mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 07:33:20 +08:00
Fix tests
This commit is contained in:
parent
b6215b2809
commit
c16afeb347
@ -83,46 +83,42 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
RulesetInfo rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
|
||||
addStepClickLink("00:00:000", waitForSeek: false);
|
||||
AddAssert("recieved 'must be in edit'", () =>
|
||||
Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.MustBeInEdit) == 1
|
||||
);
|
||||
AddAssert("received 'must be in edit'",
|
||||
() => Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.MustBeInEdit),
|
||||
() => Is.EqualTo(1));
|
||||
|
||||
AddStep("enter song select", () => Game.ChildrenOfType<ButtonSystem>().Single().OnSolo.Invoke());
|
||||
AddAssert("entered song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
|
||||
AddUntilStep("entered song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
|
||||
|
||||
addStepClickLink("00:00:000 (1)", waitForSeek: false);
|
||||
AddAssert("recieved 'must be in edit'", () =>
|
||||
Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.MustBeInEdit) == 2
|
||||
);
|
||||
AddAssert("received 'must be in edit'",
|
||||
() => Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.MustBeInEdit),
|
||||
() => Is.EqualTo(2));
|
||||
|
||||
setUpEditor(rulesetInfo);
|
||||
AddAssert("is editor Osu", () => editorBeatmap.BeatmapInfo.Ruleset.Equals(rulesetInfo));
|
||||
AddAssert("ruleset is osu!", () => editorBeatmap.BeatmapInfo.Ruleset.Equals(rulesetInfo));
|
||||
|
||||
addStepClickLink("00:000", "invalid link", waitForSeek: false);
|
||||
AddAssert("recieved 'failed to process'", () =>
|
||||
Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.FailedToProcessTimestamp) == 1
|
||||
);
|
||||
AddAssert("received 'failed to process'",
|
||||
() => Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.FailedToProcessTimestamp),
|
||||
() => Is.EqualTo(1));
|
||||
|
||||
addStepClickLink("50000:00:000", "too long link", waitForSeek: false);
|
||||
AddAssert("recieved 'too long'", () =>
|
||||
Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.TooLongTimestamp) == 1
|
||||
);
|
||||
AddAssert("received 'failed to process'",
|
||||
() => Game.Notifications.AllNotifications.Count(x => x.Text == EditorStrings.FailedToProcessTimestamp),
|
||||
() => Is.EqualTo(2));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHandleCurrentScreenChanges()
|
||||
{
|
||||
const long long_link_value = 1_000 * 60 * 1_000;
|
||||
RulesetInfo rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
|
||||
setUpEditor(rulesetInfo);
|
||||
AddAssert("is editor Osu", () => editorBeatmap.BeatmapInfo.Ruleset.Equals(rulesetInfo));
|
||||
AddAssert("is osu! ruleset", () => editorBeatmap.BeatmapInfo.Ruleset.Equals(rulesetInfo));
|
||||
|
||||
addStepClickLink("1000:00:000", "long link");
|
||||
AddAssert("moved to end of track", () =>
|
||||
editorClock.CurrentTime == long_link_value
|
||||
|| (editorClock.TrackLength < long_link_value && editorClock.CurrentTime == editorClock.TrackLength)
|
||||
);
|
||||
addStepClickLink("100:00:000", "long link");
|
||||
AddUntilStep("moved to end of track", () => editorClock.CurrentTime, () => Is.EqualTo(editorClock.TrackLength));
|
||||
|
||||
addStepScreenModeTo(EditorScreenMode.SongSetup);
|
||||
addStepClickLink("00:00:000");
|
||||
|
Loading…
Reference in New Issue
Block a user