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Fix TestSceneUnknownMod
failing due to null reference
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@ -20,7 +20,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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CreateModTest(new ModTestData
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{
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Beatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).Beatmap,
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Mod = new UnknownMod("WNG"),
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PassCondition = () => Player.IsLoaded && !Player.LoadedBeatmapSuccessfully
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});
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