournament.Screens.Setup { windowSize = frameworkConfig.GetBindable(FrameworkSetting.WindowedSize); - InternalChild = fillFlow = new FillFlowContainer + InternalChildren = new Drawable[] { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Padding = new MarginPadding(10), - Spacing = new Vector2(10), + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.2f), + }, + fillFlow = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Padding = new MarginPadding(10), + Spacing = new Vector2(10), + } }; api.LocalUser.BindValueChanged(_ => Schedule(reload)); @@ -74,7 +84,8 @@ namespace osu.Game.Tournament.Screens.Setup Action = () => sceneManager?.SetScreen(new StablePathSelectScreen()), Value = fileBasedIpc?.IPCStorage?.GetFullPath(string.Empty) ?? "Not found", Failing = fileBasedIpc?.IPCStorage == null, - Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation." + Description = + "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation." }, new ActionableInfo { From 90fecbc9c7435ff5c2f3077b8fdebb96ff3d6c52 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 14:32:39 +0900 Subject: [PATCH 721/982] Add test showing all mod icons for reference --- .../Visual/UserInterface/TestSceneModIcon.cs | 22 +++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs index 0a0415789a..ce9aa682d1 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs @@ -1,10 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.UI; @@ -13,10 +13,24 @@ namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneModIcon : OsuTestScene { + [Test] + public void TestShowAllMods() + { + AddStep("create mod icons", () => + { + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Full, + ChildrenEnumerable = Ruleset.Value.CreateInstance().CreateAllMods().Select(m => new ModIcon(m)), + }; + }); + } + [Test] public void TestChangeModType() { - ModIcon icon = null; + ModIcon icon = null!; AddStep("create mod icon", () => Child = icon = new ModIcon(new OsuModDoubleTime())); AddStep("change mod", () => icon.Mod = new OsuModEasy()); @@ -25,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface [Test] public void TestInterfaceModType() { - ModIcon icon = null; + ModIcon icon = null!; var ruleset = new OsuRuleset(); From 8dbe24fd7c05d8f30cf500b8d77dfa17094c2320 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 14:36:50 +0900 Subject: [PATCH 722/982] Simplify colour assigning logic and remove system mod colour for now --- osu.Game/Rulesets/UI/ModIcon.cs | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 308122b71c..b1f355a789 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -15,6 +15,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Mods; using osuTK; using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Localisation; namespace osu.Game.Rulesets.UI @@ -53,7 +54,6 @@ namespace osu.Game.Rulesets.UI private OsuColour colours { get; set; } private Color4 backgroundColour; - private Color4 highlightedColour; /// /// Construct a new instance. @@ -123,19 +123,13 @@ namespace osu.Game.Rulesets.UI modAcronym.FadeOut(); } - Color4 typeColour = colours.ForModType(value.Type); - backgroundColour = typeColour; - highlightedColour = ((Colour4)typeColour).Lighten(.2f); - - if (value.Type == ModType.System) - modIcon.Colour = colours.Yellow; - + backgroundColour = colours.ForModType(value.Type); updateColour(); } private void updateColour() { - background.Colour = Selected.Value ? highlightedColour : backgroundColour; + background.Colour = Selected.Value ? backgroundColour.Lighten(0.2f) : backgroundColour; } } } From b52ea161336ce148e1d511dbb9111289ad9f2972 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 15:10:59 +0900 Subject: [PATCH 723/982] Show basic error message when score submission fails --- osu.Game/Screens/Play/SubmittingPlayer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index 1cc0d1853d..c916791eaa 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -168,7 +168,7 @@ namespace osu.Game.Screens.Play request.Failure += e => { - Logger.Error(e, "Failed to submit score"); + Logger.Error(e, $"Failed to submit score ({e.Message})"); scoreSubmissionSource.SetResult(false); }; From fa626a82b3448b8da0130cadff09e240e236ba39 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 15:18:52 +0900 Subject: [PATCH 724/982] Add missed incompatilibity rules --- osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs index d562c37541..490b5b7a9d 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModAutoplay : ModAutoplay { - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate) }).ToArray(); public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList mods) => new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" }); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 2cf8c278ca..5c1de83972 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset, IApplicableToPlayer { public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAlternate) }).ToArray(); /// /// How early before a hitobject's start time to trigger a hit. From cafe30fc4dc0d21dc885dd224568b88f6b4f545a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 14:54:45 +0900 Subject: [PATCH 725/982] Fix potential crash during shutdown sequence if intro playback was aborted Fixes one of the audio related `ObjectDisposedException`s (https://sentry.ppy.sh/organizations/ppy/issues/92/events/12f282f048cb4a4fae85810e8a70b68d/?project=2&query=is%3Aunresolved&sort=freq&statsPeriod=7d). Ran into this while testing locally. See `IntroScreen.ensureEventuallyArrivingAtMenu` for the related cause of this happening (forced continuing to next screen if the intro doesn't load in time). --- osu.Game/Screens/Menu/IntroTriangles.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index 3cdf51a87c..c228faae58 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -72,9 +72,16 @@ namespace osu.Game.Screens.Menu RelativeSizeAxes = Axes.Both, Clock = decoupledClock, LoadMenu = LoadMenu - }, t => + }, _ => { - AddInternal(t); + AddInternal(intro); + + // There is a chance that the intro timed out before being displayed, and this scheduled callback could + // happen during the outro rather than intro. In such a scenario the game may already be in a disposing state + // which will trigger errors during attempted audio playback. + if (DidLoadMenu) + return; + if (!UsingThemedIntro) welcome?.Play(); From 10a14f39ed3ead07664dcf24edc0b70dc469c717 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 15:42:20 +0900 Subject: [PATCH 726/982] Show an error message on startup when attempting to run on an unsupported version of windows A lot of sentry error reports are coming from realm / EF failures due to the host operating system being too old. Let's give the user some proper feedback rather than a silent crash and error report hitting our logging. --- osu.Desktop/Program.cs | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 712f300671..da2a580086 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -14,6 +14,7 @@ using osu.Framework.Platform; using osu.Game; using osu.Game.IPC; using osu.Game.Tournament; +using SDL2; using Squirrel; namespace osu.Desktop @@ -29,7 +30,19 @@ namespace osu.Desktop { // run Squirrel first, as the app may exit after these run if (OperatingSystem.IsWindows()) + { + var windowsVersion = Environment.OSVersion.Version; + + if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 1)) + { + SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR, + "Your operating system is too old to run osu!", + "This version of osu! requires at least Windows 8 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero); + return; + } + setupSquirrel(); + } // Back up the cwd before DesktopGameHost changes it string cwd = Environment.CurrentDirectory; From a36f7867250558ceebcb947ee489564401601b81 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 16:16:46 +0900 Subject: [PATCH 727/982] Change minimum version to Windows 8.1 instead of Windows 8 --- osu.Desktop/Program.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index da2a580086..66b361cb73 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -33,7 +33,9 @@ namespace osu.Desktop { var windowsVersion = Environment.OSVersion.Version; - if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 1)) + // While .NET 6 still supports Windows 7 and above, we are limited by realm currently, as they choose to only support 8.1 and higher. + // See https://www.mongodb.com/docs/realm/sdk/dotnet/#supported-platforms + if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2)) { SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR, "Your operating system is too old to run osu!", From cad18ebc5844277bad61c50cac8a40c429c5da80 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 16:46:19 +0900 Subject: [PATCH 728/982] Reword comment to better explain what we are guarding against --- osu.Game/Screens/Menu/IntroTriangles.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index c228faae58..6ad0350e43 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -77,8 +77,9 @@ namespace osu.Game.Screens.Menu AddInternal(intro); // There is a chance that the intro timed out before being displayed, and this scheduled callback could - // happen during the outro rather than intro. In such a scenario the game may already be in a disposing state - // which will trigger errors during attempted audio playback. + // happen during the outro rather than intro. + // In such a scenario, we don't want to play the intro sample, nor attempt to start the intro track + // (that may have already been since disposed by MusicController). if (DidLoadMenu) return; From 1bef2d7b3946d6856da6574aa1cbaed244547755 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 04:04:21 +0900 Subject: [PATCH 729/982] Add and consume `SoloScoreInfo` --- osu.Game/Online/API/APIAccess.cs | 2 +- .../Responses/APIScoreWithPosition.cs | 4 +- .../Requests/Responses/APIScoresCollection.cs | 2 +- .../API/Requests/Responses/SoloScoreInfo.cs | 124 ++++++++++++++++++ .../BeatmapSet/Scores/ScoresContainer.cs | 2 +- 5 files changed, 129 insertions(+), 5 deletions(-) create mode 100644 osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 088dc56701..43cea7fb97 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -38,7 +38,7 @@ namespace osu.Game.Online.API public string WebsiteRootUrl { get; } - public int APIVersion => 20220217; // We may want to pull this from the game version eventually. + public int APIVersion => 20220705; // We may want to pull this from the game version eventually. public Exception LastLoginError { get; private set; } diff --git a/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs b/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs index 8bd54f889d..494826f534 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScoreWithPosition.cs @@ -16,11 +16,11 @@ namespace osu.Game.Online.API.Requests.Responses public int? Position; [JsonProperty(@"score")] - public APIScore Score; + public SoloScoreInfo Score; public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null) { - var score = Score.CreateScoreInfo(rulesets, beatmap); + var score = Score.ToScoreInfo(rulesets, beatmap); score.Position = Position; return score; } diff --git a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs index 9c8a38c63a..38c67d92f4 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs @@ -11,7 +11,7 @@ namespace osu.Game.Online.API.Requests.Responses public class APIScoresCollection { [JsonProperty(@"scores")] - public List Scores; + public List Scores; [JsonProperty(@"userScore")] public APIScoreWithPosition UserScore; diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs new file mode 100644 index 0000000000..71479d2867 --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -0,0 +1,124 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using System; +using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; +using System.Linq; +using Newtonsoft.Json; +using Newtonsoft.Json.Converters; +using osu.Game.Beatmaps; +using osu.Game.Database; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; + +namespace osu.Game.Online.API.Requests.Responses +{ + [SuppressMessage("ReSharper", "InconsistentNaming")] + [Serializable] + public class SoloScoreInfo : IHasOnlineID + { + [JsonIgnore] + public long id { get; set; } + + public int user_id { get; set; } + + public int beatmap_id { get; set; } + + public int ruleset_id { get; set; } + + public int? build_id { get; set; } + + public bool passed { get; set; } + + public int total_score { get; set; } + + public double accuracy { get; set; } + + public APIUser user { get; set; } + + // TODO: probably want to update this column to match user stats (short)? + public int max_combo { get; set; } + + [JsonConverter(typeof(StringEnumConverter))] + public ScoreRank rank { get; set; } + + public DateTimeOffset? started_at { get; set; } + + public DateTimeOffset? ended_at { get; set; } + + public List mods { get; set; } = new List(); + + [JsonProperty("statistics")] + public Dictionary Statistics { get; set; } = new Dictionary(); + + public override string ToString() => $"score_id: {id} user_id: {user_id}"; + + [JsonIgnore] + public DateTimeOffset created_at { get; set; } + + [JsonIgnore] + public DateTimeOffset updated_at { get; set; } + + [JsonIgnore] + public DateTimeOffset? deleted_at { get; set; } + + /// + /// Create a from an API score instance. + /// + /// A ruleset store, used to populate a ruleset instance in the returned score. + /// An optional beatmap, copied into the returned score (for cases where the API does not populate the beatmap). + /// + public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null) + { + var ruleset = rulesets.GetRuleset(ruleset_id) ?? throw new InvalidOperationException($"Ruleset with ID of {ruleset_id} not found locally"); + + var rulesetInstance = ruleset.CreateInstance(); + + var modInstances = mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); + + // all API scores provided by this class are considered to be legacy. + modInstances = modInstances.Append(rulesetInstance.CreateMod()).ToArray(); + + var scoreInfo = new ScoreInfo + { + User = user ?? new APIUser { Id = user_id }, + BeatmapInfo = beatmap ?? new BeatmapInfo { OnlineID = beatmap_id }, + Passed = passed, + TotalScore = total_score, + Accuracy = accuracy, + MaxCombo = max_combo, + Rank = rank, + Statistics = Statistics, + OnlineID = OnlineID, + Date = ended_at ?? DateTimeOffset.Now, + // PP = + Hash = "online", // TODO: temporary? + Ruleset = ruleset, + Mods = modInstances, + }; + + return scoreInfo; + } + + public ScoreInfo CreateScoreInfo(Mod[] mods) => new ScoreInfo + { + OnlineID = id, + User = new APIUser { Id = user_id }, + BeatmapInfo = new BeatmapInfo { OnlineID = beatmap_id }, + Ruleset = new RulesetInfo { OnlineID = ruleset_id }, + Passed = passed, + TotalScore = total_score, + Accuracy = accuracy, + MaxCombo = max_combo, + Rank = rank, + Mods = mods, + Statistics = Statistics + }; + + public long OnlineID => id; + } +} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index c2e54d0d7b..98202ba7c0 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -101,7 +101,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores scoreTable.Show(); var userScore = value.UserScore; - var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets, beatmapInfo); + var userScoreInfo = userScore?.Score.ToScoreInfo(rulesets, beatmapInfo); topScoresContainer.Add(new DrawableTopScore(topScore)); From 900e0ace8ed24edf99b47748b00217e3dfe642ba Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 16:59:56 +0900 Subject: [PATCH 730/982] Standardise naming and enable NRT --- .../API/Requests/Responses/SoloScoreInfo.cs | 124 ++++++++++-------- 1 file changed, 71 insertions(+), 53 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 71479d2867..5dce2db6ed 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -1,10 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using System; using System.Collections.Generic; -using System.Diagnostics.CodeAnalysis; using System.Linq; using Newtonsoft.Json; using Newtonsoft.Json.Converters; @@ -17,54 +15,73 @@ using osu.Game.Scoring; namespace osu.Game.Online.API.Requests.Responses { - [SuppressMessage("ReSharper", "InconsistentNaming")] [Serializable] public class SoloScoreInfo : IHasOnlineID { [JsonIgnore] - public long id { get; set; } + [JsonProperty(" ")] + public long ID { get; set; } - public int user_id { get; set; } + [JsonProperty("beatmap_id")] + public int BeatmapID { get; set; } - public int beatmap_id { get; set; } + [JsonProperty("ruleset_id")] + public int RulesetID { get; set; } - public int ruleset_id { get; set; } + [JsonProperty("build_id")] + public int? BuildID { get; set; } - public int? build_id { get; set; } + [JsonProperty("passed")] + public bool Passed { get; set; } - public bool passed { get; set; } + [JsonProperty("total_score")] + public int TotalScore { get; set; } - public int total_score { get; set; } + [JsonProperty("accuracy")] + public double Accuracy { get; set; } - public double accuracy { get; set; } + [JsonProperty("user_id")] + public int UserID { get; set; } - public APIUser user { get; set; } + /// + /// User may be provided via an osu-web response, but will not be present from raw database json. + /// + [JsonProperty("user")] + public APIUser? User { get; set; } // TODO: probably want to update this column to match user stats (short)? - public int max_combo { get; set; } + [JsonProperty("max_combo")] + public int MaxCombo { get; set; } [JsonConverter(typeof(StringEnumConverter))] - public ScoreRank rank { get; set; } + [JsonProperty("rank")] + public ScoreRank Rank { get; set; } - public DateTimeOffset? started_at { get; set; } + [JsonProperty("started_at")] + public DateTimeOffset? StartedAt { get; set; } - public DateTimeOffset? ended_at { get; set; } + [JsonProperty("ended_at")] + public DateTimeOffset? EndedAt { get; set; } - public List mods { get; set; } = new List(); + [JsonProperty("mods")] + public List Mods { get; set; } = new List(); + + [JsonIgnore] + [JsonProperty("created_at")] + public DateTimeOffset CreatedAt { get; set; } + + [JsonIgnore] + [JsonProperty("updated_at")] + public DateTimeOffset UpdatedAt { get; set; } + + [JsonIgnore] + [JsonProperty("deleted_at")] + public DateTimeOffset? DeletedAt { get; set; } [JsonProperty("statistics")] public Dictionary Statistics { get; set; } = new Dictionary(); - public override string ToString() => $"score_id: {id} user_id: {user_id}"; - - [JsonIgnore] - public DateTimeOffset created_at { get; set; } - - [JsonIgnore] - public DateTimeOffset updated_at { get; set; } - - [JsonIgnore] - public DateTimeOffset? deleted_at { get; set; } + public override string ToString() => $"score_id: {ID} user_id: {UserID}"; /// /// Create a from an API score instance. @@ -72,53 +89,54 @@ namespace osu.Game.Online.API.Requests.Responses /// A ruleset store, used to populate a ruleset instance in the returned score. /// An optional beatmap, copied into the returned score (for cases where the API does not populate the beatmap). /// - public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null) + public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo? beatmap = null) { - var ruleset = rulesets.GetRuleset(ruleset_id) ?? throw new InvalidOperationException($"Ruleset with ID of {ruleset_id} not found locally"); + var ruleset = rulesets.GetRuleset(RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {RulesetID} not found locally"); var rulesetInstance = ruleset.CreateInstance(); - var modInstances = mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); + var modInstances = Mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); // all API scores provided by this class are considered to be legacy. modInstances = modInstances.Append(rulesetInstance.CreateMod()).ToArray(); var scoreInfo = new ScoreInfo { - User = user ?? new APIUser { Id = user_id }, - BeatmapInfo = beatmap ?? new BeatmapInfo { OnlineID = beatmap_id }, - Passed = passed, - TotalScore = total_score, - Accuracy = accuracy, - MaxCombo = max_combo, - Rank = rank, - Statistics = Statistics, OnlineID = OnlineID, - Date = ended_at ?? DateTimeOffset.Now, - // PP = - Hash = "online", // TODO: temporary? + User = User ?? new APIUser { Id = UserID }, + BeatmapInfo = beatmap ?? new BeatmapInfo { OnlineID = BeatmapID }, Ruleset = ruleset, + Passed = Passed, + TotalScore = TotalScore, + Accuracy = Accuracy, + MaxCombo = MaxCombo, + Rank = Rank, + Statistics = Statistics, + Date = EndedAt ?? DateTimeOffset.Now, + Hash = "online", // TODO: temporary? Mods = modInstances, }; return scoreInfo; } - public ScoreInfo CreateScoreInfo(Mod[] mods) => new ScoreInfo + public ScoreInfo ToScoreInfo(Mod[] mods) => new ScoreInfo { - OnlineID = id, - User = new APIUser { Id = user_id }, - BeatmapInfo = new BeatmapInfo { OnlineID = beatmap_id }, - Ruleset = new RulesetInfo { OnlineID = ruleset_id }, - Passed = passed, - TotalScore = total_score, - Accuracy = accuracy, - MaxCombo = max_combo, - Rank = rank, + OnlineID = ID, + User = new APIUser { Id = UserID }, + BeatmapInfo = new BeatmapInfo { OnlineID = BeatmapID }, + Ruleset = new RulesetInfo { OnlineID = RulesetID }, + Passed = Passed, + TotalScore = TotalScore, + Accuracy = Accuracy, + MaxCombo = MaxCombo, + Rank = Rank, + Statistics = Statistics, + Date = EndedAt ?? DateTimeOffset.Now, + Hash = "online", // TODO: temporary? Mods = mods, - Statistics = Statistics }; - public long OnlineID => id; + public long OnlineID => ID; } } From f956955d4d66a6955cafdf066d1c4034b46c64ec Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 17:14:31 +0900 Subject: [PATCH 731/982] Combine `ScoreInfo` construction helper methods --- .../API/Requests/Responses/SoloScoreInfo.cs | 33 ++++++++----------- .../BeatmapSet/Scores/ScoresContainer.cs | 2 +- osu.Game/Screens/Ranking/SoloResultsScreen.cs | 2 +- .../Select/Leaderboards/BeatmapLeaderboard.cs | 2 +- 4 files changed, 16 insertions(+), 23 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 5dce2db6ed..71c6c3adab 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -89,40 +89,33 @@ namespace osu.Game.Online.API.Requests.Responses /// A ruleset store, used to populate a ruleset instance in the returned score. /// An optional beatmap, copied into the returned score (for cases where the API does not populate the beatmap). /// - public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo? beatmap = null) + public ScoreInfo ToScoreInfo(RulesetStore rulesets, BeatmapInfo? beatmap = null) { var ruleset = rulesets.GetRuleset(RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {RulesetID} not found locally"); var rulesetInstance = ruleset.CreateInstance(); - var modInstances = Mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); + var mods = Mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); // all API scores provided by this class are considered to be legacy. - modInstances = modInstances.Append(rulesetInstance.CreateMod()).ToArray(); + mods = mods.Append(rulesetInstance.CreateMod()).ToArray(); - var scoreInfo = new ScoreInfo - { - OnlineID = OnlineID, - User = User ?? new APIUser { Id = UserID }, - BeatmapInfo = beatmap ?? new BeatmapInfo { OnlineID = BeatmapID }, - Ruleset = ruleset, - Passed = Passed, - TotalScore = TotalScore, - Accuracy = Accuracy, - MaxCombo = MaxCombo, - Rank = Rank, - Statistics = Statistics, - Date = EndedAt ?? DateTimeOffset.Now, - Hash = "online", // TODO: temporary? - Mods = modInstances, - }; + var scoreInfo = ToScoreInfo(mods); + + scoreInfo.Ruleset = ruleset; + if (beatmap != null) scoreInfo.BeatmapInfo = beatmap; return scoreInfo; } + /// + /// Create a from an API score instance. + /// + /// The mod instances, resolved from a ruleset. + /// public ScoreInfo ToScoreInfo(Mod[] mods) => new ScoreInfo { - OnlineID = ID, + OnlineID = OnlineID, User = new APIUser { Id = UserID }, BeatmapInfo = new BeatmapInfo { OnlineID = BeatmapID }, Ruleset = new RulesetInfo { OnlineID = RulesetID }, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index 98202ba7c0..e50fc356eb 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -87,7 +87,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores MD5Hash = apiBeatmap.MD5Hash }; - scoreManager.OrderByTotalScoreAsync(value.Scores.Select(s => s.CreateScoreInfo(rulesets, beatmapInfo)).ToArray(), loadCancellationSource.Token) + scoreManager.OrderByTotalScoreAsync(value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo)).ToArray(), loadCancellationSource.Token) .ContinueWith(task => Schedule(() => { if (loadCancellationSource.IsCancellationRequested) diff --git a/osu.Game/Screens/Ranking/SoloResultsScreen.cs b/osu.Game/Screens/Ranking/SoloResultsScreen.cs index 4813cd65db..4312c9528f 100644 --- a/osu.Game/Screens/Ranking/SoloResultsScreen.cs +++ b/osu.Game/Screens/Ranking/SoloResultsScreen.cs @@ -33,7 +33,7 @@ namespace osu.Game.Screens.Ranking return null; getScoreRequest = new GetScoresRequest(Score.BeatmapInfo, Score.Ruleset); - getScoreRequest.Success += r => scoresCallback?.Invoke(r.Scores.Where(s => s.OnlineID != Score.OnlineID).Select(s => s.CreateScoreInfo(rulesets, Beatmap.Value.BeatmapInfo))); + getScoreRequest.Success += r => scoresCallback?.Invoke(r.Scores.Where(s => s.OnlineID != Score.OnlineID).Select(s => s.ToScoreInfo(rulesets, Beatmap.Value.BeatmapInfo))); return getScoreRequest; } diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs index 43eaff56b3..b497943dfa 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -152,7 +152,7 @@ namespace osu.Game.Screens.Select.Leaderboards req.Success += r => { - scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), cancellationToken) + scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), cancellationToken) .ContinueWith(task => Schedule(() => { if (cancellationToken.IsCancellationRequested) From 12a56e36bd69d5ad5a4a90db476cab75f5eefacb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 17:46:58 +0900 Subject: [PATCH 732/982] Fix `ID` mapping and move osu-web additions to region to identify them clearly --- .../API/Requests/Responses/SoloScoreInfo.cs | 30 ++++++++++++------- 1 file changed, 19 insertions(+), 11 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 71c6c3adab..dea0de4608 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -18,9 +18,8 @@ namespace osu.Game.Online.API.Requests.Responses [Serializable] public class SoloScoreInfo : IHasOnlineID { - [JsonIgnore] - [JsonProperty(" ")] - public long ID { get; set; } + [JsonProperty("replay")] + public bool HasReplay { get; set; } [JsonProperty("beatmap_id")] public int BeatmapID { get; set; } @@ -43,12 +42,6 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty("user_id")] public int UserID { get; set; } - /// - /// User may be provided via an osu-web response, but will not be present from raw database json. - /// - [JsonProperty("user")] - public APIUser? User { get; set; } - // TODO: probably want to update this column to match user stats (short)? [JsonProperty("max_combo")] public int MaxCombo { get; set; } @@ -81,6 +74,19 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty("statistics")] public Dictionary Statistics { get; set; } = new Dictionary(); + #region osu-web API additions (not stored to database). + + [JsonProperty("id")] + public long? ID { get; set; } + + [JsonProperty("user")] + public APIUser? User { get; set; } + + [JsonProperty("pp")] + public double? PP { get; set; } + + #endregion + public override string ToString() => $"score_id: {ID} user_id: {UserID}"; /// @@ -116,7 +122,7 @@ namespace osu.Game.Online.API.Requests.Responses public ScoreInfo ToScoreInfo(Mod[] mods) => new ScoreInfo { OnlineID = OnlineID, - User = new APIUser { Id = UserID }, + User = User ?? new APIUser { Id = UserID }, BeatmapInfo = new BeatmapInfo { OnlineID = BeatmapID }, Ruleset = new RulesetInfo { OnlineID = RulesetID }, Passed = Passed, @@ -127,9 +133,11 @@ namespace osu.Game.Online.API.Requests.Responses Statistics = Statistics, Date = EndedAt ?? DateTimeOffset.Now, Hash = "online", // TODO: temporary? + HasReplay = HasReplay, Mods = mods, + PP = PP, }; - public long OnlineID => ID; + public long OnlineID => ID ?? -1; } } From 0fe3bac1739b2f5961489292a5702783d39dad38 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Jul 2022 17:51:20 +0900 Subject: [PATCH 733/982] Store mods to array and update test scenes --- .../Visual/Online/TestSceneScoresContainer.cs | 49 ++++++++++--------- .../API/Requests/Responses/SoloScoreInfo.cs | 2 +- 2 files changed, 26 insertions(+), 25 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index 16a34e996f..b772a28194 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -18,6 +18,7 @@ using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; using osu.Game.Overlays.BeatmapSet.Scores; using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Users; using osuTK.Graphics; @@ -146,12 +147,12 @@ namespace osu.Game.Tests.Visual.Online { var scores = new APIScoresCollection { - Scores = new List + Scores = new List { - new APIScore + new SoloScoreInfo { - Date = DateTimeOffset.Now, - OnlineID = onlineID++, + EndedAt = DateTimeOffset.Now, + ID = onlineID++, User = new APIUser { Id = 6602580, @@ -175,10 +176,10 @@ namespace osu.Game.Tests.Visual.Online TotalScore = 1234567890, Accuracy = 1, }, - new APIScore + new SoloScoreInfo { - Date = DateTimeOffset.Now, - OnlineID = onlineID++, + EndedAt = DateTimeOffset.Now, + ID = onlineID++, User = new APIUser { Id = 4608074, @@ -201,10 +202,10 @@ namespace osu.Game.Tests.Visual.Online TotalScore = 1234789, Accuracy = 0.9997, }, - new APIScore + new SoloScoreInfo { - Date = DateTimeOffset.Now, - OnlineID = onlineID++, + EndedAt = DateTimeOffset.Now, + ID = onlineID++, User = new APIUser { Id = 1014222, @@ -226,10 +227,10 @@ namespace osu.Game.Tests.Visual.Online TotalScore = 12345678, Accuracy = 0.9854, }, - new APIScore + new SoloScoreInfo { - Date = DateTimeOffset.Now, - OnlineID = onlineID++, + EndedAt = DateTimeOffset.Now, + ID = onlineID++, User = new APIUser { Id = 1541390, @@ -250,10 +251,10 @@ namespace osu.Game.Tests.Visual.Online TotalScore = 1234567, Accuracy = 0.8765, }, - new APIScore + new SoloScoreInfo { - Date = DateTimeOffset.Now, - OnlineID = onlineID++, + EndedAt = DateTimeOffset.Now, + ID = onlineID++, User = new APIUser { Id = 7151382, @@ -275,12 +276,12 @@ namespace osu.Game.Tests.Visual.Online foreach (var s in scores.Scores) { - s.Statistics = new Dictionary + s.Statistics = new Dictionary { - { "count_300", RNG.Next(2000) }, - { "count_100", RNG.Next(2000) }, - { "count_50", RNG.Next(2000) }, - { "count_miss", RNG.Next(2000) } + { HitResult.Great, RNG.Next(2000) }, + { HitResult.Good, RNG.Next(2000) }, + { HitResult.Meh, RNG.Next(2000) }, + { HitResult.Miss, RNG.Next(2000) } }; } @@ -289,10 +290,10 @@ namespace osu.Game.Tests.Visual.Online private APIScoreWithPosition createUserBest() => new APIScoreWithPosition { - Score = new APIScore + Score = new SoloScoreInfo { - Date = DateTimeOffset.Now, - OnlineID = onlineID++, + EndedAt = DateTimeOffset.Now, + ID = onlineID++, User = new APIUser { Id = 7151382, diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index dea0de4608..b70da194a5 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -57,7 +57,7 @@ namespace osu.Game.Online.API.Requests.Responses public DateTimeOffset? EndedAt { get; set; } [JsonProperty("mods")] - public List Mods { get; set; } = new List(); + public APIMod[] Mods { get; set; } = Array.Empty(); [JsonIgnore] [JsonProperty("created_at")] From 363e23c2518b9c8bf21f99beec65ddbbc894e062 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 12 Jul 2022 18:47:43 +0900 Subject: [PATCH 734/982] Use correct HitResult in test --- osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index b772a28194..be03328caa 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -279,7 +279,7 @@ namespace osu.Game.Tests.Visual.Online s.Statistics = new Dictionary { { HitResult.Great, RNG.Next(2000) }, - { HitResult.Good, RNG.Next(2000) }, + { HitResult.Ok, RNG.Next(2000) }, { HitResult.Meh, RNG.Next(2000) }, { HitResult.Miss, RNG.Next(2000) } }; From b96734e31a9184b2a636b5435d122d7d5b3d32df Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Tue, 12 Jul 2022 08:43:48 -0400 Subject: [PATCH 735/982] fix mod incompatibility between repel and relax --- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 5c1de83972..2cf8c278ca 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset, IApplicableToPlayer { public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAlternate) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate) }).ToArray(); /// /// How early before a hitobject's start time to trigger a hit. From c04658584285fb302d8df96e56279ba1fe59a806 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 12 Jul 2022 18:29:17 +0300 Subject: [PATCH 736/982] Fix unsupported OS message stating Windows 8 to be supported --- osu.Desktop/Program.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 66b361cb73..cebbcb40b7 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -39,7 +39,7 @@ namespace osu.Desktop { SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR, "Your operating system is too old to run osu!", - "This version of osu! requires at least Windows 8 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero); + "This version of osu! requires at least Windows 8.1 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero); return; } From f90f93a43cb8110f1b4555af4416ff165cf0bdde Mon Sep 17 00:00:00 2001 From: James <51536154+tsunyoku@users.noreply.github.com> Date: Tue, 12 Jul 2022 23:07:10 +0100 Subject: [PATCH 737/982] abstract OsuModAlternate into InputBlockingMod --- .../Mods/InputBlockingMod.cs | 106 ++++++++++++++++++ osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs | 97 +--------------- 2 files changed, 112 insertions(+), 91 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs new file mode 100644 index 0000000000..b86e06ec5e --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -0,0 +1,106 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Graphics; +using osu.Framework.Input.Bindings; +using osu.Framework.Input.Events; +using osu.Game.Beatmaps.Timing; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Play; +using osu.Game.Utils; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public abstract class InputBlockingMod : Mod, IApplicableToDrawableRuleset + { + public override double ScoreMultiplier => 1.0; + public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax) }; + public override ModType Type => ModType.Conversion; + + protected const double FLASH_DURATION = 1000; + + /// + /// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods). + /// + /// + /// This is different from in that the periods here end strictly at the first object after the break, rather than the break's end time. + /// + protected PeriodTracker NonGameplayPeriods; + + protected OsuAction? LastActionPressed; + protected DrawableRuleset Ruleset; + + protected IFrameStableClock GameplayClock; + + public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + Ruleset = drawableRuleset; + drawableRuleset.KeyBindingInputManager.Add(new InputInterceptor(this)); + + var periods = new List(); + + if (drawableRuleset.Objects.Any()) + { + periods.Add(new Period(int.MinValue, getValidJudgementTime(Ruleset.Objects.First()) - 1)); + + foreach (BreakPeriod b in drawableRuleset.Beatmap.Breaks) + periods.Add(new Period(b.StartTime, getValidJudgementTime(Ruleset.Objects.First(h => h.StartTime >= b.EndTime)) - 1)); + + static double getValidJudgementTime(HitObject hitObject) => hitObject.StartTime - hitObject.HitWindows.WindowFor(HitResult.Meh); + } + + NonGameplayPeriods = new PeriodTracker(periods); + + GameplayClock = drawableRuleset.FrameStableClock; + } + + protected virtual bool CheckCorrectAction(OsuAction action) + { + if (NonGameplayPeriods.IsInAny(GameplayClock.CurrentTime)) + { + LastActionPressed = null; + return true; + } + + switch (action) + { + case OsuAction.LeftButton: + case OsuAction.RightButton: + break; + + // Any action which is not left or right button should be ignored. + default: + return true; + } + + return false; + } + + private class InputInterceptor : Component, IKeyBindingHandler + { + private readonly InputBlockingMod mod; + + public InputInterceptor(InputBlockingMod mod) + { + this.mod = mod; + } + + public bool OnPressed(KeyBindingPressEvent e) + // if the pressed action is incorrect, block it from reaching gameplay. + => !mod.CheckCorrectAction(e.Action); + + public void OnReleased(KeyBindingReleaseEvent e) + { + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs index 622d2df432..2ad9789799 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs @@ -3,117 +3,32 @@ #nullable disable -using System; -using System.Collections.Generic; -using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; -using osu.Framework.Input.Bindings; -using osu.Framework.Input.Events; -using osu.Game.Beatmaps.Timing; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.UI; -using osu.Game.Screens.Play; -using osu.Game.Utils; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModAlternate : Mod, IApplicableToDrawableRuleset + public class OsuModAlternate : InputBlockingMod { public override string Name => @"Alternate"; public override string Acronym => @"AL"; public override string Description => @"Don't use the same key twice in a row!"; - public override double ScoreMultiplier => 1.0; - public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax) }; - public override ModType Type => ModType.Conversion; public override IconUsage? Icon => FontAwesome.Solid.Keyboard; - private const double flash_duration = 1000; - - /// - /// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods). - /// - /// - /// This is different from in that the periods here end strictly at the first object after the break, rather than the break's end time. - /// - private PeriodTracker nonGameplayPeriods; - - private OsuAction? lastActionPressed; - private DrawableRuleset ruleset; - - private IFrameStableClock gameplayClock; - - public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + protected override bool CheckCorrectAction(OsuAction action) { - ruleset = drawableRuleset; - drawableRuleset.KeyBindingInputManager.Add(new InputInterceptor(this)); - - var periods = new List(); - - if (drawableRuleset.Objects.Any()) - { - periods.Add(new Period(int.MinValue, getValidJudgementTime(ruleset.Objects.First()) - 1)); - - foreach (BreakPeriod b in drawableRuleset.Beatmap.Breaks) - periods.Add(new Period(b.StartTime, getValidJudgementTime(ruleset.Objects.First(h => h.StartTime >= b.EndTime)) - 1)); - - static double getValidJudgementTime(HitObject hitObject) => hitObject.StartTime - hitObject.HitWindows.WindowFor(HitResult.Meh); - } - - nonGameplayPeriods = new PeriodTracker(periods); - - gameplayClock = drawableRuleset.FrameStableClock; - } - - private bool checkCorrectAction(OsuAction action) - { - if (nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime)) - { - lastActionPressed = null; + if (base.CheckCorrectAction(action)) return true; - } - switch (action) - { - case OsuAction.LeftButton: - case OsuAction.RightButton: - break; - - // Any action which is not left or right button should be ignored. - default: - return true; - } - - if (lastActionPressed != action) + if (LastActionPressed != action) { // User alternated correctly. - lastActionPressed = action; + LastActionPressed = action; return true; } - ruleset.Cursor.FlashColour(Colour4.Red, flash_duration, Easing.OutQuint); + Ruleset.Cursor.FlashColour(Colour4.Red, FLASH_DURATION, Easing.OutQuint); return false; } - - private class InputInterceptor : Component, IKeyBindingHandler - { - private readonly OsuModAlternate mod; - - public InputInterceptor(OsuModAlternate mod) - { - this.mod = mod; - } - - public bool OnPressed(KeyBindingPressEvent e) - // if the pressed action is incorrect, block it from reaching gameplay. - => !mod.checkCorrectAction(e.Action); - - public void OnReleased(KeyBindingReleaseEvent e) - { - } - } } } From c05263c3c39e5828d320ba5d11bac9b2ec1436d1 Mon Sep 17 00:00:00 2001 From: James <51536154+tsunyoku@users.noreply.github.com> Date: Tue, 12 Jul 2022 23:07:26 +0100 Subject: [PATCH 738/982] add Single Tap mod --- osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 38 +++++++++++++++++++ osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- 2 files changed, 39 insertions(+), 1 deletion(-) create mode 100644 osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs new file mode 100644 index 0000000000..22211b70c1 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using osu.Framework.Graphics; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public class OsuModSingleTap : InputBlockingMod + { + public override string Name => @"Single Tap"; + public override string Acronym => @"ST"; + public override string Description => @"You must only use one key!"; + + protected override bool CheckCorrectAction(OsuAction action) + { + if (base.CheckCorrectAction(action)) + return true; + + if (LastActionPressed == null) + { + // First keypress, store the expected action. + LastActionPressed = action; + return true; + } + + if (LastActionPressed == action) + { + // User singletapped correctly. + return true; + } + + Ruleset.Cursor.FlashColour(Colour4.Red, FLASH_DURATION, Easing.OutQuint); + return false; + } + } +} diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index ba0ef9ec3a..302194e91a 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -172,7 +172,7 @@ namespace osu.Game.Rulesets.Osu new OsuModClassic(), new OsuModRandom(), new OsuModMirror(), - new OsuModAlternate(), + new MultiMod(new OsuModAlternate(), new OsuModSingleTap()) }; case ModType.Automation: From 20d2b8619327632c76fc8fc7b654a0b2a3e12c27 Mon Sep 17 00:00:00 2001 From: James <51536154+tsunyoku@users.noreply.github.com> Date: Tue, 12 Jul 2022 23:07:41 +0100 Subject: [PATCH 739/982] make Single Tap incompatible with Autoplay, Cinema and Relax --- osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs index 490b5b7a9d..c4de77b8a3 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModAutoplay : ModAutoplay { - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray(); public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList mods) => new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" }); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs index 656cf95e77..704b922ee5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModCinema : ModCinema { - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray(); public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList mods) => new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" }); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 2cf8c278ca..2030156f2e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset, IApplicableToPlayer { public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray(); /// /// How early before a hitobject's start time to trigger a hit. From 886efbcbdfb06cde32eedcd277dca18b11a874bf Mon Sep 17 00:00:00 2001 From: James <51536154+tsunyoku@users.noreply.github.com> Date: Tue, 12 Jul 2022 23:08:00 +0100 Subject: [PATCH 740/982] add test scene for Single Tap mod --- .../Mods/TestSceneOsuModSingleTap.cs | 177 ++++++++++++++++++ 1 file changed, 177 insertions(+) create mode 100644 osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs new file mode 100644 index 0000000000..0fe35fac0b --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs @@ -0,0 +1,177 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using System.Collections.Generic; +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Timing; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Replays; +using osu.Game.Rulesets.Replays; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests.Mods +{ + public class TestSceneOsuModSingleTap : OsuModTestScene + { + [Test] + public void TestInputSingular() => CreateModTest(new ModTestData + { + Mod = new OsuModSingleTap(), + PassCondition = () => Player.ScoreProcessor.Combo.Value == 2, + Autoplay = false, + Beatmap = new Beatmap + { + HitObjects = new List + { + new HitCircle + { + StartTime = 500, + Position = new Vector2(100), + }, + new HitCircle + { + StartTime = 1000, + Position = new Vector2(200, 100), + }, + new HitCircle + { + StartTime = 1500, + Position = new Vector2(300, 100), + }, + new HitCircle + { + StartTime = 2000, + Position = new Vector2(400, 100), + }, + }, + }, + ReplayFrames = new List + { + new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton), + new OsuReplayFrame(501, new Vector2(100)), + new OsuReplayFrame(1000, new Vector2(200, 100), OsuAction.LeftButton), + } + }); + + [Test] + public void TestInputAlternating() => CreateModTest(new ModTestData + { + Mod = new OsuModSingleTap(), + PassCondition = () => Player.ScoreProcessor.Combo.Value == 0 && Player.ScoreProcessor.HighestCombo.Value == 1, + Autoplay = false, + Beatmap = new Beatmap + { + HitObjects = new List + { + new HitCircle + { + StartTime = 500, + Position = new Vector2(100), + }, + new HitCircle + { + StartTime = 1000, + Position = new Vector2(200, 100), + }, + }, + }, + ReplayFrames = new List + { + new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton), + new OsuReplayFrame(501, new Vector2(100)), + new OsuReplayFrame(1000, new Vector2(200, 100), OsuAction.RightButton), + new OsuReplayFrame(1001, new Vector2(200, 100)), + new OsuReplayFrame(1500, new Vector2(300, 100), OsuAction.LeftButton), + new OsuReplayFrame(1501, new Vector2(300, 100)), + new OsuReplayFrame(2000, new Vector2(400, 100), OsuAction.RightButton), + new OsuReplayFrame(2001, new Vector2(400, 100)), + } + }); + + /// + /// Ensures singletapping is reset before the first hitobject after intro. + /// + [Test] + public void TestInputAlternatingAtIntro() => CreateModTest(new ModTestData + { + Mod = new OsuModSingleTap(), + PassCondition = () => Player.ScoreProcessor.Combo.Value == 1, + Autoplay = false, + Beatmap = new Beatmap + { + HitObjects = new List + { + new HitCircle + { + StartTime = 1000, + Position = new Vector2(100), + }, + }, + }, + ReplayFrames = new List + { + // first press during intro. + new OsuReplayFrame(500, new Vector2(200), OsuAction.LeftButton), + new OsuReplayFrame(501, new Vector2(200)), + // press different key at hitobject and ensure it has been hit. + new OsuReplayFrame(1000, new Vector2(100), OsuAction.RightButton), + } + }); + + /// + /// Ensures singletapping is reset before the first hitobject after a break. + /// + [Test] + public void TestInputAlternatingWithBreak() => CreateModTest(new ModTestData + { + Mod = new OsuModSingleTap(), + PassCondition = () => Player.ScoreProcessor.Combo.Value == 0 && Player.ScoreProcessor.HighestCombo.Value == 2, + Autoplay = false, + Beatmap = new Beatmap + { + Breaks = new List + { + new BreakPeriod(500, 2000), + }, + HitObjects = new List + { + new HitCircle + { + StartTime = 500, + Position = new Vector2(100), + }, + new HitCircle + { + StartTime = 2500, + Position = new Vector2(500, 100), + }, + new HitCircle + { + StartTime = 3000, + Position = new Vector2(500, 100), + }, + } + }, + ReplayFrames = new List + { + // first press to start singletap lock. + new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton), + new OsuReplayFrame(501, new Vector2(100)), + // press different key after break but before hit object. + new OsuReplayFrame(2250, new Vector2(300, 100), OsuAction.RightButton), + new OsuReplayFrame(2251, new Vector2(300, 100)), + // press same key at second hitobject and ensure it has been hit. + new OsuReplayFrame(2500, new Vector2(500, 100), OsuAction.LeftButton), + new OsuReplayFrame(2501, new Vector2(500, 100)), + // press different key at third hitobject and ensure it has been missed. + new OsuReplayFrame(3000, new Vector2(500, 100), OsuAction.RightButton), + new OsuReplayFrame(3001, new Vector2(500, 100)), + } + }); + } +} From e9b0a3e4fafeb42d3dc45afc07b8afc5fc7a8d75 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Wed, 13 Jul 2022 07:35:53 +0100 Subject: [PATCH 741/982] make alternate and singletap incompatible with eachother --- osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs | 3 +++ osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 3 +++ 2 files changed, 6 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs index 2ad9789799..cc4591562e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs @@ -3,6 +3,8 @@ #nullable disable +using System; +using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; @@ -14,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => @"AL"; public override string Description => @"Don't use the same key twice in a row!"; public override IconUsage? Icon => FontAwesome.Solid.Keyboard; + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray(); protected override bool CheckCorrectAction(OsuAction action) { diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs index 22211b70c1..b2b6e11f48 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -3,6 +3,8 @@ #nullable disable +using System; +using System.Linq; using osu.Framework.Graphics; namespace osu.Game.Rulesets.Osu.Mods @@ -12,6 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Name => @"Single Tap"; public override string Acronym => @"ST"; public override string Description => @"You must only use one key!"; + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray(); protected override bool CheckCorrectAction(OsuAction action) { From 6755a771b4adab14885aa9e2cf3fc1ffcaaf59a5 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Wed, 13 Jul 2022 07:49:08 +0100 Subject: [PATCH 742/982] make Cinema incompatible with InputBlockingMod --- osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs index b86e06ec5e..ee6f072c4b 100644 --- a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods public abstract class InputBlockingMod : Mod, IApplicableToDrawableRuleset { public override double ScoreMultiplier => 1.0; - public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax) }; + public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax), typeof(OsuModCinema) }; public override ModType Type => ModType.Conversion; protected const double FLASH_DURATION = 1000; From 27ef7fc78eda72a56fda70003f5f60e7d51430b4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 16:22:50 +0900 Subject: [PATCH 743/982] Add log output for custom storage usage Sometimes I am not sure where my osu! is reading files from. This should help somewhat. ```csharp /Users/dean/Projects/osu/osu.Desktop/bin/Debug/net6.0/osu! [runtime] 2022-07-13 07:22:03 [verbose]: Starting legacy IPC provider... [runtime] 2022-07-13 07:22:03 [verbose]: Attempting to use custom storage location /Users/dean/Games/osu-lazer-2 [runtime] 2022-07-13 07:22:03 [verbose]: Storage successfully changed to /Users/dean/Games/osu-lazer-2. [runtime] 2022-07-13 07:22:05 [verbose]: GL Initialized ``` --- osu.Game/IO/OsuStorage.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/IO/OsuStorage.cs b/osu.Game/IO/OsuStorage.cs index 89bdd09f0d..368ac56850 100644 --- a/osu.Game/IO/OsuStorage.cs +++ b/osu.Game/IO/OsuStorage.cs @@ -94,6 +94,8 @@ namespace osu.Game.IO error = OsuStorageError.None; Storage lastStorage = UnderlyingStorage; + Logger.Log($"Attempting to use custom storage location {CustomStoragePath}"); + try { Storage userStorage = host.GetStorage(CustomStoragePath); @@ -102,6 +104,7 @@ namespace osu.Game.IO error = OsuStorageError.AccessibleButEmpty; ChangeTargetStorage(userStorage); + Logger.Log($"Storage successfully changed to {CustomStoragePath}."); } catch { @@ -109,6 +112,9 @@ namespace osu.Game.IO ChangeTargetStorage(lastStorage); } + if (error != OsuStorageError.None) + Logger.Log($"Custom storage location could not be used ({error})."); + return error == OsuStorageError.None; } From 8820ea4006b1bd2119071a51fa5d1c786ff26014 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 16:36:43 +0900 Subject: [PATCH 744/982] Add last played date to `BeatmapInfo` --- osu.Game/Beatmaps/BeatmapInfo.cs | 5 +++++ osu.Game/Database/RealmAccess.cs | 3 ++- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 346bf86818..3b851e05c0 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -110,6 +110,11 @@ namespace osu.Game.Beatmaps public bool SamplesMatchPlaybackRate { get; set; } = true; + /// + /// The time at which this beatmap was last played by the local user. + /// + public DateTimeOffset? LastPlayed { get; set; } + /// /// The ratio of distance travelled per time unit. /// Generally used to decouple the spacing between hit objects from the enforced "velocity" of the beatmap (see ). diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 8cf57b802b..02b5a51f1f 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -58,8 +58,9 @@ namespace osu.Game.Database /// 12 2021-11-24 Add Status to RealmBeatmapSet. /// 13 2022-01-13 Final migration of beatmaps and scores to realm (multiple new storage fields). /// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo. + /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. /// - private const int schema_version = 14; + private const int schema_version = 15; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. From 4b96d74b0cd7d800b0e6cdbe9caffc00a8e3ec6c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 16:43:39 +0900 Subject: [PATCH 745/982] Add test coverage of `LastPlayed` updating --- .../Gameplay/TestScenePlayerLocalScoreImport.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index bfc06c0ee0..5ec9e88728 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; @@ -59,6 +60,20 @@ namespace osu.Game.Tests.Visual.Gameplay protected override bool AllowFail => false; + [Test] + public void TestLastPlayedUpdated() + { + DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed); + + AddStep("set no custom ruleset", () => customRuleset = null); + AddAssert("last played is null", () => getLastPlayed() == null); + + CreateTest(); + + AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); + AddUntilStep("wait for last played to update", () => getLastPlayed() != null); + } + [Test] public void TestScoreStoredLocally() { From ab3ec80159f6b20e9eb0c470287fb1562267f971 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 16:36:55 +0900 Subject: [PATCH 746/982] Update `LastPlayed` on gameplay starting in a `SubmittingPlayer` --- osu.Game/Screens/Play/SubmittingPlayer.cs | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index c916791eaa..f3bc0ea798 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -11,6 +11,8 @@ using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Logging; using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Scoring; @@ -117,6 +119,23 @@ namespace osu.Game.Screens.Play await submitScore(score).ConfigureAwait(false); } + [Resolved] + private RealmAccess realm { get; set; } + + protected override void StartGameplay() + { + base.StartGameplay(); + + // User expectation is that last played should be updated when entering the gameplay loop + // from multiplayer / playlists / solo, even when using autoplay mod. + realm.WriteAsync(r => + { + var realmBeatmap = r.Find(Beatmap.Value.BeatmapInfo.ID); + if (realmBeatmap != null) + realmBeatmap.LastPlayed = DateTimeOffset.Now; + }); + } + public override bool OnExiting(ScreenExitEvent e) { bool exiting = base.OnExiting(e); From fc274629f8e574ac70dcc0895e6762b67a4a418a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 16:37:05 +0900 Subject: [PATCH 747/982] Add "last played" sort mode to song select Note that this will consider the most recent play of any beatmap in beatmap set groups for now, similar to other sort methods. --- osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 3 +++ osu.Game/Screens/Select/Filter/SortMode.cs | 3 +++ 2 files changed, 6 insertions(+) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 36ec536780..94d911692c 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -81,6 +81,9 @@ namespace osu.Game.Screens.Select.Carousel case SortMode.DateAdded: return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded); + case SortMode.LastPlayed: + return -compareUsingAggregateMax(otherSet, b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds()); + case SortMode.BPM: return compareUsingAggregateMax(otherSet, b => b.BPM); diff --git a/osu.Game/Screens/Select/Filter/SortMode.cs b/osu.Game/Screens/Select/Filter/SortMode.cs index 48f774393e..4227114618 100644 --- a/osu.Game/Screens/Select/Filter/SortMode.cs +++ b/osu.Game/Screens/Select/Filter/SortMode.cs @@ -23,6 +23,9 @@ namespace osu.Game.Screens.Select.Filter [Description("Date Added")] DateAdded, + [Description("Last Played")] + LastPlayed, + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingDifficulty))] Difficulty, From 11c8a2c16e1e79737308731a519e44b0c978cd67 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 17:34:33 +0900 Subject: [PATCH 748/982] Disable tournament client "save changes" button when there's no changes to save --- osu.Game.Tournament/SaveChangesOverlay.cs | 101 ++++++++++++++++++++++ osu.Game.Tournament/TournamentGame.cs | 37 +------- osu.Game.Tournament/TournamentGameBase.cs | 17 ++-- osu.Game.Tournament/TourneyButton.cs | 3 + 4 files changed, 117 insertions(+), 41 deletions(-) create mode 100644 osu.Game.Tournament/SaveChangesOverlay.cs diff --git a/osu.Game.Tournament/SaveChangesOverlay.cs b/osu.Game.Tournament/SaveChangesOverlay.cs new file mode 100644 index 0000000000..03a3f2d3a4 --- /dev/null +++ b/osu.Game.Tournament/SaveChangesOverlay.cs @@ -0,0 +1,101 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Online.Multiplayer; +using osuTK; + +namespace osu.Game.Tournament +{ + internal class SaveChangesOverlay : CompositeDrawable + { + [Resolved] + private TournamentGame tournamentGame { get; set; } + + private string lastSerialisedLadder; + private readonly TourneyButton saveChangesButton; + + public SaveChangesOverlay() + { + RelativeSizeAxes = Axes.Both; + + InternalChild = new Container + { + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + Position = new Vector2(5), + CornerRadius = 10, + Masking = true, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.2f), + RelativeSizeAxes = Axes.Both, + }, + saveChangesButton = new TourneyButton + { + Text = "Save Changes", + Width = 140, + Height = 50, + Padding = new MarginPadding + { + Top = 10, + Left = 10, + }, + Margin = new MarginPadding + { + Right = 10, + Bottom = 10, + }, + Action = saveChanges, + }, + } + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + scheduleNextCheck(); + } + + private async Task checkForChanges() + { + string serialisedLadder = await Task.Run(() => tournamentGame.GetSerialisedLadder()); + + // If a save hasn't been triggered by the user yet, populate the initial value + lastSerialisedLadder ??= serialisedLadder; + + if (lastSerialisedLadder != serialisedLadder && !saveChangesButton.Enabled.Value) + { + saveChangesButton.Enabled.Value = true; + saveChangesButton.Background + .FadeColour(saveChangesButton.BackgroundColour.Lighten(0.5f), 500, Easing.In).Then() + .FadeColour(saveChangesButton.BackgroundColour, 500, Easing.Out) + .Loop(); + } + + scheduleNextCheck(); + } + + private void scheduleNextCheck() => Scheduler.AddDelayed(() => checkForChanges().FireAndForget(), 1000); + + private void saveChanges() + { + tournamentGame.SaveChanges(); + lastSerialisedLadder = tournamentGame.GetSerialisedLadder(); + + saveChangesButton.Enabled.Value = false; + saveChangesButton.Background.FadeColour(saveChangesButton.BackgroundColour, 500); + } + } +} diff --git a/osu.Game.Tournament/TournamentGame.cs b/osu.Game.Tournament/TournamentGame.cs index 537fbfc038..7d67bfa759 100644 --- a/osu.Game.Tournament/TournamentGame.cs +++ b/osu.Game.Tournament/TournamentGame.cs @@ -11,8 +11,6 @@ using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Handlers.Mouse; using osu.Framework.Logging; using osu.Framework.Platform; @@ -20,11 +18,11 @@ using osu.Game.Graphics; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; using osu.Game.Tournament.Models; -using osuTK; using osuTK.Graphics; namespace osu.Game.Tournament { + [Cached] public class TournamentGame : TournamentGameBase { public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE; @@ -78,40 +76,9 @@ namespace osu.Game.Tournament LoadComponentsAsync(new[] { - new Container + new SaveChangesOverlay { - CornerRadius = 10, Depth = float.MinValue, - Position = new Vector2(5), - Masking = true, - AutoSizeAxes = Axes.Both, - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - Children = new Drawable[] - { - new Box - { - Colour = OsuColour.Gray(0.2f), - RelativeSizeAxes = Axes.Both, - }, - new TourneyButton - { - Text = "Save Changes", - Width = 140, - Height = 50, - Padding = new MarginPadding - { - Top = 10, - Left = 10, - }, - Margin = new MarginPadding - { - Right = 10, - Bottom = 10, - }, - Action = SaveChanges, - }, - } }, heightWarning = new WarningBox("Please make the window wider") { diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 75c9f17d4c..f2a35ea5b3 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -295,7 +295,7 @@ namespace osu.Game.Tournament } } - protected virtual void SaveChanges() + public void SaveChanges() { if (!bracketLoadTaskCompletionSource.Task.IsCompletedSuccessfully) { @@ -311,7 +311,16 @@ namespace osu.Game.Tournament .ToList(); // Serialise before opening stream for writing, so if there's a failure it will leave the file in the previous state. - string serialisedLadder = JsonConvert.SerializeObject(ladder, + string serialisedLadder = GetSerialisedLadder(); + + using (var stream = storage.CreateFileSafely(BRACKET_FILENAME)) + using (var sw = new StreamWriter(stream)) + sw.Write(serialisedLadder); + } + + public string GetSerialisedLadder() + { + return JsonConvert.SerializeObject(ladder, new JsonSerializerSettings { Formatting = Formatting.Indented, @@ -319,10 +328,6 @@ namespace osu.Game.Tournament DefaultValueHandling = DefaultValueHandling.Ignore, Converters = new JsonConverter[] { new JsonPointConverter() } }); - - using (var stream = storage.CreateFileSafely(BRACKET_FILENAME)) - using (var sw = new StreamWriter(stream)) - sw.Write(serialisedLadder); } protected override UserInputManager CreateUserInputManager() => new TournamentInputManager(); diff --git a/osu.Game.Tournament/TourneyButton.cs b/osu.Game.Tournament/TourneyButton.cs index f5a82771f5..f1b14df783 100644 --- a/osu.Game.Tournament/TourneyButton.cs +++ b/osu.Game.Tournament/TourneyButton.cs @@ -3,12 +3,15 @@ #nullable disable +using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.UserInterface; namespace osu.Game.Tournament { public class TourneyButton : OsuButton { + public new Box Background => base.Background; + public TourneyButton() : base(null) { From b9ad90ce54ecf92709de51df29642d38a0bc6783 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 17:57:45 +0900 Subject: [PATCH 749/982] Switch `TeamWinScreen` scheduling to `AddOnce` --- osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs index 07557674e8..ac54ff58f5 100644 --- a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs +++ b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs @@ -66,7 +66,7 @@ namespace osu.Game.Tournament.Screens.TeamWin private bool firstDisplay = true; - private void update() => Schedule(() => + private void update() => Scheduler.AddOnce(() => { var match = CurrentMatch.Value; From 4dff999ce665b20cd87b1fdb7064863fe8da6286 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 18:09:54 +0900 Subject: [PATCH 750/982] Fix potential null referenced in `SeedingScreen` Also ensure that any update operations only occur when the seeding screen is displayed. They were running in the background until now. --- osu.Game.Tournament/Models/SeedingBeatmap.cs | 4 +--- .../Screens/TeamIntro/SeedingScreen.cs | 13 ++++++++++--- 2 files changed, 11 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tournament/Models/SeedingBeatmap.cs b/osu.Game.Tournament/Models/SeedingBeatmap.cs index 03beb7ca9a..fb0e20556c 100644 --- a/osu.Game.Tournament/Models/SeedingBeatmap.cs +++ b/osu.Game.Tournament/Models/SeedingBeatmap.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Newtonsoft.Json; using osu.Framework.Bindables; @@ -13,7 +11,7 @@ namespace osu.Game.Tournament.Models public int ID; [JsonProperty("BeatmapInfo")] - public TournamentBeatmap Beatmap; + public TournamentBeatmap? Beatmap; public long Score; diff --git a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs index 719e0384d3..4970d520af 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs @@ -69,7 +69,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro currentTeam.BindValueChanged(teamChanged, true); } - private void teamChanged(ValueChangedEvent team) + private void teamChanged(ValueChangedEvent team) => Scheduler.AddOnce(() => { if (team.NewValue == null) { @@ -78,7 +78,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro } showTeam(team.NewValue); - } + }); protected override void CurrentMatchChanged(ValueChangedEvent match) { @@ -120,8 +120,14 @@ namespace osu.Game.Tournament.Screens.TeamIntro foreach (var seeding in team.SeedingResults) { fill.Add(new ModRow(seeding.Mod.Value, seeding.Seed.Value)); + foreach (var beatmap in seeding.Beatmaps) + { + if (beatmap.Beatmap == null) + continue; + fill.Add(new BeatmapScoreRow(beatmap)); + } } } @@ -157,7 +163,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro Children = new Drawable[] { new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Width = 80 }, - new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) }, + new TournamentSpriteText + { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) }, } }, }; From 1516756d8bfa3de7a26966be4ad083b5b800768c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 18:10:27 +0900 Subject: [PATCH 751/982] Fix team name not updating on `TeamDisplay` immediately --- .../Components/TournamentSpriteTextWithBackground.cs | 3 ++- .../Screens/Gameplay/Components/TeamDisplay.cs | 11 ++++++++++- 2 files changed, 12 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs b/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs index 0fc3646585..b088670caa 100644 --- a/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs +++ b/osu.Game.Tournament/Components/TournamentSpriteTextWithBackground.cs @@ -12,7 +12,8 @@ namespace osu.Game.Tournament.Components { public class TournamentSpriteTextWithBackground : CompositeDrawable { - protected readonly TournamentSpriteText Text; + public readonly TournamentSpriteText Text; + protected readonly Box Background; public TournamentSpriteTextWithBackground(string text = "") diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs index bb187c9e67..1eceddd871 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/TeamDisplay.cs @@ -16,6 +16,10 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components { private readonly TeamScore score; + private readonly TournamentSpriteTextWithBackground teamText; + + private readonly Bindable teamName = new Bindable("???"); + private bool showScore; public bool ShowScore @@ -93,7 +97,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components } } }, - new TournamentSpriteTextWithBackground(team?.FullName.Value ?? "???") + teamText = new TournamentSpriteTextWithBackground { Scale = new Vector2(0.5f), Origin = anchor, @@ -113,6 +117,11 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components updateDisplay(); FinishTransforms(true); + + if (Team != null) + teamName.BindTo(Team.FullName); + + teamName.BindValueChanged(name => teamText.Text.Text = name.NewValue, true); } private void updateDisplay() From 5c6fa2341f8fe3bcfdc02df08652538fd82fd3d1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 18:15:59 +0900 Subject: [PATCH 752/982] Fix `TeamScoreDisplay` not tracking team changes properly --- .../Screens/Gameplay/Components/TeamScoreDisplay.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs index ed11f097ed..5ee57e9271 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs @@ -42,6 +42,8 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components currentMatch.BindTo(ladder.CurrentMatch); currentMatch.BindValueChanged(matchChanged); + currentTeam.BindValueChanged(teamChanged); + updateMatch(); } @@ -67,7 +69,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components // team may change to same team, which means score is not in a good state. // thus we handle this manually. - teamChanged(currentTeam.Value); + currentTeam.TriggerChange(); } protected override bool OnMouseDown(MouseDownEvent e) @@ -88,11 +90,11 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components return base.OnMouseDown(e); } - private void teamChanged(TournamentTeam team) + private void teamChanged(ValueChangedEvent team) { InternalChildren = new Drawable[] { - teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0), + teamDisplay = new TeamDisplay(team.NewValue, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0), }; } } From 214351a87e3022eed3e929cd866ef4e1511ac553 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 18:32:47 +0900 Subject: [PATCH 753/982] Ensure any changes are committed before changing `LadderEditorSettings`'s target match --- .../Screens/Ladder/Components/LadderEditorSettings.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs b/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs index f0eda5672a..1fdf616e34 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs @@ -53,6 +53,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components editorInfo.Selected.ValueChanged += selection => { + // ensure any ongoing edits are committed out to the *current* selection before changing to a new one. + GetContainingInputManager().TriggerFocusContention(null); + roundDropdown.Current = selection.NewValue?.Round; losersCheckbox.Current = selection.NewValue?.Losers; dateTimeBox.Current = selection.NewValue?.Date; From 467f83b603dcdba943c3d2f9e8341eaa55127186 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 18:48:12 +0900 Subject: [PATCH 754/982] Add non-null assertion missing in `BeatmapScoreRow` --- osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs index 4970d520af..9262cab098 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs @@ -3,6 +3,7 @@ #nullable disable +using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -135,6 +136,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro { public BeatmapScoreRow(SeedingBeatmap beatmap) { + Debug.Assert(beatmap.Beatmap != null); + RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; From 952d97c66e98de0f5e90cc285b329b2abf26463b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 19:02:21 +0900 Subject: [PATCH 755/982] Update comment regarding `LoadTrack` safety --- osu.Game/Screens/Edit/Editor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 2b763415cd..48576b81e2 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -186,7 +186,7 @@ namespace osu.Game.Screens.Edit loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value); // required so we can get the track length in EditorClock. - // this is safe as nothing has yet got a reference to this new beatmap. + // this is ONLY safe because the track being provided is a `TrackVirtual` which we don't really care about disposing. loadableBeatmap.LoadTrack(); // this is a bit haphazard, but guards against setting the lease Beatmap bindable if From 6950223a7dd12a3ce84daf2ef48d9ee1e9a07784 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 19:18:38 +0900 Subject: [PATCH 756/982] Fix drawable mutation from disposal thread --- osu.Game/Screens/Select/FooterButtonMods.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs index 2732b5baa8..c938f58984 100644 --- a/osu.Game/Screens/Select/FooterButtonMods.cs +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select Current.BindValueChanged(_ => updateMultiplierText(), true); } - private void updateMultiplierText() + private void updateMultiplierText() => Schedule(() => { double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1; @@ -85,6 +85,6 @@ namespace osu.Game.Screens.Select modDisplay.FadeIn(); else modDisplay.FadeOut(); - } + }); } } From c6b6f41b717be33f1595b9effe4a6a4f8845d038 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 19:40:57 +0900 Subject: [PATCH 757/982] Add test coverage of `AudioEquals` --- .../NonVisual/BeatmapSetInfoEqualityTest.cs | 44 +++++++++++++++++++ osu.Game.Tests/Resources/TestResources.cs | 1 + 2 files changed, 45 insertions(+) diff --git a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs index de23b012c1..c887105da6 100644 --- a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs +++ b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs @@ -4,9 +4,12 @@ #nullable disable using System; +using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Extensions; +using osu.Game.Models; +using osu.Game.Tests.Resources; namespace osu.Game.Tests.NonVisual { @@ -23,6 +26,47 @@ namespace osu.Game.Tests.NonVisual Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo)); } + [Test] + public void TestAudioEqualityNoFile() + { + var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1); + var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1); + + Assert.AreNotEqual(beatmapSetA, beatmapSetB); + Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single())); + } + + [Test] + public void TestAudioEqualitySameHash() + { + var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1); + var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1); + + addAudioFile(beatmapSetA, "abc"); + addAudioFile(beatmapSetB, "abc"); + + Assert.AreNotEqual(beatmapSetA, beatmapSetB); + Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single())); + } + + [Test] + public void TestAudioEqualityDifferentHash() + { + var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1); + var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1); + + addAudioFile(beatmapSetA); + addAudioFile(beatmapSetB); + + Assert.AreNotEqual(beatmapSetA, beatmapSetB); + Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single())); + } + + private static void addAudioFile(BeatmapSetInfo beatmapSetInfo, string hash = null) + { + beatmapSetInfo.Files.Add(new RealmNamedFileUsage(new RealmFile { Hash = hash ?? Guid.NewGuid().ToString() }, "audio.mp3")); + } + [Test] public void TestDatabasedWithDatabased() { diff --git a/osu.Game.Tests/Resources/TestResources.cs b/osu.Game.Tests/Resources/TestResources.cs index 91d4eb70e8..41404b2636 100644 --- a/osu.Game.Tests/Resources/TestResources.cs +++ b/osu.Game.Tests/Resources/TestResources.cs @@ -134,6 +134,7 @@ namespace osu.Game.Tests.Resources DifficultyName = $"{version} {beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", StarRating = diff, Length = length, + BeatmapSet = beatmapSet, BPM = bpm, Hash = Guid.NewGuid().ToString().ComputeMD5Hash(), Ruleset = rulesetInfo, From 1cfdea911b7aec4ce7a354480b1818d61a5cbd33 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 19:13:18 +0900 Subject: [PATCH 758/982] Fix audio and background file equality incorrectly comparing `BeatmapSet.Hash` --- osu.Game/Beatmaps/BeatmapInfo.cs | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 346bf86818..531dc7deca 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Diagnostics; using System.Linq; using JetBrains.Annotations; using Newtonsoft.Json; @@ -151,14 +152,23 @@ namespace osu.Game.Beatmaps public bool AudioEquals(BeatmapInfo? other) => other != null && BeatmapSet != null && other.BeatmapSet != null - && BeatmapSet.Hash == other.BeatmapSet.Hash - && Metadata.AudioFile == other.Metadata.AudioFile; + && compareFiles(this, other, m => m.AudioFile); public bool BackgroundEquals(BeatmapInfo? other) => other != null && BeatmapSet != null && other.BeatmapSet != null - && BeatmapSet.Hash == other.BeatmapSet.Hash - && Metadata.BackgroundFile == other.Metadata.BackgroundFile; + && compareFiles(this, other, m => m.BackgroundFile); + + private static bool compareFiles(BeatmapInfo x, BeatmapInfo y, Func getFilename) + { + Debug.Assert(x.BeatmapSet != null); + Debug.Assert(y.BeatmapSet != null); + + string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.BeatmapSet.Metadata))?.File.Hash; + string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.BeatmapSet.Metadata))?.File.Hash; + + return fileHashX == fileHashY; + } IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata; IBeatmapSetInfo? IBeatmapInfo.BeatmapSet => BeatmapSet; From 2e86e7ccee2e802c01e17182f15145ec436988e6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 19:31:53 +0900 Subject: [PATCH 759/982] Add extra steps to `TestExitWithoutSave` to guarantee track type --- .../Visual/Editing/TestSceneEditorBeatmapCreation.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs index f565ca3ef4..6ad6f0b299 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs @@ -6,6 +6,7 @@ using System.IO; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Audio.Track; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Screens; @@ -103,6 +104,8 @@ namespace osu.Game.Tests.Visual.Editing */ public void TestAddAudioTrack() { + AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual); + AddAssert("switch track to real track", () => { var setup = Editor.ChildrenOfType().First(); @@ -131,6 +134,7 @@ namespace osu.Game.Tests.Visual.Editing } }); + AddAssert("track is not virtual", () => Beatmap.Value.Track is not TrackVirtual); AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000); } From 5e6b9b96b01944becc8ae25210fd4348a8d31d4a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 22:02:46 +0900 Subject: [PATCH 760/982] Apply NRT to new `InputBlockingMod` class --- osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs index ee6f072c4b..40c621a4be 100644 --- a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -34,12 +32,13 @@ namespace osu.Game.Rulesets.Osu.Mods /// /// This is different from in that the periods here end strictly at the first object after the break, rather than the break's end time. /// - protected PeriodTracker NonGameplayPeriods; + protected PeriodTracker NonGameplayPeriods = null!; + + protected DrawableRuleset Ruleset = null!; + + protected IFrameStableClock GameplayClock = null!; protected OsuAction? LastActionPressed; - protected DrawableRuleset Ruleset; - - protected IFrameStableClock GameplayClock; public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { From 33dd9562cc1fe03f3f0b625f6b62a9a630072044 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 22:04:57 +0900 Subject: [PATCH 761/982] Privatise some fields --- osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs index 40c621a4be..4541d33579 100644 --- a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -26,19 +26,19 @@ namespace osu.Game.Rulesets.Osu.Mods protected const double FLASH_DURATION = 1000; + protected DrawableRuleset Ruleset = null!; + + protected OsuAction? LastActionPressed; + /// /// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods). /// /// /// This is different from in that the periods here end strictly at the first object after the break, rather than the break's end time. /// - protected PeriodTracker NonGameplayPeriods = null!; + private PeriodTracker nonGameplayPeriods = null!; - protected DrawableRuleset Ruleset = null!; - - protected IFrameStableClock GameplayClock = null!; - - protected OsuAction? LastActionPressed; + private IFrameStableClock gameplayClock = null!; public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { @@ -57,14 +57,14 @@ namespace osu.Game.Rulesets.Osu.Mods static double getValidJudgementTime(HitObject hitObject) => hitObject.StartTime - hitObject.HitWindows.WindowFor(HitResult.Meh); } - NonGameplayPeriods = new PeriodTracker(periods); + nonGameplayPeriods = new PeriodTracker(periods); - GameplayClock = drawableRuleset.FrameStableClock; + gameplayClock = drawableRuleset.FrameStableClock; } protected virtual bool CheckCorrectAction(OsuAction action) { - if (NonGameplayPeriods.IsInAny(GameplayClock.CurrentTime)) + if (nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime)) { LastActionPressed = null; return true; From be3187c3a44282e0e9f5ce0a705739b1e1c9fa76 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 22:05:56 +0900 Subject: [PATCH 762/982] Remove remnant nullable disables --- osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs | 2 -- osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs | 2 -- osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 2 -- 3 files changed, 6 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs index 0fe35fac0b..1aed84be10 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs index cc4591562e..e1be8288e3 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs index b2b6e11f48..2000adc7d9 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics; From 0da1bd393c48b4514071df474e57de6a90dc369b Mon Sep 17 00:00:00 2001 From: James <51536154+tsunyoku@users.noreply.github.com> Date: Wed, 13 Jul 2022 14:26:44 +0100 Subject: [PATCH 763/982] privatise checkCorrectAction, add abstract CheckValidNewAction function --- .../Mods/InputBlockingMod.cs | 13 +++++++++-- osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs | 17 +------------- osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 23 +------------------ 3 files changed, 13 insertions(+), 40 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs index 4541d33579..40d05b9475 100644 --- a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -62,7 +62,9 @@ namespace osu.Game.Rulesets.Osu.Mods gameplayClock = drawableRuleset.FrameStableClock; } - protected virtual bool CheckCorrectAction(OsuAction action) + protected abstract bool CheckValidNewAction(OsuAction action); + + private bool checkCorrectAction(OsuAction action) { if (nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime)) { @@ -81,6 +83,13 @@ namespace osu.Game.Rulesets.Osu.Mods return true; } + if (CheckValidNewAction(action)) + { + LastActionPressed = action; + return true; + } + + ruleset.Cursor.FlashColour(Colour4.Red, flash_duration, Easing.OutQuint); return false; } @@ -95,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Mods public bool OnPressed(KeyBindingPressEvent e) // if the pressed action is incorrect, block it from reaching gameplay. - => !mod.CheckCorrectAction(e.Action); + => !mod.checkCorrectAction(e.Action); public void OnReleased(KeyBindingReleaseEvent e) { diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs index e1be8288e3..9bc401de67 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs @@ -3,7 +3,6 @@ using System; using System.Linq; -using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Osu.Mods @@ -16,20 +15,6 @@ namespace osu.Game.Rulesets.Osu.Mods public override IconUsage? Icon => FontAwesome.Solid.Keyboard; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray(); - protected override bool CheckCorrectAction(OsuAction action) - { - if (base.CheckCorrectAction(action)) - return true; - - if (LastActionPressed != action) - { - // User alternated correctly. - LastActionPressed = action; - return true; - } - - Ruleset.Cursor.FlashColour(Colour4.Red, FLASH_DURATION, Easing.OutQuint); - return false; - } + protected override bool CheckValidNewAction(OsuAction action) => LastActionPressed != action; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs index 2000adc7d9..95b798c39e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -3,7 +3,6 @@ using System; using System.Linq; -using osu.Framework.Graphics; namespace osu.Game.Rulesets.Osu.Mods { @@ -14,26 +13,6 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Description => @"You must only use one key!