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Add note about future behaviour

This commit is contained in:
Dean Herbert 2020-07-12 23:05:47 +09:00
parent 08696b9bca
commit c1aafe83fa

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@ -251,7 +251,7 @@ namespace osu.Game.Screens.Play.HUD
switch (action) switch (action)
{ {
case GlobalAction.Back: case GlobalAction.Back:
case GlobalAction.PauseGameplay: case GlobalAction.PauseGameplay: // in the future this behaviour will differ for replays etc.
if (!pendingAnimation) if (!pendingAnimation)
BeginConfirm(); BeginConfirm();
return true; return true;