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Add note about how global audio offset is currently applied

This commit is contained in:
Dean Herbert 2022-03-04 00:14:24 +09:00
parent 5dca0e3377
commit c1c9482077

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@ -270,7 +270,13 @@ namespace osu.Game.Configuration
MouseDisableButtons, MouseDisableButtons,
MouseDisableWheel, MouseDisableWheel,
ConfineMouseMode, ConfineMouseMode,
/// <summary>
/// Globally applied audio offset.
/// This is added to the audio track's current time. Higher values will cause gameplay to occur earlier, relative to the audio track.
/// </summary>
AudioOffset, AudioOffset,
VolumeInactive, VolumeInactive,
MenuMusic, MenuMusic,
MenuVoice, MenuVoice,