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray(); - protected override bool CheckCorrectAction(OsuAction action) - { - if (base.CheckCorrectAction(action)) - return true; - - if (LastActionPressed == null) - { - // First keypress, store the expected action. - LastActionPressed = action; - return true; - } - - if (LastActionPressed == action) - { - // User singletapped correctly. - return true; - } - - Ruleset.Cursor.FlashColour(Colour4.Red, FLASH_DURATION, Easing.OutQuint); - return false; - } + protected override bool CheckValidNewAction(OsuAction action) => LastActionPressed == null || LastActionPressed == action; } } From af0300249590b2ef395375b567cfd8e2b88489e5 Mon Sep 17 00:00:00 2001 From: James <51536154+tsunyoku@users.noreply.github.com> Date: Wed, 13 Jul 2022 14:31:09 +0100 Subject: [PATCH 764/982] make flash duration and ruleset private --- osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs index 40d05b9475..e3bb5f17e9 100644 --- a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -24,9 +24,9 @@ namespace osu.Game.Rulesets.Osu.Mods public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax), typeof(OsuModCinema) }; public override ModType Type => ModType.Conversion; - protected const double FLASH_DURATION = 1000; + private const double flash_duration = 1000; - protected DrawableRuleset Ruleset = null!; + private DrawableRuleset ruleset = null!; protected OsuAction? LastActionPressed; @@ -42,17 +42,17 @@ namespace osu.Game.Rulesets.Osu.Mods public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { - Ruleset = drawableRuleset; + ruleset = drawableRuleset; drawableRuleset.KeyBindingInputManager.Add(new InputInterceptor(this)); var periods = new List(); if (drawableRuleset.Objects.Any()) { - periods.Add(new Period(int.MinValue, getValidJudgementTime(Ruleset.Objects.First()) - 1)); + periods.Add(new Period(int.MinValue, getValidJudgementTime(ruleset.Objects.First()) - 1)); foreach (BreakPeriod b in drawableRuleset.Beatmap.Breaks) - periods.Add(new Period(b.StartTime, getValidJudgementTime(Ruleset.Objects.First(h => h.StartTime >= b.EndTime)) - 1)); + periods.Add(new Period(b.StartTime, getValidJudgementTime(ruleset.Objects.First(h => h.StartTime >= b.EndTime)) - 1)); static double getValidJudgementTime(HitObject hitObject) => hitObject.StartTime - hitObject.HitWindows.WindowFor(HitResult.Meh); } From 937692604edbc919e6a55d6499ca6a0e72bc69c5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 22:37:20 +0900 Subject: [PATCH 765/982] Remove mention of autoplay mod for now --- osu.Game/Screens/Play/SubmittingPlayer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index f3bc0ea798..ad63925b93 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -127,7 +127,7 @@ namespace osu.Game.Screens.Play base.StartGameplay(); // User expectation is that last played should be updated when entering the gameplay loop - // from multiplayer / playlists / solo, even when using autoplay mod. + // from multiplayer / playlists / solo. realm.WriteAsync(r => { var realmBeatmap = r.Find(Beatmap.Value.BeatmapInfo.ID); From 4d9494d3b317a50ec50ed045845bce55203fd560 Mon Sep 17 00:00:00 2001 From: James <51536154+tsunyoku@users.noreply.github.com> Date: Wed, 13 Jul 2022 14:42:45 +0100 Subject: [PATCH 766/982] change LastPressedAction to have a private setter --- osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs index e3bb5f17e9..daae67c3a0 100644 --- a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Mods private DrawableRuleset ruleset = null!; - protected OsuAction? LastActionPressed; + protected OsuAction? LastActionPressed { get; private set; } /// /// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods). From 0db1caf591e53b275cd14df4d83cd0ea663a9ca0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 23:15:25 +0900 Subject: [PATCH 767/982] Add language selection to first run overlay --- .../Overlays/FirstRunSetup/ScreenWelcome.cs | 137 +++++++++++++++++- 1 file changed, 135 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs index 20ff8f21c8..ca1c02d53e 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs @@ -1,14 +1,23 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - +using System; +using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Configuration; +using osu.Framework.Extensions; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; using osu.Framework.Localisation; +using osu.Game.Extensions; using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; using osu.Game.Localisation; +using osuTK; namespace osu.Game.Overlays.FirstRunSetup { @@ -26,7 +35,131 @@ namespace osu.Game.Overlays.FirstRunSetup RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y }, + new LanguageSelectionFlow + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + } }; } + + private class LanguageSelectionFlow : FillFlowContainer + { + private Bindable frameworkLocale = null!; + + [BackgroundDependencyLoader] + private void load(FrameworkConfigManager frameworkConfig) + { + Direction = FillDirection.Full; + Spacing = new Vector2(5); + + ChildrenEnumerable = Enum.GetValues(typeof(Language)) + .Cast() + .Select(l => new LanguageButton(l) + { + Action = () => frameworkLocale.Value = l.ToCultureCode() + }); + + frameworkLocale = frameworkConfig.GetBindable(FrameworkSetting.Locale); + frameworkLocale.BindValueChanged(locale => + { + if (!LanguageExtensions.TryParseCultureCode(frameworkLocale.Value, out var language)) + language = Language.en; + + foreach (var c in Children.OfType()) + c.Selected = c.Language == language; + }, true); + } + + private class LanguageButton : OsuClickableContainer + { + public readonly Language Language; + + private Box backgroundBox = null!; + + private OsuSpriteText text = null!; + + [Resolved] + private OverlayColourProvider colourProvider { get; set; } = null!; + + private bool selected; + + public bool Selected + { + get => selected; + set + { + if (selected == value) + return; + + selected = value; + + updateState(); + } + } + + public LanguageButton(Language language) + { + Language = language; + + Size = new Vector2(160, 50); + Masking = true; + CornerRadius = 10; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChildren = new Drawable[] + { + backgroundBox = new Box + { + Alpha = 0, + Colour = colourProvider.Background5, + RelativeSizeAxes = Axes.Both, + }, + text = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Colour = colourProvider.Light1, + Text = Language.GetDescription(), + } + }; + } + + protected override bool OnHover(HoverEvent e) + { + if (!selected) + updateState(); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + if (!selected) + updateState(); + base.OnHoverLost(e); + } + + private void updateState() + { + const double duration = 1000; + + if (selected) + { + backgroundBox.FadeTo(1, duration, Easing.OutQuint); + text.FadeColour(colourProvider.Content1, duration, Easing.OutQuint); + text.ScaleTo(1.2f, duration, Easing.OutQuint); + } + else + { + backgroundBox.FadeTo(IsHovered ? 0.4f : 0, duration / 2, Easing.OutQuint); + text.ScaleTo(1, duration / 2, Easing.OutQuint); + text.FadeColour(colourProvider.Light1, duration / 2, Easing.OutQuint); + } + } + } + } } } From 3b554140db559d9c1a1eab8ad01d7f7aab2eb04c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 23:22:50 +0900 Subject: [PATCH 768/982] Use grid container to avoid layout changes when changing language --- .../Overlays/FirstRunSetup/ScreenWelcome.cs | 22 ++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs index ca1c02d53e..ec074bcd04 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs @@ -29,11 +29,27 @@ namespace osu.Game.Overlays.FirstRunSetup { Content.Children = new Drawable[] { - new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE)) + new GridContainer { - Text = FirstRunSetupOverlayStrings.WelcomeDescription, RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y + AutoSizeAxes = Axes.Y, + RowDimensions = new[] + { + // Avoid height changes when changing language. + new Dimension(GridSizeMode.AutoSize, minSize: 100), + }, + Content = new[] + { + new Drawable[] + { + new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE)) + { + Text = FirstRunSetupOverlayStrings.WelcomeDescription, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + }, + }, + } }, new LanguageSelectionFlow { From 31e1e963642b9ea4ee5e2c06cd4ba4fbefa7b4b5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Jul 2022 23:25:32 +0900 Subject: [PATCH 769/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 8c15ed7949..caaa83bff4 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 1251ab800b..355fd5f458 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index c38bb548bf..fcf71f3ab0 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 7ac04d04782837946bf6247434d8303d99e1760a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 00:58:32 +0900 Subject: [PATCH 770/982] Fix potential crash when exiting editor test mode --- osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs index 87e640badc..fd230a97bc 100644 --- a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs @@ -35,7 +35,13 @@ namespace osu.Game.Screens.Edit.GameplayTest ScoreProcessor.HasCompleted.BindValueChanged(completed => { if (completed.NewValue) - Scheduler.AddDelayed(this.Exit, RESULTS_DISPLAY_DELAY); + { + Scheduler.AddDelayed(() => + { + if (this.IsCurrentScreen()) + this.Exit(); + }, RESULTS_DISPLAY_DELAY); + } }); } From e2f2d5f79469f0a06ae7fd3e839f68d2f698fb29 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 01:40:44 +0900 Subject: [PATCH 771/982] Rename last action to better represent that it is only captured actions --- osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs | 6 +++--- osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs index daae67c3a0..a7aca8257b 100644 --- a/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Mods private DrawableRuleset ruleset = null!; - protected OsuAction? LastActionPressed { get; private set; } + protected OsuAction? LastAcceptedAction { get; private set; } /// /// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods). @@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Mods { if (nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime)) { - LastActionPressed = null; + LastAcceptedAction = null; return true; } @@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Osu.Mods if (CheckValidNewAction(action)) { - LastActionPressed = action; + LastAcceptedAction = action; return true; } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs index 9bc401de67..d88cb17e84 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs @@ -15,6 +15,6 @@ namespace osu.Game.Rulesets.Osu.Mods public override IconUsage? Icon => FontAwesome.Solid.Keyboard; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray(); - protected override bool CheckValidNewAction(OsuAction action) => LastActionPressed != action; + protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction != action; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs index 95b798c39e..051ceb968c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -13,6 +13,6 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Description => @"You must only use one key!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray(); - protected override bool CheckValidNewAction(OsuAction action) => LastActionPressed == null || LastActionPressed == action; + protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action; } } From 099a7e90d624ec69192aafd242334b109b0033f6 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 02:19:23 +0300 Subject: [PATCH 772/982] Centralise creation of playlist in test scene --- .../TestSceneDrawableRoomPlaylist.cs | 107 ++++++++---------- 1 file changed, 46 insertions(+), 61 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs index 757dfff2b7..542762af97 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs @@ -245,40 +245,35 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestExpiredItems() { - AddStep("create playlist", () => + createPlaylist(p => { - Child = playlist = new TestPlaylist + p.Items.Clear(); + p.Items.AddRange(new[] { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = new Vector2(500, 300), - Items = + new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo) { - new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo) + ID = 0, + RulesetID = new OsuRuleset().RulesetInfo.OnlineID, + Expired = true, + RequiredMods = new[] { - ID = 0, - RulesetID = new OsuRuleset().RulesetInfo.OnlineID, - Expired = true, - RequiredMods = new[] - { - new APIMod(new OsuModHardRock()), - new APIMod(new OsuModDoubleTime()), - new APIMod(new OsuModAutoplay()) - } - }, - new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo) + new APIMod(new OsuModHardRock()), + new APIMod(new OsuModDoubleTime()), + new APIMod(new OsuModAutoplay()) + } + }, + new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo) + { + ID = 1, + RulesetID = new OsuRuleset().RulesetInfo.OnlineID, + RequiredMods = new[] { - ID = 1, - RulesetID = new OsuRuleset().RulesetInfo.OnlineID, - RequiredMods = new[] - { - new APIMod(new OsuModHardRock()), - new APIMod(new OsuModDoubleTime()), - new APIMod(new OsuModAutoplay()) - } + new APIMod(new OsuModHardRock()), + new APIMod(new OsuModDoubleTime()), + new APIMod(new OsuModAutoplay()) } } - }; + }); }); AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded)); @@ -321,6 +316,29 @@ namespace osu.Game.Tests.Visual.Multiplayer => AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType().ElementAt(2 + index * 2).Alpha > 0) == visible); + private void createPlaylistWithBeatmaps(Func> beatmaps) => createPlaylist(p => + { + int index = 0; + + p.Items.Clear(); + + foreach (var b in beatmaps()) + { + p.Items.Add(new PlaylistItem(b) + { + ID = index++, + OwnerID = 2, + RulesetID = new OsuRuleset().RulesetInfo.OnlineID, + RequiredMods = new[] + { + new APIMod(new OsuModHardRock()), + new APIMod(new OsuModDoubleTime()), + new APIMod(new OsuModAutoplay()) + } + }); + } + }); + private void createPlaylist(Action setupPlaylist = null) { AddStep("create playlist", () => @@ -332,8 +350,6 @@ namespace osu.Game.Tests.Visual.Multiplayer Size = new Vector2(500, 300) }; - setupPlaylist?.Invoke(playlist); - for (int i = 0; i < 20; i++) { playlist.Items.Add(new PlaylistItem(i % 2 == 1 @@ -360,39 +376,8 @@ namespace osu.Game.Tests.Visual.Multiplayer } }); } - }); - AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded)); - } - - private void createPlaylistWithBeatmaps(Func> beatmaps) - { - AddStep("create playlist", () => - { - Child = playlist = new TestPlaylist - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = new Vector2(500, 300) - }; - - int index = 0; - - foreach (var b in beatmaps()) - { - playlist.Items.Add(new PlaylistItem(b) - { - ID = index++, - OwnerID = 2, - RulesetID = new OsuRuleset().RulesetInfo.OnlineID, - RequiredMods = new[] - { - new APIMod(new OsuModHardRock()), - new APIMod(new OsuModDoubleTime()), - new APIMod(new OsuModAutoplay()) - } - }); - } + setupPlaylist?.Invoke(playlist); }); AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded)); From 728487b7fbd58c743e9d94d271af6a68d66650a2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 02:31:37 +0300 Subject: [PATCH 773/982] Handle `GetBeatmapSetRequest` on test room requests handler Required for `BeatmapSetOverlay` lookups to work under dummy API. Not 100% sure about it, but works for now. --- .../OnlinePlay/TestRoomRequestsHandler.cs | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs b/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs index e7c83ca1f9..fa7ade2c07 100644 --- a/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs +++ b/osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs @@ -136,6 +136,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay return true; case GetBeatmapsRequest getBeatmapsRequest: + { var result = new List(); foreach (int id in getBeatmapsRequest.BeatmapIds) @@ -154,6 +155,24 @@ namespace osu.Game.Tests.Visual.OnlinePlay getBeatmapsRequest.TriggerSuccess(new GetBeatmapsResponse { Beatmaps = result }); return true; + } + + case GetBeatmapSetRequest getBeatmapSetRequest: + { + var baseBeatmap = getBeatmapSetRequest.Type == BeatmapSetLookupType.BeatmapId + ? beatmapManager.QueryBeatmap(b => b.OnlineID == getBeatmapSetRequest.ID) + : beatmapManager.QueryBeatmap(b => b.BeatmapSet.OnlineID == getBeatmapSetRequest.ID); + + if (baseBeatmap == null) + { + baseBeatmap = new TestBeatmap(new RulesetInfo { OnlineID = 0 }).BeatmapInfo; + baseBeatmap.OnlineID = getBeatmapSetRequest.ID; + baseBeatmap.BeatmapSet!.OnlineID = getBeatmapSetRequest.ID; + } + + getBeatmapSetRequest.TriggerSuccess(OsuTestScene.CreateAPIBeatmapSet(baseBeatmap)); + return true; + } } return false; From 036e64382fced24200435df4c8a519086b0fd61a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 02:45:31 +0300 Subject: [PATCH 774/982] Add beatmap details menu item to playlist items --- .../OnlinePlay/DrawableRoomPlaylistItem.cs | 24 ++++++++++--------- 1 file changed, 13 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index 455e1f3481..e68634f4c6 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -30,6 +30,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Online.Chat; using osu.Game.Online.Rooms; +using osu.Game.Overlays; using osu.Game.Overlays.BeatmapSet; using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; @@ -107,6 +108,9 @@ namespace osu.Game.Screens.OnlinePlay [Resolved] private BeatmapLookupCache beatmapLookupCache { get; set; } + [Resolved(CanBeNull = true)] + private BeatmapSetOverlay beatmapOverlay { get; set; } + [Resolved(CanBeNull = true)] private CollectionManager collectionManager { get; set; } @@ -496,18 +500,16 @@ namespace osu.Game.Screens.OnlinePlay { List items = new List(); - if (beatmap != null && collectionManager != null) - { - if (downloadTracker.State.Value == DownloadState.LocallyAvailable) - { - var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast().ToList(); - if (manageCollectionsDialog != null) - collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show)); + if (beatmapOverlay != null) + items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(Item.Beatmap.OnlineID))); - items.Add(new OsuMenuItem("Collections") { Items = collectionItems }); - } - else - items.Add(new OsuMenuItem("Download to add to collection") { Action = { Disabled = true } }); + if (beatmap != null && collectionManager != null && downloadTracker.State.Value == DownloadState.LocallyAvailable) + { + var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast().ToList(); + if (manageCollectionsDialog != null) + collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show)); + + items.Add(new OsuMenuItem("Collections") { Items = collectionItems }); } return items.ToArray(); From 9ec4fbb86dfb8a4446733ca0ac676719cfeb724b Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 02:45:38 +0300 Subject: [PATCH 775/982] Add test coverage for details item --- .../TestSceneDrawableRoomPlaylist.cs | 49 +++++++++++++++++-- 1 file changed, 45 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs index 542762af97..6d8aaa6f6f 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs @@ -12,15 +12,19 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Database; using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Cursor; +using osu.Game.Graphics.UserInterface; using osu.Game.Models; using osu.Game.Online.API; using osu.Game.Online.Rooms; +using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; @@ -299,6 +303,25 @@ namespace osu.Game.Tests.Visual.Multiplayer }); } + [Test] + public void TestContextMenuDetails() + { + OsuContextMenu contextMenu = null; + + createPlaylist(); + + moveToItem(0); + AddStep("right click", () => InputManager.Click(MouseButton.Right)); + AddAssert("context menu open", () => (contextMenu = this.ChildrenOfType().SingleOrDefault())?.State == MenuState.Open); + + AddStep("click details", () => + { + InputManager.MoveMouseTo(contextMenu.ChildrenOfType().First()); + InputManager.Click(MouseButton.Left); + }); + AddAssert("beatmap overlay visible", () => this.ChildrenOfType().Single().State.Value == Visibility.Visible); + } + private void moveToItem(int index, Vector2? offset = null) => AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType().ElementAt(index), offset)); @@ -343,11 +366,29 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("create playlist", () => { - Child = playlist = new TestPlaylist + BeatmapSetOverlay beatmapOverlay; + + Child = new DependencyProvidingContainer { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = new Vector2(500, 300) + RelativeSizeAxes = Axes.Both, + CachedDependencies = new (Type, object)[] + { + (typeof(BeatmapSetOverlay), beatmapOverlay = new BeatmapSetOverlay()), + }, + Children = new Drawable[] + { + new OsuContextMenuContainer + { + RelativeSizeAxes = Axes.Both, + Child = playlist = new TestPlaylist + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(500, 300), + }, + }, + beatmapOverlay, + }, }; for (int i = 0; i < 20; i++) From cb2f0b8c67c57e8231661424bcc232d91cbf4254 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 03:12:48 +0300 Subject: [PATCH 776/982] Add test coverage for collection items --- .../TestSceneDrawableRoomPlaylist.cs | 108 +++++++++++++++++- 1 file changed, 102 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs index 6d8aaa6f6f..ce36ae7827 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs @@ -17,6 +17,7 @@ using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; +using osu.Game.Collections; using osu.Game.Database; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Cursor; @@ -42,6 +43,10 @@ namespace osu.Game.Tests.Visual.Multiplayer private BeatmapManager manager; private RulesetStore rulesets; + private CollectionManager collections; + + private BeatmapSetOverlay beatmapOverlay; + private ManageCollectionsDialog manageCollectionsDialog; [BackgroundDependencyLoader] private void load(GameHost host, AudioManager audio) @@ -199,12 +204,15 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestDownloadButtonHiddenWhenBeatmapExists() { - var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo; Live imported = null; - Debug.Assert(beatmap.BeatmapSet != null); + AddStep("import beatmap", () => + { + var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo; - AddStep("import beatmap", () => imported = manager.Import(beatmap.BeatmapSet)); + Debug.Assert(beatmap.BeatmapSet != null); + imported = manager.Import(beatmap.BeatmapSet); + }); createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach())); @@ -310,6 +318,8 @@ namespace osu.Game.Tests.Visual.Multiplayer createPlaylist(); + AddAssert("beatmap overlay hidden", () => beatmapOverlay.State.Value == Visibility.Hidden); + moveToItem(0); AddStep("right click", () => InputManager.Click(MouseButton.Right)); AddAssert("context menu open", () => (contextMenu = this.ChildrenOfType().SingleOrDefault())?.State == MenuState.Open); @@ -319,7 +329,91 @@ namespace osu.Game.Tests.Visual.Multiplayer InputManager.MoveMouseTo(contextMenu.ChildrenOfType().First()); InputManager.Click(MouseButton.Left); }); - AddAssert("beatmap overlay visible", () => this.ChildrenOfType().Single().State.Value == Visibility.Visible); + AddAssert("beatmap overlay visible", () => beatmapOverlay.State.Value == Visibility.Visible); + } + + [Test] + public void TestContextMenuCollection() + { + OsuContextMenu contextMenu = null; + BeatmapInfo beatmap = null; + Live imported = null; + + AddStep("import beatmap", () => + { + beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo; + + Debug.Assert(beatmap.BeatmapSet != null); + imported = manager.Import(beatmap.BeatmapSet); + }); + + createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach())); + + AddStep("add two collections", () => + { + collections.Collections.Clear(); + collections.Collections.AddRange(new[] + { + new BeatmapCollection { Name = { Value = "Collection #1" }, BeatmapHashes = { beatmap.MD5Hash } }, + new BeatmapCollection { Name = { Value = "Collection #2" } }, + }); + }); + + moveToItem(0); + AddStep("right click", () => InputManager.Click(MouseButton.Right)); + AddAssert("context menu open", () => (contextMenu = this.ChildrenOfType().SingleOrDefault())?.State == MenuState.Open); + + AddStep("select collections", () => InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1))); + AddAssert("collection 1 present and beatmap added", () => + { + var item = (ToggleMenuItem)contextMenu.Items[1].Items[0]; + return item.Text.Value == "Collection #1" && item.State.Value; + }); + AddAssert("collection 2 present", () => + { + var item = (ToggleMenuItem)contextMenu.Items[1].Items[1]; + return item.Text.Value == "Collection #2" && !item.State.Value; + }); + + AddStep("select second collection", () => + { + InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1)); + InputManager.Click(MouseButton.Left); + }); + AddAssert("beatmap added to second collection", () => collections.Collections[1].BeatmapHashes.Contains(beatmap.MD5Hash)); + AddAssert("item state updated", () => ((ToggleMenuItem)contextMenu.Items[1].Items[1]).State.Value); + } + + [Test] + public void TestContextMenuManageCollections() + { + OsuContextMenu contextMenu = null; + Live imported = null; + + AddStep("import beatmap", () => + { + var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo; + + Debug.Assert(beatmap.BeatmapSet != null); + imported = manager.Import(beatmap.BeatmapSet); + }); + + createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach())); + + AddStep("clear collections", () => collections.Collections.Clear()); + AddAssert("manage collections dialog hidden", () => manageCollectionsDialog.State.Value == Visibility.Hidden); + + moveToItem(0); + AddStep("right click", () => InputManager.Click(MouseButton.Right)); + AddAssert("context menu open", () => (contextMenu = this.ChildrenOfType().SingleOrDefault())?.State == MenuState.Open); + + AddStep("select collections", () => InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1))); + AddStep("click manage", () => + { + InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1).ChildrenOfType().Single()); + InputManager.Click(MouseButton.Left); + }); + AddAssert("manage collections dialog open", () => manageCollectionsDialog.State.Value == Visibility.Visible); } private void moveToItem(int index, Vector2? offset = null) @@ -366,17 +460,18 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("create playlist", () => { - BeatmapSetOverlay beatmapOverlay; - Child = new DependencyProvidingContainer { RelativeSizeAxes = Axes.Both, CachedDependencies = new (Type, object)[] { (typeof(BeatmapSetOverlay), beatmapOverlay = new BeatmapSetOverlay()), + (typeof(CollectionManager), collections = new CollectionManager(LocalStorage)), + (typeof(ManageCollectionsDialog), manageCollectionsDialog = new ManageCollectionsDialog()), }, Children = new Drawable[] { + collections, new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, @@ -388,6 +483,7 @@ namespace osu.Game.Tests.Visual.Multiplayer }, }, beatmapOverlay, + manageCollectionsDialog, }, }; From 776d9551e2d93745653609fbfd6b4461a7cc8569 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 04:16:25 +0300 Subject: [PATCH 777/982] Disable "save changes" button by default --- osu.Game.Tournament/SaveChangesOverlay.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Tournament/SaveChangesOverlay.cs b/osu.Game.Tournament/SaveChangesOverlay.cs index 03a3f2d3a4..c03afb2eab 100644 --- a/osu.Game.Tournament/SaveChangesOverlay.cs +++ b/osu.Game.Tournament/SaveChangesOverlay.cs @@ -57,6 +57,7 @@ namespace osu.Game.Tournament Bottom = 10, }, Action = saveChanges, + Enabled = { Value = false }, }, } }; From 24df8f6a0dfe41ec28a8562077ed94a7afba7754 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 04:33:07 +0300 Subject: [PATCH 778/982] Enable NRT on save changes button --- osu.Game.Tournament/SaveChangesOverlay.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tournament/SaveChangesOverlay.cs b/osu.Game.Tournament/SaveChangesOverlay.cs index c03afb2eab..b5e08fc005 100644 --- a/osu.Game.Tournament/SaveChangesOverlay.cs +++ b/osu.Game.Tournament/SaveChangesOverlay.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; @@ -17,9 +16,9 @@ namespace osu.Game.Tournament internal class SaveChangesOverlay : CompositeDrawable { [Resolved] - private TournamentGame tournamentGame { get; set; } + private TournamentGame tournamentGame { get; set; } = null!; - private string lastSerialisedLadder; + private string? lastSerialisedLadder; private readonly TourneyButton saveChangesButton; public SaveChangesOverlay() @@ -57,7 +56,7 @@ namespace osu.Game.Tournament Bottom = 10, }, Action = saveChanges, - Enabled = { Value = false }, + // Enabled = { Value = false }, }, } }; From a85a70c47249eb9685ea8072cc1885fccb3b5337 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 05:01:18 +0300 Subject: [PATCH 779/982] Fix potential nullref in `ContextMenuItems` --- osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index e68634f4c6..d89816d3c7 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -8,6 +8,7 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; +using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -94,6 +95,7 @@ namespace osu.Game.Screens.OnlinePlay private PanelBackground panelBackground; private FillFlowContainer mainFillFlow; + [CanBeNull] private BeatmapDownloadTracker downloadTracker; [Resolved] @@ -503,7 +505,7 @@ namespace osu.Game.Screens.OnlinePlay if (beatmapOverlay != null) items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(Item.Beatmap.OnlineID))); - if (beatmap != null && collectionManager != null && downloadTracker.State.Value == DownloadState.LocallyAvailable) + if (beatmap != null && collectionManager != null && downloadTracker?.State.Value == DownloadState.LocallyAvailable) { var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast().ToList(); if (manageCollectionsDialog != null) From f83d413b33d000a3cbdaf3783dc96df3478a1ca4 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 06:05:03 +0300 Subject: [PATCH 780/982] Fix dialog overlay potentially pushing dialog while not loaded --- osu.Game/Overlays/DialogOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index a07cf1608d..7f2db9f03f 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -65,7 +65,7 @@ namespace osu.Game.Overlays dialogContainer.Add(dialog); Show(); - }, false); + }, !IsLoaded); } public override bool IsPresent => Scheduler.HasPendingTasks || dialogContainer.Children.Count > 0; From 3def8428aa368b13387da6c026270e77802f2a42 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 06:06:56 +0300 Subject: [PATCH 781/982] Make scheduling more legible --- osu.Game/Overlays/DialogOverlay.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 7f2db9f03f..259c6068e0 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -57,7 +57,12 @@ namespace osu.Game.Overlays // a DialogOverlay instance has finished loading. CurrentDialog = dialog; - Scheduler.Add(() => + if (IsLoaded) + Scheduler.Add(pushDialog, false); + else + Schedule(pushDialog); + + void pushDialog() { // if any existing dialog is being displayed, dismiss it before showing a new one. lastDialog?.Hide(); @@ -65,7 +70,7 @@ namespace osu.Game.Overlays dialogContainer.Add(dialog); Show(); - }, !IsLoaded); + } } public override bool IsPresent => Scheduler.HasPendingTasks || dialogContainer.Children.Count > 0; From be69514002b62a6d4fd0728923577a5a639d7664 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 06:21:03 +0300 Subject: [PATCH 782/982] Fix `CollectionManager` opening file multiple times across test scene --- .../Multiplayer/TestSceneDrawableRoomPlaylist.cs | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs index ce36ae7827..599a28f913 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs @@ -39,6 +39,8 @@ namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneDrawableRoomPlaylist : MultiplayerTestScene { + protected override Container Content { get; } = new Container { RelativeSizeAxes = Axes.Both }; + private TestPlaylist playlist; private BeatmapManager manager; @@ -54,6 +56,14 @@ namespace osu.Game.Tests.Visual.Multiplayer Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(Realm); + + base.Content.AddRange(new Drawable[] + { + collections = new CollectionManager(LocalStorage), + Content + }); + + Dependencies.Cache(collections); } [Test] @@ -466,12 +476,10 @@ namespace osu.Game.Tests.Visual.Multiplayer CachedDependencies = new (Type, object)[] { (typeof(BeatmapSetOverlay), beatmapOverlay = new BeatmapSetOverlay()), - (typeof(CollectionManager), collections = new CollectionManager(LocalStorage)), (typeof(ManageCollectionsDialog), manageCollectionsDialog = new ManageCollectionsDialog()), }, Children = new Drawable[] { - collections, new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, From 12221235413416a956b5630ed32362c2e2321e3b Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 07:04:46 +0300 Subject: [PATCH 783/982] Rename method and parameter --- osu.Game/Overlays/DialogOverlay.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 259c6068e0..83a563beba 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -66,7 +66,8 @@ namespace osu.Game.Overlays { // if any existing dialog is being displayed, dismiss it before showing a new one. lastDialog?.Hide(); - dialog.State.ValueChanged += state => onDialogOnStateChanged(dialog, state.NewValue); + + dialog.State.ValueChanged += state => onDialogStateChanged(dialog, state.NewValue), true); dialogContainer.Add(dialog); Show(); @@ -77,9 +78,9 @@ namespace osu.Game.Overlays protected override bool BlockNonPositionalInput => true; - private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v) + private void onDialogStateChanged(VisibilityContainer dialog, Visibility newState) { - if (v != Visibility.Hidden) return; + if (newState != Visibility.Hidden) return; // handle the dialog being dismissed. dialog.Delay(PopupDialog.EXIT_DURATION).Expire(); From c59784c49f31265d96f53caf04cdfd5794b776fc Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 07:06:03 +0300 Subject: [PATCH 784/982] Always schedule popup dialog push --- osu.Game/Overlays/DialogOverlay.cs | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 83a563beba..5e082acb23 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -57,12 +57,7 @@ namespace osu.Game.Overlays // a DialogOverlay instance has finished loading. CurrentDialog = dialog; - if (IsLoaded) - Scheduler.Add(pushDialog, false); - else - Schedule(pushDialog); - - void pushDialog() + Schedule(() => { // if any existing dialog is being displayed, dismiss it before showing a new one. lastDialog?.Hide(); @@ -71,7 +66,7 @@ namespace osu.Game.Overlays dialogContainer.Add(dialog); Show(); - } + }); } public override bool IsPresent => Scheduler.HasPendingTasks || dialogContainer.Children.Count > 0; From b96faedbe6de41b984a4725c18d64b45e736fb4b Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 07:06:57 +0300 Subject: [PATCH 785/982] Fix dialog overlay hiding early-pushed dialog on initial `PopOut` call --- osu.Game/Overlays/DialogOverlay.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 5e082acb23..6f88564119 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -98,7 +98,8 @@ namespace osu.Game.Overlays base.PopOut(); lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, 100, Easing.InCubic); - if (CurrentDialog?.State.Value == Visibility.Visible) + // PopOut gets called initially, but we only want to hide dialog when we have been loaded and are present. + if (IsLoaded && CurrentDialog?.State.Value == Visibility.Visible) CurrentDialog.Hide(); } From dccd81dbc7dad3fdc308bff7aa2dd07b6ef92c9c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 14 Jul 2022 07:07:32 +0300 Subject: [PATCH 786/982] Use `BindValueChanged` to handle changes between push time and schedule execution --- osu.Game/Overlays/DialogOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 6f88564119..2024eca707 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -62,7 +62,7 @@ namespace osu.Game.Overlays // if any existing dialog is being displayed, dismiss it before showing a new one. lastDialog?.Hide(); - dialog.State.ValueChanged += state => onDialogStateChanged(dialog, state.NewValue), true); + dialog.State.BindValueChanged(state => onDialogStateChanged(dialog, state.NewValue), true); dialogContainer.Add(dialog); Show(); From 227871e8dffa1a1be9ca3669f6e829fc0d0a163f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 14:00:33 +0900 Subject: [PATCH 787/982] Refactor hide logic a touch for better readability --- osu.Game/Overlays/DialogOverlay.cs | 48 ++++++++++++++++++------------ 1 file changed, 29 insertions(+), 19 deletions(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 2024eca707..dfc6a0010a 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -49,12 +49,11 @@ namespace osu.Game.Overlays public void Push(PopupDialog dialog) { - if (dialog == CurrentDialog || dialog.State.Value != Visibility.Visible) return; - - var lastDialog = CurrentDialog; + if (dialog == CurrentDialog || dialog.State.Value == Visibility.Hidden) return; // Immediately update the externally accessible property as this may be used for checks even before // a DialogOverlay instance has finished loading. + var lastDialog = CurrentDialog; CurrentDialog = dialog; Schedule(() => @@ -62,31 +61,42 @@ namespace osu.Game.Overlays // if any existing dialog is being displayed, dismiss it before showing a new one. lastDialog?.Hide(); - dialog.State.BindValueChanged(state => onDialogStateChanged(dialog, state.NewValue), true); - dialogContainer.Add(dialog); + // is the new dialog is hidden before added to the dialogContainer, bypass any further operations. + if (dialog.State.Value == Visibility.Hidden) + { + dismiss(); + return; + } + dialogContainer.Add(dialog); Show(); + + dialog.State.BindValueChanged(state => + { + if (state.NewValue != Visibility.Hidden) return; + + // Trigger the demise of the dialog as soon as it hides. + dialog.Delay(PopupDialog.EXIT_DURATION).Expire(); + + dismiss(); + }); }); + + void dismiss() + { + if (dialog != CurrentDialog) return; + + // Handle the case where the dialog is the currently displayed dialog. + // In this scenario, the overlay itself should also be hidden. + Hide(); + CurrentDialog = null; + } } public override bool IsPresent => Scheduler.HasPendingTasks || dialogContainer.Children.Count > 0; protected override bool BlockNonPositionalInput => true; - private void onDialogStateChanged(VisibilityContainer dialog, Visibility newState) - { - if (newState != Visibility.Hidden) return; - - // handle the dialog being dismissed. - dialog.Delay(PopupDialog.EXIT_DURATION).Expire(); - - if (dialog == CurrentDialog) - { - Hide(); - CurrentDialog = null; - } - } - protected override void PopIn() { base.PopIn(); From 5c6b4e498dfda0910beea0847cc19ff586d9ad07 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 14:31:59 +0900 Subject: [PATCH 788/982] Protect against a potential early call to `LanguageButton.Selected` --- osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs index ec074bcd04..f195fa82c0 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs @@ -79,7 +79,7 @@ namespace osu.Game.Overlays.FirstRunSetup frameworkLocale = frameworkConfig.GetBindable(FrameworkSetting.Locale); frameworkLocale.BindValueChanged(locale => { - if (!LanguageExtensions.TryParseCultureCode(frameworkLocale.Value, out var language)) + if (!LanguageExtensions.TryParseCultureCode(locale.NewValue, out var language)) language = Language.en; foreach (var c in Children.OfType()) @@ -110,7 +110,8 @@ namespace osu.Game.Overlays.FirstRunSetup selected = value; - updateState(); + if (IsLoaded) + updateState(); } } @@ -144,6 +145,12 @@ namespace osu.Game.Overlays.FirstRunSetup }; } + protected override void LoadComplete() + { + base.LoadComplete(); + updateState(); + } + protected override bool OnHover(HoverEvent e) { if (!selected) From 5dff48a1e02a4ed260d6709e46d084b41fef38a1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 14:40:25 +0900 Subject: [PATCH 789/982] Fix button selection animation not playing smoothly when new glyphs are loaded --- osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs index f195fa82c0..29aa23ebab 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Localisation; +using osu.Framework.Threading; using osu.Game.Extensions; using osu.Game.Graphics; using osu.Game.Graphics.Containers; @@ -63,6 +64,8 @@ namespace osu.Game.Overlays.FirstRunSetup { private Bindable frameworkLocale = null!; + private ScheduledDelegate? updateSelectedDelegate; + [BackgroundDependencyLoader] private void load(FrameworkConfigManager frameworkConfig) { @@ -82,11 +85,20 @@ namespace osu.Game.Overlays.FirstRunSetup if (!LanguageExtensions.TryParseCultureCode(locale.NewValue, out var language)) language = Language.en; - foreach (var c in Children.OfType()) - c.Selected = c.Language == language; + // Changing language may cause a short period of blocking the UI thread while the new glyphs are loaded. + // Scheduling ensures the button animation plays smoothly after any blocking operation completes. + // Note that a delay is required (the alternative would be a double-schedule; delay feels better). + updateSelectedDelegate?.Cancel(); + updateSelectedDelegate = Scheduler.AddDelayed(() => updateSelectedStates(language), 50); }, true); } + private void updateSelectedStates(Language language) + { + foreach (var c in Children.OfType()) + c.Selected = c.Language == language; + } + private class LanguageButton : OsuClickableContainer { public readonly Language Language; From 08396ba48631a23b04f0aeb4d58bbfa3ba35d519 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 14:47:25 +0900 Subject: [PATCH 790/982] Adjust colouring to avoid weird banding during transition period --- .../Overlays/FirstRunSetup/ScreenWelcome.cs | 20 +++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs index 29aa23ebab..cb1e96d2f2 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs @@ -179,19 +179,23 @@ namespace osu.Game.Overlays.FirstRunSetup private void updateState() { - const double duration = 1000; - if (selected) { - backgroundBox.FadeTo(1, duration, Easing.OutQuint); - text.FadeColour(colourProvider.Content1, duration, Easing.OutQuint); - text.ScaleTo(1.2f, duration, Easing.OutQuint); + const double selected_duration = 1000; + + backgroundBox.FadeTo(1, selected_duration, Easing.OutQuint); + backgroundBox.FadeColour(colourProvider.Background2, selected_duration, Easing.OutQuint); + text.FadeColour(colourProvider.Content1, selected_duration, Easing.OutQuint); + text.ScaleTo(1.2f, selected_duration, Easing.OutQuint); } else { - backgroundBox.FadeTo(IsHovered ? 0.4f : 0, duration / 2, Easing.OutQuint); - text.ScaleTo(1, duration / 2, Easing.OutQuint); - text.FadeColour(colourProvider.Light1, duration / 2, Easing.OutQuint); + const double duration = 500; + + backgroundBox.FadeTo(IsHovered ? 1 : 0, duration, Easing.OutQuint); + backgroundBox.FadeColour(colourProvider.Background5, duration, Easing.OutQuint); + text.FadeColour(colourProvider.Light1, duration, Easing.OutQuint); + text.ScaleTo(1, duration, Easing.OutQuint); } } } From ebe0cfefd87acbae75789d721c1ff612761f0029 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 17:04:00 +0900 Subject: [PATCH 791/982] Ensure that multiple `BeatmapSetInfo` already in realm don't cause import failures Really this shouldn't happen but I managed to make it happen. Until this comes up again in a way that matters, let's just fix the LINQ crash from `SingleOrDefault`. I've tested this to work as expected in the broken scenario. --- osu.Game/Beatmaps/BeatmapImporter.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapImporter.cs b/osu.Game/Beatmaps/BeatmapImporter.cs index 92f1fc17d5..3e4d01a9a3 100644 --- a/osu.Game/Beatmaps/BeatmapImporter.cs +++ b/osu.Game/Beatmaps/BeatmapImporter.cs @@ -80,9 +80,8 @@ namespace osu.Game.Beatmaps if (beatmapSet.OnlineID > 0) { - var existingSetWithSameOnlineID = realm.All().SingleOrDefault(b => b.OnlineID == beatmapSet.OnlineID); - - if (existingSetWithSameOnlineID != null) + // OnlineID should really be unique, but to avoid catastrophic failure let's iterate just to be sure. + foreach (var existingSetWithSameOnlineID in realm.All().Where(b => b.OnlineID == beatmapSet.OnlineID)) { existingSetWithSameOnlineID.DeletePending = true; existingSetWithSameOnlineID.OnlineID = -1; @@ -90,7 +89,7 @@ namespace osu.Game.Beatmaps foreach (var b in existingSetWithSameOnlineID.Beatmaps) b.OnlineID = -1; - LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineID ({beatmapSet.OnlineID}). It will be deleted."); + LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineID ({beatmapSet.OnlineID}). It will be disassociated and marked for deletion."); } } } From 66932f1af6979ddd254231b27a27b981eeef97d3 Mon Sep 17 00:00:00 2001 From: Alden Wu Date: Thu, 14 Jul 2022 16:52:45 -0700 Subject: [PATCH 792/982] Move shared followcircle code into abstract base class --- .../Skinning/Default/DefaultFollowCircle.cs | 50 +----------- .../Skinning/FollowCircle.cs | 79 +++++++++++++++++++ .../Skinning/Legacy/LegacyFollowCircle.cs | 72 +++-------------- 3 files changed, 92 insertions(+), 109 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index 8bb36f8c39..254e220996 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -1,27 +1,19 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning.Default { - public class DefaultFollowCircle : CompositeDrawable + public class DefaultFollowCircle : FollowCircle { - [Resolved(canBeNull: true)] - private DrawableHitObject? parentObject { get; set; } - public DefaultFollowCircle() { - Alpha = 0f; - RelativeSizeAxes = Axes.Both; - InternalChild = new CircularContainer { RelativeSizeAxes = Axes.Both, @@ -38,28 +30,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default }; } - [BackgroundDependencyLoader] - private void load() - { - if (parentObject != null) - { - var slider = (DrawableSlider)parentObject; - slider.Tracking.BindValueChanged(trackingChanged, true); - } - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - if (parentObject != null) - { - parentObject.ApplyCustomUpdateState += updateStateTransforms; - updateStateTransforms(parentObject, parentObject.State.Value); - } - } - - private void trackingChanged(ValueChangedEvent tracking) + protected override void OnTrackingChanged(ValueChangedEvent tracking) { const float scale_duration = 300f; const float fade_duration = 300f; @@ -68,25 +39,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default .FadeTo(tracking.NewValue ? 1f : 0, fade_duration, Easing.OutQuint); } - private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) + protected override void OnSliderEnd() { - // see comment in LegacySliderBall.updateStateTransforms - if (drawableObject is not DrawableSlider) - return; - const float fade_duration = 450f; // intentionally pile on an extra FadeOut to make it happen much faster - using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) - this.FadeOut(fade_duration / 4, Easing.Out); - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (parentObject != null) - parentObject.ApplyCustomUpdateState -= updateStateTransforms; + this.FadeOut(fade_duration / 4, Easing.Out); } } } diff --git a/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs new file mode 100644 index 0000000000..e1e792b89e --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs @@ -0,0 +1,79 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables; + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public abstract class FollowCircle : CompositeDrawable + { + [Resolved(canBeNull: true)] + protected DrawableHitObject? ParentObject { get; private set; } + + public FollowCircle() + { + RelativeSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load() + { + if (ParentObject != null) + { + var slider = (DrawableSlider)ParentObject; + slider.Tracking.BindValueChanged(OnTrackingChanged, true); + } + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + if (ParentObject != null) + { + ParentObject.HitObjectApplied += onHitObjectApplied; + onHitObjectApplied(ParentObject); + + ParentObject.ApplyCustomUpdateState += updateStateTransforms; + updateStateTransforms(ParentObject, ParentObject.State.Value); + } + } + + private void onHitObjectApplied(DrawableHitObject drawableObject) + { + this.ScaleTo(1f) + .FadeOut(); + } + + private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) + { + // Gets called by slider ticks, tails, etc., leading to duplicated + // animations which may negatively affect performance + if (drawableObject is not DrawableSlider) + return; + + using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) + OnSliderEnd(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (ParentObject != null) + { + ParentObject.HitObjectApplied -= onHitObjectApplied; + ParentObject.ApplyCustomUpdateState -= updateStateTransforms; + } + } + + protected abstract void OnTrackingChanged(ValueChangedEvent tracking); + + protected abstract void OnSliderEnd(); + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index f18c4529ab..38e2e74349 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -2,20 +2,14 @@ // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; -using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { - public class LegacyFollowCircle : CompositeDrawable + public class LegacyFollowCircle : FollowCircle { - [Resolved(canBeNull: true)] - private DrawableHitObject? parentObject { get; set; } - public LegacyFollowCircle(Drawable animationContent) { // follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x @@ -27,41 +21,17 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy InternalChild = animationContent; } - [BackgroundDependencyLoader] - private void load() + protected override void OnTrackingChanged(ValueChangedEvent tracking) { - if (parentObject != null) - { - var slider = (DrawableSlider)parentObject; - slider.Tracking.BindValueChanged(trackingChanged, true); - } - } + Debug.Assert(ParentObject != null); - protected override void LoadComplete() - { - base.LoadComplete(); - - if (parentObject != null) - { - parentObject.HitObjectApplied += onHitObjectApplied; - onHitObjectApplied(parentObject); - - parentObject.ApplyCustomUpdateState += updateStateTransforms; - updateStateTransforms(parentObject, parentObject.State.Value); - } - } - - private void trackingChanged(ValueChangedEvent tracking) - { - Debug.Assert(parentObject != null); - - if (parentObject.Judged) + if (ParentObject.Judged) return; const float scale_duration = 180f; const float fade_duration = 90f; - double maxScaleDuration = parentObject.HitStateUpdateTime - Time.Current; + double maxScaleDuration = ParentObject.HitStateUpdateTime - Time.Current; double realScaleDuration = scale_duration; if (tracking.NewValue && maxScaleDuration < realScaleDuration && maxScaleDuration >= 0) realScaleDuration = maxScaleDuration; @@ -71,39 +41,15 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy .FadeTo(tracking.NewValue ? 1f : 0f, realFadeDuration, Easing.OutQuad); } - private void onHitObjectApplied(DrawableHitObject drawableObject) + protected override void OnSliderEnd() { - this.ScaleTo(1f) - .FadeOut(); - } - - private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) - { - // see comment in LegacySliderBall.updateStateTransforms - if (drawableObject is not DrawableSlider) - return; - const float shrink_duration = 200f; const float fade_delay = 175f; const float fade_duration = 35f; - using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) - { - this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 0.75f, shrink_duration, Easing.OutQuad) - .Delay(fade_delay) - .FadeOut(fade_duration); - } - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (parentObject != null) - { - parentObject.HitObjectApplied -= onHitObjectApplied; - parentObject.ApplyCustomUpdateState -= updateStateTransforms; - } + this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 0.75f, shrink_duration, Easing.OutQuad) + .Delay(fade_delay) + .FadeOut(fade_duration); } } } From 4453b0b3e831a9619213aa33a42376eea0f43598 Mon Sep 17 00:00:00 2001 From: Alden Wu Date: Thu, 14 Jul 2022 16:53:51 -0700 Subject: [PATCH 793/982] Replace comment pointer with actual comment --- osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs index 37e5e150bd..97bb4a3697 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSliderBall.cs @@ -73,7 +73,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state) { - // see comment in LegacySliderBall.updateStateTransforms + // Gets called by slider ticks, tails, etc., leading to duplicated + // animations which may negatively affect performance if (drawableObject is not DrawableSlider) return; From 1581f1a0ff8a0570d684a2e02bc58417003aeded Mon Sep 17 00:00:00 2001 From: Alden Wu Date: Thu, 14 Jul 2022 17:08:52 -0700 Subject: [PATCH 794/982] Convert constructor in abstract class to protected --- osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs index e1e792b89e..943b7d3b4f 100644 --- a/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Skinning [Resolved(canBeNull: true)] protected DrawableHitObject? ParentObject { get; private set; } - public FollowCircle() + protected FollowCircle() { RelativeSizeAxes = Axes.Both; } From 0bafafd63b4ab42462158af4f67d68cc7eb2fbbe Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 03:19:50 +0300 Subject: [PATCH 795/982] Remove unnecessary test coverage RIP hours. --- .../TestSceneDrawableRoomPlaylist.cs | 149 +----------------- 1 file changed, 6 insertions(+), 143 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs index 599a28f913..1797c82fb9 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs @@ -12,20 +12,16 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.UserInterface; using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; -using osu.Game.Collections; using osu.Game.Database; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Cursor; -using osu.Game.Graphics.UserInterface; using osu.Game.Models; using osu.Game.Online.API; using osu.Game.Online.Rooms; -using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; @@ -39,16 +35,10 @@ namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneDrawableRoomPlaylist : MultiplayerTestScene { - protected override Container Content { get; } = new Container { RelativeSizeAxes = Axes.Both }; - private TestPlaylist playlist; private BeatmapManager manager; private RulesetStore rulesets; - private CollectionManager collections; - - private BeatmapSetOverlay beatmapOverlay; - private ManageCollectionsDialog manageCollectionsDialog; [BackgroundDependencyLoader] private void load(GameHost host, AudioManager audio) @@ -56,14 +46,6 @@ namespace osu.Game.Tests.Visual.Multiplayer Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(Realm); - - base.Content.AddRange(new Drawable[] - { - collections = new CollectionManager(LocalStorage), - Content - }); - - Dependencies.Cache(collections); } [Test] @@ -321,111 +303,6 @@ namespace osu.Game.Tests.Visual.Multiplayer }); } - [Test] - public void TestContextMenuDetails() - { - OsuContextMenu contextMenu = null; - - createPlaylist(); - - AddAssert("beatmap overlay hidden", () => beatmapOverlay.State.Value == Visibility.Hidden); - - moveToItem(0); - AddStep("right click", () => InputManager.Click(MouseButton.Right)); - AddAssert("context menu open", () => (contextMenu = this.ChildrenOfType().SingleOrDefault())?.State == MenuState.Open); - - AddStep("click details", () => - { - InputManager.MoveMouseTo(contextMenu.ChildrenOfType().First()); - InputManager.Click(MouseButton.Left); - }); - AddAssert("beatmap overlay visible", () => beatmapOverlay.State.Value == Visibility.Visible); - } - - [Test] - public void TestContextMenuCollection() - { - OsuContextMenu contextMenu = null; - BeatmapInfo beatmap = null; - Live imported = null; - - AddStep("import beatmap", () => - { - beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo; - - Debug.Assert(beatmap.BeatmapSet != null); - imported = manager.Import(beatmap.BeatmapSet); - }); - - createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach())); - - AddStep("add two collections", () => - { - collections.Collections.Clear(); - collections.Collections.AddRange(new[] - { - new BeatmapCollection { Name = { Value = "Collection #1" }, BeatmapHashes = { beatmap.MD5Hash } }, - new BeatmapCollection { Name = { Value = "Collection #2" } }, - }); - }); - - moveToItem(0); - AddStep("right click", () => InputManager.Click(MouseButton.Right)); - AddAssert("context menu open", () => (contextMenu = this.ChildrenOfType().SingleOrDefault())?.State == MenuState.Open); - - AddStep("select collections", () => InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1))); - AddAssert("collection 1 present and beatmap added", () => - { - var item = (ToggleMenuItem)contextMenu.Items[1].Items[0]; - return item.Text.Value == "Collection #1" && item.State.Value; - }); - AddAssert("collection 2 present", () => - { - var item = (ToggleMenuItem)contextMenu.Items[1].Items[1]; - return item.Text.Value == "Collection #2" && !item.State.Value; - }); - - AddStep("select second collection", () => - { - InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1)); - InputManager.Click(MouseButton.Left); - }); - AddAssert("beatmap added to second collection", () => collections.Collections[1].BeatmapHashes.Contains(beatmap.MD5Hash)); - AddAssert("item state updated", () => ((ToggleMenuItem)contextMenu.Items[1].Items[1]).State.Value); - } - - [Test] - public void TestContextMenuManageCollections() - { - OsuContextMenu contextMenu = null; - Live imported = null; - - AddStep("import beatmap", () => - { - var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo; - - Debug.Assert(beatmap.BeatmapSet != null); - imported = manager.Import(beatmap.BeatmapSet); - }); - - createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach())); - - AddStep("clear collections", () => collections.Collections.Clear()); - AddAssert("manage collections dialog hidden", () => manageCollectionsDialog.State.Value == Visibility.Hidden); - - moveToItem(0); - AddStep("right click", () => InputManager.Click(MouseButton.Right)); - AddAssert("context menu open", () => (contextMenu = this.ChildrenOfType().SingleOrDefault())?.State == MenuState.Open); - - AddStep("select collections", () => InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1))); - AddStep("click manage", () => - { - InputManager.MoveMouseTo(contextMenu.ChildrenOfType().ElementAt(1).ChildrenOfType().Single()); - InputManager.Click(MouseButton.Left); - }); - AddAssert("manage collections dialog open", () => manageCollectionsDialog.State.Value == Visibility.Visible); - } - private void moveToItem(int index, Vector2? offset = null) => AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType().ElementAt(index), offset)); @@ -470,29 +347,15 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("create playlist", () => { - Child = new DependencyProvidingContainer + Child = new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, - CachedDependencies = new (Type, object)[] + Child = playlist = new TestPlaylist { - (typeof(BeatmapSetOverlay), beatmapOverlay = new BeatmapSetOverlay()), - (typeof(ManageCollectionsDialog), manageCollectionsDialog = new ManageCollectionsDialog()), - }, - Children = new Drawable[] - { - new OsuContextMenuContainer - { - RelativeSizeAxes = Axes.Both, - Child = playlist = new TestPlaylist - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = new Vector2(500, 300), - }, - }, - beatmapOverlay, - manageCollectionsDialog, - }, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(500, 300) + } }; for (int i = 0; i < 20; i++) From aea786ea0c2f5e7df04911a37dac0f0f855316db Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 05:56:49 +0300 Subject: [PATCH 796/982] Fix minor typo --- osu.Game/Overlays/DialogOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index dfc6a0010a..493cd66258 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -61,7 +61,7 @@ namespace osu.Game.Overlays // if any existing dialog is being displayed, dismiss it before showing a new one. lastDialog?.Hide(); - // is the new dialog is hidden before added to the dialogContainer, bypass any further operations. + // if the new dialog is hidden before added to the dialogContainer, bypass any further operations. if (dialog.State.Value == Visibility.Hidden) { dismiss(); From eafa11555af3e83c6b79b4503f9904e7306bab7c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 06:41:03 +0300 Subject: [PATCH 797/982] Allow specifying custom search action to metadata sections --- .../Overlays/BeatmapSet/MetadataSection.cs | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/MetadataSection.cs b/osu.Game/Overlays/BeatmapSet/MetadataSection.cs index c6bf94f507..317b369d8f 100644 --- a/osu.Game/Overlays/BeatmapSet/MetadataSection.cs +++ b/osu.Game/Overlays/BeatmapSet/MetadataSection.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -22,11 +23,14 @@ namespace osu.Game.Overlays.BeatmapSet private readonly MetadataType type; private TextFlowContainer textFlow; + private readonly Action searchAction; + private const float transition_duration = 250; - public MetadataSection(MetadataType type) + public MetadataSection(MetadataType type, Action searchAction = null) { this.type = type; + this.searchAction = searchAction; Alpha = 0; @@ -91,7 +95,12 @@ namespace osu.Game.Overlays.BeatmapSet for (int i = 0; i <= tags.Length - 1; i++) { - loaded.AddLink(tags[i], LinkAction.SearchBeatmapSet, tags[i]); + string tag = tags[i]; + + if (searchAction != null) + loaded.AddLink(tag, () => searchAction(tag)); + else + loaded.AddLink(tag, LinkAction.SearchBeatmapSet, tag); if (i != tags.Length - 1) loaded.AddText(" "); @@ -100,7 +109,11 @@ namespace osu.Game.Overlays.BeatmapSet break; case MetadataType.Source: - loaded.AddLink(text, LinkAction.SearchBeatmapSet, text); + if (searchAction != null) + loaded.AddLink(text, () => searchAction(text)); + else + loaded.AddLink(text, LinkAction.SearchBeatmapSet, text); + break; default: From 97c3eea3aaa939ad9b0d23862a6ab0434bc4bf3f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 06:41:49 +0300 Subject: [PATCH 798/982] Fix beatmap details source and tags not filtering on song select --- osu.Game/Screens/Select/BeatmapDetails.cs | 15 ++++++++++++--- osu.Game/Screens/Select/FilterControl.cs | 21 +++++++++++---------- 2 files changed, 23 insertions(+), 13 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index 2fe62c4a4e..a877dc4863 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -40,6 +40,9 @@ namespace osu.Game.Screens.Select [Resolved] private IAPIProvider api { get; set; } + [Resolved(canBeNull: true)] + private SongSelect songSelect { get; set; } + private IBeatmapInfo beatmapInfo; private APIFailTimes failTimes; @@ -140,9 +143,9 @@ namespace osu.Game.Screens.Select LayoutEasing = Easing.OutQuad, Children = new[] { - description = new MetadataSection(MetadataType.Description), - source = new MetadataSection(MetadataType.Source), - tags = new MetadataSection(MetadataType.Tags), + description = new MetadataSection(MetadataType.Description, searchOnSongSelect), + source = new MetadataSection(MetadataType.Source, searchOnSongSelect), + tags = new MetadataSection(MetadataType.Tags, searchOnSongSelect), }, }, }, @@ -175,6 +178,12 @@ namespace osu.Game.Screens.Select }, loading = new LoadingLayer(true) }; + + void searchOnSongSelect(string text) + { + if (songSelect != null) + songSelect.FilterControl.SearchTextBox.Text = text; + } } private void updateStatistics() diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index a92b631100..fe8369ed0c 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -39,7 +39,7 @@ namespace osu.Game.Screens.Select public FilterCriteria CreateCriteria() { - string query = searchTextBox.Text; + string query = SearchTextBox.Text; var criteria = new FilterCriteria { @@ -62,7 +62,8 @@ namespace osu.Game.Screens.Select return criteria; } - private SeekLimitedSearchTextBox searchTextBox; + public SeekLimitedSearchTextBox SearchTextBox { get; private set; } + private CollectionFilterDropdown collectionDropdown; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => @@ -103,7 +104,7 @@ namespace osu.Game.Screens.Select Height = 60, Children = new Drawable[] { - searchTextBox = new SeekLimitedSearchTextBox { RelativeSizeAxes = Axes.X }, + SearchTextBox = new SeekLimitedSearchTextBox { RelativeSizeAxes = Axes.X }, new Box { RelativeSizeAxes = Axes.X, @@ -204,23 +205,23 @@ namespace osu.Game.Screens.Select updateCriteria(); }; - searchTextBox.Current.ValueChanged += _ => updateCriteria(); + SearchTextBox.Current.ValueChanged += _ => updateCriteria(); updateCriteria(); } public void Deactivate() { - searchTextBox.ReadOnly = true; - searchTextBox.HoldFocus = false; - if (searchTextBox.HasFocus) - GetContainingInputManager().ChangeFocus(searchTextBox); + SearchTextBox.ReadOnly = true; + SearchTextBox.HoldFocus = false; + if (SearchTextBox.HasFocus) + GetContainingInputManager().ChangeFocus(SearchTextBox); } public void Activate() { - searchTextBox.ReadOnly = false; - searchTextBox.HoldFocus = true; + SearchTextBox.ReadOnly = false; + SearchTextBox.HoldFocus = true; } private readonly IBindable ruleset = new Bindable(); From 86d019c2b236e29dbba86f1db034837f0e28bea1 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 06:52:06 +0300 Subject: [PATCH 799/982] Enable NRT on `BeatmapDetails` --- osu.Game/Screens/Select/BeatmapDetails.cs | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index a877dc4863..80721d14ae 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; @@ -38,18 +36,18 @@ namespace osu.Game.Screens.Select private readonly LoadingLayer loading; [Resolved] - private IAPIProvider api { get; set; } + private IAPIProvider api { get; set; } = null!; - [Resolved(canBeNull: true)] - private SongSelect songSelect { get; set; } + [Resolved] + private SongSelect? songSelect { get; set; } - private IBeatmapInfo beatmapInfo; + private IBeatmapInfo? beatmapInfo; - private APIFailTimes failTimes; + private APIFailTimes? failTimes; - private int[] ratings; + private int[]? ratings; - public IBeatmapInfo BeatmapInfo + public IBeatmapInfo? BeatmapInfo { get => beatmapInfo; set @@ -59,7 +57,7 @@ namespace osu.Game.Screens.Select beatmapInfo = value; var onlineInfo = beatmapInfo as IBeatmapOnlineInfo; - var onlineSetInfo = beatmapInfo.BeatmapSet as IBeatmapSetOnlineInfo; + var onlineSetInfo = beatmapInfo?.BeatmapSet as IBeatmapSetOnlineInfo; failTimes = onlineInfo?.FailTimes; ratings = onlineSetInfo?.Ratings; From 254d22de1c94ec53347dc597a3cdca70f8c219e5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 07:44:56 +0300 Subject: [PATCH 800/982] Use proper variable name --- osu.Game/Collections/CollectionToggleMenuItem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Collections/CollectionToggleMenuItem.cs b/osu.Game/Collections/CollectionToggleMenuItem.cs index fbc935d19a..f2b10305b8 100644 --- a/osu.Game/Collections/CollectionToggleMenuItem.cs +++ b/osu.Game/Collections/CollectionToggleMenuItem.cs @@ -9,9 +9,9 @@ namespace osu.Game.Collections public class CollectionToggleMenuItem : ToggleMenuItem { public CollectionToggleMenuItem(BeatmapCollection collection, IBeatmapInfo beatmap) - : base(collection.Name.Value, MenuItemType.Standard, s => + : base(collection.Name.Value, MenuItemType.Standard, state => { - if (s) + if (state) collection.BeatmapHashes.Add(beatmap.MD5Hash); else collection.BeatmapHashes.Remove(beatmap.MD5Hash); From 7e80a710204074a1011eb66f664b7061f734e9fa Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 08:16:36 +0300 Subject: [PATCH 801/982] Replace download tracker with local querying --- .../OnlinePlay/DrawableRoomPlaylistItem.cs | 31 +++++++------------ 1 file changed, 12 insertions(+), 19 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index d89816d3c7..f38077a9a7 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -5,12 +5,11 @@ using System; using System.Collections.Generic; -using System.Diagnostics; using System.Linq; using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; @@ -95,12 +94,12 @@ namespace osu.Game.Screens.OnlinePlay private PanelBackground panelBackground; private FillFlowContainer mainFillFlow; - [CanBeNull] - private BeatmapDownloadTracker downloadTracker; - [Resolved] private RulesetStore rulesets { get; set; } + [Resolved] + private BeatmapManager beatmaps { get; set; } + [Resolved] private OsuColour colours { get; set; } @@ -321,15 +320,6 @@ namespace osu.Game.Screens.OnlinePlay difficultyIconContainer.FadeInFromZero(500, Easing.OutQuint); mainFillFlow.FadeInFromZero(500, Easing.OutQuint); - - downloadTracker?.RemoveAndDisposeImmediately(); - - if (beatmap != null) - { - Debug.Assert(beatmap.BeatmapSet != null); - downloadTracker = new BeatmapDownloadTracker(beatmap.BeatmapSet); - AddInternal(downloadTracker); - } } protected override Drawable CreateContent() @@ -505,13 +495,16 @@ namespace osu.Game.Screens.OnlinePlay if (beatmapOverlay != null) items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(Item.Beatmap.OnlineID))); - if (beatmap != null && collectionManager != null && downloadTracker?.State.Value == DownloadState.LocallyAvailable) + if (collectionManager != null && beatmap != null) { - var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast().ToList(); - if (manageCollectionsDialog != null) - collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show)); + if (beatmaps.QueryBeatmap(b => b.OnlineID == beatmap.OnlineID) is BeatmapInfo local && !local.BeatmapSet.AsNonNull().DeletePending) + { + var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast().ToList(); + if (manageCollectionsDialog != null) + collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show)); - items.Add(new OsuMenuItem("Collections") { Items = collectionItems }); + items.Add(new OsuMenuItem("Collections") { Items = collectionItems }); + } } return items.ToArray(); From 966882013df529b3662f8b594a7fe7dccd240906 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 15:47:05 +0900 Subject: [PATCH 802/982] Remove classic mod attribution to `SoloScoreInfo` conversion path --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index b70da194a5..d139718a3c 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -103,9 +103,6 @@ namespace osu.Game.Online.API.Requests.Responses var mods = Mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); - // all API scores provided by this class are considered to be legacy. - mods = mods.Append(rulesetInstance.CreateMod()).ToArray(); - var scoreInfo = ToScoreInfo(mods); scoreInfo.Ruleset = ruleset; From 688fcb256f41e5ad0fe96ee3fe2b9d2f82b5b960 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 15:47:25 +0900 Subject: [PATCH 803/982] Update score retrieval endpoint to access new storage --- osu.Game/Online/API/Requests/GetScoresRequest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/GetScoresRequest.cs b/osu.Game/Online/API/Requests/GetScoresRequest.cs index a6cd9a52c7..966e69938c 100644 --- a/osu.Game/Online/API/Requests/GetScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetScoresRequest.cs @@ -35,7 +35,7 @@ namespace osu.Game.Online.API.Requests this.mods = mods ?? Array.Empty(); } - protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/scores{createQueryParameters()}"; + protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/solo-scores{createQueryParameters()}"; private string createQueryParameters() { From 6122d2a52553a473f8a64fbb09bc78081d1740a5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 15:58:52 +0900 Subject: [PATCH 804/982] Add "F" `ScoreRank` to handle old scores which have this specified Not sure on the future of this, but given it is used in the save-failed-reply pull request (#18785) I think it's fine to add back for now. Without this, JSON parsing of older scores in server-side storage will fail on missing enum type. --- osu.Game/Scoring/ScoreRank.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs index 9de8561b4a..a1916953c4 100644 --- a/osu.Game/Scoring/ScoreRank.cs +++ b/osu.Game/Scoring/ScoreRank.cs @@ -11,6 +11,10 @@ namespace osu.Game.Scoring { public enum ScoreRank { + // TODO: Localisable? + [Description(@"F")] + F = -1, + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))] [Description(@"D")] D, From c8c79d2185d38b2cd440ed79e2448804ca74bd07 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 16:11:11 +0900 Subject: [PATCH 805/982] Standardise `HasReplay` implementation (and remove from persisting to realm) --- osu.Game/Database/EFToRealmMigrator.cs | 1 - osu.Game/Database/RealmAccess.cs | 3 ++- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +-- osu.Game/Scoring/ScoreInfo.cs | 2 +- osu.Game/Screens/Ranking/ReplayDownloadButton.cs | 2 +- 5 files changed, 5 insertions(+), 6 deletions(-) diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index 3b5424b3fb..294a8cd3ed 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -443,7 +443,6 @@ namespace osu.Game.Database TotalScore = score.TotalScore, MaxCombo = score.MaxCombo, Accuracy = score.Accuracy, - HasReplay = ((IScoreInfo)score).HasReplay, Date = score.Date, PP = score.PP, Rank = score.Rank, diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 02b5a51f1f..bebc101b13 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -59,8 +59,9 @@ namespace osu.Game.Database /// 13 2022-01-13 Final migration of beatmaps and scores to realm (multiple new storage fields). /// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo. /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. + /// 16 2022-07-15 Removed HasReplay from ScoreInfo. /// - private const int schema_version = 15; + private const int schema_version = 16; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index d139718a3c..6c48c7883f 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -129,8 +129,7 @@ namespace osu.Game.Online.API.Requests.Responses Rank = Rank, Statistics = Statistics, Date = EndedAt ?? DateTimeOffset.Now, - Hash = "online", // TODO: temporary? - HasReplay = HasReplay, + Hash = HasReplay ? "online" : string.Empty, // TODO: temporary? Mods = mods, PP = PP, }; diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index cbe9615380..81ca5f0300 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -45,7 +45,7 @@ namespace osu.Game.Scoring public double Accuracy { get; set; } - public bool HasReplay { get; set; } + public bool HasReplay => !string.IsNullOrEmpty(Hash); public DateTimeOffset Date { get; set; } diff --git a/osu.Game/Screens/Ranking/ReplayDownloadButton.cs b/osu.Game/Screens/Ranking/ReplayDownloadButton.cs index 954a5159b9..7081a0156e 100644 --- a/osu.Game/Screens/Ranking/ReplayDownloadButton.cs +++ b/osu.Game/Screens/Ranking/ReplayDownloadButton.cs @@ -33,7 +33,7 @@ namespace osu.Game.Screens.Ranking if (State.Value == DownloadState.LocallyAvailable) return ReplayAvailability.Local; - if (!string.IsNullOrEmpty(Score.Value?.Hash)) + if (Score.Value?.HasReplay == true) return ReplayAvailability.Online; return ReplayAvailability.NotAvailable; From 0ade8db550cf193b7093d5d42658f690bbba2a38 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 16:40:48 +0900 Subject: [PATCH 806/982] Tidy up nullability and casting --- osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs index 943b7d3b4f..321705d25e 100644 --- a/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs @@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Skinning { public abstract class FollowCircle : CompositeDrawable { - [Resolved(canBeNull: true)] + [Resolved] protected DrawableHitObject? ParentObject { get; private set; } protected FollowCircle() @@ -23,11 +23,7 @@ namespace osu.Game.Rulesets.Osu.Skinning [BackgroundDependencyLoader] private void load() { - if (ParentObject != null) - { - var slider = (DrawableSlider)ParentObject; - slider.Tracking.BindValueChanged(OnTrackingChanged, true); - } + ((DrawableSlider?)ParentObject)?.Tracking.BindValueChanged(OnTrackingChanged, true); } protected override void LoadComplete() From 7ed4eb5815cc682567da35177f5d7f774a406cad Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:01:01 +0900 Subject: [PATCH 807/982] Adjust transform logic to match osu-stable (and add TODOs for remaining oversights) --- .../Skinning/Legacy/LegacyFollowCircle.cs | 36 +++++++++---------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index 38e2e74349..324f2525bc 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -1,10 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Diagnostics; using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Game.Rulesets.Osu.Objects.Drawables; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { @@ -28,28 +28,28 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy if (ParentObject.Judged) return; - const float scale_duration = 180f; - const float fade_duration = 90f; + double remainingTime = ParentObject.HitStateUpdateTime - Time.Current; - double maxScaleDuration = ParentObject.HitStateUpdateTime - Time.Current; - double realScaleDuration = scale_duration; - if (tracking.NewValue && maxScaleDuration < realScaleDuration && maxScaleDuration >= 0) - realScaleDuration = maxScaleDuration; - double realFadeDuration = fade_duration * realScaleDuration / fade_duration; - - this.ScaleTo(tracking.NewValue ? DrawableSliderBall.FOLLOW_AREA : 1f, realScaleDuration, Easing.OutQuad) - .FadeTo(tracking.NewValue ? 1f : 0f, realFadeDuration, Easing.OutQuad); + // Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour. + // This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this). + if (tracking.NewValue) + { + // TODO: Follow circle should bounce on each slider tick. + this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out) + .FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime)); + } + else + { + // TODO: Should animate only at the next slider tick if we want to match stable perfectly. + this.ScaleTo(4f, 100) + .FadeTo(0f, 100); + } } protected override void OnSliderEnd() { - const float shrink_duration = 200f; - const float fade_delay = 175f; - const float fade_duration = 35f; - - this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 0.75f, shrink_duration, Easing.OutQuad) - .Delay(fade_delay) - .FadeOut(fade_duration); + this.ScaleTo(1.6f, 200, Easing.Out) + .FadeOut(200, Easing.In); } } } From afec7941ffc9915fd99ba3e4fb680b0868edadee Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:24:40 +0900 Subject: [PATCH 808/982] Adjust default follow circle animations to feel nicer --- .../Skinning/Default/DefaultFollowCircle.cs | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index 254e220996..07b99560e5 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -5,6 +5,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Utils; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK.Graphics; @@ -32,11 +33,21 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default protected override void OnTrackingChanged(ValueChangedEvent tracking) { - const float scale_duration = 300f; - const float fade_duration = 300f; + const float duration = 300f; - this.ScaleTo(tracking.NewValue ? DrawableSliderBall.FOLLOW_AREA : 1f, scale_duration, Easing.OutQuint) - .FadeTo(tracking.NewValue ? 1f : 0, fade_duration, Easing.OutQuint); + if (tracking.NewValue) + { + if (Precision.AlmostEquals(0, Alpha)) + this.ScaleTo(1); + + this.ScaleTo(DrawableSliderBall.FOLLOW_AREA, duration, Easing.OutQuint) + .FadeTo(1f, duration, Easing.OutQuint); + } + else + { + this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 1.2f, duration / 2, Easing.OutQuint) + .FadeTo(0, duration / 2, Easing.OutQuint); + } } protected override void OnSliderEnd() From 4b253f83c3ca9c1795494ae2b6e48ce2b4ef2b32 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:39:08 +0900 Subject: [PATCH 809/982] Fix intermittent test failures due to randomised score statistics --- .../Visual/Online/TestSceneScoresContainer.