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Use GetLastObjectTime to calculate mapped length

This commit is contained in:
Arthur Araujo 2024-03-18 14:02:33 -03:00
parent 915a9682b5
commit c23212f4ef

View File

@ -3,9 +3,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Checks.Components; using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Edit.Checks namespace osu.Game.Rulesets.Edit.Checks
{ {
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Edit.Checks
public IEnumerable<Issue> Run(BeatmapVerifierContext context) public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{ {
double mappedLength = context.Beatmap.HitObjects.Last().GetEndTime(); double mappedLength = context.Beatmap.GetLastObjectTime();
double trackLength = context.WorkingBeatmap.Track.Length; double trackLength = context.WorkingBeatmap.Track.Length;
double mappedPercentage = Math.Round(mappedLength / trackLength * 100); double mappedPercentage = Math.Round(mappedLength / trackLength * 100);