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Split out test scene for StarCounter
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parent
61297847a7
commit
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@ -3,9 +3,6 @@
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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using osuTK;
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@ -45,32 +42,12 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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};
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Add(accuracyCounter);
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Add(accuracyCounter);
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StarCounter stars = new StarCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, -160),
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Current = 5,
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};
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Add(stars);
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SpriteText starsLabel = new OsuSpriteText
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, -190),
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Text = stars.Current.ToString("0.00"),
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};
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Add(starsLabel);
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AddStep(@"Reset all", delegate
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AddStep(@"Reset all", delegate
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{
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{
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score.Current.Value = 0;
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score.Current.Value = 0;
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comboCounter.Current.Value = 0;
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comboCounter.Current.Value = 0;
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numerator = denominator = 0;
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numerator = denominator = 0;
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accuracyCounter.SetFraction(0, 0);
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accuracyCounter.SetFraction(0, 0);
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stars.Current = 0;
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starsLabel.Text = stars.Current.ToString("0.00");
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});
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});
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AddStep(@"Hit! :D", delegate
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AddStep(@"Hit! :D", delegate
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@ -88,20 +65,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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denominator++;
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denominator++;
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accuracyCounter.SetFraction(numerator, denominator);
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accuracyCounter.SetFraction(numerator, denominator);
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});
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});
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AddStep(@"Alter stars", delegate
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{
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stars.Current = RNG.NextSingle() * (stars.StarCount + 1);
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starsLabel.Text = stars.Current.ToString("0.00");
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});
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AddStep(@"Stop counters", delegate
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{
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score.StopRolling();
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comboCounter.StopRolling();
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accuracyCounter.StopRolling();
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stars.StopAnimation();
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});
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}
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}
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}
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}
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}
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}
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57
osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs
Normal file
57
osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs
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@ -0,0 +1,57 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[TestFixture]
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public class TestSceneStarCounter : OsuTestScene
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{
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public TestSceneStarCounter()
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{
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StarCounter stars = new StarCounter
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Current = 5,
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};
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Add(stars);
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SpriteText starsLabel = new OsuSpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Scale = new Vector2(2),
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Y = 50,
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Text = stars.Current.ToString("0.00"),
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};
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Add(starsLabel);
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AddRepeatStep(@"random value", delegate
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{
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stars.Current = RNG.NextSingle() * (stars.StarCount + 1);
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starsLabel.Text = stars.Current.ToString("0.00");
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}, 10);
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AddStep(@"Stop animation", delegate
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{
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stars.StopAnimation();
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});
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AddStep(@"Reset", delegate
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{
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stars.Current = 0;
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starsLabel.Text = stars.Current.ToString("0.00");
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});
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}
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}
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}
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