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index be03328caa..6ef87f762c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -274,14 +274,18 @@ namespace osu.Game.Tests.Visual.Online } }; + const int initial_great_count = 2000; + + int greatCount = initial_great_count; + foreach (var s in scores.Scores) { s.Statistics = new Dictionary { - { HitResult.Great, RNG.Next(2000) }, - { HitResult.Ok, RNG.Next(2000) }, - { HitResult.Meh, RNG.Next(2000) }, - { HitResult.Miss, RNG.Next(2000) } + { HitResult.Great, greatCount -= 100 }, + { HitResult.Ok, RNG.Next(100) }, + { HitResult.Meh, RNG.Next(100) }, + { HitResult.Miss, initial_great_count - greatCount } }; } From ba0a1587402ebd9fc6fd8d18743b093c8933b5cf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:50:10 +0900 Subject: [PATCH 810/982] Show search online prompt even when no beatmaps are available locally --- osu.Game/Screens/Select/NoResultsPlaceholder.cs | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Select/NoResultsPlaceholder.cs b/osu.Game/Screens/Select/NoResultsPlaceholder.cs index b8b589ff99..f3c3fb4d87 100644 --- a/osu.Game/Screens/Select/NoResultsPlaceholder.cs +++ b/osu.Game/Screens/Select/NoResultsPlaceholder.cs @@ -109,7 +109,7 @@ namespace osu.Game.Screens.Select textFlow.AddParagraph("No beatmaps found!"); textFlow.AddParagraph(string.Empty); - textFlow.AddParagraph("Consider using the \""); + textFlow.AddParagraph("- Consider running the \""); textFlow.AddLink(FirstRunSetupOverlayStrings.FirstRunSetupTitle, () => firstRunSetupOverlay?.Show()); textFlow.AddText("\" to download or import some beatmaps!"); } @@ -141,15 +141,14 @@ namespace osu.Game.Screens.Select textFlow.AddLink(" enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true)); textFlow.AddText("automatic conversion!"); } - - if (!string.IsNullOrEmpty(filter?.SearchText)) - { - textFlow.AddParagraph("- Try "); - textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText); - textFlow.AddText($" for \"{filter.SearchText}\"."); - } } + if (!string.IsNullOrEmpty(filter?.SearchText)) + { + textFlow.AddParagraph("- Try "); + textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText); + textFlow.AddText($" for \"{filter.SearchText}\"."); + } // TODO: add clickable link to reset criteria. } } From 437e01427c56c01a0aa262dcf6834c582c42236b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:53:44 +0900 Subject: [PATCH 811/982] Fix beatmap listing not entering correct search mode when arriving before `LoadComplete` --- osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs index 767b8646e3..2ca369d459 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs @@ -143,7 +143,7 @@ namespace osu.Game.Overlays.BeatmapListing } public void Search(string query) - => searchControl.Query.Value = query; + => Schedule(() => searchControl.Query.Value = query); protected override void LoadComplete() { From 105ffdbbdd200991de8a0961db6431dd90272578 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 17:57:14 +0900 Subject: [PATCH 812/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index caaa83bff4..d5390e6a3d 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 355fd5f458..61fcf2e375 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index fcf71f3ab0..8843b5c831 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From e12e4803939cd3058bffac6c83262fc8916aa352 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 18:01:35 +0900 Subject: [PATCH 813/982] Only expose bindable string rather than full textbox --- osu.Game/Screens/Select/BeatmapDetails.cs | 2 +- osu.Game/Screens/Select/FilterControl.cs | 22 ++++++++++++---------- 2 files changed, 13 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index 80721d14ae..90418efe15 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -180,7 +180,7 @@ namespace osu.Game.Screens.Select void searchOnSongSelect(string text) { if (songSelect != null) - songSelect.FilterControl.SearchTextBox.Text = text; + songSelect.FilterControl.CurrentTextSearch.Value = text; } } diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index fe8369ed0c..e43261f374 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -31,6 +31,8 @@ namespace osu.Game.Screens.Select public Action FilterChanged; + public Bindable CurrentTextSearch => searchTextBox.Current; + private OsuTabControl sortTabs; private Bindable sortMode; @@ -39,7 +41,7 @@ namespace osu.Game.Screens.Select public FilterCriteria CreateCriteria() { - string query = SearchTextBox.Text; + string query = searchTextBox.Text; var criteria = new FilterCriteria { @@ -62,7 +64,7 @@ namespace osu.Game.Screens.Select return criteria; } - public SeekLimitedSearchTextBox SearchTextBox { get; private set; } + private SeekLimitedSearchTextBox searchTextBox; private CollectionFilterDropdown collectionDropdown; @@ -104,7 +106,7 @@ namespace osu.Game.Screens.Select Height = 60, Children = new Drawable[] { - SearchTextBox = new SeekLimitedSearchTextBox { RelativeSizeAxes = Axes.X }, + searchTextBox = new SeekLimitedSearchTextBox { RelativeSizeAxes = Axes.X }, new Box { RelativeSizeAxes = Axes.X, @@ -205,23 +207,23 @@ namespace osu.Game.Screens.Select updateCriteria(); }; - SearchTextBox.Current.ValueChanged += _ => updateCriteria(); + searchTextBox.Current.ValueChanged += _ => updateCriteria(); updateCriteria(); } public void Deactivate() { - SearchTextBox.ReadOnly = true; - SearchTextBox.HoldFocus = false; - if (SearchTextBox.HasFocus) - GetContainingInputManager().ChangeFocus(SearchTextBox); + searchTextBox.ReadOnly = true; + searchTextBox.HoldFocus = false; + if (searchTextBox.HasFocus) + GetContainingInputManager().ChangeFocus(searchTextBox); } public void Activate() { - SearchTextBox.ReadOnly = false; - SearchTextBox.HoldFocus = true; + searchTextBox.ReadOnly = false; + searchTextBox.HoldFocus = true; } private readonly IBindable ruleset = new Bindable(); From cb1d60cd3634234a1ceef318f70ab29266a5b9dc Mon Sep 17 00:00:00 2001 From: Susko3 Date: Fri, 15 Jul 2022 11:57:05 +0200 Subject: [PATCH 814/982] Include new file in compile --- osu.Android/osu.Android.csproj | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Android/osu.Android.csproj b/osu.Android/osu.Android.csproj index 90b02c527b..004cc8c39c 100644 --- a/osu.Android/osu.Android.csproj +++ b/osu.Android/osu.Android.csproj @@ -26,6 +26,7 @@ true + From 8a48cb701dc416ad9ad19ef4ad4d9e27799b2ceb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 18:54:19 +0900 Subject: [PATCH 815/982] Tidy up implementation and remove unnecessary enum --- osu.Game/Online/DownloadState.cs | 2 - .../Screens/Play/SaveFailedScoreButton.cs | 61 ++++++++----------- 2 files changed, 24 insertions(+), 39 deletions(-) diff --git a/osu.Game/Online/DownloadState.cs b/osu.Game/Online/DownloadState.cs index 3d389d45f9..a58c40d16a 100644 --- a/osu.Game/Online/DownloadState.cs +++ b/osu.Game/Online/DownloadState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online { public enum DownloadState diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 256228a1cb..6dfceec9f3 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Threading.Tasks; using osu.Framework.Allocation; @@ -18,22 +16,24 @@ namespace osu.Game.Screens.Play { public class SaveFailedScoreButton : CompositeDrawable { - public Func> ImportFailedScore; - private Task saveFailedScoreTask; - private ScoreInfo score; + private readonly Bindable state = new Bindable(); - protected readonly Bindable State = new Bindable(); + private readonly Func> importFailedScore; - private DownloadButton button; + private Task? saveFailedScoreTask; + + private ScoreInfo? score; + + private DownloadButton button = null!; public SaveFailedScoreButton(Func> requestImportFailedScore) { Size = new Vector2(50, 30); - ImportFailedScore = requestImportFailedScore; + importFailedScore = requestImportFailedScore; } - [BackgroundDependencyLoader(true)] - private void load(OsuGame game) + [BackgroundDependencyLoader] + private void load(OsuGame? game) { InternalChild = button = new DownloadButton { @@ -42,13 +42,13 @@ namespace osu.Game.Screens.Play button.Action = () => { - switch (State.Value) + switch (state.Value) { - case ImportState.Imported: + case DownloadState.LocallyAvailable: game?.PresentScore(score, ScorePresentType.Gameplay); break; - case ImportState.Importing: + case DownloadState.Importing: break; default: @@ -56,24 +56,24 @@ namespace osu.Game.Screens.Play break; } }; - State.BindValueChanged(state => + state.BindValueChanged(state => { switch (state.NewValue) { - case ImportState.Imported: + case DownloadState.LocallyAvailable: button.State.Value = DownloadState.LocallyAvailable; break; - case ImportState.Importing: + case DownloadState.Importing: button.State.Value = DownloadState.Importing; break; - case ImportState.Failed: + case DownloadState.NotDownloaded: button.State.Value = DownloadState.NotDownloaded; break; } }, true); - State.BindValueChanged(updateState, true); + state.BindValueChanged(updateState, true); } private void saveScore() @@ -83,48 +83,35 @@ namespace osu.Game.Screens.Play return; } - State.Value = ImportState.Importing; + state.Value = DownloadState.Importing; - saveFailedScoreTask = Task.Run(ImportFailedScore); + saveFailedScoreTask = Task.Run(importFailedScore); saveFailedScoreTask.ContinueWith(s => Schedule(() => { score = s.GetAwaiter().GetResult(); - State.Value = score != null ? ImportState.Imported : ImportState.Failed; + state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; })); } - private void updateState(ValueChangedEvent state) + private void updateState(ValueChangedEvent state) { switch (state.NewValue) { - case ImportState.Imported: + case DownloadState.LocallyAvailable: button.TooltipText = @"Watch replay"; button.Enabled.Value = true; break; - case ImportState.Importing: + case DownloadState.Importing: button.TooltipText = @"Importing score"; button.Enabled.Value = false; break; - case ImportState.Failed: - button.TooltipText = @"Import failed, click button to re-import"; - button.Enabled.Value = true; - break; - default: button.TooltipText = @"Save score"; button.Enabled.Value = true; break; } } - - public enum ImportState - { - NotImported, - Failed, - Importing, - Imported - } } } From 0e788ac7147c8c01f1cc72c6db6a74d0a072e33d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 19:02:12 +0900 Subject: [PATCH 816/982] Simplify bindable logic greatly --- .../Screens/Play/SaveFailedScoreButton.cs | 88 ++++++------------- 1 file changed, 28 insertions(+), 60 deletions(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 6dfceec9f3..ed4aa96977 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -5,6 +5,7 @@ using System; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Scoring; @@ -20,16 +21,15 @@ namespace osu.Game.Screens.Play private readonly Func> importFailedScore; - private Task? saveFailedScoreTask; - private ScoreInfo? score; private DownloadButton button = null!; - public SaveFailedScoreButton(Func> requestImportFailedScore) + public SaveFailedScoreButton(Func> importFailedScore) { Size = new Vector2(50, 30); - importFailedScore = requestImportFailedScore; + + this.importFailedScore = importFailedScore; } [BackgroundDependencyLoader] @@ -38,80 +38,48 @@ namespace osu.Game.Screens.Play InternalChild = button = new DownloadButton { RelativeSizeAxes = Axes.Both, - }; - - button.Action = () => - { - switch (state.Value) + State = { BindTarget = state }, + Action = () => { - case DownloadState.LocallyAvailable: - game?.PresentScore(score, ScorePresentType.Gameplay); - break; + switch (state.Value) + { + case DownloadState.LocallyAvailable: + game?.PresentScore(score, ScorePresentType.Gameplay); + break; - case DownloadState.Importing: - break; + case DownloadState.NotDownloaded: + state.Value = DownloadState.Importing; - default: - saveScore(); - break; + Task.Run(importFailedScore).ContinueWith(result => Schedule(() => + { + score = result.GetResultSafely(); + state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; + })); + break; + } } }; + state.BindValueChanged(state => { switch (state.NewValue) { case DownloadState.LocallyAvailable: - button.State.Value = DownloadState.LocallyAvailable; + button.TooltipText = @"watch replay"; + button.Enabled.Value = true; break; case DownloadState.Importing: - button.State.Value = DownloadState.Importing; + button.TooltipText = @"importing score"; + button.Enabled.Value = false; break; - case DownloadState.NotDownloaded: - button.State.Value = DownloadState.NotDownloaded; + default: + button.TooltipText = @"save score"; + button.Enabled.Value = true; break; } }, true); - state.BindValueChanged(updateState, true); - } - - private void saveScore() - { - if (saveFailedScoreTask != null) - { - return; - } - - state.Value = DownloadState.Importing; - - saveFailedScoreTask = Task.Run(importFailedScore); - saveFailedScoreTask.ContinueWith(s => Schedule(() => - { - score = s.GetAwaiter().GetResult(); - state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; - })); - } - - private void updateState(ValueChangedEvent state) - { - switch (state.NewValue) - { - case DownloadState.LocallyAvailable: - button.TooltipText = @"Watch replay"; - button.Enabled.Value = true; - break; - - case DownloadState.Importing: - button.TooltipText = @"Importing score"; - button.Enabled.Value = false; - break; - - default: - button.TooltipText = @"Save score"; - button.Enabled.Value = true; - break; - } } } } From 0200ef1d481dde0070c1d39109162892e98863e3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 19:06:44 +0900 Subject: [PATCH 817/982] Make delegate firing more safe to being set later than BDL --- osu.Game/Screens/Play/FailOverlay.cs | 2 +- osu.Game/Screens/Play/Player.cs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 2af5102369..76cd030a8f 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Screens.Play Direction = FillDirection.Horizontal, Children = new Drawable[] { - new SaveFailedScoreButton(SaveReplay) + new SaveFailedScoreButton(() => SaveReplay()) { Width = 300 }, diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 19f0c90341..17ab8f6710 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1048,6 +1048,7 @@ namespace osu.Game.Screens.Play { Score.ScoreInfo.Passed = false; Score.ScoreInfo.Rank = ScoreRank.F; + var scoreCopy = Score.DeepClone(); try From 775c6c83748df35e1ac23869124f461589b31ea6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 19:29:37 +0900 Subject: [PATCH 818/982] Fix potential crash in editor from transform time going below zero --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index 324f2525bc..5b7da5a1ba 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy if (ParentObject.Judged) return; - double remainingTime = ParentObject.HitStateUpdateTime - Time.Current; + double remainingTime = Math.Max(0, ParentObject.HitStateUpdateTime - Time.Current); // Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour. // This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this). From 21433d4ecbfde8ca42cf95f8697fcc1ad4ace81b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 20:14:58 +0900 Subject: [PATCH 819/982] Add test coverage of saving a failed score --- .../TestScenePlayerLocalScoreImport.cs | 25 ++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index 5ec9e88728..113a0874ce 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -8,14 +8,18 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Extensions; using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Graphics.Containers; using osu.Framework.Platform; using osu.Framework.Screens; +using osu.Framework.Testing; using osu.Game.Beatmaps; +using osu.Game.Graphics.Containers; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; +using osu.Game.Screens.Play; using osu.Game.Screens.Ranking; using osu.Game.Tests.Resources; @@ -58,13 +62,30 @@ namespace osu.Game.Tests.Visual.Gameplay protected override bool HasCustomSteps => true; - protected override bool AllowFail => false; + protected override bool AllowFail => allowFail; + + private bool allowFail; + + [Test] + public void TestSaveFailedReplay() + { + AddStep("set fail", () => allowFail = true); + AddStep("set no custom ruleset", () => customRuleset = null); + + CreateTest(); + + AddUntilStep("fail screen displayed", () => Player.ChildrenOfType().First().State.Value == Visibility.Visible); + AddUntilStep("score not in database", () => Realm.Run(r => r.Find(Player.Score.ScoreInfo.ID) == null)); + AddStep("click save button", () => Player.ChildrenOfType().First().ChildrenOfType().First().TriggerClick()); + AddUntilStep("score not in database", () => Realm.Run(r => r.Find(Player.Score.ScoreInfo.ID) != null)); + } [Test] public void TestLastPlayedUpdated() { DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed); + AddStep("set no fail", () => allowFail = false); AddStep("set no custom ruleset", () => customRuleset = null); AddAssert("last played is null", () => getLastPlayed() == null); @@ -77,6 +98,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestScoreStoredLocally() { + AddStep("set no fail", () => allowFail = false); AddStep("set no custom ruleset", () => customRuleset = null); CreateTest(); @@ -94,6 +116,7 @@ namespace osu.Game.Tests.Visual.Gameplay { Ruleset createCustomRuleset() => new CustomRuleset(); + AddStep("set no fail", () => allowFail = false); AddStep("import custom ruleset", () => Realm.Write(r => r.Add(createCustomRuleset().RulesetInfo))); AddStep("set custom ruleset", () => customRuleset = createCustomRuleset()); From d325c534ab60b0b58bc36015e5e3f32915016c8e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 20:45:37 +0900 Subject: [PATCH 820/982] Check whether score is already imported and show correct state for save button --- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index ed4aa96977..7eed2086ae 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -8,6 +8,7 @@ using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Database; using osu.Game.Scoring; using osu.Game.Graphics.UserInterface; using osu.Game.Online; @@ -33,7 +34,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader] - private void load(OsuGame? game) + private void load(OsuGame? game, Player? player, RealmAccess realm) { InternalChild = button = new DownloadButton { @@ -60,6 +61,13 @@ namespace osu.Game.Screens.Play } }; + if (player != null) + { + score = realm.Run(r => r.Find(player.Score.ScoreInfo.ID)?.Detach()); + if (score != null) + state.Value = DownloadState.LocallyAvailable; + } + state.BindValueChanged(state => { switch (state.NewValue) From 2beed6d7b77b9c2ecad01cda12befbacf5422d0c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Jul 2022 20:45:48 +0900 Subject: [PATCH 821/982] Allow failed scores to fail in replay playback --- osu.Game/Screens/Play/ReplayPlayer.cs | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 64b4853a67..e82238945b 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -22,12 +22,21 @@ namespace osu.Game.Screens.Play { private readonly Func, Score> createScore; + private readonly bool replayIsFailedScore; + // Disallow replays from failing. (see https://github.com/ppy/osu/issues/6108) - protected override bool CheckModsAllowFailure() => false; + protected override bool CheckModsAllowFailure() + { + if (!replayIsFailedScore) + return false; + + return base.CheckModsAllowFailure(); + } public ReplayPlayer(Score score, PlayerConfiguration configuration = null) : this((_, _) => score, configuration) { + replayIsFailedScore = score.ScoreInfo.Rank == ScoreRank.F; } public ReplayPlayer(Func, Score> createScore, PlayerConfiguration configuration = null) From c64b5cc48bd49bd2db62f62a5d2c88eae77556c9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 02:47:08 +0900 Subject: [PATCH 822/982] Update resources --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index d5390e6a3d..04b16c5b0f 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,7 +51,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 61fcf2e375..1d3cd39cf3 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 8843b5c831..dfd229755f 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -62,7 +62,7 @@ - + From 68afb65affc2bd3313100eba9192ff7d7183ebc1 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 22:09:54 +0300 Subject: [PATCH 823/982] Move default state steps to `SetUp` rather than duplicating per test case --- .../Gameplay/TestScenePlayerLocalScoreImport.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs index 113a0874ce..6491987abe 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLocalScoreImport.cs @@ -66,11 +66,17 @@ namespace osu.Game.Tests.Visual.Gameplay private bool allowFail; + [SetUp] + public void SetUp() + { + allowFail = false; + customRuleset = null; + } + [Test] public void TestSaveFailedReplay() { - AddStep("set fail", () => allowFail = true); - AddStep("set no custom ruleset", () => customRuleset = null); + AddStep("allow fail", () => allowFail = true); CreateTest(); @@ -85,8 +91,6 @@ namespace osu.Game.Tests.Visual.Gameplay { DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed); - AddStep("set no fail", () => allowFail = false); - AddStep("set no custom ruleset", () => customRuleset = null); AddAssert("last played is null", () => getLastPlayed() == null); CreateTest(); @@ -98,9 +102,6 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestScoreStoredLocally() { - AddStep("set no fail", () => allowFail = false); - AddStep("set no custom ruleset", () => customRuleset = null); - CreateTest(); AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning); @@ -116,7 +117,6 @@ namespace osu.Game.Tests.Visual.Gameplay { Ruleset createCustomRuleset() => new CustomRuleset(); - AddStep("set no fail", () => allowFail = false); AddStep("import custom ruleset", () => Realm.Write(r => r.Add(createCustomRuleset().RulesetInfo))); AddStep("set custom ruleset", () => customRuleset = createCustomRuleset()); From 6285442b7d997f9da0de8d2600310176b252b4fb Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 22:28:09 +0300 Subject: [PATCH 824/982] Fix failed scores not prepared before import --- osu.Game/Screens/Play/Player.cs | 31 ++++++++----------------------- 1 file changed, 8 insertions(+), 23 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 17ab8f6710..516364e13a 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -267,7 +267,12 @@ namespace osu.Game.Screens.Play }, FailOverlay = new FailOverlay { - SaveReplay = saveFailedReplay, + SaveReplay = () => + { + Score.ScoreInfo.Passed = false; + Score.ScoreInfo.Rank = ScoreRank.F; + return prepareAndImportScore(); + }, OnRetry = Restart, OnQuit = () => PerformExit(true), }, @@ -721,7 +726,7 @@ namespace osu.Game.Screens.Play if (!Configuration.ShowResults) return; - prepareScoreForDisplayTask ??= Task.Run(prepareScoreForResults); + prepareScoreForDisplayTask ??= Task.Run(prepareAndImportScore); bool storyboardHasOutro = DimmableStoryboard.ContentDisplayed && !DimmableStoryboard.HasStoryboardEnded.Value; @@ -740,7 +745,7 @@ namespace osu.Game.Screens.Play /// Asynchronously run score preparation operations (database import, online submission etc.). /// /// The final score. - private async Task prepareScoreForResults() + private async Task prepareAndImportScore() { var scoreCopy = Score.DeepClone(); @@ -1044,26 +1049,6 @@ namespace osu.Game.Screens.Play return base.OnExiting(e); } - private async Task saveFailedReplay() - { - Score.ScoreInfo.Passed = false; - Score.ScoreInfo.Rank = ScoreRank.F; - - var scoreCopy = Score.DeepClone(); - - try - { - await ImportScore(scoreCopy); - } - catch (Exception ex) - { - Logger.Error(ex, @"Score import failed!"); - return null; - } - - return scoreCopy.ScoreInfo; - } - /// /// Creates the player's . /// From e6236ba088fddfceafacfae9df40a57b2cd833e5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 15 Jul 2022 23:39:04 +0300 Subject: [PATCH 825/982] Update save score button to check availability after import Previously was relying on whether `SaveReplay` returns null, but since I've changed it to use the standard "prepare score for import" path, the button has to check for local availability after import since that path doesn't return null on fail. --- osu.Game/Screens/Play/FailOverlay.cs | 2 +- osu.Game/Screens/Play/SaveFailedScoreButton.cs | 17 ++++++++--------- 2 files changed, 9 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 76cd030a8f..2af5102369 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Screens.Play Direction = FillDirection.Horizontal, Children = new Drawable[] { - new SaveFailedScoreButton(() => SaveReplay()) + new SaveFailedScoreButton(SaveReplay) { Width = 300 }, diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index 7eed2086ae..3f6e741dff 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -22,7 +22,7 @@ namespace osu.Game.Screens.Play private readonly Func> importFailedScore; - private ScoreInfo? score; + private ScoreInfo? importedScore; private DownloadButton button = null!; @@ -45,17 +45,16 @@ namespace osu.Game.Screens.Play switch (state.Value) { case DownloadState.LocallyAvailable: - game?.PresentScore(score, ScorePresentType.Gameplay); + game?.PresentScore(importedScore, ScorePresentType.Gameplay); break; case DownloadState.NotDownloaded: state.Value = DownloadState.Importing; - - Task.Run(importFailedScore).ContinueWith(result => Schedule(() => + Task.Run(importFailedScore).ContinueWith(t => { - score = result.GetResultSafely(); - state.Value = score != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded; - })); + importedScore = realm.Run(r => r.Find(t.GetResultSafely().ID)?.Detach()); + Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded); + }); break; } } @@ -63,8 +62,8 @@ namespace osu.Game.Screens.Play if (player != null) { - score = realm.Run(r => r.Find(player.Score.ScoreInfo.ID)?.Detach()); - if (score != null) + importedScore = realm.Run(r => r.Find(player.Score.ScoreInfo.ID)?.Detach()); + if (importedScore != null) state.Value = DownloadState.LocallyAvailable; } From b42f49aeaaf7d7a58b5ad08eb8c14067980bc8ac Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 00:34:21 +0300 Subject: [PATCH 826/982] Handle `APIException` from user request during logging in --- osu.Game/Online/API/APIAccess.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 43cea7fb97..7af19f6dd1 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -163,7 +163,13 @@ namespace osu.Game.Online.API userReq.Failure += ex => { - if (ex is WebException webException && webException.Message == @"Unauthorized") + if (ex is APIException) + { + LastLoginError = ex; + log.Add("Login failed on local user retrieval!"); + Logout(); + } + else if (ex is WebException webException && webException.Message == @"Unauthorized") { log.Add(@"Login no longer valid"); Logout(); From 4ea8fd75cc4277833efca0df2b64f51bd30a8381 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:05:07 +0300 Subject: [PATCH 827/982] Replace `Country` class with enumeration --- osu.Game/Users/Country.cs | 770 +++++++++++++++++++++++++++++++++++++- 1 file changed, 755 insertions(+), 15 deletions(-) diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index b38600fa1b..d1f33627c1 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -1,27 +1,767 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System; +using System.ComponentModel; +using JetBrains.Annotations; using Newtonsoft.Json; +using Newtonsoft.Json.Converters; namespace osu.Game.Users { - public class Country : IEquatable + [JsonConverter(typeof(StringEnumConverter))] + public enum Country { - /// - /// The name of this country. - /// - [JsonProperty(@"name")] - public string FullName; + [Description("Alien")] + XX = 0, - /// - /// Two-letter flag acronym (ISO 3166 standard) - /// - [JsonProperty(@"code")] - public string FlagName; + [Description("Bangladesh")] + BD, - public bool Equals(Country other) => FlagName == other?.FlagName; + [Description("Belgium")] + BE, + + [Description("Burkina Faso")] + BF, + + [Description("Bulgaria")] + BG, + + [Description("Bosnia and Herzegovina")] + BA, + + [Description("Barbados")] + BB, + + [Description("Wallis and Futuna")] + WF, + + [Description("Saint Barthelemy")] + BL, + + [Description("Bermuda")] + BM, + + [Description("Brunei")] + BN, + + [Description("Bolivia")] + BO, + + [Description("Bahrain")] + BH, + + [Description("Burundi")] + BI, + + [Description("Benin")] + BJ, + + [Description("Bhutan")] + BT, + + [Description("Jamaica")] + JM, + + [Description("Bouvet Island")] + BV, + + [Description("Botswana")] + BW, + + [Description("Samoa")] + WS, + + [Description("Bonaire, Saint Eustatius and Saba")] + BQ, + + [Description("Brazil")] + BR, + + [Description("Bahamas")] + BS, + + [Description("Jersey")] + JE, + + [Description("Belarus")] + BY, + + [Description("Belize")] + BZ, + + [Description("Russia")] + RU, + + [Description("Rwanda")] + RW, + + [Description("Serbia")] + RS, + + [Description("East Timor")] + TL, + + [Description("Reunion")] + RE, + + [Description("Turkmenistan")] + TM, + + [Description("Tajikistan")] + TJ, + + [Description("Romania")] + RO, + + [Description("Tokelau")] + TK, + + [Description("Guinea-Bissau")] + GW, + + [Description("Guam")] + GU, + + [Description("Guatemala")] + GT, + + [Description("South Georgia and the South Sandwich Islands")] + GS, + + [Description("Greece")] + GR, + + [Description("Equatorial Guinea")] + GQ, + + [Description("Guadeloupe")] + GP, + + [Description("Japan")] + JP, + + [Description("Guyana")] + GY, + + [Description("Guernsey")] + GG, + + [Description("French Guiana")] + GF, + + [Description("Georgia")] + GE, + + [Description("Grenada")] + GD, + + [Description("United Kingdom")] + GB, + + [Description("Gabon")] + GA, + + [Description("El Salvador")] + SV, + + [Description("Guinea")] + GN, + + [Description("Gambia")] + GM, + + [Description("Greenland")] + GL, + + [Description("Gibraltar")] + GI, + + [Description("Ghana")] + GH, + + [Description("Oman")] + OM, + + [Description("Tunisia")] + TN, + + [Description("Jordan")] + JO, + + [Description("Croatia")] + HR, + + [Description("Haiti")] + HT, + + [Description("Hungary")] + HU, + + [Description("Hong Kong")] + HK, + + [Description("Honduras")] + HN, + + [Description("Heard Island and McDonald Islands")] + HM, + + [Description("Venezuela")] + VE, + + [Description("Puerto Rico")] + PR, + + [Description("Palestinian Territory")] + PS, + + [Description("Palau")] + PW, + + [Description("Portugal")] + PT, + + [Description("Svalbard and Jan Mayen")] + SJ, + + [Description("Paraguay")] + PY, + + [Description("Iraq")] + IQ, + + [Description("Panama")] + PA, + + [Description("French Polynesia")] + PF, + + [Description("Papua New Guinea")] + PG, + + [Description("Peru")] + PE, + + [Description("Pakistan")] + PK, + + [Description("Philippines")] + PH, + + [Description("Pitcairn")] + PN, + + [Description("Poland")] + PL, + + [Description("Saint Pierre and Miquelon")] + PM, + + [Description("Zambia")] + ZM, + + [Description("Western Sahara")] + EH, + + [Description("Estonia")] + EE, + + [Description("Egypt")] + EG, + + [Description("South Africa")] + ZA, + + [Description("Ecuador")] + EC, + + [Description("Italy")] + IT, + + [Description("Vietnam")] + VN, + + [Description("Solomon Islands")] + SB, + + [Description("Ethiopia")] + ET, + + [Description("Somalia")] + SO, + + [Description("Zimbabwe")] + ZW, + + [Description("Saudi Arabia")] + SA, + + [Description("Spain")] + ES, + + [Description("Eritrea")] + ER, + + [Description("Montenegro")] + ME, + + [Description("Moldova")] + MD, + + [Description("Madagascar")] + MG, + + [Description("Saint Martin")] + MF, + + [Description("Morocco")] + MA, + + [Description("Monaco")] + MC, + + [Description("Uzbekistan")] + UZ, + + [Description("Myanmar")] + MM, + + [Description("Mali")] + ML, + + [Description("Macao")] + MO, + + [Description("Mongolia")] + MN, + + [Description("Marshall Islands")] + MH, + + [Description("North Macedonia")] + MK, + + [Description("Mauritius")] + MU, + + [Description("Malta")] + MT, + + [Description("Malawi")] + MW, + + [Description("Maldives")] + MV, + + [Description("Martinique")] + MQ, + + [Description("Northern Mariana Islands")] + MP, + + [Description("Montserrat")] + MS, + + [Description("Mauritania")] + MR, + + [Description("Isle of Man")] + IM, + + [Description("Uganda")] + UG, + + [Description("Tanzania")] + TZ, + + [Description("Malaysia")] + MY, + + [Description("Mexico")] + MX, + + [Description("Israel")] + IL, + + [Description("France")] + FR, + + [Description("British Indian Ocean Territory")] + IO, + + [Description("Saint Helena")] + SH, + + [Description("Finland")] + FI, + + [Description("Fiji")] + FJ, + + [Description("Falkland Islands")] + FK, + + [Description("Micronesia")] + FM, + + [Description("Faroe Islands")] + FO, + + [Description("Nicaragua")] + NI, + + [Description("Netherlands")] + NL, + + [Description("Norway")] + NO, + + [Description("Namibia")] + NA, + + [Description("Vanuatu")] + VU, + + [Description("New Caledonia")] + NC, + + [Description("Niger")] + NE, + + [Description("Norfolk Island")] + NF, + + [Description("Nigeria")] + NG, + + [Description("New Zealand")] + NZ, + + [Description("Nepal")] + NP, + + [Description("Nauru")] + NR, + + [Description("Niue")] + NU, + + [Description("Cook Islands")] + CK, + + [Description("Kosovo")] + XK, + + [Description("Ivory Coast")] + CI, + + [Description("Switzerland")] + CH, + + [Description("Colombia")] + CO, + + [Description("China")] + CN, + + [Description("Cameroon")] + CM, + + [Description("Chile")] + CL, + + [Description("Cocos Islands")] + CC, + + [Description("Canada")] + CA, + + [Description("Republic of the Congo")] + CG, + + [Description("Central African Republic")] + CF, + + [Description("Democratic Republic of the Congo")] + CD, + + [Description("Czech Republic")] + CZ, + + [Description("Cyprus")] + CY, + + [Description("Christmas Island")] + CX, + + [Description("Costa Rica")] + CR, + + [Description("Curacao")] + CW, + + [Description("Cabo Verde")] + CV, + + [Description("Cuba")] + CU, + + [Description("Eswatini")] + SZ, + + [Description("Syria")] + SY, + + [Description("Sint Maarten")] + SX, + + [Description("Kyrgyzstan")] + KG, + + [Description("Kenya")] + KE, + + [Description("South Sudan")] + SS, + + [Description("Suriname")] + SR, + + [Description("Kiribati")] + KI, + + [Description("Cambodia")] + KH, + + [Description("Saint Kitts and Nevis")] + KN, + + [Description("Comoros")] + KM, + + [Description("Sao Tome and Principe")] + ST, + + [Description("Slovakia")] + SK, + + [Description("South Korea")] + KR, + + [Description("Slovenia")] + SI, + + [Description("North Korea")] + KP, + + [Description("Kuwait")] + KW, + + [Description("Senegal")] + SN, + + [Description("San Marino")] + SM, + + [Description("Sierra Leone")] + SL, + + [Description("Seychelles")] + SC, + + [Description("Kazakhstan")] + KZ, + + [Description("Cayman Islands")] + KY, + + [Description("Singapore")] + SG, + + [Description("Sweden")] + SE, + + [Description("Sudan")] + SD, + + [Description("Dominican Republic")] + DO, + + [Description("Dominica")] + DM, + + [Description("Djibouti")] + DJ, + + [Description("Denmark")] + DK, + + [Description("British Virgin Islands")] + VG, + + [Description("Germany")] + DE, + + [Description("Yemen")] + YE, + + [Description("Algeria")] + DZ, + + [Description("United States")] + US, + + [Description("Uruguay")] + UY, + + [Description("Mayotte")] + YT, + + [Description("United States Minor Outlying Islands")] + UM, + + [Description("Lebanon")] + LB, + + [Description("Saint Lucia")] + LC, + + [Description("Laos")] + LA, + + [Description("Tuvalu")] + TV, + + [Description("Taiwan")] + TW, + + [Description("Trinidad and Tobago")] + TT, + + [Description("Turkey")] + TR, + + [Description("Sri Lanka")] + LK, + + [Description("Liechtenstein")] + LI, + + [Description("Latvia")] + LV, + + [Description("Tonga")] + TO, + + [Description("Lithuania")] + LT, + + [Description("Luxembourg")] + LU, + + [Description("Liberia")] + LR, + + [Description("Lesotho")] + LS, + + [Description("Thailand")] + TH, + + [Description("French Southern Territories")] + TF, + + [Description("Togo")] + TG, + + [Description("Chad")] + TD, + + [Description("Turks and Caicos Islands")] + TC, + + [Description("Libya")] + LY, + + [Description("Vatican")] + VA, + + [Description("Saint Vincent and the Grenadines")] + VC, + + [Description("United Arab Emirates")] + AE, + + [Description("Andorra")] + AD, + + [Description("Antigua and Barbuda")] + AG, + + [Description("Afghanistan")] + AF, + + [Description("Anguilla")] + AI, + + [Description("U.S. Virgin Islands")] + VI, + + [Description("Iceland")] + IS, + + [Description("Iran")] + IR, + + [Description("Armenia")] + AM, + + [Description("Albania")] + AL, + + [Description("Angola")] + AO, + + [Description("Antarctica")] + AQ, + + [Description("American Samoa")] + AS, + + [Description("Argentina")] + AR, + + [Description("Australia")] + AU, + + [Description("Austria")] + AT, + + [Description("Aruba")] + AW, + + [Description("India")] + IN, + + [Description("Aland Islands")] + AX, + + [Description("Azerbaijan")] + AZ, + + [Description("Ireland")] + IE, + + [Description("Indonesia")] + ID, + + [Description("Ukraine")] + UA, + + [Description("Qatar")] + QA, + + [Description("Mozambique")] + MZ, } } From 00f4c8052e569ba71a819259a0aff47553add330 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:06:25 +0300 Subject: [PATCH 828/982] Update `APIUser` to provide enum from serialised country code --- .../Online/API/Requests/Responses/APIUser.cs | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 63aaa9b90e..1a2a38e789 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -34,8 +34,24 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"previous_usernames")] public string[] PreviousUsernames; + private Country? country; + + public Country Country + { + get => country ??= (Enum.TryParse(userCountry.Code, out Country result) ? result : default); + set => country = value; + } + +#pragma warning disable 649 [JsonProperty(@"country")] - public Country Country; + private UserCountry userCountry; + + private class UserCountry + { + [JsonProperty(@"code")] + public string Code; + } +#pragma warning restore 649 public readonly Bindable Status = new Bindable(); From 1b2b42bb8a7cc2d3b510ef9d45ef075187b832c0 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:13:04 +0300 Subject: [PATCH 829/982] Update `CountryStatistics` to use `code` for country enum --- osu.Game/Users/CountryStatistics.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game/Users/CountryStatistics.cs b/osu.Game/Users/CountryStatistics.cs index e784630d56..eaee13a37b 100644 --- a/osu.Game/Users/CountryStatistics.cs +++ b/osu.Game/Users/CountryStatistics.cs @@ -9,11 +9,8 @@ namespace osu.Game.Users { public class CountryStatistics { - [JsonProperty] - public Country Country; - [JsonProperty(@"code")] - public string FlagName; + public Country Country; [JsonProperty(@"active_users")] public long ActiveUsers; From b2b2a4adafab9d6b1dd1d10675b78a629acd0d49 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:06:48 +0300 Subject: [PATCH 830/982] Update tournament migration logic to check for null `Country` --- osu.Game.Tournament/Models/TournamentUser.cs | 3 ++- osu.Game.Tournament/TournamentGameBase.cs | 4 +++- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tournament/Models/TournamentUser.cs b/osu.Game.Tournament/Models/TournamentUser.cs index 80e58538e5..7faf6d1798 100644 --- a/osu.Game.Tournament/Models/TournamentUser.cs +++ b/osu.Game.Tournament/Models/TournamentUser.cs @@ -22,7 +22,8 @@ namespace osu.Game.Tournament.Models /// /// The player's country. /// - public Country? Country { get; set; } + [JsonProperty("country_code")] + public Country Country { get; set; } /// /// The player's global rank, or null if not available. diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index f2a35ea5b3..853ccec83c 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -186,7 +186,9 @@ namespace osu.Game.Tournament { var playersRequiringPopulation = ladder.Teams .SelectMany(t => t.Players) - .Where(p => string.IsNullOrEmpty(p.Username) || p.Rank == null).ToList(); + .Where(p => string.IsNullOrEmpty(p.Username) + || p.Country == default + || p.Rank == null).ToList(); if (playersRequiringPopulation.Count == 0) return false; From e62049f4a94ec526c81eb0ae61d5b02bbd6b083c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:40:37 +0300 Subject: [PATCH 831/982] Update various usages of `Country` inline with new enum --- .../Visual/Online/TestSceneFriendDisplay.cs | 6 +- .../Online/TestSceneRankingsCountryFilter.cs | 16 +--- .../Visual/Online/TestSceneRankingsHeader.cs | 15 +--- .../Visual/Online/TestSceneRankingsOverlay.cs | 12 +-- .../Visual/Online/TestSceneRankingsTables.cs | 12 ++- .../Visual/Online/TestSceneScoresContainer.cs | 36 ++------- .../Visual/Online/TestSceneUserPanel.cs | 6 +- .../Online/TestSceneUserProfileOverlay.cs | 8 +- .../SongSelect/TestSceneBeatmapLeaderboard.cs | 74 ++++--------------- .../TestSceneUserTopScoreContainer.cs | 18 +---- .../API/Requests/GetUserRankingsRequest.cs | 9 ++- .../Profile/Header/TopHeaderContainer.cs | 5 +- osu.Game/Overlays/Rankings/CountryFilter.cs | 2 +- osu.Game/Overlays/Rankings/CountryPill.cs | 7 +- .../Rankings/Tables/CountriesTable.cs | 5 +- osu.Game/Overlays/RankingsOverlay.cs | 8 +- .../Participants/ParticipantPanel.cs | 2 +- osu.Game/Users/Drawables/DrawableFlag.cs | 6 +- osu.Game/Users/Drawables/UpdateableFlag.cs | 4 +- 19 files changed, 74 insertions(+), 177 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs index c5c61cdd72..43d41e9fb9 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online Id = 3103765, IsOnline = true, Statistics = new UserStatistics { GlobalRank = 1111 }, - Country = new Country { FlagName = "JP" }, + Country = Country.JP, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" }, new APIUser @@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online Id = 2, IsOnline = false, Statistics = new UserStatistics { GlobalRank = 2222 }, - Country = new Country { FlagName = "AU" }, + Country = Country.AU, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Online { Username = "Evast", Id = 8195163, - Country = new Country { FlagName = "BY" }, + Country = Country.BY, CoverUrl = "https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs index e7d799222a..ce0ca0b6c9 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs @@ -56,20 +56,12 @@ namespace osu.Game.Tests.Visual.Online } }); - var country = new Country - { - FlagName = "BY", - FullName = "Belarus" - }; - var unknownCountry = new Country - { - FlagName = "CK", - FullName = "Cook Islands" - }; + const Country country = Country.BY; + const Country unknown_country = Country.CK; AddStep("Set country", () => countryBindable.Value = country); - AddStep("Set null country", () => countryBindable.Value = null); - AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry); + AddStep("Set default country", () => countryBindable.Value = default); + AddStep("Set country with no flag", () => countryBindable.Value = unknown_country); } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs index c8f08d70be..9aedfb0a14 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs @@ -30,21 +30,12 @@ namespace osu.Game.Tests.Visual.Online Ruleset = { BindTarget = ruleset } }); - var country = new Country - { - FlagName = "BY", - FullName = "Belarus" - }; - - var unknownCountry = new Country - { - FlagName = "CK", - FullName = "Cook Islands" - }; + const Country country = Country.BY; + const Country unknown_country = Country.CK; AddStep("Set country", () => countryBindable.Value = country); AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); - AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry); + AddStep("Set country with no flag", () => countryBindable.Value = unknown_country); } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs index 62dad7b458..ea7eb14c8e 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs @@ -48,15 +48,15 @@ namespace osu.Game.Tests.Visual.Online public void TestFlagScopeDependency() { AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); - AddAssert("Check country is Null", () => countryBindable.Value == null); - AddStep("Set country", () => countryBindable.Value = us_country); + AddAssert("Check country is default", () => countryBindable.Value == default); + AddStep("Set country", () => countryBindable.Value = Country.US); AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); } [Test] public void TestShowCountry() { - AddStep("Show US", () => rankingsOverlay.ShowCountry(us_country)); + AddStep("Show US", () => rankingsOverlay.ShowCountry(Country.US)); } private void loadRankingsOverlay() @@ -69,12 +69,6 @@ namespace osu.Game.Tests.Visual.Online }; } - private static readonly Country us_country = new Country - { - FlagName = "US", - FullName = "United States" - }; - private class TestRankingsOverlay : RankingsOverlay { public new Bindable Country => base.Country; diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs index e357b0fffc..f889e3f7dd 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs @@ -57,8 +57,7 @@ namespace osu.Game.Tests.Visual.Online { new CountryStatistics { - Country = new Country { FlagName = "US", FullName = "United States" }, - FlagName = "US", + Country = Country.US, ActiveUsers = 2_972_623, PlayCount = 3_086_515_743, RankedScore = 449_407_643_332_546, @@ -66,8 +65,7 @@ namespace osu.Game.Tests.Visual.Online }, new CountryStatistics { - Country = new Country { FlagName = "RU", FullName = "Russian Federation" }, - FlagName = "RU", + Country = Country.RU, ActiveUsers = 1_609_989, PlayCount = 1_637_052_841, RankedScore = 221_660_827_473_004, @@ -86,7 +84,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "first active user", - Country = new Country { FlagName = "JP" }, + Country = Country.JP, Active = true, }, Accuracy = 0.9972, @@ -106,7 +104,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "inactive user", - Country = new Country { FlagName = "AU" }, + Country = Country.AU, Active = false, }, Accuracy = 0.9831, @@ -126,7 +124,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "second active user", - Country = new Country { FlagName = "PL" }, + Country = Country.PL, Active = true, }, Accuracy = 0.9584, diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index 6ef87f762c..6ac3d5cb86 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -157,11 +157,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, Mods = new[] { @@ -184,11 +180,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 4608074, Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, + Country = Country.BR, }, Mods = new[] { @@ -210,11 +202,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1014222, Username = @"eLy", - Country = new Country - { - FullName = @"Japan", - FlagName = @"JP", - }, + Country = Country.JP, }, Mods = new[] { @@ -235,11 +223,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1541390, Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, Mods = new[] { @@ -259,11 +243,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, + Country = Country.TH, }, Rank = ScoreRank.D, PP = 160, @@ -302,11 +282,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, + Country = Country.TH, }, Rank = ScoreRank.D, PP = 160, diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs index fff40b3c74..addcf799e3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs @@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = new Country { FlagName = @"JP" }, + Country = Country.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg", Status = { Value = new UserStatusOnline() } }) { Width = 300 }, @@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"peppy", Id = 2, - Country = new Country { FlagName = @"AU" }, + Country = Country.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Evast", Id = 8195163, - Country = new Country { FlagName = @"BY" }, + Country = Country.BY, CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index ad3215b1ef..dd6b022624 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Somebody", Id = 1, - Country = new Country { FullName = @"Alien" }, + Country = Country.XX, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", JoinDate = DateTimeOffset.Now.AddDays(-1), LastVisit = DateTimeOffset.Now, @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"peppy", Id = 2, IsSupporter = true, - Country = new Country { FullName = @"Australia", FlagName = @"AU" }, + Country = Country.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" })); @@ -90,7 +90,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = new Country { FullName = @"Japan", FlagName = @"JP" }, + Country = Country.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" })); @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"BanchoBot", Id = 3, IsBot = true, - Country = new Country { FullName = @"Saint Helena", FlagName = @"SH" }, + Country = Country.SH, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg" })); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index ef0c7d7d4d..48fdf671f1 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -140,11 +140,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, }); } @@ -164,12 +160,8 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, - }, + Country = Country.ES, + } }); } @@ -225,11 +217,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, }, new ScoreInfo @@ -246,11 +234,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, + Country = Country.BR, }, }, new ScoreInfo @@ -268,11 +252,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1014222, Username = @"eLy", - Country = new Country - { - FullName = @"Japan", - FlagName = @"JP", - }, + Country = Country.JP, }, }, new ScoreInfo @@ -290,11 +270,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, }, new ScoreInfo @@ -312,11 +288,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2243452, Username = @"Satoruu", - Country = new Country - { - FullName = @"Venezuela", - FlagName = @"VE", - }, + Country = Country.VE, }, }, new ScoreInfo @@ -334,11 +306,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2705430, Username = @"Mooha", - Country = new Country - { - FullName = @"France", - FlagName = @"FR", - }, + Country = Country.FR, }, }, new ScoreInfo @@ -356,11 +324,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 7151382, Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, + Country = Country.TH, }, }, new ScoreInfo @@ -378,11 +342,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2051389, Username = @"FunOrange", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, }, new ScoreInfo @@ -400,11 +360,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6169483, Username = @"-Hebel-", - Country = new Country - { - FullName = @"Mexico", - FlagName = @"MX", - }, + Country = Country.MX, }, }, new ScoreInfo @@ -422,11 +378,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6702666, Username = @"prhtnsm", - Country = new Country - { - FullName = @"Germany", - FlagName = @"DE", - }, + Country = Country.DE, }, }, }; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs index 16966e489a..5356e74eae 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs @@ -69,11 +69,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, + Country = Country.ES, }, }, new ScoreInfo @@ -88,11 +84,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, + Country = Country.BR, }, }, new ScoreInfo @@ -107,11 +99,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, + Country = Country.CA, }, } }; diff --git a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs index ab0cc3a56d..75088675bd 100644 --- a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs @@ -5,6 +5,7 @@ using osu.Framework.IO.Network; using osu.Game.Rulesets; +using osu.Game.Users; namespace osu.Game.Online.API.Requests { @@ -12,9 +13,9 @@ namespace osu.Game.Online.API.Requests { public readonly UserRankingsType Type; - private readonly string country; + private readonly Country country; - public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, string country = null) + public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, Country country = default) : base(ruleset, page) { Type = type; @@ -25,8 +26,8 @@ namespace osu.Game.Online.API.Requests { var req = base.CreateWebRequest(); - if (country != null) - req.AddParameter("country", country); + if (country != default) + req.AddParameter("country", country.ToString()); return req; } diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index 9c957e387a..818a84b9aa 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; @@ -174,8 +175,8 @@ namespace osu.Game.Overlays.Profile.Header avatar.User = user; usernameText.Text = user?.Username ?? string.Empty; openUserExternally.Link = $@"{api.WebsiteRootUrl}/users/{user?.Id ?? 0}"; - userFlag.Country = user?.Country; - userCountryText.Text = user?.Country?.FullName ?? "Alien"; + userFlag.Country = user?.Country ?? default; + userCountryText.Text = (user?.Country ?? default).GetDescription(); supporterTag.SupportLevel = user?.SupportLevel ?? 0; titleText.Text = user?.Title ?? string.Empty; titleText.Colour = Color4Extensions.FromHex(user?.Colour ?? "fff"); diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index 9ba2018522..469d92a771 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -91,7 +91,7 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == null) + if (country.NewValue == default) { countryPill.Collapse(); this.ResizeHeightTo(0, duration, Easing.OutQuint); diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index 90f8c85557..96d677611e 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -93,7 +94,7 @@ namespace osu.Game.Overlays.Rankings { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Action = () => Current.Value = null + Action = Current.SetDefault, } } } @@ -132,11 +133,11 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == null) + if (country.NewValue == default) return; flag.Country = country.NewValue; - countryName.Text = country.NewValue.FullName; + countryName.Text = country.NewValue.GetDescription(); } private class CloseButton : OsuHoverContainer diff --git a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs index 53d10b3e53..27d4a6b6d3 100644 --- a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs @@ -11,6 +11,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using System.Collections.Generic; using osu.Framework.Allocation; +using osu.Framework.Extensions; using osu.Framework.Extensions.LocalisationExtensions; using osu.Game.Resources.Localisation.Web; @@ -77,8 +78,8 @@ namespace osu.Game.Overlays.Rankings.Tables RelativeSizeAxes = Axes.Y; TextAnchor = Anchor.CentreLeft; - if (!string.IsNullOrEmpty(country.FullName)) - AddLink(country.FullName, () => rankings?.ShowCountry(country)); + if (country != default) + AddLink(country.GetDescription(), () => rankings?.ShowCountry(country)); } } } diff --git a/osu.Game/Overlays/RankingsOverlay.cs b/osu.Game/Overlays/RankingsOverlay.cs index a66b8cf2ba..9894df1c9d 100644 --- a/osu.Game/Overlays/RankingsOverlay.cs +++ b/osu.Game/Overlays/RankingsOverlay.cs @@ -44,7 +44,7 @@ namespace osu.Game.Overlays Country.BindValueChanged(_ => { // if a country is requested, force performance scope. - if (Country.Value != null) + if (!Country.IsDefault) Header.Current.Value = RankingsScope.Performance; Scheduler.AddOnce(triggerTabChanged); @@ -76,7 +76,7 @@ namespace osu.Game.Overlays { // country filtering is only valid for performance scope. if (Header.Current.Value != RankingsScope.Performance) - Country.Value = null; + Country.SetDefault(); Scheduler.AddOnce(triggerTabChanged); } @@ -87,7 +87,7 @@ namespace osu.Game.Overlays public void ShowCountry(Country requested) { - if (requested == null) + if (requested == default) return; Show(); @@ -128,7 +128,7 @@ namespace osu.Game.Overlays switch (Header.Current.Value) { case RankingsScope.Performance: - return new GetUserRankingsRequest(ruleset.Value, country: Country.Value?.FlagName); + return new GetUserRankingsRequest(ruleset.Value, country: Country.Value); case RankingsScope.Country: return new GetCountryRankingsRequest(ruleset.Value); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index f632951f41..652a832689 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -128,7 +128,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(28, 20), - Country = user?.Country + Country = user?.Country ?? default }, new OsuSpriteText { diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs index e5ac8fa257..84b56a8d16 100644 --- a/osu.Game/Users/Drawables/DrawableFlag.cs +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -5,6 +5,7 @@ using System; using osu.Framework.Allocation; +using osu.Framework.Extensions; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; @@ -16,7 +17,7 @@ namespace osu.Game.Users.Drawables { private readonly Country country; - public LocalisableString TooltipText => country?.FullName; + public LocalisableString TooltipText => country == default ? string.Empty : country.GetDescription(); public DrawableFlag(Country country) { @@ -29,7 +30,8 @@ namespace osu.Game.Users.Drawables if (ts == null) throw new ArgumentNullException(nameof(ts)); - Texture = ts.Get($@"Flags/{country?.FlagName ?? @"__"}") ?? ts.Get(@"Flags/__"); + string textureName = country == default ? "__" : country.ToString(); + Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__"); } } } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index fd59bf305d..2f08f1c787 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -32,14 +32,14 @@ namespace osu.Game.Users.Drawables /// public Action Action; - public UpdateableFlag(Country country = null) + public UpdateableFlag(Country country = default) { Country = country; } protected override Drawable CreateDrawable(Country country) { - if (country == null && !ShowPlaceholderOnNull) + if (country == default && !ShowPlaceholderOnNull) return null; return new Container From 08f1280aa8df25140ef4b189fe39b146b94a3e64 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 04:42:33 +0300 Subject: [PATCH 832/982] Add `UsedImplicitly` specification to silence unused member inspection Also applied to `Language` while at it. --- osu.Game/Localisation/Language.cs | 2 ++ osu.Game/Users/Country.cs | 1 + 2 files changed, 3 insertions(+) diff --git a/osu.Game/Localisation/Language.cs b/osu.Game/Localisation/Language.cs index c13a1a10cb..6a4e5110e6 100644 --- a/osu.Game/Localisation/Language.cs +++ b/osu.Game/Localisation/Language.cs @@ -2,9 +2,11 @@ // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; +using JetBrains.Annotations; namespace osu.Game.Localisation { + [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] public enum Language { [Description(@"English")] diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index d1f33627c1..e96b96e57c 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -9,6 +9,7 @@ using Newtonsoft.Json.Converters; namespace osu.Game.Users { [JsonConverter(typeof(StringEnumConverter))] + [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] public enum Country { [Description("Alien")] From 7c6f4b798bc66d5936e689ab6d7b4d26005db91a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 05:16:59 +0300 Subject: [PATCH 833/982] Replace `countries.json` with country enum and acronym extension --- osu.Game.Tournament/CountryExtensions.cs | 770 ++++++++++ osu.Game.Tournament/Resources/countries.json | 1252 ----------------- .../Screens/Editors/TeamEditorScreen.cs | 18 +- 3 files changed, 782 insertions(+), 1258 deletions(-) create mode 100644 osu.Game.Tournament/CountryExtensions.cs delete mode 100644 osu.Game.Tournament/Resources/countries.json diff --git a/osu.Game.Tournament/CountryExtensions.cs b/osu.Game.Tournament/CountryExtensions.cs new file mode 100644 index 0000000000..180c7a96af --- /dev/null +++ b/osu.Game.Tournament/CountryExtensions.cs @@ -0,0 +1,770 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Users; + +namespace osu.Game.Tournament +{ + public static class CountryExtensions + { + public static string GetAcronym(this Country country) + { + switch (country) + { + case Country.BD: + return "BGD"; + + case Country.BE: + return "BEL"; + + case Country.BF: + return "BFA"; + + case Country.BG: + return "BGR"; + + case Country.BA: + return "BIH"; + + case Country.BB: + return "BRB"; + + case Country.WF: + return "WLF"; + + case Country.BL: + return "BLM"; + + case Country.BM: + return "BMU"; + + case Country.BN: + return "BRN"; + + case Country.BO: + return "BOL"; + + case Country.BH: + return "BHR"; + + case Country.BI: + return "BDI"; + + case Country.BJ: + return "BEN"; + + case Country.BT: + return "BTN"; + + case Country.JM: + return "JAM"; + + case Country.BV: + return "BVT"; + + case Country.BW: + return "BWA"; + + case Country.WS: + return "WSM"; + + case Country.BQ: + return "BES"; + + case Country.BR: + return "BRA"; + + case Country.BS: + return "BHS"; + + case Country.JE: + return "JEY"; + + case Country.BY: + return "BLR"; + + case Country.BZ: + return "BLZ"; + + case Country.RU: + return "RUS"; + + case Country.RW: + return "RWA"; + + case Country.RS: + return "SRB"; + + case Country.TL: + return "TLS"; + + case Country.RE: + return "REU"; + + case Country.TM: + return "TKM"; + + case Country.TJ: + return "TJK"; + + case Country.RO: + return "ROU"; + + case Country.TK: + return "TKL"; + + case Country.GW: + return "GNB"; + + case Country.GU: + return "GUM"; + + case Country.GT: + return "GTM"; + + case Country.GS: + return "SGS"; + + case Country.GR: + return "GRC"; + + case Country.GQ: + return "GNQ"; + + case Country.GP: + return "GLP"; + + case Country.JP: + return "JPN"; + + case Country.GY: + return "GUY"; + + case Country.GG: + return "GGY"; + + case Country.GF: + return "GUF"; + + case Country.GE: + return "GEO"; + + case Country.GD: + return "GRD"; + + case Country.GB: + return "GBR"; + + case Country.GA: + return "GAB"; + + case Country.SV: + return "SLV"; + + case Country.GN: + return "GIN"; + + case Country.GM: + return "GMB"; + + case Country.GL: + return "GRL"; + + case Country.GI: + return "GIB"; + + case Country.GH: + return "GHA"; + + case Country.OM: + return "OMN"; + + case Country.TN: + return "TUN"; + + case Country.JO: + return "JOR"; + + case Country.HR: + return "HRV"; + + case Country.HT: + return "HTI"; + + case Country.HU: + return "HUN"; + + case Country.HK: + return "HKG"; + + case Country.HN: + return "HND"; + + case Country.HM: + return "HMD"; + + case Country.VE: + return "VEN"; + + case Country.PR: + return "PRI"; + + case Country.PS: + return "PSE"; + + case Country.PW: + return "PLW"; + + case Country.PT: + return "PRT"; + + case Country.SJ: + return "SJM"; + + case Country.PY: + return "PRY"; + + case Country.IQ: + return "IRQ"; + + case Country.PA: + return "PAN"; + + case Country.PF: + return "PYF"; + + case Country.PG: + return "PNG"; + + case Country.PE: + return "PER"; + + case Country.PK: + return "PAK"; + + case Country.PH: + return "PHL"; + + case Country.PN: + return "PCN"; + + case Country.PL: + return "POL"; + + case Country.PM: + return "SPM"; + + case Country.ZM: + return "ZMB"; + + case Country.EH: + return "ESH"; + + case Country.EE: + return "EST"; + + case Country.EG: + return "EGY"; + + case Country.ZA: + return "ZAF"; + + case Country.EC: + return "ECU"; + + case Country.IT: + return "ITA"; + + case Country.VN: + return "VNM"; + + case Country.SB: + return "SLB"; + + case Country.ET: + return "ETH"; + + case Country.SO: + return "SOM"; + + case Country.ZW: + return "ZWE"; + + case Country.SA: + return "SAU"; + + case Country.ES: + return "ESP"; + + case Country.ER: + return "ERI"; + + case Country.ME: + return "MNE"; + + case Country.MD: + return "MDA"; + + case Country.MG: + return "MDG"; + + case Country.MF: + return "MAF"; + + case Country.MA: + return "MAR"; + + case Country.MC: + return "MCO"; + + case Country.UZ: + return "UZB"; + + case Country.MM: + return "MMR"; + + case Country.ML: + return "MLI"; + + case Country.MO: + return "MAC"; + + case Country.MN: + return "MNG"; + + case Country.MH: + return "MHL"; + + case Country.MK: + return "MKD"; + + case Country.MU: + return "MUS"; + + case Country.MT: + return "MLT"; + + case Country.MW: + return "MWI"; + + case Country.MV: + return "MDV"; + + case Country.MQ: + return "MTQ"; + + case Country.MP: + return "MNP"; + + case Country.MS: + return "MSR"; + + case Country.MR: + return "MRT"; + + case Country.IM: + return "IMN"; + + case Country.UG: + return "UGA"; + + case Country.TZ: + return "TZA"; + + case Country.MY: + return "MYS"; + + case Country.MX: + return "MEX"; + + case Country.IL: + return "ISR"; + + case Country.FR: + return "FRA"; + + case Country.IO: + return "IOT"; + + case Country.SH: + return "SHN"; + + case Country.FI: + return "FIN"; + + case Country.FJ: + return "FJI"; + + case Country.FK: + return "FLK"; + + case Country.FM: + return "FSM"; + + case Country.FO: + return "FRO"; + + case Country.NI: + return "NIC"; + + case Country.NL: + return "NLD"; + + case Country.NO: + return "NOR"; + + case Country.NA: + return "NAM"; + + case Country.VU: + return "VUT"; + + case Country.NC: + return "NCL"; + + case Country.NE: + return "NER"; + + case Country.NF: + return "NFK"; + + case Country.NG: + return "NGA"; + + case Country.NZ: + return "NZL"; + + case Country.NP: + return "NPL"; + + case Country.NR: + return "NRU"; + + case Country.NU: + return "NIU"; + + case Country.CK: + return "COK"; + + case Country.XK: + return "XKX"; + + case Country.CI: + return "CIV"; + + case Country.CH: + return "CHE"; + + case Country.CO: + return "COL"; + + case Country.CN: + return "CHN"; + + case Country.CM: + return "CMR"; + + case Country.CL: + return "CHL"; + + case Country.CC: + return "CCK"; + + case Country.CA: + return "CAN"; + + case Country.CG: + return "COG"; + + case Country.CF: + return "CAF"; + + case Country.CD: + return "COD"; + + case Country.CZ: + return "CZE"; + + case Country.CY: + return "CYP"; + + case Country.CX: + return "CXR"; + + case Country.CR: + return "CRI"; + + case Country.CW: + return "CUW"; + + case Country.CV: + return "CPV"; + + case Country.CU: + return "CUB"; + + case Country.SZ: + return "SWZ"; + + case Country.SY: + return "SYR"; + + case Country.SX: + return "SXM"; + + case Country.KG: + return "KGZ"; + + case Country.KE: + return "KEN"; + + case Country.SS: + return "SSD"; + + case Country.SR: + return "SUR"; + + case Country.KI: + return "KIR"; + + case Country.KH: + return "KHM"; + + case Country.KN: + return "KNA"; + + case Country.KM: + return "COM"; + + case Country.ST: + return "STP"; + + case Country.SK: + return "SVK"; + + case Country.KR: + return "KOR"; + + case Country.SI: + return "SVN"; + + case Country.KP: + return "PRK"; + + case Country.KW: + return "KWT"; + + case Country.SN: + return "SEN"; + + case Country.SM: + return "SMR"; + + case Country.SL: + return "SLE"; + + case Country.SC: + return "SYC"; + + case Country.KZ: + return "KAZ"; + + case Country.KY: + return "CYM"; + + case Country.SG: + return "SGP"; + + case Country.SE: + return "SWE"; + + case Country.SD: + return "SDN"; + + case Country.DO: + return "DOM"; + + case Country.DM: + return "DMA"; + + case Country.DJ: + return "DJI"; + + case Country.DK: + return "DNK"; + + case Country.VG: + return "VGB"; + + case Country.DE: + return "DEU"; + + case Country.YE: + return "YEM"; + + case Country.DZ: + return "DZA"; + + case Country.US: + return "USA"; + + case Country.UY: + return "URY"; + + case Country.YT: + return "MYT"; + + case Country.UM: + return "UMI"; + + case Country.LB: + return "LBN"; + + case Country.LC: + return "LCA"; + + case Country.LA: + return "LAO"; + + case Country.TV: + return "TUV"; + + case Country.TW: + return "TWN"; + + case Country.TT: + return "TTO"; + + case Country.TR: + return "TUR"; + + case Country.LK: + return "LKA"; + + case Country.LI: + return "LIE"; + + case Country.LV: + return "LVA"; + + case Country.TO: + return "TON"; + + case Country.LT: + return "LTU"; + + case Country.LU: + return "LUX"; + + case Country.LR: + return "LBR"; + + case Country.LS: + return "LSO"; + + case Country.TH: + return "THA"; + + case Country.TF: + return "ATF"; + + case Country.TG: + return "TGO"; + + case Country.TD: + return "TCD"; + + case Country.TC: + return "TCA"; + + case Country.LY: + return "LBY"; + + case Country.VA: + return "VAT"; + + case Country.VC: + return "VCT"; + + case Country.AE: + return "ARE"; + + case Country.AD: + return "AND"; + + case Country.AG: + return "ATG"; + + case Country.AF: + return "AFG"; + + case Country.AI: + return "AIA"; + + case Country.VI: + return "VIR"; + + case Country.IS: + return "ISL"; + + case Country.IR: + return "IRN"; + + case Country.AM: + return "ARM"; + + case Country.AL: + return "ALB"; + + case Country.AO: + return "AGO"; + + case Country.AQ: + return "ATA"; + + case Country.AS: + return "ASM"; + + case Country.AR: + return "ARG"; + + case Country.AU: + return "AUS"; + + case Country.AT: + return "AUT"; + + case Country.AW: + return "ABW"; + + case Country.IN: + return "IND"; + + case Country.AX: + return "ALA"; + + case Country.AZ: + return "AZE"; + + case Country.IE: + return "IRL"; + + case Country.ID: + return "IDN"; + + case Country.UA: + return "UKR"; + + case Country.QA: + return "QAT"; + + case Country.MZ: + return "MOZ"; + + default: + throw new ArgumentOutOfRangeException(nameof(country)); + } + } + } +} diff --git a/osu.Game.Tournament/Resources/countries.json b/osu.Game.Tournament/Resources/countries.json deleted file mode 100644 index 7306a8bec5..0000000000 --- a/osu.Game.Tournament/Resources/countries.json +++ /dev/null @@ -1,1252 +0,0 @@ -[ - { - "FlagName": "BD", - "FullName": "Bangladesh", - "Acronym": "BGD" - }, - { - "FlagName": "BE", - "FullName": "Belgium", - "Acronym": "BEL" - }, - { - "FlagName": "BF", - "FullName": "Burkina Faso", - "Acronym": "BFA" - }, - { - "FlagName": "BG", - "FullName": "Bulgaria", - "Acronym": "BGR" - }, - { - "FlagName": "BA", - "FullName": "Bosnia and Herzegovina", - "Acronym": "BIH" - }, - { - "FlagName": "BB", - "FullName": "Barbados", - "Acronym": "BRB" - }, - { - "FlagName": "WF", - "FullName": "Wallis and Futuna", - "Acronym": "WLF" - }, - { - "FlagName": "BL", - "FullName": "Saint Barthelemy", - "Acronym": "BLM" - }, - { - "FlagName": "BM", - "FullName": "Bermuda", - "Acronym": "BMU" - }, - { - "FlagName": "BN", - "FullName": "Brunei", - "Acronym": "BRN" - }, - { - "FlagName": "BO", - "FullName": "Bolivia", - "Acronym": "BOL" - }, - { - "FlagName": "BH", - "FullName": "Bahrain", - "Acronym": "BHR" - }, - { - "FlagName": "BI", - "FullName": "Burundi", - "Acronym": "BDI" - }, - { - "FlagName": "BJ", - "FullName": "Benin", - "Acronym": "BEN" - }, - { - "FlagName": "BT", - "FullName": "Bhutan", - "Acronym": "BTN" - }, - { - "FlagName": "JM", - "FullName": "Jamaica", - "Acronym": "JAM" - }, - { - "FlagName": "BV", - "FullName": "Bouvet Island", - "Acronym": "BVT" - }, - { - "FlagName": "BW", - "FullName": "Botswana", - "Acronym": "BWA" - }, - { - "FlagName": "WS", - "FullName": "Samoa", - "Acronym": "WSM" - }, - { - "FlagName": "BQ", - "FullName": "Bonaire, Saint Eustatius and Saba", - "Acronym": "BES" - }, - { - "FlagName": "BR", - "FullName": "Brazil", - "Acronym": "BRA" - }, - { - "FlagName": "BS", - "FullName": "Bahamas", - "Acronym": "BHS" - }, - { - "FlagName": "JE", - "FullName": "Jersey", - "Acronym": "JEY" - }, - { - "FlagName": "BY", - "FullName": "Belarus", - "Acronym": "BLR" - }, - { - "FlagName": "BZ", - "FullName": "Belize", - "Acronym": "BLZ" - }, - { - "FlagName": "RU", - "FullName": "Russia", - "Acronym": "RUS" - }, - { - "FlagName": "RW", - "FullName": "Rwanda", - "Acronym": "RWA" - }, - { - "FlagName": "RS", - "FullName": "Serbia", - "Acronym": "SRB" - }, - { - "FlagName": "TL", - "FullName": "East Timor", - "Acronym": "TLS" - }, - { - "FlagName": "RE", - "FullName": "Reunion", - "Acronym": "REU" - }, - { - "FlagName": "TM", - "FullName": "Turkmenistan", - "Acronym": "TKM" - }, - { - "FlagName": "TJ", - "FullName": "Tajikistan", - "Acronym": "TJK" - }, - { - "FlagName": "RO", - "FullName": "Romania", - "Acronym": "ROU" - }, - { - "FlagName": "TK", - "FullName": "Tokelau", - "Acronym": "TKL" - }, - { - "FlagName": "GW", - "FullName": "Guinea-Bissau", - "Acronym": "GNB" - }, - { - "FlagName": "GU", - "FullName": "Guam", - "Acronym": "GUM" - }, - { - "FlagName": "GT", - "FullName": "Guatemala", - "Acronym": "GTM" - }, - { - "FlagName": "GS", - "FullName": "South Georgia and the South Sandwich Islands", - "Acronym": "SGS" - }, - { - "FlagName": "GR", - "FullName": "Greece", - "Acronym": "GRC" - }, - { - "FlagName": "GQ", - "FullName": "Equatorial Guinea", - "Acronym": "GNQ" - }, - { - "FlagName": "GP", - "FullName": "Guadeloupe", - "Acronym": "GLP" - }, - { - "FlagName": "JP", - "FullName": "Japan", - "Acronym": "JPN" - }, - { - "FlagName": "GY", - "FullName": "Guyana", - "Acronym": "GUY" - }, - { - "FlagName": "GG", - "FullName": "Guernsey", - "Acronym": "GGY" - }, - { - "FlagName": "GF", - "FullName": "French Guiana", - "Acronym": "GUF" - }, - { - "FlagName": "GE", - "FullName": "Georgia", - "Acronym": "GEO" - }, - { - "FlagName": "GD", - "FullName": "Grenada", - "Acronym": "GRD" - }, - { - "FlagName": "GB", - "FullName": "United Kingdom", - "Acronym": "GBR" - }, - { - "FlagName": "GA", - "FullName": "Gabon", - "Acronym": "GAB" - }, - { - "FlagName": "SV", - "FullName": "El Salvador", - "Acronym": "SLV" - }, - { - "FlagName": "GN", - "FullName": "Guinea", - "Acronym": "GIN" - }, - { - "FlagName": "GM", - "FullName": "Gambia", - "Acronym": "GMB" - }, - { - "FlagName": "GL", - "FullName": "Greenland", - "Acronym": "GRL" - }, - { - "FlagName": "GI", - "FullName": "Gibraltar", - "Acronym": "GIB" - }, - { - "FlagName": "GH", - "FullName": "Ghana", - "Acronym": "GHA" - }, - { - "FlagName": "OM", - "FullName": "Oman", - "Acronym": "OMN" - }, - { - "FlagName": "TN", - "FullName": "Tunisia", - "Acronym": "TUN" - }, - { - "FlagName": "JO", - "FullName": "Jordan", - "Acronym": "JOR" - }, - { - "FlagName": "HR", - "FullName": "Croatia", - "Acronym": "HRV" - }, - { - "FlagName": "HT", - "FullName": "Haiti", - "Acronym": "HTI" - }, - { - "FlagName": "HU", - "FullName": "Hungary", - "Acronym": "HUN" - }, - { - "FlagName": "HK", - "FullName": "Hong Kong", - "Acronym": "HKG" - }, - { - "FlagName": "HN", - "FullName": "Honduras", - "Acronym": "HND" - }, - { - "FlagName": "HM", - "FullName": "Heard Island and McDonald Islands", - "Acronym": "HMD" - }, - { - "FlagName": "VE", - "FullName": "Venezuela", - "Acronym": "VEN" - }, - { - "FlagName": "PR", - "FullName": "Puerto Rico", - "Acronym": "PRI" - }, - { - "FlagName": "PS", - "FullName": "Palestinian Territory", - "Acronym": "PSE" - }, - { - "FlagName": "PW", - "FullName": "Palau", - "Acronym": "PLW" - }, - { - "FlagName": "PT", - "FullName": "Portugal", - "Acronym": "PRT" - }, - { - "FlagName": "SJ", - "FullName": "Svalbard and Jan Mayen", - "Acronym": "SJM" - }, - { - "FlagName": "PY", - "FullName": "Paraguay", - "Acronym": "PRY" - }, - { - "FlagName": "IQ", - "FullName": "Iraq", - "Acronym": "IRQ" - }, - { - "FlagName": "PA", - "FullName": "Panama", - "Acronym": "PAN" - }, - { - "FlagName": "PF", - "FullName": "French Polynesia", - "Acronym": "PYF" - }, - { - "FlagName": "PG", - "FullName": "Papua New Guinea", - "Acronym": "PNG" - }, - { - "FlagName": "PE", - "FullName": "Peru", - "Acronym": "PER" - }, - { - "FlagName": "PK", - "FullName": "Pakistan", - "Acronym": "PAK" - }, - { - "FlagName": "PH", - "FullName": "Philippines", - "Acronym": "PHL" - }, - { - "FlagName": "PN", - "FullName": "Pitcairn", - "Acronym": "PCN" - }, - { - "FlagName": "PL", - "FullName": "Poland", - "Acronym": "POL" - }, - { - "FlagName": "PM", - "FullName": "Saint Pierre and Miquelon", - "Acronym": "SPM" - }, - { - "FlagName": "ZM", - "FullName": "Zambia", - "Acronym": "ZMB" - }, - { - "FlagName": "EH", - "FullName": "Western Sahara", - "Acronym": "ESH" - }, - { - "FlagName": "EE", - "FullName": "Estonia", - "Acronym": "EST" - }, - { - "FlagName": "EG", - "FullName": "Egypt", - "Acronym": "EGY" - }, - { - "FlagName": "ZA", - "FullName": "South Africa", - "Acronym": "ZAF" - }, - { - "FlagName": "EC", - "FullName": "Ecuador", - "Acronym": "ECU" - }, - { - "FlagName": "IT", - "FullName": "Italy", - "Acronym": "ITA" - }, - { - "FlagName": "VN", - "FullName": "Vietnam", - "Acronym": "VNM" - }, - { - "FlagName": "SB", - "FullName": "Solomon Islands", - "Acronym": "SLB" - }, - { - "FlagName": "ET", - "FullName": "Ethiopia", - "Acronym": "ETH" - }, - { - "FlagName": "SO", - "FullName": "Somalia", - "Acronym": "SOM" - }, - { - "FlagName": "ZW", - "FullName": "Zimbabwe", - "Acronym": "ZWE" - }, - { - "FlagName": "SA", - "FullName": "Saudi Arabia", - "Acronym": "SAU" - }, - { - "FlagName": "ES", - "FullName": "Spain", - "Acronym": "ESP" - }, - { - "FlagName": "ER", - "FullName": "Eritrea", - "Acronym": "ERI" - }, - { - "FlagName": "ME", - "FullName": "Montenegro", - "Acronym": "MNE" - }, - { - "FlagName": "MD", - "FullName": "Moldova", - "Acronym": "MDA" - }, - { - "FlagName": "MG", - "FullName": "Madagascar", - "Acronym": "MDG" - }, - { - "FlagName": "MF", - "FullName": "Saint Martin", - "Acronym": "MAF" - }, - { - "FlagName": "MA", - "FullName": "Morocco", - "Acronym": "MAR" - }, - { - "FlagName": "MC", - "FullName": "Monaco", - "Acronym": "MCO" - }, - { - "FlagName": "UZ", - "FullName": "Uzbekistan", - "Acronym": "UZB" - }, - { - "FlagName": "MM", - "FullName": "Myanmar", - "Acronym": "MMR" - }, - { - "FlagName": "ML", - "FullName": "Mali", - "Acronym": "MLI" - }, - { - "FlagName": "MO", - "FullName": "Macao", - "Acronym": "MAC" - }, - { - "FlagName": "MN", - "FullName": "Mongolia", - "Acronym": "MNG" - }, - { - "FlagName": "MH", - "FullName": "Marshall Islands", - "Acronym": "MHL" - }, - { - "FlagName": "MK", - "FullName": "North Macedonia", - "Acronym": "MKD" - }, - { - "FlagName": "MU", - "FullName": "Mauritius", - "Acronym": "MUS" - }, - { - "FlagName": "MT", - "FullName": "Malta", - "Acronym": "MLT" - }, - { - "FlagName": "MW", - "FullName": "Malawi", - "Acronym": "MWI" - }, - { - "FlagName": "MV", - "FullName": "Maldives", - "Acronym": "MDV" - }, - { - "FlagName": "MQ", - "FullName": "Martinique", - "Acronym": "MTQ" - }, - { - "FlagName": "MP", - "FullName": "Northern Mariana Islands", - "Acronym": "MNP" - }, - { - "FlagName": "MS", - "FullName": "Montserrat", - "Acronym": "MSR" - }, - { - "FlagName": "MR", - "FullName": "Mauritania", - "Acronym": "MRT" - }, - { - "FlagName": "IM", - "FullName": "Isle of Man", - "Acronym": "IMN" - }, - { - "FlagName": "UG", - "FullName": "Uganda", - "Acronym": "UGA" - }, - { - "FlagName": "TZ", - "FullName": "Tanzania", - "Acronym": "TZA" - }, - { - "FlagName": "MY", - "FullName": "Malaysia", - "Acronym": "MYS" - }, - { - "FlagName": "MX", - "FullName": "Mexico", - "Acronym": "MEX" - }, - { - "FlagName": "IL", - "FullName": "Israel", - "Acronym": "ISR" - }, - { - "FlagName": "FR", - "FullName": "France", - "Acronym": "FRA" - }, - { - "FlagName": "IO", - "FullName": "British Indian Ocean Territory", - "Acronym": "IOT" - }, - { - "FlagName": "SH", - "FullName": "Saint Helena", - "Acronym": "SHN" - }, - { - "FlagName": "FI", - "FullName": "Finland", - "Acronym": "FIN" - }, - { - "FlagName": "FJ", - "FullName": "Fiji", - "Acronym": "FJI" - }, - { - "FlagName": "FK", - "FullName": "Falkland Islands", - "Acronym": "FLK" - }, - { - "FlagName": "FM", - "FullName": "Micronesia", - "Acronym": "FSM" - }, - { - "FlagName": "FO", - "FullName": "Faroe Islands", - "Acronym": "FRO" - }, - { - "FlagName": "NI", - "FullName": "Nicaragua", - "Acronym": "NIC" - }, - { - "FlagName": "NL", - "FullName": "Netherlands", - "Acronym": "NLD" - }, - { - "FlagName": "NO", - "FullName": "Norway", - "Acronym": "NOR" - }, - { - "FlagName": "NA", - "FullName": "Namibia", - "Acronym": "NAM" - }, - { - "FlagName": "VU", - "FullName": "Vanuatu", - "Acronym": "VUT" - }, - { - "FlagName": "NC", - "FullName": "New Caledonia", - "Acronym": "NCL" - }, - { - "FlagName": "NE", - "FullName": "Niger", - "Acronym": "NER" - }, - { - "FlagName": "NF", - "FullName": "Norfolk Island", - "Acronym": "NFK" - }, - { - "FlagName": "NG", - "FullName": "Nigeria", - "Acronym": "NGA" - }, - { - "FlagName": "NZ", - "FullName": "New Zealand", - "Acronym": "NZL" - }, - { - "FlagName": "NP", - "FullName": "Nepal", - "Acronym": "NPL" - }, - { - "FlagName": "NR", - "FullName": "Nauru", - "Acronym": "NRU" - }, - { - "FlagName": "NU", - "FullName": "Niue", - "Acronym": "NIU" - }, - { - "FlagName": "CK", - "FullName": "Cook Islands", - "Acronym": "COK" - }, - { - "FlagName": "XK", - "FullName": "Kosovo", - "Acronym": "XKX" - }, - { - "FlagName": "CI", - "FullName": "Ivory Coast", - "Acronym": "CIV" - }, - { - "FlagName": "CH", - "FullName": "Switzerland", - "Acronym": "CHE" - }, - { - "FlagName": "CO", - "FullName": "Colombia", - "Acronym": "COL" - }, - { - "FlagName": "CN", - "FullName": "China", - "Acronym": "CHN" - }, - { - "FlagName": "CM", - "FullName": "Cameroon", - "Acronym": "CMR" - }, - { - "FlagName": "CL", - "FullName": "Chile", - "Acronym": "CHL" - }, - { - "FlagName": "CC", - "FullName": "Cocos Islands", - "Acronym": "CCK" - }, - { - "FlagName": "CA", - "FullName": "Canada", - "Acronym": "CAN" - }, - { - "FlagName": "CG", - "FullName": "Republic of the Congo", - "Acronym": "COG" - }, - { - "FlagName": "CF", - "FullName": "Central African Republic", - "Acronym": "CAF" - }, - { - "FlagName": "CD", - "FullName": "Democratic Republic of the Congo", - "Acronym": "COD" - }, - { - "FlagName": "CZ", - "FullName": "Czech Republic", - "Acronym": "CZE" - }, - { - "FlagName": "CY", - "FullName": "Cyprus", - "Acronym": "CYP" - }, - { - "FlagName": "CX", - "FullName": "Christmas Island", - "Acronym": "CXR" - }, - { - "FlagName": "CR", - "FullName": "Costa Rica", - "Acronym": "CRI" - }, - { - "FlagName": "CW", - "FullName": "Curacao", - "Acronym": "CUW" - }, - { - "FlagName": "CV", - "FullName": "Cabo Verde", - "Acronym": "CPV" - }, - { - "FlagName": "CU", - "FullName": "Cuba", - "Acronym": "CUB" - }, - { - "FlagName": "SZ", - "FullName": "Eswatini", - "Acronym": "SWZ" - }, - { - "FlagName": "SY", - "FullName": "Syria", - "Acronym": "SYR" - }, - { - "FlagName": "SX", - "FullName": "Sint Maarten", - "Acronym": "SXM" - }, - { - "FlagName": "KG", - "FullName": "Kyrgyzstan", - "Acronym": "KGZ" - }, - { - "FlagName": "KE", - "FullName": "Kenya", - "Acronym": "KEN" - }, - { - "FlagName": "SS", - "FullName": "South Sudan", - "Acronym": "SSD" - }, - { - "FlagName": "SR", - "FullName": "Suriname", - "Acronym": "SUR" - }, - { - "FlagName": "KI", - "FullName": "Kiribati", - "Acronym": "KIR" - }, - { - "FlagName": "KH", - "FullName": "Cambodia", - "Acronym": "KHM" - }, - { - "FlagName": "KN", - "FullName": "Saint Kitts and Nevis", - "Acronym": "KNA" - }, - { - "FlagName": "KM", - "FullName": "Comoros", - "Acronym": "COM" - }, - { - "FlagName": "ST", - "FullName": "Sao Tome and Principe", - "Acronym": "STP" - }, - { - "FlagName": "SK", - "FullName": "Slovakia", - "Acronym": "SVK" - }, - { - "FlagName": "KR", - "FullName": "South Korea", - "Acronym": "KOR" - }, - { - "FlagName": "SI", - "FullName": "Slovenia", - "Acronym": "SVN" - }, - { - "FlagName": "KP", - "FullName": "North Korea", - "Acronym": "PRK" - }, - { - "FlagName": "KW", - "FullName": "Kuwait", - "Acronym": "KWT" - }, - { - "FlagName": "SN", - "FullName": "Senegal", - "Acronym": "SEN" - }, - { - "FlagName": "SM", - "FullName": "San Marino", - "Acronym": "SMR" - }, - { - "FlagName": "SL", - "FullName": "Sierra Leone", - "Acronym": "SLE" - }, - { - "FlagName": "SC", - "FullName": "Seychelles", - "Acronym": "SYC" - }, - { - "FlagName": "KZ", - "FullName": "Kazakhstan", - "Acronym": "KAZ" - }, - { - "FlagName": "KY", - "FullName": "Cayman Islands", - "Acronym": "CYM" - }, - { - "FlagName": "SG", - "FullName": "Singapore", - "Acronym": "SGP" - }, - { - "FlagName": "SE", - "FullName": "Sweden", - "Acronym": "SWE" - }, - { - "FlagName": "SD", - "FullName": "Sudan", - "Acronym": "SDN" - }, - { - "FlagName": "DO", - "FullName": "Dominican Republic", - "Acronym": "DOM" - }, - { - "FlagName": "DM", - "FullName": "Dominica", - "Acronym": "DMA" - }, - { - "FlagName": "DJ", - "FullName": "Djibouti", - "Acronym": "DJI" - }, - { - "FlagName": "DK", - "FullName": "Denmark", - "Acronym": "DNK" - }, - { - "FlagName": "VG", - "FullName": "British Virgin Islands", - "Acronym": "VGB" - }, - { - "FlagName": "DE", - "FullName": "Germany", - "Acronym": "DEU" - }, - { - "FlagName": "YE", - "FullName": "Yemen", - "Acronym": "YEM" - }, - { - "FlagName": "DZ", - "FullName": "Algeria", - "Acronym": "DZA" - }, - { - "FlagName": "US", - "FullName": "United States", - "Acronym": "USA" - }, - { - "FlagName": "UY", - "FullName": "Uruguay", - "Acronym": "URY" - }, - { - "FlagName": "YT", - "FullName": "Mayotte", - "Acronym": "MYT" - }, - { - "FlagName": "UM", - "FullName": "United States Minor Outlying Islands", - "Acronym": "UMI" - }, - { - "FlagName": "LB", - "FullName": "Lebanon", - "Acronym": "LBN" - }, - { - "FlagName": "LC", - "FullName": "Saint Lucia", - "Acronym": "LCA" - }, - { - "FlagName": "LA", - "FullName": "Laos", - "Acronym": "LAO" - }, - { - "FlagName": "TV", - "FullName": "Tuvalu", - "Acronym": "TUV" - }, - { - "FlagName": "TW", - "FullName": "Taiwan", - "Acronym": "TWN" - }, - { - "FlagName": "TT", - "FullName": "Trinidad and Tobago", - "Acronym": "TTO" - }, - { - "FlagName": "TR", - "FullName": "Turkey", - "Acronym": "TUR" - }, - { - "FlagName": "LK", - "FullName": "Sri Lanka", - "Acronym": "LKA" - }, - { - "FlagName": "LI", - "FullName": "Liechtenstein", - "Acronym": "LIE" - }, - { - "FlagName": "LV", - "FullName": "Latvia", - "Acronym": "LVA" - }, - { - "FlagName": "TO", - "FullName": "Tonga", - "Acronym": "TON" - }, - { - "FlagName": "LT", - "FullName": "Lithuania", - "Acronym": "LTU" - }, - { - "FlagName": "LU", - "FullName": "Luxembourg", - "Acronym": "LUX" - }, - { - "FlagName": "LR", - "FullName": "Liberia", - "Acronym": "LBR" - }, - { - "FlagName": "LS", - "FullName": "Lesotho", - "Acronym": "LSO" - }, - { - "FlagName": "TH", - "FullName": "Thailand", - "Acronym": "THA" - }, - { - "FlagName": "TF", - "FullName": "French Southern Territories", - "Acronym": "ATF" - }, - { - "FlagName": "TG", - "FullName": "Togo", - "Acronym": "TGO" - }, - { - "FlagName": "TD", - "FullName": "Chad", - "Acronym": "TCD" - }, - { - "FlagName": "TC", - "FullName": "Turks and Caicos Islands", - "Acronym": "TCA" - }, - { - "FlagName": "LY", - "FullName": "Libya", - "Acronym": "LBY" - }, - { - "FlagName": "VA", - "FullName": "Vatican", - "Acronym": "VAT" - }, - { - "FlagName": "VC", - "FullName": "Saint Vincent and the Grenadines", - "Acronym": "VCT" - }, - { - "FlagName": "AE", - "FullName": "United Arab Emirates", - "Acronym": "ARE" - }, - { - "FlagName": "AD", - "FullName": "Andorra", - "Acronym": "AND" - }, - { - "FlagName": "AG", - "FullName": "Antigua and Barbuda", - "Acronym": "ATG" - }, - { - "FlagName": "AF", - "FullName": "Afghanistan", - "Acronym": "AFG" - }, - { - "FlagName": "AI", - "FullName": "Anguilla", - "Acronym": "AIA" - }, - { - "FlagName": "VI", - "FullName": "U.S. Virgin Islands", - "Acronym": "VIR" - }, - { - "FlagName": "IS", - "FullName": "Iceland", - "Acronym": "ISL" - }, - { - "FlagName": "IR", - "FullName": "Iran", - "Acronym": "IRN" - }, - { - "FlagName": "AM", - "FullName": "Armenia", - "Acronym": "ARM" - }, - { - "FlagName": "AL", - "FullName": "Albania", - "Acronym": "ALB" - }, - { - "FlagName": "AO", - "FullName": "Angola", - "Acronym": "AGO" - }, - { - "FlagName": "AQ", - "FullName": "Antarctica", - "Acronym": "ATA" - }, - { - "FlagName": "AS", - "FullName": "American Samoa", - "Acronym": "ASM" - }, - { - "FlagName": "AR", - "FullName": "Argentina", - "Acronym": "ARG" - }, - { - "FlagName": "AU", - "FullName": "Australia", - "Acronym": "AUS" - }, - { - "FlagName": "AT", - "FullName": "Austria", - "Acronym": "AUT" - }, - { - "FlagName": "AW", - "FullName": "Aruba", - "Acronym": "ABW" - }, - { - "FlagName": "IN", - "FullName": "India", - "Acronym": "IND" - }, - { - "FlagName": "AX", - "FullName": "Aland Islands", - "Acronym": "ALA" - }, - { - "FlagName": "AZ", - "FullName": "Azerbaijan", - "Acronym": "AZE" - }, - { - "FlagName": "IE", - "FullName": "Ireland", - "Acronym": "IRL" - }, - { - "FlagName": "ID", - "FullName": "Indonesia", - "Acronym": "IDN" - }, - { - "FlagName": "UA", - "FullName": "Ukraine", - "Acronym": "UKR" - }, - { - "FlagName": "QA", - "FullName": "Qatar", - "Acronym": "QAT" - }, - { - "FlagName": "MZ", - "FullName": "Mozambique", - "Acronym": "MOZ" - } -] \ No newline at end of file diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 111893d18c..02c0a0d7e1 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -3,13 +3,13 @@ #nullable disable +using System; using System.Collections.Generic; using System.Diagnostics; -using System.IO; using System.Linq; -using Newtonsoft.Json; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -45,11 +45,17 @@ namespace osu.Game.Tournament.Screens.Editors private void addAllCountries() { - List countries; + var countries = new List(); - using (Stream stream = game.Resources.GetStream("Resources/countries.json")) - using (var sr = new StreamReader(stream)) - countries = JsonConvert.DeserializeObject>(sr.ReadToEnd()); + foreach (var country in Enum.GetValues(typeof(Country)).Cast().Skip(1)) + { + countries.Add(new TournamentTeam + { + FlagName = { Value = country.ToString() }, + FullName = { Value = country.GetDescription() }, + Acronym = { Value = country.GetAcronym() }, + }); + } Debug.Assert(countries != null); From 9c81241f4ce0abf7e77621f8cf048076446d9cc6 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:02:04 +0300 Subject: [PATCH 834/982] Fix potential nullref on `APIUser.Country` We need NRT sooner than later... --- osu.Game/Online/API/Requests/Responses/APIUser.