diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 548d49bd36..4a8164c6df 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -102,13 +102,18 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics }, true); } - private IEnumerable> getResolutions() => - game.Window?.AvailableResolutions? - .Where(r => r.Width >= 800 && r.Height >= 600) - .OrderByDescending(r => r.Width) - .ThenByDescending(r => r.Height) - .Select(res => new KeyValuePair($"{res.Width}x{res.Height}", new Size(res.Width, res.Height))) - .Distinct() - .ToList() ?? new KeyValuePair("Default", new Size(9999, 9999)).Yield(); + private IEnumerable> getResolutions() + { + var resolutions = new KeyValuePair("Default", new Size(9999, 9999)).Yield(); + + if (game.Window != null) + resolutions = resolutions.Concat(game.Window.AvailableResolutions + .Where(r => r.Width >= 800 && r.Height >= 600) + .OrderByDescending(r => r.Width) + .ThenByDescending(r => r.Height) + .Select(res => new KeyValuePair($"{res.Width}x{res.Height}", new Size(res.Width, res.Height))) + .Distinct()).ToList(); + return resolutions; + } } }