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CI fixes
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@ -139,7 +139,7 @@ namespace osu.Game.Screens.Play
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if (objects == null)
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if (objects == null)
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return;
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return;
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double currentTime = (AudioClock?.CurrentTime ?? Time.Current);
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double currentTime = AudioClock?.CurrentTime ?? Time.Current;
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double progress = (currentTime - firstHitTime) / lastHitTime;
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double progress = (currentTime - firstHitTime) / lastHitTime;
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bar.UpdatePosition((float)progress);
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bar.UpdatePosition((float)progress);
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@ -1,4 +1,7 @@
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using osu.Framework.Allocation;
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Primitives;
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