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 1a2a38e789..e2e1288b8c 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -38,11 +38,12 @@ namespace osu.Game.Online.API.Requests.Responses public Country Country { - get => country ??= (Enum.TryParse(userCountry.Code, out Country result) ? result : default); + get => country ??= (Enum.TryParse(userCountry?.Code, out Country result) ? result : default); set => country = value; } #pragma warning disable 649 + [CanBeNull] [JsonProperty(@"country")] private UserCountry userCountry; From 4968859e694770186cf5e09a88ee2d91195efc44 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:07:53 +0300 Subject: [PATCH 835/982] Rename placeholder display flag property to make sense --- osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 +- osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs | 2 +- osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs | 2 +- osu.Game/Overlays/Rankings/Tables/RankingsTable.cs | 2 +- osu.Game/Users/Drawables/UpdateableFlag.cs | 6 +++--- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index b2e5be6601..669b701d1d 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -168,7 +168,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores new UpdateableFlag(score.User.Country) { Size = new Vector2(19, 14), - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, username, new OsuSpriteText diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs index f093c6b53f..85c8f92a76 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs @@ -120,7 +120,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Origin = Anchor.CentreLeft, Size = new Vector2(19, 14), Margin = new MarginPadding { Top = 3 }, // makes spacing look more even - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, } } diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index 818a84b9aa..a213f99701 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -137,7 +137,7 @@ namespace osu.Game.Overlays.Profile.Header userFlag = new UpdateableFlag { Size = new Vector2(28, 20), - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, userCountryText = new OsuSpriteText { diff --git a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs index 56e318637a..1e33b96ef1 100644 --- a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs @@ -100,7 +100,7 @@ namespace osu.Game.Overlays.Rankings.Tables new UpdateableFlag(GetCountry(item)) { Size = new Vector2(28, 20), - ShowPlaceholderOnNull = false, + ShowPlaceholderOnUnknown = false, }, CreateFlagContent(item) } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index 2f08f1c787..88c08d4bb1 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -22,9 +22,9 @@ namespace osu.Game.Users.Drawables } /// - /// Whether to show a place holder on null country. + /// Whether to show a place holder on unknown country. /// - public bool ShowPlaceholderOnNull = true; + public bool ShowPlaceholderOnUnknown = true; /// /// Perform an action in addition to showing the country ranking. @@ -39,7 +39,7 @@ namespace osu.Game.Users.Drawables protected override Drawable CreateDrawable(Country country) { - if (country == default && !ShowPlaceholderOnNull) + if (country == default && !ShowPlaceholderOnUnknown) return null; return new Container From 4e7156cee8f66d057cacc7caf812518fcd7b3587 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:30:25 +0300 Subject: [PATCH 836/982] Store user country on databased scores --- osu.Game/Database/RealmAccess.cs | 3 ++- osu.Game/Models/RealmUser.cs | 12 ++++++++++-- osu.Game/Rulesets/Mods/ICreateReplayData.cs | 1 + osu.Game/Scoring/ScoreInfo.cs | 7 +++++-- osu.Game/Users/IUser.cs | 2 ++ 5 files changed, 20 insertions(+), 5 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index bebc101b13..0c44436ec8 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -60,8 +60,9 @@ namespace osu.Game.Database /// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo. /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. /// 16 2022-07-15 Removed HasReplay from ScoreInfo. + /// 17 2022-07-16 Added Country to RealmUser. /// - private const int schema_version = 16; + private const int schema_version = 17; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. diff --git a/osu.Game/Models/RealmUser.cs b/osu.Game/Models/RealmUser.cs index 58fd7ff2a3..1668739bb5 100644 --- a/osu.Game/Models/RealmUser.cs +++ b/osu.Game/Models/RealmUser.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Game.Database; using osu.Game.Users; @@ -17,6 +15,16 @@ namespace osu.Game.Models public string Username { get; set; } = string.Empty; + [Ignored] + public Country Country + { + get => Enum.TryParse(CountryString, out Country country) ? country : default; + set => CountryString = value.ToString(); + } + + [MapTo(nameof(Country))] + public string CountryString { get; set; } = default(Country).ToString(); + public bool IsBot => false; public bool Equals(RealmUser other) diff --git a/osu.Game/Rulesets/Mods/ICreateReplayData.cs b/osu.Game/Rulesets/Mods/ICreateReplayData.cs index 6058380eb3..6c195f623c 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplayData.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplayData.cs @@ -58,6 +58,7 @@ namespace osu.Game.Rulesets.Mods public class ModCreatedUser : IUser { public int OnlineID => APIUser.SYSTEM_USER_ID; + public Country Country => default; public bool IsBot => true; public string Username { get; set; } = string.Empty; diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index 81ca5f0300..f5942e4639 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -85,8 +85,9 @@ namespace osu.Game.Scoring { get => user ??= new APIUser { - Username = RealmUser.Username, Id = RealmUser.OnlineID, + Username = RealmUser.Username, + Country = RealmUser.Country, }; set { @@ -95,7 +96,8 @@ namespace osu.Game.Scoring RealmUser = new RealmUser { OnlineID = user.OnlineID, - Username = user.Username + Username = user.Username, + Country = user.Country, }; } } @@ -135,6 +137,7 @@ namespace osu.Game.Scoring { OnlineID = RealmUser.OnlineID, Username = RealmUser.Username, + Country = RealmUser.Country, }; return clone; diff --git a/osu.Game/Users/IUser.cs b/osu.Game/Users/IUser.cs index 7a233b5d8b..a520660c4d 100644 --- a/osu.Game/Users/IUser.cs +++ b/osu.Game/Users/IUser.cs @@ -10,6 +10,8 @@ namespace osu.Game.Users { string Username { get; } + Country Country { get; } + bool IsBot { get; } bool IEquatable.Equals(IUser? other) From d0fe4fe15aa7270d678a674f9d8fd2735d5507ea Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:31:01 +0300 Subject: [PATCH 837/982] Fix user population logic not including country --- osu.Game/Scoring/ScoreImporter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Scoring/ScoreImporter.cs b/osu.Game/Scoring/ScoreImporter.cs index 53dd511d57..4107c66dfe 100644 --- a/osu.Game/Scoring/ScoreImporter.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -84,7 +84,7 @@ namespace osu.Game.Scoring api.Perform(userRequest); if (userRequest.Response is APIUser user) - model.RealmUser.OnlineID = user.Id; + model.User = user; } } } From 69d967172ac3a11e34c5ea499f64dba6fd78676d Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:32:25 +0300 Subject: [PATCH 838/982] Remove unencessary null coalesce --- osu.Game/Skinning/LegacyBeatmapSkin.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Skinning/LegacyBeatmapSkin.cs b/osu.Game/Skinning/LegacyBeatmapSkin.cs index 43ae0a2252..e8414b4c11 100644 --- a/osu.Game/Skinning/LegacyBeatmapSkin.cs +++ b/osu.Game/Skinning/LegacyBeatmapSkin.cs @@ -96,7 +96,7 @@ namespace osu.Game.Skinning new SkinInfo { Name = beatmapInfo.ToString(), - Creator = beatmapInfo.Metadata.Author.Username ?? string.Empty + Creator = beatmapInfo.Metadata.Author.Username }; } } From a10c398cd58516ce85dbc4e7072047f392b48272 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 16 Jul 2022 06:40:53 +0300 Subject: [PATCH 839/982] Remove no longer necessary DI --- osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 02c0a0d7e1..0f806a2403 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -25,9 +25,6 @@ namespace osu.Game.Tournament.Screens.Editors { public class TeamEditorScreen : TournamentEditorScreen { - [Resolved] - private TournamentGameBase game { get; set; } - protected override BindableList Storage => LadderInfo.Teams; [BackgroundDependencyLoader] From 9e945197dce72e6827e67fedf41e1048d843a608 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 14:49:14 +0900 Subject: [PATCH 840/982] Use "Unknown" instead of "Alient" for unknown countries --- osu.Game/Users/Country.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index e96b96e57c..2070bcab39 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -12,7 +12,7 @@ namespace osu.Game.Users [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] public enum Country { - [Description("Alien")] + [Description("Unknown")] XX = 0, [Description("Bangladesh")] From acd5254f51a37ac519e5c70debd0c6c08f02952b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 17:18:22 +0900 Subject: [PATCH 841/982] Add test coverage ensuring unique acronyms --- .../TestSceneNoConflictingModAcronyms.cs | 27 +++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs new file mode 100644 index 0000000000..b2ba3d99ad --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneNoConflictingModAcronyms.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Testing; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [HeadlessTest] + public class TestSceneNoConflictingModAcronyms : TestSceneAllRulesetPlayers + { + protected override void AddCheckSteps() + { + AddStep("Check all mod acronyms are unique", () => + { + var mods = Ruleset.Value.CreateInstance().AllMods; + + IEnumerable acronyms = mods.Select(m => m.Acronym); + + Assert.That(acronyms, Is.Unique); + }); + } + } +} From b93b6ba2ca215fac5a66e224695a908ff57925e9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 16 Jul 2022 17:07:55 +0900 Subject: [PATCH 842/982] Change "single tap" mod acronym to not conflict with "strict tracking" --- osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs index 051ceb968c..b170d30448 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModSingleTap : InputBlockingMod { public override string Name => @"Single Tap"; - public override string Acronym => @"ST"; + public override string Acronym => @"SG"; public override string Description => @"You must only use one key!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray(); From cf7af0061c606a737d6411a96f46c131668d3574 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Sat, 16 Jul 2022 15:20:15 +0200 Subject: [PATCH 843/982] Add Touch input handler settings section --- osu.Desktop/OsuGameDesktop.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index 314a03a73e..524436235e 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -22,10 +22,12 @@ using osu.Framework.Input.Handlers; using osu.Framework.Input.Handlers.Joystick; using osu.Framework.Input.Handlers.Mouse; using osu.Framework.Input.Handlers.Tablet; +using osu.Framework.Input.Handlers.Touch; using osu.Framework.Threading; using osu.Game.IO; using osu.Game.IPC; using osu.Game.Overlays.Settings; +using osu.Game.Overlays.Settings.Sections; using osu.Game.Overlays.Settings.Sections.Input; namespace osu.Desktop @@ -156,6 +158,9 @@ namespace osu.Desktop case JoystickHandler jh: return new JoystickSettings(jh); + case TouchHandler th: + return new InputSection.HandlerSection(th); + default: return base.CreateSettingsSubsectionFor(handler); } From bbb2398a8b4cee039a96883f4fa7a0ed9e18f92d Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 00:46:29 +0100 Subject: [PATCH 844/982] change retry button icon from ArrowCircleLeft to Redo --- osu.Game/Screens/Ranking/RetryButton.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Ranking/RetryButton.cs b/osu.Game/Screens/Ranking/RetryButton.cs index a0ddc98943..c56f364ae8 100644 --- a/osu.Game/Screens/Ranking/RetryButton.cs +++ b/osu.Game/Screens/Ranking/RetryButton.cs @@ -37,7 +37,7 @@ namespace osu.Game.Screens.Ranking Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(13), - Icon = FontAwesome.Solid.ArrowCircleLeft, + Icon = FontAwesome.Solid.Redo, }, }; From 6636e462dc925f70c368ab60b5fdff3640dff331 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 17 Jul 2022 06:18:59 +0300 Subject: [PATCH 845/982] Fix `SoloScoreInfo` not carrying mod settings in conversion methods --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 6c48c7883f..cf7aa599f3 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -101,7 +101,7 @@ namespace osu.Game.Online.API.Requests.Responses var rulesetInstance = ruleset.CreateInstance(); - var mods = Mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray(); + var mods = Mods.Select(apiMod => apiMod.ToMod(rulesetInstance)).ToArray(); var scoreInfo = ToScoreInfo(mods); From 9382636da987c101ea0c8b90b31ce048063e7bc2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 17 Jul 2022 06:19:34 +0300 Subject: [PATCH 846/982] Catch and log exceptions from mod setting copy failure --- osu.Game/Online/API/APIMod.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs index dc1db08174..8346300767 100644 --- a/osu.Game/Online/API/APIMod.cs +++ b/osu.Game/Online/API/APIMod.cs @@ -65,7 +65,14 @@ namespace osu.Game.Online.API if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue)) continue; - resultMod.CopyAdjustedSetting((IBindable)property.GetValue(resultMod), settingValue); + try + { + resultMod.CopyAdjustedSetting((IBindable)property.GetValue(resultMod), settingValue); + } + catch (Exception ex) + { + Logger.Log($"Failed to copy mod setting value '{settingValue ?? "null"}' to \"{property.Name}\": {ex.Message}"); + } } } From 5532f56a30282b7a9f8b26dd80995ebfa0d2ba5a Mon Sep 17 00:00:00 2001 From: Jay L Date: Sun, 17 Jul 2022 14:10:49 +1000 Subject: [PATCH 847/982] performance points balancing --- .../Difficulty/TaikoPerformanceCalculator.cs | 31 ++++++++++++------- 1 file changed, 20 insertions(+), 11 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs index a9cde62f44..2c2dbddf13 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs @@ -35,13 +35,13 @@ namespace osu.Game.Rulesets.Taiko.Difficulty countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh); countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss); - double multiplier = 1.1; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things - - if (score.Mods.Any(m => m is ModNoFail)) - multiplier *= 0.90; + double multiplier = 1.12; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things if (score.Mods.Any(m => m is ModHidden)) - multiplier *= 1.10; + multiplier *= 1.075; + + if (score.Mods.Any(m => m is ModEasy)) + multiplier *= 0.975; double difficultyValue = computeDifficultyValue(score, taikoAttributes); double accuracyValue = computeAccuracyValue(score, taikoAttributes); @@ -61,12 +61,15 @@ namespace osu.Game.Rulesets.Taiko.Difficulty private double computeDifficultyValue(ScoreInfo score, TaikoDifficultyAttributes attributes) { - double difficultyValue = Math.Pow(5 * Math.Max(1.0, attributes.StarRating / 0.175) - 4.0, 2.25) / 450.0; + double difficultyValue = Math.Pow(5 * Math.Max(1.0, attributes.StarRating / 0.115) - 4.0, 2.25) / 1150.0; double lengthBonus = 1 + 0.1 * Math.Min(1.0, totalHits / 1500.0); difficultyValue *= lengthBonus; - difficultyValue *= Math.Pow(0.985, countMiss); + difficultyValue *= Math.Pow(0.986, countMiss); + + if (score.Mods.Any(m => m is ModEasy)) + difficultyValue *= 0.980; if (score.Mods.Any(m => m is ModHidden)) difficultyValue *= 1.025; @@ -74,7 +77,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty if (score.Mods.Any(m => m is ModFlashlight)) difficultyValue *= 1.05 * lengthBonus; - return difficultyValue * score.Accuracy; + return difficultyValue * Math.Pow(score.Accuracy, 1.5); } private double computeAccuracyValue(ScoreInfo score, TaikoDifficultyAttributes attributes) @@ -82,10 +85,16 @@ namespace osu.Game.Rulesets.Taiko.Difficulty if (attributes.GreatHitWindow <= 0) return 0; - double accValue = Math.Pow(150.0 / attributes.GreatHitWindow, 1.1) * Math.Pow(score.Accuracy, 15) * 22.0; + double accuracyValue = Math.Pow(140.0 / attributes.GreatHitWindow, 1.1) * Math.Pow(score.Accuracy, 12.0) * 27; - // Bonus for many objects - it's harder to keep good accuracy up for longer - return accValue * Math.Min(1.15, Math.Pow(totalHits / 1500.0, 0.3)); + double lengthBonus = Math.Min(1.15, Math.Pow(totalHits / 1500.0, 0.3)); + accuracyValue *= lengthBonus; + + // Slight HDFL Bonus for accuracy. + if (score.Mods.Any(m => m is ModFlashlight) && score.Mods.Any(m => m is ModHidden)) + accuracyValue *= 1.10 * lengthBonus; + + return accuracyValue; } private int totalHits => countGreat + countOk + countMeh + countMiss; From 8e7e1e6b516bf7dcf1a3088fef794bd116226bf4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 05:20:05 +0900 Subject: [PATCH 848/982] Fix spectator client not correctly reconnecting after shutdown --- osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs | 1 + osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index c061398209..4e6ea997c1 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -80,6 +80,7 @@ namespace osu.Game.Online.Multiplayer try { + // Importantly, use Invoke rather than Send to capture exceptions. return await connection.InvokeAsync(nameof(IMultiplayerServer.JoinRoomWithPassword), roomId, password ?? string.Empty); } catch (HubException exception) diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index cd9f5233a2..1ed7819b05 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -56,7 +56,8 @@ namespace osu.Game.Online.Spectator try { - await connection.SendAsync(nameof(ISpectatorServer.BeginPlaySession), state); + // Importantly, use Invoke rather than Send to capture exceptions. + await connection.InvokeAsync(nameof(ISpectatorServer.BeginPlaySession), state); } catch (HubException exception) { From da7edd5d49bf25bc13fa6e722bebc436768b6603 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 04:35:41 +0900 Subject: [PATCH 849/982] Perform actions after server reconnection --- osu.Game/Online/HubClientConnector.cs | 12 ++++++------ osu.Game/Online/IHubClientConnector.cs | 3 ++- .../Online/Multiplayer/OnlineMultiplayerClient.cs | 8 +++++++- osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 9 ++++++++- 4 files changed, 23 insertions(+), 9 deletions(-) diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs index 01f0f3a902..6bfe09e911 100644 --- a/osu.Game/Online/HubClientConnector.cs +++ b/osu.Game/Online/HubClientConnector.cs @@ -64,26 +64,26 @@ namespace osu.Game.Online this.preferMessagePack = preferMessagePack; apiState.BindTo(api.State); - apiState.BindValueChanged(_ => connectIfPossible(), true); + apiState.BindValueChanged(_ => Task.Run(connectIfPossible), true); } - public void Reconnect() + public Task Reconnect() { Logger.Log($"{clientName} reconnecting...", LoggingTarget.Network); - Task.Run(connectIfPossible); + return Task.Run(connectIfPossible); } - private void connectIfPossible() + private async Task connectIfPossible() { switch (apiState.Value) { case APIState.Failing: case APIState.Offline: - Task.Run(() => disconnect(true)); + await disconnect(true); break; case APIState.Online: - Task.Run(connect); + await connect(); break; } } diff --git a/osu.Game/Online/IHubClientConnector.cs b/osu.Game/Online/IHubClientConnector.cs index 2afab9091b..53c4897e73 100644 --- a/osu.Game/Online/IHubClientConnector.cs +++ b/osu.Game/Online/IHubClientConnector.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Bindables; using osu.Game.Online.API; @@ -32,6 +33,6 @@ namespace osu.Game.Online /// /// Reconnect if already connected. /// - void Reconnect(); + Task Reconnect(); } } diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index 4e6ea997c1..6425e3c155 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -86,7 +86,13 @@ namespace osu.Game.Online.Multiplayer catch (HubException exception) { if (exception.GetHubExceptionMessage() == HubClientConnector.SERVER_SHUTDOWN_MESSAGE) - connector?.Reconnect(); + { + Debug.Assert(connector != null); + + await connector.Reconnect(); + return await JoinRoom(roomId, password); + } + throw; } } diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 1ed7819b05..4f9e62d0a0 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -62,7 +62,14 @@ namespace osu.Game.Online.Spectator catch (HubException exception) { if (exception.GetHubExceptionMessage() == HubClientConnector.SERVER_SHUTDOWN_MESSAGE) - connector?.Reconnect(); + { + Debug.Assert(connector != null); + + await connector.Reconnect(); + await BeginPlayingInternal(state); + return; + } + throw; } } From 55a8a3563b9f8c8f6bcda186494b986f9cc63ce1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 18:23:15 +0900 Subject: [PATCH 850/982] Change `MultiplayerMatchSubScreen` to not immediately leave the room on connection loss Instead, we can rely on `MultiplayerClient.Room` going `null`. --- osu.Game/Online/Multiplayer/MultiplayerClient.cs | 5 ++--- .../OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 8 ++------ 2 files changed, 4 insertions(+), 9 deletions(-) diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs index 9832acb140..603bd10c38 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs @@ -21,7 +21,6 @@ using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Utils; -using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Online.Multiplayer { @@ -91,7 +90,7 @@ namespace osu.Game.Online.Multiplayer /// /// The joined . /// - public virtual MultiplayerRoom? Room + public virtual MultiplayerRoom? Room // virtual for moq { get { @@ -150,7 +149,7 @@ namespace osu.Game.Online.Multiplayer // clean up local room state on server disconnect. if (!connected.NewValue && Room != null) { - Logger.Log("Connection to multiplayer server was lost.", LoggingTarget.Runtime, LogLevel.Important); + Logger.Log("Clearing room due to multiplayer server connection loss.", LoggingTarget.Runtime, LogLevel.Important); LeaveRoom(); } })); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 4eb16a854b..4bbeb39063 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -70,12 +70,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer client.LoadRequested += onLoadRequested; client.RoomUpdated += onRoomUpdated; - isConnected.BindTo(client.IsConnected); - isConnected.BindValueChanged(connected => - { - if (!connected.NewValue) - handleRoomLost(); - }, true); + if (!client.IsConnected.Value) + handleRoomLost(); } protected override Drawable CreateMainContent() => new Container From 51071be3152de31ca5f793262f4dae17487df793 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 21:20:50 +0900 Subject: [PATCH 851/982] Don't show "missing background" messages to user Bit of an oversight. As reported on [twitter](https://twitter.com/emyl___/status/1548627793075998720) and somewhere else i forgot. --- osu.Game/Beatmaps/WorkingBeatmapCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index ce883a7092..df44f01629 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -168,7 +168,7 @@ namespace osu.Game.Beatmaps if (texture == null) { - Logger.Log($"Beatmap background failed to load (file {Metadata.BackgroundFile} not found on disk at expected location {fileStorePath}).", level: LogLevel.Error); + Logger.Log($"Beatmap background failed to load (file {Metadata.BackgroundFile} not found on disk at expected location {fileStorePath})."); return null; } From 1f288157f491bafd470388c47f65e43c896ff008 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:07:05 +0100 Subject: [PATCH 852/982] change `GetUserScoresRequest` to return `SoloScoreInfo` instead of `APIScore` --- osu.Game/Online/API/Requests/GetUserScoresRequest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs index 9bd78b7be1..8ef797f799 100644 --- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets; namespace osu.Game.Online.API.Requests { - public class GetUserScoresRequest : PaginatedAPIRequest> + public class GetUserScoresRequest : PaginatedAPIRequest> { private readonly long userId; private readonly ScoreType type; From e8d88e29c6331d73e9041efefbdb705cbf93bd0c Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:08:04 +0100 Subject: [PATCH 853/982] change `DrawableProfileScore` and `DrawableProfileWeightedScore` to take `SoloScoreInfo` and `APIBeatmap` instead of `APIScore` --- .../Profile/Sections/Ranks/DrawableProfileScore.cs | 12 +++++++----- .../Sections/Ranks/DrawableProfileWeightedScore.cs | 4 ++-- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 90a357a281..1ff1e0e842 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -31,7 +31,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private const float performance_background_shear = 0.45f; - protected readonly APIScore Score; + protected readonly SoloScoreInfo Score; + protected readonly APIBeatmap Beatmap; [Resolved] private OsuColour colours { get; set; } @@ -39,9 +40,10 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [Resolved] private OverlayColourProvider colourProvider { get; set; } - public DrawableProfileScore(APIScore score) + public DrawableProfileScore(SoloScoreInfo score, APIBeatmap beatmap) { Score = score; + Beatmap = beatmap; RelativeSizeAxes = Axes.X; Height = height; @@ -84,7 +86,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(Score.Beatmap), + new ScoreBeatmapMetadataContainer(Beatmap), new FillFlowContainer { AutoSizeAxes = Axes.Both, @@ -94,11 +96,11 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { new OsuSpriteText { - Text = $"{Score.Beatmap?.DifficultyName}", + Text = $"{Beatmap.DifficultyName}", Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), Colour = colours.Yellow }, - new DrawableDate(Score.Date, 12) + new DrawableDate(Score.EndedAt ?? DateTimeOffset.Now, 12) { Colour = colourProvider.Foreground1 } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs index f8f83883fc..8d0a41ec48 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs @@ -18,8 +18,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { private readonly double weight; - public DrawableProfileWeightedScore(APIScore score, double weight) - : base(score) + public DrawableProfileWeightedScore(SoloScoreInfo score, APIBeatmap beatmap, double weight) + : base(score, beatmap) { this.weight = weight; } From ef4237c4ac8bf32d5a0b8bb51662aa6e3100b9ef Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:08:31 +0100 Subject: [PATCH 854/982] create special subsection class for paginated profile scores --- .../PaginatedProfileScoreSubsection.cs | 193 ++++++++++++++++++ 1 file changed, 193 insertions(+) create mode 100644 osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs b/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs new file mode 100644 index 0000000000..408d4a96bf --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs @@ -0,0 +1,193 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osuTK; + +namespace osu.Game.Overlays.Profile.Sections +{ + public abstract class PaginatedProfileScoreSubsection : ProfileSubsection + { + /// + /// The number of items displayed per page. + /// + protected virtual int ItemsPerPage => 50; + + /// + /// The number of items displayed initially. + /// + protected virtual int InitialItemsCount => 5; + + [Resolved] + private IAPIProvider api { get; set; } + + protected PaginationParameters? CurrentPage { get; private set; } + + protected ReverseChildIDFillFlowContainer ItemsContainer { get; private set; } + + private APIRequest> scoreRetrievalRequest; + private APIRequest beatmapRetrievalRequest; + private CancellationTokenSource loadCancellation; + + protected List CurrentScores { get; private set; } = new List(); + + private ShowMoreButton moreButton; + private OsuSpriteText missing; + private readonly LocalisableString? missingText; + + protected PaginatedProfileScoreSubsection(Bindable user, LocalisableString? headerText = null, LocalisableString? missingText = null) + : base(user, headerText, CounterVisibilityState.AlwaysVisible) + { + this.missingText = missingText; + } + + protected override Drawable CreateContent() => new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + // reverse ID flow is required for correct Z-ordering of the items (last item should be front-most). + // particularly important in PaginatedBeatmapContainer, as it uses beatmap cards, which have expandable overhanging content. + ItemsContainer = new ReverseChildIDFillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Spacing = new Vector2(0, 2), + // ensure the container and its contents are in front of the "more" button. + Depth = float.MinValue + }, + moreButton = new ShowMoreButton + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Alpha = 0, + Margin = new MarginPadding { Top = 10 }, + Action = showMore, + }, + missing = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 15), + Text = missingText ?? string.Empty, + Alpha = 0, + } + } + }; + + protected override void LoadComplete() + { + base.LoadComplete(); + User.BindValueChanged(onUserChanged, true); + } + + private void onUserChanged(ValueChangedEvent e) + { + loadCancellation?.Cancel(); + scoreRetrievalRequest?.Cancel(); + beatmapRetrievalRequest?.Cancel(); + + CurrentPage = null; + ItemsContainer.Clear(); + CurrentScores.Clear(); + + if (e.NewValue != null) + { + showMore(); + SetCount(GetCount(e.NewValue)); + } + } + + private void showMore() + { + loadCancellation = new CancellationTokenSource(); + + CurrentPage = CurrentPage?.TakeNext(ItemsPerPage) ?? new PaginationParameters(InitialItemsCount); + + scoreRetrievalRequest = CreateScoreRequest(CurrentPage.Value); + scoreRetrievalRequest.Success += requestBeatmaps; + + api.Queue(scoreRetrievalRequest); + } + + private void requestBeatmaps(List items) + { + CurrentScores = items; + + beatmapRetrievalRequest = CreateBeatmapsRequest(items); + beatmapRetrievalRequest.Success += UpdateItems; + + api.Queue(beatmapRetrievalRequest); + } + + protected virtual APIRequest CreateBeatmapsRequest(List items) => new GetBeatmapsRequest(items.Select(i => i.BeatmapID).ToArray()); + + protected virtual void UpdateItems(GetBeatmapsResponse beatmaps) => Schedule(() => + { + var scoreBeatmapPairs = new List>(); + + foreach (var score in CurrentScores) + { + var beatmap = beatmaps.Beatmaps.Find(m => m.OnlineID == score.BeatmapID); + scoreBeatmapPairs.Add(new Tuple(score, beatmap)); + } + + OnItemsReceived(scoreBeatmapPairs); + + if (!scoreBeatmapPairs.Any() && CurrentPage?.Offset == 0) + { + moreButton.Hide(); + moreButton.IsLoading = false; + + if (missingText.HasValue) + missing.Show(); + + return; + } + + LoadComponentsAsync(scoreBeatmapPairs.Select(CreateDrawableItem).Where(d => d != null), drawables => + { + missing.Hide(); + + moreButton.FadeTo(scoreBeatmapPairs.Count == CurrentPage?.Limit ? 1 : 0); + moreButton.IsLoading = false; + + ItemsContainer.AddRange(drawables); + }, loadCancellation.Token); + }); + + protected virtual int GetCount(APIUser user) => 0; + + protected virtual void OnItemsReceived(List> scoreBeatmapPairs) + { + } + + protected abstract APIRequest> CreateScoreRequest(PaginationParameters pagination); + + protected abstract Drawable CreateDrawableItem(Tuple scoreBeatmapPair); + + protected override void Dispose(bool isDisposing) + { + scoreRetrievalRequest?.Cancel(); + loadCancellation?.Cancel(); + base.Dispose(isDisposing); + } + } +} From 71a4b8843ffc52602f1fa5e3620da84b7bb0958e Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:08:44 +0100 Subject: [PATCH 855/982] update tests to new profile score format --- .../Online/TestSceneUserProfileScores.cs | 104 +++++++++--------- 1 file changed, 54 insertions(+), 50 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs index fa28df3061..33ddf4a3a9 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -21,20 +21,12 @@ namespace osu.Game.Tests.Visual.Online { public TestSceneUserProfileScores() { - var firstScore = new APIScore + var firstScore = new SoloScoreInfo { PP = 1047.21, Rank = ScoreRank.SH, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "JUSTadICE (TV Size)", - Artist = "Oomori Seiko", - }, - DifficultyName = "Extreme" - }, - Date = DateTimeOffset.Now, + BeatmapID = 2058788, + EndedAt = DateTimeOffset.Now, Mods = new[] { new APIMod { Acronym = new OsuModHidden().Acronym }, @@ -43,21 +35,22 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.9813 }; + var firstBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "JUSTadICE (TV Size)", + Artist = "Oomori Seiko", + }, + DifficultyName = "Extreme" + }; - var secondScore = new APIScore + var secondScore = new SoloScoreInfo { PP = 134.32, Rank = ScoreRank.A, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "Triumph & Regret", - Artist = "typeMARS", - }, - DifficultyName = "[4K] Regret" - }, - Date = DateTimeOffset.Now, + BeatmapID = 767046, + EndedAt = DateTimeOffset.Now, Mods = new[] { new APIMod { Acronym = new OsuModHardRock().Acronym }, @@ -65,39 +58,50 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.998546 }; + var secondBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "Triumph & Regret", + Artist = "typeMARS", + }, + DifficultyName = "[4K] Regret" + }; - var thirdScore = new APIScore + var thirdScore = new SoloScoreInfo { PP = 96.83, Rank = ScoreRank.S, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "Idolize", - Artist = "Creo", - }, - DifficultyName = "Insane" - }, - Date = DateTimeOffset.Now, + BeatmapID = 2134713, + EndedAt = DateTimeOffset.Now, Accuracy = 0.9726 }; + var thirdBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "Idolize", + Artist = "Creo", + }, + DifficultyName = "Insane" + }; - var noPPScore = new APIScore + var noPPScore = new SoloScoreInfo { Rank = ScoreRank.B, - Beatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet - { - Title = "C18H27NO3(extend)", - Artist = "Team Grimoire", - }, - DifficultyName = "[4K] Cataclysmic Hypernova" - }, - Date = DateTimeOffset.Now, + BeatmapID = 992512, + EndedAt = DateTimeOffset.Now, Accuracy = 0.55879 }; + var noPPBeatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet() + { + Title = "Galaxy Collapse", + Artist = "Kurokotei", + }, + DifficultyName = "[4K] Cataclysmic Hypernova" + }; Add(new FillFlowContainer { @@ -109,12 +113,12 @@ namespace osu.Game.Tests.Visual.Online Spacing = new Vector2(0, 10), Children = new[] { - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)), - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore, firstBeatmap)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore, secondBeatmap)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore, noPPBeatmap)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, firstBeatmap, 0.97)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, secondBeatmap, 0.85)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, thirdBeatmap, 0.66)), } }); } From 3a8b5d48b9d4a3c93f83a42734a69a7cb05d6d63 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:09:14 +0100 Subject: [PATCH 856/982] update `PaginatedScoreContainer` to use new class and format --- .../Sections/Ranks/PaginatedScoreContainer.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index 15c7b8f042..9af7d59d53 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -17,7 +17,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Overlays.Profile.Sections.Ranks { - public class PaginatedScoreContainer : PaginatedProfileSubsection + public class PaginatedScoreContainer : PaginatedProfileScoreSubsection { private readonly ScoreType type; @@ -54,28 +54,28 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks } } - protected override void OnItemsReceived(List items) + protected override void OnItemsReceived(List> scoreBeatmapPairs) { if (CurrentPage == null || CurrentPage?.Offset == 0) drawableItemIndex = 0; - base.OnItemsReceived(items); + base.OnItemsReceived(scoreBeatmapPairs); } - protected override APIRequest> CreateRequest(PaginationParameters pagination) => + protected override APIRequest> CreateScoreRequest(PaginationParameters pagination) => new GetUserScoresRequest(User.Value.Id, type, pagination); private int drawableItemIndex; - protected override Drawable CreateDrawableItem(APIScore model) + protected override Drawable CreateDrawableItem(Tuple scoreBeatmapPair) { switch (type) { default: - return new DrawableProfileScore(model); + return new DrawableProfileScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2); case ScoreType.Best: - return new DrawableProfileWeightedScore(model, Math.Pow(0.95, drawableItemIndex++)); + return new DrawableProfileWeightedScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2, Math.Pow(0.95, drawableItemIndex++)); } } } From c2277031f0b7b728d5d6dbdea0dac31f53c9d7e3 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:21:55 +0100 Subject: [PATCH 857/982] add `Beatmap` to SoloScoreInfo --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 6c48c7883f..963b2975d2 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -82,6 +82,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty("user")] public APIUser? User { get; set; } + [JsonProperty("beatmap")] + public APIBeatmap? Beatmap { get; set; } + [JsonProperty("pp")] public double? PP { get; set; } From 7135329c8c3339e3b95861d0311c497d58a843ad Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:22:27 +0100 Subject: [PATCH 858/982] remove `PaginatedProfileScoreSubsectio, revert profile score drawables --- .../PaginatedProfileScoreSubsection.cs | 193 ------------------ .../Sections/Ranks/DrawableProfileScore.cs | 8 +- .../Ranks/DrawableProfileWeightedScore.cs | 4 +- .../Sections/Ranks/PaginatedScoreContainer.cs | 14 +- 4 files changed, 12 insertions(+), 207 deletions(-) delete mode 100644 osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs b/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs deleted file mode 100644 index 408d4a96bf..0000000000 --- a/osu.Game/Overlays/Profile/Sections/PaginatedProfileScoreSubsection.cs +++ /dev/null @@ -1,193 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable disable - -using System; -using System.Collections.Generic; -using System.Linq; -using System.Threading; -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Localisation; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API; -using osu.Game.Graphics.Containers; -using osu.Game.Online.API.Requests; -using osu.Game.Online.API.Requests.Responses; -using osuTK; - -namespace osu.Game.Overlays.Profile.Sections -{ - public abstract class PaginatedProfileScoreSubsection : ProfileSubsection - { - /// - /// The number of items displayed per page. - /// - protected virtual int ItemsPerPage => 50; - - /// - /// The number of items displayed initially. - /// - protected virtual int InitialItemsCount => 5; - - [Resolved] - private IAPIProvider api { get; set; } - - protected PaginationParameters? CurrentPage { get; private set; } - - protected ReverseChildIDFillFlowContainer ItemsContainer { get; private set; } - - private APIRequest> scoreRetrievalRequest; - private APIRequest beatmapRetrievalRequest; - private CancellationTokenSource loadCancellation; - - protected List CurrentScores { get; private set; } = new List(); - - private ShowMoreButton moreButton; - private OsuSpriteText missing; - private readonly LocalisableString? missingText; - - protected PaginatedProfileScoreSubsection(Bindable user, LocalisableString? headerText = null, LocalisableString? missingText = null) - : base(user, headerText, CounterVisibilityState.AlwaysVisible) - { - this.missingText = missingText; - } - - protected override Drawable CreateContent() => new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - // reverse ID flow is required for correct Z-ordering of the items (last item should be front-most). - // particularly important in PaginatedBeatmapContainer, as it uses beatmap cards, which have expandable overhanging content. - ItemsContainer = new ReverseChildIDFillFlowContainer - { - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - Spacing = new Vector2(0, 2), - // ensure the container and its contents are in front of the "more" button. - Depth = float.MinValue - }, - moreButton = new ShowMoreButton - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Alpha = 0, - Margin = new MarginPadding { Top = 10 }, - Action = showMore, - }, - missing = new OsuSpriteText - { - Font = OsuFont.GetFont(size: 15), - Text = missingText ?? string.Empty, - Alpha = 0, - } - } - }; - - protected override void LoadComplete() - { - base.LoadComplete(); - User.BindValueChanged(onUserChanged, true); - } - - private void onUserChanged(ValueChangedEvent e) - { - loadCancellation?.Cancel(); - scoreRetrievalRequest?.Cancel(); - beatmapRetrievalRequest?.Cancel(); - - CurrentPage = null; - ItemsContainer.Clear(); - CurrentScores.Clear(); - - if (e.NewValue != null) - { - showMore(); - SetCount(GetCount(e.NewValue)); - } - } - - private void showMore() - { - loadCancellation = new CancellationTokenSource(); - - CurrentPage = CurrentPage?.TakeNext(ItemsPerPage) ?? new PaginationParameters(InitialItemsCount); - - scoreRetrievalRequest = CreateScoreRequest(CurrentPage.Value); - scoreRetrievalRequest.Success += requestBeatmaps; - - api.Queue(scoreRetrievalRequest); - } - - private void requestBeatmaps(List items) - { - CurrentScores = items; - - beatmapRetrievalRequest = CreateBeatmapsRequest(items); - beatmapRetrievalRequest.Success += UpdateItems; - - api.Queue(beatmapRetrievalRequest); - } - - protected virtual APIRequest CreateBeatmapsRequest(List items) => new GetBeatmapsRequest(items.Select(i => i.BeatmapID).ToArray()); - - protected virtual void UpdateItems(GetBeatmapsResponse beatmaps) => Schedule(() => - { - var scoreBeatmapPairs = new List>(); - - foreach (var score in CurrentScores) - { - var beatmap = beatmaps.Beatmaps.Find(m => m.OnlineID == score.BeatmapID); - scoreBeatmapPairs.Add(new Tuple(score, beatmap)); - } - - OnItemsReceived(scoreBeatmapPairs); - - if (!scoreBeatmapPairs.Any() && CurrentPage?.Offset == 0) - { - moreButton.Hide(); - moreButton.IsLoading = false; - - if (missingText.HasValue) - missing.Show(); - - return; - } - - LoadComponentsAsync(scoreBeatmapPairs.Select(CreateDrawableItem).Where(d => d != null), drawables => - { - missing.Hide(); - - moreButton.FadeTo(scoreBeatmapPairs.Count == CurrentPage?.Limit ? 1 : 0); - moreButton.IsLoading = false; - - ItemsContainer.AddRange(drawables); - }, loadCancellation.Token); - }); - - protected virtual int GetCount(APIUser user) => 0; - - protected virtual void OnItemsReceived(List> scoreBeatmapPairs) - { - } - - protected abstract APIRequest> CreateScoreRequest(PaginationParameters pagination); - - protected abstract Drawable CreateDrawableItem(Tuple scoreBeatmapPair); - - protected override void Dispose(bool isDisposing) - { - scoreRetrievalRequest?.Cancel(); - loadCancellation?.Cancel(); - base.Dispose(isDisposing); - } - } -} diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 1ff1e0e842..26181e7b40 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -32,7 +32,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private const float performance_background_shear = 0.45f; protected readonly SoloScoreInfo Score; - protected readonly APIBeatmap Beatmap; [Resolved] private OsuColour colours { get; set; } @@ -40,10 +39,9 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [Resolved] private OverlayColourProvider colourProvider { get; set; } - public DrawableProfileScore(SoloScoreInfo score, APIBeatmap beatmap) + public DrawableProfileScore(SoloScoreInfo score) { Score = score; - Beatmap = beatmap; RelativeSizeAxes = Axes.X; Height = height; @@ -86,7 +84,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(Beatmap), + new ScoreBeatmapMetadataContainer(Score.Beatmap), new FillFlowContainer { AutoSizeAxes = Axes.Both, @@ -96,7 +94,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { new OsuSpriteText { - Text = $"{Beatmap.DifficultyName}", + Text = $"{Score.Beatmap?.DifficultyName}", Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), Colour = colours.Yellow }, diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs index 8d0a41ec48..94d95dc27e 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs @@ -18,8 +18,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { private readonly double weight; - public DrawableProfileWeightedScore(SoloScoreInfo score, APIBeatmap beatmap, double weight) - : base(score, beatmap) + public DrawableProfileWeightedScore(SoloScoreInfo score, double weight) + : base(score) { this.weight = weight; } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index 9af7d59d53..8378d61119 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -17,7 +17,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Overlays.Profile.Sections.Ranks { - public class PaginatedScoreContainer : PaginatedProfileScoreSubsection + public class PaginatedScoreContainer : PaginatedProfileSubsection { private readonly ScoreType type; @@ -54,28 +54,28 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks } } - protected override void OnItemsReceived(List> scoreBeatmapPairs) + protected override void OnItemsReceived(List items) { if (CurrentPage == null || CurrentPage?.Offset == 0) drawableItemIndex = 0; - base.OnItemsReceived(scoreBeatmapPairs); + base.OnItemsReceived(items); } - protected override APIRequest> CreateScoreRequest(PaginationParameters pagination) => + protected override APIRequest> CreateRequest(PaginationParameters pagination) => new GetUserScoresRequest(User.Value.Id, type, pagination); private int drawableItemIndex; - protected override Drawable CreateDrawableItem(Tuple scoreBeatmapPair) + protected override Drawable CreateDrawableItem(SoloScoreInfo item) { switch (type) { default: - return new DrawableProfileScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2); + return new DrawableProfileScore(item); case ScoreType.Best: - return new DrawableProfileWeightedScore(scoreBeatmapPair.Item1, scoreBeatmapPair.Item2, Math.Pow(0.95, drawableItemIndex++)); + return new DrawableProfileWeightedScore(item, Math.Pow(0.95, drawableItemIndex++)); } } } From 14ae183c700b18188f2d00288b4f5c405f21493c Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:22:46 +0100 Subject: [PATCH 859/982] update tests to match `SoloScoreInfo` --- .../Online/TestSceneUserProfileScores.cs | 88 +++++++++---------- 1 file changed, 42 insertions(+), 46 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs index 33ddf4a3a9..0eb6ec3c04 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -25,7 +25,15 @@ namespace osu.Game.Tests.Visual.Online { PP = 1047.21, Rank = ScoreRank.SH, - BeatmapID = 2058788, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "JUSTadICE (TV Size)", + Artist = "Oomori Seiko", + }, + DifficultyName = "Extreme" + }, EndedAt = DateTimeOffset.Now, Mods = new[] { @@ -35,21 +43,20 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.9813 }; - var firstBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "JUSTadICE (TV Size)", - Artist = "Oomori Seiko", - }, - DifficultyName = "Extreme" - }; var secondScore = new SoloScoreInfo { PP = 134.32, Rank = ScoreRank.A, - BeatmapID = 767046, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "Triumph & Regret", + Artist = "typeMARS", + }, + DifficultyName = "[4K] Regret" + }, EndedAt = DateTimeOffset.Now, Mods = new[] { @@ -58,50 +65,39 @@ namespace osu.Game.Tests.Visual.Online }, Accuracy = 0.998546 }; - var secondBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "Triumph & Regret", - Artist = "typeMARS", - }, - DifficultyName = "[4K] Regret" - }; var thirdScore = new SoloScoreInfo { PP = 96.83, Rank = ScoreRank.S, - BeatmapID = 2134713, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "Idolize", + Artist = "Creo", + }, + DifficultyName = "Insane" + }, EndedAt = DateTimeOffset.Now, Accuracy = 0.9726 }; - var thirdBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "Idolize", - Artist = "Creo", - }, - DifficultyName = "Insane" - }; var noPPScore = new SoloScoreInfo { Rank = ScoreRank.B, - BeatmapID = 992512, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "C18H27NO3(extend)", + Artist = "Team Grimoire", + }, + DifficultyName = "[4K] Cataclysmic Hypernova" + }, EndedAt = DateTimeOffset.Now, Accuracy = 0.55879 }; - var noPPBeatmap = new APIBeatmap - { - BeatmapSet = new APIBeatmapSet() - { - Title = "Galaxy Collapse", - Artist = "Kurokotei", - }, - DifficultyName = "[4K] Cataclysmic Hypernova" - }; Add(new FillFlowContainer { @@ -113,12 +109,12 @@ namespace osu.Game.Tests.Visual.Online Spacing = new Vector2(0, 10), Children = new[] { - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore, firstBeatmap)), - new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore, secondBeatmap)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore, noPPBeatmap)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, firstBeatmap, 0.97)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, secondBeatmap, 0.85)), - new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, thirdBeatmap, 0.66)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)), + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)), } }); } From c73eff7c890014fbec8a30a1304eb424216bd7d2 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:46:22 +0100 Subject: [PATCH 860/982] add `BeatmapSet` to `SoloScoreInfo` --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 963b2975d2..e7abb28286 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -85,6 +85,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty("beatmap")] public APIBeatmap? Beatmap { get; set; } + [JsonProperty("beatmapset")] + public APIBeatmapSet? BeatmapSet { get; set; } + [JsonProperty("pp")] public double? PP { get; set; } From 486fbd25315c56835a1dd3ce67f2fef503aaa6cf Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:47:04 +0100 Subject: [PATCH 861/982] create instance of `BeatmapInfo` for use in `ScoreBeatmapMetadataContainer` --- .../Sections/Ranks/DrawableProfileScore.cs | 20 ++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 26181e7b40..c11a99808e 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -50,6 +50,24 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { + var beatmapSet = Score.BeatmapSet ?? Score.Beatmap?.BeatmapSet; + var beatmapInfo = new BeatmapInfo(); + + if (beatmapSet != null) + { + var beatmapMetadata = new BeatmapMetadata + { + Artist = beatmapSet.Artist, + ArtistUnicode = beatmapSet.ArtistUnicode, + Title = beatmapSet.Title, + TitleUnicode = beatmapSet.TitleUnicode, + }; + + beatmapInfo.Metadata = beatmapMetadata; + if (Score.Beatmap?.DifficultyName != null) + beatmapInfo.DifficultyName = Score.Beatmap.DifficultyName; + } + AddInternal(new ProfileItemContainer { Children = new Drawable[] @@ -84,7 +102,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(Score.Beatmap), + new ScoreBeatmapMetadataContainer(beatmapInfo), new FillFlowContainer { AutoSizeAxes = Axes.Both, From 7a6666996fef438427666806bbfbffe9b934d872 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 14:50:53 +0100 Subject: [PATCH 862/982] rename `item` to `model` in `CreateDrawableItem` --- .../Profile/Sections/Ranks/PaginatedScoreContainer.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index 8378d61119..2564692c87 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -67,15 +67,15 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private int drawableItemIndex; - protected override Drawable CreateDrawableItem(SoloScoreInfo item) + protected override Drawable CreateDrawableItem(SoloScoreInfo model) { switch (type) { default: - return new DrawableProfileScore(item); + return new DrawableProfileScore(model); case ScoreType.Best: - return new DrawableProfileWeightedScore(item, Math.Pow(0.95, drawableItemIndex++)); + return new DrawableProfileWeightedScore(model, Math.Pow(0.95, drawableItemIndex++)); } } } From 1caab78bdc38dcc512831a88809749db334837f7 Mon Sep 17 00:00:00 2001 From: NotGumballer91 <64581009+NotGumballer91@users.noreply.github.com> Date: Mon, 18 Jul 2022 00:09:31 +0800 Subject: [PATCH 863/982] Update ModAutoplay.cs --- osu.Game/Rulesets/Mods/ModAutoplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index 6d786fc8e2..b4ab0500c7 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mods public override bool ValidForMultiplayer => false; public override bool ValidForMultiplayerAsFreeMod => false; - public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail) }; + public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAdaptiveSpeed) }; public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0; From 028653eb97ef47051b6c21dc7156ecbb45a24eed Mon Sep 17 00:00:00 2001 From: NotGumballer91 <64581009+NotGumballer91@users.noreply.github.com> Date: Mon, 18 Jul 2022 00:10:49 +0800 Subject: [PATCH 864/982] Update ModAdaptiveSpeed.cs --- osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs index aea6e12a07..eab0f8dc26 100644 --- a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs +++ b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mods public override bool ValidForMultiplayer => false; public override bool ValidForMultiplayerAsFreeMod => false; - public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModTimeRamp) }; + public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModTimeRamp), typeof(ModAutoplay) }; [SettingSource("Initial rate", "The starting speed of the track")] public BindableNumber InitialRate { get; } = new BindableDouble From 4e8bf1da52b2c410bd5739a8b14eb0926cf9b7e3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 01:23:46 +0900 Subject: [PATCH 865/982] Don't sent ruleset configuration failures to sentry --- osu.Game/Overlays/Settings/Sections/RulesetSection.cs | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs index 2368459b4e..a5f5810214 100644 --- a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs +++ b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs @@ -1,17 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Framework.Logging; -using osu.Game.Rulesets; using osu.Game.Localisation; +using osu.Game.Rulesets; namespace osu.Game.Overlays.Settings.Sections { @@ -36,9 +33,9 @@ namespace osu.Game.Overlays.Settings.Sections if (section != null) Add(section); } - catch (Exception e) + catch { - Logger.Error(e, "Failed to load ruleset settings"); + Logger.Log($"Failed to load ruleset settings for {ruleset.RulesetInfo.Name}. Please check for an update from the developer.", level: LogLevel.Error); } } } From 8791edf84c1ca5b2500dcb7b80ddcd058b952f69 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:10:33 +0100 Subject: [PATCH 866/982] set `Beatmap.BeatmapSet` to `BeatmapSet` property in `SoloScoreInfo` --- .../API/Requests/Responses/SoloScoreInfo.cs | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index e7abb28286..d8adbbb9ad 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using System.Linq; +using JetBrains.Annotations; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using osu.Game.Beatmaps; @@ -86,7 +87,19 @@ namespace osu.Game.Online.API.Requests.Responses public APIBeatmap? Beatmap { get; set; } [JsonProperty("beatmapset")] - public APIBeatmapSet? BeatmapSet { get; set; } + [CanBeNull] + public APIBeatmapSet BeatmapSet + { + set + { + // in the deserialisation case we need to ferry this data across. + // the order of properties returned by the API guarantees that the beatmap is populated by this point. + if (!(Beatmap is APIBeatmap apiBeatmap)) + throw new InvalidOperationException("Beatmap set metadata arrived before beatmap metadata in response"); + + apiBeatmap.BeatmapSet = value; + } + } [JsonProperty("pp")] public double? PP { get; set; } From a5d7075ef171b2d0ba50a9ac6b6c3f4e3c48331b Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:10:47 +0100 Subject: [PATCH 867/982] simplify beatmap metadata logic in `DrawableProfileScore` --- .../Sections/Ranks/DrawableProfileScore.cs | 20 +------------------ 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index c11a99808e..26181e7b40 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -50,24 +50,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { - var beatmapSet = Score.BeatmapSet ?? Score.Beatmap?.BeatmapSet; - var beatmapInfo = new BeatmapInfo(); - - if (beatmapSet != null) - { - var beatmapMetadata = new BeatmapMetadata - { - Artist = beatmapSet.Artist, - ArtistUnicode = beatmapSet.ArtistUnicode, - Title = beatmapSet.Title, - TitleUnicode = beatmapSet.TitleUnicode, - }; - - beatmapInfo.Metadata = beatmapMetadata; - if (Score.Beatmap?.DifficultyName != null) - beatmapInfo.DifficultyName = Score.Beatmap.DifficultyName; - } - AddInternal(new ProfileItemContainer { Children = new Drawable[] @@ -102,7 +84,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Spacing = new Vector2(0, 2), Children = new Drawable[] { - new ScoreBeatmapMetadataContainer(beatmapInfo), + new ScoreBeatmapMetadataContainer(Score.Beatmap), new FillFlowContainer { AutoSizeAxes = Axes.Both, From 032cc6c670869cf2414f398c9ed1d8cdda4c3eac Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:15:36 +0100 Subject: [PATCH 868/982] use type annotation for nullable `BeatmapSet` --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index d8adbbb9ad..21443280b6 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -87,8 +87,7 @@ namespace osu.Game.Online.API.Requests.Responses public APIBeatmap? Beatmap { get; set; } [JsonProperty("beatmapset")] - [CanBeNull] - public APIBeatmapSet BeatmapSet + public APIBeatmapSet? BeatmapSet { set { From 5875f53e07198ec5b367e0325a6ad0cd092b991e Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 18:16:30 +0100 Subject: [PATCH 869/982] remove unused import --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 21443280b6..393597dbfe 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using JetBrains.Annotations; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using osu.Game.Beatmaps; From e13c1254e5211c459c00a4a84a4a63151d66035a Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 20:41:43 +0100 Subject: [PATCH 870/982] make perfect incompatible with autopilot --- osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs index c5795177d0..1b12aab150 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs @@ -3,11 +3,14 @@ #nullable disable +using System; +using System.Linq; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods { public class OsuModPerfect : ModPerfect { + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new Type[] { typeof(OsuModAutopilot) }).ToArray(); } } From 491558261f4163f1f06e0b16f7cffe7a255e9af1 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 20:44:06 +0100 Subject: [PATCH 871/982] remove unnecessary type-specification --- osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs index 1b12aab150..bde7718da5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs @@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModPerfect : ModPerfect { - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new Type[] { typeof(OsuModAutopilot) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray(); } } From 83429d2f221567198f19b1a618f785a260ad578f Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Sun, 17 Jul 2022 20:45:17 +0100 Subject: [PATCH 872/982] make cinema incompatible with repel --- osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs index 704b922ee5..d5096619b9 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModCinema.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModCinema : ModCinema { - public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap), typeof(OsuModRepel) }).ToArray(); public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList mods) => new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" }); From 7e4ce899814167ee3dee340597b28e49b881c201 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 04:03:18 +0300 Subject: [PATCH 873/982] Include mod settings in profile score mod icons --- .../Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 26181e7b40..c5e2b6df0c 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -138,7 +138,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { var ruleset = rulesets.GetRuleset(Score.RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {Score.RulesetID} not found locally"); - return new ModIcon(ruleset.CreateInstance().CreateModFromAcronym(mod.Acronym)) + return new ModIcon(mod.ToMod(ruleset.CreateInstance())) { Scale = new Vector2(0.35f) }; From b33f8aa0fcdb3d4ace4d3054d4811c86e1f72aec Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 06:45:00 +0300 Subject: [PATCH 874/982] Fix "Start Chat" on multiplayer/playlist chat not opening overlay --- osu.Game/Overlays/Chat/ChatLine.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 5961298485..4c425d3d4c 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -257,10 +257,14 @@ namespace osu.Game.Overlays.Chat } [BackgroundDependencyLoader] - private void load(UserProfileOverlay? profile, ChannelManager? chatManager) + private void load(UserProfileOverlay? profile, ChannelManager? chatManager, ChatOverlay? chatOverlay) { Action = () => profile?.ShowUser(sender); - startChatAction = () => chatManager?.OpenPrivateChannel(sender); + startChatAction = () => + { + chatManager?.OpenPrivateChannel(sender); + chatOverlay?.Show(); + }; } public MenuItem[] ContextMenuItems From 6ad7723d60700ee25c95113f6f806caaf29bdc67 Mon Sep 17 00:00:00 2001 From: Fyra Tedja Date: Sun, 17 Jul 2022 22:13:08 -0600 Subject: [PATCH 875/982] Make sure stats name are title-cased when score panel is contracted --- .../Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs index 7b8b4ce608..3e67868f34 100644 --- a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs @@ -6,6 +6,7 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; @@ -214,7 +215,7 @@ namespace osu.Game.Screens.Ranking.Contracted { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Text = key, + Text = key.ToTitle(), Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold) }, new OsuSpriteText From 6bfa5e53e0848e2d09543a75cbb2801f524c96d8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 07:21:10 +0300 Subject: [PATCH 876/982] Add property for whether mod uses default configuration --- osu.Game/Rulesets/Mods/Mod.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index 17093e3033..d519256d23 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -128,6 +128,11 @@ namespace osu.Game.Rulesets.Mods .Cast() .ToList(); + /// + /// Whether all settings in this mod are set to their default state. + /// + protected virtual bool UsesDefaultConfiguration => Settings.All(s => s.IsDefault); + /// /// Creates a copy of this initialised to a default state. /// From 32ba58109b59518f784dfa1fc434f8ea44bab5bd Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 07:22:25 +0300 Subject: [PATCH 877/982] Remove score multiplier on difficulty-increasing mods with customised settings --- osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs | 2 +- osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs | 2 +- 16 files changed, 16 insertions(+), 16 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs index 4db0a53005..c58ce9b07d 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs @@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs index e05932ca03..d166646eaf 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModFlashlight : ModFlashlight { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] public override BindableFloat SizeMultiplier { get; } = new BindableFloat diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs index 7db9bf2dfd..39b992b3f5 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModHardRock : ModHardRock, IApplicableToBeatmapProcessor { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; public void ApplyToBeatmapProcessor(IBeatmapProcessor beatmapProcessor) { diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs index c02eedf936..b4fbc9d566 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Mods public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset { public override string Description => @"Play with fading fruits."; - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; private const double fade_out_offset_multiplier = 0.6; private const double fade_out_duration_multiplier = 0.44; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs index 365d987794..1fd2227eb7 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs @@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModNightcore : ModNightcore { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 199c735787..17a9a81de8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override IconUsage? Icon => FontAwesome.Solid.Adjust; public override ModType Type => ModType.DifficultyIncrease; - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModFlashlight) }; private DrawableOsuBlinds blinds; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs index 2d19305509..b86efe84ee 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs @@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index c082805a0e..b72e6b4dcb 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModFlashlight : ModFlashlight, IApplicableToDrawableHitObject { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModBlinds)).ToArray(); private const double default_follow_delay = 120; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs index fdddfed4d5..1f25655c8c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModHardRock : ModHardRock, IApplicableToHitObject { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModMirror)).ToArray(); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs index 11ceb0f710..253eaf473b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods public Bindable OnlyFadeApproachCircles { get; } = new BindableBool(); public override string Description => @"Play with no approach circles and fading circles/sliders."; - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs index e9be56fcc5..b1fe066a1e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs @@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModNightcore : ModNightcore { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs index 01f1632ae2..b19c2eaccf 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs @@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs index 2f9cccfe86..fe02a6caf9 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModFlashlight : ModFlashlight { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] public override BindableFloat SizeMultiplier { get; } = new BindableFloat diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs index 7fcd925c04..7780936e7d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModHardRock : ModHardRock { - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; /// /// Multiplier factor added to the scrolling speed. diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index e065bb43fd..fe3e5ca11c 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Mods public class TaikoModHidden : ModHidden, IApplicableToDrawableRuleset { public override string Description => @"Beats fade out before you hit them!"; - public override double ScoreMultiplier => 1.06; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; /// /// How far away from the hit target should hitobjects start to fade out. diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs index f2a57ecf88..e02a16f62f 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs @@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModNightcore : ModNightcore { - public override double ScoreMultiplier => 1.12; + public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } From eddae7b14395485c8bd58d0f2a04c1b43c81ae39 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 07:38:56 +0300 Subject: [PATCH 878/982] Fix mod overlay and footer not updating multiplayer on settings change --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 7 +++++++ osu.Game/Screens/Select/FooterButtonMods.cs | 15 ++++++++++++++- 2 files changed, 21 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 04c424461e..ea152f58ad 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -222,6 +222,8 @@ namespace osu.Game.Overlays.Mods globalAvailableMods.BindTo(game.AvailableMods); } + private ModSettingChangeTracker? modSettingChangeTracker; + protected override void LoadComplete() { // this is called before base call so that the mod state is populated early, and the transition in `PopIn()` can play out properly. @@ -238,9 +240,14 @@ namespace osu.Game.Overlays.Mods SelectedMods.BindValueChanged(val => { + modSettingChangeTracker?.Dispose(); + updateMultiplier(); updateCustomisation(val); updateFromExternalSelection(); + + modSettingChangeTracker = new ModSettingChangeTracker(val.