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Fix OnDragStart on macOS
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@ -165,7 +165,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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if (HitObject.Path.ControlPoints.Count < 3)
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{
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var lastCp = HitObject.Path.ControlPoints.LastOrDefault();
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if (lastCp != cursor)
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if (lastCp != cursor && HitObject.Path.ControlPoints.Count == 2)
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return false;
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bSplineBuilder.Clear();
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