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Bring back user-based endpoint for viewing result screen from playlists lounge
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osu.Game/Online/Rooms/ShowPlaylistUserScoreRequest.cs
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23
osu.Game/Online/Rooms/ShowPlaylistUserScoreRequest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Online.API;
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namespace osu.Game.Online.Rooms
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{
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public class ShowPlaylistUserScoreRequest : APIRequest<MultiplayerScore>
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{
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private readonly long roomId;
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private readonly long playlistItemId;
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private readonly long userId;
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public ShowPlaylistUserScoreRequest(long roomId, long playlistItemId, long userId)
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{
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this.roomId = roomId;
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this.playlistItemId = playlistItemId;
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this.userId = userId;
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}
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protected override string Target => $"rooms/{roomId}/playlist/{playlistItemId}/scores/users/{userId}";
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}
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}
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@ -20,7 +20,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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{
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}
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}
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protected override APIRequest<MultiplayerScore> CreateScoreRequest() => new ShowPlaylistScoreRequest(RoomId, PlaylistItem.ID, Score?.OnlineID ?? -1);
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protected override APIRequest<MultiplayerScore> CreateScoreRequest() => Score == null
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? new ShowPlaylistScoreRequest(RoomId, PlaylistItem.ID, Score?.OnlineID ?? -1)
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: new ShowPlaylistUserScoreRequest(RoomId, PlaylistItem.ID, API.LocalUser.Value.Id);
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protected override ScoreInfo[] PerformSuccessCallback(Action<IEnumerable<ScoreInfo>> callback, List<MultiplayerScore> scores, MultiplayerScores? pivot = null)
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protected override ScoreInfo[] PerformSuccessCallback(Action<IEnumerable<ScoreInfo>> callback, List<MultiplayerScore> scores, MultiplayerScores? pivot = null)
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{
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{
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