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplier(); }, true); customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs index c938f58984..1fb73c2333 100644 --- a/osu.Game/Screens/Select/FooterButtonMods.cs +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -9,9 +9,11 @@ using osu.Game.Screens.Play.HUD; using osu.Game.Rulesets.Mods; using System.Collections.Generic; using System.Linq; +using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics.UserInterface; +using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; @@ -61,11 +63,22 @@ namespace osu.Game.Screens.Select Hotkey = GlobalAction.ToggleModSelection; } + [CanBeNull] + private ModSettingChangeTracker modSettingChangeTracker; + protected override void LoadComplete() { base.LoadComplete(); - Current.BindValueChanged(_ => updateMultiplierText(), true); + Current.BindValueChanged(mods => + { + modSettingChangeTracker?.Dispose(); + + updateMultiplierText(); + + modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplierText(); + }, true); } private void updateMultiplierText() => Schedule(() => From 0533249d11ac220e223369f774fafcabc3f30c51 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 14:34:02 +0900 Subject: [PATCH 879/982] Update all `OnlineSpectatorCalls` to `InvokeAsync` --- osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs | 1 - osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 9 ++++----- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index 4e6ea997c1..c061398209 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -80,7 +80,6 @@ namespace osu.Game.Online.Multiplayer try { - // Importantly, use Invoke rather than Send to capture exceptions. return await connection.InvokeAsync(nameof(IMultiplayerServer.JoinRoomWithPassword), roomId, password ?? string.Empty); } catch (HubException exception) diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 1ed7819b05..2a05fb1bc0 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -56,7 +56,6 @@ namespace osu.Game.Online.Spectator try { - // Importantly, use Invoke rather than Send to capture exceptions. await connection.InvokeAsync(nameof(ISpectatorServer.BeginPlaySession), state); } catch (HubException exception) @@ -74,7 +73,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.SendFrameData), bundle); + return connection.InvokeAsync(nameof(ISpectatorServer.SendFrameData), bundle); } protected override Task EndPlayingInternal(SpectatorState state) @@ -84,7 +83,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.EndPlaySession), state); + return connection.InvokeAsync(nameof(ISpectatorServer.EndPlaySession), state); } protected override Task WatchUserInternal(int userId) @@ -94,7 +93,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.StartWatchingUser), userId); + return connection.InvokeAsync(nameof(ISpectatorServer.StartWatchingUser), userId); } protected override Task StopWatchingUserInternal(int userId) @@ -104,7 +103,7 @@ namespace osu.Game.Online.Spectator Debug.Assert(connection != null); - return connection.SendAsync(nameof(ISpectatorServer.EndWatchingUser), userId); + return connection.InvokeAsync(nameof(ISpectatorServer.EndWatchingUser), userId); } } } From 100c53f9ef24e2fd66743aa81dcc0624ae5f23df Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:40:34 +0300 Subject: [PATCH 880/982] `Country` -> `CountryCode` --- .../Visual/Online/TestSceneFriendDisplay.cs | 6 ++--- .../Online/TestSceneRankingsCountryFilter.cs | 6 ++--- .../Visual/Online/TestSceneRankingsHeader.cs | 6 ++--- .../Visual/Online/TestSceneRankingsOverlay.cs | 8 +++---- .../Visual/Online/TestSceneRankingsTables.cs | 10 ++++---- .../Visual/Online/TestSceneScoresContainer.cs | 12 +++++----- .../Visual/Online/TestSceneUserPanel.cs | 6 ++--- .../Online/TestSceneUserProfileOverlay.cs | 8 +++---- .../SongSelect/TestSceneBeatmapLeaderboard.cs | 24 +++++++++---------- .../TestSceneUserTopScoreContainer.cs | 6 ++--- osu.Game.Tournament/Models/TournamentUser.cs | 4 ++-- osu.Game.Tournament/TournamentGameBase.cs | 4 ++-- .../API/Requests/GetUserRankingsRequest.cs | 10 ++++---- .../Online/Leaderboards/LeaderboardScore.cs | 2 +- .../Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 +- .../BeatmapSet/Scores/TopScoreUserSection.cs | 2 +- .../Profile/Header/TopHeaderContainer.cs | 4 ++-- osu.Game/Overlays/Rankings/CountryFilter.cs | 8 +++---- osu.Game/Overlays/Rankings/CountryPill.cs | 10 ++++---- .../Rankings/RankingsOverlayHeader.cs | 2 +- .../Rankings/Tables/CountriesTable.cs | 10 ++++---- .../Overlays/Rankings/Tables/RankingsTable.cs | 4 ++-- .../Rankings/Tables/UserBasedTable.cs | 2 +- osu.Game/Overlays/RankingsOverlay.cs | 6 ++--- .../Participants/ParticipantPanel.cs | 2 +- osu.Game/Users/{Country.cs => CountryCode.cs} | 2 +- osu.Game/Users/CountryStatistics.cs | 2 +- osu.Game/Users/Drawables/DrawableFlag.cs | 10 ++++---- osu.Game/Users/Drawables/UpdateableFlag.cs | 16 ++++++------- osu.Game/Users/ExtendedUserPanel.cs | 2 +- 30 files changed, 98 insertions(+), 98 deletions(-) rename osu.Game/Users/{Country.cs => CountryCode.cs} (99%) diff --git a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs index 43d41e9fb9..5454c87dff 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs @@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online Id = 3103765, IsOnline = true, Statistics = new UserStatistics { GlobalRank = 1111 }, - Country = Country.JP, + CountryCode = CountryCode.JP, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" }, new APIUser @@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online Id = 2, IsOnline = false, Statistics = new UserStatistics { GlobalRank = 2222 }, - Country = Country.AU, + CountryCode = CountryCode.AU, CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Online { Username = "Evast", Id = 8195163, - Country = Country.BY, + CountryCode = CountryCode.BY, CoverUrl = "https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs index ce0ca0b6c9..6a39db4870 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs @@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online public TestSceneRankingsCountryFilter() { - var countryBindable = new Bindable(); + var countryBindable = new Bindable(); AddRange(new Drawable[] { @@ -56,8 +56,8 @@ namespace osu.Game.Tests.Visual.Online } }); - const Country country = Country.BY; - const Country unknown_country = Country.CK; + const CountryCode country = CountryCode.BY; + const CountryCode unknown_country = CountryCode.CK; AddStep("Set country", () => countryBindable.Value = country); AddStep("Set default country", () => countryBindable.Value = default); diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs index 9aedfb0a14..c776cfe377 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs @@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Online public TestSceneRankingsHeader() { - var countryBindable = new Bindable(); + var countryBindable = new Bindable(); var ruleset = new Bindable(); var scope = new Bindable(); @@ -30,8 +30,8 @@ namespace osu.Game.Tests.Visual.Online Ruleset = { BindTarget = ruleset } }); - const Country country = Country.BY; - const Country unknown_country = Country.CK; + const CountryCode country = CountryCode.BY; + const CountryCode unknown_country = CountryCode.CK; AddStep("Set country", () => countryBindable.Value = country); AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs index ea7eb14c8e..7f4b1284a0 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs @@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Online private TestRankingsOverlay rankingsOverlay; - private readonly Bindable countryBindable = new Bindable(); + private readonly Bindable countryBindable = new Bindable(); private readonly Bindable scope = new Bindable(); [SetUp] @@ -49,14 +49,14 @@ namespace osu.Game.Tests.Visual.Online { AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); AddAssert("Check country is default", () => countryBindable.Value == default); - AddStep("Set country", () => countryBindable.Value = Country.US); + AddStep("Set country", () => countryBindable.Value = CountryCode.US); AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); } [Test] public void TestShowCountry() { - AddStep("Show US", () => rankingsOverlay.ShowCountry(Country.US)); + AddStep("Show US", () => rankingsOverlay.ShowCountry(CountryCode.US)); } private void loadRankingsOverlay() @@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online private class TestRankingsOverlay : RankingsOverlay { - public new Bindable Country => base.Country; + public new Bindable Country => base.Country; } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs index f889e3f7dd..81b76d19ac 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs @@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Online { new CountryStatistics { - Country = Country.US, + Code = CountryCode.US, ActiveUsers = 2_972_623, PlayCount = 3_086_515_743, RankedScore = 449_407_643_332_546, @@ -65,7 +65,7 @@ namespace osu.Game.Tests.Visual.Online }, new CountryStatistics { - Country = Country.RU, + Code = CountryCode.RU, ActiveUsers = 1_609_989, PlayCount = 1_637_052_841, RankedScore = 221_660_827_473_004, @@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "first active user", - Country = Country.JP, + CountryCode = CountryCode.JP, Active = true, }, Accuracy = 0.9972, @@ -104,7 +104,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "inactive user", - Country = Country.AU, + CountryCode = CountryCode.AU, Active = false, }, Accuracy = 0.9831, @@ -124,7 +124,7 @@ namespace osu.Game.Tests.Visual.Online User = new APIUser { Username = "second active user", - Country = Country.PL, + CountryCode = CountryCode.PL, Active = true, }, Accuracy = 0.9584, diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index 6ac3d5cb86..beca3a8700 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -157,7 +157,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, Mods = new[] { @@ -180,7 +180,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 4608074, Username = @"Skycries", - Country = Country.BR, + CountryCode = CountryCode.BR, }, Mods = new[] { @@ -202,7 +202,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1014222, Username = @"eLy", - Country = Country.JP, + CountryCode = CountryCode.JP, }, Mods = new[] { @@ -223,7 +223,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 1541390, Username = @"Toukai", - Country = Country.CA, + CountryCode = CountryCode.CA, }, Mods = new[] { @@ -243,7 +243,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = Country.TH, + CountryCode = CountryCode.TH, }, Rank = ScoreRank.D, PP = 160, @@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual.Online { Id = 7151382, Username = @"Mayuri Hana", - Country = Country.TH, + CountryCode = CountryCode.TH, }, Rank = ScoreRank.D, PP = 160, diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs index addcf799e3..2a70fd7df3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs @@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = Country.JP, + CountryCode = CountryCode.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg", Status = { Value = new UserStatusOnline() } }) { Width = 300 }, @@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"peppy", Id = 2, - Country = Country.AU, + CountryCode = CountryCode.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", IsSupporter = true, SupportLevel = 3, @@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Evast", Id = 8195163, - Country = Country.BY, + CountryCode = CountryCode.BY, CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg", IsOnline = false, LastVisit = DateTimeOffset.Now diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index dd6b022624..c2766e2142 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Somebody", Id = 1, - Country = Country.XX, + CountryCode = CountryCode.XX, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", JoinDate = DateTimeOffset.Now.AddDays(-1), LastVisit = DateTimeOffset.Now, @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"peppy", Id = 2, IsSupporter = true, - Country = Country.AU, + CountryCode = CountryCode.AU, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" })); @@ -90,7 +90,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"flyte", Id = 3103765, - Country = Country.JP, + CountryCode = CountryCode.JP, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" })); @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.Online Username = @"BanchoBot", Id = 3, IsBot = true, - Country = Country.SH, + CountryCode = CountryCode.SH, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg" })); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index 48fdf671f1..abcb888cd4 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -140,7 +140,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, }); } @@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, } }); } @@ -217,7 +217,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, }, new ScoreInfo @@ -234,7 +234,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = Country.BR, + CountryCode = CountryCode.BR, }, }, new ScoreInfo @@ -252,7 +252,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1014222, Username = @"eLy", - Country = Country.JP, + CountryCode = CountryCode.JP, }, }, new ScoreInfo @@ -270,7 +270,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = Country.CA, + CountryCode = CountryCode.CA, }, }, new ScoreInfo @@ -288,7 +288,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2243452, Username = @"Satoruu", - Country = Country.VE, + CountryCode = CountryCode.VE, }, }, new ScoreInfo @@ -306,7 +306,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2705430, Username = @"Mooha", - Country = Country.FR, + CountryCode = CountryCode.FR, }, }, new ScoreInfo @@ -324,7 +324,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 7151382, Username = @"Mayuri Hana", - Country = Country.TH, + CountryCode = CountryCode.TH, }, }, new ScoreInfo @@ -342,7 +342,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 2051389, Username = @"FunOrange", - Country = Country.CA, + CountryCode = CountryCode.CA, }, }, new ScoreInfo @@ -360,7 +360,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6169483, Username = @"-Hebel-", - Country = Country.MX, + CountryCode = CountryCode.MX, }, }, new ScoreInfo @@ -378,7 +378,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6702666, Username = @"prhtnsm", - Country = Country.DE, + CountryCode = CountryCode.DE, }, }, }; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs index 5356e74eae..39fd9fda2b 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs @@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 6602580, Username = @"waaiiru", - Country = Country.ES, + CountryCode = CountryCode.ES, }, }, new ScoreInfo @@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 4608074, Username = @"Skycries", - Country = Country.BR, + CountryCode = CountryCode.BR, }, }, new ScoreInfo @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.SongSelect { Id = 1541390, Username = @"Toukai", - Country = Country.CA, + CountryCode = CountryCode.CA, }, } }; diff --git a/osu.Game.Tournament/Models/TournamentUser.cs b/osu.Game.Tournament/Models/TournamentUser.cs index 7faf6d1798..78ca014860 100644 --- a/osu.Game.Tournament/Models/TournamentUser.cs +++ b/osu.Game.Tournament/Models/TournamentUser.cs @@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Models /// The player's country. /// [JsonProperty("country_code")] - public Country Country { get; set; } + public CountryCode CountryCode { get; set; } /// /// The player's global rank, or null if not available. @@ -41,7 +41,7 @@ namespace osu.Game.Tournament.Models { Id = OnlineID, Username = Username, - Country = Country, + CountryCode = CountryCode, CoverUrl = CoverUrl, }; diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 853ccec83c..afeb58fde8 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -187,7 +187,7 @@ namespace osu.Game.Tournament var playersRequiringPopulation = ladder.Teams .SelectMany(t => t.Players) .Where(p => string.IsNullOrEmpty(p.Username) - || p.Country == default + || p.CountryCode == default || p.Rank == null).ToList(); if (playersRequiringPopulation.Count == 0) @@ -290,7 +290,7 @@ namespace osu.Game.Tournament user.Username = res.Username; user.CoverUrl = res.CoverUrl; - user.Country = res.Country; + user.CountryCode = res.CountryCode; user.Rank = res.Statistics?.GlobalRank; success?.Invoke(); diff --git a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs index 75088675bd..c55e7d65b6 100644 --- a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs @@ -13,21 +13,21 @@ namespace osu.Game.Online.API.Requests { public readonly UserRankingsType Type; - private readonly Country country; + private readonly CountryCode countryCode; - public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, Country country = default) + public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, CountryCode countryCode = default) : base(ruleset, page) { Type = type; - this.country = country; + this.countryCode = countryCode; } protected override WebRequest CreateWebRequest() { var req = base.CreateWebRequest(); - if (country != default) - req.AddParameter("country", country.ToString()); + if (countryCode != default) + req.AddParameter("country", countryCode.ToString()); return req; } diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index 62827f50aa..a7b6bd044d 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -181,7 +181,7 @@ namespace osu.Game.Online.Leaderboards Masking = true, Children = new Drawable[] { - new UpdateableFlag(user.Country) + new UpdateableFlag(user.CountryCode) { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 669b701d1d..6acc9bf002 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -165,7 +165,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Font = OsuFont.GetFont(size: text_size), Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White }, - new UpdateableFlag(score.User.Country) + new UpdateableFlag(score.User.CountryCode) { Size = new Vector2(19, 14), ShowPlaceholderOnUnknown = false, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs index 85c8f92a76..2eaa03a05d 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs @@ -141,7 +141,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores set { avatar.User = value.User; - flag.Country = value.User.Country; + flag.CountryCode = value.User.CountryCode; achievedOn.Date = value.Date; usernameText.Clear(); diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index a213f99701..7e079c8341 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -175,8 +175,8 @@ namespace osu.Game.Overlays.Profile.Header avatar.User = user; usernameText.Text = user?.Username ?? string.Empty; openUserExternally.Link = $@"{api.WebsiteRootUrl}/users/{user?.Id ?? 0}"; - userFlag.Country = user?.Country ?? default; - userCountryText.Text = (user?.Country ?? default).GetDescription(); + userFlag.CountryCode = user?.CountryCode ?? default; + userCountryText.Text = (user?.CountryCode ?? default).GetDescription(); supporterTag.SupportLevel = user?.SupportLevel ?? 0; titleText.Text = user?.Title ?? string.Empty; titleText.Colour = Color4Extensions.FromHex(user?.Colour ?? "fff"); diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index 469d92a771..3ad677e976 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -16,14 +16,14 @@ using osuTK; namespace osu.Game.Overlays.Rankings { - public class CountryFilter : CompositeDrawable, IHasCurrentValue + public class CountryFilter : CompositeDrawable, IHasCurrentValue { private const int duration = 200; private const int height = 70; - private readonly BindableWithCurrent current = new BindableWithCurrent(); + private readonly BindableWithCurrent current = new BindableWithCurrent(); - public Bindable Current + public Bindable Current { get => current.Current; set => current.Current = value; @@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Rankings Current.BindValueChanged(onCountryChanged, true); } - private void onCountryChanged(ValueChangedEvent country) + private void onCountryChanged(ValueChangedEvent country) { if (country.NewValue == default) { diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index 96d677611e..610efbcc60 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -22,13 +22,13 @@ using osuTK.Graphics; namespace osu.Game.Overlays.Rankings { - public class CountryPill : CompositeDrawable, IHasCurrentValue + public class CountryPill : CompositeDrawable, IHasCurrentValue { private const int duration = 200; - private readonly BindableWithCurrent current = new BindableWithCurrent(); + private readonly BindableWithCurrent current = new BindableWithCurrent(); - public Bindable Current + public Bindable Current { get => current.Current; set => current.Current = value; @@ -131,12 +131,12 @@ namespace osu.Game.Overlays.Rankings this.FadeOut(duration, Easing.OutQuint); } - private void onCountryChanged(ValueChangedEvent country) + private void onCountryChanged(ValueChangedEvent country) { if (country.NewValue == default) return; - flag.Country = country.NewValue; + flag.CountryCode = country.NewValue; countryName.Text = country.NewValue.GetDescription(); } diff --git a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs index 9b0b75f663..936545bd49 100644 --- a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs +++ b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs @@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Rankings { public Bindable Ruleset => rulesetSelector.Current; - public Bindable Country => countryFilter.Current; + public Bindable Country => countryFilter.Current; private OverlayRulesetSelector rulesetSelector; private CountryFilter countryFilter; diff --git a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs index 27d4a6b6d3..d00a3680d8 100644 --- a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs @@ -34,9 +34,9 @@ namespace osu.Game.Overlays.Rankings.Tables new RankingsTableColumn(RankingsStrings.StatAveragePerformance, Anchor.Centre, new Dimension(GridSizeMode.AutoSize)), }; - protected override Country GetCountry(CountryStatistics item) => item.Country; + protected override CountryCode GetCountryCode(CountryStatistics item) => item.Code; - protected override Drawable CreateFlagContent(CountryStatistics item) => new CountryName(item.Country); + protected override Drawable CreateFlagContent(CountryStatistics item) => new CountryName(item.Code); protected override Drawable[] CreateAdditionalContent(CountryStatistics item) => new Drawable[] { @@ -71,15 +71,15 @@ namespace osu.Game.Overlays.Rankings.Tables [Resolved(canBeNull: true)] private RankingsOverlay rankings { get; set; } - public CountryName(Country country) + public CountryName(CountryCode countryCode) : base(t => t.Font = OsuFont.GetFont(size: 12)) { AutoSizeAxes = Axes.X; RelativeSizeAxes = Axes.Y; TextAnchor = Anchor.CentreLeft; - if (country != default) - AddLink(country.GetDescription(), () => rankings?.ShowCountry(country)); + if (countryCode != default) + AddLink(countryCode.GetDescription(), () => rankings?.ShowCountry(countryCode)); } } } diff --git a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs index 1e33b96ef1..073bf86a7a 100644 --- a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs @@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Rankings.Tables protected sealed override Drawable CreateHeader(int index, TableColumn column) => (column as RankingsTableColumn)?.CreateHeaderText() ?? new HeaderText(column?.Header ?? default, false); - protected abstract Country GetCountry(TModel item); + protected abstract CountryCode GetCountryCode(TModel item); protected abstract Drawable CreateFlagContent(TModel item); @@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Rankings.Tables Margin = new MarginPadding { Bottom = row_spacing }, Children = new[] { - new UpdateableFlag(GetCountry(item)) + new UpdateableFlag(GetCountryCode(item)) { Size = new Vector2(28, 20), ShowPlaceholderOnUnknown = false, diff --git a/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs b/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs index 2edd1b21ba..48185e6083 100644 --- a/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/UserBasedTable.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Rankings.Tables .Concat(GradeColumns.Select(grade => new GradeTableColumn(grade, Anchor.Centre, new Dimension(GridSizeMode.AutoSize)))) .ToArray(); - protected sealed override Country GetCountry(UserStatistics item) => item.User.Country; + protected sealed override CountryCode GetCountryCode(UserStatistics item) => item.User.CountryCode; protected sealed override Drawable CreateFlagContent(UserStatistics item) { diff --git a/osu.Game/Overlays/RankingsOverlay.cs b/osu.Game/Overlays/RankingsOverlay.cs index 9894df1c9d..586b883604 100644 --- a/osu.Game/Overlays/RankingsOverlay.cs +++ b/osu.Game/Overlays/RankingsOverlay.cs @@ -17,7 +17,7 @@ namespace osu.Game.Overlays { public class RankingsOverlay : TabbableOnlineOverlay { - protected Bindable Country => Header.Country; + protected Bindable Country => Header.Country; private APIRequest lastRequest; @@ -85,7 +85,7 @@ namespace osu.Game.Overlays protected override RankingsOverlayHeader CreateHeader() => new RankingsOverlayHeader(); - public void ShowCountry(Country requested) + public void ShowCountry(CountryCode requested) { if (requested == default) return; @@ -128,7 +128,7 @@ namespace osu.Game.Overlays switch (Header.Current.Value) { case RankingsScope.Performance: - return new GetUserRankingsRequest(ruleset.Value, country: Country.Value); + return new GetUserRankingsRequest(ruleset.Value, countryCode: Country.Value); case RankingsScope.Country: return new GetCountryRankingsRequest(ruleset.Value); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index 652a832689..592be2ebac 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -128,7 +128,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(28, 20), - Country = user?.Country ?? default + CountryCode = user?.CountryCode ?? default }, new OsuSpriteText { diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/CountryCode.cs similarity index 99% rename from osu.Game/Users/Country.cs rename to osu.Game/Users/CountryCode.cs index 2070bcab39..11e9806ec5 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/CountryCode.cs @@ -10,7 +10,7 @@ namespace osu.Game.Users { [JsonConverter(typeof(StringEnumConverter))] [UsedImplicitly(ImplicitUseTargetFlags.WithMembers)] - public enum Country + public enum CountryCode { [Description("Unknown")] XX = 0, diff --git a/osu.Game/Users/CountryStatistics.cs b/osu.Game/Users/CountryStatistics.cs index eaee13a37b..03d455bc04 100644 --- a/osu.Game/Users/CountryStatistics.cs +++ b/osu.Game/Users/CountryStatistics.cs @@ -10,7 +10,7 @@ namespace osu.Game.Users public class CountryStatistics { [JsonProperty(@"code")] - public Country Country; + public CountryCode Code; [JsonProperty(@"active_users")] public long ActiveUsers; diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs index 84b56a8d16..f7718c4f63 100644 --- a/osu.Game/Users/Drawables/DrawableFlag.cs +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -15,13 +15,13 @@ namespace osu.Game.Users.Drawables { public class DrawableFlag : Sprite, IHasTooltip { - private readonly Country country; + private readonly CountryCode countryCode; - public LocalisableString TooltipText => country == default ? string.Empty : country.GetDescription(); + public LocalisableString TooltipText => countryCode == default ? string.Empty : countryCode.GetDescription(); - public DrawableFlag(Country country) + public DrawableFlag(CountryCode countryCode) { - this.country = country; + this.countryCode = countryCode; } [BackgroundDependencyLoader] @@ -30,7 +30,7 @@ namespace osu.Game.Users.Drawables if (ts == null) throw new ArgumentNullException(nameof(ts)); - string textureName = country == default ? "__" : country.ToString(); + string textureName = countryCode == default ? "__" : countryCode.ToString(); Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__"); } } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index 88c08d4bb1..808bfad565 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -13,9 +13,9 @@ using osu.Game.Overlays; namespace osu.Game.Users.Drawables { - public class UpdateableFlag : ModelBackedDrawable + public class UpdateableFlag : ModelBackedDrawable { - public Country Country + public CountryCode CountryCode { get => Model; set => Model = value; @@ -32,14 +32,14 @@ namespace osu.Game.Users.Drawables /// public Action Action; - public UpdateableFlag(Country country = default) + public UpdateableFlag(CountryCode countryCode = default) { - Country = country; + CountryCode = countryCode; } - protected override Drawable CreateDrawable(Country country) + protected override Drawable CreateDrawable(CountryCode countryCode) { - if (country == default && !ShowPlaceholderOnUnknown) + if (countryCode == default && !ShowPlaceholderOnUnknown) return null; return new Container @@ -47,7 +47,7 @@ namespace osu.Game.Users.Drawables RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - new DrawableFlag(country) + new DrawableFlag(countryCode) { RelativeSizeAxes = Axes.Both }, @@ -62,7 +62,7 @@ namespace osu.Game.Users.Drawables protected override bool OnClick(ClickEvent e) { Action?.Invoke(); - rankingsOverlay?.ShowCountry(Country); + rankingsOverlay?.ShowCountry(CountryCode); return true; } } diff --git a/osu.Game/Users/ExtendedUserPanel.cs b/osu.Game/Users/ExtendedUserPanel.cs index 7d475c545a..a4cba8b920 100644 --- a/osu.Game/Users/ExtendedUserPanel.cs +++ b/osu.Game/Users/ExtendedUserPanel.cs @@ -53,7 +53,7 @@ namespace osu.Game.Users protected UpdateableAvatar CreateAvatar() => new UpdateableAvatar(User, false); - protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.Country) + protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.CountryCode) { Size = new Vector2(36, 26), Action = Action, From ef6e16b1cb668451d03962ae42b3d3d17d745efc Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:40:43 +0300 Subject: [PATCH 881/982] `UserCountry` -> `Country` --- osu.Game/Online/API/Requests/Responses/APIUser.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index e2e1288b8c..6901b4595e 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -34,20 +34,20 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"previous_usernames")] public string[] PreviousUsernames; - private Country? country; + private CountryCode? countryCode; - public Country Country + public CountryCode CountryCode { - get => country ??= (Enum.TryParse(userCountry?.Code, out Country result) ? result : default); - set => country = value; + get => countryCode ??= (Enum.TryParse(country?.Code, out CountryCode result) ? result : default); + set => countryCode = value; } #pragma warning disable 649 [CanBeNull] [JsonProperty(@"country")] - private UserCountry userCountry; + private Country country; - private class UserCountry + private class Country { [JsonProperty(@"code")] public string Code; From 566bad0b5f4a73291628d07ebc9c2ac067b48eab Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 14:42:41 +0900 Subject: [PATCH 882/982] Make `SoloScoreInfo.EndedAt` non-null Seems to already be the case for databased scores. Will be assured by https://github.com/ppy/osu-web/issues/9116. I've updated the `osu-score-statistics-processor` with this consideration. --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index cf7aa599f3..d46869c9f5 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -54,7 +54,7 @@ namespace osu.Game.Online.API.Requests.Responses public DateTimeOffset? StartedAt { get; set; } [JsonProperty("ended_at")] - public DateTimeOffset? EndedAt { get; set; } + public DateTimeOffset EndedAt { get; set; } [JsonProperty("mods")] public APIMod[] Mods { get; set; } = Array.Empty(); @@ -128,7 +128,7 @@ namespace osu.Game.Online.API.Requests.Responses MaxCombo = MaxCombo, Rank = Rank, Statistics = Statistics, - Date = EndedAt ?? DateTimeOffset.Now, + Date = EndedAt, Hash = HasReplay ? "online" : string.Empty, // TODO: temporary? Mods = mods, PP = PP, From 05d692bd5539e6d7ab5da778cb48a97ae7908c3e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:43:41 +0300 Subject: [PATCH 883/982] Move `Country` to end of class --- osu.Game/Online/API/Requests/Responses/APIUser.cs | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 6901b4595e..5f843e9a7b 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -46,12 +46,6 @@ namespace osu.Game.Online.API.Requests.Responses [CanBeNull] [JsonProperty(@"country")] private Country country; - - private class Country - { - [JsonProperty(@"code")] - public string Code; - } #pragma warning restore 649 public readonly Bindable Status = new Bindable(); @@ -273,5 +267,13 @@ namespace osu.Game.Online.API.Requests.Responses public int OnlineID => Id; public bool Equals(APIUser other) => this.MatchesOnlineID(other); + +#pragma warning disable 649 + private class Country + { + [JsonProperty(@"code")] + public string Code; + } +#pragma warning restore 649 } } From cf99849478b644360afacb0dcf87bb380ae204a7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:45:54 +0300 Subject: [PATCH 884/982] `CountryCode.XX` -> `CountryCode.Unknown` --- osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs | 2 +- osu.Game/Users/CountryCode.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index c2766e2142..caa2d2571d 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online { Username = @"Somebody", Id = 1, - CountryCode = CountryCode.XX, + CountryCode = CountryCode.Unknown, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", JoinDate = DateTimeOffset.Now.AddDays(-1), LastVisit = DateTimeOffset.Now, diff --git a/osu.Game/Users/CountryCode.cs b/osu.Game/Users/CountryCode.cs index 11e9806ec5..775de2bcf5 100644 --- a/osu.Game/Users/CountryCode.cs +++ b/osu.Game/Users/CountryCode.cs @@ -13,7 +13,7 @@ namespace osu.Game.Users public enum CountryCode { [Description("Unknown")] - XX = 0, + Unknown = 0, [Description("Bangladesh")] BD, From 018da74fe804928e83e249919ef3ed998e0d4854 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 08:54:35 +0300 Subject: [PATCH 885/982] Replace `default` with `CountryCode.Unknown` --- osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs | 2 +- osu.Game.Tournament/TournamentGameBase.cs | 3 ++- osu.Game/Online/API/Requests/GetUserRankingsRequest.cs | 4 ++-- osu.Game/Overlays/Rankings/CountryFilter.cs | 2 +- osu.Game/Overlays/Rankings/CountryPill.cs | 2 +- osu.Game/Overlays/Rankings/Tables/CountriesTable.cs | 2 +- osu.Game/Users/Drawables/DrawableFlag.cs | 4 ++-- osu.Game/Users/Drawables/UpdateableFlag.cs | 4 ++-- 8 files changed, 12 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs index 7f4b1284a0..5476049882 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Online public void TestFlagScopeDependency() { AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); - AddAssert("Check country is default", () => countryBindable.Value == default); + AddAssert("Check country is default", () => countryBindable.IsDefault); AddStep("Set country", () => countryBindable.Value = CountryCode.US); AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); } diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index afeb58fde8..063b62bf08 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -21,6 +21,7 @@ using osu.Game.Online.API.Requests.Responses; using osu.Game.Tournament.IO; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; +using osu.Game.Users; using osuTK.Input; namespace osu.Game.Tournament @@ -187,7 +188,7 @@ namespace osu.Game.Tournament var playersRequiringPopulation = ladder.Teams .SelectMany(t => t.Players) .Where(p => string.IsNullOrEmpty(p.Username) - || p.CountryCode == default + || p.CountryCode == CountryCode.Unknown || p.Rank == null).ToList(); if (playersRequiringPopulation.Count == 0) diff --git a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs index c55e7d65b6..c27a83b695 100644 --- a/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRankingsRequest.cs @@ -15,7 +15,7 @@ namespace osu.Game.Online.API.Requests private readonly CountryCode countryCode; - public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, CountryCode countryCode = default) + public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, CountryCode countryCode = CountryCode.Unknown) : base(ruleset, page) { Type = type; @@ -26,7 +26,7 @@ namespace osu.Game.Online.API.Requests { var req = base.CreateWebRequest(); - if (countryCode != default) + if (countryCode != CountryCode.Unknown) req.AddParameter("country", countryCode.ToString()); return req; diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index 3ad677e976..9376bafdff 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -91,7 +91,7 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == default) + if (Current.Value == CountryCode.Unknown) { countryPill.Collapse(); this.ResizeHeightTo(0, duration, Easing.OutQuint); diff --git a/osu.Game/Overlays/Rankings/CountryPill.cs b/osu.Game/Overlays/Rankings/CountryPill.cs index 610efbcc60..ee4c4f08af 100644 --- a/osu.Game/Overlays/Rankings/CountryPill.cs +++ b/osu.Game/Overlays/Rankings/CountryPill.cs @@ -133,7 +133,7 @@ namespace osu.Game.Overlays.Rankings private void onCountryChanged(ValueChangedEvent country) { - if (country.NewValue == default) + if (Current.Value == CountryCode.Unknown) return; flag.CountryCode = country.NewValue; diff --git a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs index d00a3680d8..a6f0c7a123 100644 --- a/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/CountriesTable.cs @@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Rankings.Tables RelativeSizeAxes = Axes.Y; TextAnchor = Anchor.CentreLeft; - if (countryCode != default) + if (countryCode != CountryCode.Unknown) AddLink(countryCode.GetDescription(), () => rankings?.ShowCountry(countryCode)); } } diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs index f7718c4f63..253835b415 100644 --- a/osu.Game/Users/Drawables/DrawableFlag.cs +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -17,7 +17,7 @@ namespace osu.Game.Users.Drawables { private readonly CountryCode countryCode; - public LocalisableString TooltipText => countryCode == default ? string.Empty : countryCode.GetDescription(); + public LocalisableString TooltipText => countryCode == CountryCode.Unknown ? string.Empty : countryCode.GetDescription(); public DrawableFlag(CountryCode countryCode) { @@ -30,7 +30,7 @@ namespace osu.Game.Users.Drawables if (ts == null) throw new ArgumentNullException(nameof(ts)); - string textureName = countryCode == default ? "__" : countryCode.ToString(); + string textureName = countryCode == CountryCode.Unknown ? "__" : countryCode.ToString(); Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__"); } } diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs index 808bfad565..9b101131b3 100644 --- a/osu.Game/Users/Drawables/UpdateableFlag.cs +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -32,14 +32,14 @@ namespace osu.Game.Users.Drawables /// public Action Action; - public UpdateableFlag(CountryCode countryCode = default) + public UpdateableFlag(CountryCode countryCode = CountryCode.Unknown) { CountryCode = countryCode; } protected override Drawable CreateDrawable(CountryCode countryCode) { - if (countryCode == default && !ShowPlaceholderOnUnknown) + if (countryCode == CountryCode.Unknown && !ShowPlaceholderOnUnknown) return null; return new Container From 21bf7ee448bcbc328707a049292630dcfde1c731 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 15:27:55 +0900 Subject: [PATCH 886/982] Turn on nullability in `ParticipantPanel` --- osu.Game/Online/API/APIMod.cs | 3 ++- .../Participants/ParticipantPanel.cs | 22 +++++++++---------- 2 files changed, 12 insertions(+), 13 deletions(-) diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs index 8346300767..3bd0c91f8e 100644 --- a/osu.Game/Online/API/APIMod.cs +++ b/osu.Game/Online/API/APIMod.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using Humanizer; using MessagePack; @@ -48,7 +49,7 @@ namespace osu.Game.Online.API } } - public Mod ToMod(Ruleset ruleset) + public Mod ToMod([NotNull] Ruleset ruleset) { Mod resultMod = ruleset.CreateModFromAcronym(Acronym); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index f632951f41..539502e631 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; @@ -35,18 +33,18 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants public readonly MultiplayerRoomUser User; [Resolved] - private IAPIProvider api { get; set; } + private IAPIProvider api { get; set; } = null!; [Resolved] - private IRulesetStore rulesets { get; set; } + private IRulesetStore rulesets { get; set; } = null!; - private SpriteIcon crown; + private SpriteIcon crown = null!; - private OsuSpriteText userRankText; - private ModDisplay userModsDisplay; - private StateDisplay userStateDisplay; + private OsuSpriteText userRankText = null!; + private ModDisplay userModsDisplay = null!; + private StateDisplay userStateDisplay = null!; - private IconButton kickButton; + private IconButton kickButton = null!; public ParticipantPanel(MultiplayerRoomUser user) { @@ -135,7 +133,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18), - Text = user?.Username + Text = user?.Username ?? string.Empty }, userRankText = new OsuSpriteText { @@ -188,7 +186,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants const double fade_time = 50; var currentItem = Playlist.GetCurrentItem(); - var ruleset = currentItem != null ? rulesets.GetRuleset(currentItem.RulesetID)?.CreateInstance() : null; + Ruleset? ruleset = currentItem != null ? rulesets.GetRuleset(currentItem.RulesetID)?.CreateInstance() : null; int? currentModeRank = ruleset != null ? User.User?.RulesetsStatistics?.GetValueOrDefault(ruleset.ShortName)?.GlobalRank : null; userRankText.Text = currentModeRank != null ? $"#{currentModeRank.Value:N0}" : string.Empty; @@ -208,7 +206,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants Schedule(() => userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList()); } - public MenuItem[] ContextMenuItems + public MenuItem[]? ContextMenuItems { get { From a036632c8be8c61ff496e732d0c8bd2ef1667bde Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 15:30:21 +0900 Subject: [PATCH 887/982] Fix potential crash when attempting to create mod display using null ruleset --- .../Multiplayer/Participants/ParticipantPanel.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs index 539502e631..e3a20cd652 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; @@ -20,6 +21,7 @@ using osu.Game.Online.API; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; using osu.Game.Screens.Play.HUD; using osu.Game.Users; using osu.Game.Users.Drawables; @@ -203,7 +205,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants // If the mods are updated at the end of the frame, the flow container will skip a reflow cycle: https://github.com/ppy/osu-framework/issues/4187 // This looks particularly jarring here, so re-schedule the update to that start of our frame as a fix. - Schedule(() => userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList()); + Schedule(() => + { + userModsDisplay.Current.Value = ruleset != null ? User.Mods.Select(m => m.ToMod(ruleset)).ToList() : Array.Empty(); + }); } public MenuItem[]? ContextMenuItems From e4d11febc538d046d8194f9853127af7d820af74 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 09:47:40 +0300 Subject: [PATCH 888/982] Remove no longer necessary fallback --- .../Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index c5e2b6df0c..5d8f8c8326 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -98,7 +98,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), Colour = colours.Yellow }, - new DrawableDate(Score.EndedAt ?? DateTimeOffset.Now, 12) + new DrawableDate(Score.EndedAt, 12) { Colour = colourProvider.Foreground1 } From e86a35fe334fecd3eb1784284b0b73ab380c7993 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 18 Jul 2022 10:09:14 +0300 Subject: [PATCH 889/982] Fix NRE on footer button mods --- osu.Game/Screens/Select/FooterButtonMods.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs index 1fb73c2333..21f81995be 100644 --- a/osu.Game/Screens/Select/FooterButtonMods.cs +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -76,8 +76,11 @@ namespace osu.Game.Screens.Select updateMultiplierText(); - modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); - modSettingChangeTracker.SettingChanged += _ => updateMultiplierText(); + if (mods.NewValue != null) + { + modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplierText(); + } }, true); } From 51f91fe62e37ebc2ebcb28af62a8b7e82569b979 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:16:59 +0900 Subject: [PATCH 890/982] Update naming --- osu.Game/Database/RealmAccess.cs | 2 +- osu.Game/Models/RealmUser.cs | 8 ++++---- osu.Game/Rulesets/Mods/ICreateReplayData.cs | 2 +- osu.Game/Scoring/ScoreInfo.cs | 6 +++--- osu.Game/Users/IUser.cs | 2 +- 5 files changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 0c44436ec8..c4d65f4f10 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -60,7 +60,7 @@ namespace osu.Game.Database /// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo. /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. /// 16 2022-07-15 Removed HasReplay from ScoreInfo. - /// 17 2022-07-16 Added Country to RealmUser. + /// 17 2022-07-16 Added CountryCode to RealmUser. /// private const int schema_version = 17; diff --git a/osu.Game/Models/RealmUser.cs b/osu.Game/Models/RealmUser.cs index 1668739bb5..4b9269a922 100644 --- a/osu.Game/Models/RealmUser.cs +++ b/osu.Game/Models/RealmUser.cs @@ -16,14 +16,14 @@ namespace osu.Game.Models public string Username { get; set; } = string.Empty; [Ignored] - public Country Country + public CountryCode CountryCode { - get => Enum.TryParse(CountryString, out Country country) ? country : default; + get => Enum.TryParse(CountryString, out CountryCode country) ? country : default; set => CountryString = value.ToString(); } - [MapTo(nameof(Country))] - public string CountryString { get; set; } = default(Country).ToString(); + [MapTo(nameof(CountryCode))] + public string CountryString { get; set; } = default(CountryCode).ToString(); public bool IsBot => false; diff --git a/osu.Game/Rulesets/Mods/ICreateReplayData.cs b/osu.Game/Rulesets/Mods/ICreateReplayData.cs index 6c195f623c..3ed5c2b7f8 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplayData.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplayData.cs @@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Mods public class ModCreatedUser : IUser { public int OnlineID => APIUser.SYSTEM_USER_ID; - public Country Country => default; + public CountryCode CountryCode => default; public bool IsBot => true; public string Username { get; set; } = string.Empty; diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index f5942e4639..d32d611a27 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -87,7 +87,7 @@ namespace osu.Game.Scoring { Id = RealmUser.OnlineID, Username = RealmUser.Username, - Country = RealmUser.Country, + CountryCode = RealmUser.CountryCode, }; set { @@ -97,7 +97,7 @@ namespace osu.Game.Scoring { OnlineID = user.OnlineID, Username = user.Username, - Country = user.Country, + CountryCode = user.CountryCode, }; } } @@ -137,7 +137,7 @@ namespace osu.Game.Scoring { OnlineID = RealmUser.OnlineID, Username = RealmUser.Username, - Country = RealmUser.Country, + CountryCode = RealmUser.CountryCode, }; return clone; diff --git a/osu.Game/Users/IUser.cs b/osu.Game/Users/IUser.cs index a520660c4d..b7f545f68b 100644 --- a/osu.Game/Users/IUser.cs +++ b/osu.Game/Users/IUser.cs @@ -10,7 +10,7 @@ namespace osu.Game.Users { string Username { get; } - Country Country { get; } + CountryCode CountryCode { get; } bool IsBot { get; } From 1e151baae8cbf2e0c6dc60e20aa8dd90658a290f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:24:08 +0900 Subject: [PATCH 891/982] Use `Unknown` instead of `default` --- osu.Game/Models/RealmUser.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Models/RealmUser.cs b/osu.Game/Models/RealmUser.cs index 4b9269a922..e20ffc0808 100644 --- a/osu.Game/Models/RealmUser.cs +++ b/osu.Game/Models/RealmUser.cs @@ -18,7 +18,7 @@ namespace osu.Game.Models [Ignored] public CountryCode CountryCode { - get => Enum.TryParse(CountryString, out CountryCode country) ? country : default; + get => Enum.TryParse(CountryString, out CountryCode country) ? country : CountryCode.Unknown; set => CountryString = value.ToString(); } From caa44ce01e6ac413a0366b0ab22e1cce363de791 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:40:11 +0900 Subject: [PATCH 892/982] Update naming --- osu.Game.Tournament/CountryExtensions.cs | 502 +++++++++--------- .../Screens/Editors/TeamEditorScreen.cs | 2 +- 2 files changed, 252 insertions(+), 252 deletions(-) diff --git a/osu.Game.Tournament/CountryExtensions.cs b/osu.Game.Tournament/CountryExtensions.cs index 180c7a96af..f2a583c8a5 100644 --- a/osu.Game.Tournament/CountryExtensions.cs +++ b/osu.Game.Tournament/CountryExtensions.cs @@ -8,758 +8,758 @@ namespace osu.Game.Tournament { public static class CountryExtensions { - public static string GetAcronym(this Country country) + public static string GetAcronym(this CountryCode country) { switch (country) { - case Country.BD: + case CountryCode.BD: return "BGD"; - case Country.BE: + case CountryCode.BE: return "BEL"; - case Country.BF: + case CountryCode.BF: return "BFA"; - case Country.BG: + case CountryCode.BG: return "BGR"; - case Country.BA: + case CountryCode.BA: return "BIH"; - case Country.BB: + case CountryCode.BB: return "BRB"; - case Country.WF: + case CountryCode.WF: return "WLF"; - case Country.BL: + case CountryCode.BL: return "BLM"; - case Country.BM: + case CountryCode.BM: return "BMU"; - case Country.BN: + case CountryCode.BN: return "BRN"; - case Country.BO: + case CountryCode.BO: return "BOL"; - case Country.BH: + case CountryCode.BH: return "BHR"; - case Country.BI: + case CountryCode.BI: return "BDI"; - case Country.BJ: + case CountryCode.BJ: return "BEN"; - case Country.BT: + case CountryCode.BT: return "BTN"; - case Country.JM: + case CountryCode.JM: return "JAM"; - case Country.BV: + case CountryCode.BV: return "BVT"; - case Country.BW: + case CountryCode.BW: return "BWA"; - case Country.WS: + case CountryCode.WS: return "WSM"; - case Country.BQ: + case CountryCode.BQ: return "BES"; - case Country.BR: + case CountryCode.BR: return "BRA"; - case Country.BS: + case CountryCode.BS: return "BHS"; - case Country.JE: + case CountryCode.JE: return "JEY"; - case Country.BY: + case CountryCode.BY: return "BLR"; - case Country.BZ: + case CountryCode.BZ: return "BLZ"; - case Country.RU: + case CountryCode.RU: return "RUS"; - case Country.RW: + case CountryCode.RW: return "RWA"; - case Country.RS: + case CountryCode.RS: return "SRB"; - case Country.TL: + case CountryCode.TL: return "TLS"; - case Country.RE: + case CountryCode.RE: return "REU"; - case Country.TM: + case CountryCode.TM: return "TKM"; - case Country.TJ: + case CountryCode.TJ: return "TJK"; - case Country.RO: + case CountryCode.RO: return "ROU"; - case Country.TK: + case CountryCode.TK: return "TKL"; - case Country.GW: + case CountryCode.GW: return "GNB"; - case Country.GU: + case CountryCode.GU: return "GUM"; - case Country.GT: + case CountryCode.GT: return "GTM"; - case Country.GS: + case CountryCode.GS: return "SGS"; - case Country.GR: + case CountryCode.GR: return "GRC"; - case Country.GQ: + case CountryCode.GQ: return "GNQ"; - case Country.GP: + case CountryCode.GP: return "GLP"; - case Country.JP: + case CountryCode.JP: return "JPN"; - case Country.GY: + case CountryCode.GY: return "GUY"; - case Country.GG: + case CountryCode.GG: return "GGY"; - case Country.GF: + case CountryCode.GF: return "GUF"; - case Country.GE: + case CountryCode.GE: return "GEO"; - case Country.GD: + case CountryCode.GD: return "GRD"; - case Country.GB: + case CountryCode.GB: return "GBR"; - case Country.GA: + case CountryCode.GA: return "GAB"; - case Country.SV: + case CountryCode.SV: return "SLV"; - case Country.GN: + case CountryCode.GN: return "GIN"; - case Country.GM: + case CountryCode.GM: return "GMB"; - case Country.GL: + case CountryCode.GL: return "GRL"; - case Country.GI: + case CountryCode.GI: return "GIB"; - case Country.GH: + case CountryCode.GH: return "GHA"; - case Country.OM: + case CountryCode.OM: return "OMN"; - case Country.TN: + case CountryCode.TN: return "TUN"; - case Country.JO: + case CountryCode.JO: return "JOR"; - case Country.HR: + case CountryCode.HR: return "HRV"; - case Country.HT: + case CountryCode.HT: return "HTI"; - case Country.HU: + case CountryCode.HU: return "HUN"; - case Country.HK: + case CountryCode.HK: return "HKG"; - case Country.HN: + case CountryCode.HN: return "HND"; - case Country.HM: + case CountryCode.HM: return "HMD"; - case Country.VE: + case CountryCode.VE: return "VEN"; - case Country.PR: + case CountryCode.PR: return "PRI"; - case Country.PS: + case CountryCode.PS: return "PSE"; - case Country.PW: + case CountryCode.PW: return "PLW"; - case Country.PT: + case CountryCode.PT: return "PRT"; - case Country.SJ: + case CountryCode.SJ: return "SJM"; - case Country.PY: + case CountryCode.PY: return "PRY"; - case Country.IQ: + case CountryCode.IQ: return "IRQ"; - case Country.PA: + case CountryCode.PA: return "PAN"; - case Country.PF: + case CountryCode.PF: return "PYF"; - case Country.PG: + case CountryCode.PG: return "PNG"; - case Country.PE: + case CountryCode.PE: return "PER"; - case Country.PK: + case CountryCode.PK: return "PAK"; - case Country.PH: + case CountryCode.PH: return "PHL"; - case Country.PN: + case CountryCode.PN: return "PCN"; - case Country.PL: + case CountryCode.PL: return "POL"; - case Country.PM: + case CountryCode.PM: return "SPM"; - case Country.ZM: + case CountryCode.ZM: return "ZMB"; - case Country.EH: + case CountryCode.EH: return "ESH"; - case Country.EE: + case CountryCode.EE: return "EST"; - case Country.EG: + case CountryCode.EG: return "EGY"; - case Country.ZA: + case CountryCode.ZA: return "ZAF"; - case Country.EC: + case CountryCode.EC: return "ECU"; - case Country.IT: + case CountryCode.IT: return "ITA"; - case Country.VN: + case CountryCode.VN: return "VNM"; - case Country.SB: + case CountryCode.SB: return "SLB"; - case Country.ET: + case CountryCode.ET: return "ETH"; - case Country.SO: + case CountryCode.SO: return "SOM"; - case Country.ZW: + case CountryCode.ZW: return "ZWE"; - case Country.SA: + case CountryCode.SA: return "SAU"; - case Country.ES: + case CountryCode.ES: return "ESP"; - case Country.ER: + case CountryCode.ER: return "ERI"; - case Country.ME: + case CountryCode.ME: return "MNE"; - case Country.MD: + case CountryCode.MD: return "MDA"; - case Country.MG: + case CountryCode.MG: return "MDG"; - case Country.MF: + case CountryCode.MF: return "MAF"; - case Country.MA: + case CountryCode.MA: return "MAR"; - case Country.MC: + case CountryCode.MC: return "MCO"; - case Country.UZ: + case CountryCode.UZ: return "UZB"; - case Country.MM: + case CountryCode.MM: return "MMR"; - case Country.ML: + case CountryCode.ML: return "MLI"; - case Country.MO: + case CountryCode.MO: return "MAC"; - case Country.MN: + case CountryCode.MN: return "MNG"; - case Country.MH: + case CountryCode.MH: return "MHL"; - case Country.MK: + case CountryCode.MK: return "MKD"; - case Country.MU: + case CountryCode.MU: return "MUS"; - case Country.MT: + case CountryCode.MT: return "MLT"; - case Country.MW: + case CountryCode.MW: return "MWI"; - case Country.MV: + case CountryCode.MV: return "MDV"; - case Country.MQ: + case CountryCode.MQ: return "MTQ"; - case Country.MP: + case CountryCode.MP: return "MNP"; - case Country.MS: + case CountryCode.MS: return "MSR"; - case Country.MR: + case CountryCode.MR: return "MRT"; - case Country.IM: + case CountryCode.IM: return "IMN"; - case Country.UG: + case CountryCode.UG: return "UGA"; - case Country.TZ: + case CountryCode.TZ: return "TZA"; - case Country.MY: + case CountryCode.MY: return "MYS"; - case Country.MX: + case CountryCode.MX: return "MEX"; - case Country.IL: + case CountryCode.IL: return "ISR"; - case Country.FR: + case CountryCode.FR: return "FRA"; - case Country.IO: + case CountryCode.IO: return "IOT"; - case Country.SH: + case CountryCode.SH: return "SHN"; - case Country.FI: + case CountryCode.FI: return "FIN"; - case Country.FJ: + case CountryCode.FJ: return "FJI"; - case Country.FK: + case CountryCode.FK: return "FLK"; - case Country.FM: + case CountryCode.FM: return "FSM"; - case Country.FO: + case CountryCode.FO: return "FRO"; - case Country.NI: + case CountryCode.NI: return "NIC"; - case Country.NL: + case CountryCode.NL: return "NLD"; - case Country.NO: + case CountryCode.NO: return "NOR"; - case Country.NA: + case CountryCode.NA: return "NAM"; - case Country.VU: + case CountryCode.VU: return "VUT"; - case Country.NC: + case CountryCode.NC: return "NCL"; - case Country.NE: + case CountryCode.NE: return "NER"; - case Country.NF: + case CountryCode.NF: return "NFK"; - case Country.NG: + case CountryCode.NG: return "NGA"; - case Country.NZ: + case CountryCode.NZ: return "NZL"; - case Country.NP: + case CountryCode.NP: return "NPL"; - case Country.NR: + case CountryCode.NR: return "NRU"; - case Country.NU: + case CountryCode.NU: return "NIU"; - case Country.CK: + case CountryCode.CK: return "COK"; - case Country.XK: + case CountryCode.XK: return "XKX"; - case Country.CI: + case CountryCode.CI: return "CIV"; - case Country.CH: + case CountryCode.CH: return "CHE"; - case Country.CO: + case CountryCode.CO: return "COL"; - case Country.CN: + case CountryCode.CN: return "CHN"; - case Country.CM: + case CountryCode.CM: return "CMR"; - case Country.CL: + case CountryCode.CL: return "CHL"; - case Country.CC: + case CountryCode.CC: return "CCK"; - case Country.CA: + case CountryCode.CA: return "CAN"; - case Country.CG: + case CountryCode.CG: return "COG"; - case Country.CF: + case CountryCode.CF: return "CAF"; - case Country.CD: + case CountryCode.CD: return "COD"; - case Country.CZ: + case CountryCode.CZ: return "CZE"; - case Country.CY: + case CountryCode.CY: return "CYP"; - case Country.CX: + case CountryCode.CX: return "CXR"; - case Country.CR: + case CountryCode.CR: return "CRI"; - case Country.CW: + case CountryCode.CW: return "CUW"; - case Country.CV: + case CountryCode.CV: return "CPV"; - case Country.CU: + case CountryCode.CU: return "CUB"; - case Country.SZ: + case CountryCode.SZ: return "SWZ"; - case Country.SY: + case CountryCode.SY: return "SYR"; - case Country.SX: + case CountryCode.SX: return "SXM"; - case Country.KG: + case CountryCode.KG: return "KGZ"; - case Country.KE: + case CountryCode.KE: return "KEN"; - case Country.SS: + case CountryCode.SS: return "SSD"; - case Country.SR: + case CountryCode.SR: return "SUR"; - case Country.KI: + case CountryCode.KI: return "KIR"; - case Country.KH: + case CountryCode.KH: return "KHM"; - case Country.KN: + case CountryCode.KN: return "KNA"; - case Country.KM: + case CountryCode.KM: return "COM"; - case Country.ST: + case CountryCode.ST: return "STP"; - case Country.SK: + case CountryCode.SK: return "SVK"; - case Country.KR: + case CountryCode.KR: return "KOR"; - case Country.SI: + case CountryCode.SI: return "SVN"; - case Country.KP: + case CountryCode.KP: return "PRK"; - case Country.KW: + case CountryCode.KW: return "KWT"; - case Country.SN: + case CountryCode.SN: return "SEN"; - case Country.SM: + case CountryCode.SM: return "SMR"; - case Country.SL: + case CountryCode.SL: return "SLE"; - case Country.SC: + case CountryCode.SC: return "SYC"; - case Country.KZ: + case CountryCode.KZ: return "KAZ"; - case Country.KY: + case CountryCode.KY: return "CYM"; - case Country.SG: + case CountryCode.SG: return "SGP"; - case Country.SE: + case CountryCode.SE: return "SWE"; - case Country.SD: + case CountryCode.SD: return "SDN"; - case Country.DO: + case CountryCode.DO: return "DOM"; - case Country.DM: + case CountryCode.DM: return "DMA"; - case Country.DJ: + case CountryCode.DJ: return "DJI"; - case Country.DK: + case CountryCode.DK: return "DNK"; - case Country.VG: + case CountryCode.VG: return "VGB"; - case Country.DE: + case CountryCode.DE: return "DEU"; - case Country.YE: + case CountryCode.YE: return "YEM"; - case Country.DZ: + case CountryCode.DZ: return "DZA"; - case Country.US: + case CountryCode.US: return "USA"; - case Country.UY: + case CountryCode.UY: return "URY"; - case Country.YT: + case CountryCode.YT: return "MYT"; - case Country.UM: + case CountryCode.UM: return "UMI"; - case Country.LB: + case CountryCode.LB: return "LBN"; - case Country.LC: + case CountryCode.LC: return "LCA"; - case Country.LA: + case CountryCode.LA: return "LAO"; - case Country.TV: + case CountryCode.TV: return "TUV"; - case Country.TW: + case CountryCode.TW: return "TWN"; - case Country.TT: + case CountryCode.TT: return "TTO"; - case Country.TR: + case CountryCode.TR: return "TUR"; - case Country.LK: + case CountryCode.LK: return "LKA"; - case Country.LI: + case CountryCode.LI: return "LIE"; - case Country.LV: + case CountryCode.LV: return "LVA"; - case Country.TO: + case CountryCode.TO: return "TON"; - case Country.LT: + case CountryCode.LT: return "LTU"; - case Country.LU: + case CountryCode.LU: return "LUX"; - case Country.LR: + case CountryCode.LR: return "LBR"; - case Country.LS: + case CountryCode.LS: return "LSO"; - case Country.TH: + case CountryCode.TH: return "THA"; - case Country.TF: + case CountryCode.TF: return "ATF"; - case Country.TG: + case CountryCode.TG: return "TGO"; - case Country.TD: + case CountryCode.TD: return "TCD"; - case Country.TC: + case CountryCode.TC: return "TCA"; - case Country.LY: + case CountryCode.LY: return "LBY"; - case Country.VA: + case CountryCode.VA: return "VAT"; - case Country.VC: + case CountryCode.VC: return "VCT"; - case Country.AE: + case CountryCode.AE: return "ARE"; - case Country.AD: + case CountryCode.AD: return "AND"; - case Country.AG: + case CountryCode.AG: return "ATG"; - case Country.AF: + case CountryCode.AF: return "AFG"; - case Country.AI: + case CountryCode.AI: return "AIA"; - case Country.VI: + case CountryCode.VI: return "VIR"; - case Country.IS: + case CountryCode.IS: return "ISL"; - case Country.IR: + case CountryCode.IR: return "IRN"; - case Country.AM: + case CountryCode.AM: return "ARM"; - case Country.AL: + case CountryCode.AL: return "ALB"; - case Country.AO: + case CountryCode.AO: return "AGO"; - case Country.AQ: + case CountryCode.AQ: return "ATA"; - case Country.AS: + case CountryCode.AS: return "ASM"; - case Country.AR: + case CountryCode.AR: return "ARG"; - case Country.AU: + case CountryCode.AU: return "AUS"; - case Country.AT: + case CountryCode.AT: return "AUT"; - case Country.AW: + case CountryCode.AW: return "ABW"; - case Country.IN: + case CountryCode.IN: return "IND"; - case Country.AX: + case CountryCode.AX: return "ALA"; - case Country.AZ: + case CountryCode.AZ: return "AZE"; - case Country.IE: + case CountryCode.IE: return "IRL"; - case Country.ID: + case CountryCode.ID: return "IDN"; - case Country.UA: + case CountryCode.UA: return "UKR"; - case Country.QA: + case CountryCode.QA: return "QAT"; - case Country.MZ: + case CountryCode.MZ: return "MOZ"; default: diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index 0f806a2403..da27c09e01 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -44,7 +44,7 @@ namespace osu.Game.Tournament.Screens.Editors { var countries = new List(); - foreach (var country in Enum.GetValues(typeof(Country)).Cast().Skip(1)) + foreach (var country in Enum.GetValues(typeof(CountryCode)).Cast().Skip(1)) { countries.Add(new TournamentTeam { From 18da9ddfbfc5343f37e8bf69be7ef5617c0e389b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 17:01:45 +0900 Subject: [PATCH 893/982] Add test coverage of two beatmaps in same set with different audio files --- .../NonVisual/BeatmapSetInfoEqualityTest.cs | 40 ++++++++++++++++++- osu.Game.Tests/Resources/TestResources.cs | 2 +- 2 files changed, 39 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs index c887105da6..461102124a 100644 --- a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs +++ b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs @@ -62,9 +62,45 @@ namespace osu.Game.Tests.NonVisual Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single())); } - private static void addAudioFile(BeatmapSetInfo beatmapSetInfo, string hash = null) + [Test] + public void TestAudioEqualityBeatmapInfoSameHash() { - beatmapSetInfo.Files.Add(new RealmNamedFileUsage(new RealmFile { Hash = hash ?? Guid.NewGuid().ToString() }, "audio.mp3")); + var beatmapSet = TestResources.CreateTestBeatmapSetInfo(2); + + addAudioFile(beatmapSet); + + var beatmap1 = beatmapSet.Beatmaps.First(); + var beatmap2 = beatmapSet.Beatmaps.Last(); + + Assert.AreNotEqual(beatmap1, beatmap2); + Assert.IsTrue(beatmap1.AudioEquals(beatmap2)); + } + + [Test] + public void TestAudioEqualityBeatmapInfoDifferentHash() + { + var beatmapSet = TestResources.CreateTestBeatmapSetInfo(2); + + const string filename1 = "audio1.mp3"; + const string filename2 = "audio2.mp3"; + + addAudioFile(beatmapSet, filename: filename1); + addAudioFile(beatmapSet, filename: filename2); + + var beatmap1 = beatmapSet.Beatmaps.First(); + var beatmap2 = beatmapSet.Beatmaps.Last(); + + Assert.AreNotEqual(beatmap1, beatmap2); + + beatmap1.Metadata.AudioFile = filename1; + beatmap2.Metadata.AudioFile = filename2; + + Assert.IsFalse(beatmap1.AudioEquals(beatmap2)); + } + + private static void addAudioFile(BeatmapSetInfo beatmapSetInfo, string hash = null, string filename = null) + { + beatmapSetInfo.Files.Add(new RealmNamedFileUsage(new RealmFile { Hash = hash ?? Guid.NewGuid().ToString() }, filename ?? "audio.mp3")); } [Test] diff --git a/osu.Game.Tests/Resources/TestResources.cs b/osu.Game.Tests/Resources/TestResources.cs index 41404b2636..ee29cc8644 100644 --- a/osu.Game.Tests/Resources/TestResources.cs +++ b/osu.Game.Tests/Resources/TestResources.cs @@ -138,7 +138,7 @@ namespace osu.Game.Tests.Resources BPM = bpm, Hash = Guid.NewGuid().ToString().ComputeMD5Hash(), Ruleset = rulesetInfo, - Metadata = metadata, + Metadata = metadata.DeepClone(), Difficulty = new BeatmapDifficulty { OverallDifficulty = diff, From 22a9e7e2753c5e09aad0fcdecba470f913ef5a82 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 16:56:08 +0900 Subject: [PATCH 894/982] Fix audio/background equality not correctly using `BeatmapInfo` local filenames --- osu.Game/Beatmaps/BeatmapInfo.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 45d76259fc..41e89d864e 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -169,8 +169,8 @@ namespace osu.Game.Beatmaps Debug.Assert(x.BeatmapSet != null); Debug.Assert(y.BeatmapSet != null); - string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.BeatmapSet.Metadata))?.File.Hash; - string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.BeatmapSet.Metadata))?.File.Hash; + string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.Metadata))?.File.Hash; + string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.Metadata))?.File.Hash; return fileHashX == fileHashY; } From afa831f6fef58e984fecc568378ca88759daa47a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 01:14:53 +0900 Subject: [PATCH 895/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 04b16c5b0f..3b14d85e53 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 1d3cd39cf3..6120d3d600 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index dfd229755f..8a36ad6e3d 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From ffa9a83a4f2e12eb18125e2372ca5a766662f718 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 14:58:23 +0200 Subject: [PATCH 896/982] Add own fixed copy of defective Humanizer methods --- .../StringDehumanizeExtensionsTest.cs | 85 +++++++++++++++++ .../Extensions/StringDehumanizeExtensions.cs | 94 +++++++++++++++++++ 2 files changed, 179 insertions(+) create mode 100644 osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs create mode 100644 osu.Game/Extensions/StringDehumanizeExtensions.cs diff --git a/osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs b/osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs new file mode 100644 index 0000000000..e7490b461b --- /dev/null +++ b/osu.Game.Tests/Extensions/StringDehumanizeExtensionsTest.cs @@ -0,0 +1,85 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Globalization; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Game.Extensions; + +namespace osu.Game.Tests.Extensions +{ + [TestFixture] + public class StringDehumanizeExtensionsTest + { + [Test] + [TestCase("single", "Single")] + [TestCase("example word", "ExampleWord")] + [TestCase("mixed Casing test", "MixedCasingTest")] + [TestCase("PascalCase", "PascalCase")] + [TestCase("camelCase", "CamelCase")] + [TestCase("snake_case", "SnakeCase")] + [TestCase("kebab-case", "KebabCase")] + [TestCase("i will not break in a different culture", "IWillNotBreakInADifferentCulture", "tr-TR")] + public void TestToPascalCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToPascalCase(), Is.EqualTo(expectedOutput)); + } + + [Test] + [TestCase("single", "single")] + [TestCase("example word", "exampleWord")] + [TestCase("mixed Casing test", "mixedCasingTest")] + [TestCase("PascalCase", "pascalCase")] + [TestCase("camelCase", "camelCase")] + [TestCase("snake_case", "snakeCase")] + [TestCase("kebab-case", "kebabCase")] + [TestCase("I will not break in a different culture", "iWillNotBreakInADifferentCulture", "tr-TR")] + public void TestToCamelCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToCamelCase(), Is.EqualTo(expectedOutput)); + } + + [Test] + [TestCase("single", "single")] + [TestCase("example word", "example_word")] + [TestCase("mixed Casing test", "mixed_casing_test")] + [TestCase("PascalCase", "pascal_case")] + [TestCase("camelCase", "camel_case")] + [TestCase("snake_case", "snake_case")] + [TestCase("kebab-case", "kebab_case")] + [TestCase("I will not break in a different culture", "i_will_not_break_in_a_different_culture", "tr-TR")] + public void TestToSnakeCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToSnakeCase(), Is.EqualTo(expectedOutput)); + } + + [Test] + [TestCase("single", "single")] + [TestCase("example word", "example-word")] + [TestCase("mixed Casing test", "mixed-casing-test")] + [TestCase("PascalCase", "pascal-case")] + [TestCase("camelCase", "camel-case")] + [TestCase("snake_case", "snake-case")] + [TestCase("kebab-case", "kebab-case")] + [TestCase("I will not break in a different culture", "i-will-not-break-in-a-different-culture", "tr-TR")] + public void TestToKebabCase(string input, string expectedOutput, string? culture = null) + { + using (temporaryCurrentCulture(culture)) + Assert.That(input.ToKebabCase(), Is.EqualTo(expectedOutput)); + } + + private IDisposable temporaryCurrentCulture(string? cultureName) + { + var storedCulture = CultureInfo.CurrentCulture; + + if (cultureName != null) + CultureInfo.CurrentCulture = new CultureInfo(cultureName); + + return new InvokeOnDisposal(() => CultureInfo.CurrentCulture = storedCulture); + } + } +} diff --git a/osu.Game/Extensions/StringDehumanizeExtensions.cs b/osu.Game/Extensions/StringDehumanizeExtensions.cs new file mode 100644 index 0000000000..6f0d7622d3 --- /dev/null +++ b/osu.Game/Extensions/StringDehumanizeExtensions.cs @@ -0,0 +1,94 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +// Based on code from the Humanizer library (https://github.com/Humanizr/Humanizer/blob/606e958cb83afc9be5b36716ac40d4daa9fa73a7/src/Humanizer/InflectorExtensions.cs) +// +// Humanizer is licenced under the MIT License (MIT) +// +// Copyright (c) .NET Foundation and Contributors +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +using System.Text.RegularExpressions; + +namespace osu.Game.Extensions +{ + /// + /// Class with extension methods used to turn human-readable strings to casing conventions frequently used in code. + /// Often used for communicating with other systems (web API, spectator server). + /// All of the operations in this class are intentionally culture-invariant. + /// + public static class StringDehumanizeExtensions + { + /// + /// Converts the string to "Pascal case" (also known as "upper camel case"). + /// + /// + /// + /// "this is a test string".ToPascalCase() == "ThisIsATestString" + /// + /// + public static string ToPascalCase(this string input) + { + return Regex.Replace(input, "(?:^|_|-| +)(.)", match => match.Groups[1].Value.ToUpperInvariant()); + } + + /// + /// Converts the string to (lower) "camel case". + /// + /// + /// + /// "this is a test string".ToCamelCase() == "thisIsATestString" + /// + /// + public static string ToCamelCase(this string input) + { + string word = input.ToPascalCase(); + return word.Length > 0 ? word.Substring(0, 1).ToLowerInvariant() + word.Substring(1) : word; + } + + /// + /// Converts the string to "snake case". + /// + /// + /// + /// "this is a test string".ToSnakeCase() == "this_is_a_test_string" + /// + /// + public static string ToSnakeCase(this string input) + { + return Regex.Replace( + Regex.Replace( + Regex.Replace(input, @"([\p{Lu}]+)([\p{Lu}][\p{Ll}])", "$1_$2"), @"([\p{Ll}\d])([\p{Lu}])", "$1_$2"), @"[-\s]", "_").ToLowerInvariant(); + } + + /// + /// Converts the string to "kebab case". + /// + /// + /// + /// "this is a test string".ToKebabCase() == "this-is-a-test-string" + /// + /// + public static string ToKebabCase(this string input) + { + return ToSnakeCase(input).Replace('_', '-'); + } + } +} From 6f37487528a3a5207f73706968d067c5f87a69c0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Jun 2022 15:02:15 +0200 Subject: [PATCH 897/982] Replace calls to defective Humanizer methods with correct version --- CodeAnalysis/BannedSymbols.txt | 4 ++++ .../UserInterface/TestSceneBeatmapListingSearchControl.cs | 4 ++-- osu.Game/Beatmaps/BeatmapStatisticIcon.cs | 4 ++-- osu.Game/Extensions/DrawableExtensions.cs | 3 +-- osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs | 4 ++-- osu.Game/Online/API/APIMod.cs | 6 +++--- osu.Game/Online/API/Requests/GetCommentsRequest.cs | 4 ++-- osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs | 4 ++-- osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs | 4 ++-- osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs | 3 +-- osu.Game/Online/Rooms/GetRoomsRequest.cs | 4 ++-- osu.Game/Screens/Play/HUD/SkinnableInfo.cs | 3 +-- 12 files changed, 24 insertions(+), 23 deletions(-) diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt index 8b5431e2d6..e779ee6658 100644 --- a/CodeAnalysis/BannedSymbols.txt +++ b/CodeAnalysis/BannedSymbols.txt @@ -19,3 +19,7 @@ P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResult M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever. M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString. +M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead. +M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead. +M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead. +M:Humanizer.InflectorExtensions.Kebaberize(System.String);Humanizer's .Kebaberize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToKebabCase() instead. diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs index 44f2da2b95..e8454e8d0f 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs @@ -4,13 +4,13 @@ #nullable disable using System.Linq; -using Humanizer; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Configuration; +using osu.Game.Extensions; using osu.Game.Graphics.Sprites; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; @@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.UserInterface }; control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true); - control.General.BindCollectionChanged((_, _) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().Underscore())) : "")}", true); + control.General.BindCollectionChanged((_, _) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().ToSnakeCase())) : "")}", true); control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true); control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true); control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true); diff --git a/osu.Game/Beatmaps/BeatmapStatisticIcon.cs b/osu.Game/Beatmaps/BeatmapStatisticIcon.cs index 58d13a3172..8002910b52 100644 --- a/osu.Game/Beatmaps/BeatmapStatisticIcon.cs +++ b/osu.Game/Beatmaps/BeatmapStatisticIcon.cs @@ -3,10 +3,10 @@ #nullable disable -using Humanizer; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Game.Extensions; namespace osu.Game.Beatmaps { @@ -25,7 +25,7 @@ namespace osu.Game.Beatmaps [BackgroundDependencyLoader] private void load(TextureStore textures) { - Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}"); + Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().ToKebabCase()}"); } } diff --git a/osu.Game/Extensions/DrawableExtensions.cs b/osu.Game/Extensions/DrawableExtensions.cs index d1aba2bfe3..35f2d61437 100644 --- a/osu.Game/Extensions/DrawableExtensions.cs +++ b/osu.Game/Extensions/DrawableExtensions.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using Humanizer; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -67,7 +66,7 @@ namespace osu.Game.Extensions foreach (var (_, property) in component.GetSettingsSourceProperties()) { - if (!info.Settings.TryGetValue(property.Name.Underscore(), out object settingValue)) + if (!info.Settings.TryGetValue(property.Name.ToSnakeCase(), out object settingValue)) continue; skinnable.CopyAdjustedSetting((IBindable)property.GetValue(component), settingValue); diff --git a/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs b/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs index 4808ac1384..b51a8473ca 100644 --- a/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs +++ b/osu.Game/IO/Serialization/SnakeCaseKeyContractResolver.cs @@ -3,8 +3,8 @@ #nullable disable -using Humanizer; using Newtonsoft.Json.Serialization; +using osu.Game.Extensions; namespace osu.Game.IO.Serialization { @@ -12,7 +12,7 @@ namespace osu.Game.IO.Serialization { protected override string ResolvePropertyName(string propertyName) { - return propertyName.Underscore(); + return propertyName.ToSnakeCase(); } } } diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs index 3bd0c91f8e..900f59290c 100644 --- a/osu.Game/Online/API/APIMod.cs +++ b/osu.Game/Online/API/APIMod.cs @@ -7,12 +7,12 @@ using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; -using Humanizer; using MessagePack; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Game.Configuration; +using osu.Game.Extensions; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; @@ -45,7 +45,7 @@ namespace osu.Game.Online.API var bindable = (IBindable)property.GetValue(mod); if (!bindable.IsDefault) - Settings.Add(property.Name.Underscore(), bindable.GetUnderlyingSettingValue()); + Settings.Add(property.Name.ToSnakeCase(), bindable.GetUnderlyingSettingValue()); } } @@ -63,7 +63,7 @@ namespace osu.Game.Online.API { foreach (var (_, property) in resultMod.GetSettingsSourceProperties()) { - if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue)) + if (!Settings.TryGetValue(property.Name.ToSnakeCase(), out object settingValue)) continue; try diff --git a/osu.Game/Online/API/Requests/GetCommentsRequest.cs b/osu.Game/Online/API/Requests/GetCommentsRequest.cs index c63c574124..1aa08f2ed8 100644 --- a/osu.Game/Online/API/Requests/GetCommentsRequest.cs +++ b/osu.Game/Online/API/Requests/GetCommentsRequest.cs @@ -4,7 +4,7 @@ #nullable disable using osu.Framework.IO.Network; -using Humanizer; +using osu.Game.Extensions; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Comments; @@ -32,7 +32,7 @@ namespace osu.Game.Online.API.Requests var req = base.CreateWebRequest(); req.AddParameter("commentable_id", commentableId.ToString()); - req.AddParameter("commentable_type", type.ToString().Underscore().ToLowerInvariant()); + req.AddParameter("commentable_type", type.ToString().ToSnakeCase().ToLowerInvariant()); req.AddParameter("page", page.ToString()); req.AddParameter("sort", sort.ToString().ToLowerInvariant()); diff --git a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs index 3ec60cd06c..d723786f23 100644 --- a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs @@ -3,8 +3,8 @@ #nullable disable -using Humanizer; using System.Collections.Generic; +using osu.Game.Extensions; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests @@ -22,7 +22,7 @@ namespace osu.Game.Online.API.Requests this.type = type; } - protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}"; + protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().ToSnakeCase()}"; } public enum BeatmapSetType diff --git a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs index 8fefe4d9c2..2def18926f 100644 --- a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs +++ b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs @@ -4,8 +4,8 @@ #nullable disable using System; -using Humanizer; using Newtonsoft.Json; +using osu.Game.Extensions; using osu.Game.Scoring; namespace osu.Game.Online.API.Requests.Responses @@ -21,7 +21,7 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty] private string type { - set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize()); + set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.ToPascalCase()); } public RecentActivityType Type; diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs index 082f9bb371..c303c410ec 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs @@ -5,7 +5,6 @@ using System.Collections.Generic; using System.Linq; -using Humanizer; using JetBrains.Annotations; using osu.Framework.IO.Network; using osu.Game.Extensions; @@ -86,7 +85,7 @@ namespace osu.Game.Online.API.Requests req.AddParameter("q", query); if (General != null && General.Any()) - req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().Underscore()))); + req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().ToSnakeCase()))); if (ruleset.OnlineID >= 0) req.AddParameter("m", ruleset.OnlineID.ToString()); diff --git a/osu.Game/Online/Rooms/GetRoomsRequest.cs b/osu.Game/Online/Rooms/GetRoomsRequest.cs index 5ae9d58189..afab83b5be 100644 --- a/osu.Game/Online/Rooms/GetRoomsRequest.cs +++ b/osu.Game/Online/Rooms/GetRoomsRequest.cs @@ -4,8 +4,8 @@ #nullable disable using System.Collections.Generic; -using Humanizer; using osu.Framework.IO.Network; +using osu.Game.Extensions; using osu.Game.Online.API; using osu.Game.Screens.OnlinePlay.Lounge.Components; @@ -27,7 +27,7 @@ namespace osu.Game.Online.Rooms var req = base.CreateWebRequest(); if (status != RoomStatusFilter.Open) - req.AddParameter("mode", status.ToString().Underscore().ToLowerInvariant()); + req.AddParameter("mode", status.ToString().ToSnakeCase().ToLowerInvariant()); if (!string.IsNullOrEmpty(category)) req.AddParameter("category", category); diff --git a/osu.Game/Screens/Play/HUD/SkinnableInfo.cs b/osu.Game/Screens/Play/HUD/SkinnableInfo.cs index f045ab661e..ee29241321 100644 --- a/osu.Game/Screens/Play/HUD/SkinnableInfo.cs +++ b/osu.Game/Screens/Play/HUD/SkinnableInfo.cs @@ -6,7 +6,6 @@ using System; using System.Collections.Generic; using System.Linq; -using Humanizer; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -71,7 +70,7 @@ namespace osu.Game.Screens.Play.HUD var bindable = (IBindable)property.GetValue(component); if (!bindable.IsDefault) - Settings.Add(property.Name.Underscore(), bindable.GetUnderlyingSettingValue()); + Settings.Add(property.Name.ToSnakeCase(), bindable.GetUnderlyingSettingValue()); } if (component is Container container) From 5055e327699829b820231598009be8b6e1433468 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 03:42:20 +0300 Subject: [PATCH 898/982] Add benchmark for `HitObject` --- osu.Game.Benchmarks/BenchmarkHitObject.cs | 116 ++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 osu.Game.Benchmarks/BenchmarkHitObject.cs diff --git a/osu.Game.Benchmarks/BenchmarkHitObject.cs b/osu.Game.Benchmarks/BenchmarkHitObject.cs new file mode 100644 index 0000000000..d7731e0cfd --- /dev/null +++ b/osu.Game.Benchmarks/BenchmarkHitObject.cs @@ -0,0 +1,116 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using BenchmarkDotNet.Attributes; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Taiko.Objects; + +namespace osu.Game.Benchmarks +{ + public class BenchmarkHitObject : BenchmarkTest + { + [Params(1, 100, 1000)] + public int Count { get; set; } + + [Params(false, true)] + public bool WithBindableAccess { get; set; } + + [Benchmark] + public HitCircle[] OsuCircle() + { + var circles = new HitCircle[Count]; + + for (int i = 0; i < Count; i++) + { + circles[i] = new HitCircle(); + + if (WithBindableAccess) + { + _ = circles[i].PositionBindable; + _ = circles[i].ScaleBindable; + _ = circles[i].ComboIndexBindable; + _ = circles[i].ComboOffsetBindable; + _ = circles[i].StackHeightBindable; + _ = circles[i].LastInComboBindable; + _ = circles[i].ComboIndexWithOffsetsBindable; + _ = circles[i].IndexInCurrentComboBindable; + _ = circles[i].SamplesBindable; + _ = circles[i].StartTimeBindable; + } + } + + return circles; + } + + [Benchmark] + public Hit[] TaikoHit() + { + var hits = new Hit[Count]; + + for (int i = 0; i < Count; i++) + { + hits[i] = new Hit(); + + if (WithBindableAccess) + { + _ = hits[i].TypeBindable; + _ = hits[i].IsStrongBindable; + _ = hits[i].SamplesBindable; + _ = hits[i].StartTimeBindable; + } + } + + return hits; + } + + [Benchmark] + public Fruit[] CatchFruit() + { + var fruit = new Fruit[Count]; + + for (int i = 0; i < Count; i++) + { + fruit[i] = new Fruit(); + + if (WithBindableAccess) + { + _ = fruit[i].OriginalXBindable; + _ = fruit[i].XOffsetBindable; + _ = fruit[i].ScaleBindable; + _ = fruit[i].ComboIndexBindable; + _ = fruit[i].HyperDashBindable; + _ = fruit[i].LastInComboBindable; + _ = fruit[i].ComboIndexWithOffsetsBindable; + _ = fruit[i].IndexInCurrentComboBindable; + _ = fruit[i].IndexInBeatmapBindable; + _ = fruit[i].SamplesBindable; + _ = fruit[i].StartTimeBindable; + } + } + + return fruit; + } + + [Benchmark] + public Note[] ManiaNote() + { + var notes = new Note[Count]; + + for (int i = 0; i < Count; i++) + { + notes[i] = new Note(); + + if (WithBindableAccess) + { + _ = notes[i].ColumnBindable; + _ = notes[i].SamplesBindable; + _ = notes[i].StartTimeBindable; + } + } + + return notes; + } + } +} From 5ddb5a3d741e2d1f64ad7ddd964502a3767206a3 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 04:23:30 +0300 Subject: [PATCH 899/982] Introduce `HitObjectProperty` --- .../Rulesets/Objects/HitObjectProperty.cs | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 osu.Game/Rulesets/Objects/HitObjectProperty.cs diff --git a/osu.Game/Rulesets/Objects/HitObjectProperty.cs b/osu.Game/Rulesets/Objects/HitObjectProperty.cs new file mode 100644 index 0000000000..e765dd6cb0 --- /dev/null +++ b/osu.Game/Rulesets/Objects/HitObjectProperty.