diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs index 28ac83a25c..88cb5f40a1 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs @@ -69,7 +69,8 @@ namespace osu.Game.Storyboards.Drawables public override bool RemoveWhenNotAlive => false; - protected override Vector2 DrawScale => new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y) * VectorScale; + protected override Vector2 DrawScale + => new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y) * VectorScale; public override Anchor Origin => StoryboardExtensions.AdjustOrigin(base.Origin, VectorScale, FlipH, FlipV); diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs index f3173497e8..db10f13896 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs @@ -3,7 +3,6 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Textures; @@ -73,33 +72,7 @@ namespace osu.Game.Storyboards.Drawables protected override Vector2 DrawScale => new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y) * VectorScale; - public override Anchor Origin - { - get - { - var origin = base.Origin; - - // Either flip horizontally or negative X scale, but not both. - if (FlipH ^ (VectorScale.X < 0)) - { - if (origin.HasFlagFast(Anchor.x0)) - origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2)); - else if (origin.HasFlagFast(Anchor.x2)) - origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2)); - } - - // Either flip vertically or negative Y scale, but not both. - if (FlipV ^ (VectorScale.Y < 0)) - { - if (origin.HasFlagFast(Anchor.y0)) - origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2)); - else if (origin.HasFlagFast(Anchor.y2)) - origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2)); - } - - return origin; - } - } + public override Anchor Origin => StoryboardExtensions.AdjustOrigin(base.Origin, VectorScale, FlipH, FlipV); public override bool IsPresent => !float.IsNaN(DrawPosition.X) && !float.IsNaN(DrawPosition.Y) && base.IsPresent;