diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index ad7464244e..bdf7032521 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills var currentObj = (OsuDifficultyHitObject)Previous[i]; var currentHitObject = (OsuHitObject)(currentObj.BaseObject); - lastObj ??= currentObj; + lastObj ??= osuCurrent; if (!(currentObj.BaseObject is Spinner)) {