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using JetBrains.Annotations; +using osu.Framework.Bindables; + +namespace osu.Game.Rulesets.Objects +{ + /// + /// Represents a wrapper containing a lazily-initialised , backed by a temporary field used for storage until initialisation. + /// + public struct HitObjectProperty + { + [CanBeNull] + private Bindable backingBindable; + + /// + /// A temporary field to store the current value to, prior to 's initialisation. + /// + private T backingValue; + + /// + /// The underlying , only initialised on first access. + /// + public Bindable Bindable => backingBindable ??= new Bindable { Value = backingValue }; + + /// + /// The current value, derived from and delegated to if initialised, or a temporary field otherwise. + /// + public T Value + { + get => backingBindable != null ? backingBindable.Value : backingValue; + set + { + if (backingBindable != null) + backingBindable.Value = value; + else + backingValue = value; + } + } + } +} From 1051009827b081d15686d307603b510f9e1e1a4e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 04:35:07 +0300 Subject: [PATCH 900/982] Change bindable properties in all `HitObject`s to be lazily initialised --- .../Objects/CatchHitObject.cs | 66 ++++++++++++------- .../Objects/PalpableCatchHitObject.cs | 7 +- .../Objects/ManiaHitObject.cs | 8 ++- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 42 ++++++++---- osu.Game.Rulesets.Taiko/Objects/BarLine.cs | 10 +-- osu.Game.Rulesets.Taiko/Objects/Hit.cs | 11 ++-- 6 files changed, 93 insertions(+), 51 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index f5a3426305..7b871177f1 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -19,7 +19,9 @@ namespace osu.Game.Rulesets.Catch.Objects { public const float OBJECT_RADIUS = 64; - public readonly Bindable OriginalXBindable = new Bindable(); + private HitObjectProperty originalX; + + public Bindable OriginalXBindable => originalX.Bindable; /// /// The horizontal position of the hit object between 0 and . @@ -31,18 +33,20 @@ namespace osu.Game.Rulesets.Catch.Objects [JsonIgnore] public float X { - set => OriginalXBindable.Value = value; + set => originalX.Value = value; } - public readonly Bindable XOffsetBindable = new Bindable(); + private HitObjectProperty xOffset; + + public Bindable XOffsetBindable => xOffset.Bindable; /// /// A random offset applied to the horizontal position, set by the beatmap processing. /// public float XOffset { - get => XOffsetBindable.Value; - set => XOffsetBindable.Value = value; + get => xOffset.Value; + set => xOffset.Value = value; } /// @@ -54,8 +58,8 @@ namespace osu.Game.Rulesets.Catch.Objects /// public float OriginalX { - get => OriginalXBindable.Value; - set => OriginalXBindable.Value = value; + get => originalX.Value; + set => originalX.Value = value; } /// @@ -69,59 +73,71 @@ namespace osu.Game.Rulesets.Catch.Objects public double TimePreempt { get; set; } = 1000; - public readonly Bindable IndexInBeatmapBindable = new Bindable(); + private HitObjectProperty indexInBeatmap; + + public Bindable IndexInBeatmapBindable => indexInBeatmap.Bindable; public int IndexInBeatmap { - get => IndexInBeatmapBindable.Value; - set => IndexInBeatmapBindable.Value = value; + get => indexInBeatmap.Value; + set => indexInBeatmap.Value = value; } public virtual bool NewCombo { get; set; } public int ComboOffset { get; set; } - public Bindable IndexInCurrentComboBindable { get; } = new Bindable(); + private HitObjectProperty indexInCurrentCombo; + + public Bindable IndexInCurrentComboBindable => indexInCurrentCombo.Bindable; public int IndexInCurrentCombo { - get => IndexInCurrentComboBindable.Value; - set => IndexInCurrentComboBindable.Value = value; + get => indexInCurrentCombo.Value; + set => indexInCurrentCombo.Value = value; } - public Bindable ComboIndexBindable { get; } = new Bindable(); + private HitObjectProperty comboIndex; + + public Bindable ComboIndexBindable => comboIndex.Bindable; public int ComboIndex { - get => ComboIndexBindable.Value; - set => ComboIndexBindable.Value = value; + get => comboIndex.Value; + set => comboIndex.Value = value; } - public Bindable ComboIndexWithOffsetsBindable { get; } = new Bindable(); + private HitObjectProperty comboIndexWithOffsets; + + public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsets.Bindable; public int ComboIndexWithOffsets { - get => ComboIndexWithOffsetsBindable.Value; - set => ComboIndexWithOffsetsBindable.Value = value; + get => comboIndexWithOffsets.Value; + set => comboIndexWithOffsets.Value = value; } - public Bindable LastInComboBindable { get; } = new Bindable(); + private HitObjectProperty lastInCombo; + + public Bindable LastInComboBindable => lastInCombo.Bindable; /// /// The next fruit starts a new combo. Used for explodey. /// public virtual bool LastInCombo { - get => LastInComboBindable.Value; - set => LastInComboBindable.Value = value; + get => lastInCombo.Value; + set => lastInCombo.Value = value; } - public readonly Bindable ScaleBindable = new Bindable(1); + private HitObjectProperty scale; + + public Bindable ScaleBindable => scale.Bindable; public float Scale { - get => ScaleBindable.Value; - set => ScaleBindable.Value = value; + get => scale.Value; + set => scale.Value = value; } /// diff --git a/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs index 1ededa1438..c9bc9ca2ac 100644 --- a/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/PalpableCatchHitObject.cs @@ -5,6 +5,7 @@ using Newtonsoft.Json; using osu.Framework.Bindables; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Skinning; using osuTK.Graphics; @@ -24,12 +25,14 @@ namespace osu.Game.Rulesets.Catch.Objects /// public float DistanceToHyperDash { get; set; } - public readonly Bindable HyperDashBindable = new Bindable(); + private HitObjectProperty hyperDash; + + public Bindable HyperDashBindable => hyperDash.Bindable; /// /// Whether this fruit can initiate a hyperdash. /// - public bool HyperDash => HyperDashBindable.Value; + public bool HyperDash => hyperDash.Value; private CatchHitObject hyperDashTarget; diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs index 0efaeac026..ebff5cf4e9 100644 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs @@ -13,12 +13,14 @@ namespace osu.Game.Rulesets.Mania.Objects { public abstract class ManiaHitObject : HitObject, IHasColumn, IHasXPosition { - public readonly Bindable ColumnBindable = new Bindable(); + private HitObjectProperty column; + + public Bindable ColumnBindable => column.Bindable; public virtual int Column { - get => ColumnBindable.Value; - set => ColumnBindable.Value = value; + get => column.Value; + set => column.Value = value; } protected override HitWindows CreateHitWindows() => new ManiaHitWindows(); diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 387342b4a9..6708c061e7 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -7,12 +7,12 @@ using System; using System.Linq; using osu.Framework.Bindables; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects; -using osuTK; -using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects { @@ -36,12 +36,14 @@ namespace osu.Game.Rulesets.Osu.Objects public double TimePreempt = 600; public double TimeFadeIn = 400; - public readonly Bindable PositionBindable = new Bindable(); + private HitObjectProperty position; + + public Bindable PositionBindable => position.Bindable; public virtual Vector2 Position { - get => PositionBindable.Value; - set => PositionBindable.Value = value; + get => position.Value; + set => position.Value = value; } public float X => Position.X; @@ -53,7 +55,9 @@ namespace osu.Game.Rulesets.Osu.Objects public Vector2 StackedEndPosition => EndPosition + StackOffset; - public readonly Bindable StackHeightBindable = new Bindable(); + private HitObjectProperty stackHeightProperty; + + public Bindable StackHeightBindable => stackHeightProperty.Bindable; public int StackHeight { @@ -65,7 +69,9 @@ namespace osu.Game.Rulesets.Osu.Objects public double Radius => OBJECT_RADIUS * Scale; - public readonly Bindable ScaleBindable = new BindableFloat(1); + private HitObjectProperty scaleProperty; + + public Bindable ScaleBindable => scaleProperty.Bindable; public float Scale { @@ -75,7 +81,9 @@ namespace osu.Game.Rulesets.Osu.Objects public virtual bool NewCombo { get; set; } - public readonly Bindable ComboOffsetBindable = new Bindable(); + private HitObjectProperty comboOffsetProperty; + + public Bindable ComboOffsetBindable => comboOffsetProperty.Bindable; public int ComboOffset { @@ -83,7 +91,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => ComboOffsetBindable.Value = value; } - public Bindable IndexInCurrentComboBindable { get; } = new Bindable(); + private HitObjectProperty indexInCurrentComboProperty; + + public Bindable IndexInCurrentComboBindable => indexInCurrentComboProperty.Bindable; public virtual int IndexInCurrentCombo { @@ -91,7 +101,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => IndexInCurrentComboBindable.Value = value; } - public Bindable ComboIndexBindable { get; } = new Bindable(); + private HitObjectProperty comboIndexProperty; + + public Bindable ComboIndexBindable => comboIndexProperty.Bindable; public virtual int ComboIndex { @@ -99,7 +111,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => ComboIndexBindable.Value = value; } - public Bindable ComboIndexWithOffsetsBindable { get; } = new Bindable(); + private HitObjectProperty comboIndexWithOffsetsProperty; + + public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsetsProperty.Bindable; public int ComboIndexWithOffsets { @@ -107,7 +121,9 @@ namespace osu.Game.Rulesets.Osu.Objects set => ComboIndexWithOffsetsBindable.Value = value; } - public Bindable LastInComboBindable { get; } = new Bindable(); + private HitObjectProperty lastInComboProperty; + + public Bindable LastInComboBindable => lastInComboProperty.Bindable; public bool LastInCombo { diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs index 382035119e..d2eba0eb54 100644 --- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs @@ -11,14 +11,16 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class BarLine : TaikoHitObject, IBarLine { + private HitObjectProperty major; + + public Bindable MajorBindable => major.Bindable; + public bool Major { - get => MajorBindable.Value; - set => MajorBindable.Value = value; + get => major.Value; + set => major.Value = value; } - public readonly Bindable MajorBindable = new BindableBool(); - public override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Hit.cs b/osu.Game.Rulesets.Taiko/Objects/Hit.cs index 20f3304c30..787079bfee 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Hit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Hit.cs @@ -7,6 +7,7 @@ using System.Linq; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Audio; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osuTK.Graphics; @@ -14,19 +15,21 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class Hit : TaikoStrongableHitObject, IHasDisplayColour { - public readonly Bindable TypeBindable = new Bindable(); + private HitObjectProperty type; - public Bindable DisplayColour { get; } = new Bindable(COLOUR_CENTRE); + public Bindable TypeBindable => type.Bindable; /// /// The that actuates this . /// public HitType Type { - get => TypeBindable.Value; - set => TypeBindable.Value = value; + get => type.Value; + set => type.Value = value; } + public Bindable DisplayColour { get; } = new Bindable(COLOUR_CENTRE); + public static readonly Color4 COLOUR_CENTRE = Color4Extensions.FromHex(@"bb1177"); public static readonly Color4 COLOUR_RIM = Color4Extensions.FromHex(@"2299bb"); From 8f80a22ef9ab510f02e98fcbfa7f9765ee229b61 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 06:57:31 +0300 Subject: [PATCH 901/982] Fix osu! and catch hitobjects no longer scaled to 1 by default --- osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs | 2 +- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 2 +- osu.Game/Rulesets/Objects/HitObjectProperty.cs | 10 +++++++++- 3 files changed, 11 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index 7b871177f1..6e01c44e1f 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Catch.Objects set => lastInCombo.Value = value; } - private HitObjectProperty scale; + private HitObjectProperty scale = new HitObjectProperty(1); public Bindable ScaleBindable => scale.Bindable; diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 6708c061e7..1e7cce162e 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects public double Radius => OBJECT_RADIUS * Scale; - private HitObjectProperty scaleProperty; + private HitObjectProperty scaleProperty = new HitObjectProperty(1); public Bindable ScaleBindable => scaleProperty.Bindable; diff --git a/osu.Game/Rulesets/Objects/HitObjectProperty.cs b/osu.Game/Rulesets/Objects/HitObjectProperty.cs index e765dd6cb0..f1df83f80c 100644 --- a/osu.Game/Rulesets/Objects/HitObjectProperty.cs +++ b/osu.Game/Rulesets/Objects/HitObjectProperty.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Objects /// /// The underlying , only initialised on first access. /// - public Bindable Bindable => backingBindable ??= new Bindable { Value = backingValue }; + public Bindable Bindable => backingBindable ??= new Bindable(defaultValue) { Value = backingValue }; /// /// The current value, derived from and delegated to if initialised, or a temporary field otherwise. @@ -40,5 +40,13 @@ namespace osu.Game.Rulesets.Objects backingValue = value; } } + + private readonly T defaultValue; + + public HitObjectProperty(T value = default) + { + backingValue = defaultValue = value; + backingBindable = null; + } } } From 59018ab5ba28a21e2a2ede263dc2a9df66d5012d Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Mon, 18 Jul 2022 23:21:16 -0500 Subject: [PATCH 902/982] Fix multiplayer queue edit button opening to the wrong beatmap --- .../Multiplayer/TestSceneMultiplayer.cs | 60 ++++++++++--------- .../Multiplayer/MultiplayerMatchSubScreen.cs | 12 +++- 2 files changed, 42 insertions(+), 30 deletions(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index a2793acba7..d35887c443 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -402,16 +402,18 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestPlayStartsWithCorrectBeatmapWhileAtSongSelect() { - createRoom(() => new Room + PlaylistItem? item = null; + createRoom(() => { - Name = { Value = "Test Room" }, - Playlist = + item = new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) { - new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) - { - RulesetID = new OsuRuleset().RulesetInfo.OnlineID - } - } + RulesetID = new OsuRuleset().RulesetInfo.OnlineID + }; + return new Room + { + Name = { Value = "Test Room" }, + Playlist = { item } + }; }); pressReadyButton(); @@ -419,7 +421,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(item); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); @@ -440,16 +442,18 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestPlayStartsWithCorrectRulesetWhileAtSongSelect() { - createRoom(() => new Room + PlaylistItem? item = null; + createRoom(() => { - Name = { Value = "Test Room" }, - Playlist = + item = new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) { - new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) - { - RulesetID = new OsuRuleset().RulesetInfo.OnlineID - } - } + RulesetID = new OsuRuleset().RulesetInfo.OnlineID + }; + return new Room + { + Name = { Value = "Test Room" }, + Playlist = { item } + }; }); pressReadyButton(); @@ -457,7 +461,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(item); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); @@ -478,16 +482,18 @@ namespace osu.Game.Tests.Visual.Multiplayer [Test] public void TestPlayStartsWithCorrectModsWhileAtSongSelect() { - createRoom(() => new Room + PlaylistItem? item = null; + createRoom(() => { - Name = { Value = "Test Room" }, - Playlist = + item = new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) { - new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) - { - RulesetID = new OsuRuleset().RulesetInfo.OnlineID - } - } + RulesetID = new OsuRuleset().RulesetInfo.OnlineID + }; + return new Room + { + Name = { Value = "Test Room" }, + Playlist = { item } + }; }); pressReadyButton(); @@ -495,7 +501,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddStep("Enter song select", () => { var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen; - ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId); + ((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(item); }); AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 4eb16a854b..9ed67bd142 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -49,6 +49,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer [Resolved] private MultiplayerClient client { get; set; } + [Resolved] + private BeatmapManager beatmapManager { get; set; } + private readonly IBindable isConnected = new Bindable(); private AddItemButton addItemButton; @@ -145,7 +148,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer new MultiplayerPlaylist { RelativeSizeAxes = Axes.Both, - RequestEdit = item => OpenSongSelection(item.ID) + RequestEdit = item => OpenSongSelection(item) } }, new[] @@ -223,12 +226,15 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer /// Opens the song selection screen to add or edit an item. /// /// An optional playlist item to edit. If null, a new item will be added instead. - internal void OpenSongSelection(long? itemToEdit = null) + internal void OpenSongSelection(PlaylistItem itemToEdit = null) { if (!this.IsCurrentScreen()) return; - this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit)); + var localBeatmap = itemToEdit == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineID == itemToEdit.Beatmap.OnlineID); + var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); + + this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit?.ID, workingBeatmap)); } protected override Drawable CreateFooter() => new MultiplayerMatchFooter(); From 46efce8a67c059ee5673682df65ea736fa1fe662 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 13:39:26 +0900 Subject: [PATCH 903/982] Equalise work done in benchmarks to cover accessing normal properties --- osu.Game.Benchmarks/BenchmarkHitObject.cs | 50 +++++++++++++++++++++++ 1 file changed, 50 insertions(+) diff --git a/osu.Game.Benchmarks/BenchmarkHitObject.cs b/osu.Game.Benchmarks/BenchmarkHitObject.cs index d7731e0cfd..65c78e39b3 100644 --- a/osu.Game.Benchmarks/BenchmarkHitObject.cs +++ b/osu.Game.Benchmarks/BenchmarkHitObject.cs @@ -39,6 +39,29 @@ namespace osu.Game.Benchmarks _ = circles[i].SamplesBindable; _ = circles[i].StartTimeBindable; } + else + { + _ = circles[i].Position; + _ = circles[i].Scale; + _ = circles[i].ComboIndex; + _ = circles[i].ComboOffset; + _ = circles[i].StackHeight; + _ = circles[i].LastInCombo; + _ = circles[i].ComboIndexWithOffsets; + _ = circles[i].IndexInCurrentCombo; + _ = circles[i].Samples; + _ = circles[i].StartTime; + _ = circles[i].Position; + _ = circles[i].Scale; + _ = circles[i].ComboIndex; + _ = circles[i].ComboOffset; + _ = circles[i].StackHeight; + _ = circles[i].LastInCombo; + _ = circles[i].ComboIndexWithOffsets; + _ = circles[i].IndexInCurrentCombo; + _ = circles[i].Samples; + _ = circles[i].StartTime; + } } return circles; @@ -60,6 +83,13 @@ namespace osu.Game.Benchmarks _ = hits[i].SamplesBindable; _ = hits[i].StartTimeBindable; } + else + { + _ = hits[i].Type; + _ = hits[i].IsStrong; + _ = hits[i].Samples; + _ = hits[i].StartTime; + } } return hits; @@ -88,6 +118,20 @@ namespace osu.Game.Benchmarks _ = fruit[i].SamplesBindable; _ = fruit[i].StartTimeBindable; } + else + { + _ = fruit[i].OriginalX; + _ = fruit[i].XOffset; + _ = fruit[i].Scale; + _ = fruit[i].ComboIndex; + _ = fruit[i].HyperDash; + _ = fruit[i].LastInCombo; + _ = fruit[i].ComboIndexWithOffsets; + _ = fruit[i].IndexInCurrentCombo; + _ = fruit[i].IndexInBeatmap; + _ = fruit[i].Samples; + _ = fruit[i].StartTime; + } } return fruit; @@ -108,6 +152,12 @@ namespace osu.Game.Benchmarks _ = notes[i].SamplesBindable; _ = notes[i].StartTimeBindable; } + else + { + _ = notes[i].Column; + _ = notes[i].Samples; + _ = notes[i].StartTime; + } } return notes; From d8cce5fe363ecad7c6fb80d40e161de4c76497a6 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 07:52:12 +0300 Subject: [PATCH 904/982] Fix `OsuHitObject` not using property wrapper properly --- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 56 +++++++++---------- 1 file changed, 28 insertions(+), 28 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 1e7cce162e..7b98fc48e0 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -55,80 +55,80 @@ namespace osu.Game.Rulesets.Osu.Objects public Vector2 StackedEndPosition => EndPosition + StackOffset; - private HitObjectProperty stackHeightProperty; + private HitObjectProperty stackHeight; - public Bindable StackHeightBindable => stackHeightProperty.Bindable; + public Bindable StackHeightBindable => stackHeight.Bindable; public int StackHeight { - get => StackHeightBindable.Value; - set => StackHeightBindable.Value = value; + get => stackHeight.Value; + set => stackHeight.Value = value; } public virtual Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f); public double Radius => OBJECT_RADIUS * Scale; - private HitObjectProperty scaleProperty = new HitObjectProperty(1); + private HitObjectProperty scale = new HitObjectProperty(1); - public Bindable ScaleBindable => scaleProperty.Bindable; + public Bindable ScaleBindable => scale.Bindable; public float Scale { - get => ScaleBindable.Value; - set => ScaleBindable.Value = value; + get => scale.Value; + set => scale.Value = value; } public virtual bool NewCombo { get; set; } - private HitObjectProperty comboOffsetProperty; + private HitObjectProperty comboOffset; - public Bindable ComboOffsetBindable => comboOffsetProperty.Bindable; + public Bindable ComboOffsetBindable => comboOffset.Bindable; public int ComboOffset { - get => ComboOffsetBindable.Value; - set => ComboOffsetBindable.Value = value; + get => comboOffset.Value; + set => comboOffset.Value = value; } - private HitObjectProperty indexInCurrentComboProperty; + private HitObjectProperty indexInCurrentCombo; - public Bindable IndexInCurrentComboBindable => indexInCurrentComboProperty.Bindable; + public Bindable IndexInCurrentComboBindable => indexInCurrentCombo.Bindable; public virtual int IndexInCurrentCombo { - get => IndexInCurrentComboBindable.Value; - set => IndexInCurrentComboBindable.Value = value; + get => indexInCurrentCombo.Value; + set => indexInCurrentCombo.Value = value; } - private HitObjectProperty comboIndexProperty; + private HitObjectProperty comboIndex; - public Bindable ComboIndexBindable => comboIndexProperty.Bindable; + public Bindable ComboIndexBindable => comboIndex.Bindable; public virtual int ComboIndex { - get => ComboIndexBindable.Value; - set => ComboIndexBindable.Value = value; + get => comboIndex.Value; + set => comboIndex.Value = value; } - private HitObjectProperty comboIndexWithOffsetsProperty; + private HitObjectProperty comboIndexWithOffsets; - public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsetsProperty.Bindable; + public Bindable ComboIndexWithOffsetsBindable => comboIndexWithOffsets.Bindable; public int ComboIndexWithOffsets { - get => ComboIndexWithOffsetsBindable.Value; - set => ComboIndexWithOffsetsBindable.Value = value; + get => comboIndexWithOffsets.Value; + set => comboIndexWithOffsets.Value = value; } - private HitObjectProperty lastInComboProperty; + private HitObjectProperty lastInCombo; - public Bindable LastInComboBindable => lastInComboProperty.Bindable; + public Bindable LastInComboBindable => lastInCombo.Bindable; public bool LastInCombo { - get => LastInComboBindable.Value; - set => LastInComboBindable.Value = value; + get => lastInCombo.Value; + set => lastInCombo.Value = value; } protected OsuHitObject() From 2716bd41d9f34d57733943bc7ec10f9fecd2ffbe Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 15:33:02 +0900 Subject: [PATCH 905/982] Use more correct json casing in `APIScoresCollection` osu-web API is already returning both of these casings for backwards compatibility, but the former will be removed at some point. https://github.com/ppy/osu-web/blob/e540276721951b72bd1b6625260da5e6b33110b0/app/Http/Controllers/BeatmapsController.php#L314-L315 --- osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs index 38c67d92f4..4ef39be5e5 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScoresCollection.cs @@ -13,7 +13,7 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"scores")] public List Scores; - [JsonProperty(@"userScore")] + [JsonProperty(@"user_score")] public APIScoreWithPosition UserScore; } } From e346624b14e78d4165618e3536de904001941aeb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 15:51:02 +0900 Subject: [PATCH 906/982] Fix animation changes incorrectly applying to successful completion of sliders --- .../Skinning/Default/DefaultFollowCircle.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs index 07b99560e5..b77d4addee 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultFollowCircle.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -33,8 +34,13 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default protected override void OnTrackingChanged(ValueChangedEvent tracking) { + Debug.Assert(ParentObject != null); + const float duration = 300f; + if (ParentObject.Judged) + return; + if (tracking.NewValue) { if (Precision.AlmostEquals(0, Alpha)) @@ -52,10 +58,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default protected override void OnSliderEnd() { - const float fade_duration = 450f; + const float fade_duration = 300; // intentionally pile on an extra FadeOut to make it happen much faster - this.FadeOut(fade_duration / 4, Easing.Out); + this.ScaleTo(1, fade_duration, Easing.OutQuint); + this.FadeOut(fade_duration / 2, Easing.OutQuint); } } } From 5008a737747a51ecef4a8df9203767902277550b Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Tue, 19 Jul 2022 02:04:19 -0500 Subject: [PATCH 907/982] Make add item button open to the last beatmap in queue --- .../OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 9ed67bd142..04d800a10e 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -231,7 +231,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer if (!this.IsCurrentScreen()) return; - var localBeatmap = itemToEdit == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineID == itemToEdit.Beatmap.OnlineID); + int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault().Beatmap.OnlineID; + var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == id); + var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit?.ID, workingBeatmap)); From 12e5bc3f3d2ea4c109f1b77edbd88b12ef15e224 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 17:14:57 +0900 Subject: [PATCH 908/982] Fix `BeginPlayingInternal` firing actual errors when beatmap not available online --- osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 9bbc2a11c7..030ca724c4 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -66,10 +66,10 @@ namespace osu.Game.Online.Spectator await connector.Reconnect(); await BeginPlayingInternal(state); - return; } - throw; + // Exceptions can occur if, for instance, the locally played beatmap doesn't have a server-side counterpart. + // For now, let's ignore these so they don't cause unobserved exceptions to appear to the user (and sentry). } } From 09613f1af3bf92b2fb072b5b909b45b4d8f173ca Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 17:25:52 +0900 Subject: [PATCH 909/982] Add mention of "compatibility mode" in windows version check error message --- osu.Desktop/Program.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index cebbcb40b7..19cf7f5d46 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -37,9 +37,15 @@ namespace osu.Desktop // See https://www.mongodb.com/docs/realm/sdk/dotnet/#supported-platforms if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2)) { + // If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider + // disabling it ourselves. + // We could also better detect compatibility mode if required: + // https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730 SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR, "Your operating system is too old to run osu!", - "This version of osu! requires at least Windows 8.1 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero); + "This version of osu! requires at least Windows 8.1 to run.\n" + + "Please upgrade your operating system or consider using an older version of osu!.\n\n" + + "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero); return; } From 0bd4aee66cb48b4fdd88937d665af076f7f3beef Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 15:23:06 +0900 Subject: [PATCH 910/982] Add ignore rule for `System.ComponentModel.Component` --- osu.sln.DotSettings | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 0794095854..b16e309e52 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -809,6 +809,7 @@ See the LICENCE file in the repository root for full licence text. True True True + True True True True From 6ea380d6498583d6a242e2385e6491c057c01b04 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:59:08 +0900 Subject: [PATCH 911/982] Add new properties to `BeatmapInfo` to track online hash and updates --- osu.Game/Beatmaps/BeatmapInfo.cs | 10 ++++++++++ osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 7 +++++-- osu.Game/Beatmaps/BeatmapUpdater.cs | 2 ++ osu.Game/Database/RealmAccess.cs | 3 ++- 4 files changed, 19 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 41e89d864e..3ee306cc9a 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -92,6 +92,16 @@ namespace osu.Game.Beatmaps [Indexed] public string MD5Hash { get; set; } = string.Empty; + public string OnlineMD5Hash { get; set; } = string.Empty; + + public DateTimeOffset? LastOnlineUpdate { get; set; } + + /// + /// Whether this beatmap matches the online version, based on fetched online metadata. + /// Will return true if no online metadata is available. + /// + public bool MatchesOnlineVersion => LastOnlineUpdate == null || MD5Hash == OnlineMD5Hash; + [JsonIgnore] public bool Hidden { get; set; } diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index a2eb76cafa..e07f18bdfb 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -102,10 +102,13 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapOnlineStatus.None; beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID; + beatmapInfo.OnlineMD5Hash = res.MD5Hash; beatmapInfo.OnlineID = res.OnlineID; beatmapInfo.Metadata.Author.OnlineID = res.AuthorID; + beatmapInfo.LastOnlineUpdate = DateTimeOffset.Now; + logForModel(set, $"Online retrieval mapped {beatmapInfo} to {res.OnlineBeatmapSetID} / {res.OnlineID}."); } } @@ -190,7 +193,7 @@ namespace osu.Game.Beatmaps using (var cmd = db.CreateCommand()) { - cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; + cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash)); cmd.Parameters.Add(new SqliteParameter("@OnlineID", beatmapInfo.OnlineID)); @@ -209,8 +212,8 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = status; beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0); beatmapInfo.OnlineID = reader.GetInt32(1); - beatmapInfo.Metadata.Author.OnlineID = reader.GetInt32(3); + beatmapInfo.OnlineMD5Hash = reader.GetString(4); logForModel(set, $"Cached local retrieval for {beatmapInfo}."); return true; diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index 20fa0bc7c6..d1d0cd9623 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -56,6 +56,8 @@ namespace osu.Game.Beatmaps // Before we use below, we want to invalidate. workingBeatmapCache.Invalidate(beatmapSet); + // TODO: this call currently uses the local `online.db` lookup. + // We probably don't want this to happen after initial import (as the data may be stale). onlineLookupQueue.Update(beatmapSet); foreach (var beatmap in beatmapSet.Beatmaps) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index c4d65f4f10..28870617cc 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -61,8 +61,9 @@ namespace osu.Game.Database /// 15 2022-07-13 Added LastPlayed to BeatmapInfo. /// 16 2022-07-15 Removed HasReplay from ScoreInfo. /// 17 2022-07-16 Added CountryCode to RealmUser. + /// 18 2022-07-19 Added OnlineMD5Hash and LastOnlineUpdate to BeatmapInfo. /// - private const int schema_version = 17; + private const int schema_version = 18; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. From cd39f444efe4124f7db47276ec4b69c65c1b4453 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Jul 2022 15:18:12 +0900 Subject: [PATCH 912/982] Expose event from `OnlineMetadataClient` rather than calling `BeatmapUpdater` directly --- osu.Game/Online/Metadata/MetadataClient.cs | 10 ++++++++++ osu.Game/Online/Metadata/OnlineMetadataClient.cs | 16 +--------------- osu.Game/OsuGameBase.cs | 2 +- 3 files changed, 12 insertions(+), 16 deletions(-) diff --git a/osu.Game/Online/Metadata/MetadataClient.cs b/osu.Game/Online/Metadata/MetadataClient.cs index 1e5eeb4eb0..60867da2d7 100644 --- a/osu.Game/Online/Metadata/MetadataClient.cs +++ b/osu.Game/Online/Metadata/MetadataClient.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using System.Threading.Tasks; using osu.Framework.Graphics; @@ -11,5 +13,13 @@ namespace osu.Game.Online.Metadata public abstract Task BeatmapSetsUpdated(BeatmapUpdates updates); public abstract Task GetChangesSince(int queueId); + + public Action? ChangedBeatmapSetsArrived; + + protected Task ProcessChanges(int[] beatmapSetIDs) + { + ChangedBeatmapSetsArrived?.Invoke(beatmapSetIDs.Distinct().ToArray()); + return Task.CompletedTask; + } } } diff --git a/osu.Game/Online/Metadata/OnlineMetadataClient.cs b/osu.Game/Online/Metadata/OnlineMetadataClient.cs index 1b0d1884dc..95228c380f 100644 --- a/osu.Game/Online/Metadata/OnlineMetadataClient.cs +++ b/osu.Game/Online/Metadata/OnlineMetadataClient.cs @@ -7,7 +7,6 @@ using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; -using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Online.API; @@ -15,7 +14,6 @@ namespace osu.Game.Online.Metadata { public class OnlineMetadataClient : MetadataClient { - private readonly BeatmapUpdater beatmapUpdater; private readonly string endpoint; private IHubClientConnector? connector; @@ -24,9 +22,8 @@ namespace osu.Game.Online.Metadata private HubConnection? connection => connector?.CurrentConnection; - public OnlineMetadataClient(EndpointConfiguration endpoints, BeatmapUpdater beatmapUpdater) + public OnlineMetadataClient(EndpointConfiguration endpoints) { - this.beatmapUpdater = beatmapUpdater; endpoint = endpoints.MetadataEndpointUrl; } @@ -102,17 +99,6 @@ namespace osu.Game.Online.Metadata await ProcessChanges(updates.BeatmapSetIDs); } - protected Task ProcessChanges(int[] beatmapSetIDs) - { - foreach (int id in beatmapSetIDs) - { - Logger.Log($"Processing {id}..."); - beatmapUpdater.Queue(id); - } - - return Task.CompletedTask; - } - public override Task GetChangesSince(int queueId) { if (connector?.IsConnected.Value != true) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 4b5c9c0815..c060723152 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -287,7 +287,7 @@ namespace osu.Game dependencies.CacheAs(spectatorClient = new OnlineSpectatorClient(endpoints)); dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints)); - dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints, beatmapUpdater)); + dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints)); BeatmapManager.ProcessBeatmap = set => beatmapUpdater.Process(set); From 6adcf82d2ed7270a840b8be7190997830ba8de00 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:40:05 +0900 Subject: [PATCH 913/982] Add change ingester to handle passing of online changes to correct target components --- .../Beatmaps/BeatmapOnlineChangeIngest.cs | 52 +++++++++++++++++++ osu.Game/Beatmaps/BeatmapUpdater.cs | 12 +---- osu.Game/OsuGameBase.cs | 2 + 3 files changed, 56 insertions(+), 10 deletions(-) create mode 100644 osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs diff --git a/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs new file mode 100644 index 0000000000..937d4358d5 --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs @@ -0,0 +1,52 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System.Linq; +using osu.Framework.Graphics; +using osu.Game.Database; +using osu.Game.Online.Metadata; + +namespace osu.Game.Beatmaps +{ + /// + /// Ingests any changes that happen externally to the client, reprocessing as required. + /// + public class BeatmapOnlineChangeIngest : Component + { + private readonly BeatmapUpdater beatmapUpdater; + private readonly RealmAccess realm; + private readonly MetadataClient metadataClient; + + public BeatmapOnlineChangeIngest(BeatmapUpdater beatmapUpdater, RealmAccess realm, MetadataClient metadataClient) + { + this.beatmapUpdater = beatmapUpdater; + this.realm = realm; + this.metadataClient = metadataClient; + + metadataClient.ChangedBeatmapSetsArrived += changesDetected; + } + + private void changesDetected(int[] beatmapSetIds) + { + // May want to batch incoming updates further if the background realm operations ever becomes a concern. + realm.Run(r => + { + foreach (int id in beatmapSetIds) + { + var matchingSet = r.All().FirstOrDefault(s => s.OnlineID == id); + + if (matchingSet != null) + beatmapUpdater.Queue(matchingSet.ToLive(realm)); + } + }); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + metadataClient.ChangedBeatmapSetsArrived -= changesDetected; + } + } +} diff --git a/osu.Game/Beatmaps/BeatmapUpdater.cs b/osu.Game/Beatmaps/BeatmapUpdater.cs index d1d0cd9623..d2c5e5616a 100644 --- a/osu.Game/Beatmaps/BeatmapUpdater.cs +++ b/osu.Game/Beatmaps/BeatmapUpdater.cs @@ -6,6 +6,7 @@ using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Database; using osu.Game.Online.API; @@ -30,21 +31,12 @@ namespace osu.Game.Beatmaps onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage); } - /// - /// Queue a beatmap for background processing. - /// - public void Queue(int beatmapSetId) - { - // TODO: implement - } - /// /// Queue a beatmap for background processing. /// public void Queue(Live beatmap) { - // For now, just fire off a task. - // TODO: Add actual queueing probably. + Logger.Log($"Queueing change for local beatmap {beatmap}"); Task.Factory.StartNew(() => beatmap.PerformRead(Process)); } diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index c060723152..a53ad48a40 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -289,6 +289,8 @@ namespace osu.Game dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints)); dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints)); + AddInternal(new BeatmapOnlineChangeIngest(beatmapUpdater, realm, metadataClient)); + BeatmapManager.ProcessBeatmap = set => beatmapUpdater.Process(set); dependencies.Cache(userCache = new UserLookupCache()); From eaf4f6dbb7fab886f28b1db98346196d06ac691d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 18 Jul 2022 18:06:11 +0900 Subject: [PATCH 914/982] Add beatmap update button --- .../SongSelect/TestSceneBeatmapCarousel.cs | 27 ++++- osu.Game/Beatmaps/BeatmapSetInfo.cs | 2 + .../Carousel/DrawableCarouselBeatmap.cs | 11 +- .../Select/Carousel/SetPanelContent.cs | 7 +- .../Select/Carousel/UpdateRequiredIcon.cs | 105 ++++++++++++++++++ 5 files changed, 141 insertions(+), 11 deletions(-) create mode 100644 osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 66b9fa990a..453869f721 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -11,6 +11,7 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Configuration; @@ -43,6 +44,29 @@ namespace osu.Game.Tests.Visual.SongSelect this.rulesets = rulesets; } + [Test] + public void TestBeatmapWithOnlineUpdates() + { + var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); + + createCarousel(new List + { + testBeatmapSetInfo, + }); + + AddAssert("update button not visible", () => !carousel.ChildrenOfType().Any()); + + AddStep("update online hash", () => + { + testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + }); + + AddUntilStep("update button visible", () => carousel.ChildrenOfType().Any()); + } + [Test] public void TestExternalRulesetChange() { @@ -825,7 +849,8 @@ namespace osu.Game.Tests.Visual.SongSelect checkVisibleItemCount(true, 15); } - private void loadBeatmaps(List beatmapSets = null, Func initialCriteria = null, Action carouselAdjust = null, int? count = null, bool randomDifficulties = false) + private void loadBeatmaps(List beatmapSets = null, Func initialCriteria = null, Action carouselAdjust = null, int? count = null, + bool randomDifficulties = false) { bool changed = false; diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs index 96d95b1a12..ead280a75e 100644 --- a/osu.Game/Beatmaps/BeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs @@ -93,5 +93,7 @@ namespace osu.Game.Beatmaps IEnumerable IBeatmapSetInfo.Beatmaps => Beatmaps; IEnumerable IHasNamedFiles.Files => Files; + + public bool AllBeatmapsUpToDate => Beatmaps.All(b => b.MatchesOnlineVersion); } } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index a6532ee145..50e30c68d5 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -153,17 +153,12 @@ namespace osu.Game.Screens.Select.Carousel { Direction = FillDirection.Horizontal, Spacing = new Vector2(4, 0), + Scale = new Vector2(0.8f), AutoSizeAxes = Axes.Both, Children = new Drawable[] { - new TopLocalRank(beatmapInfo) - { - Scale = new Vector2(0.8f), - }, - starCounter = new StarCounter - { - Scale = new Vector2(0.8f), - } + new TopLocalRank(beatmapInfo), + starCounter = new StarCounter() } } } diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 577b3f5f64..050425f9f1 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -61,14 +61,15 @@ namespace osu.Game.Screens.Select.Carousel Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, Margin = new MarginPadding { Top = 5 }, - Children = new Drawable[] + Spacing = new Vector2(5), + Children = new[] { + beatmapSet.AllBeatmapsUpToDate ? Empty() : new UpdateRequiredIcon(beatmapSet), new BeatmapSetOnlineStatusPill { AutoSizeAxes = Axes.Both, Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, - Margin = new MarginPadding { Right = 5 }, TextSize = 11, TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 }, Status = beatmapSet.Status @@ -76,6 +77,8 @@ namespace osu.Game.Screens.Select.Carousel new FillFlowContainer { AutoSizeAxes = Axes.Both, + Origin = Anchor.CentreLeft, + Anchor = Anchor.CentreLeft, Spacing = new Vector2(3), ChildrenEnumerable = getDifficultyIcons(), }, diff --git a/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs b/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs new file mode 100644 index 0000000000..42539f2836 --- /dev/null +++ b/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs @@ -0,0 +1,105 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; + +namespace osu.Game.Screens.Select.Carousel +{ + public class UpdateRequiredIcon : OsuAnimatedButton + { + private readonly BeatmapSetInfo beatmapSetInfo; + private SpriteIcon icon; + + public UpdateRequiredIcon(BeatmapSetInfo beatmapSetInfo) + { + this.beatmapSetInfo = beatmapSetInfo; + + AutoSizeAxes = Axes.Both; + + Anchor = Anchor.CentreLeft; + Origin = Anchor.CentreLeft; + } + + [Resolved] + private BeatmapModelDownloader beatmaps { get; set; } = null!; + + [BackgroundDependencyLoader] + private void load() + { + const float icon_size = 14; + + Content.Anchor = Anchor.CentreLeft; + Content.Origin = Anchor.CentreLeft; + + Content.AddRange(new Drawable[] + { + new FillFlowContainer + { + Padding = new MarginPadding { Horizontal = 5, Vertical = 3 }, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(4), + Children = new Drawable[] + { + new Container + { + Size = new Vector2(icon_size), + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Children = new Drawable[] + { + icon = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Icon = FontAwesome.Solid.SyncAlt, + Size = new Vector2(icon_size), + }, + } + }, + new OsuSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.Default.With(weight: FontWeight.Bold), + Text = "Update", + } + } + }, + }); + + TooltipText = "Update beatmap with online changes"; + + Action = () => beatmaps.Download(beatmapSetInfo); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + icon.Spin(4000, RotationDirection.Clockwise); + } + + protected override bool OnHover(HoverEvent e) + { + icon.Spin(400, RotationDirection.Clockwise); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + icon.Spin(4000, RotationDirection.Clockwise); + base.OnHoverLost(e); + } + } +} From da360af15af89dc660cbc948a4a195cf0e9515bc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 18:01:25 +0900 Subject: [PATCH 915/982] Fix vertical centering of button --- osu.Game/Screens/Select/Carousel/SetPanelContent.cs | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 050425f9f1..8b921fe400 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -64,7 +64,17 @@ namespace osu.Game.Screens.Select.Carousel Spacing = new Vector2(5), Children = new[] { - beatmapSet.AllBeatmapsUpToDate ? Empty() : new UpdateRequiredIcon(beatmapSet), + beatmapSet.AllBeatmapsUpToDate + ? Empty() + : new Container + { + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Children = new Drawable[] + { + new UpdateRequiredIcon(beatmapSet), + } + }, new BeatmapSetOnlineStatusPill { AutoSizeAxes = Axes.Both, From a16bf35581551befae89f3db8db66b6854b6811e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 18:16:30 +0900 Subject: [PATCH 916/982] Rename button class and add basic progress display --- .../Select/Carousel/SetPanelContent.cs | 2 +- ...uiredIcon.cs => UpdateBeatmapSetButton.cs} | 38 +++++++++++++++++-- 2 files changed, 35 insertions(+), 5 deletions(-) rename osu.Game/Screens/Select/Carousel/{UpdateRequiredIcon.cs => UpdateBeatmapSetButton.cs} (73%) diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index 8b921fe400..a95d9078a2 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -72,7 +72,7 @@ namespace osu.Game.Screens.Select.Carousel RelativeSizeAxes = Axes.Y, Children = new Drawable[] { - new UpdateRequiredIcon(beatmapSet), + new UpdateBeatmapSetButton(beatmapSet), } }, new BeatmapSetOnlineStatusPill diff --git a/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs similarity index 73% rename from osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs rename to osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs index 42539f2836..a11a29a5c6 100644 --- a/osu.Game/Screens/Select/Carousel/UpdateRequiredIcon.cs +++ b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Beatmaps; @@ -12,15 +13,18 @@ using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Select.Carousel { - public class UpdateRequiredIcon : OsuAnimatedButton + public class UpdateBeatmapSetButton : OsuAnimatedButton { private readonly BeatmapSetInfo beatmapSetInfo; private SpriteIcon icon; - public UpdateRequiredIcon(BeatmapSetInfo beatmapSetInfo) + private Box progressFill; + + public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo) { this.beatmapSetInfo = beatmapSetInfo; @@ -31,7 +35,7 @@ namespace osu.Game.Screens.Select.Carousel } [Resolved] - private BeatmapModelDownloader beatmaps { get; set; } = null!; + private BeatmapModelDownloader beatmapDownloader { get; set; } = null!; [BackgroundDependencyLoader] private void load() @@ -43,6 +47,14 @@ namespace osu.Game.Screens.Select.Carousel Content.AddRange(new Drawable[] { + progressFill = new Box + { + Colour = Color4.White, + Alpha = 0.2f, + Blending = BlendingParameters.Additive, + RelativeSizeAxes = Axes.Both, + Width = 0, + }, new FillFlowContainer { Padding = new MarginPadding { Horizontal = 5, Vertical = 3 }, @@ -80,7 +92,12 @@ namespace osu.Game.Screens.Select.Carousel TooltipText = "Update beatmap with online changes"; - Action = () => beatmaps.Download(beatmapSetInfo); + Action = () => + { + beatmapDownloader.Download(beatmapSetInfo); + + attachExistingDownload(); + }; } protected override void LoadComplete() @@ -90,6 +107,19 @@ namespace osu.Game.Screens.Select.Carousel icon.Spin(4000, RotationDirection.Clockwise); } + private void attachExistingDownload() + { + var download = beatmapDownloader.GetExistingDownload(beatmapSetInfo); + + if (download != null) + { + Enabled.Value = false; + TooltipText = string.Empty; + + download.DownloadProgressed += progress => progressFill.ResizeWidthTo(progress, 100); + } + } + protected override bool OnHover(HoverEvent e) { icon.Spin(400, RotationDirection.Clockwise); From f6de76e057ba83855b9b662aed1db1751d08f824 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 18:50:27 +0900 Subject: [PATCH 917/982] Move test to stand-alone class and add full ui testing --- ...eneOnlinePlayBeatmapAvailabilityTracker.cs | 2 +- .../SongSelect/TestSceneBeatmapCarousel.cs | 24 ---- .../TestSceneUpdateBeatmapSetButton.cs | 104 ++++++++++++++++++ 3 files changed, 105 insertions(+), 25 deletions(-) create mode 100644 osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index fcf69bf6f2..31bc6dacf8 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -246,7 +246,7 @@ namespace osu.Game.Tests.Online => new TestDownloadRequest(set); } - private class TestDownloadRequest : ArchiveDownloadRequest + internal class TestDownloadRequest : ArchiveDownloadRequest { public new void SetProgress(float progress) => base.SetProgress(progress); public new void TriggerSuccess(string filename) => base.TriggerSuccess(filename); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 453869f721..e574ee30fb 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -11,7 +11,6 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Configuration; @@ -44,29 +43,6 @@ namespace osu.Game.Tests.Visual.SongSelect this.rulesets = rulesets; } - [Test] - public void TestBeatmapWithOnlineUpdates() - { - var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); - - createCarousel(new List - { - testBeatmapSetInfo, - }); - - AddAssert("update button not visible", () => !carousel.ChildrenOfType().Any()); - - AddStep("update online hash", () => - { - testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; - testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; - - carousel.UpdateBeatmapSet(testBeatmapSetInfo); - }); - - AddUntilStep("update button visible", () => carousel.ChildrenOfType().Any()); - } - [Test] public void TestExternalRulesetChange() { diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs new file mode 100644 index 0000000000..03336ef488 --- /dev/null +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -0,0 +1,104 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Online.API; +using osu.Game.Screens.Select; +using osu.Game.Screens.Select.Carousel; +using osu.Game.Tests.Online; +using osu.Game.Tests.Resources; + +namespace osu.Game.Tests.Visual.SongSelect +{ + [TestFixture] + public class TestSceneUpdateBeatmapSetButton : OsuManualInputManagerTestScene + { + private BeatmapCarousel carousel = null!; + + private TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader beatmapDownloader = null!; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + var importer = parent.Get(); + + dependencies.CacheAs(beatmapDownloader = new TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader(importer, API)); + return dependencies; + } + + [Test] + public void TestBeatmapWithOnlineUpdates() + { + ArchiveDownloadRequest? downloadRequest = null; + + UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType().SingleOrDefault(); + + var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); + + AddStep("create carousel", () => + { + Child = carousel = new BeatmapCarousel + { + RelativeSizeAxes = Axes.Both, + BeatmapSets = new List + { + testBeatmapSetInfo, + } + }; + }); + + AddUntilStep("wait for load", () => carousel.BeatmapSetsLoaded); + + AddAssert("update button not visible", () => getUpdateButton() == null); + + AddStep("update online hash", () => + { + testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + }); + + AddUntilStep("update button visible", () => getUpdateButton() != null); + + AddStep("click button", () => getUpdateButton()?.TriggerClick()); + + AddUntilStep("wait for download started", () => + { + downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo); + return downloadRequest != null; + }); + + AddUntilStep("progress download to completion", () => + { + if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest) + { + testRequest.SetProgress(testRequest.Progress + 0.1f); + + if (testRequest.Progress >= 1) + { + testRequest.TriggerSuccess(); + + // usually this would be done by the import process. + testBeatmapSetInfo.Beatmaps.First().MD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + // usually this would be done by a realm subscription. + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + return true; + } + } + + return false; + }); + } + } +} From 17046b0553ef0240cb91b3289a5cff70fb718082 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 19:01:23 +0900 Subject: [PATCH 918/982] Add basic handling of download failures --- .../TestSceneUpdateBeatmapSetButton.cs | 68 ++++++++++++++++--- osu.Game/Database/ModelDownloader.cs | 2 +- .../Select/Carousel/UpdateBeatmapSetButton.cs | 13 ++-- 3 files changed, 69 insertions(+), 14 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs index 03336ef488..bae3b66ed9 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -24,6 +24,8 @@ namespace osu.Game.Tests.Visual.SongSelect private TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader beatmapDownloader = null!; + private BeatmapSetInfo testBeatmapSetInfo = null!; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); @@ -34,15 +36,11 @@ namespace osu.Game.Tests.Visual.SongSelect return dependencies; } - [Test] - public void TestBeatmapWithOnlineUpdates() + private UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType().SingleOrDefault(); + + [SetUpSteps] + public void SetUpSteps() { - ArchiveDownloadRequest? downloadRequest = null; - - UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType().SingleOrDefault(); - - var testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(); - AddStep("create carousel", () => { Child = carousel = new BeatmapCarousel @@ -50,7 +48,7 @@ namespace osu.Game.Tests.Visual.SongSelect RelativeSizeAxes = Axes.Both, BeatmapSets = new List { - testBeatmapSetInfo, + (testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo()), } }; }); @@ -58,6 +56,12 @@ namespace osu.Game.Tests.Visual.SongSelect AddUntilStep("wait for load", () => carousel.BeatmapSetsLoaded); AddAssert("update button not visible", () => getUpdateButton() == null); + } + + [Test] + public void TestDownloadToCompletion() + { + ArchiveDownloadRequest? downloadRequest = null; AddStep("update online hash", () => { @@ -77,6 +81,8 @@ namespace osu.Game.Tests.Visual.SongSelect return downloadRequest != null; }); + AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false); + AddUntilStep("progress download to completion", () => { if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest) @@ -100,5 +106,49 @@ namespace osu.Game.Tests.Visual.SongSelect return false; }); } + + [Test] + public void TestDownloadFailed() + { + ArchiveDownloadRequest? downloadRequest = null; + + AddStep("update online hash", () => + { + testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash"; + testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now; + + carousel.UpdateBeatmapSet(testBeatmapSetInfo); + }); + + AddUntilStep("update button visible", () => getUpdateButton() != null); + + AddStep("click button", () => getUpdateButton()?.TriggerClick()); + + AddUntilStep("wait for download started", () => + { + downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo); + return downloadRequest != null; + }); + + AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false); + + AddUntilStep("progress download to failure", () => + { + if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest) + { + testRequest.SetProgress(testRequest.Progress + 0.1f); + + if (testRequest.Progress >= 0.5f) + { + testRequest.TriggerFailure(new Exception()); + return true; + } + } + + return false; + }); + + AddUntilStep("wait for button enabled", () => getUpdateButton()?.Enabled.Value == true); + } } } diff --git a/osu.Game/Database/ModelDownloader.cs b/osu.Game/Database/ModelDownloader.cs index 76717fd46f..a4d52426ab 100644 --- a/osu.Game/Database/ModelDownloader.cs +++ b/osu.Game/Database/ModelDownloader.cs @@ -101,7 +101,7 @@ namespace osu.Game.Database notification.State = ProgressNotificationState.Cancelled; if (!(error is OperationCanceledException)) - Logger.Error(error, $"{importer.HumanisedModelName.Titleize()} download failed!"); + Logger.Error(error, $"{importer?.HumanisedModelName.Titleize()} download failed!"); } } diff --git a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs index a11a29a5c6..89404b2878 100644 --- a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs +++ b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs @@ -90,12 +90,9 @@ namespace osu.Game.Screens.Select.Carousel }, }); - TooltipText = "Update beatmap with online changes"; - Action = () => { beatmapDownloader.Download(beatmapSetInfo); - attachExistingDownload(); }; } @@ -116,7 +113,15 @@ namespace osu.Game.Screens.Select.Carousel Enabled.Value = false; TooltipText = string.Empty; - download.DownloadProgressed += progress => progressFill.ResizeWidthTo(progress, 100); + download.DownloadProgressed += progress => progressFill.ResizeWidthTo(progress, 100, Easing.OutQuint); + download.Failure += _ => attachExistingDownload(); + } + else + { + Enabled.Value = true; + TooltipText = "Update beatmap with online changes"; + + progressFill.ResizeWidthTo(0, 100, Easing.OutQuint); } } From 07874efa7f732ea1a2abb6a7a5f7f67d4a11a09b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 19:39:51 +0900 Subject: [PATCH 919/982] Set last online update to actual value provided by data source --- osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 9 ++++++--- osu.Game/Online/API/Requests/Responses/APIBeatmap.cs | 3 +++ 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index e07f18bdfb..580dcee18c 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -102,13 +102,14 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapOnlineStatus.None; beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID; + beatmapInfo.OnlineMD5Hash = res.MD5Hash; + beatmapInfo.LastOnlineUpdate = res.LastUpdated; + beatmapInfo.OnlineID = res.OnlineID; beatmapInfo.Metadata.Author.OnlineID = res.AuthorID; - beatmapInfo.LastOnlineUpdate = DateTimeOffset.Now; - logForModel(set, $"Online retrieval mapped {beatmapInfo} to {res.OnlineBeatmapSetID} / {res.OnlineID}."); } } @@ -193,7 +194,7 @@ namespace osu.Game.Beatmaps using (var cmd = db.CreateCommand()) { - cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; + cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash)); cmd.Parameters.Add(new SqliteParameter("@OnlineID", beatmapInfo.OnlineID)); @@ -213,7 +214,9 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0); beatmapInfo.OnlineID = reader.GetInt32(1); beatmapInfo.Metadata.Author.OnlineID = reader.GetInt32(3); + beatmapInfo.OnlineMD5Hash = reader.GetString(4); + beatmapInfo.LastOnlineUpdate = reader.GetDateTimeOffset(5); logForModel(set, $"Cached local retrieval for {beatmapInfo}."); return true; diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs index 735fde333d..3fee81cf33 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs @@ -81,6 +81,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"max_combo")] public int? MaxCombo { get; set; } + [JsonProperty(@"last_updated")] + public DateTimeOffset LastUpdated { get; set; } + public double BPM { get; set; } #region Implementation of IBeatmapInfo From 30daa0fd447282ec9ecaeb3755bc6ec0d6479332 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 19:37:04 +0900 Subject: [PATCH 920/982] Add ranked and submitted date storage and filtering --- osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs | 6 +++++- osu.Game/Beatmaps/BeatmapSetInfo.cs | 10 ++++++++++ osu.Game/Database/RealmAccess.cs | 3 ++- osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs | 2 ++ osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 7 +++++++ osu.Game/Screens/Select/Filter/SortMode.cs | 3 +++ 6 files changed, 29 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index 580dcee18c..d3be240d4c 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -102,6 +102,8 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapOnlineStatus.None; beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID; + beatmapInfo.BeatmapSet.DateRanked = res.BeatmapSet?.Ranked; + beatmapInfo.BeatmapSet.DateSubmitted = res.BeatmapSet?.Submitted; beatmapInfo.OnlineMD5Hash = res.MD5Hash; beatmapInfo.LastOnlineUpdate = res.LastUpdated; @@ -194,7 +196,8 @@ namespace osu.Game.Beatmaps using (var cmd = db.CreateCommand()) { - cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; + cmd.CommandText = + "SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash)); cmd.Parameters.Add(new SqliteParameter("@OnlineID", beatmapInfo.OnlineID)); @@ -212,6 +215,7 @@ namespace osu.Game.Beatmaps beatmapInfo.BeatmapSet.Status = status; beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0); + // TODO: DateSubmitted and DateRanked are not provided by local cache. beatmapInfo.OnlineID = reader.GetInt32(1); beatmapInfo.Metadata.Author.OnlineID = reader.GetInt32(3); diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs index ead280a75e..b404f0b34d 100644 --- a/osu.Game/Beatmaps/BeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs @@ -26,6 +26,16 @@ namespace osu.Game.Beatmaps public DateTimeOffset DateAdded { get; set; } + /// + /// The date this beatmap set was first submitted. + /// + public DateTimeOffset? DateSubmitted { get; set; } + + /// + /// The date this beatmap set was ranked. + /// + public DateTimeOffset? DateRanked { get; set; } + [JsonIgnore] public IBeatmapMetadataInfo Metadata => Beatmaps.FirstOrDefault()?.Metadata ?? new BeatmapMetadata(); diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 28870617cc..dff2bdddbd 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -62,8 +62,9 @@ namespace osu.Game.Database /// 16 2022-07-15 Removed HasReplay from ScoreInfo. /// 17 2022-07-16 Added CountryCode to RealmUser. /// 18 2022-07-19 Added OnlineMD5Hash and LastOnlineUpdate to BeatmapInfo. + /// 19 2022-07-19 Added DateSubmitted and DateRanked to BeatmapSetInfo. /// - private const int schema_version = 18; + private const int schema_version = 19; /// /// Lock object which is held during sections, blocking realm retrieval during blocking periods. diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index c57cbcfba4..81734745c4 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -55,6 +55,8 @@ namespace osu.Game.Screens.Select.Carousel match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) || criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode); + match &= criteria.Sort != SortMode.DateRanked || BeatmapInfo.BeatmapSet?.DateRanked != null; + match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating); if (match && criteria.SearchTerms.Length > 0) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 94d911692c..bd7b1f12a4 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -81,6 +81,13 @@ namespace osu.Game.Screens.Select.Carousel case SortMode.DateAdded: return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded); + case SortMode.DateRanked: + // Beatmaps which have no ranked date should already be filtered away in this mode. + if (BeatmapSet.DateRanked == null || otherSet.BeatmapSet.DateRanked == null) + return 0; + + return otherSet.BeatmapSet.DateRanked.Value.CompareTo(BeatmapSet.DateRanked.Value); + case SortMode.LastPlayed: return -compareUsingAggregateMax(otherSet, b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds()); diff --git a/osu.Game/Screens/Select/Filter/SortMode.cs b/osu.Game/Screens/Select/Filter/SortMode.cs index 4227114618..1e60ea3bac 100644 --- a/osu.Game/Screens/Select/Filter/SortMode.cs +++ b/osu.Game/Screens/Select/Filter/SortMode.cs @@ -23,6 +23,9 @@ namespace osu.Game.Screens.Select.Filter [Description("Date Added")] DateAdded, + [Description("Date Ranked")] + DateRanked, + [Description("Last Played")] LastPlayed, From 842fe32003244c5934cf0f1b8bbeb8648c74f08d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 19 Jul 2022 19:57:36 +0900 Subject: [PATCH 921/982] Update test values --- .../OsuDifficultyCalculatorTest.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index bb593c2fb3..46f7c461f8 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -17,18 +17,18 @@ namespace osu.Game.Rulesets.Osu.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; - [TestCase(6.6972307565739273d, 206, "diffcalc-test")] - [TestCase(1.4484754139145539d, 45, "zero-length-sliders")] + [TestCase(6.6369583000323935d, 206, "diffcalc-test")] + [TestCase(1.4476531024675374d, 45, "zero-length-sliders")] public void Test(double expectedStarRating, int expectedMaxCombo, string name) => base.Test(expectedStarRating, expectedMaxCombo, name); - [TestCase(8.9382559208689809d, 206, "diffcalc-test")] - [TestCase(1.7548875851757628d, 45, "zero-length-sliders")] + [TestCase(8.8816128335486386d, 206, "diffcalc-test")] + [TestCase(1.7540389962596916d, 45, "zero-length-sliders")] public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name) => Test(expectedStarRating, expectedMaxCombo, name, new OsuModDoubleTime()); - [TestCase(6.6972307218715166d, 239, "diffcalc-test")] - [TestCase(1.4484754139145537d, 54, "zero-length-sliders")] + [TestCase(6.6369583000323935d, 239, "diffcalc-test")] + [TestCase(1.4476531024675374d, 54, "zero-length-sliders")] public void TestClassicMod(double expectedStarRating, int expectedMaxCombo, string name) => Test(expectedStarRating, expectedMaxCombo, name, new OsuModClassic()); From 6357223341200e1b5ed37c03dd4ae21b7b706952 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 20:06:19 +0900 Subject: [PATCH 922/982] Fix incorrect DI fetch and apply nullability to `ModelDownloader` --- .../TestSceneUpdateBeatmapSetButton.cs | 2 +- osu.Game/Beatmaps/BeatmapModelDownloader.cs | 4 +--- osu.Game/Database/ModelDownloader.cs | 18 ++++++++---------- osu.Game/Scoring/ScoreModelDownloader.cs | 2 -- 4 files changed, 10 insertions(+), 16 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs index bae3b66ed9..a95f145897 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.SongSelect { var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - var importer = parent.Get(); + var importer = parent.Get(); dependencies.CacheAs(beatmapDownloader = new TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader(importer, API)); return dependencies; diff --git a/osu.Game/Beatmaps/BeatmapModelDownloader.cs b/osu.Game/Beatmaps/BeatmapModelDownloader.cs index 74d583fe7e..4295def5c3 100644 --- a/osu.Game/Beatmaps/BeatmapModelDownloader.cs +++ b/osu.Game/Beatmaps/BeatmapModelDownloader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.API.Requests; @@ -14,7 +12,7 @@ namespace osu.Game.Beatmaps protected override ArchiveDownloadRequest CreateDownloadRequest(IBeatmapSetInfo set, bool minimiseDownloadSize) => new DownloadBeatmapSetRequest(set, minimiseDownloadSize); - public override ArchiveDownloadRequest GetExistingDownload(IBeatmapSetInfo model) + public override ArchiveDownloadRequest? GetExistingDownload(IBeatmapSetInfo model) => CurrentDownloads.Find(r => r.Model.OnlineID == model.OnlineID); public BeatmapModelDownloader(IModelImporter beatmapImporter, IAPIProvider api) diff --git a/osu.Game/Database/ModelDownloader.cs b/osu.Game/Database/ModelDownloader.cs index a4d52426ab..02bcb342e4 100644 --- a/osu.Game/Database/ModelDownloader.cs +++ b/osu.Game/Database/ModelDownloader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -19,18 +17,18 @@ namespace osu.Game.Database where TModel : class, IHasGuidPrimaryKey, ISoftDelete, IEquatable, T where T : class { - public Action PostNotification { protected get; set; } + public Action? PostNotification { protected get; set; } - public event Action> DownloadBegan; + public event Action>? DownloadBegan; - public event Action> DownloadFailed; + public event Action>? DownloadFailed; private readonly IModelImporter importer; - private readonly IAPIProvider api; + private readonly IAPIProvider? api; protected readonly List> CurrentDownloads = new List>(); - protected ModelDownloader(IModelImporter importer, IAPIProvider api) + protected ModelDownloader(IModelImporter importer, IAPIProvider? api) { this.importer = importer; this.api = api; @@ -87,7 +85,7 @@ namespace osu.Game.Database CurrentDownloads.Add(request); PostNotification?.Invoke(notification); - api.PerformAsync(request); + api?.PerformAsync(request); DownloadBegan?.Invoke(request); return true; @@ -101,11 +99,11 @@ namespace osu.Game.Database notification.State = ProgressNotificationState.Cancelled; if (!(error is OperationCanceledException)) - Logger.Error(error, $"{importer?.HumanisedModelName.Titleize()} download failed!"); + Logger.Error(error, $"{importer.HumanisedModelName.Titleize()} download failed!"); } } - public abstract ArchiveDownloadRequest GetExistingDownload(T model); + public abstract ArchiveDownloadRequest? GetExistingDownload(T model); private bool canDownload(T model) => GetExistingDownload(model) == null && api != null; diff --git a/osu.Game/Scoring/ScoreModelDownloader.cs b/osu.Game/Scoring/ScoreModelDownloader.cs index 8625c6c5d0..514b7a57de 100644 --- a/osu.Game/Scoring/ScoreModelDownloader.cs +++ b/osu.Game/Scoring/ScoreModelDownloader.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Online.API; From 1f9f2b413e2218bc6353ffc496c319f35eb7ea96 Mon Sep 17 00:00:00 2001 From: andy840119 Date: Sun, 3 Jul 2022 22:19:35 +0800 Subject: [PATCH 923/982] Remove the nullable disable annotation. Also, mark as nullable for some properties. --- osu.Game/Rulesets/Mods/DifficultyBindable.cs | 4 +--- .../Rulesets/Mods/IApplicableAfterBeatmapConversion.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableFailOverride.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableMod.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToAudio.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs | 2 -- .../Rulesets/Mods/IApplicableToBeatmapConverter.cs | 2 -- .../Rulesets/Mods/IApplicableToBeatmapProcessor.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs | 2 -- .../Rulesets/Mods/IApplicableToDrawableHitObject.cs | 2 -- .../Rulesets/Mods/IApplicableToDrawableHitObjects.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToHUD.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToHitObject.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToPlayer.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToRate.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToSample.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs | 2 -- osu.Game/Rulesets/Mods/IApplicableToTrack.cs | 2 -- osu.Game/Rulesets/Mods/ICreateReplay.cs | 2 -- osu.Game/Rulesets/Mods/ICreateReplayData.cs | 4 +--- osu.Game/Rulesets/Mods/IHasSeed.cs | 2 -- osu.Game/Rulesets/Mods/IMod.cs | 2 -- osu.Game/Rulesets/Mods/IReadFromConfig.cs | 2 -- osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs | 2 -- osu.Game/Rulesets/Mods/MetronomeBeat.cs | 2 -- osu.Game/Rulesets/Mods/Mod.cs | 4 +--- osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs | 4 +--- osu.Game/Rulesets/Mods/ModAutoplay.cs | 2 -- osu.Game/Rulesets/Mods/ModBarrelRoll.cs | 2 -- osu.Game/Rulesets/Mods/ModBlockFail.cs | 2 -- osu.Game/Rulesets/Mods/ModCinema.cs | 2 -- osu.Game/Rulesets/Mods/ModClassic.cs | 2 -- osu.Game/Rulesets/Mods/ModDaycore.cs | 2 -- osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs | 2 -- osu.Game/Rulesets/Mods/ModDoubleTime.cs | 2 -- osu.Game/Rulesets/Mods/ModEasy.cs | 2 -- osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs | 2 -- osu.Game/Rulesets/Mods/ModExtensions.cs | 2 -- osu.Game/Rulesets/Mods/ModFailCondition.cs | 2 -- osu.Game/Rulesets/Mods/ModFlashlight.cs | 2 -- osu.Game/Rulesets/Mods/ModHalfTime.cs | 2 -- osu.Game/Rulesets/Mods/ModHardRock.cs | 2 -- osu.Game/Rulesets/Mods/ModHidden.cs | 2 -- osu.Game/Rulesets/Mods/ModMirror.cs | 2 -- osu.Game/Rulesets/Mods/ModMuted.cs | 2 -- osu.Game/Rulesets/Mods/ModNightcore.cs | 10 ++++------ osu.Game/Rulesets/Mods/ModNoFail.cs | 2 -- osu.Game/Rulesets/Mods/ModNoMod.cs | 2 -- osu.Game/Rulesets/Mods/ModNoScope.cs | 2 -- osu.Game/Rulesets/Mods/ModPerfect.cs | 2 -- osu.Game/Rulesets/Mods/ModRandom.cs | 2 -- osu.Game/Rulesets/Mods/ModRateAdjust.cs | 2 -- osu.Game/Rulesets/Mods/ModRelax.cs | 2 -- osu.Game/Rulesets/Mods/ModSuddenDeath.cs | 2 -- osu.Game/Rulesets/Mods/ModTimeRamp.cs | 4 +--- osu.Game/Rulesets/Mods/ModType.cs | 2 -- osu.Game/Rulesets/Mods/ModWindDown.cs | 2 -- osu.Game/Rulesets/Mods/ModWindUp.cs | 2 -- osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs | 8 +++----- osu.Game/Rulesets/Mods/MultiMod.cs | 2 -- osu.Game/Rulesets/Mods/UnknownMod.cs | 2 -- 63 files changed, 12 insertions(+), 138 deletions(-) diff --git a/osu.Game/Rulesets/Mods/DifficultyBindable.cs b/osu.Game/Rulesets/Mods/DifficultyBindable.cs index eb5f97bcf7..34e9fe40a3 100644 --- a/osu.Game/Rulesets/Mods/DifficultyBindable.cs +++ b/osu.Game/Rulesets/Mods/DifficultyBindable.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Game.Beatmaps; @@ -29,7 +27,7 @@ namespace osu.Game.Rulesets.Mods /// /// A function that can extract the current value of this setting from a beatmap difficulty for display purposes. /// - public Func ReadCurrentFromDifficulty; + public Func? ReadCurrentFromDifficulty; public float Precision { diff --git a/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs b/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs index 9286f682d1..d45311675d 100644 --- a/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs +++ b/osu.Game/Rulesets/Mods/IApplicableAfterBeatmapConversion.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs index d0b54f835b..8c99d739cb 100644 --- a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs +++ b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableMod.cs b/osu.Game/Rulesets/Mods/IApplicableMod.cs index 7675bd89ef..8ca1a3f8a5 100644 --- a/osu.Game/Rulesets/Mods/IApplicableMod.cs +++ b/osu.Game/Rulesets/Mods/IApplicableMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableToAudio.cs b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs index de76790aee..901da7af55 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToAudio.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public interface IApplicableToAudio : IApplicableToTrack, IApplicableToSample diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs index 278b4794c5..cff669bf53 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs index a5ccea1873..8cefb02904 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs index c653a674ef..e23a5d8d99 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs index 1447511de9..42b520ab26 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs index f559ed04d7..c8a9ff2f9a 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs index 8bf2c3810e..7f926dd8b8 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObjects.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Extensions.IEnumerableExtensions; diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs index ace3af62a1..b012beb0c0 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; diff --git a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs index b5fe299b24..4fb535a0b3 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Screens.Play; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs index a58f8640fd..2676060efa 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHealthProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs index d9fa993393..f7f81c92c0 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs b/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs index c28935607f..bf78428470 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToPlayer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Screens.Play; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToRate.cs b/osu.Game/Rulesets/Mods/IApplicableToRate.cs index c66c8f49a1..f613867132 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToRate.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToRate.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableToSample.cs b/osu.Game/Rulesets/Mods/IApplicableToSample.cs index 97ed0fbf7e..efd88f2399 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToSample.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToSample.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs index 24c1ac9afe..b93e50921f 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; diff --git a/osu.Game/Rulesets/Mods/IApplicableToTrack.cs b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs index 358ef71cc0..deecd4bf1f 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToTrack.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ICreateReplay.cs b/osu.Game/Rulesets/Mods/ICreateReplay.cs index e77f4c49b9..1e5eeca92c 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplay.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ICreateReplayData.cs b/osu.Game/Rulesets/Mods/ICreateReplayData.cs index 6058380eb3..d4587b673c 100644 --- a/osu.Game/Rulesets/Mods/ICreateReplayData.cs +++ b/osu.Game/Rulesets/Mods/ICreateReplayData.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; @@ -45,7 +43,7 @@ namespace osu.Game.Rulesets.Mods /// public readonly ModCreatedUser User; - public ModReplayData(Replay replay, ModCreatedUser user = null) + public ModReplayData(Replay replay, ModCreatedUser? user = null) { Replay = replay; User = user ?? new ModCreatedUser(); diff --git a/osu.Game/Rulesets/Mods/IHasSeed.cs b/osu.Game/Rulesets/Mods/IHasSeed.cs index fd2161ac09..001a9d214c 100644 --- a/osu.Game/Rulesets/Mods/IHasSeed.cs +++ b/osu.Game/Rulesets/Mods/IHasSeed.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IMod.cs b/osu.Game/Rulesets/Mods/IMod.cs index 349cc7dd5a..30fa1ea8cb 100644 --- a/osu.Game/Rulesets/Mods/IMod.cs +++ b/osu.Game/Rulesets/Mods/IMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/IReadFromConfig.cs b/osu.Game/Rulesets/Mods/IReadFromConfig.cs index ee6fb6364f..d66fabce70 100644 --- a/osu.Game/Rulesets/Mods/IReadFromConfig.cs +++ b/osu.Game/Rulesets/Mods/IReadFromConfig.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Configuration; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs index 3aad858af5..7cf480a11b 100644 --- a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs +++ b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/MetronomeBeat.cs b/osu.Game/Rulesets/Mods/MetronomeBeat.cs index b26052a37e..149af1e30a 100644 --- a/osu.Game/Rulesets/Mods/MetronomeBeat.cs +++ b/osu.Game/Rulesets/Mods/MetronomeBeat.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index 17093e3033..7fdb03a7f3 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -117,7 +115,7 @@ namespace osu.Game.Rulesets.Mods [JsonIgnore] public virtual Type[] IncompatibleMods => Array.Empty(); - private IReadOnlyList settingsBacking; + private IReadOnlyList? settingsBacking; /// /// A list of the all settings within this mod. diff --git a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs index aea6e12a07..54ee4554b1 100644 --- a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs +++ b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -79,7 +77,7 @@ namespace osu.Game.Rulesets.Mods // Apply a fixed rate change when missing, allowing the player to catch up when the rate is too fast. private const double rate_change_on_miss = 0.95d; - private IAdjustableAudioComponent track; + private IAdjustableAudioComponent? track; private double targetRate = 1d; /// diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index 6d786fc8e2..0ebe11b393 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs index bd0f2bfe59..bacb953f76 100644 --- a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs +++ b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Framework.Extensions; diff --git a/osu.Game/Rulesets/Mods/ModBlockFail.cs b/osu.Game/Rulesets/Mods/ModBlockFail.cs index a6a8244480..8a9b0cddc8 100644 --- a/osu.Game/Rulesets/Mods/ModBlockFail.cs +++ b/osu.Game/Rulesets/Mods/ModBlockFail.