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Merge pull request #2784 from smoogipoo/autoplay-keycounter
Always display the key counter during replay/autoplay
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commit
c2fb224dc4
@ -18,7 +18,8 @@ namespace osu.Game.Screens.Play
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{
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{
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private const int duration = 100;
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private const int duration = 100;
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private Bindable<bool> showKeyCounter;
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public readonly Bindable<bool> Visible = new Bindable<bool>(true);
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private readonly Bindable<bool> configVisibility = new Bindable<bool>();
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public KeyCounterCollection()
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public KeyCounterCollection()
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{
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{
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@ -46,9 +47,10 @@ namespace osu.Game.Screens.Play
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config)
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{
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{
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showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
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config.BindWith(OsuSetting.KeyOverlay, configVisibility);
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showKeyCounter.ValueChanged += keyCounterVisibility => this.FadeTo(keyCounterVisibility ? 1 : 0, duration);
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showKeyCounter.TriggerChange();
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Visible.BindValueChanged(_ => updateVisibility());
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configVisibility.BindValueChanged(_ => updateVisibility(), true);
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}
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}
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//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
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//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
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@ -111,6 +113,8 @@ namespace osu.Game.Screens.Play
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}
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}
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}
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}
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private void updateVisibility() => this.FadeTo(Visible.Value || configVisibility.Value ? 1 : 0, duration);
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public override bool HandleKeyboardInput => receptor == null;
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public override bool HandleKeyboardInput => receptor == null;
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public override bool HandleMouseInput => receptor == null;
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public override bool HandleMouseInput => receptor == null;
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@ -229,6 +229,7 @@ namespace osu.Game.Screens.Play
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};
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};
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hudOverlay.HoldToQuit.Action = Exit;
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hudOverlay.HoldToQuit.Action = Exit;
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hudOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
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if (ShowStoryboard)
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if (ShowStoryboard)
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initializeStoryboard(false);
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initializeStoryboard(false);
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