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Game.Configuration; using osu.Game.Screens.Play; diff --git a/osu.Game/Rulesets/Mods/ModCinema.cs b/osu.Game/Rulesets/Mods/ModCinema.cs index 6e7bd6350e..99c4e71d1f 100644 --- a/osu.Game/Rulesets/Mods/ModCinema.cs +++ b/osu.Game/Rulesets/Mods/ModCinema.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModClassic.cs b/osu.Game/Rulesets/Mods/ModClassic.cs index b4885ff16e..1159955e11 100644 --- a/osu.Game/Rulesets/Mods/ModClassic.cs +++ b/osu.Game/Rulesets/Mods/ModClassic.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs index 262aeb07ac..9e8e44229e 100644 --- a/osu.Game/Rulesets/Mods/ModDaycore.cs +++ b/osu.Game/Rulesets/Mods/ModDaycore.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs index c0e2c75aca..eefa1531c4 100644 --- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index 389d0db261..1c71f5d055 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModEasy.cs b/osu.Game/Rulesets/Mods/ModEasy.cs index bc5988174b..0f51e2a6d5 100644 --- a/osu.Game/Rulesets/Mods/ModEasy.cs +++ b/osu.Game/Rulesets/Mods/ModEasy.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs index 984892de51..2ac0f59d84 100644 --- a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs +++ b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using Humanizer; using osu.Framework.Bindables; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModExtensions.cs b/osu.Game/Rulesets/Mods/ModExtensions.cs index ad61404972..b22030414b 100644 --- a/osu.Game/Rulesets/Mods/ModExtensions.cs +++ b/osu.Game/Rulesets/Mods/ModExtensions.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Rulesets/Mods/ModFailCondition.cs b/osu.Game/Rulesets/Mods/ModFailCondition.cs index e24746ebd9..4425ece513 100644 --- a/osu.Game/Rulesets/Mods/ModFailCondition.cs +++ b/osu.Game/Rulesets/Mods/ModFailCondition.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index 649d5480bf..b449f3f64d 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Allocation; diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 48fa7c13b4..13d89e30d6 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModHardRock.cs b/osu.Game/Rulesets/Mods/ModHardRock.cs index 030520fccc..0a5348a8cf 100644 --- a/osu.Game/Rulesets/Mods/ModHardRock.cs +++ b/osu.Game/Rulesets/Mods/ModHardRock.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index 35107762aa..5a8226115f 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game/Rulesets/Mods/ModMirror.cs b/osu.Game/Rulesets/Mods/ModMirror.cs index 00a1d4a9c6..3c4b7d0c60 100644 --- a/osu.Game/Rulesets/Mods/ModMirror.cs +++ b/osu.Game/Rulesets/Mods/ModMirror.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public abstract class ModMirror : Mod diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs index 88e49f41b0..84341faab7 100644 --- a/osu.Game/Rulesets/Mods/ModMuted.cs +++ b/osu.Game/Rulesets/Mods/ModMuted.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs index 7c2201cd98..c4417ec509 100644 --- a/osu.Game/Rulesets/Mods/ModNightcore.cs +++ b/osu.Game/Rulesets/Mods/ModNightcore.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; @@ -57,10 +55,10 @@ namespace osu.Game.Rulesets.Mods public class NightcoreBeatContainer : BeatSyncedContainer { - private PausableSkinnableSound hatSample; - private PausableSkinnableSound clapSample; - private PausableSkinnableSound kickSample; - private PausableSkinnableSound finishSample; + private PausableSkinnableSound? hatSample; + private PausableSkinnableSound? clapSample; + private PausableSkinnableSound? kickSample; + private PausableSkinnableSound? finishSample; private int? firstBeat; diff --git a/osu.Game/Rulesets/Mods/ModNoFail.cs b/osu.Game/Rulesets/Mods/ModNoFail.cs index 27dbb53e6c..5ebae17228 100644 --- a/osu.Game/Rulesets/Mods/ModNoFail.cs +++ b/osu.Game/Rulesets/Mods/ModNoFail.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModNoMod.cs b/osu.Game/Rulesets/Mods/ModNoMod.cs index cc0b38cbc0..1009c5bc42 100644 --- a/osu.Game/Rulesets/Mods/ModNoMod.cs +++ b/osu.Game/Rulesets/Mods/ModNoMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Mods diff --git a/osu.Game/Rulesets/Mods/ModNoScope.cs b/osu.Game/Rulesets/Mods/ModNoScope.cs index c43ac33b3f..7a935eb38f 100644 --- a/osu.Game/Rulesets/Mods/ModNoScope.cs +++ b/osu.Game/Rulesets/Mods/ModNoScope.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModPerfect.cs b/osu.Game/Rulesets/Mods/ModPerfect.cs index b6daf54fa0..9016a24f8d 100644 --- a/osu.Game/Rulesets/Mods/ModPerfect.cs +++ b/osu.Game/Rulesets/Mods/ModPerfect.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModRandom.cs b/osu.Game/Rulesets/Mods/ModRandom.cs index 6654bff04b..1f7742b075 100644 --- a/osu.Game/Rulesets/Mods/ModRandom.cs +++ b/osu.Game/Rulesets/Mods/ModRandom.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/ModRateAdjust.cs b/osu.Game/Rulesets/Mods/ModRateAdjust.cs index 643280623c..7b55ba4ad0 100644 --- a/osu.Game/Rulesets/Mods/ModRateAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModRateAdjust.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Audio; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModRelax.cs b/osu.Game/Rulesets/Mods/ModRelax.cs index 4829d10ddb..e5995ff180 100644 --- a/osu.Game/Rulesets/Mods/ModRelax.cs +++ b/osu.Game/Rulesets/Mods/ModRelax.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; diff --git a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs index 48ab888a90..c8b835f78a 100644 --- a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs +++ b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index daa4b7c797..7031489d0e 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Audio; @@ -46,7 +44,7 @@ namespace osu.Game.Rulesets.Mods Precision = 0.01, }; - private IAdjustableAudioComponent track; + private IAdjustableAudioComponent? track; protected ModTimeRamp() { diff --git a/osu.Game/Rulesets/Mods/ModType.cs b/osu.Game/Rulesets/Mods/ModType.cs index 5a405b7632..e3c82e42f5 100644 --- a/osu.Game/Rulesets/Mods/ModType.cs +++ b/osu.Game/Rulesets/Mods/ModType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public enum ModType diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs index 2150264a0c..08bd44f7bd 100644 --- a/osu.Game/Rulesets/Mods/ModWindDown.cs +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs index d9ee561ef8..df8f781148 100644 --- a/osu.Game/Rulesets/Mods/ModWindUp.cs +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Bindables; diff --git a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs index d84695fff8..2e3619ec63 100644 --- a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs +++ b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using osu.Framework.Bindables; using osu.Game.Beatmaps; @@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Mods /// /// The first adjustable object. /// - protected HitObject FirstObject { get; private set; } + protected HitObject? FirstObject { get; private set; } /// /// Whether the visibility of should be increased. @@ -59,7 +57,7 @@ namespace osu.Game.Rulesets.Mods { FirstObject = getFirstAdjustableObjectRecursive(beatmap.HitObjects); - HitObject getFirstAdjustableObjectRecursive(IReadOnlyList hitObjects) + HitObject? getFirstAdjustableObjectRecursive(IReadOnlyList hitObjects) { foreach (var h in hitObjects) { @@ -93,7 +91,7 @@ namespace osu.Game.Rulesets.Mods /// The to check. /// The which may be equal to or contain as a nested object. /// Whether is equal to or nested within . - private bool isObjectEqualToOrNestedIn(HitObject toCheck, HitObject target) + private bool isObjectEqualToOrNestedIn(HitObject toCheck, HitObject? target) { if (target == null) return false; diff --git a/osu.Game/Rulesets/Mods/MultiMod.cs b/osu.Game/Rulesets/Mods/MultiMod.cs index d62dc34d3b..1c41c6b8b3 100644 --- a/osu.Game/Rulesets/Mods/MultiMod.cs +++ b/osu.Game/Rulesets/Mods/MultiMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; diff --git a/osu.Game/Rulesets/Mods/UnknownMod.cs b/osu.Game/Rulesets/Mods/UnknownMod.cs index e058fba566..72de0ad653 100644 --- a/osu.Game/Rulesets/Mods/UnknownMod.cs +++ b/osu.Game/Rulesets/Mods/UnknownMod.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mods { public class UnknownMod : Mod From ce1bb206c860e3ca53bb04ac6f797e308ab68d5d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sun, 10 Jul 2022 23:16:51 +0800 Subject: [PATCH 924/982] Initialize some bindables for prevent get the null instance. --- osu.Game/Rulesets/Mods/ModBlockFail.cs | 4 ++-- osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs | 4 ++-- osu.Game/Rulesets/Mods/ModMuted.cs | 4 ++-- osu.Game/Rulesets/Mods/ModNoScope.cs | 8 ++++---- 4 files changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModBlockFail.cs b/osu.Game/Rulesets/Mods/ModBlockFail.cs index 8a9b0cddc8..cdfb36ebbc 100644 --- a/osu.Game/Rulesets/Mods/ModBlockFail.cs +++ b/osu.Game/Rulesets/Mods/ModBlockFail.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mods { public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig { - private Bindable showHealthBar; + private readonly Bindable showHealthBar = new Bindable(); /// /// We never fail, 'yo. @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods public void ReadFromConfig(OsuConfigManager config) { - showHealthBar = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail); + config.BindWith(OsuSetting.ShowHealthDisplayWhenCantFail, showHealthBar); } public void ApplyToHUD(HUDOverlay overlay) diff --git a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs index 2ac0f59d84..c4396e440e 100644 --- a/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs +++ b/osu.Game/Rulesets/Mods/ModEasyWithExtraLives.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mods private int retries; - private BindableNumber health; + private readonly BindableNumber health = new BindableDouble(); public override void ApplyToDifficulty(BeatmapDifficulty difficulty) { @@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Mods public void ApplyToHealthProcessor(HealthProcessor healthProcessor) { - health = healthProcessor.Health.GetBoundCopy(); + health.BindTo(healthProcessor.Health); } } } diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs index 84341faab7..55d5abfa82 100644 --- a/osu.Game/Rulesets/Mods/ModMuted.cs +++ b/osu.Game/Rulesets/Mods/ModMuted.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mods private readonly BindableNumber mainVolumeAdjust = new BindableDouble(0.5); private readonly BindableNumber metronomeVolumeAdjust = new BindableDouble(0.5); - private BindableNumber currentCombo; + private readonly BindableNumber currentCombo = new BindableInt(); [SettingSource("Enable metronome", "Add a metronome beat to help you keep track of the rhythm.")] public BindableBool EnableMetronome { get; } = new BindableBool @@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Mods public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { - currentCombo = scoreProcessor.Combo.GetBoundCopy(); + currentCombo.BindTo(scoreProcessor.Combo); currentCombo.BindValueChanged(combo => { double dimFactor = MuteComboCount.Value == 0 ? 1 : (double)combo.NewValue / MuteComboCount.Value; diff --git a/osu.Game/Rulesets/Mods/ModNoScope.cs b/osu.Game/Rulesets/Mods/ModNoScope.cs index 7a935eb38f..1b9ce833ad 100644 --- a/osu.Game/Rulesets/Mods/ModNoScope.cs +++ b/osu.Game/Rulesets/Mods/ModNoScope.cs @@ -28,9 +28,9 @@ namespace osu.Game.Rulesets.Mods protected const float TRANSITION_DURATION = 100; - protected BindableNumber CurrentCombo; + protected readonly BindableNumber CurrentCombo = new BindableInt(); - protected IBindable IsBreakTime; + protected readonly IBindable IsBreakTime = new Bindable(); protected float ComboBasedAlpha; @@ -40,14 +40,14 @@ namespace osu.Game.Rulesets.Mods public void ApplyToPlayer(Player player) { - IsBreakTime = player.IsBreakTime.GetBoundCopy(); + IsBreakTime.BindTo(player.IsBreakTime); } public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { if (HiddenComboCount.Value == 0) return; - CurrentCombo = scoreProcessor.Combo.GetBoundCopy(); + CurrentCombo.BindTo(scoreProcessor.Combo); CurrentCombo.BindValueChanged(combo => { ComboBasedAlpha = Math.Max(MIN_ALPHA, 1 - (float)combo.NewValue / HiddenComboCount.Value); From 3af093cb2776039e9e1a05860865064b59075b8c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sun, 10 Jul 2022 23:33:31 +0800 Subject: [PATCH 925/982] Remove the null check because bindable should always have the value. --- osu.Game/Rulesets/Mods/Mod.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index 7fdb03a7f3..abba83ce59 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -214,8 +214,8 @@ namespace osu.Game.Rulesets.Mods public bool Equals(IBindable x, IBindable y) { - object xValue = x?.GetUnderlyingSettingValue(); - object yValue = y?.GetUnderlyingSettingValue(); + object xValue = x.GetUnderlyingSettingValue(); + object yValue = y.GetUnderlyingSettingValue(); return EqualityComparer.Default.Equals(xValue, yValue); } From 317558f8769dc217fd8caf8ec8c8b3a5e2106181 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Sun, 10 Jul 2022 23:37:11 +0800 Subject: [PATCH 926/982] Mark the shader as non-nullable because shader should always has the value. And initialize the breaks to avoid get the null instance. --- osu.Game/Rulesets/Mods/ModFlashlight.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index b449f3f64d..e8bc6c2026 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -94,13 +94,13 @@ namespace osu.Game.Rulesets.Mods { public readonly BindableInt Combo = new BindableInt(); - private IShader shader; + private IShader shader = null!; protected override DrawNode CreateDrawNode() => new FlashlightDrawNode(this); public override bool RemoveCompletedTransforms => false; - public List Breaks; + public List Breaks = new List(); private readonly float defaultFlashlightSize; private readonly float sizeMultiplier; @@ -205,7 +205,7 @@ namespace osu.Game.Rulesets.Mods { protected new Flashlight Source => (Flashlight)base.Source; - private IShader shader; + private IShader shader = null!; private Quad screenSpaceDrawQuad; private Vector2 flashlightPosition; private Vector2 flashlightSize; @@ -253,7 +253,7 @@ namespace osu.Game.Rulesets.Mods protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); - quadBatch?.Dispose(); + quadBatch.Dispose(); } } } From d9addebc93a4b3570c027258bdeebdaf725025a1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Mon, 11 Jul 2022 00:07:17 +0800 Subject: [PATCH 927/982] Remove the nullable disable annotation in the test project and fix the api broken. --- osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs | 4 +--- osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs | 2 -- osu.Game.Tests/Mods/ModSettingsTest.cs | 2 -- osu.Game.Tests/Mods/ModUtilsTest.cs | 2 -- osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs | 6 ++---- osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs | 2 -- osu.Game.Tests/Mods/TestCustomisableModRuleset.cs | 4 +--- osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs | 2 -- 8 files changed, 4 insertions(+), 20 deletions(-) diff --git a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs index a6f68b2836..efb04978a5 100644 --- a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs +++ b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; @@ -148,7 +146,7 @@ namespace osu.Game.Tests.Mods yield return new TestModDifficultyAdjust(); } - public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList? mods = null) { throw new System.NotImplementedException(); } diff --git a/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs b/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs index e94ee40acd..cd6879cf01 100644 --- a/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs +++ b/osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Game.Online.API; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Mods/ModSettingsTest.cs b/osu.Game.Tests/Mods/ModSettingsTest.cs index 607b585d33..b9ea1f2567 100644 --- a/osu.Game.Tests/Mods/ModSettingsTest.cs +++ b/osu.Game.Tests/Mods/ModSettingsTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs index 22be1a3f01..6c9dddf51f 100644 --- a/osu.Game.Tests/Mods/ModUtilsTest.cs +++ b/osu.Game.Tests/Mods/ModUtilsTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using Moq; diff --git a/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs b/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs index 3c69adcb59..b8a3828a64 100644 --- a/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs +++ b/osu.Game.Tests/Mods/MultiModIncompatibilityTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -29,10 +27,10 @@ namespace osu.Game.Tests.Mods [TestCase(typeof(ManiaRuleset))] public void TestAllMultiModsFromRulesetAreIncompatible(Type rulesetType) { - var ruleset = (Ruleset)Activator.CreateInstance(rulesetType); + var ruleset = Activator.CreateInstance(rulesetType) as Ruleset; Assert.That(ruleset, Is.Not.Null); - var allMultiMods = getMultiMods(ruleset); + var allMultiMods = getMultiMods(ruleset!); Assert.Multiple(() => { diff --git a/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs b/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs index f608d020d4..dd105787fa 100644 --- a/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs +++ b/osu.Game.Tests/Mods/SettingsSourceAttributeTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using NUnit.Framework; using osu.Framework.Bindables; diff --git a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs index 08007503c6..9e3354935a 100644 --- a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs +++ b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Bindables; @@ -33,7 +31,7 @@ namespace osu.Game.Tests.Mods return Array.Empty(); } - public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => throw new NotImplementedException(); + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList? mods = null) => throw new NotImplementedException(); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException(); diff --git a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs index 2622db464f..51163efd6a 100644 --- a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs +++ b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Framework.Audio.Track; using osu.Framework.Timing; From ee7e7f2d3a27e5c38b52808d937a9a6072d1bdca Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Mon, 11 Jul 2022 00:09:54 +0800 Subject: [PATCH 928/982] Mark the property as non-nullable. --- osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs | 2 +- osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs index efb04978a5..4101652c49 100644 --- a/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs +++ b/osu.Game.Tests/Mods/ModDifficultyAdjustTest.cs @@ -15,7 +15,7 @@ namespace osu.Game.Tests.Mods [TestFixture] public class ModDifficultyAdjustTest { - private TestModDifficultyAdjust testMod; + private TestModDifficultyAdjust testMod = null!; [SetUp] public void Setup() diff --git a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs index 51163efd6a..4601737558 100644 --- a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs +++ b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs @@ -17,8 +17,8 @@ namespace osu.Game.Tests.Rulesets.Mods private const double start_time = 1000; private const double duration = 9000; - private TrackVirtual track; - private OsuPlayfield playfield; + private TrackVirtual track = null!; + private OsuPlayfield playfield = null!; [SetUp] public void SetUp() From 2a83404dbe1e19316b3044f7b4c14a4c7cf882fe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=82=BA=E4=BB=80=E9=BA=BC?= Date: Mon, 11 Jul 2022 00:20:56 +0800 Subject: [PATCH 929/982] Use array.empty instead of null value. --- osu.Game.Tests/Mods/ModUtilsTest.cs | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs index 6c9dddf51f..3b391f6756 100644 --- a/osu.Game.Tests/Mods/ModUtilsTest.cs +++ b/osu.Game.Tests/Mods/ModUtilsTest.cs @@ -162,19 +162,19 @@ namespace osu.Game.Tests.Mods new object[] { new Mod[] { new OsuModHidden(), new InvalidMultiplayerMod() }, - null + Array.Empty() }, // invalid free mod is valid for local. new object[] { new Mod[] { new OsuModHidden(), new InvalidMultiplayerFreeMod() }, - null + Array.Empty() }, // valid pair. new object[] { new Mod[] { new OsuModHidden(), new OsuModHardRock() }, - null + Array.Empty() }, }; @@ -214,13 +214,13 @@ namespace osu.Game.Tests.Mods new object[] { new Mod[] { new OsuModHidden(), new InvalidMultiplayerFreeMod() }, - null + Array.Empty() }, // valid pair. new object[] { new Mod[] { new OsuModHidden(), new OsuModHardRock() }, - null + Array.Empty() }, }; @@ -254,19 +254,19 @@ namespace osu.Game.Tests.Mods new object[] { new Mod[] { new OsuModHidden(), new OsuModApproachDifferent() }, - null, + Array.Empty(), }, // incompatible pair with derived class is valid for free mods. new object[] { new Mod[] { new OsuModDeflate(), new OsuModSpinIn() }, - null, + Array.Empty(), }, // valid pair. new object[] { new Mod[] { new OsuModHidden(), new OsuModHardRock() }, - null + Array.Empty() }, }; @@ -275,12 +275,12 @@ namespace osu.Game.Tests.Mods { bool isValid = ModUtils.CheckValidForGameplay(inputMods, out var invalid); - Assert.That(isValid, Is.EqualTo(expectedInvalid == null)); + Assert.That(isValid, Is.EqualTo(expectedInvalid.Length == 0)); if (isValid) Assert.IsNull(invalid); else - Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); + Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); } [TestCaseSource(nameof(invalid_multiplayer_mod_test_scenarios))] @@ -288,12 +288,12 @@ namespace osu.Game.Tests.Mods { bool isValid = ModUtils.CheckValidRequiredModsForMultiplayer(inputMods, out var invalid); - Assert.That(isValid, Is.EqualTo(expectedInvalid == null)); + Assert.That(isValid, Is.EqualTo(expectedInvalid.Length == 0)); if (isValid) Assert.IsNull(invalid); else - Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); + Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); } [TestCaseSource(nameof(invalid_free_mod_test_scenarios))] @@ -301,12 +301,12 @@ namespace osu.Game.Tests.Mods { bool isValid = ModUtils.CheckValidFreeModsForMultiplayer(inputMods, out var invalid); - Assert.That(isValid, Is.EqualTo(expectedInvalid == null)); + Assert.That(isValid, Is.EqualTo(expectedInvalid.Length == 0)); if (isValid) Assert.IsNull(invalid); else - Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); + Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid)); } public abstract class CustomMod1 : Mod, IModCompatibilitySpecification From 4164f260b387b3251294d83d237dfa97ba67bcc8 Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Tue, 19 Jul 2022 08:12:12 -0500 Subject: [PATCH 930/982] Fix code quality errors --- .../OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 04d800a10e..410ac9438f 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -148,7 +148,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer new MultiplayerPlaylist { RelativeSizeAxes = Axes.Both, - RequestEdit = item => OpenSongSelection(item) + RequestEdit = OpenSongSelection } }, new[] @@ -231,7 +231,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer if (!this.IsCurrentScreen()) return; - int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault().Beatmap.OnlineID; + int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault()!.Beatmap.OnlineID; var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == id); var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); From 25028bb7fab0edd964d304e6fc00409c2faf8240 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 22:36:07 +0900 Subject: [PATCH 931/982] Fix editor clap/finish buttons being ordered against expectations --- osu.Game/Audio/HitSampleInfo.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Audio/HitSampleInfo.cs b/osu.Game/Audio/HitSampleInfo.cs index 6aaf3d5cc2..efa5562cb8 100644 --- a/osu.Game/Audio/HitSampleInfo.cs +++ b/osu.Game/Audio/HitSampleInfo.cs @@ -14,15 +14,15 @@ namespace osu.Game.Audio [Serializable] public class HitSampleInfo : ISampleInfo, IEquatable { + public const string HIT_NORMAL = @"hitnormal"; public const string HIT_WHISTLE = @"hitwhistle"; public const string HIT_FINISH = @"hitfinish"; - public const string HIT_NORMAL = @"hitnormal"; public const string HIT_CLAP = @"hitclap"; /// /// All valid sample addition constants. /// - public static IEnumerable AllAdditions => new[] { HIT_WHISTLE, HIT_CLAP, HIT_FINISH }; + public static IEnumerable AllAdditions => new[] { HIT_WHISTLE, HIT_FINISH, HIT_CLAP }; /// /// The name of the sample to load. From 06ae30a7d270c7f089fb5341cc8dbcfb98e94cf7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 22:54:11 +0900 Subject: [PATCH 932/982] Fix slider velocity not using previous value if slider is not adjacent --- .../Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs index 139bfe7dd3..59be93530c 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -16,6 +16,7 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit; using osuTK; using osuTK.Input; @@ -24,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders { public class SliderPlacementBlueprint : PlacementBlueprint { - public new Objects.Slider HitObject => (Objects.Slider)base.HitObject; + public new Slider HitObject => (Slider)base.HitObject; private SliderBodyPiece bodyPiece; private HitCirclePiece headCirclePiece; @@ -42,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders private IDistanceSnapProvider snapProvider { get; set; } public SliderPlacementBlueprint() - : base(new Objects.Slider()) + : base(new Slider()) { RelativeSizeAxes = Axes.Both; @@ -82,7 +83,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders case SliderPlacementState.Initial: BeginPlacement(); - var nearestDifficultyPoint = editorBeatmap.HitObjects.LastOrDefault(h => h.GetEndTime() < HitObject.StartTime)?.DifficultyControlPoint?.DeepClone() as DifficultyControlPoint; + var nearestDifficultyPoint = editorBeatmap.HitObjects + .LastOrDefault(h => h is Slider && h.GetEndTime() < HitObject.StartTime)? + .DifficultyControlPoint?.DeepClone() as DifficultyControlPoint; HitObject.DifficultyControlPoint = nearestDifficultyPoint ?? new DifficultyControlPoint(); HitObject.Position = ToLocalSpace(result.ScreenSpacePosition); From 87afa7317b141c37bbc5d0d498c0149be729a9e0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Jul 2022 23:12:49 +0900 Subject: [PATCH 933/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 3b14d85e53..013a7d1419 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 6120d3d600..40e01d5f2e 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 8a36ad6e3d..0e2e7d57b7 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From 7be5c638e46b14db6b8a9257e5e47bd17ebb5d1a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 00:22:31 +0900 Subject: [PATCH 934/982] Fix floating mouse position not running correctly in single thread mode Noticed while testing on iOS. Previously, the interpolation was being done in input handling but using the update thread clock, leading to incorrect application. --- osu.Game/Graphics/Cursor/MenuCursor.cs | 34 +++++++++++++++++--------- 1 file changed, 22 insertions(+), 12 deletions(-) diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 10ed76ebdd..862a10208c 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -3,21 +3,21 @@ #nullable disable -using osuTK; +using System; +using JetBrains.Annotations; using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; -using osu.Game.Configuration; -using System; -using JetBrains.Annotations; -using osu.Framework.Audio; -using osu.Framework.Audio.Sample; -using osu.Framework.Bindables; using osu.Framework.Graphics.Textures; using osu.Framework.Input.Events; using osu.Framework.Utils; +using osu.Game.Configuration; +using osuTK; namespace osu.Game.Graphics.Cursor { @@ -35,6 +35,7 @@ namespace osu.Game.Graphics.Cursor private Vector2 positionMouseDown; private Sample tapSample; + private Vector2 lastMovePosition; [BackgroundDependencyLoader(true)] private void load([NotNull] OsuConfigManager config, [CanBeNull] ScreenshotManager screenshotManager, AudioManager audio) @@ -47,16 +48,25 @@ namespace osu.Game.Graphics.Cursor tapSample = audio.Samples.Get(@"UI/cursor-tap"); } + protected override void Update() + { + base.Update(); + + if (dragRotationState != DragRotationState.NotDragging + && Vector2.Distance(positionMouseDown, lastMovePosition) > 60) + { + // make the rotation centre point floating. + positionMouseDown = Interpolation.ValueAt(0.04f, positionMouseDown, lastMovePosition, 0, Clock.ElapsedFrameTime); + } + } + protected override bool OnMouseMove(MouseMoveEvent e) { if (dragRotationState != DragRotationState.NotDragging) { - // make the rotation centre point floating. - if (Vector2.Distance(positionMouseDown, e.MousePosition) > 60) - positionMouseDown = Interpolation.ValueAt(0.005f, positionMouseDown, e.MousePosition, 0, Clock.ElapsedFrameTime); + lastMovePosition = e.MousePosition; - var position = e.MousePosition; - float distance = Vector2Extensions.Distance(position, positionMouseDown); + float distance = Vector2Extensions.Distance(lastMovePosition, positionMouseDown); // don't start rotating until we're moved a minimum distance away from the mouse down location, // else it can have an annoying effect. From 89653b74c797e417d88fc0235b29be964d2d70e8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 19 Jul 2022 19:21:16 +0300 Subject: [PATCH 935/982] Only add setting tracker when customisation is permitted --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index ea152f58ad..afc6775e83 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -246,8 +246,11 @@ namespace osu.Game.Overlays.Mods updateCustomisation(val); updateFromExternalSelection(); - modSettingChangeTracker = new ModSettingChangeTracker(val.NewValue); - modSettingChangeTracker.SettingChanged += _ => updateMultiplier(); + if (AllowCustomisation) + { + modSettingChangeTracker = new ModSettingChangeTracker(val.NewValue); + modSettingChangeTracker.SettingChanged += _ => updateMultiplier(); + } }, true); customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); From a00da279b7bfd02730ddfb52b347ab93847464b6 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Tue, 19 Jul 2022 21:38:23 +0200 Subject: [PATCH 936/982] Beatmap Editor Save Toast --- osu.Game/Localisation/ToastStrings.cs | 11 +++++++++++ osu.Game/Screens/Edit/Editor.cs | 17 ++++++++++++++++- 2 files changed, 27 insertions(+), 1 deletion(-) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 52e75425bf..7c5fdb4b22 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -34,6 +34,17 @@ namespace osu.Game.Localisation /// public static LocalisableString RestartTrack => new TranslatableString(getKey(@"restart_track"), @"Restart track"); + /// + /// "Beatmap Editor" + /// r + public static LocalisableString BeatmapEditor => new TranslatableString(getKey(@"beatmap_editor"), @"Beatmap Editor"); + + /// + /// "Beatmap Saved" + /// + public static LocalisableString EditorSaveBeatmap => new TranslatableString(getKey(@"beatmap_editor_save"), @"Beatmap Saved"); + + private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 48576b81e2..bfc6abfc32 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -18,6 +18,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Screens; @@ -31,10 +32,11 @@ using osu.Game.Database; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; +using osu.Game.Localisation; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; -using osu.Game.Resources.Localisation.Web; +using osu.Game.Overlays.OSD; using osu.Game.Rulesets; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; @@ -50,6 +52,7 @@ using osu.Game.Screens.Play; using osu.Game.Users; using osuTK.Graphics; using osuTK.Input; +using CommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings; namespace osu.Game.Screens.Edit { @@ -169,6 +172,9 @@ namespace osu.Game.Screens.Edit [Cached] private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine); + [Resolved(canBeNull: true)] + private OnScreenDisplay onScreenDisplay { get; set; } + public Editor(EditorLoader loader = null) { this.loader = loader; @@ -405,6 +411,7 @@ namespace osu.Game.Screens.Edit // no longer new after first user-triggered save. isNewBeatmap = false; updateLastSavedHash(); + onScreenDisplay?.Display(new BeatmapEditorToast(ToastStrings.EditorSaveBeatmap, editorBeatmap.BeatmapInfo.GetDisplayTitle())); return true; } @@ -934,5 +941,13 @@ namespace osu.Game.Screens.Edit ControlPointInfo IBeatSyncProvider.ControlPoints => editorBeatmap.ControlPointInfo; IClock IBeatSyncProvider.Clock => clock; ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null; + + + private class BeatmapEditorToast : Toast + { + public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) + : base(ToastStrings.BeatmapEditor, value, beatmapDisplayName) { } + + } } } From 51a0b5afdc4950195363efaa50b9ee1890436623 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Tue, 19 Jul 2022 22:18:19 +0200 Subject: [PATCH 937/982] Skin Editor --- osu.Game/Localisation/ToastStrings.cs | 11 +++++++++++ osu.Game/Skinning/Editor/SkinEditor.cs | 16 ++++++++++++++++ 2 files changed, 27 insertions(+) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 7c5fdb4b22..519c47e7c4 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -44,6 +44,17 @@ namespace osu.Game.Localisation /// public static LocalisableString EditorSaveBeatmap => new TranslatableString(getKey(@"beatmap_editor_save"), @"Beatmap Saved"); + /// + /// "Skin Editor" + /// + public static LocalisableString SkinEditor => new TranslatableString(getKey(@"skin_editor"), @"Skin Editor"); + + /// + /// "Skin Saved" + /// + public static LocalisableString EditorSaveSkin => new TranslatableString(getKey(@"skin_editor_save"), @"Skin Saved"); + + private static string getKey(string key) => $@"{prefix}:{key}"; } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 649b63dda4..02c0350d2c 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -14,13 +14,16 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Game.Database; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; +using osu.Game.Localisation; using osu.Game.Overlays; +using osu.Game.Overlays.OSD; using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components.Menus; @@ -68,6 +71,9 @@ namespace osu.Game.Skinning.Editor private EditorSidebar componentsSidebar; private EditorSidebar settingsSidebar; + [Resolved(canBeNull: true)] + private OnScreenDisplay onScreenDisplay { get; set; } + public SkinEditor() { } @@ -316,6 +322,7 @@ namespace osu.Game.Skinning.Editor currentSkin.Value.UpdateDrawableTarget(t); skins.Save(skins.CurrentSkin.Value); + onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.EditorSaveSkin, currentSkin.Value.SkinInfo.ToString())); } protected override bool OnHover(HoverEvent e) => true; @@ -395,5 +402,14 @@ namespace osu.Game.Skinning.Editor game?.UnregisterImportHandler(this); } + + + private class SkinEditorToast : Toast + { + public SkinEditorToast(LocalisableString value, string skinDisplayName) + : base(ToastStrings.SkinEditor, value, skinDisplayName) { } + + } + } } From 5987acfbca821b3e5f71157509382d9bdc0e2a04 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Tue, 19 Jul 2022 22:59:25 +0200 Subject: [PATCH 938/982] Fixed code formatting --- osu.Game/Localisation/ToastStrings.cs | 2 -- osu.Game/Screens/Edit/Editor.cs | 2 -- osu.Game/Skinning/Editor/SkinEditor.cs | 3 --- 3 files changed, 7 deletions(-) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 519c47e7c4..4169a23798 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -54,8 +54,6 @@ namespace osu.Game.Localisation /// public static LocalisableString EditorSaveSkin => new TranslatableString(getKey(@"skin_editor_save"), @"Skin Saved"); - - private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index bfc6abfc32..bf9785063b 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -942,12 +942,10 @@ namespace osu.Game.Screens.Edit IClock IBeatSyncProvider.Clock => clock; ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null; - private class BeatmapEditorToast : Toast { public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) : base(ToastStrings.BeatmapEditor, value, beatmapDisplayName) { } - } } } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 02c0350d2c..326574f2da 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -403,13 +403,10 @@ namespace osu.Game.Skinning.Editor game?.UnregisterImportHandler(this); } - private class SkinEditorToast : Toast { public SkinEditorToast(LocalisableString value, string skinDisplayName) : base(ToastStrings.SkinEditor, value, skinDisplayName) { } - } - } } From 1270abdf42214e144ad5cf260d0ec9d8a3e46470 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 00:50:28 +0300 Subject: [PATCH 939/982] Highlight perfect slider tick/end values in beatmap info leaderboards --- .../Overlays/BeatmapSet/Scores/ScoreTable.cs | 60 ++++++++++--------- 1 file changed, 31 insertions(+), 29 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 6acc9bf002..c46c5cde43 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -23,6 +23,7 @@ using osuTK; using osuTK.Graphics; using osu.Framework.Localisation; using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Graphics.Cursor; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.BeatmapSet.Scores @@ -38,8 +39,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores private readonly FillFlowContainer backgroundFlow; - private Color4 highAccuracyColour; - public ScoreTable() { RelativeSizeAxes = Axes.X; @@ -57,12 +56,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores }); } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - highAccuracyColour = colours.GreenLight; - } - /// /// The statistics that appear in the table, in order of appearance. /// @@ -158,12 +151,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Current = scoreManager.GetBindableTotalScoreString(score), Font = OsuFont.GetFont(size: text_size, weight: index == 0 ? FontWeight.Bold : FontWeight.Medium) }, - new OsuSpriteText + new StatisticText(score.Accuracy, 1, showTooltip: false) { Margin = new MarginPadding { Right = horizontal_inset }, Text = score.DisplayAccuracy, - Font = OsuFont.GetFont(size: text_size), - Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White }, new UpdateableFlag(score.User.CountryCode) { @@ -171,14 +162,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores ShowPlaceholderOnUnknown = false, }, username, - new OsuSpriteText - { - Text = score.MaxCombo.ToLocalisableString(@"0\x"), - Font = OsuFont.GetFont(size: text_size), #pragma warning disable 618 - Colour = score.MaxCombo == score.BeatmapInfo.MaxCombo ? highAccuracyColour : Color4.White + new StatisticText(score.MaxCombo, score.BeatmapInfo.MaxCombo, @"0\x"), #pragma warning restore 618 - } }; var availableStatistics = score.GetStatisticsForDisplay().ToDictionary(tuple => tuple.Result); @@ -188,23 +174,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores if (!availableStatistics.TryGetValue(result.result, out var stat)) stat = new HitResultDisplayStatistic(result.result, 0, null, result.displayName); - content.Add(new OsuSpriteText - { - Text = stat.MaxCount == null ? stat.Count.ToLocalisableString(@"N0") : (LocalisableString)$"{stat.Count}/{stat.MaxCount}", - Font = OsuFont.GetFont(size: text_size), - Colour = stat.Count == 0 ? Color4.Gray : Color4.White - }); + content.Add(new StatisticText(stat.Count, stat.MaxCount, @"N0") { Colour = stat.Count == 0 ? Color4.Gray : Color4.White }); } if (showPerformancePoints) { Debug.Assert(score.PP != null); - - content.Add(new OsuSpriteText - { - Text = score.PP.ToLocalisableString(@"N0"), - Font = OsuFont.GetFont(size: text_size) - }); + content.Add(new StatisticText(score.PP.Value, format: @"N0")); } content.Add(new ScoreboardTime(score.Date, text_size) @@ -243,5 +219,31 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Colour = colourProvider.Foreground1; } } + + private class StatisticText : OsuSpriteText, IHasTooltip + { + private readonly double count; + private readonly double? maxCount; + private readonly bool showTooltip; + + public LocalisableString TooltipText => maxCount == null || !showTooltip ? string.Empty : $"{count}/{maxCount}"; + + public StatisticText(double count, double? maxCount = null, string format = null, bool showTooltip = true) + { + this.count = count; + this.maxCount = maxCount; + this.showTooltip = showTooltip; + + Text = count.ToLocalisableString(format); + Font = OsuFont.GetFont(size: text_size); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + if (count == maxCount) + Colour = colours.GreenLight; + } + } } } From 4d1f9a13296a1d8115f2fd22354a133f74762dba Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 00:50:37 +0300 Subject: [PATCH 940/982] Adjust test scene to cover slider ticks --- .../Visual/Online/TestSceneScoresContainer.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index beca3a8700..864b2b6878 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -255,18 +255,25 @@ namespace osu.Game.Tests.Visual.Online }; const int initial_great_count = 2000; + const int initial_tick_count = 100; int greatCount = initial_great_count; + int tickCount = initial_tick_count; foreach (var s in scores.Scores) { s.Statistics = new Dictionary { - { HitResult.Great, greatCount -= 100 }, + { HitResult.Great, greatCount }, + { HitResult.LargeTickHit, tickCount }, { HitResult.Ok, RNG.Next(100) }, { HitResult.Meh, RNG.Next(100) }, - { HitResult.Miss, initial_great_count - greatCount } + { HitResult.Miss, initial_great_count - greatCount }, + { HitResult.LargeTickMiss, initial_tick_count - tickCount }, }; + + greatCount -= 100; + tickCount -= RNG.Next(1, 5); } return scores; From cecf654a7b1c265a3bbdfbbb965bf3808b29d5ee Mon Sep 17 00:00:00 2001 From: Adam Baker <42323315+Cwazywierdo@users.noreply.github.com> Date: Tue, 19 Jul 2022 18:58:59 -0500 Subject: [PATCH 941/982] Update osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs Co-authored-by: Salman Ahmed --- .../Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 285dfc2b60..ceadfa1527 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -227,7 +227,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer if (!this.IsCurrentScreen()) return; - int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.LastOrDefault()!.Beatmap.OnlineID; + int id = itemToEdit?.Beatmap.OnlineID ?? Room.Playlist.Last().Beatmap.OnlineID; var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == id); var workingBeatmap = localBeatmap == null ? null : beatmapManager.GetWorkingBeatmap(localBeatmap); From 2a76a046198adb09379e78743852a6910a4f0588 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 13:41:36 +0900 Subject: [PATCH 942/982] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 013a7d1419..c83b7872ac 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 40e01d5f2e..4fa4b804ab 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 0e2e7d57b7..dc012ab2fa 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - + From e7f35701dbdc4203636edbffef9f17ca1ac160c7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 08:47:20 +0300 Subject: [PATCH 943/982] Add failing test case --- .../Visual/Online/TestSceneWikiOverlay.cs | 46 ++++++++++++++++--- .../Online/API/Requests/GetWikiRequest.cs | 7 +-- 2 files changed, 43 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs index 8889cb3e37..558bff2f3c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using System.Net; using NUnit.Framework; using osu.Game.Online.API; @@ -25,24 +26,40 @@ namespace osu.Game.Tests.Visual.Online public void TestMainPage() { setUpWikiResponse(responseMainPage); - AddStep("Show Main Page", () => wiki.Show()); + AddStep("Show main page", () => wiki.Show()); } [Test] public void TestArticlePage() { setUpWikiResponse(responseArticlePage); - AddStep("Show Article Page", () => wiki.ShowPage("Article_styling_criteria/Formatting")); + AddStep("Show article page", () => wiki.ShowPage("Article_styling_criteria/Formatting")); + } + + [Test] + public void TestRedirection() + { + const string redirection_path = "Redirection_path_for_article"; + + setUpWikiResponse(responseArticlePage, redirection_path); + AddStep("Show article page", () => wiki.ShowPage(redirection_path)); + + AddUntilStep("Current page is article", () => wiki.Header.Current.Value == "Formatting"); + + setUpWikiResponse(responseArticleParentPage); + AddStep("Show parent page", () => wiki.Header.ShowParentPage?.Invoke()); + + AddUntilStep("Current page is parent", () => wiki.Header.Current.Value == "Article styling criteria"); } [Test] public void TestErrorPage() { - setUpWikiResponse(null, true); + setUpWikiResponse(responseArticlePage); AddStep("Show Error Page", () => wiki.ShowPage("Error")); } - private void setUpWikiResponse(APIWikiPage r, bool isFailed = false) + private void setUpWikiResponse(APIWikiPage r, string redirectionPath = null) => AddStep("set up response", () => { dummyAPI.HandleRequest = request => @@ -50,10 +67,13 @@ namespace osu.Game.Tests.Visual.Online if (!(request is GetWikiRequest getWikiRequest)) return false; - if (isFailed) - getWikiRequest.TriggerFailure(new WebException()); - else + if (getWikiRequest.Path.Equals(r.Path, StringComparison.OrdinalIgnoreCase) || + getWikiRequest.Path.Equals(redirectionPath, StringComparison.OrdinalIgnoreCase)) + { getWikiRequest.TriggerSuccess(r); + } + else + getWikiRequest.TriggerFailure(new WebException()); return true; }; @@ -82,5 +102,17 @@ namespace osu.Game.Tests.Visual.Online Markdown = "# Formatting\n\n*For the writing standards, see: [Article style criteria/Writing](../Writing)*\n\n*Notice: This article uses [RFC 2119](https://tools.ietf.org/html/rfc2119 \"IETF Tools\") to describe requirement levels.*\n\n## Locales\n\nListed below are the properly-supported locales for the wiki:\n\n| File Name | Locale Name | Native Script |\n| :-- | :-- | :-- |\n| `en.md` | English | English |\n| `ar.md` | Arabic | اَلْعَرَبِيَّةُ |\n| `be.md` | Belarusian | Беларуская мова |\n| `bg.md` | Bulgarian | Български |\n| `cs.md` | Czech | Česky |\n| `da.md` | Danish | Dansk |\n| `de.md` | German | Deutsch |\n| `gr.md` | Greek | Ελληνικά |\n| `es.md` | Spanish | Español |\n| `fi.md` | Finnish | Suomi |\n| `fr.md` | French | Français |\n| `hu.md` | Hungarian | Magyar |\n| `id.md` | Indonesian | Bahasa Indonesia |\n| `it.md` | Italian | Italiano |\n| `ja.md` | Japanese | 日本語 |\n| `ko.md` | Korean | 한국어 |\n| `nl.md` | Dutch | Nederlands |\n| `no.md` | Norwegian | Norsk |\n| `pl.md` | Polish | Polski |\n| `pt.md` | Portuguese | Português |\n| `pt-br.md` | Brazilian Portuguese | Português (Brasil) |\n| `ro.md` | Romanian | Română |\n| `ru.md` | Russian | Русский |\n| `sk.md` | Slovak | Slovenčina |\n| `sv.md` | Swedish | Svenska |\n| `th.md` | Thai | ไทย |\n| `tr.md` | Turkish | Türkçe |\n| `uk.md` | Ukrainian | Українська мова |\n| `vi.md` | Vietnamese | Tiếng Việt |\n| `zh.md` | Chinese (Simplified) | 简体中文 |\n| `zh-tw.md` | Traditional Chinese (Taiwan) | 繁體中文(台灣) |\n\n*Note: The website will give readers their selected language's version of an article. If it is not available, the English version will be given.*\n\n### Content parity\n\nTranslations are subject to strict content parity with their English article, in the sense that they must have the same message, regardless of grammar and syntax. Any changes to the translations' meanings must be accompanied by equivalent changes to the English article.\n\nThere are some cases where the content is allowed to differ:\n\n- Articles originally written in a language other than English (in this case, English should act as the translation)\n- Explanations of English words that are common terms in the osu! community\n- External links\n- Tags\n- Subcommunity-specific explanations\n\n## Front matter\n\nFront matter must be placed at the very top of the file. It is written in [YAML](https://en.wikipedia.org/wiki/YAML#Example \"YAML Wikipedia article\") and describes additional information about the article. This must be surrounded by three hyphens (`---`) on the lines above and below it, and an empty line must follow it before the title heading.\n\n### Articles that need help\n\n*Note: Avoid translating English articles with this tag. In addition to this, this tag should be added when the translation needs its own clean up.*\n\nThe `needs_cleanup` tag may be added to articles that need rewriting or formatting help. It is also acceptable to open an issue on GitHub for this purpose. This tag must be written as shown below:\n\n```yaml\nneeds_cleanup: true\n```\n\nWhen adding this tag to an article, [comments](#comments) should also be added to explain what needs to be done to remove the tag.\n\n### Outdated articles\n\n*Note: Avoid translating English articles with this tag. If the English article has this tag, the translation must also have this tag.*\n\nTranslated articles that are outdated must use the `outdated` tag when the English variant is updated. English articles may also become outdated when the content they contain is misleading or no longer relevant. This tag must be written as shown below:\n\n```yaml\noutdated: true\n```\n\nWhen adding this tag to an article, [comments](#comments) should also be added to explain what needs to be updated to remove the tag.\n\n### Tagging articles\n\nTags help the website's search engine query articles better. Tags should be written in the same language as the article and include the original list of tags. Tags should use lowercase letters where applicable.\n\nFor example, an article called \"Beatmap discussion\" may include the following tags:\n\n```yaml\ntags:\n - beatmap discussions\n - modding V2\n - MV2\n```\n\n### Translations without reviews\n\n*Note: Wiki maintainers will determine and apply this mark prior to merging.*\n\nSometimes, translations are added to the wiki without review from other native speakers of the language. In this case, the `no_native_review` mark is added to let future translators know that it may need to be checked again. This tag must be written as shown below:\n\n```yaml\nno_native_review: true\n```\n\n## Article naming\n\n*See also: [Folder names](#folder-names) and [Titles](#titles)*\n\nArticle titles should be singular and use sentence case. See [Wikipedia's naming conventions article](https://en.wikipedia.org/wiki/Wikipedia:Naming_conventions_(plurals) \"Wikipedia\") for more details.\n\nArticle titles should match the folder name it is in (spaces may replace underscores (`_`) where appropriate). If the folder name changes, the article title should be changed to match it and vice versa.\n\n---\n\nContest and tournament articles are an exception. The folder name must use abbreviations, acronyms, or initialisms. The article's title must be the full name of the contest or tournament.\n\n## Folder and file structure\n\n### Folder names\n\n*See also: [Article naming](#article-naming)*\n\nFolder names must be in English and use sentence case.\n\nFolder names must only use these characters:\n\n- uppercase and lowercase letters\n- numbers\n- underscores (`_`)\n- hyphens (`-`)\n- exclamation marks (`!`)\n\n### Article file names\n\nThe file name of an article can be found in the `File Name` column of the [locales section](#locales). The location of a translated article must be placed in the same folder as the English article.\n\n### Index articles\n\nAn index article must be created if the folder is intended to only hold other articles. Index articles must contain a list of articles that are inside its own folder. They may also contain other information, such as a lead paragraph or descriptions of the linked articles.\n\n### Disambiguation articles\n\n[Disambiguation](/wiki/Disambiguation) articles must be placed in the `/wiki/Disambiguation` folder. The main page must be updated to include the disambiguation article. Refer to [Disambiguation/Mod](/wiki/Disambiguation/Mod) as an example.\n\nRedirects must be updated to have the ambiguous keyword(s) redirect to the disambiguation article.\n\nArticles linked from a disambiguation article must have a [For other uses](#for-other-uses) hatnote.\n\n## HTML\n\nHTML must not be used, with exception for [comments](#comments). The structure of the article must be redone if HTML is used.\n\n### Comments\n\nHTML comments should be used for marking to-dos, but may also be used to annotate text. They should be on their own line, but can be placed inline in a paragraph. If placed inline, the start of the comment must not have a space.\n\nBad example:\n\n```markdown\nHTML comments should be used for marking to-dos or annotate text.\n```\n\nGood example:\n\n```markdown\nHTML comments should be used for marking to-dos or annotate text.\n```\n\n## Editing\n\n### End of line sequence\n\n*Caution: Uploading Markdown files using `CRLF` (carriage return and line feed) via GitHub will result in those files using `CRLF`. To prevent this, set the line ending to `LF` (line feed) before uploading.*\n\nMarkdown files must be checked in using the `LF` end of line sequence.\n\n### Escaping\n\nMarkdown syntax should be escaped as needed. However, article titles are parsed as plain text and so must not be escaped.\n\n### Paragraphs\n\nEach paragraph must be followed by one empty line.\n\n### Line breaks\n\nLine breaks must use a backslash (`\\`).\n\nLine breaks must be used sparingly.\n\n## Hatnote\n\n*Not to be confused with [Notice](#notice).*\n\nHatnotes are short notes placed at the top of an article or section to help readers navigate to related articles or inform them about related topics.\n\nHatnotes must be italicised and be placed immediately after the heading. If multiple hatnotes are used, they must be on the same paragraph separated with a line break.\n\n### Main page\n\n*Main page* hatnotes direct the reader to the main article of a topic. When this hatnote is used, it implies that the section it is on is a summary of what the linked page is about. This hatnote should have only one link. These must be formatted as follows:\n\n```markdown\n*Main page: {article}*\n\n*Main pages: {article} and {article}*\n```\n\n### See also\n\n*See also* hatnotes suggest to readers other points of interest from a given article or section. These must be formatted as follows:\n\n```markdown\n*See also: {article}*\n\n*See also: {article} and {article}*\n```\n\n### For see\n\n*For see* hatnotes are similar to *see also* hatnotes, but are generally more descriptive and direct. This hatnote may use more than one link if necessary. These must be formatted as follows:\n\n```markdown\n*For {description}, see: {article}`*\n\n*For {description}, see: {article} and {article}`*\n```\n\n### Not to be confused with\n\n*Not to be confused with* hatnotes help distinguish ambiguous or misunderstood article titles or sections. This hatnote may use more than one link if necessary. These must be formatted as follows:\n\n```markdown\n*Not to be confused with {article}.*\n\n*Not to be confused with {article} or {article}.*\n```\n\n### For other uses\n\n*For other uses* hatnotes are similar to *not to be confused with* hatnotes, but links directly to the [disambiguation article](#disambiguation-articles). This hatnote must only link to the disambiguation article. These must be formatted as follows:\n\n```markdown\n*For other uses, see {disambiguation article}.*\n```\n\n## Notice\n\n*Not to be confused with [Hatnote](#hatnote).*\n\nA notice should be placed where appropriate in a section, but must start off the paragraph and use italics. Notices may contain bolding where appropriate, but should be kept to a minimum. Notices must be written as complete sentences. Thus, unlike most [hatnotes](#hatnotes), must use a full stop (`.`) or an exclamation mark (`!`) if appropriate. Anything within the same paragraph of a notice must also be italicised. These must be formatted as follows:\n\n```markdown\n*Note: {note}.*\n\n*Notice: {notice}.*\n\n*Caution: {caution}.*\n\n*Warning: {warning}.*\n```\n\n- `Note` should be used for factual or trivial details.\n- `Notice` should be used for reminders or to draw attention to something that the reader should be made aware of.\n- `Caution` should be used to warn the reader to avoid unintended consequences.\n- `Warning` should be used to warn the reader that action may be taken against them.\n\n## Emphasising\n\n### Bold\n\nBold must use double asterisks (`**`).\n\nLead paragraphs may bold the first occurrence of the article's title.\n\n### Italics\n\nItalics must use single asterisks (`*`).\n\nNames of work or video games should be italicised. osu!—the game—is exempt from this.\n\nThe first occurrence of an abbreviation, acronym, or initialism may be italicised.\n\nItalics may also be used to provide emphasis or help with readability.\n\n## Headings\n\nAll headings must use sentence case.\n\nHeadings must use the [ATX (hash) style](https://github.github.com/gfm/#atx-headings \"GitHub\") and must have an empty line before and after the heading. The title heading is an exception when it is on the first line. If this is the case, there only needs to be an empty line after the title heading.\n\nHeadings must not exceed a heading level of 5 and must not be used to style or format text.\n\n### Titles\n\n*See also: [Article naming](#article-naming)*\n\n*Caution: Titles are parsed as plain text; they must not be escaped.*\n\nThe first heading in all articles must be a level 1 heading, being the article's title. All headings afterwards must be [section headings](#sections). Titles must not contain formatting, links, or images.\n\nThe title heading must be on the first line, unless [front matter](#front-matter) is being used. If that is the case, the title heading must go after it and have an empty line before the title heading.\n\n### Sections\n\nSection headings must use levels 2 to 5. The section heading proceeding the [title heading](#titles) must be a level 2 heading. Unlike titles, section headings may have small image icons.\n\nSection headings must not skip a heading level (i.e. do not go from a level 2 heading to a level 4 heading) and must not contain formatting or links.\n\n*Notice: On the website, heading levels 4 and 5 will not appear in the table of contents. They cannot be linked to directly either.*\n\n## Lists\n\nLists should not go over 4 levels of indentation and should not have an empty line in between each item.\n\nFor nested lists, bullets or numbers must align with the item content of their parent lists.\n\nThe following example was done incorrectly (take note of the spacing before the bullet):\n\n```markdown\n1. Fly a kite\n - Don't fly a kite if it's raining\n```\n\nThe following example was done correctly:\n\n```markdown\n1. Fly a kite\n - Don't fly a kite if it's raining\n```\n\n### Bulleted\n\nBulleted lists must use a hyphen (`-`). These must then be followed by one space. (Example shown below.)\n\n```markdown\n- osu!\n - Hit circle\n - Combo number\n - Approach circle\n - Slider\n - Hit circles\n - Slider body\n - Slider ticks\n - Spinner\n- osu!taiko\n```\n\n### Numbered\n\nThe numbers in a numbered list must be incremented to represent their step.\n\n```markdown\n1. Download the osu! installer.\n2. Run the installer.\n 1. To change the installation location, click the text underneath the progression bar.\n 2. The installer will prompt for a new location, choose the installation folder.\n3. osu! will start up once installation is complete.\n4. Sign in.\n```\n\n### Mixed\n\nCombining both bulleted and numbered lists should be done sparingly.\n\n```markdown\n1. Download a skin from the forums.\n2. Load the skin file into osu!.\n - If the file is a `.zip`, unzip it and move the contents into the `Skins/` folder (found in your osu! installation folder).\n - If the file is a `.osk`, open it on your desktop or drag-and-drop it into the game client.\n3. Open osu!, if it is not opened, and select the skin in the options.\n - This may have been completed if you opened the `.osk` file or drag-and-dropped it into the game client.\n```\n\n## Code\n\nThe markup for code is a grave mark (`` ` ``). To put grave marks in code, use double grave marks instead. If the grave mark is at the start or end, pad it with one space. (Example shown below.)\n\n```markdown\n`` ` ``\n`` `Space` ``\n```\n\n### Keyboard keys\n\n*Notice: When denoting the letter itself, and not the keyboard key, use quotation marks instead.*\n\nWhen representing keyboard keys, use capital letters for single characters and title case for modifiers. Use the plus symbol (`+`) (without code) to represent key combinations. (Example shown below.)\n\n```markdown\npippi is spelt with a lowercase \"p\" like peppy.\n\nPress `Ctrl` + `O` to open the open dialog.\n```\n\nWhen representing a space or the spacebar, use `` `Space` ``.\n\n### Button and menu text\n\nWhen copying the text from a menu or button, the letter casing should be copied as it appears. (Example shown below.)\n\n```markdown\nThe `osu!direct` button is visible in the main menu on the right side, if you have an active osu!supporter tag.\n```\n\n### Folder and directory names\n\nWhen copying the name of a folder or directory, the letter casing should be copied as it appears, but prefer lowercased paths when possible. Directory paths must not be absolute (i.e. do not start the directory name from the drive letter or from the root folder). (Example shown below.)\n\n```markdown\nosu! is installed in the `AppData/Local` folder by default, unless specified otherwise during installation.\n```\n\n### Keywords and commands\n\nWhen copying a keyword or command, the letter casing should be copied as it appears or how someone normally would type it. If applicable, prefer lowercase letters. (Example shown below.)\n\n```markdown\nAs of now, the `Name` and `Author` commands in the skin configuration file (`skin.ini`) do nothing.\n```\n\n### File names\n\nWhen copying the name of a file, the letter casing should be copied as it appears. If applicable, prefer lowercase letters. (Example shown below.)\n\n```markdown\nTo play osu!, double click the `osu!.exe` icon.\n```\n\n### File extensions\n\n*Notice: File formats (not to be confused with file extensions) must be written in capital letters without the prefixed fullstop (`.`).*\n\nFile extensions must be prefixed with a fullstop (`.`) and be followed by the file extension in lowercase letters. (Example shown below.)\n\n```markdown\nThe JPG (or JPEG) file format has the `.jpg` (or `.jpeg`) extension.\n```\n\n### Chat channels\n\nWhen copying the name of a chat channel, start it with a hash (`#`), followed by the channel name in lowercase letters. (Example shown below.)\n\n```markdown\n`#lobby` is where you can advertise your multi room.\n```\n\n## Preformatted text (code blocks)\n\n*Notice: Syntax highlighting for preformatted text is not implemented on the website yet.*\n\nPreformatted text (also known as code blocks) must be fenced using three grave marks. They should set the language identifier for syntax highlighting.\n\n## Links\n\nThere are two types of links: inline and reference. Inline has two styles.\n\nThe following is an example of both inline styles:\n\n```markdown\n[Game Modifiers](/wiki/Game_Modifiers)\n\n\n```\n\nThe following is an example of the reference style:\n\n```markdown\n[Game Modifiers][game mods link]\n\n[game mods link]: /wiki/Game_Modifiers\n```\n\n---\n\nLinks must use the inline style if they are only referenced once. The inline angle brackets style should be avoided. References to reference links must be placed at the bottom of the article.\n\n### Internal links\n\n*Note: Internal links refer to links that stay inside the `https://osu.ppy.sh/` domain.*\n\n#### Wiki links\n\nAll links that point to an wiki article should start with `/wiki/` followed by the path to get to the article you are targeting. Relative links may also be used. Some examples include the following:\n\n```markdown\n[FAQ](/wiki/FAQ)\n[pippi](/wiki/Mascots#-pippi)\n[Beatmaps](../)\n[Pattern](./Pattern)\n```\n\nWiki links must not use redirects and must not have a trailing forward slash (`/`).\n\nBad examples include the following:\n\n```markdown\n[Article styling criteria](/wiki/ASC)\n[Developers](/wiki/Developers/)\n[Developers](/wiki/Developers/#game-client-developers)\n```\n\nGood examples include the following:\n\n```markdown\n[Article styling criteria](/wiki/Article_styling_criteria)\n[Developers](/wiki/Developers)\n[Developers](/wiki/Developers#game-client-developers)\n```\n\n##### Sub-article links\n\nWiki links that point to a sub-article should include the parent article's folder name in its link text. See the following example:\n\n```markdown\n*See also: [Beatmap Editor/Design](/wiki/Beatmap_Editor/Design)*\n```\n\n##### Section links\n\n*Notice: On the website, heading levels 4 and 5 are not given the id attribute. This means that they can not be linked to directly.*\n\nWiki links that point to a section of an article may use the section sign symbol (`§`). See the following example:\n\n```markdown\n*For timing rules, see: [Ranking Criteria § Timing](/wiki/Ranking_Criteria#timing)*\n```\n\n#### Other osu! links\n\nThe URL from the address bar of your web browser should be copied as it is when linking to other osu! web pages. The `https://osu.ppy.sh` part of the URL must be kept.\n\n##### User profiles\n\nAll usernames must be linked on first occurrence. Other occurrences are optional, but must be consistent throughout the entire article for all usernames. If it is difficult to determine the user's id, it may be skipped over.\n\nWhen linking to a user profile, the user's id number must be used. Use the new website (`https://osu.ppy.sh/users/{username})`) to get the user's id.\n\nThe link text of the user link should be the user's current name.\n\n##### Difficulties\n\nWhenever linking to a single difficulty, use this format as the link text:\n\n```\n{artist} - {title} ({creator}) [{difficuty_name}]\n```\n\nThe link must actually link to that difficulty. Beatmap difficulty URLs must be formatted as follows:\n\n```\nhttps://osu.ppy.sh/beatmapsets/{BeatmapSetID}#{mode}/{BeatmapID}\n```\n\nThe difficulty name may be left outside of the link text, but doing so must be consistent throughout the entire article.\n\n##### Beatmaps\n\nWhenever linking to a beatmap, use this format as the link text:\n\n```\n{artist} - {title} ({creator})\n```\n\nAll beatmap URLs must be formatted as follows:\n\n```\nhttps://osu.ppy.sh/beatmapsets/{BeatmapSetID}\n```\n\n### External links\n\n*Notice: External links refers to links that go outside the `https://osu.ppy.sh/` domain.*\n\nThe `https` protocol must be used, unless the site does not support it. External links must be a clean and direct link to a reputable source. The link text should be the title of the page it is linking to. The URL from the address bar of your web browser should be copied as it is when linking to other external pages.\n\nThere are no visual differences between external and osu! web links. Due to this, the website name should be included in the title text. See the following example:\n\n```markdown\n*For more information about music theory, see: [Music theory](https://en.wikipedia.org/wiki/Music_theory \"Wikipedia\")*\n```\n\n## Images\n\nThere are two types of image links: inline and reference. Examples:\n\n**Inline style:**\n\n```markdown\n![](/wiki/shared/flag/AU.gif)\n```\n\n**Reference style:**\n\n```markdown\n![][flag_AU]\n\n[flag_AU]: /wiki/shared/flag/AU.gif\n```\n\nImages should use the inline linking style. References to reference links must be placed at the bottom of the article.\n\nImages must be placed in a folder named `img`, located in the article's folder. Images that are used in multiple articles should be stored in the `/wiki/shared/` folder.\n\n### Image caching\n\nImages on the website are cached for up to 60 days. The cached image is matched with the image link's URL.\n\nWhen updating an image, either change the image's name or append a query string to the URL. In both cases, all translations linking to the updated image should also be updated.\n\n### Formats and quality\n\nImages should use the JPG format at quality 8 (80 or 80%, depending on the program). If the image contains transparency or has text that must be readable, use the PNG format instead. If the image contains an animation, the GIF format can be used; however, this should be used sparingly as these may take longer to load or can be bigger then the [max file size](#file-size).\n\n### File size\n\nImages must be under 1 megabyte, otherwise they will fail to load. Downscaling and using JPG at 80% is almost always under the size limit.\n\nAll images should be optimised as much as possible. Use [jpeg-archive](https://github.com/danielgtaylor/jpeg-archive \"GitHub\") to compress JPEG images. For consistency, use the following command for jpeg-archive:\n\n```sh\njpeg-recompress -am smallfry \n```\n\nWhere `` is the file name to be compressed and `` is the compressed file name.\n\n### File names\n\n*Notice: File extensions must use lowercase letters, otherwise they will fail to load!*\n\nUse hyphens (`-`) when spacing words. When naming an image, the file name should be meaningful or descriptive but short.\n\n### Formatting and positioning\n\n*Note: It is currently not possible to float an image or have text wrap around it.*\n\nImages on the website will be centred when it is on a single line, by themself. Otherwise, they will be positioned inline with the paragraph. The following example will place the image in the center:\n\n```markdown\nInstalling osu! is easy. First, download the installer from the download page.\n\n![](img/download-page.jpg)\n\nThen locate the installer and run it.\n```\n\n### Alt text\n\nImages should have alt text unless it is for decorative purposes.\n\n### Captions\n\nImages are given captions on the website if they fulfill these conditions:\n\n1. The image is by itself.\n2. The image is not inside a heading.\n3. The image has title text.\n\nCaptions are assumed via the title text, which must be in plain text. Images with captions are also centred with the image on the website.\n\n### Max image width\n\nThe website's max image width is the width of the article body. Images should be no wider than 800 pixels.\n\n### Annotating images\n\nWhen annotating images, use *Torus Regular*. For Chinese, Korean, Japanese characters, use *Microsoft YaHei*.\n\nAnnotating images should be avoided, as it is difficult for translators (and other editors) to edit them.\n\n#### Translating annotated images\n\nWhen translating annotated images, the localised image version must be placed in the same directory as the original version (i.e. the English version). The filename of a localised image version must start with the original version's name, followed by a hyphen, followed by the locale name (in capital letters). See the following examples:\n\n- `hardrock-mod-vs-easy-mod.jpg` for English\n- `hardrock-mod-vs-easy-mod-DE.jpg` for German\n- `hardrock-mod-vs-easy-mod-ZH-TW.jpg` for Traditional Chinese\n\n### Screenshots of gameplay\n\nAll screenshots of gameplay must be done in the stable build, unless it is for a specific feature that is unavailable in the stable build. You should use the in-game screenshot feature (`F12`).\n\n#### Game client settings\n\n*Note: If you do not want to change your current settings for the wiki, you can move your `osu!..cfg` out of the osu! folder and move it back later.*\n\nYou must set these settings before taking a screenshot of the game client (settings not stated below are assumed to be at their defaults):\n\n- Select language: `English`\n- Prefer metadata in original language: `Enabled`\n- Resolution: `1280x720`\n- Fullscreen mode: `Disabled`\n- Parallax: `Disabled`\n- Menu tips: `Disabled`\n- Seasonal backgrounds: `Never`\n- Always show key overlay: `Enabled`\n- Current skin: `Default` (first option)\n\n*Notice to translators: If you are translating an article containing screenshots of the game, you may set the game client's language to the language you are translating in.*\n\n### Image links\n\nImages must not be part of a link text.\n\nFlag icons next to user links must be separate from the link text. See the following example:\n\n```markdown\n![][flag_AU] [peppy](https://osu.ppy.sh/users/2)\n```\n\n### Flag icons\n\n*For a list of flag icons, see: [issue \\#328](https://github.com/ppy/osu-wiki/issues/328 \"GitHub\")*\n\nThe flag icons use the two letter code (in all capital letters) and end with `.gif`. When adding a flag inline, use this format:\n\n```markdown\n![](/wiki/shared/flag/xx.gif)\n```\n\nWhere `xx` is the [ISO 3166-2](https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2 \"Wikipedia\") two-lettered country code for the flag.\n\nThe full country name should be added in the title text. The country code in the alternate text is optional, but must be applied to all flag icons in the article.\n\n## Tables\n\nTables on the website only support headings along the first row.\n\nTables must not be beautified (do not pad cells with extra spaces to make their widths uniform). They must have a vertical bar (`|`) on the left and right sides and the text of each cell must be padded with one space on both sides. Empty cells must use a vertical bar (`|`) followed by two spaces then another vertical bar (`|`).\n\nThe delimiter row (the next line after the table heading) must use only three characters per column (and be padded with a space on both sides), which must look like one of the following:\n\n- `:--` (for left align)\n- `:-:` (for centre align)\n- `--:` (for right align)\n\n---\n\nThe following is an example of what a table should look like:\n\n```markdown\n| Team \"Picturesque\" Red | Score | Team \"Statuesque\" Blue | Average Beatmap Stars |\n| :-- | :-: | --: | :-- |\n| **peppy** | 5 - 2 | pippi | 9.3 stars |\n| Aiko | 1 - 6 | **Alisa** | 4.2 stars |\n| Ryūta | 3 - 4 | **Yuzu** | 5.1 stars |\n| **Taikonator** | 7 - 0 | Tama | 13.37 stars |\n| Maria | No Contest | Mocha | |\n```\n\n## Blockquotes\n\nThe blockquote is limited to quoting text from someone. It must not be used to format text otherwise.\n\n## Thematic breaks\n\nThe thematic break (also known as the horizontal rule or line) should be used sparingly. A few uses of the thematic break may include (but is not limited to):\n\n- separating images from text\n- separating multiple images that follow one another\n- shifting the topic within a section\n\nThese must have an empty line before and after the markup. Thematic breaks must use only three hyphens, as depicted below:\n\n```markdown\n---\n```\n" }; + + // From https://osu.ppy.sh/api/v2/wiki/en/Article_styling_criteria + private APIWikiPage responseArticleParentPage => new APIWikiPage + { + Title = "Article styling criteria", + Layout = "markdown_page", + Path = "Article_styling_criteria", + Locale = "en", + Subtitle = null, + Markdown = + "---\ntags:\n - wiki standards\n---\n\n# Article styling criteria\n\n*For news posts, see: [News Styling Criteria](/wiki/News_styling_criteria)*\n\nThe article styling criteria (ASC) serve as the osu! wiki's enforced styling standards to keep consistency in clarity, formatting, and layout in all articles, and to help them strive for proper grammar, correct spelling, and correct information.\n\nThese articles are primarily tools to aid in reviewing and represent the consensus of osu! wiki contributors formed over the years. Since the wiki is a collaborative effort through the review process, it is not necessary to read or memorise all of the ASC at once. If you are looking to contribute, read the [contribution guide](/wiki/osu!_wiki/Contribution_guide).\n\nTo suggest changes regarding the article styling criteria, [open an issue on GitHub](https://github.com/ppy/osu-wiki/issues/new).\n\n## Standards\n\n*Notice: The articles below use [RFC 2119](https://tools.ietf.org/html/rfc2119) to describe requirement levels.*\n\nThe article styling criteria are split up into two articles:\n\n- [Formatting](Formatting): includes Markdown and other formatting rules\n- [Writing](Writing): includes writing practices and other grammar rules\n" + }; } } diff --git a/osu.Game/Online/API/Requests/GetWikiRequest.cs b/osu.Game/Online/API/Requests/GetWikiRequest.cs index e0f967ec15..7c84e1f790 100644 --- a/osu.Game/Online/API/Requests/GetWikiRequest.cs +++ b/osu.Game/Online/API/Requests/GetWikiRequest.cs @@ -11,15 +11,16 @@ namespace osu.Game.Online.API.Requests { public class GetWikiRequest : APIRequest { - private readonly string path; + public readonly string Path; + private readonly Language language; public GetWikiRequest(string path, Language language = Language.en) { - this.path = path; + Path = path; this.language = language; } - protected override string Target => $"wiki/{language.ToCultureCode()}/{path}"; + protected override string Target => $"wiki/{language.ToCultureCode()}/{Path}"; } } From 474c1a8a7a9f2a1d91d60182596604333890f202 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 08:58:24 +0300 Subject: [PATCH 944/982] Fix wiki overlay not handling path redirection properly --- osu.Game/Overlays/WikiOverlay.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Overlays/WikiOverlay.cs b/osu.Game/Overlays/WikiOverlay.cs index 3c5cb82a88..b54aeb4aa3 100644 --- a/osu.Game/Overlays/WikiOverlay.cs +++ b/osu.Game/Overlays/WikiOverlay.cs @@ -100,6 +100,11 @@ namespace osu.Game.Overlays private void onPathChanged(ValueChangedEvent e) { + // the path could change as a result of redirecting to another path cof the same page. + // we already have the correct wiki data, so we can safely return here. + if (e.NewValue == wikiData.Value?.Path) + return; + cancellationToken?.Cancel(); request?.Cancel(); @@ -121,6 +126,7 @@ namespace osu.Game.Overlays private void onSuccess(APIWikiPage response) { wikiData.Value = response; + path.Value = response.Path; if (response.Layout == index_path) { From de29078db2b869f2af498fb2a33ba5b4443d361a Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 20 Jul 2022 15:16:40 +0900 Subject: [PATCH 945/982] Remove nullable disables --- osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs | 2 -- osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs | 6 ++---- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs index 937d4358d5..b6968f4e06 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineChangeIngest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable enable - using System.Linq; using osu.Framework.Graphics; using osu.Game.Database; diff --git a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs index 89404b2878..b80eb40018 100644 --- a/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs +++ b/osu.Game/Screens/Select/Carousel/UpdateBeatmapSetButton.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -20,9 +19,8 @@ namespace osu.Game.Screens.Select.Carousel public class UpdateBeatmapSetButton : OsuAnimatedButton { private readonly BeatmapSetInfo beatmapSetInfo; - private SpriteIcon icon; - - private Box progressFill; + private SpriteIcon icon = null!; + private Box progressFill = null!; public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo) { From 5e933cb4668946a2d8a34540b83c5345aba220f0 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 20 Jul 2022 09:43:32 +0300 Subject: [PATCH 946/982] Improve comment wording Co-authored-by: Dean Herbert --- osu.Game/Overlays/WikiOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/WikiOverlay.cs b/osu.Game/Overlays/WikiOverlay.cs index b54aeb4aa3..148d2977c7 100644 --- a/osu.Game/Overlays/WikiOverlay.cs +++ b/osu.Game/Overlays/WikiOverlay.cs @@ -100,7 +100,7 @@ namespace osu.Game.Overlays private void onPathChanged(ValueChangedEvent e) { - // the path could change as a result of redirecting to another path cof the same page. + // the path could change as a result of redirecting to a newer location of the same page. // we already have the correct wiki data, so we can safely return here. if (e.NewValue == wikiData.Value?.Path) return; From d2a3c2594d04a15d575f33e7afff637abaec8e80 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 20 Jul 2022 16:33:52 +0900 Subject: [PATCH 947/982] Fix inspections --- osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs | 2 +- .../Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs b/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs index d0176da0e9..e7a6e9a543 100644 --- a/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs +++ b/osu.Game.Tests/Online/TestSceneBeatmapDownloading.cs @@ -80,7 +80,7 @@ namespace osu.Game.Tests.Online { AddStep("download beatmap", () => beatmaps.Download(test_db_model)); - AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model).Cancel()); + AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model)!.Cancel()); AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null); AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled); diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 31bc6dacf8..536322805b 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -126,10 +126,10 @@ namespace osu.Game.Tests.Online AddStep("start downloading", () => beatmapDownloader.Download(testBeatmapSet)); addAvailabilityCheckStep("state downloading 0%", () => BeatmapAvailability.Downloading(0.0f)); - AddStep("set progress 40%", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet)).SetProgress(0.4f)); + AddStep("set progress 40%", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet))!.SetProgress(0.4f)); addAvailabilityCheckStep("state downloading 40%", () => BeatmapAvailability.Downloading(0.4f)); - AddStep("finish download", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet)).TriggerSuccess(testBeatmapFile)); + AddStep("finish download", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet))!.TriggerSuccess(testBeatmapFile)); addAvailabilityCheckStep("state importing", BeatmapAvailability.Importing); AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true)); From 0c3d43026d956be5b9e6ba8ed0534eaf99a0f378 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 02:53:29 +0900 Subject: [PATCH 948/982] Add initial structure for fps counter --- .../UserInterface/TestSceneFPSCounter.cs | 51 ++++++ osu.Game/Graphics/UserInterface/FPSCounter.cs | 149 ++++++++++++++++++ .../UserInterface/FPSCounterTooltip.cs | 96 +++++++++++ 3 files changed, 296 insertions(+) create mode 100644 osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs create mode 100644 osu.Game/Graphics/UserInterface/FPSCounter.cs create mode 100644 osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs new file mode 100644 index 0000000000..d78707045b --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFPSCounter.cs @@ -0,0 +1,51 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneFPSCounter : OsuTestScene + { + [SetUpSteps] + public void SetUpSteps() + { + AddStep("create display", () => + { + Children = new Drawable[] + { + new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new FPSCounter(), + new FPSCounter { Scale = new Vector2(2) }, + new FPSCounter { Scale = new Vector2(4) }, + } + }, + }; + }); + } + + [Test] + public void TestBasic() + { + } + } +} diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs new file mode 100644 index 0000000000..222c30c1dc --- /dev/null +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -0,0 +1,149 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Localisation; +using osu.Framework.Platform; +using osu.Framework.Threading; +using osu.Game.Graphics.Sprites; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + public class FPSCounter : CompositeDrawable, IHasCustomTooltip + { + private RollingCounter msCounter = null!; + private RollingCounter fpsCounter = null!; + + private Container mainContent = null!; + + public FPSCounter() + { + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChildren = new Drawable[] + { + mainContent = new Container + { + Alpha = 0, + Size = new Vector2(30), + Children = new Drawable[] + { + msCounter = new FrameTimeCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Colour = colours.Orange2, + }, + fpsCounter = new FramesPerSecondCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Y = 11, + Scale = new Vector2(0.8f), + Colour = colours.Lime3, + } + } + }, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + displayTemporarily(); + } + + private bool isDisplayed; + + private ScheduledDelegate? fadeOutDelegate; + + private void displayTemporarily() + { + if (!isDisplayed) + mainContent.FadeTo(1, 300, Easing.OutQuint); + + fadeOutDelegate?.Cancel(); + fadeOutDelegate = Scheduler.AddDelayed(() => + { + mainContent.FadeTo(0, 1000, Easing.In); + isDisplayed = false; + }, 2000); + } + + [Resolved] + private GameHost gameHost { get; set; } = null!; + + protected override void Update() + { + base.Update(); + + // TODO: this is wrong (elapsed clock time, not actual run time). + double newFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; + double newFps = gameHost.DrawThread.Clock.FramesPerSecond; + + bool hasSignificantChanges = + Math.Abs(msCounter.Current.Value - newFrameTime) > 5 || + Math.Abs(fpsCounter.Current.Value - newFps) > 10; + + if (hasSignificantChanges) + displayTemporarily(); + + msCounter.Current.Value = newFrameTime; + fpsCounter.Current.Value = newFps; + } + + public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); + + public object TooltipContent => this; + + public class FramesPerSecondCounter : RollingCounter + { + protected override double RollingDuration => 400; + + protected override OsuSpriteText CreateSpriteText() + { + return new OsuSpriteText + { + Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), + Spacing = new Vector2(-2), + }; + } + + protected override LocalisableString FormatCount(double count) + { + return $"{count:#,0}fps"; + } + } + + public class FrameTimeCounter : RollingCounter + { + protected override double RollingDuration => 1000; + + protected override OsuSpriteText CreateSpriteText() + { + return new OsuSpriteText + { + Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), + Spacing = new Vector2(-1), + }; + } + + protected override LocalisableString FormatCount(double count) + { + if (count < 1) + return $"{count:N1}ms"; + + return $"{count:N0}ms"; + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs new file mode 100644 index 0000000000..af95fbe556 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs @@ -0,0 +1,96 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Graphics.Containers; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + public class FPSCounterTooltip : CompositeDrawable, ITooltip + { + private OsuTextFlowContainer textFlow = null!; + + [Resolved] + private GameHost gameHost { get; set; } = null!; + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AutoSizeAxes = Axes.Both; + + CornerRadius = 15; + Masking = true; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = colours.Gray1, + Alpha = 1, + RelativeSizeAxes = Axes.Both, + }, + new OsuTextFlowContainer(cp => + { + cp.Font = OsuFont.Default.With(weight: FontWeight.SemiBold); + cp.Spacing = new Vector2(-1); + }) + { + AutoSizeAxes = Axes.Both, + TextAnchor = Anchor.TopRight, + Margin = new MarginPadding { Left = 5, Vertical = 10 }, + Text = string.Join('\n', gameHost.Threads.Select(t => t.Name)) + }, + textFlow = new OsuTextFlowContainer(cp => + { + cp.Font = OsuFont.Default.With(fixedWidth: true, weight: FontWeight.Regular); + cp.Spacing = new Vector2(-1); + }) + { + Width = 190, + Margin = new MarginPadding { Left = 35, Right = 10, Vertical = 10 }, + AutoSizeAxes = Axes.Y, + TextAnchor = Anchor.TopRight, + }, + }; + } + + private int lastUpdate; + + protected override void Update() + { + int currentSecond = (int)(Clock.CurrentTime / 100); + + if (currentSecond != lastUpdate) + { + lastUpdate = currentSecond; + + textFlow.Clear(); + + foreach (var thread in gameHost.Threads) + { + var clock = thread.Clock; + + string maximum = $"{(clock.MaximumUpdateHz > 0 && clock.MaximumUpdateHz < 10000 ? clock.MaximumUpdateHz.ToString("0") : "∞"),4}"; + + textFlow.AddParagraph($"{clock.FramesPerSecond:0}/{maximum}fps ({clock.ElapsedFrameTime:0.00}ms)"); + } + } + } + + public void SetContent(object content) + { + } + + public void Move(Vector2 pos) + { + Position = pos; + } + } +} From 03e644e548a066efe5c957b6f536b951883fcb8f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 20:28:58 +0900 Subject: [PATCH 949/982] Choose colours based on relative performance goals --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 30 ++++++++++++++++--- 1 file changed, 26 insertions(+), 4 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 222c30c1dc..a999c1338a 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -4,11 +4,13 @@ using System; using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; +using osu.Framework.Utils; using osu.Game.Graphics.Sprites; using osuTK; @@ -21,13 +23,16 @@ namespace osu.Game.Graphics.UserInterface private Container mainContent = null!; + [Resolved] + private OsuColour colours { get; set; } = null!; + public FPSCounter() { AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load() { InternalChildren = new Drawable[] { @@ -41,7 +46,6 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Colour = colours.Orange2, }, fpsCounter = new FramesPerSecondCounter { @@ -49,7 +53,6 @@ namespace osu.Game.Graphics.UserInterface Origin = Anchor.TopRight, Y = 11, Scale = new Vector2(0.8f), - Colour = colours.Lime3, } } }, @@ -97,8 +100,27 @@ namespace osu.Game.Graphics.UserInterface if (hasSignificantChanges) displayTemporarily(); - msCounter.Current.Value = newFrameTime; + // If the frame time spikes up, make sure it shows immediately on the counter. + if (msCounter.Current.Value < 20 && newFrameTime > 20) + msCounter.SetCountWithoutRolling(newFrameTime); + else + msCounter.Current.Value = newFrameTime; + fpsCounter.Current.Value = newFps; + + fpsCounter.Colour = getColour(fpsCounter.DisplayedCount / gameHost.DrawThread.Clock.MaximumUpdateHz); + + double equivalentHz = 1000 / msCounter.DisplayedCount; + + msCounter.Colour = getColour(equivalentHz / gameHost.UpdateThread.Clock.MaximumUpdateHz); + } + + private ColourInfo getColour(double performanceRatio) + { + if (performanceRatio < 0.5f) + return Interpolation.ValueAt(performanceRatio, colours.Red, colours.Orange2, 0, 0.5, Easing.Out); + + return Interpolation.ValueAt(performanceRatio, colours.Orange2, colours.Lime3, 0.5, 1, Easing.Out); } public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); From 0fb959a565023b4939588b4d97e713bbd6da6606 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 20:29:18 +0900 Subject: [PATCH 950/982] Stay displayed while hovering --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 49 +++++++++++++++++-- 1 file changed, 44 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index a999c1338a..58be2ff5a2 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -7,6 +7,8 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; @@ -23,6 +25,10 @@ namespace osu.Game.Graphics.UserInterface private Container mainContent = null!; + private Container background = null!; + + private const float idle_background_alpha = 0.4f; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -39,9 +45,24 @@ namespace osu.Game.Graphics.UserInterface mainContent = new Container { Alpha = 0, - Size = new Vector2(30), + AutoSizeAxes = Axes.Both, Children = new Drawable[] { + background = new Container + { + RelativeSizeAxes = Axes.Both, + CornerRadius = 5, + Masking = true, + Alpha = idle_background_alpha, + Children = new Drawable[] + { + new Box + { + Colour = colours.Gray0, + RelativeSizeAxes = Axes.Both, + }, + } + }, msCounter = new FrameTimeCounter { Anchor = Anchor.TopRight, @@ -65,6 +86,20 @@ namespace osu.Game.Graphics.UserInterface displayTemporarily(); } + protected override bool OnHover(HoverEvent e) + { + background.FadeTo(1, 200); + displayTemporarily(); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + background.FadeTo(idle_background_alpha, 200); + displayTemporarily(); + base.OnHoverLost(e); + } + private bool isDisplayed; private ScheduledDelegate? fadeOutDelegate; @@ -75,11 +110,15 @@ namespace osu.Game.Graphics.UserInterface mainContent.FadeTo(1, 300, Easing.OutQuint); fadeOutDelegate?.Cancel(); - fadeOutDelegate = Scheduler.AddDelayed(() => + + if (!IsHovered) { - mainContent.FadeTo(0, 1000, Easing.In); - isDisplayed = false; - }, 2000); + fadeOutDelegate = Scheduler.AddDelayed(() => + { + mainContent.FadeTo(0, 1000, Easing.In); + isDisplayed = false; + }, 2000); + } } [Resolved] From 0a1744facaffd299e72d2c8ec8fe30ce29412ae1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 20:49:57 +0900 Subject: [PATCH 951/982] Add to game and bind with configuration setting --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 15 ++++++++++++++- osu.Game/OsuGame.cs | 7 +++++++ osu.Game/OsuGameBase.cs | 16 ---------------- 3 files changed, 21 insertions(+), 17 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 58be2ff5a2..2dd945d375 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; @@ -13,6 +14,7 @@ using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Framework.Utils; +using osu.Game.Configuration; using osu.Game.Graphics.Sprites; using osuTK; @@ -29,6 +31,8 @@ namespace osu.Game.Graphics.UserInterface private const float idle_background_alpha = 0.4f; + private Bindable showFpsDisplay = null!; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -38,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface } [BackgroundDependencyLoader] - private void load() + private void load(OsuConfigManager config) { InternalChildren = new Drawable[] { @@ -78,12 +82,21 @@ namespace osu.Game.Graphics.UserInterface } }, }; + + showFpsDisplay = config.GetBindable(OsuSetting.ShowFpsDisplay); } protected override void LoadComplete() { base.LoadComplete(); + displayTemporarily(); + + showFpsDisplay.BindValueChanged(showFps => + { + this.FadeTo(showFps.NewValue ? 1 : 0, 100); + displayTemporarily(); + }, true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index bd0a2680ae..23af401dbd 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -814,6 +814,13 @@ namespace osu.Game ScreenStack.ScreenPushed += screenPushed; ScreenStack.ScreenExited += screenExited; + loadComponentSingleFile(new FPSCounter + { + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + Margin = new MarginPadding(10), + }, topMostOverlayContent.Add); + if (!args?.Any(a => a == @"--no-version-overlay") ?? true) loadComponentSingleFile(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 4b5c9c0815..d07d9379f4 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -17,7 +17,6 @@ using osu.Framework.Development; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Performance; using osu.Framework.Graphics.Textures; using osu.Framework.Input; using osu.Framework.Input.Handlers; @@ -192,8 +191,6 @@ namespace osu.Game private DependencyContainer dependencies; - private Bindable fpsDisplayVisible; - private readonly BindableNumber globalTrackVolumeAdjust = new BindableNumber(global_track_volume_adjust); /// @@ -404,19 +401,6 @@ namespace osu.Game AddFont(Resources, @"Fonts/Venera/Venera-Black"); } - protected override void LoadComplete() - { - base.LoadComplete(); - - // TODO: This is temporary until we reimplement the local FPS display. - // It's just to allow end-users to access the framework FPS display without knowing the shortcut key. - fpsDisplayVisible = LocalConfig.GetBindable(OsuSetting.ShowFpsDisplay); - fpsDisplayVisible.ValueChanged += visible => { FrameStatistics.Value = visible.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; - fpsDisplayVisible.TriggerChange(); - - FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None; - } - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); From f54aff2ecef798c940a5579ad451ce0ed1b31f8b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 21:05:20 +0900 Subject: [PATCH 952/982] Add global key binding for FPS toggle --- osu.Game/Configuration/OsuConfigManager.cs | 6 ++++++ osu.Game/Graphics/UserInterface/FPSCounter.cs | 17 ++++++++++++----- .../Input/Bindings/GlobalActionContainer.cs | 4 ++++ .../GlobalActionKeyBindingStrings.cs | 5 +++++ osu.Game/OsuGame.cs | 8 +++++++- 5 files changed, 34 insertions(+), 6 deletions(-) diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index a523507205..e816fd50f3 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -224,6 +224,12 @@ namespace osu.Game.Configuration return new TrackedSettings { + new TrackedSetting(OsuSetting.ShowFpsDisplay, state => new SettingDescription( + rawValue: state, + name: GlobalActionKeyBindingStrings.ToggleFPSCounter, + value: state ? CommonStrings.Enabled.ToLower() : CommonStrings.Disabled.ToLower(), + shortcut: LookupKeyBindings(GlobalAction.ToggleFPSDisplay)) + ), new TrackedSetting(OsuSetting.MouseDisableButtons, disabledState => new SettingDescription( rawValue: !disabledState, name: GlobalActionKeyBindingStrings.ToggleGameplayMouseButtons, diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 2dd945d375..1d72f772db 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -20,7 +20,7 @@ using osuTK; namespace osu.Game.Graphics.UserInterface { - public class FPSCounter : CompositeDrawable, IHasCustomTooltip + public class FPSCounter : VisibilityContainer, IHasCustomTooltip { private RollingCounter msCounter = null!; private RollingCounter fpsCounter = null!; @@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface private const float idle_background_alpha = 0.4f; - private Bindable showFpsDisplay = null!; + private readonly BindableBool showFpsDisplay = new BindableBool(true); [Resolved] private OsuColour colours { get; set; } = null!; @@ -83,7 +83,7 @@ namespace osu.Game.Graphics.UserInterface }, }; - showFpsDisplay = config.GetBindable(OsuSetting.ShowFpsDisplay); + config.BindWith(OsuSetting.ShowFpsDisplay, showFpsDisplay); } protected override void LoadComplete() @@ -94,11 +94,18 @@ namespace osu.Game.Graphics.UserInterface showFpsDisplay.BindValueChanged(showFps => { - this.FadeTo(showFps.NewValue ? 1 : 0, 100); - displayTemporarily(); + State.Value = showFps.NewValue ? Visibility.Visible : Visibility.Hidden; + if (showFps.NewValue) + displayTemporarily(); }, true); + + State.BindValueChanged(state => showFpsDisplay.Value = state.NewValue == Visibility.Visible); } + protected override void PopIn() => this.FadeIn(100); + + protected override void PopOut() => this.FadeOut(100); + protected override bool OnHover(HoverEvent e) { background.FadeTo(1, 200); diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index 21b49286ea..1ee03a6964 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -45,6 +45,7 @@ namespace osu.Game.Input.Bindings new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial), new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons), new KeyBinding(InputKey.F12, GlobalAction.TakeScreenshot), + new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.F }, GlobalAction.ToggleFPSDisplay), new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings), new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar), @@ -328,5 +329,8 @@ namespace osu.Game.Input.Bindings [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTapForBPM))] EditorTapForBPM, + + [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleFPSCounter))] + ToggleFPSDisplay, } } diff --git a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs index 82d03dbb5b..de1a5b189c 100644 --- a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs +++ b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs @@ -274,6 +274,11 @@ namespace osu.Game.Localisation /// public static LocalisableString ToggleSkinEditor => new TranslatableString(getKey(@"toggle_skin_editor"), @"Toggle skin editor"); + /// + /// "Toggle FPS counter" + /// + public static LocalisableString ToggleFPSCounter => new TranslatableString(getKey(@"toggle_fps_counter"), @"Toggle FPS counter"); + /// /// "Previous volume meter" /// diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 23af401dbd..c90b4c2403 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -159,6 +159,8 @@ namespace osu.Game protected FirstRunSetupOverlay FirstRunOverlay { get; private set; } + private FPSCounter fpsCounter; + private VolumeOverlay volume; private OsuLogo osuLogo; @@ -814,7 +816,7 @@ namespace osu.Game ScreenStack.ScreenPushed += screenPushed; ScreenStack.ScreenExited += screenExited; - loadComponentSingleFile(new FPSCounter + loadComponentSingleFile(fpsCounter = new FPSCounter { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, @@ -1121,6 +1123,10 @@ namespace osu.Game switch (e.Action) { + case GlobalAction.ToggleFPSDisplay: + fpsCounter.ToggleVisibility(); + return true; + case GlobalAction.ToggleSkinEditor: skinEditor.ToggleVisibility(); return true; From 75453b78c0a39086c12ad04041503863c6d747e8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 23:59:09 +0900 Subject: [PATCH 953/982] Adjust colours and metrics --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 14 +++++++++----- osu.Game/OsuGame.cs | 2 +- 2 files changed, 10 insertions(+), 6 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 1d72f772db..001eedff39 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -49,13 +49,14 @@ namespace osu.Game.Graphics.UserInterface mainContent = new Container { Alpha = 0, - AutoSizeAxes = Axes.Both, + Size = new Vector2(42, 26), Children = new Drawable[] { background = new Container { RelativeSizeAxes = Axes.Both, CornerRadius = 5, + CornerExponent = 5f, Masking = true, Alpha = idle_background_alpha, Children = new Drawable[] @@ -71,12 +72,15 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, + Margin = new MarginPadding(1), + Y = -1, }, fpsCounter = new FramesPerSecondCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Y = 11, + Margin = new MarginPadding(1), + Y = 10, Scale = new Vector2(0.8f), } } @@ -135,7 +139,7 @@ namespace osu.Game.Graphics.UserInterface { fadeOutDelegate = Scheduler.AddDelayed(() => { - mainContent.FadeTo(0, 1000, Easing.In); + mainContent.FadeTo(0, 300, Easing.OutQuint); isDisplayed = false; }, 2000); } @@ -177,9 +181,9 @@ namespace osu.Game.Graphics.UserInterface private ColourInfo getColour(double performanceRatio) { if (performanceRatio < 0.5f) - return Interpolation.ValueAt(performanceRatio, colours.Red, colours.Orange2, 0, 0.5, Easing.Out); + return Interpolation.ValueAt(performanceRatio, colours.Red, colours.Orange2, 0, 0.5); - return Interpolation.ValueAt(performanceRatio, colours.Orange2, colours.Lime3, 0.5, 1, Easing.Out); + return Interpolation.ValueAt(performanceRatio, colours.Orange2, colours.Lime0, 0.5, 0.9); } public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index c90b4c2403..69d02b95ff 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -820,7 +820,7 @@ namespace osu.Game { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, - Margin = new MarginPadding(10), + Margin = new MarginPadding(5), }, topMostOverlayContent.Add); if (!args?.Any(a => a == @"--no-version-overlay") ?? true) From c7313b4198179801e1ebdec47da70063cf5d052e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 11:58:28 +0900 Subject: [PATCH 954/982] Fix alignment glitching due to non-matching anchor/origin Co-authored-by: Salman Ahmed --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 001eedff39..aaaf6b5e9b 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -198,6 +198,8 @@ namespace osu.Game.Graphics.UserInterface { return new OsuSpriteText { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), Spacing = new Vector2(-2), }; @@ -217,6 +219,8 @@ namespace osu.Game.Graphics.UserInterface { return new OsuSpriteText { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), Spacing = new Vector2(-1), }; From 57ecc3a6dfea9b8c504da70329558d973d830d59 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 11:59:26 +0900 Subject: [PATCH 955/982] Remove unnecessary negative spacing from thread names Co-authored-by: Salman Ahmed --- osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs index af95fbe556..5a26d34f8d 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs @@ -39,7 +39,6 @@ namespace osu.Game.Graphics.UserInterface new OsuTextFlowContainer(cp => { cp.Font = OsuFont.Default.With(weight: FontWeight.SemiBold); - cp.Spacing = new Vector2(-1); }) { AutoSizeAxes = Axes.Both, From e1a577ea48642cdf459309ce71ca4b3414deef4f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 11:59:51 +0900 Subject: [PATCH 956/982] Adjust spacing to make things feel more even Co-authored-by: Salman Ahmed --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index aaaf6b5e9b..a73c3afaf4 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -73,13 +73,13 @@ namespace osu.Game.Graphics.UserInterface Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(1), - Y = -1, + Y = -2, }, fpsCounter = new FramesPerSecondCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Margin = new MarginPadding(1), + Margin = new MarginPadding(2), Y = 10, Scale = new Vector2(0.8f), } From 728e22fbcecf36b76eb085fe822e8210ada63a22 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:06:22 +0900 Subject: [PATCH 957/982] Improve tooltip display when running single thread --- osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs index 5a26d34f8d..bf53bff9b4 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounterTooltip.cs @@ -76,9 +76,11 @@ namespace osu.Game.Graphics.UserInterface { var clock = thread.Clock; - string maximum = $"{(clock.MaximumUpdateHz > 0 && clock.MaximumUpdateHz < 10000 ? clock.MaximumUpdateHz.ToString("0") : "∞"),4}"; + string maximum = clock.Throttling + ? $"/{(clock.MaximumUpdateHz > 0 && clock.MaximumUpdateHz < 10000 ? clock.MaximumUpdateHz.ToString("0") : "∞"),4}" + : string.Empty; - textFlow.AddParagraph($"{clock.FramesPerSecond:0}/{maximum}fps ({clock.ElapsedFrameTime:0.00}ms)"); + textFlow.AddParagraph($"{clock.FramesPerSecond:0}{maximum}fps ({clock.ElapsedFrameTime:0.00}ms)"); } } } From ed8e065a86fc963b18fe60771ad5ed748ea5446c Mon Sep 17 00:00:00 2001 From: TacoGuyAT Date: Thu, 21 Jul 2022 06:13:45 +0300 Subject: [PATCH 958/982] Logo triangles speed and beat sync tweaks --- .../Containers/BeatSyncedContainer.cs | 8 ++++--- osu.Game/Screens/Menu/OsuLogo.cs | 23 +++++++++++++------ 2 files changed, 21 insertions(+), 10 deletions(-) diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 4b40add87f..41fbd2bbac 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -28,7 +28,8 @@ namespace osu.Game.Graphics.Containers public class BeatSyncedContainer : Container { private int lastBeat; - private TimingControlPoint lastTimingPoint; + protected TimingControlPoint LastTimingPoint; + protected EffectControlPoint LastEffectPoint; /// /// The amount of time before a beat we should fire . @@ -127,7 +128,7 @@ namespace osu.Game.Graphics.Containers TimeSinceLastBeat = beatLength - TimeUntilNextBeat; - if (ReferenceEquals(timingPoint, lastTimingPoint) && beatIndex == lastBeat) + if (ReferenceEquals(timingPoint, LastTimingPoint) && beatIndex == lastBeat) return; // as this event is sometimes used for sound triggers where `BeginDelayedSequence` has no effect, avoid firing it if too far away from the beat. @@ -139,7 +140,8 @@ namespace osu.Game.Graphics.Containers } lastBeat = beatIndex; - lastTimingPoint = timingPoint; + LastTimingPoint = timingPoint; + LastEffectPoint = effectPoint; } } } diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index ddeb544bc5..9864fe8bed 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -90,6 +90,8 @@ namespace osu.Game.Screens.Menu private const double early_activation = 60; + private const float triangles_paused_velocity = 0.5f; + public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; public OsuLogo() @@ -319,6 +321,15 @@ namespace osu.Game.Screens.Menu .FadeTo(visualizer_default_alpha * 1.8f * amplitudeAdjust, early_activation, Easing.Out).Then() .FadeTo(visualizer_default_alpha, beatLength); } + + if (amplitudes.Maximum > 0.3f) + this.Delay(early_activation / 2).Schedule(() => + triangles.Velocity = (float)Interpolation.Damp( + triangles.Velocity, + triangles_paused_velocity * (effectPoint.KiaiMode ? 6 : 2) + amplitudeAdjust * (effectPoint.KiaiMode ? 8 : 4), + 0.3f, + Time.Elapsed + )); } public void PlayIntro() @@ -340,22 +351,17 @@ namespace osu.Game.Screens.Menu base.Update(); const float scale_adjust_cutoff = 0.4f; - const float velocity_adjust_cutoff = 0.98f; - const float paused_velocity = 0.5f; if (musicController.CurrentTrack.IsRunning) { float maxAmplitude = lastBeatIndex >= 0 ? musicController.CurrentTrack.CurrentAmplitudes.Maximum : 0; logoAmplitudeContainer.Scale = new Vector2((float)Interpolation.Damp(logoAmplitudeContainer.Scale.X, 1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 0.9f, Time.Elapsed)); - if (maxAmplitude > velocity_adjust_cutoff) - triangles.Velocity = 1 + Math.Max(0, maxAmplitude - velocity_adjust_cutoff) * 50; - else - triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, 1, 0.995f, Time.Elapsed); + triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity * (LastEffectPoint.KiaiMode ? 6 : 2), 0.995f, Time.Elapsed); } else { - triangles.Velocity = paused_velocity; + triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity, 0.9f, Time.Elapsed); } } @@ -378,6 +384,9 @@ namespace osu.Game.Screens.Menu protected override bool OnClick(ClickEvent e) { + //triangles.AccentColours = this.FindClosestParent()!.GetBackgroundColours(2).Select(x => Graphics.Backgrounds.Triangles.InRange(x, 0)).ToArray(); + //background.Colour = this.FindClosestParent()!.GetBackgroundColours()[0]; + if (Action?.Invoke() ?? true) sampleClick.Play(); From d6c3a524948267653372766bd41136f5056959e7 Mon Sep 17 00:00:00 2001 From: TacoGuyAT Date: Thu, 21 Jul 2022 06:38:33 +0300 Subject: [PATCH 959/982] Added missing braces --- osu.Game/Screens/Menu/OsuLogo.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index 9864fe8bed..b538629923 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -323,13 +323,17 @@ namespace osu.Game.Screens.Menu } if (amplitudes.Maximum > 0.3f) + { this.Delay(early_activation / 2).Schedule(() => + { triangles.Velocity = (float)Interpolation.Damp( triangles.Velocity, triangles_paused_velocity * (effectPoint.KiaiMode ? 6 : 2) + amplitudeAdjust * (effectPoint.KiaiMode ? 8 : 4), 0.3f, Time.Elapsed - )); + ); + }); + } } public void PlayIntro() From 285516b11185c4b62874181e1141996d713b5626 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:40:27 +0900 Subject: [PATCH 960/982] Fix `isDisplayed` never actually being set --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index a73c3afaf4..e0a4decf7f 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -131,9 +131,13 @@ namespace osu.Game.Graphics.UserInterface private void displayTemporarily() { if (!isDisplayed) + { mainContent.FadeTo(1, 300, Easing.OutQuint); + isDisplayed = true; + } fadeOutDelegate?.Cancel(); + fadeOutDelegate = null; if (!IsHovered) { From 705ff06ea5fcb09d175b21c938608f3c80937cf2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:50:39 +0900 Subject: [PATCH 961/982] Better handle spikes and significant changes --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 68 ++++++++++++------- 1 file changed, 42 insertions(+), 26 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index e0a4decf7f..524a055903 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -22,8 +21,8 @@ namespace osu.Game.Graphics.UserInterface { public class FPSCounter : VisibilityContainer, IHasCustomTooltip { - private RollingCounter msCounter = null!; - private RollingCounter fpsCounter = null!; + private RollingCounter counterUpdateFrameTime = null!; + private RollingCounter counterDrawFPS = null!; private Container mainContent = null!; @@ -68,14 +67,14 @@ namespace osu.Game.Graphics.UserInterface }, } }, - msCounter = new FrameTimeCounter + counterUpdateFrameTime = new FrameTimeCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(1), Y = -2, }, - fpsCounter = new FramesPerSecondCounter + counterDrawFPS = new FramesPerSecondCounter { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, @@ -156,30 +155,47 @@ namespace osu.Game.Graphics.UserInterface { base.Update(); - // TODO: this is wrong (elapsed clock time, not actual run time). - double newFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; - double newFps = gameHost.DrawThread.Clock.FramesPerSecond; + double aimDrawFPS = gameHost.DrawThread.Clock.MaximumUpdateHz; + double aimUpdateFPS = gameHost.UpdateThread.Clock.MaximumUpdateHz; - bool hasSignificantChanges = - Math.Abs(msCounter.Current.Value - newFrameTime) > 5 || - Math.Abs(fpsCounter.Current.Value - newFps) > 10; + if (!gameHost.UpdateThread.Clock.Throttling) + { + aimUpdateFPS = aimDrawFPS = gameHost.InputThread.Clock.MaximumUpdateHz; + } + + // TODO: this is wrong (elapsed clock time, not actual run time). + double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; + // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. + double newDrawFps = 1000 / gameHost.DrawThread.Clock.ElapsedFrameTime; + + const double spike_time_ms = 20; + + bool hasUpdateSpike = counterUpdateFrameTime.Current.Value < spike_time_ms && newUpdateFrameTime > spike_time_ms; + bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFps <= (1000 / spike_time_ms); + + // If the frame time spikes up, make sure it shows immediately on the counter. + if (hasUpdateSpike) + counterUpdateFrameTime.SetCountWithoutRolling(newUpdateFrameTime); + else + counterUpdateFrameTime.Current.Value = newUpdateFrameTime; + + if (hasDrawSpike) + counterDrawFPS.SetCountWithoutRolling(newDrawFps); + else + counterDrawFPS.Current.Value = newDrawFps; + + counterDrawFPS.Colour = getColour(counterDrawFPS.DisplayedCount / aimDrawFPS); + + double displayedUpdateFPS = 1000 / counterUpdateFrameTime.DisplayedCount; + counterUpdateFrameTime.Colour = getColour(displayedUpdateFPS / aimUpdateFPS); + + bool hasSignificantChanges = hasDrawSpike + || hasUpdateSpike + || counterDrawFPS.DisplayedCount < aimDrawFPS * 0.8 + || displayedUpdateFPS < aimUpdateFPS * 0.8; if (hasSignificantChanges) displayTemporarily(); - - // If the frame time spikes up, make sure it shows immediately on the counter. - if (msCounter.Current.Value < 20 && newFrameTime > 20) - msCounter.SetCountWithoutRolling(newFrameTime); - else - msCounter.Current.Value = newFrameTime; - - fpsCounter.Current.Value = newFps; - - fpsCounter.Colour = getColour(fpsCounter.DisplayedCount / gameHost.DrawThread.Clock.MaximumUpdateHz); - - double equivalentHz = 1000 / msCounter.DisplayedCount; - - msCounter.Colour = getColour(equivalentHz / gameHost.UpdateThread.Clock.MaximumUpdateHz); } private ColourInfo getColour(double performanceRatio) @@ -196,7 +212,7 @@ namespace osu.Game.Graphics.UserInterface public class FramesPerSecondCounter : RollingCounter { - protected override double RollingDuration => 400; + protected override double RollingDuration => 1000; protected override OsuSpriteText CreateSpriteText() { From 311a0a3de019657adb600798e72261ea6db76cde Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 12:57:38 +0900 Subject: [PATCH 962/982] Always show counter temporarily when aim FPS changes --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 44 +++++++++++++++---- 1 file changed, 36 insertions(+), 8 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 524a055903..40aa223ddc 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -127,6 +127,9 @@ namespace osu.Game.Graphics.UserInterface private ScheduledDelegate? fadeOutDelegate; + private double aimDrawFPS; + private double aimUpdateFPS; + private void displayTemporarily() { if (!isDisplayed) @@ -155,13 +158,9 @@ namespace osu.Game.Graphics.UserInterface { base.Update(); - double aimDrawFPS = gameHost.DrawThread.Clock.MaximumUpdateHz; - double aimUpdateFPS = gameHost.UpdateThread.Clock.MaximumUpdateHz; - - if (!gameHost.UpdateThread.Clock.Throttling) - { - aimUpdateFPS = aimDrawFPS = gameHost.InputThread.Clock.MaximumUpdateHz; - } + // Handle the case where the window has become inactive or the user changed the + // frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier). + bool aimRatesChanged = updateAimFPS(); // TODO: this is wrong (elapsed clock time, not actual run time). double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; @@ -189,7 +188,8 @@ namespace osu.Game.Graphics.UserInterface double displayedUpdateFPS = 1000 / counterUpdateFrameTime.DisplayedCount; counterUpdateFrameTime.Colour = getColour(displayedUpdateFPS / aimUpdateFPS); - bool hasSignificantChanges = hasDrawSpike + bool hasSignificantChanges = aimRatesChanged + || hasDrawSpike || hasUpdateSpike || counterDrawFPS.DisplayedCount < aimDrawFPS * 0.8 || displayedUpdateFPS < aimUpdateFPS * 0.8; @@ -198,6 +198,34 @@ namespace osu.Game.Graphics.UserInterface displayTemporarily(); } + private bool updateAimFPS() + { + if (gameHost.UpdateThread.Clock.Throttling) + { + double newAimDrawFPS = gameHost.DrawThread.Clock.MaximumUpdateHz; + double newAimUpdateFPS = gameHost.UpdateThread.Clock.MaximumUpdateHz; + + if (aimDrawFPS != newAimDrawFPS || aimUpdateFPS != newAimUpdateFPS) + { + aimDrawFPS = newAimDrawFPS; + aimUpdateFPS = newAimUpdateFPS; + return true; + } + } + else + { + double newAimFPS = gameHost.InputThread.Clock.MaximumUpdateHz; + + if (aimDrawFPS != newAimFPS || aimUpdateFPS != newAimFPS) + { + aimUpdateFPS = aimDrawFPS = newAimFPS; + return true; + } + } + + return false; + } + private ColourInfo getColour(double performanceRatio) { if (performanceRatio < 0.5f) From 56106e43d2244b03472ade2e6e375599c0ed0c5f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 13:06:43 +0900 Subject: [PATCH 963/982] Avoid div-by-zero --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 40aa223ddc..9d5aa525d7 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -165,7 +166,7 @@ namespace osu.Game.Graphics.UserInterface // TODO: this is wrong (elapsed clock time, not actual run time). double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - double newDrawFps = 1000 / gameHost.DrawThread.Clock.ElapsedFrameTime; + double newDrawFps = 1000 / Math.Max(0.001, gameHost.DrawThread.Clock.ElapsedFrameTime); const double spike_time_ms = 20; From 5513a8b6b4e732e10608424099e0ab43f5c9c1e2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 21 Jul 2022 07:21:27 +0300 Subject: [PATCH 964/982] Fix changelog overlay tests failing due to missing `CreatedAt` date --- osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs index 4c39dc34d5..c5ac3dd442 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs @@ -108,6 +108,7 @@ namespace osu.Game.Tests.Visual.Online Version = "2018.712.0", DisplayVersion = "2018.712.0", UpdateStream = streams[OsuGameBase.CLIENT_STREAM_NAME], + CreatedAt = new DateTime(2018, 7, 12), ChangelogEntries = new List { new APIChangelogEntry @@ -171,6 +172,7 @@ namespace osu.Game.Tests.Visual.Online { Version = "2019.920.0", DisplayVersion = "2019.920.0", + CreatedAt = new DateTime(2019, 9, 20), UpdateStream = new APIUpdateStream { Name = "Test", From 2f16174d3dc2ed1e0bd6653160f99a75d308f415 Mon Sep 17 00:00:00 2001 From: TacoGuyAT Date: Thu, 21 Jul 2022 07:25:44 +0300 Subject: [PATCH 965/982] Changed control points set to private; Cleanup --- osu.Game/Graphics/Containers/BeatSyncedContainer.cs | 4 ++-- osu.Game/Screens/Menu/OsuLogo.cs | 3 --- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 41fbd2bbac..e1998a1d7f 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -28,8 +28,8 @@ namespace osu.Game.Graphics.Containers public class BeatSyncedContainer : Container { private int lastBeat; - protected TimingControlPoint LastTimingPoint; - protected EffectControlPoint LastEffectPoint; + protected TimingControlPoint LastTimingPoint { get; private set; } + protected EffectControlPoint LastEffectPoint { get; private set; } /// /// The amount of time before a beat we should fire . diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index b538629923..332a0da01b 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -388,9 +388,6 @@ namespace osu.Game.Screens.Menu protected override bool OnClick(ClickEvent e) { - //triangles.AccentColours = this.FindClosestParent()!.GetBackgroundColours(2).Select(x => Graphics.Backgrounds.Triangles.InRange(x, 0)).ToArray(); - //background.Colour = this.FindClosestParent()!.GetBackgroundColours()[0]; - if (Action?.Invoke() ?? true) sampleClick.Play(); From 07e1763a7079a9e20713dd9ce14cbac758900510 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 14:24:56 +0900 Subject: [PATCH 966/982] Tweak velocity a bit more (and simplify in multiple places) --- osu.Game/Screens/Menu/OsuLogo.cs | 16 ++++------------ 1 file changed, 4 insertions(+), 12 deletions(-) diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index 332a0da01b..0909f615f2 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -322,18 +322,10 @@ namespace osu.Game.Screens.Menu .FadeTo(visualizer_default_alpha, beatLength); } - if (amplitudes.Maximum > 0.3f) + this.Delay(early_activation).Schedule(() => { - this.Delay(early_activation / 2).Schedule(() => - { - triangles.Velocity = (float)Interpolation.Damp( - triangles.Velocity, - triangles_paused_velocity * (effectPoint.KiaiMode ? 6 : 2) + amplitudeAdjust * (effectPoint.KiaiMode ? 8 : 4), - 0.3f, - Time.Elapsed - ); - }); - } + triangles.Velocity += amplitudeAdjust * (effectPoint.KiaiMode ? 6 : 3); + }); } public void PlayIntro() @@ -361,7 +353,7 @@ namespace osu.Game.Screens.Menu float maxAmplitude = lastBeatIndex >= 0 ? musicController.CurrentTrack.CurrentAmplitudes.Maximum : 0; logoAmplitudeContainer.Scale = new Vector2((float)Interpolation.Damp(logoAmplitudeContainer.Scale.X, 1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 0.9f, Time.Elapsed)); - triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity * (LastEffectPoint.KiaiMode ? 6 : 2), 0.995f, Time.Elapsed); + triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, triangles_paused_velocity * (LastEffectPoint.KiaiMode ? 4 : 2), 0.995f, Time.Elapsed); } else { From a05d7f4d8ca28dd7022ee94d280e267133d7e174 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 16:06:06 +0900 Subject: [PATCH 967/982] Change carousel terminology to not use `Children` / `InternalChildren` --- osu.Game/Screens/Select/BeatmapCarousel.cs | 20 ++++++------- .../Select/Carousel/CarouselBeatmapSet.cs | 12 ++++---- .../Screens/Select/Carousel/CarouselGroup.cs | 30 ++++++++++--------- .../Carousel/CarouselGroupEagerSelect.cs | 18 +++++------ .../Carousel/DrawableCarouselBeatmapSet.cs | 2 +- .../Select/Carousel/DrawableCarouselItem.cs | 4 +-- 6 files changed, 44 insertions(+), 42 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 72e6c7d159..8b8a85b243 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -102,7 +102,7 @@ namespace osu.Game.Screens.Select private readonly NoResultsPlaceholder noResultsPlaceholder; - private IEnumerable beatmapSets => root.Children.OfType(); + private IEnumerable beatmapSets => root.Items.OfType(); // todo: only used for testing, maybe remove. private bool loadedTestBeatmaps; @@ -300,7 +300,7 @@ namespace osu.Game.Screens.Select if (!root.BeatmapSetsByID.TryGetValue(beatmapSetID, out var existingSet)) return; - root.RemoveChild(existingSet); + root.RemoveItem(existingSet); itemsCache.Invalidate(); if (!Scroll.UserScrolling) @@ -321,7 +321,7 @@ namespace osu.Game.Screens.Select if (newSet != null) { - root.AddChild(newSet); + root.AddItem(newSet); // check if we can/need to maintain our current selection. if (previouslySelectedID != null) @@ -415,7 +415,7 @@ namespace osu.Game.Screens.Select if (selectedBeatmap == null) return; - var unfilteredDifficulties = selectedBeatmapSet.Children.Where(s => !s.Filtered.Value).ToList(); + var unfilteredDifficulties = selectedBeatmapSet.Items.Where(s => !s.Filtered.Value).ToList(); int index = unfilteredDifficulties.IndexOf(selectedBeatmap); @@ -798,7 +798,7 @@ namespace osu.Game.Screens.Select scrollTarget = null; - foreach (CarouselItem item in root.Children) + foreach (CarouselItem item in root.Items) { if (item.Filtered.Value) continue; @@ -964,26 +964,26 @@ namespace osu.Game.Screens.Select this.carousel = carousel; } - public override void AddChild(CarouselItem i) + public override void AddItem(CarouselItem i) { CarouselBeatmapSet set = (CarouselBeatmapSet)i; BeatmapSetsByID.Add(set.BeatmapSet.ID, set); - base.AddChild(i); + base.AddItem(i); } public void RemoveChild(Guid beatmapSetID) { if (BeatmapSetsByID.TryGetValue(beatmapSetID, out var carouselBeatmapSet)) - RemoveChild(carouselBeatmapSet); + RemoveItem(carouselBeatmapSet); } - public override void RemoveChild(CarouselItem i) + public override void RemoveItem(CarouselItem i) { CarouselBeatmapSet set = (CarouselBeatmapSet)i; BeatmapSetsByID.Remove(set.BeatmapSet.ID); - base.RemoveChild(i); + base.RemoveItem(i); } protected override void PerformSelection() diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index bd7b1f12a4..59d9318962 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -21,7 +21,7 @@ namespace osu.Game.Screens.Select.Carousel switch (State.Value) { case CarouselItemState.Selected: - return DrawableCarouselBeatmapSet.HEIGHT + Children.Count(c => c.Visible) * DrawableCarouselBeatmap.HEIGHT; + return DrawableCarouselBeatmapSet.HEIGHT + Items.Count(c => c.Visible) * DrawableCarouselBeatmap.HEIGHT; default: return DrawableCarouselBeatmapSet.HEIGHT; @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.Carousel } } - public IEnumerable Beatmaps => InternalChildren.OfType(); + public IEnumerable Beatmaps => Items.OfType(); public BeatmapSetInfo BeatmapSet; @@ -44,15 +44,15 @@ namespace osu.Game.Screens.Select.Carousel .OrderBy(b => b.Ruleset) .ThenBy(b => b.StarRating) .Select(b => new CarouselBeatmap(b)) - .ForEach(AddChild); + .ForEach(AddItem); } protected override CarouselItem GetNextToSelect() { if (LastSelected == null || LastSelected.Filtered.Value) { - if (GetRecommendedBeatmap?.Invoke(Children.OfType().Where(b => !b.Filtered.Value).Select(b => b.BeatmapInfo)) is BeatmapInfo recommended) - return Children.OfType().First(b => b.BeatmapInfo.Equals(recommended)); + if (GetRecommendedBeatmap?.Invoke(Items.OfType().Where(b => !b.Filtered.Value).Select(b => b.BeatmapInfo)) is BeatmapInfo recommended) + return Items.OfType().First(b => b.BeatmapInfo.Equals(recommended)); } return base.GetNextToSelect(); @@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Carousel public override void Filter(FilterCriteria criteria) { base.Filter(criteria); - Filtered.Value = InternalChildren.All(i => i.Filtered.Value); + Filtered.Value = Items.All(i => i.Filtered.Value); } public override string ToString() => BeatmapSet.ToString(); diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs index 1cd9674b72..e430ff3d3a 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs @@ -13,9 +13,9 @@ namespace osu.Game.Screens.Select.Carousel { public override DrawableCarouselItem? CreateDrawableRepresentation() => null; - public IReadOnlyList Children => InternalChildren; + public IReadOnlyList Items => items; - protected List InternalChildren = new List(); + private List items = new List(); /// /// Used to assign a monotonically increasing ID to children as they are added. This member is @@ -27,16 +27,18 @@ namespace osu.Game.Screens.Select.Carousel private FilterCriteria? lastCriteria; - public virtual void RemoveChild(CarouselItem i) + protected int GetIndexOfItem(CarouselItem lastSelected) => items.IndexOf(lastSelected); + + public virtual void RemoveItem(CarouselItem i) { - InternalChildren.Remove(i); + items.Remove(i); // it's important we do the deselection after removing, so any further actions based on // State.ValueChanged make decisions post-removal. i.State.Value = CarouselItemState.Collapsed; } - public virtual void AddChild(CarouselItem i) + public virtual void AddItem(CarouselItem i) { i.State.ValueChanged += state => ChildItemStateChanged(i, state.NewValue); i.ChildID = ++currentChildID; @@ -45,21 +47,21 @@ namespace osu.Game.Screens.Select.Carousel { i.Filter(lastCriteria); - int index = InternalChildren.BinarySearch(i, criteriaComparer); + int index = items.BinarySearch(i, criteriaComparer); if (index < 0) index = ~index; // BinarySearch hacks multiple return values with 2's complement. - InternalChildren.Insert(index, i); + items.Insert(index, i); } else { // criteria may be null for initial population. the filtering will be applied post-add. - InternalChildren.Add(i); + items.Add(i); } } public CarouselGroup(List? items = null) { - if (items != null) InternalChildren = items; + if (items != null) this.items = items; State.ValueChanged += state => { @@ -67,11 +69,11 @@ namespace osu.Game.Screens.Select.Carousel { case CarouselItemState.Collapsed: case CarouselItemState.NotSelected: - InternalChildren.ForEach(c => c.State.Value = CarouselItemState.Collapsed); + this.items.ForEach(c => c.State.Value = CarouselItemState.Collapsed); break; case CarouselItemState.Selected: - InternalChildren.ForEach(c => + this.items.ForEach(c => { if (c.State.Value == CarouselItemState.Collapsed) c.State.Value = CarouselItemState.NotSelected; }); @@ -84,11 +86,11 @@ namespace osu.Game.Screens.Select.Carousel { base.Filter(criteria); - InternalChildren.ForEach(c => c.Filter(criteria)); + items.ForEach(c => c.Filter(criteria)); // IEnumerable.OrderBy() is used instead of List.Sort() to ensure sorting stability criteriaComparer = Comparer.Create((x, y) => x.CompareTo(criteria, y)); - InternalChildren = InternalChildren.OrderBy(c => c, criteriaComparer).ToList(); + items = items.OrderBy(c => c, criteriaComparer).ToList(); lastCriteria = criteria; } @@ -98,7 +100,7 @@ namespace osu.Game.Screens.Select.Carousel // ensure we are the only item selected if (value == CarouselItemState.Selected) { - foreach (var b in InternalChildren) + foreach (var b in items) { if (item == b) continue; diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index 4805c7e2a4..26d64a2619 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -49,9 +49,9 @@ namespace osu.Game.Screens.Select.Carousel attemptSelection(); } - public override void RemoveChild(CarouselItem i) + public override void RemoveItem(CarouselItem i) { - base.RemoveChild(i); + base.RemoveItem(i); if (i != LastSelected) updateSelectedIndex(); @@ -64,16 +64,16 @@ namespace osu.Game.Screens.Select.Carousel addingChildren = true; foreach (var i in items) - AddChild(i); + AddItem(i); addingChildren = false; attemptSelection(); } - public override void AddChild(CarouselItem i) + public override void AddItem(CarouselItem i) { - base.AddChild(i); + base.AddItem(i); if (!addingChildren) attemptSelection(); } @@ -103,15 +103,15 @@ namespace osu.Game.Screens.Select.Carousel if (State.Value != CarouselItemState.Selected) return; // we only perform eager selection if none of our children are in a selected state already. - if (Children.Any(i => i.State.Value == CarouselItemState.Selected)) return; + if (Items.Any(i => i.State.Value == CarouselItemState.Selected)) return; PerformSelection(); } protected virtual CarouselItem GetNextToSelect() { - return Children.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value) ?? - Children.Reverse().Skip(InternalChildren.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value); + return Items.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value) ?? + Items.Reverse().Skip(Items.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value); } protected virtual void PerformSelection() @@ -131,6 +131,6 @@ namespace osu.Game.Screens.Select.Carousel updateSelectedIndex(); } - private void updateSelectedIndex() => lastSelectedIndex = LastSelected == null ? 0 : Math.Max(0, InternalChildren.IndexOf(LastSelected)); + private void updateSelectedIndex() => lastSelectedIndex = LastSelected == null ? 0 : Math.Max(0, GetIndexOfItem(LastSelected)); } } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index fc29f509ad..8c266c8dff 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -152,7 +152,7 @@ namespace osu.Game.Screens.Select.Carousel { var carouselBeatmapSet = (CarouselBeatmapSet)Item; - var visibleBeatmaps = carouselBeatmapSet.Children.Where(c => c.Visible).ToArray(); + var visibleBeatmaps = carouselBeatmapSet.Items.Where(c => c.Visible).ToArray(); // if we are already displaying all the correct beatmaps, only run animation updates. // note that the displayed beatmaps may change due to the applied filter. diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs index c92a0ac4ac..133bf5f9c3 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs @@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select.Carousel if (item is CarouselGroup group) { - foreach (var c in group.Children) + foreach (var c in group.Items) c.Filtered.ValueChanged -= onStateChange; } } @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Select.Carousel if (Item is CarouselGroup group) { - foreach (var c in group.Children) + foreach (var c in group.Items) c.Filtered.ValueChanged += onStateChange; } } From 3cfe624af1c8a5b4ec1c953640034801df1ac100 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 16:16:39 +0900 Subject: [PATCH 968/982] Fix one more missed method with incorrect terminology --- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- .../Select/Carousel/CarouselGroupEagerSelect.cs | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 8b8a85b243..04d77bfb0e 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -121,7 +121,7 @@ namespace osu.Game.Screens.Select { CarouselRoot newRoot = new CarouselRoot(this); - newRoot.AddChildren(beatmapSets.Select(s => createCarouselSet(s.Detach())).Where(g => g != null)); + newRoot.AddItems(beatmapSets.Select(s => createCarouselSet(s.Detach())).Where(g => g != null)); root = newRoot; diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index 26d64a2619..613b3db5d5 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -57,16 +57,16 @@ namespace osu.Game.Screens.Select.Carousel updateSelectedIndex(); } - private bool addingChildren; + private bool addingItems; - public void AddChildren(IEnumerable items) + public void AddItems(IEnumerable items) { - addingChildren = true; + addingItems = true; foreach (var i in items) AddItem(i); - addingChildren = false; + addingItems = false; attemptSelection(); } @@ -74,7 +74,7 @@ namespace osu.Game.Screens.Select.Carousel public override void AddItem(CarouselItem i) { base.AddItem(i); - if (!addingChildren) + if (!addingItems) attemptSelection(); } From fc0c9f76bd8ef2a9c5250d1977782ddb9916b678 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 16:24:46 +0900 Subject: [PATCH 969/982] Fix `UpdateBeatmapSetButton` intermittent test failure Carousel would only expire items when off-screen. This meant that for a case (like a test) where items are generally always on-screen, `UpdateBeatmapSet` calls would result in panels remaining hidden but not cleaned up. --- .../TestSceneUpdateBeatmapSetButton.cs | 2 ++ osu.Game/Screens/Select/BeatmapCarousel.cs | 27 ++++++++++++++----- 2 files changed, 22 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs index a95f145897..70786c93e7 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs @@ -71,6 +71,7 @@ namespace osu.Game.Tests.Visual.SongSelect carousel.UpdateBeatmapSet(testBeatmapSetInfo); }); + AddUntilStep("only one set visible", () => carousel.ChildrenOfType().Count() == 1); AddUntilStep("update button visible", () => getUpdateButton() != null); AddStep("click button", () => getUpdateButton()?.TriggerClick()); @@ -120,6 +121,7 @@ namespace osu.Game.Tests.Visual.SongSelect carousel.UpdateBeatmapSet(testBeatmapSetInfo); }); + AddUntilStep("only one set visible", () => carousel.ChildrenOfType().Count() == 1); AddUntilStep("update button visible", () => getUpdateButton() != null); AddStep("click button", () => getUpdateButton()?.TriggerClick()); diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 04d77bfb0e..75caa3c9a3 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -316,8 +316,13 @@ namespace osu.Game.Screens.Select previouslySelectedID = selectedBeatmap?.BeatmapInfo.ID; var newSet = createCarouselSet(beatmapSet); + var removedSet = root.RemoveChild(beatmapSet.ID); - root.RemoveChild(beatmapSet.ID); + // If we don't remove this here, it may remain in a hidden state until scrolled off screen. + // Doesn't really affect anything during actual user interaction, but makes testing annoying. + var removedDrawable = Scroll.FirstOrDefault(c => c.Item == removedSet); + if (removedDrawable != null) + expirePanelImmediately(removedDrawable); if (newSet != null) { @@ -696,11 +701,7 @@ namespace osu.Game.Screens.Select // panel loaded as drawable but not required by visible range. // remove but only if too far off-screen if (panel.Y + panel.DrawHeight < visibleUpperBound - distance_offscreen_before_unload || panel.Y > visibleBottomBound + distance_offscreen_before_unload) - { - // may want a fade effect here (could be seen if a huge change happens, like a set with 20 difficulties becomes selected). - panel.ClearTransforms(); - panel.Expire(); - } + expirePanelImmediately(panel); } // Add those items within the previously found index range that should be displayed. @@ -730,6 +731,13 @@ namespace osu.Game.Screens.Select } } + private static void expirePanelImmediately(DrawableCarouselItem panel) + { + // may want a fade effect here (could be seen if a huge change happens, like a set with 20 difficulties becomes selected). + panel.ClearTransforms(); + panel.Expire(); + } + private readonly CarouselBoundsItem carouselBoundsItem = new CarouselBoundsItem(); private (int firstIndex, int lastIndex) getDisplayRange() @@ -972,10 +980,15 @@ namespace osu.Game.Screens.Select base.AddItem(i); } - public void RemoveChild(Guid beatmapSetID) + public CarouselBeatmapSet RemoveChild(Guid beatmapSetID) { if (BeatmapSetsByID.TryGetValue(beatmapSetID, out var carouselBeatmapSet)) + { RemoveItem(carouselBeatmapSet); + return carouselBeatmapSet; + } + + return null; } public override void RemoveItem(CarouselItem i) From fb728fbed175f3beb717c31cfc76046292e20212 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 18:56:39 +0900 Subject: [PATCH 970/982] Fix FPS counter not being wide enough to show large fps numbers --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 37 +++++++++++++------ 1 file changed, 25 insertions(+), 12 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 9d5aa525d7..db86199667 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -29,6 +29,8 @@ namespace osu.Game.Graphics.UserInterface private Container background = null!; + private Container counters = null!; + private const float idle_background_alpha = 0.4f; private readonly BindableBool showFpsDisplay = new BindableBool(true); @@ -49,7 +51,7 @@ namespace osu.Game.Graphics.UserInterface mainContent = new Container { Alpha = 0, - Size = new Vector2(42, 26), + Height = 26, Children = new Drawable[] { background = new Container @@ -68,21 +70,30 @@ namespace osu.Game.Graphics.UserInterface }, } }, - counterUpdateFrameTime = new FrameTimeCounter + counters = new Container { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Margin = new MarginPadding(1), - Y = -2, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + counterUpdateFrameTime = new FrameTimeCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Margin = new MarginPadding(1), + Y = -2, + }, + counterDrawFPS = new FramesPerSecondCounter + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Margin = new MarginPadding(2), + Y = 10, + Scale = new Vector2(0.8f), + } + } }, - counterDrawFPS = new FramesPerSecondCounter - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Margin = new MarginPadding(2), - Y = 10, - Scale = new Vector2(0.8f), - } } }, }; @@ -159,6 +170,8 @@ namespace osu.Game.Graphics.UserInterface { base.Update(); + mainContent.Width = Math.Max(mainContent.Width, counters.DrawWidth); + // Handle the case where the window has become inactive or the user changed the // frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier). bool aimRatesChanged = updateAimFPS(); From 4c4939d18d3a751246ee12f5945248dcf2486960 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 19:11:16 +0900 Subject: [PATCH 971/982] Fix draw FPS being inaccurate due to using `ElapsedFrameTime` Had a feeling this would be the case. Basically, we're calculating on the update thread and checking the last value of draw thread's `ElapsedFrameTime`. In the case that value is spiky, a completely incorrect fps can be displayed. I've left the spike display do use `ElapsedFrameTime`, as `FramesPerSecond` is too averaged to see spikes. --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 9d5aa525d7..2edfebe203 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -165,13 +164,14 @@ namespace osu.Game.Graphics.UserInterface // TODO: this is wrong (elapsed clock time, not actual run time). double newUpdateFrameTime = gameHost.UpdateThread.Clock.ElapsedFrameTime; - // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - double newDrawFps = 1000 / Math.Max(0.001, gameHost.DrawThread.Clock.ElapsedFrameTime); + double newDrawFrameTime = gameHost.DrawThread.Clock.ElapsedFrameTime; + double newDrawFps = gameHost.DrawThread.Clock.FramesPerSecond; const double spike_time_ms = 20; bool hasUpdateSpike = counterUpdateFrameTime.Current.Value < spike_time_ms && newUpdateFrameTime > spike_time_ms; - bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFps <= (1000 / spike_time_ms); + // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. + bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; // If the frame time spikes up, make sure it shows immediately on the counter. if (hasUpdateSpike) @@ -180,7 +180,8 @@ namespace osu.Game.Graphics.UserInterface counterUpdateFrameTime.Current.Value = newUpdateFrameTime; if (hasDrawSpike) - counterDrawFPS.SetCountWithoutRolling(newDrawFps); + // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. + counterDrawFPS.SetCountWithoutRolling(1000 / newDrawFrameTime); else counterDrawFPS.Current.Value = newDrawFps; From 5db4d9437aee56366b248a8869fc1850d3ee0079 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 21:39:24 +0900 Subject: [PATCH 972/982] Add missing using statement --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 162d2d2a57..91e0429c85 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; From a4f071fe53e2d1d3e105ffdf0d20c4f65eec5db0 Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Thu, 21 Jul 2022 08:26:48 -0500 Subject: [PATCH 973/982] Make zoom sensitivity relative to containers max zoom --- .../Screens/Edit/Compose/Components/Timeline/TimelineArea.cs | 4 +++- .../Compose/Components/Timeline/ZoomableScrollContainer.cs | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index 97dc04b9fa..c25a4834d3 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -20,6 +20,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private readonly Drawable userContent; + private const float zoom_button_sensitivity = 0.02f; + public TimelineArea(Drawable content = null) { RelativeSizeAxes = Axes.X; @@ -154,6 +156,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Timeline.TicksVisible.BindTo(ticksCheckbox.Current); } - private void changeZoom(float change) => Timeline.Zoom += change; + private void changeZoom(float change) => Timeline.Zoom += change * Timeline.MaxZoom * zoom_button_sensitivity; } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 80cdef38e9..7a4d45301f 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -104,6 +104,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline set => updateZoom(value); } + private const float zoom_scroll_sensitivity = 0.02f; + private void updateZoom(float? value = null) { float newZoom = Math.Clamp(value ?? Zoom, MinZoom, MaxZoom); @@ -127,7 +129,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (e.AltPressed) { // zoom when holding alt. - setZoomTarget(zoomTarget + e.ScrollDelta.Y, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); + setZoomTarget(zoomTarget + e.ScrollDelta.Y * MaxZoom * zoom_scroll_sensitivity, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); return true; } From 3fad481a96799fecc55bb1819a4a28ed2f12972a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 22:27:22 +0900 Subject: [PATCH 974/982] Avoid using `RollingCounter` in fps counter It wasn't made to be updated every frame, and it shows. Inaccurate for reasons I'm not really interested in investigating, because I don't want to incur the `Transorm` overhead in the first place for an fps counter. Was only used originally out of convenience. --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 57 ++++++++++++------- 1 file changed, 37 insertions(+), 20 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 91e0429c85..6982f94abc 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface { public class FPSCounter : VisibilityContainer, IHasCustomTooltip { - private RollingCounter counterUpdateFrameTime = null!; - private RollingCounter counterDrawFPS = null!; + private OsuSpriteText counterUpdateFrameTime = null!; + private OsuSpriteText counterDrawFPS = null!; private Container mainContent = null!; @@ -35,6 +35,9 @@ namespace osu.Game.Graphics.UserInterface private readonly BindableBool showFpsDisplay = new BindableBool(true); + private double displayedFpsCount; + private double displayedFrameTime; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -77,20 +80,23 @@ namespace osu.Game.Graphics.UserInterface AutoSizeAxes = Axes.Both, Children = new Drawable[] { - counterUpdateFrameTime = new FrameTimeCounter + counterUpdateFrameTime = new OsuSpriteText { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(1), + Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), + Spacing = new Vector2(-1), Y = -2, }, - counterDrawFPS = new FramesPerSecondCounter + counterDrawFPS = new OsuSpriteText { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Margin = new MarginPadding(2), + Font = OsuFont.Default.With(fixedWidth: true, size: 13, weight: FontWeight.SemiBold), + Spacing = new Vector2(-2), Y = 10, - Scale = new Vector2(0.8f), } } }, @@ -183,37 +189,48 @@ namespace osu.Game.Graphics.UserInterface const double spike_time_ms = 20; - bool hasUpdateSpike = counterUpdateFrameTime.Current.Value < spike_time_ms && newUpdateFrameTime > spike_time_ms; + bool hasUpdateSpike = displayedFrameTime < spike_time_ms && newUpdateFrameTime > spike_time_ms; // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - bool hasDrawSpike = counterDrawFPS.Current.Value > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; + bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && newDrawFrameTime > spike_time_ms; - // If the frame time spikes up, make sure it shows immediately on the counter. - if (hasUpdateSpike) - counterUpdateFrameTime.SetCountWithoutRolling(newUpdateFrameTime); - else - counterUpdateFrameTime.Current.Value = newUpdateFrameTime; + // note that we use an elapsed time here of 1 intentionally. + // this weights all updates equally. if we passed in the elapsed time, longer frames would be weighted incorrectly lower. + displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, newUpdateFrameTime, hasUpdateSpike ? 0 : 200, 1); if (hasDrawSpike) // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. - counterDrawFPS.SetCountWithoutRolling(1000 / newDrawFrameTime); + displayedFpsCount = 1000 / newDrawFrameTime; else - counterDrawFPS.Current.Value = newDrawFps; + displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 200, Time.Elapsed); - counterDrawFPS.Colour = getColour(counterDrawFPS.DisplayedCount / aimDrawFPS); - - double displayedUpdateFPS = 1000 / counterUpdateFrameTime.DisplayedCount; - counterUpdateFrameTime.Colour = getColour(displayedUpdateFPS / aimUpdateFPS); + updateFpsDisplay(); + updateFrameTimeDisplay(); bool hasSignificantChanges = aimRatesChanged || hasDrawSpike || hasUpdateSpike - || counterDrawFPS.DisplayedCount < aimDrawFPS * 0.8 - || displayedUpdateFPS < aimUpdateFPS * 0.8; + || displayedFpsCount < aimDrawFPS * 0.8 + || 1000 / displayedFrameTime < aimUpdateFPS * 0.8; if (hasSignificantChanges) displayTemporarily(); } + private void updateFpsDisplay() + { + counterDrawFPS.Colour = getColour(displayedFpsCount / aimDrawFPS); + counterDrawFPS.Text = $"{displayedFpsCount:#,0}fps"; + } + + private void updateFrameTimeDisplay() + { + counterUpdateFrameTime.Text = displayedFrameTime < 5 + ? $"{displayedFrameTime:N1}ms" + : $"{displayedFrameTime:N0}ms"; + + counterUpdateFrameTime.Colour = getColour((1000 / displayedFrameTime) / aimUpdateFPS); + } + private bool updateAimFPS() { if (gameHost.UpdateThread.Clock.Throttling) From 3d2603e0eb149451919950b4d3c350642070f829 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 22:51:35 +0900 Subject: [PATCH 975/982] Remove unused classes --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 46 ------------------- 1 file changed, 46 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 6982f94abc..d9d8a03b29 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; -using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Framework.Utils; @@ -270,50 +269,5 @@ namespace osu.Game.Graphics.UserInterface public ITooltip GetCustomTooltip() => new FPSCounterTooltip(); public object TooltipContent => this; - - public class FramesPerSecondCounter : RollingCounter - { - protected override double RollingDuration => 1000; - - protected override OsuSpriteText CreateSpriteText() - { - return new OsuSpriteText - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), - Spacing = new Vector2(-2), - }; - } - - protected override LocalisableString FormatCount(double count) - { - return $"{count:#,0}fps"; - } - } - - public class FrameTimeCounter : RollingCounter - { - protected override double RollingDuration => 1000; - - protected override OsuSpriteText CreateSpriteText() - { - return new OsuSpriteText - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Font = OsuFont.Default.With(fixedWidth: true, size: 16, weight: FontWeight.SemiBold), - Spacing = new Vector2(-1), - }; - } - - protected override LocalisableString FormatCount(double count) - { - if (count < 1) - return $"{count:N1}ms"; - - return $"{count:N0}ms"; - } - } } } From 0eeafea50002d18f76a27ff390075ab859030893 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Jul 2022 23:37:32 +0900 Subject: [PATCH 976/982] Increase responsiveness to change slightly --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index d9d8a03b29..07eb9fa3ca 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -194,13 +194,13 @@ namespace osu.Game.Graphics.UserInterface // note that we use an elapsed time here of 1 intentionally. // this weights all updates equally. if we passed in the elapsed time, longer frames would be weighted incorrectly lower. - displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, newUpdateFrameTime, hasUpdateSpike ? 0 : 200, 1); + displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, newUpdateFrameTime, hasUpdateSpike ? 0 : 100, 1); if (hasDrawSpike) // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. displayedFpsCount = 1000 / newDrawFrameTime; else - displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 200, Time.Elapsed); + displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, newDrawFps, 100, Time.Elapsed); updateFpsDisplay(); updateFrameTimeDisplay(); From d69dc457ba2adf3d0a6db8f89237292cebb62efd Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Thu, 21 Jul 2022 17:28:43 -0500 Subject: [PATCH 977/982] Extract zoom delta method --- .../Edit/Compose/Components/Timeline/TimelineArea.cs | 4 +--- .../Compose/Components/Timeline/ZoomableScrollContainer.cs | 6 ++++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index c25a4834d3..b47c09109b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -20,8 +20,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private readonly Drawable userContent; - private const float zoom_button_sensitivity = 0.02f; - public TimelineArea(Drawable content = null) { RelativeSizeAxes = Axes.X; @@ -156,6 +154,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Timeline.TicksVisible.BindTo(ticksCheckbox.Current); } - private void changeZoom(float change) => Timeline.Zoom += change * Timeline.MaxZoom * zoom_button_sensitivity; + private void changeZoom(float change) => Timeline.Zoom += Timeline.CalculateZoomChange(change); } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 7a4d45301f..9bd7332105 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -104,7 +104,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline set => updateZoom(value); } - private const float zoom_scroll_sensitivity = 0.02f; + private const float zoom_change_sensitivity = 0.02f; private void updateZoom(float? value = null) { @@ -129,7 +129,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (e.AltPressed) { // zoom when holding alt. - setZoomTarget(zoomTarget + e.ScrollDelta.Y * MaxZoom * zoom_scroll_sensitivity, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); + setZoomTarget(zoomTarget + CalculateZoomChange(e.ScrollDelta.Y), zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); return true; } @@ -167,6 +167,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { } + public float CalculateZoomChange(float rawChange) => rawChange * MaxZoom * zoom_change_sensitivity; + private class TransformZoom : Transform { /// From 997fe00cdcab42a58ef1ba7533acc1278fe42e37 Mon Sep 17 00:00:00 2001 From: Adam Baker Date: Thu, 21 Jul 2022 17:29:13 -0500 Subject: [PATCH 978/982] Fix zoom delta math --- .../Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 9bd7332105..4d95600450 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -167,7 +167,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { } - public float CalculateZoomChange(float rawChange) => rawChange * MaxZoom * zoom_change_sensitivity; + public float CalculateZoomChange(float rawChange) => rawChange * (MaxZoom - minZoom) * zoom_change_sensitivity; private class TransformZoom : Transform { From ed94d7fce84c5cc4eefcabc0585647d270d85129 Mon Sep 17 00:00:00 2001 From: LukynkaCZE <48604271+LukynkaCZE@users.noreply.github.com> Date: Fri, 22 Jul 2022 02:46:17 +0200 Subject: [PATCH 979/982] Fix requested changes --- osu.Game/Localisation/ToastStrings.cs | 20 +++++--------------- osu.Game/Screens/Edit/Editor.cs | 4 ++-- osu.Game/Skinning/Editor/SkinEditor.cs | 4 ++-- 3 files changed, 9 insertions(+), 19 deletions(-) diff --git a/osu.Game/Localisation/ToastStrings.cs b/osu.Game/Localisation/ToastStrings.cs index 4169a23798..9ceee807e6 100644 --- a/osu.Game/Localisation/ToastStrings.cs +++ b/osu.Game/Localisation/ToastStrings.cs @@ -35,24 +35,14 @@ namespace osu.Game.Localisation public static LocalisableString RestartTrack => new TranslatableString(getKey(@"restart_track"), @"Restart track"); /// - /// "Beatmap Editor" - /// r - public static LocalisableString BeatmapEditor => new TranslatableString(getKey(@"beatmap_editor"), @"Beatmap Editor"); + /// "Beatmap saved" + /// + public static LocalisableString BeatmapSaved => new TranslatableString(getKey(@"beatmap_saved"), @"Beatmap saved"); /// - /// "Beatmap Saved" + /// "Skin saved" /// - public static LocalisableString EditorSaveBeatmap => new TranslatableString(getKey(@"beatmap_editor_save"), @"Beatmap Saved"); - - /// - /// "Skin Editor" - /// - public static LocalisableString SkinEditor => new TranslatableString(getKey(@"skin_editor"), @"Skin Editor"); - - /// - /// "Skin Saved" - /// - public static LocalisableString EditorSaveSkin => new TranslatableString(getKey(@"skin_editor_save"), @"Skin Saved"); + public static LocalisableString SkinSaved => new TranslatableString(getKey(@"skin_saved"), @"Skin saved"); private static string getKey(string key) => $@"{prefix}:{key}"; } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index bf9785063b..1933076338 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -411,7 +411,7 @@ namespace osu.Game.Screens.Edit // no longer new after first user-triggered save. isNewBeatmap = false; updateLastSavedHash(); - onScreenDisplay?.Display(new BeatmapEditorToast(ToastStrings.EditorSaveBeatmap, editorBeatmap.BeatmapInfo.GetDisplayTitle())); + onScreenDisplay?.Display(new BeatmapEditorToast(ToastStrings.BeatmapSaved, editorBeatmap.BeatmapInfo.GetDisplayTitle())); return true; } @@ -945,7 +945,7 @@ namespace osu.Game.Screens.Edit private class BeatmapEditorToast : Toast { public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) - : base(ToastStrings.BeatmapEditor, value, beatmapDisplayName) { } + : base(InputSettingsStrings.EditorSection, value, beatmapDisplayName) { } } } } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 326574f2da..b02054072b 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -322,7 +322,7 @@ namespace osu.Game.Skinning.Editor currentSkin.Value.UpdateDrawableTarget(t); skins.Save(skins.CurrentSkin.Value); - onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.EditorSaveSkin, currentSkin.Value.SkinInfo.ToString())); + onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.SkinSaved, currentSkin.Value.SkinInfo.ToString())); } protected override bool OnHover(HoverEvent e) => true; @@ -406,7 +406,7 @@ namespace osu.Game.Skinning.Editor private class SkinEditorToast : Toast { public SkinEditorToast(LocalisableString value, string skinDisplayName) - : base(ToastStrings.SkinEditor, value, skinDisplayName) { } + : base(SkinSettingsStrings.SkinLayoutEditor, value, skinDisplayName) { } } } } From 92f59ce9a0da37e0c5e2a7d10d9d84ce95675161 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 13:10:18 +0900 Subject: [PATCH 980/982] Add the ability to save in the skin editor using system save hotkey --- osu.Game/Skinning/Editor/SkinEditor.cs | 23 ++++++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 649b63dda4..27c8d0711a 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -13,6 +13,8 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input; +using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Testing; using osu.Game.Database; @@ -27,7 +29,7 @@ using osu.Game.Screens.Edit.Components.Menus; namespace osu.Game.Skinning.Editor { [Cached(typeof(SkinEditor))] - public class SkinEditor : VisibilityContainer, ICanAcceptFiles + public class SkinEditor : VisibilityContainer, ICanAcceptFiles, IKeyBindingHandler { public const double TRANSITION_DURATION = 500; @@ -199,6 +201,25 @@ namespace osu.Game.Skinning.Editor SelectedComponents.BindCollectionChanged((_, _) => Scheduler.AddOnce(populateSettings), true); } + public bool OnPressed(KeyBindingPressEvent e) + { + switch (e.Action) + { + case PlatformAction.Save: + if (e.Repeat) + return false; + + Save(); + return true; + } + + return false; + } + + public void OnReleased(KeyBindingReleaseEvent e) + { + } + public void UpdateTargetScreen(Drawable targetScreen) { this.targetScreen = targetScreen; From f713253d1b3bf4c959a58cbeebf51edf4742b18e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 14:00:29 +0900 Subject: [PATCH 981/982] Fix formatting inconsistencies in empty `ctor`s --- osu.Game/Screens/Edit/Editor.cs | 4 +++- osu.Game/Skinning/Editor/SkinEditor.cs | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 1933076338..3e3940c5ba 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -945,7 +945,9 @@ namespace osu.Game.Screens.Edit private class BeatmapEditorToast : Toast { public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName) - : base(InputSettingsStrings.EditorSection, value, beatmapDisplayName) { } + : base(InputSettingsStrings.EditorSection, value, beatmapDisplayName) + { + } } } } diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index b02054072b..741cad3e57 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -406,7 +406,9 @@ namespace osu.Game.Skinning.Editor private class SkinEditorToast : Toast { public SkinEditorToast(LocalisableString value, string skinDisplayName) - : base(SkinSettingsStrings.SkinLayoutEditor, value, skinDisplayName) { } + : base(SkinSettingsStrings.SkinLayoutEditor, value, skinDisplayName) + { + } } } } From 4cec9a085a4e4e9678785f21d63aed7fee86599a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Jul 2022 14:44:48 +0900 Subject: [PATCH 982/982] Combine both calls to use same pathway --- .../Compose/Components/Timeline/TimelineArea.cs | 6 ++---- .../Timeline/ZoomableScrollContainer.cs | 17 ++++++++++------- 2 files changed, 12 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index b47c09109b..c2415ce978 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -118,7 +118,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline RelativeSizeAxes = Axes.Y, Height = 0.5f, Icon = FontAwesome.Solid.SearchPlus, - Action = () => changeZoom(1) + Action = () => Timeline.AdjustZoomRelatively(1) }, new TimelineButton { @@ -127,7 +127,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline RelativeSizeAxes = Axes.Y, Height = 0.5f, Icon = FontAwesome.Solid.SearchMinus, - Action = () => changeZoom(-1) + Action = () => Timeline.AdjustZoomRelatively(-1) }, } } @@ -153,7 +153,5 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Timeline.ControlPointsVisible.BindTo(controlPointsCheckbox.Current); Timeline.TicksVisible.BindTo(ticksCheckbox.Current); } - - private void changeZoom(float change) => Timeline.Zoom += Timeline.CalculateZoomChange(change); } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 4d95600450..96f6ef6d02 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -104,8 +104,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline set => updateZoom(value); } - private const float zoom_change_sensitivity = 0.02f; - private void updateZoom(float? value = null) { float newZoom = Math.Clamp(value ?? Zoom, MinZoom, MaxZoom); @@ -129,7 +127,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (e.AltPressed) { // zoom when holding alt. - setZoomTarget(zoomTarget + CalculateZoomChange(e.ScrollDelta.Y), zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); + AdjustZoomRelatively(e.ScrollDelta.Y, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X); return true; } @@ -147,12 +145,19 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline zoomedContentWidthCache.Validate(); } + public void AdjustZoomRelatively(float change, float? focusPoint = null) + { + const float zoom_change_sensitivity = 0.02f; + + setZoomTarget(zoomTarget + change * (MaxZoom - minZoom) * zoom_change_sensitivity, focusPoint); + } + private float zoomTarget = 1; - private void setZoomTarget(float newZoom, float focusPoint) + private void setZoomTarget(float newZoom, float? focusPoint = null) { zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom); - transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing); + transformZoomTo(zoomTarget, focusPoint ?? DrawWidth / 2, ZoomDuration, ZoomEasing); OnZoomChanged(); } @@ -167,8 +172,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { } - public float CalculateZoomChange(float rawChange) => rawChange * (MaxZoom - minZoom) * zoom_change_sensitivity; - private class TransformZoom : Transform { ///